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12[[quoteright:350:[[WesternAnimation/TheMarvelousMisadventuresOfFlapjack https://static.tvtropes.org/pmwiki/pub/images/tumblr_llk17efyu81qjw30xo1_500.jpg]]]]
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14An AdventureFriendlyWorld, which, no matter how TechnologyMarchesOn, remains firmly rooted in the cultural and political sensibilities of the age of WoodenShipsAndIronMen.
15
16Many works of modern fantasy or speculative fiction are set in a [[SingleBiomePlanet mostly watery world]], or a mostly watery part of a world where the rest isn't of much matter, with distant islands connected by trade routes, ships sailing back and forth, different types of CityOnTheWater, and mighty colonial nations vying for rulership of the oceans and seas. Regardless of type, these sort of settings are also an OceanOfAdventure rather more often than not.
17
18Also often called Pirate Punk, as the setting naturally lends itself (but is by no means obliged) to have many {{Pirate}}s and buccaneers, whether they're wielding cutlasses on sailing ships or the aquatic equivalent of HumongousMecha.
19
20May contain OrganicTechnology, and have a large focus on what happens under the waves, where there might be an UnderwaterCity, as well as over. Fantastic elements based on old sailors' superstitions ([[OurMermaidsAreDifferent mermaids]], [[GhostShip abandoned derelicts]] [[FlyingDutchman that often aren't so abandoned after all]], [[KrakenAndLeviathan giant sea monsters]]) also make a frequent appearance. Groups that are BornUnderTheSail tend to be common, as is the occasional MobySchtick.
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22This may also be a type of AfterTheEnd FloodedFutureWorld setting, if the writers are trying to teach AnAesop about [[GreenAesop global warming]]. Or they just thought it would be cool to show a world where our mostly land-based culture and technology ends up [[ScavengerWorld being adapted for an existence on the ocean]].
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24For a similar setting that trades the water for the skies, see TheSkyIsAnOcean, which will likely feature SkyPirates. And since SpaceIsAnOcean, you might have SpacePirates. Compare and Contrast its exact opposite DesertPunk. Not to be confused with [[http://knowyourmeme.com/memes/subcultures/seapunk seapunk]].
25----
26!!Examples:
27
28[[foldercontrol]]
29
30[[folder:Anime and Manga]]
31* ''Anime/AgentAika'' takes place in a future that had been mostly flooded. The titular agent is one of various salvagers.
32* ''Manga/{{ARIA}}'' takes place in a Mars that is not only terraformed to be an ocean world but also has built a replica of Venice as its capital city. The protagonists of this sci-fi SliceOfLife make a living as gondoliers.
33* ''Anime/BlueSubmarineNo6'': The story of a war between an army of FishPeople created by a MadScientist that flooded the world and the fleet of submarines that are humanity's last hope.
34* ''Manga/ChildrenOfTheWhales'' is this more than DesertPunk, as they move around endlessly on an ocean... that just happens to be sand.
35* ''Anime/DaphneInTheBrilliantBlue'' is set hundreds of years after the planet was flooded by global warming, and the only remnants of humanity are the descendants of several underwater cities that resurfaced and colonized the remaining landmasses. Siberia is now a tropical vacation paradise, virtually all transportation is submersible or seafaring to some degree, and all of the ActionGirl heroines frequently have to strip down to improbably skimpy swimwear when going into battle.
36* ''Anime/FutureBoyConan'' involves an AfterTheEnd scenario wherein the oceans have flooded the world and the bad guys live on an island that's the sole surviving industrial center on the planet (and even then they're forced to scavenge from the ocean floor).
