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10[[quoteright:350:[[ComicBook/BatmanBeyond https://static.tvtropes.org/pmwiki/pub/images/1386488_jokerz_3.png]]]]
11[[caption-width-right:350:Gang dress code is no [[{{Pun}} joking]] matter.]]
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16->''"Also, what kind of a city is held hostage by disco roller skaters? The people in that town are such pussies that their water faucets are labelled 'Breast Milk' and 'Massengil.'"''
17-->-- '''{{Creator/Seanbaby}}''' [[http://www.cracked.com/blog/the-6-craziest-villains-ever-defeated-by-snack-cakes/#ixzz31qjzi8yr "The 6 Craziest Villains Ever Defeated by Snack Cakes"]]
18
19A gang or group of people who possess some sort of specific gimmick that sets them apart from the other gangs.
20
21Gang differentiation is pretty necessary if you've got inter-gang politics. Otherwise you've just got some guys beating up some other guys. The simplest (and most realistic) might be a [[ColorCodedForYourConvenience color scheme]] (the blue [[GangBangers Crips]] vs. the red [[GangBangers Bloods]]) or lifestyle group (Mods vs Rockers), but TV and video games often take this to ridiculous lengths, dressing in totally ridiculous outfits, or only using a specific weapon.
22
23Occasionally, a FictionalPoliticalParty can have a theme resembling this.
24
25Compare PlanetOfHats (where it's more than just criminals looking this way), GroupIdentifyingFeature (with which this may overlap) and CarnivalOfKillers (where the gangsters are not working together, and might even be in open competition). Incredibly, sometimes TruthInTelevision.
26
27!!Examples
28[[foldercontrol]]
29
30[[folder:Anime & Manga]]
31* Most gangs in ''Manga/AirGear'' have some kind of theme seen in their helmets and/or emblems(Dogs, Skeletons, etc.) One scene in the manga showed scouts for several gangs all on the two page snapshot at once, each of the dozen or so with a different helmet.
32* The Clowns from ''Manga/{{Akira}}'' definitely fit the trope.
33* Most of the armies during the Golden Age Saga of ''{{Manga/Berserk}}'' have an AnimalMotif and a uniform armor that went along with it in some way. Such examples included the Black Rams, White Tigers, and Purple Rhinos. The Band of the Hawk, which our protagonists belong to, downplays this by only their leader Griffith wearing bird-themed armor and the rest only wearing insignia.
34* While most of the criminal organizations in ''Manga/BlackLagoon'' are organized along [[GenericEthnicCrimeGang ethnic/national]] lines, the [[ChurchMilitant Church of Violence]] is a group of [[BadHabits fake nuns]] who are Roanapur's top {{Arms Dealer}}s. [[spoiler: They're also a CIA front.]]
35* In ''Literature/{{Durarara}}'', we've got the Yellow Scarves, who are traditional gang members who simply (wait for it) identify by wearing Yellow Scarves. Then we've got Dollars; the newest and biggest kid of the block; a gang formed over the Internet. Some members know each other in real life; but mostly only know each other by their online selves; and are summoned by PDA; most are extremely hardcore {{Otaku}}. Yes, it's a Weaponized [[ImageBoards 2channel]]. Be very afraid.
36** Curiously, the gangs overlap, since no-one's preventing a Yellow Scarf from joining the Dollars online.
37** Spoiler for the novels: [[spoiler:Later on in the Blue Square, a group within the gang is formed who are identified by blue bandannas and balaclavas printed with a design, which resembles the mouth of a shark baring its sharp teeth. This group's purpose is to rid the Dollars of the members who use the name for whatever wrong-doings they feel free to commit. Apparently the Dollars does have rules, but they're completely unheard of by everyone except their founder.]]
38* Many of the teams in ''Manga/Eyeshield21'' have some sort of theme or gimmick: the Ojou White Knights have a knight/royalty theme, the Seibu Wild Gunmen have a cowboy theme, the Zokugaku Chameleons are literally a gang of delinquents, the Taiyo Sphinx are obsessed with ancient Egypt, and so on.
39* Several guilds in ''Manga/FairyTail''. For example, Blue Pegasus consists of beautiful/flamboyant/fashion-conscious people and Quatro Cerberus of physically strong but not very bright men. Fairy Tail's Hat is not as obvious as the others to outsiders, but certainly obvious to its members: Most members are very destructive and constantly get into fights with each other. Despite that, they are probably more caring and more like a family than any other guild.
40* In ''Manga/FistOfTheNorthStar'', a fair amount of these are at large, especially in the early story arcs. More notable ones include the [[KnightTemplar Golan]] {{arm|iesAreEvil}}y and the [[AnimalMotifs Fang Clan]].
41* In ''Manga/{{Gintama}}'', Yakuza groups are differentiated by hairstyle, such as All-Back and Punch Perm.
42* Similarly to the example above, a lot of the opposing teams in ''VideoGame/InazumaEleven'', especially in Season 1, revolve around one gimmick. Occult is a team of kids based on monsters, Nose is a team of kids who look and behave like animals, Mikage Sennou is a team of brainwashed kids who rely on technology, Shuuyou Meitou is a team of {{Otaku}}s, Sengoku Igajima is a team of {{ninja}}s and Zeus is a team of [[AGodAmI wannabe-gods]].
43* Numerous teams in the World Robattle tournament in ''Anime/{{Medabots}}'', with the most obvious example being Team Mexico, which is made up of 3 guys that look exactly the same, and only say the word "amigo."
44* In ''Manga/MyHeroAcademia'', the Shie Hassaikai, a small Yakuza gang run by Overhaul, all wear plague doctor masks. The gang members think it's a theme for identification, but it's actually because Overhaul is [[NeatFreak obsessed with cleanliness]] and doesn't want to breathe the same air they do.
45* A lot of the {{pirate}} crews of ''Manga/OnePiece'' are like this. To name just a few examples, Buggy the Clown's crew dresses like circus performers, Captain Kuro's Black Cat Pirates all wear little cat ears, and Arlong's crew consists of humanoid sea creature "fishmen" dressed like Japanese street punks.
46** Except for the Straw Hats, all of the 11 Supernovas are this. [[AxCrazy Eustass Kidd]] (and [[NamesToRunAwayFromReallyFast Killer]])'s are all Heavy Metal punks, [[HollywoodVoodoo Basil Hawkins']] are mystics, X. Drake's are musketeers, [[MrFanservice Trafalgar Law's]] are all kung fu jumpsuit guys (except himself), [[InstrumentOfMurder Scratchmen Apoo's]] are Chinese people, [[JabbaTableManners Jewelry Bonney's]] are all fat guys (except herself), [[TheDon Capone Bege's]] are mafia suits and [[WingedHumanoid Urouge's]] are priests.
47** The Foxy Pirates all wear identical masks, except for Foxy himself. Implicitly, this "uniform" is one of the ways Foxy keeps order among his incredibly massive (and constantly growing) crew.
48** A non-pirate crew example is the Tontatta dwarf tribe of which all members -- even the ones who otherwise seem fairly intelligent -- have extreme gullibility as their hat.
49** Of the crews belonging to one of the Four Emperors, most key members of Kaido's Animal Kingdom Pirates use [[{{Animorphism}} Zoan]] Devil Fruits, including Kaido himself.
50* In ''Manga/TokyoGhoul'', Ghouls that organize into gangs typically have a theme that unites them. Examples include the mysterious [[MonsterClown Clowns]], the Black Dobers (black trenchcoats and doberman masks), the Apes (white parkas and kabuki-styled ape masks), the [[ExactlyWhatItSaysOnTheTin White Suits]], and the {{Gas Mask|Mooks}}s.
51[[/folder]]
52
53[[folder:Comic Books]]
54* ''ComicBook/AstroCity'' has lots of these, usually serving as {{Mooks}} and background color. There are even criminal cliques who've become addicted to being sharp-dressed coordinated crooks.
55** The Sweet Adelines are a gang who dress like members of a barbershop quartet.
56** The [[{{Pun}} Dopple Gang]] are shapeshifters who commit crimes as celebrities.
57** The Menagerie Gang are bank robbers who wear animal-head masks.
58** The Dominos are mob enforcers who wear black full-body suits adorned with dots.
59** The Robber Barons commit crimes while dressed in black robes and Victorian powder wigs.
60** Ace High and the Gambling Men are robbers dressed in western gambler outfits.
61** The Mount Rushmore Four are four criminals disguised as US Presidents
62** The Skullcrushers are a high-tech group of mercenaries in skull-shaped PoweredArmor.
63** The Mime Gangs are mimes who commit robberies.
64** The Screampunks are basically a gang of horror movie monsters with supertech (although it's ambiguous whether they're actually monsters).
65** The Chessmen, who all dress like chess-pieces. By the time of the Vertigo series however, due to turnaround and the odd spot of usurpation, they've undergone serious MotiveDecay, and no longer have anything to do with chess outside the costumes.
66* The comic ''[[Franchise/{{Batman}} Gotham Underground]]'' features a gang war between The 100, who all dress in black, and various gangs under the wing (so to speak) of the Penguin, who are all based on different existing Creator/DCComics villain groups (the New Rogues copy the looks and powers of Flash villains, the Dead End Boys base themselves on the Suicide Squad and so on). A flashback to 19th century Gotham, "before the masks arrived", fits the trope even better, with various gangs based on ethnic groups, most of which are indeed wearing distinctive hats.
67** One of the ''Legends of the Dark Knight'' stories features a Joker fan club called The Joy Boys, they wear white masks and lavender t-shirts or mock-leather jackets and dye their hair green.
68** Another story features ''The Anti Batz'' a motorcycle gang united in their hatred of Batman. Their backpatch shows Batman's chest logo crossed out.
69** The Mutants in ''ComicBook/BatmanTheDarkKnightReturns'' are very distinctive, multicoloured clothes, bald heads, bleached (or made-up) white skin and wraparound shades (at night!)
70*** After breaking up they form different cliques: Sons of the Batman, with bat facial markings; Nixons, with [[NixonMask Tricky Dick masks]] and grey suits; and Joker wannabees with green hair and lipstick. Two join up with the Joker's missus, who has taken to wearing Nazi-fetish gear, so they wear brown shirts and jackboots.
