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4[[quoteright:298:https://static.tvtropes.org/pmwiki/pub/images/gangplankgalleon_5276.png]]
5[[caption-width-right:298:Avast! [[note]](Clockwise from top left: ''[[VideoGame/KirbysAdventure Kirby: Nightmare in Dream Land]]'', ''VideoGame/SuperSmashBrosBrawl'' (based on ''VideoGame/TheLegendOfZeldaTheWindWaker''), ''VideoGame/DonkeyKongCountry2DiddysKongQuest'', ''VideoGame/SuperMarioRPG'', ''VideoGame/SuperMarioWorld'', ''VideoGame/CastlevaniaIIIDraculasCurse''.)[[/note]]]]
6
7->''"We're inside Pirate's Grotto. There's a sunken ship here. Something good inside? 'Cause that's how it always is in video games...right?"''
8-->-- '''Goombella''', ''VideoGame/PaperMarioTheThousandYearDoor''
9
10A {{pirate}}-themed area seen in video games, especially in a PlatformGame. Has many barrels, usually takes place near the water and a wooden ship, and features tons of pirate enemies in [[DressedToPlunder stock costumes]]. Typically features [[AccordionToMostSailors accordions]] in the soundtrack. Expect to climb/swing on rope, navigate water, and dodge cannonfire. Was once fairly rare, but skyrocketed in popularity after ''Franchise/PiratesOfTheCaribbean'' was released ([[Ride/PiratesOfTheCaribbean the attraction]] it was based on can be considered a RealLife version of this). If the character is [[SuperNotDrowningSkills capable of swimming]], expect a diving for treasure sequence.
11
12In [=RPGs=], adventuring here may be related to the PortTown quest, to [[GetOnTheBoat get the boat]].
13
14[[TropeNamers Named for]] the FinalBoss stage of ''VideoGame/DonkeyKongCountry1''.
15
16Frequently overlaps with PalmtreePanic and UnderTheSea. For the Ninja-based counterpart, see {{Wutai}}.
17
18Sometimes overlaps with ShipLevel.
19
20For the television equivalent, see PirateEpisode.
21
22----
23!!Examples:
24[[foldercontrol]]
25
26[[folder:Action-Adventure]]
27* ''VideoGame/EpicMickey'', taking place in an imitation of Ride/{{Disney|ThemeParks}}land, has an entire world reminiscent of the ''Ride/PiratesOfTheCaribbean'' ride and featuring the pirates from ''WesternAnimation/PeterPan'', including a boss battle against a robotic Captain Hook.
28* ''VideoGame/GoofTroop'': The final stage takes place on Keelhaul Pete's pirate ship.
29* ''VideoGame/TheLegendOfSpyroTheEternalNight'': After escaping the pirate fighting arena, Spyro first navigates through a large flying ship, battling both regular and {{ghost|Pirate}}ly pirates and avoiding venting steam pipes and firing cannons, before leaving it to fight his way across an entire airborne fleet, hopping around on lifeboats and gliding from vessel to vessel. In the end, the level culminates in a boss battle against the fleet's captain and his parrots. Throughout the level, collectibles and health pickups are hidden inside treasure chests and piles of gold coins left lying around all over the ships.
30* ''Franchise/TheLegendOfZelda'':
31** ''VideoGame/TheLegendOfZeldaMajorasMask'': You have to infiltrate the Gerudo Pirate Base to get the Zora Eggs in the Great Bay region.
32** ''VideoGame/TheLegendOfZeldaTheWindWaker'': Link boards Tetra's pirate ship at the start of the game to reach Forsaken Fortress, and later again when looking for bombs; in both cases, Niko puts him into test with the use of ropes to swing. There's also the {{Ghost|Ship}} [[BigBoosHaunt Ship]], where one of the Triforce Charts lies; but it can only be accessed after collecting its own chart in Diamond Steppe Island.
33** ''VideoGame/TheLegendOfZeldaPhantomHourglass'': The fourth dungeon is the Ghost Ship, which is a haunted pirate ship.
34** ''VideoGame/TheLegendOfZeldaSkywardSword'': The Sandship [[HailfirePeaks combines this]] with ShiftingSandLand and EternalEngine. It is visited [[TimeTravel in two time periods]]: the present, when the area is a desert, and the distant past, when the area is an ocean and the ship's advanced technology still works.
35** ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' has a few questlines involving Link boarding pirate ships to fight their monstrous crews; one to rescue Lurelin Village, another to clear out [[spoiler:Eventide Island]], and a third to protect the East Akkala Stable.
36* ''VideoGame/{{Okami}}'' features a large, curiously Western-looking shipwreck near one of the beaches. It is also home to many ghost-type enemies, crossing over with BigBoosHaunt. The sequel, ''{{VideoGame/Okamiden}}'', lets you explore the same ship [[TimeTravel before it becomes wrecked and haunted]].
37[[/folder]]
38
39[[folder:Adventure]]
40* ''VideoGame/ZackAndWiki'' has a level on a ship, where the heroes and the game's initial bad guys get bothered by a titanic squid.
41[[/folder]]
42
43[[folder:Beat 'em Ups]]
44* ''VideoGame/CastleCrashers'': The player's sailing ship is attacked by a [[NinjaPirateZombieRobot pirate ship full of ninjas]]. They board your ship, and you have to fight them off. In keeping with the trope, the player must dodge cannon blasts, and barrels containing health and the like slide around the deck of the ship.
45* ''VideoGame/StreetsOfRage2'' has a very brief section in stage 3 that's on a swinging pirate ship ride, filled with ninjas [[note]]This was before the whole Pirates vs. Ninjas debate[[/note]].
46* ''VideoGame/TeenageMutantNinjaTurtlesTurtlesInTime'' has "Skull and Crossbones", which takes place on a pirate ship in the year 1530 A.D.. It serves as the fifth level in the Arcade version and the sixth in the SNES version. In addition to fighting the Foot Clan soldiers, the Turtles also have to beware of loose floorboards that smack them in the face should they step on them. In the Arcade version of the game, the bosses are Tokka and Rahzar from ''Film/TeenageMutantNinjaTurtlesIITheSecretOfTheOoze''. In the SNES version, the bosses are Bebop and Rocksteady in pirate garb.
47[[/folder]]
48
49[[folder:Fighting Games]]
50* ''VideoGame/SuperSmashBrosBrawl'': The Pirate Ship stage, which takes place aboard Tetra's Ship of ''VideoGame/TheLegendOfZeldaTheWindWaker'' fame, while it sails the Great Sea. Sometimes a cyclone takes the ship upward, but the vehicle eventually returns to water.
51* ''VideoGame/ThemsFightinHerds'' has ''The Capricorn'', a pirate ship that serves as [[PirateGirl Shanty]]'s stage. The background music used is a thinly-veiled reference to the TropeNamer.
52[[/folder]]
53
54[[folder:Hack & Slash]]
55* ''VideoGame/DevilMayCry1'': There is such a level in Missions 12 and 13. In the former, Dante must activate the pirate ship and obtain the "Fire of Saint Elmo". The second boss battle with [[OurGryphonsAreDifferent Griffon]] also takes place here. In the latter mission, the ship will sink. The skeleton of the ship's captain can also be found sitting inside his cabin in the underwater sections.
56[[/folder]]
57
58[[folder:Metroidvanias]]
59* ''VideoGame/CastlevaniaIIIDraculasCurse'' has one of the Stage 4s, pictured above. ''VideoGame/CastlevaniaRondoOfBlood'' has Stage 5, which is the stage you fight Death and has a spooky painting that can kill you in a single hit.
60[[/folder]]
61
62[[folder:[=MMORPGs=]]]
63* ''VideoGame/KingdomOfLoathing'' has a zone called, appropriately enough, the Obligatory Pirate's Cove. Get a pirate disguise (or manage to earn your pirate fledges) and you can explore the the pirate's bar and the different parts of the pirate ship.
64* ''VideoGame/RuneScape'' has the pirate town/island of Mos'Le Harmless, which is the centre of an entire quest-series focused around the game's pirates and their enemies, and also Braindeath Island (where "rum" is made), Harmony Island (monks besieged by zombie pirates), a small group of pirates that have run aground on the north coast of the Mordor-like Wilderness, and some more pirates in a cave near a large port.
65* ''VideoGame/WorldOfWarcraft'':
66** Booty Bay is a neutral Goblin PortTown in the Eastern Kingdoms that looks entirely like this, with plenty of hostile pirates populating the nearby beaches. To a lesser extent, there's also Ratchet in Kalimdor.
