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1[[quoteright:350:[[VideoGame/JojosBizarreAdventureHeritageForTheFuture https://static.tvtropes.org/pmwiki/pub/images/capture1_81.PNG]]]]
2[[caption-width-right:350:[[Manga/JoJosBizarreAdventureBattleTendency Joseph]] pulls no punches.]]
3
4
5->''"YOU MUST DEFEAT SHENG LONG TO STAND A CHANCE!"''
6-->-- '''Ryu''', ''VideoGame/StreetFighterII: The World Warrior''
7
8A FightingGame trope, often going hand-in-hand with the VictoryPose, where after the match is over, the winner is rewarded with a shot of their character saying something interesting.
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10While 2D fighters will have a separate screen devoted to the pose and the quote, 3D fighters will often combine the two.
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12What a character says while standing victoriously over their opponent's battered body very often give players insight into the character's personality. It can be anything from waxing philosophical to [[UnsportsmanlikeGloating gloating over their victory]], from cocky ([[VideoGame/SoulSeries Maxi]]) to slutty ([[VideoGame/{{Darkstalkers}} Lilith]]) to modest ([[VideoGame/SoulSeries Talim]]). A character's quotes are usually selected randomly from a few stock ones that reveal nothing about their opponent, but will often have a special one for when they defeat their {{Rival}} or another character they have a connection to. They can vary depending on which mode is being played, and even the conditions of victory in more modern fighting games.
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14See also BondOneLiner. Compare VictoriousRoar, the non-articulate variant. The direct opposite of a BattleIntro.
15
16----
17!!Examples:
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19[[foldercontrol]]
20
21[[folder:Fighting]]
22* ''Franchise/StreetFighter'': The screen displayed after a battle features the faces of both fighters, with the loser's face bloody and bruised and the winner's quote below. ''VideoGame/StreetFighterII'' only had one per character, but later games would add more.
23** And of course, a (in)famous incident in ''[=Street Fighter II=]'' gave rise to [[UrbanLegendOfZelda the rumor of hidden character Sheng Long]].
24** In ''VideoGame/StreetFighterIV'''s Arcade mode, each character has a specific victory quote for every character. In VS Mode players have a set number of [[https://i.imgur.com/4P3DuyC.jpg generic quotes]] to choose from when they win.
25** The first ''VideoGame/StreetFighterI'' inverted this; your ''defeated opponent'' would say...
26---> "[[WelcomeToCorneria What strength! But don't forget there are many guys like you all over the world.]]"
27** Unlike most other games and even crossovers ''VideoGame/StreetFighterXTekken'' has both of the team say something after winning. Also since unlike most others before and after it uses the in-game models of the winners rather than just still images so their mood can change depending on what they think of their defeated opponent. Players can also choose between character specific quotes or [[https://i.imgur.com/WiQe0Sj.jpg generic ones]].
28* ''VideoGame/SuperSmashBros.'' Though many characters don't have victory quotes (being TheVoiceless or TheUnintelligible), a few characters do have some, like the ''Franchise/FireEmblem'' characters, Lucario, Meta Knight and Mewtwo (though in his case, only in the Japanese version, oddly enough). Marth and Ike get noticeably OutOfCharacterMoment ones.
29** ''Super Smash Bros for Wii U and 3DS'' features [[https://www.youtube.com/watch?v=K2usfjfIUls opponent-specific victory quotes for some characters,]] such as between [[VideoGame/StarFox Fox and Falco]], and the ''Franchise/FireEmblem'' cast. Some of them are... rather harsh.
30--->'''[[VideoGame/KidIcarusUprising Dark Pit to defeated Pit]]:''' Where's your goddess now?\
31'''[[VideoGame/FireEmblemAwakening F!Robin to defeated Lucina]]:''' How can you protect Chrom if you can't protect yourself?
32* SNK's fighting games usually have very bad translation, leading to hilariously cheesy [[VideoGame/SamuraiShodown "victoly"]] quotes (except in more recent years). ''VideoGame/TheKingOfFighters XI'''s FinalBoss Magaki is notable for having an individual victory quote for every character in the game.
33** One inversion from SNK: ''[[VideoGame/ArtOfFighting Art of Fighting]]'' story mode. Your defeated opponent tells the player where to go look for (your/your best friend's) missing sister next.
34** SNK's other series, ''VideoGame/FatalFury'' follows this most happily. ''VideoGame/FatalFury2[=/=]Special'' had specific ones for certain fighters if they beat someone special as well as special intro quotes in Arcade mode for certain matchups (for example, Geese's fantastically {{narm}} worthy quote to Terry of "Die like your father you pin-headed son of an ice-cream maker!!") and by ''VideoGame/FatalFury3'', everyone had a specific win quote against everyone else (and generic ones for Vs. Mode). ''VideoGame/RealBoutFatalFury2'' downgraded to everyone having 2 generic quotes and only on VS Mode on the AES version. ''VideoGame/GarouMarkOfTheWolves'' went back to this with a vengeance, everyone having win quotes against everyone as well as generic ones.
35** For some reason, ''The King of Fighters '97'' had no quotes. ''[=KOF2000=]'' was notable in that it also had ''defeat'' quotes in the [[HaveANiceDeath Continue screen]].
36* The ''VideoGame/GuiltyGear'' series has a unique quote for every possible match combination, including ones for [[MirrorMatch mirror matches]], where the winner berates the loser for impersonating them.
37** That goes for its SpiritualSuccessor ''Franchise/BlazBlue'' as well.
38** And for friendly rival series ''VideoGame/ArcanaHeart''.
