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1->''"Last night, the man who killed my brother showed more character than the woman in charge of protecting the world. Good and bad's not so clear to me."''
2-->-- '''John Diggle''', ''Series/{{Arrow}}'', "[[Recap/ArrowS2E16SuicideSquad Suicide Squad]]"
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5Many series with BlackAndWhiteMorality end up gradually getting more and more shades of grey as they continue on. What looks like a simple conflict between good and evil in the early installments gradually becomes more complex, and in the later installments there are many more gradations of morality. More often than not, the process is an unintentional side effect of exhausting the story possibilities of simple moral conflicts and adding less absolutely good or evil characters for variety's sake. In other cases, it's a deliberate statement by the creators about morality and conflict in general.
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7This can happen to entire genres: spy stories, war movies, westerns, superhero comics and so forth all incorporate significantly more BlackAndGrayMorality, WhiteAndGreyMorality or GreyAndGrayMorality the longer the genres themselves are around. Also sometimes done intentionally as a means of averting or addressing ValuesDissonance in especially long-lived genres or works; the Western, for example, has changed as historical perceptions of the American frontier in popular culture have grown more morally ambivalent.
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9Compare CerebusSyndrome, DarkerAndEdgier, MoralityKitchenSink and {{Grimmification}}, which can all sometimes involve this. However, plenty of works go through those tropes without shifting their basic moral scale. It may sometimes overlap with GenreDeconstruction if Black and White Morality is one of the key assumptions of the genre which the work is deconstructing. Contrast DebateAndSwitch, where a morally challenging issue is made into more of a Black And White one, or ignored. This is the inverse of MoralDisambiguation, where the work moves ''towards'' BlackAndWhiteMorality.
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11----
12!!Examples:
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14[[foldercontrol]]
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16[[folder:Anime and Manga]]
17* ''Manga/AttackOnTitan'' starts off with humanity having been driven to the brink of extinction by terrifying, NighInvulnerable, man-eating giants, so the conflict between humans and [[HumanoidAbomination Titans]] initially seems fairly straightforward. However, the series quickly becomes increasingly morally complex. Almost everyone is forced to take [[HeWhoFightsMonsters drastic steps]] to ensure humanity's survival, while [[GambitPileup several factions]] [[DividedWeFall struggle for power]] in the midst of the war against the Titans, which themselves turn out to not be what they seem.
18* It's difficult for ''Manga/SoulEater'' fans to believe that the series [[CerebusSyndrome used to be a comedy.]] Inclusions of MindRape, [[RapeAsDrama actual rape,]] [[DealWithTheDevil deals with the voice in your head,]] etc. aside, the most triumphant example of this would have to be the point in the series where the Grim Reaper decides to wipe out a whole town because the Kishin just might be hiding there. [[GodzillaThreshold Eventually the Kishin could wipe out the whole world,]] but the situation at just halfway through the story is that dire.
19* ''Manga/OnePiece'' started out as a story about a cheerful crew of good-natured pirates who fight other, more hostile pirates and a corrupt government. A little before halfway through the story, however, we start seeing absolutely ruthless fellow pirates who demonstrate why normal people fear that word, as well as government people who genuinely have the best intentions for the populace at large. The backstory of Luffy, the protagonist, comes up around this point in the series and strongly hints that [[spoiler:he fights the government not out of a sense of justice, but for personal revenge,]] totally unbeknownst to his crewmates. Meanwhile, some key people from the Marines have defected while some notable pirates seen before have allied with the government, each for their own reasons. Finally, there is a growing notion that this government only appears to do evil actions to prevent superweapons with [[EarthShatteringKaboom the ability to destroy the entire planet]] from falling into the hands of those who actually want to use it, most of whom are pirates, many of them acquaintances of Luffy. At this point, there are good and bad people on both sides and plenty of hard decisions people with power and/or fame must make.
20* The Universal Century continuity of ''Franchise/{{Gundam}}'' underwent this as more series were written. The original ''Anime/MobileSuitGundam'' was [[BlackAndGrayMorality light-gray versus black,]] with the Earth Federation being a well-intentioned government led by responsible people fighting against [[ANaziByAnyOtherName space Nazis,]] even though there were heroes on both sides and a few blemishes on the Federation. As the series became more developed, the Federation became increasingly portrayed as a corrupt and incompetent institution that inevitably becomes a tool of the villains, requiring heroes (who are often rather deeply flawed individuals themselves) to mutiny against the Federation to set it right. The various Zeonic movements remain consistently evil, though their leaders are often more sympathetic than the Hitler-idolizing Gihren Zabi.
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23[[folder:Fanfiction]]
24* In ''Fanfic/WhyAmICrying'', Scootaloo believes that Diamond Tiara and all bullies were born pure evil and that they were incapable of changing their ways. As the story goes on, Scootaloo finds out that Diamond Tiara had a HiddenHeartOfGold and that her kindhearted teacher Miss Cheerilee was a horrible bully in her high school days, and she soon realizes that bullies ''can'' change for the better.
25* In a unusual way ''Franchise/AceAttorney'' fic ''[[https://www.fanfiction.net/s/10143440/118/Just-a-Note Just a Note]]'' does it to canon through AlternateCharacterInterpretation. One of the canon cases involved the death of an Interpol agent who was tracing smuggling of a cocoon which can be used as medicine or poison, and whose taking out of its origin country is illegal. The culprit wanted to sell the cocoon to a buyer whose son needed said medicine to survive, but in-game it’s made clear the culprit is just doing so to get a high-paying and sufficiently compromised client. The fic presents the culprit as a WellIntentionedExtremist who never wanted any deaths and wanted to get the cocoon to a buyer not for money but to save the kid's life, and the victim as someone whose sticking to the rules resulted in a child's death.
26* ''Fanfic/TheStalkingZukoSeries'', like in canon, starts out with the Fire Nation as a clear antagonist, one that must be defeated in order to restore balance to the world. During the peace process, Zuko struggles to put his nation on the right track again and make amends for the Fire Nation's misdeeds, and while the Earth Kingdom and Water Tribes are sympathetically portrayed, it's noted that not all of them are good people- the Dai Li and General Fong are guilty of war crimes, while the Northern Water Tribe refused to help the Southern Water Tribe as the latter bore the brunt of the Fire Nation's onslaught.
