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14[[quoteright:350:[[VideoGame/RType https://static.tvtropes.org/pmwiki/pub/images/0353_5067.png]]]]
15
16->'''''L'''ight '''A'''mplification by '''S'''timulated '''E'''mission of '''R'''adiation\
17[-And it ricochets off hills, too!-]''
18-->-- '''Description of the Laser ability''', ''VideoGame/KirbyAndTheAmazingMirror''
19
20We're all aware that lasers [[LightAndMirrorsPuzzle reflect off mirrors]]. But some writers and {{video game}} creators apparently think that lasers can reflect off ''any'' flat surface. These bright flashing streams of light -- or sometimes, PureEnergy -- can hit anything from a stone ceiling to a grass-covered field and rebound at the same angle at which they hit.
21
22In video games, they will also be the [[SlowLaser "slow" variety of laser]], so that the player can watch them bounce off each surface in turn, and dodge them just as they rebound toward him. If the player has access to the weapon, expect several {{Trick Shot Puzzle}}s whereby the player has to bounce a single shot off a series of surfaces to hit a distant switch or enemy.
23
24In reality, mirrors are rather poor defense against lasers. No mirror is ever perfect, and even if mirror optimized as much as possible against the wavelength of the laser (which is not exactly granted for sure, especially if laser could switch frequency), it would still absorb some portion of beam energy. Any possible imperfection or dust on the mirror would increase the absorbtion drastically. And as mirror heat with absorbed enery, its reflection capability would quickly went down - essentially turning it into very inefficient armor.
25
26
27A SubTrope of RayGun. See also PinballProjectile. Cousin trope to MirrorsReflectEverything and AttackReflector. Can be a form of HoistByHisOwnPetard.
28
29----
30!!Examples:
31
32[[foldercontrol]]
33
34[[folder:Anime & Manga]]
35* The Shinkiro in ''Anime/CodeGeass'' is probably the most ridiculous example, possessing a main canon that ''fires'' a prism, then '' '''[[ImprobableAimingSkills SHOOTS THE IN-FLIGHT PRISM WITH ITS BEAM]]''' '' to create perhaps ''the'' most [[RuleOfCool over-]][[RefugeInAudacity the-]][[ImpossiblyCoolWeapon top]] remote BeamSpam device ''ever''! Making it perfect as the LargeHam Lelouch's personal mecha.
36* One of EI-01 (Pasdar)'s attacks in ''Anime/GaoGaiGar'' was a laser than could reflect off levitated bits of aluminum to hit the heroes from multiple angles. In ''[=GaoGaiGar=] FINAL'', [=TenRyuJin=] copies the attack, using missiles to scatter hundreds of reflective (and apparently ''refractive'') mirrors, then calculating the angles on the fly to strike the enemy from multiple angles at once. (Pasdar had ''Tokyo's electrical output and computing power'' to make this all work - [=TenRyuJin=] complains about how hard the calculations are when she does it.)
37The series has one of these on Volfogg's spaceship Susanoh. It fires one gigantic beam (the "Reflector Beam") from the top of the ship and uses a remote-controlled mirror array ("FF Mirrors", standing for Free Float) to aim it.
38* ''Franchise/{{Gundam}}'':
39** Beams (not lasers, as Beam weapons are accelerated particle cannons operating under a specific subset of physics) are fired at a remote I-Field projector and reflected towards their intended target.
40** The [[Manga/GundamSentinel Ex-Superior Gundam]] has a similar trick, except it uses Reflector Incoms (wired devices controlled by actively-scanned brain waves capable of 2-dimentional movement) and its Beam Smartgun.
41** In the fourth ''Anime/MobileSuitGundamUnicorn'', the mobile armour Shamblo has several similar reflectors that bear a striking resemblance to RealLife [[AttackDrone UAVs]], which fly around it using rotors and reflect any incoming beam, sometimes via each-other, in an attempt to send them back to the shooter.
42** Also, in ''Anime/MobileSuitGundam00'', the mobile armour Regnant possesses a ''WaveMotionGun'' that fires a beam which can bend mid-flight in order to hit its target(s).
43* The TournamentArc of ''Manga/MagicalGirlLyricalNanohaVivid'' has Lutecia using a spell called Reflect Mirage, which seems to work by aiming a BeamSpam at multiple remotely placed [[DeflectorShield Round Shields]], causing the beams to bounce all over the battlefield and bombard the target from different angles.
