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1%% Trope was declared Administrivia/NoRealLifeExamplesPlease via crowner by the Real Life Maintenance thread in 2013.
2%%
3%% This trope is PROJECTILE GUNS ONLY! Do NOT add examples of lasers, missiles, arrows, or anything else.
4%% Those all have their own pages, see SpamAttack for what they are.
5%%
6[[quoteright:330:[[TabletopGame/Warhammer40000 https://static.tvtropes.org/pmwiki/pub/images/more_dakka.jpg]]]]
7[[caption-width-right:330:''Never'' enuff DAKKA![[note]]'''[[http://lgliang.deviantart.com/art/Dakka-Lad-178511060 EVAR.]]'''[[/note]]]]
8
9->''"The theory goes like this: You pull the trigger on a machine gun until the whole world turns into blood, and it is awesome. You can't argue with that; that's'' science."
10-->-- '''''Website/{{Cracked}}''''', [[http://www.cracked.com/article_20052_5-weapon-myths-you-probably-believe-thanks-to-movies_p2.html "5 Weapons Myths You Probably Believe (Thanks to Movies)"]]
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12%% One quote is sufficient. Please place additional entries on the quotes tab. %%
13
14More Dakka is the art of solving problems by unloading as many rounds of ammunition at them as possible.
15
16While ImprobableAimingSkills are all very well and good, sometimes you just need to throw a wall of bullets at the target -- perhaps your foe can DodgeTheBullet, or you're up against a whole army of {{Mooks}} at once. Modern automatic weapons can achieve the rates of fire required for more dakka all by themselves, but using a whole bunch of slower-firing guns works too. More dakka can even work against targets where conventional attacks are [[FiveRoundsRapid normally ineffective]] -- even if each shot only does ScratchDamage, it will succumb to a DeathOfAThousandCuts eventually. After all, ThereIsNoKillLikeOverkill... or so we are led to believe. Occasionally, the only point of a seemingly overwhelming and gratuitous show of force is to hammer home the point that the MonsterOfTheWeek [[TheWorfBarrage simply cannot be defeated through ordinary means]]. Aim is also a factor: large volumes of fire accomplish surprisingly little in the case of ATeamFiring or if the shooters are graduates of the ImperialStormtrooperMarksmanshipAcademy. And sometimes, the guns in question are [[{{BFG}} really, really big.]] More often than not single-barreled, though [[GatlingGood you can always add more barrels]].
17
18GatlingGood is a common way of achieving more dakka, and you can expect to see [[SpentShellsShower gratuitous camera shots devoted to torrents of spent shell casings]] produced by the volume of fire. If you're strong enough, you always have an option of [[RemovableTurretGun taking a heavier weapon off its mount]]. On a more restrained scale, TheGunslinger may specialize in squeezing more dakka out of seemingly ordinary firearms with GunsAkimbo, which can also be downright terrifying.
19
20May result in a MultipleGunshotDeath. See MacrossMissileMassacre, which is basically this except with missiles, and BulletHell, which is the LogicalExtreme version of this trope in video games. If dealing with energy weapons (IE: weapons powered by electricity/plasma/etc instead of bullets), its counterpart is BeamSpam. Contrast ImprobableAimingSkills, when a character uses amazing accuracy instead of volume of fire. Also contrast AmmunitionConservation, when a character shows restraint regarding how much ammunition they use. JustForFun/NotToBeConfusedWith ''UsefulNotes/{{baka}}'', as there certainly IS such a thing as [[TooDumbToLive too much]] ''[[TooDumbToLive baka]]''. Also not to be confused with Dhaka.
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22Related to WhenAllYouHaveIsAHammer, more dakka is a SubTrope of SpamAttack, but with bullets. The TropeNamer is ''TabletopGame/Warhammer40000'', where it is the Ork onomatopoeia for machine gun firing, and their general term for rapid fire capacity: "dakka-dakka-dakka-dakka...". Inverse of AmmunitionConservation, where the priority is to utilize the absolute ''least'' dakka necessary.
23
24[[noreallife]]
25----
26!!Examples:
27[[index]]
28* MoreDakka/VideoGames
29[[/index]]
30
31[[foldercontrol]]
32
33[[folder:Anime & Manga]]
34* Briareos from ''Manga/{{Appleseed}}'' engages a swarm of drones while wielding two large guns in his landmate's hands as well as a third, more conventionally-sized rifle in his own hands. The point of the Hecatonchires chassis is to be able to simultaneously juggle multiple weapon systems engaged with multiple targets at once.
35* A common but practically futile tactic used in ''Manga/AssassinationClassroom''. Koro-sensei, the target, can easily dodge every ounce of rapid fire dakka aimed at him using his super-speed. In fact, [[EstablishingSeriesMoment the series opens]] with the students opening fire on Koro-sensei [[ExcuseMeWhileIMultitask as he takes opening roll-call]]. As the series progresses, the students start coming up with more creative uses of this strategy, such as aiming ''around'' him to reduce his concentration and seal off possible escape routes.
36* In ''Manga/AttackOnTitan'', hundreds of hook-tipped wires are fired explosively from barrels [[spoiler:in an attempt to capture the Female Titan]], giving this effect.
37* In ''Manga/BattleRoyale'' Kiriyama [[ThereIsNoKillLikeOverkill sprays his targets with bullets]] fairly often. This earned him the [[InUniverseNickname name]] "The Machine Gun Killer".
38* Nearly all of the characters in ''Manga/BlackLagoon'' are fans of this trope, but the [[ChurchMilitant Church of Violence]] takes this to a new level.
39* The ''Anime/BlackRockShooter'' winter 2011-2012 anime is an excuse to show off how much dakka a girl can pack.
40* ''Manga/BungoStrayDogs'': Chuuya Nakahara uses this trope in a somewhat unusual manner as he doesn't use a gun but does use bullets. He utilizes his GravityMaster powers to rain these hundreds of bullets down on enemies at one point, similarly to the Mami example mentioned below.
41* Aureolus Izzard from ''Literature/ACertainMagicalIndex'' uses his RealityWarper powers to make his gun turn into dozens of gun barrels and unleashes BulletHell on Touma.
42* One episode of ''Manga/CityHunter'' has Kaori causing destruction and mayhem in a storage complex over an orphanage. With [[SmallGirlBigGun Big Guns]], Grenades, and Rocket Launchers. Never mind that [[ATeamFiring she missed all the bad guys]].
43* In one episode of ''Anime/CodeGeass R2'', Cornelia straps an arsenal of guns onto a hijacked Knightmare Frame to destroy the Siegfried.
44* Hoshimura Makina in ''Manga/CorpsePrincess'' totes around a brace of MAC-11/9mm machine pistols.
45* Rivaling the orks themselves is the [[OurDemonsAreDifferent Gun Devil]] from ''Manga/ChainsawMan''. As the AnthropomorphicPersonification of humanity's [[ClapYourHandsIfYouBelieve collective fear of being shot]], it takes the form of a massive {{kaiju}} with building-sized rifles for arms which it uses to level cities. When it first manifested on Earth it killed 1.5 million people across the planet in under 5 minutes [[spoiler:and hundreds more when the President of the United States tried to [[GodzillaThreshold use it to kill Makima]]]].
46* The Millennium Earl in ''Manga/DGrayMan'' will sometimes send hordes of low-level Akuma after the heroes. Since each Akuma is a living ([[TheHeartless sort of]]) machine gun, this naturally results in More Dakka.
47* Cisqua from ''Manga/ElementalGelade'' is armed with tons of artillery, including missile launchers and machine guns, and usually relies on ridiculous rapid-fire to fight.
48* ''Anime/{{FLCL}}'' Episode 5 takes this to extreme levels, starting off with a simple duel with toy guns (and one real sniper weapon), then taking it into a duel with actual guns between Haruko and Amarao (backed up by dozens of agents), and culminating in the creation of a HumongousMecha [[spoiler:hand, with a hand on the end of each finger, and a different type of gun in each of these hands]]. Even the episode's Japanese name, Bura-bure (in the English dub, it was called Brittle Bullet) is onomatopoeic of gunfire.
49* ''Manga/FullMetalAlchemist'': This is Basque Grand, the Ironblood Alchemist's entire schtick--he summons an arsenal of primitive cannons, flying chains, and other weapons, and blasts away until the target is no longer moving.
50* In all versions of ''Franchise/GhostInTheShell'', Section 9 and other gun-using entities frequently use lots of automatic fire. Both the Major and Batou often use submachine guns or assault rifles on full-auto, and the Tachikoma {{Spider Tank}}s are mounted with tri-barreled Gatling guns. Heavy automatic fire is usually needed due to fighting armored or cyborg opponents. All the bullets flying also makes it harder for the faster enemies to avoid being hit.
51* "Target" Kevin's ''twelve'' barreled shotgun in ''Manga/GunBlazeWest''. The protagonists later find that he has several more twelve barrelled shotguns and ''dual wields them'' to ''demolish a building''.
52* The ''Franchise/{{Gundam}}'' series frequently features massive volumes of fire, usually from multiple GatlingGood rotary cannons.
53** The [=Ez8=] from ''Anime/MobileSuitGundamThe08thMSTeam''; unlike the standard RX-79[G] Gundams, the [=Ez8=] carries machine guns in its head to fire more rounds per second. Ironically, the one time it goes all out and fires every weapon it has at once, every single shot misses its (stationary!) target completely.
54** The RX-78NT-1 "Alex" Gundam from ''Anime/MobileSuitGundam0080WarInThePocket'', carries Gatling guns hidden beneath armor panels in both forearms which are used as the suit's secondary but most distinctive weapons.
55** ''Anime/MobileSuitGundamWing'': Gundam Heavyarms, in its original state, carries a gatling gun longer than either arm as its primary weapon, [[ChestBlaster twin Gatling guns hidden in the chest compartment]], twin machine guns in the collar and twin Vulcan cannons in the head(not to mention [[MacrossMissileMassacre all the missiles]] and a backup [[BladeBelowTheShoulder folding knife]]). Near the end of the series it gets upgraded to carry a twin Gatling gun, still longer than either arm.
56*** Gundam Heavyarms Custom from the OVA ''[[Anime/MobileSuitGundamWingEndlessWaltz Endless Waltz]]'' carries TWIN dual beam Gatling guns as its primary weapon and FOUR Gatling guns in its chest, [[https://static.tvtropes.org/pmwiki/pub/images/ew_heavyarms_350_3802.jpg as seen here.]] This version of Heavyarms lacks any melee weapon, unlike its appearance in the TV series.
57** The Gundam Leopard from ''Anime/AfterWarGundamX'' follows in the footsteps of the Heavyarms from Wing with a multitude of gatling guns, grenade launchers and missile launchers throughout it body. The piece de résistance however is the giant "Inner Arm Gatling" on its left arm. The later [[MidSeasonUpgrade Gundam Leopard Destroy]] replaces this with Twin Beam Cylinders gatlings, one on each arm, to play this trope even straighter. Its Gunpla counterpart, the Leopard Da Vinci of ''Anime/GundamBuildFightersTry'', has a stupidly large set of weaponry in its "Heavy Armament Mode", including two beam cannons, two sets of missile launchers, two Heavy Beam Gatlings, and a beam rifle with a beam shotgun attached.
58** ''Anime/MobileSuitGundamSEED'' has the Mobile suit Embedded Tactical Enforcers, or "[=METEOR=]" which is equiped with four beam cannons and 77 missile launchers, as well as the various shoulder, hip, chest, and DRAGOON based weaponry the mobile suits may already have.
59** ''Anime/MobileSuitGundamSEEDDestiny'' has the "[=GFAS-X1=] Gundam Destroy" TransformingMecha, which manages to achieve More Dakka, WaveMotionGun, BeamSpam ''and'' MacrossMissileMassacre all at the same time. It has no fewer than ''four'' 75mm [[GatlingGood automatic chainguns]], but these are almost side-arms compared to the ''six'' {{Wave Motion Gun}}s it sports between its two modes (two twin-barreled high-energy beam cannons on its back as a mobile armor, three 1580mm [[ChestBlaster chest-mounted]] cannons and one 200mm face-mounted cannon that fire multi-phase energy in mobile suit mode), twenty thermal-plasma composite cannons, ten beam cannons (which can be detached as a pair of {{Attack Drone}}s sporting five cannons each), and twenty-four missile launchers.
60** In ''Anime/MobileSuitGundamUnicorn'', we have the Full Armor Unicorn Gundam, which adds rocket launchers, bazookas, grenade launchers, hand grenades and three shields armed with twin beam Gatling guns that, thanks to the Psychoframe attached to both the Unicorn and the shields, also allow them to function as {{Attack Drone}}s.
61* This is done many times in ''Manga/{{Hellsing}}''. Alucard wields pistols that can apparently fire [[BottomlessMagazines more than their own weight in bullets without reloading.]]
62** Taken to the extreme with Seras and her [[Franchise/{{Dune}} Harkonnen II]], a pair of 30mm cannons weighing over 500 kilos each. While they're only semi-automatic weapons and should avert the trope, Seras can pull the trigger fast enough to make the trope apply, something she does to great effect against [[spoiler: a Nazi airship sent to attack Hellsing HQ]].
63* The "multiple-fire rifle" from ''Manga/LoneWolfAndCub'' definitely counts. Since the setting is in the Edo period, the other gunsmiths aren't able to make more than matchlock rifles with [[BlingBlingBang excessive decoration]], one character pushes gun technology by making a man-portable volley gun. It's a BFG with several barrels that fire at once, creating a shotgun-like spread weapon. The main character makes use of the gun several times, each time to devastating effect.
64* Arnage of Huckebein from ''Manga/MagicalRecordLyricalNanohaForce''. In the first battle we see her in, she was targeted by approximately [[BeamSpam twenty five million energy bullets]]. She responded by activating her Divider, which comprised of [[GatlingGood a pair of gatling guns strapped together]] and a multiple rocket launcher. She then proceeded to [[ShootTheBullet counter the entire]] BeamSpam barrage with a combination of this and MacrossMissileMassacre.
65** Reinforce did this earlier ''Anime/MagicalGirlLyricalNanohaAs'' when she upgraded Fate's Photon Lancer to Photon Lancer ''Genocide Shift''.
66* ''Manga/NectarOfDharani'': Gatling guns have just recently been invented, so TheEmpire has chainguns capable of firing forty rounds every ten seconds. Note that in the real world, our best machine guns can fire anywhere from three hundred to a thousand rounds every ten seconds.
67* Chao of ''Manga/NegimaMagisterNegiMagi'' uses magic to fire a wall of bullets at her opponent without a gun. Haruna apparently followed this philosophy when designing Sayo's robot body. Then later on, she makes a gatling gun for Sayo.
68* ''Anime/NeonGenesisEvangelion'': This is pretty much the first method Tokyo-3 and Shinji use to try and kill an Angel. [[GunsAreWorthless It never works.]] Shinji never learned his lesson as he doesn't even hesitate to try shooting an Angel first. Lampshaded by Ritsuko when Tokyo-3 bombards Ramiel with bullets and [[MacrossMissileMassacre missiles]], commenting on how the authorities won't be happy until every last bullet is used and that it's a waste of the taxpayers' money.