67** Freehold (''Battle for Azeroth'') is a pirate PortTown on the continent of Kul Tiras and obviously has the looks.
68[[/folder]]
69
70[[folder:Party Games]]
71* ''VideoGame/MarioParty'':
72** ''VideoGame/MarioParty2'': Pirate Land, which takes place on a trio of islands connected by bridges. Landing on the Happening Spaces causes pirate ships to fire at the bridges, sending anyone on them back to the start. The characters dress up in pirate garb for this board, and the duel minigame is a fencing match.
73** ''VideoGame/MarioParty5'': Pirate Dream is a board that takes place inside a very large seaside grotto with a waterfall passing through the middle[[note]]and it's not just a decoration; landing onto an Event Space within it will make the waterfall drag the supporting rock downward, taking the unlucky character downward in the process[[/note]], and part of the board also passing through a pirate ship[[note]]whose Event Space puts the character into a cannon to be launched upward onto one of the spaces having a cannon sign nearby; the game picks which one at random[[/note]]. The grotto also features large precious stones and a dinosaur's fossil.
74[[/folder]]
75
76[[folder:Platformers]]
77* ''VideoGame/BanjoKazooie'': Treasure Trove Cove includes a ship stranded near the center of the level's mountain, and it's where Captain Blubber is lamenting that his gold ingots went missing. Downplayed with Jolly Roger's Lagoon in ''VideoGame/BanjoTooie'', because only the surface area takes place in a naval port; the remaining 90% is UnderTheSea.
78* ''VideoGame/CrashTwinsanity'': High Seas Hijinks takes place on N. Gin's battleship, full of pirates, rats, and missiles.
79* ''VideoGame/DensetsuNoStafy'' has a stage called the Sunken Ship, a haunted shipwreck. Its boss is Boctopus, a pirate octopus.
80* ''VideoGame/DonkeyKongCountry'':
81** ''VideoGame/DonkeyKongCountry1'': The TropeNamer isn't much of an example since it only has one level where you fight the FinalBoss on a pirate ship. However, Gangplank Galleon would then return as the first world in both ''VideoGame/DonkeyKongLand'' and ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' (emphasizing their nature as continuations) and get several pirate and ship-themed levels.
82** ''VideoGame/DonkeyKong64'': Gloomy Galleon is a cove containing wrecked pirate ships, as well as a seafaring one that can be called to port by activating the lighthouse. Interestingly, the sunken ship appears to be the {{Trope Nam|er}}ing Gangplank Galleon from the first ''VideoGame/DonkeyKongCountry1''.
83** ''VideoGame/DonkeyKongCountryReturns'':
84*** An interesting variation. The Kongs run through a ship as it's being attacked by Squiddicus, a giant octopus, forcing them to dodge its tentacles and platform on floating pieces of debris.
85*** There's also a level that takes place on several ships that are attacking you/each other with cannon balls. Additionally, there are a few smaller areas within levels where you get rocketed onto a ship on the background.
86** ''VideoGame/DonkeyKongCountryTropicalFreeze'': The second level of the last regular world is set in the coastal zone of Donkey Kong Island, only now it's set in winter and the local ships are those belonging to the Snowmad tribe.
87* ''VideoGame/DuckTales2'': The Bermuda Triangle stage takes place on a pirate ship. It's also where [[spoiler:the game's final battle takes place]].
88* ''VideoGame/FancyPantsAdventures'': A good portion of ''The Fancy Pants Adventure: World 3'' takes place around and in a pirate ship, as the protagonist is trying to [[DamselInDistress rescue his sister]] from the pirates that kidnapped her.
89* ''VideoGame/GarfieldCaughtInTheAct'': "The Revenge of Orangebeard", which serves as the second level. It was presumably inspired by the ''WesternAnimation/GarfieldsHalloweenAdventure'' animated special, as it features Garfield dressed like a pirate captain as he wanders the sea on a spooky night, facing pirate skeletons, ghosts, monkeys, and carnivorous plants.
90* ''VideoGame/GoofysHystericalHistoryTour'': The climax of the third stage, the Colonial American Exhibit, takes place on a pirate ship, where Pete, disguised as a pirate captain, is the stage's boss.
