Follow TV Tropes

Following

Context Main / ShootTheMoney

Go To

1%% Image removed per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1452767093058345600
2%% Please do not replace or remove without starting a new thread.
3%%
4->''"Look, we ''paid'' for the van, we're gonna ''film'' it!"''
5-->-- '''Crow''', ''Series/MysteryScienceTheater3000'', "[[Recap/MysteryScienceTheater3000S03E03PodPeople Pod People]]"
6
7When a television or movie production has paid a lot of money for an extra-special effect, {{Prop}}, or to get to an exotic location, then they are damn well going to get their money's worth. So we see a lot of that big budget item:
8* If it is an expensive locale, then we see lots of scenes of the characters traveling through the iconic scenery. Especially in [[SceneryPorn very scenic locations like Hawaii]], or at major landmarks that cost large amounts of money to hire out, [[EiffelTowerEffect such as the Empire State Building]].
9* If it is an expensive prop, then we'll see a lot of the prop, and the plot will feature it heavily. Your only hope is that it isn't a SpecialEffectsFailure.
10* If it is an expensive actor, then we'll see a lot of that actor. You got this guy because you didn't want the PoorMansSubstitute.
11* If it is an expensive set, then expect it to become the base of operations. If not, it might receive some [[RecycledSet minor redressing to represent something else]].
12* If it is animation, then you don't waste any shots, because you don't bother animating something you aren't going to use.
13
14There isn't necessarily [[Administrivia/TropesAreTools anything wrong with this]]. Making the most of your budget is what really makes the industry appreciate you, and having a good trailer image works in your favor. The only real pitfall is if you can get a better artistic effect by ''not'' shooting the money -- for instance, how the expensive prop shark in ''Film/{{Jaws}}'' was little seen in the film, but that made the shark [[NothingIsScarier scarier to the audience]].
15
16See also StockFootage, SceneryPorn, PropRecycling, BigBudgetBeefUp, WidescreenShot, LeaveTheCameraRunning, TechDemoGame.
17
18''Please'' do not confuse with MoneyMakingShot. Or with using cash [[MoneyMauling as ammo]] or pumping stacks of bills full of lead.
19
20[[folder:Sub-tropes under Shoot The Money]]
21* MarqueeAlterEgo: If you hire an expensive actor to play a character who is known for concealing their face, you can be sure they are not going to do so in your movie.
22[[/folder]]
23
24----
25!!Examples
26
27[[foldercontrol]]
28
29[[folder:Anime]]
30* While it's toned down in following and preceding works, the ''[[Anime/GhostInTheShell1995 Ghost in the Shell 2: Innocence]]'' team must have spent a ton of money on the CGI exterior and flyby shots, and they're damn well going to show them to you.
31%%* Same with ''Animation/SkyBlue''.
32[[/folder]]
33
34[[folder:Film -- Animated]]
35* The remake of ''Westernanimation/{{The Lion King|2019}}'' made a photorealistic recreation of Africa and its animals, and it wastes no time to show it. Meaning it [[{{Padding}} wastes a lot of time]] to properly show it.
36* This trope is typically {{averted|trope}} in animation -- you might have a lot of cool scenes, but you have so much control over the setting that no one scene is that much more expensive than the other, and you don't have to pay the voice actors too much, even if they're otherwise big-name actors, because they just have to sit in a studio and record their lines.
37** ''WesternAnimation/KungFuPanda1'' surprised many viewers by hiring Creator/JackieChan to voice a character with surprisingly few lines. In the end, they also wanted him to provide technical guidance for [[EverybodyWasKungFuFighting the fight scenes]] -- he is, after all, the master of kung-fu comedy.
38** ''WesternAnimation/{{Pinocchio}}'''s opening multiplane camera shot on the morning Pinocchio goes to school, which barely lasts for a full minute, cost $50,000 to shoot -- as much as the budget of an entire Disney short cartoon. The panning multiplane crane shot during the "Hi-Diddle-Dee-Dee" number, which lasts barely 33 seconds on screen, cost almost as much money, around $35,000.
39** Literally the entire reason ''WesternAnimation/TheThiefAndTheCobbler'' exists is for Creator/RichardWilliams to show off every trick, technique, and method of hand-drawn animation he learned from the [[MediaNotes/TheGoldenAgeOfAnimation golden age]] masters. To Williams, money was no object: if it could be animated, it would, whether or not it was relevant or cost-effective.
40[[/folder]]
41
42[[folder:Film -- Live-Action]]
43* ''Film/TwoThousandOneASpaceOdyssey'' had a $10.5 million budget, and $6.5 million of it went to special effects. The first twenty-five minutes of the film is showing off the actors in the monkey suits (one real chimp was used for a baby), the space stations, and the moon colonies.
44* ''Film/Armageddon1998'' has a large number of gratuitous shots of helicopters. They were clearly getting the most out of those rentals.
