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5
6->''"Yeah, of course I'm a chick. If I'm gonna be staring at an ass in tights all day, it might as well be a nice ass!"''
7-->-- '''Francis''', ''Webcomic/{{PvP}}'', [[https://web.archive.org/web/20120811034850/http://www.pvponline.com/comic/2004/06/01/tue-jun-01 June 1st, 2004.]]
8
9A standard player character for a ThirdPersonShooter or modern 3D {{platformer}}. An implausibly curvy, twenty-something woman in a {{Stripperiffic}} outfit, who obeys the commands of the fellow behind the controller.
10
11A quick look at the demographics of the game industry sheds some light on this. Since MostGamersAreMale, Toby Gard (the creator of [[Franchise/TombRaider Lara Croft]]) decided that if the game was going to show the back end of a character for hour upon hour, [[MaleGaze then it may as well be the back end of a pretty girl.]] Some straight women also enjoy these characters as they have [[AudienceSurrogate an attractive avatar to identify with]], [[ActionGirl while kicking ass]].
12
13Games with main characters of this type will often incorporate [[SheFu jumping and flipping acrobatics]], LeParkour, SupermodelStrut, and possibly BuxomBeautyStandard figures with JigglePhysics. This can be somewhat pointless, as the parts that jiggle are usually not visible in the default camera view.
14
15Note that not every female main character in a third-person game meets the criteria. Blatant exploitation in clothing, animation, and marketing is key.
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17As the page quote shows, it's a common excuse for [[CrossPlaying males playing online with a female avatar]].
18
19Note also that a Third Person Seductress does not guarantee the success of a game; many of the examples below sold poorly and are the [[{{Pun}} butt]] of much snark concerning their protagonists when it's perceived that the developers were [[SexSells banking primarily on sex appeal to sell their product]]. Characters of this nature in multiplayer games can also become unpopular due to perceptions that unskilled players pick them for fanservice, rather than because they can play them effectively. On the other hand, there are entire [[GameMod modding]] communities dedicated to making characters like these even ''[[VideoGamePerversityPotential more]]'' fanservice-y with custom skins, so it's unlikely to die out anytime soon. After all, SexSells.
20
21----
22!!Examples:
23
24[[foldercontrol]]
25
26[[folder:Action-Adventure]]
27* Lara Croft of ''Franchise/TombRaider'', and all its sequels, is the TropeCodifier with her infamous BuxomBeautyStandard bustline. This was [[ExaggeratedTrope played up more and more]] with each sequel until ''VideoGame/TombRaiderLegend,'' a ContinuityReboot in which her proportions took a downgrade to "normal but athletic." And while the reboot makes her proportions more sane, her ''clothes'' are still oftentimes overly skimpy. Lara got another alteration to her model as soon as ''VideoGame/TombRaiderUnderworld'' came out. Whilst she was still fairly realistic, her boobs had definitely gotten a little bit larger. Which seems odd considering it's supposed to take place immediately after ''Tomb Raider: Legend'', which first introduced her more modest figure. The second reboot which turns the series into survival-adventure, once again puts her back to a more realistic set. Creator/ConanOBrien's [[http://teamcoco.com/video/clueless-gamer-conan-obrien-reviews-tomb-raider "review" of the second reboot]] hangs a massive Lampshade on her Third Person Seductress qualities.
28* There's two playable characters in ''VideoGame/DeathtrapDungeon'': the pirate "Red Lotus" and the pit-fighter "Chaindog". Chaindog's arms and head are unprotected, but that's not an unusual break from reality. Red Lotus, however, wears a one-piece which is so tiny that there isn't any mechanism to keep her breasts covered by it. Of course, it stays on perfectly, but only because it's fantasy. She accessorizes with high boots and long gloves for a dominatrix look, and this is exactly how Eidos chose to market the game, using a wholly different definition of "dungeon" in the process. And they actually wanted red Lotus more naked! Early screenshots show she was conceived as wearing a thong and a "bra" that consists of a chain hanging from her neck to metal pieces on her nipples and then another chain connecting her nipples. It's even more blatantly nonfunctional wear than her final outfit.
29%%Why are these commented out?
30%%* ''VideoGame/FearEffect'' and its prequel. Also one of the first examples of lesbians in video games.
31%%* Rynn from ''VideoGame/{{Drakan}}'' and ''Drakan: Gate of the Ancients'', but only in certain outfits. Likewise for many other third-person adventure games in this vein.
32%%* Ayumi in ''VideoGame/XBlades''.
33* The titular character of ''VideoGame/KameoElementsOfPower''. The "Hover" ability serves two functions: 1) traveling quickly over small obstacles, and 2) upskirt shots galore.
34%% * ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' - two words: Linkle Mod.
35* Pretty much every female in ''VideoGame/{{Messiah}}'' is more or less {{Stripperiffic}}; they become playable (and thus the focal point of the camera) when you [[BodySnatcher possess them]].
36[[/folder]]
37
38[[folder:Action Games]]
39* The UrExample is possibly 1983's ''Tropical Angel'' by Creator/{{IREM}}. The player controls a female bikini-clad water-skier, who has to avoid obstacles in the water and jump ramps for bonus points.
