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6[[quoteright:336:https://static.tvtropes.org/pmwiki/pub/images/prehistoria_1.png]]
7[[caption-width-right:336:[[WesternAnimation/SpongeBobSquarePants It was a simpler time, with simpler pleasures!]]\
8[[labelnote:L-to-R, T-to-B:]]''VideoGame/SonicAndTheSecretRings'', ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'', ''VideoGame/JoeAndMac'', ''VideoGame/KirbysEpicYarn'', ''VideoGame/MarioKartDoubleDash'', ''VideoGame/PlantsVsZombies2ItsAboutTime''[[/labelnote]]]]
9->''"Oh no! What is the world coming to... when a squirrel can't even go to a dinosaur-themed world without getting mugged by a bunch of prehistoric brats!"''
10-->-- '''Conker the Squirrel''', ''VideoGame/ConkersBadFurDay''
11
12Prehistoria is the trope for VideoGameSettings taking place in the LostWorld or HollywoodPrehistory. [[AllCavemenWereNeanderthals Cavemen]] abound chasing {{Nubile Savage}}s, while [[DinosaursAreDragons dinosaurs will live in volcanoes or breathe fire]] and eat anyone who comes too close. Expect a blend of JungleJapes and LethalLavaLand.
13
14A rarer variant may mix in SlippySlideyIceWorld for an Ice Age setting -- replacing the dinosaurs with prehistoric mammals like mammoths and saber-toothed tigers.
15
16Typically features a [[AnachronismStew mix of different prehistoric creatures]] -- like mastodons and triceratops living side by side and EverythingTryingToKillYou. Expect to kill a lot of dinosaurs and/or cavemen. Please ignore the [[ArtisticLicensePaleontology palaeontologists sobbing softly in the corner]].
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18Named after the cave area of ''VideoGame/SecretOfEvermore''.
19
20Compare LostWorld and HollywoodPrehistory, the non-video game versions of this trope.
21
22For the new book series of the same name, see Literature/{{Prehistoria}}.
23----
24!!Examples
25
26* This is the entire setting of many VideoGames:
27** ''[[VideoGame/DinosaurPlanetRare Dinosaur Planet]]'' and ''VideoGame/StarFoxAdventures'', which mix this with {{Mayincatec}}.
28** ''[[VideoGame/JoeAndMac Joe & Mac: Caveman Ninja]]'' and its sequels (including ''Congo's Caper'')
29** ''VideoGame/{{Bonk}}'s Adventure'' and its sequels
30** ''Dino City''
31** ''VideoGame/WorldsOfUltimaTheSavageEmpire''
32** ''VideoGame/{{Carnivores}}'' {{hand wave}}s it, since it's set on a different world that happens to have convergent evolution. Past this weak justification, it's the trope, although it at least separates the dinosaurs and ice age mammals (the mammals going in the more polar regions, the dinosaurs in the more temperate, equatorial islands).
33** ''Roc'n Rope''
34** ''VideoGame/AdventuresOfDinoRiki''
35** The ''Chuck Rock'' series
36** The ''VideoGame/{{Prehistorik}}'' series
37** ''Bignose the Caveman''
38** ''Ugh!''
39** Any games based on ''WesternAnimation/TheFlintstones''.
40** ''Saurusland'', a primitive game that was one of the first releases for the {{Platform/MSX}} and Tomy Pyuuta.
41** ''Videogame/{{Trog}}''
42** ''VideoGame/FarCryPrimal'', set in a relatively realistic depiction of the Pleistocene. No dinosaurs, but plenty of mammoths, smilodons, and others
43** ''Wild'' from Creator/MichelAncel
44* The original ''VideoGame/AgeOfEmpires'' game has a downplayed example- the first 2 [[Main/TechnologyLevels Ages]] are Stone and Tool, while the latter 2 are Bronze and Iron (sadly, the Copper Age hasn't been added ingame). Basically for the first half of the game, the player will be playing as a caveman living in a hut decorated with bones and wielding a [[PrimitiveClubs club]] before starting properly an ancient civilization.
45* ''VideoGame/KirbysEpicYarn'' has "Dino Jungle" which is in the name and has a bunch of dinosaurs from pterodactyls to tyrannosaurus.
46* ''VideoGame/EmpireEarth'' like ''VideoGame/AgeOfEmpires'' begins the player as humble prehistoric humans who could potentially give rise to mighty civilizations... or chose to stay behind and remain primitive cavemen. Realistically, other players who play better are more technologically advanced (having access to nuclear bombs) will [[Main/CurbStompBattle decimate them in combat]].