45* ''Film/{{Avatar}}'' was the most expensive film ever made for a reason. The otherworldly environments and creatures get a lot of screen time, and many scenes seem to be designed specifically to show contemporary advances in 3D filmmaking.
46* In ''Film/AvengersAgeOfUltron'' Tony Stark faces off against a mind controlled Hulk in the Veronica aka Hulk-Buster armor and has a long extended fight that he eventually wins and the armor returns in ''Film/AvengersInfinityWar'' and ''Film/AvengersEndGame'' [[spoiler:piloted by Bruce Banner in Hulk's absence]]. This is in stark (pun unintended) contrast to the Hulk Buster's record in the comics where it is frequently reduced to scrap in seconds by the Hulk whenever they face off.
47* ''Film/BackToTheFuturePartII'' showcased newly-developed technology to [[ActingForTwo allow the cast to play]] their characters' [[IdenticalGrandson past, present, or future counterparts]] alongside themselves.
48* ''Film/BedknobsAndBroomsticks'' has the song "Portobello Road", which brings together many cultures within the melting pot of London's title street to hawk their wares and demonstrate their performance skills. The extended cut of the movie stretches this sequence out to a full ''ten minutes'', enough that you might forget that the main group stopped there to find a lead on where to locate the spell for substitutiary locomotion in the first place.
49* ''Film/{{Equilibrium}}'''s interrogation scenes between Preston and Mary, despite simply being two people speaking to each other, were incredibly expensive. Mary required multiple dresses of various shades of pink, and each scene required a smaller table than the one preceding it. Director Kurt Wimmer felt that it was absolutely necessary, despite squeezing the film's already tight budget, because the richer colors and the closing distance between the two characters showed that Preston was emotionally opening up and beginning to perceive beauty.
50* ''Film/{{Inception}}'' takes this trope to a new level, given that it was shot in five different countries. There's quite a lot of SceneryPorn, but it doesn't end there, especially in Paris. We don't just see Paris; we see it ''fold into itself like a taco''!
51* The [[Film/JudgeDredd 1995 film adaptation]] of the British comic book ''ComicBook/JudgeDredd'' starred Creator/SylvesterStallone in the title role, even though said protagonist has a very distinctive CoolHelmet which he has practically never removed in the comic in its 30-plus-year history. The film producers, however, paid for Stallone, and the viewers were going to see Stallone, so Dredd ditches his helmet 20 minutes into the film and stays that way throughout.
52* ''Film/MightyMorphinPowerRangersTheMovie'' is a major BigBudgetBeefUp of the infamously low-budget children's TV show ''Series/MightyMorphinPowerRangers''. Just in case the audience doesn't catch the hint that it's a BigBudgetBeefUp, the very first scene of the movie is a lengthy sky-diving sequence. It isn't the slightest bit relevant to the plot -- the whole stunt is supposedly a fundraising gig for the Angel Grove Youth Center -- but it's an effective way to show off the budget.
53* ''Na Pali Coast'' took place in Hawaii, and had lots of beautiful scenery shots... filmed in Costa Rica.
54* ''Film/{{North}}'': Creator/DanAykroyd and Music/RebaMcEntire appear as the [[EverythingIsBigInTexas stereotypical Texan family]], and sing the film's only song, a parody of the ''Series/{{Bonanza}}'' theme song, despite ''North'' not being a musical (and despite ''Bonanza'' actually being set in Nevada). [[spoiler:And it's also possibly {{Foreshadowing}} since the movie's AllJustADream]].
55* Invoked by King Edward I in ''Film/OutlawKing'' when he refuses the surrender of Sterling Castle's inhabitants until after he shoots it with Warwolf, the largest trebuchet ever made. He initially explains to Robert the Bruce that he wants to make the Scots understand that this surrender is final, then outright says that he doesn't want to waste it since it took three months to build (additionally, it required thirty wagons of lumber and the work of over fifty laborers, including five master carpenters).
56* ''Film/PacificRim'' built a fully functional Jaeger cockpit, mounted on hydraulics that would allow it to rotate, drop, and tilt to mimic the exterior behavior of the titanic mechs as they moved according to the actors' motions inside. Naturally, this set was redressed into all four of the Jaeger cockpit interiors we see, with frequent shots of the actors performing an action before cutting to the CG robots mimicking it.
57* ''Film/PulpFiction'': The Jackrabbit Slim's set was extremely elaborate and featured lots of extras in costume as 1950s stars. It was the most expensive set piece in the film, so it's easy to see why the camera does a sweeping tour through the whole establishment as Mia and Vincent find their seats.
58* [[LampshadeHanging Lampshaded]] in ''Film/{{Soapdish}}'', where a network executive mentions that the simulated ocean background for the SoapWithinAShow cost the studio over [=$100,000=].
