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1[[quoteright:298:[[VideoGame/MonkeyIsland https://static.tvtropes.org/pmwiki/pub/images/stan_0_removebg_preview.png]]]]
2 [[caption-width-right:298:PLAID! From the PLAID dimension!]]
3
4->''"Gaze upon Richie's shirt. The plaid never changes its direction or angle. It's always the same plaid. Look into it, everyone, and you stare into the infinite abyss. There is no beginning, no end, just... THE PLAID!"''
5-->-- '''Linkara''' (on ''Series/HappyDays #2''), ''WebVideo/AtopTheFourthWall''
6
7A subtrope of CheatedAngle. Oftentimes in cartoons if a character is wearing clothes with a complex pattern, such as plaid or tartan, the pattern on the clothing will retain the same orientation regardless of the positioning of the character. It's as if the clothing the character is wearing isn't so much patterned as it is a cloth-based wormhole to a plaid universe, or that the character's clothing has had a static pattern overlaid on it through ChromaKey techniques. This phenomenon is known as Unmoving Plaid (or for those who like jargon, ''perspective incorrect texturing'').
8
9This trope, like the WheelOFeet, FourFingeredHands and others, spawns mainly from a place of practicality and budget. In 2D works, patterned clothes are very time-consuming to draw: plaid, as the trope name implies, being one of the hardest to make look good. Especially when one throws animation into the mix, meaning you now have a very time-consuming piece of clothing that some poor animator would have to draw several times over just for a few seconds of animation. As such, most animators just don't bother animating the pattern. With the advent of more advanced digital animation tools to do such gruntwork, this trope may start falling by the wayside, but for now, this is the easiest way to give a character a complex design without wasting hours of time.
10
11As a style, it is sometimes [[Administrivia/TropesAreTools intentionally]] emphasized for lavishly animated content in order to create visuals that come across as distinctive, [[DerangedAnimation bizarre]] or subtly unnerving, or even simply as {{Retraux}}. It can also be deliberately used (typically with [[CelestialBody a star or galaxy pattern]]) to invoke an otherworldly or supernatural appearance.
12
13The effect is also sometimes seen in comic strips, with the pattern remaining the same orientation from panel to panel (and usually straight vertical and horizontal, regardless of the orientation of the fabric of which it supposedly is a part). Often this is because comics (especially manga) use tone paper to fill in the plaid article, which makes it rather difficult to show the proper orientation of the pattern. Most [[LazyArtist artists just don't bother.]]
14
15See also LimitedAnimation.
16
17----
18!!Examples:
19
20[[foldercontrol]]
21
22[[folder:Advertising]]
23* Rax's Advertising/MrDelicious wears a plaid black and white suit jacket. In his animated ads, the plaid stays still as he slowly walks across the screen.
24[[/folder]]
25
26[[folder:Anime and Manga]]
27* ''Anime/{{Gankutsuou}}'' is an extreme example that can only be described as an "acquired taste art style" - just about any detailed pattern or texture is screened in, including the characters' ''hair,'' creating an effect that's almost like an animated collage.
28* ''Anime/{{Mononoke}}'' uses this effect in a way similar to ''Anime/{{Gankutsuou}}'', although not quite to such extremes; in this case it's particularly used to evoke an unnerving, supernatural air.
29* ''Anime/HellGirl's'' "kimono of exacting damnation" does the same thing as the two above anime titles. The pattern itself is animated, but still has incorrect perspective.
30* ''Manga/SayonaraZetsubouSensei'' uses this constantly, mostly with Nozomu's various clothes.
31* ''Literature/{{Bakemonogatari}}'', by the same studio, also uses this technique for patterned clothing. It's stylistic choice (one of Akiyuki Shinbo's trademarks) rather than pure laziness, given how much they've embraced digital animation.
32* In the anime adaptation of ''Literature/HolmesOfKyoto'' scenes where ornately patterned kimonos use this. It is not too noticeable if the character moves across the screen as the pattern shifts with them. However a character turning or shifting in place reveals the effect as the pattern does not change despite their orientation.
33* Principal Ench's suits in ''Anime/CrayonShinChan''.
34* In an episode of ''Manga/OuranHighSchoolHostClub'', Tamaki wears an extremely elaborate designed tea kimono. The design - while not plaid - is static, which is made painfully (and probably deliberately) evident when he does a slow motion backward face fault.
35* This happens in the ninth ''Manga/{{Bleach}}'' opening.
36* The school uniforms in ''Manga/ShugoChara'' consist [[http://cdimg3.crunchyroll.com/i/spire1/08172008/f/2/d/7/f2d714fa6890d0_full.png almost entirely of plaid,]] which makes this trope pretty glaring. But it could be even worse: Here at least, each part is oriented differently.
37* The yellow robe worn by Tobi in most of the last episode of the ''New Manga/FistOfTheNorthStar'' OAV series.
38* All over the place in ''Manga/HidamariSketch''.
