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3%%
4[[quoteright:350:[[ComicBook/ActsOfVengeance https://static.tvtropes.org/pmwiki/pub/images/539f4be8c3fb7.png]]]]
5
6->''"We could stop 'em, but I'm sure today's events put a complete end to his megalomaniac tendencies forever."''
7-->-- '''Diabetus''', ''WebVideo/{{Retsupurae}}'', "[[{{MST}} Let's Watch]] ''WesternAnimation/MegaManRubySpears''"
8
9Once their plot is foiled the villain (less often, a hero) will ''always'' get away in the [[ATwinkleInTheSky most undignified]] and [[DirtyCoward cowardly]] fashion imaginable. If they didn't, [[FailureIsTheOnlyOption who would the hero fight next episode]]? This [[WatsonianVersusDoylist is probably why]] the heroes either don't even bother chasing them, or else send {{Red Shirt}}s after them with predictable results, or even ''[[OutOfSightOutOfMind help them get away]].'' Other times, they're [[MercyLead just being sporting]].
10
11No blockades, no manhunts, not even [[ExitPursuedByABear pursued by a bear]]. After all, it's at the end of the episode.
12
13Regardless of the means, the escaped SmugSnake will [[EvilGloating gloat]] about how it [[JustAsPlanned "all went according to plan"]], maybe set off the SelfDestructMechanism in the CollapsingLair, and return "triumphantly" next episode. Less often, you'll see them lick their figurative and literal wounds at having not only been beat but forced to show the better part of valour and try to come up with a ''new'' Plot Of The Week that will work, throwing in a [[WeWillMeetAgain "Next Time, Tropeworthy!"]] for good measure.
14
15Most villains who exit stage left also favor the FriendOrIdolDecision and SadisticChoice as backups, setting off small bombs or traps on loved ones to force the hero to choose between their capture or their friends' lives. This also frequently happens with GenreBlind villains who leave the hero in an easily defeated DeathTrap room rather than stay and make sure the job gets done correctly, i.e. JustShootHim.
16
17May be accompanied by a HissBeforeFleeing, an AngryFistShake or shouting "WeWillMeetAgain". See also ScrewThisImOuttaHere for a villain flees out of cowardice rather then to prepare a new plot. Compare SoLongSuckers, KarmaHoudini and KnowWhenToFoldEm. Contrast with LastVillainStand where the villain decides to stick around and fight to the end.
18
19'''There may be unmarked spoilers ahead!'''
20----
21!!Examples:
22[[foldercontrol]]
23
24[[folder:Anime & Manga]]
25* ''Manga/{{Bleach}}'':
26** Gin walks away from his fight with Hitsugaya after Rangiku persuades him to stand down. Hitsugaya initially wants to continue, but Gin tells him he should tend to the unconscious Momo first.
27** When Ichigo gets his powers back and Ginjo realizes Ichigo is vastly more powerful than him, he panics and tries to escape, but Ichigo easily catches up to him and throws him down.
28* ''Manga/{{Inuyasha}}'':
29** Naraku had an irritating habit of doing this. Every episode Naraku was directly involved in ended with him either running away after getting his ass handed to him or him doing something that made it impossible for him to be directly attacked. And ''every single incarnation'' he created would inevitably run like hell when things got sticky. Honestly, how many times can the BigBad get savaged and [[BadassDecay still claim to be all powerful?]]
30** Thankfully inverted with the Band of Seven. Except for maybe once or twice, they all fight to the death. Inuyasha even tells the leader that he can leave, but he refuses because he wants to avenge his friends. Is it any wonder why a group of specters who got curb-stomped in only a handful of battles are seen as more badass than the BigBad of the entire story?
31* In the ''Manga/MyHime'' manga, Nao leaves her fight with Mai and Yuuichi after Yuuichi knocks Nao's Key away, preventing her from using her Child. Mai and Yuuichi demand an apology for remarks Nao made about the other.
32* ''Manga/MermaidMelodyPichiPichiPitch'': Every time the heroines perform their [[MagicMusic song]], which ends with a "Love Shower Pitch!" (and followed with "How about an encore?"), the villains (most of them) they just beat always teleport away afterwards.
33* ''Manga/{{Naruto}}'':
34** Itachi Uchiha is a master of [[MemeticMutation the Art of Run]]. Most likely explained by the revelation that [[spoiler:he was a double agent who wanted to limit any damage done to the good guys.]]
35** Kabuto and Orochimaru seem to be impossibly good at escaping when at a disadvantage, especially when compared to the majority of other villains. A fair amount of the time, their opponents are also badly injured or out of chakra, though.
36* A rare villain-villain example: In ''Manga/OnePiece'' at the end of the Marineford arc, [[spoiler:Gecko Moria]] was supposed to be killed as his performance simply wasn't impressive enough. However, [[spoiler:Doflamingo]] reports that he used his abilities in a way he hadn't been seen to before in order to escape.
37** During the raid in Onigashima, [[spoiler:after surviving the beheading from Kaido, Orochi plans to burn and blow up the island, and is waiting for Fukurokuju to help him escape. However, Fukurokuju never arrives, and Orochi gets pinned by rubble from the castle, rendered powerless by a Seastone needle by Hiyori, set in fire by the one fire spirit he used to set fire to Onigashima, and finally losing his last head at the hands of Denjiro.]]
38* No one in ''Anime/PokemonTheSeries'' ever bother to chase Team Rocket after they "blast off again". This was addressed in one episode, an Officer Jenny blasted them off, disappointed that they got away but remarking that there were more powerful members of Team Rocket around that the police force should occupy their time with catching. On the other hand, they usually don't let them escape conventionally. If Team Rocket attempt to run and surrender in a transitional sense of the trope, the heroes will often decide they're not finished and [[KickThemWhileTheyAreDown continue attacking until it triggers their usual "blast off"]]. In this sense, Team Rocket also escape, but never avoid a comeuppance. As of ''[[Anime/PokemonTheSeriesBlackAndWhite Black & White]]'', instead of "blasting off", they simply escape, usually by jetpack or Bewear, when they lose.
39* Pixy Misa in the ''Anime/PrettySammy'' series always leaves just before her MonsterOfTheWeek gets vaporized. One particularly weird exit was when she left on a huge cruise ship that randomly appeared in Pretty Space.
40* In ''Anime/SailorMoon'', after the MonsterOfTheWeek is deployed, the member of the QuirkyMinibossSquad who did it virtually always teleports, drives or runs away while the main characters are distracted by the monster. In some cases, they actually watch the battle without participating and then escape after the monster is defeated. Of course, nobody bothers to stop or chase them; except ''once'' when the Outers try attacking Kaolinite. She summons up incredible power to beat them all...and then runs away anyways.
41** Averted in episode 3. After the monster is defeated, Jedite takes on Sailor Moon in combat and almost defeats her before Tuxedo Mask shows up.
42* Justified in ''Anime/MobileSuitGundam00'', in Season 2. Many of the Innovade Mobile Suits have escape pods that the pilot can eject, should their Mobile Suits be about to explode. They use this strategy to survive losing several mecha, until the finale, where Celestial Being are tired of the Innovade constantly escaping, and decide to make ejection impossible (Lockon does this by holding on to the escape pod while firing a machine gun at point-blank range aimed at the pilot, and Hallelujah does it by using the Gundam Aries's Waverider-mode and its giant claw to hold the enemy in place while slowly crushing the cockpit).
43* In ''Anime/ScienceNinjaTeamGatchaman'', this trope is subverted in "Get Berg Katze" where the episode begins where the stories typically end, with the destruction of the Galactor [[MonsterOfTheWeek mecha of the week]] and Katze escaping in his personal craft. Afterward, Professor Nambu orders the team to actually pursue Katze for once, and the villain is shocked (''Shocked!'') to see the team do so. But he must have thought about it at some point since he escaped his escape craft via smaller escape craft. Then things got really weird thanks to the exploding bananas. Katse used to be the king of this trope, what with the mooks blocking the heroes, the innocents needing to be rescued, the sliding doors, and the bombs. Small personal and medium bombs, as well as the blow-up-the-base variety.
44%% * Eggman tended to pull this in ''Anime/SonicX'' episodes.
45* Quartz Christie runs away at the end of the ''Literature/BodaciousSpacePirates'' series after the Grand Cross was curbstomped due to mostly her overconfidence. To make matters worse, she promised Kato Marika that she would not "run and hide" but a minute later heads to her escape craft and activates the self-destruct mechanism. She is later shown in her escape craft, pleased to save the battle strategy data that may have led to her easily being defeated, and that she destroyed the last Grand Cross ship to eliminate any evidence of her humiliation... but points out what a humiliating defeat it still was, though she still hopes to face Marika once again.
46* The members of the {{Quirky Mini Boss Squad}}s from ''Anime/FreshPrettyCure'' and ''Anime/SuitePrettyCure'' have to left the battlefields without VillainTeleportation because they cannot teleport like all other villains. And they can't fly by their own either.
47** Tropewise, this usually does happen whenever the Cures defeat the episode's MonsterOfTheWeek- the villain just teleports away from the area before the Cures can catch them. It’s only averted when a villain is being defeated for good.
48* ''Franchise/DragonBall'':
49** ''Anime/DragonBallZ'': Double subverted at the end of the Saiyan Saga when its main villain Vegeta tries to leave Earth in his spacepod after the proud warrior has been defeated and humiliated by Goku and his allies, and lost his tail in the process. Just as he's about to get away, Krillin tries to off him with Yajirobe's sword, but then Goku telepathically talks Krillin out of it and Vegeta goes on his way to recover for the next arc.
50** ''Anime/DragonBallGT'': Subverted when Baby is defeated. He runs to a spaceship and flies away. Everybody asks Goku why he just stood there and let him escape, then he explains he just wanted Baby in the perfect position. Goku then fires a massive Kamehameha that catches the spaceship, sending Baby [[HurlItIntoTheSun straight into the sun]], where he's completely incinerated.
51* ''Literature/HighSchoolDxD''
52** Usually averted, as the villains are usually dealt with by the end of the volume. Only the major arc villains have so far played this straight, but not always cleanly:
53** The Hero Faction escapes in Volume 9 after Issei gets a power-up and the original Sun Wukong shows up. However, [[spoiler: Issei still takes one of Cao Cao's eyes with a parting shot.]]
54** The remnants of the Hero Faction escape again after their defeat in Volume 12, [[spoiler: but their boss still banishes them to the Underworld and confiscates their Sacred Gears for their failure.]]
55** The members of the Qlippoth Faction tend to play this straight. [[spoiler: By Volume 19, the heroes have learned to expect this and set up countermeasures in advance to stop them from doing this.]]
56* ''Manga/GingaNagareboshiGin'': Mugen runs away when his fighters are defeated. [[WhatHappenedToTheMouse He is never seen nor heard from again.]]
57* ''Manga/MissKobayashisDragonMaid'': Subverted. Azad tries to teleport away once it becomes clear that his plans have gone south, but Tohru made it impossible for him to do so by saturating the surrounding area with her mana. The only reason he managed to get away on foot afterwards is that Tohru willingly let him go ([[BroughtDownToNormal after draining all of his magic power]]).
58* ''Manga/TalesOfWeddingRings'': The fortune-teller, the [[ArcVillain antagonist of the Land of Water arc]], beats a hasty retreat after Saphir transforms into a dragon and devours her trump card--a kraken--in a single bite.
59* ''Manga/TransformersZone'': Unexpectedly averted in the OVA. In the past animated series, the Autobots usually let the Decepticons retreat alive so as to set up a grand finale in the series' last few episodes. In this OVA which was supposed to be the very first episode of the new series, Dai Atlas and Sonic Bomber killed an attacking Devastator, Trypticon, and King Poseidon. The sole survivor Predaking tried to retreat but was intercepted and ended up getting bisected by Dai Atlas.
60* ''Literature/ThatTimeIGotReincarnatedAsASlime'': When the forces of Tempest are counterattacking the [[KnightTemplar invading army]], Geld II and Hakurou are forced to let [[spoiler: [[TheArchMage Razen]] escape with [[ArrogantKungFuGuy Taguchi]], mostly due to the DeadMansSwitch Razen has set up to set off a FantasticNuke.]]
61[[/folder]]
62
63[[folder:Asian Animation]]
64* In the ''Animation/NoonboryAndTheSuper7'' episode "[[Recap/NoonboryAndTheSuper7S1E1WanguryWantsToFly Wangury Wants to Fly]]", the villains exit the episode like this; Mungury and Taegury run away screaming while an enraged Wangury chases them.
65* ''Animation/PleasantGoatAndBigBigWolf: Mighty Little Defenders'': In episode 11, Worley is in the middle of fighting the goats when he suddenly becomes very hungry and weak. He runs away with the other wolves.
66[[/folder]]
67
68[[folder:Comic Books]]
69* ''ComicBook/{{Asterix}}'': At the end of "Recap/AsterixAndTheMagicCarpet", the last readers see of [[BigBad Hoodunnit]] and Owzat is the both of them flying away on Owzat's carpet.
70* ''ComicBook/AstroCity'': At one point in "The Dark Age", while the rest of Royal's gang is fighting Jack-in-the-Box, Royal rolls under a car to avoid capture. Once the fight is over, he simply rolls out and runs away.
71* Subverted in ''ComicBook/CableAndDeadpool #49'', after ComicBook/{{Deadpool}} and Ka-Zar thwart one of Brainchild's latest plans to take over the Savage Land he and his minions try to escape on pterodactyls. Ka-Zar laments that Brainchild has escaped even though he's really not that far away and he could go after him on foot as it's hard to lose a flying lizard with people on it. Deadpool, GenreSavvy as he is, simply shoots the pterodactyl Brainchild is riding sending it tumbling down into the waiting jaws of some very hungry T-rexes. Deadpool then tells Ka-Zar that he should really try using guns.
72* ''ComicBook/{{Batman}}'':
73** Invoked but not carried out by ComicBook/HarleyQuinn in volume 2 of ''ComicBook/BatmanHush''. As she flees Batman she quotes ''WesternAnimation/{{Snagglepuss}}'', "Heavens to Murgatroid, exit, stage left." but is caught before she can fully escape.
74** ''ComicBook/TheAttackOfTheAnnihilator'': When his body starts mutating in the middle of a battle, the [[BigBad Annihilator]] decides to teleport himself away to study his new physical changes instead of continuing to engage ComicBook/{{Batgirl}} and Supergirl.
75** ''ComicBook/BatmanInDarkestKnight'' ends with Sinestro, Star Sapphire, and Binary Star escaping.