59* [[Film/{{Solaris 1972}} The Soviet film version]] of ''Literature/{{Solaris}}'', directed by Andrei Tarkovsky, includes a ''[[LeaveTheCameraRunning long]]'' highway scene in the middle of the movie. It was a particularly ridiculous value of "money", as the film crew was aiming to travel to the 1970 Osaka Expo and film the futuristic stuff there, but by the time the Soviets gave them the approval to travel to Japan, the expo was over -- so, with approval to go to Japan, they had to have ''something'' to show for it, and they filmed the byzantine Tokyo highway system.
60* In [[Film/TheSpirit film adaptation]] of Creator/FrankMiller's ''ComicBook/TheSpirit'', the Octopus is played by Creator/SamuelLJackson. In the comics, the character is always hidden in shadows, but if you've paid for Samuel L. Jackson, you've got to show his face.
61* ''Film/StarTrekTheMotionPicture'' was kind of an odd case. Yes, there are a crapton of shots of the elaborate ''Enterprise'' model that clearly cost a lot to make. But that model wasn't made for the film, but rather for a putative {{sequel|Series}} to [[Series/StarTrekTheOriginalSeries the original TV series]] (converted to a film in a scramble, mostly because of the planned Paramount TV network it was supposed to anchor being mothballed, but also because of the then-recent success of ''[[Film/ANewHope Star Wars]]''), where it would have been used more frequently. And the remaining effects were totally unusable, requiring the studio to scramble and get John Dykstra and Douglas Trumbull to work their rear ends off to make the final product, so the Paramount people figured that their hard work (and all that money) should probably be front-and-center in the movie. The problem was that doing so led to the deletion of several CharacterDevelopment scenes that were important to the film.
62* ''Franchise/StarWars'': The iconic opening space battle of ''Film/ANewHope'' was actually due to this trope. The ship that was originally the Millennium Falcon was decided to be too close in appearance to a ship from ''Series/Space1999'', so they rushed out a new design at the last minute. In the meantime, the original Falcon's model was repurposed as the Tantive IV,[[note]]After altering the model by replacing Falcon's 4-seat cockpit with a distinctive hammerhead bridge module, since the Tantive IV is meant to be a much larger ship; this had the added benefit of it no longer resembling the ''Space 1999'' Eagle Transporter.[[/note]] Princess Leia's blockade runner. The model for the Tantive IV was twice as large and detailed as any other model made for the movie, but it only is in the film for around a minute.
63* ''Film/StarshipTroopers'': The uniforms and helmets made for the movie would be used again and again in other science fiction productions, such as an episode of ''Series/{{Firefly}}''.
64* ''Film/TeenageMutantNinjaTurtles2014'' is often accused of spending an inordinate amount of screen time on April O'Neil to justify the hefty pricetag of hiring Creator/MeganFox for the role, but this is unlikely considering the much more expensive CGI and MotionCapture for the Turtles themselves.
65* ''Film/Terminator2JudgmentDay'', judging from its opening, intended to keep the presence of the T1000 ambiguous for a while, letting the audience think that Robert Patrick's character was another human sent back to stop another T-800. [[TrailersAlwaysSpoil The trailers, of course, ignored that to show off the then-new and awesome morphing effects]].
66* ''Film/Titanic1997'' was the most expensive film made up to that point, and damned if you don't see every penny of it. The film is festooned with travelling shots showcasing the digital ship, inside and out, and showing the level of research that went into replicating the ship. The scene of the ship's sinking is long, drawn-out, and basically in real time.
67* Disney's pioneering 1982 CGI film ''Film/{{Tron}}'' featured a relatively tiny amount of actual CGI, amounting to less than five minutes' worth in a feature-length film. However, the extensive use of footage from the famous Light Cycle sequence in television spots and trailers gave the impression that the entire film was computer generated.
68* ''Film/TronLegacy'' would follow its predecessor, especially since the CGI team knew they working on a film that was the sequel to something most of them revered as 3D modelers and designers, so they made every dollar count. This, of course, is shown best during the new Light Cycle sequence.
69* ''Film/TheLordOfTheRings'' trilogy kind of [[ZigZaggedTrope zig-zags]] it. Certainly, there are many many shots showing what exactly the trilogy's $285 million budget was used to make. In fact, the reason why the films and their large-scale CGI battles (where each fighter reacts independently thanks to the Weta-developed Massive engine) exist is because Creator/PeterJackson had purchased some very expensive workstations for ''Film/TheFrighteners'' and needed to find a project that allowed him to get his money's worth out of the machines.
70[[/folder]]
71
72[[folder:Live-Action TV]]
73* The South American SoapOpera industry ''loves'' to do this. It's their way to say WeCare and dispel the doubts about the quality of their productions.
74** Brazilian soap opera ''O Clone'' sent its crew to Morocco and filmed a lot of scenery and action there, even some scenes intended to happen much later in the story.