39* Hiro's pink plaid pants from the ''Manga/SoulEater'' anime, as well as manga character Tezca Tlipoca's plaid bear mask. Otherwise averted by Maka's plaid skirt and striped pajamas in the anime.
40** In ''Manga/SoulEaterNot'', Shaula Gorgon's ''hair'' is colored in with an elaborate pattern in this manner.
41* ''Manga/ParadiseKiss'''s anime uses this to animate the more elaborate dresses made by the characters, though the regular clothing is animated normally.
42* Kiyohiko Azuma, the artist of ''Manga/{{Yotsubato}}'', sometimes averts this by, for example, painstakingly drawing realistic plaid on Fuuka's pajamas, but other times embodies it by simply screen-toning the plaid on Yotsuba's pajamas or the pattern on Jumbo's Hawaiian shirts.
43* In ''Manga/RanmaOneHalf'', Ryōga Hibiki's headband demonstrates this. In the manga, some hexagonal patterns over clothing are not only unmoving, but also unchanging in size, meaning the pattern look as big on a zoomed-out character than in close-ups.
44%%* Used in the ''Manga/{{Monster}}'' manga.
45* In ''Manga/SeitokaiYakuindomo'', the female characters wear plaid skirts and the pattern is either angled in an odd way during a still-shot, or doesn't move when the character does. With the ED "Aoi Haru", it is more obvious.
46* The ''Manga/DeathNote'' manga took some very noticeable shortcuts when depicting plaid or striped clothes.
47* Used in chapter 17 of ''Manga/MagicalGirlLyricalNanohaVivid'' for Vivio's and Agito's skirts.
48* In ''Manga/AreaNoKishi'', the skirts for the girls' school uniform suffers from this. It's especially noticeable when the focus is on the potential love interest, Six.
49* ''Literature/{{MM}}'' The ending has this in their skirts and ties same color plaid, but the ties are angled. Watching them jump and turn around is very odd since the plaid only moves vertically.
50* Averted in ''Manga/ABridesStory''. Not only does the [[Creator/KaoruMori author]] draw the patterns on their everything (dresses, fabrics, etc.), she draws it slightly differently between different panels depending on the angle you're supposed to be looking at, even on the same page.
51* ''Anime/Persona4TheAnimation'' has this for school uniforms and Naoto's plaid pants. The school uniforms are probably this way because there are upwards of 15 students in a shot at times, and drawing all that houndstooth would be [[SarcasmMode fun]].
52** Also appears in ''Anime/Persona4TheGoldenAnimation'', with Nanako's spotted dress in the last episode.
53* The ''Manga/{{Chihayafuru}}'' opening sequence.
54* In ''Anime/PuellaMagiMadokaMagica'', there's a blink-and-you'll-miss-it example with Sayaka's bunny bedspread in episode 7.
55* ''Anime/OjamajoDoremi'' has this during the second ending for the Dokkan! season, using floral patterns for the girls and other patterns for the boys that appear.
56* Shows up in the manga version of ''Webcomic/HetaliaAxisPowers'' and some of the artwork, although it's averted in the anime.
57* For truly unsettling effect, the Anti-Spiral's entire body in ''Anime/TengenToppaGurrenLagann'' uses grayscale patterns and designs that constantly cut from one to the next. It really lets you know that this guy has abilities beyond your comprehension.
58* In ''Manga/{{Bokurano}}'', Chizuru "Chizu" Honda wears a dress with a plaid pattern in the manga. It's a solid red color in the anime.
59* [[ClothesMakeTheSuperman Two-star uniforms]] in ''Anime/KillLaKill'' have red bits with yellow lines moving across them in this fashion. [[spoiler:It's eventually revealed that Ryuko and Nui's hearts are the same way, since they're Life Fiber HalfHumanHybrids.]]
60* ''Anime/MekakucityActors'': Done with ''[[http://img1.wikia.nocookie.net/__cb20140615233827/kagerouproject/images/7/7b/SnakeofClearingEyes.png snake scales]]'' of all things (although, one could argue that it is effective, given that the snakes are intangible and magical). Also used with the scales on Azami and [[spoiler:Queen!Mary]]'s cheeks. Notably, when stills of [[spoiler:[[http://i.imgur.com/Y1cOhCF.jpg Queen!Mary]]]] are shown in Episode 8, the scales are drawn much more realistically.
61* Again, as expected from Creator/StudioShaft: the ''Manga/GourmetGirlGraffiti'' anime has several patterns, especially those on the characters' outfits.
62* Averted in the DancingTheme ending sequence of the ''Kiss x Sis'' TV series, where Ako and Riko's plaid skirts are rendered with 3DCG.
63* ''Manga/MarchComesInLikeALion'' is guilty of this on occasion in the manga, usually through the girls' clothes. This is much more noticeable in the anime adaptation, of course, with the sisters in motion.
64* ''Manga/MonsterMusume'': Whenever Miia's scale pattern is drawn, it's usually like this. Mero usually escapes, but some [[http://safebooru.org/index.php?page=post&s=view&id=1914540 official artwork]] draws her scales as a simple hex grid.