69* Put rather eloquently in ''Manga/{{Nobunagun}}'': "If one gun isn't enough: ''two!'' If two guns isn't enough: ''three!''" Bear in mind that the guns in question are [[GatlingGood whopping great miniguns]].
70* Seen when the hero Death Gatling from ''Webcomic/OnePunchMan'' uses his ultimate attack, Death Shower when fighting Garou (season 2 in the anime).
71* ''Anime/PuellaMagiMadokaMagica'':
72** Homura Akemi fights using regular guns. Thanks to her magical powers (namely, a [[spoiler:HyperspaceArsenal hidden in her sleeve]] and [[spoiler:[[TimeStandsStill time]] [[TimeMaster control]]]] to a small extent), she can drown her enemies in bullets, [[MacrossMissileMassacre rockets]] [[ThrowDownTheBomblet or explosives]] in the bat of an eye.
73** Mami Tomoe has been shown to achieve overwhelming amounts of bullet curtains while using her magic, which is quite a feat on itself, considering she uses single-shot muskets as her weapon of choice.
74** Naturally, when these two fight in ''Anime/PuellaMagiMadokaMagicaTheMovieRebellion'' (while time is stopped, no less), it results in a spectacular display with bullets flying in just about every possible direction resulting in what can best be described as a starburst of dakka. Once time resumes, the destruction caused by bullets alone leaves the area looking like something out of the London blitz.
75** Homura's LimitBreak in the game Magia Record is her first firing a few normal bullets, then throwing grenades, stopping time, and then letting them all loose, resulting in much damage.
76** In the season finale of the anime adaptation of ''Magia Record'', [[spoiler:Holy Mami summons a massive swarm of hundreds of muskets. The resulting barrage is so massive that it shreds everything in its path and even Yachiyo's StormOfBlades attacks can't keep up]]. Yachiyo and Iroha likely wouldn't have survived if [[spoiler:Sayaka]] hadn't joined the battle.
77* ''Manga/Reborn2004'': Gokudera's Flame Arrow has many types of modes or bullets, depending on what combination of Flames Gokudera uses. One set of bullets turns his cannon-like weapon into a machine gun. Apparently, it took him a while to hit Gamma with any of these rounds of bullets.
78* ''Literature/RebuildWorld'': While the very money conscious Akira typically fights with AmmunitionConservation in mind, after he starts using a line of BifurcatedWeapon rifles that can match a chain gun in firing rate, he resorts to this at times.
79** When Akira is surrounded by enemies with ChameleonCamouflage, he sprays the whole area he thinks they might be with bullets. He's rewarded with blood and gore flying through the air.
80** During TheSiege of Akira's HomeBase, at one point he takes Carol's camper/APC filled with his ammo outside, sets both his rifles to max firing rate, and goes to town, jumping in and out of the vehicle to keep restocking while it's driven around to the highest concentrations of enemies.
81* ''Manga/RurouniKenshin'' uses this when Kanryuu, an illegal arms/drugs dealer decides to bring a machine gun to a swordfight. Kenshin can barely outrun the hail of bullets, but Aoshi gets his kneecaps shot and has to watch his loyal minions make a HeroicSacrifice to buy Kenshin enough time to get his sword back.
82* ''[[Anime/SCryed s-CRY-ed]]'' has Hannish Lightning, at least in the manga, whose Alter is a gun. Then lots of guns. Then when he hits top rank, his entire BODY is guns. Attached to guns. Quite possibly firing guns which shoot you as they hurtle towards you. As Asuka Tachibana commented, "I've got the balls, Akira's got the rod, and Hannish ain't shooting blanks!"
83* Karen in ''VisualNovel/SoulLink'' loves to use as much as dakka as possible. Near the end, most of the enemies she's fighting having a HealingFactor working in their favor, but enough dakka will finish them off, so she can fare well.
84** To its credit, the anime ''does'' open with that scene of a gang of outlaws shooting (half)a saloon to pieces with nothing but assault rifle fire.
85* In ''Anime/SuperDimensionFortressMacross''[=/=]''Anime/{{Robotech}}'', there is the Daedalus Attack. The Daedalus, one of the "arms" of the SDF-1, is shoved through the hull of an enemy cruiser while every mecha on board is moved to its bow. Once in position, the forward bay is opened, and all the drones fire everything they have inside the enemy ship.
86** The ''Anime/{{Macross}}'' franchise in general also has a tradition of armored versions of their variable fighters who play this trope straight, starting with the VF-1J [=GBP1S=] Armored Valkyrie that Hikaru uses in one episode of the original and culminating with the VF-25S/F APS-25A/[=MFS25=] Armored Messiah from ''Anime/MacrossFrontier'' that not only adds more guns and missiles (including 4 nukes) than any prior armored pack, but is also the first that can transform into fighter and gerwalk modes.
87** Then there's the Earth defense fleet shown in ''Anime/MacrossPlus''. The amount of dakka parked over the Earth counts hundreds of thousands of warships and satellites on top of six [[WaveMotionGun Grand Cannons]], each capable of taking out over half a million ships in one shot. It's a common joke among the fandom that you can walk across low Earth orbit with the amount of ordnance parked up there.
88* This trope is the bread and butter of [[MultiRangedMaster Chris Yukine]] from ''Anime/{{Symphogear}}''. Her preferred [[MorphWeapon Armed Gear]] configuration is ''Billion Maiden'', a set of {{Gatling|Good}} GunsAkimbo each roughly her size, and [[ThereIsNoKillLikeOverkill it only gets better from there]].
89* ''Anime/TengenToppaGurrenLagann'' contains examples of this, most notably Attenborough's creation of a weapon that fires on ''every'' point in ''space time''. The series [[Awesome/TengenToppaGurrenLagann CMoA page]] claims this is enough dakka, but is proven wrong as the movie adaptations contains even more dakka.
90* ''Literature/TrappedInADatingSimTheWorldOfOtomeGamesIsToughForMobs'':
91** In a surprising moment during the FinalBattle of the WebSerialNovel version of the story, [[spoiler:Chris goes BatmanGrabsAGun on the Sword Saint of TheEmpire, defeating him [[GatlingGood with multiple miniguns]], since he's learned from Leon to get past his previous CripplingOverspecialization in melee.]]
92** In the ''Marie Route'' AlternateTimeline, the ArtificialIntelligence infused MiniMecha Arroganz gets a MidSeasonUpgrade to cover himself in tons of extra guns and armor to fight TheSwarm of demons from [[ApocalypseHow what remains of the post-apocalyptic]] Alzer Republic. Most of the extra guns get used up [[ThrowAwayGuns and thrown out]] over the course of the battle (for speed).
93* Although absent from the anime, the ''Manga/{{Trigun}}'' manga features a certain group who are Masters of Dakka. This is demonstrated when their premier fighter Livio the Double Fang is introduced, whose dual Punishers can shoot forwards, backwards, left, and right at the same time. There's so much dakka in the fight between [[spoiler:him and Nicholas]] that you can barely see what's happening.
94* In ''Manga/YozakuraQuartet'', Kotoha Isone is a girl that can [[SemanticSuperpower summon anything by emphasizing the name of the object]]. Being a gun nut with a focus on German UsefulNotes/{{W|orldWarII}}W2 hardware, this leads to her using anything from machine guns to Flak 88 anti-aircraft cannons..
95* This is basically Leena's entire strategy in ''Anime/ZoidsNewCentury''. Her custom-made Zoid is outfitted with a bazillion guns and missile launchers (ironically so, since it was supposed to be a sniping Zoid) that she abuses with absolute abandon. Needless to say, there are many ''many'' explosions whenever she's around.
96[[/folder]]
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98[[folder:Comic Books]]
99* During [[ComicBook/{{Azrael}} Jean-Paul Valley]]'s tenure as Franchise/{{Batman}}, he had a shuriken launcher built into his metallic gauntlets. By the time he reaches his final armor upgrade, it's magazine-fed and its settings reach a point where it could probably cleave a man in half (it certainly did its targets)
100* ComicBook/{{Cable}} frequently carries multiple large firearms, often with an excessive number of nonsensically placed magazines. He usually fires a lot of bullets out of them. Many of the future weapons he carried were just as ridiculous.
101* ComicBook/{{Deadpool}} has this on his mind at all times. He even has a comic issue, specifically the second issue, named after this trope! Not to mention he has a shelf in his (now-vanished) video game with a Three Barreled Chain Gun, a multitude of automatic weaponry, and a special pistol that resembles a certain [[Film/MenInBlack "Noisy Cricket".]]
102* ''ComicBook/{{Fables}}'' came up with a fine mix of modern-day weaponry and Fable tactics: Take one flying ship (powered by flying carpets), load with all the guns that can fit and set up a chain of ammo depots around the world that can be accessed instantly by teleportation, and rain a never-ending solid wall of hot lead on the enemy armies for hours and hours.
103* Freaking ''ComicBook/{{Hawkeye}}'' pulled this off in his first appearance in the [[ComicBook/UltimateMarvel Ultimate Universe]]. With a ''bow and arrows''. ImprobableAimingSkills doesn't cover the amount of people he takes down.
104* ComicBook/IronMan of course used the War Machine at one point, and while not quite as stacked as the specialty armors even the typical Iron Man armor is loaded with weapons. A one-shot from a few years ago had the onboard computer engaging "*** It, Fire Everything!" mode.
105* ''ComicBook/JudgeDredd'': This is basically the only way to take out the Dark Judges since being reanimated corpses they don't feel pain. Just keep shooting until there's nothing left and pray you have something to capture their spirits with. Judge Fire is even worse because he's ([[MeaningfulName obviously]]) also [[RequiredSecondaryPowers immune]] to the Lawgiver's [[KillItWithFire incendiary bullets]].
106* In the WeirdWest ''ComicBook/JusticeLeague'' Elseworld ''ComicBook/JusticeRiders'', ComicBook/BoosterGold, having been rejected as part of [[ComicBook/WonderWoman Sheriff Prince]]'s posse in favour of [[ComicBook/TheFlash Wally "Kid Flash" West]], asks the proprieter of [[ComicBook/BlueBeetle Beetle]]'s Machines and Weapons if he has anything that might cancel out the Kid's [[QuickDraw speed advantage]]. The next time we see him he has a chest-mounted machine gun that turns an entire squad of Maxwell Lord's automatons into a pile of scrap metal, and has much the same effect on the room they were in.
107* ''ComicBook/ThePunisher'':
108** Frank Castle has used an M60 medium machine gun numerous times, frequently firing hundreds of rounds out of it to slaughter his enemies.
109** During ''ComicBook/ThePunisherWelcomeBackFrank'' storyline, Frank stalks an Arizona hitman hired to kill him. He notes the man is a [[TheGunslinger Gunslinger]] who outdrew three out of four state troopers, and dodged the bullet of the fourth. Frank guns him down with a Uzi, noting that dodging a bullet doesn't mean you can dodge ''thirty'' of them.
110** During a team-up, ComicBook/SpiderMan once asked him if he had his own lead mine. Leading to an IronicEcho later when Frank asked him if he bought all that webbing wholesale.
111* ''ComicBook/SinCity'' uses this a lot. When Marv is finally captured, the corrupt cops pour bullets into him from submachine guns. Another great example is the ending to ''The Big Fat Kill'', when Dwight and the prostitutes turn an alley into a killbox, pumping hundreds of rounds into the antagonists trapped down there.
112* ''ComicBook/SpiderMan'':
113** [[TheWorfBarrage As proof of how tough]] the ComicBook/{{Juggernaut|MarvelComics}} is, in ''ComicBook/NothingCanStopTheJuggernaut'', a SWAT team set a roadblock for the villain on a city street, and when he refused to halt, opened fire with machine gun fire that the narration called "enough to reduce a house to splinters". But it didn't even slow him down.
114** The ''ComicBook/{{Amazing Fantasy|2004}}'' volume 2 headliner ''Vegas'' featured Sixgun, a member of the mutant gang Vegas used to run with. He's got six different handguns on his person, and with the help of his powers, likes to use them all at once; the first time he shows this off to the reader, he ''obliterates'' a cactus.
115* ''ComicBook/SupermanAtEarthsEnd'' has a prime example in the form of the Expunger, a gun that consists, essentially, of multiple Vulcan cannons strapped together.
116* Notably averted and subverted during the run of ''ComicBook/{{Preacher}}'', where machine gun wielding mooks who graduated from the [[ImperialStormtrooperMarksmanshipAcademy Stormtrooper School of Marksmanship]] either always miss or never inflict more than [[OnlyAFleshWound a flesh wound]], and all the named characters use either pistols or rifles that fire one shot at a time are much more effective. And the ''ultimate'' weapons in all the cosmos are a simple pair of late 1800s Colt Revolvers... if you can call a pair of guns forged by [[{{Satan}} the Devil himself]] from the melted down essence of [[TheGrimReaper the first Angel of Death's sword]] and designed to [[AlwaysAccurateAttack never miss]], [[BottomlessMagazines never run out of ammo]], and always inflict a lethal wound simple. And just for added fun, those guns are in the hands of an ImplacableMan who doesn't even flinch from a direct hit from a nuke.[[note]]He even invoked this trope's subversion when he walked out of the mushroom cloud: "''Not enough gun.''"[[/note]] ''[[SchmuckBait You]]'' [[SchmuckBait tell him he's not packing enough dakka]].
117* ''ComicBook/TheUltimates'': Sometimes Monica Chang slips into this on missions, including firing a massive cannon that had its own chair attached.
118* ComicBook/WarMachine has been adding more and more guns to his armor. For an illustration of the result, check out the picture for the ThereIsNoKillLikeOverkill trope. For a while, Rhodey's armor had the capability to magnetically lock any piece of machinery to itself, meaning he could repurpose any weapon he found from downed enemies or destroyed vehicles. Even at his current, normal weapon loadout, he's more heavily armed than pretty much any Marvel hero.
119* ''ComicBook/XForce'' (Kyle & Yost run)) #14. The team is in an alternate post-Apocalyptic future and surrounded. Insane Future Deadpool's response is [[http://www.4thletter.net/gavok/deadpool/14.jpg more handgun dakka]].
120[[/folder]]
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122[[folder:Fan Works]]
123* Jago tries this on Lind during the ''Manga/AhMyGoddess'' fic ''Fanfic/AhArchfall'', using an Iowa Class battleship, which as it turned out was distraction for an orbital strike. All it does is piss her off.
124* The ''Fanfic/AllGuardsmenParty'' are firm believers in solving problems by shooting them with extreme prejudice, and the more firepower they can bring to bear, the better. Heavy, Tink and Twitch are the usual suspects.
125-->Our 'experiments' had established that las fire and grenades didn't do much to the shield, but since we were guardsmen we felt sure that enough faith and firepower could solve anything. We set up positions around the shield and started continuously plinking las fire into it, because when you have a fusion reactor to recharge your cells from you might as well lay down some indiscriminate suppressive fire.
126* In ''Fanfic/{{Cenotaph}}'' while considering how a Thinker might be a more dangerous opponent, Taylor decides the best answer is "''More bees''."
