Follow TV Tropes

Following

Context Main / GiantHandsOfDoom

Go To

1%%
2%% Zero-context examples are not allowed on wiki pages; all such examples have been commented out.
3%% Please add proper context before uncommenting them -- a good example should explain *how* it's an example.
4%%
5[[quoteright:350:[[VideoGame/TheLegendOfZeldaTheWindWaker https://static.tvtropes.org/pmwiki/pub/images/gohdan.png]]]]
6[[caption-width-right:350:Jazz hands, everybody!]]
7
8->''"And here comes the giant fist!!"''
9-->-- '''Patrick Star''' playing with a shrunken version of Squidward like an action figure, ''WesternAnimation/SpongebobSquarepants''
10
11A character, usually a video game boss, who fights primarily with giant hands. Due to the versatility of the human hand, this provides a large variety of attacks, not to mention the inexplicable bombs, missiles, etc. they'll inevitably drop. Sometimes, the hands will be accompanied by a giant head. Expect this to be the weak spot, especially [[GoForTheEye the eyes.]] Bonus points if the ''hands'' have eyes on them, too.
12Expect a certain number of common attacks across games:
13* The ever-popular punch.
14* Grabbing your character and squeezing.
15* Walking on two fingers.
16* Slamming its palm into the ground or across the screen.
17* [[EnergyWeapon Laser beams]] (especially popular if the head appears).
18* Some form of BadassFingersnap.
19* [[FingerGun Making a gun with its fingers and somehow firing a real projectile]].
20* Whatever the designer thought of by waving their hands around, basically.
21
22Often done by way of CognizantLimbs. Sometimes done with FloatingLimbs. Compare CreepyLongFingers. See also GiantFootOfStomping (in some cases, a character may be capable of using both).
23----
24!!Examples:
25
26[[foldercontrol]]
27
28!![[AC:Video Game Examples]]
29
30[[folder:Action-Adventure]]
31%%* ''VideoGame/AliceMadnessReturns'' uses this for the final encounter.
32%%* ''VideoGame/BombermanGeneration'' has one as a boss in one of the desert stages.
33* ''VideoGame/CastlevaniaAriaOfSorrow'': Balore punches at you with his hands at first, then switches to a laser fired from his eye (which is his weakpoint). ''[[VideoGame/CastlevaniaDawnOfSorrow Dawn of Sorrow]]'' as well as ''[[VideoGame/CastlevaniaPortraitOfRuin Portrait of Ruin]]'' also feature him, but he's a little different and only alternates between his laser and hands.
34* ''VideoGame/TheLegendOfSpyroDawnOfTheDragon'': The Golem isn't fought directly, for the most part, and the bulk of its body remains in the background most of the time it's seen. Rather, it slams its hands and fists on the ground and sweeps them across the screen to attack, and its hands must be attacked to stun the Golem and expose its crystal weak points.
35* ''Franchise/TheLegendOfZelda'':
36** The [[DemonicSpiders infamous]] Wallmasters, in multiple entries, might be the first examples from the company and are easily among the earliest, though they are not bosses, just {{mook bouncer}}s.
37** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': Link battles Bongo Bongo standing on a giant drum, while the boss hangs from the ceiling of its room and using its detached, floating hands to beat down at Link and the drum alike.
38** ''VideoGame/TheLegendOfZeldaOracleGames'': Ramrock from ''Ages'' is a floating stone head and hands that animates when Link comes near. It fights by firing its fists at Link, later moves on to chasing after Link and trying to crush under its palms, then shifting gears to using EyeBeams, and finally turning its hands into miniature cannons.
39** ''VideoGame/TheLegendOfZeldaTheWindWaker'': Gohdan is a floating stone head flanked by a pair of floating stone hands. It attacks by trying to push Link into electric pits and clapping its hands on Link.
40** ''VideoGame/TheLegendOfZeldaTheMinishCap'': Mazaal is a mechanical head-and-hands set that fights by bringing its fists down on Link and sweeping a hand across the arena to catch him.