76* ''ComicBook/BenoitBrisefer'': [[BigBad Demonia]] and her goons get away from police at the end of the story.
77* ''ComicBook/BlackMoonChronicles'': Subverted in ''The Opal Throne''. The Ophidian snake-emperor retreats after witnessing his army being destroyed, with the captions noting that he will bide his time, slowly rebuild his forces, and be back for another round. Immediately afterwards, Wismerhill in his giant form pursues and catches the Emperor, levels his palace, and forces him to submit by threatening to kill his Empress.
78* ''ComicBook/CaptainAmerica'': The Red Skull prepares his escape routes with care with obstacles that justifiably discourage the heroes from pursuing him.
79** For instance, his first [[UsefulNotes/TheSilverAgeOfComicBooks Silver Age]] appearance has him escaping through a hidden wall panel door. Bucky is all for smashing through it to begin the chase, but Captain America realizes that panel is a disguised steel door and by the time they get it open to the escape tunnel, the Skull would be long gone. As Cap says in the story "Whoever this Red Skull is, he's no amateur!"
80** In a modern version, Cap pursues the Skull in one of his buildings and loses him just long enough to find a veritable maze of multiple possible escape routes the Skull prepared for this situation and decides trying to guess correctly which one he took would be unlikely and a waste of time to try.
81** Subverted at the climax of ''Captain America: Reborn''. Here, the Red Skull's consciousness is forced back into his robot body after being forced out of Rogers' by Rogers himself. Unplugging himself, the Red Skull tries to make a break for it hoping the big fight around would cover his tracks. Sharon Carter stops that in a brilliantly counter-intuitive way by using [[ComicBook/AntMan Dr. Hank Pym]]'s size-changing technology to make him a giant before he got away. Yes, that means that there now is a giant Red Skull trying to stomp the superheroes, but it also means that there is no way he can sneak away now and fighting with ColossusClimb tactics is old hat for Captain America and his friends, not to mention Sharon gets ComicBook/TheVision to access the Skull's ship's weapons systems to hit a now ''really big'' target.
82** ''ComicBook/ActsOfVengeance'': Subverted. In context, the Red Skull was confronted by Magneto, a Holocaust survivor, and attempts to flee, snapping a Nazi salute as he does to piss Magneto off. However, the Skull is relying on a hidden train (on metal tracks) and army of robot guards (made of metal) to provide cover as he flees from [[MagnetismManipulation the Master of Magnetism]]. Magneto easily smashes through the Skull's defenses and traps him.
83* At the end of ''ComicBook/TheCheetahmen'', the titular heroes manage to defeat the mutants that Doctor Morbis sends to battle them, only for Morbis to encase himself in an impenetrable force field and fly away to fight another day.
84* In ''ComicBook/{{Daredevil}}'' #17, the Masked Marauder slips away from view long enough to beat up a security guard and steal his uniform, escaping capture to menace New York another day.
85* ''ComicBook/JudgeDredd'': At the end of "Necropolis", most of the Dark Judges are recaptured by Justice department and placed in high-security containment. Judge Death escapes by jumping off a city block and disappearing in city bottom. It's later revealed that [[BuriedInAPileOfCorpses he hid himself among the buried corpses]] for several months to rest and plan for his next assault on the Mega City.
86* ''ComicBook/TheLegendOfKorraTurfWars'': Tokuga flees into the spirit world when he plans to gas the area around the portal falls through.
87* ''Franchise/MonsterVerse'': In ''Godzilla Aftershock'', the [[Characters/MonsterVerseKaiju MUTO Prime]] retreats at the end of two of its battles against Godzilla when the latter gains the upper hand, fleeing whilst Godzilla gives chase after it around the world. It's revealed that the MUTO Prime is deliberately wearing Godzilla down in the long run with its repeated fight-and-flights so it can eventually lure him into a fight that he cannot win.
88* ''Red Menace'': At the climax, Krueger gets word that the Eagle is on his way to compromise the mission, he orders his men the Mountain and the Mole to take care of him. Mountain and Mole think the action's gotten a little too hot and they're being asked too much, so they steal Krueger's car and get the hell away instead. However, at the very end, the last two pages, [[spoiler:The Eagle hunts them down and kills them before they even made it from LA to Las Vegas.]]
89* A crooked attorney ''tried'' to pull this on ComicBook/ThePunisher.[[note]]Marvel Graphic Novel #40, "Assassin's Guild", December 1988.[[/note]] But one of Castle's allies, fatally wounded, clung to the crook before he reached his safe room, giving Castle the time to arrive and finish the job.
90* ''ComicBook/Robin1993'':
91** Tapeworm escapes his first encounter with Robin despite being defeated by leaving behind a large portion of his tail. He then comes back with about thirty new allies to try and get back the friend he was with the first time around and when Rob and ComicBook/{{Shadowpact}} are rounding up the defeated villains Tapeworm has given them the slip ''again''.
92** Dodge gets away from several encounters after he turns villain that he otherwise lost due to his ability to teleport.
93* ''ComicBook/TheSimpsons'': Parodied. Bart and Lisa have just survived a run-in with Sideshow Bob, Kang, and Kodos. Bob sees a helicopter with a rope-ladder hanging from it and assumes his henchmen have prepared his escape. He gives the standard "We shall meet again" speech and flees - only to realise something:
94-->'''Bob:''' ''[halfway up the ladder]'' Wait a minute! Good Lord, I don't ''have'' any henchmen!\
95'''Wiggum:''' ''[inside the copter]'' Looks like our new "hands-off" approach to fighting crime is working.
96* Invoked in ''ComicBook/SonicTheHedgehogArchieComics'' issue #8. After beating Robotnik's superhero-themed robots, Sonic is about to beat him up but slips on some motor oil. Robotnik then escapes riding ''Crabmeat'', after which, Sonic pulls out the Comics Code handbook and comments that the villain always gets away in the end.
97* ''ComicBook/{{Superman}}'':
98** It happens twice in ''ComicBook/WhateverHappenedToTheManOfTomorrow''. The [[ComicBook/LegionOfSuperHeroes Legion of Super-Villains]] retreat to the 30th century when they realize that Superman is prepared to kill them for murdering Lana Lang. Later, when Superman aims the PhantomZone projector at Mxyzptlk, the fifth dimensional being attempts to escape by saying his name backwards, only to be torn in two from being sent to the Phantom Zone and the fifth dimension at the same time.
99** At the end of [[ComicBook/Supergirl2005 "This Is Not My Life"]], [[MadScientist Professor Ivo]] tries to escape through the sewer system when his latest scheme goes up in smoke, but since he is being chased by ComicBook/{{Supergirl}} he doesn't go far.
100** In ''ComicBook/SupermanLoisAndClark'', [[BigBad Hyathis]] leaves in issue #8 when it turns out Supes is too much for her to handle.
101** In ''ComicBook/{{Crucible}}'', Korstus tries to flee after his scheme to raise an army of ComicBook/{{Superboy}} clones get exposed and busted, but he gets tackled by Lys Amata.
102--->'''Lys Amata:''' "Where do you think you're going, Korstus? We have much to '''discuss'''."
103** At the end of ''ComicBook/TheGreatDarknessSaga'', Darkseid teleports himself away after acknowledging his defeat when his army of brainwashed Daxamites gets turned against him.
104** ''ComicBook/TheKillersOfKrypton'': When his clone army has been defeated by Supergirl and the Omega Men, Harry Hokum orders his men to take him out of there. However, Supergirl storms into his flagship before they can take off. Then Hokum tries to crawl away, but Supergirl grabs him, asking if he is "going somewhere".
105** In ''ComicBook/StarfiresRevenge'', the titular villain and her top minion decide to beat a hasty retreat while Supergirl is busy trashing her goons.
106--->'''Starfire:''' And speaking of go-- Let's! Come on, Professor!\
107'''Dr. Kangle:''' Right, Starfire-- Supergirl is too much for us right now! It's better to run and fight another day!
108** In ''ComicBook/SupermanVsShazam'': In the beginning, a super-villain tries to fly away as Superman is busy tearing his mecha apart. He believes he has gotten away until he notices someone is tugging at his jetpack.
109** In ''ComicBook/TheStrangeRevengeOfLenaLuthor'', the scientist who designed a death trap maze for Supergirl flees as soon as he notices Kara has figured a way out. Also, the fake nurse who was gaslighting Supergirl's friend Lena bolts towards the door when Kara flies into the room to capture her.
110** In ''ComicBook/WayOfTheWorld'', alien overlord Dolok uses a time-travelling device to try to escape from Supergirl and a Green Lantern.
111** In ''ComicBook/EscapeFromThePhantomZone'', villain Magog slips into a dimensional portal when his attempt to kill Supergirl fails and he is surrounded by troops of the Department of Extra-Normal Operations.
112** In ''ComicBook/DeathAndTheFamily'', Silver Banshee has no reason to stay around and fight Supergirl after getting her clan's heirlooms, so she flees before Kara can stop her.
113** ''ComicBook/TheSuperRevengeOfLexLuthor'': When their last resort fails, Luthor and Brainiac opt for flying into space to flee from Superman.
114** ''ComicBook/TheDeathOfLuthor'': When Supergirl interferes with his gang's bank heist, Luthor tries to keep her distracted with a false emergency as they try to get away.
115** In ''ComicBook/TheCondemnedLegionnaires'': When Supergirl and [[EnemyWithout Satan Girl]] first square off, the latter attacks the former with murderous intent. Nonetheless, Satan Girl cannot overpower her due to their powers are evenly matched. When Kara tries to melt her mask as grappling with her to find out her true identity, Satan Girl decides to cut her losses and beat a strategic retreat.
116** ''ComicBook/SupergirlAdventuresGirlOfSteel'': After Supergirl breaks the cannon that Darkseid was using to go beyond the Source Wall, the Lord of Apokolips teleports himself and his army back to their planet.
117** ''ComicBook/BrainiacsBlitz'': When Brainiac's ship's cameras spot Superman approaching Earth, Brainiac decides to blast Supergirl into oblivion and then retreat back to his asteroid base. When his attempt fails and Supergirl is about to capture him, he uses a time machine to escape into the timestream.
118** "ComicBook/TheUnknownLegionnaire": The evil scientist Norm Eldor tries to flee when his plan to seize a super-weapon which lets him conquer the galaxy fails, but Brainiac 5 makes sure that he does not go too far.
119** "ComicBook/BrainiacRebirth": Every time Superman overcomes or beats his weapons, Brainiac turns tail and runs, teleporting his ship to wherever he wishes to go.
120** "ComicBook/SupermanAndSpiderMan": When Parasite destroys Doctor Doom's nuclear weapon's control planet, Doom tries to flee towards a rocket to escape from Earth, but he discovers Spider-Man has disabled the controls. Seconds later, when he realizes the heroes have prevented the world's destruction, he rushes towards the nearest Latverian embassy where he believes his sovereign status will protect him.
121* ''ComicBook/SuperMarioAdventures'': Bowser attempts to escape in the Clown Car, but Mario snags the propeller blades with the rope, causing it to crash into the cake.
122* ''ComicBook/WonderWoman'' [[ComicBook/WonderWoman1942 Vol 1]]: In "The Return From the Dead" Dr. Psycho flees when Di lassos the War-Prevento Machine, being gone in the seconds it takes her and Steve to confirm it really is the machine.
123[[/folder]]
124
125[[folder:Fan Works]]
126* ''Fanfic/AbraxasHrodvitnon'': [[Characters/AbraxasHrodvitnonTitansAndOtherCreatures The Many]] make a strategic withdrawal at the end of their first clash with [[AdaptationalHeroism Monster X]], Rodan and Godzilla.
127* ''Fanfic/AShadowOfTheTitans'': Jinx says something similar when she grabs Jade after the mess with Mumbo and leaves.
128* ''[[Fanfic/TheUltimateEvil The Stronger Evil]]'': In Chapter 13, Drago and the Ice Crew quickly flee from Section 13 [[spoiler: after Tarakudo is defeated, thus ending their EnemyMine situation with the heroes]].
129* ''Fanfic/TheLegendOfSpyroANewDawn'': This trope is frequently subverted. Commander Hades attempts this after his defeat, only to be [[spoiler:cut off by [[TheDreaded Drake]], who effortlessly [[CurbstompBattle curbstomps him]].]] Empress Tyrania's TheDragon attempts this after [[spoiler:the curse keeping the slaves from hurting him is broken and all his guards are demolished. Sparx slams his exit door in his face.]]
130* ''[[http://www.fanfiction.net/s/4625774/1/The_Legend_of_Spyro_New_Frontier The Legend of Spyro: New Frontier]]'': Used successfully by Gaul, assisted with a SadisticChoice.
131* ''Fanfic/ShinjiAndWarhammer40K'': Kaworu flees three times, each time soundly thrashed despite the horrific casualties of the heroes and each time completely unwilling to accept that he was defeated. That he got into the habit of this might be the reason the author decided to [[spoiler:have Gendo demonstrate that he was EvilerThanThou]].
132* ''Fanfic/InnerDemons'': When [[spoiler: [[TheStarscream Scootaloo]]'s]] forces are defeated by the protagonists in Ponyville, she runs off and escapes, [[WeWillMeetAgain swearing revenge.]]
133** When things go downhill for her in Fillydelphia, [[BigBad Queen!]][[FaceHeelTurn Twilight Sparkle]] grabs her lieutenants and flees, leaving behind a [[GiantMook Grendal]] to cover her escape.
134** When Queen!Twilight [[OneWingedAngel ascends to Alicorn-hood]] following her VillainousBreakdown, she tells the Element bearers and their allies that she's giving them three days to prepare for the FinalBattle, and then teleports away.
135** [[spoiler: When the Darkness is [[EnemyWithout forced from Twilight's body]], it kidnaps her and flees.]]
136* ''Fanfic/JewelOfDarkness'': When Midnight is defeated in her lair by the Titans at the end of the Jump City arc, [[spoiler: Slade rescues her]] and then triggers the lair's self-destruct to cover their escape.
137** [[spoiler: Unlike canon, Mad Mod escapes his first confrontation with the Titans scot-free, leaving only a [[WeWillMeetAgain mocking message]] behind.]]
138* Subverted in ''Fanfic/QueenOfAllOni''. [[EvilSorcerer Lung]] flees from his fortress when [[CoDragons Left and Right]] [[StormingTheCastle attack it to save Jade]]. However, [[spoiler: just before he can get on his escape boat, Right cuts him off (literally) and then kills him]]. Usually played straight by Jade and her minions, however.
