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16A bullet is fired and you don't want it to reach its target, so what can you do? You could [[TakingTheBullet Take The Bullet]] yourself, of course, but if you are TheGunslinger, there's no better way to show off your ImprobableAimingSkills than to ''shoot'' that bullet instead. Sometimes, if the character is skilled enough, their bullets will completely destroy the opponent's projectiles whilst either continuing on their original course unscathed or deflecting in a very particular way. Either way, if the bullet survives, it will invariably find its mark. The RuleOfCool ensures it.
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18Examples of bullets fused by (accidental) head-on collision have been found on [[UsefulNotes/TheAmericanCivilWar American Civil War]] battlefields, so the idea in general is not impossible, just so improbable it requires two armies' worth of ammunition fired in massed, synchronized volleys to result in a few collisions. The idea of [[DestructibleProjectiles destroying projectiles]], however, is regularly used on a much bigger scale: [[VideoGame/MissileCommand anti-ballistic missiles]] and [[http://en.wikipedia.org/wiki/YAL-1 lasers]] have been put into service for the purpose of destroying incoming nuclear missiles before they could detonate, and smaller variants exist for shooting down smaller projectiles like tactical missiles and artillery shells. [[UsefulNotes/TypesOfNavalShips Naval vessels]] now commonly make use of [[GatlingGood gatling-type]] [[UsefulNotes/NavalWeapons or other types of Close In Weapons Systems]] to defend themselves against low-flying aircraft and missiles (MoreDakka, it turns out, significantly increases your odds of successfully shooting the bullet), and are definitely not PointDefenseless. Tank-based systems are also being developed, as a counter to [=RPG=]s and anti-tank missiles.
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20A related trope is BulletCatch. Compare DestructibleProjectiles, in which this is a normal gameplay mechanic instead of an [[SugarWiki/MomentOfAwesome extraordinary]] [[CutscenePowerToTheMax feat]]. The energy-weapon version is BeamOWar.
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22Not to be confused with the ''Franchise/TouhouProject'' game [[VideoGame/TouhouBunkachouShootTheBullet of the same name]].[[note]]Which actually refers to ''camera'' shooting and [[BulletHell magical "bullets."]][[/note]]
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24----
25!!Examples:
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27[[foldercontrol]]
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29[[folder:Anime & Manga]]
30* Kinji from ''Literature/AriaTheScarletAmmo'' does this in the final episode to ''redirect an ally's bullet to hit a different target''. Using it to parry bullets aimed for him becomes a virtual trademark of his in the light novels.
31* Train Heartnet from ''Manga/BlackCat'' does this a lot in his fights.
32* Done by Ryo Saeba in the anime of ''Manga/CityHunter'': he was in a DuelToTheDeath with a hitman that, to Ryo's surprise, was a faster draw than him, the [[FastestGunInTheWest Fastest Gun in Tokyo]], so Ryo reacted by shooting his opponent's bullet. The sheer improbability of the feat is {{lampshade|Hanging}}d by the hitman's brief freak-out (long just enough for [[CombatPragmatist getting shot by Ryo while he was still surprised]]).
33* In ''Anime/GhostInTheShellStandAloneComplex'', this is tried twice, but doesn't succeed in either case. However, at the end of Season 2, [[spoiler:the Tachikomas manage to hit a submarine-launched nuclear missile with a satellite they've knocked out of orbit, thereby saving the day (and sacrificing their lives/existence, as their [=AIs=] were stored on that satellite]].
34* Rushuna from ''Anime/{{Grenadier}}'' does this ''all the time''. At one point, she even stops an entire [[MoreDakka machinegun salvo]] with a single revolver bullet (by making it ricochet). In the finale, she fights a gunslinger of equal skill, and several times they manage to shoot at each other on the exact same vectors at the exact same time, causing their bullets to impact square in the middle between them.
35* ''Manga/GunslingerGirl'':
36** When a terrorist fires an anti-tank rocket at the car she's riding in, cyborg girl Petra fires a burst from her submachine gun at the oncoming warhead; one of the bullets hits a guiding fin and sends the rocket off course.
37** Triela is FastRoping up the side of the Venice belltower when a terrorist fires a rocket launcher at her, so she deflects the warhead with her foot.
38** During the shootout in the New Turin Nuclear Plant, Triela uses a shotgun blast from her Winchester Trench Gun to deflect a hand grenade thrown at her. This one is more justified than most as that model of shotgun was used for exactly that purpose by US soldiers during World War One.
39* Sho does this unconsciously in an early episode of the ''Manga/{{Guyver}}'' OVA, when one of the bad guys tries to shoot his friend. Justified because he is wearing a suit of biological armour that can shoot laserbeams from its forehead, and that is automatically responding to protect Sho and his friends.
40* Several vampires in ''Manga/{{Hellsing}}'' shoot projectiles out of the air. Alucard and Seras are impressive enough, but Tubalcain Alhanbra really takes the cake by shooting a 30mm depleted uranium shell out of the air with ''a playing card''.
41* A bow and arrow example, but in ''Literature/LordMarksmanAndVanadis'', Tigre fires an arrow from 300 meters away, ''just to shoot down another arrow''.
42* In the ''Anime/LupinIII'' prequel OVA ''First Contact'', one of Lupin and Jigen's first encounters happened to involve this.
43* ''Franchise/LyricalNanoha'':
44** In ''Anime/MagicalGirlLyricalNanohaStrikers'', Nanoha is shown drilling [[TheGunslinger Teana]] in the art of doing this consecutively as part of her TrainingFromHell. This pays off in the final battle, [[spoiler:where Teana [=KOs=] Wendi by shooting one of her bullets, causing it to explode and the others to go off in a chain reaction]].
45** In ''Manga/MagicalRecordLyricalNanohaForce'', Arnage uses her {{Gatling| Good}}s to take down BeamSpam instead of bothering to dodge.
46* Anime/{{Madlax}} does it to save Elenore.
47* [[EnergyWeapon Beam weapons]] in ''Franchise/{{Gundam}}'' will sometimes collide in midair. The exact effects vary.
48** ''Anime/MobileSuitZetaGundam'':
49*** Kamille Bidan and Jerid Messa clash beams, during the [=AEUG=]'s operation in Jaburo.
50*** In the final battle, Kamille and [[BigBad Paptimus Scirocco]] fire beam rifle shots that hit each other dead on, causing a kind of backlash explosion
51** Anime/MobileSuitVictoryGundam: Uso Evin defends himself by intercepting Katejina's beam rifle while he is fighting Chronocle Asher for the last time.
52** In ''Manga/MobileSuitGundamEcoleDuCiel'', Asuna does this in a practice duel beam rifle.
53** In ''Anime/MobileSuitGundamSEED'' the Archangel's guns are used to take out incoming enemy missiles.
