Follow TV Tropes

Following

Context Main / InformalEulogy

Go To

1->''"You're dead that's good amen."''
2-->-- '''The Soldier''', ''VideoGame/TeamFortress2''
3
4The child of HaveANiceDeath and EnemyChatter wherein {{NPC}}s comment on the failure or death of the player character. It may also apply to other media.
5
6Compare IfYouDieICallYourStuff and ToAbsentFriends.
7----
8!!Examples:
9
10[[foldercontrol]]
11
12[[folder:Action Adventure]]
13* In ''VideoGame/CastlevaniaOrderOfEcclesia'', if you die during the battle with [[spoiler:Albus]], he gets a hold of himself and mutters, "Shanoa... [[ICannotSelfTerminate please kill me...]]" Die during the [[spoiler:Barlowe]] fight and he mocks you for your betrayal. Towards the end, when you fight Dracula, dying gives you the message "You danced well." Dying inside the Castle at all will give you an alternate Game Over screen with Dracula staring outwards with his creepy eyes.
14[[/folder]]
15
16[[folder:Adventure Game]]
17* Being found out by the police in ''VideoGame/TheLastExpress'' would lead to a cut to a woman's diary/letter where she explains in the voiceover that she witnessed the PC being arrested, charged with murder and escorted off the train.
18* One of the most extreme examples of this trope comes from ''VideoGame/TotalDistortion'', where the player is treated to a song mocking him for being dead that lasts for several minutes. Check it out [[https://www.youtube.com/watch?v=P6iT-lMgfAI here.]]
19* In the original MSX version of ''VisualNovel/{{Snatcher}}'', Metal will deliver a little eulogy if you die in a fight.
20* ''VideoGame/TalesOfMonkeyIsland'': [[spoiler:At the very end of Chapter 4, when Guybrush dies from his mortal wounds and Elaine becomes enraged and points her sword at [=LeChuck=]:]]
21--> [[spoiler:'''[=LeChuck=]:''' Out of respect for the newly-deceased, I feel I should point out that you wave your sword like a dairy farmer.]]
22--> [[spoiler:'''Elaine:''' How appropriate... [[YouFightLikeACow you fight like a Pox-infected undead cow.]]''*sword clash*'']]
23[[/folder]]
24
25[[folder:Beat 'Em Up]]
26* The Radio DJ in ''VideoGame/TheWarriors'' would report on your failure/death in the gang war news, often mocking and patronizing you.
27* The minions in ''VideoGame/CrashOfTheTitans'' and ''VideoGame/CrashMindOverMutant'' do victory dances and taunt Crash when he dies.
28[[/folder]]
29
30[[folder:First-Person Shooter]]
31* "...Dibs on the suit," "Take his crowbar," and other comments in ''VideoGame/HalfLife2'', if you were to die near allied CannonFodder.
32** "If you ''dare'' say 'that's gotta hurt', I'll kill you."
33** Alas, poor Lazlo. "He was the finest mind of his generation!"
34** "He's done this before, he'll be OK!"
35* ''Franchise/{{Halo}}'' had a couple that emphasized how in awe everyone was of the Master Chief, such as a teammate saying "Great, now ''what'' do we do?", or an enemy Grunt saying in astonishment [[DidYouJustPunchOutCthulhu "It...dies?"]] Others were more humorous, such as Sergeant Johnson commenting "Ha ha, Chief, real funny. Now get up. ......uh-oh." There is also plenty of dialogue where enemies and allies will react to the deaths of their comrades and enemies, with Marines shouting exclamations like "Why is it always the beautiful ones?" and "That man had a kitten!" and Grunts making an honestly heartbreaking peal of "He was my best friend!" or "No! :sniff: My buddy's gone!"
36** [[TheScrappy Guilty Spark]]: "Reclaimer, the Archive is this way! ...Reclaimer?"
37** Occasionally, a Grunt will offer a hilarious inversion: "I'm still alive? This game RULES!"
