1 | ->''"When will you learn?! when will you learn?! that your actions have consequences!"'' |
2 | -->--'''[[https://knowyourmeme.com/memes/people/sammyclassicsonicfan SammyClassicSonicFan]]''' |
3 | |
4 | Consequences. Where would we be without consequences? Here is an index of tropes dealing with aftermaths, end results, and repercussions. |
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6 | ---- |
7 | |
8 | * AttackOnOneIsAnAttackOnAll: If you attack one member of a group, the others will retaliate fiercely. |
9 | * BabiesEverAfter: The story ends with the main characters having children. |
10 | * BeCarefulWhatYouWishFor: Someone makes a wish. Once the wish is granted, the person learns the hard way that their desire has its downsides. |
11 | * BelatedChildDiscipline: A SpoiledBrat has spent most of their lives being shielded from the consequences of their actions by their caregivers. Not anymore. |
12 | * ButNotTooChallenging: A character who seeks a challenge gets upset when they lose, despite the fact that the possibility of failure is an inherent part of a challenge. |
13 | * CantGetAwayWithNuthin: Every time you try to break the rules, you'll immediately suffer the consequences. |
14 | * ConsequenceCombo |
15 | * DisproportionateRetribution: A slight is retaliated with methods that are harsh in comparison to how bad the offense truly was. |
16 | * DontCelebrateJustYet |
17 | * DramaticIrony: The characters are unaware of something the audience knows and therefore can't avoid the consequences of acting on their lack of knowledge. |
18 | * EarnYourHappyEnding: A character doesn't get a happy ending until after they endure a lot of suffering. |
19 | * GuiltByAssociationGag |
20 | * HilarityEnsues and all its relatives |
21 | * HumiliationConga: The bad guy gets punished by being subjected to a string of humiliating misfortunes. |
22 | * IWillPunishYourFriendForYourFailure: A common method to make people behave and force them to do whatever is desired. |
23 | * KarmaHoudini: A character does something bad and avoids punishment for their actions. |
24 | * KarmaHoudiniWarranty: Someone gets away with their misdeeds at first, but eventually gets punished for their actions when karma finally catches up to them. |
25 | * KarmicButtMonkey: The ButtMonkey suffers because of karma as a consequence for their [[{{Jerkass}} actions]]. |
26 | * KarmicInjury: A character is injured in a manner identical or similar to injuries they have inflicted on someone else. |
27 | * KarmicMisfire: Circumstances result in a guilty person getting off scot-free and an innocent person receiving undeserved punishment. |
28 | * KarmicNod: A character accepts that they deserve their comeuppance. |
29 | * LaserGuidedKarma: Someone immediately faces repercussions for doing something bad. |
30 | * MisplacedRetribution: Reacting to a slight by punishing the wrong people. |
31 | * NeutralityBacklash: If you don't pick a side, both sides will attack you. |
32 | * NoGoodDeedGoesUnpunished |
33 | * OvercomeWithDesire: Carelessness in lovemaking leads to unwanted repercussions. |
34 | * PunishedForSympathy: Someone gets punished for showing sympathy for a person who doesn't deserve it. |
35 | * RapeAndRevenge: A rapist faces consequences from his victim or their loved ones. |
36 | * RoaringRampageOfRescue: A loved one being taken incurs a violent rampage. |
37 | * RoaringRampageOfRevenge |
38 | * SelfPunishmentOverFailure: Someone punishes themselves for a failure. |
39 | * SpaceWhaleAesop: Demonstrating why something is wrong by showing highly improbable consequences. |
40 | * ThreatenAllToFindOne: A confession is demanded from a group, often with threats of consequences if nobody owns up. |
41 | * TigerByTheTail |
42 | * UnintentionallyKarmic: This NiceGuy character delivers karma without intending to, through ill-fated efforts of friendship and UnwantedAssistance to the bad guys. |
43 | * VideoGameCrueltyPunishment: Try to [[VideoGameCrueltyPotential do something mean in a video game]] and the game will punish you for it. |
44 | * WhereAreTheyNowEpilogue: The story ends by explaining what happened to everyone after the events of the story. |
45 | * YouHaveFailedMe: When mooks fail to do as the villain orders or tasks them to, they get punished with the death penalty or something either equally as bad or worse. |
46 |
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