65* In ''Manga/BloomIntoYou'', one of Touko's friends wears a top with a checkered plaid pattern. Unusually for this trope, the pattern is tilted at a 45 degree angle, so it's going diagonally rather than horizontally and vertically.
66* In ''Happiness is the Shape of a Wound'', (a [[YuriGenre yuri]] oneshot by the author of ''Manga/BloomIntoYou'') the girls' skirts and neckties have a plaid pattern that remains the same regardless of how their clothes are positioned in the panel.
67* In ''Manga/SheBecomesATree'', all the OfficeLady employees at Chishiro and Kisaki's office wear matching plaid vests and skirts, which have the same plaid pattern regardless of the angle or how the characters wearing them are positioned on panel.
68* ''Manga/AyakashiTriangle'':
69** The [[FormFittingWardrobe skintight]] mesh underlayer of Matsuri's ninja suit is drawn with a pattern that deforms slightly to the contours of their body, but is unbroken even across seams and sharp corners.
70** The FestivalEpisode SeriesFauxnale has the cast wearing yukata with patterns, mostly floral. The patterns are mostly continuous over folds and different pieces of clothing, even one panel that shows the ''inside'' of Matsuri's sleeve.
71* Used in ''Manga/{{Monster}}''. Whenever a character wears clothing with a complex pattern, it will always look the same no matter how the character is positioned or how far or near the reader a specific point is.
72* The volume cover art for ''Manga/TheElusiveSamurai'' depicts the patterns on robes and clothing of various characters as a single portrait superimposed over whatever they happen to be wearing.
73[[/folder]]
74
75[[folder:Comic Books]]
76* Creator/ScottMcCloud's AuthorAvatar character in his ''ComicBook/UnderstandingComics'' series.
77* ''Webcomic/CheckerboardNightmare''.
78* Roger Mellie, and sometimes other characters, in the British adult comic ''ComicBook/{{Viz}}'' can usually be seen sporting an Unmoving Horizontally-lined jacket.
79* Any character with a plaid or vertically-lined shirt in the early years of ''ComicStrip/ModestyBlaise'' (when the otherwise excellent Jim Holdaway was the artist).
80* In ''ComicStrip/CalvinAndHobbes'', whenever Calvin's mother wore plaid, it acted like this.
81* ''The Jocks and the Geordies'', a comic strip that ran in ComicBook/TheDandy from 1975 until the early 1990s, had the eponymous Jocks wear [[http://ukcomics.wikia.com/wiki/File:Jocks.jpg unmoving plaid hats and clothes]].
82* Many Disney characters show this trope, most notably [[http://en.wikipedia.org/wiki/Sleuth_(Disney) Sleuth,]] as [[http://users.cwnet.com/xephyr/rich/dzone/hoozoo/images/sleuth2.gif seen here.]]
83* The main character of the title crew of the German comic magazine [[http://en.wikipedia.org/wiki/Yps_(comics) Yps]]: [[http://www.asterix-fan.de/cb/yp/yps.jpg A checkered kangaroo]].
84* This is the way the teacher's shirt works in ''Grand Avenue''.
85* Amy Rose's plaid skirt often features this, regardless of the flow of fabric in ''ComicBook/SonicTheComic''.
86* ComicStrip/ThePhantom had an unmoving plaid [[BadassLongcoat trenchcoat]] as part of his civilian guise, until the fifties or therearounds, when the drawing style got more realistic.
87* ComicBook/{{Tintin}}'s overcoat in the very early newspaper strips.
88* ComicStrip/{{Zits}}' main character Jeremy's purple plaid shirt.
89* The Calculus, representative of the Machine, in ''ComicBook/SwampThing'' wears a pinstripe suit like this, to emphasise its desire for order and that its appearance is not exactly "real".
90* The ''ComicBook/GothamAcademy'' school uniform has unmoving plaid skirts and ties. The size of the pattern is also very noticeably larger than it would be in real life, which emphasises the effect. And if two girls are standing with their skirts overlapping, the pattern is continuous.
91* The "star or galaxy pattern" version is typical of the appearance of Eternity in Marvel Comics. He's the AnthropomorphicPersonification of Time, and his body appears as if it were a window into a field of stars, planets and galaxies. His "brother" Oblivion, the personification of non-existence, has a cloak that plays this trope straight - it has a crosshatch pattern that doesn't usually seem to change in relation to his movement or stance, though this varies DependingOnTheArtist. The other two "siblings" avert the trope: Death's robe doesn't have a pattern, and the stylized field lines on Infinity's body and cloak do seem to respond to her stance and movement.
92** The Queen of Nevers, a character in the Slott/Allred run of Silver Surfer who is Eternity's opposite number in many ways, has a subtle version of this going on. Her body is also textured with an unmoving starfield, but hers is a palette-reversed one where dark stars and nebulae float in a field of white.
93* The webbing pattern on [[ComicBook/SpiderMan Spider-Man]]'s iconic costume isn't '''supposed''' to do this, but countless times over the decades, artists have gotten jammed up by deadlines or badly-chosen layouts and produced this effect. It's almost always unintentional.
