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1[[quoteright:311:[[Creator/{{Konami}} https://static.tvtropes.org/pmwiki/pub/images/Konami-code.jpg]]]]
2[[caption-width-right:311:Found this in a [[VideoGame/{{Gradius}} Vic Viper]]'s cockpit.]]
3
4->''"Up, Up, Down, Down, Left, Right, Left, Right... I don't remember the rest!"''
5-->-- '''EVA''', ''VideoGame/MetalGearSolid3SnakeEater''
6
7Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start (mix and match as desired).
8
9The '''Konami Code''' (known in Japanese as the '''Konami Command''') is a specific version of the ClassicCheatCode, and is one of the most popular variants in video game history.
10
11The code first appeared in Creator/{{Konami}} games on the Platform/NintendoEntertainmentSystem, hence the trope name, as the NintendoHard games couldn't be properly debugged if the programmers couldn't even get far.
12
13The typical form is the directional combination followed by two buttons and then start and/or select, though most of the time, start is just pressed to start the game and not part of the cheat code proper. As the code is used on games of various systems, the actual buttons will vary. For the examples listed below that include a select before the start, in ''Contra'', select was used to select a 2-player game after entering the code.
14
15Though being well known, this has rarely been used as an outright cheat code since the early 16-bit days (as is the case with cheat codes in general). More often these days it's an EasterEgg that gives a cute effect. The code doesn't even have to use a standard controller as long as the directions can be pressed in some way.
16
17----
18!!Examples:
19[[foldercontrol]]
20
21[[folder:Konami]]
22* The NES version of ''VideoGame/{{Gradius}}'' is the [[TropeMaker first game to use the code]].[[note]]Mr. Kazuhisa Hashimoto, the guy in charge of the port, did it for debugging, and forgot to remove it from the final release[[/note]] Entering the code while the game is paused gives you all power-ups except Speed Up, Double and Laser. In later ''Gradius'' games, this code [[NoFairCheating instantly]] [[SelfDestructSequence destroys your ship]], but variant versions of it will provide the original benefits.
23** In the SNES version of ''Gradius III'', replacing Left and Right with L and R (the shoulder buttons) will grant the ship four options and the selected powerup. You ''can'' try it with Left and Right, and it ''will'' give you the powerups, but as soon as you un-pause the game your ship will ''[[SchmuckBait explode]]''. The original version, with thirty lives, is also in the game - it's activated by pausing, then pressing B, B, X, X, A, Y, A, Y, Up, Left, and Start. The observant will note that this is the button sequence you'd hit on the SNES controller if you held it upside down while entering the original code.
24** ''Gradius V'' accepts both the left-right-left-right and shoulder trigger versions (in the case of the latter, L1, R1, L1, R1). One version gives you full power plus Laser, the other is full power plus Double. The amount of times it's used is recorded in the high score table under "Konami Command".
25** ''Gradius [[MarketBasedTitle Galaxies / Generation / Advance]]'' gives you about three seconds after inputting the classic version of the code and unpausing before your ship explodes. The shoulder button version carries no such penalty.
26** ''Gradius [=ReBirth=]'' uses the traditional version of the code (with 2 and 1 in place of B and A, respectively) to give the player four Options but no extra lives or other powerups. It's especially helpful toward the end of the game since ContinuingIsPainful.
27** The NES version of ''VideoGame/LifeForce'', a spinoff of ''Gradius'', uses the Konami Code as a 30-live cheat similar to ''Contra''.
28* ''VideoGame/{{Contra}}'':
29** In the NES version, the code increases the [[VideoGameLives starting number of lives]] from 3 to 30.
30** Oddly enough, not many of the ''Contra'' sequels feature the code except for ''VideoGame/ContraShatteredSoldier'' for the Platform/PlayStation2 (the others use different cheat codes). For the code to work in ''Shattered Soldier'', the player must input the code using the second controller and substitute the left and the right on the d-pad with each successive L and R button (L1, R1, L2, R2, L3, and R3). Of course, all this does is make it really easy to get the worst ending.
31** ''VideoGame/HardCorpsUprising'': Inputting the code during the loading screen of the first stage replaces the music of that stage with a metal remix of the first stage music from the original ''Contra''. Inputting a different version of it with LS and RS replacing B and A in the title screen unlocks the ability to buy an upgrade that gives you 30 lives without beating the game with that character first.
32** ''Contra 4'' has an especially odd effect from the code. The first time you input it while the game is paused, your weapons immediately get upgraded. Doing it again kills you, and after that it keeps alternating.
33** ''VideoGame/ContraOperationGaluga'' features it, on the title screen before the main menu loads in. While any uses after the first will merely play the 16 bit Konami logo jingle, the first one awards you a handful of credits, a trophy/achievement on the non-Nintendo systems, and unlocks a perk in the perk shop that, when equipped, sets your starting life count to 30.
34* ''Franchise/YuGiOh'':
35** Appears in ''VideoGame/YuGiOhTheFalseboundKingdom'' as a code for getting bonus money.
36** Using it in any of the ''Yu-Gi-Oh Tag Force'' games unlocks a Konami-themed booster pack, featuring Gradius cards. A nice nod, but fairly impractical, as the cards themselves aren't that great, and the cost for just one pack is ''several times that'' of the others.
37** It got a revival and then some in ''Tag Force 5''. To unlock the Konami pack, input ''Up, Up, Down, Down, Left, Right, Left, Right, L, R, L, R, Square, Triangle, Square, Triangle''.
38** In ''VideoGame/YuGiOhRushDuelDawnOfTheBattleRoyale'', using it in a specific spot in the Goha #7 Student Council Room after defeating Number 6 unlocks the deck editor without having to beat the game first. You can also use it behind Otes's altar to get a free daily prize.
39** The anime got in on this too. Episode 129. Kaiba's code to control one of Yugi's monsters went as follows: '''Left right A B'''. It has been said to be an homage, but it's possible the connection is unintentional. WordOfGod hasn't confirmed whether it's a coincidence or if Kaiba's input was designed as a ShoutOut to Konami.
40** Later, in Kaiba's duel with Joey, Joey uses his Graverobber Trap Card to take the the card from Kaiba's Graveyard, and then inputs a different code to use its other effect: "Up, Left, Down, Right, A" (Note that the effect is inconsistent with the second effect of the OCG/TCG version of the card).
41* ''VideoGame/{{Boktai}}'': Using this code in a certain room in a certain bonus dungeon is the only way to get OneHundredPercentCompletion.
42* ''Franchise/SilentHill'':
43** In ''VideoGame/SilentHillOrigins'', where one of the bonus costumes has to be unlocked in this way. The game itself refers to the cheat as "an ancient and powerful spell".
44** In ''VideoGame/SilentHill3'', you can enter the Konami Code... to remove Douglas' ''[[FanDisservice pants and shirt]]''.
45* ''VideoGame/MetalGear'':
46** ''VideoGame/MetalGearSolid2SonsOfLiberty'':
47*** When your rank is displayed after you beat the game, enter the code and Solid Snake will make fun of you for trying to cheat so late.
