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10[[quoteright:349:[[ComicBook/{{Superman}} https://static.tvtropes.org/pmwiki/pub/images/rsz_1530405_pc1cd9.jpg]]]]
11[[caption-width-right:349: ...so who would win a race? [[labelnote:Answer]]ComicBook/TheFlash, when not racing [[IAmNotLeftHanded for charity.]][[/labelnote]]]]
12
13->''"You'll move quick like a river, the merchant said, and no word was a lie. With this ring on your finger, you could catch a gnat without looking."''
14-->-- Description for the '''Diamond Hydro Ring''', ''VideoGame/{{Wynncraft}}''
15
16One of the {{Stock Superpowers|Index}}; a person with Super Reflexes can react to situations faster than normal. This is typically used to allow him to dodge or cancel threats that would otherwise blindside a regular character.
17
18Unlike SpiderSense, there is normally no psychic component to this ability -- rather, the character with Super Reflexes acquired the skill through [[CharlesAtlasSuperpower training]], AppliedPhlebotinum, [[{{Transhuman}} technological enhancement]], or just dumb luck. An implied limitation is that a character with Super Reflexes must first ''notice'' the danger before he can (quickly) react to it, so some element of SuperSenses is [[RequiredSecondaryPowers implied]]. Whether or not this is enforced depends on the quality of the work.
19
20Super Reflexes is often a {{Required Secondary Power|s}} for SuperSpeed, but the two are ''not'' equivalent; just because a character can dodge a flurry of lightning-fast fists doesn't mean he can run halfway across a field in the blink of an eye. Expect this power to be revoked [[StoryBreakerPower the moment it becomes inconvenient]] [[RuleOfDrama for the plot]]; witness ComicBook/TheFlash being able to clean an entire house in a tenth of a second one page and [[TooFastToStop slam into a villain's outstretched arm]] on the next.
21
22In non-superhero settings, Super Reflexes may be called other names like "Combat Reflexes" or "Heightened Response".
23
24BulletTime is a visual effect often used to depict this trope.
25
26Compare and contrast with SuperSpeed and SpiderSense. May overlap with DodgeTheBullet.
27----
28!!Examples:
29[[foldercontrol]]
30
31[[folder:Anime & Manga]]
32* In ''Manga/AttackOnTitan'', in the time it took for [[spoiler:the Female Titan]] to turn around and swipe at him, Levi had already dodged the attack and [[SpinAttack spun fast enough to become a human buzzsaw]] to slice up the exposed arm. It does not pay to [[TranquilFury piss off]] the WorldsStrongestMan.
33* In ''Manga/{{Berserk}}'':
34** The story tends to focus on Guts' incredible strength and [[LightningBruiser impressive speed for someone his size]], but a few fights have made it clear that he has nearly superhuman reflexes. In one of his fights with Silat, Silat throws a pair of chakrams, a weapon Guts has never seen before, which converge on his head from opposite sides. Guts effortlessly catches them, and Silat demands to know how Guts could possibly have predicted their flight paths. Guts replies that he didn't: his reflexes are simply so quick that he could catch them even at the speeds they were moving. He likens it to swatting a fly. "[[CasualDangerDialogue Might've been in trouble if there were three or four more of 'em, though.]]" His battle against Zondark where he blocked every one of the Apostle-spawn's inhumanly fast blows using his {{BFS}} was the clincher for Puck that he was a MasterSwordsman, and not just some brute who swung his sword wildly.
35** The UnskilledButStrong Apostle Wyald actually manages to match MasterSwordsman Guts blow for blow using no technique at all, simply because his reflexes are even more freakish.
36* ''Manga/{{Bleach}}'':
37** Kenpachi displayed impressive reflexes during his battle with Tousen. Deprived of every sense except touch, he was still able to dodge Tousen's attacks. He was able to do this by feeling the sword begin to cut his body and immediately dodging the blow, before following with an increasingly accurate counterattack. It's entirely possible he could have won the fight that way, but [[BloodKnight he found it]] too {{boring|ButPractical}} and decided to [[DeliberateInjuryGambit speed things up]].
38** Taken [[ExaggeratedTrope to insane heights]], with one of Mayuri's inventions including a SuperSerum that was made for this purpose but is far, ''far'', '''far''' too strong: he mentions that if you dilute the sample he had (stored inside of [[OppositeSexClone Nemu]], who is assumably immune) to one part per 250,000, one ''drop'' would be enough to be significantly increase your fighting ability. If you take the whole thing (which [[spoiler:Szayel]] does by accident) it will make every second seem like a '''''century''''', roughly 3 billion times normal speed, and [[AndIMustScream thus make co-ordination of movement utterly impossible.]] [[spoiler:With this in mind, Mayuri then slowly stabs Szayel through the hand and chest, making him experience the pain for hundreds of years. By the time the tip of the sword finally pierces Szayel's heart, he is begging Mayuri to hurry up and kill him.]]
39* ''Anime/CodeGeass'':
40** Kallen, being a combat mech pilot, has incredible reflexes, which tend to act up even when she is playing an ill girl [[WakeUpGoToSchoolSaveTheWorld in school]], e.g. in one episode, when Rivalz accidentally sends a champagne bottle cork right into her face, she notices it even before he does and deflects it with her hand.
41** Suzaku Kururugi is shown to be able to dodge bullets from machine guns.
42* This is one of the effects of the PsychoSerum, Bloody Eye in ''Anime/CowboyBebop'', with both the minor villain, Asimov Solensan and the BigBad, Vicious being notable users.
43* ''Manga/DragonBall'':
44** This often goes hand in hand with SuperSpeed. Master Roshi once caught machine gun bullets with his bare-hands and Goku himself caught a bullet out of the air on reflex, ''without even realizing it''. Having good reflexes also allows them to keep up with opponents who may have more raw speed. Although, like the ''Manga/{{Naruto}}'' example, if the speed difference of an opponent is high enough, none of the characters can move fast enough to avoid danger.
45*** This trope is especially evident in the NonSerialMovie villains who can react to the Z-Fighters's attacks with ease no matter how fast they're going, case in point [[https://66.media.tumblr.com/5856d2cfb931bf68dd12287a5469a0e1/tumblr_njfq1oSmLY1u1w094o1_500.gif Cooler]]. Or [[https://lh3.googleusercontent.com/-KQyqhfmHEKI/VsNLvBxNnwI/AAAAAAAAAQg/XtUV-kmCC70eJb38m5g_ArGczTKua_0iQCJkCGAYYCw/w1082-h609-n-rw-no/tumblr_n01jn3G2HH1sxdv89o1_500.gif Broly]].
46** ''Anime/DragonBallSuper'' introduces a state that goes above and beyond the quick reflexes shown by the fighters, known as "Autonomous Ultra Instinct". Someone in this state has their entire body reacting purely on instinct, with no conscious thought on their part. The result is movements so quick and precise that observers have a hard time telling that the user has even moved at all, and incoming attacks are dodged or blocked automatically even when the user themselves didn't see them coming. Even among the gods of the ''Dragon Ball'' multiverse, this is something extremely difficult to do, and even Beerus, the many millions of years old God of Destruction, hasn't managed to attain it. [[spoiler:In the Tournament of Power, Goku sporadically unlocks the state, but has difficulty controlling it due to the unconscious nature of his new movements, not to mention the stamina drain it apparently involves. He eventually manages to surpass his own limits and master it.]]
47* In the football setting of ''Manga/Eyeshield21'', [[JerkJock Agon]] [[TheGift Kongo]] of the Shinryuji Nagas has this trope as his most defining attribute of his vastly powerful skillset. However, he does need to be aware of threats to react to them, a flaw which cause him to lose a particular exchange with the desperate Sena who pushed down upon his helmet from the back of his head.
48* ''Manga/FullmetalAlchemist'':
49** Sloth is a notable subversion of the SuperSpeed / Super Reflexes combination -- super-fast, super-strong, and as nimble as an 18-wheeler.
50** Played straight with Wrath/[[spoiler:King Bradley]], whose MagicalEye grants him the ability to accurately predict the movements of anything he can see, though even when he's not using it, [[BadassNormal it's still nearly impossible to hit him]].
51* Common among sensha-do practitioners in ''Anime/GirlsUndPanzer'', particularly with the tank commanders who regularly go Crew Exposed and have to actively dodge incoming tank shells. This comes handy for Miho in ''[[Anime/GirlsUndPanzerDasFinale Das Finale]]'' when she dodges all of [[BoxingBattler Murakami]]'s attacks and then defeats her with some literal PolitenessJudo. Marie from BC Freedom Academy, from the same OVA, gets between Andou and Oshida's charging tanks and then sticks her hat and fan on their gunbarrels while dodging both.
52* A common power for various enhanced humans in HumongousMecha shows, seeing as how something as complex as a giant humanoid fighting machine would probably be nearly impossible to control without them in RealLife. Notable examples include [[Franchise/{{Gundam}} Newtypes]], [[Anime/MobileSuitGundamSEED Co-ordinators]] and [[Manga/TheFiveStarStories Headdliners]].
53* In ''Literature/HaruhiSuzumiya'', Nagato can react fast enough to block ''lasers''. It's implied she had to teleport a short distance to do so, and couldn't react fast enough to deflect all the damage to herself.
54* In ''Manga/TheHatingGirl'', Asumi's archery training has given her amazingly fast reflexes. At one point, as an errant baseball is heading toward her and Ryouji, she jumps up and kicks the ball away from them. Later in the same chapter, she pushes Ryouji's arm hard enough for him to punch out a bully... while said bully was in the middle of throwing a punch at Ryouji.