40* ''Kurenai'' (''VideoGame/RedNinjaEndOfHonor'' in EU/US releases) has the eponymous character walking around in a red kimono with nothing else underneath but a black {{thong|OfShielding}}. Justified in that she can deliberately use this to charm the guards, but with only a 50% chance of success.
41* [[MsFanservice Rachel]] from ''VideoGame/NinjaGaiden Sigma''. You can even change her hairstyle to your liking, because we all know such things are important when slaughtering enemies with a giant axe.
42
43[[/folder]]
44
45[[folder:Beat 'em Ups]]
46* ''VideoGame/{{Bayonetta}}'' takes this to its logical conclusion; her magical hair forms her costume, and is used for her attacks. This means that parts of her clothing disappear during attacks, and her finishing moves render her entirely naked aside from just enough coverage to keep it from getting an AO rating. The pure absurdity of the sex appeal on display in the trailers alone - never mind the final product - was almost certainly intentional on the part of the development team, many of whom are Clover refugees. Knowing their previous works[[note]]''VideoGame/{{Okami}}'', ''VideoGame/GodHand'', ''VideoGame/ViewtifulJoe'', ''VideoGame/MadWorld''[[/note]], they seem quite happy keeping a self-mocking sense of humor throughout.
47* Juliet Starling from ''VideoGame/LollipopChainsaw'' fits this trope like a glove, taking it to the point of parody, especially when considering that it is very easy to get an upskirt during her fighting, but attempting to move the camera low enough to see her panties while standing around gives you a Pervert Achievement.
48* Creator/{{Vanillaware}}'s beautifully-designed BeatEmUp RPG ''VideoGame/DragonsCrown'' includes the [[BuxomBeautyStandard busty]] and leggy Sorceress and [[ChainmailBikini scantily-clad]] yet [[AmazonianBeauty muscular and gorgeous]] Amazon as player characters, who exhibit Vanillaware founder George Kamitani's [[AuthorAppeal usual art style]] [[BestKnownForTheFanservice very readily]].
49* Nayra from ''VideoGame/{{Tunche}}'' wears little more than a halter top and a loincloth, giving her some sex appeal.
50[[/folder]]
51
52[[folder:Fighting Games]]
53* ''VideoGame/{{ARMS}}'' being a third-person fighter, the femme fatale of the cast, Twintelle, has the camera continuously on her voluptuous rear. Her [[https://i.imgur.com/GNvr6It.gif walk]] [[https://i.kym-cdn.com/photos/images/original/001/256/164/d7c.gif cycle]] being a [[SupermodelStrut sexy strut]] only accentuates this.
54* ''VideoGame/DeadOrAlive'' takes this to extremes. All the female characters are busty and JigglePhysics is very much in play. Most of their costumes are {{Stripperific}} to boot.
55* ''VideoGame/{{Soul|Series}}Calibur'' has [[DressedLikeADominatrix Ivy]] as their best known stripperific fighter, with her gigantic boobs and tight swimsuit-outfit. Newer installments of the series now included that every x percent of lost health results in the characters outfit/armor getting destroyed. Pretty much all female characters end up in very revealing outfits, though Ivy still takes the cake.
56* Well-endowed PageThreeStunna Maria Whittaker in a spangled bikini, in the old 8-bit game ''[[VideoGame/BarbarianTheUltimateWarrior Barbarian 2]]''.
57* The ''Franchise/MortalKombat'' games tend to give the female characters {{stripperiffic}}. If you prefer the gents, the WalkingShirtlessScene is fairly common as well. (Kitana and Jade go so far as to [[BreakingTheFourthWall Break the Fourth Wall]] this way if they win a match without performing a Fatality, Kitana by laughing and winking at the player, and Jade by using her staff to ''pole dance'' and smile at the player seductively.)
58%%* ''VideoGame/DissidiaFinalFantasy'' brings FF's more... inventive female character designs into a more clear 3D perspective. Then there are the the DLC outfits, [[VideoGame/FinalFantasyX2 Yuna]]'s deserving special mention.
59* ''Franchise/StreetFighter'': While most female characters fit this trope, there are a few standout examples.
60** Chun-Li was the very first playable female character in a fighting game, so she has held this position by default. Her famous thighs are a massive draw for people who like that sort of thing, and in ''VideoGame/StreetFighterV'' [[MsFanservice she is given FAR more costumes than any other character]], allowing players to pretty much play dress up in any way they prefer.
61** The second female character introduced to the franchise, Cammy White, turned things up a notch by wearing a sexier outfit (beret, LeotardOfPower, gloves and boots) displaying her legs even more prominently than Chun-Li herself and doing a sensual win pose — standing with her back towards the camera, legs spread apart (as in a common BetweenMyLegs pose), then turning her torso and head (with the legs keeping their position all along) to have her smiling and winking to the player in a classic BoobsAndButtPose.
62** Poison is considered one of the sexiest characters in both franchises of the shared ''Street Fighter''/''VideoGame/FinalFight'' universe, both due to her [[TransEqualsHypersexual highly sexualized looks, behavior and moveset]] and because she's the only confirmed transfemale in that universe. So in addition to the people attracted to her sexually, she's also beloved by the trans community for being their only self-insert character.