48*** Enter it as your name before starting a VR Missions save on the ''Substance'' version, and it will unlock all the characters and their missions for you, so that you can skip tricky levels and come back to them later.
49*** Snake and Otacon designed a secret handshake friendship hug sometime before the story begins that's a physical representation of the Konami Code. Otacon's a huge dork, and Snake's a PopCulturedBadass, so it fits.
50** On Normal or easier difficulty modes, the [[ThatOneBoss notoriously tricky]] boss The End in ''VideoGame/MetalGearSolid3SnakeEater'' can be seen on the Map screen with the help of the code (with Square and Triangle substituing for B and A).
51** On Solid Normal or easier in ''VideoGame/MetalGearSolid4GunsOfThePatriots'', the Konami Code reveals Crying Wolf's position on the map.
52** Enter it on the title screen in ''VideoGame/MetalGearRisingRevengeance'' (with Circle and X substituing for B and A; Circle and X are the Western Platform/PlayStation game menu equivalents of B and A) to unlock Very Hard and [[HarderThanHard Revengeance]] difficulty levels without beating the game on lower difficulty levels first. In the PC version, entering the code also immediately unlocks the Jetstream, Bladewolf and VR missions, and all codecs and cutscenes.
53* In the NES and FDS versions of ''VideoGame/{{Gyruss}}'', you have to enter the Konami code ''backward'' (A, B, A, B, right, left, right, left, down, down, up, up) in order for it to work properly.
54* ''VideoGame/DanceDanceRevolution'' has featured the directional portions of the code as part of the steps on several songs, such as "30 Lives" (a pop song making references to the ''Contra'' example), "VideoGame/{{Twinbee}} ~Generation X~" and "Make A Jam!" (which is in fact, a remix of the classic 90's Konami jingle too)
55** The first two games in the Xbox-exclusive ''Ultramix'' subseries are the only games in the series that feature the code as a cheat: inputting it during the credits with a controller inserted on the fourth controller port unlocks all songs (in ''Ultramix 2'' it has to be inputted twice). Coincidentally, one of the songs present on ''Ultramix 2'' is the aforementioned "Make A Jam!".
56** The original versions of DDR (not including the American [=PS1=] version, which is based on [=3rdMIX=]) require directional codes to turn on other difficulty levels and options. Sure enough, the eight directions of the Konami Code make up one of them (Double Basic).
57** In the [=PS1=] version of ''Dance Dance Revolution [=5thMIX=]'', highlighting the correct picture in the gallery and entering the code, replacing B and A with X and O (which are in the same respective positions on the [=PS1=] controller as the B and A buttons on the SNES controller), unlocks the last four pictures in the gallery.
58* ''VideoGame/{{beatmania}} IIDX 22 PENDUAL'' invokes the Code as part of the requirements to unlock the FinalBoss of the CHRONO SEEKER event. Among other things, once you've earned the right to unlock the final Crystal, you must input the following on the song select screen: Effect, Effect, VEFX, VEFX, 1P Start, 2P Start, 1P Start, 2P Start, any black key, any white key.[[note]]The Effect and VEFX buttons are arranged in a column between the 1P and 2P Start buttons, with the Effect button on top.[[/note]]
59* In ''VideoGame/ZoneOfTheEnders'', entering the full code in reverse at the title screen unlocks Versus mode without needing to complete the game.
60* In ''VideoGame/ZoneOfTheEnders the Second Runner'', it's possible to get Zoradius mode by entering a shortened version of the cheat code: Up Down Left Right Start at the pause menu during the boss battle with Vic Viper. Entering the code again in the minigame itself gives you full powerups, just like a real ''Gradius'' game.
61* ''Franchise/{{Castlevania}}'':
62** Inputting the Code on the title screen of ''VideoGame/CastlevaniaBloodlines'' unlocks Expert difficulty without the need to complete the game once on Normal.
63** In ''VideoGame/CastlevaniaHarmonyOfDissonance'', the code unlocks 8-bit Simon Belmont (complete with the NES Castlevania's unfair JumpPhysics) for use in boss rush mode.
64** In ''VideoGame/CastlevaniaLordsOfShadow2'', you find a scroll on a dead soldier who went mad from reading a TomeOfEldritchLore in the castle library, said scroll details the soldier's attempts to [[LeaningOnTheFourthWall gain power that could bring God low]], when he gets to "jump", he apparently [[TooDumbToLive crashes into a railing and falls to his death.]]
65** On the ''Castlevania Requiem'' CompilationRerelease, inputting the code on the title screen lets you access the ''Akumajo Dracula Peke'' minigame from ''VideoGame/CastlevaniaRondoOfBlood''[[note]]Originally a creative error message EasterEgg accessed by using an earlier version of the [[Platform/TurboGrafx16 PC Engine]] CD System Card than what was required, and made into an unlockable in the earlier compilation ''Videogame/CastlevaniaTheDraculaXChronicles''[[/note]], with the message at the end now informing you there's "no extra life codes" and calling you a "cheater".
66** The NES version of ''VideoGame/KidDracula'', being a SelfParody, just makes fun of you if you try to input the Code on its title screen: "Sorry, nothing this time!"
67* ''Franchise/TeenageMutantNinjaTurtles'':
68** The first two Game Boy ''Turtles'' games, ''VideoGame/TeenageMutantNinjaTurtlesFallOfTheFootClan'' and ''VideoGame/TeenageMutantNinjaTurtlesIIBackFromTheSewers'', both have a feature where pausing the game and entering the code refills your health meter, essentially giving you an extra life on command. It only works once per playthrough, however.
69** ''VideoGame/TeenageMutantNinjaTurtlesTheArcadeGame'' for the NES: Grants nine lives instead of three, and lets you choose which stage to start from.
70** ''Videogame/TeenageMutantNinjaTurtlesTheManhattanProject'' for the NES uses a variant of the code with the A and B button presses reversed to unlock a stage select / options mode.
71** ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' for the SNES: Entering the code on Controller 2 awards ten lives.
72* The ''International Superstar Soccer'' series uses this code in several of its games, although some require the second controller while others switch the up/down and left/right commands (in the case of the N64 version, C-triggers). The original gives you "happy players," ''Deluxe'' gives you a dog referee, and the 3D games give the players big heads.
73* In ''[[VideoGame/GanbareGoemon The Legend of the Mystical Ninja]]'', a villager helpfully informs you: "Just between you and me... if you use the command 'Up Up Down Down L R L R B A', nothing will happen".
74* In ''[[VideoGame/TrackAndField International Track & Field 2000]]'', inputting the code on the event selection screen (with Circle and X in place of B and A) and selecting an event replaces your athlete with Konami's on-and-off mascot Konami Man. For events with female athletes, it gives them a different outfit.
75* In an interesting take on the Konami Code in mobile games, in ''[[VideoGame/DankiraBoysBeDancing Dankira!!! -Boys, be DANCING!-]]'''s offline mode, on the title screen swipe in the directional order of the Code and tap the capital letters 'B' and 'A' in the game's subtitle. After hearing the title for the 2nd time, tap 'Touch Screen' to start up the game and then head to the preview room. This unlocks the game's BGM used in events and the stories.