91* ''[[JustForFun/TheItchyAndScratchyShow The Itchy and Scratchy Game]]'' has "Mutilation on the Bounty", which serves as the third level of the game. Enemies in this stage include parrots and miniature pirate-like robots of Scratchy. The boss of the stage is Scratchy in a [[NinjaPirateZombieRobot giant pirate-like robot]] with cannons for arms.
92* ''Franchise/{{Kirby}}''.
93** ''VideoGame/KirbysEpicYarn'': The AutoScrollingLevel Boom Boatyard is based off this theme.
94** ''VideoGame/KirbysAdventure'': The third stage of the sixth world, Orange Ocean, is set on a pirate ship.
95* ''VideoGame/LostVikings2NorseByNorsewest'': The third area takes place on a pirate ship fleet.
96* ''Advertising/McDonaldland'':
97** ''VideoGame/McKids'' has the Captain's Ship level in the Professor's Worskhop, as well as Ports' O Comets.
98** ''VideoGame/McDonaldsTreasureLandAdventure'' has a pirate ship in the second half of the third world. When Ronald reaches the crow's nest, an enemy ship fires many cannonballs, sinking the ship. The boss of the stage is a pirate captain with giant lips, who has the fourth and final piece of the treasure map.
99* ''VideoGame/Rayman2TheGreatEscape'', due to the eponymous hero fighting [[NinjaPirateZombieRobot pirate robots]] in their outposts. Most of the time they look like they're made of wooden ships, and there are pirate symbols pretty much everywhere.
100* ''VideoGame/{{Ristar}}'': In the UsefulNotes/GameGear version, Planet Terra takes place on a pirate ship.
101* ''VideoGame/SkiesOfArcadia'': As you would expect from a game about SkyPirates, there is a lot of this; but mainly at the start of the game. As you progress through the game the technology gets more advanced, becoming more WoodenShipsAndIronMen in style.
102* ''VideoGame/SlyCooper'':
103** ''VideoGame/SlyCooperAndTheThieviusRaccoonus'': Raleigh's hideout is a mansion sitting on top of a very large pirate ship, but the levels vary from [[EternalEngine fiery engine rooms]] to graveyards of downed airplanes, and a couple of rooms inside Raleigh's study.
104** ''VideoGame/Sly3HonorAmongThieves'': Bloodbath Bay is a pirate town located in the Caribbean islands of North America. It is known as one of the last true pirating towns, the town itself consists of many buildings, as well as a harbor and various passageways that allow access to higher levels. There are also some large dead sharks swimming around in the waters surrounding the town, such as outside the safe house and near a restaurant named "Pirate Grill." The ocean also contains smaller islands.
105* ''Franchise/SonicTheHedgehog:''
106** ''VideoGame/SonicRushAdventure'' is pirate-themed, but the one level the trope describes the best is called -- appropriately -- Pirates' Island. There is also the [[GhostShip Haunted Ship]] stage.
107** ''VideoGame/SonicColors'': The boss stage of [[LevelAte Sweet Mountain]] takes place on a flying pirate ship decorated with cakes, cookies and candies. The boss of the stage is Captain Jelly, [[NinjaPirateZombieRobot a robot pirate captain]].
108* ''VideoGame/SpeedyGonzalesLosGatosBandidos'' has Ye Olde Bounty, which serves as the seventh and final world in the game. The final boss is a pirate cat.
109* ''VideoGame/SuperKiwi64'': The seventh level takes place in a tall pirate island with a big, skull-shaped sculpture; the island is played during night, so several port lamps are lit. After the kiwi climbs the island's top and presses a switch, a massive ship is unveiled; it has some marked targets the kiwi has to hit in order to get a gem. There's also a treasure chest that can be opened after gathering a stray key and unlock another gem.
110* ''Franchise/SuperMarioBros'':
111** ''VideoGame/SuperMarioBros3'' has the airship levels that take place on large wooden ships (that fly) with lots of cannons, as well as one level that takes place on boats (similar in design to the airship levels except the boats don't fly). If you know what you're doing, you can swim under the boats. You can't do this with the airships (for obvious reasons).
112** ''VideoGame/SuperMarioWorld'' features an underwater GhostShip as a level, the completion of which reveals the way to the final world.
