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1[[quoteright:330:https://static.tvtropes.org/pmwiki/pub/images/panscan.jpg]]
2[[caption-width-right:330: [[StockPhrase This film has been modified from its original version. It has been formatted to fit your screen.]][[note]][[ParanoiaFuel How did we know the size of your TV screen?]][[/note]]]]
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4Modification of a widescreen movie to fit the (now older) TV AspectRatio of 4:3, or the (current norm) HDTV aspect ratio of 16:9.
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6This is done by isolating a viewing window within the original frame, then cutting and "{{pan}}ning" said window back and forth to follow the action on the screen; this has the natural side effect of "slicing off" a large portion of the original frame (up to 50 or 60 percent).
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8This practice was common in TheEighties and TheNineties when movies were released on [[Platform/{{VCR}} VHS and Betamax]] and [=TVs=] had smaller screens. As home video became more common in the '80s, film directors would take pan and scan into account when framing shots even in widescreen. Completely CGI productions like those from Creator/{{Pixar}} could simply be re-framed and re-rendered for the 4:3 home video release.
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10Platform/LaserDisc used to be primarily Pan and Scan, too, but starting in the late '80s, it started releasing {{letterbox}} versions of every widescreen film available. It was seen as the premium format of movie buffs and A/V geeks. The VHS format would later follow suit, with movies featuring rare widescreen releases on tape oriented for videophiles. [=LaserDisc=] remained far more reliable for finding letterbox movies, and most VHS films were Pan and Scan "full screen" releases for the broader public. Pan and Scan is still used today for some films when shown on TV channels, though letterbox movies on TV are more common than they used to be thanks to the advent of Platform/HighDefinition.
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12Since the pan looks entirely unlike a camera move, it can be very jarring for the viewer. Pan and Scan also has minor troubles whenever it encounters a WidescreenShot in a movie, having to pan across it or picking one little part. With the growing acceptance of the 16:9 (or '{{letterbox}}') ratio, publishers have differentiated the formats with pan and scan being marketed as "full screen" while letterboxed editions are "widescreen" (though as of 2017, you'll only find full screen films to purchase in store discount bins for stock manufactured at least a decade ago and still not sold).
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14For many directors, this was also something of a minor (or major) BerserkButton, since this means a technician has to, according to some, redirect the film, and will frequently lose either important details, or the ambiance of a scene or a whole movie. Creator/TurnerClassicMovies (TCM) made a quick [[https://www.youtube.com/watch?v=5m1-pP1-5K8 documentary]] with several famous directors talking about the downside of pan and scan (it's only 5 minutes, give it a watch).
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16Because of how ubiquitous Pan and Scan was and how much of a problem it was for both videophiles and filmmakers, many directors adopted the practice of shooting movies in "Open Matte" format, in which a film is shot in a full-frame aspect ratio but designed to be cropped to a widescreen format in the theater. Thus, movies could be screened to audiences in an intended widescreen format, but be un-cropped to 4:3 on both TV broadcasts and home media releases without needing to be given the Pan and Scan treatment.[[labelnote:note 1]]In the silent era, the full 35mm film frame was exactly 4:3, assuming you use the standard four perfs per frame. The addition of sound-on-film tracks made the image slightly narrower to 6:5 (1.19:1) Movietone ratio. The film was then matted slightly shorter to Academy Ratio (11:8 or 1.375:1), which is very close to 4:3 (1.333:1), as illustrated [[https://en.wikipedia.org/wiki/Aspect_ratio_(image) here]]. The difference is so small that it's generally considered inconsequential except by only the most extreme videophiles.[[/labelnote]][[labelnote:note 2]]In many movies shot this way, VFX shots would have a "hard matte", meaning the widescreen theatrical frame is the most you can get. Showing these in open matte will reveal an AspectRatioSwitch. These shots had to be pan and scanned for full screen releases.[[/labelnote]][[labelnote:note 3]]This practice of 35mm with widescreen safe areas is [[OlderThanTheyThink older than home video]], as ''Film/OnTheWaterfront'' was shot in the same way so it could look good on older Academy Ratio screens and newer wide screens in TheFifties. It could be shown in Academy Ratio, 1.85:1, or anywhere in between. [[https://youtu.be/s7-aMi4Rr-4 This video essay explains in more detail.]][[/labelnote]] The extra image area can cause problems when done carelessly, such as revealing filming equipment that was just outside of the theatrical framing, and can aesthetically mess with a shot's composition. The most notable director to make use of this technique was Creator/StanleyKubrick, who used it for his [[Film/TheShining last]] [[Film/FullMetalJacket three]] [[Film/EyesWideShut movies]] (as they were produced when VHS and television broadcasts of films had already become commonplace) and even mandated in his will that open matte transfers be used for posthumous home media releases of all of his movies (which were shot in full-frame and cropped to widescreen in theaters even before he started consciously using the Open Matte technique) just to prevent any horizontal detail from being lost. Later home media releases made after the mass adoption of widescreen at home reverted back to a widescreen-friendly aspect ratio.