139* ''Fanfic/TheImmortalGame'':
140** When [[TheDragon Esteem]] realizes that Twilight is too powerful for him to defeat, he flees. [[spoiler: Twilight intercepts and kills him.]]
141** [[spoiler: [[EnemyMine Discord]] sticks around just long enough to temporarily reduce [[BigBad Titan's]] power -- giving the heroes a chance to prepare for the FinalBattle -- and then flees. Luna implies that he left the planet altogether.]]
142* In the [[BadFuture Dark World]] arc of the ''Fanfic/PonyPOVSeries'', Rancor ultimately walks away from the fight with the Elements of Harmony and returns to the Draconequi dimension after [[spoiler: succeeding in stealing Destruction's power from Discord]].
143* In the ''Manga/DeathNote'' CrackFic ''Fanfic/TheGameDarkAlliGator'', [[spoiler:Light]] makes his escape after [[spoiler: Near]] made everyone lose the Game [[IgnoredEnemy and they forget about him for a moment while they're bickering about it.]]
144* ''[[Fanfic/AFutureOfFriendshipAHistoryOfHate A Future of Friendship, A History of Hate]]'':
145** Even though [[BigBad Ruinate]] is defeated at the end of Episode 2, his [[CoDragons heralds]] manage to rescue him from being [[SealedEvilInACan resealed]], and they escape.
146** The heralds always manage to escape after their episodic plots are defeated.
147* ''Fanfic/JusticeLeagueOfEquestria'': After Rainbow Dash/Supermare destroys his enchanted-to-cut-through-anything sword, ComicBook/{{Deathstroke}} hides from view with a smoke bomb and flees. He comments that [[PsychoForHire he's already been paid]], so there's really no reason for him to have still been there, anyway.
148* [[JustifiedTrope Justified]] in ''Fanfic/TheNightUnfurls''. A couple of villains are able to teleport away when things go south for them, right before the heroes can land the killing blow. They include Vault (during his fight with Kyril in Chapter 11, original version) and Shamuhaza (after Sanakan has him in her sights in Chapter 16, original version).
149* Played for laughs in ''Fanfic/TealovesSteamyAdventure''. When the evil cultist's minions are defeated, she flees the scene. On a Segway. She could have gotten away faster by running. Nevertheless, the heroes just remark that they probably haven't seen the last of her, without even trying to pursue her.
150* ''Fanfic/{{Webwork}}'':
151** [[FallenHero Jade]] does this repeatedly in her confrontations with her former family and friends.
152** [[spoiler: Daolon Wong escapes after losing his duel with Uncle, due to a fight with Jade providing a distraction.]]
153** [[spoiler: After Chang completes his transformation into a full Oni, he overpowers [[MeleeATrois Jade and Jackie]] and flees.]]
154* In ''Fanfic/YoungJusticeDarknessFalls'', The Penguin runs away once the more powerful superheroes start showing up.
155* In the sequel ''Fanfic/YoungJusticeTitans'', Silver Banshee makes her escape the first time she is fought.
156* Subverted in ''Fanfic/TheVampireOfSteel''. Vladislav decides to hightail it out when his scheme is ruined by [[Series/BuffyTheVampireSlayer the]] [[ComicBook/{{Supergirl}} heroes]], but he gets killed by his own henchman while making his escape.
157* In ''Fanfic/TheWarcrafter'', the [[EldritchAbomination Simurgh]] is reduced to throwing herself back into space through a hastily-assembled Tinker portal, sans a few limbs, after her assault on Canberra does not go her way ''at all''.
158* ''Fanfic/TheEquestrianWindMage'': After the rest of Majora's forces attacking Hyrule Castle are destroyed, Gomess flees.
159* Eggman is skilled at pulling these off in ''Fanfic/FateGenesis''. One actually saves his life against Archer.
160* In ''Fanfic/KaraOfRokyn'', villain Blackflame tries to make her escape when her scheme to manipulate Kara's rival wrestler into killing her during a match fails, but she gets caught and thrown in the Phantom Zone.
161* ''Fanfic/APrizeForThreeEmpires'': When a joint force of heroes storms a Kree hideout, determined to retrieve [[Characters/MarvelComicsCarolDanvers Carol Danvers]], the Kree Supreme Intelligence is given two options: surrender... or else. It opts for teleporting away.
162-->"A joint task force of Imperial Guardsmen, Avengers, X-Men, and Starjammers is present," announced Gladiator. "But that is hardly all. A war armada of the Shi’ar is in place around this planet. The weaponry of any one ship is accurate enough to target every Kree in this hall, and leave our people unharmed. Your choice. Surrender, or death."\
163Almost all the eyes of the Legion turned to the Supremor. Except those of Ronan the Accuser, which were focused on Warbird with undisguised malice.\
164The manifestation of the Supreme Intelligence paused only a moment before saying, "There will be other battles."\
165Then he faded from sight.
166* ''Fanfic/HereThereBeMonsters'': When his master plan is blown to smithereens, ComicBook/{{Shazam}}'s nemesis Doctor Sivana hastily boards his rocket and takes off from Venus before the heroes can apprehend him.
167* ''Fanfic/{{Boldores and Boomsticks}}'':
168** After noticing Ruby's Silver Eyes, Grendel immediately disengages from Team RWBY and flies away on a giant Nevermore.
169** With the newly evolved Nebby tearing through Grimm as fast as they can come through an Ultra Wormhole, Watts and Faba flee through said Wormhole. Grendel joins them after being forced to make a LifeOrLimbDecision.
170* ''Fanfic/AThingOfVikings'': Adalwin/Alvin pulled an escape after realising that not only was his true identity revealed, but his forces were overwhelmed by the Hooligans.
171[[/folder]]
172
173[[folder:Films — Animation]]
174* In ''WesternAnimation/MyLittlePonyEquestriaGirlsRainbowRocks'', the Dazzlings have their gems shattered at the Battle of the Bands, removing their MindControlMusic and revealing their real singing voices to be [[HollywoodToneDeaf utterly awful]]. They promptly get [[ProducePelting pelted with food and garbage]] by the students of Canterlot High, run offstage, and are not seen again for the rest of the movie.
175* ''WesternAnimation/TheIncredibles1'':
176** Syndrome attempts a variation of this at the end. It doesn't work, mostly because the hero isn't in the mood to just let him get away.
177** Bomb Voyage does manage this, though. In the confusion that erupts when Incredi-Boy interferes with Mr. Incredible's business and ultimately causes him to derail a monorail train -- not to mention Mr. Incredible's wedding, which is due to happen later that night -- the mad-bomber villain manages to slip away and... well, [[WhatHappenedToTheMouse apparently disappears off the face of the Earth, because we don't see or hear from him again at any time afterward]]. The police set up a (futile) dragnet, but Mr. Incredible figures he'll just chase down Bomb Voyage some other night. But that night never comes, because the very next day he has a major lawsuit brought against him for the train wreck, and a chain of events is set in motion that forces all superheroes in America to unmask and assume civilian identities.
178* ''WesternAnimation/BatmanBeyondReturnOfTheJoker'':
179** When the Joker first confronts the elderly Bruce Wayne; when he leaves, he sets off explosives to put the civilians in danger, in order to stop Terry from pursuing him in his getaway hovercraft, knowing that Batman would have to save the civilians.
180** At the end ComicBook/TheJoker is apparently so used to this trope through the years tangling with Batman that when Terry destroys his KillSat control and sends the ensuing DeathFromAbove heading right towards the Joker's hideout, his only response is:
181--->'''Joker:''' [[SarcasmMode Oh, good]], the beam's headed ''here''. Now I'll have to start all over again. Thanks for wrecking everything, kid. See you around...
182** Terry tries to stop Joker, so Joker verbally - then violently - reminds Terry that Joker has the combined knowledge of the Dynamic Duo at their peak. Terry only wins by fighting dirty, and [[HoistByHisOwnPetard mocking Joker]].
183* In ''WesternAnimation/CaptainUnderpantsTheFirstEpicMovie'', a shrunken Professor Poopypants managed to escape by riding on a bee. Captain Underpants was unable to stop him from doing so [[IdiotHero because he was afraid the bee would sting him]].
184* ''WesternAnimation/GIJoeTheMovie'': When Falcon shuts down the B.E.T., Golobulus escapes after telling G.I. Joe that they have lost.
185[[/folder]]
186
187[[folder:Films — Live-Action]]
188* ''Film/AustinPowers'' does this a couple of times, with Dr. Evil flying off into space.
189* In ''Film/CaptainMarvel2019'', [[spoiler:Ronan sees Carol destroy all of his missiles, the fighters deployed to kill her, and one of the big ships. Then as she's prepared to attack Ronan's ship too, he orders a retreat but hopes to come back for her someday.]]
190* In ''Film/CrouchingTigerHiddenDragon'', Jade Fox is almost killed by Li Mu Bai, but escapes the legendary warrior - who is capable of {{Roofhopping}} to the point of flight - by jumping over a wall. And he just lets her get away.
191* In ''Film/TheCrow'', just as Eric Draven is closing in on Skank (one of the four thugs who raped and murdered his girlfriend after knocking him out a window), he finds himself in a conference room where gangster Top Dollar and what appears to be about two dozen of his fellow criminals are holding a meeting. Top Dollar taunts Eric and then orders the whole crew to open fire on him - which, of course, touches off [[RoaringRampageOfRevenge a frighteningly violent from-beyond-the-grave vigilante massacre]] that persuades Top Dollar, his half-sister, and his bodyguard to flee the scene long before Eric has slaughtered the last baddie. The thing is, Top Dollar never even had to flee in the first place: Skank was there too, and [[StupidEvil Top Dollar could have just saved his own life and that of almost everyone else in the room if he'd simply let Eric take Skank]]. Even then, Top Dollar would probably have lived if only he hadn't [[PapaWolf kidnapped the street kid who was Eric's best friend]] - not to mention that he ''[[JustBetweenYouAndMe outright admits]]'' that he was the one ultimately responsible for the girlfriend's murder once he (supposedly) has Eric beaten.
192* In ''Film/TheEroticRitesOfFrankenstein'', Cagliostro escapes the castle by simply slipping out while Seward and Tanner are chasing the monster and Vera.
193* In ''Film/TheFateOfTheFurious'', [[spoiler: after Dom and his team ruin Cipher's plans by destroying her submarine and the Shaw brothers kill all her men and hijack her plane, Cipher escapes by parachute and remains at large.]]
194* Happened often in the superhero {{Film Serial}}s, which leads to hilarious results if you're binge-watching them in the present day instead of once a week at the theatre. For instance in the 1943 serial ''Secret Service in Darkest Africa'', OnceAnEpisode TheDragon jumps on his horse and flees, so instead of the villain escaping to [[WeWillMeetAgain strike again another day]], he comes across as a habitual DirtyCoward!
195* ''Franchise/GIJoe'':
196** Subverted in ''Film/GIJoeTheRiseOfCobra''. [[spoiler:At first it looks like Destro and Cobra Commander are going to do this, but Duke refuses to let them escape and catches them.]]
197** Played straight in ''Film/GIJoeRetaliation'': [[spoiler: Cobra Commander escapes on a helicopter near the end of the movie.]]
198* ''Franchise/{{Godzilla}}'':
199** ''Film/GhidorahTheThreeHeadedMonster'': After getting beaten up by Godzilla, Rodan, and Mothra, King Ghidorah flies away into space.
200** ''Film/InvasionOfAstroMonster'': After King Ghidorah, Godzilla, and Rodan all topple off a cliff and into the sea, Ghidorah has enough and flies out of the water and into space.
201** ''Film/GodzillaVsGigan'': After being bested by Godzilla and Anguirus, and fed up when King Ghidorah blasts him for bumping into him, Gigan flies away into space. King Ghidorah then gets beaten up by Godzilla and Anguirus and escapes into space as well.
202** ''Film/GodzillaVsMegalon'': After being bested by Godzilla and Jet Jaguar, Gigan flies away into space, while Megalon burrows back to his subterranean kingdom.
203** ''Film/GodzillaVsKingGhidorah'': In their first fight, King Ghidorah eventually attempts to escape, but Godzilla shreds his wings with his Atomic Breath, causing him to plummet into the ocean.
204** ''Film/GodzillaVsDestoroyah'': When the battle starts to go against him, Destoroyah attempts to escape, but the JSDF soldiers shoot him down with several {{Freeze Ray}}s.
205** ''Film/GodzillaKingOfTheMonsters2019'': After getting ambushed by the military and seeing Godzilla recover on his flank, [[Characters/MonsterVerseKingGhidorah Ghidorah]] decides to book it by flying out of the Antarctic scenery, much to Godzilla's agitation.
206* ''Film/HarryPotterAndTheDeathlyHallowsPart2'': In the film adaptation of ''Deathly Hallows Part II'' at least (in the books they simply awkwardly sit around in the Great Hall post-battle); [[spoiler:the Malfoys]] decide to cut their losses and simply get the hell out of dodge during the FinalBattle rather than stick around and deal with the aftermath.
207* The ''Film/JamesBond'' villain (and {{Archenemy}}) Ernst Stavro Blofeld escapes from his [[CollapsingLair exploding]] VolcanoLair in ''Film/YouOnlyLiveTwice''.
208** He escapes again in ''Film/OnHerMajestysSecretService'', although not without injuring his neck, and he still manages to get some revenge on Bond by [[spoiler:killing his newlywed wife]].
209* ''Film/KaamelottPremierVolet'': TheUsurper Lancelot is defeated at the end, but [[Myth/KingArthur Arthur Pendragon]] lets him flee.
210* ''Killer Tomatoes Eat France'', the fourth and final film of the [[Film/AttackOfTheKillerTomatoes Killer Tomatoes]] series, ends with Professor Gangreen escaping justice by fleeing in a hot air balloon alongside his tomato minions Zoltan, Ketchuck, and Viper.
211* The rewritten version of Gandalf vs. Witch-King in ''Film/TheLordOfTheRingsTheReturnOfTheKing'' has major shades of this. In TheMovie, the Witch-King actually has Gandalf at his mercy, then quickly exits when TheCavalry arrives.
212* Subverted in ''Film/SmokinAces''. The last living member of the redneck neo-Nazi assassins is accosted by the last living member of a group of bounty hunters that had run afoul of them earlier. At first, the Nazi walks away... and then the audience hears, "Fuck this" and the Nazi is brought down by repeated shots in the back.
213* ''Film/SmokinAces2AssassinsBall'': Subverted once again. Right when it looks like [[spoiler:Weed/Leuco]] is about to make a standard, clean getaway at the end of the movie, Baker comes from nowhere and shoots him through the windshield.