44* In ''Anime/WolfsRain'', blasts from the Nobles' ships go ''beyond'' {{Roboteching}} -- they change directions in midflight, as if reflecting off invisible walls in the air. [[RuleOfCool It looks cool]] (and nicely conveys the idea of weapons so advanced as to defy easy comprehension), so [[BellisariosMaxim we try to let it be]].
45* In ''Manga/ZatchBell'', a minor villain early on in the series, Robnos, uses lasers as his main attack; Gash and Kiyomaro fight him in a warehouse filled with glass, and the lasers reflect all over the place. The lasers are quicker than the normally are for this trope, and are a continuous beam, but [[AwesomenessByAnalysis Kiyomaro figures out a position where it is not possible to be hit by them]].
46[[/folder]]
47
48[[folder:Comic Books]]
49* ComicBook/{{Cyclops}} of the ''ComicBook/XMen''. While his beam is an "optic blast of concussive force" and not a laser, it still bounces pretty well. He has a super-human spatial awareness that helps him pull this off (as well as making him a great pilot [[MundaneUtility and pool player]]).
50[[/folder]]
51
52[[folder:Fan Works]]
53* ''Fanfic/PowerRangersTakeFlight'' has the Echo Blasters, which is a gun equipped with auto-targeting, and fires a laser that can bounce off surfaces to hit a target. The Rangers can also combine them with their Sky Blasters to form the [[HandCannon Echo Enforcers]]. [[spoiler:They end up destroyed after only one episode.]]
54[[/folder]]
55
56[[folder:Film -- Animation]]
57* ''WesternAnimation/CinderellaIIIATwistInTime'': When trying to demonstrate the Fairy Godmother's magic wand to her mother, Anastasia turns an ax-head into glass. A minute later, when fighting with its owner, Anastasia accidentally casts a beam of magic that bounces off the glass and onto the Fairy Godmother, turning her into [[TakenForGranite a stone statue]].
58* ''WesternAnimation/ToyStory2'': Buzz Lightyear exploits this in Rex's video game sequence in the opening.
59[[/folder]]
60
61[[folder:Film -- Live-Action]]
62* The climactic boat chase scene in Disney's live-action ''Film/{{Condorman}}'' features a speedboat armed with a turret-mounted [[EnergyWeapon laser cannon]]. Naturally, several shots are seen reflecting off the (choppy) water.
63* ''Film/RobotJox''. In the GladiatorGames between two HumongousMecha, one deflects a laser fired by the other with a mirror attached to his robot's arm.
64* In ''Film/SlaveGirlsFromBeyondInfinity'', Tisa is able to snatch a breastplate and use it to reflect a laser beam back at the robot that fired it; destroying the robot.
65* In the 1979 Disney comedy ''Film/ASpacemanInKingArthursCourt'', Sir Mordred steals the laser gun of NASA astronaut Tom Trimble and goes to kill him with it, but Tom has anticipated this and got King Arthur to lend him his [[KnightInShiningArmor shining armor]], which causes the beam to just bounce off.
66* ''Franchise/StarWars'':
67** In ''Film/ANewHope'', Han fires a blaster shot at the door of the trash compactor to try and ShootOutTheLock. The shot goes ricocheting crazily around the trash compactor. Handwaved by the door being "magnetically sealed," [[FridgeBrilliance coupled with the fact]] that blasters are not lasers but plasma casters and use magnetic fields to accelerate the shot. How it kept going after it hit the wall the first time is another question entirely.
68** In the big battle between the Gungans and the droids in ''Film/ThePhantomMenace'', you can see the occasional bolt bouncing off the ''ground''.
69** At least one instance in the ''Franchise/StarWarsExpandedUniverse'' has a gun battle in a mirrored hallway. But the incident is a subversion: only faint echoes of the blaster shots reflect.
70[[/folder]]
71
72[[folder:Literature]]
73* There's a weapon in the ''Literature/ArtemisFowl'' series that does this known as a softnose laser, a weapon ostensibly designed as a mining tool, the beam it emits is magically slowed down (and considering the setting this isn't as far-fetched as it seems} so it can destroy matter. It's described as firing a shot that "[[LogicBomb bounces around until it hits something]]."
