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1A Power Crutch is some object which enables a character to use their superpowers, or at least assists in their use. It differs from a MagicFeather in that the Magic Feather is a placebo, while the Power Crutch is not. A Power Crutch has some in-story justification for why it works.
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3Without the Power Crutch, the character will find it difficult, if not impossible to use their powers. The Power Crutch may be filling in the RequiredSecondaryPowers that the character somehow lacks. Characters who use Power Crutches may eventually learn to use their abilities without them. The power user, or sometimes others, may even mistake the Power Crutch for the ''source'' of their powers-- though it isn't. Often, especially in sequential works like comics, a Power Crutch will be revealed (or retconned) to have been a MagicFeather all along.
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5May be an AmplifierArtifact raising the power level from "sometimes noticeable" to useful. Compare TransformationTrinket, a different sort of superpower enabler.
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7Contrast its inversion, PowerLimiter. They are not mutually exclusive, however; some characters may have [[PowerIncontinence uncontrollable powers]] that they need some device that limits their power AND allows them to control it reliably or at least safely.
8----
9!!Examples:
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12[[folder:Anime and Manga]]
13* ''Manga/{{Naruto}}'': Naruto relies on a shadow clone to help form the [[EnergyBall Rasengan]], since he lacks the fine control skills necessary to give it the proper [[SpectacularSpinning spin]]. He's overcome this after the TimeSkip, but still requires a clone to make the more powerful variations. By the end of the series, he's overcome that challenge as well.
14* At the start of ''Manga/NegimaMagisterNegiMagi'', Negi is highly reliant on his MagicStaff to serve as his focus and as a FlyingBroomstick. One time Chachamaru took it from him and he was basically reduced to a crying child. [[TrainingFromHell He learns to be less reliant on the staff as he gets stronger]].
15* ''Manga/MyHeroAcademia'' has entire categories of support gear designed to help heroes use their Quirks more effectively or safely than they're able to do on their own. Notable examples of characters reliant on support gear include:
16** In a more indirect variant, Izuku uses specialized gloves and boots not to make [[SuperStrength One for All]] more powerful, but so he can use more of its power without [[HeroicRROD hurting or killing himself]].
17** Aoyama was born with a birth defect that causes his navel laser to uncontrollably leak out and hurt him. To fix this, he uses a special belt that allows him to control the laser and use it as a proper superpower. [[spoiler: It isn't a birth defect, he was given a Quirk he is terribly suited for.]]
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20[[folder:Comic Books]]
21* ''ComicBook/{{Hawkman}}'': Hawkman's wings aren't necessary for him to fly (that power comes from his belt) but they are necessary for him to steer.
22* ''ComicBook/MageTheHeroDiscovered'':
23** Kevin Matchstick's baseball bat Excalibur is one of these. If Excalibur gets more than a few yards away from Kevin, his powers conk out.
24** One of the other avatars tells Kevin that he used to have a Power Crutch, but eventually learned to do without it.
25* ''ComicBook/{{The Outsiders|DCComics}}'': Lady Liberty from the Force of July. The Outsiders thought her energy blasts came from her torch and disarmed her. It turned out her power was internal and the torch just helped her focus it.
26* ''ComicBook/XMen'': There are a lot of these, usually of the sort that makes their powers less destructive. Cyclops needs his visor to make his beams controllable, and also to see. Surge needs her gauntlets to regulate her electricity levels.
27** X-Men villain Black Tom Cassidy has the superpower of projecting energy blasts, but he needs to channel it through and out of something made of wood. Usually he carries a shillelagh with him for this purpose. For a time he had a wood-like substance grafted to his body which eliminated the need for an external medium.
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30[[folder:Fan Works]]
31* ''Fanfic/MoreThanEnemies'': Sakura cannot perform the [[FlashStep Body Flicker]] technique without the help of her crow summons. This is owed to the uncanny speed she acquires when she performs it, making it impossible for her eyes to follow where she's going or to have environmental awareness. Granted, she could do it without smacking herself against stuff if she knows the place extremely well, but in a fight, she might still appear in a kunai or a jutsu's trajectory. To compensate, she summons a flock of crows, connects them and herself in a hivemind, and [[SeeingThroughAnothersEyes sees through their eyes]]. In general, nobody can use the Body Flicker without a Sharingan or solutions similar to what Sakura engineered.
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34[[folder:Literature]]
35* ''Literature/ACertainMagicalIndex'':
36** After Accelerator suffers brain damage from [[TisOnlyABulletInTheBrain surviving a headshot]], he has to use a battery-powered transmitter to link to a HiveMind to control his powers.
37** Misaki "Mental Out" Shokuhou's telepathic abilities are difficult to control, so she uses various (mundane) remote controls as props to help her focus on a particular task. E.g. to make someone recall a past memory, she'll take out a VCR remote and press Rewind.