214* ''Franchise/StarWars'':
215** Count Dooku in ''Film/AttackOfTheClones'' does this after the clone army attacks, fleeing to his personal spacecraft, and though Anakin and Obi-Wan (and then Yoda) pursue him they aren't that effective, leaving him alive for the next film.
216** ''Film/ANewHope'': Darth Vader escapes after the Death Star is destroyed. Not that he had much choice, since his TIE Advanced was damaged and he had to land on a nearby planet for repairs.
217* At the end of ''Film/{{Swashbuckler}}'', the Woman of Dark Visage rides off into the night drivinag a carriage containing the body of the BigBad Lord Durant as the heroes watch from the balcony of the governor's palace.
218* ''Film/Tetris2023'': Right after [[NasalTrauma headbutting Robert Maxwell on the nose]], Belikov makes a gesture to Kevin, queuing him to pick up his father and [[GetOut get the hell out of his office]]. Kevin picks up his case and wisely complies.
219* In ''Film/TransformersRevengeOfTheFallen'', after a temporarily powered-up Optimus curb-stomps Megatron and kills the Fallen, Starscream suggests the Decepticons [[KnowWhenToFoldEm beat a hasty retreat.]]
220-->'''Starscream:''' Not to call you a coward, master, but -- sometimes... cowards DO survive.
221* ''Film/TransformersAgeOfExtinction'' ends with Starscream simply leaving before Optimus Prime or anyone else sees him.
222* ''Film/XMenApocalypse'':
223** As [[spoiler:Wolverine is let loose on the Alkali Lake facility]], Stryker is shown to already be on his way out by helicopter.
224** [[spoiler:After Apocalypse is defeated, Psylocke is seen scowling at the X-Men from a distance before walking away.]]
225[[/folder]]
226
227[[folder:Literature]]
228* In the earlier books in ''Literature/ASeriesOfUnfortunateEvents'', Count Olaf would always get away, while Mr. Poe comically and ineffectively attempted to get the police to chase him. In the first book, he literally walks off a stage after another villain turns off the lights for his escape.
229* Used in ''Literature/ShadowOfTheGiant'' to create a moral dilemma: in order to save a hostage, Bean promises the villain he'll let him escape and then has to decide whether to keep that promise, knowing that doing so will probably result in many deaths.
230* In ''Literature/PresidentsVampire'' the good guys literally hold Konrad by the collar and are ready to kill him when he points out that the President's in danger and invokes Cade's blood oath, meaning he abandons him instantly and rushes off to the rescue, letting Konrad escape practically scot-free.
231* Parodied in ''Literature/{{Discworld}}'' novel ''Literature/TheLastHero''. Cohen's band of heroes would always let Dark Lord Harry Dread escape, and he would always hire stupid minions and make easily-escaped dungeons. They all refer to it as [[ContractualGenreBlindness The Code]]; either you live by the code, or you don't. If you're a villain this means being a CardCarryingVillain, and if you're a hero you benefit from PlotArmour. If you don't live by The Code, then that means that those ineffectual villains can [[TheGlovesComeOff stop playing around,]] or that the heroes don't have to let the villain escape. It's not just tradition, it's a way of life. Which means either you [[NobodyCanDie live by the code]] or, you know. [[AnyoneCanDie Not.]] Harry's the last of the Dark Lords because modern non-code heroes find and seal the escape routes before attacking.
232** The Old Count from ''Literature/CarpeJugulum'' benefits from a variant of this: he always makes sure that his castle is full of easily-improvised anti-vampire weapons, and the villagers who defeat him never actually ''scatter'' the ashes so he'll stay dead-dead.
233* ''Literature/TheSagaOfDarrenShan'':
234** In the second half, Darren and two other vampires are tasked with chasing down the leader of the enemy clan of vampires. The EitherOrProphecy says that they will encounter him four times, and if they don't kill him in those encounters, their clan will fall. In three of those encounters, of course, he escapes, setting up for the final showdown.
235** The first is more of a ScrewThisImOuttaHere after Darren and his friends spring a surprise attack and kill all their friends without even getting their names (and these are supposed to be the heroes...)
236** In the second, they're on the Lord's territory and he's just [[spoiler: killed one of the Hunters, though they think they've killed the real Lord]]. He springs a horrible secret onto them before leaving, adding to their torment. His exit is justified by the fact that they'd agreed to single combat, and said that both sides will let all others go unharmed.
237** In the third case, though, [[spoiler: Steve has Darren at his mercy, bleeding on a city street, and decides to let him go just so that he can torture him further. This violates the prophecy and dooms his side, but he doesn't care.]]
238* ''Literature/TheSwordOfSaintFerdinand'': [[BigBad Guzmán]] and his ally Gazul flee from their stronghold, abandoning their men to their fate, when they realize that their enemies the Brothers Vargas have sneaked into their castle together with one army.
239* ''Literature/WarriorCats'':
240** Justified, as the Warrior Code makes it so that the winning cats have to let the defeated cats escape, to prevent unnecessary bloodshed.
241** Also played straight at the end of ''A Dangerous Path'', where Tigerstar just runs away without putting up a fight.
242* In ''Literature/StarTrekTheBattleOfBetazed'', the Vorta overseer [[PragmaticVillainy Luaran]] beams out in a climatic scene using a Dominion long-range transporter. She leaves her Cardassian colleagues behind to be captured, though.
243* At the end of the third ''Literature/Spaceforce2012'' book, the BigBad Minty Mazata attacks Jay with her [[OurVampiresAreDifferent vampire fangs]] and escapes the planet in her ship before the alarm is raised.
244* ''Literature/{{Malevil}}'' forces this trope to zig-zag a bit when Malevil comes under siege. With [[spoiler: Vilmain]] dead, his subordinate, [[spoiler: Jean Feyrac]], leads their men in an orderly retreat back to La Roque, Malevil's defenders watch them depart from the castle ramparts. Subverted when they mount their horses and ride along a hidden trail to cut off the survivors and set up an ambush. Double subverted when it's realized that [[spoiler: Feyrac]] is alone, riding on a bicycle ahead of the soldiers, and Emmanuel must risk letting the leader go to avoid alerting the bulk of the army to the trap. Finally subverted again they remember Colin's bow allows for a silent kill and their enemies walk blindly into the ambush a few minutes later.
245* At the end of ''Literature/CurseOfTheWolfgirl'' BigBad Distikka manages to vanish unseen during the confrontation between our heroes and her [[ScaledUp Dragon]].
246* In ''Literature/MoonOverSoho'' the "Faceless One" decides that having a chimney stack thrown at him is more than enough, and takes advantage of the distraction afforded by a crashing helicopter to disappear in the confusion. He'll probably be back.
247* ''Literature/SeptimusHeap'': When Alther exposed [=DomDaniel=] as a necromancer and took the Amulet of Akhu in the {{backstory}} [=DomDaniel=] jumped from the top of the Wizard Tower and escaped into the Abyss.
248* Happens at the end of Sukhinov's ''Emerald City'' series in a most egregious way. After the BigBad loses his army, he starts fighting the good guy's champion, then in the middle of a fight says "Oh, I don't think I can kill you!", and flies off into ''space'' The End!
249* In the ''Literature/RainbowMagic'' series, Jack Frost escapes this way in Joy's book, leaving behind a taunting message for the heroes to find.
250* In the ''Literature/VenusPrime'' series, BigBad Nemo pulls this twice - first after his cover as Editions is exposed by Blake (he escapes because Blake gets injected with a drug that causes him to rant uncontrollably, meaning that even if he'd gone to the police, nobody would have believed him), and later after [[spoiler:Sparta slaughters most of the ''prophetae'' of the Free Spirit]]. He nearly escapes a third time in the last book, but [[spoiler:instead gets erased from existence]].
251* At the end of ''Literature/IslandInTheSeaOfTime'', [[spoiler:Walker manages to escape from Alston's forces, albeit seriously injured]].
252* The Vitalizer in "Literature/ClockpunkAndTheVitalizer" is allowed by the heroes to leave at the end of the story, if only to spare Clockpunk the risk of greater injury. The reason he came is gone (never minding the fact that he's injured), so he accepts.
253* In ''Literature/TheTraitorSonCycle'', after his forces are all but destroyed, the BigBad leaves the field completely unopposed - mostly because the good guy's only flier has been taken down and the BigBad has wings.
254* ''Literature/{{Edgedancer}}'' (a novella of ''Literature/TheStormlightArchive''): Nale leaves the story by flying away into the storm, with no comeuppance for his actions save for [[spoiler:his own guilt]].
255* Pythe is almost certain that Mandragora survives the explosion at the end of the ''[[Website/TheCrewOfTheCopperColoredCupids Copper-Colored Cupids]]'' short story ''The Resurrection of the Wellsians'', though he cannot be sure. And, of course, the Wellsians themselves (or, at least, the five surviving ones) run away in their stolen Fog Ship, [[spoiler: which was their plan all along.]]
256* In the backstory of ''Literature/ShadowOfTheConqueror,'' Dayless the Conqueror slipped out of his capital through the sewers after being overthrown by TheAlliance at the last battle, faking his death and going to live as a RetiredMonster for the next twenty years.
257* In ''Literature/TheFaerieQueene'', Archimago teleports right out of his chains immediately after the Redcrosse Knight leaves him alone. By immediately, we mean it is the first thing that happens in the book, just after he got caught in the ending of the last one.
258[[/folder]]
259
260[[folder:Live-Action TV]]
261* Eagleclaw in ''Series/TheAquabatsSuperShow'' tries to fly off after the Dude wrecks his guitar, but ends up landing not far from where he took off, still in the camera's sight. He awkwardly runs off as the Aquabats regroup.
262* Quite often, the characters in ''Series/TheATeam'' are content at shooting at their enemies' feet until they run away, only forcing the surrender of the main boss. The opposite is also noted with the army.
263* Subverted by most of the supervillains on the ''Series/Batman1966'' TV show, who would either join their {{Mooks}} in the brawl or just stand there and hope for the best, often [[CowerPower clutching their molls in front of them for protection]].
264* ''Series/BuffyTheVampireSlayer'':
265** Quite a few episodes feature the heroes standing around and letting Spike get away. This didn't seem so bad after his BadassDecay but back when he was a legitimate threat, it could really get on your nerves. Perhaps the most JustForFun/{{egregious}} is in "[[{{Recap/BuffyTheVampireSlayerS2E6Halloween}} Halloween]]", where Buffy is standing ''right next to him'' as he starts to run away in defeat and clearly could have easily killed him.
266** "[[{{Recap/BuffyTheVampireSlayerS5E14Crush}} Crush]]" is possibly the most JustForFun/{{egregious}}; Drusilla returns to Sunnydale and Spike attempts to stake her to prove his love for Buffy. Buffy is disgusted, Spike gets distracted by Harmony, and Drusilla tries to kill Buffy. She fails, naturally, with Spike even helping Buffy out. Drusilla then mourns the fact that Spike is lost to the evil side, and... wanders offscreen while both Spike and Buffy just stand there. Sure, Spike might not have wanted to kill his ex-girlfriend now that he had nothing to gain from it, but Buffy sure as hell had reason to kill Drusilla -- especially since Drusilla had recently murdered several people in an incident known to the Scoobies! Instead, Drusilla just leaves so she can be on ''Series/{{Angel}}'' again. And worst of all, she never was: The episode was her last present day appearance, with her only appearing on both shows in flashback or as a doppelganger after that. So she was basically given JokerImmunity just so she could never be seen again!
267** The instances of Harmony getting away are rather irrational, considering that they always beat her so easily. She does still drink people's blood!
268** Also done humorously with the vampire Lyle Gorch in "[[Recap/BuffyTheVampireSlayerS2E12BadEggs Bad Eggs]]", who keeps saying "This ain't over!"... until he sees Buffy hack a giant underground tentacle-monster to death with a pickaxe.
269--->'''Lyle Gorch:''' Alright, it's over. ''[flees]''
270** Buffy takes a beating from Warren until she manages to destroy the artifacts giving him super strength. Now that he has no chance to win, he whips out a previously unseen jetpack and flies away. Too tired to follow him, Buffy groans, "YouHaveGotToBeKiddingMe" Spoofed when Warren's partner Andrew also attempts to escape in a jetpack but hits his head on a ceiling and knocks himself unconscious.
271** The trio make an embarrassing escape in "Gone". Willow foils their invisibility spell at the arcade, after which they use a smoke bomb as cover for their escape and almost don't get away because they have trouble opening the door.
272** In the MusicalEpisode, the villain pulls this off with grace and style. By the end, the Scoobies are united against him, and a threat from Willow seems to give him a moment of SensingYouAreOutmatched. But more importantly, his only goal in coming to Sunnydale was to sow chaos ForTheEvulz. By the time the heroes are ready to face him, he has done everything he wanted and had [[ItAmusedMe fun doing it]]. After a smug reprise of his VillainSong the show's over, so (like the performer he is) he decides to bow out. He applauds them for "winning" this PyrrhicVictory and they [[TheUnfought do not face him again]].
273--->'''Demon:''' Congratulations! ''[sarcastically]'' You beat the bad guy!
274* In ''Series/{{Community}}'' after Mr. Rad accidentally confesses onstage to killing the previous glee club he gets away by shouting "[[LookADistraction Look! Kings of Leon!]]" and running off...stage left. No one tries to chase him.
275** Defied in "G.I. Jeff." Wingman shoots down Destro's parachute as he is ejecting from his downed aircraft, leading him to fall to his death. [[SurprisinglyRealisticOutcome He is court marshaled for this]], as doing so in a ThouShaltNotKill-based cartoon--let alone in real life--is a war crime.
276* Parodied in ''Series/Danger5'' OnceAnEpisode with [[UsefulNotes/AdolfHitler Hitler]] escaping from Danger 5's ATeamFiring via a SuperWindowJump through [[StockFootage the same window every time]]. Our heroes then all look exasperated and never bother to chase him.
277* ''Series/DoctorWho'':
278** [[Recap/DoctorWhoS8E1TerrorOfTheAutons "Terror of the Autons"]]: At the end, UNIT ''does'' chase after the Master, but give up when they find his abandoned vehicle. The Doctor is completely unconcerned about the likelihood of the villain returning. "As a matter of fact, Jo, I'm rather looking forward to it." The Master would then perform this trope in almost ''every one'' of his appearances (except for those in which he [[JokerImmunity "dies"]]).