55* ''Anime/LupinIIICrisisInTokyo'': His quick reading of the screen allows Goemon to open the vault when Jigen can't operate the PasswordSlotMachine safecracking mechanism. [[spoiler: And later nets him a small fortune at the slot machines.]]
56* Vivio in ''Manga/MagicalGirlLyricalNanohaVivid'' gains this when she's using [[AmplifierArtifact Sacred Heart]], letting her react, dodge, and deflect attacks that [[SuperSpeed move too fast for her to see]].
57* One of the "Plus" Abnormals in ''Manga/MedakaBox'' has Super Reflexes as his Abnormality, which he calls "Automatic". He discovered that his reflexes were an Abnormality in a truly disturbing way. When he was a child he and his entire family were caught in a car wreck so horrific that ''his entire family was crushed to death''. He, on the other hand, was (physically) completely unharmed thanks to his Super Reflexes. Being covered by bits and pieces of his dead family for hours while waiting for rescue did a number on his psyche though. The guy tries to use this to fight Medaka herself. At first, it looks like it's working, but Medaka soon proves that she's just as good as he is at fighting.
58* In ''Manga/MissionYozakuraFamily,'' this is one of the {{Charles Atlas Superpower}}s the Yozakuras are trained to have. Kyoichiro forces Taiyo to dodge pieces of chalk thrown at the speed of sound in the middle of class.
59* One of the benefits of being a ninja in ''Manga/{{Naruto}}'' is a general boost in one's physical abilities, and they can be specifically conditioned to be even better. One of the powers the Sharingan grants is super reflexes due to move prediction. It can read any movement the enemy makes, even those at high speeds and the user can avoid an attack-although this isn't an exact science. Rock Lee rightfully said that even if you can see an attack, if you can't move fast enough to counter, it won't matter. As Sasuke learned the hard way.
60** The 4th Raikage can use [[LightningCanDoAnything lightning]] to boost his reflexes so much that even the Sharingan has difficulty keeping up with him, while the 4th Hokage apparently had comparable reaction time ''naturally''.
61*** This was also Minato's most famous ability along with his [[TeleportSpam teleportation]] techniques. To put it in prospective even the fastest ninja in the world (The 4th Raikage) considers himself slower than Minato, even whiled juiced on lightning empowered reflexes and synapses. Ay even compares Naruto to his father in [[SuperMode Bijuu Mode]].
62** Tsunade and Sakura's style also revolves around having super reflexes and move prediction to make up for their lack of speed.
63* Everyone who matters in ''Manga/OnePiece''. The Straw Hats (specifically The Monster Trio) have been dodging bullets since like the third major arc. It just keeps getting more and more ridiculous, evidenced by Admiral Kizaru, a Logia user [[LightEmUp capable of harnessing light itself]], who once dodged island busting bomb at point blank range in ''Anime/OnePieceFilmZ''. In the TimeSkip [[CombatClairvoyance Kenbunshoku Haki]] is properly introduced which epitomises this trope.
64** Out of the Straw Hats, Luffy and Sanji are particularity fond of this trope, Luffy started off [[http://i.imgur.com/fGxz1zd.jpg catching knives with his teeth]] and then post time-skip is [[https://thumbs.gfycat.com/SpiffyDimwittedAlligatorsnappingturtle-size_restricted.gif avoiding hundreds of projectiles with ease]] utilizing Haki which centers around this trope. Sanji had a good showing of this early [[https://64.media.tumblr.com/e9b67785c6f8625c3e9f3944906747bf/tumblr_pe305zdEtJ1xezm5oo2_500.gifv dodging gunshots]] literally at ''point blank range''. So it's not too much of a surprise [[https://pm1.narvii.com/7077/f200913421e799b170e350b1c94f314ba32969fer1-775-555v2_hq.jpg that he can dodge Katakuri's jellybean projectile]] after two years of training; unsurprisingly Sanji specializes in Kenbunshoku Haki.
65** Hey now, while he's usually not as quick as Luffy and Sanji are, Zoro still has reflexes in spades, even when [[https://i.pinimg.com/originals/1f/05/76/1f05767ee351db20d1aad48dfd4ddcb0.gif he's drowsy]]. Zoro has also dodged Kuma's high speed air pressure bubbles and post timeskip he deflected Hordy's [[MakingASplash water bullets]] with the hilt of his sword.
66** The [=CP9=]'s [[SupernaturalMartialArts Rokushiki]] techniques have "Kami-e" which grants extraordinarily reflexes to point where Luffy's RapidFireFisticuffs were rendered [[https://thumbs.gfycat.com/AromaticHarmoniousBactrian-size_restricted.gif useless]]... [[https://thumbs.gfycat.com/WeeAncientAttwatersprairiechicken-max-1mb.gif twice]] though when Luffy boosted his [[SuperSpeed speed]] with [[SuperMode Second Gear]], this technique was no longer a problem.
67** Experienced [[ElementalShapeshifter Logia users]] may initially appear unstoppable, often pulling [[NoSell No-Sells]] left and right by dispersing into their respective elements or substances when attacked, allowing most physical assaults to pass through their fluid bodies, and reforming entirely unscathed afterwards. However, what appears to be near-invincible {{Intangibility}} is actually a result of very refined reflexes; emphasis on "experienced", because in order to actually pull it off, they must react quickly enough to toggle their elemental forms '''before''' the attack connects, as they can still receive injuries when not transformed.
68** Lao G of the Donquixote Pirates is a martial artist, and has immense physical reflexes despite his old age. Once, he was attacked by an dwarf who is as small as a human hand and moves too fast to be seen by human eyes; when the dwarf was a couple of inches away from Lao's face, Lao was fast enough to notice something coming at him, put on his glasses (he has poor eyesight), closely examine what was attacking him, and ''then'' punch it away.
69** Carrot has some damn impressive reflexes, as she dodged the aforementioned Zoro's sword strike with absolute ease in her first appearance. In her [[{{Lunacy}} Sulong]] [[MoonRabbit form]] Carrot also invokes DeadlyDodging against Daifuku's genie, evading his strikes effortlessly and making him destroy his own fleet in the process.
70** Charlotte Katakuri, a Kenbunshoku Haki master, has this down packed as Luffy [[https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcSqL6jZmJ8WOpBVfwJjNheOo-90F_DMXCQ8xsjBqe3HlCtCs6dP painfully]] [[https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcQ9ZngMQAzQQTOEIwjk4F8msxTAvEyq_J1mrOPzAP1Sj0m6Vu7u discovered]]. Katakuri smartly combines his Devil Fruit with his Haki meaning Luffy has to boost his own reflexes as not to get absolutely wrecked when fighting Katakuri.
71** Also like the Naruto example, One Piece subverts this by noting that sensing attacks doesn't guarantee you'll be fast enough to dodge them, which is how Luffy defeated The Boa Sisters.
72* Saitama from ''Webcomic/OnePunchMan'' can effortlessly dodge any attack before it even happens, even from villains who have super-speed as their main power.
73* ''Manga/RecordOfRagnarok'': Adam is an [[ExaggeratedTrope exaggerated]] example who can dodge Zeus's extremely fast punches which go off 0.01 seconds at first and going further from there. His reflexes are so incredible that he can even react to and dodge Zeus's ''The Fist that Surpassed Time'', a punch thrown within a time frame of ''less than'' 1e-20 seconds.
74* Skilled players in ''Literature/SwordArtOnline'' eventually earn them through training, which makes sense as they're in virtual reality and grinding for exp. and [[TheMostDangerousVideoGame staying alive]] makes it practically a prerequisite.
75** Kirito is the most well-known example. In fact, the SAO system considered Kirito to have the fastest natural reflexes of every player there; prompting Kirito earning the "Dual Swords" skill and making him the only SAO player capable of DualWielding. Even after the finally getting out of that game, his reflexes serve him well in ''Alfheim Online'' and ''Gun Gale Online''. Using his incredible reflexes, Kirito can dual wield ''without'' an in-game skill in ALO and [[ImplausibleFencingPowers deflect bullets]] in GGO.
76** [[WorldsBestWarrior Yuuki Konno]] has even better reflexes [[spoiler:due to spending even more time in VR than the SAO survivors]]. Kirito himself outright admits that she would have received the "Dual Swords" skill if she had ended up in SAO, [[spoiler:and in the AlternateContinuity, she ''can'']].
77* Spell Crests in ''Anime/TabooTattoo'' can grant super reflexes, among other abilities.
78* Vash The Stampede from ''Anime/{{Trigun}}'' can [[DodgeTheBullet avoid gunfire]] and only loses a [[https://i.imgur.com/kUNfq1H.gif few strands of hair]], to cover up his skill he immediately pretends to freak out or just says the person who shot at him has [[ImperialStormtrooperMarksmanshipAcademy terrible aim]]. [[spoiler: Vash being able to do this, isn't too much of a surprise as he is PlantPerson (not human) so his abilities are greater.]]
79** Ditto for Vash's EvilTwin Knives, who can not only dodge pretty all projectiles but can also absorb them and [[CatchAndReturn fire them back]].
80[[/folder]]
81
82[[folder:Comic Books]]
83* Creator/DCComics:
84** ''ComicBook/{{Batman}}'':
85*** Batman has reflexes fast enough to almost qualify as a CharlesAtlasSuperpower version of this. He even successfully dodged [[EvilOverlord Darkseid's]] super fast [[HomingLasers Omega beams]], causing Darkseid to question if Batman was really a human.