38** And everyone's favorite: A huge, hulking Brute, [[BigNo screaming out]] "He was my LOVERRR!"
39** Sometimes they just care about your gear: "Can I have his helmet?" / "I get his gun!"
40* Dying in the single-player campaign mode in ''VideoGame/CounterStrike: Condition Zero'' would have the bots say "The Commander is down, repeat, the Commander is down!" over the radio.
41* ''VideoGame/DeusEx'''s enemies (and friends, if you were [[TooDumbToLive stupid enough]] to shoot them--most of them [[GameplayAllyImmortality are invulnerable]]) that said things when they manage to kill the player. Each enemy type has multiple, distinctive lines.
42* Particularly common in multiplayer-focused [=FPSes=], where different voice sets have rather dismissive taunts for when they kill another player. "Target eliminated." "Die, bitch!" And so on.
43* The ''VideoGame/DarkForcesSaga'' has a few of these, including the Dark Jedi of Jedi Outcast/Academy saying "May the Force be with you." in a very snide tone, or "Now I am the master." if they best you in combat.
44** In at least the latter two, each bad guy has three phrases for each situation, including just having killed you. They'll say things like "And I thought Jedi were supposed to be tough," "Wish he'd put up a fight," and many, many more. For whatever reason they weren't included in the final game, but even the good Jedi have them, and you'd have heard them if you chose the dark side. "I must meditate on this!"
45** If you get mowed down by stormtroopers, there's the always popular "That's one less Rebel scum!" and in Jedi Knight 1, "He won't be giving us any more trouble!" (said in unison by as many as half a dozen stormtroopers)
46* In ''VideoGame/Left4Dead'', players can cooperate as a team of four survivors. If one is killed, the others will sometimes lament their fallen comrade, especially if they walk near the corpse.
47** ...and all the emotion of that moment is instantly wiped out when, immediately after (or sometimes during) that eulogy, your character will yell out "Pills here!" or "Weapons here!" as you spot the dead comrade's stuff.)
48** "Louis! Oh God, Louis... I'm going to miss you... hey, shotgun!"
49** If one person is trolling and the other three shoot him down, that's just frosting on the cake.
50* In ''VideoGame/PerfectDark'', occasionally a dead enemy would be stumbled upon by someone who might remark "I never liked him anyway." Alternately, "He was my best friend!"
51** Same goes for ''PD Zero''.
52* In ''VideoGame/BioShock1'', the splicers will occasionally deliver one of these when they kill you. Particularly creepy is the one the doctor splicers use. "Cause of death... hmm... Undetermined."
53* Guards in ''VideoGame/NoOneLivesForever 2'' would apologetically clean up the corpses of their fallen allies with body disintegrator powder: "sorry, comrade, but there's less paperwork this way".
54* ''VideoGame/Portal2'' has a couple of examples. In single-player, one character tries to convince you to walk into a crushing machine and save yourself the trouble of the upcoming boss fight; doing this will provoke a comment along the lines of "Wow, didn't think you'd really go for it." In multiplayer, [=GLaDOS=] has plenty of sarcasm for the bots when they get themselves blown up.
55* ''VideoGame/TeamFortress2'' has automatic responses from the various classes when they kill an opponent, quite a few of which fall into line with this trope. The best demonstration comes from the Soldier, who occasionally offers a hilariously perfunctory [[https://www.youtube.com/watch?v=sGZ1oFfUcDM "You're dead, that's good, amen."]]
56-->'''Spy:''' Here lies Scout--he ran fast and died a virgin.\
57'''Heavy:''' You are dead. Not big surprise.
58[[/folder]]
59
60[[folder: Four X ]]
61
62* In the original ''VideoGame/{{Civilization}}'', defeat would lead to a {{Cutscene}} where archaeologists would discover the ruins of your culture thousands of years later and point out your most up-to-date technological advances. The scene ended with the phrase "([[HelloInsertNameHere INSERT NAME HERE]]) SHALL RETURN!"