279** Likewise Davros, who almost literally performs this trope by sliding backwards out of frame at the moment of his catastrophic defeat in "[[Recap/DoctorWhoS25E1RemembranceOfTheDaleks Remembrance of the Daleks]]"; the tiny dot of an escape pod can subsequently be seen fleeing the Imperial Dalek mothership just before it explodes. Implied in "[[Recap/DoctorWhoS21E4ResurrectionOfTheDaleks Resurrection of the Daleks]]", where he coyly tests the access to his secret escape pod for the camera before the climax.
280** It is actually quite rare for non-Master ''Who'' villains to escape; one exception is [[MagnificentBastard Count Grendel]] in "[[Recap/DoctorWhoS16E4TheAndroidsOfTara The Androids of Tara]]". After the Doctor and his allies storm Grendel's castle, the Count shouts "next time, I shall not be so lenient!" before [[HighDiveEscape jumping off a parapet into his moat and swimming away]].
281** [[Recap/DoctorWhoS27E2TheEndOfTheWorld "The End of the World"]]: Lady Cassandra O'Brien attempts to exit in a leftward direction via teleportation, only for the Doctor to teleport her back moments later — while she's bragging to her henchmen.
282** [[Recap/DoctorWhoS27E11BoomTown "Boom Town"]]: Similarly subverted when Margaret Blaine repeatedly runs away from the Doctor, only to be forcibly teleported back by her own device.
283** [[Recap/DoctorWhoS28E13Doomsday "Doomsday"]]:
284*** The Cyber-Leader ''tries'' to do this, but is stopped by a Cyberconverted Yvonne Hartman performing a YouShallNotPass
285*** As far as the Daleks of the Cult of Skaro go: "EMERGENCY TEMPORAL SHIFT!"
286** [[Recap/DoctorWhoS29E5EvolutionOfTheDaleks "Evolution of the Daleks"]]: Dalek Caan, the last surviving member of the Cult of Skaro, pulls another "EMERGENCY TEMPORAL SHIFT!" when confronted by the Doctor at the end.
287** [[Recap/DoctorWhoS38E1E2Spyfall "Spyfall"]]:
288*** During part 1's {{cliffhanger}}, [[spoiler:the Master]] teleports away after he ''thinks'' the Doctor has been killed by one of his sort-of-minions, leaving the companions plummeting to their doom on a cockpit-less, out-of-control plane.
289*** In part 2, [[spoiler:Daniel Barton]] is last seen fleeing his press conference and calling for an extraction team after the Doctor foils the EvilPlan.
290** [[Recap/DoctorWhoS38E4NikolaTeslasNightOfTerror "Nikola Tesla's Night of Terror"]]: After being blasted with lightning from Wardenclyffe tower, unnoticed by the heroes, the Skithra ship is seen fleeing into the sky.
291* ''Series/{{Firefly}}'':
292** Subverted in "[[Recap/FireflyE02TheTrainJob The Train Job]]" when a one-shot villain mistakenly thinks he's going to get this treatment. Instead, he gets to know one of ''Serenity's'' [[TurbineBlender engines]] in a very personal and intimate manner.
293** Niska pulls one of these at the end of "[[Recap/FireflyE10WarStories War Stories]]", slipping past an enraged Mal and the remainder of ''Serenity'''s crew while his henchmen are [[StormingTheCastle busy dying]].
294** [=YoSaffBridge=] tries to pull this twice, only for her to be swiftly found by ''Serenity'''s crew - twice - who let her go unharmed - twice.
295* ''Franchise/KamenRider'' has most villains able to [[VillainTeleportation teleport]], but exclusively for the purpose of making an escape after having been defeated. If the villain can transform like the heroes can, teleporting to escape is often the only power they have that doesn't require being in their superpowered alter-ego.
296** ''Series/KamenRiderExAid'' subverts the usual infallibility of this exit method when the title character has his final showdown with his EnemyWithout. After suffering a NoHoldsBarredBeatdown, Parado attempts to teleport away and declare that [[WeWillMeetAgain he'll get Ex-Aid next time]]. Instead Ex-Aid grabs Parado by the neck to yank him out of his teleport animation, drags him to the ground, and tells him that there's not going to ''be'' a next time.
297** ''Series/KamenRiderBuild'' provides a rare inversion: when Gentoku switches sides, he keeps the piece of equipment that he used to make his retreats as a villain, and uses it the same way when the heroes need to exit stage right.
298* Every episode of ''Series/LazyTown''. They don't even put Robbie Rotten in a CardboardPrison. Or even have any police force (no wonder they need a superhero!) Granted, in a town with four adults and five kids as the total population, it doesn't seem like they could spare the manpower to guard him...
299* ''Series/{{NTSFSDSUV}}'': Invoked by Trent when a minor villainous female spy tries to run away and he keeps insisting that "there's no time" and "we'll never find her anyway" in spite of her standing at the other end of the hall waiting for an elevator and his colleague having a clear line of sight to shoot her.
300* ''Series/{{Supernatural}}'':
301** "[[Recap/SupernaturalS04E05MonsterMovie Monster Movie]]": Spoofed with Dracula putting away on a moped, including honking the horn.
302** "[[Recap/SupernaturalS06E10CagedHeat Caged Heat]]": Meg finally does this after a subversion, when she sees Crowley seemingly die; escaping before Dean could kill her with their EnemyMine concluded. Dean admits that it was smart on her part.
303** Invoked in the season 6 finale when Crowley is OutGambitted and teleports away:
304--->'''Crowley:''' Exit Stage Crowley. ''[vanishes]''
305** Then subverted in the season 7 opening. The other bad guy who outsmarted him knew all along where Crowley went, the only reason he allowed him to leave in one piece at all is that [[CantKillYouStillNeedYou he still has use for him]].
306** "[[Recap/SupernaturalS09E02DevilMayCare Devil May Care]]": As soon as Abaddon realizes there is an angel present, she flees.
307** "[[Recap/SupernaturalS13E07WarOfTheWorlds War of the Worlds]]": Once the Winchesters get confirmation of Ketch's identity, he uses a smoke bomb to cover his escape and then flees.
308* Subverted in the ''Series/{{V 1983}}'' regular TV series, which begins right at the moment ''V: The Final Battle'' ended where Diana made her escape. Donovan immediately realizes that she's getting away, chases her, and catches her right away.
309* ''Series/WonderWoman'' uses this trope on occasion -- which is pretty odd for a series with '''no recurring villains'''. And in one episode the villain actually discusses how he pulled this trope during their previous encounter (which was entirely off-screen).
310[[/folder]]
311
312[[folder:Pinball]]
313* The final mode of ''Pinball/JunkYard'', [[AstralFinale "Outer Space"]], always ends with Crazy Bob escaping once you're out of firecrackers to throw at him.
314[[/folder]]
315
316[[folder:Pro Wrestling]]
317* Almost literally at ''nCw Femme Fatales XII'', where Portia Perez (who shot a pretaped promo explaining that she would not be present [[ILied before attacking Pink Flash Kira from behind]]) was confronted by [[Wrestling/{{Rosemary}} Courtney Rush]] when trying to run for the exit, only to slip out le Centre St-Barthélemy's opposite exit. Show XIII put her in a [[GimmickMatches strap match with "lumber Jills"]] to ensure she wouldn't be able to escape Kira's vengeance and even that nearly failed.[[/folder]]
318
319[[folder:Religion and Mythology]]
320* In the ''Literature/ProseEdda'', after Utgard-Loki explains to Thor how he and his companions were bested by forces far more powerful than they appeared, he uses his magical powers once more to make himself and the halls of Utgard disappear before Thor can smash them with Mjölnir, his ThunderHammer.
321[[/folder]]
322
323[[folder:Tabletop Games]]
324* ''TabletopGame/MutantsAndMasterminds'': This is an explicit game mechanic. Players are rewarded for the villain escaping by fiat with "hero points" that allow them to increase their chances of success in later encounters.
325* ''TabletopGame/DungeonsAndDragons'': It's traditional for the BigBad wizard to have at least one teleportation spell prepared for when he drops under a certain number of hit points or his plan is spoiled. In 3rd Edition, it's usually Dimension Door, but that only gives a head start of a few hundred feet to whatever serves as an escape pod. However, a magic item, the Corrupted Unicorn Horn, takes this a step further and returns the possessor to wherever the horn was obtained. Ever since this item was published, more and more villains have been getting away easier. Other core spells that provide similar functions include Plane Shift, Word of Recall, and, at really low levels, Invisibility (which even comes in potion form for non-spellcasting cowards).
326* ''TabletopGame/FabulaUltima'': Mechanically enforced. A Villain facing imminent defeat can spend one of their Ultima Points to automatically escape from the current scene, even if they had just been knocked down to 0 hit points or had otherwise been cornered by the player characters. The rules outright state that a Villain with at least one Ultima Point left will "almost always" do this. Thankfully, Villains can't regain spent Ultima Points, so eventually they won't be able to run away anymore.
327* ''TabletopGame/TruthAndJustice'': Villains get a pool of Villain Points they can spend to do things like turn out to [[ActuallyADoombot actually be a robot double]], or have a secret exit immediately to hand that closes and locks itself behind them. Game Masters were in fact encouraged to do this to make a villain into a recurring character instead of a one-off thing, with several encounters and last-minute escapes culminating in the villain (finally out of Villain Points) getting captured and locked up. Only to spend the time in prison regenerating their Villain Points through devious scheming...
328* ''TabletopGame/Warhammer40000'':
329** If a Necron army is reduced to 25%, they teleport away. (In [[ShoutOut a reference to one of their sources]], this rule is called [[Film/TheTerminator "We'll Be Back!"]]) Problem with that in gameplay is it means the Necron player loses automatically even if they might be winning. As of 2011, this rule was removed entirely, although its appearances in stories and the background lore remain canon.
330** If Cypher is ever "killed", the Chaos gods just teleport him out of danger.
331[[/folder]]
332
333[[folder:Theme Parks]]
334* When Voldemort and Bellatrix are faced with the sheer power and brute force of the dragon that the main trio are riding on in ''Ride/HarryPotterAndTheEscapeFromGringotts'' at Ride/UniversalStudios, they are quite quick to turn into black smoke and flee.
335[[/folder]]
336
337[[folder:Video Games]]
338* ''VideoGame/BaldursGateII'': the first time you confront the BigBad right at midgame, after you reduce his hitpoints to 1 he will simply teleport away, stating that he doesn't have to fight there when his plans can be laid anywhere, that you are dying anyway because of what he previously did to you, and that many others are going to die because of his plans. He also unleashes to you some assassins that he would have sacrificed regardless.
339* ''VideoGame/BaldursGateIII'':
340** When confronting the [[TheFairFolk green hag]] Auntie Ethel, she'll immediately down an invisibility potion and teleport herself & her hostage Mayrina further into her lair, forcing the party to chase her through a lengthy dungeon filled with traps and brainwashed slaves.
341** ArcVillain of the second act [[GeneralRipper General Thorm]] will pull one of these after his first boss fight, forcing the party to traverse a short dungeon to finish him off. [[spoiler:His partners in the BigBadTriumvirate will even mock him for running away, while he asserts he's simply luring the party into a trap.]]
342** Potentially subverted in Act 3 when the party corners SerialKiller Dolor as he's preparing his next victim. He attempts to use enchanted boots to teleport away, and if the PlayerCharacter or [[TheSmartGuy Gale]] can {{Counterspell}} it he then [[CrazyPrepared attempts to flee using an invisibility potion]], which can also be seen through. Otherwise, it's played straight and they're forced to hunt him down before he can strike again.
343** Wyll's patron Mizora will [[TheThingThatWouldNotLeave hang around camp against everyone's wishes]] in Act 3 because ItAmusedMe, and if attacked she simply teleports back to {{Hell}} before coming back later.
344* ''Franchise/FinalFantasy'':
345** A notable ''attempt'' at aversion is seen in ''VideoGame/FinalFantasyVI'', where Sabin (and maybe Shadow) confront Kefka in the Imperial Base outside of Doma. Kefka ''repeatedly'' employs a Villain: Exit, Stage Left after being hit, but Sabin ''does'' try to chase him down. The only reason Kefka gets away is because of conveniently placed enemies.
346*** Kefka employs this trope an awful lot in the early parts of the game, while he's still being portrayed as a minor comic-relief villain. Pretty much everything goes to hell when Kefka stops running.
347*** A couple times he also jokes as he runs. They yell at him to wait and he responds "Wait he says. What do I look like, a waiter?"
348** In ''VideoGame/FinalFantasyVII'', Rude's defeat animation consists of him looking at his watch and walking away, with the heroes making no effort to pursue. But then again, said animation is too badass to interrupt. The sole exception is Rocket Town where he falls to his knees instead and is shown [=KOed=] following the fight.
349** [[RivalTurnedEvil Seifer]] in ''VideoGame/FinalFantasyVIII'' does this every time you fight him. One gets the impression that Squall really just doesn't want to kill him.
350*** However, unlike Reno, you do knock him out once.
351** ''VideoGame/FinalFantasyXIII'': [[PresidentEvil Dysley]] [[EldritchAbomination (aka Barthandalus)]] does this twice to the protagonists before they are finally able to put him out of his misery. Justified in that his entire plan hinges on the protagonists getting stronger and making it through everything else alive.
352** [[WellIntentionedExtremist Caius Ballad]] in ''VideoGame/FinalFantasyXIII2'' walks away no less than ''six'' times! Every time he does, there's not much Serah and Noel can do about it because they have no idea what time period he'll pop up in next.
353** In ''VideoGame/FinalFantasyXV'', after defeating Aranea, she simply gets up and comments that her shift is over - [[PunchClockVillain she won't fight the protagonists unless she's getting paid to do so]] - and then literally jumps out of there with a "'til next time".
354* ''VideoGame/TheKingOfFightersXI'': Subverted. Magaki opens a portal to escape, the entire time talking about how TheBattleDidntCount. The player's characters, meanwhile, openly mock him for abandoning the fight. [[spoiler:Just as Magaki is about to enter the portal, however, Shion, TheDragon whom was previously thrown into it, hurls a spear through Magaki's chest from inside the portal and kills him.]]
355* ''VideoGame/TheLegendOfSpyroTheEternalNight'': After being defeated in battle, the pirate Skabb and the parrot masterminds Scratch and Sniff flee by means of the latter two grabbing Skabb by the shoulders, breaking through a window, and flying away. Tracking them down to finish off the battle takes up the rest of the level.
356* ''VideoGame/ShadowHeartsCovenant'': Subverted. Near the end of the game's first half, [[DiscOneFinalBoss Rasputin]] has shown his true colors and launched a full-scale attack on Petrograd. The party catches up to him on the roof of the Winter Palace, but he jumps off and begins to fly away on his [[CoolAirship giant evil blimp]]. At this point, however, Yuri remembers that he's an incredibly powerful shapeshifter, transforms into [[OneWingedAngel Amon]], and beats down both Rasputin and the zeppelin itself with his bare hands.