38* ''Literature/TheDresdenFiles'': While Harry Dresden by no means ''needs'' his blasting rod or wizard staff to pull off magic, he definitely prefers them for the added focus they lend him (to clarify, he is entirely capable of summoning up vast, devastating power, blasting rod or not. The blasting rod, however, changes it from "general, wanton destruction" to "focused, targeted destruction"). Other characters use various items to channel their magic through as well, while some don't bother.
39* ''Literature/TheEmpiriumTrilogy'': Humans who can use one of the seven types of elemental magic can only use their power by channeling it through a metal focus that they forged themselves. The two [[TheChosenOne Chosen Ones]], the Blood and Sun Queens, are the only exceptions.
40* In the last book of the ''Literature/{{Harry Potter|and the Deathly Hallows}}'' series, wandmaker Ollivander explains that wizards and witches can channel magic through just about anything to cast their spells such as an ordinary stick. Without such a crutch, a person's magic will have uncontrolled and unpredictable results — a wand is needed to properly focus the magic into spells. To get the best results they need to use wands that are suited to them. Since a wand is to some extent an EmpathicWeapon, it will only work perfectly for someone it likes. The wand choosing ceremony in a wand shop makes sure that this is the case for the customer's wand. Since wands also like to be owned by the strongest wizard/witch possible, they will also switch their loyalties to people who claim them by defeating their previous owners in a contest of magic or strength. For example: Hermione can't use Bellatrix's stolen wand very well because she never actually defeated her in such a contest; she remarks that it still feels like a piece of Bellatrix herself.
41* ''Literature/HeraldsOfValdemar'': The trope is lampshaded in one of the ''Tarma and Kethry'' short stories where one of Kethry's classmates had stolen their teacher's staff, thinking that it was the secret to his great power. In truth, the only thing special about the staff was that it had been cut to just the right length to help him with his limp.
42* ''Literature/JourneyToChaos'', ''[[Literature/AMagesPower A Mage's Power]]'': Beginner mages all require something to focus and direct their magic. This object can be anything but it's usually a manner of weapon such as a staff. Once a mage is no longer a beginner, they don't need anything. Basilard, for instance, is a Greater Mage with decades of experience. He can start a camp fire with a snap of his fingers. His students, Eric and Nolien, require their stave and a spell.
43* In the ''Literature/{{Ravirn}}'' series of novels by Kelly [=McCullough=], webgoblins and trolls are usually required to perform spells. Some like the Fates and Eris can cast spells by humming or whistling tunes, but this is usually more difficult and slower than casting a spell through a webgoblin.
44* In ''Literature/{{Warbreaker}}'', you need fewer Breaths to awaken something that has a bit of your own body (like a hair or something) on it, or that is in the shape of a human form.
45* ''Literature/TheWheelOfTime'': In ''The Eye of the World'', Egwene mistakes Moiraine's staff for an enchanted object. Moiraine corrects her, saying that using it just helps her concentrate.
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48[[folder:Live-Action TV]]
49* ''Series/{{Heroes}}'': Isaac Mendez, the psychic painter, originally needed to get high on heroin in order to use his precognitive abilities. Even after he learned to do without, it was still easier for him to see the future while high. His paintings do become more focused while sober though. When he's sober he can actually focus on a certain person's future, such as Claire or Hiro. On heroin though, he has a tendency to paint the future totally at random.
50* ''Franchise/KamenRider'':
51** In ''Series/KamenRiderZeroOne'', [[BigBad Gai Amatsu/Kamen Rider Thouser]]'s main gimmick is his weapon, the [[MeaningfulName Thousand Jacker]], which gives him the ability to steal/copy powers from anyone with a Progrise Key, which he can use whenever he wants afterwards. This is to cover up Thouser's otherwise woefully short list of abilities, as the suit doesn't have any special abilities outside of [[MightyGlacier enhanced durability and strength]], nor does it provide a buffer to Gai's [[UnskilledButStrong poor combat learning skills]].
52** ''Series/KamenRiderGeats'': The Boost Mark II Buckle on its own grants the title character five times the speed, power, and pyrokinetic abilities of the original Boost, but it also leaves him too exhausted to fight after less than a minute. Adding the Laser Raise Riser's gravity-manipulating powers in the other slot removes the strain of using Boost Mark II and makes it practical to actually use in combat.
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55[[folder:Tabletop RPG]]
56* ''TabletopGame/{{Brancalonia}}'': Guiscards are a wizard subclass who compensate for the LowFantasy nature of their setting by digging up the magical relics of the lost age, [[TheMagicGoesAway when magic was more advanced and plentiful]]. Their subclass features let them wield more magical items than the average character, and also eke more power out of them.
57%%* In ''TabletopGame/{{Champions}}'', this is a type of focus.
58* ''TabletopGame/{{Pugmire}}'': Artisans need a {{Precursor}} relic to cast spells, it's powered by their life force but they need the device to cast spells, while Shepherds similarly need their holy symbols to cast spells. In the sister game ''TabletopGame/MonarchiesOfMau'' Mancers absorb the powers of a relic during their initiation but they still need a focus (crafted from bones) to use them.