27* ''Fanfic/InfinityTrainBlossomingTrail:'' The story begins with the brave Chloe of the Vermillion and her allies tackling the train to stop the Apex. As the story goes on, we see that the heroes themselves are flawed and the major players in the game to stop the Apex aren't completely pitch black as they are initially seen.
28* ''Fanfic/ShadowsOverMeridian'': This RecursiveFanfiction of ''Fanfic/{{Kage}}'' continues the original story's trend of applying this trope to [[WesternAnimation/{{WITCH}} canon]], introducing on the rebels' side {{Knight Templar}}s who are professing loyalty to Elyon to excuse their extreme actions and/or self-serving goals, and on Phobos' side otherwise good people who have their reasons (such as the FantasticRacism directed at their species) for taking the tyrannical prince's side.
29[[/folder]]
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31[[folder:Film - Live Action]]
32* ''Franchise/StarWars'':
33** Happens with the first trilogy (IV-VI). ''Film/ANewHope'' was like a comic book, with mostly clear-cut heroes and villains (except for LovableRogue Han Solo). In ''Film/TheEmpireStrikesBack'', we learn that Obi-Wan [[MetaphoricallyTrue lied]] to Luke about his father, leading to ''Film/ReturnOfTheJedi'' where Luke is told that he must kill his own father or the Emperor will win.
34** The prequels end up being much greyer than the originals, with the heroes using ChildSoldiers and a slave army. This is expanded on in ''Film/TheLastJedi'', where Luke scoffs at Rey's deification of the Jedi when they were accountable for the horrors that befell the galaxy in the rise of the Empire, and deconstructing tropes of hot-shot ace pilots, obstructive brass, and rogue characters that shade the series to shades of grey not seen since ''Empire''.
35** The expanded universe runs the whole gamut. The first few novels are fairly light, only for subsequent ones to get darker. Then every couple of series there'll be a conscious effort to be lighter again, which in turn get darker, and so on.
36* ''Franchise/PiratesOfTheCaribbean'' already starts off as BlackAndGrayMorality, but includes distinctly white characters such as Will Turner and Elizabeth Swann. These characters gain shades of gray throughout the [[Film/PiratesOfTheCaribbeanDeadMansChest second]] and [[Film/PiratesOfTheCaribbeanAtWorldsEnd third]] movies, with the end of the second installment where [[spoiler: where Elizabeth kills Jack because she realises that the rest have a shot at surviving if he gets caught]] marking the point where the stakes have been raised enough to call for questionable choices. On the opposite side of the spectrum is ironically [[spoiler:Barbossa]], who was mostly black in the [[Film/PiratesOfTheCaribbeanTheCurseOfTheBlackPearl first film]] but is just as gray as the other protagonists [[spoiler:after his resurrection by Tia Dalma as he doesn't have the luxury of doing anything more other than ensuring his own resurrection sticks.]]
37* The ''Captain America'' movies in the Franchise/MarvelCinematicUniverse received this treatment especially hard. The first movie, ''[[Film/CaptainAmericaTheFirstAvenger The First Avenger]]'' starts off as a straightforward BlackAndWhiteMorality World War II period flick with the title character fighting HYDRA -- ANaziByAnyOtherName. The first sequel, ''[[Film/CaptainAmericaTheWinterSoldier The Winter Soldier]]'' has the hero fighting the spy agency S.H.I.E.L.D. [[spoiler:that was infiltrated by HYDRA ever since its creation]] but the antagonist raise valid points about security vs. free will in a world of superheroes. Come to full blown in the third movie, ''[[Film/CaptainAmericaCivilWar Civil War]]'', the secondary antagonist this time is Steve's own former Avengers teammates and the government over whether or not superheroes should work with the government, making it dip into GrayAndGreyMorality. Although Steve's side is still presented as [[ALighterShadeOfGrey the more right of the two]].
38* In ''Film/TheDarkKnight'', Bruce's ideal of an ethical vigilante is pushed into this trope when, after a wave of menace and tragedy fueled by The Joker, he is pushed into [[spoiler: weaponizing Lucius Fox's sonar technology into an audiovisual eavesdropping tool covering telecommunication all over Gotham]]. Lucius Fox is ''not'' pleased and calls out Batman for treading into these waters.
39-->'''Batman''': Beautiful, isn't it?
40-->'''Lucius''': Beautiful. Unethical. Dangerous. [[spoiler: You've turned every cell phone in Gotham into a microphone...You took my sonar concept and applied it to every phone in the city. With half the city feeding you sonar, you could image all of Gotham.]] This is ''wrong''.
41-->'''Batman''': I've got to find this man, Lucius.
42-->'''Lucius''': At what cost?
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45[[folder:Literature]]
46* ''Literature/{{Animorphs}}'' starts off as a typical children's sci-fi with the Yeerks as evil and the Animorphs, and by extension the Andalites, as the good guys. This doesn't stick. Specifically, while some characters ([[BigBad Visser Three]] and [[EldritchAbomination Crayak]] stand out) are introduced at and stay firmly in "evil" territory, the Yeerks as a whole are revealed to be a nuanced race with a sizable peace faction, the Andalites are elitist and in some ways only barely better than the Yeerks, and the Animorphs have to go ''seriously'' grey before all is said and done. Ultimately the series is less concerned with who is "good" and "evil" than it is with the overall point that WarIsHell.
47* ''Literature/TheSagaOfDarrenShan'' series developed along these lines due to the CharacterDevelopment of the protagonist and narrator. While most of the adult vampires would admit that there was some good in themselves and the rival vampaneze, the story is told form Darren's point of view. The effect was that the act of taking blood went from a horrifying abuse of other people to everyday routine, vampire culture went from rigid and savage to traditional but noble, and even the Vampaneze, a branch of vampires who serve as the main antagonists, killing every time they had to drink blood and killing several of Darren's friends, went from being regarded as monsters to seen with a respect almost similar to that between different countries or rival political parties.