357* In ''VideoGame/ReturnToCastleWolfenstein'' and its sequel, ''VideoGame/Wolfenstein2009'', the Nazi MadScientist Wilhelm "Deathshead" Strasse ''always'' gets away. So far it's happened four times: first with a U-Boat from Kugelstadt, then with a ''rocketplane'' from occupied Norway, then from the top of his personal castle after a GiantSpaceFleaFromNowhere destroyed his extradimensional battery, and lastly from a parallel dimension, through an ancient portal that led to an ''exploding Zepellin''. The producers don't seem to want to kill him off since, as far as ThoseWackyNazis go, he's actually a rather competent villain. He even gets promoted to General between the two games. However, in ''The New Order'', [[spoiler:this trope is averted and Deathshead is finally KilledOffForReal at the end of the game.]]
358* This happens several times in ''VideoGame/OdinSphere''. Most notably when Cornelius allows the obviously insane and world-destruction-seeking BigBad King Valentine to stumble away after besting him, TWICE. [[spoiler: Not only that, Belial manages to survive FOUR boss fights before finally being killed, and that was only because he asked to be killed. And if that weren't enough, four characters didn't the foresight to kill Leviathan before he grows to full power, though Gwendolyn has the defense of Oswald's safety being more important to her at the time. Remarkably this IS subverted at one point though when Oswald decides to kill Skuldi rather than let him live. A good thing too, because the latter was about to attack him again. This is also partially subverted at another point when Cornelius seems to really consider killing Ingway before the latter asks him if he could deal with the guilt of killing his lover's brother.]]
359* In ''VideoGame/SuperSmashBrosBrawl'', [[VideoGame/StarFox Falco]] lets [[Franchise/SuperMarioBros Bowser]] get away after destroying his Dark Cannon.
360* ''VideoGame/MegaManClassic's'' Dr. Wily. His case is especially bad, considering one time he literally escaped through ''an ordinary Goddamned door.''
361** In ''VideoGame/MegaMan7'', Mega Man was about to give Wily a face full of plasma until Bass rescued Wily.
362** Shadow Man in ''VideoGame/Rockman4MinusInfinity'' does this every time you beat him until Cossack Castle Stage 1.
363*** He attempts it again in [[spoiler:the final stage if you manage to encounter and defeat him as an OptionalBoss]]. This time, though, his smoke bomb malfunctions and he explodes like any other Robot Master.
364** In ''VideoGame/MegaManPoweredUp'', Dr. Wily escapes if you beat him on Easy. Beating the game on harder difficulties causes Wily to go to his usual routine of begging Mega Man to leave him alone, claiming to have learned his lesson.
365** Subverted in the [[ComicBook/MegaManArchieComics comic]] during the first game adaption. It looks like Wily is about to get away, but Mega Man proves too quick.
366** ''VideoGame/RockmanCX'' has [[spoiler:Ultraman (yes, really)]] use a OneHitKill attack if the player takes too long to defeat him. If it's dodged by use of the Floor item, he just walks away, forcing you to fall into the BottomlessPit and try again.
367* ''Franchise/SonicTheHedgehog'':
368** Present in most titles, especially when Dr. Ivo "Eggman" Robotnik is the main (and only) boss. Every time you defeat him, he comes back again in a bigger and sometimes-more-dangerous mecha to menace Sonic again and again.
369** Also very fond of this are Captain Whisker and his crew, the [[NinjaPirateZombieRobot robot pirates]] from ''VideoGame/SonicRushAdventure''. Since the cutscenes are just character art and text on a background, there was no need to explain ''how'' this was possible, and so the phrase "he got away again!" and variants thereof get used many, many times. This is also repeatedly {{lampshade|Hanging}}d:
370--->'''Sonic:''' Argh! He ran off again!\
371'''Blaze:''' Those guys just will not sit still!
372* [[EvilPoacher The Poacher]] from ''VideoGame/JadeCocoon'', whose only role in the story is to provide a mini-boss battle when it would be a good time for a mini-boss battle. Levant lets the guy run away each time he beats him and makes no attempt whatsoever to stop him. Admittedly, it leads to a damned hilarious line after defeating the poacher for the third time:
373-->'''Poacher (on the brink of tears):''' I can't believe I just lost to a little kid. I guess I'm over the hill. Maybe I should just retire... See ya around, kid.\
374'''Levant:''' *shrugs*
375* Giacomo, the one-man QuirkyMinibossSquad from ''VideoGame/BatenKaitosOrigins'' fights you three times, and twice he flees. The third time Sagi leaves his unconscious body where it fell, admitting that he envies him for his determination. Naturally, this becomes a serious case of NiceJobBreakingItHero when you [[BioAugmentation consider what]] [[TookALevelInBadAss he]] [[FromNobodyToNightmare became]] [[BigBad in]] [[VideoGame/BatenKaitos the sequel]].
376* Archer vs. Caster in ''VisualNovel/FateStayNight: Unlimited Blade Works''.
377* ''Franchise/{{Pokemon}}'' villains, upon defeat, will always get away from the hero, who at the end of the game might even have a fire-breathing dragon. We don't know how they do it, because the game conveniently turns the lights out.
378** At the end of ''VideoGame/PokemonMysteryDungeonExplorers of Time/Darkness/Sky'', BigBad [[spoiler:Darkrai]] attempts to escape through a portal, but Palkia shows up just in time and destroys said portal with [[spoiler:Darkrai]] still inside it!
379** Averted with Ghetsis in ''VideoGame/PokemonBlack2AndWhite2'', in which he simply goes insane and is unable to function as a person.
380* Lord Yuna of ''VideoGame/BreathOfFireIV'' constantly does this. Whenever someone confronts him over his monstrous deeds, he quickly teleports away like a coward. Unfortunately, [[spoiler:it seemed to work [[KarmaHoudini quite well]] for him.]]
381* [[EnsembleDarkhorse Gorgutz 'Ead 'Unter]] in ''VideoGame/DawnOfWar'' does this in both ''Dark Crusade'' and ''Soulstorm'', and implied to have done this after ''Winter Assault'' (given he managed to escape Lorn V). Both Tau commanders also do this after their Ethereal is killed.
382* Lampshaded in ''VideoGame/SandsOfDestruction''. Immediately after killing someone, members of the World Salvation Front catch your party. Agan exclaims "Exit, Stage Left!" and your party proceeds to run off through the ''same door your opponents have just used to enter'' while they watch you leave.
383* The Ghouls in ''VideoGame/{{Fallout Tactics|BrotherhoodOfSteel}}'' will sometimes say [[LeaningOnTheFourthWall "Exit, stage left"]] when fleeing from a battle.
384* ''VideoGame/TalesOfSymphonia'' makes an art of this. You fight several antagonists several times, but they always get away. Sometimes as easily as just getting up and walking away, and none of the heroes feel like chasing after them. That is, until the end when they all either die or join you.
385* ''VideoGame/TheElderScrollsVSkyrim'''s has the BigBad Alduin do this [[spoiler: before you can actually kill him if you defeat him on the Throat of the World. He then spends the rest of the game in Sovngarde feasting on souls to make himself strong again. However, this also [[NiceJobFixingItVillain causes a lot of his fellow dragons to desert him]], including his then [[TheDragon second-in-command, Odahviing]] (after you defeat him) who then turns around and helps the player reach the portal to Sovngarde ensuring Aludin's defeat! The reason for the switch in sides?]] [[NoTrueScotsman No true dragon flees from a fight.]]
386* In ''VideoGame/AlphaProtocol'', [[spoiler:Conrad Marburg]] attempts this at the end of the [[spoiler:Rome]] mission and [[spoiler:Sergei Surkov]] attempts this at the end of [[spoiler:Moscow]]. Depending on your choices and how you've interacted with them up to that point, they may or may not get away. [[spoiler:Marburg, if he escapes, can later be convinced to say ScrewThisImOuttaHere and wash his hands off the whole affair.]]
387* Bowser Jr. at the end of ''every world'' in ''VideoGame/NewSuperMarioBrosWii'' will jump onto the airship as Mario runs up to him, stays a good four or five feet away, and just stands there watching as he flies off with the princess.
388** Except for two worlds, where the airship actually ''left without'' him. This results in him running after it and Mario ''finally'' chasing him to it. An airship level ensues. You fight him at the end, [[spoiler:although he just [[DestinationDefenestration jettisons]] you each time you beat him. Stupid Kamek.]]
389*** In the final world [[spoiler:(save the secret one)]] there isn't any chase scene, you just run up to the airship, infiltrate it, and engage him in his [[spoiler:really final boss fight. I mean it this time.]]
390** Also used repeatedly in the ''VideoGame/PaperMario'' series; at one point, to escape, minor baddie Mimi simply floats up and apparently ''passes through a wall'', perhaps by flipping to 3-D.
391* In ''VideoGame/BioShock2'', It is revealed that the Big Sister was planned to be this. Just being one Big Sister that would always flee after being defeated. However the creators believed that most players would get annoyed at the idea of the Big Sister always fleeing, so they made multiple Big Sisters.
392* In ''VideoGame/InFamous2'', [[BigBad Bertrand]] does this after [[spoiler: the first time you defeat him as The Behemoth]].
393* Happens with [[spoiler:Sekto]] in ''VideoGame/OddworldStrangersWrath'', who [[spoiler:swims off in the now-un-dammed river]]. It's somewhat justified, however, as [[spoiler:1). Stranger wasn't aware of Sekto's [[BroughtDownToNormal "true form"]], and 2). he and the Grubbs were generally rather distracted by TheReveal of Sekto's abandoned host body: the previous guardian Steef]].
394* In the original ''VideoGame/{{Rosenkreuzstilette}}'', at the end of both story modes, [[spoiler:Iris Zeppelin]] escapes by blowing up the palace that serves as TheVeryDefinitelyFinalDungeon. In the sequel, [[spoiler:she does not get away this time, either being frozen or blowing up]].
395* Giygas in ''VideoGame/EarthBoundBeginnings'', after your party sings the eight melodies to him. Pokey in ''VideoGame/EarthBound1994'' does this twice, once after you confront Mr. Monotoli and again after you vanquish Giygas outright. The latter is what ultimately leads him to the time in which ''VideoGame/Mother3'' takes place.
396* The enemy commander in ''VideoGame/NintendoWars'' do this after every battle, even if you win by capturing their HQ or (In the case of ''Days of Ruin'') destroy the unit that the commander himself is traveling with. It's at least parodied with Lash, who even leaves a dummy of herself behind to distract Sami and Nell while she flees.
397** It's usually justified, since the commanders communicate by radio and can simply evacuate well before they're in any real danger, and they'll invariably get caught when they run out of territories to flee to. It is, however, played straight with Jugger, Koal, and Kindle, who realize they're beat and set off in a tank to start anew elsewhere, and Vlad does this in ''Battalion Wars'' (though in the sequel, the protagonists simply shoot down his escape transport when he attempts this).
398* During the second-to-last scenario of the Earth Route in ''VideoGame/ShinSuperRobotWars'', The Daikyuu Maryuu team beats up Lu Cain and the Demon Death squadron to the point where Lu Cain and the Demon Death squadron are forced to retreat to the mothership. To find out what happened to those guys, You have to play through the Space Route and fight them in the last scenario in that Route.
399* By the time the final stage of ''VideoGame/{{RefleX}}'' rolls around, with all but one of the Raiwat's ZODIAC units destroyed, the Raiwat army is retreating, leaving ZODIAC Libra, ZODIAC Ophiuchus, [[MeleeATrois and]] a pair of VideoGame/{{KAMUI}} units to duel amongst themselves.
400* ''VideoGame/{{Contra}}'':
401** Bahamut does this in one of the endings of ''VideoGame/ContraHardCorps''.
402** [[spoiler: Lance Bean]] does this in ''VideoGame/ContraShatteredSoldier''.
403** Master Contra does this in ''VideoGame/NeoContra''.
404** Leviathan does this in ''VideoGame/HardCorpsUprising''.
405* ''VideoGame/TheLegendOfHeroesTrailsInTheSky'': {{Subverted|Trope}}. After his OneWingedAngel form is defeated, [[BigBad Weissmann]] tries to run away from the heroes, and is seemingly successful at first, [[spoiler: until Kevin catches up to him, reveals his true identity as a ChurchMilitant, and shoots him with a Salt Bolt, slowly and painfully turning him into salt.]]
406* In ''VideoGame/TimeCrisis'', should you take too long to defeat Kantaris in the Special Mode, she will do this. However, she also does this in the spinoff ''Project Titan'' after you rescue the VSSE agent Abacus.
407** In the fifth game, [[spoiler:once Robert is exposed as the traitor and BigBad by Keith, Robert uses a flashbang and escapes from the protagonists.]] Later subverted as the heroes eventually catch up to him and take him down.
408* After the failure of his plan in ''VideoGame/{{Something}} Else'', The Evil Guy says that he's going home and frees the Village Elder.
409* Can potentially take place in ''VideoGame/FireEmblemAwakening'', if the characters can't catch up with the boss in [[spoiler: Cynthia]]'s Paralogue.
410* Upon defeating the [[FinalBoss Scyther]] in ''[[VideoGame/MetalSlug Metal Slug 5]]'', the boss doesn't die, rather, it flies away in the background.
411* Happens sometimes in ''Franchise/KingdomHearts'' To be fair, the villains can teleport while Sora can not (or he has more immediate concerns). Also played with at one point when Xigbar introduces himself in [[WesternAnimation/{{Mulan}} the Land of Dragons]] summons heartless, disappears... and when the camera turns around to show Sora being battle ready, we can see Xigbar running away behind Sora in a goofy manner.
412** In ''VideoGame/KingdomHeartsIII'': [[spoiler: When Xigbar is defeated by Sora and Riku, he teleports to the top of the wall and jumps off. Seemingly a case of BetterToDieThanBeKilled. However, the game's epilogue reveals that was a fake-out and he really escaped to enact his true plan as Luxu.]]
413* The Nintendo 64, Sega Dreamcast, and PC versions of ''VideoGame/DonaldDuckGoinQuackers'' have Merlock escape by vanishing in a puff of smoke after the final boss fight.
414* [[TheDragon Death]] in ''VideoGame/CastlevaniaPortraitOfRuin'' has no real interest in fighting Jonathan and Charlotte, and even points out that since Dracula is nowhere to be found he couldn't care less what they're doing and that they have no quarrel. He only fights because he thinks they're not a threat and Jonathan challenges him regardless. After they whittle him down a bit he acknowledges them as a threat and leaves, since there's no benefit in risking himself against them.