86*** This applies to Cassandra Cain during her ''ComicBook/{{Batgirl|2000}}'' stint; in one issue, while being fired upon, she jumps between the bullets because ''it's more fun that way''.
87*** Characters/{{Deathstroke}} the Terminator, beyond the usually deflecting bullets out of the air, [[https://i.imgur.com/hyNpKQ8_d.webp?maxwidth=640&shape=thumb&fidelity=medium has reacted to a superhuman attacking him from behind]].
88*** As measured by Batman, ComicBook/{{Batwoman}} has a conscious reaction speed of 50 milliseconds, which is not only about three times faster than the fastest such reactions in real life, it's also slightly faster than real-world reflex speeds, which are ''un''conscious.
89** ''ComicBook/TheFlash'': It almost goes without saying -- dodging bullets (or ''anything'', for that matter) is second nature to Jay, Barry, Wally and Bart. Even avoiding nuclear explosions or Superman's [[EyeBeams heat vision]] doesn't put the Flash out of breath. It takes either other [[SuperSpeed speedsters]] to rival him or some kind anti super speed weapon from the BigBad.
90** ''ComicBook/{{Superman}}'':
91*** The Man of Steel can do this, he just tends to prefer taking attacks because it's safer for the attack to hit him rather than someone else most of the time. It's sometimes shown that even when he lets the bullets bounce off his chest to intimidate the crooks, he's quickly catching the ricochets to prevent casualties and collateral damage. However, this can come back to bite him whenever [[DepletedPhlebotinumShells Kryptonite]] is used as it not only can it potentially kill him but it can make him sick enough to slow his reaction time. It also works against him whenever he comes up against a foe strong enough to actually hurt him, espcially one he's never faced before, as his instinct to attempt to NoSell blows instead of dodging them can cause him to get hurt early in the fight and degrade his combat performance.
92*** Characters/{{Supergirl|TheCharacter}} also has inhumanly fast reflexes which she usually exploits to shove someone out of harm's way or shield them as when she [[https://lh3.googleusercontent.com/-c2cj7X_My14/WgL9nL1PrmI/AAAAAAAAcac/MJLVysKYRPwJzG77l2HaoKh8qtv4FphrgCHMYCw/%255BUNSET%255D grabbed a speeding bullet]] in ''ComicBook/SupergirlRebirth''. She has been known to [[ComicBook/TheSupergirlFromKrypton2004 leap in the Darkseid's omega beams' way]] ''after'' he fired them at her cousin.
93*** {{Invoked|Trope}} by the titular heroine in ''ComicBook/SupergirlCosmicAdventuresInThe8thGrade'', when she decides she needs to work on improving her reaction time after colliding with the ground.
94---->'''Supergirl:''' Must work... on powers of... stopping!
95*** {{Subverted|Trope}} in ''ComicBook/ActionComics'' issue #367-368. As seen on this [[https://static.wikia.nocookie.net/marvel_dc/images/f/ff/Action_Comics_Vol_1_367.jpg cover]], he was flying so fast than he couldn't stop in time.
96** Characters/{{Wonder Woman|TheCharacter}} is renowned for using her Super Reflexes to deflect bullets with her bracers. Even by the standards of superspeed characters they're impressive.
97* Creator/MarvelComics:
98** ComicBook/BlackPanther dodging things such as: [[https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcSHgAa8H_OPQerJnNWYXScQStkfiF184RErQ3dfYJlewRwscxhg bullets]], [[https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcSUeP4fnN1een5PblbBxI1MwBIY5A1TPvz2iD5R4u-xOFmo6TZS lasers]] and [[https://i.imgur.com/bguBSnc.jpeg Captain America's shield]] is just Wednesday for him. T'challa has even matched the likes of Spider-Man and Daredevil when it comes to this trope.
99** [[Characters/MarvelComicsSteveRogers Captain America]] doesn't dodge bullets, he blocks them with his mighty shield. Yet somehow, even when surrounded on all sides by gun-wielding {{Mooks}}, the shield always seems to be in the right place. This even applies when he is mind-controlled chemically; an early story set in UsefulNotes/WorldWarII has him under the influence of such a chemical by the [[Characters/MarvelComicsRedSkull Red Skull]], but when he is taken before UsefulNotes/AdolfHitler and the Fuehrer takes a swing at him, Cap reflexively blocks it with his shield, a body function that the Red Skull can't suppress.
100** Possibly due to his exposure to the radioactive waste that caused his blindness, [[Characters/MarvelComicsMattMurdock Daredevil]]'s reflexes are enhanced to the degree that he is quick enough to catch a sai thrown by Bullseye and can easily dodge and deflect gunfire, even at point-blank range.
101** ''ComicBook/{{Deadpool}}'': Deadpool has incredible reflexes, having dodged blows from Daredevil, Captain America, Spider-Man and even matched Taskmaster, thanks to ConfusionFu. Most famously, while driving a monster truck, [[https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQIEhcAtADsDhh439xcjh0MlJUjRGKJ3lP4vg&usqp=CAU Deadpool was able to avoid a RPG that Bullseye fired at him by spinning the truck around, winding the windows down and leaning back]]. Even a asshole like Bulleyse could admit [[VillainRespect that was fucking awesome]].
102** Characters/{{Elektra}} can react fast enough to block machine gun fire with her sai.
103** One issue of ''ComicBook/GIJoeARealAmericanHeroMarvel'' features the Star Viper, a Cobra pilot who can connect himself to a computer and gain augmented speed and reflexes.
104** ''ComicBook/TheIncredibleHulk'': Apparently, unmeasurable SuperStrength isn't enough for the Hulk, since he has incredible speed and reflexes too. In modern comics, he's caught RPG rounds [[https://i.imgur.com/ehq2QmU_d.jpg?maxwidth=640&shape=thumb&fidelity=medium in mid air]], and even in the early comics, Hulk could [[https://qph.fs.quoracdn.net/main-qimg-487958c6ccad9929de101dcd6f4a2c16-pjlq someone]] as fast as [[Characters/MarvelComicsQuicksilver Quicksilver]].
105** While ComicBook/IronMan usually just [[ImmuneToBullets lets bullets bounce off his armored body]], when things get serious or magic is involved, Tony buffs up the senses in his suits to react quickly to superhuman blows.
106** ''ComicBook/TheMightyThor'': Thor can react fast enough to block bullets and energy attacks, even those fired from a few feet away. He has snatched arrows, artillery shells, and missiles right out of the sky and dodged attacks from speedsters like Mongoose and Quicksilver. Officially, all the gods have this to some degree.
107*** In ''Journey into Mystery #100'', Thor deflected two bullets fired simultaneously with one swing of Mjolnir.
108** ''ComicBook/NthManTheUltimateNinja'': John Doe, thanks to a lifetime of {{Ninja}} training. In the first issue of his comic, he dodges a bullet fired at him from point-blank range; later, he dodges a sniper's bullets while running uphill towards the gunman.
109** ''ComicBook/SpiderMan'': Spider-Man's Super Reflexes are linked to his SpiderSense, allowing him to instinctively take action upon sensing danger, even while barely conscious. This is why he can make quips and jokes while dodging bullets, as his Spider-Sense is doing all the work for him. His reflexes/Spider-Sense combo isn't infallible, however; if he is too focused on something else, he can miss the cues he needs to use his reflexes in time. Unfortunately, since he tends to not take his fights very seriously, this happens to him a lot. His senses also have trouble with relatively non-lethal threats such as a shot to the leg, or people who he does not consider a threat at all like his Aunt May. Though even with that said few Earth-based Marvel heroes can avoid attacks as effortlessly as Spidey can, e.g., in ''ComicBook/SecretWars1984'' the X-Men [[https://i.redd.it/kr3zv7xv89g11.jpg couldn't so much as touch Spider-Man]]. When Spider-Man gets the [[CosmicEntity Enigma Force]] his senses are dialed up to the extent that he can hear insects crawling on the ground and dodge attacks from Magneto and even Thor.
110** ''ComicBook/SpiderMan2099'': Miguel O'Hara has enhanced perceptions that happen to tune in more quickly to what's pertinent, although "what's pertinent" could be anything from an immediate danger or a more general plot point. Unlike SpiderSense, it's limited by what his attention is focused on, and he could still be caught flat-footed.
111** [[Characters/TheUnbeatableSquirrelGirl Squirrel Girl]] has Squirrel Agility -- the proportionate speed and reflexes of a squirrel.
112** The ComicBook/SubMariner has superhuman reflexes, though how that works while he's submerged is unclear.
113** This is [[Characters/MarvelComicsTaskmaster Taskmaster]]'s whole gimmick, along with insane PhotographicMemory. Tasky has literally caught bullets out of the air and even deflected arrows fired by [[Characters/MarvelComicsClintBarton Hawkeye]], knocked Cap's shield out of the air, and blocked Spidey's webs. Only a mere handful of Marvel characters have managed to catch Taskmaster off-guard.
114** In ''ComicBook/TheTransformersMarvel'' comic books, Headmasters are Transformers who have mentally fused with a human (or Nebulan) partner. The combined minds work in tandem, usually giving Headmasters faster reflexes and/or better tactical assessment skills. They are usually depicted as a single entity, though sometimes the two personalities will discuss and argue with each other as the story requires.