37* ''Anime/GargantiaOnTheVerdurousPlanet'' is set in the distant future, where the human race has fled the earth to escape from a new ice age and is now locked in a battle with the superpowered space squids known as Hideauze. Part of it anyway, and they only get screen time at the beginning of the first episode. The other part somehow sat out the ice age on earth, which has turned into a giant ocean with absolutely not a single piece of land above water, and has developed a live and let live relationship with the resident superpowered ocean squids known as Whale Squids. The Earth humans survive by pillaging sunken ships and submerged ruins and connecting dozens to hundreds of ships to enormous fleets such as the eponymous Gargantia. While the space humans have incredibly powerful futuristic spaceships, cannons and multiple types of powerful HumongousMecha, the weapons of the Earth humans are WWII-era guns and battleships as well as the Yunboroids, far less futuristic mechas, although they are mostly used for salvaging, transport and maintenance. Oh, and there are pirates and a [[BeachEpisode "boat partly submerged by the weight of a mecha" episode]] because there are no beaches anymore.
38%%* ''Anime/MarsDaybreak'' takes place in a futuristic Mars that had been completely flooded.
39* ''Manga/OnePiece'': The world has very little in terms of land mass, being made of mostly giant oceans, one giant continent called the Red Line running around it like a ring (which is barely ever visited, as most of the plot takes place in the perpendicular ring of sea called the Grand Line) and many many islands. As such, most of the story is set very close to water, with the protagonists being pirates ([[ThePiratesWhoDontDoAnything the nice kind]]) and the antagonists being mostly pirates (the other kind), bounty hunters and the Marines. On top of that, Transponder Snails take the roles of telephones and cameras, seashells called Dials act as weapons, and it has heavily stylized architectures and a mythos that oozes old-timey pirate lore.
40* ''Anime/TacticalRoar'': The titular PerpetualStorm (a super-hurricane that affects the entire Pan-Pacific territory, and has done so for fifty years by the time the show starts) makes aerial transportation impossible on that area, bringing about a resurrection of the naval age with modern and futuristic ships (the main characters are part of a private security company that mans an ''Arleigh Burke''-class destroyer).
41[[/folder]]
42
43[[folder:Comic Books]]
44* ''ComicBook/{{Low}}'' is in a [[AfterTheEnd post-apocalyptic]] world where most of humanity now lives in [[UnderwaterCity giant underwater arcologies]], and consequently the series is absolutely drenched in marine aesthetics like pirates, sea monsters, and more.
45* ''Comicbook/TheMultiversity'': Earth-31, based loosely on a pirate {{Elseworld}} from 1993's ''[[Comicbook/{{Batman}} Detective Comics Annual]]'', is "a post-apocalyptic drowned world" where "CAPTAIN LEATHERWING and the crew of the Flying Fox -- including ComicBook/{{ROBIN}} REDBLADE -- fight to protect the safety of the seven seas".
46%%* ''ComicBook/{{Swordquest}}'': ''Swordquest: Waterworld'' is a fantasy version of this trope.
47[[/folder]]
48
49[[folder:Film -- Animated]]
50* ''WesternAnimation/{{Moana}}'' has elements of this. Most notable are the Kakamora, pygmy fantasy pirates living on interconnected ships so big that they're virtually floating islands.
51[[/folder]]
52
53[[folder:Film -- Live-Action]]
54* ''Film/AttackOfTheClones'': The planet Kamino, home of the cloning facilities of the Republic, once had landmasses but now it doesn't. The only thing left are cities on pillars and one giant and very very stormy ocean.
55* ''Franchise/PiratesOfTheCaribbean'' concentrates on the eponymous pirates in the eponymous carribean and their wacky mostly water-based adventures with pirates, pirate zombies, marines, pirate fishmen, ocean deities and [[ArsonMurderAndJaywalking a jar of dirt]].
56%%* ''Film/PlanetOfTheSharks'' and ''Empire of the Sharks''.
57* ''Film/{{Waterworld}}'' is the aesop version, created when runaway global warming floods the entire planet save for [[spoiler:the tip of Mount Everest]]. Humans mostly inhabit "atolls", ramshackle floating villages built out of whatever junk and flotsam could be scavenged from the sea, but there are also Drifters who spend their entire lives sailing nomadically between villages on one-person boats, aquatic mutants with gills behind their ears, and the Smokers, feared pirates with access to the only remaining motor craft. It's also mentioned that things like food plants and soil have become rare and valuable luxuries.