48* Karen A. Brush's children's book ''Literature/ThePigThePrinceAndTheUnicorn'' begins as a classic Good vs. Evil Quest story, but as the naive protagonist (the titular Pig) finds out more and more about the opposing side as he journeys, at the end of his quest he's totally conflicted about whether to go through with it or not.
49* The ''Literature/HonorHarrington'' series started out reasonably black-and-white, with the Star Kingdom of Manticore clearly the good guys going up against the bloated, expansionist People's Republic of Haven that has to expand to stave off economic collapse. The Havenites get even worse in some respects when a coup overthrows the government and the new leaders authorize policies that make the original regime seem downright benign in comparison (this is the series that named StateSec), but while that's going on, several Havenites were given rather deep characterization that showed that most of them were decent people who were rather powerless to improve things. At the same time, many Manties were introduced who were rather self-centered at the expense of others, if not downright evil; the same happened with most of Manticore's allies. Almost every faction, good and evil, has been deconstructed at some point to show that everywhere you go you'll find some bad people, some virtuous people, and mostly neutrals who are rather swayed by the people in charge. About the only groups still firmly at one end of the spectrum are the Masadans, or at least the men of power there, and those secretly in charge of the Mesan Alignment, both of which are decidedly evil.
50* ''Literature/GalaxyOfFear'' has hints of this right at the start, where Hoole tells the protagonists that no, the Empire isn't a monolith of evil, but the early books still all have pretty black and white Imperial and Rebel representation. In the later books there are still loads of evil Imperials, and there's reluctance to really tarnish our heroes, but there's an Ineffectual Sympathetic Imperial and a cold but fair NobleDemon one. Some heroic characters are also forced into doing unheroic things, but a point is made that [[TearsOfRemorse these don't come easily to them]].
51* ''Literature/HarryPotter'' starts off with clearly marked good and evil sides, but while this separation remains in place as the series goes on, individuals turn out to be not so heroic (to quote Sirius, "the world isn't divided into good people and Death Eaters")/not completely irredeemable:
52** Dumbledore is revealed to [[spoiler:have once shared Grindenwald's wizard-supremacist views, until a fight that resulted in the death of his sister]], for which he became TheAtoner. He also started a long plan that culminates in [[spoiler:Harry's death to rid him of a Horcrux]].
53** Snape's resentment of Harry is revealed to be caused by [[spoiler:the fact that he'd loved his mother and his betrayal of Voldemort was motivated by revenge for her.]] He also [[spoiler:killed Dumbledore, but that was because Dumbledore asked him to]].
54** The Malfoys [[spoiler:never become outright good, but they do avoid revealing Harry being alive to save their son]].
55** Sirius Black was never able to get over his family's treatment of him and projected it onto Kreacher (ironically enough, one of the life lessons he taught Harry was to consider a man based on his treament of his inferiors).
56** Harry himself goes back on his word to [[spoiler:give the Sword of Gryffindor to the goblins]] during a heist.
57** The sixth book sees a Gryffindor (previously paragons of virtue and bravery) try to slip Harry a LovePotion.
58* Canadian columnist Eric Nicol has the story of ''Literature/TheWhiteKnight'', who rides off in search of the Black Knight, whose path is marked by a string of thefts and seductions, and who gradually transforms into the Black Knight.
59* ''Literature/LegendOfTheAnimalHealer'': The good guys always remain unambiguously good, but as Martine matures she encounters more criminals with grey or [[ForcedIntoEvil outright sympathetic]] motivations. Fortunately, she is always able to find a solution that helps everyone.
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62[[folder:Live-Action TV]]
63* As shown in the page quote, this trope was a main theme explored through the entirety of ''Series/{{Arrow}}''. Oliver Queen's main arc revolves around defining the kind of hero he is and the legacy he wants to leave behind; is it a straight-and-narrow ThouShaltNotKill hero of optimism, a vigilante who finds the best way to rid crime in Star City is to go outside the law as judge, jury, and executioner, or something in-between? Along the way, he runs into many allies and enemies, and aligns himself with both sides of the coin at various times, who are equally not-so-easily defined as all-good and all-evil.
64* ''Series/BuffyTheVampireSlayer'' started with purely evil vampires but just one exception; over the seasons, the need for more interestingly human villains and the larger point about power the series builds to has grayer elements, like more humanly motivated vampires, and even relatively harmless but ostensibly "evil" demons. The SpinOff show, ''Series/{{Angel}}'', went still further into gray with the premises and universe Buffy originated.
65* ''Series/{{Lost}}'' developed this in later seasons with the Others, whose motivations were pretty mysterious to begin with, but especially with Ben (the leader of the Others), who is pretty firmly established as a bad guy even though he constantly claims that he and his people are the "good guys" (and he's also a notorious liar). In later seasons, however, Ben becomes more sympathetic, due to both his FreudianExcuse and the fact that he's an interesting character. By the end of season five he's actually been ousted as the MagnificentBastard because of the fact that he's been manipulated by someone who appears to be more evil than he is (Jacob's enemy). Maybe. Unless Jacob is the bad guy, because Jacob is leading the Others, and they're bad...unless they're not. And of course, the island is frequently visited by people who are definitely worse than the Others, and Jacob is the sworn enemy of a guy who despite not starting as such, is said to be MadeOfEvil.
66* ''Series/OnceUponATime'' eventually gives {{Big Bad}}s Rumplestitskin and Regina backstories that can give them a good argument for being TheWoobie, and ''Snow White'' commits a calculated, cold-blooded murder (albeit, it was a great case of PayEvilUntoEvil).
67* ''Franchise/PowerRangers'' started out with wholesome community-minded teens vs evil [[EvilIsPetty petty]] space aliens. Around seasons six and seven it started having some villains that weren't wholly bad ([[Series/PowerRangersInSpace Ecliptor, Astronema]], [[Series/PowerRangersLostGalaxy Villamax]]) and some heroes that weren't completely good ([[Series/PowerRangersLostGalaxy the Magna Defender]]). The series has never completely stepped away from BlackAndWhiteMorality, but there's some shading to it now.