63
64[[/folder]]
65
66[[folder: [=MMORPGs=] ]]
67
68* High-ranking enemies in ''VideoGame/CityOfHeroes'' and ''City of Villains'' taunt you if they defeat you. It can get annoying when they continually defeat disposable pets.
69** Happens to certain dungeon and raid bosses in ''VideoGame/WorldOfWarcraft'' too. Especially amusing are Priestess Delrissa's (a 5-man boss). In order of death:
70--->"I call that a good start."\
71"I could have sworn there were more of you."\
72"Not really much of a group, anymore, is it?"\
73"One is such a lonely number."\
74"It's been a kick, really."
75* Many enemies in ''VideoGame/WildStar'' will insult you as your body hits the ground. Some may even start discussing their plans now that you've been dealt with.
76
77[[/folder]]
78
79[[folder: Platform Game ]]
80* ''VideoGame/JakAndDaxter'' occasionally had Daxter make a snide comment if Jak went down ("Heimlich? Stretcher? Yech... Breath mint?").
81** "Don't worry, Jak, I'll avenge you! ...Not!"
82** "I was right behind you, Jak! Really, I was."
83** "Step one: [[CaptainObvious stay alive. Step two: try not to think about doing something like that again!]]"
84** "I'll say something really teary at the funeral, like '''How am I going to be changed back now?'''"
85* Boss enemies in ''VideoGame/{{Iji}}'' do this:
86-->'''[[spoiler:Krotera]]:''' The strong prevail, Anomaly... Your race is history.\
87'''Asha:''' Hah! Easiest bounty yet.\
88'''Asha:''' ''Finally...''\
89'''[[spoiler:Iosa]]:''' Nothing but a mortal.\
90'''[[spoiler:Tor]]:''' Like a spark to the fire.
91* Many bosses in the ''VideoGame/MegaManZero'' series (starting with Harpuia in ''Zero 2'') will comment on your death should you lose to them. ''All'' speaking bosses in the sequel series ''[[VideoGame/MegaManZX ZX]]'' do this. One particularly creepy example is Siarnaq, the Model P Biomatch in ''ZX Advent'', who usually talks like an emotionless robot... but lets out an EvilLaugh if he kills you. [[https://www.youtube.com/watch?v=pa2ZK5g6m8c It's pretty low-key in English,]] but Siarnaq [[NotSoStoic goes full-on]] LaughingMad [[https://www.youtube.com/watch?v=Fi1xbDivZA0 in Japanese.]]
92
93[[/folder]]
94
95[[folder: Real Time Strategy Game]]
96
97* The AnnouncerChatter in several games in the ''VideoGame/TotalWar'' series come off as this. While generic lines exist for capturing or killing captains and minor nobility in battle, or for having your own killed or captured, things really get personal when royalty gets involved - especially when it's the player's own.
98--> '''If a Roman faction leader is slain in battle:''' "This is a calamity! All our hopes for the future lie in the dust!"
99--> '''If a Middle Eastern faction kills the Roman faction leader:''' "Now we see that famous "Roman courage!" Their strutting leader has paid the price, and his only reward shall be a funeral urn!"
100
101[[/folder]]
102
103[[folder: Roguelike ]]
104
105* In ''VideoGame/NetHack'', if you die inside a shop, there's a message about the shopkeeper cheerfully inheriting your possessions. If you die outside a shop, but in view of a shopkeeper, the shopkeeper will sigh regretfully. Unless you had angered them, in which case they'll claim your stuff as restitution.
106[[/folder]]
107
108[[folder:Role-Playing Game]]
109* ''VideoGame/PlanescapeTorment'' will have one of your allies comment should you (or anyone else in the party) drop. Morte and Annah, naturally, have the snarky lines.
110** What makes this especially funny is the irreverent tone in which they make these comments, [[DeathIsCheap as if they've seen it a million times before]].
111--->'''Morte''': Ugh. ''Another'' trip to the mortuary?
112* ''VideoGame/{{Wizardry}} 8'' features a whopping 36 available voice sets to assign to your characters. Each set has their own informal eulogies for the death of a male, female, or special recruitable party member.