74* In ''Literature/TheCulture'' novel ''Literature/ConsiderPhlebas'' by Creator/IainBanks, the {{Ragtag Bunch of Misfits}} attack a thoroughly moss and vegetation encrusted building. Once the greenery has been roasted off, it turns out that it is built from crystalline prisms and they end up burning and blinding each other with refracted laser fire. Roast by their own petard...
75* ''Literature/ThePatchworkGirl'' involves an attempted murder by laser fired through the window from the Moon's surface outside. There's an obvious suspect who was the only person outside at the time, but the investigator starts to wonder if someone used a solar mirror to bounce the shot from a nearby apartment. The only problem with this theory is no-one found any sign of a mirror. [[spoiler:Turns out the antagonist used a flat sheet of ice buffed to a mirror-like shine, which would then evaporate when the rising sun hit, destroying the evidence. It doesn't work perfectly however, as the rising sun was already making the ice evaporate when the laser was fired, diffusing the beam just enough to inflict a non-fatal injury.]]
76[[/folder]]
77
78[[folder:Live-Action TV]]
79* ''Series/BlakesSeven''. In "Dawn of the Gods", the Liberator [[NoOneCouldSurviveThat somehow survives]] after falling into a black hole. They try to blast their way out only to suffer AttackBackfire. At first they assume this is due to their spaceship being in an EldritchLocation, but it turns out the shiny walls are just reflecting back the neutron blast.
80* The Beaksmasher guns in ''Series/ChoujinSentaiJetman'' fire these types of beams -- they can even ''change direction in mid-air''. The Jetmen can then combine them witht heir Bird Blasters to form the [[HandCannon Smashbombers]], which fire [[FinishingMove a big rolling ball of energy]].
81* ''Series/KnightRider''. KITT destroys [[EvilCounterpart KARR]]'s laser by coaxing him to fire on Knight, then mirroring the driver-side window as an AttackReflector.
82* ''Series/{{Quark}}''. Quark is given a rock-crystal necklace that he's told will make him invincible. He doesn't quite believe it until a guard fires a DisintegratorRay at him, only to be killed when the beam reflects off the crystal and disintegrates the guard. Unfortunately this gives Quark false confidence because the crystal really doesn't have any special powers; it was just an example of this trope.
83* ''Series/StarTrekVoyager''. Averted in "The Phage". Voyager pursues a Vidiian ship into a hollow asteroid [[HallOfMirrors lined with reflective surfaces]]. Their solution was to fire a low-powered phaser beam which bounced around until it hit the non-reflective enemy ship.
84[[/folder]]
85
86[[folder:Tabletop Games]]
87* Reflec in ''TabletopGame/{{Traveller}}'' is a type of armor that is only effective against laser weapons, fortunately it can be worn with other types of armor for additional protection.
88* In ''TabletopGame/{{Paranoia}}'', reflec is only partly effective, and then only against laser beams of equal or lower clearance. (The rules openly admit to ArtisticLicensePhysics; 1st edition had multi-color reflec, but they got tired of dealing with it.)
89* In ''TabletopGame/AdvancedDungeonsAndDragons'', the Lightning Bolt spell functioned like this. Due to a mixture of the excessive complexity needed to figure out how the ricochets went along with the fact that it virtually insured that it was impossible to cast in confined spaces (like your typical dungeon) without massive friendly fire, it was widely viewed as a ScrappyMechanic and removed when Third Edition was released.
90[[/folder]]
91
92[[folder:Video Games]]
93* While not actually a laser, the Lightning Bolt spell in Infinity Engine titles ''VideoGame/BaldursGate'', ''VideoGame/BaldursGate2'', and ''VideoGame/IcewindDale'' functions like this. Which typically means that it will hit an enemy, bounce off a wall, [[HoistByHisOwnPetard then return and hit your party a few times]].
94* ''VideoGame/BangaiO'', [[Platform/SegaDreamcast Dreamcast]] version. In the Platform/Nintendo64 version and the Platform/{{DS}} sequel, they are Reflect Missiles that reflect in the direction of nearby enemies when they hit surfaces.
95* ''VideoGame/BionicCommando [[ReMake Rearmed]]'' has the Vector Cannon, a laser rifle that fires beams of energy various angles and which will reflect off ceilings and floors to hit targets. It also has a fairly decent rate of fire, so filling a corridor with bouncing laser blasts is a good way to clear it out if you can afford the time to compensate for its so-so damage.