68** ''Series/PowerRangersTimeForce'' was a radical shift. After Ransik lectured the Red Ranger about his origins, the Ranger was really troubled. You can seriously ask whether the Rangers are protecting innocents from monsters, or they are the armed force of a dystopian society destroying anyone not perfect. Doesn't help that the Rangers cryogenized the mutant instead of killing them, which the fandom interpreted as FateWorseThanDeath instead of mercy.
69* ''Series/{{Supernatural}}'' had much more black and white moral system in the first season, with the heroes hunting and killing monsters in order to preserve life. Then, the main characters started to fight demons, which required them to murder innocent human hosts, the supernatural creatures stopped always being evil due to their race, and they started to make deals with demons in order to survive. After a few series, the brothers wouldn't even bat an eye when forced to kill a room full of demons with human hosts, made moral decisions which trod the line between dangerously irresponsible and wilfully evil, and constantly traded away the safety and wellbeing of huge numbers of people. At this point, it's hard to say whether or not the Winchesters still count as good or even chaotic neutral. By the end of the series, it tilted back towards black and white with the Winchesters balking at dancing so close to the MoralEventHorizon, the introduction of [[MessianicArchetype Jack Kline]] on their side, and the final three {{Arc Villain}}s after Amara being more evil and powerful than anything the Winchesters have faced before them.
70* ''Series/TerminatorTheSarahConnorChronicles'' starts out with Skynet being clearly evil and the Connors being clearly good, but the Connors' efforts to stop Judgment Day quickly make them similar to the robots they're fighting, to the point that they [[AntiHero openly admit to being terrorists]]. Their Graying Morality is really driven home in "Dungeons and Dragons", when Sarah [[IronicEcho repeats]] Kyle Reese's warning about the Terminators from [[Film/TheTerminator the first movie]]... but this time it applies to Derek murdering [[spoiler:Andy Goode]] in cold blood.
71* ''Series/{{Highlander}}'' very gradually went through this direction over the course of the series. Duncan [=MacLeod=] starts the series with a pacifistic attitude and mostly avoided playing the Game (the constant battles against and killing of fellow Immortals). The first villain of the series, Slan Quince, is a Head Hunter (a type of Immortal who devotes most of his life to hunting other Immortals in an attempt to win the Game), a ruthless killer, and has no redeeming qualities. Throughout the first several seasons the conflicts mostly remain very black and white, with clear cut good guys and bad guys. Season 1 alone features enemies such as DirtyCop Howard Crowley, who murders Immortals and frames innocent mortals for the crime, mind control expert Kiem Sun, BitchInSheepsClothing Felicia Martins, [[AttemptedRape would-be-rapist]] Caleb Cole, etc. Subsequent seasons started presenting villains with more sympathetic motivations, {{Well Intentioned Extremist}}s, {{Fallen Hero}}es, and Immortals with [[MadnessTropes genuine mental problems]] who can not control themselves.
72** Meanwhile as the show went on the "heroes" became quite a bit darker. Duncan loses his hesitation to kill, holds centuries-long grudges, and at times plays JudgeJuryAndExecutioner. Flashbacks to his past reveal that he has committed his share of mistakes and even senseless murders, at times sentenced fellow Immortals to [[FateWorseThanDeath Fates Worse than Death]] (one was trapped on a desert island with no access to food or water, another was chained to the bottom of a river for decades, and a third spend most of the 20th century locked in an asylum), and has a criminal past. Duncan's student/[[LikeASonToMe Surrogate Son]] Richie Ryan went through his own phase as a Head Hunter, which is presented as a killing spree of random Immortals who have done little or nothing to deserve to be killed. Richie eventually changes his ways, but he had to face the consequences, including the (Immortal and mortal) loved ones of the people he killed. Duncan's new best friend [[TheOlderImmortal Methos]] was early on established to have [[WouldHitAGirl no problem hurting or killing women]]. (Which he demonstrates by killing a villainous female Immortal whose life was spared by Duncan and Richie). He justifies this by explaining that [[TimeAbyss he was born long before the concept of chivalry was dreamed up]] and it became fashionable not to treat a female enemy exactly the same way you would a male opponent. He is eventually revealed to be a RetiredMonster (albeit a remorseful one) who spent centuries as a [[RapePillageAndBurn raider, pillager, slaver, and rapist]]. While Methos claims he has outgrown this phase, (and helps Duncan defeat the other Immortals who were once his comrades in arms during that era) he still seems like a KarmaHoudini. LovableRogue Amanda is early on established to have spend most of her life as a thief and entertainer, although even when acting as a thief she does not like hurting people. In later seasons, she is revealed to have once been part of an OutlawCouple which went on a multi-state crime spree in the 1920s United States, and that she is more than a bit reckless, which has resulted in her actions having unintended consequences. Even minor supporting characters got darker. Cassandra was introduced as an Immortal witch who protected Duncan's life when he was a boy in Scotland. She was reintroduced as a former slave and rape victim whose life is at least partly driven by seeking revenge.
73* ''Series/CobraKai'': The series aims for something much closer to GreyAndGrayMorality than the BlackAndWhiteMorality from the original ''Film/TheKarateKid''. Johnny retains some of his {{Jerkass}} traits and gives his students the same Cobra Kai training he had, but he's doing it so that they'll become more confident, assertive, and able to fight back against anyone who bullies them. Daniel is understandably wary of the rebirth of Cobra Kai, but he grabs the JerkassBall and goes out of his way to antagonize Johnny even though Johnny's plan doesn't involve getting back at Daniel at all and he couldn't care less about his former rival. By the end of the first season, the series {{Reconstruction}} the black and white morality from the first film. While Daniel's teachings turn Robby into a better person who's willing to let go of his anger towards his father, Johnny's only end up leading his students into the very path that ruined his life. However, he does realize what he has done. A large sign of this is the return of the morally black Kreese. The following seasons basically become a fight between TheGoodTheBadAndTheEvil, with Johnny and Daniel eventually [[EnemyMine joining forces]] to stop Kreese. Although interestingly, there's still shades of graying morality by revealing Kreese to be a much more complex character, and while in no way justifying his actions, shows that he is motivated by a genuinely horrifying FreudianExcuse that easily trumps Johnny's shitty childhood.