41** ''VideoGame/TheLegendOfZeldaTwilightPrincess'': On each side of the Twilight Palace, Link must remove a Sol from one of Zant's Hands and carry it outside through several complicated rooms while continually being chased by the hand. If the hand succeeds in grabbing a Sol, it will carry it back to the last room and force Link to start all over again.
42** ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'': The Gloom Spawn are amorphous conglomerations of arms with [[EyesDoNotBelongThere eyes in their palms]] that try to grab at Link when he enters their territory. Like everything else associated with Gloom, they cause MaximumHPReduction when they hit you.
43* ''VideoGame/{{Okami}}''
44** The final form of [[spoiler:Yami, the final boss]] is a giant hand attached to an orb. This is repeated in ''Tatsunoko vs. Capcom'', where [[spoiler:Yami]] is again the final boss. Its grab super is downright ''lethal''.
45** In the sunken ship area, there is a room where a giant seaweed monster lives. When you enter the room, two gigantic hands rise out of the water and attempt to crush Ammy and/or push her off into the waters below. Fortunately, the monster can be killed by draining the water from the room, and then rolling spiked cylinders across its face until it dies.
46* ''VideoGame/{{Okamiden}}'': [[spoiler:Akuro in his monstrous form]] has two large, red-and-black hands it can use to cast powerful attacks during battle.
47%%* ''VideoGame/SpiderManShatteredDimensions'': The boss battle with Electro does this with electricity-shooting hands.%%Does what?
48* ''VideoGame/StarTropics'': Zoda's first form, fought at the beginning of the last stage, attacks with Giant Hands of Doom and then brings the head out for some fireball action, at which point you can use your blaster or your Super Nova on him, or just the blaster, because you start with only three hearts for this battle, and using the Yo-Yo against him is insane.
49* ''VideoGame/TitanSouls'': Both Gol-Iath and Gol-Set use their giant hands to attack the archer; the latter of the bosses needing to be dealt with by guiding the hands toward panels which when pressed, expose the boss's weak spot.
50* ''VideoGame/TheWonderful101'' has many bosses designed by this template (circular area and a huge boss circling around it, punching you and throwing stuff), including one of the forms of final boss.
51[[/folder]]
52
53[[folder:Beat 'em Up]]
54* ''VideoGame/ScottPilgrimVsTheWorldTheGame'': The Super Fighting Robot attacks with detachable hands, which also happen to be the only parts you can damage. Meanwhile the rest of the body chills in the background, invincible but still attacking you with lasers, missiles, and a flamethrower.
55[[/folder]]
56
57[[folder:Fighting Games]]
58* ''VideoGame/CrossedSwords'': In the second game, there's a power-up that literally drops a gigantic green fist from the heavens into the screen, flattening enemies that happens to be underneath.
59* ''VideoGame/SuperSmashBros'':
60** Master Hand, and from ''Melee'' onward, Crazy Hand. [[DualBoss Sometimes you have to fight them both at the same time.]]
61*** Master Hand can do most of the attacks listed in the description. The only of those that Crazy Hand cannot do is walking on two fingers. Instead, he crawls on all five fingers, rather like a spider.
62*** If Master Hand teams up with Crazy Hand, they can do ''even more'' attacks, such as smashing the player character in a giant clapping motion, crushing him/her between two fists, have one slap the ground while the other uses the FingerGun, etc.
63** Isaac appears as an Assist Trophy and summons a giant hand to push your opponents off the stage.
64[[/folder]]
65
66[[folder:First-Person Shooter]]
67* ''VideoGame/ImmortalRedneck'': The first pyramid's final boss, Weryt, uses his hands to slap you, send airwaves, homing missiles and also to punch the floor. Under his head, there are several weak points the player needs to break.
68%%* ''VideoGame/WolfensteinTheOldBlood'': The final boss is a rare first-person shooter example of this type of boss.
69[[/folder]]
70
71[[folder:Hack and Slash]]
72* ''VideoGame/DevilMayCry'':
73** ''VideoGame/DevilMayCry4'': Nero's [[RedRightHand Devil Bringer]] can summon a large spectral arm which he can use to attack bosses and enemies in a variety of ways.