76* In the ''VisualNovel/TokimekiMemorial'' SpinOff mobile game title ''Tokimeki Idol'', inputting the Konami Code in the player profile's comments unlocks Mirror Mode in Lives. Like the ''Dankira'' example above, this only applies to offline mode.
77* Konami's in-house animation studio, KONAMI animation, features the Code as part of its logo.
78[[/folder]]
79
80[[folder:Other Games]]
81* ''VideoGame/CopyKitty'': Doing this on the [[spoiler:Modifiers menu]] with Kick as A and Shoot as B, since Shoot is also Exit Menu, unlocks [[spoiler:the Really Big Robot cheat]].
82* ''VideoGame/{{Insaniquarium}} Deluxe'' uses this code to open up the Sandbox, which not only lets the player do whatever the hell they want within said Sandbox, but also gives him/her/it a shiny new trophy and lets them put a whole batch of extra pets into their Virtual Tank.
83* In the English version of the game ''VideoGame/HyperdimensionNeptunia'', Neptune invokes her EX-Skill with the quote "Up, Up, down, down, left, right--aww, whatever... Secret Code entered!"
84* The game ''[[Franchise/GundamExpandedUniverse Gundam SEED Destiny: Generation of C.E.]]'' features the "SEED Sense" effect, where starting to watch an attack animation has the chance to prompt you to push one of the [=PS2=] controller face buttons. Doing so has the chance to improve any number of things, and even prevent death automatically at low health an unlimited number of times, as long as you hit the right button. However, starting an attack animation locks you into viewing it, so the game takes longer to play and gets stale more quickly. How do you get out of the attack animations after using your "SEED Sense," you ask? Push Down, Down, Up, Up, Right, Left, Right, Left, R3, L3, and Start. An inverted Konami code.
85* In the online game ''VideoGame/KingdomOfLoathing'', the code was the answer to a puzzle in the Naughty Sorceress' Tower until a revamp of the tower in January 2015 removed it.
86* In ''VideoGame/SuperMonkeyBall Jr.'', entering the code on the title screen changes "Monkey Ball" on the title screen to [[NoFairCheating "Nice Try"]]. Reversing the up and down inputs (e.g. Down, Down, Up, Up, etc.) instead changes it to "Enable All", and indeed, entering this code unlocks everything.
87* ''VideoGame/{{Cuphead}}'' has a rather [[NightmareFuel disturbing]] easter egg. If you get the game's bad ending and return to the title screen, the menu music will be played in reverse. If you then input the code with the back and confirm keys as B and A respectively, the music will distort, be played at a lower pitch and loop at several instances, furthermore, creepy laughter can be heard too, as well as sound effects that show [[BigBad the Devil]]'s first and final forms when viewed through a spectrogram. It was initially thought that this song was part of an anti-piracy measure,until a [=YouTuber=] named [=GioTGM=] discovered the easter egg.
88* ''VideoGame/{{Iji}}'' has a logbook that encourages you to try the Konami Code on the start menu. If you do, a dialogue scrolls across the screen chiding you for beating tired old memes to death.
89* ''VideoGame/HyperPrincessPitch'': Using the Konami Code summons the [[OddJobGods Goddess of Explosions]] once per game, who acts as a SmartBomb by clearing the room of enemies and heavily damaging bosses. ''By suplexing Saturn.''
90* In ''VideoGame/SamuraiZombieNation'', entering the code while the game is paused refills your life, but unfortunately it doesn't work on bosses.
91* Entering the code in ''VideoGame/AchievementUnlocked'' (a Flash {{Platformer}} where the ''only'' object is to collect enough {{Cosmetic Award}}s to get OneHundredPercentCompletion) gives you the achievement "Too Much Contra".
92* Tengen's NES version of ''VideoGame/{{Tetris}}'' uses the Konami code to activate a precursor to later ''Tetris'' games' "hold piece" feature. Inputting the code while the game is paused replaces your current piece with an I piece, as seen in [[https://www.youtube.com/watch?v=FjaRPjgVLU0 this video]]. It only works once per 30-line section.
93* ''VideoGame/StarOceanTillTheEndOfTime'' does a weird thing with this. Somewhere in the middle of the game, you can pick up a special trophy if you allow Roger to join your party. Entering the code with it equipped on someone ''kills that character'' and deals damage in a large area equivalent to one-half the HP of that person. Upgrading the effect merely swaps the last two buttons (X and Circle) that do this.
94* Creator/EightingRaizing's shooters (particularly ''VideoGame/BattleGaregga'', ''VideoGame/ArmedPoliceBatrider'', and ''VideoGame/BattleBakraid'') have a variant of this: entering Up, Up, Down, Down, Left, Right, Left, Right, A, B, C at the title screen after inserting your coins will trigger extra features, usually [[GuestFighter Guest Ships and Characters]] from past Raizing games (in ''Garegga'' and ''Batrider'') or all-new ships (in ''Bakraid'', and you must input the code at a rate of 1 button press per second).
95* Entering the Konami Code in the main menu of ''VideoGame/ResetGeneration'' opens up a Space Invaders-esque minigame.
96* In the console versions of ''VideoGame/QuakeIV'', the Konami code gives you all weapons, armor, and health.
97* The Creator/{{Sega}} arcade game ''Manx TT Superbike'' features the code in a slightly truncated form. Entering Gear Up, Gear Up, Gear Down, Gear Down, Left, Right, Brake Accelerate allows you to... ride a sheep instead of a motorbike.
98* A puzzle in ''VideoGame/TalesOfPhantasia'' has the party hitting floor switches in a precise order. The order is "Up, Up, Down, Down, Left, Right, Left, Right"
99* If you enter the code on the title screen of ''VideoGame/VivaPinata Party Animals'' on the Xbox 360, you will get the Classic Gamer achievement. The instruction manual even has the code spread out over most of the pages.
100* ''VideoGame/CrashBandicoot3Warped'': Entering up, up, down, down, left, right, left, right, square on the title screen unlocks a demo of ''VideoGame/SpyroTheDragon1998''. As an homage to this, inputting the same code with ''Crash 3'' selected on the menu in ''VideoGame/CrashBandicootNSaneTrilogy'' unlocks a trailer for ''VideoGame/SpyroReignitedTrilogy''.
101* ''VideoGame/NoMoreHeroes'': It's available during the continue screen in the [[UnexpectedGameplayChange shmup homage]] just before the 4th ranked fight. Using the code will grant you a free continue while pressing any other button/combination will result in the Game Over countdown going faster.
102* The ''VideoGame/{{Borderlands}}'' series
103** The first game, ''VideoGame/Borderlands1'': Mad Moxxi's first husband was a cheat. No points for guessing what VisualPun appears in the background when she says this.
104** In ''VideoGame/Borderlands2'', entering the code on the start screen activates the ability to toggle "Extra [[{{Dubstep}} Wubs]]". As the game itself states, it does absolutely nothing.
105* ''Burai Fighter Deluxe'' on the original Game Boy used this code.
106* Used by Mylandah in ''Anime/BattleAthletes'' to confuse a robot in a three-legged race.