58[[/folder]]
59
60[[folder:Literature]]
61* ''The Atomic Sea'' books by Jack Conner is set thousands of years in the future, where humanity has regressed to {{Steampunk}} level technology as it copes with a radioactive area of the ocean that pours out mutants and has an empire that worships an EldritchAbomination.
62* ''Literature/TheBlueWorld'': The descendants of a crashed prison ship live on an ocean world with almost no metals available and have a cult that worships giant "kragens".
63* ''Literature/{{Calenture}}'' takes place in a {{Steampunk}} setting that somewhat resembles the Pacific Ocean.
64* ''Literature/DarkLife'': After the ocean has raised and washed away the Earth's oceanfront property, {{Determined Homesteader}}s in underwater farms have to battle pirates, a corrupt government, and in the case of some of the characters FantasticRacism from being born with superpowers.
65* ''Literature/{{Destroyermen}}'' is set in the Pacific Ocean of an [[AlternateHistory alternate Earth]] where that pesky asteroid never wiped out the dinosaurs. Since the main characters are the crew of a [=WWII=] era destroyer that ran afoul of a time-space rift it also has elements of DieselPunk.
66** Throughout the series, we see many different types of ships, from junk-like fishing boats armed with ballistae to carrier-sized wooden Homes (several of which later undergo refits to ''become'' carriers), from East Indiaman-derived frigates and steam/sail hybrids to UsefulNotes/WorldWarI and UsefulNotes/WorldWarII-era ships (including a submarine). This series has as much SchizoTech as it can fit, short of putting [[EnergyWeapon Frickin' Laser Beams]] or missiles on wooden ships.
67** Book 7 adds [[spoiler:Grik-built ironclads, including ''Azuma''-class cruisers (based on the design of the French-build Japanese ironclad ''[[http://en.wikipedia.org/wiki/Japanese_ironclad_K%C5%8Dtetsu Kotetsu]]'') and ''Amagi''-class battleships (large four-stacked versions of the CSS ''[[http://en.wikipedia.org/wiki/CSS_Virginia Virginia]]'']]).
68%%* ''Literature/{{Earthsea}}'':
69* ''Literature/EndlessBlue'': Most of the story takes place in the Sargasso, a pocket universe which is mostly water dotted with islands, some of which {{fl|oatingContinent}}y, and is populated by several races, including humans, all of whom are descended from spaceship crews that wound up stuck there.
70* ''Literature/KatyasWorld'' is set on a water world colonized by Russians where everyone either lives in communities carved out of undersea mountain ranges or on platforms floating on the surface.
71%%* ''Literature/LiveshipTraders'' except that the C plot (Malta) takes place almost entirely on land. Plot lines A (Althea) and B (Wintrow) certainly qualify, though.%%...how?
72* ''Literature/TheOdyssey'' is an OlderThanPrint example and assuredly the TropeMaker and TropeCodifier. Most of the adventures in the early part are set on sea, concern sailors, winds, islands and the ocean, which is frequently described as a presence called "the wine dark sea".
73* ''Literature/ThePendragonAdventure'': The second novel, ''The Lost City of Faar'', takes place on the territory of Cloral, which is covered entirely by water [[spoiler:until the mountain of Faar is raised at the end]]. Cloral has generally advanced technology, including water guns that can blast through walls, plastic made from processed water, and water-based propulsion systems, with specialized floating cities called "habitats" housing residents.
74* ''Literature/{{Railsea}}'' is this trope and DesertPunk having collided hard and fused together. The sea has been replaced by a wasteland covered in railway line; landmasses stick out of it as islands, complete with coasts; and trains have captains (and some are powered by sails). The train in this case is a moler rather than a whaler, with the [[AnimalNemesis captain]] chasing a legendary monster as a substitute for [[Literature/MobyDick a certain giant white whale]]; other substitute sea and air monsters threaten trains; trains have crew un their upper decks like ships, and, yes, there be pirates. Then again, apart from a certain fanciful Victorian postcard artwork, an actual ship usually doesn't have to worry about being wrecked by a break of gauge...