74** ''VideoGame/DevilMayCry5'': [[spoiler:In the final battle against Vergil, Nero unlocks the complete form of his Devil Trigger. This form includes spectral arm-like wings at his back called Bringer Claws.]]
75[[/folder]]
76
77[[folder:[=MMORPGs=]]]
78%%* ''VideoGame/GuildWars'': The final battle versus [[spoiler:Abaddon]] in ''Nightfall''.
79* ''VideoGame/PhantasyStarOnline2'': Dark Falz Elder sics [[MultiArmedAndDangerous four of his hands]] on you (Which look like bizarre hydras; the two outermost fingers being legs, and the other three heads) for the first phase of his fight, remaining in the background to launch lasers and meteors at you while the hands attack directly with the sorts of moves you might expect. They occasionally mix things up by pairing off or summoning numerous additional hands onto the field to perform combination attacks.
80* ''VideoGame/RuneScape'' has monsters called Wall Beasts that attack you through holes in the wall of a cave and the only part of their body that you see is a giant hand. In order to fight them you need to be wearing a spiked helmet to stop them from grabbing your head.
81* ''VideoGame/WorldOfWarcraft'': Kologarn, a boss in the donjon Ulduar, is an entire giant golem, but most of his attacks come from his two hands (which are also directly killable). Also, yes, his eyes shoot laser beams.
82[[/folder]]
83
84[[folder:Platform Games]]
85* ''Franchise/DonkeyKong'':
86** ''VideoGame/DonkeyKong94'': After you seemingly beat Donkey Kong for the final time, it turns out that there's one more boss fight with the big ape left. After his fall from the tower in the previous level, Donkey Kong absorbs a ton of Super Mushrooms and grows into a giant gorilla in a battle where he uses his newfound giant fists to try and crush you. In order to beat him you need to hit his head with barrels six times instead of the usual three.
87** ''VideoGame/DonkeyKongCountryReturns'': [[spoiler:Tiki Tong]] in his battle with the Kongs has two giant hands that need to be destroyed before destroying the main body.
88%%** ''VideoGame/DonkeyKongCountry2DiddysKongQuest'': Kerozene's hands in the GBA remake.
89%%* ''VideoGame/EpicMickey'': The Clock Tower boss is this type of boss.
90* ''VideoGame/{{Eversion}}'' has creepy giant hands shooting out of the second AdvancingWallOfDoom.
91* ''VideoGame/GravityCircuit'': A machine that follows this boss template serves as a mini-boss in Trace's stage. [[spoiler:[[FinalBoss Commander Circuit]]]] also consists of a giant head and two large hands, at least until the final phase where the boss loses the hands.
92* ''VideoGame/KirbySuperStar'': Wham Bam Rock and [[spoiler:Wham Bam Jewel]] are a combination of this trope and BackgroundBoss, where the boss's face watches you from the background while its hands try to slay Kirby.
93%%* ''Videogame/KirbysReturnToDreamland'': [[spoiler:Magolor's OneWingedAngel form]].
94* ''Franchise/MegaMan'':
95** ''VideoGame/MegaMan3'': The final boss sometimes takes a break from raining projectiles on you and tries to punch you. You can jump on the fist to reach his head and attack his weakpoint.
96** ''VideoGame/MegaMan10'': The Keeper minibosses in Strike Man's stage are giant hands that punch a ball and Mega Man in order to attempt to do damage.
97** ''VideoGame/MegaManV'': The game's incarnation of the Wily Machine has the player fighting both of its hands, individually, before fighting the Wily Machine itself. The arms are capable of slamming down on the ground to hit Mega Man or toss him into the air, and they can also shoot missiles. The second one can also grab Mega Man to ensure those missiles hit him.
98** Several ''VideoGame/MegaManX'' and ''[[VideoGame/MegaManZero Zero]]'' games have the final boss transform into their giant form, then attack with massive hands, lasers, and hands shooting lasers.