107* Used by ''VideoGame/ThreeDDotGameHeroes'' to make your shield invisible.
108* Entering the code on the title screen of the ''WebAnimation/HomestarRunner'' game ''TROGDOR!'' will give the player 30 lives instead of 3.
109* ''VideoGame/LittleBigPlanet 2'':
110** "Set Controls for the Heart of the Negativitron" has an EasterEgg where if you use a Controlinator to enter it on a seemingly broken arcade game, it will explode displaying an 8 digit code on the wall behind where it was.
111** Inputting the Konami Code early in the level "Got the Hump" makes [[GratuitousDiscoSequence disco music play and makes the camel and miniboss wear sunglasses]].
112** One player-made level recreates the first stage of Contra, and has stickers with images of the buttons involved in the code hidden throughout. Finding them all and affixing them to a board at the start activates infinite lives.
113* In ''VideoGame/ScottPilgrimVsTheWorldTheGame'', holding L2 and R2 (or the two triggers in the Xbox 360 version) and entering the code will cause your character to explode into a pile of coins.
114* Using the code on the title screen of ''VideoGame/AdventureTime: Hey Ice King! Why'd you steal our garbage?!!'' activates Creator/PendletonWard's "secret screen".
115* In a cutscene in ''VideoGame/RatchetAndClankUpYourArsenal'', Al uses the code "Up, Up, Down, Down, Left, Right, Left, Right, Circle, Square, Square" and unlocks [[FanDisservice Captain Qwark in a tutu]] in [[GameWithinAGame the in-game Captain Qwark vid-comic]]. If the player does the same thing when playing the vid-comic themselves, [[DevelopersForesight it really works.]]
116* The Xbox port of ''VideoGame/HalfLife2'' adds the code as a way to regain 25 health.
117* In ''VideoGame/The3DBattlesOfWorldRunner'' and ''Cosmic Epsilon'', entering the code merely produces the message "I am not Konami".
118* In the [[Platform/TurboGrafx16 SuperGrafx]] version of ''[[VideoGame/GhostsNGoblins Daimakaimura]]'', the code allows the player to add up to nine credits.
119* In ''VideoGame/FinalFantasyVIBraveNewWorld'', the code is the input for Sabin's Bum Rush technique.
120* In ''Arnold Palmer's Tournament Golf'', after missing 100 shots on a single stage, the code can be entered on the GameOver screen to play a MiniGame version of ''VideoGame/FantasyZone''.
121* In the Platform/SegaGenesis version of ''VideoGame/SonicTheHedgehog1'' pressing up, down, left, right, A, start on the title screen brings the player to a menu where all the levels in the game are accessible.
122* In ''VideoGame/AbobosBigAdventure'', continues in the "Contrabobo" level require entering the "code for more lives," which can also be used to unlock a two-player mode.
123** The Amazon also references this code in the Balloon Trip section of the "Pro Wrabobo" level if you attack him.
124--->'''Amazon:''' Up, up, down, down, left, right, left, right, B, A, FART!
125* In ''VideoGame/BillyVsSNAKEMAN'' there's a 1 in 10 chance executing these movements will save you from an otherwise fatal Phase attack (Phases are the {{Kaiju}} which attack villages, fought one on one in their home ground). ''Knowing'' this sequence in-universe is the reward for the quest "Thirty Lives", which consists of supporting the rooftop concert of several female {{NPC}}s, whose instructions to the crowd reference it.
126* Entering the Konami Code in ''VideoGame/{{Mari0}}'' activates the cheat codes without having to complete the ''VideoGame/SuperMarioBros1'' levels first.
127* The Konami Code is used as the input code for Luna's Reiki skill in ''VideoGame/PonyFantasyVI''.
128* In ''VideoGame/BioShockInfinite'', entering this code unlocks [[HarderThanHard 1999 Mode]] without beating the game on lower difficulty levels first.
129* ''VideoGame/OrderOfTwilight'' has the Ascend spell, which is activated by inputting the directional part of the Konami Code (Up, Up, Down, Down, Left, Right, Left, Right). It just gives Twilight wings that she can't even use. Since you can't use this spell until after you finish the game, this is somewhat of a BraggingRightsReward.
130* In ''VideoGame/JustDance 3'' for the Wii, [=PS3=], and Xbox 360, the Extreme Version of "Barbra Streisand" is unlocked by using the directional part of the Konami Code.
131* In ''VideoGame/Grandia1'', a character mistakenly quotes the directions of the Code when trying to remember a password to open a necessary door in the enemy fortress and progress in the game. The actual password is a slightly reshuffled version. [[YouShouldntKnowThisAlready Entering the correct code without finding the password in-game]] results in a brief scene where a flustered Justin tells the others he was just pushing random buttons.
132* One type of loading screen in ''VideoGame/GhostReconFutureSoldier'' shows a diagram of your controller which, when any buttons are pressed, will list all the actions performed by that button in gameplay. Enter the Konami Code on this screen and the loading icon in the corner will spin around in place.
133* Entering the code from the title screen of ''VideoGame/BravelyDefault'' will unlock the SequelHook video (although much of it won't make sense until well past halfway through the plot).
134* In ''Hands On! Tangrams'', performing the Konami Code at the title screen results in a fanfare with a message telling you that you have been granted 30 lives. ([[DontExplainTheJoke The joke is]] that the game doesn't ''have'' lives.)
135* In the arcade cabinet "Ms. VideoGame/PacMan & VideoGame/{{Galaga}} 20 Year Reunion", keying in "Up, Up, Up, Down, Down, Down, Left, Right, Left Right, Left, Right" after inserting enough credits, and then pressing the Ms. Pac-man start button starts a game of the original Pac-man.
136* ''VideoGame/{{Mercenaries}} 2'' uses the directional pad inputs of this code to give you twenty-five [[NukeEm nuclear bunker busters]].
137* The Konami Code is quoted in ''VideoGame/{{Disgaea 3|AbsenceOfJustice}}'', known for its many references; in need of power, the main character tries it.
138-->'''Mao:''' Games have cheat codes, too! What was it already? Up, up, down, down...
139* Elder Xelpud in ''VideoGame/LaMulana'' makes a reference to the Konami Code in one of his 'guy ranting about old video games' dialogues. He doesn't know what it is, though, as he's an NES-hating MSX fanboy, and MSX games don't use the Konami code.
140* In ''VideoGame/{{Jardinains}}'', the {{cheat code}}s "uuddlrlrba" and "upupdowndownleftrightleftrightbastart" turn your balls into powerful Brickplow Boomers. Oddly enough, there's a different cheat code[[note]]"gomomgo"[[/note]] that'll give you 30 lives.
141* In ''VideoGame/AssassinsCreedIII'', after summoning a turkey by whistling from a corner at the Davenport Homestead, you can enter the Konami Code to give the turkey a hood just like Connor's. Technically, it's only the actual Konami Code in the Xbox version because it's the only one with all the appropriate buttons (and even then lacks use of the Start button): on the [=PS3=], it's Up, Up, Down, Down, Left, Right, Left, Right, '''O, X,''' and on the PC it's 2, 2, 4, 4, 1, 3, 1, 3, E, Space.