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18An alternative compromise that was popular for television in TurnOfTheMillennium and TheNewTens is "shoot and protect", whereby important details are framed within a 4:3 "safe area" in the middle of a 16:9 image. This allows the final product to be watchable when center-cropped to 4:3, with the creative limitation that a shot's focus can't stray too far from the middle of the frame. This is distinct from open matte, because here the "opened up" version uses the intended framing and does not have extraneous details. Before analogue broadcasts were shut down, the BBC would protect its widescreen programs for 14:9 instead, with the 4:3 feed having both minor cropping ''and'' thin letterboxes.
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20Pan and Scan started to decline in the 2000s, with Platform/{{DVD}} credited with killing it off for good[[note]]Pan and Scan [=DVDs=] exist, but were only made in the early days of the format, and typically for movies aimed at younger viewers; studios would often make widescreen versions available alongside pan and scan versions. DVD has an anamorphic widescreen mode, which is the innovation that killed Pan and Scan. The way it works is that a movie can letterboxed to 16:9 instead of 4:3, which provides more pixels to the movie and fewer to the letterbox. It is [[VisualCompression squeezed into the 720x480 resolution of the DVD]], with the player unsqueezing it for playback based on the display width, allowing the picture to maintain image quality regardless of the monitor's aspect ratio[[/note]] As it is with acceptance of [[AspectRatio 16:9]] screens[[note]]16:9 was chosen as a compromise ratio. 4:3 and Cinemascope, the two most common extremes in aspect ratio, will both take up 75% of the screen when {{letterbox}}ed.[[/note]] and the fact that both formats are priced the same, pan and scan has seriously declined in popularity, with letterboxing being seen as more "classy"; plus it doesn't lop off the rest of the screen. As 16:9 sets became the dominant aspect ratio, some TV shows that were originally shot in 4:3 have been "remastered" for HD by cropping them to 16:9; this introduces a lot of the same problems of pan and scan, namely [[DigitalDestruction losing important parts of the picture]].
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22Contrast {{Letterbox}}, Open Matte, VisualCompression, and WidescreenShot. Similar to ScreenCrunch in video games. Not to be confused with Stan & Pan, the names under which Creator/LaurelAndHardy are known in Hungary.
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24!!Due to the ubiquity of this device, only {{Lampshade Hanging}}s or other unusual examples will be listed:
25* Probably one of the most disastrous examples of pan-and-scan was featured in the Creator/CaryGrant[=/=]Creator/DorisDay comedy ''Film/ThatTouchOfMink'', which was used in an example on a ''Series/{{Siskel And Ebert}}'' show chastising the process. One scene in question takes place at a New York Yankees game: in one shot, Day is making such a big commotion, but you can't see her; only the others ''reacting'' to her. The same scene has a cameo by Yogi Berra, but while you can hear him, he's barely in the frame!
26* The initial home video release of ''Film/TheBlackHole'' was pan-and-scanned to anamorphic 1.78:1 as opposed to 1.33:1, resulting in a full picture if you unsqueezed it on a widescreen tv.
27* The ''Film/DieHard'' DVD contains a featurette giving a very good illustration of the differences between letterbox, "centre-scan" and pan-and-scan.
28* Parodied in a sketch of ''Series/TheBennyHillShow'' in which a technician attempting to pan and scan a movie in real time manages to miss all of the important details.
29** [[https://www.youtube.com/watch?v=5638Kw9Q3Gc Same kind of thing, but not a parody.]] The operator apparently forgot the "pan" part and simply took the center of the scene.
30* Sadly, upon 16:9 [=TVs=] coming into popular use, some presentations of material originally filmed for 4:3 sets is now being cropped ''the other way'' on HDTV channels (tilt and scan). Victims of this process for Platform/BluRay include ''Series/{{Thunderbirds}}'' and at least one edition of the classic documentary series ''The World at War'' (a subsequent release restored the 4:3 ratio). Justified for movies that premiered in theaters with mattes covering the top and bottom of the picture, such as ''Film/{{Shane}}'' and ''WesternAnimation/{{The Jungle Book|1967}}''. Creator/TheCriterionCollection's ''Film/OnTheWaterfront'' DVD and Blu-ray sets include the option to watch the movie in either matted widescreen or 4:3, and a [[https://www.youtube.com/watch?v=s7-aMi4Rr-4 "visual essay"]] comparing them.
