1 | [[quoteright:350:[[ComicBook/ArchieComics https://static.tvtropes.org/pmwiki/pub/images/tvt_bnv.png]]]] |
2 | [[caption-width-right:350:[-Veronica likely didn't get [[BeautyContest awarded Miss Congeniality]] either.-] ]] |
3 | |
4 | ->''We are the champions\ |
5 | We are the champions\ |
6 | No time for losers\ |
7 | 'Cause we are the champions\ |
8 | Of the world!'' |
9 | -->-- '''Music/{{Queen}}''', "We Are the Champions" |
10 | |
11 | Tropes about the results of competitions, battles, and contests, plus how they are caused and how they are handled. |
12 | ---- |
13 | !!Tropes |
14 | [floatboxright: |
15 | Related: |
16 | + CelebrationTropes |
17 | + CompetitionIndex |
18 | + EndingTropes |
19 | + IndexedForSuccess |
20 | + IndexFailure |
21 | + QuittingTropes |
22 | + SportsStoryTropes |
23 | ] |
24 | [[index]] |
25 | * AintTooProudToBeg: After the hero is beaten, he pleads for the villain to go easy on him. |
26 | * AssumedWin: Someone assumes they've won before being informed that they actually lost. |
27 | * AwardSnub: A film doesn't win an award even though many people who've seen the film wish that it did. |
28 | * TheBadGuyWins: The villain is victorious rather than the hero. |
29 | * BestHerToBedHer: A woman who will only marry or have sex with whoever can defeat her in combat. |
30 | * BlinkingLightsOfVictory |
31 | * BribingYourWayToVictory: Winning a game by spending real-world currency. |
32 | * BrokenWinLossStreak |
33 | * CheckAndMate: The victor of the battle/match/war goes to explain how the loser lost, and/or how they won. |
34 | * ConsolationAward |
35 | * ContinueCountdown: In losing a video game, the player has a few seconds to decide whether to continue on or not. |
36 | * ClaimingViaFlag: One side gains something and another loses it when a flag is planted. |
37 | * CrackDefeat |
38 | * DarkHorseVictory |
39 | * DecapitationStrike |
40 | * DecidedByOneVote |
41 | * DefeatAsBackstory |
42 | * DefeatByModesty: An opponent is forced to forfeit the fight or competition because they lost their clothes. |
43 | * DefeatMeansFriendship: Defeating an enemy causes them to become your friend. |
44 | * DefeatMeansMenialLabor |
45 | * DefeatMeansRespect |
46 | * DefeatedAndTrophified: You lose against them, your opponent keeps you as a living trophy of their victory. |
47 | * DefeatingTheCheatingOpponent: The villains cheat, the hero plays fair, and the hero still wins. |
48 | * DefeatingTheUndefeatable: Defeating an enemy who had previously never lost and/or was thought to be unbeatable. |
49 | * DefiantToTheEnd: Showing defiance towards your opponent even when it's clear that you can't win. |
50 | * DisqualificationInducedVictory: The person who actually won gets disqualified, which causes the next ranking participant to win by default. |
51 | * DoomAsTestPrize: A competition where the winner's reward is getting killed. |
52 | * DoomedMoralVictor |
53 | * DoubleKnockout: The battle, game or match ends in a draw. |
54 | * DrenchCelebration |
55 | * DustingOffYourHands: When a character slaps their hands past each other to represent satisfaction at disposing of an individual. |
56 | * FireworksOfVictory: For when a victory for the protagonists results in an impromptu light show. |
57 | * FirstGirlWins |
58 | * FlawlessVictory: Winning without taking any damage in a FightingGame |
59 | * ForegoneVictory: A video game level that is impossible to fail. |
60 | * GameOver: Running out of lives and continues in a video game results in the game ending on a screen that reads "Game Over". |
61 | * GameOverMan: A character who appears to mock the player when they get a GameOver. |
62 | * GoingHomeAgain: Making it to the big leagues, flunking, and returning home in shame or to clear the mind. |
63 | * TheGoodGuysAlwaysWin: {{The Hero}}([[TheHeroine ine]])'s side ultimately wins. |
64 | * GracefulLoser: A person who loses, but is content with not winning. |
65 | * HeadsIWinTailsYouLose: A BossBattle where winning the fight results in the boss defeating you anyway. |
66 | * HopelessBossFight: A BossBattle where victory is not meant to be possible and the story can only advance when the player fails to defeat the boss. |
67 | * HospitalEpilogue |
68 | * ILetYouWin |
69 | * ISurrenderSuckers: When assuming you’re victorious because the opponent surrenders, make sure they’re not doing this. |
70 | * IWasBeatenByAGirl: A man feels butthurt about losing to a woman. |
71 | * InstantWinCondition |