142* After selecting the "Enter Code" option and entering the Konami Code in ''VideoGame/SuperMarioBrosCrossover'', all cheat codes are unlocked. The ''Contra'' title theme plays as a hint to this (and in fact the code must be entered while this is playing).
143* Putting the Konami Code into the start menu of ''VideoGame/JusticeLeagueHeroesTheFlash'' will cause all of the enemies in the game to become gigantic.
144* ''EA Sports UFC 2'' lets you unlock Joe Rogan as a fighter by entering the code at the title screen (substituting "B" and "A" for "O" and "X" if on [=PS4=]).
145* Inputting the Konami Code on the title screen of ''VideoGame/TheAngryVideoGameNerdAdventures'' will trigger a fake Blue Screen of Death, advising the player to be more creative [[LampshadeHanging as that cheat code is too obvious]].
146* In the Nintendo Switch version of ''VideoGame/SonicMania'', holding Y on the title screen and performing the code with an extra "left, right" will unlock a level selection mode that looks almost identical to the one in ''VideoGame/SonicTheHedgehog2''.
147* In the original ''VideoGame/MarioParty1'', entering it with Controller 1 after pausing the game during Player 1's turn with Controller 2 will trigger the debug menu, which can subsequently be opened by pressing C-Left.
148* In the game ''VideoGame/TheEscapists'', entering the directional component at the prison select screen unlocks all the levels up to [[TheAlcatraz HMP-Irongate.]]
149* In ''VideoGame/TheDarksideDetective'', [=McQueen=] finds a newspaper with the headline "Computer Stock Goes Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start". He adds that he regrets having read it out loud, because it feels like a magical incantation to him and now he's going to worry about what it did.
150* In ''VideoGame/{{Snailiad}}'', an NPC snail starts reciting the code, then realises it's thinking of the wrong game.
151* ''VideoGame/OriAndTheBlindForest'': Inputting this code (without the start at the end) under a certain waterfall will give Ori a rainbow trail when using the dash move. It's a [[Characters/FriendshipIsMagicRainbowDash Rainbow]] [[VisualPun Dash]].
152* ''VideoGame/DeadByDaylight'': Inputting the Konami Code while playing as [[Franchise/SilentHill Heather Mason or the Pyramid Head]] will play a short retro version of the game's theme and unlock a charm of [[VideoGame/{{Gradius}} Vic Viper]].
153* In ''VideoGame/HonkaiImpact3rd'', the "Honkai Weekly Trivia" question of "Multi-hit shadow attack: Kei: Six-Sided Shock deals massive AOE DMG. How do you perform it?" includes the choice "Up, Up, Down, Down, B, A, B, A".
154* In an event in ''Monster Camp'', Scott and Polly argue with Aaravi over who is better at yoga. One of the suggestions you can give to Aaravi so she can beat them is using a specific sequence of poses: "up-dog, up-dog, down-dog, down-dog, left-dog, right-dog, left-dog, right-dog, b-dog, a-dog, start".
155* Ep 1 of the ''VisualNovel/UminekoWhenTheyCry'' has what is most probably a reference to it as when Rudolf pulls Battler's ear exactly as the code (except "a, b, start" which would be difficult to do with an ear).
156* In the ''VideoGame/WarioWare'' series, the Konami Code (except for B+A+Start) is one of the possible inputs in higher levels of the recurring microgame "Code Buster".
157* In ''VideoGame/{{Infernax}}'', inputting the Konami Code in the title screen results in [[spoiler:unlocking and starting the game as a futuristic gun-shooting protagonist, Maxime Gunn]].
158* On the original "Sword or Whip?" teaser page for ''VideoGame/BloodstainedRitualOfTheNight'', inputting the code would cause Pixel IGA to chime in with "Did you think that would work here?" Doubles as a subtle TakeThat toward Koji Igarashi's former employers. In the game proper, using it in the "Classic Mode" subgame unlocks [[HarderThanHard "1986 Mode"]].
159* In the Mega Drive/Genesis version of ''VideoGame/TheJungleBook'', inputting the Konami code while the game is paused brings your number of lives to three, refills your health, ''and'' gives you 99 of every weapon in the game.
160* Halfway through the "Colossatron's Menace" event in ''VideoGame/BattleRacingStars'', [[VideoGame/{{Raskulls}} Raskull King]] suggests [[WebAnimation/DanTheMan Dan]] to use the code to defeat [[VideoGame/ColossatronMassiveWorldThreat Colossaton]]. It does nothing, and King laments that it used to work in the old days.
161* In ''VideoGame/{{Ultrakill}}'', pressing Konami code sequence brings up cheats menu where the player can activate things like invincibility, allkill, flight etc.
162* Referenced in ''Videogame/MLBTheShow'': If you strike out a batter with two pitches up and then two pitches down, color commentator Dave Campbell may remark: "Up, Up, Down, Down...[[{{Kayfabe}} my producer]] is telling me that sounds a bit like a video game code!".
163* After the conclusion of season 10 of ''{{VideoGame/Fortnite}}'', inputting the Konami Code while on the black hole screen would activate the Durr Burger minigame, a space shooter where you control a slice of pizza shooting at burgers.
164* ''VideoGame/CrossCode'' has a variation of the code. In the quest A Promise Is a Promise 4, the player will eventually come to the entrance of a dungeon where they must input the code, except the B and A are instead A then B, presumably as a test to make sure players actually understood the hints given.
165[[/folder]]
166
167!!!Other Media
168
169[[folder:Advertising]]
170* A station indent for the 2021 Creator/G4TV network types out the Konami code in text, then adds, "Yep, still got it".
171[[/folder]]
172
173[[folder:Anime and Manga]]
174* Used in ''Manga/HoshinEngi'' as an order from Taikobo to his steed, Supushan. At first, Supu doesn't understand it and does nothing. Many chapters later, after Supu's [[spoiler:upgrade to a dragon]], Taikobo says the command again and Supu executes a very complex evasive maneuver that would make [[Anime/MacrossPlus Guld Bowman]] proud.
175* ''Manga/{{Hellsing}}'' references the Konami code in [[CrossesTheLineTwice its usual fashion]]. During the first attack on the Hellsing manor, Jan Valentine finds himself at a four-way hallway intersection with Hellsing troops coming from each direction. His response is to start firing his machine guns vis-a-vis the Code.
176-->'''Jan:''' Up Up! ''[fires both machine guns down north hallway]'' Down Down! ''[fires both machine guns down south hallway]'' Left Right Left Right! ''[points one machine gun down the east and west hallways respectively and alternately fires them]'' Bringin' the motherfuckin' death by ''Konami!'' [[SexIsViolence Aaah, I'm so fuckin' hard right now]]...
177* At one point in ''Manga/Yuria100Shiki'', Yuria becomes convinced she has a "cheat code" to unlock some kind of special abilities. She imagines this cheat along with a ''Gradius'' spaceship.
178* Skuld from ''Manga/AhMyGoddess'' uses a very similar code (leaving out the B A start in favor of the "set" button twice) to reverse the expansion of her space doubler.