99* ''VideoGame/{{Pulseman}}'': The final boss is another "Head and Hands" type boss who shoots energy balls from his hands, punches, and pounds the ground to summon minions.
100* ''VideoGame/{{Shantae}}'': The Golem Mine boss, complete with a giant head that [[AttackItsWeakPoint has a weak point]] that you could reach by stepping on its giant hands.
101* ''Franchise/SonicTheHedgehog'':
102** ''VideoGame/Sonic3AndKnuckles'':
103*** Lava Reef's miniboss is comprised of two threats, one of them being a giant hand that rises from the lava below and tries to crush Sonic.
104*** In the first stage of the final boss fight, you must destroy all six of its Malicious Fingers.
105** ''VideoGame/Sonic3DFlickiesIsland'':
106*** The boss of the Rusty Ruin Zone attacks solely by trying to crush Sonic with its conveniently platform-shaped paws.
107*** One stage of the final boss features two disembodied hands that first try to crush him, then to run him over by racing across the arena.
108** ''VideoGame/{{Sonic Advance|Trilogy}} 2'': The Egg Saucer is basically a giant wheel-like vehicle with the cockpit and weak point, a laser, and a huge hand. The hand hurts like hell, and if it hits you directly, you are likely to die instantly. Makes this ThatOneBoss.
109** ''VideoGame/{{Sonic Advance|Trilogy}} 3'': Hyper Eggrobo attacks with such hands, and you have to use them as platforms to hit the boss.
110%%* ''VideoGame/Stinkoman20X6'': Stlunko.
111* ''Franchise/SuperMarioBros'':
112** ''VideoGame/SuperMario64'': Eyerok is [[ExactlyWhatItSaysOnTheTin two hands made out of rock with large eyeballs on the palms]]. Unsurprisingly, these eyes are also [[AttackItsWeakPoint a weak point]].
113** ''VideoGame/SuperMarioGalaxy'' has Bouldergeist, a big blockheaded ghost with giant destructible (but regenerating) hands of stone. He also shoots rocks that turn into exploding ghosts.
114** ''VideoGame/SuperMarioOdyssey'': Knucklotec is a floating stone head with two floating stone hands next to it. Mario needs [[BodySurf assume control over them]] and make him [[StopHittingYourself punch himself in the face]].
115** ''VideoGame/WarioLand3'': [[spoiler:Rudy the MonsterClown]], the final boss, stays in the background of the fight, and attacks with his fists that are kept in the foreground. The "grabbing and squeezing" attack is also the only way in the whole game to get a GameOver.
116** ''VideoGame/WarioWorld'': Ironsider consists of a a broken minotaur statue and a pair of floating stone hands it controls. It can be defeated by throwing or pile-driving one of its hands into its head.
117* ''VideoGame/Trophy2021'': The clown boss of the circus stage attacks by spitting energy from his mouth, and by pounding the stage with his fists (which you can use as platforms).
118* ''VideoGame/ValisIV'': The second stage boss is a floating head and pair of hands.
119[[/folder]]
120
121[[folder:Puzzle Games]]
122* ''VideoGame/{{Catherine}}'': The first boss is the Fist of Grudge, a pair of Katherine's hands holding a giant fork.
123* ''{{VideoGame/Grow}} RPG Sigma'': Two of the entities needed to defeat the hero in the second level are giant hands. One is a purple hand spawned from two potions getting mixed up, and the other is a hand made of stormy clouds.
124* ''VideoGame/PuyoPuyo'': Jaan can enlarge her hands to help her fight enemies.
125[[/folder]]
126
127[[folder:Racing Games]]
128* ''[[VideoGame/{{Excite}} Excitebots Trick Racing]]'' has a few track hazards consisting of a giant white-gloved hand. While they will try to crush you, if you manage to sneak past them, you can pick up five stars towards your total.