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61[[folder:Video Games]]
62* ''VideoGame/DevilMayCry5:'' V's cane has no power by its own, but as it's made of demonic metal, it's a good conduit for him to channel demonic energy.
63* ''VideoGame/FinalFantasyXIV'':
64** Mages all require a focus for their magics in order to utilize their powers to their fullest extent. Be it a conjurer's cane, a thaumaturge's wand, an astrologian's star globe, an arcanist's book, or a red mage's rapier, trying to cast a spell without a focus is said to be like trying to cook without fire. But the Ascians are powerful enough to cast magic without any apparent focuses to speak of. Emet-Selch, one of the Ascians' leaders, can perform enormous feats of magic [[BadassFingersnap with a snap of his fingers]], demonstrating his mastery as TheArchmage even among the Ascians.
65** Soul crystals are each an AmuletOfConcentratedAwesome in which the experience of previous holders of the crystal can be passed down to the next, enabling the newest holder to learn at an accelerated rate. But in the case of the Mhachi black mage soul crystal, it's ''essential'' for an aspiring black mage to use magic safely, as black mages channel so much aether to cast their spells that doing so without extremely strict training and/or a soul crystal for guidance will simply [[SuperpowerMeltdown incinerate the would-be mage from the inside out.]]
66* The dragon amulet of ''VideoGame/JadeEmpire'' allow the Spirit Monk to tap into his or her in-born powers and easier usage of ability-augmenting beads. Like most examples of this trope, the SM eventually learns how to function without the amulet. ''Un''like most examples of this trope the where the crutch is quietly discarded as useless by the hero, the amulet's focusing ability becomes ''very'' important to the BigBad after he steals it.
67* ''VideoGame/GuiltyGear'':
68** Sol Badguy of the series is a good example of someone using both a PowerLimiter and a PowerCrutch. As a FlawedPrototype, Sol need to wear his headband full of [[AppliedPhlebotinum Gear-suppressor cells]] to keep himself from both [[PowerIncontinence losing control of his powers]] and [[WithGreatPowerComesGreatInsanity his mind]], but alongside the headband he uses the Fireseal sword, one of several Anti-gear weapons (that [[GadgeteerGenius he himself created]]) that act as magical focci.
69** A playable version of him before he got the fireseal; Order-Sol, depicts him having to charge his attacks for them to be very effective, with them getting more unwieldy and wild the higher his charge level is.
70* ''Franchise/MassEffect'': Biotic Amps are devices implanted in a biotic individual to, well, amplify their power. Without an amp, they still have biotic powers, but those powers are too weak to really be useful for anything. With the amp, they are a deadly force on the battlefield. Asari are the only race whose biotics are powerful enough to do some good on their own, but they still use amps to strengthen their powers even further.
71* ''VideoGame/SystemShock2'' has Psi Amps used the same way, although they have many more applications than just telepathy.
72%%* Protoss Psi blades from ''VideoGame/{{Starcraft}}'' seem to work like this. As do Ghost "invisibility suits".
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74* In the ''VideoGame/XCom'' series, the Psi-Amps work this way: the abilities of the human psychics are their inner abilities, but they need these devices (and in the second game, an implant) to manifest them, unlike psychic aliens, who can mind-blast you without gadgetry.
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77[[folder:Webcomics]]
78* In ''Webcomic/GunnerkriggCourt'', blinker stones are [[PowerCrystal power crystals]] that focus inherent psychic abilities like a lens. Etheric beings like TheFairFolk and animals, who can use such powers effortlessly, consider anyone using them and still tethered to their bodies stupid. Annie's eventually gets broken by Ysengrin to force her to stop suppressing her emotions and she subsequently has trouble astral projecting. She used to be able to see in the ether clearly but now everything is inky blackness and she can only sense Reynard's nearby etheric presence.
79* The running theme of ''Webcomic/{{Homestuck}}'' is a ComingOfAgeStory with the context of children being forced to mature by a universe propagating process that presents itself as an MMORPG where they hopefully can ascend into godhood. Over the course of their session they're supposed to find artifacts that grant access to abilities related to their mythological roles in completing their quests that they're meant to become able to use on their own as experience using them grows.
80* In ''Webcomic/JupiterMen'', Jackie's SuperStrength and NighInvulnerability are activated when she drains power from electronics via touch. Since electronics and exposed wiring aren't always available, Nathan gives her a self-charging battery to provide on-demand power. But this battery is also finite and needs at least five minutes to fully recharge, meaning that she's BroughtDownToNormal during this time unless she can find another power source.
81* Many people who are less proficient in wielding [[AppliedPhlebotinum Shinsu]] in ''Webcomic/TowerOfGod'' use item called wands (though they come in many different forms) to make up for it.
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84[[folder:Western Animation]]
85* In ''WesternAnimation/{{Gargoyles}}'', people who use human magic tend to need a magical object or scrolls to cast spells. The Magus can do it without using one, but [[CastFromHitPoints it injures him]] and one too many spells kills him.
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