75** Venezuelan soap producers have a nasty habit of filming in gorgeous natural exteriors during the first chapters of a story, and then reusing the exterior location shots over and over while the rest of the show films on studio because most of the money was spent on those chapters.
76** When part of the action on Colombian soap ''Series/YoSoyBettyLaFea'' moved from dull Bogotá to sunny Cartagena de Indias, there were a lot of scenes showing Betty wandering by the beautiful beaches and the pretty buildings of the latter city. The Mexican version ''La fea más bella'' did the same thing when it shifted from Mexico City to Acapulco and New York.
77** A Brazilian and Venezuelan fad during TheNineties and early Nougties was to build their own BuildingOfAdventure location, namely a small town (usually only the facades, but still), or a department store. In an infamous case (''Torre de Babel''), an entire small mall set was built, but when the soap tanked and the set became too expensive to maintain, they ''blew it up'' on camera to do the double feat of disposing of the set and adding more drama to the plot (incidentally [[DropABridgeOnThem using the explosion to dispose of the most unpopular characters]]).
78* Gene Roddenberry's ''Series/{{Andromeda}}'' sure got their money's worth from the "asteroid base" cave set built for their fourth episode, as it appears over and over again for a variety of caves, asteroid bases, underground command centers, and so forth.
79* An episode of ''Series/{{Angel}}'' had Angel being poisoned by a leech-like parasite that forced him to remain asleep and have crazy nightmares. The director, David Boreanaz himself, said that there were two main props of the leech, one crafted out of a spongy material with some slime on it and another that had full animatronics and cost them $85,000. He resorted to filming as little of the costly prop as possible because he felt it was too goofy looking and the cheaper sponge prop actually worked better. He wouldn't have used it at all if it wasn't for the fact it cost $85,000.
80* The original ''Series/{{Battlestar Galactica|1978}}'':
81** The show was famous for overusing the Viper launch sequence, as it used very expensive high-tech special effects ([[TechnologyMarchesOn for the time]]). Most battle scenes similarly used the same clips, rearranged to suit the needs of the script, occasionally with the shot flipped vertically for a little variety. The cockpit interiors were carefully matched to the actors called for in the script, but the cockpit set itself was a single set (later recycled for the ''Buck Rogers'' TV show). The show still cost over $1 million per episode.
82** The episode "The Lost Planet of the Gods" was shot on location in Egypt, and used [[SpecialEffectsFailure a shot of the pyramids of Giza]] as an establishing shot for the lost human homeworld of Kobol.
83* The British series ''Series/TheBill'' once had an end-of-season CliffHanger involving a (no doubt expensive to hire) police helicopter. The helicopter features prominently in the ending, and there's lots of footage of London shown from the helicopter.
84* The Sci-Fi Channel original movie ''Dead Men Walking'' did this with a special effect. The admittedly cool-looking bit of zombies excavating a torso loses its shock value when it is seen again and again and again on completely different victims.
85* ''Series/DoctorWho'':
86** The characters in [[Recap/DoctorWhoS12E2TheArkInSpace "The Ark in Space"]] spend an awful long time in the cryonic chamber (even though the useful controls, supplies, and computers are elsewhere in other rooms) because the set was extremely beautiful and expensive and one of the most ambitious sets the series had yet executed. All scenes that don't ''absolutely'' have to take place somewhere else in the ship take place in it.
87** Robert Holmes commissioned a Sontaran story for Season 12 because the Sontaran costume created for the previous season was so expensive that the producer wanted to reuse it. The result was the BottleEpisode [[Recap/DoctorWhoS12E3TheSontaranExperiment "The Sontaran Experiment"]]. The strange part is that a new, lighter Sontaran head was created for it, defeating the story's original purpose.
88** One of the reasons K9 was added to the cast was because his prop was too expensive to build solely for the character's planned role as quirky set dressing in a one-shot story. Unfortunately, the prop was badly made and the remote control interfered with the cameras, meaning the prop had to be replaced multiple times, negating the initial point.
89** The production team actually traveled to Paris for [[Recap/DoctorWhoS17E2CityOfDeath "City of Death"]], the first time a ''Series/DoctorWho'' story was shot outside of Britain. Most of the story was set in Paris anyway, but the director made sure to include gratuitous shots of the Doctor and Romana walking around Parisian locations in the first episode. Less effective use was made of Amsterdam in [[Recap/DoctorWhoS20E1ArcOfInfinity "Arc of Infinity"]], but in [[Recap/DoctorWhoS21E5PlanetofFire "Planet of Fire"]] the island of Lanzarote doubled as itself and as an alien planet.
90** The Terileptils in [[Recap/DoctorWhoS19E4TheVisitation "The Visitation"]], and the pioneering animatronic masks used to bring them to life, were intended to return. Those plans fell through. One mask did end up being reused in modified form on a delegate from Posikar in "The Trial of a Time Lord".