63** Menat became an instant sensation from ''the very day she was released'' in addition to being the main franchise's first character from Egypt, Menat has a very outgoing, bubbly and graceful demeanor. Players were ''instantly'' captivated by even her standard walking, sitting, and taunt animations, to say nothing of the [[FanservicePack extremely sexy]] costumes she has been given.
64[[/folder]]
65
66[[folder:First-Person Shooter]]
67* The game ''VideoGame/JurassicParkTrespasser'' has an entirely DiegeticInterface. The player's health is depicted by [[IntimateMarks a tattoo on Anne's chest]]. So if you want to know how close you are to dying, prepare to see a lot cleavage.
68** ''WebVideo/JoueurDuGrenier'' used coding to play her at the third person... only to find out it's literally just "an arm on a pair of boobs". He added "It's the ideal woman, basically".
69[[/folder]]
70
71[[folder:Hack and Slash]]
72%%* ''VideoGame/DynastyWarriors''[='=] Zhen Ji, ''VideoGame/SamuraiWarriors''[='=] Lady Noh. Diao Chan is somewhat a seductress but only when the pseudo-historical storyline calls for it.
73* ''VideoGame/DynastyWarriors''' Lianshi's skirt is so short, the player is given a shot of her underwear every time she moves. That she had one of the largest busts and revealing outfits in the series also helps.
74* Nariko of ''VideoGame/HeavenlySword'' for the [=PS3=], with the usual perfect figure, long flowing red hair, armor that amounts to a two-piece, and acrobatic attacks that are shown in slow motion for good measure.
75* [=YoRHa=] No. 2 Type B or simply "2B" in ''VideoGame/NierAutomata'' is a RobotGirl intentionally designed this way, both in-universe and [[WordOfGod in real life]]. She has a very voluptuous body, swings her hips while walking and there is an achievement for [[VideoGamePerversityPotential using the camera to look up]] under her skirt, as well as the option to [[ClothingDamage self-destruct her dress]] using a [[https://www.youtube.com/watch?v=U33p10CdDYM buttom-prompt]]. Her sexiness is considered a {{meme|ticMutation}} by its own right, having spawned so much 2B fan-art that the creator Yoko Taro not only acknowledged, but encouraged it.
76* ''VideoGame/SengokuBasara'''s Kasuga has a catsuit ninja outfit that exposes so much skin that it's a wonder that it manages to stay on at all. Besides that, you get to see her behind sway around whenever she runs, and ''3'' adds some [[JigglePhysics chest jiggle]].
77[[/folder]]
78
79[[folder:[=MMORPGs=]]]
80* There's a reason people assume any female night elf, blood elf, or draenei in ''VideoGame/WorldOfWarcraft'' is being [[{{GIRL}} played by a guy]]. ([[CuteMonsterGirl trolls]] aren't exempt, either.) Since patch 4.3, it's been ramped up with the availability of transmogrification, allowing the highest gear to look {{Stripperific}}. ''Battle for Azeroth'' added some variety with the plus size Kul Tirans (the females of which may or may not count as BigBeautifulWoman), though they're still the least-played race over two years after being introduced, and not just because the race takes time to unlock...
81* Same for most females (especially the [[CatGirl Mithra]]) in ''VideoGame/FinalFantasyXI''. Almost all of the decent early gear was a combination of weaponized Zettai Ryouiki and/or panties with armor plates riveted to them. Later expansions introduced some more-modest high level gear, but it often took killing '''gods''' to acquire. Parodied by Mac Hall [[http://www.machall.com/view.php?date=2003-11-10 here]].
82* A rule of thumb in the ''VideoGame/CityOfHeroes'' franchise is that the odds of a female character really being a male is directly proportional to the character's breast size and amount of skin the costume reveals.
83* ''VideoGame/GuildWars''. Every female character is well endowed. Mesmers in their GorgeousPeriodDress tend to skirt the safe side of this trope's boundary, and the Monk, Warrior, and Ritualist all have their particular {{Stripperific}} sets, but the Paragon and Elementalist indulge in such attire as a matter of course-the Elementalist in particular begins play wearing a miniskirt, knee-high boots, and what can only be described as a long-sleeved bra. The vast majority of the Elementalist's later armor isn't much better, if at all.
84* The Witch Elves in ''VideoGame/WarhammerOnline''. They start off in a bikini and work their way up to a ChainmailBikini, but wearing more than a square foot of clothing is apparently an [[ReligionOfEvil abomination unto Khaine]]. Just staying true to the TabletopGame/{{Warhammer}} universe, of course. They at least ''try'' to justify it in-universe: they don't wear bulky, heavy armor because their fighting style is based on [[FragileSpeedster running and jumping around while stabbing things]]; the large amount of skin (along with spells/pheromones) can be [[DistractedByTheSexy disarming to their enemies]]; and finally the only reason their entire society is devoted to [[WarGod Khaine]] instead of [[SenseFreak Slaanesh]] is that Khaine is at least conducive to a well-functioning military. Not to mention the fact that they literally [[BloodBath bathe in blood]] as part of [[ImmortalityImmorality a magic ritual to maintain their youth]]. The more of it they can [[BloodSplatteredWarrior get on their bare flesh in battle]], the better.