113* ''VideoGame/BaldursGate'' has a ton of these:
114-->'''Xan:''' (spoken in a flat monotone, when a party member dies) [[TheEeyore Another death in our pointless crusade.]]
115** It's all the more fun when someone else in your party was familiar with the character who died.
116--->'''Xzar:''' Montaron! I... I never loved you!\
117'''Montaron:''' And the mad wizard falls!... Saves me the trouble.\
118'''Jaheira:''' [[HowDareYouDieOnMe Khalid, you die on me and I swear you'll never hear the end of it!]]
119* In ''VideoGame/TalesOfSymphonia'', if you or one of your allies die during a battle they will utter something (both the person who dies and some other character). What they say depends on who dies and your relationship with that character. For example, if Kratos dies and has the highest affection rating, Lloyd will call out "''No! I don't believe this!''"
120** Some of the bosses have quotes like this, too. If you're killed by [[spoiler:Yuan in the Tethe'alla Base]], for example, he says "Curse your fate for standing in my way!".
121** In fact, this is pretty par for the course in later games of the ''VideoGame/TalesSeries''. In fact, in the remake of ''VideoGame/TalesOfDestiny'', not only do every human boss have something to say to you when your party dies, but ''who'' narrates the Game Over line "And they were never seen again," is dependent on which playable character you were using at the time you died.
122* ''VideoGame/Persona3'' has MissionControl begging the player character to get up, or denying that he could possibly be defeated, in various fashions when WeCannotGoOnWithoutYou is invoked.
123** And once the screen fades to black, [[GameOverMan Igor]] waxes poetic on the Main Character's death:
124-->"[[spoiler:Death is not a hunter unbeknownst to its prey; one is always aware that it lies in wait. Though life is merely a journey to the grave, it must not be undertaken without hope. Only then will a traveler's story live on, cherished by those who bid him farewell]]."
125** Ditto for ''VideoGame/Persona4'' on both counts.
126* In ''VideoGame/Fallout3'', often when you brutally murder another pacifist human being you can hear their friends nearby shout "YOU KILLED HER!" Even if the recently-dead person is male
127* If you lose the boss fight against [[spoiler:Baralai]] in ''VideoGame/FinalFantasyX2'' you'll hear him say "Sorry" over the GameOver screen.
128* Most of the bosses in ''VideoGame/DarkChronicle'' will comment on your failure if both main characters fall in battle.
129* Every boss that talks in ''VideoGame/TheWorldEndsWithYou'' will drop a one-liner if they kill you, which takes precedence over your usual death screams. For example: "Another ''thrilling'' entreé!", "Do the math.", "Hey Uzuki! How 'bout that ramen?", "[[spoiler:[[FinalBoss Now Shibuya... will be saved.]]]]", and "[[spoiler:[[{{Superboss}} Open up your world!]]]]"
130* In ''VideoGame/Fallout4'', any [[KingMook Raider bosses]] that you kill will have eulogies on the boss's terminals in subsequent Raider hideouts that you visit.
131[[/folder]]
132
133[[folder:Shoot 'Em Up]]
134* Your teammates screaming [[BigNo "Noooooo!"]] when you die in ''VideoGame/StarFox64''.
135** If you're alone and fighting [[BigBad Andross]], you'll just hear Fox scream instead. You will also hear Andross laugh.
136* Classic examples from UsefulNotes/TheGoldenAgeOfVideoGames:
137** ''VideoGame/{{Gorf}}'' would taunt you with "Bite the dust, !"
138** The robots in ''VideoGame/{{Berzerk}}'': "Got the humanoid!" "Got the intruder!"
139* ''VideoGame/StarWarsRebelAssault'': If you fail a training mission, your trainer may comment "Guess the rookie wasn't so sharp after all". If you run out of lives on the Trench level, the Death Star destroys Yavin IV, and the narrator says "the alliance was defeated" or something like that.