74* ''Series/{{Continuum}}'' started fairly black-and-white with a future cop chasing future terrorists. As we learn more of the CrapsackWorld future of Kiera from flashbacks and see the beginnings of that future in the corporate takeover of the Vancouver PD, we might begin to sympathize with [=Liber8=]. By the middle of the series the audience will probably start rooting for them, and by the end [[spoiler:Kiera and [=Liber8=] straight-up team up to (successfully) avert both the original BadFuture they come from and the even worse BadFuture accidentally created by [=Liber8=]'s initial victory.]]
75* ''Series/GameOfThrones'': The series manages an [[InvertedTrope inversion]]. Like the books it is based on it generally started out as a GreyAndGreyMorality deconstruction of fantasy, showing that no character is really good or evil and war is a murky affair at best. With few exceptions there's not really any fighting for the greater good or justice, only dynastic interests. Over time, the main characters are [[BlackandGrayMorality forced to deal with purely evil villains]], almost to the point where the series becomes closer to BlackAndWhiteMorality. Many characters experience changes to their personalities to make them more [[AdaptationalHeroism clearly heroic]] or [[AdaptationalVillainy villainous]], also adding the appearance of an AlwaysChaoticEvil faction that has been foreshadowed since the start of the show.
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78[[folder:Music]]
79* Music/BillyJoel's song "Shades of Grey" is about this phenomenon occurring in his RealLife.
80* The song "Genuinely Bad" by Music/PrettyBalanced implies this with the line "There's a point at which you realize that nobody is all bad."
81[[/folder]]
82
83[[folder:Multiple Media]]
84* Each iteration of the ''Franchise/StarTrek'' franchise seemed to get a bit "grayer" than the one before it; ''[[Series/StarTrekTheNextGeneration The Next Generation]]'' was grayer than the unabashedly utopian [[Series/StarTrekTheOriginalSeries original series]], ''[[Series/StarTrekDeepSpaceNine Deep Space Nine]]'' was grayer than ''TNG'', and by [[Film/StarTrek2009 the 2009 film]] Kirk's originally heroic archetypal traits straddle the line between heroic strengths and serious personal faults.
85* ''Franchise/{{Transformers}}'' tends to make the Autobots and Maximals a bit more gray as each adaptation goes on to showcase how the horrors of war have changed them. We see them making unethical deals, concealing information, researching dangerous technology such as combiners or experimental fuels and making personal sacrifices in order to win the war. Most of this is in response to whatever the Decepticons and Predacons are cooking up, which usually ends up being far worse than anything the heroes would have done.
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88[[folder:Professional Wrestling]]
89* In the World Wrestling League the feud between La Rabia and Los Rabiosos initially appeared to be socially active, charitable, sacrificing TrueCompanions vs whiny, greedy GangBangers. This was by [[NobleDemon Los Rabiosos' design]]. As [[HiddenHeartOfGold it turned out]], Los Rabiosos were as socially active and charitable as La Rabia. What this feud was, was a splinter in a large PowerStable over one side(Los Rabiosos) feeling the other had become [[PretenderDiss posers]]. That and the fact there were only three tercias belts; everyone couldn't be hold one and Los Rabiosos refused to be overshadowed(yeah, WWL had plenty of other belts but Los Rabiosos weren't patient enough to wait on La Rabia to help them get those). La Rabia were still the better group but Los Rabiosos ended up being {{face}}s against anyone who wasn't La Rabia.
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92[[folder:Radio]]
93* The ''Radio/JohnFinnemoresDoubleActs'' episode "Wysinnwyg" pulls this off within a single 28-minute radio play.
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96[[folder:Video Games]]
97* The original ''[[VideoGame/MegaManClassic Mega Man]]'' series is fairly {{Black And White|Morality}}. The [[VideoGame/MegaManX sequel]] [[VideoGame/MegaManZero series]] get less and less so.
98** ''VideoGame/MegaMan9'' and ''VideoGame/MegaMan11'' both take cracks at making a more morally grey story, the first by revealing that the Robot Masters you're fighting are expired robots slated for demolition and given a new lease on life by Wily (albeit as his pawns for yet another world domination attempt), and the latter by revealing that [[spoiler: Wily used to want to make heroes out of robots, until his ideas were callously shot down by Light and he was passed over for a research grant, causing him to become consumed with jealousy and hatred for Light and for Light to spend the rest of his life regretting that his callousness helped turned Wily into the revenge-driven MadScientist he is now.]]
99* In the ''VideoGame/MetalGear'' series, [[VideoGame/MetalGear1 the first game]] is very straightforward: you are to stop the leader of Outer Heaven to prevent war. [[spoiler:Even though the leader turns out to be your commanding officer, it's very clear that you're supposed to stop him anyway]]. As the series goes on, it becomes less and less clear who, if anyone, is actually evil and not just a WellIntentionedExtremist.
100* WordOfGod has it that this was intended to occur over the course of the first ''VideoGame/{{Geneforge}}'' game. Arguably, it's more subtly developed over the course of the series, as the rebels got more opportunities to make their arguments (and even took the spotlight in the fourth game.)
101* ''VideoGame/CommandAndConquerTiberianDawn'' was very black and white, but by ''VideoGame/CommandAndConquerTiberiumWars'' the two sides are very very grey
102* ''VideoGame/MassEffect1'' was a very clear-cut black-and-white sort of game, but ''VideoGame/MassEffect2'' descended into the realm of BlackAndGreyMorality. ''VideoGame/MassEffect3'' was comprised largely of very, very grey decisions, and even tried to make the {{Eldritch Abomination}}s a lighter shade of black.