127* ''Fanfic/HybridHiveEatShard'': Since Leviathan is extremely fast, and her bindings won't hold him for more than a moment, Taylor ''floods'' him from all sides with bullets carrying a spell similar to Flechette's power, and even deliberately randomises her aim slightly.
128--> If the weak spot moved then she wanted a projectile to hit it anyway, so she was aiming more for 'saturate the area that Leviathan was in' than 'hit the weak spot'.
129* ''Fanfic/IfWishesWerePonies'': In chapter 11, the British Ministry of Defense is reviewing an [=SA80A2=] rifle modified by the equestrians. It has BottomlessMagazines, and lots of other enchantments, including enough rate of fire increase and recoil mitigation to let the user [[ImprobableAimingSkills sign their name on a target at 400 yards]] at something like 1000 rounds per minute.
130* In ''Fanfic/ImaginarySeas'', both Chirons are able to draw and fire their bows at speeds that make them act more like automatic weapons than bows.
131* ''Fanfic/IronHearts'': This is [[WesternAnimation/MyLittlePonyFriendshipIsMagic Trixie's]] favored tactic, usually accomplished by levitating thirty or so boltguns up at once and firing until they click empty.
132-->'''Twilight''': Trixie?! [[LampshadeHanging How can you possibly aim thirty weapons at once?!]]\
133'''Trixie''': [[LargeHam AIMING IS FOR THOSE WHO ONLY HAVE ONE GUN!!]]
134* ''Fanfic/LightAndDarkTheAdventuresOfDarkYagami'': Where to start? How about the gun Dark uses to shoot 1,000,000 stormtroopers? You read that right, one million stormtroopers. He gets these kills in 100,000 rounds, [[BottomlessMagazines fed from a magazine any Ork would envy]], with such impeccable accuracy that he inflicts lethal wounds on ''ten men'' for every single bullet. That's not even the best part. He does all of this in the span of ''ten minutes''. That's 10,000 rounds per minute ''on average''. To put that in perspective, the [[GatlingGood GAU-17/A a.k.a. M134 minigun]] maxes out at ''six thousand'' rounds per minute. '''''DAKKA.'''''
135* ''Fanfic/MyImmortal'': Ebony shoots at Snape and Lupin "a gazillion times" for spying on her in her bathroom. She also has the [[ImperialStormtrooperMarksmanshipAcademy aiming ability of an ork]] since all she manages to do is break the lens of their camera
136* Used gruesomely in ''[[http://www.fimfiction.net/story/90939/1/shell-shock/the-tower Shell Shock]]'', where the heavy machine guns are used to massacre POW's.
137* The Dreadnought from ''Fanfic/SonicXDarkChaos'' is built entirely around this trope. It seems unarmed at first glance, until it reveals its extremely powerful hidden arsenal. It's actually described as carrying [[LampshadeHanging "enough guns to make an Ork blush."]]. And during the final battle, the ship unleashes ''[[RuleOfCool Super Duper Mega Ultra Extreme Wizard Mode]]'' -- turning it into a flying mass of guns and missile launchers that promptly massacres an entire Demon battle group. While playing the 1812 Overture at full volume.
138** Eric the Hedgehog's character basically revolves around this trope. His Super form, rather than giving him new powers or speed like Sonic, allows him to ''conjure gigantic guns out of thin air'' via ClapYourHandsIfYouBelieve.
139* Quite common in ''Fanfic/TheTerminatorsArmyOfLegend'' series, but memorable during Commander Alex Vaughn and Commander [[Franchise/SpyroTheDragon Spyro]]'s first encounter with the ''Maxian'' Elite Officers and the ''Maxian'' military commander, named General "Necro" in the third volume. Due to their mutations, the Elites can heal injuries alarmingly quick, the only way to kill them is to almost literally fill them with lead. {{Lampshade|Hanging}}d as Alex responds to this trope directly.
140[[/folder]]
141
142[[folder:Films -- Animation]]
143* The Korean animated movie ''Animation/AachiAndSsipak'' cannot go a single fight scene without a ridiculous number of bullets flying in every direction, even if there are only two unarmed targets.
144* One scene of ''WesternAnimation/BatmanYearOne'' shows Batman ducking into the shadows. Afterward, the police squad who happen to be chasing him simply open up with their assault rifles, and keep firing at the same spot ''for ten seconds''. [[ImperialStormtrooperMarksmanshipAcademy One wonders who trained these police.]]
145[[/folder]]
146
147[[folder:Films -- Live-Action]]
148* ''Film/{{Aliens}}'':
149** As part of its SerialEscalation, the film takes what was a survival horror film and adds machine-gun-toting space marines into the mix.
150** Ripley tapes a flame thrower to a pulse rifle in preparation for her confrontation with the Alien Queen.
151* ''Film/AngelsWithDirtyFaces'': Frazier's goons decide that even though Rocky is stuck in a phone both with no way out, they might as well unload as many bullets as they can into him to make sure he's dead. The whole thing is brutal, especially since Rocky tricked one of their own men into entering the phone box and getting riddled in his place.
152* Played straight in ''Film/BonnieAndClyde''. During the end scene (and in the real-life event), the local police [[spoiler: fill both of them up with enough lead to start a type foundry. It's quite literally 45 straight seconds of non-stop fire from six Thompson .45 ACP sub-machine guns]].
153* Creator/MattLeblanc's Airstream trailer is machine-gunned into scrap in the ''Film/CharliesAngels2000'' movie.
154* ''Film/{{Commando}}'' features multiple scenes with far more automatic fire than was absolutely necessary.
155* Averted in ''Film/Deadpool2016'': Deadpool loves him some heavy firepower, but he keeps forgetting the dufflebag in which he carries his guns and ammo.
156* ''Der Clown: Payday'': The three main villains seem to carry their machine guns wherever they go, [[IJustShotMarvinInTheFace always with the finger on the trigger]], and use them almost wherever they please since they've got BottomlessMagazines anyway. It's also hard to believe that a German Sondereinsatzkommando (SWAT) would fire their submachine guns at full auto.
157* In ''Film/DeathWish3'', there's a memorable scene where Paul Kersey uses a M1919 Browning machinegun to mow down [[BigBad Fraker's]] gang.
158* ''Film/DickTracy'' has more tommy gun use than most PG-rated movies. (The gun use is cartoonish to make it resemble the comic strips, and true to CartoonPhysics, Flat Top even uses one to write a message on a wall with bullets in the opening scene.) In the novelization of the movie, when Tracy investigates, the other police are upset when he tells them to gather ''every'' spent shell as evidence, because they know it will take a ''very'' long time to do that. There are just so many.
159* ''Film/{{Dredd}} 3D''. Ma-Ma unloads on Dredd and Anderson with ''three'' [[GatlingGood massive gatling guns]]. The results are kind of mind-blowing. She turns the entire floor they're on into rubble, civilians included, and is still savvy enough not to write the Judges off unless her people find their bodies... or what's left of them.
160* The bridge assault in ''Film/EasternCondors'' oozes with this trope. You have Yuen Biao and Joyce Godenzi picking up mounted heavy machine-guns against enemy troops, then you have Sammo Hung using a ''50 cal. Browning'' to effortlessly mow down dozens of enemies in seconds.
161* ''Film/{{Elysium}}'': Besides some ''glorious'' shots of an AKM slow-motion exploding a robot, the two varieties of Elysian assault rifle fire at a minigun-like buzz, along with one of the gang members' chainsaw-gripped machine gun and a door-mounted gauss heavy machine gun.
162* ''Film/TheExpendables'' is a GenreThrowback to over-the-top 80's action movies, and 90% of the AllStarCast already have doctorates in Dakkanomics. For this movie, More Dakka isn't just required, it's expected.
163* ''Film/TheFifthElement'' had the villain showing off how his shiny new gun has ''[[{{Roboteching}} homing]]'' dakka. He still isn't able to kill the heroine with it.
164* ''Film/TheGauntlet''. This Creator/ClintEastwood film had very decent Dakka for its time, including ballistic demolition of a house by way of massive firearm barrage and driving a DIY armored bus through a literal rain of bullets.
165* ''Film/TheGodfather'': [[spoiler:Sonny Corleone]] may have been a tough son-of-a-bitch, but it's hard to believe that they really needed to shoot him about three hundred times with five or so Tommy Guns from all directions in order to kill him. Then again, this ''was'' a rival gang doing the shooting, so (1) they want to make sure he's dead, and (2) ThereIsNoKillLikeOverkill helps to send a message to their rivals: cross us at your peril. Unfortunately for said rivals, Michael basically responded, "You want a war?! ''[[RoaringRampageOfRevenge You got it!]]''" and proceeded to take out the rival gangs without mercy.
166* The visit to Udre Belicoff's in the ''Film/{{Hitman}}'' film culminates in the arms dealer failing to kill 47 with twin light machine guns.
167* ''Film/HotShotsPartDeux'', parodies the need for dakka in ''Franchise/{{Rambo}}'', ''Film/{{Commando}}'', and other action movies from TheEighties. There's a scene where Topper Harley (Charlie Sheen) kills people just by ''throwing'' bullets at them. Part of that scene even has a "kill counter" that points out when the scene's kill count has surpassed that of other films, finally declaring the film to be "The Bloodiest Movie Ever". If that weren't enough, there's also Topper standing in the last little bit of the boat up to his waist in spent brass as he decimates the Iraqi navy.
168* In ''Film/TheHungerGamesMockingjayPart2'', one of the traps in the Capitol is a pair of machine guns that fire about 500 rounds when they are triggered. Star Squad 451 is even slightly amused by this trap when it completely destroys a gate with only normal bullets.
169* ''Film/TheIsland1980'': While most of the pirates are gathered on the aft deck of the cutter, Maynard discovers a deck-mounted M2 Machine Gun hidden underneath a tarp. He opens fire on the pirates, and continues to fire even after they are all dead.
170* Ordell Robbie of ''Film/JackieBrown'' is apparently a fan:
171-->'''Robbie''': AK-47: The very best there is. When you absolutely, positively got to kill every motherfucker in the room, accept no substitutes.
172* ''Film/JasonGoesToHellTheFinalFriday'' opens with the FBI setting a trap for Jason, and unloading on him with a small army. As noted in the page intro, this is enough overkill to put down even someone who's ImmuneToBullets... but only for a while.
173* The "Death Blossom" attack of ''Film/TheLastStarfighter''. Justified in this case, as it's a one-shot last-resort weapon meant to take out all enemies at close range.
174* This was basically Omura's FinalSolution to the {{Samurai}} problem in ''Film/TheLastSamurai'': a row of gatling guns to mow them all down.
175* In ''Film/LoneHero'', a Calico M950, converted in a full auto version with a 100 round helical magazine, is used by Bart during the assassination of a patrol police officer. It shreds the side of the police car he fires it at.
176* A scene in ''Film/ManiacCop2'' has the eponymous AxCrazy Officer Matt Cordell sneak into the police station, shoot everyone in the target range and afterward abandon his gun for a much, much bigger one before going upstairs into the offices and shooting everyone, crashing through several walls (both solid and glass) in the process.
177* Franchise/MarvelCinematicUniverse:
178** In ''Film/IronMan'', the Mark I suit is immune to the small-arms fire of the Ten Rings gunmen. But the heavy machine gun manages to seriously damage it, forcing Tony to fire his main rockets and flee before the job is done.
179** Also in ''Iron Man'', Obadiah Stane's Iron Monger suit packs a ''ridiculous'' amount of firepower: a rotary missile launcher, a heavy missile launcher, a huge [[GatlingGood Gatling gun]]...
180** In ''Film/IronMan2'', War Machine, just like his comic book counterpart, is essentially the Mark II Iron Man suit fitted with every gun they can strap onto it.
181--->'''Rhodey:''' (At a table full of guns) We'll take it.
182--->'''Hammer:''' Which one?
183--->'''Rhodey:''' All of them.
184** In the invasion of the final HYDRA base in ''Film/CaptainAmericaTheFirstAvenger'', the Allied attackers carry only conventional guns while the HYDRA defenders have their plasma blasters - but there are a ''lot'' more of the attackers.
185** In ''Film/TheAvengers2012'', when Iron Man and Captain America capture Loki, Iron Man arms and [[DramaticGunCock activates every weapon]] he has to threaten Loki. He has a lot of them. Sadly, we never get to see what most of them are.
186** In all his appearances, Rocket Raccoon adores big guns, the bigger and faster-shooting the better.
187* ''Franchise/TheMatrix'' likes this one.
188** Neo's quest to rescue Morpheus from the Agents involves a bombastic and daring plan that nobody has ever tried before. This translates to absolutely atrocious amounts of firepower, in a sequence of scenes where Neo and Trinity shoot up a skyscraper lobby, shoot their way to the top, shoot a lot of SWAT, shoot an Agent in the head, and then Neo fires [[GatlingGood a minigun]] from a helicopter to kill three Agents, complete with gratuitous SlowMotion shots devoted to [[SpentShellsShower the shell casings falling from the gun]]. Neo's approach to the mission is summed up in the [[MemeticMutation famous line]] delivered during their preparation:
189-->"What do you need?"
190-->"Guns. ''Lots'' of guns."
191** In the sequels, there's the huge machine guns mounted on Zion's resident MiniMecha and ships with turrets mounting dual machine guns. The Merovingian's mooks also used this trope unsuccessfully in ''Film/TheMatrixReloaded'' against Neo, who doesn't need to DodgeTheBullet anymore, so it makes no difference how many there are.
192* ''Film/PoliceAcademy 6'' had series GunNut Tackleberry do a similar thing. In response to his opponent's own {{Gunslinger}} skills making a smiley with a pistol and an SMG ("Cute."), he writes "Have A Nice Day" on the wall with ''his'' gun.
193* ''Film/RaisingArizona'': In an extended shootout, everyone down to the grocery-store butcher is packing [[{{BFG}} massive heat]]. And all because Creator/NicolasCage stole a bag of Huggies.
194* The ''Franchise/{{Predator}}'' series.
195** ''Film/{{Predator}}''. In an early scene, the commandos cut down a good portion of the surrounding jungle with automatic fire from assault rifles, the famous "[[ICallItVera Old Painless]]" [[GatlingGood handheld minigun]], and grenade launchers.
196** ''Film/{{Predator 2}}''. When the Predator attacks the Jamaicans in the Colombian drug lord's apartment they unload a huge amount of firepower at him.
197** ''Film/{{Predators}}''. In a nod to the first film, HuskyRusskie Nikolai uses a handheld minigun similar to Blain's "Old Painless." He successfully kills a number of Predator hounds by shooting them a lot.
198* ''Franchise/{{Rambo}}'': John Rambo loves full-auto fire, starting after the first film. In [[Film/RamboIV the fourth film]], he uses a .50 caliber machine gun to kill the driver of the truck it's mounted on. A thirteen-round burst at a range of two or three feet was certainly gratuitous.
199* ''Film/RatsNightOfTerror'':
200** Kurt's favored weapon is a five-barreled shotgun.
201** Duke, after turning on Kurt, somehow finds himself a tank broken down in the middle of the street and tries to apply its machine gun to the group. Unfortunately, it either jams or runs out of ammo after one burst.