140[[/folder]]
141
142[[folder:Simulation Game]]
143* Both ''[[VideoGame/FreeSpace Descent: Freespace]]'' and ''Freespace 2'' had were recordings of wingmen reporting over the radio that the squad leader (the player) had just gone down. Radio gets cut off when the ship goes down, so you never get to hear them and the lines were unused.
144* In the ''VideoGame/WingCommander'' games, your commanding officer will have a special eulogy on your behalf when you kick the bucket. Your wingmen get these, too, if they die in combat.
145* ''VideoGame/DarkstarOne'' gives one of these every time you're killed, and also lets each enemy get off a final line if you kill them. Sometimes they're funny, sometimes they're mildly sad, mostly they're just pointless.
146* ''VideoGame/TheStanleyParable'' has a [[DeadpanSnarker snarky narrator]] that makes fun of your death in ''some'' endings, the sole example being [[spoiler:the Cold Feet ending, where he remarks that he is wrong in a sarcastic tone after urging you to jump off the platform several times and the Powerful ending, where he sarcastically congratulates the player for jumping off the platform before the cargo lift moves.]]
147[[/folder]]
148
149[[folder:Stealth-Based Game]]
150* ''VideoGame/MetalGearSolid'' has one of the MissionControl characters, apparently hearing Snake's dying scream over the CODEC, frantically contact him as "Game Over" pops up, usually with some form of, "Snake, what happened? Snake?!? SNAAAAKKKEEEE!" [[NonstandardGameOver Sometimes this changes]] - hitting the C4 wires during the fight with Ocelot in the first game leads to Ocelot shouting, ''"You idiot!"'' (The remake changed it to a more restrained "You stupid fool..."). If you die trying to resist [[JackBauerInterrogationTechnique the torture]], you hear a snatch of a conversation between Liquid and Ocelot:
151-->'''Liquid:''' You did it again, Ocelot!\
152'''Ocelot:''' ...Sorry, Boss.
153** And let's not forget:
154--->'''Campbell:''' [[WhatTheHellPlayer Snake! You can't do that!]] The future will be changed! You'll create a [[TemporalParadox time paradox]]!
155** ''VideoGame/SuperSmashBros. Brawl'' also has the "SNAAAAKE" yells if you die while the Codec is playing a message. The [[Franchise/StarFox Slippy]] one is particularly funny.
156[[/folder]]
157
158[[folder:Survival Horror]]
159* Two escorted {{NPC}}s (Jimmy and a corrections officer) in ''VideoGame/TheSuffering'' would comment on your death ("Shit! That guy was dead weight anyway." and "Oh my God in heaven, they killed him, oh god oh god...", respectively).
160[[/folder]]
161
162[[folder:Third-Person Shooter]]
163* ''VideoGame/RedFaction 2'' had some Enemy Chatter bites for when you killed other enemies in their vicinity
164-->"That was my cousin! We grew up together!"
165[[/folder]]
166
167[[folder:Turn-Based Tactics]]
168* ''VideoGame/JaggedAlliance'' and its sequels often had voiced lines when mercs who knew each other well died within their line of sight. One of them involved Fox, a pin-up girl and combat medic. "NO! Not the Fox! Her centrefold will live on forever in my memory!"
169** In the sequel, characters often form "character pairs". They improve morale by fighting with each other. Sometimes they're one way. Steroid likes Grizzly for his brute strength, Grizzly doesn't care. Fox and Grizzly like each other. Gaston is infatuated with Fox. These are just a few examples, as the sequel has even more mercs than the first game, and many of them can interact.
170*** "Alas, in death, the fox has left many a broken heart scattered about this place..."
171* ''VideoGame/AtlasReactor'': ResurrectiveImmortality is a big part of the gameplay and lore (explaining how respawning works), so when your character dies and comes back some of them can get quite ''blasé'' about the whole thing.
172[[/folder]]
173
174[[folder:Wide-Open Sandbox]]
175* In some of the ''VideoGame/GrandTheftAuto'' games, when you're arrested, your lawyer can occasionally be heard as the screen fades saying things like, "Do you really think my client is capable of that?"