85* Action-[=MMORPG=]'' VideoGame/{{Vindictus}}'':
86** Of the twelve character classes, 7 are female, all of whom wear skin-tight outfits or armor. Along with this, there are a few other indications that the devs deliberately ratcheted up the {{Fanservice}} levels. Character creation only allows two adjustments to physical appearance (aside from the usual hairstyle and eye colour) -- height and breast size. While breast size is kept within realistic bounds, the developers are very fond of their JigglePhysics; and exaggerated bouncing accompanies nearly every movement, regardless of how small the character's bust. Certain outfits emphasize or highlight female characters' breasts. Most notorious is the Homebound clothing set, which is designed to add at least 2 cups sizes to the characters' bust. On top of that, "underarmour" sets are [[RevenueEnhancingDevices available in the cash shop]] to replace the boring basic default set. These range from full-body outfits that resemble armoured motorcycle suits, to [[{{Stripperiffic}} barely anything at all]].
87** Turned up another notch with mage character Evie. Her primary armor is magical and passive; with her clothing functioning primarily as StatSticks. Result: many cute female characters running around in their underwear.
88** Further emphasized with certain higher-level missions, which [[SelfImposedChallenge offer bonuses]] for completing the mission ''in your underwear''.
89* ''VideoGame/StarWarsTheOldRepublic'', has the option of an attractive player avatar, companions which fight by your side (at least one per character class fits the trope), and ''half a dozen {{Stripperific}} dancers' outfits for either to wear''.
90* Where do we even ''begin'' with ''VideoGame/{{TERA}}?'' Well, let's start with its [[NavelDeepNeckline page pic]] and continue on to pretty much every female character in the game. Some people would say it's the entire point of the game. There's a surprising amount of male [[ChainmailBikini skimpy armor]] for [[FemaleGaze the female gamer]] present as well.
91[[/folder]]
92
93[[folder:Platformers]]
94* ''Franchise/{{Metroid}}'': Usually downplayed. Samus Aran is a tall, beautiful and muscular blonde... but she spends most games wearing her PowerArmor. If you want to see her in all her feminine glory, you're waiting until the credits. The thought of seeing her with her suit off should be enough motivation to be [[{{Speedrun}} quick about it, too]].
95** If you beat the original ''VideoGame/Metroid1'' quickly enough, or know the right password, you can play as Samus in just a leotard. Though considering ''Metroid'' is 8-bit, this isn't all that arousing anyway.
96** In the VideoGameRemake ''VideoGame/MetroidZeroMission,'' after escaping Mother Brain's explosion and [[spoiler:getting shot down by space pirates]], Samus spends a rather short time in her skintight [[SpyCatsuit Zero Suit]], doing a lot of crawling around. Zero Suit Samus would become a fighter in the ''VideoGame/SuperSmashBros'' series starting with "Brawl", where she uses a ''lot'' of SheFu, as well as a [[EnergyWeapon laser whip]]. And she'd only become more attractive in later entries.
97** ''VideoGame/MetroidFusion'' has a number of ending stills unlockable by beating the game in varying levels of completeness and time. One in particular has Samus in a sports bra and cut-off shorts, and appears to be in her early 20s. Yowza.
98** ''VideoGame/MetroidOtherM'' has Samus constantly shown wearing the Zero Suit: MaleGaze galore in cutscenes with it, Samus reverting to it during game overs, and an EscapeSequence at the end in which she's fully playable in it. This particular version of the Zero Suit even possesses [[CombatStilettos wedge heels]], despite concept art from ''Zero Mission'' specifically saying not to.
99* The {{Stripperiffic}} heroine of the Platform/PC98 ''Franchise/{{Castlevania}}'' clone ''VideoGame/{{Rusty}}''.
100* ''VideoGame/AliceMadnessReturns'' features a much more viscerally-titillating ElegantGothicLolita that is Alice. Eye-liner, crimson lips, petite waist... Some DLC dresses accentuate certain features of Alice more so than the default dress. Her London outfit? It does help that all other human {{N|onPlayerCharacter}}PCs in the real world possess more grotesque physiques to contrast.
101* The ''VideoGame/{{Shantae}}'' series has its eponymous protagonist, a cute purple-haired, belly-dancing, half-genie ActionGirl. The other main girls (Sky, Rottytops, and usual BigBad Risky Boots) apply as well.
102* Sybil from ''VideoGame/{{Pseudoregalia}}'' is a rare CuteMonsterGirl example. Some of her jump and kick animations show LegFocus
103[[/folder]]
104
105[[folder:Racing Games]]
106* ''VideoGame/MarioKart'': ''Mario Kart Wii'' introduced motorcycles to the series; equipping Peach, Daisy, Rosalina, Pink Gold Peach and Pauline with a bike causes them to wear a body-clinging suit instead of a frilly dress (which would be very impractical to wear on a bike). [[VideoGame/NewSuperMarioBrosUDeluxe Peachette]] is this as well, but instead of wearing a suit, she uses a variation of her regular dress, having a shorter skirt and wearing a pair of high boots. The trope is especially prominent in ''VideoGame/MarioKart8'', where they begin each race standing up straddling the seat, waving their behinds toward the player before Lakitu begins the race countdown. The suits also come with elbow-length gloves and knee-high boots, the latter replacing the girls' usual high heels.