94* This is a feature of the distinctive art style used in ''ComicBook/BakerStreet''. As a result of the Victorian-inspired fashions of the AlternateHistory of ''ComicBook/BakerStreet'', there is a lot of plaid/tweed around.
95[[/folder]]
96
97[[folder:Eastern Animation]]
98* In ''Animation/HisWifeIsAHen'', this effect is used for the black spots on all the skins.
99[[/folder]]
100
101[[folder:Films -- Animation]]
102* ''WesternAnimation/{{Dumbo}}'': The Pink Elephants during this part of the "Pink Elephants on Parade" song.
103-->''...I am not the one to faint\
104 When things are odd or things are quaint\
105 But seeing things you know that ain't\
106 [[CombiningMecha Can certainly give you an awful fright]]\
107 [[NightmareFace What a sight!]]''
108* ''WesternAnimation/TheThiefAndTheCobbler:'' Pretty much any scene with tiled floors. This is due to the style being based on ancient Persian miniature paintings, which did not have correct perspective. Averted whenever the animators decided to rotate the scene around. [[http://thethief1.blogspot.com/2008/07/dying-messenger-part-2.html This actually caused some problems]] with the scene where a messenger rides across a courtyard, with a panning camera.
109* In ''WesternAnimation/{{Bionicle}} 2: Legends of Metru Nui'', there are points where the Kikanalo models and textures are clearly not synchronizing with one another.
110* In ''WesternAnimation/EdEddNEddysBigPictureShow'', Eddy's brother's shirt does this. So does Jimmy and Plank's outfits in the school picture episode.
111** The tiles on Ed's kitchen floor are like this also.
112[[/folder]]
113
114[[folder:Films -- Live-Action]]
115* ''Film/WhoFramedRogerRabbit:'' It's a little harder to detect than most of the examples, but Jessica Rabbit's sparkling cocktail dress is an unmoving Shiny.
116[[/folder]]
117
118[[folder:Literature]]
119* [[http://pics.livejournal.com/lavode/pic/00004khq Ture Sventon]] the detective, whenever he's not in disguise.
120[[/folder]]
121
122[[folder:Live-Action TV]]
123* In the animated credits for the 2015 series of ''Series/HaveIGotNewsForYou'', Nicola Sturgeon (the leader of the Scottish National Party) is wearing this.
124* In Netflix's Series/TheSandman2022, Dream's coat is lined with an unmoving ''night sky'', visible briefly in episode 2.
125[[/folder]]
126
127[[folder:Music]]
128* Played with in the music video to [[https://www.youtube.com/watch?v=2oF8gnRIUdY&list=RDMMntlfhQDZjwE&index=4 "Tooryanse"]] by Music/{{Handsome Kenya}}, in which clothes, buildings and other objects are all decorated in traditional Japanese patterns that don't move with the wearer, but do move on their own, accentuating the alternate world the protagonist has fallen into.
129[[/folder]]
130
131[[folder:Software]]
132* Crops up occasionally among users of programs such as Photoshop, who decide to use background patterns with colors only in certain areas of their images (clothing being a common example).
133* Has been used deliberately, and to nice effect, in at least one {{Demoscene}} production.
134* Easy to pull off when making animations in [=POVRay=] to the degree that newer users will often do it by accident. Simply have the scene code for an object apply the transformations to it before applying the texture.
135* Averted with 3d modelling programs like 3DS MAX, Poser and DAZ Studio, since textures are directly mapped on to 3D meshes. Can still be done in 3D programs by using specific texturing techniques, such as Projection Textures. These are intended for use on scenery or on static objects in scenes with static cameras in order to streamline the texturing process by eliminating the need to unwrap simple meshes. New users may try to "cheat" and use it on an animated object thereby creating by accident the unmoving plaid.
136[[/folder]]
137
138[[folder:Video Games]]
139* Stan the [[HonestJohnsDealership Salesman]] from the ''VideoGame/MonkeyIsland'' games incorporates an Unmoving Plaid jacket in his outfit, deliberately, up to and including the series' 3D installments, as seen [[https://youtu.be/fnehiuTuIn8?t=93 here]].
140** Inverting this trope's usual purpose, applying this pattern to a ''3D character'' was actually difficult. They did it solely because that's apparently ''just how Stan looks.''
141** In ''VideoGame/TalesOfMonkeyIsland'', his jacket maintains this trait. It looks [[http://bulk2.destructoid.com/ul/153334-talesofmi104_stan_souvenirstand.jpg a LOT better]] than it did in ''[[VideoGame/EscapeFromMonkeyIsland Escape]]'', and [[spoiler:for the first time in the history of the series, it's actually a plot point/part of a puzzle solution (Guybrush needs a collection of objects that represent extremes of each of the senses. The eye-watering plaid of Stan's jacket is sight)]]. Seeing it in motion is [[MindScrew hypnotic]]...