54** By the time of ''Anime/GundamReconguistaInG'', using BeamSpam to deflect, disrupt, and destroy incoming attacks has become a very common tactic in battles fought at long range. Aida's 'Full Dress' upgrade for her G-Arcane is entirely designed for this, letting her defend allies better specialised for close-quarters combat while they advance.
55** ''Anime/GundamBuildDiversReRise'' has Hiroto do countersnipe an enemy unit's beam attack and destroy it in midair with his own narrower, more accurate beam blast. Notably, he does this from an angle rather than having the beams collide straight-on as in a traditional BeamOWar, implying he was able to LeadTheTarget against an energy weapon.
56* In ''Anime/MyHime'', Natsuki uses her Element to shoot down many of the projectiles [[spoiler:Shiho's Child]] fires at Mai.
57* Lila stops a sniper's bullet with a shot from her own gun in an episode of ''Anime/NajicaBlitzTactics''. Somewhat justfied: she's an android.
58* ''Manga/{{Naruto}}'' often has kunai or shuriken colliding in midair, the most notable occasion being part of the battle between Sasuke and Itachi in ''Shippuden''. Since both are equipped with [[MagicalEye Sharingan]], each deflects the other's dozens of shuriken, which pile on the floor between them.
59* Gandolfini, one of the mage teachers in ''Manga/NegimaMagisterNegiMagi'', intercepts Mana's time-displacement bullet in this way with his handgun. Unfortunately, he did it a tad too late as the displacement magic's area of effect was still large enough to swallow him up. Yuuna Akashi does this with Fate's [[TakenForGranite petrification]] [[FlechetteStorm darts]], with some help from [[StatusBuff Ako's]] [[BulletTime artifact]].
60* In ''Anime/PantyAndStockingWithGarterbelt'', Panty and [[EvilCounterpart Scanty]] can both do this. At one point, Panty does it with a sniper rifle.
61* Done in ''Anime/PuellaMagiMadokaMagicaTheMovieRebellion'' as part of an epic gun fight between Mami and Homura. Justified due to Homura's TimeStandsStill ability; the bullets impact each other when Homura restarts time, causing something like fireworks.
62* ''Literature/RebuildWorld'': This mostly just happens with missiles, such as enemy SpiderTank style monsters averting PointDefenseless. Akira ends up getting HomingProjectile bullets that are really good for this, that even let Kanae who DoesntLikeGuns help shoot down missiles when he lends a gun to her. At one point during a chase scene when Akira is being pursued by an attack aircraft, the sheer volume of its weapons fire and his own chain gun equivalent [[BifurcatedWeapon multi-weapons]] causes some of their bullets to impact one another mid-air and explode.
63* Episode 4 of ''Manga/StellaWomensAcademyHighSchoolDivisionClassC3''.
64* Vash the Stampede from ''Manga/{{Trigun}}'' can do this - but he also takes it a step further into insanity by deflecting bullets by ''flicking pebbles'' at them. He keeps his eyes closed/squinted, and blinks them open right when he throws. You can tell by the sound that he's flicking before the shot is fired. The deflected bullet always hits the intended target non-fatally. Since he's interfering with a duel, he might be doing this to both bullets with two rocks, or he might deflect one bullet into a path that will deflect both bullets into non-fatal or missing paths.
65* In ''Manga/{{Zipang}}'', the crew of the Mirai use the RIM-7 Sea Sparrow point-defense system to shoot down 18 inch shells fired by the battleship Yamato. In one case, they even cause a chain-reaction that takes out an ''entire salvo'' with ''one missile.''
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68[[folder:Comic Books]]
69* ComicBook/GreenArrow did it with arrows against his robot doppelganger.
70* ComicBook/{{Hawkeye}} has been known to do this with arrows, such as one instance where he couldn't dodge an arrow with dynamite strapped to it without getting caught in the blast range, so he shot it in midair instead. Naturally, when he and ComicBook/GreenArrow meet up in Marvel/DC Crossovers, they do it to each other quite often.
71* ''ComicBook/LuckyLuke'' does this at least once, to protect someone. Since he's able to literally shoot faster than his shadow, it's not that surprising of him.
72* In ''ComicBook/{{Tomahawk}}'' #112, Tomahawk throws his tomahawk at Van Grote at the same instant that Van Grote throws a knife at him. The two throws are so accurate that the tomahawk and knife strike each other in the air.
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75[[folder:Fan Works]]
76* ''WebVideo/TheBuggerAnthology'': Iron Dalek attempts to deflect a shell from a tank using one of its own missiles. Key word being ''attempts''; the fired artillery ends up missing each other and the shell hits Iron Dalek anyway.
77* In ''Fanfic/TheCuttingEdge'', Dick Grayson is about to use a match to set off an explosion that will destroy the warehouse he's currently in (along with the arms shipments currently in it), but said match is stopped by a Batarang before it can strike its target.
78* ''Fanfic/ADarkerPath'': Atropos does this thrice when she pays a lethal visit to [[spoiler:Paul King, a member of the committee meant to rebuild Brockton Bay, who has been trying to embezzle the money]]. The Path to Ending shard makes it [[JustifiedTrope feasible]], with perfect timing and perfect aim, but she mostly did it to show off (which is also typical of her shard).
79* In ''Fanfic/FateHaremAntics'', Francis Drake and Oda Nobunaga do this several times during their duel.
80* Taylor in ''FanFic/{{Intrepid}}'' does this with a rock due to her AwesomenessByAnalysis powers. The bullet actually bounces back to hit the sniper.
81* In ''Fanfic/LightAndDarkTheAdventuresOfDarkYagami'', Dark tries to shoot Near from the top of the "[[RougeAnglesOfSatin Eyfal Tower]]", but Near [[ImprobableAimingSkills shoots away his bullets and shoots off his scope]] with a Nerf gun that fires real bullets.
82* ''Fanfic/AMoonAndWorldApart'': Variant in chapter 26, when a ''rope'' is coming their way to be wrapped around the neck of an ally, but Nightingale uses her rifle to shoot it before it can even hit its target.
83* ''[[Fanfic/StarWarsVsWarhammer40K Star Wars vs Warhammer 40K]]'':
84** When Aquila Squad tries to take down Inquisitor Tahr Whyler in Episode 16 by shooting the underslung grenade launchers of their blasters at him, the Xanthite Inquisitor uses his psychic powers to [[AttackReflector reflect some of the grenades back at]] the clone commando squad. Captain Graves uses his blaster pistol to neatly shoot two of these redirected explosives out of the air before they could reach his squad.
85** During the Space Marines' assault on the planetary shield generators of Raxus Secundus in Episode 24, a bunch of B1 battle droids attempt to GrenadeSpam a Veteran Marine, who uses his Bolter to shoot most of the tossed grenades, causing them to explode mid-air.
86** Later in that same episode, Dooku is shown using [[ShockAndAwe Force Lightning]] to counter the aforementioned Space Marine's Bolter by detonating its rocket-propelled grenade rounds in mid-flight with precisely aimed blasts of electricity.