129[[/folder]]
130
131[[folder:Roguelike]]
132* ''VideoGame/TheBindingOfIsaacRebirth'': The TrueFinalBoss has two hands which have their own health, and can respawn once killed, though they don't do much besides protect [[spoiler:Mega Satan's]] head and smash the ground, sending out shockwaves, and [[spoiler:Mega Satan]] [[DidntNeedThoseAnyway ditches them once he goes to his next phase]]. Hilariously, because the hands are treated as separate entities than the head, it's possible to charm one of the hands and have it [[StopHittingYourself smash his own head]].
133[[/folder]]
134
135[[folder:Role-Playing Games]]
136* ''VideoGame/ChronoTrigger'':
137** Queen Zeal's [[OneWingedAngel second form]], though her head also fires spells. Hitting the hands provokes dangerous counterattacks, but you'll want to steal from each of them to get some valuable equipment.
138** Giga Gaia and [[spoiler:Lavos's second form]] are also like this, though in their case the arms are visible, just not target-able.
139%%** Norstein Bekkler, who runs the minigame tent in the present day Millennium Fair, is a non-boss example.
140* ''VideoGame/{{Deception}}'': The ''player'' can use these as a type of trap. Typically, the either grab an invader to lock him in place for a while, or they bash him/her around to cause high amounts of damage.
141* ''VideoGame/DragonQuestVI'': The final boss, Deathtamoor, "discards this worthless body" and becomes a giant demonic head and pair of hands in his last phase.
142* ''VideoGame/DungeonsAndDragons'': The Red Dragon arcade games is much like this. Tower of Doom's Flamewing attacks not only with the claws, but with fireballs, rockfalls, and his fire breath.
143* ''VideoGame/EldenRing'' has the Fingercreepers, which look like ten-fingered hands. They are the size of dogs at their smallest or car-sized at their biggest. They're also {{Lightning Bruiser}}s, able to speed towards players and kill them quickly. They hide above players as well as below for stealth attacks.
144%%* ''VideoGame/FinalFantasyVIII'': Vysage, Lefty, and Righty are usually found together. At one point, though, the three make up the first stage of a boss battle.
145* ''VideoGame/FinalFantasyAdventure'': The final form of [[spoiler:Julius]] is technically one of the "disembodied head and hands" variety, even though all he did was teleport and shoot fireballs. This was apparently a fan-favorite boss, however, as one of the most common complaints about the remake ''VideoGame/SwordOfMana'' is that this form wasn't present.
146* ''VideoGame/GoldenSun'': The disembodied Psynergy hands. While the old generation used them to move or lift objects, the new generation have weaponized them to crush boulders or slap stuff.
147%%* ''VideoGame/IllusionOfGaia'': The first boss.
148* ''VideoGame/KingdomHearts3DDreamDropDistance'': The mage Hockomonkey periodically disappears, leaving a multitude of its disembodied hands behind to swipe at you and throw parts of the environment, only reappearing once they've all been destroyed. This is especially annoying in the rematch, where the combined HP of them rivals that of the boss itself.
149* ''VideoGame/MarioAndLuigi'':
150** ''VideoGame/MarioAndLuigiSuperstarSaga'': [[spoiler:Cackletta's Ghost]] consists of a torso flanked by two floating claws. You have to destroy the head and hands before the heart is revealed.
151** ''VideoGame/MarioAndLuigiDreamTeam'': [[spoiler:Dreamy Bowser]], the final boss, has this to a lesser extent. You only have to destroy the right hand to attack the head, but the left hand can grab one of the bros, forcing you to attack it to get him back. While the other final bosses of the series, [[spoiler:the Elder Princess Shroob's second form and the Dark Star Core]], fight similarly, only these two actually utilize this trope to a notable extent.
152* ''VideoGame/MightAndMagicClashOfHeroes'': [[spoiler:Lord Bloodcrown]] fights this way; while he looks fairly humanoid on the world map, in battle, he [[YourSizeMayVary grows to a gigantic size]] and gains two floating hands. They charge up and fire energy blasts while blocking attacks, giving him time to charge and fire a [[WaveMotionGun devastating laser.]]
153* ''VideoGame/{{Miitopia}}'': The [[spoiler:Darkest Lord]] is a [[TheFaceOfTheSun golden sun]] with two floating clawed hands, one of which carries a staff. They are actually strong enough to be fought separately as fully-fledged bosses!