113** ''VideoGame/SuperMario64'' has Jolly Roger Bay, which is mostly UnderTheSea but includes some sunken pirate ships.
114** ''VideoGame/NewSuperMarioBrosWii'' and ''VideoGame/NewSuperMarioBrosU'' both have airship levels as occasional boss stages.
115** ''VideoGame/SuperMarioGalaxy'' has Deep Dark Galaxy, which has both sunken ships and one major floating one. Also, the battle against Bowser Jr. takes place on a level revolving around SMB 3-style floating pirate ships.
116** ''VideoGame/SuperMario3DWorld'' has the level Spooky Seasick Wreck in World 6, which features ships hanging on tilting platforms.
117** ''VideoGame/WarioLandSuperMarioLand3'': The SS ''Tea Cup'', which is Captain Syrup's ship. It's nominally one of the worlds in the game, and its lower body is mildly reminiscent of that of a tea cup (hence its name), but only the last two levels take place inside (the preceding levels take place in UndergroundLevel and PalmtreePanic levels instead, narrating Wario's journey to the ship proper). Once inside, Wario has to go through its inner corridors, defeating several enemies along the way, until reaching the outer area where he has to climb at the top to face the boss (Bobo, a large bird).
118** ''VideoGame/YoshisIsland'':
119*** ''VideoGame/YoshisStory'': Shy Guy's Ship is a borderline example, as instead of taking place on a pirate ship it's set on the coast, where Yoshi must avoid the cannot shots of the actual, Shy Guy-crewed ships just offshore while platforming off of passing seagulls.
120*** ''VideoGame/YoshisIslandDS'': The Goonie Coast Isn't Clear!, the second level of World 3, starts on a coastline before moving across a series of galleons, where the decks and sails form sets of stacked platforms that Yoshi can move between and the enemies chiefly consist of pirate Shy Guys, cannons, and large seagulls, interspersed with water-filled gaps home to giant fish and squid.
121*** ''VideoGame/YoshisCraftedWorld'':
122*** Pirate Pier is a dock area with many moored pirate ships. The enemies are mostly pirate Shy Guys again, and the level boss is a pirate octopus named Yarrctopus.
123*** Bombs Away on Pirate Island is a boating section where Yoshi mostly progresses by directing a small ship and blowing away obstacles with a cannon. The enemies are almost all pirate Shy Guys again, alongside a few giant crabs and fish.
124* ''WesternAnimation/TinyToonAdventures'' games:
125** ''VideoGame/TinyToonAdventures'': The third act of the second world takes place on a pirate ship. Enemies include pirates and Roderick Rat clones that toss [[AnvilOnHead anvils]]. The boss is a pirate captain that resembles Captain Hook, though considering [[Film/{{Hook}} what movie came out the same year]], this may have been intentional.
126** ''VideoGame/TinyToonAdventuresBustersHiddenTreasure'' has a haunted pirate shipwreck in the middle of the game. Naturally, this stage is where you find the titular "hidden treasure".
127* ''VideoGame/WildWoody'': The first part of the first level takes place on a pirate ship.
128[[/folder]]
129
130[[folder:Puzzle Games]]
131* ''VideoGame/{{Animaniacs}}'': The [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]] version has the end of the Fantasy Stage fought along pirate ships. Cannons, rope swinging, pirates and the boss being a pirate captain with an eyepatch and pegleg on a giant octopus.
132* ''VideoGame/{{Scribblenauts}}'': The Listy Colon, a stage in ''Scribblenauts Unlimited'', is a pirate ship with climbable masts and a cannon that you can fire things with.
133[[/folder]]
134
135[[folder:Racing Games]]
136* ''VideoGame/DisneySpeedstorm'': The "[[Franchise/PiratesOfTheCaribbean A Pirate's Life]]" environment takes place in an old Caribbean port town with battling pirate ships and tentacles of a Kraken slamming down on racers.
137[[/folder]]
138
139[[folder:Role-Playing Games]]
140* ''VideoGame/FinalFantasyXI'' has the hidden town of Norg, and, although it's inhabited by {{Ninja}} and {{Samurai}}, the pirate-speak certainly clues you in to where you are.