115** ''ComicBook/XFactor'': ComicBook/{{Shatterstar}} is often shown to use his Super Reflexes to augment his sword fighting skills.
116** ''ComicBook/XMen'':
117*** Both [[Characters/MarvelComicsLogan Wolverine]] and [[Characters/MarvelComicsLauraKinney X-23]] display enhanced reflexes as part of their HealingFactor. In the case of the latter, Laura has been depicted ParryingBullets fired at her head at ''point-blank range''.
118*** The Beast, Nightcrawler, Rogue and Gambit all have Super Reflexes as well.
119* ''ComicBook/VForVendetta'''s V obtains these along with enhanced strength, endurance and intelligence after the experiments in the concentration camps.
120* Wesley Gibson from ''ComicBook/{{Wanted}}'' once swatted a bullet out of the air with a knife. He himself couldn't believe that actually worked.
121[[/folder]]
122
123[[folder:Fan Works]]
124* In ''Fanfic/{{Atonement}}'', Emma's technopathy includes the ability to react extraordinarily fast in the bundle.
125* ''Fanfic/FateOfTheClans'': This has been demonstrated by Kings. Servants have high-speed battles with each other, sometimes [[SpeedBlitz attacking too fast for the human eye to follow]].
126* One of the powers of Internal psionics in ''Fanfic/{{Vigil}}''. Shepard has these, coupled with Super Speed.
127* In ''Fanfic/HeroesOfThundera'', it's part of Cheetara and Jagra's powerset.
128* In ''Fanfic/HellsisterTrilogy'', ComicBook/{{Supergirl}}'s superhuman speed is coupled with likewise fast reaction times.
129-->Supergirl had sent her super-vision ahead of her, for caution's sake. The images she saw arrived in her brain only a fraction of a second before her body arrived on the scene of Darkseid's den. But it was time enough to be effective.
130* Andianov from ''Fanfic/{{XSGCOM}}''. It is considered inhuman by other characters in the story and superb even by X-COM's high standards.
131* ''FanFic/TheFutureFlash'': Bart Allen has this power as part of ComicBook/TheFlash powerset.
132* In ''Fanfic/LastChildOfKrypton'', Shinji Ikari -- [[spoiler:and Asuka Langley Sohryu]] -- have super reflexes thanks to their Kryptonian DNA.
133* In ''Fanfic/TheNightUnfurls'', all five empowered Hunters have heightened reflexes to dodge hits, giving them the mobility needed to survive in the battlefield [[ArmorIsUseless without armour]].
134* Asuka from ''Fanfic/SOE2LoneHeirOfKrypton'' has superhuman speed and reaction times due to being half-Kryptonian.
135* In ''Fanfic/TransformersAlterVerse'', the Transformers of both factions, especially the veterans, are the masters of this Trope. Demostrated beautifully by the Seraphims in battle.
136* In ''Fanfic/AmazingFantasy'', Izuku's reflexes are sped up to the point that an oncoming truck seems to be moving in slow motion while his SpiderSense is going off. However, they're far from infallible, as he frequently messes up his landings and fell flat on his face after he was yanked along by a shocked Peter's webbing.
137* ''[[https://archiveofourown.org/works/27736435 Zero Context: Taking Out the Trash]]'': Callista exhibits these during her fight with the story's antagonist. While she has a definitive top running speed, her reflexes outright allow her to break the rules of reality and accomplish such things as slicing through ''each individual atom of an incoming missile'' while flat on her back. This technique is not infalliable, since sufficient distractions will rob her of that ability temporarily.
138* Link from ''FanFic/TotalDramaLegacy'' has these. He attributes this to [[CharlesAtlasSuperpower years of gaming]].
139* Angel from ''Fanfic/WhatIsWrittenInBlood'' not only dodges bullets on a regular basis, but in one instance was able to catch one, fired at point blank no less.
140[[/folder]]
141
142[[folder:Films -- Animation]]
143* Pretty much all the powerful characters in ''Anime/FinalFantasyVIIAdventChildren'' must have these to have the kind of fight scenes they do -- most obviously, Cloud has no problem parrying bullets aimed at him with a giant sword.
144* Dash in ''Franchise/TheIncredibles'', to support his SuperSpeed. When he accidentally lands on one of Syndrome's velocipods, the mook pilot is completely unable to land anything on Dash until he was distracted by the incoming cliff.
145* Massively averted in ''WesternAnimation/JusticeLeagueTheFlashpointParadox'' when Reverse Flash is [[EvilGloating mocking]] Flash for [[BadFuture screwing up the universe]] due to messing up time with his speed, Reverse Flash states his own speed will stop Flash from fixing time and then [[ShutUpHannibal suddenly]] he gets [[BoomHeadshot his brains blown out]] from behind by Batman's dad Dr Thomas Wayne... guess all the speed didn't help in the end. In [[ComicBook/FlashpointDCComics the comic]] it's was even more ridiculous as Dad-Bat literally sneaks up behind him and [[ImpaledWithExtremePrejudice kills him with a sword]] instead of a gun. However it's less to do with Super Reflexes and more as Thomas Wayne pointed out Thawne was [[TooDumbToLive standing still]] gloating in the middle of a goddamn battlefield.
146* In ''WesternAnimation/MarsExpress'', most robots are very fast and accurate.
147* Maruti from ''Animation/TheReturnOfHanuman'' is able to avoid bullets very quickly. This was shown when he had to face some gangsters.
148* In ''WesternAnimation/TheSuperMarioBrosMovie'', the Cat Suit grants Mario reflexes fast enough to allow him to dodge Donkey Kong's different attacks, making its [[EmbarrassingAnimalSuit embarrassing appearance]] less embarrassing.
149%% * Appears in the Serbian animated movie ''Animation/TechnotiseEditIJa''.
150[[/folder]]
151
152[[folder:Films -- Live-Action]]
153* In ''Film/AceVenturaWhenNatureCalls'', Ace attempts to win a fight against The Tiny Warrior, a highly-skilled fighter a part of an opposing tribe of the Wachati tribe and once it's his turn to strike a blow, he reacts by catching Ace's fingers with his ''teeth'' before he can even land a punch.
154* ''Film/{{DARYL}}'' has this ability due to being a cyborg.
155* Superman, Wonder Woman, Aquaman and Flash in the Franchise/DCExtendedUniverse.
156* In ''Film/TheHungerGames'', Katniss certainly appears to be this quick, to such a degree that she can practically use her bow at melee range, as against [[spoiler:the wolf/warg ... thing near the end.]].
157* A common ability for the robots in ''Film/IRobot''
158-->'''[[spoiler:Sonny]]:''' By the time you have fired, I will have moved [[spoiler:Dr. Calvin]]'s head into the path of your bullet.
159* In ''Film/JohnnyMnemonic'', Jane's cybernetic implants, allegedly, grant her this ability, [[InformedAbility but nothing she ever does makes any use of the skill]]. On one occasion, Johnny even had to push her out of the way of a falling car that she didn't even notice.
160* Many characters from the Franchise/MarvelCinematicUniverse, even those in bulky PoweredArmor can [[https://c.tenor.com/jXQcMi2r0noAAAAd/iron-man-missile-kill-iron-man.gif dodge a tank shell]] (likely going at 1,200 ft/s), but the standouts when it comes to Super Reflexes are [[https://qph.fs.quoracdn.net/main-qimg-4b6d764d57642d869b047cd9ab099f47 Captain America]], [[https://media.giphy.com/media/B36ukG8jIalUc/200.gif Bucky]], [[https://i.pinimg.com/originals/90/52/b0/9052b0ca98f1fd09d0bdb235f2f486dd.gif Black Panther]] and especially [[https://i.redd.it/qoe8jhfvvg8z.gif Spider-Man]].
161** PlayedForLaughs by Drax in ''Film/{{Guardians of the Galaxy|2014}}'' being LiteralMinded. Rocket says that metaphors "Go right over his head."
162--->'''Drax:''' Nothing goes over my head. My reflexes are too fast -- I would catch it.
163** Thanos proves that size doesn't matter when it comes to this trope, as he is StrongAndSkilled enough to intercept attacks when he isn't {{No Sell}}ing them. At the start of the movie, he perceives [[https://qph.fs.quoracdn.net/main-qimg-863168c42a014971f11145f5f07163a3 Loki's sneak attack before it even happens]] and stops him with the Space Stone. Later in the movie, Thanos literally grabs the aforementioned Spider-Man and Black Panther out of the air despite their incredible speed compared to his own.
164** This becomes a plot point in ''Film/SpiderManFarFromHome'', where Peter's Spidey-Sense (which his aunt calls his "Peter Tingle") is just off and he doesn't trust it. Over the course of the movie, he learns to lean into it and rely on it to help him react, and by the end of the film, it even seems like his Spidey-Sense reacts ''for'' him, when it helps him [[spoiler:avoid a gunshot to the head from Mysterio]].
165** In ''Film/{{Black Widow|2021}}'', Taskmaster has formidable reflexes being react to Natasha and other heroes' attacks effortlessly, Yelena says "it's like fighting a mirror". [[spoiler:Played with, however, as Taskmaster's reflexes actually come from her computerized CoolHelmet which analyses opponents' movements similar to what Iron Man did while fighting Captain America in ''Film/CaptainAmericaCivilWar''.]]
166* The Agents of ''Film/TheMatrix'' have superhuman reflexes that allow them to dodge bullets. Neo achieves the same thing during the famous BulletTime scene on the rooftop, which Trinity describes as "moving like they do".