71** ''Batman, Inc.'' introduces Joe Average and the Average Joes, themed after blue-collar work. A vaguely similar French gang, Les Stereotypes, is also briefly seen.
72** The Mad Hatter once (seemingly) headed the Wonderland Gang, an all-star cast of career criminals he'd convinced to play into his "Alice in Wonderland" theme. These included the March Hare, Tweedledee and Tweedledum, the Lion and the Unicorn, and the Walrus and the Carpenter. It turned out to actually be the Tweedles' idea; when Tetch had complained it was a bit obvious, they used his own mind-control tech on him.
73* ''ComicBook/BlueBeetle'' gave us The Professionals, a gang who dress and act like 1980s businessmen.
74* ''ComicBook/GetJiro'':
75** Bob runs International, a chain of rich, high-dining restaurants that values efficiency, minimalist design and "international cuisine." All of their employees wear traditional chef hats and jackets and have very high standards when it comes to "authenticity", one of their hitmen taking the time to shame a taco vendor for using sour cream and cheddar on their tacos.
76---> '''Jean Claude''': '''The Global Affiliates'''. They are more powerful. The Second Ring... most of the Big Boxes... are theirs, so that they are better capitalized. And there are '''more''' of them, too, of course. They have no principles to hold them back. They are only about business and... pleasure. Their '''own''' pleasure.
77** Rose's establishment The Farm is a BourgeoisBohemian vegan establishment that (allegedly) grows its own produce. They all dress in casual wear (mainly hippie shirts, shorts and gardening attire) and all have some sort of piercings on their person.
78---> '''Jean Claude''': Rose? The vegetable people... the healthy people... the locals, the communists, the survivalists... the fruitopians... the freegans... the organic whatever... the farmers... the hippies. They don't even know '''what''' they are from one week to the next. All they have in common is '''hate''' -- of Bob and what he represents -- and '''fear'''.
79* Frequently played for laughs in ''ComicBook/TheGoon''. The Goon himself and his sidekick Frankie are basic blue-collar thugs from an old comic strip, engaged in a mob war with The Nameless Priest's gang of zombies, hags, and assorted other monsters, though as the story goes on, the Goon's own side acquires more and more [[MonsterMash strange monsters of their own]]. There's also Fishy Pete's gang of FishPeople who control the docks, the [[TheTriadsAndTheTongs Chinatown Celestials]], the CannibalTribe of hobos, the more classic Italian-American families of the Black Hand who appear in the backstory (of whom the Goon's gang are the last remnant), and others.
80* ''ComicBook/TheHumans'' is about an [[AllBikersAreHellsAngels outlaw biker club]] in a Planet of the Apes inspired setting. The Humans and their main rivals The Skabbs and The Madfuckers are fairly standard outlaw clubs (other than being great apes), however most of the other gangs follow some sort of gimmick:
81** Flex Trucking is a mob like organization with the cover of a legitimate shipping business
82** The Thrill Killers are [[NewAgeRetroHippie stereotypical hippies]] who run the LSD and weed trade in San Francisco
83** The Haterz are an [[UnfortunateImplications all gorilla]] gang based in Oakland, they are [[MalcolmXerox politically active]] and wear Black Panther Party style outfits with berets and leather jackets
84** Los Muertos M.C. are Las Vegas based bikers with cholo / [[GreaserDelinquents greaser]] fashion, many of them wear sugar skull makeup
85** Finally there are Satan's Minions, [[TheApunkalypse Mad Max looking]] [[HollywoodSatanism Satanists]] with [[HornyVikings Viking]] undertones
86* The ''ComicBook/JusticeLeagueOfAmerica'' miniseries "Justice Leagues" had a villain called the Advance Man cause the entire world to forget the Justice League existed, but things went awry and people remembered the words "Justice League of A". The result was that the senior members of the Justice League each formed their own team in response to various global threats, and each had a particular theme in the heroes they recruited. Franchise/WonderWoman formed the Justice League of Amazons (an AmazonBrigade), ComicBook/PlasticMan formed the Justice League of Anarchy (a group of comical AntiHero types), ComicBook/{{Aquaman}} formed the Justice League of Atlantis (his aquatic allies, including his wife Mera), Zauriel forms the Justice League of Apostles (divine/supernatural heroes), Franchise/TheFlash formed the Justice League of Adventure (unclear connection, possibly {{fun|Personified}}-based heroes), Franchise/{{Batman}} formed the Justice League of Arkham (various villains from his RoguesGallery whom he press-ganged into helping him), ComicBook/MartianManhunter formed the Justice League of Aliens (heroic aliens; this included Franchise/{{Superman}}, making him the only member not to ''lead'' his group) and Green Lantern formed the Justice League of Air (heroes with {{Flight}} powers). Of course [[StatusQuoIsGod this didn't last]] and they went back to being the Justice League of America (and other groups) at the end of the miniseries.
87* ''ComicBook/MarshalLaw'' features Gang Green, a gang of combat veteran superhero toughs who all wear green (except a member called Overdose, who wears black). They all seem to have personal gimmicks as well.
88** There are several superhero Gangs of Hats in this series, others include the all-bionic California Bastards and the all-female Ammo-Zones.
89* ''ComicBook/Marvel2099'' actually features a murderous band of {{Elvis Impersonator}}s! There's also the Fenris, who dress like cheap Conan the Barbarian impersonators (they apparently got the idea from all the Thor worship that's sprouted up in the year 2099).
90* The real life Mods and Rockers are awesomely parodied as the Originals and Dirt in the graphic novel ''The Originals''.
91* In ''ComicBook/PaperinikNewAdventures'', gangs are usually shown as typical "punks" with leather jackets and shades and the like. But one issue has a fight between two gangs dressed like 50s rockabillies and Roman soldiers respectively. The leader of the latter band even dresses like Caesar.
92* The Big Jackets in ''ComicBook/TwentyFists'' wear... big jackets.
93* ''ComicStrip/TwistedToyfareTheatre'' parodied this when they showed the Warriors in the modern world as Wall Street traders. The traders all unite under the leadership of Alan Greenspan, who is murdered by Gordon Gecko, who pins the crime on the Warriors. They run afoul of such groups as the Mutually Assured Destruction Fund (Communists; capitalism is "but one of the MANY positive aspects [they] are experiencing under Perestroika"), the Bear-Stearns Stern Bears, the Voodoo Economists, the ninja Night Traders, the Closing Belles...
94* ''ComicBook/{{Watchmen}}'''s [[AllInTheManual manual]] describes how urban gangs and vigilante groups wore distinctive uniforms, a custom which directly inspired this world's superheroes. The only one we see active in the story is the Knot-Tops, who wear their hair ''chonmage'' style and dress in black-sleeveless-vest and white-shirt-with-kanji ensembles.
95* The Hellfire Club in the ''ComicBook/XMen''. What started out as a gentlemen's club was eventually turned into the mutant version of TheMafia. All of the major members of the club dress like 18th century British [[AristocratsAreEvil aristocrats]] and refer to each other as royalty with a [[ChessMotifs chess motif]].
96* In ''ComicBook/YTheLastMan'', the [[StrawFeminist Daughters of the Amazon]] (the core group at least, there are various wannabes) take this to the extreme with ritual mastectomies. Needless to say, having a mutilated/missing breast rapidly becomes a RedRightHand in post {{Gendercide}} North America.
97** Velvet's group does not do the mastectomy, with the result that outsiders often will not believe she is a "real" Amazon.
98[[/folder]]
99
100[[folder:Films -- Live-Action]]
101* The generic gangs in Joel Schumacher's ''Franchise/{{Batman}}'' films qualify (see especially in ''Batman and Robin'' during Barbara's street race scene); you might even be able to include the various {{Mooks}} who work for certain Batman villains: Joker's men all wear purple or dress as clowns, Two-Face's men all wear two-colored masks, etc.
102* The films ''1990: The Bronx Warriors'' and ''Film/Escape2000'' borrow heavily from ''The Warriors'' (along with ''Film/EscapeFromNewYork''), and take the theming even further.
103* Alex and his droogs in ''Film/AClockworkOrange'' wear identical outfits, including codpieces, hats (bowlers, top hat and beret), and canes. This is intended to be the current fashion of his lifestyle group, as evidenced by fellow patrons of the Korova Milk Bar. Billy Boy's gang wears Nazi regalia and ruffled silk dress shirts. In the films used for Alex's treatment, we see a number of other gangs wearing strange and identical uniforms.
104* Played with in ''Film/TheDarkKnight'' with The Joker's henchmen wearing clown masks during the bank heist scene. The masks carry a theme but have practical uses like keeping the robbers anonymous and allowing The Joker himself to hide among them.
105* In the original ''Film/DeathRace2000'', each car has a theme that is carried over to the driver and navigator's dress and persona. The {{remake}} used ethnic prison gangs instead, due to its TwentyMinutesIntoTheFuture setting.
106* In ''Film/{{Dredd}}'', the three gangs that dominated Peach Trees before the Ma-Ma Clan's takeover each had a distinctive look of its own, including one -- The Judged -- that dressed in improvised Judge outfits. The others were the Peyote Kings (who liked psychedelic and voodoo imagery) and the Crimson Dragons (all about Chinese dragon tattoos).
107* The Mexican, partying Rojos and the European, dignified Baxters in ''Film/AFistfulOfDollars''.
108* The gangs in ''Film/GangsOfNewYork'' show signs of this. In fact the gang name (and slang term) "plug ugly" comes from their hats. "Dead Rabbits" comes from a Gaelic word that means something around the lines of "tough guy", but someone misheard it and it stuck. It's also TruthInTelevision (or literature and (later) film) -- the gangs in the novel are {{Flanderization}}s of actual gangs from the 19th Century. The Dead Rabbits would actually carry a dead rabbit on a stick when they invaded a rival gang's turf. That's how you knew they were there for blood.
109** Much more disturbing is the fact that the Hell-Cat Maggie character (that girl in the film with the teeth filed into points and who would fight with iron talons tied to her fingers)... is almost straight TruthInTelevision. She didn't routinely bite patrons' ears off and keep them in a jar behind the bar, though. That would be [[http://en.wikipedia.org/wiki/Gallus_Mag Gallus Mag's]] schtick. Old school gangsters did ''not'' fuck around.
