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1In media, certain human activities are not portrayed in a manner one might think of as realistic, even in an otherwise realistic setting. While [[ArtisticLicenseEconomics national or global economics]] may be portrayed unrealistically out of a case of research failure, on a more personal level, economics is often portrayed unrealistically for other reasons.
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3Perhaps due to the RuleOfCool or the RuleOfFunny, certain aspects of main characters may be portrayed unrealistically. They may be identified with a [[LimitedWardrobe particular item of clothing]], [[BunnyEarsLawyer odd habits]], [[BigEater needing to eat more to live than an average person could consume safely]], etc. Some characters become WishFulfillment and are given abilities or advantages which the fandom would enjoy possessing themselves. The RuleOfDrama typically requires that a character be sympathetic and find themselves in undesirable circumstances. This acts to help prevent characters from becoming [[TheScrappy annoyingly]] [[TheWarOnStraw one dimensional]] or unexciting. One way to do that without threatening the character directly is to create a financial difficulty or cause trouble with possessions, supplies, or food that one might trade for money, and the more painful, embarrassing, humiliating, or awkward, the better.
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5Life for both protagonists and villains can be harsh and cruel, but there is an insurance policy for recurring characters: StatusQuoIsGod. No matter how completely a humorous event devastates a character's finances or health, this, along with creative license, allows the author to restore them to their old circumstances. But StatusQuoIsGod cuts both ways. A character who is normally not wealthy can win history's largest lottery prize, but if so, they are likely to lose it within the next few episodes if not sooner. And just because a character can afford the loss of their home every other month and their clothes every other day does not mean they can afford a lifestyle where this happens less often.
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7Common forms of this include:
8# Financial difficulties are caused by the plot, character development, and one's enemies, not the characters' own actions. Due to a combination of the RuleOfDrama, the RuleOfFunny, and StatusQuoIsGod, A character seems to have temporary financial troubles (usually lasting one episode or less) despite being financially stable for the rest of the series, both before and after.
9# A character seems to have [[PerpetualPoverty permanent financial troubles]], regardless of [[FriendsRentControl earnings and assets]].
10# A character never seems to have financial or logistics troubles unless their adversaries cause it, or when absolutely required by the plot.
11# The amount of money available for a particular expenditure is independent of other expenses, income, or logical need. For example, a character seems to have funding to allow them to spend unlimited quantities of money in one or all areas of their life without any lasting consequences. May be {{lampshaded}} or {{justified|Trope}} if others begin to suspect something suspicious is going on. In extreme cases, a character seems to have wealth beyond what one might expect to be physically possible within a given economy, consuming vast fortunes in every episode without any apparent significant impact to their bottom line.
12# A character is expected to accomplish a task that usually requires an investment in equipment, supplies, etc. on a budget that would normally be almost useless in that effort.
13# The economy just doesn't operate on normal principles.
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15Not to be confused with UsefulNotes/HollywoodAccounting, which is where a film studio makes up expenses to weasel out of paying anything based on a percentage of profit.
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18!!Subtropes:
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20[[index]]
21Tropes where the character's financial troubles are caused by something external to their own actions:
22* BrokeEpisode: An episode where the characters run out of money and have to make ends meet.
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24Tropes where the financial troubles are permanent, irrespective of earnings and assets:
25* LandPoor
26* PerpetualPoverty
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28Tropes where the characters have no financial or logistics troubles unless their adversaries or plot requirements cause it:
29* InfiniteStockForSale
30* InfiniteSupplies
31* NoDelaysForTheWicked: The capacity of the villainous organizations to flawlessly perform their evil outright violates common sense or even laws of physics.
32* OffScreenVillainDarkMatter: The villains can afford expensive equipment even though they're never seen committing any successful robberies.
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34Tropes where a character appears to be able to spend unlimited quantities of money in one or all areas of their life without any lasting consequences:
35* ArbitrarilyLargeBankAccount
36* {{Fiction 500}}: A character is wealthier than is possible in real life.
37* FriendsRentControl: Characters live in a house or apartment that ought to be beyond their apparent income level but for some reason isn't.
38* ImprobableFoodBudget
39* OneHourWorkWeek
40* OrganizationWithUnlimitedFunding
41* SuspiciousSpending
42* UnlimitedWardrobe: A character is always seen wearing a different outfit.
43* WhereDoesHeGetAllThoseWonderfulToys
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45Tropes where the character is expected to accomplish their tasks on an unrealistically small budget or set of resources:
46* WithThisHerring
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48Tropes where the local economy doesn't work normally:
49* AdamSmithHatesYourGuts: In a video game, the stuff you need to buy gets more expensive as you progress.
50* ArtisticLicenseEconomics: The work's depiction of economics does not match how economics work in real life.
51* BulkBuyOnly
52* CommandAndConquerEconomy
53* FictionBusinessSavvy: Basically any product you can come up with will sell.
54* GlobalCurrency
55* GlobalCurrencyException
56* KarlMarxHatesYourGuts: In a video game, you can't make a profit by selling goods you bought.
57* MajorityShareDictator: One person gaining just over half the shares of a company gives them unlimited powers over said company.
58* MoneyForNothing: Getting money is easy, spending it is next to impossible.
59* MoneySink
60* PostScarcityEconomy
61* RidiculousExchangeRates
62* RidiculousFutureInflation: In the future, everything will be way more expensive than they are now.
63* UndisclosedFunds: It isn't specified exactly how much money a person pays or has to pay.
64* ZillionDollarBill: A dollar bill with a value much higher than any existing dollar bill.
65[[/index]]

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