167* In ''Film/ThePaperTigers'', it's established that what made Danny the best of the Three Tigers was his ability to predict his opponent's moves with his intense focus, depicting it as seeing his opponent attacking him in slow motion.
168* [[Film/RemoWilliamsTheAdventureBegins Remo Williams]] learns to dodge bullets.
169* ''Film/{{ROTOR}}'': This is [[AvertedTrope averted]] with the titular character of the movie (an artificial human that looks like a police officer), as his reflexes are super slow. In the climax of the movie, he threatens [[spoiler:Coldyron]] with his gun, [[spoiler:Coldyron]] ducks away, about two or three seconds later (which is much longer than it sounds) R.O.T.O.R. unfazedly and spectacularly fires a shot into emptiness, completely missing [[spoiler:Coldyron.]]
170* ''Franchise/StarWars'':
171** Jedi appear to have super reflexes, what with deflecting blaster shots with their lightsabers all the time. However, to hear Qui-Gon explain it, their reflexes aren't really any faster than normal. What is different is that Jedi can use the Force to sense a few seconds into the future, meaning they're beginning to react before the danger is even present, which is how they appear to react so quickly. The answer to this is usually MoreDakka, as even if a Jedi can sense incoming danger, their lightsaber can still only be in one place to defend at a time. Many Jedi are killed on Geonosis when dozens of droids start firing on them. Ditto for Order 66.
172** General Grievous can also do this despite lacking any Force ability; as a full-body {{cyborg}} he had super reflexes programmed in as part of the cybernetic upgrades. Along with [[MultiArmedAndDangerous extra arms]] so that he can wield four lightsabers at once.
173** Kylo Ren has an impressive [[https://m.youtube.com/watch?v=d2JwB9Zg_IE example]] of this ''Film/TheForceAwakens'' when he reacted to a Blaster bolt being fired at him from behind and unlike his grandpa Vader who deflected Han's blast with his hand, Kylo is quick enough to [[BulletDodgesYou freeze the bolt in mid air before it even hits him]].
174* ''Film/TerminatorSalvation'' shows that this is why the moto-terminators are so deadly; their cybernetic brains allow them to predict the movement of obstacles at high speeds[[note]](both the computing and the obstacles, that is)[[/note]], effectively giving themselves Super Reflexes. At one point, one terminator slides under a bouncing tanker truck, rights itself and ''keeps firing at the retreating heroes.''
175* ''Film/XMenFilmSeries'':
176** Wade Wilson's primary natural mutant ability in ''Film/XMenOriginsWolverine''.
177** In ''Film/XMenFirstClass'', Erik's fairly confident he can stop a bullet shot point blank from his head. Later, he more or less holds true to his claim by stopping a horde of missiles fired by the US and Russian army within several feet from the air to him.
178[[/folder]]
179
180[[folder:Gamebooks]]
181* In ''Literature/LoneWolf'', the Magnakai discipline of Huntmastery, and furthermore the upgrade Grand Huntmastery, give a Kai lord increased celerity and agility, sometimes allowing to dodge fired arrows or even to [[ArrowCatch slash them in mid-flight]].
182[[/folder]]
183[[folder:Literature]]
184* A form of Super Reflexes has been described in literature for years now -- where a Main Character has gotten into a fix, and time seems to "slow down" for them. They don't actually get superhuman reflexes, they just get "extra time" to solve the situation. This may be TruthInTelevision, as there are studies showing this to be a real phenomenon.
185* In ''Literature/AncillaryJustice'', ancillaries have this along with enhanced strength and speed, which together with their DeflectorShields and massive fleets allowed the Radchaai to [[CurbStompBattle easily conquer]] anyone they came across until they met the [[StarfishAliens Presger]].
186* Also, Zahn's ''Literature/{{Blackcollar}}'' novels features the titular special forces troops who have gained this ability through the use of a drug called "Backlash". Unfortunately, with the defeat of the Terran Democratic Empire by the Ryqril, the secret of the drug was destroyed to prevent it from falling into Ryqril hands, so there is no way to make more full-fledged Blackcollars. The protagonist does his best to train himself to have ''near''-superhuman reflexes, though.
187* '' Literature/BookOfTheAncestor'': people with Hunska blood can react supernaturally fast. Nona - a fullblooded Hunska - at one point manages to catch a throwing star by tearing her clothes to catch the weapon in her ruined sleeve while the throwing star ''is already flying''. Out of her point of view, times slowes down to just a crawl, making her that much faster in comparison.
188* In Creator/TimothyZahn's ''Literature/TheCobraTrilogy'', the Cobras are an elite unit of {{Super Soldier}}s with unbreakable bones, servo-powered joints, concealed lasers, and computer-enhanced reflexes, among other changes. Unfortunately, the computerized reflexes include responding "lethally to anything that even ''looks'' like an attack". And when the Cobras tried to go back to civilian life, ''none'' of those enhancements could be removed. Including the lasers.
189* This is one of the key abilities of windcrafters in ''Literature/CodexAlera''. However, it's possible for someone to start damaging their body if they push the SuperSpeed aspects too far, since muscles and bones aren't designed to move that fast.
190* In Literature/{{Discworld}}, the History Monks have a technique called "slicing time" that allows them to do this. The problems with SuperSpeed are also deconstructed, as the monks have a number of requirements to avoid the "solid air" problem. At deeper levels, you see red/blue shift and have to keep moving so the air in your personal time pocket won't all get used up.
191** More specifically, Lobsang Ludd, an apprentice in ''Thief of Time'', is demonstrated to have a loose grip on time. One of the effect of this is that he has a ''negative reaction time'': he can actually react to something ''slightly before'' it starts appearing.
192** Lord Vetinari is mentioned to move like a snake.
193* Gentleman Johnny Marcone in ''Literature/TheDresdenFiles'' has this a CharlesAtlasSuperpower. The list of things he can't dodge/out react probably includes bullets and next to nothing else. In fairness, it has never been truly confirmed beyond all doubt that he's entirely human.
194* The protagonist Kiritsugu of the ''VisualNovel/FateStayNight'' prequel ''Literature/FateZero'' has this as his primary magical capability. It works by "time manipulation", accelerating the processes of his body while leaving the world alone; basically, he moves ''[[SuperSpeed really fast]]''. Unfortunately, this causes conflicts when his body interacts with the rest of the world, and stuff like his blood moving faster than sound results in his body receiving internal damage each time he uses it.
195** In ''VisualNovel/FateStayNight'' itself, Archer can do the "freeze time to think about his options" method, [[spoiler:though we only find out after Shirou (who has gained Archer's skills via arm transplant) does this during the fight between Saber Alter and Rider.]]
196* Thomas Cale from ''Literature/TheLeftHandOfGod'' gained a specific variant as the result of a blow to the head: he can always read what his opponents are going to do and react to it (while his own moves are impossible to predict). He first demonstrates this by using NonchalantDodge on the attacks of an opponent assumed by everyone to be his superior.
197* The first BigBad in Creator/SergeyLukyanenko's ''Literature/ALordFromPlanetEarth'' trilogy has this as a result of genetic engineering. He is an unbeatable swordsman (unless [[spoiler:you know exactly what he's going to do]]) and catches the protagonist's DeadlyDisc (with [[SharpenedToASingleAtom monoatomic edges]]) out of thin air.
198* In ''Literature/{{Mistborn}}'', the metal atium effectively causes this when "burned" for power -- technically it grants the wielder the ability to see a few seconds into the future, but in practice this results in almost literally unbeatable Super Reflexes -- unless the other person has atium too, in which case the power is cancelled out.
199* Creator/DavidWeber's ''Literature/PathOfTheFury'' has a combat drug cocktail (stored in the cybernetic implants of the elite Drop Commandos) which effectively provides this: the "Tick" speeds up the speed of perception by about three times -- while a commando on the Tick can't move faster, she can deliberate every move and anticipate her opponent's moves effortlessly. Its very existence is top secret.
200* The ''Literature/PercyJacksonAndTheOlympians'' books explain that the demigods' enhanced "Battle Reflexes" are the reason so many of them end up diagnosed with ADHD. This and a similar explanation of dyslexia being the result of having a brain hardwired for ancient Greek were written in for the benefit of the author's son, who has both ADHD and dyslexia.
201* Loup Garron in ''Literature/SantaOlivia'', being the daughter of a genetically-modified soldier, is capable of moving significantly faster than the average person.
202* In ''Literature/ShadowOfTheConqueror,'' this is one of the powers granted by Lifebinding. Since Daylen can augment up to four traits at once, he often uses it in conjunction with his SuperSpeed.
203* Described in ''Literature/ShadowsOfTheEmpire'' when Luke fights a superfast droid assassin, opens himself to the Force, and time seems to slow way down.
204-->Luke felt as if he were moving at normal speed, though there was a crackling feeling to his motion, a sound like strong wind whistling about his ears.
205* Most of the titular BondCreatures in the ''Literature/SpiritAnimals'' series grant this.
206* Possibly the first example ever of Super Reflexes appeared in the 1956 Science Fiction Classic (and proto-proto cyberpunk novel), ''Literature/TheStarsMyDestination'' (aka ''Tiger! Tiger!''). In it, the anti-hero protagonist has his nervous system and musculature rewired to allow a state of accelerated movement. It is notable in that it had a relatively realistic look at the effects and problems of the state: The color spectrum shifts down to red, energy expenditure means that you will starve to death if the state is held too long, and engaging in hand to hand combat with another accelerated fighter is essentially suicidal for both of you as the collision is nearly instantly fatal.