96* The [[EvilInc CabalCo]] Death Ray in ''VideoGame/{{Blood}} II'', despite [[DeathRay the name]], fires very powerful green {{hitscan}} laser beams that ricochet off surfaces. The less distance the beams have to travel before hitting a solid surface, the more often they'll ricochet.
97* One upgrade from ''VideoGame/BloodstainedRitualOfTheNight'' allows Miriam to shoot a laser beam that will let her rapidly warp in the direction it aims. In most places, it will only be able to reflect off one surface at a time, but certain areas have mirrors that will let her reflect for as long as the beam is aimed at one of them.
98* In the ''VideoGame/BloonsTowerDefense'' games, a lead bloon cannot be popped by weak lasers, but no beam is ever seen reflecting off of its lead surface. (There ''are'' richocheting projectiles, but lasers aren't among them.)
99* ''Franchise/{{Castlevania}}'':
100** While the ricochet shot used by a certain enemy in ''VideoGame/CastlevaniaPortraitOfRuin'' is an ordinary (if exceptionally bouncy) bullet, the laser sight she uses prior to shooting fits this trope.
101** The Crystal subweapon in ''VideoGame/CastlevaniaSymphonyOfTheNight'', which is a more direct example.
102** In between is ''VideoGame/CastlevaniaDawnOfSorrow'', with Paranoia, the boss that hides in mirrors and fires these around the very small room.
103* ''VideoGame/CommandAndConquer'':
104** This is an ability of the Prism Tank in ''VideoGame/CommandAndConquerRedAlert2'', to make up for them being unable to combine their beams into one super-powered beam like the defensive Prism Towers can. The effect becomes more pronounced as the tank gains veterancy, reaching the point that at elite status [[RecursiveAmmo even the reflected beams reflect further]]; it can be rather satisfying to have two or three elite Prism Tanks open fire on a harvester in the middle of an enemy base and watch them level half of that base in three seconds, ''on accident''.
105** The superweapon of the United States of America in ''VideoGame/CommandAndConquerGenerals'' works on this principle. The Particle Cannon on the ground charges up, then sends its beam into space where a system of orbital satellites reflect it back to where you want. It lasts 15 seconds and is very precise, more like a knife than the hammer of the other two superweapons used by China and the GLA. Precise enough, in fact, [[MundaneUtility you can use it to write words.]]
106* In ''videoGame/CrazyPlanets'', a Facebook game by Playfish, the Rebound Ray ''gets stronger'' the more times it bounces off surfaces before hitting a target. Since every level is on a circular planetoid, and not every level features narrow caverns or platforms hanging overhead, this weapon is seldom worth lugging around.
107* In the PC-DOS game ''[[VideoGame/{{Dgeneration}} D/Generation]]'', the laser weapon you pick up early in the game bounces off of walls and even triggers wall switches. Luckily your character will harmlessly soak up any shots that happen to bounce back and hit him.
108* In the second ''VideoGame/DarkParables'' game, this trope is applied to unlock a secret in the palace armory - by reflecting the laser off of a crystal ball, mirrors, and polished shields.
109* The Exotic Linear Fusion Rifle "Sleeper Simulant" from ''VideoGame/{{Destiny}}'' reflects multiple times after hitting any hard surface. Its ''Destiny 2'' iteration instead refracts into multiple beams upon doing the same.
110* One of the Gun skills you learn in ''VideoGame/Disgaea2CursedMemories'' is one where the character releases several orbs of light, then fires lasers from their gun in several directions. The orbs then reflect them to strike the target at several angles.
111* In ''VideoGame/TheDungeonOfDoom'', walls reflect or absorb energy blasts at random. Shots that miss their target and bounce straight back might hit the target, the shooter, or neither.
112* The manual for ''Frontier: VideoGame/{{Elite}} II'' mentions this as being a [[DownplayedTrope possible, but quite rare]] result of firing lasers at an enemy ship, especially at a glancing angle. This may or may not have been true in-game.
113* ''VideoGame/{{Fishgun}}'' grants you an upgrade for the laser that allows your shots to bounce and reflect until hitting an enemy. Which you can combine with other weapons, like the SpreadShot, to spam whole waves of attacks all over the area. As an added advantage, the reflected shots doesn't damage you.