107[[/folder]]
108
109[[folder:Real-Time Strategy]]
110* Tanya, the female Commando from ''VideoGame/CommandAndConquerRedAlert'', isn't third-person, but she qualifies, especially in her Creator/KariWuhrer incarnation in ''[[VideoGame/CommandAndConquerRedAlert2 Red Alert 2]]''. During the many cutscenes, Wuhrer's Tanya leans into the camera, taking great advantage of her scoop-neck tank top. In one scene she even presses her breasts up against Einstein's shoulder in a way that was too obvious to be unintentional. Eva Lee, played by Athena Massey, finally lets down her hair in the final cutscene of the expansion ''Yuri's Revenge'', dressed in a very tight, low-cut white gown. On the Soviet side is the latex-clad Zofia, her husky Russian accent keeping the player company throughout the campaign.
111* The female cast of ''VideoGame/CommandAndConquerTiberiumWars'', especially the Nod characters with their black leather and FemmeFatale personalities.
112* ''VideoGame/CommandAndConquerRedAlert3'' took this to the point of [[FetishRetardant ludicrousness]]. All women in the game, from every rank and file in the Allied, Soviet, and Imperial armies is pin-up quality fanservice with {{Stripperiffic}} uniforms, which makes one wonder if they made it a rule at some point to only recruit ex-models as army officers.
113* While in the original ''VideoGame/StarCraftI'' the technical limitations prevented the authors from displaying Sarah Kerrigan in all her, ehem, glory, fast forward ten years to the second installment, and... "Be advised, Class 12 FanService Form detected". Be it in her SpyCatsuit as a human, or covered in barbs and chitin as a zerg, it's ass shots all the way. Not helping the matter is how even in her infested form she retains a perfect human face with full lips (in the original she had a much creepier corpse-like visage), very prominent (even if now defunct) breasts and ''chitinous high heels'' growing straight out of her soles.
114[[/folder]]
115
116[[folder:Role-Playing Games]]
117* The ''Franchise/FinalFantasy'' series, while not a 3PS, has had plenty of examples:
118** Early female player characters tended to be rather skimpily clad, but since they were also tiny SD pixels before ''FFVII'', it was hard to notice. The standard outfit for a SNES-era FF heroine was a one-piece bathing suit and some shoulder armor (e.g. Rosa, Celes). CG artwork and later remakes make this more obvious.
119** ''VideoGame/FinalFantasyVII'' has Tifa Lockhart and, in ''Advent Children'', Yuffie Kisaragi.
120** ''VideoGame/FinalFantasyX'' has Rikku, and ''VideoGame/FinalFantasyX2'' has Rikku back now with Yuna and a new woman in [[{{Stripperiffic}} even more revealing outfits]].
121** ''VideoGame/FinalFantasyXII'' has Fran.
122** [[ActionGirl Lightning]] in ''VideoGame/FinalFantasyXIII'' mostly averts this, as despite being a rose-haired eyecandy in shorts, she not only dresses in a BadassLongcoat and ScarfOfAsskicking, but is a SergeantRock of the gruffy, no-nonsense type, and is an industrial level [[DeadpanSnarker sarcasm source]] as well, defying the conventions of attractiveness in the medium. [[MsFanservice Fang]] and [[TheHeart Vanille]] fit the roles better. Played straight in ''VideoGame/LightningReturnsFinalFantasyXIII'', in which Lightning is the sole playable character and has the capability to wear various costumes. WordOfGod has admitted to giving Lightning a FanservicePack in this instalment for whatever reason.
123* Female Byleth from ''VideoGame/FireEmblemThreeHouses'' can unlock the series signature dancer outfit and wear it in the third person academy exploration portions and cutscenes. Said dress is quite revealing, and shows off her legs and breasts, and the player is free to use the camera to see just how well-endowed she is. Even her default outfit is more revealing than her male counterpart's.
124* Aqua from ''Franchise/KingdomHearts'' fits this trope to a T. The character designer/director Creator/TetsuyaNomura altered her outfit post-reveal because he felt that it was a bit too revealing. Despite what some fans think, Disney didn't do any ExecutiveMeddling with the design.
125** Before anyone gets any ideas, Aqua's censor consisted of covering up more of her [[SexyBacklessOutfit back]].
126* ''VideoGame/VampireTheMasqueradeBloodlines''. Female Malkavian characters wear stripper outfits as higher level armor.
127** And cheerleader outfits as lower level armor. And both cowgirl and dominatrix cop outfits for medium level armor. It should also be noted that there is a cheat code in the game for increasing the size of all female characters' breasts.
128* Depending on playstyle, this may or may not be the case in ''VideoGame/FableII''. The female Sparrow is initially very pretty, and there are some {{Stripperiffic}} outfits you can put her in, but because the game morphs her based on your stat and story choices, a lot of players [[FanDisservice found the effect ruined]] when their melee character became too muscular, or their will-user was covered in glowing blue [[strike:veins]] lines, etc. On the other hand, if you know what to expect and are in the mood for a SelfImposedChallenge, you can keep certain stats low to tailor your character to what you like.
129** Played straighter in ''VideoGame/FableIII'' where the Princess/Queen is pretty much ALWAYS hot to some degree, even if you make her fat, she just gets kinda chubby. Outfits can apply a variety of different effects, from skintight to short shorts with stockings, You can, of course, forgo pants altogether and fight evil monsters in your underwear.