75* ''Literature/RiftersTrilogy'' is about cyborgs working in the deep sea.
76* ''Literature/TheScar'' by Creator/ChinaMieville features Armada, a floating city made of hundreds of ships all lashed together, patrolled by underwater police led a dolphin and pulled around by a colossal SeaMonster.
77* ''Literature/SenseAndSensibilityAndSeaMonsters'' is an AffectionateParody of the Creator/JaneAusten book set in an England beset by hostile sea creatures.
78* ''Literature/TheSkinner'': The planet Spatterjay is mostly ocean with a relative handful of islands and atolls and its technology, except for [[TheFederation the Polity's]] outpost, is mostly from the [[WoodenShipsAndIronMen Age of Sail]] except for the occasional example of SchizoTech obtained from the Polity, mostly weaponry and radios although in this case the "sails" are [[StarfishAliens alive and sentient]]. The closest thing to a government are the Old Captains who, thanks to an omnipresent virus are [[ReallySevenHundredYearsOld really old]]
79* ''Literature/{{Sphere}}'' occurs on its majority on a U.S. Navy UnderwaterBase at the bottom of the ocean, and there is a constant mention of how the extreme depths are a challenge for both man and machine (even something as simple as cooking gets a whole lot more complicated when done in a helium/oxygen environment).
80* ''The Tide Child Trilogy'' by RJ Barker could be seen as taking a dollop of WesternAnimation/ThePiratesOfDarkWater mixed with some Manga/DriftingDragons (but without the aerial elements) and some flavorings of DarkFantasy and NewWeird for this series set in an ocean world with a ForeverWar between a pair of island nations.
81* ''Literature/{{Tranquilium}}'' starts out overwhelmingly maritime, with the human population being concentrated on islands of various sizes. [[spoiler:At the end, it becomes an extreme example of this trope as most of the world's known landmasses are submerged and the population moved to huge arks that travel in search for new lands.]]
82%%* ''Literature/{{Vampirates}}'':
83%%* ''Literature/WaveWalkers'':
84%%* ''Literature/WithoutWarning'': The parts that deal with the crew of the ''Aussie Rules''.
85[[/folder]]
86
87[[folder:Live-Action TV]]
88* ''Series/TheCrystalMaze'' replaced the [[IndustrialGhetto Industrial Zone]] with the Ocean Zone in later seasons, a Titanic-style sunken ocean liner trapped within an air bubble on the ocean's floor.
89* ''Series/SeaQuestDSV'' involves the titular super-submarine, created by the FictionalUnitedNations "United Earth Oceans" (or UEO) to police the many underwater habitats of the world and protect it from the myriad bad things that happen, including (in its final season) a despot trying to TakeOverTheWorld.
90%%* ''Series/{{Sliders}}'' has one of these.
91* ''Series/StormWorld'' is set on a world where the inhabitants (all sucked there through wormholes) are constantly at odds because of the scarcity of land, and above all fresh water.
92* ''Series/VoyageToTheBottomOfTheSea'' involves the CoolBoat and advanced submarine ''Seaview'' roaming the oceans of the free world fighting dastardly communist plots, alien invasion attempts, supernatural phenomena, mad scientists, technology gone haywire, unscrupulous people deciding to exploit the PhlebotinumDuJour located at the bottom of the ocean without caring about the apocalyptic collateral damage that they may create and many monsters, both ocean-born and in the occasional uncharted island.
93[[/folder]]
94
95[[folder:Music]]
96* The pirate metal band [[{{Music/Alestorm}} Alestorm]], naturally.
97* The UsefulNotes/{{Detroit}} techno group Drexciya has this as part of their aesthetic and backstory. The story goes that during the days of the slave trade, pregnant women were thrown overboard. Over time the unborn children had grew to be underwater warriors, built bubble cities underwater, and are planning to attack the surface and return to the homeland.