114* The ''VideoGame/{{Gradius}}'' series, as the signature weapon of the Big Core Mk. III, which appears in ''III'', ''IV'' and ''V''. Befuddling in that these Reflect Lasers bounce off the surfaces of ''slightly thicker lasers'' fired above and below the player.
115** The above boss is spoofed in ''[[VideoGame/{{Parodius}} Gokujou Parodius]]'', where the big lasers are candy-striped since it occurs at the end of LevelAte.
116** ''Gradius Gaiden'' puts a twist on this in its third stage, the crystal stage, where the crystals will ''refract'' lasers, allowing them to twist into otherwise hard-to-hit spots.
117* ''VideoGame/GunstarHeroes'', as the weapon of Seven Force's [[TransformingMecha Tiger form]].
118* The Tau Cannon in ''VideoGame/HalfLife1'' will reflect off walls if the angle is shallow enough. Otherwise it just goes through. Note however that it is a particle weapon, not an actual laser.
119* The Beam Rifle in ''Franchise/{{Halo}}'' is capable of doing this; in fact, it's possible to (accidentally) kill multiple enemies with a single shot.
120* The Beam Reflexor in ''VideoGame/Jak3Wastelander'', which as an added bonus homes in on enemies. A few shots into a crowded room will clear it out in no time.
121* The ''VideoGame/{{Kirby}}'' series has the recurring Laser [[PowerCopying power]], which bounces off any 45-degree angle slope. ''VideoGame/KirbySuperStar'' also has the Halberd's Reactor Core boss, which shoots a reflecting laser at you (naturally, you have to [[TacticalSuicideBoss make the core shoot itself with its own laser]]).
122** [[AnIcePerson Francisca]] from ''VideoGame/KirbyStarAllies'' manages to perform this trope with a ''[[ImprobableWeaponUser shaken-up bottle of soda]]''.
123* Inverted in the game ''VideoGame/{{Laser}}'', where the rays are blocked by almost any obstacle, including other laser rays. To reflect a beam, you must explicitely insert a mirror stone, and the puzzle maker may be sadistic and give you only a limited amount of them.
124* In ''{{U|pdatedReRelease}}ltimate VideoGame/MarvelVsCapcom [[VideoGame/MarvelVsCapcom3 3]]'', [[Franchise/StreetFighter Ryu's]] [[KamehameHadouken Shinku Hadouken]] is amiable and now reflects off of the side of the stage. Even when there's [[FridgeLogic nothing there to reflect it.]]
125* The Gemini Laser in ''VideoGame/MegaMan3''. And as a ContinuityNod in ''VideoGame/MegaMan10''.
126** Ashe's Laser Shot in ''VideoGame/MegaManZX Advent''.
127** The Reflect Laser in ''VideoGame/MegaManZero3'', natch, which itself was a noticeable upgrade Copy-X Mk. II got for his resurrection.
128** And to a lesser extent, the Ray Arrow in ''VideoGame/MegaManX6'', although it always rebounds at a 90 degree angle.
129* The ''VideoGame/RType'' series had this as perhaps its most memorable projectile, besides the [[WaveMotionGun huge laser you could charge up]].
130* Though it doesn't have lasers, in ''VideoGame/{{Nethack}}'' any visible beam will reflect off walls. This includes things like lightning bolts, bolts of cold, blasts of poison gas, and so on. Even disintegration beams, which you would think would destroy mere rock walls.
131* The final boss of [=T260G's=] chapter in ''VideoGame/SagaFrontier'' does this with its ultimate attack, Carnage, which fires several lasers that bounce off the monitors in the background several times before blasting the player's entire team.
132* The [[CallingYourAttacks LASER!]] Wisp from ''VideoGame/SonicColors'' does this.
133* Used with increasingly infuriating frequency by the enemies in ''VideoGame/SpaceInvaders Extreme''.
134* ''Franchise/StarWars'':
135** Sometimes, blaster shots (lasers) will reflect off of AT-AT's, AT-AA's, and AT-ST's in ''VideoGame/EmpireAtWar'', and off of the three phases of Dark Trooper in the expansion. The special ability of Endor increases the chance of that happening to 20%.