87** In Episode 28, [[VideoGame/StarWarsRepublicCommando Clone Commando Sev]] is able to use his sniper rifle to shoot an incoming missile that was aimed at him and Sando. The missile explodes mid-air but was still close enough for the blast to send Sev flying and break one of his legs from the impact of hitting the ground so hard.
88[[/folder]]
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90[[folder:Films -- Animation]]
91* Franchise/{{Batman}} does this in ''WesternAnimation/BatmanGothamKnight'', except since he doesn't use guns, he simply ''punches the bullet out of the air'' with the armored part of his gauntlet (because, you know, a batarang wouldn't be half as badass). A bullet fired from a high powered sniper rifle, from a train moving at full speed, towards a moving target.
92* In ''Anime/GravestoneOfDaisukeJigen'', Jigen has two QuickDraw duels with the BigBad Yael Okuzaki. The first time, Jigen loses as Yael's lighter bullets lets him aim faster, but the second time, Jigen wins handily by shooting Yael's bullet itself: his supposedly "too heavy" .357 round winds up deflecting Yael's out the way, and proceeds to blow a hole in the latter's arm.
93* In ''WesternAnimation/DCShowcaseGreenArrow'', Green Arrow and Merlyn shoot simultaneous shots at each other. Green Arrow's arrow shatters Merlyn's, cuts his bowstring, slices his cheek and hits the wall behind him and releases a cloud of knockout gas.
94* Disney's ''WesternAnimation/{{Robin Hood|1973}}'' adaptation has one with arrows. In the archery competition, the sheriff has just scored a bullseye (by cheating). To make sure Robin (in disguise) can't win, the sheriff taps Robin's bow as he releases. The arrow goes in a high arc. Undaunted, Robin nocks another arrow and fires at the first arrow. It hits, changing its direction such that it too hits a perfect bullseye, ''right through the sheriff's arrow.''
95* An automobile version of this pops up in ''WesternAnimation/Cars2'', where the bullets in this case are missiles fired from two cars engaged in a firefight.
96[[/folder]]
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98[[folder:Films -- Live-Action]]
99* The final battle of ''Film/BellyOfTheBeast'' has Jake Hopper and the main villain shooting at each other, Jack with his pistol and the villain with a bow and arrow. The bullet hits the shaft and neutralizes each other.
100* In ''Film/TheDarkTower2017'', TheGunslinger shoots at the [[BigBad Man in Black]], then fires another bullet that ricochets off the wall and strikes the first bullet, changing its angle right before the Man in Black can [[BulletCatch snatch it out of the air]]. [[spoiler:It catches him in the chest instead and distracts him enough for Roland to gun him down.]]
101* Happens with the first shots fired in the climatic showdown between Guerrero and Red in ''Film/DeadInTombstone''. However, this is because Satan is screwing with things for his own amusement.
102* In the HeroicBloodshed movie ''Film/FullContact'', Chow Yun-Fat shoots Simon Yam's bullet out of the air during the nightclub scene.
103* ''Film/GIJoeTheRiseOfCobra'': Destro launches three missiles targeted at Moscow, Beijing, and Washington. Snake Eyes was able to take one out with a missile before it could get higher. Ripcord was able to shoot one down, and intercept the last one before it could hit the ground.
104* ''Film/HeroicTrio'' has more than one scene in which Anita Mui's character knocks bullets out of the air with a thrown blade.
105* ''Film/LifeGamble'' has the protagonist and his nemesis, both of them knife users, dueling via flung knives, knocking each other's flung blades out of mid-air until the hero gains an upper hand.
106* In ''Film/TheHobbitTheDesolationOfSmaug'', Tauriel saves Legolas from an arrow by firing her own arrow to intercept it.
107* The climatic shootout in ''Film/PrincessMadam'' has the two heroines battling triads and shooting flung grenades so they explode harmlessly in mid-air.
108* A character in ''Film/Red2010'' shoots an RPG out of the air. ''Series/{{Mythbusters}}'' also examined this scene, and found that it would have killed just the target, but only if it were a faulty warhead, for a couple of reasons. First, being a shaped charge it would have sprayed forward anyway. Second, a RPG round is only armed after 60 feet, when it's reached a certain velocity. It is possible to shoot it out of the air though.
109* Missile-to-missile version in ''Film/TheReturnOfGodzilla'': a Japanese ground-launched missile is sent to intercept an incoming Russian space-launched thermonuclear missile. It succeeds, but the radiation cloud created revives an unconscious Godzilla.
110* This happened in the movie adaptation of ''Film/TheShadow''. Minor variation in that neither shooter is ''trying'' to hit the other's bullet; it happens by accident as a result of their EvilCounterpart nature.
111* Alluded to in ''Film/StarTrek2009'': Teleporting from a ship moving at warp speed to another is compared to "trying to shoot a bullet with a smaller bullet, blindfolded, while riding a horse".
112* ''Film/TheSuicideSquad''. When [[spoiler:Bloodsport and Peacemaker]] shoot at each other, there's a SlowMotion shot of their bullets flying towards each other, making it look like this is going to happen, but [[spoiler:Bloodsport's [[BoringButPractical smaller bullet]] destroys Peacemarker's [[AwesomeButImpractical larger frangible bullet]] before hitting Peacemaker in the neck.]]
113* The {{wuxia}} movie, ''Film/ThatFieryGirl''. being set centuries before the invention of bullets, has throwing darts being used to knock flung knives out of the air.
114* Happens during the final duel in ''Film/{{Versus}}'', when [=KSC2-303=] and The Man pull guns on each other during the sword fight and empty their clips at each other, followed by a shot of the collided bullets falling to the ground.
115* ''Film/{{WANTED}}!'' The movie is freaking full of bullets hitting each other. Curving bullets is the SignatureMove of the assassins, and they also have the precision to shoot each other's bullets out of the air, even as they're curving.
116* At one point in the final battle of ''[[Film/{{T34}} T-34]]'', a shell from the titular tank and a German Panther collide and ricochet off each other, causing both shots to miss. This is portrayed as being a sheer fluke, as both crews were seriously trying to kill each other.
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119[[folder:Literature]]
120* In ''Literature/TheAlloyOfLaw'' [[TheGunslinger Wax]] confronts a villain who's holding a human shield in front of him, preventing Wax from getting a clean shot. So Wax fires a bullet a little to one side of the villain, then fires a ''second'' bullet that collides with the first, changing its trajectory so that it hits the villain from an angle that doesn't go through the hostage. Granted, [[TimeStandsStill time was slowed down]] [[BulletTime for Wax when this happened]], and his particular magical abilities allowed him to "push" the second bullet faster than the first was going, but ''[[ImprobableAimingSkills still!]]''