415* The plot of ''[[VideoGame/HeroesOfMightAndMagic Heroes of Might and Magic 3]]'' expansion ''The Shadow of Death'' revolves around the quest of four heroes to defeat the BigBad necromancer Sandro, with occasional flips to [[VillainEpisode his perspective]] to shake things up. When the heroes finally prevail, there's an epilogue campaign in which Sandro is once again playable, except he's been reduced to [[BagOfSpilling level one]] and has lost the {{Amplifier Artifact}}s that made his prior reign of terror possible. We never find out how he escaped or why the heroes didn't just kill him.
416* In ''VideoGame/WorldOfWarcraft'' [[spoiler:Sylvanas]] loses her temper in a duel and reveals she has no respect for any of her followers. Realizing she has lost their support and her original plans are ruined, [[spoiler:Sylvanas]] chooses to flee by turning into a shadow that flies away.
417* [[TheDragon Metal Face]] of ''VideoGame/XenobladeChronicles1'', despite being a GiantMecha immune to almost any form of damage, still runs away any time things don't go his way. [[spoiler: Justified in that Mumkhar is established as a DirtyCoward from the game's very first sequence.]]
418* ''VideoGame/OnePiecePirateWarriors'':
419** [[spoiler:In the third game's alternate storyline, Doflamingo is defeated with a group effort ([[BigDamnHeroes the Straw Hats appear to take care of his string clones]], Kuzan blocks him with ice, and Luffy and Sabo knock him out with a combined attack]]) but he gets up, admits his defeat, and just flies away.
420** [[spoiler:It happens again in the fourth game's alternate storyline. Kaido is defeated by the Straw Hats and their various allies, only for him to get up and say he's leaving Wano to prepare for the war he wants.]]
421* ''VideoGame/PsychonautsInTheRhombusOfRuin'': Once Loboto's [[spoiler:moral compass is restored and he has his HeelFaceTurn]], he activates the SelfDestructMechanism in his base. He's at least nice enough about it to gather the Psychonauts near their jet and tell them to flee, though. In fact, ''VideoGame/Psychonauts2'' reveals that he stowed away on their jet.
422* ''VideoGame/SpiderManAndTheXMenInArcadesRevenge'' ends with Arcade setting his base to self-destruct as he makes his get away.
423* ''VideoGame/TotalWarWarhammerIII'': A number of characters introduced in version 4.0 and ''Shadows of Change'' have this as death animations:
424** Literature/BabaYaga {{Expy}} Mother Ostankya gets lifted into the air by a giant ethereal crow.
425** The Mutalith Vortex Beast throws the HellGate it carries on its back onto the ground before diving in.
426** The Blue Scribes P'tarix and Xirat' flail around in a circle and hug each-other, before being sucked into a portal to the Realm of Tzeentch.
427* ''VideoGame/UniversalStudiosThemeParkAdventure'' has a level where you battle the shark from ''{{Film/Jaws}}''. Upon draining his health all the way, he gives up and swims away.
428[[/folder]]
429
430[[folder:Web Animation]]
431* In one of the [[MultipleEndings six endings]] (the canon one) of the hundredth episode of ''WebAnimation/RedVsBlue'', [[spoiler:Red Team lets Blue Team go without trying to kill them because they've had enough for one day.]]
432* In ''WebAnimation/IfTheEmperorHadATextToSpeechDevice'', Karamazov is surrounded and [[spoiler:Kitten]] is about to have him blown to smithereens when [[spoiler:the Emperor orders Captain-General to let him go, for as-of-yet-unknown reasons and the Inquisitor leaves for his SupervillainLair.]]
433* ''WebAnimation/MinilifeTV'': In "The X-Team Attacks", [[spoiler:Commander X flies away using his rocket boots once his plans to stop the 28th Legondo World Martial Arts Tournament are foiled]].
434* This is the signature move made by the character Cobalt from ‘’WebAnimation/WolfSongTheMovie’’ whenever he feels he is outclassed in a fight. Occurs twice in the film and is even {{lampshaded}} at one point, much to Cobalt’s annoyance.
435[[/folder]]
436
437[[folder:Webcomics]]
438* In ''Webcomic/GirlGenius'', Tarvek [[ExtremeMeleeRevenge beats the crap out of]] Zola and is about to kill her, when [[http://www.girlgeniusonline.com/comic.php?date=20110119 Gil suddenly stops him]], allowing her to fly away. It matters little that she was unconscious by that time, and the reason she could escape is that her flying coat was already activated, and it was Tarvek's weight that was pulling her down.
439* In ''WebcomicMinionsAtWork'', the villain not only did [[http://www.minionsatwork.com/2006/05/minions-1-boss-betrayal.html this]], leaving his {{Mooks}} to face the enemy, the severance check bounces.
440* ''Webcomic/TheOrderOfTheStick'' plays this straight, subverts, and lampshades it on several occasions.
441** Lampshaded and subverted in [[http://www.giantitp.com/comics/oots0021.html this]] earlier comic. A minor villain attempts to exit stage left, only to be ganked by the resident HeroicComedicSociopath, who is then chided by his GenreSavvy teammates for killing off a recurring villain.
442** Played straight [[http://www.giantitp.com/comics/oots0117.html here]], at the end of the Dungeon of Dorukan arc. The heroes, after defeating Xykon thanks to a DeusExMachina, completely ignore his henchman, Redcloak, allowing the latter to escape with the lich's SoulJar.
443** Lampshaded again in [[http://www.giantitp.com/comics/oots0394.html this]] strip, when Nale uses a conveniently timed distraction to make an exit, only to return moments later with the evil cavalry.
444** Nale does it again [[http://www.giantitp.com/comics/oots0811.html in Bleedingham]], although Malack does at least point out that it's only a short-range teleportation spell and instructs the CityGuards to search for him.
445** Played tragically straight [[http://www.giantitp.com/comics/oots0462.html here]], where Miko's ill-timed intervention allows the nearly defeated villains to make a last-second escape.
446** The Order {{Invoke|dTrope}}s this by [[https://www.giantitp.com/comics/oots0928.html ganging up]] on one villain in a pitched fight, which prematurely triggers the [[CrazyPrepared Contingency spell]] that teleports him away from serious harm. The villain's allies are left behind.
447* In ''Webcomic/BobAndGeorge'', [[http://www.bobandgeorge.com/archives/000904c Megaman lets Dr. Wily ready his escape before the fight.]]
448** At the end of the Fifth Megaman Game storyline, they finally do manage to capture Dr. Wily, but then, er... [[http://bobandgeorge.com/archives/041215c distractions happen.]] Well, he had to get away ''somehow.''
449* Averted in ''Webcomic/ElGoonishShive'' with Damien as he self-destructs. However, according to the "PB Special Features" strips, in the first versions of the script of the ''Painted Black" arc, [[http://www.egscomics.com/?date=2004-07-14 Damien would always get away]], go into hiding and later return to cause more trouble.
450* ''Webcomic/{{Huckleberry}}'': When Mechaworm's first fight against Huck is interrupted by the more powerful Morning Star, he immediately calls it quits.
451-->'''Mechaworm:''' I'll be back with a better scheme, and Morning Star will fall! Until then... bye!
452[[/folder]]
453
454[[folder:Web Original]]
455* At the end of WebVideo/{{IGSRJ}}'s review of ''[[VideoGame/BatmanSunsoft Batman]]'' for the NES, the Riddler flees after IGSRJ and Batman solves his riddle. [[spoiler: He did not expect IGSRJ to grab a real pistol and [[AvertedTrope shoot him in the back.]]]] Understandably, [[WhatTheHellHero Batman was not happy]].
456-->'''Batman:''' You stupid motherfucker! Don't you ever watch my show? You're supposed to [[spoiler: capture the villain so [[GenreSavvy he can escape from prison in a future episode]].]]
457* {{Creepypasta}}s often have this happen. For example, Literature/JeffTheKiller, after his attempt to murder a young boy in the beginning of his first story goes sour, smashes a window, jumps out of it, and escapes into the night. The cops who were called on him don't bother going after him.
458[[/folder]]
459
460[[folder:Western Animation]]
461* In ''WesternAnimation/PhineasAndFerb'', [[HarmlessVillain Dr. Doofenshmirtz]] gets away [[OncePerEpisode every time]], though usually [[AmusingInjuries not unscathed]].
462* Perhaps the most frequent use of this trope was in the cartoon segments of ''Series/TheSuperMarioBrosSuperShow''. After Bowser's latest plot is foiled, he would often have an exit (usually a "warp zone potion") that would allow him to duck out just before the heroes can fully defeat him. Except for one episode, this was done every time without fail.
463* Spoofed by ''WesternAnimation/TheSimpsons'' episode about {{spinoff}}s, where Chief Wiggum and Principal Skinner fight criminals. Said criminal jumps into the water, and Skinner comments on how he's ''very slowly'' getting away (he's a FatBastard type who can barely swim), and they could probably catch him. Wiggum replies that he's certain they'll face him again, each and every week.
464* Every single time, ''Franchise/CarmenSandiego'' from ''WesternAnimation/WhereOnEarthIsCarmenSandiego'' would take to the sky via jetpack. You'd think with the almost alien technology at Acme Crime Labs' disposal, they'd think up some countermeasures.
465* ''WesternAnimation/SuperFriends'' does this ALL THE TIME. Just about every episode ends with the Legion of Doom defeated and with no way out, but the Super Friends pretty much let them get away. At one point, the Legion of Doom can only resort to TURNING INVISIBLE. And the Super Friends just. Stand. There. This would occasionally be subverted in later seasons, especially with one-shot villains.
466** In "Rub Three Times For Disaster", an Arabian Nights-themed villain gives the classic "he who fights and runs away" line while seated in his escape vehicle, only to be promptly lassoed by Wonder Woman and taken into custody.
467** In "The Case of the Dreadful Dolls", Dollmaker tries to escape in a jeep, only for Firestorm to zap the jeep and turn it into a Jack-in-the-Box with Dollmaker tied up inside.
468** In "Village of Lost Souls", Brainiac tries to escape in his spaceship, but Apache Chief turns giant and grabs it. Brainiac then tries to leave in an escape pod, but Apache Chief plucks it out of the air as well.
469** In "The Ghost Ship", Superman grabs Darkseid's ship to prevent it from leaving, but Darkseid hurls a necklace that contains a miniaturized population towards a sun. Superman is forced to let the ship go to save the necklace.
470* Recurring antagonist Velma Sledkins from ''WesternAnimation/DragonsTheNineRealms'' goes on the run after her actions are revealed to everyone at Project I.C.A.R.U.S. in the 5th episode of season 6. Tom wants to pursuit her but his mother Olivia hold him back.
471* Dr. Drakken of ''WesternAnimation/KimPossible'' often gets away at the end of the episode (in a hovercar or other escape vehicle he and Shego conveniently had waiting). Sometimes he does go to jail, but [[CardboardPrison he never seems to stay there long]]. It was also subverted once when he tried to get away with a jetpack but forgot he was inside and collided into the ceiling.
472** Although at the beginning of the fourth season, while Kim would be fighting some other villain, an episode would sometimes end with Drakken, showing how he was coping in prison with his ridiculously annoying cellmate/FanBoy Frugal Lucre. Further twisting the knife, at least twice someone broke out Shego, leaving Drakken behind to rot.
473* Skeletor in ''WesternAnimation/HeManAndTheMastersOfTheUniverse1983'' frequently teleports away to safety whenever his schemes fail, or sometimes onto a conveniently placed vehicle.
474** On rare occasions, he exits [[http://imgur.com/gallery/e8a5w9s in grand fashion]].
475*** This scene isn't really an example because it's Skeletor's Good Mirror Twin created by a mirror that made opposite duplicates of whoever looked into them, getting back inside the Mirror that created him and destroying it to make sure it's not used again. It's still an awesome exit, though.
476*** In a Geico commercial, Skeletor distracts He-Man, She-Ra, and Man-At-Arms with the product plug long enough to make a clean getaway.
477---->'''Skeletor:''' [[SoLongSuckers Catch you on the flip, suckers!]]
478* Spoofed in the ''WesternAnimation/SouthPark'' episode, "Super Best Friends", where the villain escapes via a Cobra Commander-like escape pod. The heroes just stand around and curse watching him get away.
479** Scott Tenorman makes his escape through jet pack at the end of "201". But this time, they didn't even recognize him.
480* Done by Batman to the Legion of Doom at the end of ''[[WesternAnimation/JusticeLeague Justice League Unlimited]]''. For helping save the world from Darkseid's invasion, he gave them [[MercyLead "A five-minute head start."]] As the last episode of the series, it was more than enough time.
481* Repeatedly (and suspiciously) used in the TV series ''WesternAnimation/GIJoeARealAmericanHero''.
482** After defeating the doomsday device of the week, G.I. Joe will often round up lower echelon Cobra troopers to presumably face prison, but the upper echelon villains such as Cobra Commander, Destro, and Zartan will always escape. Sometimes, this is due to most of them being slippery masters of disguise, but on a couple of occasions, the Joes will literally watch them run or drive away, which is particularly odd when you consider that the Joes usually still have plenty of working vehicles at the end of a mission. Job security, maybe?
483** And it's not like Cobra Commander usually makes much attempt to conceal his intention to run away, what with his habit of loudly shouting "COOOOOOBRA! RETREEEEEEEEEEEEEEEAT!" in full earshot of the Joes.
484* In the ''WesternAnimation/XMenTheAnimatedSeries'' episode "Phalanx Covenant", [[EvilutionaryBiologist Mr. Sinister]] beats a hasty exit at the end of all the shenanigans. The worst part is he's less than a ''block'' away, and just running down an alleyway, and all is said is a nonchalant [[CaptainObvious "Sinister's getting away!"]] He's ''right there''. ''Catch him!''
485* ''WesternAnimation/InspectorGadget'':
486** One of the most notable examples from Western Animation is Gadget's arch-nemesis Dr. Claw, who'd flee in his FlyingCar of evil with his parting CatchPhrase "I'll get you next time, Gadget... next time!" However, Dr. Claw never came face to face with Gadget in the original series, preferring to act as TheChessmaster behind the episode's plot.
487** In the second season, recurring MAD agents would appear for three episodes, escaping without being arrested in each episode. No one really seemed to care that the MAD agents were still loose and could strike again at any time. Penny in particular suffered character decay, as she didn't seem to be bothered in the slightest about the escape of agents who had been trying to kill her uncle, and who would return to do so again.