130* While by no means the default, the female Lone Wanderer in ''VideoGame/Fallout3'' can be played this way if you put her in a skimpy enough outfit (such as the Raider outfits... or actual lingerie) and use the third-person camera, since the walking animation for females is this [[BuffySpeak sauntering type of thing]] with a fair amount of [[SupermodelStrut hip-swaying]]. Same for the female version of the Courier in ''VideoGame/FalloutNewVegas'' and the female Sole Survivor in ''VideoGame/Fallout4''.
131** Same for ''VideoGame/TheElderScrollsVSkyrim'' and even ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''. The modding community for all these games have a long-standing tradition of making attractive outfits and attractive bodies (primarily for females, though some male options do exist).
132* ''VideoGame/KnightsOfTheOldRepublic'':
133** The female PC in both games, given the design of female armors.
134** ''The Sith Lords'' has attractive female party members who are of a decent age, Mira and the Handmaiden. Even Visas isn't too shabby (if you give her Armor Proficiency). But, of course, the crowner has to be the dancer's outfit, which Mira, the Handmaiden, or a female PC can wear.
135* Most of the games in the Tales series have a female party member qualifying for this trope, but the most notable one is Judith from ''VideoGame/TalesOfVesperia''. [[VideoGame/TalesOfXillia Xillia's]] Milla Maxwell may qualify as well, as would [[VideoGame/TalesOfBerseria Berseria's]] Velvet, who is the ''main character''!
136* ''[[EvenTheGuysWantHim All]]'' of the PlayerCharacters in ''VideoGame/JadeEmpire'' count, but [[http://images.wikia.com/jadeempire/images/a/a4/Loadscreen-WuTheLotusBlossom.jpg Wu the Lotus Blossom]] has to take the cake.
137* The second and third ''Franchise/MassEffect'' games began applying this trope. While in the first it was pretty subtle, the second game throws subtlety right out the window, with love interests getting quite a bit of interesting camera time, and the absence of the heavy armor from the first game in favor of tight outfits that resemble {{Spy Catsuit}}s and kinky gear. Even [[PlayerCharacter Shepard]] got in on the act. His/her face can be customized, but the body and default looks are nothing to be sneezed at, at all. Throw in how nice she looks in the armor, [[BadassInANiceSuit several]] optional [[LittleBlackDress outfits]] and [[MaleGaze some of the camera angles]] and Shepard qualifies.
138** The third game recognizes this, with promo images and videos portraying a little [[HotterAndSexier redesign]] for female Shepard, showing her as fearsome, awesome and viciously hot. Hasn't exactly escaped the notice of her [[Creator/JenniferHale voice actress]] either.
139** Tali's hips have been guilty throughout the entire trilogy and don't even begin about Miranda's... possessions.
140** Sara Ryder in ''VideoGame/MassEffectAndromeda'' is slim, her hips move a lot when walking and jogging, and is a bit busty. She even gets a ShirtlessScene in some romances.
141* ''VideoGame/{{Neverend}}'''s heroine Agavaen is a busty, redheaded, elven-looking thief who starts the game in a midriff-baring white blouse. Some of the maps that have a FixedCamera use angles that [[MaleGaze show off her assets]].
142* The [[ChainmailBikini Desert Sorceress Set]] of ''VideoGame/DarkSoulsII'' turns your female character into a curvy figure, although the thick shoulders still exist. [[note]]This is a tradition for Creator/FromSoftware to add thick shoulders for female PlayerCharacter to have their attack animations same as the males[[/note]]. This can backfire and become FanDisservice if your character becomes hollowed, or if you put it onto male characters.
143* ''Franchise/DragonAge'':
144** Leliana of ''VideoGame/DragonAgeOrigins,'' being the beautiful French spy who is rather aggressive in seducing you, is a rather literal example. Morrigan also counts.
145** ''VideoGame/DragonAgeII'' has Isabela (who had a brief appearance in the first game, but looked a lot different). Isabela is an exotic, busty beauty who wears a shirt that bares about a foot of cleavage, [[OfCorsetsSexy a corset]], [[PantyShot no pants]], and thigh-high boots. She is also sexually aggressive and offers the player character a FriendsWithBenefits relationship fairly early in the game.
146** ''VideoGame/DragonAgeInquisition'' actually has two rare male examples. The Iron Bull is a sexually aggressive mountain of muscle, and most of his outfits have him shirtless or nearly so. Downplayed with Dorian, who is also an attractive man but whose outfits generally reveal less than Bull's. Although Leliana returns, she does not count this time around.
147[[/folder]]
148
149[[folder:Stealth-Based Games]]
150* ''VideoGame/{{Tenchu}}'' gave us [[https://gelbooru.com/index.php?page=post&s=view&id=744115 Rinshi]] and a wonderful three second frame filling shot of [[https://www.4gamer.net/games/079/G007981/20081205051/SS/007.jpg her chest]]. The only thing that Rikimaru pays attention to is her ''Clan-tattoo''. Way to go, man.
151* Violette Summer of ''VideoGame/VelvetAssassin'', putting gamers in the weird situation of ogling her rear right before she jams a knife into a Nazi's head.
152* To a lesser extent, Niobe in ''VideoGame/EnterTheMatrix''.