103* ''VideoGame/NieR'' started with a father/brother (depending on your version) trying to get medicine for his daughter/sister, while dealing with Shades mindlessly attacking them. Then the "Shadow Lord" kidnapped the sickly relative and gave you an antagonist for the rest of the game. Then it's revealed the Shadow Lord's objectives aren't entirely malevolent, just directly opposed to your objectives. Subsequent playthroughs show that [[spoiler:the Shades are the spirits of what was left of humanity after White Clorination Syndrome drove them all to put their souls (gestalts) into synthetic bodies (replicants), which eventually rejected the souls, causing the "Black Scrawl" disease that the daughter/sister was dying from. The Shades you fought were mostly defending themselves against the man carving through hordes of them for no reason they could ascertain. The player's actions in trying to save the daughter/sister lead to the last remnants of the project trying to find a solution to humanity's woes failing, dooming humanity.]]
104** The sequel, ''VideoGame/NierAutomata'' treads a similar path. Originally, 2B and 9S are [=YorHa=] androids fighting against machines that invading aliens had left in their wake, trying to reclaim earth for the humans that had retreated to the moon. Shortly into the story, it's shown the machines aren't as basic as they seem. Some acting weirdly emotional, and others having broken off the main antagonistic force to live in peace, becoming uneasy allies with the protagonists. Then [[spoiler:you learn all the invading aliens on earth were killed when their machines turned against them.]] "Adam" and "Eve" turn out to be entirely sentient machines, largely indistinguishable from the [[RidiculouslyHumanRobot YorHa androids]] physically. But they lack any actual moral compass, still threaten humanity (mostly out of curiosity) and you [[spoiler:kill Adam to save 9S, and kill Eve to save the continent after he freaks out due to Adam's death.]] Subsequent playthroughs get considerably more gray from every direction [[spoiler:except for maybe the entity controlling the hostile machines, which is entirely malevolent.]] When rebooting from [=YorHa=]'s mainframe after having his physical body destroyed fighting Eve [[spoiler:9S stumbles upon classified information revealing humanity isn't living on the moon. It's extinct (likely due to the events of the first game), and what's on the moon is just a server with humanity's genetic information. In short, it turns out even the Commander didn't know exactly who was pulling the strings, it turned out [=YorHa=] was actually being puppeteered by the entity controlling the machines in what was essentially a wacky sociology experiment. 9S ends up on the fringes of sanity, barely able to tell the difference between friend and foe, and simply fighting whatever is in his way, and 2A largely continues to fight just because that's all she can do, but is now haunted by 2B's memories, that she gained when she took 2B's weapons.]]
105* While many of the subplots of ''VideoGame/DragonAgeOrigins'' are very gray and many of the characters are morally questionable, the central conflict is between humanity and horrifying parasitic near-mindless monsters that love rape, cannibalism, and slaughter. The expansion pack ''[[VideoGame/DragonAgeOriginsAwakening Awakening]]'' features those same monsters, but [[spoiler: some of them are not so mindless and evil, and one of them wants to stop his brethren from trying to destroy the world every few hundred years, albeit in a way that inadvertently caused the very invasion he was trying to stop.]] ''VideoGame/DragonAgeII'' takes it further; the central conflict is between [[WellIntentionedExtremist factions of people who do bad things for good reasons]], most of the major characters are ''deeply'' flawed, and no one person or entity is the BigBad.
106** The BigBad in ''VideoGame/DragonAgeInquisition'' is a much more cut-and-dry villain, being a former BloodMagic using, slave owning [[TheEmpire Tevinter]] [[AristocratsAreEvil magister]] who broke into the Golden City, thus corrupting it and unleashing [[TheHorde the Blight]]. However, there is more gray added to the [[BlueAndOrangeMorality Qunari people]], the Grey Wardens, and Tevinter. Most significantly, the elven Creators are revealed to have not been [[JerkassGods as benevolent]] as the Dalish believe. ''Trespasser'' especially shines light on this, [[spoiler: showing that they weren't gods at all, but petty, vain and power hungry mages who kept slaves and nearly destroyed the world in their quest for power. Even the two "good" gods, Mythal and Fen'Harel, are not actually all that good.]]
107** The Grey Wardens are plenty gray in Origins, shown as early as when the Warden is recruited. The choices available to the Warden throughout the game range from noble and fair to underhanded and even cruel. Still, the Wardens are generally held up as heroes. In ''Dragon Age: Inquisition'', the Orlesian Grey Wardens try to raise a demon army in a misguided attempt to preempt the Blight, going so far as to use BloodMagic and work with a Tevinter magister. The novels ''The Calling'' and ''The Last Flight'' also show the darker side of the organization.
108*** The Wardens' actions in ''Inquisition'' actually result in a BrokenPedestal moment for Blackwall, who idolized the Wardens and never knew how shady they could be. Indeed, one of the [[spoiler: clues that Blackwall is not really a Grey Warden is his obvious hero-worship of them, lauding their bravery and goodness]]. If the Player played ''Origins'', they know the Wardens are less {{Ideal Hero}}es and more {{Pragmatic|Hero}} or {{Unscrupulous Hero}}es. It's also a RebuiltPedestal moment, as Blackwall feels the Wardens are still heroic and inspirational, but for different reasons than he believed.
109* ''VideoGame/BlazBlue'' already started with BlackAndGrayMorality, but most groups still get more nuanced as the story progresses. The mostly good Sector Seven gets more of its dirty laundry put out to air, revealing that [[spoiler:Kokonoe keeps [[NukeEm a loaded nuke silo]] [[BestServedCold as a "solution" for Terumi]] and [[UnwittingPawn aided Relius in making a core for Ignis]]]], and the upper management redeploying [[BloodKnight Azrael]]; the defecting Makoto and Noel are only onboard due to picking the lesser of two evils. Meanwhile, NOL Main Branch gets [[TokenGoodTeammate Litchi Faye-Ling]], and the Mutsuki house is unsatisfied with how NOL runs things and its leader Kagura Mutsuki is planning a coup.
110* The opening scene of ''VideoGame/TheElderScrollsVSkyrim'' [[KickTheDog makes sure you hate]] TheEmpire - they're prepared to execute several carts full of prisoners, including at least one for a petty crime (and they proceed to chase him down and kill him when he tries to escape) and one (the PlayerCharacter) merely for crossing a border when they happened to pass by. As the game progresses, and especially if you join them, you come to realise that [[BothSidesHaveAPoint things aren't as simple as they seem on both sides of the civil war]].