179* ''Manga/SayonaraZetsubouSensei'': during the opening for the MagicalGirl Spoof, Meru's [[ImprobableWeaponUser phone]] is using this code (must be [[GameBreaker Game Breaking]]). [[https://www.youtube.com/watch?v=gsyydNv4iq8]]
180* Used in the third episode of ''Manga/TheWorldGodOnlyKnows'' anime to help Keima to dance with Mio.
181* In-universe example in ''Manga/ShamanKing''. Apparently putting in the Konami code on the Oracle Bell pulls up information on all the competitors in the tournament.
182* ''Manga/AndYetTheTownMoves'' [[http://img718.imageshack.us/img718/6512/soredemomachiwamawatteiq.jpg it shows up in the most random places.]]
183* In the anime ''Anime/PaniPoniDash'', an ancient civilization's language is deciphered as this code. A news bulletin mentions that "Professor [[VisualNovel/TokimekiMemorial Tokimemo]]" believes that it is incomplete and will cause an explosion.
184* One of Amelia's over-the-top ForGreatJustice speeches in ''Literature/{{Slayers}} NEXT'' actually has the code scrawled over the bottom of the screen during her GivingSomeoneThePointerFinger moment.
185* In ''Manga/FullmetalAlchemist'', you can see the Konami code on a post-it on a door, just in passing, in Fuery's cache (vol. 11 or 12)
186* Umino mutters part of it in episode 32 of ''Manga/SailorMoon'''s Viz dub.
187* In an episode of ''Anime/GalaxyAngel'', Vanilla uses this in a DatingSim to unlock an option for 'praying' when asked about her interests.
188* In chapter 379 of ''Manga/SquidGirl'', policewoman Keiko tries to give Ika directions, only to get lost herself. As she's repeating map directions in her head, she gets distracted by two kids reciting a shortened version of the Konami Code.
189* The second ED theme of ''Literature/StudentCouncilsDiscretion'' is "Ue Ue Shita Shita Hidari Migi Hidari Migi B A".
190%%
191%% ''Kiss X Sis'' was removed from the wiki for violating the content policy.
192%% Do not restore the pothole or attempt to recreate the work page.
193%%
194* Used in the beginning of the fourth ''[=KissXSis=]'' OVA by Riko. On her breasts.
195* In the first episode of ''Literature/LoveChunibyoAndOtherDelusions'', Rikka uses this code on a soda machine with arm gestures. She gets a free drink.
196* A variation appears in the second season of ''Anime/BangDream'' for Misaki to activate Michelle's flight mode.
197* In ''Literature/{{Konosuba}}: Legend of Crimson'' movie, a ruin has a door which has a NES controller-like key and to open the corresponding door, one must enter the code. After being threatened with his life (and mental psyche via virginity assault) by a monster, Kazuma enters the Konami Code (minus the B, A, Start, it's replaced with panicky "Here you go!") and opens the door. When said monster enters beyond the door, Kazuma pushes them down the stairs and re-seals the door with the same code.
198[[/folder]]
199
200[[folder:Comic Books]]
201* In Matt Fraction's [[ComicBook/TheDefenders Defenders]], Black Cat is trying to activate an artifact while in freefall.
202-->'''Black Cat:''' Come! on! stupid! claw! Up Up Down Down B A Start? ''[claw activates]'' Oh, you gotta be kidding--
203* In the ''Divergence: ComicBook/{{Batgirl}}'' teaser comic, Batgirl is trying to rescue people from a DeadlyGame created by insane video game designers. Towards the end, she's told one of the designers always includes cheats, and enters the code in a direction pad on the wall. A panel slides open to provide her with an energy mallet.
204[[/folder]]
205
206[[folder:Fan Works]]
207* In the ''Fanfic/EmpathTheLuckiestSmurf'' story "Inside The Game", Pixel the Gametronian uses the code to activate the Skimmer.
208* Referenced by Root in ''Fanfic/HoliDaze'' when she's stuck in a simulation. She asks Shaw if reciting the code out loud will grant her more ammo. Shaw tells her no.
209* ''Fanfic/CheatCodeSupportStrategist'', appropriately enough, features a nod - the logo Mei and Shinsou help design for Izuku ends up paying homage to the code.
210* ''WebVideo/YuGiOhTheAbridgedSeries'' has Kaiba use the code when he uses his Enemy Controller magic card, allowing him infinite cards. Yugi points out that this will make it harder for him to draw the card he might actually want.
211[[/folder]]
212
213[[folder:Film -- Animation]]
214* Featured in a plot relevant manner in ''WesternAnimation/WreckItRalph'', where King Candy uses the Konami Code to get super-user privileges to ''Sugar Rush'', rewriting it to his advantage.
215[[/folder]]
216
217[[folder:Literature]]
218* In the {{Gamebook|s}} ''Literature/CanYouSurviveTheZombieApocalypse'' by Max Brallier, you at one point fight off a zombie at [=ComicCon=] using an old NES - smashing the console up into the zombie's jaws twice, then down on his head twice, then two quick left-right combinations. You then give yourself a B for originality and an A for execution before '''start'''ing to push the Zapper through the zombie's brain. [[spoiler:You still die. Cheaters never win.]]
219* Creator/JessGulbranson's story [[MeaningfulName "Extra Lives"]] in [[http://www.amazon.com/Amazing-Stories-Flying-Spaghetti-Monster/dp/1936383977 the ''Amazing Stories of the Flying Spaghetti Monster'' anthology]] features a crazy cult who [[spoiler:use the code as [[MadnessMantra their worship chant]]]]
220* In ''Literature/OracleOfTao'', the group are stuck in the villain's mansion and there is some arrow trap puzzle (that somehow you can't just go around) involving a cross-shaped stone pressure plate, two circular pressure plates, and two long ones. Aqorm fiddles with the pressure plates in the general pattern (never mentioning B, A, or start but "the circular plates" or the "long plate on the right") and the pressure plate deactivates. Then you hear this exchange.
221--> ''“Wait, how'd you know to do that exact pattern?” I asked. Aqorm explained, “Oh that? That's the secret code to the universe”.''
222[[/folder]]
223
224[[folder:Magazines]]
225* The introduction to ''[[Magazine/NGamer Nintendo Gamer]]'''s Konami history lesson:
226-->''When they were up they were up, and when they were down they were down, and when they were left they were right, left, right, B, A. Sorry.''
227[[/folder]]
228
229[[folder:Live-Action TV]]
230* One of the characters in a ''Series/SaturdayNightLive'' sketch on a ski lift, played by the host, skier Jonny Moseley, references the code.
231-->Up, up, down, down, left, right, left, right, B, A, start\
232Just because we use cheats doesn't mean we're not smart
233* ''Series/LastWeekTonightWithJohnOliver'' has John discussing the inability to have a same-sex marriage in Nintendo's ''VideoGame/TomodachiLife''. He jokes that you can use a civil union cheat code, "Up, Up, Down, Down, Be, Gay, Be, Gay, Start", but it's just not the same.
234* ''Series/{{Blindspot}}'' has this referenced by Rich in the episode "City Folks Under Wraps" when he tries to help Patterson escape via air vents in the New York branch office. He got his code wrong though.