91** [[Recap/DoctorWhoS19E7TimeFlight "Time-Flight"]] is a notorious example. Lavish attention is spent on the Concorde to show off that they paid to get a Concorde.
92** The model shot of the space station that opens [[Recap/DoctorWhoS23E1TheMysteriousPlanet "The Mysterious Planet"]] was the single most expensive special effects shot in the series up to that point; the show had just survived an attempt to cancel it that turned into an 18-month hiatus, and the producer spent lavishly on it to ensure that the show's return after its enforced hiatus made a big impact. The cost was offset by using it as an establishing shot in later episodes. (A decade later, the footage was used in promos for the US TV movie.)
93** Nicola Bryant was heard to remark that the huge, elaborate circular doorway from [[Recap/DoctorWhoS23E2Mindwarp "Mindwarp"]] cost more than her fee for the story. It's also almost as visible on screen as she is.
94** In [[Recap/DoctorWhoS26E1Battlefield "Battlefield"]], producer Creator/JohnNathanTurner decided that StockFootage of a helicopter simply wouldn't do, and the show ''really'' needed to blow its budget on an actual one. So we get long, lingering shots of the helicopter transporting TheBrigadier around.
95** In the [[Recap/DoctorWhoS27E2TheEndOfTheWorld second episode]] of the Ninth Doctor's series, we are introduced to the Face of Boe, an enormous disembodied head in a tank, clearly an extremely expensive prop. It has practically no part in the story other than looking exotic. Fans with some grasp of the economics of television production ''knew'' they'd be seeing more of it. And so they did, as it returned in the [[Recap/DoctorWhoS28E1NewEarth following]] [[Recap/DoctorWhoS29E3Gridlock two]] series, complete with actual importance to the story.
96** Many alien species in the new series will frequently appear multiple times, as a way to justify their very well done special effects and costumes. The Ood have made multiple appearances, and so have the Sontarans, Judoon, and Slitheen. (Strangely enough, after their first appearance in [[Recap/DoctorWhoS27E1Rose "Rose"]], the Autons don't show up again until the end of Season 5.)
97* The sitcom ''Series/TheFactsOfLife'' had a special set in Australia. Much footage of Sydney's Harbour Bridge and Opera House was shown, [[ArtisticLicenceGeography as well as Uluru]].
98* ''Series/GameOfThrones'': "[[Recap/GameOfThronesS2E9Blackwater Blackwater]]", "[[Recap/GameOfThronesS4E9TheWatchersOnTheWall The Watchers on the Wall]]", and "[[Recap/GameOfThronesS6E9BattleOfTheBastards Battle of the Bastards]]" are easily the most expensive episodes of the show. They use fewer locations than usual and discard most of the show's usual FourLinesAllWaiting. The production staff is pulling out all the stops for a truly expensive action sequence and making ''damn'' sure they get a whole episode's worth of material out of it.
99* The producers of ''Series/TheGrahamNortonShow'' originally built the Big Red Chair for a one-off segment as a tribute to [[Series/TheTwoRonnies Ronnie Corbett]] but the prop and the associated hydraulics were so expensive that they turned it into a regular segment, which quickly became a trademark, to close each show to justify the cost.
100* A series 6 episode of ''Series/{{House}}'' featured a video game developer who succumbs to a medical complaint while testing his new virtual reality game, depicted using very expensive-looking CGI. Not only do House's team find an excuse to give us another look by playing the game themselves while supposedly investigating his symptoms, but the patient is also obliging enough to develop hallucinations that incorporate similar CGI elements. In addition, whenever any future episodes show characters playing a video game, it is always this one. The controls have inexplicably been mapped from the original virtual reality system to standard console controllers while the graphics remain as pre-rendered shots from camera angles that would make gameplay very difficult, but at least it gives the show an excuse to reuse the CGI footage again.
101* ''Series/LateNight with Conan O'Brien'':
102** {{Lampshaded}} with a sketch that featured a giant whale costume with a functioning blowhole. After the sketch, Conan announced that it cost several thousand dollars, and thus they were going to feature the costume in as many sketches as possible to justify the expense. They ended up featuring it in eight separate episodes -- about the length of a typical RunningGag on the show.
103** Zigzagged on Conan's last couple of weeks on NBC, where a pissed-off Conan decided to waste as much of NBC's money as he could. He pitched sketches along the lines of "purchased fossil of a ground sloth from the Smithsonian spraying an original Picasso with beluga caviar". However, all those sketches used either cheap substitutes or rentals. The music played in those segments, on the other hand, all had impossibly high royalty payments for even short snippets (playing "Satisfaction" by Music/{{The Rolling Stones|Band}} off the original master tapes isn't cheap). In fact, the music rights are so expensive that NBC cannot rerun it without paying tens of thousands of dollars per ''clip''. And that's part of the reason why O'Brien's NBC run has been [[MissingEpisode more or less locked away forever]].