47* ''VideoGame/CrashBandicoot3Warped'': The Bone Yard and Dino Might! levels as well as the secret Eggipus Rex. In the former two levels, Crash is chased by a large, scarlet-colored triceratops that aims to crush him, thus serving as the game's equivalent of the boulders and the polar bears from the first two games respectively. In the second level, Crash can also ride a friendly baby dinosaur.
48* ''Franchise/SonicTheHedgehog'':
49** Dinosaur Jungle in ''VideoGame/SonicAndTheSecretRings''. The game is based on the ''Literature/ArabianNights'', which made a lot of people wonder why there were dinosaurs... it's actually a reference to the story of Sinbad, although very exaggerated.
50** ''VideoGame/SonicRushAdventure'' has Plant Kingdom. While it's not set in prehistoric times, it does have the feel of its setting with giant plant life and the enemies being prehistoric beings such as dinosaurs, including the stage's boss.
51** Paleo Tarpits from ''VideoGame/SonicBoom: Fire and Ice'' is a prehistoric island devoid of civilization and features the earthly remnants of mighty dinosaurs and numerous tar pits.
52* ''Franchise/SuperMarioBros'':
53** Much of Dinosaur Land in ''VideoGame/SuperMarioWorld''. Cavepeople were added in the [[WesternAnimation/SuperMarioWorld cartoon]].
54** The Special/Lightning Cup course Dino Dino Jungle in ''VideoGame/MarioKartDoubleDash'', ''VideoGame/MarioKart7'' and ''VideoGame/MarioKartTour''.
55** The fifth chapter of ''VideoGame/SuperPaperMario'' uses this setting, but with no [[ArtisticLicensePaleontology dinosaurs]] to be found, just giant woolly mammoth things.
56** The Cascade Kingdom (aka Fossil Falls) of ''VideoGame/SuperMarioOdyssey'' is home to plenty of dinosaurs, alive and dead. The visual focus of the level is the falls themselves, which pass through [[RibcageRidge the fossilized remains]] of a Triceratops. Also, the outfit Mario can buy here is a caveman costume.
57* ''VideoGame/{{Humankind}}'' simular to ''VideoGame/AgeOfEmpires'' above, starts with a Neolithic hunter-gatherer nomadic tribe which hunts mammoths before making enough progress to develop into a proper ancient civilization, though simular to ''VideoGame/EmpireEarth'' it can go beyond the period of Antiquity into modern times.
58* 65,000,000 B.C.,[[note]](A.K.A. "Prehistoric" on the SNES and "Prehistory" on the DS)[[/note]] in ''VideoGame/ChronoTrigger'', with the added touch of humanity fighting against [[LizardFolk reptilian humanoids]] called Reptites -- essentially dinosaurs with human forms and intelligence. On the party's second visit, they witness Lavos crashing into the earth, [[PhlebotinumKilledTheDinosaurs causing the mass extinction of dinosaurs and Reptites alike]]. Hilariously, one of the early player's guides for the game called that age "Prehistoria" which led a fan or two to calling it that until the DS version gave them something better.
59* The Prehistoric Turtlesaurus level from ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime''.
60* The premise of the game ''VideoGame/EVOSearchForEden'' is to evolve your character from tiny fish to mighty land mammal. The whole game is set in a relatively scientifically accurate version of this (except for the [[AncientAstronauts aliens meddling with evolution]] and the [[LostWorld dinosaurs living in secluded areas]]).
61* World 6 (the Cliff) of ''VideoGame/DonkeyKongCountryReturns''. It's a primeval canyon where brown mud flows in many levels, greatly reducing Donkey's and Diddy's motion when they're soaked in it. There are also [[RibcageRidge dinosaur ribs they can step onto]], crumbling rocky platforms, and spiky boulders. Besides the dinosaur ribs, another prehistoric motif is fossils reminiscent of the Leviathan infants from ''VideoGame/MetroidPrime3Corruption'' (both games were developed by Creator/RetroStudios).
62* ''VideoGame/BanjoTooie'' has Terrydactyland, which serves as the game's fifth action stage. It is a scorched canyon inhabited by three families of cavemen and several dinosaur mooks, and has some areas with [[QuicksandSucks quicksand]]. At the very top of the stage lies Terry, a large pterodactyl who mourns the theft of his eggs (and erroneously accuses Banjo and Kazooie for it, forcing a boss battle), though things get better for him afterwards as the duo agrees to help him find them.
63* Planet Sargasso in ''VideoGame/RatchetAndClankFutureToolsOfDestruction''.
64* A few levels of ''VideoGame/EccoTheDolphin'' were a cross of this and UnderTheSea. The enemies included a prehistoric version of the common jellyfish enemy, dinicthys fish standing in for the sharks, giant seahorses, and inexplicably [[GoddamnedBats vicious trilobites]]. Seriously.