110* There a group of Black Marketeers in Film/JingleAllTheWay where everyone is either dressed as SantaClaus or one of his elves. They make several other Christmas references as well, even when under duress (when the cops show up, they refer to them as [[Literature/HowTheGrinchStoleChristmas the Grinch]]).
111* In ''Film/KillBill'', O-Ren's gang The Crazy 88 all wear identical black suits and black domino masks. The Deadly Viper Assassination Squad counts to a much lesser extent, because they appear to only follow a [[ThemeNaming theme]] in their code names. Elle Driver, however, does use a black mamba snake as a murder weapon at one point.
112* The Axe Gang in ''Film/KungFuHustle'' all wield axes and perform choreographed dancing in perfect unison. This is more due to Brother Sum's personal style than any consensus among the membership.
113** The Axe Gang also appears in a lot of older kung-fu movies, from as early on as Boxer From Shantung (1972), and the latest being ''Film/IpMan'' (2008).
114** One prominent fight scene in [[DrunkenMaster Legend Of Drunken Master]] featured a horde of axe gang members attacking Jackie Chan and Lau Kar Leung in a tea house.
115* In ''Film/TheLastDragon'' Sho'Nuff, the "Shogun of Harlem" leads a gang with overt Japanese influences. His people wear martial arts outfits with red and black coloring, and Sho'Nuff himself wears football padding set up to resemble samurai armor.
116* The movie ''Film/MysteryMen'' has several such gangs: [[DiscoDan the Disco Boys]] all dress as disco dancers, the Frat Boys are all college fraternity members (known for their lethal hazings), etc. The scene in which Casanova Frankenstein rallies the different gangs together is a parody of a scene from the film ''The Warriors''. When the heroes are attacked by the Disco Boys, they tease them for their hat-inappropriate weapons (guns, a lead pipe).
117-->'''Mr. Furious:''' What? Guns? That's your power, you shoot guns?\
118'''The Blue Raja:''' [[LampshadeHanging There's no theme at all here]].\
119'''Mr. Furious:''' Weak.\
120'''The Blue Raja:''' At best.\
121''[a Disco Boy wields a pipe]''\
122'''The Shoveller:''' And who are you supposed to be, the Disco Plumber?\
123'''Mr. Furious:''' See, you've got a chain, I would at least make it a gold chain. That's just off the top of my head.\
124'''Disco Boys''': ''[[[TalkToTheFist beat the shit out of the Mystery Men]]]''
125* The Cleanheads in ''Film/RedHeat'' are a gang of [[ScaryBlackMan Scary Black Men]] with [[BaldOfEvil Balds of Evil]].
126* ''Film/TheRoadWarrior'', of course. Leather and black-clad mohawked punks versus the mostly white-clad defenders!
127** This carries over into the other ''Franchise/MadMax'' movies as well, particularly ''Film/MadMaxFuryRoad'', with Immortan Joe's Half-Life Warboys and their ashy-white makeup and elaborate rituals, the more feral and spikey Buzzard gang, the motorcycle-riding Rock Riders, the more businessman-styled Gas Town faction lead by the People Eater, the militaristic Bullet Farmers, and the old lady biker gang the Vuvalini.
128* While not gangs ''per se'', the various racing teams in the ''Film/SpeedRacer'' movie all had themes (the Viking team, the snake team, the military team, etc.) and they even had silly hats too.
129* In ''Film/SuicideSquad2016'', ComicBook/TheJoker's gang appears to wear an assortment of Halloween masks and costumes, including but not limited to: a baby, a goat, an eyeball, a panda, and even a cartoony Batman.
130* In ''Music/TenaciousD: [[Film/TenaciousDInThePickOfDestiny The Pick of Destiny]]'', the guys are molested by a gang that is a parody of the gang from ''Film/AClockworkOrange'', complete with similar theme music. In the DVD commentary, the filmmakers stated they considered parodying ''Film/TheWarriors'' before settling on Alex and his droogs.
131* Name any gang from ''Film/TheWarriors''. Each seems to have a gimmick. Also notable for the sheer number that were planned: for every gang you see in the movie there's another that only made it into [[VideoGame/TheWarriors the video game]], and three or four that only existed in the scripts (all of them have names). Some of the gangs downplay this trope just by wearing similar clothes (e.g. the Orphans all wear brown jeans and green t-shirts), others, such as the Baseball Furies, take the theme to an extreme.
132* An Israeli short film called ''Film/WestBankStory'' parodies this (''Theatre/WestSideStory'' in particular; see below), with Israelis and Palestinians as the "gangs". Like ''Film/KungFuHustle'', the makers of that film seemed to realize that any group with its own dance number cannot be SeriousBusiness. And did we mention that the "gangs" are actually [[BurgerFool fast-food restaurants]]? With almost exactly the same menus? With ridiculous alliterative names ("Kosher King" and "Hummus Hut")? And ridiculous hats?
133* ''Film/WhyDontYouPlayInHell'' features a MobWar between two rival clans of yakuza. Early on, one of the clans decides to dress in kimonos and live in a castle. This helps distinguish the two clans for the rest of the film.
134[[/folder]]
135
136[[folder:Literature]]
137* The novel ''Aiki'' by John Gilbert includes a number of gangs based around martial arts themes as well as a gang of Drag Queen Warriors.
138* ''Literature/TheAreasOfMyExpertise'' parodies this with the various overly-fancy, New Wave-ish hairstyles worn by New York street gangs during the early 20th century. The book also advises anyone with henchmen to get them all matching satin jackets with a picture of your face embroidered on the back.
139-->My feeling is that if it is good enough for the Joker, it should be good enough for you.
140* In the second ''[[Literature/CircleOfMagic Circle Opens]]'' book ''Street Magic,'' Briar comes across a number of gangs that use different ways to identify themselves. The main antagonists of the novel belong to a gang that uses a garnet nose ring for identification (provided by BigBad [[spoiler:Lady Zenadia]]).
141* In the book version of ''Literature/AClockworkOrange,'' Alex emphasises that he and his gang all wear a uniform of the latest fashions. When he forms a new gang after recovering from his ordeals, they wear a completely different outfit due to changing fashions.
142* ''Exterminator!'' by Creator/WilliamSBurroughs: In the section "From Here To Eternity," order has broken down, and people form costumed gangs.
143--> Crowds are looting the museums for weapons... Stone axes, Fijian war clubs, Samurai swords, crossbows, bolos, boomerangs... They put on costumes to match. Militant queens snatch up krises... "LET'S RUN AMOK DUCKS IT'S FUN."... They hit the street in loincloths.\
144Drunken Yale boys put on armor and charge down Fifth Avenue on horseback skewering the passers-by.\
145A World War I tank with cheering doughboys is driven off a museum pedestal.\
146[…]\
147The dreaded Baseball Team 5000 burly athletes in baseball uniforms all with special bats erupt into a crowded street . . :\
148"BEAT YOUR FILTHY BRAINS OUT . . ."
149* In ''Literature/TheGirlFromTheMiraclesDistrict'', the Bears are a biker gang where every member has a bear-themed nickname, like Ursa, Panda or Yogi.
150* In Bruce Bethke's novel ''Headcrash'', the protagonist runs into a gang dressed as high school athlete stereotypes, called the Letterjocks.
151* The gangs seen in the last book of ''Literature/TheNightsDawnTrilogy'' are good examples of this. Banded together to defend London from the possessed, there are Blairs (in business suits, named for Tony Blair), macho lesbians with silver eyes and some others.
152* The Basemen in ''Literature/TheWellOfMoments'', whose code names derive from the WhosOnFirst comedy routine. Except when they show up, [[OhCrap nobody laughs]]. They're {{Blood Knight}}s who live a strange ritualized combo of baseball and a wolf pack, and specialize in tracking down paranormal objects.
153* In ''Literature/TheWitchlands'', a gang by the name of Nines marks its members by cutting off their left pinky finger (hence the name). It has the added benefit of making things easier for anyone looking for an assassin who's missing his left pinky.
154[[/folder]]
155
156[[folder:Live Action TV]]
157* ''Series/TheAmazingExtraordinaryFriends'' has the Gentlemen Callers; a street gang with tailored suits and excessive personal grooming.
158* Henchmen on ''Series/Batman1966'' always have themes related to the SpecialGuest Villain. In the case of frequently-recurring villains, the theme may be more related to the villain's latest scheme than to the villain's own motif. For example, in "Catwoman Goes To College," her henchmen wear Gotham City University sweaters and "freshman beanies," and are named Penn, Cornell, and Brown.
159* Exaggerated in the classic ''Series/DoctorWho'' episode "[[Recap/DoctorWhoS24E2ParadiseTowers Paradise Towers]]", in which the color of their outfits and hair is the '''only''' distinguishable difference between the Red and Blue Kangs.
160* ''Series/GameOfThrones'' has a rather literal example of this; soldiers of honourable House Stark wear noseless bascinets, soldiers of the bellicose House Baratheon wear burgonets, rich House Lannister wears fancy custom helmets based off the Japanese kabuto, ruthless House Bolton wears cabassets, the oriental House Martell wears turban helmets, sea-raiding House Greyjoy wears cottonwool caps and light sallets, and Daenerys' Unsullied Army wears zischagges.
161** In ''Series/HouseOfTheDragon'': As both an indicator of the house's wealth and their martial disposition, the armors of Velaryon leaders are elaborately engraved, with both plate armor and metal scales that evoke the house's maritime affiliation. This motif is even shared by their foot soldiers, helping contrast them to the drab armors of House Greyjoy (the only other naval power of Westeros seen previously in ''Series/GameOfThrones'').
162* ''Series/HighAndLow'' has 10+ gangs, and so to help everyone keep them straight they each have a very specific aesthetic. They often take the tropes associated with their groups and {{Exaggerate|dTrope}} them, making them quite easy to differentiate.
163** Sannoh Rengokai: GreaserDelinquents
164** White Rascals: AgentPeacock
165** Oya High: SchoolOfHardKnocks
166** Rude Boys: LeParkour
167** Daruma Ikka: ThugDojo
168** Kuryu Group: {{Yakuza}}
169** Mighty Warriors: GangBangers
170** Doubt: EvilWearsBlack
171** Strawberry Milk: [[AmazonBrigade Female]] JapaneseDelinquents
172** Mugen: AllBikersAreHellsAngels
173** Amamiya Brothers: BadassBiker SiblingTeam
174* In ''Series/PeakyBlinders'', the eponymous gang's hat is literal hats with razor blades sewn into the brims. They also like Savile Row suits and penny collars.