72 | * KneeFoldFallOfDefeat: Dramatically falling to your knees and hitting the ground after you're beaten. |
73 | * LastGirlWins |
74 | * LastSecondVillainRecovery: A seemingly-defeated villainous combatant rallies just long enough to endanger the hero. |
75 | * ALessonInDefeat: An arrogant student is set up to fail to deflate their ego. |
76 | * LoserGetsTheGirl |
77 | * LoserLeavesTown |
78 | * LosingIsWorseThanDeath |
79 | * MeaninglessVillainVictory: The villain wins, but an occurrence or revelation at the last minute renders their victory pointless. |
80 | * MisereGame: A game where players win by losing. |
81 | * MonumentOfHumiliationAndDefeat: After the villain wins, they celebrate their victory by building a monument with the purpose of rubbing it in that the people they've conquered have lost. |
82 | * MyopicConqueror: When TheConqueror has no plans or interests for a place he conquers. |
83 | * NearVillainVictory: The bad guy almost succeeds, but they're beaten at the last minute. |
84 | * NeverFilledOutOfficialPaperwork: A character loses a competition due to not signing paperworking declaring them an official participant. |
85 | * NonstandardGameOver: A video game has an exclusive cutscene for when the player loses at a certain point in the game or in a certain way. |
86 | * NotSoInvincibleAfterAll |
87 | * OneJudgeToRuleThemAll |
88 | * OnlyTheLeadsGetAHappyEnding |
89 | * OutGambitted (winner in a contest of schemes) |
90 | * PleaseIWillDoAnything |
91 | * PostGameRetaliation |
92 | * PosthumousVillainVictory: The bad guy wins after his death. |
93 | * PostVictoryCollapse |
94 | * PyrrhicVictory: The characters succeed, but their victory has the cost of undermining their intended goal. |
95 | * RealAwardFictionalCharacter |
96 | * RejectingTheConsolationPrize |
97 | * RelievedFailure: A character is actually grateful to have lost. |
98 | * TheRunnerUpTakesItAll: A person who didn't win the competition ended up becoming more popular than the winner in the long run. |
99 | * SecondPlaceIsForLosers: A character sees as meaningless anything other than placing first in a competition. |
100 | * SecondPlaceIsForWinners: Not getting first place ended up resulting in a better outcome. |
101 | * SecondPrize: A character was expecting a different outcome in a competition. |
102 | * ShockingDefeatLegacy |
103 | * SmoochOfVictory: The winner gets a kiss from their love interest. |
104 | * SoreLoser: A person who tends to get angry when they lose and willing to harm the people who beat them just to spite them. |
105 | ** ButNotTooChallenging: A character is too proud to take an easy victory, but is also too much of a Sore Loser to accept actually losing. |
106 | * StatusQuoGameShow |
107 | * ATasteOfDefeat |
108 | * TeamRocketWins: Ineffectual villains manage to achieve a minor victory. |
109 | * TooQuirkyToLose |
110 | * {{Touche}} |
111 | * ToWinWithoutFighting |
112 | * UnderdogsNeverLose |
113 | * UnsportsmanlikeGloating: The winner of a competition is pretentious enough to mock the other competitors for losing. |
114 | * VictorGainsLosersPowers |
115 | * VictorStealsInsignia |
116 | * VictoriousLoser |
117 | * VictoriousRoar: When a character just has to let everyone know they won, they do it LOUDLY! |
118 | * VictoryByEndurance: Winning simply by lasting longer than the other participants. |
119 | * VictoryFakeout |
120 | * VictoryGuidedAmnesia |
121 | * VictoryIsBoring: Achieving your goal has the downside that you can no longer experience the fun of trying to accomplish it. |
122 | * VictoryPose |
123 | * VictoryPoseOnPerson: Performing a VictoryPose while having a foot on the body of the defeated to bask in your victory. Or humiliate your opponent even further. |
124 | * VictoryQuote |
125 | * VictorySex |
126 | * VictoryThroughIntimidation |
127 | * VillainousUnderdog |
128 | * VillainsWantMercy |
129 | * WeWinBecauseYouDidnt |
130 | * WhiteFlag |
131 | * AWinnerIsYou: Beating a video game rewards the player with nothing but a message congratulating them for completing the game. |
132 | * WinsByDoingAbsolutelyNothing |
133 | * WinWinEnding |
134 | * WonTheWarLostThePeace |
135 | * WorthyOpponent: A person respects their opponent for beating them. |
136 | * YouLoseAtZeroTrust |
137 | * ZeroEffortBoss: A BossBattle so easy that losing is either extremely difficult or outright impossible. |
138 | [[/index]] |
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