154* ''VideoGame/{{NieR}}'': Defense System Geppetto, being an {{Expy}} of Gohdan, has two giant floating hands as his main weapons. They can not only smash you, but they also shoot [[EnergyWeapon Frickin' Laser Beams]] from their fingertips.
155* ''VideoGame/{{Onmyoji|2016}}'': [[HandicappedBadass Ibaraki-dōji]] has a special attack in which he plants his severed right arm into the ground, making a huge hand appear from under an enemy and crush them. This skill deals a devastating amount of damage.
156* ''VideoGame/Persona3'' and ''VideoGame/Persona4'' feature the "Hand" type Shadow, which is basically a walking, disembodied hand. Most of them are quite small, but some of the MetalSlime variants are huge.
157* ''Franchise/{{Pokemon}}'':
158** Haunter has the shape of a head-and-hands boss, although its stronger evolution that's more likely to be used as a boss, Gengar, lacks these.
159** ''VideoGame/PokemonSwordAndShield'': [[spoiler:Eternatus' Eternamax form]], the ClimaxBoss, is a more straightforward example than Haunter, as [[SecretAIMoves this form is fought only as a boss]] and the only part of it in range of the battlefield is a giant hand that appears to have a thumb on both sides. However, the only typical hand boss action it does is swat its hand on the battlefield.
160%%* ''VideoGame/{{Ys}}'' has several:
161%%** The Shrine boss, Dorman, and Jabir's [[OneWingedAngel second form]] in ''VideoGame/YsVLostKefinKingdomOfSand''.
162%%** Orjugan in ''[[VideoGame/YsVITheArkOfNapishtim The Ark of Napishtim]]''.
163%%** Galbalan in ''[[VideoGame/YsTheOathInFelghana The Oath in Felghana]]''.
164[[/folder]]
165
166[[folder:Sandbox Games]]
167* ''VideoGame/{{Terraria}}'': The boss Skeletron is depicted as a flying skull, with hands and arms. He has a version later in the game called Skeletron Prime, who, as well as attacking with his hands which are now equipped with a vice and a drill, will also shoot lasers and bombs from his other pair of arms.
168[[/folder]]
169
170[[folder:Shoot 'em Up]]
171%%* ''VideoGame/ContraIIITheAlienWars'': The third Boss.
172* ''VideoGame/CryptKiller'': The disembodied Pharaoh statue boss, which is a floating Egyptian head with two disembodied arms that periodically tries punching at the player. It's actually one of the more normal-looking bosses in the entire game.
173* ''VideoGame/StarFox64'':
174** Andross uses these. Ever since his appearance in this particular game he is almost always depicted as a giant floating head and hands, with no explanation of how he got that way.
175** His nephew Andrew tries to [[{{Pun}} ape]] his uncle's "head and hands" schtick in ''Assault'' by transforming his flagship into a giant head and hands. Falco notices the similarities and calls him [[LampshadeHanging "An Andross wannabe."]]
176* ''VideoGame/TaleSpinCapcom'': The fourth level boss, the massive "invisible gentleman", defends itself with punches from its floating, white-gloved hands. The weak point? The bow tie, obviously.
177* ''VideoGame/TouhouSeirensenUndefinedFantasticObject'' has the boss battle with Ichirin and her [[SuperSmoke cloud youkai familiar]], Unzan. She attacks with giant fists [[BulletHell danmaku]], which also leave trails of smaller bullets. Ichirin herself is basically [[MemeticMutation Unzan's hitbox]].
178* ''VideoGame/{{Turrican}}'': One of the early level bosses from the Amiga classic' is a giant mechanical fist flying around trying to crush the player.
179[[/folder]]
180
181[[folder:Tactical [=RPGs=]]]
182* ''VideoGame/Disgaea3AbsenceOfJustice'': Several boss battles are against Mao's dad, or more specifically his hand. You see, Mao's father is so huge that even his fingers are several times the size of the average character. Somehow, the game treats destroying all his fingers as completely beating himself.