142** In ''VideoGame/ReturnToMonkeyIsland'', when Stan is imprisoned in a labor camp, the InstitutionalApparel he wears has unmoving ''stripes!''
143** It was initially a limitation of the computer hardware (and, presumably, the patience of the animator) in ''VideoGame/TheSecretOfMonkeyIsland''. Later games appeared on computers that COULD handle moving plaid, but kept the look as an homage to the original, since it was so iconic of Stan that it simply didn't look like Stan if it moved around.
144* Gaia in ''VideoGame/EVOSearchForEden'' also deliberately uses this effect, but with her ''hair''; it's colored with a cloud pattern that scrolls on its own, giving her hair the appearance of shimmering clouds.
145* ''Franchise/TouhouProject'' has some examples:
146** It does a similar trick to ''[[VideoGame/EVOSearchForEden EVO]]'' with Utsuho Reiuji's cape; the inside of it has a deep space pattern that, like Gaia's hair and Stan's suit, scrolls independently of Utsuho's own movement, giving the illusion that her cape is a portal to deep space.
147** Also done with Miko's BadassCape in ''VideoGame/TouhouShinkirouHopelessMasquerade'', except this time on the outside.
148** And also the inside of [[spoiler:Sumireko]]'s cape in ''VideoGame/TouhouShinpirokuUrbanLegendInLimbo''.
149* The exact same thing is done for the underside of [[BigBad Count Bleck's]] cape in ''VideoGame/SuperPaperMario''.
150* ''VideoGame/LeagueOfLegends'': This is commonly seen in Champions who wield ThePowerOfTheVoid or [[EldritchAbomination originate from The Void]]. Kassadin's Void Blade appears to be a hole into some oddly-patterned realm, Malzahar and Vel'Koz can open temporary portals that show similarly static patterns etc.
151* Brax the shopkeep in ''VideoGame/DungeonsOfDredmor'' wears a full body suit of unmoving checkerboard, made all the more obvious by the fact that he perpetually jogs in place.
152* The complex colors of pants in ''[[VideoGame/FancyPantsAdventures The Fancy Pants Adventure: World 3]]'' stay still when Fancy Pants Man moves. Since this game is a 2-D platformer, Brad Borne would not appreciate animating each of the 30 frames per second of this game for dozens of colors of pants.
153* Though not seen in-game, during the FMV intro for ''VideoGame/MetalSaga'', the camouflage pattern on the main character's vest does this, though one must be looking to see it. [[https://www.youtube.com/watch?v=Bs9q380ui5k Here is said intro.]] You can most easily see the effect at 1:27 and 1:33.
154* ''VideoGame/StarWarsTheOldRepublic'' uses this effect for its holograms. The [[HologramProjectionImperfection blue transparent "this is a hologram" overlay]] has [[RasterVision scan lines]] that always run horizontally across the screen.
155* ''VideoGame/BravelySecond'' uses this as decoration for Ba'al iii: Apparati and v: Urchin. It's intended to show how [[EldritchAbomination otherworldly]] they are.
156* ''VideoGame/DCUniverseOnline'' has clothing with this effect with a star pattern, though it's a stylistic choice meant to show you're otherworldly.
157* In ''VideoGame/RocketLeague'', some of the decals and wheels either have this appearance by default or as an alternate variant of an already available item.
158* The End Portal in ''VideoGame/{{Minecraft}}'' has a starfield that doesn't seem to move no matter what angle you look at it from-it ''is'' a portal into The Void, after all.
159* [[PlayingWithFire Torkoal]] uses this in the ''Franchise/{{Pokemon}}'' Generation 6 games. With smoke billowing from its shell, the effect is rendered ingame as a shifting blob of space with a roiling smoke texture imposed on top.
160** On that note, Pokémon who have wispy bits on their body, such as the Charmander line's tails or the Sizzlipede line's mouth flames, use this effect; that part of the model is a blob of empty space filled in with the appropriate visual effect. All Dynamax/Gigantamax Pokémon also use this effect in the form of a shifting reddish film.
161* ''VideoGame/Persona5'': The plaid pattern on the male high school uniforms remain fixed no matter how much their wearers move around in the opening animation.
162* The [[TurnsRed second form]] of [[TheGrimReaper Death]] utilizes this in ''VideoGame/CastlevaniaDawnOfSorrow.'' Inside his robe, which is thrown open after taking his health low, appears to be a rift to a red, glowing dimension of crackling energy.
163* ''VideoGame/{{Destiny}}'' has the ''The Taken King'' expansion, which utilizes this for the newly introduced enemies "The Taken", by showing an unmoving starfield as the texture fill on their environmental residue and in portions of their bodies.
164* ''VideoGame/GoingUnder'': Fern's LabcoatOfScienceAndMedicine has the design of the company he works at, scrolling across it, without changing orientation no matter the camera angle.
165* Cosmic Mario from ''VideoGame/SuperMarioGalaxy'' does this with a starry pattern on his entire body.