202* ''Film/Red2010'' loves this trope. A notable example is when a hit squad shows up at [[spoiler:Frank]]'s house in the wee small hours of the morning. A line of men marches toward the house with automatic weapons going full blast, the bullets tearing the house to bits. This goes on for quite some time.
203* ''Film/{{Robot}}'' has the BrainwashedAndCrazy {{Ridiculously Human Robot|s}} Chitti, who survives some 50 soldiers shooting at him, before grabbing their guns with SelectiveMagnetism and shooting back with them. As in, ''50 automatic rifles at once''. [[RuleOfCool And that's HARDLY]] [[SequelEscalation the biggest thing]] [[RefugeInAudacity about this movie]].
204--> "[[PreAsskickingOneliner Happy Diwali, folks!]]"* In ''Film/RoboCop1987'', ED-209, the title character's replacement/rival product, is a walking metal armory, made to simply obliterate all lawbreakers. Robocop himself doesn't hesitate to take one of the Cobra Assault Cannons to use on the ED-209 at the [=OmniCorp=] HQ building when he realizes his pistol isn't up to the job.
205** And yet the ED-209 absolutely pales compared to the [[https://www.youtube.com/watch?v=ckTmbLjc6eI berserk rampage]] of Robocain in ''Film/RoboCop2'', in which thousands of rounds are exchanged.
206* The federal agents in ''Film/TheRocketeer'' are largely portrayed as incompetent bullies, but what they lack in ability, they make up for in enthusiasm. Much to the dismay of the heroes, who get caught up between the feds and the bad guy's ImplacableMan.
207* The climactic battle of ''Film/TheRundown'' is absolutely loaded with Dakka flying in all directions. It makes the movie.
208* Pretty much {{deconstruct|ion}}ed by the final shootout in ''Film/{{Scarface 1983}}'': Sosa sends several dozen men to kill Tony in revenge for what he did in New York. They enter his mansion and pump him full of lead with their guns on full auto (this film is also a great example for BottomlessMagazines). Tony himself is so coked up that it seems the probably thousands of bullets can't do him any harm while he mows down the bad guys on full auto himself, having to reload twice, but after completely unrealistic numbers of rounds. What eventually kills him is [[spoiler:[[ShotgunsAreJustBetter both barrels of a double-barrel shotgun emptied into his back at point blank range]]]].
209* ''Film/SherlockHolmesAGameOfShadows'': Not only is there more shooting than the first movie, there's a {{Gatling|Good}} gun at some point. Watson also picks up an early LMG and uses it.
210** Watson also gets to express [[VideoGame/TeamFortress2 the Engineer's]] philosophy when Moran has him pinned down from a sniper perch. He got more gun.
211* ''Film/SplitSecond'': Before the final confrontation with the monster, the two heroes raid the weapons locker of the police station while chanting "big fucking guns!" and arm themselves with the largest selections available.
212* The Mobile Infantry in ''Film/StarshipTroopers'' have BottomlessMagazines in their epic futuristic assault rifles, except where the plot demands. The troops in [[Literature/StarshipTroopers the original novel]] have even ''more'' dakka.
213** It should noted that, at the time of its release, ''Film/StarshipTroopers'' held the record for most ammunition used in a movie ever.
214* ''Franchise/StarTrek'':
215** In ''Film/StarTrekFirstContact'', Picard leads some Borg drones into the holodeck, where he shoots them down with a submachine gun in the "Dixon Hill" program, having deactivated the safety protocols to ensure that holographic bullets were as deadly as the real thing.
216** ''Film/StarTrek2009'': The ''Enterprise'' has a more dakka than its [[Series/StarTrekTheOriginalSeries original series]] counterpart, in the form of lots of fast-firing point defense turrets, which complement the [[BeamSpam multiple phaser banks]] and [[MacrossMissileMassacre rapid-firing photon torpedo launchers]] nicely.
217** In ''Film/StarTrekIntoDarkness'', Harrison doesn't skimp on bullets when he wants to kill something.
218* ''Franchise/StarWars'': Everyone knows that in a fight between a Jedi and someone with a blaster, the Jedi is going to win; simply put, the Force allows them to react faster than the person can shoot, even on full-auto, and deflect their blaster shots. So how do you beat a Jedi with blaster fire?
219** In ''Film/AttackOfTheClones'', a ''huge'' droid army surrounds the Jedi and attacks from so many directions that even a couple of dozen Jedi can't stop them all.
220** In ''Film/RevengeOfTheSith'', the Clone Troopers use similar tactics to carry out Order 66. When one Jedi is attacked by several dozen troopers, it overwhelms even a Jedi's ability to react, especially when [[InTheBack caught from behind]].
221** Averted in pretty much [[ImperialStormtrooperMarksmanshipAcademy every other use in the film series, ever]].
222* ''Film/SupermanReturns'' features a scene in which Superman walks directly into the fire of a massive gatling gun, ending with the famous "bullet to the eye" shot.
223* It's a staple of the ''Franchise/{{Terminator}}'' films to have at least one scene worshipping this trope, but undoubtedly the best and most memorable is the T-800's [[GatlingGood minigun]] rampage against the police at the Cyberdyne building in ''Film/Terminator2JudgmentDay''. Surprisingly for this trope, it's literally BloodlessCarnage because John Connor ordered the T-800 not to kill anybody; the Terminator's HUD implies that nobody was even injured. ("Casualties: 0.0", suggesting that it might have assigned a decimal point for someone with a bullet wound who was not dead.)
224* ''Film/Tremors'':
225** One of the Graboids in ''Film/Tremors1'' makes the fatal decision to bust into the basement of the local gun nut. The firearms enthusiast, assisted by [[BattleCouple his wife]], summarily proceeds to unleash his entire private arsenal on the thing, starting with submachine guns and assault rifles, moving through other submachine guns and assault rifles, bolt-action rifles, dual-wielding pistols, and finally two shots from a ''massive'' elephant gun to deliver the coup-de-grace. If anyone ''might'' have enuff dakka, it's Burt Gummer
226--->'''Burt''': Broke into the wrong goddamn rec room, didn't you you bastard!
227** The lack of this is a plot point in ''Film/Tremors2Aftershocks''. Thinking they were "just" up against Graboids, Burt has a selection of large, high-powered rifles at his disposal, since the Graboids in the first film were ImmuneToBullets while underground, since it's very difficult to shoot through dirt. When the Graboids turn into much smaller, faster, and more plentiful Shriekers, Burt laments the fact that he's carrying entirely the wrong kinds of weapons to deal with the creatures, and what he did have had been used up in his first encounter with them.
228--->'''Burt''': I am completely out of ammo. I don't think that's ever happened to me before.
229** ''Film/Tremors3BackToPerfection'' opens with Burt having become a semi-full-time Graboid Exterminator. When officials have allowed an infestation to advance to the Screamer stage, he brings along a new toy: a modified, multi-barreled, mechanized ''anti-aircraft gun''. Baiting the things in with heat sources, the look on his face as [[ZergRush dozens of them rise over the hill]] and he opens fire is like a kid on Christmas morning. Knowing Burt though, he's probably disappointed he couldn't get incendiary ammunition.
230* ''Film/TromasWar'': At the time, the record holder for most bullets fired in a single movie.
231* ''Film/TronLegacy'':
232** Castor's laser cane is the only man-portable firearm in the entire movie, and it boasts a quite impressive fire rate. The shots even bounce around the room when they hit a wall, which most of them do.
233** The Light Fighter that the protagonists hijack during the finale isn't precisely a bomber but comes with the secondary armaments of a WW II one: heavy machine guns in the front and a twin-linked tail gun turret. Being a Light vehicle, it's also equipped with the mandatory light wall emitters.
234* Parodied in the ''Franchise/{{Rambo}}'' spoof segment in ''Film/{{UHF}}'':
235** [[Music/WeirdAlYankovic George]] (as Rambo) is being shot at by a bad guy with a submachine gun. At "hold down the trigger" full auto. [[BottomlessMagazines With unlimited ammo]]. From a distance of maybe four feet. [[ImperialStormtrooperMarksmanshipAcademy Not that he lands one single hit]]. George eventually blows him up with an explosive arrow.
236** After retrieving the machine gun, George seems to find it to his liking to [[MadeOfExplodium blow up stuff]], squeezing the trigger in one go. The gun is actually not even loaded.
237* In ''Film/Ultraviolet2006'', the heroine uses extradimensional space/folding technology to almost achieve enuff dakka.
238* The ''Film/Underworld2003'' films are fond of this. The {{prequel}}, ''Rise of the Lycans'', is excepted for [[HistoricalFantasy obvious reasons]].
239* ''Film/VForVendetta''. Creedy brings a squad of [[StateSec Fingermen]] with fifteen-round semiautomatic pistols along to hunt for V near the climax. The mooks even form a semicircular firing squad and open fire in unison, led by Creedy's heavy revolver, as they empty their pistols into V. An armored breastplate under V's cloak keeps him on his feet long enough to kill all of them (including Creedy), but enough rounds penetrate it to inflict fatal injuries.
240* The eponymous vehicle in ''Film/TheWarWagon'' is equipped with a {{Gatling G|ood}}un, to complement the rifles of the escorting cowboys, in a Wild West attempt at More Dakka.
241* ''Film/{{Waterworld}}'': The hellgunner on the Deacon's barge.
242* ''Film/WhoKilledCaptainAlex'': Whether they are mercenaries/guns for hire, Tiger Mafia goons or Ugandan Special Forces commandos, they all resort to indiscriminately blasting each other with machine guns if they get into a fight, with hip-firing that would be expected of a wannabe Rambo and aim that make you fail a basic firearms accuracy course.
243* ''Film/TheWildBunch'' is a classic example with the climactic battle with the Bunch using a heavy machine gun, an example of the modern times they have no place in, to make one final stand for some semblance of honor like the old days.
244* The chief tactic of the British in ''Film/{{Zulu}}''.
245-->Whatever happens, we have got/The Maxim gun and they have not.
246[[/folder]]
247
248[[folder:Literature]]
249* ''Literature/SixteenThirtyTwo'' series:
250** The M60 machine gun that Frank Jackson "appropriated" when leaving Vietnam made quite an impression on the armies fighting the Americans and Swedes.
251** The "lots of non-automatic guns firing" variant is employed by a Danish navy captain in [[spoiler: bringing down Hans Richter's aircraft]] in ''1633''.
252** This trope is the reason that the "flying artillery" and mitrailleuse (both based on RealLife weapons) are employed by the army and navy, respectively, in an application of rapid fire within the tech base of the time.
253* Robert Rankin's ''Armageddon II: The B-Movie'' made a RunningGag out of every armed person turning up with "a rotary machine gun, like the one Blain had in ''Film/{{Predator}}''." He also added a minigun to ''Literature/HollowChocolateBunniesOfTheApocalypse'' for no adequately explained reason.
254* ''The Ashtown Burials:'' when Dr. Phoenix discovers the vent in which Nolan is hiding, he orders two of his {{Mooks}} to direct a hail of gunfire up through the grate. [[ThereIsNoKillLikeOverkill After a couple of fireballs.]] The vent is shot half to pieces, Nolan is left charred and bleeding...but transmortal immortality is still a factor and it [[ImmuneToBullets barely slows him down]].
255* Asi Hart
256** Most criminals in ''Literature/CatGirlsHaveFourEars'' have easy access to full-auto Armalite pattern weapons, due to gun control. The Armalites are made in basements somewhere, and is cheapest and easiest to make full-auto only. Almost everything else has been confiscated long ago. Because of this, police vehicles need to be properly armored.
257** The Quad in ''Literature/DecomposingAngel'' is a swiveling rig of four Dillon Aero machine-guns. It sees plenty of use. * The ''TabletopGame/{{Shadowrun}}'' story anthology ''Into The Shadows'' has a number of examples of this trope. The best is probably in "It's All Done With Mirrors", when a junkyard is attacked with "more ordnance.. ..than was used in all fifty-seven James Bond movies combined."
258* In one episode of the ''Bandy Papers'' novels, then-disgraced WWI fighter pilot Bart Bandy joined a Canadian Bicycle Infantry Company on the Western Front during the last German offensive, which broke through the trenches and deeper into France. Every man of the company carried a [[http://en.wikipedia.org/wiki/Lewis_gun Lewis Gun]], a light air-cooled machine gun, allowing the unit to stop an attacking German infantry battalion in its tracks with massed firepower.
259* ''Literature/{{Biggles}}'' once put in something called a zone call on a patch of woodland where a German attack force was hiding out. The result was ''every single weapon within ten miles'' firing on that one little wood. (Note: This was an actual American tactical innovation, called "all guns in range," in WWII. The Germans thought it was both crazy and extremely unfair.)
260* While the Vickers in ''Literature/{{Cryptonomicon}}'' doesn't have a fantastic rate of fire, it more than makes up for it in its ability to continuously fire a nonstop stream of bullets capable of tearing apart a detachment of German soldiers and mowing the grass just for the hell of it.
261* In ''Franchise/TheDarkTower'' novel ''Literature/TheDrawingOfTheThree'', when Balazar, a major drug lord in New York, and his cronies take on Roland (the Gunslinger) and Eddie, this trope is in effect.
262* Jago does it on a few occasions in James Frey's ''Literature/EndgameTrilogy''
263* In the ''Literature/{{Gatling}}'' novels, Gatling carries a Light Maxim Gun that has been modified to allow him to fire it from the hip. Pretty much anyone who uses a fully automatic weapon in TheWildWest qualifies using More Dakka.
264* Thanks to his massive size, "Try Again" Bragg of Creator/DanAbnett's ''Literature/GauntsGhosts'' series of TabletopGame/{{Warhammer 40000}} novels can carry around immense chainguns and the like, which is just as well due to the poor aim that earned him his nickname.
265* Harry Harrison's rebels in his ''Homeworld'' trilogy equip their ships with hypervelocity railcannon firing kilogram balls of aluminum (because beam weapons are useless at long range) so rapidly that the stream of cannonballs looks like a solid bar.
266* The ''Literature/HonorHarrington'' books feature tribarrels, the largest of the major types of hand weapons. They seem to be essentially high-tech miniguns. Plus, military doctrine when it comes down to actually firing boils down to "put as many missiles into space as is humanly possible."
267* The weaponry of the [[PoweredArmor Armored Combat Suits]] in Creator/JohnRingo's ''Literature/LegacyOfTheAldenata'' series. Rapid-fire grav-railguns that have a muzzle velocity just short of the speed of light. If the round doesn't hit something, it will continue on for a long, long time. There's also the Grim Reaper suits, which apply that principle to mortar grenades and shotguns. And the [[HordeOfAlienLocusts Posleen]], who are a race built around More Dakka.
268* In the ''Legion of the Damned'' books by William C. Dietz, it's far enough in the future that humanity is a highly advanced interstellar space-faring species. Yet humans don't have devastating energy weapons, hyper-velocity coil guns or enormous boxy guns with explosive ammo. Instead human infantry have opted for rapid-fire to the point where most handguns are actually machine pistols. For the most elite soldiers, the favored weapons is the Axer Arms L-40 Assault Weapon (a.k.a the AXE). This is a caseless 4.7mm gun if the [=HK=] G-11 and the [=FN=] P-90 had a child. It has single-fire, burst and full auto modes. 3-round burst mode can go 600 rounds a minute while full auto is at 2000 rpm.