104* Creator/TheHistoryChannel must have spent a small fortune on creating the CGI collapse of the Space Needle in Seattle, because they used it over and over again in the original ''Series/LifeAfterPeople'' special.
105* The Vendaface machine on ''Series/TheMuppetShow'' was meant to be only used once, but executive producer David Lazer suggested that he should be used more often, as it was an expensive puppet to build.
106* ''Series/PowerRangersTurbo'' premiered with a movie. While in the movie the Rangers only morphed once, they also got a much more elaborate morph sequence than prior morphs. When reused in the series, this unfortunately ate into the episodes' run times as the whole sequence took about two minutes, which was okay in a 90-minute movie but not a 22-minute episode. Notably, when 4/5 of the cast were swapped out mid-season, the replacement morph sequence was significantly shorter and less detailed.
107* Although ''Series/ThePrisoner1967'' seemed to make extensive use of Portmeirion, the location filming had been restricted to just a few weeks early in the production, and later episodes were mostly studio-bound. The directors nonetheless gave the impression that most of the series had been shot on location by carefully rationing the existing footage.
108* An unfortunate example was the ''Series/RedDwarf'' episode "Pete". The episode featured a dinosaur realized through a combination of models and CGI, but this ended up taking so much out of the budget that it was one of the big contributions to a production crisis that resulted in several planned episodes (including the originally intended finale) having to be abandoned because they could no longer afford them. "Pete" ended up expanding from a single episode to a two-parter, in part because they could claw back some of the money by using more of the dinosaur.
109** Another example from the same series (8) was the very expensive effect of blowing up Starbug in the first episode, which they ended up using noticeably way too many shots of in the opening credits.
110* A smaller version of Zoe was used for the ''Series/SesameStreet'' special "[[Literature/AliceInWonderland Abby in Wonderland]]". However, it was reused for a few episodes in season 40 alongside the normal-sized Zoe.
111* The producers of ''Series/{{Space 1999}}'' spent a tonne of cash on the show's modelwork and sets, and they made sure that they got their money's worth. Shots of the show's Eagles taking off and crashing and blowing up were used over and over again, and an alien spaceship popped up in several different guises in different episodes. Creator/BrianBlessed even guest-starred as two completely different characters in two episodes a season apart.
112* ''Franchise/{{Stargate|Verse}}'':
113** The 200th episode special of ''Series/StargateSG1'' featured some very expensive puppetry (same as from ''Thunderbirds'') setup. The subsequent skit went on for about three times as long as it should have. All for a cheap "wires cut" gag.
114** The ''Stargate'' production team built a very expensive medieval set for their Season 9 Ori story arc. It appeared quite regularly through the last 2 seasons of ''SG-1'' and occasionally on ''Series/StargateAtlantis''. After ''SG-1'' finished, the ''Atlantis'' producers were able to use all the sets built, and the medieval set featured in every other episode.
115** The original "Kawoosh" effect involved firing a jet engine into a pool and filming it underwater from a lot of angles, so it had to be reusable.
116** "Full Circle", the last episode of series 7, features Anubis blowing up the pyramid on Abydos with a superweapon in an effect that, according to WordOfGod, was extremely expensive to pull off. As a result, this gets added to the opening credits for series 8, even though the effect is not that visually impressive and does not carry emotional weight without the viewer knowing the context that this is the pyramid from the original film being destroyed.
117* All the ''Franchise/StarTrek'' series and films have generally been filmed in the greater Los Angeles area. So when they're not gallivanting around KirksRock, you can bet they're going to show off their locations:
118** A lot of the studio models and CGI models of ships were recycled from one show to the next, sometimes as simply as flipping them upside down or [[PaletteSwap recoloring them]].
119** ''Series/StarTrekEnterprise'' must have spent a lot of money on the "cave" set from season 1, considering how often the crew would have to explore a cave, have a shuttle fall into a cave, explore an ice cave, have a shuttle fall into an ice cave, and so on.
120** Showing a high degree of savvy about the economics of television production, when Gene Roddenberry wrote the pilot for ''Series/StarTrekTheNextGeneration'', he deliberately invoked this trope by adding a scene in Engineering, knowing that otherwise the costly set would never be built.
121** The Original Series offered up a kind of diffuse example. It was one of the first generation of television shows broadcast in color, but color televisions were still a luxury good, and color production equipment sure wasn't free either. Thus, all the sets were painted and lit in what is now considered ''incredibly garish'' color, to wring maximum spectacle out of the expensive gear. This wasn't the case initially, though, with the first pilot, "[[Recap/StarTrekS1E0TheCage The Cage]]", even though it was filmed in color and gave us the TropeNamer for the GreenSkinnedSpaceBabe; the set changes were made with the second pilot.