175** Alfie Solomons' [[KosherNostra gang]] tend to don traditional Jewish headwear and, on occasion, prayer shawls.
176** The Italian gangs -- the Sabini Organization and the Changretta Family -- often sport pinstripes and silk suits. Luca Changretta, upon first meeting Tommy Shelby, boasts that his own suits are nicer.
177** The Billy Boys are like a ViolentGlaswegian version of the Baseball Furies: a gang of murderous fascists who go around singing Rangers F.C. chants. They're actually really scary.
178** The Ulster Volunteer Force guys who show up in the second series' finale all wear matching grey suits and flatcaps, and in a later scene, matching shirt-and-suspenders outfits, apparently reasoning that their iconic black-and-tan uniforms would stand out a bit too much.
179** Refreshingly, the [[TheTriadsAndTheTongs Chinese gangsters]] featured in the fifth series, lead by the HistoricalDomainCharacter Brilliant Chang, do ''not'' wear conical straw hats! Chang himself, as seems to be consistent with the actual history, favours a bowler hat and fur-collared coat.
180* Witnessed in ''Series/PowerRangersRPM'', although, apart from the Mob that Ziggy once tried to join, they mostly seem like a bunch of sad sack clowns. Probably [[JustifiedTrope justified]] in that most of the world was essentially nuked in the BackStory; powerful crime syndicates just wouldn't have the support structure they need in Corinth.
181* The ''original'' PlanetOfHats, Sigma Iotia in ''Series/StarTrekTheOriginalSeries'' doesn't draw attention to it, but if you pay attention one might notice that the three gangs shown wears ''different'' kinds of hats -- Oxmyx's gang all wear fedoras, Krako's gang all wear boaters, Mirt's gang all wear bowlers.
182* The various teenage tribes on the post-apocalyptic soap opera ''Series/TheTribe'' are identifiable largely by costumes and color schemes (Locos wear red and black; Demon Dogs wear silver; Mozquitos are all female and dress like dominatrices with insect masks, etc.), except for the main tribe, the Mallrats, who all wear very individualistic costumes, being a RagTagBunchOfMisfits.
183* The PCH Bike Club from ''Series/VeronicaMars''. All Latino bikers from the wrong side of the tracks, all high schoolers (or at least high school age).
184* The [[TheTriadsAndTheTongs tongs]] featured on ''Series/Warrior2019'' all have specific uniforms for easy identification.
185** The Hop Wei wear western-style black [[BadassInANiceSuit three-piece suits]] with red lining and pocket squares, and no tie.
186** The Long Zii wear more traditionally Chinese menswear, usually in grey, and sport Manchu haircuts.
187** The Fung Hai wear loose-fitting brown robes, and usually have lots of [[TattooedCrook tattoos]].
188[[/folder]]
189
190[[folder:Music]]
191* Invoked and combined with a ''Warriors'' homage in Music/TheyMightBeGiants' Venue Songs project, where the Deranged Millionaire controls "roving baseball gangs" that threaten Brooklyn.
192[[/folder]]
193
194[[folder:Professional Wrestling]]
195* Half of the stables seen in ProfessionalWrestling. For example, WWE has had The Spirit Squad (a gang of male cheerleaders) and Wrestling/{{Demolition}} (whose uniform included facepaint and bondage gear), WCW had Wrestling/TheVarsityClub (a stable built like a high-school/college sports team) and The Wrestling/DungeonOfDoom (filled with ridiculous, horror-movie-style gimmicks), and Wrestling/{{TNA}} once had The Flying Elvises (a group of SpotMonkey Elvis impersonators).
196* The original [[Wrestling/TheNationOfDomination Nation of Domination]] in the [[Wrestling/{{WWE}} WWF]] was very much an aversion, as its members were a black supremacist and his protege ([[Wrestling/RonSimmons Faarooq]] and [[Wrestling/DLoBrown D'Lo Brown]]), a white biker (Crush), a Puerto Rican (Savio Vega), and two PrettyFlyForAWhiteGuy rappers (PG-13). However, after they broke up and each member other than the rappers formed their own stable (The New Nation, [[FunWithAcronyms Disciples of Apocalypse]], and Los Boricuas, respectively), each of those stables fit the trope to a T. The original NOD in USWA also averted this by being a bunch of white guys trying to impress their black friends.
197* Wrestling/DragonGate is known for dividing its roster into stables, with unique color schemes to identify them. Most follow pretty loose themes, but significant to this trope are Tozawa-Juku (cram school students), the Deep Drunkers (alcoholic miscreants), the Florida Brothers ({{Fake American}}s), Do FIXER (a dance troupe), and the Millennials (young Mexican luchadors who are mostly [[FakeNationality Japanese]]).
198* Wrestling/{{Daffney|Unger}}'s [[http://prowrestling.fandom.com/wiki/Daffney%27s_All-Star_Squad All-Star Squad]] is a literal example. Daffney's [[http://shinewrestling.com/gear hat]] has become their hat, [[http://image.spreadshirtmedia.com/image-server/v1/compositions/109828969/views/1,width=280,height=280,appearanceId=351.png/daffney-s-all-star-squad-men-s-t-shirt_design.png tiny tilted top hats.]]
199[[/folder]]
200
201[[folder:Tabletop Games]]
202* One of the coolest things about the ''TabletopGame/DungeonsAndDragons'' campaign module "Night's Dark Terror" is that every one of the several tribes of goblins, orcs, gnolls and so forth is a Gang of Hats with its own distinctive garb, weapons, tactics, and territory. Even the culture of some tribes is described.
203* Creator/GamesWorkshop titles:
204** ''TabletopGame/{{Mordheim}}'', a skirmish-scale GaidenGame for ''TabletopGame/{{Warhammer}}'', splits the different Empire warbands into distinct groups based on their home city or province:
205*** Reiklanders are {{Combat Pragmatist}}s with strong soldier traditions and military discipline; they disdain fashionable clothing for practical clothes and no-nonsense gear with coloured ribbons tied around the arms for identification.
206*** Middenheimers are big, mean men who wear wolf pelts to identify themselves as worshippers of Ulric, the god of wolves and winter -- by custom the wearer has to have killed the wolf himself, with his bare hands. You'll also be hard-pressed to find a Middenheimer who wears a helmet, preferring being bald and ManlyFacialHair.
207*** Marienburgers are from the richest trade port city in the entire Empire. They come across as effete snobs to everyone else, and it shows in how the leaders dress: flamboyant dress and lots of jewelry on display. Poorer members of the warband might just wear simple shirts or leather jacks with bandanas, as many of them are former ship's crew and dockland thugs.
208*** Averlanders are from a prosperous mountain province, so they wear fine, colourful uniforms. Many of them were former trappers or poachers and it shows in both their garb and their armament; outdoorsy cloaks and hoods are the dress code, bows and arrows are the weapon of choice and traps are also often employed to good effect in the UrbanWarfare.
209*** Ostlanders are from one of the most poor and isolated provinces in the Empire. The men are hardy folk, former hunters or mud farmers prone to drink and punch-ups, and [[BadassFamily often are all related]]. Because many of them have never seen coin in their lives, they spend it usually as soon as they get it: an Ostlander warband might look like a dozen men dressed in furs and peasant garb clustered around an elder with top-quality plate armour and a double-barreled rifle to match.
210** ''TabletopGame/{{Necromunda}}'', a ''TabletopGame/Warhammer40000'' GaidenGame that centers around a gang war, is all about this this.
211*** Goliaths: [[TestosteronePoisoning He-man muscle-men]] noted for body piercing and steroid use.
212*** Delaques: [[StealthExpert Sneaky types]] with [[BadassLongcoat trenchcoats]], bald heads and goggles (which actually do something -- their eyes are sensitive to light).
213*** Van Saar: Chronically ill tech-lovers dressed in overalls, or later on, advanced fancy-looking armor.
214*** Escher: The AmazonBrigade with punky hair, knives and (from 3rd Edition) [[PoisonedWeapons chemical weapons]]. Needless to say, they do not get on with the Goliaths.
215*** Cawdor: Masked religious fanatics with a love of [[FireBreathingWeapon flamethrowers]] and a much lower-tech and [[TheApunkalypse post-apunkalyptic]] aesthetic and ReliablyUnreliableGuns cobbled together literally from trash.
216*** Orlock: Fairly generic street gangers with bandannas who look like they could just be a modern biker gang.
217*** The expansions added even more: Redemptionists, AxCrazy religious fanatics who like to KillItWithFire; Scavvies, [[BodyHorror twisted, deformed mutants]], ghouls, and [[EverythingsDeaderWithZombies plague zombies]]; Ratskins, techno-barbarian {{Magical Native American}}s; Wyrds, [[MindOverMatter rogue psykers]] with a number of different powers; Spyre Hunters, elite fighters from noble Houses with enough advanced gear to become a OneManArmy; Pit Slaves, former [[GladiatorGames cyborg gladiators]] and [[SlaveLiberation escaped slaves]] with industrial hardware instead of hands; [[DesertPunk Ash Waste Nomads]], futuristic Bedouin who rely heavily on stealth and ambushes; Enforcers, super riot police recommended as an [[GameMaster Arbitrator]]-only gang with the best overall starting gear for all their members who ignore resource rules that irritate the House gangs and make life a major struggle for the Outcasts, due to being supplied by their superiors.
218** Even ''TabletopGame/Warhammer40000'' proper gets in on this with the six great clans of the Orks, which have proliferated across the galaxy regardless of tribal or warband affiliations. They not only allow Orks to specialize in some type of combat, but the clan rivalries give the greenskins excuses to pick fights for want of a more interesting enemy.
219*** Goffs wear all black, with maybe some black-and-white checks for decoration, and are no-nonsense fighters all about melee combat.
220*** Bad Moons wear lurid yellow, and are the richest gits around (because their [[WeirdCurrency teeth]] grow the fastest). They pour their wealth into acquiring the biggest, flashiest guns and ostentatious armor and clothing to swagger about in.
