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1[[TheHero Some heroes]] aren't [[AllLovingHero shining paragons]] [[KnightInShiningArmour of virtue]]. Frankly, [[HeroicComedicSociopath some heroes]] [[ByronicHero aren't fit to]] [[FakeUltimateHero bear the]] [[NoHeroToHisValet title of]] AntiHero. And sometimes, just sometimes, [[WhatTheHellHero the rest of the squad notices this...]] and act accordingly.
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3There's no WhatTheHellHero this time for the unfortunate bungler. Usually after a colossal screw up or a moment of incredible selfishness, the hero has completely alienated the rest of the team and they're leaving with disgust, if not actually out for their former leader's blood. If lucky they will merely be forcibly demoting the former leader. This rarely leads to a dead hero, but it often leads to the hero being on his own for a while while he gets his act together.
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5Resolutions to this vary.
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7* The hero may have a chance to redeem himself, and usually the rest of the squad is beleaguered while the hero learns his lesson and joins in with new skills and determination sorely needed, becoming the team's needed leader once again.
8* Alternatively, the hero and his lancer or other capable member may change positions. (Expect this one to cause trouble later.)
9* The hero may find himself JumpingOffTheSlipperySlope as a FallenHero. This will also cause trouble as he's often one of the strongest characters, especially if his team abandoned him on moral grounds, and this kind of split is almost always on moral grounds as grounds of competence would simply lead to demotion.
10* If there were people who still agree with the current hero, there may be a case of DividedWeFall as the heroes turn on one another.
11* Rarely, it turns out that ''the companions'' are becoming more morally ambiguous or even outright evil while TheHero is still morally upright. The companions disagree with TheHero's [[PetTheDog dog petting]], refusal to ShootTheDog, and their general policy of HonorBeforeReason. Depending on the tone of the story, the companions are either brought around, manage to corrupt the hero too, or force TheHero to find new TrueCompanions.
12* Sometimes ([[WriterOnBoard oftentimes]], if you're cynical), it turns out that it was the ''TrueCompanions'' who are in the wrong, not TheHero. The author actually does want you to stay on the hero's side and complaints from the rest of the team are painted as bad cases of PoorCommunicationKills, HonorBeforeReason, or even TheComplainerIsAlwaysWrong. If this is the case TheHero will usually bring the rest of the team around after getting a chance to explain himself.
13* Finally, on very rare occasions the hero and his team may split off entirely, the former hero eventually joining up with another heroic, neutral [[FaceHeelTurn or evil]] group while the rest continue on.
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15Contrast DividedWeFall, where dissension arises despite the hero being in the right. Sub-trope of {{We ARE Struggling Together}}, which covers general good guy division.
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17The reasons for using this trope are numerous; it provides a moment of introspection for the hero and audience for the hero to really come to grips with his or her ideals and true feelings... and how far the hero has fallen away from them. And, perhaps, how that selfishness in putting the heroes own feelings above the needs of the group has led him away from cherished ideals... which the character finds he or she feels ''even more'' strongly about than the issues he or she was having before.
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19----
20!!Examples:
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22[[foldercontrol]]
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24[[folder:Anime And Manga]]
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26* ''Anime/CodeGeass'' has this happen near the finale when [[spoiler:the Black Knights [[IdiotBall for some reason decide to believe one of the leaders of the empire they've been fighting the whole series]] and betray Lelouch. They even ''fight at his side'' in the FinalBattle due to Lelouch apparently having fully embraced his Britannian heritage and become Emperor, ready to conquer the world.]]
27* ''Literature/TheRisingOfTheShieldHero'' has this occur to [[spoiler:Motoyasu and Itsuki]] after the [[spoiler:Spirit Turtle]] they release and failed to stop causes mass devastation. In the case of the former, his party reveals their utter contempt for their leader and that they have been using him the entire time. In the case of the latter, they abandon him in disgust for failing to live up his boasts and eventually join the villains.
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29[[/folder]]
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31[[folder:Comic Books]]
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33* A version happens to [[ComicBook/GreenLantern Hal Jordan]] when he becomes Parallax- he's almost immediately abandoned by his allies (though his habit of taking people's rings and leaving them stranded in space doesn't help) and even when he returns is viewed with much suspicion by the other Lanterns, with the exception of the Earth Lanterns and Kilowog.
34* Happens in ''The Outsiders'' (v. 3) after Nightwing's actions lead to Thunder's being injured. He's demoted, and Jade becomes team leader.
35* For Marvel comics this isn't so much a Trope as it is Status Quo. Especially during the Silver Age, it was nearly ''de rigueur'' for any randomly chosen pair of characters to not like each other even if they were both "good guys", and if they were in fact on the same ''team'', it just gave them more opportunities to get on each others' nerves. Probably the single most stable team was the ComicBook/FantasticFour, all of whom had strong ties to leader Reed Richards: Ben Grimm was his best friend, Sue Storm Richards was his girlfriend and later wife, and Johnny Storm was her brother. Even they occasionally had spats (Johnny, the team hothead both literally and figuratively, was nearly always involved).