65* The Lost Underworld segment of ''VideoGame/EarthBound1994''. The place (and the monsters in it) are so ''huge'' that your party is only a few pixels high by comparison.
66* Tyrannia in the virtual pets game ''{{Website/Neopets}}''.
67* One of the video game levels in which the ''Scooby-Doo'' gang are trapped in the animated movie, ''WesternAnimation/ScoobyDooAndTheCyberChase''. And it does have a T. rex and woolly mammoths co-existing. And the characters lampshade it.
68* The first world of the first ''[[VideoGame/TheLostVikings Lost Vikings]]'' game. Its only pretense at actually ''being'' a prehistoric world was its dinosaur and human enemies, however, as the stages featured the usual assortment of keys, bombs, and drawbridges found in the other levels. It is called "Prehistoria".
69* Pogo's prehistoric chapter in ''VideoGame/LiveALive''.
70* The "Uga Buga" chapter in ''VideoGame/ConkersBadFurDay'' takes Conker to a LethalLavaLand cavern inhabited by the Uga Bugas (not to be confused with the U'''n'''ga Bu'''n'''gas from ''Banjo-Tooie'', though both games were developed by Creator/{{Rare}}, so they're likely related), as well as sentient boulders that hang around the Rock Solid nightclub. There is also a T. rex marching down a walkway suspended over lava, eating cavemen as it goes. The game lampshades this trope by having Conker complain about how he can't even visit a "dinosaur-themed world" without being mugged by a bunch of cavemen.
71* "Cave Cat 3,000,000 BC" in ''VideoGame/GarfieldCaughtInTheAct'' (arguably inspired by the book/TV special ''ComicStrip/{{Garfield}}: His 9 Lives'', one of which is a cave cat).
72* The Cavelem tribe in ''VideoGame/{{Lemmings}} 2''.
73* ''VideoGame/BillyHatcherAndTheGiantEgg'' has [[LethalLavaLand Dino Mountain]]. With dinosaur skulls that vomit lava.
74* Planet Sauria in ''VideoGame/TheAdventuresOfRadGravity''.
75* Prehistoric Plaza in ''VideoGame/PowerPete''.
76* ''VideoGame/PrimalRage'' combines this with AfterTheEnd. A meteor crashes into Earth, reverting mankind to cavemen, rearranging the continents, and reawakening the gods. What does this lead to? Dinosaurs and giant apes beating the crap out of each other and eating each other's followers.
77* Level 2 of ''VideoGame/DragonsLair II: Time Warp''. In this prehistoric era Dirk, Mordroc, and Daphne land in, our hero fights off dinosaurs and ''[[OurCentaursAreDifferent centaurs]]''!
78* ''Time Soldiers'' has a level set in "The Primitive Age."
79* This is quite an odd setting in ''VideoGame/SlyCooperThievesInTime''. Set in Gungathal Valley in 10,000 BC, it's home to the standard mix of Stone/Ice Age woolly mammoths, sabretooth tigers, dodo birds, anklyosaurs that act as catapults, pterodactyls (which make even less sense due to the cold), [[spoiler:the ancestor of ''all'' Coopers]], and [[BreadEggsMilkSquick a jive-talking, garishly dressed painting black bear]]. The strange disappearance of the local pterodactyl eggs seems to be causing problems, though.
80* ''VideoGame/TheJourneymanProject'' briefly has you go back 200 million years into the past for a few minutes to obtain a disc containing the entire history of the world, which was placed far enough back in time that the likelyhood of someone tampering with it would be minimal. It is after this task that you begin your real mission.
81* ''VideoGame/JitsuSquad'' has a stage set in a planet where dinosaurs still exists and runs rampant. It was named "''VideoGame/PrimalRage''" as a blatant reference to an older classic dinosaur game.
82* ''VideoGame/JoeAndMac'' takes the most cartoonish version and runs (and jumps) with it. Big stone wheels, NubileSavage babes and pterodactyl rides are all included.
83* In ''VideoGame/WorldOfWarcraft'', while there are dinosaurs throughout Azeroth (raptors, stegosaurus-like thunder lizards, and plesiosaurs), it's in Un'Goro Crater that you can also find tyrannosaurs, dimetrodons and pterosaurs, which are found nowhere else in the world. The Crater was a popular questing area as well as a place to tame unusual animals as pets. Its "lost world" feel was reinforced by being the only zone in classic game with no proper town, only a small camp. The entire area is a ShoutOut to ''Series/LandOfTheLost1974'', including the names of the characters and the camp itself ("Marshall's Refuge"). Cataclysm revamped the zone, but made it barely more settled, and explained why it so wild and unsettled: [[spoiler:the Titans isolated the area from the world to experiment with lifeforms as they shaped the world.]]