153* Especially as technology and definition have ramped up in quality, ''VideoGame/MetalGear'' has slowly played with rare male examples of [[FemaleGaze emphasizing the defined asses]] of [[LegacyCharacter the various playable Snakes]]. For ''VideoGame/MetalGearSolid3SnakeEater'', director Creator/HideoKojima [[https://www.wired.com/2004/11/jungle-fervor/ explicitly made sure that Naked Snake "has a nice butt, because the third-person point of view means that you're always staring at his back."]]
154[[/folder]]
155
156[[folder:Survival Horror]]
157* Through half of ''VideoGame/ResidentEvil4'', the main character is followed around by Ashley, a 20-year old woman in a tight sweater, who is also a playable character for one chapter. Players who beat the game, start anew, and select the "special" cop outfit for Leon will discover Ashley in a special outfit of her own, featuring substantial cleavage and very tight pants.
158** Averted in the [=PS2=]/Wii ports, where Ashley gets another alternate costume that's a suit of armor. Not some sexy BreastPlate costume, either, but a full suit of medieval plate armor. Not very sexy, but on the plus side, it makes her invulnerable.
159** Played Straight with Ada in a UsefulNotes/{{qipao}}, who can also be controlled in her own side-story. When she was introduced in ''VideoGame/ResidentEvil2'' she was wearing [[http://www.creativeuncut.com/gallery-02/art/re2-ada-wong.jpg this]] as the attack started while she was at a dinner party. In ''VideoGame/ResidentEvil4'' she's dressed like [[http://i.neoseeker.com/ca/residentevil4_conceptart_Na27h.jpg this]]... because that's how all spies dress.
160*** Ada's wearing ''very'' tight leather pants in ''VideoGame/ResidentEvil6'', and you'll spend a lot of her campaign watching her from behind as she crawls through tight air ducts.
161** Jill Valentine's tube top and miniskirt from ''Nemesis''. Or her SpyCatsuit in ''5''.
162*** In the ''VideoGame/ResidentEvil'' remake, you can unlock Jill's miniskirt outfit from ''RE 3'', allowing upskirt shots in several cutscenes.
163** Claire Redfield's midriff-baring vest in ''Code: Veronica''. Or the bikini that she wore in one of the challenge modes.
164** Sheva Alomar. Her normal outfit was fairly sexy, but also fairly practical for working in the middle of Africa, and you couldn't see her cleavage from the game's OverTheShoulder camera angle. Her bonus outfits, however, included a FurBikini and a club outfit that looked more suited to Studio 54 than a warzone.
165*** Not to mention that Sheva's introduction is being shown her bum and then her chest.
166** ''VideoGame/ResidentEvil6'' not only has Ada in her tight and revealing clothing jumping around in her mission, the game also features a section where [[spoiler:Sherry]] runs around with something like a hospital gown. With NOTHING underneath [[note]]We don't get an upskirt, but it is more than obviously implied that she isn't having anything under that white dress[[/note]].
167* Astral in ''VideoGame/GhostHunter.'' Pretty hot for a floating spirit girl.
168* ''[[VideoGame/OperatorsSide Operator's Side / Lifeline]]'' took this to the extreme with main character Rio, whom the player didn't control - instead, she followed vocal commands. Ads played up the idea that "[[BlatantLies She'll do anything you ask her to]]," ignoring how limited the vocal recognition technology actually was. They did, however, include a few hidden commands that literally served no purpose other than making her strike poses.
169* Heather in ''VideoGame/SilentHill3'' was an aversion. While her normal outfit included a miniskirt, the heavy vest she wore covered up any hint of figure, while her comparatively form-fitting bonus outfits (most of which were fairly sensible tank tops and jeans) revealed that she didn't have much of a figure to begin with. However, her unlockable MagicalGirl outfit played this trope to the hilt, in addition to giving her cool {{Eye Beam|s}} attacks, one of which is explicitly called the "Sexy Beam".
170* ''VideoGame/HauntingGround'': Played for drama, in a sense, with Fiona. The two main outfits she wears during the game are tight-fitting and sexualized, but both were forced upon her by men with an extremely perverse lust for her and the overall effect is more disturbing than sexy, particularly when paired with her innocent, angelic appearance. Played very straight in the case of some of the unlockable outfits, however, including the "Illegal in Some States" dominatrix outfit.
171[[/folder]]
172
173[[folder:Third-Person Shooter]]
174* ''VideoGame/BloodRayne'' has {{dhampyr}} Rayne, in the 1940s, wearing an outfit that resembles latex fetish wear. She recovers health by latching on to enemies and sucking their necks. She has a tendency to pole-dance through jumping puzzles. And then there's the gorgeous black dress she wears in the first part of ''[=BloodRayne=] 2''.
175* Vanessa Z Schneider of ''VideoGame/PN03'' is, more or less, a heavily sexualised female version of the Storm Troopers from ''Franchise/StarWars''. Her shapely rear is heavily emphasised by the tight-fitting outfits, her hips wiggle more emphatically with each level of autofire the player gains, and she curls her limbs every which way when doing her "smart bomb" attacks. Oh, and her "expert" costume (maximum abilities, zero defense) consists of a high-tech sports bra, {{thong|OfShielding}}, and kinky boots.