39** As well as ''VideoGame/FightersHistory'' and its sequel, ''Karnov's Revenge''.
40* ''VideoGame/Persona4Arena'' has unique quotes for most match combinations and completely unique quotes used only during arcade mode.
41* In ''[[VideoGame/DragonballZBudokaiTenkaichi Dragon Ball Z: Budokai Tenkaichi 3]]'', fighters who have an existing relationship will have different dialog both before and after combat.
42* The ''Franchise/TouhouProject'' series, being a collection of shooting games with dialogue, features many examples, but the versus shooters [=PoDD=] and [=PoFV=], as well as the fighting games ([=IaMP=], SWR, Hisoutensoku) contain straight examples of victory and defeat quotes.
43* ''VideoGame/TatsunokoVSCapcom'' gives each character a handful of stock ones, one "fill-in-the-blank" (where they refer to their partner by name), and individual ones for each opponent (in reference to the starting fighter). They're used at random.
44* ''VideoGame/MarvelVSCapcom3'' gives each character two victory quotes per match, one spoken aloud during a VictoryPose, and the other written in a speech bubble on the next screen. There's quite an impressive selection, which sometimes leads to apparent mood swings from the victor.
45* At the end of each fight in ''VideoGame/FateUnlimitedCodes'', the winner makes a brief ''speech'' (it's based on a VisualNovel after all) to the loser. Usually it's something generic that boils down to "You suck," but between certain character pairs they'll say something relating to the storyline.
46* In ''VideoGame/ThemsFightinHerds'', all of the fighters (except for [[TheUnintelligible Paprika]]) manage to get in a one-liner after they win a match.
47[[/folder]]
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49[[folder:First Person Shooter]]
50* ''VideoGame/TeamFortress2'' has various domination quotes and quotes for when a team has won, but the latter had to be activated as voice commands instead of an automatic response.
51[[/folder]]
52
53[[folder:Puzzle Game]]
54* A staple in the ''VideoGame/PuyoPuyo'' games, but in ''20th'''s Pair Puyo mode, their lines will change if you play with a certain character combination such as TrueCompanions Arle and Carbuncle, ChildhoodFriends Ringo and Maguro, even Klug and Feli who are ArchEnemies!
55[[/folder]]
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57[[folder:RPG]]
58* Appears in ''VideoGame/FinalFantasyX''. All games before that (along with ''X'' itself) stick with the traditional VictoryPose.
59** For a fair while into the game, if the right combination of characters were present, there would be one-off quotes that had to do with their current situation, both after a victory, and when starting the battle. For example, Tidus would try to act cool around Yuna from the get-go, especially in Besaid. And Yuna would be in awe of "Sir Auron" on the Mi'hen Highroad when he had finished off some enemy.
60** In additions, every playable character in ''VideoGame/DissidiaFinalFantasy'' has several, depending on factors including the opposition's level (when compared to their own), and their remaining health. When fighting duel battles, every character is given a separate taunt against every other character (that's 144 in total). Some are really specific (such as Kuja and Zidane from ''VideoGame/FinalFantasyIX'' talking about Garland from ''VideoGame/FinalFantasyI'' as if they know him because their game had a Garland as well), others are more generic.
61* ''VideoGame/Persona3'' gives the VictoryQuote to the character who lands the final blow. Notably, these change late in the game as each character reaches reaches the turning point of their CharacterDevelopment, and they range from pithy (Shinjiro's "[[GratuitousSpanish Adios,]] ''[[PrecisionFStrike asshole]]''.") to {{Tear Jerker}}s (Akihiko's triumphant, "Did you see that, [[spoiler:Shinji]]?" following [[spoiler:Shinjiro's]] death).
62* ''VideoGame/Persona5'': Your party members will randomly drop various lines when you enter the battle results screen.
63-->'''Ann:''' Total victory, yay!
64* ''VideoGame/PrayerOfTheFaithless'':
65** Some lines given at the end of battle may depend on doing badly, a.k.a having a party member at 1 HP, such as:
66---> '''Luke:''' Okay, new note: DON'T do what we just did.
67** Comments on the Victory Spoils screen depend on if there are actually any {{Random Drop}}s. Such as if there's none:
68---> '''Luke:''' Aw, man. Talk about some rotten luck!
69* Companions in ''Franchise/DragonAge'' give these at random at the end of battles, though it's easy to miss them in the BGM and SFX. They also have Defeat Quotes if they need to be revived after combat.
70* ''VideoGame/{{Xenosaga}}'' would feature a quote from whichever character struck the killing blow on the last enemy of random encounters.
71* In ''VideoGame/ValkyrieProfile'', each character has multiple victory quotes. The game would randomly pick one active party member to say one of their quotes after each battle.
72* Characters in ''VideoGame/TheWorldEndsWithYou'' will comment at the end of the battle, and an additional comment if you do exceptionally good or bad during the fight. Many bosses also have victory quotes if they win.
73* The ''VideoGame/TalesSeries'', such as ''VideoGame/TalesOfSymphonia'', has these in every game. The basic form has the character who defeated the last enemy say any of a number of quotes at random, sometimes based on how well the battle went. Some games also have group victory quotes where two or more of the characters in the active party say something. Unique quotes are also used at times for certain bosses.
74[[/folder]]
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76[[folder:Turn Based Strategy]]
77* ''[[VideoGame/NintendoWars Advance Wars]]'' has win quotes for each CO. In ''Dual Strike'', pairings that have specially-named Tag Breaks have special quotes that are quick exchanges between the two.
78[[/folder]]

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