136** Wookie Bowcasters in various ''Star Wars'' video games do this. Supposedly because they're solid projectiles somehow "wrapped" in laser bolts.... But bear in mind that the technology referred to as "lasers" in ''Star Wars'' are actually plasma beam weapons. Since weapons referred to as lasers are just more powerful versions of blasters, it's generally presumed by fans that a laser cannon in the ''Star Wars'' universe is actually just a large blaster than incorporates an internal laser in its firing sequence.
137** The tie-in game for ''VideoGame/ThePhantomMenace'' grants Captain Panaka one such weapon, called the Light Reflecting Laser, which bounces off walls until it hits a target. Other characters can use it too, by inserting a Cheat Code before reloading a game.
138* Used in the original ''VideoGame/StriderArcade'' game.
139* In the ''VideoGame/SuperSmashBros'' games, some characters have Special Moves that can reflect projectiles, but this is mostly just a 180, not angling. However with precise aim and timing, it's possible to "bounce" projectiles off your shield and redirect them. In addition, Super Scope shots will angle off of hills slightly.
140* In ''VideoGame/SwordOfTheStars'', ships can be equipped with "reflective surfaces" that gives a small chance of deflecting lasers.
141* In ''VideoGame/AnUntitledStory'', the [=GrottoEye=], the [=StoneEye=] and [[LethalLavaLand Fire]][[EternalEngine Cage]] turrets all shoot lasers that bounce off surfaces a few times and then disintegrate (or in [=StoneEye's=] case, fly off into sky).
142* A major part of most puzzles in ''VideoGame/ValkyrieProfile2Silmeria'', the path the beam takes is even displayed on the minimap since it'll be likely to be offscreen most of the time. It was also used to some extent in the original game, but most of its puzzles were more about proper positioning of the crystals the beams created.
143* VideoGame/VirtualOn brings you Bal-Bados' aptly named Reflect Laser, in which Bal's laser reflects off its own beam shields. It is quite erratic in shooting and [[AwesomeButImpractical difficult to use]], but in the hand of skilled Bal players it can be quite a GameBreaker.
144* The Reflector upgrade for the Laserkraftwerk in ''VideoGame/WolfensteinTheNewOrder'' allows this, though reflected beams deal less damage.
145* Cyclops's optic blast will ricochet off walls, floors, and ceilings if the button is held down for a second in the first ''VideoGame/XMen1993'' game for the Sega Genesis. As Cyclops can't move while doing so, the utility of this is somewhat limited.
146* In the ''VideoGame/XMenChildrenOfTheAtom'' fighting games by Capcom, Cyclops has a super move where he bounces his eye beams on the floor or walls.
147* Creator/{{Irem}}'s ''VideoGame/XMultiply'' has four lasers ricocheting around the Stage 3 BossRoom.
148* ''VideoGame/{{Xenogears}}'' has one in the form of the Fort Jasper Cannon, though it's only fired in a cutscene; the effect it has on the eventual target is quite dramatic.
149[[/folder]]
150
151[[folder:Western Animation]]
152* Intentionally invoked in ''WesternAnimation/BeastWars'', albeit with a laser built for communication, not as a weapon: long-range communication was rendered impossible due to energon interference, so [[spoiler: bouncing a laser off the moon was the only way to signal a downed stasis pod and activate its DNA scanners]].
153* The Ghost Dematerializer's beams in ''WesternAnimation/FilmationsGhostbusters'' are prone to this. A badly-aimed shot could even ''destroy the Dematerializer itself!''
154* ''WesternAnimation/FrankensteinJr'' featured boy genius Buzz use his "radar ring" to activate and summon the eponymous robot by bouncing a visible beam off satellites, mountains, buildings -- darn near anything. No matter how far away, he always made the beam arrive at his father's lab at just the right angle to wake up Frankie.
155* ''WesternAnimation/TotallySpies'' takes this to a ''ludicrous'' conclusion. At one point, Clover is trapped in a metal room, and her lipstick laser isn't strong enough to melt through the door. So, she uses two compact mirrors, shoots the laser into one, causing them to reflect into each other repeatedly, only to ''turn off her laser, somehow not stopping it from bouncing repeatedly between the mirrors, '''then turning each mirror to face the door, each one a separate laser, now powerful enough to melt through.'''''
156[[/folder]]

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