269* In the ''Literature/MonsterHunterInternational'' series, this is the monster hunters' standard response to monsters that don't die right away. In the ''Monster Hunter Memoirs'' spinoff series, Chad Gardenier sees nothing wrong with using light antitank rockets against especially large and powerful monsters.
270* Being unabashedly in the action story genre, most of Creator/JohnRingo's ''Literature/PaladinOfShadows'' series makes heavy use of this trope, including a paean to RuleOfCool with several characters running and gunning with [=M60E=] machine guns, in ''Unto the Breach''.
271* ''Literature/ThePerfectRun'': Ryan pulls out several firearms and uses them all to try and hit Fortuna. Her [[BornLucky powers]] make him miss all the shots.
272* In ''Literature/ThePowderMageTrilogy'' the powder mages' magic gives them incredible control over gunpowder and firearms. They mostly use it for ImprobableAimingSkills as their powers let them turn a musket ball into a miniature guided missile with an incredible range. However, a master like Tamas can simply toss a sack full of musket balls into the air and give each individual ball the same momentum as if was being fired from a gun. Depending on how he times it, it will have the effect of a giant shotgun firing dozens of large pellets at once or the effect of a machine gun firing them in quick succession. So you get the effect of a modern machine gun using just blackpowder and lead balls but with no actual firearm present.
273* In Creator/JohnRingo and Creator/DavidWeber's ''Literature/PrinceRoger'' series, Rastar Komas Ta'Norton is a native of the planet Marduk. He has four arms, and consequently, four hands, each of which can hold and fire a pistol. At the same time. He does this while riding, well, a dinosaur. He can also do this with swords.
274* In ''Literature/{{Sandokan}}'', superior firepower is the main advantage of the British, and they 'will'' use it. The titular character is a fan, too, and whenever he can he'll field Maxim machine guns.
275* In Creator/MatthewReilly's book Scarecrow, the bounty hunting group IG-88 use electrically powered guns that supposedly fire at 10000rpm. That is 167 rounds every second, at least five times more than the average assault rifle's magazine capacity. His third novel featured the (real) G11, referred to throughout as a 'supermachine gun'. The above example, from a later book, is referred to as a 'hypermachine gun'.
276* ''Literature/{{Sharpe}}'': Sergeant Patrick Harper's signature weapon is a naval volley gun, a gun with seven barrels firing pistol bullets simultaneously that was originally designed for use in naval battles to clear enemies out of ships' rigging, but the weapon's kick was too strong for most men to handle. Good thing Harper's a GentleGiant. Naturally, Sharpe gets to use the thing a few times himself.
277* In K.C. Alexander's [=SINless=] books, corporate mercs of [=MetaCore=] favoured the Sauger 877 assault rifle (Sauger was a subsidiary of [=MetaCore=] ). It's 5.56mm caseless rounds aren't that impressive individually but it can dump 500 rounds in only a few seconds, allowing it to shred even armoured targets. This makes it a weapon of choice for battles with cyborgs that have gone "necro".
278* [[ICallItVera Reason]] in ''Literature/SnowCrash'', a 3mm Gatling Railgun powered by a thermonuclear reactor with a rate of fire sufficient to reduce boatloads of pirates to a fine red mist before they can blink and rip giant, gaping, molten holes through aircraft carriers.
279* In ''Literature/SpaceMarineBattles'', ThereIsNoKillLikeOverkill, so seeing the Space Marines fire a wall of lead thick enough to walk on it at their enemies is something of a common sight. Basically every alien race either uses the same tactic or has weapons so powerful that individual shots are often overkill, so they have a pretty good reason for it.
280* After the monkeys and birds manage to outwit ''Literature/TheTwits'' several times, Mr. and Mrs. Twit decide to go purchase guns and shoot them all, especially "the kind that spray a hundred bullets a second!"
281* In the Mack Maloney series ''Wingman,'' the main character retrofits his plane, the world's last F-16, to carry 6 [[GatlingGood M61-A1 Vulcans]].
282** Also featured are a pair of C-5 Galaxy cargo planes (some of the largest planes period), ''Nozo'' and ''Bozo''. The former carries 21 GAU-8 Avenger 30mm Gatling guns, while the latter has a mixed array of artillery, grenade launchers, rocket launchers, Gatling guns, and anti-aircraft guns.
283* ''Literature/TheWarAgainstTheChtorr''. The AM-280 rifle with [[GogglesDoSomethingUnusual EV-helmet]] and LaserSight, firing hyper-velocity 18-grain needles at up to 3000 rounds per minute. Necessary as the unusual biology of the Chtorran worms makes them effectively ImmuneToBullets; even though the protagonist empties a couple of magazines into a rampaging Chtorran he still doesn't kill it.
284* Subverted in Max Brooks' ''Literature/TheZombieSurvivalGuide''. In the chapter on Weapons and Combat Techniques, Brooks reminds the reader that "you are going for a head shot: one bullet, precisely placed. As the machine gun is designed for saturation fire, it may take hundreds, even thousands of rounds for one, randomly lethal shot."
285** Carried over in ''Literature/WorldWarZ'' where one of the many blunders made during the Battle of Yonkers was using automatic weapons in place of precision shooting.
286[[/folder]]
287
288[[folder:Live-Action TV]]
289* One episode of ''Series/OneThousandWaysToDie'' chronicles a recently-paroled thug attempting to rob a jewelry store. Because of the stocking he's wearing over his face, he goes through the wrong door and walks into a ''gun store''. When he tries to rob the clerk, everyone in the store opens fire on him at once.
290* This trope is omnipresent in ''Series/{{Andromeda}}''. Most ships are armed with relatively low-yield weapons (for sci-fi space warfare) with incredibly high rates of fire. This often crosses over with a MacrossMissileMassacre, as kinetic missiles are also fired in huge volleys. For the ultimate example, see the ''Siege Perilous''-class Deep Stand-off Attack Ship II (180 missile launchers, 24 [[PointDefenseless point-defense]] laser turrets, 4 [[AntiMatter AP]] cannons). Its goal is to kill ''fleets'' with more dakka. In ground combat, most also tend to prefer more dakka guns with the added bonus that most such weapons fire ''guided'' drones.
291* ''Series/{{Angel}}'' has Wesley, armed with two guns, shooting at the [[MadeOfIndestructium seemingly invincible]] [[TheDragon Beast]] repeatedly with no effect. When he runs out of ammo, he takes out another ''bigger'' gun and continues to shoot while walking closer to said enemy. It doesn't work.
292** Wesley also shows himself to be a proficient A- and D-type even in the early days of Angel, pinning a loan-shark's gun-holding hand to the wall with a crossbow bolt before he can loose a shot and turning the dropped gun on his hired hands before they've drawn in "The Ring" and puncturing a fast-moving canister of liquid nitrogen with a handgun in "Expecting".
293* ''Series/TheATeam'' has so much dakka that its name is written with it in the title sequence. Also, B.A. is sometimes seen wielding a ''machine gun'' as a handgun.
294* In ''Series/AuctionKings'', Paul has sold a couple cannons, along with the usual antique guns.
295* Many races in ''Series/BabylonFive'' can do this, but Earth Alliance and the Centauri Republic are the best at it: Earth Alliance weapons can fire with average speed and [[ShootTheBullet sufficient accuracy to shoot down enemy fire]], while Centauri weapons fire so fast that a single Centauri warship could casually overwhelm the interceptors (the guns with that extreme accuracy) of the titular station ''while firing on a Narn warship and a squadron of Starfuries''.
296* The defense mechanism of the eponymous ship in the new ''Series/{{Battlestar Galactica|2003}}'' is to simply open fire in flak mode with all of its many hundreds of point-defence guns and main batteries in all directions simultaneously, creating a 360-degree blizzard of fire around the ship which is quite effective at obliterating anything that comes near it. Another battlestar, the ''Pegasus'', has even ''more'' dakka, armed with frontal batteries capable of putting enormous holes in Cylon basestars.
297** The Galactica is on the receiving end in the final battle, when they jump right next to the Cylon colony-world and immediately find themselves being hammered from three sides by quad-barreled rapid-firing cannons.
298* ''Series/BuffyTheVampireSlayer'': Simone constantly wants bigger and better weapons.
299* {{Deconstructed|Trope}} on a season 3 episode of ''Series/BurnNotice'' where a guy attacks Michael and Sam with a MAC-10, a submachine gun that is the RealLife embodiment (Michael's voice-over rightfully calls it one of the most inaccurate guns on the planet). They dive behind cover and wait for the guy's full-auto Dakka to burn through the clip in about five seconds, then capture him when he tries to reload.
300** Used by the CIA response team in [=S07E03=]. Their hostage-rescue plan is simply to give the hostage their "get on the floor NOW" duress codeword, then ventilate the entire building with three or four belt-fed light machine guns.
301* One episode of ''Series/CSIMiami'' revolved around the bad guys stealing a gun that shot so many rounds at once so quickly that it was called the "Vaporizer Gun". It's shown in action in the opening stinger. It's a thinly-disguised version of the Metal Storm system.
302* On the ''Series/DeadliestWarrior'' episode "Mafia vs. Yakuza", the Tommy gun completely obliterates a dummy restaurant with at least five slugs in each of the five dummies--and then they replay it in slow motion. More Dakka indeed.
303* ''Series/DoctorWho'':
304** [[Recap/DoctorWhoS29E9TheFamilyOfBlood "The Family of Blood"]]: A Vickers machine gun is used against the Family's army of scarecrows during their attack on the school.
305** In a non-weapon example in [[Recap/DoctorWhoS37E1TheWomanWhoFellToEarth "The Woman Who Fell to Earth"]], while building her new sonic screwdriver, the Doctor prepares to melt several spoons to make the casing, and is disappointed with the handheld blowtorch available. SmashCut to her gleefully wielding a much larger, double-nozzle torch to melt them.
306* A subversion in ''Series/TheExpanse'': believing Holden to be a terrorist responsible for the destruction of Martian flagship the Donnager, the Secretary-General of Earth sends a tac team of assassins to take him out. After tailing him to a hotel lobby, they promptly unload several automatic weapons' worth of bullets at Holden and his crew. Thanks to a conveniently placed couch and [[spoiler:the intervention of Miller]], nobody ends up shot except the tac team themselves.
307* ''Series/GetSmart'': Maxwell Smart had a 3-in-1-gun which shot to three directions at once. OK, definitely not enuff Dakka, but it was effective in that episode.
308%%* Creator/TheHistoryChannel gives us Lock And Load with ''Creator/RLeeErmey'', which is made of this.
309* If there is one show on TV that takes the concept of more dakka and runs with it, it has to be ''Series/MythBusters''. ANY episode involving firearms, explosives, incineration, or destruction in any form (and a few that don't) will be cranked up to as big and loud and damaging as possible (and possibly continue to be cranked up).
310** An [[GatlingGood M134 minigun]] has been used twice on the show: once by Jamie to test the myth behind the phrase "easy as shooting fish in a barrel" (Adam: "Was that easy?" Jamie: "Yeah, pretty easy."), and once by Kari to test if it's possible to saw a tree in half with automatic fire (it is).
311* The ''Series/{{Numb3rs}}'' episode "Arm in Arms" involved a stolen shipment of guns with a frighteningly high firing rate and muzzle velocity — from which Otto calculated that the guns would overheat and explode if they were used for more than short bursts.
312* ''Series/SonsOfGuns'' lives off this trope. They once linked three M-16s together to fire simultaneously.
313** They also built a rig to mount and fire four MG-42s at once. The client who asked for this originally wanted it to use .50 caliber Browning M2s, but changed his mind when it was calculated that a minute's ammo alone would cost thousands of dollars.
314* ''Franchise/StargateVerse'':
315** In ''Series/StargateSG1'', this is one of the key advantages of human projectile weapons over Goa'uld energy weapons. At least until Anubis equipped his [[SuperSoldier Kull Warriors]] with rapid-fire staff weapons. Then the humans switched to slower firing weapons that worked on the otherwise invincible warriors.
316** The humans also use this trope when they construct their own starships. Rather than arm them with energy weapons (that comes later since they don't know how at first), they have automatic railguns. These are used to great effect on ''Series/StargateAtlantis'' during the Wraith attack at the end of Season One.
317** In the ''Series/StargateAtlantis'' episode ''First Contact'', a group of unknown aliens are abducting some of the cast while one of them puts up a defensive shield. The Atlantis group just unloads their firearms into the shield until it finally breaks.
318* In ''Series/StarTrekTheNextGeneration'' episode "The Best of Both Worlds", we see that the Enterprise-D can, indeed, boast impressive dakka. If only someone besides [[TheWorfBarrage Worf]] pulled the trigger. We do get to see it in action in the GrandFinale of ''Series/StarTrekPicard'' with [[TheMedic Crusher]] at the controls.
319* ''Series/StarTrekDeepSpaceNine'': The episode "The Way of the Warrior" had Deep Space Nine show off the preparations Starfleet had made for the Dominion: dozens of torpedo launchers and phaser banks pop out and engage a Klingon battle fleet, pounding them with a combination of BeamSpam and MacrossMissileMassacre.
320* ''Franchise/SuperSentai'' and ''Franchise/PowerRangers'' have made it a regular feature for the Megazord, the Rangers' most often used giant robot, to gain More Dakka via combining with newer robots.
321* In the Winter Olympics Special on ''Series/TopGear'', Jeremy Clarkson substituted an [=MP5=] for the usual rifle in the biathlon. Notably, he shows why this is a bad idea in reality. Against James May, who uses the standard sporting rifle, he does terribly. If you want a reference, at one point Jeremy manages to [[EpicFail knock down a tree with his gunfire]].
322* In the ''Series/{{Underbelly}}: A Tale of Two Cities'' episode "Business as Usual", Ray Chuck Bennett plans to kill the Kane brothers. He does it by purchasing three machine guns and pumping a full magazine of dakka from each into Les Kane. This was too much for even veteran mobster Bob Trimbolie.
323* ''Series/WorldOnFire'': In Episode 1x7, SS troops ambush Harry and Kasia's band of resistance fighters with an MG-34 light machine gun hidden in a truckbed.
324[[/folder]]
325
326[[folder:Music]]
327* "Another One Bites The Dust" by Music/{{Queen|Band}} is as fine an example of this trope as you can ask for. Machine guns are already ready to go by line 4 and go they do for the rest of the song.
328* Music/{{Warbringer}} songs sometimes have this as the main theme of their lyrics, with "Firepower Kills" being a prime example:
329-->Fully automatic, precise schematic
330-->A new breed of weaponry
331-->Yes we aspire to a higher rate of fire
332-->Superior technology
333[[/folder]]
334
335[[folder:Pinballs]]
336* This trope is the main premise of the aptly-named ''Pinball/{{Firepower}}''
337* Done in [[Creator/{{Zaccaria}} Mr. Game's]] ''Pinball/MacAttack'' -- the backbox and playfield art is covered in large-bore cannons, while the player's Attack Base has eight gun barrels visible, and that's ''before'' counting the two pinball-launching cannons on the cabinet.