176%%* Mona in ''VideoGame/MaxPayne2TheFallOfMaxPayne''.
177%%* ''VideoGame/BulletWitch'' is this.
178* Can be played straight or averted in ''VideoGame/JediAcademy'' depending on the player's choices in customizing his/her avatar:
179** Human female avatars are a surprising aversion, as all clothing options for them are sensible and modest.
180** Played straight with the Twi'leks - the default species for any GreenSkinnedSpaceBabe in ''Franchise/StarWars'', who have a skin-tight leather pants and leather underwear options during character creation unlike the Human and Zabrak option who have more conservative and less skin-tight options.
181** Averted for everyone during the Hoth levels, as the player character wears cold weather gear regardless of species or gender.
182* Rubi from ''VideoGame/{{Wet}}'' somehow manages to be both a tough, no-nonsense ActionGirl, without any excesses above and below and dressed appropriately for the kind of work she is in, and ''simultaneously'' a sleek and sexy example this trope.
183** Well, no excesses other than the vacuum-packed leather jacket.
184* The female player characters in ''H.A.V.E. online''/''VideoGame/{{Microvolts}}''. Bonus points in that they are highly customizable (hairstyle, clothes, accessories, and weapons) as well as being {{Animesque}}.
185%%* The Sorceress in ''VideoGame/OrcsMustDie 2''.
186* As of the Sanhok mission pack, ''VideoGame/PlayerunknownsBattlegrounds'' has tied shirts, miniskirts and bikinis as unlockable clothing.
187[[/folder]]
188
189[[folder:Wide-Open Sandbox]]
190* ''VideoGame/BatmanArkhamCity'' has several sections playable as Catwoman, who works the SupermodelStrut to full effect. Not surprising since Catwoman has a ''long'' history of [[FemmeFatale flaunting her looks to distract opponents]].
191* ''VideoGame/DestroyAllHumans 2'' has the character of Natalya, met in the city of Albion (London). Not playable, but a very major character for the rest of the game.
192* In ''VideoGame/GrandTheftAutoOnline'', if you play a female character in Online mode, you can modify her appearance and [[VirtualPaperDoll apparel]] to your heart's content. And yes, you can also make your character {{Stripperific}} too.
193* Averted in ''VideoGame/{{Mercenaries}}: Playground of Destruction''. Jennifer Mui wears a bulky jacket and stirrup pants in the first zone and instanced dungeons, and a jean jacket and jeans in the northern province. Her midriff below the jacket is covered in a shirt, and while there is hip movement while she walks, it is neither exaggerated, nor is she especially well endowed.
194** In the sequel, it is played straight and {{Lampshaded}} by Mui herself. One of her costumes is a SpyCatsuit and even her basic outfit involves very tight pants. When putting on the catsuit, she will sometimes indignantly claim it's something a video game character would wear. And, if you're into that sort of thing, you can have her wear a chicken costume.
195* ''VideoGame/SaintsRowTheThird'' not only has a "sex appeal" slider for both genders and entire clothing option slots for underwear, but access to a fetishwear store, cosplay shop, and the option to just run around naked (with pixelation). The entire game intentionally takes great RefugeInAudacity as a fundamental premise, but female characters are still sexualized to a much greater degree while for male characters it tends more to be played for laughs.
196* In ''VideoGame/SunsetOverdrive'', a female PlayerCharacter can be set up this way with the "curvy" body type and various {{stripperific}} attire such as a midriff- or cleavage-baring top, short shorts, [[PaintedOnPants tights]], a miniskirt, or just plain lingerie. Sexual appeal is further enhanced by the game's high-flying {{parkour}} mechanics.
197[[/folder]]
198
199[[folder:Non-Games]]
200[[AC:Films -- Live-Action]]
201* ''Film/GoodBoys'' opens with Max preparing to use a fantasy video game's CharacterCustomization menu as a form of PoorMansPorn before [[ParentsWalkInAtTheWorstTime his father walks in]], quickly figures out what he was doing, and gives him TheTalk. From what we see, Max is into [[AmazonianBeauty thicc orc women]].
202* Parodied in ''Film/JumanjiWelcomeToTheJungle'' with Ruby Roundhouse, who was meant to be the scantily-clad sex symbol. Martha, the [[ShrinkingViolet shy, insecure teenage girl]] who selected Ruby as her character and got dropped into her avatar when she was [[TrappedInTVLand sucked into the game]], is horrified when she sees her new body, and initially tries in vain to cover her bare midriff. The AlphaBitch Bethany, meanwhile, selected Shelly Oberon as her avatar thinking she'd be playing one of these, only to find that the "curvy genius" was not only a man, but an overweight man at that.
203
204[[AC:Webcomics]]
205* Referenced in a [[https://www.deviantart.com/danshive/art/Character-Creation-701908187 non-canon strip]] in ''Webcomic/ElGoonishShive'', where the character chooses the female avatar in a ''Franchise/TheElderScrolls''-type game because "I'm gonna be looking at ''someone's'' ass in third person", and then proceeds to make her as curvaceous as possible. Of course, this being [[DenserAndWackier non-canon]] [[TransformationComic EGS]], when the game asked him to "link character with you", he should have guessed [[BecomingTheCostume it didn't mean his profile]].
206[[/folder]]

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