111* ''VideoGame/AssassinsCreedIII''. Unlike the previous games, where the Templars were AxCrazy sociopaths and/or [[EvilOverlord megalomaniacal tyrants]] [[AGodAmI with delusions of godhood]], here most of the Templars Connor encounters are {{Well Intentioned Extremist}}s who genuinely believe they are doing the right thing and that Templar rule truly is the best course for the world. We also start to see cracks in the Assassins' claim as the "good guys" when [[spoiler:the Patriots basically stab Connor and his tribe in the back, and he is [[CategoryTraitor forced to fight them to avoid further conflict]]]].
112* Almost every game in the ''VideoGame/TalesSeries'' does this, with the story starting out like a typical BlackAndWhiteMorality ClicheStorm before eventually revealing the villains have understandable motives and occasionally the heroes may not be entirely good.
113* ''VideoGame/{{Haze}}'' attempted to pull off this trope when the player defects from [[MegaCorp Mantel]] after realizing that the Promise Hand isn't as evil as he's been led to believe. Unfortunately, the developers botched it pretty badly-the Mantel troopers are ObviouslyEvil even when you're on their side while the Promise Hand faction is basically portrayed as saints.
114* ''VideoGame/SpecOpsTheLine'', a ContinuityReboot of the ''Spec Ops'' franchise, moved the series firmly into GreyAndGrayMorality territory (or EvilVersusEvil, depending on your interpretation), as opposed to the comparatively idealistic earlier titles.
115* ''Franchise/TouhouProject'' was never blatant good vs evil -- the protagonists [[SmugSuper weren't especially pleasant]] and the antagonists [[AffablyEvil never seriously intended to cause harm]] -- but at least one side was clearly the good guys, with {{youkai}} causing trouble for selfish reasons and the humans going out to beat them up until they stop. Then ContinuityCreep and GoingCosmic happen, delving deeply into the nature of the relationship between youkai and humans, and it becomes increasingly clear that [[DeliberateValuesDissonance morality isn't a particularly large factor in what's going on]] (or, rather, that what's moral depends on who you ask, and [[BlueAndOrangeMorality few people will give answers that seem normal to most of the audience]]).
116* It really depends on the ending route of ''VideoGame/AviaryAttorney'' how this goes; in 4B (Égalité) [[RousseauWasRight everything seems brighter]] and in 4C (Fraternité) circumstances make the [[BlackAndWhiteMorality heroic characters more heroic and the unheroic characters much worse]]. But in 4A (Liberté) Jayjay Falcon [[spoiler: loses all his faith in justice and becomes a VigilanteMan]]. His assistant Sparrowson loses most of his comic relief characteristics, becomes more serious about justice, and can decide whether to let a known murderer [[spoiler: go free or burn to death, as well as whether to turn in Falcon to be tried and executed]].
117* Up until ''VideoGame/DynastyWarriors 5'', fans seems to be fine with how Koei set it up that 'Shu = Good guys, Wu = Inbetween, Wei = CardCarryingVillain'. By ''6'', thanks to ''VideoGame/WarriorsOrochi'', the Wei forces instead started taking swings into [[AntiVillain anti-villainy]], with Cao Cao wanting to reunite China and bring an end to the fighting as quickly as possible, even if doing so makes him look like a ruthless tyrant. And then in ''7'', Shu's darker side started to show: After Wuzhang plains, Jiang Wei turned into TheFundamentalist, a fanatic to Zhuge Liang's old idea of 'world of benevolence' and continuously and futilely drains his country's resources just to fulfill that dream even if the country would rather him to just keep quiet and be at peace. And in that series' ''Xtreme Legends'', they introduced Wang Yi for Wei, a woman extremely consumed with vengeance against Shu's resident [[JusticeWillPrevail justice-bringer]] Ma Chao who slaughtered her clansmen in his campaign of vengeance against Cao Cao, [[ButForMeItWasTuesday and he wasn't even recognizing her for that]], overall painting a dark side to the 'Justice' he preaches.
118* The enemies in the ''VideoGame/MetalSlug'' series have mostly been an array of faceless {{Mooks}} and Bosses to be shot at. However, ''[[VideoGame/MetalSlugDefense Metal Slug Attack]]'' has been steadily adding actual characters to the various enemy factions, and even several stories from their point of view.
119** Even before that, various games ended with an EnemyMine situation between the main character and the Rebel Army, and even an EnemyMine situation with the [[OctopoidAliens Mars People]]. There's also the official reason for recurring boss Allen O'Neal [[TheDeterminator constantly coming back from certain death]], which is [[EvenEvilHasLovedOnes that he has a family to get back to.]]
120* In the ''VideoGame/KnightsOfTheOldRepublic'' you are mostly either fighting unquestionably evil villains or being needlessly evil yourself and the Jedi are portrayed without much moral ambiguity to them. TheReveal blurs the line between good and evil a little bit, but aside from [[spoiler:your character having done a lot of bad things in the past and the Jedi Council pulling out a BrainwashingForTheGreaterGood on them]] things are still pretty clear. Then [[VideoGame/KnightsOfTheOldRepublicIITheSithLords the sequel]] comes and changes things ''[[DeconstructorFleet completely]]''.
121* ''VideoGame/{{Warcraft}} I--II'': The Horde of AlwaysChaoticEvil orcs who naturally destroy everything in their path invades a world of noble humans [[StandardFantasyRaces and other "nice" races]] who form TheAlliance to protect themselves. ''VideoGame/WorldOfWarcraft'' ten years later: The orcs were [[{{Retcon}} actually]] corrupted by demonic influences and escaping a dying homeworld, and now the Warchief of the Horde is the biggest peacemaker around and both the Horde and the Alliance are a mixture of heroes, neutrals and warmongering jerks.
122* The first ''Franchise/AceAttorney'' game was somewhat black and white. While the victim may turn out to be an AssholeVictim and the killer may turn out to be somewhat sympathetic, there's never any doubt that your client is innocent. Then ''Justice For All'' drops a bombshell that [[spoiler: Phoenix's final client of the game, Matt Engarde, is indirectly the culprit via hiring a hitman to kill the victim. Worse than that, he also got the hitman to kidnap Maya and hold her hostage to ensure that Phoenix continues to defend him, forcing Phoenix to frame an innocent person until he can figure out how to both save Maya and get Matt convicted.]]