121* The CIWS employed by the Multinational Fleet in the ''Literature/AxisOfTime'' trilogy (consisting of [[MoreDakka MetalStorm]] and [[EnergyWeapon laser pods]]) are AI-guided and have a near-100% intercept ratio. While they're meant to intercept missiles and aircraft, they prove themselves just as capable of taking out naval artillery shells fired by UsefulNotes/WorldWarII-era ships. Many times, the shots detonate almost as soon as they leave the barrel. Admiral Spruance thinks that it looks like SomeKindOfForceField is at work. The real problem is the fact that the CIWS can't sustain this level of defense for very long. [=MetalStorm=] turrets run out of ammo and laser pods burn out fairly quickly when in constant use. Eventually, they're forced to downgrade these systems to Vulcan cannons (still better than what was used in the 40s).
122* This happens often in Creator/DaleBrown books with missiles getting shot down, sometimes with other missiles, sometimes with [[EnergyWeapon Frickin' Laser Beams]]. Sometimes, though, it fails.
123* The difficulty of doing so is discussed in the Literature/GauntsGhosts novel ''Salvation's Reach''.
124--> He had ordered counterfire to try and track and detonate some of the incoming torpedoes, but even with the detection systems on their side, it was like trying to hit an individual grain of sand with a bow and arrow during a hurricane.
125* Justified in ''Literature/LogansRun'' by virtue of both bullets being {{Homing Projectile}}s that are drawn to (and, apparently, generate) heat signatures.
126* A less-ridiculous-than-usual variant in ''Seven Deadly Wonders'' by Creator/MatthewReilly; Stretch, the team sniper, covers allies against incoming RPG rounds by shooting them out of the air with a sniper rifle. RPG rounds, of course, are much bigger and slower than bullets. So it's less ridiculous than usual. Kind of.
127* A realistic version occurs in one of the ''Literature/{{Sharpe}}'' novels. Hagman, TheSquad's FriendlySniper, tries to take down a fleeing enemy spy. Unfortunately, at the same time, a cannon fires a load of grapeshot that intersects with his shot and knocks it awry.
128* In the ''Literature/EighthDoctorAdventures'' novel ''Trading Futures'', the Doctor manages to shoot bullets fired from a rifle out of thin air with only a standard handgun.
129* In the ''Franchise/StarTrek'' novel ''Dreadnought'', some Klingons are firing torpedoes at the ''Enterprise'' from long range and Kirk asks Sulu to try and hit the torpedoes and detonate them before they reach the ship. Sulu protests that that's never been done. Of course, having ImprobableAimingSkills, he does manage to hit at least one out of the three of the salvoes.
130* ''Franchise/StarWarsExpandedUniverse'': A particular sect of the Jedi are specifically trained to do this. They want to prove a point about relying too much on one weapon, so instead of blocking plasma bolts with lightsabers, they learn to shoot them down with a blaster pistol.
131* The [[Literature/EighthDoctorAdventures Eighth Doctor]] does this with a stolen gun in ''Trading Futures''.
132* ''Literature/{{Ward}}'': Contessa does this in one fight, casually tossing a rock into the air, which then gets hit by a bullet. The bullet is deflected from its intended target ''and'' the rock ricochets into an enemy, taking them out of the fight.
133* Happens in ''Literature/WaterMargin'' when Featherless Arrow Zhang Qing (not to be confused with Zhang Qing the Gardener, husband of Sun Erniang) throws a stone to another stone thrown by his future wife Qiongying, who was taught by him in dreams.
134* In ''Literature/{{Worldwar}}'' the Race has missiles specifically dedicated to shoot down enemy missiles. They work well enough against the German V-1 and V-2 and the American rockets, but in their fist use they're deployed against two shells from the [[{{BFG}} humongous]] [[ICallItVera Dora]] [[http://en.wikipedia.org/wiki/Schwerer_Gustav gun]], and the projectiles, armoured enough to survive the immense force propelling them, [[NoSell aren't even deviated by multiple direct hits and near misses]], [[OhCrap to the Race soldiers' horror]].
135* ''Literature/TheWorstShotsInTheWest'' has Tim and Tom doing this a few times, by ''[[AccidentalAimingSkills complete accident]]''.
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138[[folder:Live-Action TV]]
139* In ''Series/{{Alphas}}'', Hicks' control over his Alpha powers grows to the point that he can do this with pistol rounds.
140* ''Series/{{Arrow}}'':
141** In "[[Recap/ArrowS2E4Crucible Crucible]]", a gangbanger is [[VillainRespect impressed]] with how Oliver Queen and the Black Canary are taking down men armed with automatic rifles with just a bow and staff but adds, "Can your weapons do this?" and fires a grenade launcher at them. Oliver then explodes the 40mm grenade with an arrow before it reaches them.
142** In Season 5, Prometheus is able to save himself from Oliver's arrow by splitting it in half with a shuriken. In the season finale, Oliver does the same, using a shuriken to split an arrow fired by Talia al Ghul at a third party.
143* Done in ''Series/BabylonFive'' several times, especially by humans:
144** In space, human ships and stations have [[ExactlyWhatItSaysOnTheTin Interceptors]] capable of swatting enemy weapon fire out of the sky (with the exception of lasers, that are just too fast, and some exotic weapons such as the ones used by the First Ones and the Minbari's neutron cannons) and annihilate fighter attacks (as proven when the titular station's interceptors, at the time ''substandard'' due budget cuts, did just that).
145** On the ground, they have the Uller, a point defence vehicle whose laser cannons are accurate enough to shoot enemy missiles and artillery shells out of the sky.
146** The ExpandedUniverse shows that most particle weapons and ''all'' pulse weapons can shoot down incoming fire, [=EarthAlliance=] simply prefers the dedicated Interceptors because they're more accurate and faster-firing than Earth Alliance technology has any right to be (as they were reverse-engineered from alien technology more advanced than even the Centauri's) and they free the heavy weapons to fire on the enemy. It is in fact faster to list the races that ''don't'' have this ability in full by the time or shortly after they acquire FTL capability, and it tends to be a conscious choice:
147*** When the Dilgar first arrived in space, they were extremely proud of their pre-existing missile weapons and considered energy weapons a joke. They learned better when a group of [[SpacePirates raiders]], inferior in everything else but having particle weapons, inflicted an embarrassing defeat to one of their task forces, and by the time of the Dilgar War they had some of the best point defense weaponry-enough that Earth Alliance saw fit to reverse-engineer it to complement the Interceptors.
148*** The Hyach are fixated with [[EnergyWeapon laser weapons]] to the detriment of everything else, so their point defense cannot perform the task on energy weapons. Not being stupid, they developed a technology that does nothing but this.
149*** The Orieni favor {{Gatling|Good}} [[MagneticWeapons Railguns]], so they can shoot down only solid projectiles. Bit them in the ass during the war against the Centauri, as while it was extremely efficient against enemy fighters it did nothing against the Centauri plasma cannons.