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37[[/folder]]
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39[[folder: Films -- Animated ]]
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41* In ''WesternAnimation/TheSimpsonsMovie'', the rest of the family want to go and help Springfield, which is in a certain level of trouble to say the least. Homer refuses (the family were out of town at the time for very good reasons.) and storms out in a huff. When he returns, the family have gone without him, leaving a {{Tearjerker}} of a message behind them.
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43[[/folder]]
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45[[folder: Films -- Live-Action ]]
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47* Happens briefly in ''Film/CaptainBlood'', when Peter wants to take his crew to Port Royale where the vengeful governor and the entire English fleet is waiting to string them up. He manages to talk them round.
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49[[/folder]]
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51[[folder: Live Action TV ]]
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53* ''Series/{{Angel}}'' starts to lose sight of the whole redemption thing in the second season (not helped by Darla screwing with his head) and becomes increasingly morally ambiguous. When Team Angel confronts him about this, he fires them. They carry on in his absence, and he eventually comes to a realisation about what he's been doing and comes back, offering to work for them instead of them working for him. He does end up in charge again, but it takes a while.
54** Angel also subverts this trope in its last season. Angel starts to distance himself from the team, as well as acting more and more like he has given up on hero business and is now playing the game for his own gain only. It ends with the team confronting him in person, and just as they're about to revolt, he reveals that he's been faking it to gain the trust of the Circle of the Black Thorn.
55* Something similar happens toward the end of ''Series/BuffyTheVampireSlayer'' season seven. Buffy has been steadily losing all sense of perspective through the season, and eventually the potential-army confronts her about it. They're initially just trying to demote her, but when she makes it clear she won't work ''for'' them and is unwilling to run things by democracy, Dawn tells her to get out of the house.
56** In this case, the potentials and their new leader (Faith of all people) immediately screw up even worse than they had accused Buffy of doing, while Buffy goes off and actually accomplishes some victories on her own (including, recovering a magical weapon that ends up being the MacGuffin they need to win in the finale, and killing the Dragon). Buffy ends up back in charge, accepting that she had been overly critical and needed to accept input from other people, while the potentials realize just what a burden she had been carrying and cut her some slack.
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58[[/folder]]
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60[[folder: Video Games ]]
61* Possible in ''VideoGame/ArcanumOfSteamworksAndMagickObscura'' either when you take certain story choices with certain followers in your party, or just if your actions stray too far from their alignment and offend their sensibilities so much they decide to ditch you. Magnus is one of the easier ones to get this with, if you let him join and then make certain choices when dealing with [[spoiler:the necromancers running P. Schuyler & Sons jewelers]], or just if you attack too many good-aligned creatures unprovoked. This includes some random pigs a farmer asks you to clear out of his fields because they're eating the crops.
62* ''VideoGame/ArmoredCore For Answer'' has the final mission in two of the story routes. After the protagonist murders a hundred million civilians and sets in motion the death of several hundred million (possibly over a billion) more, he gets sent on a suspiciously vague mission... which turns out to be a trap orchestrated by his MissionControl, siccing on him four {{Ace Pilot}}s he worked with during previous missions. What's more, she actually joins in as fifth on Hard difficulty!
63-->"Please accept my apologies. That briefing you saw was manufactured. [[PrepareToDie This is the end of the road for you.]] [[WhatTheHellHero I think you understand why.]]"
64* Piss off your team enough in ''VideoGame/BaldursGate'' and they leave. This can also be because your evil companions think you're becoming ''too'' moral.
65** ''VideoGame/BaldursGateII'' has specific choices available to Evil characters where some of your party members will either leave or turn on you if they're present. [[spoiler: Betraying Garren Windspear to Firkraag, selling Adalon's eggs for a favor from a summoned demon, and poisoning the land around Trademeet, specifically.]]
66* ''VideoGame/BattleRealms'': Otomo will do this during the Serpent Campaign, abandoning Kenji and taking roughly half the clan with him.
67* ''VideoGame/DragonAgeOrigins'' has ''three'' possible occurrences of this, two of which happen at the same point. These occur if you choose to [[spoiler: defile the [[MacGuffin Urn of Sacred Ashes]] so the crazy man lets you into his [[{{cult}} super special club]]. If you have Leliana and/or Wynne with you at the time, they will openly attack you.]] The third happens if you haven't gotten [[{{stoic}} Sten's]] approval high enough and you get far enough into the story. At that point [[spoiler: he will question your leadership and if you can't persuade him, he will also attack you.]] Although that is somewhat less of an example than the first.
68* Pick the Dark Side endings in ''VideoGame/KnightsOfTheOldRepublic'' or ''VideoGame/JadeEmpire'' and you'll have to slaughter ''most'' of your crew when they invoke this.
69* For ''Videogame/OgreBattle64'' this is a possible ending if your chaos frame is too low. [[spoiler:The members of the resistance rant about how the PlayerCharacter captured the cities instead of liberating them. Making it a case of BecameTheirOwnAntithesis and not listening to the people. There is also the practical reason that if the man who pretty much won the whole war for them comes back he might be made king instead.]]