84* Slash Man's stage in ''VideoGame/MegaMan7'', although all of the dinosaurs are robots.
85* ''VideoGame/TheElderScrollsVSkyrim'' has aspects of this; in many ways a standard fantasy setting with a specifically Scandinavian flavour, but [[MedievalPrehistory nonetheless]] inhabitant by caveman-like [[OurGiantsAreBigger giants]], woolly mammoths, and sabre-toothed cats. And there are lots of caves, and DinosaursAreDragons.
86* The Lost Kingdom park in ''VideoGame/ThemeParkWorld'', the world of ancient Africa slash South America slash the Middle East.
87* ''Cratermaze'' begins its adventure through time in the primitive world. Each time period has two types of enemies; here, it's cavemen and dinosaurs.
88* ''VideoGame/SpongeBobSquarePantsCosmicShake'': has a Prehistoric version of Kelp Forest which is home to sea bears and prehistoric krabs. It’s also where Pom Pom, a prehistoric version (and possibly ancestor) resides.
89* ''WesternAnimation/TheSimpsons'' games:
90** ''[[VideoGame/TheSimpsonsVirtualBart Virtual Bart]]'' has a level where Bart is a dinosaur in Prehistoric times. Enemies in this level include dinosaurs and ''[[WesternAnimation/TheFlintstones Flintstones]]''-esque versions of ''The Simpsons''' cast, some of which give you corn dogs to restore your health after you defeat them. The first and third acts take place outside a [[LethalLavaLand volcanic cave]], the second and fourth acts take place inside the volcanic cave, and the fifth and final act takes place [[SlippySlideyIceWorld in the Ice Age]].
91** ''The [[JustForFun/TheItchyAndScratchyShow Itchy and Scratchy]] Game'' has "Juracid Bath", which serves as the first level of the game. The stage features miniature cavemen-like robots of Scratchy as enemies and a [[SuspiciouslySimilarSong sound-alike]] of ''The Flintstones''' theme song as the background music. The boss of the stage is Scratchy, driving a turtle-like car.
92* ''VideoGame/TimeZone'': The second zone is a prehistoric world the StatusLine calls "9999 BC," with the usual dinosaurs and volcanoes.
93* Stage 4 in ''VideoGame/StriderArcade'' brings this to the Amazon forest, and has Hiryu fending off {{Nubile Savage}}s and a number of dinosaurs.
94* In ''VideoGame/GunmanClive 2'', South America has dinosaurs and other prehistoric creatures as both enemies and platforms. The game supposedly takes place in the year "[[YearX 18XX]]".
95* In ''VideoGame/SesameStreetCountdown'', the seventh level takes place in a prehistoric jungle, complete with dinosaurs.
96* ''VideoGame/SpyroEnterTheDragonfly'' has Jurassic Jungle, which is this mixed with LethalLavaLand.
97* In ''WesternAnimation/{{Goofy}}'s Hysterical History Tour'', the first stage takes place in a prehistoric museum exhibit. The boss of the stage is Pete disguised as a caveman.
98* In ''VideoGame/GemSmashers'', Egg Island takes place in a canyon filled with dinosaur eggs. The boss of the stage is a baby pterodactyl [[EggshellClothing who wears eggshells as a hat and overalls]].
99* ''VideoGame/CavemanWarriors'': Most of the levels in the game are set in this.
100* ''VideoGame/GolfStory'': Lurker Valley has shades of this. Features tar pits as hazards, dino skulls and mammoth tusks as set dressing, and the [=NPC=]s are all cavepeople who speak in YouNoTakeCandle.
101* In ''VideoGame/HomeImprovementPowerToolPursuit'', the first world takes place on the set of a prehistoric forest. Animatronic dinosaurs serve as enemies.
102* Jurassic Marsh in ''VideoGame/PlantsVsZombies2ItsAboutTime''. The zombies in this world are themed around cavemen, and the world's gimmick are invincible dinosaurs that helps the zombies in various ways (Velociraptors kick zombies past your defenses, T-Rex makes them faster, etc).
103* ''Normy's Beach Babe-O-Rama'': The first stage takes place in New Jersey, 65,000,047 BC. It is a prehistoric town that resembles Bedrock, and the background music features a sound-alike of ''WesternAnimation/TheFlintstones'' theme song. The goal of this stage is for Normy to rescue Moon-Unity, the Goddess of waves from Ogg the Caveman, who serves as the stage's boss and has captured her to test his new invention, the surfboard.
104* The first world in ''VideoGame/AgeOfZombies'' is Prehistoric times, featuring [[AnnouncerChatter a unique announcer with neanderthal-like accent]], cavemen zombies and [[RaisingTheSteaks Zombie T-Rex]] as the boss.

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