122** As a bit of potential FridgeLogic, this possibly explains why the crew went around in the iconic tunics -- on CRT displays, the three "pixels" that make up a color image are blue, red and green [[note]] Command was supposed to have worn a green uniform, and looking at actual examples of Kirk's, Sulu's or Chekov's tunics in person demonstrate it. It was just a weird interaction between the velour material and the studio lights that made the uniform look bright gold on screen, and the color was supposed to look close to the "wraparound" alternate uniform seen in some episodes. The production staff threw up their hands at the situation, said "[[ThrowItIn ah, screw it]]" and canonized the erroneous gold color.[[/note]].
123** The main reason the ''Enterprise'' didn't send a shuttlecraft down to rescue Sulu's landing party in "[[{{Recap/StarTrekS1E5TheEnemyWithin}} The Enemy Within]]" when the [[TeleporterAccident transporter wasn't working properly]] was simply because Creator/{{NBC}} refused to budget for one. Even with scripts explicitly calling for shuttles, Creator/{{NBC}} wouldn't budge. The full-size model and interior set were ultimately funded by model kit maker AMT, who received the license to market ''Star Trek'' model kits in exchange (a license that continues with their parent company Ertl to this day, though not exclusively), and the studio got [[StockFootage a lot of mileage]] out of the model shots for "[[{{Recap/StarTrekS1E16TheGalileoSeven}} The Galileo Seven]]". Amusingly, a genuine commercial AMT ''Enterprise'' kit made it into the series proper, as the destroyed ''Constellation'' in "[[{{Recap/StarTrekS2E6TheDoomsdayMachine}} The Doomsday Machine]]", as a way to save money.
124** For that matter, the reason why Star Trek ''has'' a transporter was because the budget didn't allow for regular shuttle landings, so they needed an alternate explanation for how the away team got onto the planet. And when the budget wouldn't allow for the visual beam-in effect, they just played the transporter sound between scene cuts.
125** A variation occurred in ''Series/StarTrekDeepSpaceNine'' with Creator/TerryFarrell. Originally, she would have had the same RubberForeheadAliens makup as Odan from ''TNG'' episode "[[Recap/StarTrekTheNextGenerationS4E23TheHost The Host]]". Farrell had been fitted for the makup and several variations were even used in early test filming. However because Paramount ''paid'' to cast a beautiful woman in the part of Jadzia, they wanted to ''show'' a beautiful woman. [[ExecutiveMeddling The studio refused to allow Farrell to be covered by prosthetics.]] Thus the Rubber Forehead went away and she got her spots instead.
126* In ''Series/SweetHome2020'' they appear to have paid handsomely for the rights to use the song ''Warrior'' by ''Music/ImagineDragons'', because it accompanies multiple action scenes throughout the first season and they play quite a lot of it each time.
127* ''Series/TopGear'':
128** The show's specials will spend a lot of time on shots of the local scenery and culture. They're so elaborate that even non-gearheads enjoy watching them.
129** In addition to dedicating an entire episode to their Japanese car-vs-train race (despite it not strictly being a special), the show filmed several reviews of Japanese cars while in the country. Clarkson taking the GTR to a racetrack after racing the Japanese railway system is in a separate episode.
130** {{Subverted|trope}} in Clarkson's review of the BMW X6 in the final episode of Series 14. Clarkson claims they've run out of money, so they have to economise on the shooting -- and then proceeds to visit exotic locales for brief periods and trivial reasons to conduct his "review". He goes to Spain to see if the handling is better there (it isn't), to Switzerland to see if it can deal with snow (it can't), to Hong Kong in search of a metaphor (an expensive skyscraper), and to Australia to see if the glovebox works [[LandDownUnder upside down]] (it does!). Hammond, meanwhile, uses extensive, gratuitous, and costly CGI in ''his'' review to show off his car's features. The [[BrickJoke end result]] is that there's no money left for [[ButtMonkey May]]'s segment, and he has to cobble one together where he has tea with the woman who invented the modern road sign.
131* ''Series/TheYoungIndianaJonesChronicles'' took pride in filming each episode on location, all over the world. Cue lots and lots of SceneryPorn.
132* ''Series/AlloAllo'' features a huge cast and a surprising number of set pieces, explosions, and stunts for a sitcom based on catchphrases, wordplay, and the whereabouts of a painting and its forgeries. This is because the BBC lavished the production with an unusually large budget, so they took full advantage and went as big as they could whenever possible.
133* An episode of ''Series/EverybodyLovesRaymond'' was shot on location in Italy, and had a very, ''[[LeaveTheCameraRunning very]]'' long and totally silent sequence that just showcased the view from the balcony of one of the hotel rooms that was rented by the Romanos.
134[[/folder]]
135
136[[folder:Theatre]]
137* You can bet that this is how a lot of theatres operate, especially community theatres that operate on a shoestring. If, for example, a patron of the arts donates a large amount of clothing that's very period-specific to, say, TheSixties, expect them to find a play set in the Sixties so they can use it.