221*** Evil Sunz wear red ([[RedOnesGoFaster obviously]]) and are obsessed with racing about on supercharged warbikes and war trukks, both on and off the battlefield.
222*** Snakebites wear brown and traditional warpaint, and disdain modern technology for simple close combat weapons and war beasts to ride upon into battle.
223*** Deathskullz wear (or even paint themselves) blue, a lucky color they believe aids their looting sprees. When they're not stealing from other orks, they're scavenging from the battlefield and reclaiming enemy equipment, sometimes even during combat.
224*** The Blood Axes wear camouflage instead of a dedicated clan color, even if it clashes with their surroundings. They've adopted un-orky tactics like retreating from a hopeless fight or selling their services as mercenaries to alien races, making the other clans consider them culturally-contaminated by the stinkin' 'oomies.
225* ''TabletopGame/MutantsAndMasterminds'' has the Looking Glass Gang who look characters in Alice in Wonderland, with powers to match.
226* ''TabletopGame/NinjaBurger'' feeds off this trope, with the eponymous burger-delivering ninjas competing against other themed fast food delivery companies like [[NinjaPirateZombieRobot Pirate Pizza, Samurai Burger, Banditos Burritos, etc.]]
227* CyberPunk TabletopGames like to use this. For example, ''TabletopGame/{{Shadowrun}}'' had the Halloweeners (wore masks while committing crimes) and the Scatterbrains (who dressed like clowns). ''{{Cyberspace}}'' had the Models (young male models) and the Skateboys (ride skateboards).
228* And therefore parodied in ''TabletopGame/{{Toon}}'', where Toonpunk gangs have hats based different comedians, such as the Savage Grouchos and the New Stooges.
229[[/folder]]
230
231[[folder:Theater]]
232* The Jets and Sharks of ''Theatre/WestSideStory''. In TheMovie and many stage productions, while there is no gang uniform, the Jets (and their girls) wear blue and the Sharks wear red. The Jets are made up of various white, mostly Catholic, ethnicities (largely Polish and Irish), while the Sharks are all Puerto Ricans. Aside from that (and the fact that the Jets seem to favor jazz music while the Sharks dance to salsa), there doesn't seem to be much difference between the two gangs - which is rather the point of the play.
233-->'''Jet''': Spic!\
234'''Shark''': Mick!
235[[/folder]]
236
237[[folder:Toys]]
238* Both the Autobot and Decepticon factions in the various incarnations of ''Franchise/{{Transformers}}'' have fielded numerous themed squadrons, from big names like the ever-popular Dinobots to relatively obscure teams such as the Rotor Force. This was at its most common in G1 and G2, but never vanished completely.
239** More apparent in ''WesternAnimation/BeastWars'' and it's corresponding toy line; the good guys, Maximals, were made primarily of mammals and birds, while the bad guys, the Predacons, were dinosaurs and insects.
240[[/folder]]
241
242[[folder:Video Games]]
243* ''Franchise/BatmanArkhamSeries'':
244** In ''VideoGame/BatmanArkhamCity'', the various prison gangs all have distinct styles of dress. Late in the game, some of the gang members change allegiance, and alter their existing uniforms accordingly. Poison Ivy and Mad Hatter's brainwashed henchmen are poached from other gangs and, as such, retain their respective uniforms (although Hatter's goons wear white rabbit masks.) Riddler's informants glow green when Batman observes them, but are otherwise indistinguishable from other gang members.
245*** Hugo Strange's TYGER security personnel wear tactical gear with black or red berets.
246*** Joker's men either wear spraypainted hoodies and clown masks or sweaty undershirts and facepaint. Armored Joker thugs wear makeshift metal armor, and resemble toy soldiers.
247*** Two Face's gang scorch one side of their prison jumpsuits and wear rubber masks with one side melted.
248*** The Penguin's gang wear military fatigues, parkas, and ski masks with penguin patterns.
249*** Unaligned inmates wear orange Blackgate prison uniforms, similar to those worn by the High Security Henchmen in the previous game (Some also seem to have the Arkham logo branded onto their chests or backs.)
250** The practice continues in ''VideoGame/BatmanArkhamOrigins''. Once again, Mad Hatter's goons are regular thugs that wear rabbit masks, while Enigma's Data Handlers again appear glowing green to Batman but otherwise are indistinguishable from other thugs.
251*** Unaligned criminals wear heavy jackets and other thuggish accessories.
252*** Blackgate inmates wear the same orange jumpsuits they did in Arkham City.
253*** [[KillerCop Hostile GCPD officers]] mostly wear blue and black SWAT gear, though several non-SWAT officers can be encountered inside the GCPD headquarters.
254*** [[TheDon Black Mask’s]] mobsters wear [[SharpDressedMan black suits]] together with [[SkullForAHead skull-shaped masks]], similar to the one of their boss. Some of them speak with distinct Italian-American "wiseguy" accents. Unlike other mooks subtitled as "criminal", they are typically listed as "mobster".
255*** [[BombThrowingAnarchist Anarky’s]] men wear hoodies, red armbands, and white masks. Some of them also have the Circle-A symbol on their uniforms.
256*** Penguin's troops wear winter garb with the Penguin's symbol somewhere on their clothes, similar to their appearances in Arkham City; [[LondonGangster they also speak in British accents, usually Cockney]].
257*** Joker's thugs wear black suits together with clown masks, much like how they looked in The Dark Knight. [[spoiler:This is because Black Mask has actually been Joker in disguise. Once the Joker abandons the charade, his mooks change their masks to reflect their true allegiance.]] His elites in multiplayer take the appearance of clowns crossed with punk rockers, though they can be customized to the tastes of their players.
258*** Bane's hired mercenaries wear black and gray tactical clothing, and speak with Hispanic accents. His elites in multiplayer dress the same way, though they're also customizable.
259** ''VideoGame/BatmanArkhamKnight:''
260*** The Scarecrow's henchmen wear Halloween masks because of both their boss' fear gimmick and [[HalloweenEpisode that holiday being when the game takes place]]; their masks are outfitted with gas mask rebreathers to protect them from their leader's signature PsychoSerum, and they complete the look with hooded coats like the one Scarecrow himself wears.
261*** The titular Arkham Knight's militia wear [[RedAndBlackAndEvilAllOver red-and-black]] tactical gear.
262*** Harley Quinn's henchmen wear red-and-black uniforms and clownish face-paint like their boss.
263*** The Penguin's new henchmen were recruited from [[AllBikersAreHellsAngels the Street Demonz biker gang]], and as such they wear typical biker accessories like [[SleevesAreForWimps sleeveless jackets]] and spiked helmets along with gas masks.
264* ''VideoGame/BioShockInfinite'' has the [[TheKlan Fraternal Order of the Raven]], which is either an {{expy}} of the KKK or the Columbian branch of it, wearing black hoods instead of white. They're even ''more'' racist than the average citizen, to the point that their headquarters has a golden statue of John Wilkes Booth in its lobby, and an un-ironic painting of the heroic Booth shooting a devilish UsefulNotes/AbrahamLincoln in Ford Theater. The group is also zealously loyal to the Prophet and his family, to the extent that some of them have chained coffins to their backs as penance for their perceived failure to save Lady Comstock from an assassin. Their trademark ability is the "Murder of Crows" vigor, which allows them to [[OneToMillionToOne turn into a murder of crows]] and unleash swarms of corvids against their enemies.
265* ''VideoGame/BombRushCyberfunk'', being a [[SpiritualSuccessor love letter]] to ''VideoGame/JetSetRadio'', has rival gangs sporting a unified motif, including:
266** The Franks: A gang of FrankensteinsMonster[=s=] stitched together by their leader, the Flesh Prince
267** Eclipse: An all-female gang of fortune tellers and diviners with an astrology theme
268** DOT EXE: A gang of cyborgs who upgrade themselves extensively for breakdancing competitions. All members have a [[TVHeadRobot TV head]] with a billiard ball marking on the screen
269** Devil Theory: A gang with samurai-style clothing and a strong {{Oni}} aesthetic, their graffiti prominently inspired by classic Japanese art
270** Futurism: DJ Cyber's gang, whose members are all female and decked out in chemical warfare gear, with gas masks and Y2K-inspired clothing
271** The Oldheads: Elderly gangsters dressed like wizards who serve as impartial mediators for the other gangs' conflicts, so respected that going against their decisions is considered a violation of the Code of the Street
272* Many of the bandit and scav clans in ''{{VideoGame/Borderlands}}'' have a common dynamic. There're bikers, pirates, Irish hooligans, rednecks, mental patients...
273* ''VideoGame/{{Bully}}'', being essentially ''[[VideoGame/GrandTheftAuto GTA]]'' in [[RecycledINSPACE High School]], naturally uses this too, with the various 'factions' of Bullworth Academy. The Preppies all wear Aquaberry-brand sweaters, the Jocks all wear letter jackets or letter sweaters, the Greasers slick their hair back and wear leather or denim jackets, the Nerds are all either underweight or overweight and wear garish green sweaters, the Bullies all wear white polo shirts with no vests, and the Townies wear street clothes.
274* ''VideoGame/ChampionsOnline'' isn't much different in that regard. The five gangs of Westside are sometimes referred to as the [[VideoGame/CityOfHeroes Tsoo]] Rejects (Cult of the Red Banner), the [[AllBikersAreHellsAngels Hells Angels]] Rejects (Cobra Lords, bikers whose ranks are based on various dangerous animals), the [[AxCrazy Asylum]] Rejects (the Maniacs), the Film/AClockworkOrange Rejects (who also have elements of the Royal Flush Gang from Franchise/{{Justice League|of America}}), and the Old-Timey Mobster Rejects (or just Reject Rejects, i.e. those who were rejected even by the other reject gangs for not having enough flavor).
275** And then there's the "gangs" of Vibora Bay. In the low-level instance of the city, the Dogz are just street thugs that call the various ranks after various canines and canine-related mythological figures, and sometimes use canines in fights. The Sovereign Sons are voodoo practitioners. The Gemini gang all wear the same black and yellow outfit (though that's because they're [[spoiler:all dupes of the leader, Mr. Gemini]]). Then the apocalypse hits, and ground zero is Vibora Bay. The Dogz become full-on werewolves; the Sovereign Sons' rites start granting real power; and three more "gangs" move in--a cabal of vampires, a group of fallen angels, and a cult that worship the angels and are also big into mutilation and other body modification.