70* Some versions of ''VideoGame/OregonTrail'' allows you to start as the leader of a wagon caravan, perform too badly and you get demoted to greenhorn.
71* ''VideoGame/ShovelKnight'': King Knight is one of the bosses and antagonists of the game, but the ''King of Cards'' campaign initially presents the King Knight as a selfish, vain, but heroic protagonist with plenty of genuine allies, and [[FallenHero how he fell from grace.]] [[spoiler: By the end of the campaign, just as he has [[BigBad The Enchantress]] nearly defeated, the latter offers to give King Knight the proper title of "King of Pridemoor" after he had the opportunity to be "King of Cards" taken away from him. Caring more about the title than the friendships he earned on the way, he chooses to side with the Enchantress over all of his allies who wanted him to take down the Enchantress, leading to the Enchantress beginning the Order of No Quarter and her reign of terror. The people that joined King Knight along the way are appropriately disappointed by King Knight's choice, including ''his own mother'', and none of them stand by him after he becomes King of Pridemoor. King Knight has achieved his goal, but at the cost of being isolated by the people who once adored and cheered for him, becoming HatedByAll, even his comrades in the Order of No Quarter.]]
72* ''VideoGame/TalesOfTheAbyss'', after [[spoiler:the events of Akzeriuth]], the party abandons Luke in disgust. He eventually redeems himself, but it takes a long time.
73* ''VideoGame/Wasteland3'': Near the end of the game, [[spoiler:internal divisions within the Rangers in Colorado will come to a boiling point. Half of them, under the leadership of Angela, see the Patriarch as a slave-taking warlord with an incredibly unstable line of succession and see it as their duty to overthrow him, while the other half will insist on seeing the mission through to the end, no matter how distasteful, in order to secure the Patriarch's promised supplies for Arizona. Whichever side you choose, the other side will stage a revolt against you and things will get bloody, forcing you to put down several former party members and support crew. It is possible to TakeAThirdOption, but it requires the Rangers to have a strong support base amongst the Patriarch's supporters in Colorado, enough that they will sanction the Rangers putting the Patriarch under arrest and put a coalition between the Hundred Families, Marshals and Rangers in power instead.]]
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76[[folder:Visual Novels]]
77* In ''VisualNovel/MagicalDiary'', this will happen if you [[spoiler: appeal to Professor Potsdam to let Damien back in after he tries to steal your soul. Out of concern, your fellow roommates will attempt to bully you into breaking up with him, and if you refuse, they will ''throw the final exam'' just to sabotage your grade.]]
78* If the player picks the Massacre route of ''VideoGame/ShinMegamiTenseiIVApocalypse'', which involves [[spoiler:destroying the universe]], the protagonist's teammates will try to kill him.
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81[[folder: Webcomics ]]
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83* Happens very briefly during ''[[Webcomic/TheOrderOfTheStick Order of the Stick]]'' to Roy when he refuses to go back to help Elan, who has been kidnapped by bandits. The rest of the group, even Belkar, insists on going back for him, while Roy wants to press on. In the end, the group leaves to save Elan while Roy presses on alone. Roy eventually [[MyGodWhatHaveIDone realizes how this goes against everything he was supposed to believe in]] and dashes back to help.
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87[[folder: Western Animation ]]
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89* ''WesternAnimation/AvatarTheLastAirbender'':
90** In the episode "Bato of the Water Tribe", [[TheChosenOne Aang]] hides a letter meant for the eponymous Bato because it contains the location of [[LoveInterest Katara]] and Sokka's [[DaddyHadAGoodReasonForAbandoningYou father]] and he's afraid they'll leave him. While they had, unknown to Aang, refused Bato's offer to visit Dad, when Aang [[ObliviousGuiltSlinging guiltily]] confesses they change their minds out of disgust [[spoiler:briefly. Then they decide helping Aang was more important after all, and nothing more ever comes of it.]]
91** Also played with in the second season, when [[spoiler:Appa is kidnapped]], Aang has a HeroicBSOD and lashes out at everyone. He (emotionally) abandons them rather than the other way around, forcing [[TheLancer Katara]] to take charge.
92* The cartoon ''WesternAnimation/NoahsIsland'' has an episode where the entire island rebels against Noah for an episode. The following episode opens with them holding a vote and making him captain of the island (said island is a drifting section of another island) again.
93* PlayedForLaughs on ''WesternAnimation/SouthPark'': the kids all make up [[SuperheroEpisode superhero personae]] and form a group called "Coon and Friends," after [[TokenEvilTeammate Cartman]]'s character, the Coon. However, Cartman's unheroic and generally {{Jerkass}} behavior leads to them kicking him out and getting him grounded. To add insult to injury, his mom lets them keep using his basement as a headquarters, and they keep the "Coon and Friends" name just because "[[ItAmusedMe it pisses him off beyond belief]]." Unfortunately, Cartman [[OhCrap teams up with Cthulhu]] (ItMakesSenseInContext) and becomes the BigBad of the arc, killing thousands, all while [[SelfServingMemory insisting that the others turned evil]].
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