150*** The Rogolon are a {{Proud Warrior Race|Guy}} that believes actively defending against enemy attacks is dishonorable, so their ships have tough armor to tank enemy fire but no interception abilities. When the Centauri invaded to bypass Orieni defenses during the Centauri-Orieni War, [[CurbStompBattle the Rogolon fleet was even less effective that it should have been due the technological disparity and facing hardened veterans]].
151* In the ''Series/{{Community}}'' episode "[[Recap/CommunityS1E23ModernWarfare Modern Warfare]]", this gets [[spoiler:Britta and Chang]] out when their paintballs collide in midair, spraying them both with paint.
152* In ''Series/CrisisOnEarthX'', Oliver's doppelgänger from Earth X fires an arrow at Harrison Wells; Oliver, who was about to shoot him, quickly fires and intercepts the arrow with his.
153* In an episode of ''Series/{{Crossbow}}'', the king is offering amnesty to all outlaws. In reality, the idea belongs to TheDragon who wishes to kill the king and blame William Tell. For this purpose, he had a weaponsmith build him a wrist-mounted crossbow that he can hide with loose clothing. Just as Tell kneels in front of the king to accept amnesty, TheDragon fires a bolt at the king. Somehow, Tell manages to intercept it with his own bolt (obviously, TheDragon didn't have the guards disarm him in order to frame him), which knocks the first bolt out of the air. Somehow, TheDragon manages to spin it to lay the blame for attempted regicide on Tell.
154* ''Series/DoctorWho'': In "[[Recap/DoctorWho2019NYSResolution Resolution]]", a tank fires a shell at [[spoiler:a Dalek recon scout]] in makeshift "junkyard chic" armour. It responds by firing its own missile, which first knocks the shell off-course before going on to blow up the tank.
155* ''Series/GetSmart'' has the anti-anti-anti-anti-anti-missile-missile, which is ExactlyWhatItSaysOnTheTin.
156* The final scene of ''Series/IronFist2017'' shows that Danny Rand can now channel his chi through his weapons, when he draws GunsAkimbo and fires two .45 bullets that smash apart a bullet being fired at him.
157* ''Series/MythBusters'' tested a version of this. They found that it would be impossible to do deliberately, even with perfect aim and perfect timing, because the time lag between pulling the trigger and the bullet firing is unpredictable. They did find, however, that two Minié balls would fuse together if they did collide, and it might have happened by accident given the volley fire tactics of the period the Minié came from.
158* Done (and {{lampshade|Hanging}}d[[note]] "You shot their damn bullets out of the air!"[[/note]]) in the ''Series/RedDwarf'' episode "[[Recap/RedDwarfSeasonVIGunmenOfTheApocalypse Gunmen of the Apocalypse]]", within an artificial reality environment where Cat is (music sting!) ''The Riviera Kid!'' The [[HilariousOuttakes outtakes video]] features a montage of the many, many attempts to film the bullets falling out of the air. It takes [[OverlyLongGag several minutes]]...
159* In ''Series/RoboCopPrimeDirectives'', a GunsAkimbo version of [=RoboCop=] is designed. When it's inevitably hijacked and sent against the real Murphy, he's obviously outgunned. As [=RoboCable=] tries to shoot two of Murphy's friends, how does he get out of it? By shooting Cable's first bullet and causing it to ricochet the second off course as well.
160* ''Series/{{Smallville}}'': In "[[Recap/SmallvilleS02E02Heat Heat]]", when [[LivingAphrodisiac Desiree]] controls Jonathan into shooting Lex, Clark manages to save him by using his heat vision to destroy the bullet mid-flight.
161* ''Series/StarTrekVoyager'':
162** In "[[Recap/StarTrekVoyagerS5E9ThirtyDays Thirty Days]]", Tom Paris goes WellIntentionedExtremist and launches a missile at an UnderwaterCity, only to see it destroyed by a photon torpedo fired from ''Voyager'' in orbit.
163** Done by the Doctor of all people in "[[Recap/StarTrekVoyagerS7E15Workforce Workforce]]". Of course, he's in his Emergency Command Hologram mode at the time and thus has access to the tactical and strategic database instead of his normal medical one. When being chased by two enemy ships, he fires a torpedo backwards and then [[ShootingAtYourOwnProjectiles shoots it with a phaser]] as it passes between them. The resulting shockwave disables the enemy ships. He notes that this was first done by a Romulan commander in such-and-such battle.
164* In ''Series/StarTrekPicard'' season 3, Picard repeats the Doctor's trick to drive off the ''Shrike'', a much more powerful ship presently chasing them. It doesn't disable the ship, but it allows them to flee deeper into the nebula for some breathing room.
165* ''Franchise/SuperSentai'':
166** This is a standard part of [[Series/TokusouSentaiDekaranger DekaRed]]'s fighting style.
167** Captain Marvelous / [[Series/KaizokuSentaiGokaiger GokaiRed]] can do this too, and on at least one occasion (a duel in the Go-onger tribute) he wasn't even morphed. After shooting down the first bullet ([[CombatPragmatist the MOTW tried to land a cheap shot]]), the MOTW accused it of being dumb luck and shot as many as he could at him. ''Marvelous shot every single bullet and didn't even flinch.''
168** During a fight in ''Series/ZyudenSentaiKyoryuger'', Kyoryu Pink kicks a ''laser'' in half while it's flying at her. The shot was kept for ''Series/PowerRangersDinoCharge''.
169[[/folder]]
170
171[[folder:Podcasts]]
172* In ''Podcast/InterstitialActualPlay'', Edith is able to shoot some of Luxord's cards out of the air with her darts.
173[[/folder]]
174
175[[folder:Tabletop Games]]
176* In ''TabletopGame/{{Exalted}}'', Dragon-Blooded archers have several techniques for shooting down projectiles with their own arrows. At higher levels of skill, they can use this to protect their allies, or hit the attacker with their counter-arrows. Lunars have a similar ability... except they can use their bare hands to make the deflection. This also explicitly allows them to use the ability on [[EnergyWeapon attacks of pure essence]].
177* ''TabletopGame/{{GURPS}}: GunFu'' has a perk (Area Deefnse, page 17) that allows the character to try doing this as a parry. Of course, ''GURPS'' is pretty unforgiving when it comes to actually hitting that bullet. Without this perk, you would need to take a Wait maneuver and spend an attack to shoot the bullet.
178* Relatively easily implemented in the ''TabletopGame/HeroSystem'' by purchasing the Deflection power (which allows ranged attacks to be blocked ''at'' range, as opposed to only when they would otherwise hit the blocking character him- or herself, though the attempt itself then still has to succeed) through a suitably gun-shaped Focus, possibly with additional modifiers to fine-tune it as desired. Or at least that's "relatively easily" in a suitably ''superheroic'' or otherwise over-the-top campaign; that there are mechanics for it doesn't automatically mean the ''[[GameMaster GM]]'' has to allow it.