207* In ''Literature/SuperPowereds'', Chad has the power to [[MasterOfYourDomain control his body on a molecular level]]. One of the ways he uses it is by "overclocking" his brain to perceive everything much faster, allowing him to react with superhuman precision. At one point, he worries about overclocking it too much, as damaging his brain would be irreversible, since his HealingFactor is another side effect of his ability, but using it requires great focus, which would be lost along with his brain. There is also a [[SuperSpeed speedster]] in the class, but her superior reflexes are only active when she speeds up and only in proportion with her speed.
208* In ''Literature/VampireAcademy'', dhampirs have better reflexes than humans, making them superhuman. Moroi are briefly said to have even better reflexes than dhampirs, thought it is more an InformedAbility. Strigoi have even better reflexes than Moroi, to the point of reacting with SuperSpeed.
209* In ''Literature/TheVampireFiles'', when Jack fights normal human thugs, he moves so much faster that he can easily disarm or evade them.
210* In ''Literature/WarsOfTheRealm'', Drew Carter suffers injuries in a lab accident that give him superpowers equal to the powers that the WOTR universe's angels and demons have: SuperSpeed, SuperSenses, and Super-Reflexes.
211* In ''Literature/TheWitchlands'', part of Aeduen's skillset as a [[ThePowerOfBlood Bloodwitch]] gives him reflexes several times better than that of regular humans.
212[[/folder]]
213
214[[folder:Live-Action TV]]
215* ''Series/{{Alphas}}'': Being able to notice more things than most people and maneuver with superhuman precision nonstop also lets Hicks and VillainOfTheWeek Marcus physically respond faster.
216* ''Series/{{Arrow}}: Many'' people. Oliver himself, Malcolm Merlyn, Slade Wilson, Damien Darhk, Vandal Savage, etc..
217* ''Series/BuffyTheVampireSlayer'' has enhanced reflexes as part of the slayer package (this includes catching arrows mid-fight and setting off bear traps [[https://vignette.wikia.nocookie.net/powerlisting/images/7/79/BuffySetsOffBearTrap.gif/revision/latest?cb=20160320223844 without getting caught in it]]). Naturally, the vampires, some demons, and Series/{{Angel}} have these reflexes as well.
218* ''Series/ForeverKnight'' vampires also have them.
219* A non-superhero example from ''Series/{{JAG}}''. In first season episode "High Ground", Gunnery Sergeant Crockett, a hardened master sniper, catches a fly by its wings. Harm does the same at the end of the episode.
220* In ''Series/{{Jessica Jones|2015}}'', Trish gains these as one of her powers along with InnateNightVision, but they are ultimately not enough to match up with Jessica's SuperStrength.
221* ''Series/TheMandalorian'' has the titular character himself who can duck and dodge blaster shots with the best of them. Most impressively, [[https://assets.rebelmouse.io/eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJleHBpcmVzX2F0IjoxNjI3MjUxNzY3LCJpbWFnZSI6Imh0dHBzOi8vYXNzZXRzLnJibC5tcy8yNDg0Mzg4My9vcmlnaW4uZ2lmIn0.tnaVkgiUh2kEnzHq6h6wFsbpbjx4aw2X6WpdAyjEuLw/img.gif he's able to block dual lightsabers strikes from Ashoka]] a former Jedi Master, despite being not Force-Sensitive himself.
222* A lack of them is used in ''Series/NoOrdinaryFamily'' to keep a lid on Stephanie's StoryBreakerPower of superspeed. While she's not at a risk of crashing into things if she goes too fast, when she's not using her power she has normal reflexes, allowing people to take her out before she can react.
223* Dillon of ''Series/PowerRangersRPM'' has enhanced reflexes as part of the entire [[{{Cyborg}} half-machine package]]. First demonstrated when he instantly catches Colonel Truman's falling mug while being interrogated.
224* ''Series/RedDwarf'': The Cat has better reflexes than the rest of the crew due to his species having evolved from a domestic cat. He can easily dodge bazookoid fire even when wearing an ImpracticallyFancyOutfit. He eventually becomes the default choice to pilot Starbug due to his quick reflexes and heightened hearing.
225* ''Series/StarTrekPicard'': Elnor's ability to [[DodgeTheBullet dodge multiple energy weapons fire]] is not only superhuman, but also ''super-Romulan''. He also reacts fast enough to prevent someone else from being shot (such as his DivingSave on Hugh in "Nepenthe"). Moreover, he throws Narissa's own knife back at her ''before'' she can pull the trigger of her disruptor (although she's saved by a TeleportationRescue). Being able to move that swiftly is practically a superpower in the Franchise/TrekVerse because the only other beings who have previously displayed this skill are Soong-type androids and Augments, and Elnor is neither a synth nor genetically-engineered.
226* A not-quite psychic example in ''Series/TimeTrax''. Darien, being a cop from the 22nd century, has undergone something called "beta wave training" (AKA "time stalling"), which allows him to temporarily boost his brain's processing speed, granting him nigh-superhuman reflexes for a few seconds. This ability is very taxing and can't be used too often. In one episode, he enters into a boxing match against a professional boxer from his own time, who uses this technique to defeat his opponents. Both of them end up using it.
227[[/folder]]
228
229[[folder:Music]]
230* Panther of ''Music/TheProtomen'', who once caught a Megabuster being tossed directly at his head from stage right.
231[[/folder]]
232
233[[folder:Tabletop Games]]
234* In superhero [=RPGs=] a character has this if they have a high enough Dexterity/Agility ability score, like Martial Artists in ''TabletopGame/{{Champions}}''.
235* Naturally ''TabletopGame/{{Cyberpunk}} 2020'', being a cyberpunk-based RPG, has this and in two flavors: the Kerenzikov (always ON) and the Sandevistan (only when it's required).
236* ''TabletopGame/DungeonsAndDragons'':
237** In 3rd edition, the monk has a class ability that more or less makes sure that they are never really surprised by an attack.
238** Edition 3.5 gives a few classes (rogues, barbarians) and {{prestige class}}es the Uncanny Dodge ability, which allows them to react to danger before they should be able to sense it. Combined with the Combat Reflexes feat, it means they almost never can be caught flat-footed.
239* ''TabletopGame/EclipsePhase'': several augmentations give characters these. The Neurachem biomod speeds up the activity of character's neural systems, literally making them think and react faster when it is active. The Reflex Booster cyberware implant replaces a morph's spinal column with superconducting materials, enhancing their speed and reflexes. And the Mental Speed nanoware system accelerates the character's [[TimeStandsStill subjective perception of time]], allowing them do things like perceive the individual frames of analog video, follow the path of bullets in flight, and generally get a lot of thinking and planning done in a fraction of a second.
240* In ''TabletopGame/{{GURPS}}'', the Advantage called Enhanced Time Sense is an "always on" version of Super Reflexes.
241* Found in ''TabletopGame/MutantsAndMasterminds'' as a combination of Quickness and Improved Initiative.
242* The ''TabletopGame/{{Pathfinder}}'' RPG (based on D&D 3.5) goes one further with the Divination specialist Wizard. Even if they didn't notice an ambush, they can act in the Surprise Round along with the attackers. And with the bonuses they get to Initiative, there's a better-than-normal chance that they'll even be able to act ''before'' the ninjas hiding in the bushes. This plays out as a quick-duration Cassandra sometimes, because the game mechanics prevent your fellow party members from gaining any benefit. Shouting a warning won't do anything.
243* Some characters in ''TabletopGame/{{Rifts}}'' have a special combat action called and auto dodge, which works like a regular dodge, except that it doesn't take up any actions. Some (like Juicers) can even auto dodge sneak attacks from behind, making the ability verge on SpiderSense.
244* ''TabletopGame/{{Shadowrun}}'' has a number of [[{{Cyborg}} cyberware]], [[GeneticEngineeringIsTheNewNuke bioware]] and [[MagicKnight adept powers]] that allow for this, ranging from always-on reflex boosters (which increases your reflex score, and therefore your dodge skill) to activated-only wired reflexes (which allow you to take multiple actions per round, including multiple dodges). Wired reflexes (or an equivalent) are a linchpin of playing a StreetSamurai.
245* ''TabletopGame/VampireTheRequiem'':
246** Vampires can train in the Discipline of Celerity, which grants scaling SuperSpeed and Super Reflexes that boost their Defense score in combat and can even help them [[DodgeTheBullet dodge bullets]].
247** Thanks to a DealWithTheDevil, the shadowy Akhud Clan can train in the Discipline of Praestantia, which boosts their dexterity in multiple combat and non-combat skills and grants mild CombatClairvoyance. Trainees can also learn to dodge multiple enemies as effectively as if they were fighting one-on-one.
248* ''TabletopGame/{{Warhammer}}'': Clan Eshin units all have a ''Dodge'' special rule representing their training at dodging attacks, thus granting them a nice Ward save in combat against enemy attacks.
249* ''TabletopGame/Warhammer40000'': Some [[SuperSoldier Astartes]] of the Blood Angels Chapter have inherited a small measure of their [[SuperPrototype Primarch's]] combat abilities, exhibiting speed and reflexes far faster than even the enhanced abilities of their fellow Astartes. The 8th Edition rules represent this with the 'Speed of the Primarch' Blood Angels Warlord Trait that allows the Warlord to always strike first in close combat.