338* ''[[Pinball/OperationThunder Operation: Thunder]]'' is all about waging a nonstop aerial assault against the enemy, unleashing a barrage of missiles and blowing up large chunks of mountainous terrain.
339* In ''Pinball/Terminator3RiseOfTheMachines'', weapons are collected by repeatedly shooting the center ramp, which provide various bonuses and increases the Assault award. Furthermore, the player must collect multiple [=RPGs=] to reach the WizardMode.
340[[/folder]]
341
342[[folder:Podcasts]]
343* ''Podcast/RedPandaAdventures'': In "Monkeyshines", the Mad Monkey's attack on the heroes takes the form of his small army of baboons with pistols surrounding them. The Flying Squirrel ponders if a bunch of monkeys can even shoot straight, only for the Red Panda to note that they don't ''have'' to because there's forty of them. The heroes avoid a shootout altogether by sleep gassing the small horde.
344[[/folder]]
345
346[[folder:Recorded Comedy]]
347* On ''Monty Python's Previous Record," Miss Anne Elk's prattling about her theory about dinosaurs irritates the presenter so much that he shoots her. After a beat, Miss Elk apparently is still alive, so the presenter employs a machine gun to finish the job.
348[[/folder]]
349
350[[folder:Roleplay]]
351* Used frequently ''Roleplay/DestroyTheGodmodder'' by the technology-based players. Thanks to the [[Webcomic/{{Homestuck}} Alchemy system]] in [=DTG2=], ridiculously over-the-top guns can became signature weapons.
352** Pionoplayer's Ultimatum is the 'king' of all More Dakka weapons.
353[[/folder]]
354
355[[folder:Tabletop Games]]
356* ''TabletopGame/BattleTech'':
357** Among all the automatic weaponry, there's the Ultra Autocannon which can be set to fire two bursts instead of one, the Federated Suns' Rotary Autocannon which can fire up to six, and the LB-X Autocannon which is a rapid-fire shotgun scaled up for a mech. The Clan Hyper-Assault Gauss is More Dakka applied to gauss weaponry. And in the [=BattleTech=] RPG, the Clans also have manportable Gauss submachine guns. P90 railguns. Proven Alien-Killing Design + Railgun Power = MORE DAKKA.
358** The physical embodiment of dakka in the setting is probably the [[http://www.sarna.net/wiki/Bane_%28Kraken%29 Bane]] [[ReportingNames AKA the Kraken]], a bulbous, 100-ton monstrosity with ten 20mm ultra autocannons to its name (and four backup machine guns, just in case). If it ''really'' has to, it can spit out 24 shells per turn. Unlike most of the dakka examples here, it's unlikely to kill anything quickly with all those small caliber rounds, but very few opponents are likely to want to stick around for a second go, and it has the ammo, heat sinks, and armor to do it all day if it wants.
359** The Piranha mech was designed to be the ultimate AntiInfantry mech. As it mounts 12 machine guns which can shred standard infantry to mulch, and even be a threat to light vehicles.
360* TabletopGame/{{Chess}}: The fundamental principle behind formations such as [[https://en.wikipedia.org/wiki/Alekhine%27s_gun Alekhine's Gun]], the aim of which is to overwhelm an opponent's defenses with sheer firepower.
361* Like Shadowrun below, ''TabletopGame/Cyberpunk2020'' is filled with automatic weapons to the brim, including lovable toys as miniguns and the like as Militech's Mini Gat, described on a Chromebook splatbook and being very useful to mow down large numbers of enemies with little or no armor.
362* ''TabletopGame/DuelMasters'': Almost every creature in the Fire Civilization.
363* ''TabletopGame/DungeonsAndDragons'': There are options for achieving this general effect. ''D&D 3.5'' has a "mild" version which works on ranged attacks has you placing anywhere between twelve and twenty-four (depending on your interpretation of time-flow) separate attacks within a six-second timespan (one round) with a bow -- by hand. The more extreme version falls within the bounds of the ''SpamAttack'' trope and features melee weapons and a positive feedback loop that essentially provides you with an infinite number of attacks within the span of a single round.
364* ''TabletopGame/{{Exalted}}'': While the game doesn't usually indulge in this, ''Shards of the Exalted Dream'' introduced the warstorm shellcaster, which is basically a machine gun [[{{BFG}} the size of a man]] that is powered by the rage of its inner spirit. The first rule when dealing with a Solar brandishing a warstorm shellcaster? Be somewhere else. When he pulls out Steel Sunbeam Radiance, you should probably be in another city. Preferably in another country. On a different continent.
365* ''TabletopGame/FengShui'' understands the need for dakka. The Autofire rules give you increased damage at the cost of an AV penalty for every three three-round bursts you throw out, and the biggest automatic weapons give you a reduced Outcome needed to put down mooks, with the biggest of the bunch being the Buro Hellharrower from the corebook and the cyber-mounted Minigun from "Gorilla Warfare," the Jammer sourcebook. Plus there are many Gun Schticks that address those in need of More Dakka, among them Both Guns Blazing and Carnival of Carnage from the main book, 10,000 Bullets and Bullet Storm from "Golden Comeback," and Who Wants Some from "Gorilla Warfare."
366* ''TabletopGame/GURPSUltraTech'' has the Grav Heavy Needler, a rifle-sized weapon that fires 100 explosive armor piercing rounds ''per second'' with superscience stabilizers that give it extreme accuracy and zero recoil. Its average damage causes instant death for a normal human hit by ''a single round'' from up to a mile and a half away. A group of soldiers carrying these have almost begun the approach towards beginning to have enuff dakka.
367* ''TabletopGame/{{Infinity}}'': This is often a useful investment. Since you can fire up to your Burst value with each attack Order, high rates of fire mean more efficient use of Orders to attack, making troops with Spitfires and heavy machine guns very scary.
368* ''TabletopGame/IronKingdoms'': The [[PlanetOfHats hat]] of Cygnar in ''WARMACHINE''. Most factions tend to put large one-shot weapons or grenade launchers on their warjacks and field artillery platforms; Cygnar will field warjacks with a [[GatlingGood minigun]] [[DualWielding in each hand]] and machine gun emplacements that rely on volume over power.
369* ''TabletopGame/JovianChronicles'' has multiple examples of this. Notable examples in the personal scale are the Gauss Shotgun, which fires a rapid burst to get the multi shot effect, and a squad automatic weapon [[ThereIsNoKillLikeOverkill that is more than capable of cutting down an armored man with single shot, has among the highest rates of fire for a man portable weapon in game, carries hundreds of rounds of ammo, and tosses in an underslung grenade launcher for kicks]]. In the vehicle scale, rapid fire mass drivers are a common weapon. Even the mecha mounted sniper rifles are capable of sending out a hail of projectiles.
370* ''TabletopGame/NewHorizon'' does allow for this kind of weapon... but it's prohibitively expensive.
371* ''TabletopGame/SentinelsOfTheMultiverse'': Lt. Tyler Vance, better known as the hero Bunker, pilots a suit of PoweredArmor that can pump out enough dakka to match an entire battalion.
372-->BUDDABUDDABUDDABUDDABUDDABUDDABUDDABUDDABUDDABUDDABUDDABUDDA
373--->--'''Bunker's Turret Mode'''
374* ''TabletopGame/{{Shadowrun}}'' has the Vindicator minigun, loved by street samurai for the insane amount of Dakka. Usually vehicle mounted, but particularly strong trolls can use them on foot. The game is full of automatic weapons and fun ways to kill people with them. More recent editions have raised the ante by adding '''super'''-machine guns to the list of available guns, which are exactly what they sound in terms of downrange dakka dispatching.
375* ''TabletopGame/{{Traveller}}'': Book 4 Mercenary introduced the VRF (Very Rapid Fire) Gauss Gun, an artillery weapon that fired at a rate of 4,000 rounds per minute. The ammunition bay held 30,000 rounds.
376* ''TabletopGame/{{Warhammer}}'': While the fantasy setting never quite reaches the level of its offspring IN SPACE, the Empire and Dwarf armies feature "Helblaster Volley Guns" and "Organ Guns" respectively, medieval gatling guns apparently inspired by some of da Vinci's sketches capable of decimating the most heavily armoured units. The Skaven, however, skip straight to an all but modern version, referred to as the [[{{Pun}} Ratling Gun]]. It has an unfortunate habit of blowing up, however. When most armies' artillery misfires, a bad roll will result in loss of the artillery piece and its crew. When Skaven artillery misfires, it tends to result in the loss of the gun, its crew, and everything in a fifty meter radius.
377* ''TabletopGame/Warhammer40000'':
378** The Orks are the trope namer. They like their guns to be ''[[{{BFG}} big]]'' and ''[[BangBangBANG loud]]'' and don't really care much about [[ImperialStormtrooperMarksmanshipAcademy accuracy]]. This gives them a tremendous enthusiasm for dakka. The phrase "more dakka" itself is from a weapon upgrade in [[AllThereInTheManual an old version of Codex Orks]], "Kustom Job: More Dakka". "Enuff dakka", like [[ChainsawGood "enuff choppa"]], is the preserve of the Ork gods, but something every [[GadgeteerGenius Mekboy]] aspires to one day create.
379*** The Ork Stompa is one of the most impressive bits of gun-encrusted Greenskin overengineering. It's a vaguely humanoid heap of scrap metal, armed with four "big shoota" machine guns (one of them twin-linked for extra karnage), three [[OurGoblinsAreDifferent grot-guided]] missiles (and the option for two more), a flamethrower, a deff kannon (which produces a blast the size of a dinner plate that will reduce nearly everything it hits to chunky salsa), one of the largest chainsaws in the game, and the "supa-gatler", a gatling gun so nice that it fires between two and twelve shots, three times a turn, up until a double is rolled and it runs out of ammo.
380*** Gorkanauts particular are armed with the aptly named "Deffstorm Mega-Shoota", a massive and extremely loud gatling gun that has six smaller gatling guns serving as its barrels.
381*** If you try to build a shooting-based army out of Orks, expect to take a ''lot'' of cheap, rapid-fire guns. This is because of their low ballistic skill; by statistics, 2/3rds of the dice you throw out ''will fail''.
382*** According to some old ''40k'' lore, an Ork Space Hulk (a small planetoid with bits of enormous wrecked spaceships, weaponry and propulsion systems fused to it) has roughly 0.1% of 'Enuff Dakka. The point of the "0.1% of 'Enuff Dakka" line is to [[ShownTheirWork show off]] that yes, [[SciFiWritersHaveNoSenseOfScale Warhammer's writers DO have a sense of scale!]] Sizing up the Ork Spacehulk[[note]]anywhere from 4 km across to well over 16 km across; for our purposes a safe middle range would be 10 km across[[/note]] to the estimated 100% of 'Enuff Dakka, you would wind up with a Terra-sized planet made entirely of guns. This is "enuff" to arm the entirety of the Ork species to a comfortable level (though each Ork would naturally be demanding more, as an Ork is wont to do).
383** The SpaceMarines also make regular use of this trope:
384*** The Hurricane Bolter lives this trope. It's literally six "assault rifles" glued together. We put "assault rifles" in quotes because they fire 19mm rockets instead of bullets. Some variants of Space Marine Land Raiders have ''two'' Hurricane Bolters, plus a double-mount gatling cannon ''PLUS'' either another double barreled 19mm "assault rifle" OR an anti-armor heat ray straight out of ''Literature/TheWarOfTheWorlds''. Then fill it with about 20,000 rounds of ammunition.
385*** {{The|reIsNoKillLikeOverkill}}n stuff eight [[SpaceMarine seven-foot tall, genetically enhanced, nigh-invulnerable killing machines]] encased in about ten tons of PoweredArmor (plus teleporters) in the back, and equip them with similar weapons. Then add a fantastically advanced AI that can operate the tank better than its crew, and cover it in claymore mines to kill anyone able to get close. Finally, pour on a complete lack of anything even remotely resembling subtlety. Then you have a Crusader-pattern Land Raider.
386*** Said super soldiers are also equipped with wrist-mounted, automatic grenade launchers. And one person in the squad can carry a gatling gun as a heavy weapon, while another can have an [[MacrossMissileMassacre automatic rocket launcher]]. Back those up with Dreadnoughts, fallen space marines on life support and entombed in armored sarcophagi with mounted autocannons and rocket launchers... really, we could go on all day.
387*** Space Marines also have the Stalker anti-air support vehicle. Armed with an Icarus Stormcannon Array and controlled by a Servitor, the Stalker can fill the air with lead and can fire at two targets at the same time, allowing the Space Marines the arrogance of trying to fly!
388*** The Imperial Fists' variant Stormhammer has '''24 barrels of death'''[[note]]two turrets with twin-linked Battlecannons, one with a pintle-mounted storm bolter, twin-linked heavy bolter in the hull, and eight twin-linked heavy bolters in each sponson, which can be swapped with twin-linked lascannons, heavy flamers, and multi-meltaguns[[/note]]. It's designed to deal with large mobs of Orks.
389*** The Dark Angels specialize in sheer volume of fire. A five-man command squad, accompanied by one of the Chapter's Librarians, can carry the Banner of Devastation, a banner so glorious and zeal-inspiring that it encourages our men to fire their Boltguns (the aforementioned 19mm automatic grenade launchers) twice as fast as anyone else; the Librarian can further allow a specified unit to do so and re-roll misses. Thus, with a ten-man squad next to the Command Squad, that amounts to sixty shots from fifteen men. Given the minimum requirement for an army is two sets of "troops", that would be another ten-man squad, for a total of 100 shots, with likely forty of those re-rolling if missed. Park a Land Raider Crusader next to them and it fires twenty-four shots from its Hurricane Bolters and a further four from the cannon on top. Then there's also the chapter-specific [[MiniMecha Mortis Dreadnought]] which forgoes a Dreadnought close combat weapon in exchange for another ranged weapon.
390*** The Blood Angels get in on the action somewhat with the addition of their chapter-specific Baal Predator, which exchanges the Predator's main gun for twin-linked [[GatlingGood Assault Cannons]].
391** The Imperial Guard also requires the use of very large numbers of guns -- not because of poor accuracy, but because their guns are literally the worst in the setting but dirt cheap. It's not uncommon to see someone throw over 100 dice every shooting phase, especially if you get within rapid fire range...
392*** The Guard's Leman Russ Punisher Tank Has a main gun capable of putting out 20 shots a turn, has a three-shot gun in the hull, can take two more sponson mounted three-shot guns, and a pintle mounted three-shot gun, all totaling out to a whopping thirty-two shots per turn, which is about 50% more than your average ''squad'' of assault rifle-wielding soldiers. Being and Imperial Guard tank, you can take a three-vehicle squadron of them, totaling out to one unit putting out a whopping 96 shots per turn, which is more than some entire armies do, or three ''squadrons'', totalling nine -- or eighteen if you are playing a large enough game -- regulating in a ludicrous amount of fire per turn.