138* {{Averted|trope}} in ''Theatre/MissSaigon'', where the helicopter is the most expensive and most iconic part of the show -- and is only on stage for a minute or two.
139[[/folder]]
140
141[[folder:Video Games]]
142* This is why [[InteractiveMovie Full Motion Video games]] were so prevalent on the Platform/SegaCD, the [[Platform/ThreeDOInteractiveMultiplayer 3DO]], and pretty much anything that ran [=CDs=] in the early '90s. Switching to CD-drive-based technology was expensive, but the actual gameplay rarely required more than the 8 megabytes that you could fit on a simple cartridge. So what are we going to fill all this extra space with? Why, video files! The gimmick then lost its appeal quite quickly -- actors, props, and sets are expensive, even more so when they're ''good'' -- and was quickly phased out in favour of pre-rendered cutscenes, which at least didn't take up such a disproportionate chunk of the budget. Games then starting using the space for voice acting, music, and 3D assets instead.
143* This is also why [[{{Waggle}} motion controls]] were all the rage during MediaNotes/{{the seventh generation|OfConsoleVideoGames}}, essentially being required in all games of the era. They ranged from "obviously limited but still usable" (most Platform/{{Wii}} games) to bad enough to indirectly [[CreatorKiller kill companies]] (''VideoGame/{{Lair}}'').
144* If a game has [[WreakingHavok realistic physics (Havok or otherwise)]], it will have physics puzzles, and consequently it will probably have telekinesis or a gravity weapon. Even if the game is not actually supposed to feature a lot of throwing barrels and cans at enemies.
145* ''VideoGame/{{Hydrophobia}}'' owes its existence to Dark Energy Digital having spent five years on their Hydroengine, an engine in which water flows realistically. As you might expect, it's based on a flooding boat.
146* ''VideoGame/SonicAdventure'': Chaos, a monster made of water, was made the main villain to show off the Platform/SegaDreamcast's fluid and transparency rendering.
147* Presumably, the reason why Silver was introduced as a new character in ''VideoGame/SonicTheHedgehog2006'' was so that Sonic Team could make the most out of the Havok physics engine by creating a character whose sole gimmick is that [[MindOverMatter he can manipulate physics-enabled objects with his mind]]. The rest of the game is also chock-full of physics objects to show off the engine, but [[SpecialEffectsFailure the manner in which they were implemented wasn't quite perfect]].
148* Evidently, this the reason why ''every'' campaign in ''VideoGame/CommandAndConquerGenerals'' involved a dam blowing up and changing water levels, using the exact same dam model to boot.
149* The TransformationSequence for each goddess are clearly where the original ''VideoGame/HyperdimensionNeptunia'' spent most of it [[NoBudget non-existent]] budget, lasting over thirty seconds and being unskippable every time (also masking some pretty horrendous optimization issues -- the new model took about that long to load, which is why it was unskippable). This became a theme in the series, and even as late as ''VideoGame/MegadimensionNeptuniaVII'' new transformations are usually shown off in unskippable glory during pivotal cutscenes at least once.
150[[/folder]]
151
152[[folder:Webcomics]]
153* In ''Webcomic/TheBMovieComic'', one behind-the-scenes sequence explains that they had to cut Snuka's best scene short to make room for their three-minute-long unabridged sequence of the mummy strangling a RedShirt: Lee (Snuka's actor) is paid (far) below minimum wage, while the CGI mummy cost money.
154[[/folder]]
155
156[[folder:Western Animation]]
157* This trope, coupled with availability and scheduling conflicts, is why Rita and Runt stopped appearing after a while in ''WesternAnimation/{{Animaniacs}}''. Not only was Creator/BernadettePeters expensive, each segment required an original song that needed to be written, scored, and recorded, significantly adding pressure to the show's small budget.
158* ''WesternAnimation/GerryAndersonsNewCaptainScarlet'': Gerry Anderson Productions had spent a small fortune acquiring the latest and greatest in CGI animation technology and talent, and by 'eck they were going to give it a workout. SceneryPorn, TechnologyPorn, and all the elaborate and detailed visual effects they could devise ensued. Episodes like "Swarm" and "Rain of Terror" were rather obviously [[StarringSpecialEffects written around a fancy new trick the techies had come up with]], but the results did look pretty damn cool.
159* Played with in ''WesternAnimation/TheSimpsons''' "[[Recap/TheSimpsonsS7E6TreehouseOfHorrorVI Treehouse of Horror VI]]" segment "Homer³", where Homer enters the third dimension and is subsequently rendered in CGI, where upon he remarks that he "feels like I'm wasting a fortune just standing here".
160* Joked about in ''WesternAnimation/SamAndMaxFreelancePolice'' where, in the series finale parodying {{clip show}}s, Sam tells Max to stop talking, as it costs money.
161[[/folder]]
162

Top