179* If a ''TabletopGame/{{Legend}}'' character has the [[WorldOfPun Reign of Arrows]] track (usually a Ranger track, but as fits the nature of the game, available to anyone), the Ricochet ability does this: "Make an attack roll with a ranged weapon of your choice. Your attack roll replaces the target’s Armor Class, Fortitude, Reflex, or Will save, depending on the defense threatened by the particular attack." More plainly, if your shot beats their shot, it doesn't hit. This ability affects spells and supernatural abilities as well, so if you've always wanted to block a bolt of lightning with a longbow shot, here's your ridiculous-but-awesome chance.
180* ''TabletopGame/{{Paranoia}}'' let you do this with blaster shots.
181* ''TabletopGame/{{Pathfinder}}'' characters with the Redirected Shot feat can do this to help an ally hit with a ranged attack.
182[[/folder]]
183
184[[folder:Video Games]]
185* The NES port of ''[[VideoGame/NineteenFortyTwo 1943: The Battle of Midway]]'' has a spread-shooting special weapon, which in its upgraded form can blunt enemy bullets.
186* It's one of the main game mechanics in ''VideoGame/BattleCity'' series. Player and enemy bullets cancel each other out.
187* In ''VideoGame/CounterStrike'', throwing your sidearm at an enemy and hitting his bullet can mean the difference between life and death. [[http://i.imgur.com/JtOG6tl.gif Observe]].
188* In ''VideoGame/Cyberpunk2077'', you can do this to a grenade. You even get an achievement for doing so with a revolver.
189* Dante from the ''VideoGame/DevilMayCry'' series is a pro at this. In ''VideoGame/DevilMayCry3DantesAwakening'', he does it during the cutscene where he and Lady find the body of [[spoiler:Arkham]]. Indeed, you can also do it in-game during [[spoiler:her boss battle]] by firing when she does, which also gives you a nice Style boost. During his boss battles in ''VideoGame/DevilMayCry4'', he uses his handguns to cancel out Nero's revolver shots.
190* ''Franchise/{{Disgaea}}''
191** In ''VideoGame/{{Disgaea 3|AbsenceOfJustice}}'', Salvatore's "Duel!" attack has her do this to her target's bullet to misdirect it so that it ends up missing, while hers still connects.
192** The Bullet Kiss gun skill in ''VideoGame/{{Disgaea 4|A Promise Unforgotten}}'' has the user do this with their ''own'' bullet, which ends up creating an explosion when the two bullet collide head-on in the target's proximity, as well as with the Deadly Pierce gun skill, which has the user headshot multiple targets by shooting the initial bullet that gets lodged in the skull of the first victim so that it flies into the head of the next, and repeating until all of them have been hit.
193* ''[[VideoGame/DonPachi DoDonPachi Dai-Fukkatsu]]'' introduces a new mechanic to the ''[=DonPachi=]'' series: purple enemy lasers. You can shoot these with your laser to block them. When you go into [[SuperMode Hyper Counter mode]], you can use your shots to cancel [[BulletHell bullets]].
194* In theory, you can shoot down incoming missiles in ''VideoGame/EscapeVelocity: Nova'' by hand. It's nigh-on impossible, though, unless you purchase one of the point-defense turrets (which works out shooting them down without any input from you).
195* In ''VideoGame/{{Fallout 3}}'', it was possible to target missiles and grenades in midflight with VATS; a patch removed this. Its not like the feature was all that useful. Unless the timing was absolutely perfect, it just plain and simple wouldn't work. VATS has a slight aiming delay, which when combined with grenades being used only up close and missiles traveling very quickly meant that it simply wouldn't be able to hit them on time. Being very small targets with typically poor hit chances didn't help. Grenades can still be shot and detonated while the enemy is still holding them, but thats another trope altogether. It was brought back for Grenades and Dynamite in ''VideoGame/FalloutNewVegas''. Easier with a shot gun, though in the hand it would often kill the user.
196* Intercepting and shooting down anti-warship torpedoes is an essential skill in the ''VideoGame/FreeSpace'' series and is vital to successfully completing an EscortMission. Fortunately torpedoes are fairly large and slower than most fighters.
197* Defense drones in ''VideoGame/FTLFasterThanLight'' can shoot down incoming missiles and boarding drones; advanced models can also shoot incoming laser rounds. An interesting subversion in that the "advanced" defense drone [[BlessedWithSuck is less desirable]] than the basic model because it will often fail to shoot down missiles (which can penetrate shields) because it's too busy shooting down lasers (which cannot and are mostly harmless in the late game). It's also possible for lasers and missiles to collide with each other before reaching their target, although this cannot be done intentionally.
198* In ''Franchise/{{Halo}}'', it is possible from ''VideoGame/{{Halo 2}}''/''VideoGame/{{Halo 3}}'' onward to shoot out grenades and rockets with a powerful enough precision weapon, such as the Sniper Rifle.
199* ''VideoGame/HeavyWeapon'' has your tank able to shoot down incoming enemy missiles. '''Required''' against [[ExactlyWhatItSaysOnTheTin Atomic Bombers]], because if their bomb manages to hit you or the ground, [[OneHitKill you're toast no matter how many shields you have]]!
200* In the original ''VideoGame/{{Homeworld}}'' the Taiidan have the ''[[http://homeworld.wikia.com/wiki/Koshiir-Ra-class_Defense_Fighter Koshiir-Ra]]''-class [[ExactlyWhatItSaysOnTheTin defense fighter]], specifically dedicated to shoot down enemy projectiles with a laser. As it's a SuperPrototype that nobody else came ''close'' to copy, missiles and energy weapons are not affected and the Taiidan Empire falls at the end of the game, neither the defense fighter nor other ships with the same ability show up in the following installments.
201* You can expect any RailShooter that doesn't let you dodge enemy fire to have this. Used a lot in ''VideoGame/HouseOfTheDead'' since the zombies love throwing hatchets.
202* MASK de Smith from ''VideoGame/{{killer7}}'' ''headbutts'' a bullet out of the air.
203* ''Franchise/TheLegendOfZelda''
204** In ''VideoGame/TheLegendOfZeldaALinkToThePast'', arrows can be shot down by other arrows, ricocheting on each other. Once Link gets the silver arrows however, his arrows will knock other arrows out of the air ''without'' being affected themselves.
205** In ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' and ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'', this can happen when firing at a Bulblin/Bokoblin archer; two arrows colliding head-on will knock each other out of the air. Unlike ''A Link to the Past'', there's no way to give you arrows SuperArmor.
206* In ''VideoGame/MarvelVsCapcom3'', ComicBook/{{Deadpool}} and [[VideoGame/DevilMayCry Dante]] do this in the first opening. In gameplay, if two Dante players pull off Million Dollars at the same time, ''[[https://www.youtube.com/watch?v=XUCNH_ygkZs they get to shoot each others bullets]]'' averting GameplayAndStorySegregation.