166* Similarly, Rosalina, specific to the ''VideoGame/SuperSmashBros'' games, has a similar space pattern on the inside of her dress.
167* ''VideoGame/ThisStarryMidnightWeMake'': All characters have a tiling pattern in their clothes that moves independently of them. Most characters have it scrolling even when the character themself isn't moving.
168* ''VisualNovel/YourTurnToDie'': The pattern on Sou Hiyori's scarf never moves, no matter what pose he makes.
169* Several Unknown-type creatures in ''VideoGame/EpicSeven'' have an unmoving pattern on most of their bodies to highlight their [[EldritchAbomination alien nature.]]
170* ''Star Cruiser'' for the Mega Drive used tiles rather than textures to fill 3D walls. Most of the time it's works well enough. But sometimes... [[https://youtu.be/5Bc-adLTbsQ?t=13121 take a look.]]
171* ''VideoGame/PizzaTower'': Some of the unlockable outfits the player can unlock for Peppino[[note]]and by extension, Gustavo and [[spoiler: Fake Peppino]][[/note]] have this effect. It's especially notable in the results screen or [[spoiler: the cutscene that plays when Peppino does a massive piledriver on Pizzahead in the final battle]]; despite the close-up, the pattern still remains the same size!
172* ''VideoGame/GuiltyGearStrive'': Asuka R. Kreutz has a deep space pattern within his cape that behaves more like a hole in reality. Quite fitting, for someone who happens to be TheArchmage of the setting.
173[[/folder]]
174
175[[folder:Web Animation]]
176* ''WebAnimation/HelluvaBoss'': Stolas's formal wear includes a cape with an inner lining that uses this to look like a window into a starry night sky.
177* In [[https://www.youtube.com/watch?v=61wLeH2Ui1U super ☆ business ☆ dancing ☆ night]] the office worker's mouth keeps nearly still while his head bobs with his dancing. (Not a perfect example for this trope, as the mouth is not patterned.)
178[[/folder]]
179
180[[folder:Webcomics]]
181* Torg's flannel shirts in ''Webcomic/SluggyFreelance''.
182%% ? * ''Webcomic/{{Narbonic}}'': "My flannel! Source of all my power!"
183* In one ''Webcomic/VenusEnvy'' storyline, Zoe wears a dress with an [[http://venusenvy.comicgenesis.com/d/20030304.html unmoving leaf pattern]].
184* ''Webcomic/ZebraGirl'': After his ascension as a wizard, Jack the Plaid's "totem" acquires a plaid pattern, as indicated on his jacket and most of his spells, creating the impression of a literal gateway to a plaid dimension.
185* The ([[CaptainColorbeard aptly named]]) ''[[http://rustyandco.com/archives/level-2-6 Plaidbeard]]'' from ''Webcomic/RustyAndCo.''
186* Kay's sweater from ''[[http://www.misfile.com/misfile/2008-12-23 this]]'' ''Webcomic/{{Misfile}}'' strip. The fandom reacted with horror.
187* The Flash animation [[http://www.spinnerdisc.com/category/originals/tiny-plaid-ninjas "Tiny Plaid Ninjas"]] takes this to extremes.
188* Some characters in ''Webcomic/SquidRow'' have worn shirts with unmoving pattern fills.
189* In most strips of ''Webcomic/EarsForElves'' with some kind of pattern, this trope is apparent due to how the shading works. Particularly noticeable on some of the costumes from the [[http://www.earsforelves.com/archives/234 Chapter 2 title page.]]
190* Katie's shirt in ''Webcomic/TheWotch'' is like this, as seen [[https://www.thewotch.com/?comic=moon-over-tandy-1 here.]]
191* Appears in ''Webcomic/ScandinaviaAndTheWorld'' with the only thing remotely resembling texture: national flags. Perfectly intentional according to WordOfGod.
192-->"Technically the flag on Brother France should be mirrored because we see him from the back, but no doubt people wouldn't notice and keep asking me why it was the wrong way."
193* ''Webcomic/CrossTimeCafe'':
194** Kathy wears a set of pajamas in [[https://tapastic.com/episode/375978 this page]] of a Neolithic [=CTC=] strip.
195** This was likely inspired by ''Cross Time Cafe'' source comic [[Webcomic/TwentyFirstCenturyFox 21st Century Fox]], which [[LampshadeHanging lampshaded]] this trope by featuring main character Jack in a shirt that deliberately stayed unmoving.
196* In ''Webcomic/CobwebAndStripes'', the stripes of [[Film/{{Beetlejuice}} Betelgeuse]]'s costume are almost always perfectly vertical, or at least always straight, whatever the pose he's in. This gives him a somewhat otherworldy look, which -- considering the character -- is of course entirely fitting.
197* ''Webcomic/SleeplessDomain'': This crops up occasionally in the first two chapters illustrated by Oscar Vega; however, after Creator/MaryCagle takes over as lead artist these kinds of patterns are drawn with the proper perspective. For example, compare [[https://www.sleeplessdomain.com/comic/chapter-1-page-4 Sally's skirt pattern]] as drawn by Vega and [[https://www.sleeplessdomain.com/comic/chapter-6-page-27 Will's plaid shirt]] as drawn by Cagle.