31** Starting in the late 1950s, and proceeding through at least the '70s, movies that premiered in 1.37:1 were re-released in theaters with the top and bottom cropped to simulate a widescreen picture. During the transition towards widescreen in the 1950s, Creator/ColumbiaPictures (and possibly other studios) had their films made in such a way that they could be projected at any ratio from 1.33:1 to 1.85:1; ''On the Waterfront'' was one such film, whose cinematographer Boris Kaufman framed the shots at 1.66:1 to split the difference (this aspect ratio is the default one on the Criterion discs).
32** In the 1980s and 1990s, many directors and directors of photography avoided pan-and-scan by shooting in the Super 35 format, which exposed a large non-anamorphic 4:3 image on the film, and the theatrical 2.39 print was created by cropping the top and bottom of the frame. The camera negative was still 4:3 though and was (mostly) well-composed, so creating a version for TV was as easily as simply not cropping the original image.
33*** One side effect of Super 35 is a precipitous increase in {{visible boom mic}}s and matte boxes in television airings of 80s films, depending upon the nature of the shot; boom mics that had been framed-out on the 2.39 print suddenly became visible when the frame was opened up. The Creator/{{BBC}}'s broadcasts of ''Film/JawsTheRevenge'' in the late-1990s/early-2000s led to some especially bad {{Special Effect Failure}}s; in the scene where the shark chases after Michael, audiences can now clearly see [[https://www.youtube.com/watch?v=jbv9IybXyKQ a pole sticking out of the beast's chest in every other shot!]]
34** For the ''Franchise/DragonBall'' franchise, this trait is one of the biggest points of contention against Creator/{{Funimation}}'s [[DigitalDestruction "remasters"]] of ''Anime/DragonBallZ'' for DVD and Blu-Ray, mainly stemming from the perception that it is both unnecessary and awkward compared to the original 4:3 footage (the releases of ''Manga/DragonBall'' and ''Anime/DragonBallGT'' weren't cropped). Sadly, Creator/ToeiAnimation themselves followed this approach when making ''Anime/DragonBallZKai: The Final Chapters'' to adhere to Japanese broadcast standards, as it was cheaper to do that than to also make a separate uncropped version for the home release.
35*** Inverted regarding widescreen releases of the classic ''Dragon Ball'' films: while they were originally animated in 4:3 for TV broadcasts, they were composed to still work when cropped to a widescreen aspect ratio, which is how they were screened in cinemas. Toei did the same for ''WesternAnimation/TheTransformersTheMovie'' and the ''Anime/SailorMoon R'' and ''Sailor Moon S'' movies.
36** When every episode of ''WesternAnimation/TheSimpsons'' was marathoned on FXX, the pre-season 20 episodes were cropped like this, rather than being pillarboxed as they were on prior airings and streaming platforms. This led to a lot of visual gags being completely cut out of the frame, and when these versions began streaming on Creator/DisneyPlus, there was enough public outcry that [[https://www.theverge.com/2019/11/15/20967429/disney-plus-simpsons-feedback-older-episodes-original-aspect-ratio-2020 Disney vowed to fix them shortly afterward.]]
37* The Full-Screen DVD of ''Film/TheDarkKnight'' shows the IMAX scenes in Open Matte, while the scenes filmed in Panavision (anamorphic) 35mm are pan and scan.
38* Inverted with most of the earlier animated films by Creator/{{Pixar}} (starting with ''WesternAnimation/{{Ratatouille}}'', the movies are all shown only in widescreen), which use a digital equivalent of the open matte technique: rather than cropping the edges and showing only the major elements of their films, they actually [[https://www.youtube.com/watch?v=xrB346uQRzY re-rendered their films entirely]] to fit the whole frame, showing visual elements at the top and bottom that aren't visible in the widescreen version. In some cases, they moved certain characters and objects either toward the center of the screen or off to the side in order to better resemble the original framing.
39** One of the most obvious examples of this is a particular scene from ''WesternAnimation/ABugsLife'' where they show two young ants climbing up a leaf: in the original widescreen version, you couldn't see the second ant at all, but in the fullscreen version, you actually do.
40** Another obvious example is a moment in ''WesternAnimation/FindingNemo'' during the Aquascum scene. When a female patient with a skirt enters the dentist office, her legs are visible in the fullscreen version, but not in widescreen.