183[[/folder]]
184
185[[folder:Third-Person Shooter]]
186* ''VideoGame/{{Splatoon|1}}'' has [[spoiler:DJ Octavio]], who is damaged when you knock his mech's giant fists back at him by shooting them before they hit the ground.
187[[/folder]]
188
189[[folder:Tower Defense]]
190* ''VideoGame/TheBattleCats'': Lasvoss, in keeping with his status as an AffectionateParody of a final boss, has two giant floating hands with eyes in his first form. They aren't actually used to attack, though.
191[[/folder]]
192
193!! [[AC:Non-Video Game Examples]]
194[[folder:Anime & Manga]]
195* ''Anime/BlackRockShooter'': [=STRength=] uses a pair of [[PowerFist giant gauntlets]] as her weapons.
196* ''Anime/FutureCardBuddyfight'': Gao's newly evolved Dragon Force "Style of Impact" includes a pair of big fists.
197* ''Manga/MyHeroAcademia'': Kendo's power is to make her hands grow. [[HeartIsAnAwesomePower She gets a lot of use out of it.]]
198* ''Manga/OnePiece'': Whenever Luffy uses Gear Three, his Giant Pistol attack involves blowing up his fist to a gigantic size for even more force and damage. After the TimeSkip, he has learned how to infuse Armament Haki into his techniques, allowing for even more damage.
199* ''Manga/ShadowStar'': [[spoiler:Humanity meets its end]] being slapped away to oblivion by gigantic hands coming out from the Earth itself.
200* ''Anime/TengenToppaGurrenLagann'': The heroes face loads and loads of Moon-sized, hand-(or foot-)shaped mechas. With ''faces''.
201%%* ''Anime/YuGiOh5Ds'': [[ManInTheMachine Z-One]] uses these and a giant Deck to duel.
202* ''Anime/YuGiOhZEXAL'': Girag has this trope as his deck's theme. All of his monsters are just hands/arms. His ace monsters are Number 106: Giant Hand and Number C106: Giant Red Hand. His deck is more defensive than offensive.
203* ''Anime/SDGundamForce'': The General of the Dark Axis has a pair of giant, free-floating hands. Each digit has an energy cannon on the end, which he uses to shoot at people.
204[[/folder]]
205
206[[folder:Comic Books]]
207%%* ''ComicBook/BuckGodotZapGunForHire'': The Teleporter is shown this way. He can generate as many hands as he needs.%%Shown what way?
208* ''ComicBook/MsMarvel2014'': Enlarging her fists to gigantic proportions is one of the most frequent applications of Kamalah's [[RubberMan stretching powers]].
209* ''ComicBook/SheHulk2004'': Southpaw can create an energy hand using the gauntlet on her left arm. Any harm done to the energy hand causes her own hand to feel pain as demonstrated when She-Hulk bent one of the energy hand's fingers.
210* In ''ComicBook/TheSupergirlBatgirlPlot'', Mr. Mxyzptlk and Batmite create a giant spectral hand to grab both ComicBook/{{Supergirl}} and ComicBook/{{Batgirl}} and drag them into another dimension.
211[[/folder]]
212
213[[folder:Films -- Animated]]
214* ''WesternAnimation/YellowSubmarine'': TheDragon to the Blue Meanies, The Dreadful Flying Glove. A large, sentient, blue, left glove.
215[[/folder]]
216
217[[folder:Films -- Live-Action]]
218* ''Film/CaptainSindbad'': The final peril at the top of El Kerim's tower is a giant mechanical hand.
219* ''Film/DemonOfTheLute'': The titular demon is finally unleashed at the end of the film... and manifests itself as a red, transparent, ghostly giant hand with six fingers, and repeatedly tries to crush the heroes by grabbing at them. The only way to defeat said demon is by destroying the lute with a magic bow and a blessed arrow.
220* ''Film/TheThrillingSword'' has the guardian of Lord Hsieh's fortress, a pair of shadowy, disembodied hands which sticks out of the wall to grab intruders.