250[[/folder]]
251
252[[folder:Toys]]
253* The Kanohi Calix, Mask of Fate in ''Toys/{{Bionicle}}''. It pushes the wearer's physical capabilities to their limits.
254[[/folder]]
255
256[[folder:Video Games]]
257* Taking ques from ''Devil May Cry'', ''VideoGame/{{Bayonetta}}'' and [[VideoGame/Bayonetta2 it's sequel]] have this with this with the titular witch, at one point [[https://gfycat.com/favorableadorablegopher-respectthreads-whowouldwin Bayo dodges her own bullets that appeared were teleportated behind her]].
258* One of the Power Sets for Scrappers, Brutes, Tanks, and Stalkers in ''VideoGame/CityOfHeroes'' is explicitly called this. In early iterations of the game at least, it was very much a FragileSpeedster: great at ''avoiding'' attacks, but doing very little if/when the character ''did'' get hit.
259* The Superspeed movement set in ''VideoGame/DCUniverseOnline'' gets this as a skill.
260* ''VideoGame/DevilMayCry'':
261** Dante and plenty of others. In [[VideoGame/DevilMayCry1 the first game]] Dante was shooting motorbikes out of mid air and in [[VideoGame/DevilMayCry3DantesAwakening the third]] Dante is shown able [[https://gfycat.com/phonyqualifiedbassethound to catch bullets in his between his teeth]]. Gameplay wise the Trickster style puts focus on this, which ideal for harder playthoughs where enemies can OneHitKill you.
262** Dante's EvilTwin Vergil has this trope in spades. At one point Vergil with his CoolSword Yamato [[https://media.giphy.com/media/9mLF2S9lg84aA/giphy.gif deflected the course of Dante's bullets, rearranges them into a line, then strike them back at Dante at the same velocity]].
263* ''VideoGame/FinalFantasyVII'':
264** A common trait for the various [[BioAugmentation bio-enhanced]] {{Super Soldier}}s in the series. Examples include Sephiroth, Cloud, Zack, Vincent, and Weiss, just to name a few. This allows for [[RuleOfCool copious displays]] of ImplausibleFencingPowers, ImprobableAimingSkills, [[DodgeTheBullet bullet-dodging]], and [[RuleOfCool melee combat on speeding motorcycles]].
265** Non-SOLDIER example with Tifa, whom in the ''VideoGame/FinalFantasyVIIRemake'' can casually kick falling construction pipes out of the air before they can crush Aerith and Wedge. She's even able to [[https://i.kym-cdn.com/photos/images/original/001/508/671/b68.gif dodge attacks from Sephiroth]] in ''[[VideoGame/DissidiaFinalFantasy Dissidia]]''.
266* [[PlayerCharacter The Pointman]] in ''VideoGame/FirstEncounterAssaultRecon'' has this ability coupled with SuperSpeed, depicted as BulletTime. Later on Michael Beckett, Foxtrot-813, the unnamed FEAR Sergeant, and the Nightcrawler Elites have this ability, and in the third game Paxton Fettel is able to take advantage of the Point Man's powers whenever he activates them due to their psychic connection.
267* The Biker from ''VideoGame/HotlineMiami'' appears to have these. He is capable of dodging any of Jacket's attacks (and quickly retorting with an instant-killing slice of his meat cleaver). [[spoiler: The only time he is vulnerable to damage is after he throws his cleaver at Jacket; if it is dodged, it becomes stuck in the wall and the Biker becomes distracted trying to retrieve it, giving you a free opportunity to bash his helmet open with a golf club.]]
268* Virtually every character in ''VideoGame/HonkaiImpact3rd'' who's a combatant can easily dodge or deflect bullets. Stronger characters can even react to lightning.
269* Force users show this in ''VideoGame/JediOutcast'' and ''VideoGame/JediAcademy''. Deflecting shots with a lightsaber is a given, and if you get shot by an enemy sniper, you'll automatically dodge it [[BulletTime like Neo]], especially if you have Force Speed activated. Naturally, this is subject to TheComputerIsACheatingBastard. ''You'' will auto-dodge ''some'' of the time depending on your force meter and how highly-leveled your abilities are. Enemy force-users are nigh impossible to hit with any sort of weapon, enforcing lightsaber combat. ''Especially'' the sniper rifle. Even the weakest {{Mook|s}} Reborn will have no problem dodging it, most of the time, no matter how rapidly you fire it even though its shots seem to travel instantaneously. Computer-controlled Force-using characters also show super-fast reaction times in deflecting shots with heavier weapons using Force Push -- they'll always deflect concussion rifle blasts, something that's difficult for the player even under level 3 Force Speed, which functionally gives the player super reflexes by slowing the game down.
270* Any character with a high Moxie in ''VideoGame/KingdomOfLoathing''. The higher it is, the less likely it is that the monster will hit you; there's a point where only a critical hit can touch you.
271* ''VideoGame/MarkOfTheNinja'': One of the first abilities you get in the game is a result of your [[PowerTattoos power tattoos]] giving you reflexes so superhumanly fast you can literally freeze time in your head.
272* In ''VideoGame/MassEffect2'', Commander Shepard's combat-related classes each have a variation of this, which is represented in-game by BulletTime. The Soldier can use this effect on-demand with Adrenaline Rush (with an additional damage bonus), while the Vanguard gets it after a sufficiently-evolved Charge attack, and the Infiltrator gets it for a few seconds when zooming with a sniper rifle.
273* A tactical version is a major plot point in ''VideoGame/MissionCritical''. Since space combat is normally too quick for humans to reliably react, everything is done by A.I.-controlled AttackDrones. However, this means that whoever has the most powerful drones and more of them usually wins. In order to counteract this, TheAlliance has developed an experimental nano-serum called Hype that temporarily speeds up a person's perception of time by an incredible factor, allowing him or her to control the drones at speeds only normally manageable by an A.I. but significantly better. Unfortunately, the serum is still in the experimental phase, and the current version is ultimately fatal to the user.
274* Every character in ''Franchise/MortalKombat'' has enhanced reflexes to some degree, but the winner is Johnny Cage for [[https://web.archive.org/web/20190603085627/https://thumbs.gfycat.com/AdorableAliveEkaltadeta-max-1mb.gif catching Scorpion's iconic chain spear attack]] with one hand.
275-->'''Johnny:''' Damn, [[AwesomeEgo I'm good]].
276* D.Va from ''VideoGame/{{Overwatch}}'' was chosen as a MiniMecha pilot thanks to these, as a person with slower reflexes wouldn't be able to fully use all of its capabilities. In-game, they appear in her ''Defense Matrix'' ability, where she turns on a pair of lasers mounted on her mecha and manually shoots down all incoming projectiles -- depending on the composition of the team she's fighting against, this can mean hundreds of perfectly accurate shots per second. How did she gain this kind of reaction time? [[IKnowMortalKombat By playing]] ''VideoGame/StarCraft''.
277** Some fans have done the math to see how good D.Va's reflexes are, and turns out her reflexes are '''insane'''. For a comparison on how crazy D.Va's reflexes compared to a normal human, the real-life highest APM recorded on a game of ''Starcraft'' is 818 by Park Sung-Joon. D.Va's full potential of her reflexes, which is reached when you use the Defense Matrix to block 10 Roadhog ults, 5 from the enemy and 5 from your team deflected by an enemy Genji, is '''''87,500 APM'''''.
278** FragileSpeedster Tracer has Super Reflexes To adequate her "[[FlashStep Blink]]" ability which has a duration of 0.1 seconds. Subverted in "Alive" Overwatch short film where ColdSniper Widow Maker uses Tracer's reflexes against her, by shooting a sniper rifle at her point blank knowing she'll Blink to avoid it allowing for a clean shot at the robot Pope.
279** In his debut trailer Doomfist has Super Reflexes given he blocked all Genji's attacks and [[AwesomeByAnalysis analysed]] Tracer's movement pattern to point where he could rip her out of the air ''mid-Blink''.
280* ''Franchise/ResidentEvil'':
281** Albert Wesker from ''VideoGame/ResidentEvil5'' has this ability, being able to perceive incoming attacks '''[[SuperSpeed much]]''' faster than normal and dodging accordingly.
282** Player characters such as Chris, Leon, Jill, and Claire have a degree of Super Reflexes considering [[PressXToNotDie QTEs]] and cutscenes.
283* Many characters in ''VideoGame/SuperSmashBros'' and yet [[VideoGame/Earthbound1994 Ness]] of all people has the most [[http://pa1.narvii.com/6597/7cd211117dce92a4cdc89d25c35b3617b9cc2a30_hq.gif traditional example]] of this in the ''[[VideoGame/SuperSmashBrosBrawl Brawl]]'' story mode.
284[[/folder]]
285
286[[folder:Visual Novels]]
287* Shin Kuroi from ''VisualNovel/{{Morenatsu}}''.
288* In ''VisualNovel/SpiritHunterNG'', Akira's experience and training as a street fighter have heightened his instincts and reaction time, allowing him to process dangerous situations and react to them much faster than the average person.
289[[/folder]]
290
291[[folder:Web Animation]]
292* A common factor in ''WebAnimation/DeathBattle'' nearly always overlapping with SuperSpeed in general. Even if one fighter moves slower than his opponent, if he/her's Super Reflexes are great enough then the movement speed difference is made redundant.