41** Another ''Finding Nemo'' example occurs in the Blu-ray version onwards: at the very beginning of the movie when the Barracuda attacks Marlin and Coral before killing her and all but Nemo's eggs, it snaps its jaws shut at the viewer: in the Blu-ray version, the Barracuda's bottom lip is briefly seen.
42* Played straight with most Disney animated films, but inverted in ''WesternAnimation/BrotherBear'' where the film actually starts out in fullscreen, but [[AspectRatioSwitch switches to widescreen]] just right after Kenai turns into a bear.
43* Subverted in the horror movie ''Cabin Fever'', where the widescreen version trades off vertical details for horizontal ones. Of particular note is the immediate lead-up to an [[SexStartsStoryStops oddly out-of-place sex scene]], where the man placing his hand on the woman's leg is hidden and replaced with greater coverage of the surrounding scenery.
44* The [[https://www.youtube.com/watch?v=0vqgdSsfqPs music video]] for Music/{{REM}}'s [[Music/{{Reveal}} "Imitation of Life"]] was designed around this: the entire video is just one looping 20-second take, with pan-and-scan used to zoom in on individual parts of the scene.
45* In the commentary for ''Film/{{Ghostbusters 1984}}'', during the lobby scene at the Sedgwick Hotel, Creator/HaroldRamis laments that he's frequently chopped out of the picture entirely in pan-and-scan presentations due to his not having many lines in that shot. This actually cuts out the main joke of the scene, that he's silently feeding Bill Murray's character the numbers.
46* Creator/WarnerBrosAnimation's shows from the 2000s were made specifically to avert this. The animation team had monitors with 4:3 and 16:9 safe areas so they wouldn't crop off important elements like characters. When most television networks started using HD feeds, the team switched to monitors without 4:3 safe areas effectively getting rid of the old monitors by TheNewTens. Recent reruns of some of the shows (shows such as ''WesternAnimation/TeenTitans'' and the earlier ''WesternAnimation/TomAndJerry'' and ''WesternAnimation/ScoobyDoo'' [[WesternAnimation/TomAndJerryDirectToVideoFilmSeries DTV]] [[WesternAnimation/ScoobyDooDirectToVideoFilmSeries Films]]) are in the original 16:9 aspect ratio, as are the Blu-ray releases and the versions on streaming services.
47** Creator/CartoonNetwork's mid-to-late 2000s shows were made this way except most reruns, [=DVD=]s and streaming services keep the 4:3 version making it [[KeepCirculatingTheTapes hard to find the original 16:9 version]]. Most of those shows that are available on Creator/HBOMax made in HD are presented in the original format.
48* Some channels air movies with the picture cropped down to fill an HDTV screen. As a result, SDTV viewers watch a letterboxed version of the movie, albeit one that ''still'' doesn't show the complete picture.
49* There are some channels that still have pan & scan copies of some films and keep their High Def feeds horizontally stretched regardless if the content is 4:3 or not. So you end up watching a movie that has been cropped to fit the old style televisions, then distorted sideways in order to fit the new style of televisions.
50** Then there are channels whose Standard Def feed is just a downscaled version of their High def feed meaning its cropped to fit the old style televisions, then distorted sideways to fit the new style of televisions and then [[{{Letterbox}} Letterboxed]] to again fit the old style televisions.
51* The Spanish Blu-Ray of ''Film/HighlanderTheSource'' proves that this trope lives on in the HD era, cropping the 2.39:1 image to 1.78:1, on top of heavy compression that would be unforgivable for a single-layer DVD.
52* HD channels will often air the pan-scan version of widescreen films despite the fact that HDTV is designed for their original aspect ratio. This is also done with television shows as well—for instance, Creator/ComedyCentral's pre-prime-time reruns of ''WesternAnimation/SouthPark'' do this for all episodes prior to Season 10, despite the fact that Seasons 5-9 were rendered in widescreen.
53* The [[Creator/TwentiethCenturyFox Fox]] Cinema Classics made-on-demand DVD service has made an unpleasantly surprising effort to revive this practice. DVD Talk gives automatic "[[http://www.dvdtalk.com/reviews/list.php?adviceStart=5&adviceEnd=5&orderBy=Date&reviewType=All&searchText=fox+cinema+archives&movieStart=0&movieEnd=0&NReviews=50&___rd=1 Skip It]]" ratings to most of these discs and does not even bother with proper reviews, insisting that no good reason exists for a DVD released in TheNewTens to have its widescreen picture cropped to 1.33:1.