176** Others include: "My client hasn't ever been to the city," "Of course my client ''looks'' like the suspect. You look like an idiot, it doesn't mean you are one!" or "My client doesn't even know how to drive a car".
177*** [[DrivesLikeCrazy Damn right he doesn't.]]
178[[/folder]]
179
180!!Non-video game examples:
181
182[[folder:Anime and Manga]]
183* In ''Anime/GhostInTheShellStandAloneComplex'''s second season, Batou does a visual version where he places a lit cigarette in a bottle and prays over it like a stick of incense for the [[spoiler: Individual Eleven. This is part of his attempt to BreakThemByTalking to [[BigBad Gohda]] (who brainwashed them into committing suicide as part of his EvilPlan)]].
184[[/folder]]
185
186[[folder:Film -- Animated]]
187* Yzma's eulogy for Kuzco in ''WesternAnimation/TheEmperorsNewGroove'' starts out formal, but then she abruptly ends it with "Well! He ain't gettin' any deader! Back to work!" For the record, Kronk thinks it was lovely.
188[[/folder]]
189
190[[folder:Film -- Live-Action]]
191* From ''Film/CitySlickers'': "Lord, we give you Curly. Try not to piss him off."
192[[/folder]]
193
194[[folder:Literature]]
195* ''Literature/StarWarsAllegiance''.
196--> The Emperor had little patience with memorials, Mara knew, with extra contempt for the practice of saying words over the fallen. Mara said a few words anyway, half-remembered ones from her childhood, before [[BurialInSpace consigning Tannis's body to the emptiness of space]].
197* In a Russian film, some soldiers serving in Chechnya find a stray bullet has killed their mascot, a pet rat. One gives a eulogy, vowing a RoaringRampageOfRevenge where he'll kill all local guinea pigs. The owner of the rat is not amused.
198[[/folder]]
199
200[[folder:Live-Action TV]]
201* ''Series/PushingDaisies'' has Emerson give a particularly hilarious informal eulogy for [[spoiler: the villainous Dwight Dixon]]:
202-->Here lies [[spoiler: Dwight]]\
203Here lies his gun\
204He was bad\
205Now he's done.
206[[/folder]]
207
208[[folder:Web Animation]]
209* ''WebAnimation/IfTheEmperorHadATextToSpeechDevice'': In the sixth vox-log, "Day in the Life of Boy", the Principal Vox-Caster unfavorably compares Boy to one of his peers, [[NoIndoorVoice BARG BIG-THROAT]], who he treats as TheAce for being a malformed, feral madman that frequently bullies Boy. Shortly thereafter, he later gets a report that Barg died "in a tragic rat accident" like the ones Boy dodges every day. Boy's reaction:
210-->'''Boy:''' huh... rip.
211* During Sarge's funeral in WebAnimation/RedVsBlue, Grif delivers a roast instead of a eulogy, and [[TheStarscream Simmons]] eulogy is a campaign speech for Sarge's old job.
212-->'''Grif:''' Is he campaigning for your job at your own funeral? ''Classy.''
213** It should also be noted that Sarge is there, [[AttendingYourOwnFuneral attending his own funeral]] (ItMakesSenseInContext).
214[[/folder]]
215
216[[folder:Western Animation]]
217* The classic "Oh My God! They/We/You/I/She/He Killed Kenny!" running gag from ''WesternAnimation/SouthPark''.
218* Parodied in the ''WesternAnimation/{{Rugrats}}'' episode, "The Mysterious Mr. Friend", when the babies bury an immobile Mr. Friend (whom they call "Mr. Fiend") in a grave:
219-->'''Chuckie:''' Shouldn't somebody say a few words?\
220'''Phil:''' Like what?\
221'''Chuckie:''' How 'bout..."Inkle finkle dinkle doo."\
222'''Phil and Lil:''' A-hen!
223[[/folder]]

Top