393*** The Vulture mounts two of the same gun on an [[GunshipRescue airplane]], and can be taken in squadrons of three at almost the same price.
394*** The Emperor's Fist Tank Company allows you to field up to 12 Leman Russes (four squadrons of 3) in a single army and little else. Yes this allows you to take the Punishers as well. That's a total of ''384 shots per turn'' with the above loadout. On top of this, the formation gives increased accuracy to the Leman Russes, so far more of those shots will hit. You can add to it by upgrading it to a full Cadian Detachment by adding ''another squad of Leman Russes'' commanded by a Commander, upping the shot count to ''480''.
395*** Meet the Baneblade, one of the biggest, baddest tanks the Imperium can offer, which mounts 11 barrels of death.[[note]] a Battlecannon with coaxial autocannon in the turret, a hull-mounted Demolisher cannon & twin-linked heavy bolter, and a lascannon & twin-linked heavy bolter in each sponson [[/note]]
396** Every single army during the 6th edition found itself in a precarious position with the introduction of Flyers, which were hard to hit due to the rule that all non-Skyfire shots fired at them would be snapshots (only hitting on a roll of a 6 on a 6 sided dice). As Skyfire itself is new, no models at the time had it. The only army that wasn't fazed by this was the Imperial Guard and the Orks, who had means of putting enough firepower into the air that they simply did not care about how impossible the odds were; they were only slightly worse than the conditions they're already used to!
397** The Eldar also get in on this. Their primary weapon is called a Shuriken Catapult, and with good reason. It fires thousands monomolecular shurikens from an electromagnetic launcher in about 3 seconds.
398** The Tau, look at the other races of the 40k'verse, shake their heads with a sense of disappointment and sadness over their foe's refusal to join them, then begin the shooting phase with at least 8+ marker lights (laser designators, which Imperium of Man have taken to calling Valkyrie's Marks). This simply is the precursor to the oncoming storm that begins with squads firing twin barrel plasma projecting "Pulse Rifles" and Ion based weaponry, before it ramps up with a [[MacrossMissileMassacre enormous barrage of guided missiles]] that would have any Macross fan nodding with approval. It concludes then with Railguns that can punch clean through a Leman Russ tanks, and turns the unfortunate crew inside into [[ChunkySalsaRule unrecognizable pink paste]].
399** And it only goes up from there with. Apocalypse has Super Heavy Warmachines. The above weaponry? Weak and laughable! A Missile that [[NegativeSpaceWedgie removes a huge portion of anything on the battlefield from reality]]? Now we're talking! An attack from planetary bombardment weaponry from an orbiting ship above makes the old infamous and popular Imperial Guard squadron of 3 Basilisk long range Self-Propelled Guns look tame.
400** While not quite up to the levels above, the aptly named Dakkafex is a Carnifex (normally a tank-busting dino-beetle) armed with two sets of Twin-Linked Devourers (with extra brainleech worms!). This allows it to put out twelve twin linked shots a turn or, in laymen's terms, fire twenty-four little maggots in the same time an assault rifle fires two rounds. Much like the Imperial Guard Leman Russ, you can take them in broods of three, giving you plenty of squishy squirmy worm dakka (that is surprisingly good at taking down aircraft)!
401** With the elimination of the Twin-Linked rule in 8th edition, the Dakkafex now flat out rolls 24 dice for it's ''four'' devourers, allowing it to outshoot a Leman Russ Punisher (a tank with a mounted ''gatting gun'' for a turret). As an added bonus, the Dakkafex now also has access to the Enhanced Senses rule, so not only is it's firepower doubled, it's also way more accurate now.
402** The dakka-flyrant. This has roughly the same loadout, with an added EMP bug flamethrower, and the ability to charge other aircraft and tanks, makes this one of the best, if not the best, flying monstrous creature in the game.
403** Chaos, not being left out of the fun, comes in with the Forgefiend Daemonengine. Mounting not one, but TWO Hades Autocannons, this freak of un-nature can fire eight autocannon shots per turn. That's eight heavy caliber armor piercing shots in the same time as the aforementioned assault rifle fires two shots. If that's not enough to utterly flatten whatever it's looking at, you can opt to trade it's cannons ''and it's face'' for Ecto-plasmic cannons, which are essentially three ''overcharged plasma cannons'' firing in tandem. And all of this is mounted on what is essentially a robo-demon-dinosaur. The only thing that makes it tame compared to others is that you can't take it in squadrons, severely limiting how many you can deploy... unless you go with the Khorne Daemonkin and basically gain the ability to field up to 8 of these beauties.
404** Taken to its logical, comical degree in 8th edition with the initial Conscript rules; at three points a pop a single conscript is nothing to write home about. But this edition means that any weapon can harm anything, just that you are rolling on 6's. But conscripts now can receive orders just like normal guardsmen, and their one weakness (their pisspoor Leadership) can be completely negated by a nearby Commissar. Cue people using conscripts to literally drown anything and everything in a flurry of disco-light-shows. On top of that, it's calculated that an equal points amount of Conscripts, Platoon Commanders and Commissars can not only withstand the power of a ''[[HumongousMecha Warlord Titan]]'' (the biggest warmachine in the setting), but also ''kill it in roughly 3 turns with only half casualties''.
405[[/folder]]
406
407[[folder:Toys]]
408* While the rest of the Toa Mahri in ''Toys/{{Bionicle}}'' carry swords, shields, spears or battle talons in addition to their humongous [[GatlingGood Cordak Gatling guns]], Kongu's set comes with two Cordak launchers instead. His in-story reasoning is that in a war, two guns are simply more useful than fancy close-combat weapons.
409* Less realistic vehicles from the Franchise/GIJoe line are festooned with guns. The [[http://www.yojoe.com/vehicles/88/rollingthunder/ Rolling Thunder]], for example, has two heavy missiles each with six cluster bombs, a turret-mounted cannon with several missiles attached, a chin-mounted laser cannon, twin .50s over the cockpit, and four twin laser cannons to the sides. It also carries two detachable vehicles -- a rack of six more missiles and a mini-tank with twin machine guns.
410** And if that wasn't enough, some of the toys from that line also feature 3 mm bars for the older C-jointed weapons to clip onto, which adds yet another layer of weaponing to the already ridiculously overarmed figure.
411* The Johnny Seven O.M.A. (One Man Army), a toy from the 1960s, was seven toy weapons in one, including an assault rifle, pistol, grenade launcher, etc.
412* The Hasbro Toys/NerfBrand seem to be obsessed with getting plastic toy dart guns to throw as many foam darts as possible in the shortest time.
413** The current highest rate of fire from Nerf as of 2018 is the [[MeaningfulName Hyperfire]], which fires fully automatically at 5 rounds per second, or ''300 rounds per minute!''
414* The line of Franchise/{{Transformers}} for ''[[Film/TransformersDarkOfTheMoon Dark of the Moon]]'' seems to encourage this with Mech Tech Weapons. The gimmick of the line is transformable guns, becoming bigger guns or melee weapons. Each figure has 5mm ports on their bodies and vehicle modes for the arming of additional weapons. Voyager Class figures take it a step further, with their guns having 5mm ports ''in addition'' to having ports on their bodies. One could have a gun covered in more guns wielded by a robot covered in even more guns.
415* ''Franchise/{{Zoids}}'' has Gunbluster and Brastle Tiger. [[http://circle.kanagawa-it.ac.jp/~tokumo/gallery/2007/category_5/PICT_tiger_01.JPG At first glance,]] Brastle Tiger looks underarmed with only one gun on its chest visible. Upon opening up its armor, [[http://circle.kanagawa-it.ac.jp/~tokumo/gallery/2007/category_5/PICT_tiger_02.JPG every damn part of it]] is a thermic laser that also is designed to ''melt'' its targets. On the other hand, [[http://hanegaru.main.jp/d1989_007.htm Gunbluster]] is just mobile gun battery with twenty different types of guns.
416[[/folder]]
417
418[[folder:Web Animation]]
419* ''WebAnimation/DeathBattle'': The fight between Deadpool and The Mask starts with Bighead pulling out 2 balloon guns, which inflate and pop to reveal an absolutely absurd array of guns and explosives.
420* ''WebAnimation/{{RWBY}}'': The weapons of both robots, such as the Atlesian Knights (who fire a hail of bullets from their fingertips) and people, are capable of overkill where firing ammo is concerned. Huntsmen often have weapons that look traditional or old-fashioned, such as axes, maces, hammers, javelins, blades, etc. However, most of them are made out of modern technology and will transform into various types of firearms. Examples include Ruby's scythe which is also a high-impact sniper rifle or Nora's war-hammer, which is also a grenade launcher. The fashionable Coco's handbag transforms into a rotary cannon, and Dr. Oobleck's thermos flash transforms into a flame-thrower. The exceptions seem to be Jaune and the Malachite sisters. Jaune's weapon is a sword and collapsible shield that either function as a traditional sword and shield or can combine into a dual-edged sword. The sisters rely on claw weapons and bladed heels.
421-->'''Random Fan''': Is there going to be any weapon that does not somehow have a gun in it?\
422'''Creator/KerryShawcross''': Why would you want that?
423[[/folder]]
424
425
426[[folder:Web Original]]
427* ''Roleplay/DestroyTheGodmodder'': Used sometimes as a large attack, with many entities equipped with large numbers of machine guns. Now comes in weapon form: The giga gun, which has roughly three times the fire rate of a minigun and deals the same damage as a sword that can freeze things to absolute zero.
428---> [=MOAR DAKKAAA!!!=]
429--->-- '''pionoplayer''', ''owner of the giga gun.''
430* ''Literature/TheFireNeverDies'': Whenever a Red Army general encounters a serious obstacle, their go-to response is a massive artillery barrage (exploiting their massive advantage in industrial capacity). Sometimes it works. Sometimes it doesn't. It also results in a lot of collateral damage, such as at Salt Lake City and Wilmington.
431* ''Literature/TheSalvationWar'' appears on the surface to follow this trope, with how much hell ends up being rained down ''on'' Hell in the first book. The second book however reveals that the key element of ''dakka'', ammo, has actually run precariously low by the end of the first book, and there's no "magic" quick-fix for rapidly rebuilding the ammo stocks any time soon.* Michael-lan mentions this trope ''by name'':
432-->Michael-Lan almost snorted with laughter. "If this was human work, you'd be dead. The favorite expressions of humans where killing is concerned are 'if some is good, more is better', 'nothing succeeds like excess' and 'more dakka'. If humans wanted to kill you, you wouldn't just be dead, your body parts would be strewn over half the Eternal City. This wasn't human work, this was somebody else."
433* The FTO rely on this in the ''WebVideo/KateModern'' episode "Answers", spraying bullets everywhere while yelling "We will bring down the Order!" They still manage to [[OnlyAFleshWound screw up]].
434* ''Film/ImperialMilitaryPersonnelStories'' has a squad of stormtroopers conduct a raid on a Davenport hangar bay. While one freighter, suspiciously similar to the ''Millennium Falcon'', gets turned into flaming wreckage by a hail of blaster fire, the second spacecraft escapes into the atmosphere. While many of the Imperials continue firing at the fleeing vessel, one in particluar, armed with a full-auto repeating blaster, keeps shooting until a comrade thumps him to knock it off. "They're gone." The rest of the squad can only stare at this haywire trigger-happiness. Viewable on [=YouTube=] [[https://www.youtube.com/watch?v=qwQNT_Ung9I here]] at the 19:20 mark.
435* More Dakka is [[http://images.encyclopediadramatica.rs/f/fd/Serious_fucking_business.jpg Serious Business]].
436** Along similar lines, [[http://i36.photobucket.com/albums/e21/rhainor/funny%20stuff/MPost75-149645434_337ca27a3c.jpg this]] parody motivational poster. "Brute Force: If it doesn't work, you're just not using enough."
437* [[http://mpcp13.deviantart.com/art/Dick-and-his-Ducks-116526529 This pic]] illustrates this trope when combined with an Incredibly Lame {{Pun}}.
438* It has been stated in some sources that [[FanFic/ShinjiAndWarhammer40K Rei follows this philosophy]]. Also, [[FanFic/EnemyOfMyEnemy Marikos ''loves'' chainguns]].
439* ''WebAnimation/DeadFantasy'' has [[VideoGame/FinalFantasyX Yuna]] unleashing a storm of bullets that even the most hardened BulletHell veteran would be unable to dodge after [[VideoGame/FinalFantasyVII Tifa]] provides the team with some handy [[StatusBuff Haste]] magic.
440* From the pages of Platform/DeviantArt, we get the [=NED=]. [[http://blaze-drag.deviantart.com/art/N-E-D-151992456 More Dakka indeed]].
441* In one episode of ''WebVideo/DragonBallZAbridged'', Vegeta screams "Dakka, dakka, dakka!" while doing a BeamSpam attack.
442* ''Blog/ThingsMrWelchIsNoLongerAllowedToDoInAnRPG''
443-->'''58:''' Expended ammunition is not a business expense.
444* Literature/{{Prolecto}} has this used as a solution to deal with Sonya, who is ImmuneToBullets. [[spoiler: It manages to disable her, for a bit.]]
445* ''WebAnimation/IfTheEmperorHadATextToSpeechDevice'', a work based on {{Trope Namer|s}} ''TabletopGame/Warhammer40000'', has had several FourthWallMailSlot episodes where the GodEmperor (a cranky, cynical, arrogant, GrumpyOldMan and serial [[BreakingTheFourthWall Fourth Wall Breaker]]) answers questions sent in. In the first of these episodes, someone naturally asked the Emperor if there would ever be enough dakka. Here is his response:
446-->[[AC:At the point in time when bullets can pass through the interdimensional walls, when firepower takes up the entirety and eternity of space and time, all being stuck in a neverending life and death cycle as bullets recover and destroy their bodies in quick succession, while nobody can think of anything but the sheer force of the bullets flying literally everywhere in the Materium, turning the Warp itself into nothing but a sea of semi-automatic weaponry... then there will be enough dakka. [{{beat}}] Or at least almost.]]
447* ''WebAnimation/DSBTInsaniT'': Robo-Wolf can shoot a flurry of bullets from its ''nose.''
448** ???'s [[Franchise/{{Digimon}} Guardromon Mooks]] can fire a flurry of bullets from their hands to attack.
449[[/folder]]
450
451[[folder:Webcomics]]
452* ''Webcomic/ABeginnersGuideToTheEndOfTheUniverse'' has the protagonist upgrade his cybernetic canine companion by giving her a badass built-in minigun.
453* "More Ammunition Than God" in the ''Webcomic/BobAndGeorge'' VideoGame/{{Mega Man|Classic}} subcomic ''Jailhouse Blues''. Obtained from [[strike:Obviously Compensating for Something]] [[InsistentTerminology Artillery Man]].
454* Very useful against [[ZombieApocalypse Zombies]] as shown in [[http://www.deadwinter.cc/page/361.htm this page]] from the comic ''Webcomic/DeadWinter''.