98* The third [[{{Music/Gorillaz}} Gorillaz]] album, Plastic Beach, wears this proudly on its sleeve.
99[[/folder]]
100
101[[folder:Tabletop Games]]
102* ''TabletopGame/FiftyFathoms'' is all about the swashbuckling piratey ocean punk goodness.
103* ''TabletopGame/BluePlanet'': A colony on the ocean planet of Poseidon has regained contact with Earth after the homeworld succumbed to a planet-wide blight, leading to the clash between the Mega-Corporations and the government of an Earth that is dying out, the Earth colonists that have had to adapt to the planet when contact was cut off, and the native lifeforms of the planet, with the resources of the planet (including a substance that [[BioPunk allows for an increased ease in biological modification]]) on the line.
104* ''TabletopGame/{{CATastrophe}}'' combines this with the aesthetic of SolarPunk, the disappeared ice caps of GlobalWarming, and [[UpliftedAnimal uplifted]] [[LittleBitBeastly animal people]] replacing the extinct human race.
105* ''TabletopGame/DungeonsAndDragons'':
106** In the module ''Queen of the Demonweb Pits'', one of the alternate worlds accessible from Lolth's Web is "the Great Ocean", where the world's human inhabitants "sail the ocean in great catamarans to carry the trade of their vast mercantile empire from island city to island city."
107** The 3.5 sourcebooks ''Stormwrack'' is a supplement to help [=DMs=] create their own Ocean Punk setting more easily. It also expands upon the rules related to ocean travel.
108** ''TabletopGame/{{Ravenloft}}'': One of the domains, Saragoss, is an Ocean Punk CrapsackWorld setting in which stranded vessels' crews fight over dwindling resources on a drifting mat of seaweed.
109%%** ''TabletopGame/ForgottenRealms'': The Crowded Sea in the ''Al Qadim'' campaign setting, explored in the ''Corsairs'' boxed set, serves this purpose.%%What purpose? How?
110* ''TabletopGame/EclipsePhase'': The oceans of Jupiter's moon Europa, full of {{Uplifted Animal}}s, underwater-sub and underwater-breathing-modified morphs doing hefty amounts of cloak-and-dagger action.
111* ''TabletopGame/{{Exalted}}'': Owing to the fact that the Elemental Pole of Water is located there, this tends to be the theme of any campaign set in the West. Common hazards include cannibalistic demon pirates, water and air elementals, ornery storm deities, aquatic variants of TheFairFolk, {{Magitek}} LostTechnology battleships (some of which [[AIIsACrapshoot may be sentient]]), gigantic sharks, crazed Wyld mutants, various tribes of aquatic Beastmen and the Lunars who rule them, malevolent [[TheNecrocracy empires of the dead]]... in fact, according to the Sidereals splatbook, the Convention of Water is the single most overworked group of Sidereals in existence. Considering that the job of the Sidereals is to keep Creation from going to pieces, this should tell you a lot about the West.
112* ''TabletopGame/MutantYearZero'': The ''Dead Blue Sea'' supplement takes the core setting and plot into the sea, giving players a whole new Zone to explore and gear to play with, as well as new threats and Special Zones to take on. It also expands on the naval and swimming aspects of the setting, giving a ''Film/{{Waterworld}}''-like experience.
113* ''TabletopGame/{{Polaris}}'' is set on a future post-apocalypse Earth where humanity is forced to live under the sea and deal with submarine pirates, mutants, declining birth rates and the mysterious "Polaris Effect".
114* ''TabletopGame/{{Rifts}} World Book 7: Rifts Underseas'' -- {{Pirate}}s, PoweredArmor-wearing dolphins, shapeshifting orcas, giant squid {{Eldritch Abomination}}s with tentacles miles long, fish-headed mutants, magic singing, playable humpback whales, floating cities, extradimensional aquatic conquerors, and the U.S. Navy, among others. All pretty par for the course for ''Rifts''. The game comes back to the sea with ''Rifts Lemuria'', with Biomantic armor made of wood, coral, barnacles and blood (among other things); giant manta rays; merpeople; giant junk-collecting hermit crabs; sea serpent riders; stone aircraft; and [[GiantEnemyCrab Giant Enemy]] [[OurVampiresAreDifferent Vampire]] [[GiantEnemyCrab Crab-people]] literally from Davey Jones' Locker.