123* ''Franchise/{{Metroid}}'':
124** ''VideoGame/MetroidOtherM'' and ''VideoGame/MetroidFusion'' showcase a more hypocritical and dark side to the Federation, [[spoiler:as both plots are ultimately driven by its desire to use Metroids as potential weapons and power sources, not unlike what the Space Pirates have been doing all this time.]]
125** ''VideoGame/MetroidDread'': The Chozo have always been BenevolentPrecursors, having long ago abandoned their warlike ways in favour of sharing knowledge with the rest of the galaxy. The closest they come to violence these days is training Samus and giving her a custom Power Suit. [[spoiler:Enter Raven Beak, the very much active leader of a tribe of Chozo Warriors with an eye towards reliving the bloodshed glory days and taking over the galaxy.]]
126* In the first and second ''VideoGame/AgeOfWonders'' games, each race had an alignment of Good, Neutral, or Evil. In ''VideoGame/AgeOfWonders3'', this was dispensed with; while goblins might be more prone to sneaky tactics, for instance, a faction's alignment is determined entirely by their actions in-game, and every race has good, neutral, and evil members.
127* ''VideoGame/DivideAndConquer'' does this for ''VideoGame/ThirdAgeTotalWar'' (which rigidly grouped factions into "Good vs. Evil") and for the wider ''Literature/LordOfTheRings'':
128** Enedwaith is a burgeoning Middleman barbarian kingdom with no allies or enemies at the start of the game. It can equally take up arms against the Shadow or the Free Peoples.
129** Although Dunland is initially allied with Isengard, their culture is also Middlemen (the same as Enedwaith and Bree-land) instead of ''Melkor's Shadow'' or ''Men of the East'', reflecting how they simply fight for the bad guys because they want payback on Rohan for driving their ancestors out of their old lands and they have no real interest in helping Sauron take over the world. In addition Dunland's Long campaign might bring them into direct conflict with Isengard because both factions need to control Edoras to win, despite Saruman's promise to return the lands of Rohan to his allies.
130** WordOfGod is that part of the reason why Dale and Rhûn don't immediately start off as enemies is so that a Dorwinion player could have the option of allying with the latter despite their preset alliance with the former.
131** While all Númenóreans either serve Sauron or the Free Peoples in VideoGame/ThirdAgeTotalWar, this submod mixes thing up by adding the Ar-Adûnâim, a neutral Númenórean faction that can side with either or none.
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135* In the beginning, ''VisualNovel/ThePhantomAgent'' seems to be a simple story about two secret agents on a mission to stop The Architect, a diabolical international terrorist. But Chapter 13 reveals that The Architect was once [[spoiler:a normal family man who lost his family and was wrongfully fired by his CorruptCorporateExecutive boss]], and Chapter 14 reveals that GAIA isn't as spotless as it seems, and Rowan, Elliot's former partner, had good, albeit misguided, motivations for joining The Architect.
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139* ''Webcomic/DICETheCubeThatChangesEverything'': As the stakes and the count of amoral Dicers keeps rising, all heroes eventually stop abiding by ThouShallNotKill and are perfectly willing to PK for their goals, while all new antagonists have a FreudianExcuse in one way or another.
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143* ''WebVideo/CarmillaTheSeries'' Season 1 has the completely good RagtagBunchOfMisfits against the completely evil vampire coven, with one of the seemingly evil vampires being GoodAllAlong. Meanwhile the apparent villain of Season 2 is not as evil as everyone assumes, the apparent helpful character is a WellIntentionedExtremist, and the main characters [[NiceJobBreakingItHero make a lot of things worse]] and keep performing morally questionable actions just to stay ahead.
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146[[folder:Western Animation]]
147* ''WesternAnimation/AvatarTheLastAirbender'' starts out looking like a typical battle of good versus evil, with the Water Tribe and Earth Kingdom being good and the Fire Nation evil, and by extension, their respective elements as well. As the series goes on, this initial picture is peeled away as flaws of the [[StayInTheKitchen Water Tribe]], and [[BigBrotherIsWatching especially the draconian Earth Kingdom]] are revealed and the series introduces [[PunchClockVillain normal and kind Fire Nation citizens]], including children. Meanwhile [[BloodMagic darker aspects]] of Waterbending are revealed, while Firebending is shown to be far more than the destructive art that it was initially cast as. The heroes remain good and the Fire Lord and his daughter remain evil and the Fire Nation's war of conquest must be ended, but the latter half of the series paints a far more complex outlook of the conflict, and [[WarIsHell war in general]], than the beginning.
148* ''WesternAnimation/{{Reboot}}'' began as an episodic good versus evil plot, but season 3 introduces a ContrastingSequelMainCharacter in the form of ShellShockedVeteran JerkWithAHeartOfGold [[spoiler:Matrix]] and while Megabyte goes from a suave ManipulativeBastard into a CompleteMonster, his sister Hexadecimal [[spoiler:is able to be redeemed and even cured of her viral nature.]] Season 4's ''Daemon Rising'' arc also brings up the difficult question of whether it's ethical to kill brainwashed soldiers not acting of their own free will for the sake of the good of the universe, with different characters having varying opinions on the issue.
149* ''WesternAnimation/StarVsTheForcesOfEvil'' is introduced as a typical [[BlackAndWhiteMorality good against evil story]] but by season 3 establishes the good guys as flawed with some FantasticRacism issues where the characters assumed to be antagonists are actually just like the protagonists.
150* While ''WesternAnimation/SheRaAndThePrincessesOfPower'' establishes important gray characters from the start, the more the story is developed, more characters are shown to be surprisingly ambiguous. Major villains thought to be one-note like Hordak and Shadow Weaver are revealed to be much more complex, and heroic characters like Glimmer make some morally questionable choices. Characters often switch sides or take extreme measures to win the war for the side they're on, and this is logically explained by the individual development they have.
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