235* ''Series/KamenRiderZiO'': In Episode 3, people are being attacked by Another Ex-Aid, a MonsterOfTheWeek resembling a twisted version of the video game-themed Series/KamenRiderExAid, who resides inside an [[UnwinnableByDesign impossibly hard video game]]. The Zi-O crew discovers a note left behind by Dr. Emu Hojo (the real Ex-Aid), which reveals that they can enter the game and confront the monster by inputting Up, Up, Down, Down, Left, Right, Left, Right, then pressing all the buttons simultaneously.
236[[/folder]]
237
238[[folder:Music]]
239* The band The Motion Sick created a song, "30 Lives", inspired by the Konami Code. The music video features a cheerleader and a polar bear mascot (it's set in a high school) doing a cheer based on the Konami Code. As noted above, the song was recognized by Konami, who put it in ''Dance Dance Revolution X''.
240* Music/LinkinPark has a fake DVD menu that looks like the the main menu on their oldest DVD. Entering the Konami Code (the directional part, anyway) unlocks a secret chapter.
241* The Pettit Project's ''99 Lives''
242-->''Up up down down left right left right B A select start''\
243''Now I'll play you all night''
244* Seattle Geek Rock band KirbyKrackle has a song called "Up, Up, Down Down" which uses the code as part of the chorus. It's about a geek guy flirting with a girl who looks to share his interests [[spoiler:She turns out to be a HumanoidAbomination and eats him though]].
245* Of all things, the band The Moldy Peaches.
246** In "Anyone Else But You":
247--->Up Up Down Down Left Right Left Right B A Start\
248Just because we use cheats doesn't mean we're not smart.
249** It's slightly more relevant in Kitsune^2's song [[http://vulpvibe.bandcamp.com/track/noise-channel-rocker "Noise Channel Rocker"]]:
250--->Now punch in Up Up Down Right Left Right Left Right B A Start,\
251But I don't have to tell you, it should be down to an art.
252* One of The Gothsicles' most popular tracks is "Konami Code".
253* One of the tracks on Music/{{Deftones}}' Saturday Night Wrist album is named "U, U, D, D, L, R, L, R, A, B, Select, Start".
254* In the Doomtree song "Final Boss", resident gamer P.O.S. raps ''"99 lives, living by the Konami code/Fold 'em all, origami mode"''.
255* From nerdcore rapper ytcracker's song "n.e.s.":
256-->''Up up down down left right left right,''\
257''Then B A Start, the screen goes white...''
258* Electronic musician Savant has [[https://www.youtube.com/watch?v=V6rJo6tsYvU a song]] about it.
259* Referenced and shown on the music video "Geek and Gamer Girls" by Team Unicorn.
260* The Ataris have a song titled "Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start" on their 2001 album End Is Forever.
261* The Konami Code is referenced in Music/FallingInReverse's 2013 song, "Game Over".
262* Repetitions of the code form the chorus in Music/BrentalFloss's [[https://www.youtube.com/watch?v=76ley2v2s9w&feature=relmfu rendition of the first Contra's Jungle theme.]]
263[[/folder]]
264
265[[folder:Professional Wrestling]]
266* Wrestling/RingOfHonor [[ProfessionalWrestling wrestler]] Wrestling/JimmyJacobs used to have a FinishingMove called the Contra Code, before he had a FaceHeelTurn and got way DarkerAndEdgier.
267[[/folder]]
268
269[[folder:Theatre]]
270* Theatre/BeMoreChill: In the musical, the code "Up up down down left right A" Is used to sync Squips.
271[[/folder]]
272
273[[folder:Toys]]
274* Punching in the Konami Code on the Fisher-Price Game & Learn baby game controller toy (minus Start, since the toy doesn't have such a button) [[https://www.youtube.com/watch?v=V1x_rzz2FiE will have the toy play some sounds]] from ''VideoGame/SuperMarioBros1'' and then proclaim you the winner.
275[[/folder]]
276
277[[folder:Webcomics]]
278* In ''Webcomic/{{PHD}}'', the Konami Code is spoofed [[http://www.phdcomics.com/comics/archive.php?comicid=1325 as the secret magic dance]] to make lab equipment "start?"
279* [[http://www.duelinganalogs.com/comic/2006/05/17/so-dark-the-contra-of-man/ This]] Dueling Analogs comic.
280* Appears in the ''Webcomic/CtrlAltDel'' spin-off ''Analog & D-Pad'', used by Lucas and Ethan to activate their TransformationSequence into the titular superheroes.
281* In ''Webcomic/DarthsAndDroids'', when the ''Millennium Falcon'' fails to go into hyperdrive, part of the code is called out as suggestions for button presses in order to activate it.
282* [[AnthropomorphicPersonification Konami]] from ''Webcomic/{{Consolers}}'' wears the code on her shirt collar.
283* High Priestess Raisin from ''Webcomic/DragonMango'' often phrases her skills as button combinations, and the Konami Code is one of them. According to her it gives her infinite lives.
284* Like the ''Team Fortress 2'' wiki, the ''Webcomic/MSPaintAdventures'' [[http://mspaintadventures.wikia.com wiki]] employs ENTER as a substitute for START. Typing the code redirects the reader to the article on ''Webcomic/ProblemSleuth'''s Code Machine.
285* Used in reverse in ''Webcomic/LsEmpire'' as a cure for Memeic Syndrome Type 1.
286* Referenced in ''Webcomic/SilentHillPromise'' when the protagonist encounters a directional pad on an electronic box.
287* Shown in [[https://www.egscomics.com/comic/party-250 this]] ''Webcomic/ElGoonishShive'' strip, when Ashley is doing some mental calculations while attempting to make sense of a conversation going on around her which she has almost no context for.
288* The Konami Code is how the Hero activates invincibility in ''Webcomic/RPGWorld''.
289[[/folder]]
290
291[[folder:Web Original]]
292* Website/{{Google}}:
293** [[http://www.google.com/reader/view/#directory-welcome-page Google Reader]] recognized the Contra Code and unlocks a ninja theme when it is used (before it was discontinued, of course).
294** When creating or editing a Google Word Doc, entering the Konami Code will enable Mirror Mode, [[ExactlyWhatItSaysOnTheTin which lets you view and edit word docs]] ''[[ExactlyWhatItSaysOnTheTin backward]]''.
295** Google Play Games: Swiping the code directions in the mobile app opens a popup with buttons for the final three entries of the code, giving an "[[Memes/VideoGames All your game are belong to us]]" achievement, though it doesn't show up as a regular Google Play Games achievement.
296* On April 27th 2009, entering the code on espn.com caused unicorns to appear every time you hit enter, and inserted adjectives like 'sparkly' and 'wonderful' into all the story titles. It was removed later the same day, unfortunately. A website with similar code is [[http://paulirish.com/2009/cornify-easter-egg-with-jquery/ here]] ("enter", then the code through A, then "enter" again).
297* Believe it or not, this used to work on ''Website/{{Facebook}}'' of all things: entering the code finishing with Enter ''enabled {{lens flare}}''.