207* In ''VideoGame/MaximumForce'', this is the only way to dodge projectile-based attacks, from missiles to sea mines and torpedoes. It gets really terrible during the mall shootout - the terrorists dropped a number of grenades in front of you, and instead of leaping aside over an adjacent railing (with a ''low'' drop which probably wouldn't hurt you), you're actually supposed to shoot every grenade within two seconds or lose a life when it explodes on you. [[FlatWhat What]].
208* Likewise in ''VideoGame/MaxPayne 3'', Max can shoot grenades and rockets out of the air, which is sometimes mandatory to avoid [[OneHitKill instant death]].
209* It's possible in ''VideoGame/MegaManZero'' to slash bullets out of the air with a special skill equipped., but with enough precision you can even shoot them, though it's not really recommended.
210* A variation in ''VideoGame/MetalGearSolid3SnakeEater''; when Volgin fires his electricity at [[spoiler:Ocelot]], [[spoiler:Ocelot]] manages to deflect the electricity by firing a bullet at it. The metal bullet conducts the electricity, sending it safely off course.
211* ''VideoGame/QuestForGloryI'' has what might be considered a low-tech variant on this. One of the puzzles involves somehow procuring a tiny seed that's being launched between several plants, and one of the solutions is to intercept it mid-flight... by throwing a rock and knocking it out of the air.
212* In ''VideoGame/ResidentEvil4'' you can shoot crossbow bolts out of the air. And more reliably Molotov cocktails.
213* Flaming paper fans in ''VideoGame/SamuraiShodown 2'' will knock away a summoned demon.
214* Happens in ''VideoGame/SpaceInvaders''. Very annoying when you wanted your bullet to go on and into the enemy.
215 In ''VideoGame/SpaceInvaders Extreme'', shooting a bullet or laser won't add to your combo, but it will reset the combo timer.
216* In ''VideoGame/StarTrekOnline'', players can shoot down Heavy Torpedoes (torpedoes that create a massive torpedo when the High Yield skill is used instead of shooting two torpedoes) and regular mines to prevent them from attacking you. Many players tend to do this while using the skill Beam: Fire At Will.
217* Not quite bullets, but in many {{fighting game}}s projectiles will cancel each other out--your Hadouken can knock down your enemy's Sonic Boom in ''VideoGame/StreetFighterII''.
218* In ''VideoGame/SuperAleste'', the spinning oval bullets can be destroyed with any weapon, you can use the Laser to blunt certain bullets, and the Circle can block just about any bullet.
219* The ''VideoGame/SuperRobotWars'' series has the ability "Shoot Down", created as a gun-based counterpart to [[ParryingBullets "Sword Cut"]]; however, it only works on missiles, grenades, and {{Attack Drone}}s.
220* While there are plenty of [[PointDefenseless point-defense]] weapons in ''VideoGame/SwordOfTheStars'', most weapons can be manually targeted at incoming missiles and torpedoes. It's more useful against planetary missiles and torpedoes than run-of-the-mill missiles, which don't do much damage in the mid-to-late game anyway. Of course, it's easiest to do while [[RealTimeWithPause paused]], since missile/torpedo targeting can only be done in the full view mode. In fact, the game doesn't even consider targeting a missile to be equivalent to targeting a full enemy, since your original lock remains.
221* It's possible but very difficult to shoot down missiles and rockets in ''VideoGame/TachyonTheFringe'' with your lasers. It doesn't help that lasers in this game don't travel at the speed of light. More important in multiplayer matches where the goal is to destroy the enemy SpaceStation, which can only be done with huge, slow rockets. Those rockets can be shot down by a quick and lucky pilot.
222* During a siege in Chapter 2 of ''VideoGame/TalesOfMonkeyIsland'', if you ever try to fire your cannon at your opponent, he will counter it with his own cannon.
223* ''VideoGame/TeamFortress2'':
224* " The Sniper's arrows can break if they hit another arrow. [[https://www.youtube.com/watch?v=1UfrB49ViGI Or a rocket.]]
225** [[MultiMookMelee Mann vs. Machine]] mode allows the Heavy's minigun to shoot down enemy projectiles. On the other hand, some Heavy robots can also pull this against human players' projectiles.
226* In the final battle of ''[[VideoGame/TimeCrisis Time Crisis 5]]'', you shoot the bullets while delivering the finishing move on [[spoiler:Robert Baxter]] in a quick-time effect.
227* In ''VideoGame/{{Vanquish}}'', you can shoot down projectiles while in BulletTime.
228* In ''VideoGame/ViewtifulJoe'', the player can punch or kick bullets and missiles back at targets while using slow motion, and can shoot them while in the Six Machine. This is crucial for defeating several bosses, including the Helicopter, Harrier Jet and both tanks.
229* ''VideoGame/VirtuaCop 3'' gives you VeryHighVelocityRounds with which to do this.
230* ''VideoGame/WildGuns'' allows you to do this. Keep doing it enough and you'll fill out that gauge at the bottom of the screen which gives you temporary invincibility and an awesome weapon.
231* Virtually every bullet in ''VideoGame/{{Zanac}}'' series is destroyable. The most common type not with main gun and non-fully upgraded default weapons though.
232[[/folder]]
233
234[[folder:Web Animation]]
235* ''WebAnimation/DeathBattle'':
236** This goes to ridiculous extremes in the fight between Deadpool and Deathstroke. The two of them meet at a bulletin board where their respective "wanted" poster are displayed, Deadpool complaining that Deathstroke's bounty was higher, by a ridiculously minuscule amount. The moment they see each other, they whip out, and dual wield, sub-machine guns and start firing. ''Every single bullet from one collides with a bullet from the other, fusing and falling to the ground.''
237** James Bond and John Wick fire a bullet at the same time and they collide in midair.
238* In ''WebAnimation/DiabolicalDelightment'' with the final duel between Gustave and Johnny. Gustave's and Johnny's bullet collide, both ricocheting off each other. Gustave's bullet lands in the snow, while Johnny's gets shot right back at him between the eyes.
239[[/folder]]
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241[[folder:Web Comics]]
242* ''Webcomic/SaturdayMorningBreakfastCereal'' - two soldiers accidentally shoot each other's bullet, and take it as a sign to quit. Except both of them want to keep the fused bullets. [[BlackComedy They kill each other over it]].
243[[/folder]]
244
245[[folder:Western Animation]]
246* Used in ''[[WesternAnimation/RockyAndBullwinkle Peabody's Improbable History]]'', in particular in that episode about a guy who couldn't hit the broad side of a barn, but his gun was crooked so that made him a great shooter. However the gun got fixed just before the big competition, so Peabody shot his ''own'' bullet to correct the trajectory in flight. Inverted the UnspokenPlanGuarantee and lampshaded the improbability of this trope while explaining the plan.
247* ''WesternAnimation/{{Slugterra}}'': Eli shoots one of Blakk's slugs out of the air in "King of Sling" Of course, having a sentient projectile helps.