455* Ranger from ''WebComic/EightBitTheater'' manages to achieve this [[http://www.nuklearpower.com/2009/01/27/episode-1087-exalted-feat/ by firing three arrows]] from one bow. While ''[[DualWielding quad-wielding]]''. This broke ''[[AWizardDidIt Sarda's]]'' brain.
456* Tal A Kinesis, the main villain of ''Webcomic/EvilPlan'' thinks it would be a great idea to [[http://evilplan.thewebcomic.com/comics/1463485/chapter-8-page-8-dramatic/ use a dozen handguns at once]] with his telekenetic ability. [[http://evilplan.thewebcomic.com/comics/1465332/chapter-8-page-9-clear-the-way/ It looks awesome and intimidating.]] [[http://evilplan.thewebcomic.com/comics/1474419/chapter-8-page-10-nice-try/ It is not very effective.]]
457** As of Chapter 14 he has [[http://evilplan.thewebcomic.com/comics/2178628/chapter-14-page-30/ practiced and perfected the technique.]]
458* Sora Jeon of ''Webcomic/{{Forestdale}}'' prefers a 'quantity over quality' approach to snowball fights; rolling up in high tech snow tanks that can pelt any form of opposition with dozens upon dozens of snowballs in a matter of seconds.
459* ''Webcomic/FreakAngels'': One character has a [[http://www.freakangels.com/?p=48&page=6 steam-powered gatling gun]] that fires massive metal arrows.
460* The mice during the demon's invasion in ''Webcomic/{{Furmentation}}'' call in for more dakka when their mommoths...are dwarfed by what appears to be a Charizard.
461* In ''Webcomic/{{Homestuck}}'', Lord English's [[http://mspaintadventures.com/?s=6&p=006705 pool cue cane]] can transform into a "super deudly" assault rifle with which he proceeds to go [[http://mspaintadventures.com/?s=6&p=006710 BRAKABRAKABRAKABRAKABRAKABRAKA]] on poor [[spoiler:Hussie.]]
462** In addition, when Caliborn [[spoiler: (who is all but confirmed to be the young Lord English)]] is exploring his land, he comes across Gamzee, who offers to be his guide. The two options both are just a picture of Caliborn's face. Whichever one you pick, it ends the same way: with Caliborn filling Gamzee with bullets over [[http://www.mspaintadventures.com/?s=6&p=007371 four]] [[http://www.mspaintadventures.com/?s=6&p=007372 successive]] [[http://www.mspaintadventures.com/?s=6&p=007373 Flash]] [[http://www.mspaintadventures.com/?s=6&p=007374 animations.]] While [[SoundtrackDissonance elevator music plays in the background.]]
463* [[http://nettserier.no/oil/1224194400/ Jericho Jive]] definitely has more ''Brakka''.
464* Vulcan Raven's take on the subject in good old ''WebComic/TheLastDaysOfFOXHOUND'':
465-->'''Raven''': Subtlety is a thing for philosophy, not combat. If you're going to kill somebody, you might as well kill them a whole lot.
466* Shauna from ''Webcomic/LegostarGalactica'' wields a minigun in [[http://www.legostargalactica.net/2009/03/10/03102009/ this strip]]. It even goes "Dakka dakka dakka dakka"
467* ''Webcomic/SchlockMercenary'' has ''"The Seventy Maxims of Maximally Effective Mercenaries"'' which includes such rules as:
468** Maxim 34: If you're leaving scorch marks, you need a bigger gun.
469** Maxim 37: There is no 'overkill'. There is only 'open fire' and 'I need to reload'.
470** ''Schlock Mercenary'' also has such things as [[https://www.schlockmercenary.com/2008-08-14 this little gem]]. The note says it all:
471-->'''Note''': The rotating barrel assembly on the Strohl Munitions Short-barrel handcannon may give the user a wicked pinch if the weapon is held incorrectly. This makes it an unpopular selection for many military forces. Also, it can be configured to send anywhere between five hundred and five thousand projectiles per minute downrange with great accuracy, making it an exceedingly unpopular selection for the enemies of many military forces.
472** The spaceship designers [[http://www.schlockmercenary.com/d/20010325.html know that principle too]].
473* Riff from ''Webcomic/SluggyFreelance'' is a big believer in having more dakka. His opinion on a truck full of shotguns, grenades, laser cannons, and stake-firing {{Gatling g|ood}}uns? [[http://www.sluggy.com/daily.php?date=020611 "Party favors."]]
474* ''Webcomic/TheWhiteboard'': Creator/DocNickle has so much fun with this you can practically hear him cackle, "[[ZigZaggingTrope Dance Trope Dance]]!"
475** During the ZombieApocalypse storyline in 2010, Doc and Roger roll out in the [[AwesomePersonnelCarrier APC]] from ''Film/{{Aliens}}'', with 50,000 rounds of .50cal ammo for the turret guns. It's not specified, but given their propensity towards {{spam attack}}s, it's doubtful much (if any) of that was left by the time they were done ripping up the zombie hordes.
476** Regular paintball guns also get this kind of attention, though much of what's portrayed in the strip would be completely illegal on any reputable paintball field on the planet--and the characters are often called out on them.
477** Deconstructed with Rainman, who's trash talk is said to drown out his wallet's screams for mercy. On the other end, Bandit is either an inversion or aversion, as he DEFINITELY believes in "enuff dakka".
478[[/folder]]
479
480[[folder:Western Animation]]
481* WesternAnimation/AeonFlux was introduced in her first short on ''WesternAnimation/LiquidTelevision'' producing a notable amount of dakka--also featuring close-ups of the weapon and ejected shell casings.
482* In an episode of ''WesternAnimation/AquaTeenHungerForce'', Carl, after being harassed by a murderous family of robotic cloudcuckoolanders, asks them to play "Count the Bullets". Then he whips out the minigun.
483** As many people didn't consider the short clip to contain enough dakka, one Youtuber created [[https://www.youtube.com/watch?v=Z43-yYGQwSo a ten minute version.]]
484** The robots didn't consider it enough dakka, either: they eagerly reported the number of bullets (15,943) and asked for more, claiming that bullets are like vitamins to them.
485* In ''WesternAnimation/Ben10AlienForce'' an "engineer" for the Forever Knights designed a "space ship" that's just a cockpit and frame with every alien weapon they owned stuck onto it.
486* ''WesternAnimation/ChipNDaleRescueRangers'' sometimes puts quite some dakka into the paws of chipmunks.
487** "Le Purrfect Crime" has a nice ''Franchise/{{Rambo}}''-[[JustForFun/XMeetsY meets]]-''Film/{{Predator}}'' spoof: After suffering from LaserGuidedAmnesia, Dale is turned into [=RamDale=] by giving him a crank-operated coffee bean gun, the [[ICallItVera Decaffeinator]], with an ammo container that he carries on his back.
488** In "Good Times, Bat Times", the Rangers bring the dakka themselves: The ''Bagpipe Express'', quickly cobbled together by Gadget, can shoot small round pebbles from one of its pipes. If you feed a whole lot of them through a funnel (which Chip does), you get fully automatic pebble spam.
489* Being a show where the main characters once fought each other by ''[[RuleOfCool piloting planets]]'', ''WesternAnimation/InvaderZim'' naturally deserves a spot on this page. Special mention also goes to Dib's HumongousMecha in "Bad, Bad Rubber Piggy"... if only Zim [[HoistByHisOwnPetard accidentally provides it]] [[NiceJobFixingItVillain while trying to kill him]].
490** In one episode Dib learns that irkens are horribly allergic to water, and tries to kill Zim by pushing him into a puddle. Then he challenges Zim to a water balloon fight. Naturally, Zim takes the rational approach to this challenge... and builds a space station that sucks all of the city's water to make a water balloon the size of a large asteroid and drops it on Dib, obliterating the entire city.
491** In another episode we see in Tak's flashback how Zim ruined her life by getting a humongous mecha to obliterate a vending machine that took his money, destroying half of the planet's power supply.
492* ''WesternAnimation/MegasXLR''. When Coop isn't smashing the MonsterOfTheWeek into oblivion, he's (ab)using this method.
493* Used hilariously in one episode of ''WesternAnimation/{{Metalocalypse}}'', where Dethklok took a trip to the Amazon. In order to make a clearing to drop the gigantic boat that would be transporting the band, Dethklok has the Klokateers destroy a gigantic portion of the forest using several high-caliber Vulcan cannons and rapid-fire rocket launchers, tearing apart the local wildlife and Crozier's soldiers. The boat landed waaaay off target.
494* In the ''WesternAnimation/{{Popeye}}'' cartoon, "Olive Oyl for President," Popeye has a dream (after Olive knocks him out cold for making fun of the idea that she could be president) that she ''is'' US President, but the Congress is arguing so stubbornly about it that she calls up the Secretary of Love, which happens to be Cupid. Seeing the target rich environment for his arrows, he throws down his bow, and uses a machine gun for them instead for the desired effect.
495* ''WesternAnimation/RobotChicken'':
496** A sketch advertising the NRA to kids has a father take his son hunting. The kid takes a disturbing like of the sport and proceeds to blow the shit out of everything, including using grenades and "Ol' Painless", a gatling gun.
497** Another sketch has a man beset by a werewolf, which he shoots. The werewolf tells him he should have used silver, but the man picks up a gatling gun and blasts the wolfman to mush. It doesn't end up working -- he should have, in fact, used the [[DepletedPhlebotinumShells silver bullets]].
498* Episode VII of ''WesternAnimation/SamuraiJack'', "Jack and the Three Blind Archers" has the titular archers being able to unleash so many (explosive!) arrows that an ''entire army'' is annihilated in roughly 70 seconds.
499* In ''WesternAnimation/TheSimpsons'' episode "The Cartridge Family" (which generally pokes fun at America's gun culture -- ''both'' sides of, no less) we see an NRA meeting where Moe explains how "with a few minor adjustments you can turn a regular gun into ''five guns''!". None of them are automatic, though. Moe has his regular shotgun in the centre, with four others around the barrel of said shotgun, held in place by pieces of metal. There are four strings that run from the shotgun's trigger to the four other guns. Moe ''really'' doesn't like people staying in the bar too late.
500* Air Enforcer from ''WesternAnimation/SkysurferStrikeForce'' has ArmCannon and rocket launchers from the top of his shoulders all the way down to his legs. His enemy, Replicon can turn any part of his body into automatic and ballistic weaponry easily rivaling the hero.
501* The police force in ''WesternAnimation/SouthPark'', led by Officer Yates. In fact, any organization (the FBI, the military, etc.) that uses guns will rely on this trope. Given ''South Park'''s reputation for cartoon anti-realism, the amount of dakka on whomever's side becomes completely irrelevant in the face of what the plot demands.
502* The ''WesternAnimation/StarWarsCloneWars'' miniseries has two main elements: incredibly awesome feats by the Jedi (and Grievous), and dakka. Unlike [[Franchise/StarWars the movies]], ''every single weapon'' is on full automatic at all times, and the most common tactic for both Republic and Confederacy is to place their army in front the opposing army and fire repeatedly until one side stops moving. Even the {{red shirt}}s use {{BFG}}s, like a chest-mounted quad-barreled anti-ship cannon (a similar type is later seen mounted into the Millennium Falcon for point defense). Reaches its peak in the fourth episode, the Republic battle tanks possessing so much dakka that they mow through whole city blocks in mere seconds.
503** In ''WesternAnimation/StarWarsTheCloneWars'' series this trope is one of the main reasons the Separatists have any victories at all.
504* ''WesternAnimation/StormHawks'':
505** One episode features [[TheBrute Snipe]] constructing a new flagship with a ''lot'' of blasters. In true More Dakka spirit, he is never satisfied, and constantly demands that more be added. This is lampshaded several times, when his subordinates point out that it is now too heavy to fly.
506** In another episode, Piper convinces a band of scavengers to help her, and they do so by building a new ship out of whatever they can find -- the end result is a couple of engines and mostly weapons bolted together.
507** In the pilot, this actually works ''against'' Finn. He straps a ton of guns to his Skimmer's wings in preparation for fighting the Cyclonians...but the extra weight keeps throwing off his actual ''aim'' plus weighing his ride down. He actually does better when they end up blasting several of the guns off and giving him some maneuvering room.
508* Toward the end of season four of ''WesternAnimation/TeenTitans2003'', the Titans are defending the tower [[spoiler:and Raven]] from a [[spoiler:resurrected Slade and his]] flaming demonic army from hell, and as a finishing blow Cyborg brings out a version of his Sonic Canon that seems to be bigger than he is and proceeds to wipe out the entire army, which the Titans together had been unable to beat until then, in one shot (which also drains all of the electricity from Titans Tower and most of Cyborg's own battery). (Well, he ''almost'' wipes the army out...)
509** That's more a {{Wave Motion Gun}} since it's just 2 shots. A better example is when we finally see what the Titans Tower security system looks like when it detects an intruder. Essentially, the ceilings are LOADED with laser turrets that all lock onto hostile targets.
510* Many ''Franchise/{{Transformers}}'', especially the god [[http://www.seibertron.com/images/toys/galaxyforce_primus.jpg Primus]] from Cybertron. He's a robot that transforms into a planet the size of ''Saturn''. In robot mode he's equipped with shoulder-mounted cannons, shoulder-mounted missile pods, [[ArmCannon wrist mounted twin barrel guns]], and huge gun racks for legs with missile launchers, more missile pods, cannons, and such goodies. And did we mention he's the size of ''SATURN''? Other people feel proud because they have 40mm cannons. He has 40Mm cannons! That's Megameters, or 1,000,000 meters. If you give him four space-exploring spaceships, and he'll merge them into the ''Ark'', which in itself is a Mother-Of-All {{BFG}}'s with the power to close a universe-eating black hole!
511** ''WesternAnimation/BeastWars'' has Rhinox and his "Chainguns of Doom".
512*** [[https://www.youtube.com/watch?v=LNUqOoBBl40&t=17s Waspinator demonstrates the effects of the Chainguns of Doom.]]
513*** ''Coming of the Fuzors'' sees the Maximals, [[OurHeroIsDead devoid of Optimus Primal's leadership]] and with Rhinox on a quest to revive their leader, facing an all-out attack from the Predacons. Dinobot's response? Head to the WallOfWeapons and load up as much weaponry as he can feasibly carry.
514** As befitting an intergalactic arms dealer, Animated Swindle understands the need for moar dakka. In addition to his arm-mounted gun, he's got two over-the-shoulder guns, a gatling gun in his chest, and his hands both change into two twin-barreled guns.
515** ''WesternAnimation/TransformersPrime'' brings us Skyquake, who's primary weapon is a Transformer-sized laser gatling cannon.
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519%%MOD NOTICE: This trope does not allow real life examples.
520%%Do not re-add the Real Life folder.
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525[-[[TabletopGame/Warhammer40000 AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!]][[labelnote:Translation]]It is widely accepted that the theoretical state of "too much dakka" is physically impossible. This implies that the state of "enough dakka" is equally impossible, as adding any more to "enough" creates "too much". Therefore, there is ''always'' room for More Dakka and to say otherwise [[InsaneTrollLogic is simply offensive to logic]]. [[TemptingFate If you proceed to do so anyway]], I will feed you to my Squiggoth.[[/labelnote]]-]
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