141* ''Franchise/FireEmblem'': A ship battle, with the two sides fighting on two or more ships connected by planks, is a staple of the games. ''Gaiden'', ''Blazing Sword'', ''Sacred Stones'', ''Path of Radiance'', ''Awakening'' and ''Fates'' all have at least one.
142* ''VideoGame/GoldenSun'': Crossbones island, complete with an abandoned ship, a rigged treasure chest and a giant pirate ghost.
143* ''Franchise/KingdomHearts'':
144** [[WesternAnimation/PeterPan Neverland]], especially in [[VideoGame/KingdomHeartsI the first game]], where it consists entirely of Captain Hook's ship and Big Ben. It's expanded in ''Days'' and ''Birth by Sleep''.
145** ''VideoGame/KingdomHeartsII'': [[Franchise/PiratesOfTheCaribbean Port Royal]] takes place within both the eponymous seaside port, and the pirate ship used to travel between there and a distant island with a haunted grotto. This world encompasses the entire Caribbean later in ''VideoGame/KingdomHeartsIII''.
146* ''Franchise/SuperMarioBros'':
147** ''VideoGame/SuperMarioRPG'': The Sunken Ship has been taken over by pirates.
148** ''VideoGame/PaperMarioTheThousandYearDoor'': Keelhaul Key has a bunch of similar caves filled with wrecked ships and debris. It doesn't hurt that you sail there with some stock seafaring characters. And the ruler of the island is [[GhostPirate the undead pirate king Cortez]], who resides in the Pirate's Grotto.
149** ''VideoGame/PaperMarioColorSplash'': Mario sets sail with a group of pirates to find the purple Big Paint Star.
150[[/folder]]
151
152[[folder:Simulation Games]]
153* ''VideoGame/{{Overcooked}}'': In the first game, the first non-standard-restaurant levels you go to are on pirate ships. These levels introduce moving countertops.
154[[/folder]]
155
156[[folder:Sports Games]]
157* ''VideoGame/GolfWithYourFriends'': The Pirate Cove theme takes place on levels that evoke a large wooden sailing ship. There are also cannons, giant wheels, "sharks", and a kraken.
158[[/folder]]
159
160[[folder:Stealth-Based Games]]
161* ''VideoGame/AssassinsCreedIVBlackFlag'': As the game is set during UsefulNotes/TheGoldenAgeOfPiracy, a majority of it is set aboard pirate ships and within Caribbean ports.
162* "Precious Cargo" in ''VideoGame/ThiefIITheMetalAge'' is set on an island that formerly had a pirate base, but has since been taken over by the Mechanists. There's still quite a bit of the pirates' architecture around, and, of course, there's a hidden chest of pirate booty hidden somewhere [[spoiler:that will summon a vengeful GhostPirate when looted]].
163[[/folder]]
164
165[[folder:Tower Defense]]
166* ''VideoGame/PlantsVsZombies'':
167** ''VideoGame/PlantsVsZombies2ItsAboutTime'': Pirate Seas, complete with [[NinjaPirateZombieRobot zombie pirates]], water that is hazardous to enemies that fall in and [[HumanCannonball cannons firing zombie imps at your plants]].
168** ''VideoGame/PlantsVsZombiesGardenWarfare'' has the entire map of Port Scallywag and sections of Driftwood Shores, which are implied to be part of the same location. Unlike the Pirate Seas in [=PVZ 2=], [[APirate400YearsTooLate these levels take place in modern day]]. Ironically, neither of these levels are present in the sequel, which introduces a zombie pirate class.
169[[/folder]]
170
171[[folder:Web Games]]
172* ''VideoGame/PlatformRacing2'': Razorblade has players board a pirate ship and race to the top of the sail.
173[[/folder]]
174
175[[folder:Wide-Open Sandbox]]
176* ''VideoGame/{{Necesse}}'' has [[DungeonTown pirate villages]], which are the only biome where the main content is on the surface. They have pirate houses full of golden furniture that can be looted guilt-free, hostile buccaneers, and the Pirate Captain, who wanders around and initiates a boss fight if he spots you.
177* ''VideoGame/{{Starbound}}'': You may occasionally come across the Grounded, Avian outcasts who have renounced Kluex, their god, and seek to make their own wings... in the form of big, ponderous flying ships. Not spaceships; just regular ships, kept aloft with big propellers.
178[[/folder]]

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