293** In ''[[Franchise/SuperMarioBros Mario]] VS Franchise/{{Sonic|TheHedgehog}}'' 2018, the plumber might not have have been as fast as the Hedgehog but his reaction time feats from ''VideoGame/MarioAndLuigiDreamTeam'' meant Sonic couldn't blitz him [[spoiler: and that along with Mario's strength and durability advantage clinched his victory.]]
294** A winning factor in both [[spoiler:''ComicBook/SpiderMan VS ComicBook/{{Batman}}'' and ''ComicBook/SpiderGwen VS ComicBook/{{Batgirl}}''. The SpiderSense along Peter and Gwen's general reflexes meant Bruce and Barbra's stealth advantage was completely thrown out of the window and none of their gadgets and skills could catch them unawares. That and strength advantage settled the matter on both accounts]].
295** In ''[[Franchise/TeenageMutantNinjaTurtles Shedder]] VS [[Characters/WolverineRoguesGallery Silver Samurai]]'', [[spoiler:Shedder being able to cut in a calculated 0.0045 seconds as seen in ''WesternAnimation/TeenageMutantNinjaTurtles2012'' which was far greater than Silver Samurai's bullet slicing feat reaction feat which was 0.0107 seconds slower, ensuring Shedder's victory]].
296** A strong factor in ''[[VideoGame/DevilMayCry Dante]] VS VideoGame/{{Bayonetta}}'' as both had crazy reflexes feats. [[spoiler:Dante won out however as while Bayo could react to bullets being teleported behind her, Dante in his fight with Vergil could cut raindrops out of the air making a clear dome around themselves, which was well beyond even Bayonetta's enhanced reaction time.]]
297** Also a deciding factor in ''[[Franchise/StarWars Obi-Wan]] VS [[Manga/{{Naruto}} Kakashi]]''. [[spoiler: Kakashi was able to react to lightning which very is impressive, but Obi-Wan as supported by ''Franchise/StarWarsLegends'' material could react in nanoseconds, saving him from Kakashi's insta-kill moves such as Kamui and allowing him to gain the upper-hand and kill Kakashi in the end.]]
298** ''ComicBook/WonderWoman'''s insane "block projectiles from every corner of universe" feat [[spoiler:assured her victory over her second and third Death Battles VS ''[[ComicBook/TheMightyThor Thor]]'' and VS ''[[WesternAnimation/SheRaPrincessOfPower She-Ra]]'' respectively]].
299** In ''[[Manga/OnePiece Sanji]] VS [[Manga/{{Naruto}} Rock Lee]]'', [[spoiler: thanks to [[DangerousForbiddenTechnique 8th Gate]] Lee was able to gain the upper hand but still fell short since Sanji has been able to dodge lasers in his own series in addition to having CombatClairvoyance so that Lee wasn't fast enough to land a killing blow while Sanji could]].
300** In ''WesternAnimation/SamuraiJack'' VS ''Anime/AfroSamurai'', [[spoiler:Jack dodging a ray of sunlight at point blank was at least 70% the speed of light whereas Afro's laser deflecting from a distance was slower at 21% the speed of light, that combined with a strength and durability advantage is why Jack was able to triumph over Afro]].
301* ''WebAnimation/{{RWBY}}'': While not infallible, Neo reacts extremely quickly and is a master of the NonchalantDodge. She took down Yang without receiving a single hit, even smirking as Yang missed her face by inches. Cinder currently holds the record for blows landed on Neo, having struck her ''twice''. Thus far, the only person to have put her on the back foot with sheer skill (as opposed to Cinder using raw power) is [[NeverMessWithGranny Maria]] [[LivingLegend Calavera]], who has a Semblance that enhances her reflexes to [[SpiderSense precognitive]] levels.
302[[/folder]]
303
304[[folder:Webcomics]]
305* While not supernatural, an interesting use of High Dexterity in ''Webcomic/LeftoverSoup'' is how people trying to catch Max tend to look at where she was in the [[http://www.leftoversoup.com/archive.php?num=822 previous]] [[http://www.leftoversoup.com/archive.php?num=892 panel]], instead of her current whereabouts. It's the kind of comic-specific visual nuance that Creator/ScottMcCloud might be pleased to see in action.
306-->Author's Note: ''Notice how Max's phone-dodge powers work on Ellen the same way they did with officer O'Reilly -- Ellen reaches for and looks at where Max'' was. ''Jamie looks at where Max'' is. ''His Dexterity score is higher than hers. He was, however, instructed to sit there and look pretty -- hence the Charisma check instead of the opposed Dex check. Regardless of which of your stats is higher, that is also usually the correct course of action.''
307* In ''WebComic/TowerOfGod'', the power of the Thorn eventually gives Bam the ability to either dodge without having to consciously notice the attack, or, when he gets the hang of it more, seeing everything in the in-universe equivalent of BulletTime. Not that he's the only one, since the place is full of superhumans who have SuperSpeed and Super Reflexes as a {{Required Secondary Power|s}}. Even a weak Ranker like Quant is able (in the Hide and Seek test) to not only dodge a spear thrown at him, but jump on top of it in mid-air (or something like that).
308* Berserkers and Hunters in ''Webcomic/TheZombieHunters'' are faster and more agile than humans, despite being, y'know, ''[[ZombieGait zombies]]''.
309[[/folder]]
310[[folder:Web Original]]
311* In ''Literature/InterviewingLeather'', the title supervillainess is noted as having Super Reflexes.
312* In the ''Literature/WhateleyUniverse'', Exemplars like Stormwolf get the superstrength and toughness, but they also get enhanced reflexes. And then there's Chaka, who uses her ki for this: she can use her ki to sense ''your'' ki and dodge any punch you throw at her.
313* Cricket, white supremacist supercriminal from ''Literature/{{Worm}}'', has super reflexes in addition to her martial arts skills and other powers.
314** ''Literature/{{Ward}}'' has the supervillain March, whose main power is an unbelievably powerful and precise sense of timing. She can dodge swords, bullets, and whatever else simply by unconsciously calculating the exact instant they would hit her and making sure she's someplace else. The only reason she would fail to dodge something is if she wasn't aware of the attack to begin with.
315[[/folder]]
316
317[[folder:Western Animation]]
318* Plenty of characters from ''WesternAnimation/AvatarTheLastAirbender'' and ''WesternAnimation/TheLegendOfKorra'' have superhuman reflexes, but [[https://38.media.tumblr.com/0d43d6be8da6623a8ac6b8ce40d77ae7/tumblr_mvt26eJGWE1sixev5o1_500.gif Aang]] and [[https://i.makeagif.com/media/3-11-2015/z2vQ9R.gif Azula]] in particular are the best examples of this trope.
319* ''WesternAnimation/{{Castlevania|2017}}'':
320** Trevor Belmont boasts he has "reflexes of a cat" and he's right since he can parries attacks from Alucard and even [[https://web.archive.org/web/20230815023810/https://thumbs.gfycat.com/DirectUglyDeviltasmanian-size_restricted.gif dodge strikes from Dracula]].
321** Dracula has the most awesome example of this trope when his son Alucard tries to pull a SpeedBlitz and [[https://vignette.wikia.nocookie.net/powerlisting/images/1/14/Castlevania_alucard_dracula.gif/revision/latest?cb=20181223044251 Drac catches him in mid air]].
322* From ''WesternAnimation/MiraculousLadybug'', both Cat Noir and Ladybug get superhuman reflexes and agility from their superhero transformations. During any fight, they keep moving all the time and are extremely hard to hit.
323* Spider-Man in all his cartoons incarcerations has supreme reflexes thanks to the SpiderSense -- for example, [[https://web.archive.org/web/20221221211254/https://thumbs.gfycat.com/DelightfulDeterminedAmericanmarten-size_restricted.gif dodging cannon balls]] in ''WesternAnimation/TheSpectacularSpiderman''.
324* Wally West and Bart Allen a.k.a. Kid Flash and Impluse from ''WesternAnimation/{{Young Justice|2010}}'' once used their reflexes to [[http://25.media.tumblr.com/f897eb5d244d30f8124b069d92aa234f/tumblr_mjg4otgv6e1rqml7ao1_250.gif duck a laser beam]] while running at SuperSpeed and causally talking.
325[[/folder]]
326
327[[folder:Real Life]]
328* When the Fight or Flight reflex is initiated, like temporary super strength, people react to things much faster than normal.
329* Some people can just seem to have naturally fast reflexes, and you can probably bet a lot of them had an older brother or sister (or even a younger one) with whom they got to practise their reflexes on.
330* Trained athletes and fighters ''can'' react faster than the average person to certain stimuli. The debatable issue is whether this represents a '''super'''human ability or an undiscovered range of '''natural''' ability.
331* As people age, the brain processes get slightly slower. This results in a corresponding change in the perception of time.
332* A common variety of MysteriousAnimalSenses. Ever wonder why it's [[https://web.archive.org/web/20081024211852/http://www.sciencentral.com/video/2008/10/23/fly-swat-science/ so hard to swat a fly]]?
333-->''"As soon as the fly sees the swatter falling towards it, it doesn't just jump into the air. It actually rather coolly, over the next hundred-thousandths of a second, moves its legs and reorients its body in preparation for the jump. [...] Then, at the last possible second, it jumps in the opposite direction to the swatter."''
334* Dromaeosaurid dinosaurs, the {{raptor|Attack}}s of pop culture, seem to have focused more on this than in SuperSpeed.
335[[/folder]]

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