198* ''Webcomic/TowerOfGod'': The line pattern on Chung's avatar's robe on the Hidden Floor, as seen right in his first proper appearance. In that panel, the lines to his side are at least making a bit of an effort by not being perfectly vertical, but they're still forming a flat pattern.
199* One Vicky Fox [[http://www.vickifox.com/comic/strip/248 page]] depicting a dance at a Highland Games event.
200[[/folder]]
201
202[[folder:Western Animation]]
203* In the WesternAnimation/BugsBunny short ''Wideo Wabbit'', the Frank Nelson-esque TV producer wears a plaid blazer that moves this way.
204* ''WesternAnimation/FelixTheCat'': Felix's [[WesternAnimation/FelixTheCatJoeOriolo Magic Bag of Tricks]] has polka dot patterns on it that usually don't wrap around the bags form and just face the viewer in a two dimensional way. [[WordOfGod Don Oriolo]] claims the polka dot pattern of the bag was based on some wallpaper his dad had and [[OffTheShelfFX often used to glue to the cels of the bag of tricks.]]
205* ''WesternAnimation/KipoAndTheAgeOfWonderbeasts'': The timbercats' shirts are very deliberately animated so that their plaid pattern removes entirely static and unchanging while the shirts move -- the grid appears to "scroll" across them when the cats move around, and is passes unbroken across their sleeves when these are in front of their bodies.
206%%* ''WesternAnimation/ChalkZone'': The chalk speckles have this effect.
207* ''WesternAnimation/{{Kablam}}'': September disguises himself as "the President", complete with wig with unmoving hair texture.
208%%** The plaid coat worn by Tommy from "The Off-Beats". This jacket is what initially inspired the trope's name.
209* ''WesternAnimation/{{Crocadoo}}'' has Rufus Hardacre's distinctive polka-dotted shirt, as well as most other clothing from the series.
210* The characters on ''WesternAnimation/{{Chowder}}'' have unmoving patterns superimposed over their clothing (or in Shnitzel's case, his entire body), but here it's a deliberate stylistic choice.
211* Same with ''WesternAnimation/{{Wunschpunsch}}''. All the fuzzy animal fur and fabric were textured that way.
212* Wes Weasley from ''WesternAnimation/AdventuresOfSonicTheHedgehog'' wears a suit like this. However, unlike most other examples, the pattern was drawn manually, so the effect [[SpecialEffectsFailure doesn't quite hold up]].
213* Avoiding this was the reason that neither Zatanna nor Black Canary wore fishnets with their costumes in ''WesternAnimation/JusticeLeague [[HeroesUnlimited Unlimited]]''.
214* ''WesternAnimation/DeltaState'' really liked using this for Phillip. It was also done intentionally for the Rifters while in the Delta State: Their trench coats contained unmoving galaxies in the titular state, while in the real world their coats were generic black.
215* Along the same lines, the Thing in the animated ''WesternAnimation/FantasticFourWorldsGreatestHeroes'' had his bulky body drawn traditionally while the animators used computers to generate a hexagonal grid pattern over his skin to indicate his rocky hide.
216* WesternAnimation/JosieAndThePussycats often wore dresses with this property.
217* Irritatingly noticeable in the AnimatedAdaptation of ''Where's Waldo/Wally''.
218* At least one ''WesternAnimation/LooneyTunes'' short featured Bugs Bunny tangling with a GameShowHost in a plaid jacket.
219** Also used for visual gags like "plaid paint", which often has the same pattern in the can, on the brush, and on the wall.
220* The animated adaptation of ''Literature/TheBerenstainBears'' avoided this by simply removing the patterns. Papa's plaid and Mama's and Sister's Polka Dots are all taken out in favour of solid colours.
221* Dad's trousers from ''WesternAnimation/CowAndChicken'' were like this, except in striped green trousers.
222* A couple of early computer-animated (no, not ''that'' kind of computer-animated; imagine an MS-Paint drawing come to life) spots by [=ArtistMike=] on ''Series/SesameStreet'' used this.
223* The ''WesternAnimation/MrBean'' cartoon used this on many objects, including bedsheets.
224* Used in ''WesternAnimation/WatchMyChops''.
225* Used often in ''WesternAnimation/TheRenAndStimpyShow'' with [[NoNameGiven That Guy's]] plaid jacket (at least on the episodes that were produced using digital ink-and-paint.)
226* The Cheshire Cat in ''WesternAnimation/TheCareBearsAdventureInWonderland'' constantly changes patterns, and ''all of them'' are this.
227* In ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', the Ursa Major's pelt is an Unmoving Star Field. While Princess Celestia's mane also flows, the colors on her mane don't flow the same way. And on one occasion, the colours on Rainbow Dash's tail continue to curve smoothly even where the end of the tail is ruffled into a zigzag.