115* ''TabletopGame/RocketAge'': Played out on ''Mars'' of all places, which has seas of silt, pirates, whalers and merchants hopping from island to island.
116* ''TabletopGame/SeasOfVodari'', a 3rd-party setting for ''TabletopGame/DungeonsAndDragons'' 5th edition, takes place on a post-post-apocalyptic world where a war between the gods resulted in the continents of a StandardFantasySetting largely sinking beneath the waves. Those who survived have since adjusted to a world made up entirely of islands scattered across a sea, and the focus is on swashbuckling adventures, battling pirates and sea monsters, and retrieving the treasures lost with the sunken old world. A {{sourcebook}} called "Under the Seas of Vodari", which focuses on the thriving [[OurMermaidsAreDifferent merfolk species]] now inhabiting the sunken world, is sicheduled for release in mid-to-late 2021.
117%%* ''TabletopGame/{{Traveller}}'': In the module ''Rescue on Galatea'', the main action takes place on the [[UnderTheSea ocean planet]] Galatea.%%And?
118* ''TabletopGame/{{Warhammer}}'': ''TabletopGame/{{Dreadfleet}}'' is a spinoff focused on naval combat, featuring such things as undead pirates, ships the size of small cities, sea monsters of every stripe and a Chaos Dwarf captain with mechanical tentacles for a beard, all set in a PocketDimension littered with everything that has ever been lost at sea.
119[[/folder]]
120
121[[folder:Toys]]
122* ''Toys/{{Bionicle}}'':
123** Nearly every location in the BIONICLE universe is on an island, though there are a few small continents. Two oceans are seen in the series, a silver sea of liquid Protodermis and a larger ocean comprised of real water. Unusually, many characters voyage the seas inside metal canisters instead of conventional seacraft.
124** The Mahri Nui arc took place in an underwater setting, complete with FishPeople, underwater vehicles and robots, a sunken city, EldritchAbomination-like sea monsters, and vampiric squid.
125* ''Toys/LegoPirates'' was a more historical take on the trope, but still [[CultureChopSuey generic enough]] to qualify.
126[[/folder]]
127
128[[folder:Video Games]]
129%%* ''Videogame/{{Aquanox}}'' is a series of futuristic AfterTheEnd sub combat sims.
130* ''VideoGame/BloodWake'': The story suggests there's plenty happening on the game world's mainland, but since the protagonist is part of a pirate group who base themselves on islands and make a living preying on nearby shipping channels, all their warfare (and gameplay) is naval.
131* ''VideoGame/AssassinsCreedIVBlackFlag'' takes place during UsefulNotes/TheGoldenAgeOfPiracy and centers heavily on the Caribbean Sea, with civilization scattered across small islands of varying distances that have to be crossed by ships across waters filled with sharks, whales, dolphins and jellyfish, and features quite a bit of ship-to-ship combat.
132%%* ''VideoGame/CrimsonSteamPirates'':
133* ''Franchise/{{Dishonored}}'' is essentially a combination of this and Victorian DieselPunk. While the usual pirates, marines and ghost ships don't appear, the more time-accurate whalers and their prey, [[EldritchAbomination strangely magical whales]] do, alongside a humongous ocean with little but a few islands where the Empire of the Isles (Gristol, Serkonos, etc.) lies. So, while the setting is ocean-punk-ish, you never visit the ocean directly, though you do wander by the seaside.
134%%* ''VideoGame/{{Dubloon}}'':
135* ''VideoGame/FromTheDepths'', a block-based building vehicular combat simulator, originally squarely in the Ocean Punk territory with WoodenShipsAndIronMen, set on a world with wildly unpredictable weather and little land. Updates and scope changes have increased the breadth of it, leading to sail-powered blackpowder-toting brigantines fighting alongside composite-clad [[LightningGun particle beam cannon]] nuclear submarines with ZeppelinsFromAnotherWorld providing anti-missile screens and advanced targeting data.