488** In the [[WesternAnimation/InspectorGadget2015 2015 reboot series]], Claw's nephew Talon has rocket boots that help him carry on this tradition.
489* Asajj Ventress and General Grievous in ''WesternAnimation/StarWarsTheCloneWars'' are absolute masters of this, and never miss an opportunity to perform it. In the very first episode, when Yoda quite neatly disassembles all Ventress' attacks with his superior Force abilities, she resorts to causing an overhead mountain to explode, so while Yoda catches the boulders with his telekinesis she runs away faster than the Road Runner to a nearby escape pod.
490** A particularly bizarre case features in the debut of Hondo. After Anakin and Obi-Wan finally defeat him and have him at their mercy, Hondo expects to be placed under arrest and thrown in jail. Obi-Wan however, orders Hondo to be let go. He warns Hondo that Count Dooku, whom Hondo had also crossed, will be likely to be far less merciful, implying that Obi-Wan is counting on Dooku killing him...but Hondo shows up in future episodes unharmed, meaning such an event never occurred. So ultimately Hondo escaped and never faced punishment for his crimes because Obi-Wan...didn't feel like following proper protocol and bringing him in apparently...
491* ''Franchise/TeenageMutantNinjaTurtles'':
492** Shredder did this every week on the '80s ''WesternAnimation/{{Teenage Mutant Ninja Turtles|1987}}'' cartoon. No matter where he happened to be at the time, as soon as his plan went sour a great big drill-car thing (referred to as a Transport Module) would burrow up from the ground, he'd hop in and head back underground to the Technodrome, and at no point did it occur to the turtles to simply go down the hole after him. Mind you, the holes did have a tendency to fill up with lava and cool into rock pretty quickly seeing as the BigBad's [[SuperVillainLair HQ]] was at the center of the Earth. In fact, the turtles once attempted to pursue Shred-Head's escape through the driller in one episode... and were quickly rewarded by literally getting the Hot Foot within moments. In seasons where the Technodrome was in Dimension X, Shredder and company would escape via a portable dimensional portal instead.
493*** Lampshaded in one episode where a guest character shouts "Shredder is getting away!" and Raphael wearily responds "Yeah, you get used to that."
494** Averted by Shredder in [[WesternAnimation/TeenageMutantNinjaTurtles2003 the 2003 series]], but played straight by Agent Bishop.
495*** In the 2003 series, when minor villain Dr. Malignus's plans get foiled by [[SupermanSubstitute Silver Sentry]] and Mikey, he manages to escape Silver Sentry, noting how he always has an escape plan. Subverted when he ''does'' get stopped by Mikey seconds later.
496* The ''WesternAnimation/AvatarTheLastAirbender'' episode "[[Recap/AvatarTheLastAirbenderTheChase The Chase]]" had a three-way fight between Aang, Zuko, and Azula that was joined by the rest of the main cast, minus Mai and Ty Lee. Everyone corners Azula, until she shoots Iroh, the rest of them attack her, she causes an explosion, and presumably runs off somewhere. In the WhoWouldWantToWatchUs episode, we have:
497-->'''Actress Azula:''' ''[pointing offscreen]'' [[WeNeedADistraction What's that]]? I think it's your honor.\
498'''Actor Zuko:''' Where?\
499''[everyone turns around; actress Azula opens a door and walks offstage]''\
500'''Actress Katara:''' [[CaptainObvious She got away]]! [[GenreBlind But]] ''[[LargeHam how]]''??
501* ''WesternAnimation/TheLegendOfKorra'':
502** Though Amon, the villain from the first season eventually [[spoiler:dies when his brother blows them both up]], he initially escapes with little to no pursuit. No one knows about [[spoiler:Amon's death]], yet there is never any indication of an ongoing investigation into his disappearance. In fact, he is rarely mentioned after season one.
503** Defied by Asami, The Equalist EvilGenius [[spoiler: Hiroshi]] fights her in a mech suit and ends up beaten and disarmed. [[spoiler: After a few family arguments, Asami stays her hand]] he uses this distraction, to shoot up a grappling hook, making her dodge it and lose pace. After that he exits the suit and gets away... so she just shoots an electrified bolo at him and takes him down.
504** Played straight with [[spoiler:Varrick]] in the finale of Book 2 when [[spoiler: he and Zhu Li escape from prison during the BigBad's attack on Republic City]].
505* Strangely enough, it was the one-shot ''WesternAnimation/{{Birdman|1967}}'' villains who escaped capture on a semi-regular basis, sometimes by endangering others, sometimes... just by leaving the scene really fast and letting Birdman hover there declaring to [[NonHumanSidekick Avenger]] that they would meet again. In the end, only one escapee villain (Vulturo) was actually defeated and arrested in a second encounter. This made it all the more satisfying in "The Incredible Magnatroid" when Birdman decides there's enough time left in the episode to actually prevent Metallo from escaping in a helicopter with the following immortal line:
506-->'''Birdman:''' Look, Avenger! Our culprit's trying to escape! Well, he won't get far without ''propellers!''
507* Happened often in ''Franchise/{{Transformers}}: WesternAnimation/BeastWars''. In many given episodes, the Maximals would manage to often push the Predacon forces back, but would rarely follow through with a full-scale attack against them, often because they themselves had sustained heavy damage as well and as such would allow Megatron and his forces to flee back to their base. This is somewhat justified insofar that Maximals are supposed to be peaceful as a rule, and Optimus as a rule wants to protect his crew and return to Cybertron rather than engage in all-out warfare.
508* [[InternetJerk Henry]] [[LeetLingo Masterson]] and his [[GrandTheftMe Headmaster Unit]] in ''Franchise/{{Transformers}}: [[WesternAnimation/TransformersAnimated Animated]]''. His first appearance he manages to escape while the Autobots are busy trying to reset a solar fusion reactor. Second time is nearly [[SubvertedTrope subverted]], but [[JerkAss Porter C. Powell]] arrives on the scene at the last moment to play it straight. Finally subverted without interference when he's trying to brawl Optimus with Starscream's abandoned body.
509* Happens in every series in ''Franchise/{{Transformers}}''. Typically the reason for the Decepticons getting away in [[Franchise/TransformersGeneration1 the old series]] was that they could fly and the Autobots couldn't, even though [[EarlyInstallmentWeirdness they could in the pilot episode]]. A spin on it was done in ''Anime/TransformersArmada'', where the Decepticons got away by teleporting; the episodes that revolved around getting a Minicon always had them teleporting away, regardless of whether they got it or not. This led some to some moments where they would leave even if they had the overall advantage. Although this wasn't the only Transformers series that did it, it did it the most frequently.
510* In an episode of ''WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius'', VillainOfTheWeek The Junkman has been tied to a chair on his own ship. He tricks Jimmy into freeing him, then heads over to an escape pod, and escapes, while everyone just stands there.
511* In ''WesternAnimation/TheMagician'', while Ace Cooper would always be able to capture the minor, one-shot villains in each episode, the major baddies such as Black Jack, Sonny Boy, and Faceless would always escape. In Black Jack's case, it's not that he ran away but that his lawyer Clockwise would always be able to twist the facts around so Black Jack wouldn't be arrested.
512* [[BigBad Slade]] does this in the first season finale of ''WesternAnimation/{{Teen Titans|2003}}'', after his mask gets knocked off and he's decided he's had enough. He ''does'', however, trigger his lair's self-destruct so that the Titans won't be able to follow him. The season four finale has a variation, as Slade is actually [[EnemyMine not really a villain at that point]] and gets flung away by [[{{Satan}} Trigon]] from the final battle, not to be seen again. Later on, though, Robin expresses his belief that Slade survived and returned to his villainous ways.
513* In one particular episode of ''WesternAnimation/{{Bravestarr}}'', the hero literally threw the villain away. He threw him about a mile, into a swamp. What makes it particularly egregious was that this was an anvilicious episode about vigilantism. Right after throwing the villain away, Bravestar turns to the strawman vigilante (who has been hunting Villain all episode) and says something like "See, justice prevails!". The really, really sad part is the vigilante agrees and promises to mend his wicked ways.
514* ''WesternAnimation/BatmanTheAnimatedSeries'': In "[[Recap/TheAdventuresOfBatmanAndRobinE20BatgirlReturns Batgirl Returns]]", Batgirl and Catwoman join forces to find who stole a cat-shaped artifact from a museum. It ends with Catwoman trying to swipe the item for herself, but then being persuaded by Batgirl to turn herself in. However, as the police cart her off, Catwoman somehow forces them out of the squad car and drives away herself. Robin tries to give chase, but Batgirl ''grabs him by the cape'', reasoning that they'd encounter her again sometime.
515* ''WesternAnimation/JadeArmor'': Once BigBad the Crimson Lord is depowered and turned back into his fluid form, Will usually simply mobs him up, puts him back into his bucket and the two book it. Lan Jun only tried to pursue them once.
516* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'':
517** Trixie, in both of her appearances, literally runs away behind a poorly executed smoke screen to make her escape. She ''face plants'' during her second escape, gets back up, and keeps running as if nothing happened. [[http://derpicdn.net/media/W1siZiIsIjIwMTIvMTIvMDEvMThfMTNfNDVfMjRfMTY5MjAzX19VTk9QVF9fIl1d/169203__safe_animated_trixie_plot_spoiler-s03e05_adorable_magic-duel_hoofy-kicks_adorable-as-fuck_adorkable_faceplant_tripse_trip.gif.gif Worth a thousand words.]] Heck even her human counterpart pulled in this ''[[WesternAnimation/MyLittlePonyEquestriaGirlsRainbowRocks Rainbow Rocks]]'' after the Dazzlings were defeated.
518** The Flim Flam Brothers likewise did this in both their appearances. First time, when their apple cider turned out to be so undrinkable, the crowd turned on them and they fled despite winning their contest with the Apple clan. Second time, Applejack exposed their tonic was bunk, they quickly beat a hasty exit while Applejack is giving her Aesop before the ponies could take notice.
519** When Starlight Glimmer's plan in "The Cutie Map" is foiled and she realizes she can't defeat Twilight Sparkle in a fight, she creates an explosion as cover, then runs into a mountain cave system. The heroes decide not to follow her because those caves are like a maze, and only hope she learns her lesson.
520** In "To Where and Back Again", despite Chrysalis threatening destruction on Equestria and all the most powerful ponies and creatures in Equestria within sight of her, not a single one of them does anything to prevent her escape as she slowly flies away.
521** In "Once Upon a Zeppelin", the crowd gets angry when they find out Iron Will scammed Twilight Sparkle and her family. He escapes by jumping off the zeppelin with a parachute.
522** In "The Mean Six", the clones of the Mane Six that Chrysalis creates are destroyed by the Tree of Harmony when they try to take the elements, thus she vows revenge once again and flees without the Mane Six even knowing she was present.
523* ''WesternAnimation/{{Futurama}}'': Almost literally in "[[Recap/FuturamaS4E18TheDevilsHandsAreIdlePlaythings The Devil's Hands Are Idle Playthings]]". In the end, the Robot Devil throws a smoke bomb and vanishes, but not really: in the shot of the baffled audience, we see the Robot Devil escaping in the background. On the stage right side.
524* ''WesternAnimation/SamuraiJack'': 90% of battles between Jack and Aku ended this way. Even lampshaded in a late episode:
525-->''[Jack draws his sword and begins to rush toward Aku]''\
526'''Aku:''' Put that thing away, Samurai -- [[LeaningOnTheFourthWall we all know what's gonna happen]]. You'll swing your sword, I'll fly away, and probably say something like [[DefeatCatchphrase "I'll be back, Samurai!"]] And then I'll [[EveryEpisodeEnding flutter off over the horizon]], and [[WeWillMeetAgain we won't see each other for about a week]]. [[LampshadeHanging And then we'll do the same thing all over again.]]
527* The 1981 ''WesternAnimation/{{Spider|Man1981}}-Man'' episode "When Magneto Speaks... People Listen" ended with Magneto getting away and Spider-Man being unable to go after him because he couldn't lift the door Magneto exited through.
528* Master Cyclonis in ''WesternAnimation/StormHawks'' is usually pretty good about this on the rare occasions she fights the team personally, with ''them'' being the ones usually running from her and only fleeing when she's already obtained what she wanted or when the odds are really stacked against her. Said departures are usually marked by [[VillainTeleportation teleportation]] along with copious amounts of StuffBlowingUp to distract them. [[spoiler:In the series finale, she flees through the portal to the Far Side of Atmos only after her [[TheDragon best warrior]] dies and her OminousFloatingCastle starts collapsing around her along with her empire, with the Storm Hawks following after her in hot pursuit]].
529* ''WesternAnimation/{{MASK}}'': After their plans are foiled by MASK, the criminal organization VENOM always manages to get away at the end of each episode. Usually, the episode tries to explain MASK not chasing them through some convoluted situation, such as [[TagalongKid Scott]] being in danger.
530* In the episode "Animorphosis" of the 2016 ''WesternAnimation/{{Ben 10|2016}}'' series, after Vilgax's plan of creating an army using the DNA samples of the Omnitrix is foiled by [[EnemyMine Ben and Animo working together]], the alien overlord leaves by walking through a wall of flames. Ben and Animo ''do'' chase him... after a few seconds, since Ben was in awe of the cool exit Vilgax made.
531* In ''WesternAnimation/{{DC Super Hero Girls|2019}}'', the villains in Harley Quinn's gang will often escape in the end because otherwise their secret identities would be exposed.
532* Recurring ''WesternAnimation/{{Duckman}}'' villain King Chicken often got away in the end. "Joking the Chicken" even has him say "Exit, stage left" as he makes his escape.
533* ''WesternAnimation/StarWarsRebels''. Played for laughs in "Relics of the Old Republic". At the end of the [[CoolVersusAwesome AT-AT vs. AT-TE battle]], a scowling Kallus escapes on a speeder bike with one of the AT-AT pilots clutching onto the side. The other pilot is left chasing after them, flapping his arms helplessly.
534* ''Very'' frequently done on ''WesternAnimation/SonicBoom'', usually after FiveManBand Team Sonic[[note]][[TheLeader Sonic]], [[TheLancer Tails]], [[TheBigGuy Knuckles]], [[TheHeart Amy]], and [[{{Cloudcuckoolander}} Sticks]][[/note]] put BigBad Dr. Eggman's evil plan for the day to a halt. He's reacted a variety of times to this happening, such as giving the classic WeWillMeetAgain speech to the heroes, or just calling it a day because he knows he'll no doubt be defeated again should another evil plan come to mind.
535[[/folder]]

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