248* ''WesternAnimation/StarWarsTheCloneWars'': In [[Recap/StarWarsTheCloneWarsS2E10TheDeserter "The Deserter"]], an AT-TE turret gunner takes out a rocket fired at the tank this way, prompting the clone who warned the gunner to compliment him on his nice shot.
249[[/folder]]
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251[[folder:Real Life]]
252* [[UsefulNotes/NavalWeapons Close-in Weapons Systems]] do this, the most well-known of which is the American Phalanx CIWS. CIWS guns that use a hit-to-kill system actually track both the incoming projectile ''and'' their own outbound projectiles on radar and "walk" the bullets towards the target. Many modern CIWS guns have started to use explosive proximity rounds, rather than hit-to-kill penetrators, in order to conserve ammunition so they may not qualify as "shooting the bullet" (or missile, in this case.) CIWS ('sea-whiz') are [[SoLastSeason ubiquitous these days]]. Other examples include Kashtan, employed by Navy of Russia, the Dutch Goalkeeper CIWS (wielding the sheer power and badassery of none other than the [[MoreDakka GAU-8A Avenger autocannon]]) and Hong Qi, employed by Navy of China and Navy of Iran. They are unfortunately becoming useless due to the high speed of missiles. Sufficiently fast missiles would still hit the ship even if destroyed by gun hits due to their short range. This has actually happened in tests, questioning whether such systems would even do anything in actual combat.
253** For these reasons, they're slowly being replaced with point-defense missile systems, which use smaller and (relatively) cheaper missiles to shoot down the incoming missiles further away from the targeted ship.
254* Another full version of this trope is the use of such weapons to target artillery shells. Some use [[http://en.wikipedia.org/wiki/Counter_Rocket,_Artillery,_and_Mortar guns]] while others use [[http://en.wikipedia.org/wiki/Iron_Dome missiles.]]
255* As capacitors and optics become more portable, it becomes increasingly feasible to create a [[http://www.wired.com/2013/04/laser-warfare-system/ laser-based air defense system.]] While the future of lasers as long-range weapons is still uncertain, they are increasingly capable of intercepting incoming missiles, drones and aircraft with superior precision - after all, no missile can outrun a beam moving at the speed of light.
256* On a larger scale, this is the basic idea behind PATRIOT systems that were deployed in Israel to protect it from Iraqi SCUD missiles that were launched by Saddam Hussein in the First Gulf War in an attempt to goad the IDF into attacking Iraq and causing the Coalition's Arab members to withdraw. The idea was that, when an Iraqi SCUD was detected, the PATRIOT would launch its own missile so that it would detonate when the two crossed paths and destroy the SCUD before it could reach its target. The US military touted it as a great success, but its effectiveness has been contested by outside experts. A software flaw in the targeting system caused the accuracy to decrease the longer the system was left running, and even if the target missile was hit, the Patriot warhead was designed to destroy aircraft, not missiles; they could certainly destroy the missile body, but the warhead itself would keep going along the same ballistic path toward the target. Later versions are much better optimized for shooting down missiles rather than airplanes, actually fulfilling this trope by going for a skin hit rather than proximity detonation. While untested in actual combat the US Navy's Standard missiles are probably better overall as they were designed from the beginning to shoot down anti-ship missiles. This is also backed up by the brilliant AEGIS system that allows [[MacrossMissileMassacre multiple targets with a single search radar.]]
257* Also the YAL-1, Which was a 747 modified to contain a huge Laser that would be used to destroy missiles. Until the program was cancelled, it wielded one of the largest laser systems in the world! Some wanted to improve it to shoot down Fighter Jets and to destroy tanks! A smaller and less awesome version is the use of lasers to passively kill(without permanently damaging) incoming anti-aircraft missiles by blinding the seekers.
258* An {{Urban Legend|s}} posits that, in UsefulNotes/{{W|orldWarI}}WI, American soldiers excelled in shooting grenades out of the air with shotguns -- since it was basically the same as skeet shooting. ''Series/{{Mythbusters}}'' showed that this was indeed possible, and the [[ShotgunsAreJustBetter most effective weapon to do so was indeed the shotgun]] due to its spread and its habit of harmlessly disintegrating the grenade rather than detonating it (which is what a high-powered rifle tended to do, assuming you could even hit the thing). They often test this sort of stuff.
259* This was the concept behind the [[https://en.wikipedia.org/wiki/Strategic_Defense_Initiative Strategic Defense Initiative]], better known by its Detractor Nickname of "Star Wars". Various attempts were made to develop a viable system to shoot down incoming Soviet nuclear missiles using X-ray lasers, kinetic kill weapons, and other attempts, but even after some thirty years of development, it shows little effectiveness.
260* A common {{Urban Legend|s}} of the cowboy type is of the "Third Gunman" or "Ghost Gunman" depending on who's telling the tale. The story goes that two gunmen went out to "slap leather" at high noon over a dispute over who was the faster gunman. Both men drew and fired, and to the confusion of all, both men missed, while a ''third'' gunshot rang out between them. As the story goes, the men discovered their bullets had hit each other in mid air. [[KnowWhenToFoldEm This led both men to drop their feud]].
261** A similar story involves a pair of twins involved in [[LetsFightLikeGentlemen a Gentleman's Duel]] - one was right-handed, the other left, so after taking the required ten paces, they turned and fired at the same time, [[FearfulSymmetry rendering the same result]].
262* While certainly not on purpose, a number of Civil War Minie balls have been found fused together from colliding in midair. The field at the Battle of Gettysburg is apparently littered to this day with pairs of musket balls that impacted each other and fused together. There was basically no chance of this happening deliberately, so that so many musket balls managed to inadvertently shoot each other out of the air gives you some indication just how extreme the hail of gunfire from both sides must have been.
263* This is the basic concept behind anti-ballistic missile technology. While we've gotten pretty good at intercepting short range missiles even with modern technology things like [=ICBMs=] still require deploying multiple interceptors if you don't want to roll the dice on if your city gets nuked. The impossibility of this task with Cold War technology is why most early to mid Cold War anti-ballistic missile designers opted to solve this problem by giving up on the concept of direct hits entirely and instead equipping their missiles with proximity fuses and [[NuclearOption nuclear warheads]] of their own so even near misses would result in a kill under the logic that a nuke going up high above a city was still preferable to a nuke going up not-so-high above a city.
264* Explosive Reactive Armor for tanks works on the principle of "blow up the bullet". It's essentially strapping a bunch of explosives to a vehicle. The most famous type, soviet Kontakt ERA, has been used copiously on both sides during the Russian Invasion of Ukraine, sometimes on vehicles with armor too thin to withstand the backblast.
265* A non-military example: One technique for stopping asteroids from impacting Earth is the ''kinetic impactor'' - run a spacecraft into the asteroid and change its speed just enough for it to miss the planet. As of 2022, we have the technology.
266[[/folder]]

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