136* ''VideoGame/TheLegendOfZeldaTheWindWaker'', and its sequel ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'', [[FormulaBreakingEpisode mix up the usual Zelda formula]] by changing its setting to an oceanic world. Notably, the Great Sea of the former game ''is'' an AfterTheEnd world, being what remains after [[spoiler:the ancient kingdom of Hyrule, as seen in ''Videogame/TheLegendOfZeldaOcarinaOfTime'', was [[TheGreatFlood flooded by the gods]] in order to protect it from [[BigBad Ganondorf]] when the Hero of Time did not reappear to save it. The islands of the sea are actually the mountaintops of the ancient kingdom]].
137* ''VideoGame/MegaManLegends'' takes place in a [[AfterTheEnd post-apocalyptic]] world covered by endless water, with civilization concentrated on islands scattered across the vast ocean, while adventurers and pirates [[ScavengerWorld plunge the depths (on land and sea) for ancient treasures]].
138* ''VideoGame/MonkeyIsland'': The series takes place on various islands throughout the Caribbean, and although it takes place during UsefulNotes/TheGoldenAgeOfPiracy there are plenty of [[AnachronismStew anachronistic elements]] like grog vending machines, pirate action figures and even a voodoo-powered giant robot.
139* ''VideoGame/TheOceanHunter:'' You travel in a hot air balloon to travel across the ocean and hunt sea monsters with a unique spear gun that also acts your propulsion as you go underwater. Other divers using similar technology confirms you aren’t just some eccentric inventor using odd tech.
140* ''VideoGame/{{raft}}'' takes place after global warming has flooded the world, and you sail an endless ocean. Your raft is both your vessel and your home; while islands can be found, they are only brief stops along your journey.
141* ''VideoGame/SkiesOfArcadia'' is Pirate Punk and SkyPirates with more emphasis on the former (at first). Characters travel between floating islands in flying 18th-century pirate ships (which later get upgraded to more modern-looking battleships). You play as a small band of pirates trying to take down [[TheEmpire the evil armada]].
142* ''VideoGame/SonicRushAdventure'' is set on a cluster of islands where the main villains are robotic pirates.
143%%* ''VideoGame/SubmarineTitans'', which is basically ''VideoGame/StarCraft'' [-[[InSpace IN UNDERWATER]]-]!
144* ''VideoGame/{{Submerged}}'' is set on the remnants of a metropolis, whose tallest building are now like an archipelago of small islands.
145%%* ''VideoGame/SuikodenIV'' featured a setting like this, though it's set in an island country rather than a flooded world.%%A setting like what?
146* ''VideoGame/SunlessSea'': The Zee makes up most of the map as you sail between islands dealing with various threats such as giant sea creatures, starvation, and madness.
147[[/folder]]
148
149[[folder:Visual Novels]]
150* ''VisualNovel/ThePiratesFate'' is a fantasy example, set in a mostly bright and sunny Mediterranean setting mostly at sea, but it ticks all the appropriate "punk" boxes. From the surprisingly dark story to the truly vile antagonists and the focus on reactions to an adventure that costs dearly, it doesn't skimp on the attitude.
151[[/folder]]
152
153[[folder:Webcomics]]
154* ''Webcomic/{{Archipelago}}'', being set on an archipelago, having SubmarinePirates as antagonists, a fisherman's daughter and a fairly atypical (but sweet) [[OurMermaidsAreDifferent mermaid]] as {{Love Interest}}s, were-sharks (and a were-orca) as important members of the team and featuring lots of travelling between islands.
155* ''Webcomic/{{Aquapunk}}'' is what happens when Mayincatec mermaids commit the ultimate blasphemy and invent immortality; an undersea magic-punk dystopia where the rich live forever in stone bodies (with built-in jump jets and uzis) while the poor are forced into indentured servitude or slaughtered like animals. The series then deconstructs and reconstructs the Aztec myths with proactive gods who seek to restore the balance but are sometimes as abusive as the corporations, due to them being MirroringFactions.