276* ''VideoGame/CityOfHeroes'' and ''VideoGame/CityOfVillains'' fall under this: Each of the gangs has a distinct gimmick (which is also the source of their varying supplies of metahuman powers). For example, the Skulls are nihilists who wear skull-masks and wield netherworld powers, the Hellions are Satanists with [[PlayingWithFire fire powers]], the Freakshow are CyberPunk anarchists who modify themselves with PsychoSerum and ArtificialLimbs, [[ShoutOut the Warriors]] wield medieval-style weapons with a classical Greek and [[CharlesAtlasSuperpower Charles Atlas Superpowers]], the Tsoo are covered in magical tattoos or dress like {{Ninja}}, and so on...
277* And speaking of ''VideoGame/{{Crackdown}}'', the first game has The Volk, who are TheMafiya trying to look and act like a militant organization of [[RenegadeRussian Renegade]] [[RedScare Reds]] [[RedsWithRockets With Rockets]], and the Shai-Gen, the high-tech private army of a powerful East Asian MegaCorp. Ironically, despite being mentioned above, Los Muertos actually don't qualify as they are just an absurdly powerful Hispanic [[GangBangers street gang]]/[[TheCartel drug cartel]] hybrid with no real gimmick.
278* ''VideoGame/Cyberpunk2077'' has numerous themed gangs that each have a presence in the six districts of the Night City, as well as the Badlands outside its borders
279** Maelstrom are technophiles that want to eliminate the distinctions between man and machine, see [[CyberneticsEatYourSoul cyberpsychosis]] as religious enlightenment and undergo extreme body augmentations.
280** The Valentinos are a gang with a predominantly Latino membership who love [[ChurchGoingVillain God and the Santa Muerte]] as much as [[BlingOfWar gold everywhere]].
281** 6th Street are a gang of [[{{Eagleland}} pro-NUSA]] and Second Amendment vigilantes-turned-racketeers, identified by their Star-and-Stripes motif, military gear and stereotypical American apparel such as aviator sunglasses and cowboy hats.
282** The Voodoo Boys have Haitian and Caribbean members, and a focus on hacking, with little reference to HollywoodVoodoo.
283** The Animals are a gang of bodybuilders who use steroid cocktails to grow obscene amounts of muscles. They also tend to be {{Punch Clock Villain}}s who get hired as bouncers or muscle on other people's behalf, with some drug dealing on the side.
284** The Tyger Claws are an Asian gang half-{{Yakuza}} half-JapaneseDelinquents that tend to use Japanese weapons, cars and martial arts.
285** The Moxes are composed of sex workers or other exploited folk who have ganged together for protection.
286** The Wraiths and Aldecados are two nomad gangs who live out in the Badlands, with the former consisting of rogues, while the latter is a large organised clan.
287** The Scavengers are an East-European gang focused on kidnapping people to harvest for their cybernetics and other stuff considered less-than-savory [[EvenEvilHasStandards even for Night City standards]] such as snuff movies.
288** Finally, Edgerunners are a loose collective of mercenaries, which includes the player character V, who operate out of the Afterlife bar. They are a gang in so much that they won't find membership with any of the others since they will work with anyone if the price is right and have the attitude, reputation and skill to bear the title.
289* ''VideoGame/DeusExHumanRevolution'' has a few, whose respective Hats are all based on their stance towards augmentations. Detroit's Derelict Row Ballers are a "normal" street gang that [[FantasticRacism absolutely hate augs]] and "[[FantasticSlur hanzers]]" and rely on strength in numbers. The Motor City Bangers see augmentation as an extension of "bling culture" and have pimped out [[BlingBlingBANG gold-plated]] [[ArtificialLimbs cybernetic limbs]] that make them tougher and stronger. Needless to say, the [=DRB=]'s and the [=MCB=]'s don't get along. The Harvester in Hengsha, however, have fully embraced augmentations and [[{{Transhumanism}} transhumanism]] and worship TheSingularity, have modded themselves up with lots of scary looking industrial prosthetics and 'harvest' augments from hapless civilians in a manner similar to OrganTheft.
290* ''VideoGame/{{Dishonored}}'': brings us many different gangs with their own style. The aptly named Hatters all wear large battered top hats, wear either a red or white shirt and wield a machete and pistol. The Bottle street Gang are based in a whiskey distillery, and thus use a highly volatile alcoholic firebomb as their ranged weapon alongside a machete, but otherwise have bland clothing. The Dead Eels are river pirates with lots of piercings and tattoos, use cargo hooks in a melee and bottles of acid from the local mollusc population as throwing weapons, and are also the only regular gang to recruit women. The Butchers dress for their job in bloody white aprons and use either machetes or disc saws. The Whalers are dressed entirely in thick leather coats and [[GasMaskMooks creepy gas masks]] used in the whaling industry for protection, and use long knives, wrist mounted crossbows and black magic. Finally, the Brigmore Witches are the only gang to consist entirely of women, have vines and plant-like markings on their bodies, turn dark green when aggressive, use thorn-swords and magic in combat. Naturally, the army, city watch, and Overseers have their own uniforms as official organisations.
291* ''VideoGame/DoubleDragonGaidenRiseOfTheDragons'' has its four gangs [[spoiler:plus the forces of the final boss]]:
292** The Killers, ex-military goons who wear combat gear
293** The Royals, with hair dyed gold and purple, muscle shirts, and golden pants
294** The Triangle Gang, who wrap themselves in mummy-like bandages or wear Egyptian clothing
295** The Okada Clan, a yakuza group who wear red, with men sporting pompadours
296** [[spoiler:The "Mayor"[=/=]Mysterious Warrior's private army, who wear black riot gear]]
297* In ''VideoGame/DragonAgeII'', there are a few gangs in each act, each having staked out a different part of town and each with a different modus operandi and general appearance. You can wipe them out for some money and XP, but if you don't they are still replaced from act to act, and each successive gang is apparently stronger and more dangerous than the last. In Act 1, the Guard Pretenders wear city guard uniforms and apparently waylay unsuspecting night travelers in Hightown; the Sharps Highwaymen, to judge by their name, have moved into the city from the countryside; and the Redwater Teeth are a gang lead by a blood mage. In Act 2, the Dog Lords are Fereldan expats that fight alongside Mabari warhounds; the Undercuts are a group of dwarves trying to stake a claim on the docks; and the Invisible Sisters are an all-female gang of cutpurses and assassins. In Act 3 the Slave Hunters may well be official Imperium slavers, wearing the full masks and armor of Tevinter soldiers, going out into the night and enslaving anyone they can beat down at he docks; the Crimson Weaver Bloodragers are a group of rebel blood mages; and the Followers of She are all cultists of a mysterious figure who turns out to be a desire demon.
298* ''VideoGame/{{Fallout}}'' has a lot of post-apocalyptic factions fitting this trope:
299** The classic ''VideoGame/{{Fallout|1}}'' lore mentions the Vipers, a gang of snake cultists with a love for poison; the Jackals, a bunch of cowardly, opportunistic cannibals; the Blades, who dress up in leather and wield knives; and the Rippers, who are quite fond of knife-sized chainsaws. Unfortunately, due to time constraints, only the Blades actually appear in-game, but the rest are at least mentioned. The Vipers and Jackals later show up in ''New Vegas'', but by that point they're just petty marauders with no visible theme who are overshadowed by the other factions.
300** ''VideoGame/Fallout3'' has Sudden Death Overtime, an "icegang" who follow a CargoCult based on [[FutureImperfect their understanding of]] ice hockey.
301** Several factions in ''VideoGame/FalloutNewVegas'' wear very distinctive outfits, and while some like the NCR Rangers' GasMaskLongcoat and the Powder Gangers' repurposed prison clothes are to be expected, others...
302*** Caesar's Legion is an attempt to recreate the Roman Empire, and as such its legionnaires have made their best attampt at Roman ''lorica'' and weapons using [[ImprovisedArmor scavenged sports equipment]] and makeshift throwing spears and swords.
303*** The Great Khans' name and emblem are evocative of the Mongol Empire, though their fashion sense is more "biker gang" than "steppe nomads." They're little more than an unusually-organized raider gang that has been reduced to drug dealers after a series of defeats, but the Courier has the option to pass their leader a book on the Mongol Horde, inspiring the Khans to move east and carve out a mighty empire.
304*** The Kings are an altruistic gang of {{Elvis Impersonator}}s trying to keep order in the poorer section of New Vegas, though due to decaying holotapes only their leader has learned to imitate the Elvis accent.
305*** The Fiends are a raider gang known for their rampart drug use and, due to taking over a Vault, their better-than-average weapons. So they're running about in leather-and-cow-skull armor fighting with a mixture of low-tech improvised weapons and energy rifles.
306*** There's also the Three Families of New Vegas. The Chairmen all emulate the {{Camp}} of the Creator/RatPack, including [[JiveTurkey speaking like them.]] The White Glove Society are all pompous {{Upper Class Twit}}s who believe they're better than others and wear [[WhiteMaskOfDoom White Masks of Doom]] for the mysterious allure (when in actuality, it just makes them really creepy). The Omertas are essentially TheMafia and are all rude and foul-mouthed.
307*** The tribes from ''Honest Hearts'' have this to an extent. The Dead Horses, taking their name from where their camp is set up, use clubs and .45 pistols and are more focused on autarcy as hunters and scouts. The Sorrows, descendants of children stranded in Zion who were guided by their godly "Father" (actually a lone survivalist) to be kind to everybody, hunt ''[[BearsAreBadNews yao guai]]'' and use their claws as hand weapons. The White Legs are descended from a hodgepodge of tourists and survivors who adopted [[CripplingOverspecialization a scavenger and raider mindset at the cost of every other survival skill]], stealing what they can't forage and leading wars against other tribes and cities for their resources.
308** ''VideoGame/Fallout4'' continues the trend. Some, like the security force of Diamond City using baseball equipment as weapons and armor, make sense, as the city was built in the ruins of Fenway Park. Others are less explicable.
309*** The [[WeHelpTheHelpless Minutemen]] naming themselves after the historical militia who defended towns and villages during the American Revolution isn't so far-fetched, given the game is set in Boston. Choosing to dress in 18th Century costume and calling their home-made laser weapons "muskets" definitely is going a bit far towards cultivating the image of their namesake.