228** In "[[Recap/MyLittlePonyFriendshipIsMagicS4E26TwilightsKingdomPart2 Twilight's Kingdom, Part 2]]", when Tirek drains Discord's magic, the bolt has this appearance. Of course, since it is pure chaos, it does fit thematically.
229* Angus Dagnabbit (and later his ghost) in ''WesternAnimation/MadJackThePirate'' wore unmoving plaid kilts.
230* Occasionally seen in ''WesternAnimation/SillySymphonies'' shorts which involve objects with a checked pattern, although "Funny Little Bunnies" also used plaid at one point.
231* ''[[Franchise/BattletechExpandedUniverse Battletech]]'' featured a wide variety of [[HumongousMecha Battlemechs]], many of which featured various camouflage patterns which would shift continuously whenever the 'mechs moved around.
232* ''WesternAnimation/SheepInTheBigCity'' used this from time to time in its second season, most notably with General Specific's cousin General Lee Outrageous and his ridiculously flashy uniform.
233* ComicBook/ShadeTheChangingMan's coat in [[http://www.dccomics.com/videos/dc-nation-shade-the-changing-man-shade-the-changing-man-full?adid=hero1_dc-nation-shade-the-changing-man-shade-the-changing-man-full this animated short,]] although not usually in the original comics. Of course, the idea that Shade's coat might be a cloth-based wormhole to a patterned universe actually fits the character perfectly.
234* In the ''WesternAnimation/AvengersAssemble'' episode "Molecule Kid", when the Kid causes huge cliffs to erupt out of the ground, the texture of the rock is unmoving as it rises from the sidewalk.
235* in ''WesternAnimation/ClassOf3000'', Lil' D's camouflage print shirt did this.
236* Penn Zero, the title character of ''WesternAnimation/PennZeroPartTimeHero'' has a case of this with his hair. A quirk of the show's texture-emphasizing art style.
237* In ''WesternAnimation/WackyRaces2017'', [[LargeHamAnnouncer Brick Crashman]] wears a jacket that doesn't change its pattern in spite of his movements. The same applies to Muttley's fur and certain other textures and patterns as well, most likely for stylish reasons.
238* On ''WesternAnimation/BigHero6TheSeries'', The Ukiyo-e painting texture patterns around the character's shadings does this.
239* ''WesternAnimation/{{Arthur}}'': One of the Plutonians in "Carried Away" has a brick wall texture that does not move.
240* ''WesternAnimation/YakkityYak:'' Professor Crazyhair's hair ''did'' move, but entirely in its own plane with shifting colors and the occasional odd pattern.
241[[/folder]]
242
243[[folder:Real Life]]
244* Sometimes invoked on the camouflage of ships; patterns are painted onto the hull which mix with the waves of the ocean, not hiding the ship, per se, but rather breaking up its lines to make it harder to identify.
245** [[https://en.wikipedia.org/wiki/Dazzle_camouflage Dazzle camouflage]] is this concept taken to its logical conclusion; those bold black and white stripes make the ship extremely visible, but also make it much harder to discern its range, speed, and heading using the optical instruments of the time. Many dazzle patterns featured AlienGeometries like fake corners painted onto smooth hulls in order to cause further confusion.
246* Certain skin conditions can hop from an arm to the chest without following the curvature of the body, giving the appearance that the rash was spray painted on. Most common (though still rare) with the bullseye rash characteristic of Lyme's Disease.
247* If one wears distinctly pure green or blue clothes, the unmoving plaid can be achieved via [[ChromaKey chroma keying]].
248* Parodied with the idea of "plaid paint"--that is, paint that when rolled on to walls is supposed to paint them plaid. A new, unsophisticated construction worker may be sent to buy plaid paint. Plaid paint also appears as a gag in department store window displays, with mannequins surrounded by paint cans with plaid fabric on the top of the cans to show the "paint color" and pieces of the same plaid fabric in lieu of paint in the pans in which they are dipping their rollers or on the walls they are painting (sometimes placed askew). By contrast, plaid wall coverings do create walls in unmoving plaid and need to be well-matched at seams to avoid looking sloppy or uncanny.
249* This is a big technical problem for military modellers trying to paint a representation of check or tartan on model figures. Good representations of tartan are a mark of the most skilled figure painters, and very few can manage it adequately. Most normally gifted model artists dread, avoid or bodge as best they can, if confronted with the multiplicity of folds and drapes on Scottish military garments.
250* [[https://www.reddit.com/r/Instagramreality/comments/eww4tl/that_plaid/ This failure of an ad.]]
251* OlderThanFeudalism - see the page image for TheTourney where the medieval artist gives up completely on any pretence of reproducing the folds and drapes of a complex garment on the losing knight.
252* "Fashion plate" toys like [[https://www.amazon.ae/Discovery-Toys-Dress-Up-Swatches-Changeable/dp/B086GC8ZGG this]] allow you to design outfits by putting fabric swatches onto a 2D model, viewing the results through a body-shaped hole. Patterned fabrics will result in patterned clothes with this trope in play.
253[[/folder]]

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