54* Some of Creator/CartoonNetwork's broadcasts of ''{{Manga/Doraemon}}'' consist of older episodes created before the anime jumped into widescreen, with the top and bottom cropped so that they fit onto a 16:9 screen. Particular egregious in that some of the network's older programs that are still played on a night-time slot[[note]]i.e. past midnight[[/note]] (''WesternAnimation/TheGrimAdventuresOfBillyAndMandy'', ''WesternAnimation/ThePowerpuffGirls1998'', ''WesternAnimation/DextersLaboratory'') remain in 4:3.
55* The DVD release of ''Film/{{Spaceballs}}'' is a "flipper" disc with the original widescreen version on one side and the pan-and-scanned 4:3 version on the other. It includes a paper insert that educates the viewer on the difference and implores them to watch the widescreen version, using a screenshot of the characters skipping four abreast in a visual ShoutOut to ''Film/TheWizardOfOz'' as an example of the sort of gag that's ruined when the two characters on either side are cropped out of the picture. However, the 4:3 version can play out to the Droste effect in the "We're in 'now' now" joke as Dark Helmet and Col. Sandurz were watching the movie in 4:3. All widescreen [=DVDs=] released by Creator/MetroGoldwynMayer during this time have similar inserts, but are often inaccurate depending upon the nature of how the movie was shot.
56* ''WesternAnimation/AtlantisTheLostEmpire'' has a particularly annoying case of this in its DVD release (Especially the European release), especially because it touted its letterbox format and beautiful, sweeping panorama-esque sets as something of a selling point...Only for it to be presented with a tiny aspect ratio of 1.33:1. The worst case of this is a couple of dialogue scenes, for example the discussion between Rourke and Helga discuss the difference to the plan to sell the Heart of Atlantis, where the camera has to very awkwardly cut back-and-forth between two people ''standing right next to each other''. Luckily the Cinescope aspect ratio was fully restored in the Blu-Ray version.
57* Video game example: The [[Platform/XBox360 Xbox Live]] and Platform/PlayStationNetwork releases of ''VideoGame/DragonsLair'', as well as ''[[CompilationRerelease Dragon's Lair Trilogy]]'' for the Platform/{{Wii}}, have the top and bottom of the picture cropped to fit a 16:9 screen. Fortunately, you can avert this in ''Trilogy'': by switching the Wii's screen to 4:3 mode, you can play the games without any cropping at all.
58* The pan-and-scan VHS and DVD releases of ''WesternAnimation/{{Anastasia}}'' (1997), have one of the most unusual cases of this trope, in that the picture is actually slightly wider than 4:3 (the DVD specifications list the aspect ratio of this version as 1.48:1 as opposed to the common 1.33:1). As such, it is one of the few pan-and-scan versions of a film where you can see black bars at the top and bottom of the frame throughout the entire movie (as opposed to just the opening and end credits).[[note]]Yes, this statement does also apply to 16:9 TV owners: except for the elusive, [=CinemaScope=]-only Family Fun Edition, all ''Anastasia'' [=DVDs=] lack anamorphic enhancement.[[/note]]
59* Some scenes in ''Series/StarTrekTheNextGeneration'' and ''Series/StarTrekDeepSpaceNine'' were filmed in anamorphic widescreen and intentionally panned and scanned for their TV presentations. They include shots in which special effects couldn't be rendered on a moving camera shot, and one scene in ''[[Recap/StarTrekDeepSpaceNineS01E16IfWishesWereHorses If Wishes Were Horses]]'' in which Dax interacts with her {{doppelganger}}, to make it look more convincing.
60* The HD remasters of ''VideoGame/ResidentEvil Remake'' and ''VideoGame/ResidentEvil0'' use vertical cropping and tilt & scan that follows the player in their widescreen modes, which can obscure important objects. Luckily, the original 4:3 display is still available as an option via [[{{Letterbox}} Letterboxing]].
61* When Creator/{{Terrytoons}} started making shorts in [=CinemaScope=], much of the action was kept in the center of the screen so it wouldn't be lost when they would be eventually be shown on television. It helped that, by that time, the studio was owned by [[Creator/{{CBS}} a TV network]].
62* The short-lived smartphone-exclusive streaming app Quibi allowed people to watch content in vertical or horizontal aspect ratios. Many of the vertical versions are pan and scanned versions of the horizontal versions. Some also provided gimmicks, such as the horizontal versions looking like a normal TV show and the vertical version showing what's on the main character's phone.
63* While ''Film/AvengersEndgame'' was largely filmed in an open matte 1.90:1 aspect ratio for IMAX, and cropped vertically to 2.39:1 for general exhibition, repurposed footage from ''Film/ThorTheDarkWorld'' was cropped horizontally in the IMAX release (though retaining its original aspect ratio in the general release), as the latter film was shot in Panavision.

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