221[[/folder]]
222
223[[folder:Literature]]
224* ''[[Literature/JoesWorld The Philosophical Strangler]]'' by Eric Flint has an entity called "Even Worse Hands." Picture a pair of giant, hairy, taloned, disembodied hands. Got it? These are Even Worse.
225%%* ''Literature/BridgeOfBirds'': The Hand That No One Sees ([[spoiler:it's actually a giant invisible spider]]).
226* ''Literature/ChasmsOfMalice'' has an incantation that summons a pair of giant, disembodied hands from out of nowhere to drag a horde og ghouls back into the depths of hell where they came from.
227* ''Literature/JourneyToTheWest'': The Buddha taunts Sun Wukong that no matter how powerful Wukong is, he can never fly out of Buddha's grasp. Challenge accepted; Wukong immediately took a massive leap to miles and miles away until reaching the five pillars at the edge of heaven... only to find out those five pillars are Buddha's giant fingers.
228[[/folder]]
229
230[[folder:Tabletop Games]]
231* ''TabletopGame/DungeonsAndDragons'': This is the motif of most of the spells created by TheArchmage Bigby. The basic ''Bigby's Interposing Hand'' is a 5th-level spell which creates a 10ft-long hand that follows an enemy around and gets in the way of their attacks against you. Its upgrades ''Forceful Hand'' (6th) and ''Grasping Hand'' (7th) can push them away or grapple them respectively. Finally, ''Clenched Fist'' (8th) is a version of ''Forceful Hand'' which can also be controlled manually to make stunning punches, and ''Crushing Hand'' (9th) is an upgraded ''Grasping Hand'' which inflicts DamageOverTime while grappling. {{Sourcebook}}s have introduced lesser spells by Bigby which create smaller hands, including ''Helping Hand'' (carries items for you), ''Warding Hand'' (slows an enemy's movement), ''Disrupting Hand'' (interrupts an enemy when they try to cast spells), and the one-shot attack spells ''Slapping Hand'', ''Striking Fist'' and ''Tripping Hand''.
232** ''[[TabletopGame/DungeonsAndDragonsFifthEdition 5th Edition]]'' rolled all of the variants into one do-all spell as just "Bigby's Hand", then the ''Rime of the Frostmaiden'' adventure module introduced monster which was Bigby's Hand as a living sentient spell with no mage having to control it.
233[[/folder]]
234
235[[folder:Web Animation]]
236* ''WebAnimation/DSBTInsaniT'': The Rubber Hand Boss is a giant, floating, sentient...rubber glove.
237* ''WebAnimation/{{Dreamscape}}'': Drake can restrain opponents with hands [[PlayingWithFire made of fire.]]
238[[/folder]]
239
240[[folder:Webcomics]]
241* ''Webcomic/GirlGenius'': Sanaa once ended up [[http://www.girlgeniusonline.com/comic.php?date=20100322 "running weapons to these student revolutionaries in Venice who were trying to take down the chancellor of Ca'Foscare and his semi-invisible hand."]] This semi-invisible hand appears to have been a giant floating mechanical hand.
242* ''Webcomic/TheOrderOfTheStick'': Vaarsuvius uses off-brand variants of Bigby's Interposing Hand, including Bugsby's Flicking Finger, [[FlippingTheBird Expressive Single Digit]] and Cat-Retrieving Hand.
243[[/folder]]
244
245[[folder:Web Original]]
246* WebVideo/WhoIsThisGit has an entire video on final bosses that use this style of fighting, done for [[MilestoneCelebration the 50th Boss Analysis video.]]
247[[/folder]]
248
249[[folder:Western Animation]]
250* ''WesternAnimation/TheLegendOfVoxMachina'' is based on the ''Dungeons and Dragons'' actual play streaming show ''WebVideo/CriticalRole'' where the character Scanlan makes extensive use of the ''Bigby's Hand'' spell -- a roughly 5ft tall semi-transparent purple hand he can use to fight; however as [[WritingAroundTrademarks they don't have the license for that name]] it become's ''Scanlan's hand''.
251[[/folder]]

Top