310*** The Gunners are a pseudo-militaristic mercenary company that otherwise behaves like another raider gang, while the Rust Devils introduced in the ''Automatron'' DLC use heavily-modified robots as support units, and scavenge robot parts for armor and weapons.
311*** The Neighborhood Watch of Goodneighbor dress in pinstripe suits and fedoras, and carry tommy guns. The Triggermen are similar, but outright mobsters instead of a local security force.
312*** The Atom Cats are a minor faction whose hat is "greaser car nuts," except instead of souping-up hot rods, they mod PoweredArmor.
313*** The Children of Atom are a ChurchOfEvil who worship radiation and see nuclear fission as reaching nirvana, look like sick hobos (dur to the massive radiation poisoning they show as a sign of their devotion) using radioactive weapons and only inhabiting radiation hotspots. And they keep Glowing Ones as icons.
314*** The ''Nuka-World'' DLC introduces three distinct gangs of raiders in an uneasy alliance. The Disciples are {{spik|esOfVillainy}}y, sadistic {{Psycho Knife Nut}}s who raid for the carnage and mayhem, the Operators are [[BadassInANiceSuit well-dressed]] {{aristocrats|AreEvil}} only in it for the caps, while the Pack are {{Proud Warrior Race Guy}}s with an AnimalMotif, running around in brightly-colored fursuits.
315* The goons of the different mafia families in ''VideoGame/TheGodfather'' videogame wear color-coded ''trenchcoats.''
316* Zig-zagged across the ''VideoGame/GrandTheftAuto'' games.
317** [[VideoGame/GrandTheftAutoClassic The original game]] has pretty nondescript organized crime.
318** ''VideoGame/GrandTheftAuto2'' has a circus of gimmicks. The Zaibatsus are a Megacorp that operate in all three sections of the city, the Yakuza are, well {{Yakuza}}, the Loonies are all completely insane, the Rednecks drive pickups and operate out of a trailer park, the [=SRS=] Scientists are a faction dedicated to gang violence ForScience, the [[TheMafiya Russian Mafia]] are [[ExactlyWhatItSaysOnTheTin mobsters from Russia]] and the Hare Krishna are a group of [[NewAgeRetroHippie pacifists]] that have turned to gang violence.
319** ''VideoGame/GrandTheftAutoIII'' heavily distinguishes its gangs as well. To name a few, the Triads are identifiable by their blue jumpsuits and black bandanas, TheMafia all wear black suits, ties, and gloves, and the Red Jacks and Purple Nines, two feuding gangs on Shoreside Vale, identify themselves with the colors they're named for.
320** ''VideoGame/GrandTheftAutoViceCity'' has ethnic gangs that emphasize the ethnic part, most prominently the Haitians and Cubans.
321** In ''VideoGame/GrandTheftAutoSanAndreas'', the Grove Street Families, Ballas, Varrios los Aztecas, Los Santos Vagos, and San Fierro Rifa all identify by color scheme. This is also the first game where the different ethnicities aren't united as one gang (for example, there are several Black and Latino gangs vying for territory control and power).
322** Downplayed in ''VideoGame/GrandTheftAutoIV''. Gang members dress a bit more nondescriptly here, but are still distinguishable if you know which [[YouAllLookFamiliar character models]] to look for. Also like with previous titles, they're usually of a single ethnicity.
323** ''VideoGame/GrandTheftAutoV'' harkens back to the color-coded gangs of ''San Andreas'', with the Families, Ballas, Vagos, and Aztecas all making a return.
324*** ''VideoGame/GrandTheftAutoOnline'' uses the gangs introduced in ''V'' with some new additions, including the UsefulNotes/{{Juggalo}} expy group Fooliganz [[InsistentTerminology who are not a gang]]. In the [[ShowWithinAShow in-game arcade cabinet game Street Crimes: Gang Wars Edition]] the player can play as [[GangBangers The Hoods]], [[TheQuincyPunk The Punks]], The Yokels or [[AllBikersAreHellsAngels The Bikers]]. Also, any player that starts a Motorcycle Club as a President can choose from a selection of preset outsifts for the gang ranging from Apocalypse Survivors to {{Scooter Riding Mod}}s
325* A literal example exists in the ''VideoGame/HenryStickminSeries'' game ''Infiltrating the Airship'' with the Toppat Clan, whose members all wear various top hats.
326* In ''VideoGame/HuntDown'', we have several:
327** The Hoodlum Dolls are punks and leathermen.
328** The Misconducts are Hockey hooligans.
329** The Heatseekers are Hoverbikers.
330** The No.1 Suspects are black Japanophiles.
331* ''VideoGame/InFamous:''
332** The first gang that Cole fights, the Reapers, all wear hooded sweatshirts (red for the [[{{Mooks}} standard goons]], white for the superpowerd [[EliteMooks Conduits]]) that completely obscure their faces.
333** The second gang, the [[CrazyHomelessPeople Dust Men]], wear armor that's mainly made out of garbage and scrap metal. And they wear trash bags on their heads.
334** The final gang, the First Sons, due to being more of a cult or paramilitary organization than an actual gang, wear coats and [[GasMaskMooks gas masks.]]
335* The various enemy gangs from ''VideoGame/JetSetRadio'' definitely qualify. The Love Shockers are all (female) jilted lovers, the Poison Jam are all huge guys who are really into monster movies (to the point where they all wear monster masks), and the Noise Tanks are all techies who mess around with electronic and mechanical gadgets.
336* All of the City's Syndicates in ''VideoGame/LibraryOfRuina'' have outright uniforms and aesthetics that all of their members share - JustifiedTrope, as indicating you're part of a particularly powerful Syndicate can act as a deterrent for other [[WretchedHive Backstreet]] dwellers to mess with you.
337** The Brother of Iron are a small-time Syndicate made up entirely of full-body cyborgs, with bodies made out of bronze-colored iron and white glowing eyes, as well as black cloaks.
338** The Axe Gang wear leather jackets and wield [[ExactlyWhatItSaysOnTheTin axes]].
339** The Smiling Faces are a group of cannibals that wear permanently smiling facemasks and use gigantic pipes as weapons.
340** The Thumb are a powerful Italian Mafia-styled Syndicate who wear black uniforms underneath bright red capes worn in a CoatCape style. They are utterly obsessed with hierarchy, to the point of maiming their own underlings if they dare be disrespectful to an ''enemy higher-up''. In combat, most of them wield simple but effective rifles with bayonets attached, usually with the support of enhanced bullets.
341* ''VideoGame/MadWorld'''s Varrigan City is home to a bunch of gangs. The stages in the first area consist of punks and thugs, Asian Town ([[{{Wutai}} mishmash with Japanese and Chinese cultures]]) is home to guys in martial artist gear and ninjas, Mad Castle is a full on MonsterMash (zombies, psycho killers, and grim reapers), Area 66 has soldiers, robots, and [[spoiler: [[TheGreys aliens]]]], and almost all of them appear again at different intervals at Casino Land.
342* The various gangs of ''VideoGame/{{Manhunt}}'' (the Skins, the Smileys, etc.) are a less light-hearted example.
343* Several localized criminal organizations in ''VideoGame/{{Overwatch}}'' ascribe to a theme: the Deadlock Gang of Southwestern America seems to be [[NewOldWest exclusively comprised of cowboys using moderately-upgraded Spaghetti Western tech]], and the Los Muertos of Mexico clad themselves in skeleton-themed phosphorescent body paint. The neighborhood of Kanezaka, Japan, has the Yōkai Gang, a group of vigilantes who style themselves in ornate costumes based on {{Youkai}} mythology.
344* ''Franchise/{{Pokemon}}'':
345** Team Magma and Team Aqua from ''VideoGame/PokemonRubyAndSapphire''. Team Magma's outfits have hoodies incorporated into the design, while Team Aqua's go for a pirate aesthetic.
346*** Frequently [[LampshadeHanging lampshaded]] by the gang members - "Who do you think has cooler outfits, Team Magma or Team Aqua?" "You can't be a member of Team Magma, you're not dressed the part!"
347** VideoGame/PokemonXDGaleofDarkness: Almost all the evil teams wear the Dark type hat, except Cipher. Their type of choice is usually [[TheCorruption Shadow]].
348** VideoGame/PokemonBlackAndWhite: Even in-game (which doesn't tend to call attention to the uniforms of Team Rocket or Team Plasma), characters often make a point of how odd the uniforms of Team Galactic are. They're frequently compared to spacemen.
349** VideoGame/PokemonXAndY: Team Flare dresses in stylish red clothing, red sunglasses and red hair. The higher ups either wear white clothing, different colored hair (or no hair at all), and even more stylish sunglasses that aren't necessarily red or both. All these are quite fitting for a team whose goal is [[spoiler: to create a more beautiful world]].
350* ''VideoGame/PredatorConcreteJungle'': This is played fairly straight, with King Willie's voodoo gang Les Serviteurs, the drug addled Deadmen, a classic Mafia and more.
351* ''VideoGame/PursuitForce'' has five different gangs causing trouble, which you are tasked with taking down. They include:
352** The Capelli Family, TheMafia who deal in extortion and corruption
353** The Warlords, a paramilitary group attempting to overthrow the government
354** The Convicts, prison escapees sowing chaos in their wake
355** The Vixens, an [[AmazonBrigade all-female]] cabal of cat burglars and robbers
356** Killer 66, a {{Yakuza}} group dealing in smuggling and drugs
357* ''VideoGame/PursuitForce: Extreme Justice'' has five gangs as well, including:
358** The Warlords and the Convicts, both returning from the previous game
359** The Raiders, modern-day pirates from the DeepSouth
360** The Syndicate, a British criminal organization
361** [[spoiler:The Viper Squad, an anti-riot mercenary force that later attempts to take over the country]]
362* ''VideoGame/RedDeadRedemption2'':
363** The Van der Linde gang revolves around EqualOpportunityEvil and Dutch's idiosyncratic anarchist ideology. Though few in number, the members are very tightly knit despite having different ethnicities, backgrounds, ages and even genders.
364** The O'Driscolls are TheIrishMob. Green accessories that celebrate their shared heritage are common. Beyond that, they tend to dress in conventional cowboy gear.