156* ''Webcomic/EverBlue'': There are some [[CityOnTheWater cities]], and UnderwaterRuins in the "city cores", but other than that it's blue, blue, blue. "[[TitleDrop Ever blue]]" is the local poetic name for the sea.
157* ''Webcomic/{{Homestuck}}'': Post-Scratch Earth turns into this once [[BeethovenWasAnAlienSpy Betty Crocker]] takes over and [[HostileTerraforming Alterniaforms]] it into an [[SingleBiomePlanet ocean planet]], the waters broken only by floating slums of prefab housing blocks where alien exiles eke out an existence and by Dirk's home on top of a ruined skyscraper poking above the waves.
158* ''[[https://www.webtoons.com/en/challenge/the-little-trashmaid/list?title_no=300138 The Little Trashmaid]]'' has elements of this, the protagonist is a mermaid living in a polluted ocean an [[ScavengedPunk builds stuff out of human junk]].
159* ''{{Webcomic/Phantomarine}}'': The Candlelight Sea relies on ships, both sailboats and motorboats, for travel between its many islands.
160* ''Webcomic/StandStillStaySilent'': The Known World has taken this direction due to the specificities of both the countries of which it's composed and those of its ZombieApocalypse:
161** RaisingTheSteaks is in place, but only concerns mammals. This makes travel by boat relatively safe compared to travel by land, while air travel was foregone entirely.
162** The biggest patch of PlagueZombie free land is Iceland, Denmark is now a single small island, the surviving Norwegians live on the country's coasts and Finland's survivors are mostly found in the Saimaa lake system.
163[[/folder]]
164
165[[folder:Western Animation]]
166* ''WesternAnimation/TheComicStrip'': The ''Tiger Sharks'' segments take place in the ocean planet Water-O, and as a result most of the cast is capable of breathing underwater (although the protagonists had to undergo a transformation to do so) and most of the vehicles are capable of underwater travel.
167* ''WesternAnimation/TheDeep2015'' has many of the aspects of this (focus on life under the waves, pirates, etc.), but is about a family of explorers who choose to live under the sea rather than being about a flooded world.
168* ''WesternAnimation/{{Jabberjaw}}'' is set in a future where the ocean floor has been colonized and the title character is a kooky uplifted shark.
169* ''WesternAnimation/TheMarvelousMisadventuresOfFlapjack'' takes place in Stormalong Harbor, a harbor that functions as an island because there is no earth or soil anywhere, which is surrounded by raging seas full of monsters. Crossed with Steampunk for a little flavor.
170* ''WesternAnimation/ThePiratesOfDarkWater'' combines [[SandalPunk Sword and Sandals]], {{Magitek}}, OrganicTechnology, and WoodenShipsAndIronMen, with this. This early 90s cartoon series was an epic seafaring adventure starring a RagTagBunchOfMisfits on an oceanic alien planet called Mer, where ships are powered by sail, and sea serpents are an every day thing.
171%%* ''WesternAnimation/Sealab2020'' and its GagDub ''WesternAnimation/Sealab2021''.
172* ''WesternAnimation/StarTrekTheAnimatedSeries'' episode "[[Recap/StarTrekTheAnimatedSeriesS1E13TheAmbergrisElement The Ambergris Element]]" took place on the water world Argo. (Presumably ''not'' [[Music/BannedFromArgo the one they were banned from]].)
173* ''WesternAnimation/LoveDeathAndRobots'': [[Recap/LoveDeathAndRobotsBadTravelling "Bad Travelling"]] takes place in this kind of world, and blends it with GothicHorror elements in a story where an UnscrupulousHero ship's navigator must simultaneously tackle a monstrous crab creature and [[TheMutiny his own treacherous crewmates]] [[VillainousValour with nothing but his guile and cunning]].
174[[/folder]]

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