298** In the Facebook [[WebGames game]], ''VideoGame/NinjaWars'' it unlocks a relic and an award.
299* Using the code on the Creator/MarvelComics website brings up [[ComicBook/{{Deadpool}} a squirrel]].
300* Typing ''upupdowndownleftrightleftrightbastart'' into the [[http://en.wikipedia.org/wiki/Palm_Pre Palm Pre]] will unlock the Developer Mode, which is required to install third party software.
301* Entering the code anywhere at Gamespot will bring you to the page for ''Contra''.
302* Entering the code (with Enter instead of Start) on the comedy site [[http://eggplant-news.com The Eggplant]] will bring up a modified version of the Contra NES main screen
303* Inputting the Konami Code on any story or chapter on Platform/FimfictionDotNet summons an interactive Rainbow Dash who follows the cursor.
304* Inputting the Konami Code on any page on http://www.ukoakdoors.co.uk takes you to one of a selection of fake fantasy door product pages, including the Tardis Door and Bilbo Baggins' door.
305* If you enter the Konami Code on the website for British Vogue ([[http://www.vogue.co.uk/ http://www.vogue.co.uk/]]), it shows a dinosaur wearing a very stylish hat (or wig or hair-ribbon or...).
306* On Gene's Journal, a special interview between Gene Roddenberry and Bill Shatner is unlocked with the code through [[http://www.genesjournalcomic.com/2009/10/27/unlock-the-gene-roddenberry-bill-shanter-interview/ this news post]]. (This obviously used "Enter" rather than "Start").
307* Domain registrar [[http://www.gandi.net Gandi.net]] uses the Konami Code to unlock a [=JavaScript=] FPS, where you blow up the site to reveal a door, which opens to deliver a message.
308* Using the code on ''VideoGame/{{Overwatch}}'''s [[https://playoverwatch.com/en-gb/ official website]] causes miniature D.Vas (originally Hanzos) to start raining down. In the actual game itself, [[GamerChick D.Va]] herself says out loud the code in one of her voice lines.
309* Typing in the Konami Code on the characters page of ''VideoGame/YandereSimulator'''s website causes [[spoiler:Fun Girl]] to appear.
310* Using the Konami Code at the [[http://www.newsweek.com Newsweek]] site (use the Enter key for Start) used to yield reports of zombie apocalypse.
311* Used in, oddly enough, [[http://wiki.teamfortress.com/wiki/Main_Page the official wiki]] of ''VideoGame/TeamFortress2'' (ENTER substitutes for START.)
312* The official website for ''VideoGame/FarCry3BloodDragon'' has the code scribbled in the upper right corner. Entering it and hitting enter will make the images on the page wobble for a second, and then the user is allowed to make every last item on the page explode in a cheesy gif fireball by clicking on it. [[http://fc3blooddragon.us.ubi.com/shop.php See for yourself.]]
313* On ''Website/DragonCave'''s ''VideoGame/Portal2'' layout, if one enters in the Konami Code, the colors in the theme will change.
314[[/folder]]
315
316[[folder:Web Video]]
317* The WebVideo/DesertBusForHope [[https://desertbus.org/live Live page]] uses the Konami Code to unlock a new hidden data panel, which plays a relevant memetic video. Example videos include Desert Bus Killed the Internet Star, JustForFun/{{Caramelldansen|Vid}}, Music/GangnamStyle, etc.
318* When one of the hosts said the code out loud on [[WebVideo/LoadingReadyRun Escapist News Network]] the watermark suddenly changed color.
319* Wrestling/XavierWoods' video-game-and-other-geekdom Platform/YouTube channel is named {{WebVideo/UpUpDownDown}} obvious homage to the code.
320[[/folder]]
321
322[[folder:Western Animation]]
323* In the ''WesternAnimation/DrawnTogether'' episode "A Tale of Two Cows", Toot inputs the Konami code, only ending in "B, A, B, A, Start", on a Platform/PlayStation controller.
324* The Konami Code is featured in an episode of ''Film/{{Spaceballs}} [[AnimatedAdaptation The Animated Series]]'' where Lonestar and Vespa are trapped in a video game.
325* The ''WesternAnimation/CoconutFredsFruitSaladIsland'' episode [[Recap/CoconutFredsFruitSaladIslandS2E2MonkeyBusinessSirNutALot "Sir Nut-a-Lot"]] has the heroes turned into video game characters. Fred uses the Konami Code for summoning a Mario pipe needed to escape from a monster (that looks similar to Triclyde from ''VideoGame/SuperMarioBros2''). [[https://www.youtube.com/watch?v=kNXQlQToj7A#t=3m20s See for yourself]].
326* Knowledge of the code and the ability to estimate his height are apparently all that is necessary to pass the [[WesternAnimation/InvaderZim Trial of the Shadowhog.]]
327* ''WesternAnimation/GravityFalls'': It appears on [[http://i.imgur.com/iG8wN.jpg a page]] from Journal 3 which appears for [[FreezeFrameBonus a brief moment]] at the end of the show's opening sequence. [[spoiler:Even when the opening [[HostileShowTakeover is corrupted]] during Weirdmageddon, the code is still there, though it's very hard to see and is only onscreen for one frame.]]
328* In ''WesternAnimation/TheAmazingWorldOfGumball'' episode "The Tape", Ocho uses the Konami code in reality to summon money for a vending machine, write a test, and easily pass gym. When Gumball does it, it results in a very painful [[GameBreakingBug Reality-Breaking Bug]].
329* In the ''WesternAnimation/SonicBoom'' episode, "Let's Play Musical Friends", [[BumblingHenchmenDuo Orbot and Cubot]] activate [[TheWallsAreClosingIn a closing wall trap]]. Orbot asks Cubot if he has any [[LastWords last words]], and Cubot recites the Konami code, which stops the two walls.
330* The Code is used to dodge bottles thrown by an angry crowd in an [[{{Retraux}} 8-Bit]] ''VideoGame/GuitarHero'' clone in an episode of ''WesternAnimation/RegularShow''.
331* In ''WesternAnimation/GuardiansOfTheGalaxy2015'', one of the ArtShift areas of the Black Vortex PrisonDimension is a 16-bit video game. Quill uses the code to warp himself and Gamora to the FinalBoss.
332[[/folder]]
333
334[[folder:Real Life]]
335* Creator/{{Netflix}} uses a variant to reset Instant Play on the Nintendo Wii. Lacking some buttons, they use U U D D L R L R U U U U
336** The same code is used for a number of other Netflix-capable devices, including game consoles, smart [=TVs=], and set top boxes.
337* The Cobra Lounge in Bellingham, Washington featured the Konami Code on its membership cards before it shut down (God rest its soul)
338* In ''[[Platform/MicrosoftWindows Windows 10]]'', typing Konami or Konami Code in Cortana will reveal the Konami Code.
339[[/folder]]
340
341----
342''"Up, up, down, down, left, right, left, right..."'' \
343No, don't! [[VideoGame/{{Gradius}} That's the wrong code!]] \
344''"...B, A, Sta--"'' \
345'''[[[PressXToDie BOOM]]]'''

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