365** The Lemoyne Raiders are a neo-Confederate militia that relies on moonshine and gun running along with simple robbery to finance their war effort. They all wear grey Confederate uniforms.
366** Angelo Bronte's gang are all Italians or Italian-Americans. None of them are seen without an exquisite tailored suit. They're very much a proto-Mafia.
367** The Murfree Brood are a band of [[InbredAndEvil horribly inbred]] [[HillbillyHorrors yokels]] who cruelly [[CannibalClan torture, rape and cannibalize their victims]], comparable more to a band of savages or animals than a criminal gang. They are hardly ever seen wearing a shirt, displaying their deformed bodies.
368** The Night Folk of Lemoyne's swamps wear primitive clothes, smear themselves in occult-looking paint, and use only bows and melee weapons. They never speak and [[AmbiguouslyHuman some wonder if they're even human]].
369** The Del Lobos are stereotypical Mexican Banditos, with big mustaches, sombreros, and ponchos.
370** The Laramie Gang act as hired thugs for wealthy ranchers. Fine clothes and red identifier neckerchiefs are the dress code.
371** The Skinner Brothers are a multiethnic gang of sadists who live in the woods of Tall Trees and sadistically hunt and skin human beings. Their attire is very rugged and outdoorsy, tending toward the furs of the MountainMan, and many of them have big beards.
372* ''VideoGame/RiverCityRansom''. For each gang, all members wear the same color of shirt, and their names tend to follow a trend implied by the name of the gang. More so in the GBA remake, where each gang has a specific set of lines used in battle that reflect their theme.
373* The ''VideoGame/SaintsRow'' titles follow intentionally and increasingly absurd variants of the color-coding scheme for the various street gangs. From the second game on, you can even ''choose'' the Saints' hat, though their color will always be purple.
374** In [[VideoGame/SaintsRow1 the first game]], the 3rd Street Saints (a multi-ethnic coalition of Saint's Row locals [initially, at least]) go up against Los Carnales (Hispanic drug dealers and gun runners who wear red), the Vice Kings (a mostly-black collective of pimps, gamblers, corporate sharks, and run-of-the-mill gangbangers who wear yellow), and the Westside Rollerz (a mostly-white gang of [[PrettyFlyForAWhiteGuy suburban wannabe-gangstas]] who traffic in auto theft and street racing and wear blue).
375** In ''VideoGame/SaintsRow2'', the three rival gangs are the Brotherhood (white-trash metalheads and outlaws who sell weapons and like monster trucks, piercings, tribal haircuts, and excessive tattoos), the Ronin (mostly Asian pimps and casino owners who wield katanas and drive fancy sports cars and motorcycles), and the Sons of Samedi (HollywoodVoodoo-worshipping college stoners who sell drugs).
376** In ''VideoGame/SaintsRowTheThird'', the Saints have to face off against the red-wearing Morningstar (a combination between the Mafia, pimps, and BDSM enthusiasts) who run the Steelport sex trade, the green-wearing Luchadors, who are all {{Masked Luchador}}s who run drugs and casinos, and the blue-wearing Deckers, who are a British hacker collective that dress like CyberPunk {{goth}}s. The Saints themselves are experiencing something of an identity crisis between the hats of pop culture celebrity sellouts and badass ubercriminals.
377* These make up a few early game encounters in ''VideoGame/ShadowsOverLoathing''. The standouts are the Doughboys, AlwaysMale bakers who wield bread-themed magic, the Tin Lizzies, [[WrenchWench Wrench Wenches]] that fight with blowtorches and (literal) grease guns, and the Glocklins, goblin gangsters that channel magic through glockinspiels.
378* ''VideoGame/SpiderManPS4'': Mr. Negative's henchmen, the Inner Demons, are [[TheTriadsAndTheTongs Chinese gangsters]][=/=][[FarEastAsianTerrorists terrorists]] that all wear black suits and black-and-white Chinese opera masks that resemble hideous demons, and wield weaker versions of Mr. Negative's [[CastingAShadow dark energy powers]].
379* The different chapters of the Inferno gang in ''Spikeout'', a "white trash" crew, a gang who all wear camouflage trousers, a group who are all sturdy guys in motorcycle leathers, an all-black-all-poser crew, a bunch of guys in Hawaiian shirts, an all-Chinese Kung Fu gang, an all-Japanese Yakuza gang, a gang dressed in [[BatterUp sports gear]] etc.
380* ''VideoGame/{{Starbound}}'': Each gang you face in the bounty hunter quests has its own hat, literally. Some criminals will attempt to bribe you with said hat when apprehended.
381* ''VideoGame/ThisIsThePolice2'': The Neckties are a drug-dealing gang whose hat is... really expensive, high-quality business suits. This is deconstructed when one of the Neckties turns informant because he is sick of being relegated to ironing out suits every day instead of, you know, ''drug-dealing''.
382* ''VideoGame/TwistedMetal'': For multiplayer purposes, the 2012 reboot gives each main driver their own themed gang. For example, Needles/Sweet Tooth has gang of fiery-headed clowns, Dollface has a gang of women wearing doll masks, etc.
383* In ''VideoGame/UrbanRivals'' each clan has their own hat. The All Stars are all sports jocks, Roots are hippies, Montanas are Italian mob, Ulu Watu are surfers....
384* The [[OurOrcsAreDifferent orc clans]] in the ''VideoGame/WarCraft'' series all have something separating them from the others: the Frostwolves live in cold regions and form bonds with the native [[SavageWolves wolves]], the Blackrock forge powerful weapons and armor, the Thunderlords are hunter-trappers, the Bleeding Hollow are savages that use [[ThePowerOfBlood blood magic]], the Shattered Hand all have {{Badass Transplant}}s, etc.
385* In addition to countless [[BanditMook generic bandits]], in ''VideoGame/TheWitcher3WildHunt'' the [[WretchedHive Free City of Novigrad's]] underworld is run by the Big Four, four [[TheDon mob bosses]] who's gangs have hats of ranging gimmicks.
386** [[TheFagin Francis Bedlam]] is a self-styled [[KingoftheHomeless King of Beggars]] who leads a conventional ThievesGuild (though that term isn't used) common in fantasy works.
387** [[FakeAristocrat Count Sigi Reuven]] is the former [[TheSpymaster Redanian Spymaster]] who used his massive network of contacts and informants to build a new life as [[TheDon a mob boss]], he runs a [[PublicBathhouseScene bathhouse]] which caters to Novigrad's wealthy and doubles as a meeting place for the Big Four.
388** [[TheButcher Cleaver]] is a [[OurDwarvesAreAlltheSame dwarf]] who says his main business is "entertainment," all members of his gang are [[GenericEthnicCrimeGang fellow dwarves]] who wear [[CoolMask bandanas with the gang's symbol on them]].
389** [[InSeriesNickname Whoreson Junior]]'s gang is by far the most gimmick filled, most of his mooks dress like [[MonsterClown jesters and harlequins]] and are covered in {{tattoo|edCrook}}s.
390[[/folder]]
391
392[[folder:Webcomics]]
393* In ''Webcomic/AutumnBay'', there are various street gangs in Autumn Bay (evidenced by graffiti and dialogue), each of which has a theme, credo, or other distinguishing trait. Specifically, we have heard about the Unwanted (and their motto, "give me your poor, your tired, your broken, beaten, and damned") and the Morlocks (whose turf is the Elysium subway station).
394* Various urchin gangs in ''Webcomic/{{Guttersnipe}}'', including the Junior Repunchicans (a gang of young conservatives), the Skunk Tops (who all sport black and white mohawks)and the Vajazzlers (apparently an all-female roller derby based gang).
395* Both the [[VillainProtagonist Midnight Crew]] and the Felt of ''Webcomic/{{Homestuck}}'' have ''[[ThemeTable very]]'' specific themes for each group, but both gangs mainly stick to gambling motifs (card suits, slang terms for billiards and dice, etc). The Felt also all have specific abilities related to [[TimeMaster time travel or manipulation]], and actual hats with their NumericalThemeNaming's numbers (and ball colors) on them.
396* Parodied in ''Webcomic/SluggyFreelance'' when the Canadian Mafia (run by an expy of [[DastardlyWhiplash Snidely Whiplash]]) sends an 'army of sixty' to tackle the assassin Oasis...when we actually see them, they're all in identical black outfits with "ARMY OF 60" written on them.
397* The various street gangs in ''Webcomic/TalesOfTheQuestor'': The Vipers, the Royals (who wear purple) and the Redcaps (you have three guesses).
398[[/folder]]
399
400[[folder:Web Original]]
401* ''[[Literature/AcademyOfSuperheroes ASH Universe]]'': The New York Macoute have a pseudo-voodoo theme going. The Cyber-Nostra are a gang of cyborgs as are the Rust Brothers and, as for the Jolly Molecules, they're best described as junior [[MadScientist MadScientists]].
402* In ''Fanfic/EquestriaDivided'' all the factions have a theme or two:
403** House Moon and Star are all [[MadScientist mad wizards]] or [[KnightTemplar alicorn worshiping lunatics]].
404** House Stormwing are all Spartan expies, with a few Vikings added into the mix.
405** House Everfree are half-pony hybrids or [[TheSavageIndian forest dwelling wildponies]].
406** House Earthborn are [[NinjaPirateZombieRobot knight gadgeteer cowponies]] or [[NobleSavage buffalo tribals]].
407** House Whitegold are [[CorruptCorporateExecutive backstabbing merchants]] employing PrivateMilitaryContractors.
408** The Cult of Laughter are [[MonsterClown evil clowns]] with [[LovecraftianSuperpower unnatural magical powers]].
409* ''Roleplay/FireEmblemOnForums'':
410** ''Whereabouts Of Drink and Coin'': The gangs opposed by the Wharf Street Warriors tend to be these, themed around this, such as the wannabe {{Ninja}} that comprise the Asher Street Rogues or the metalheads in the Messiahs.
411* In ''WebAnimation/RedVsBlue'', the Red and Blue armies wear, respectively... red and blue. Big shock, right? The only characters with armor colors outside of this is the medic working for both armies (who wears purple), the colorblind recruit who accidentally goes to the wrong base at first (in yellow), and the Freelancers, who are... definitely not red ''or'' blue.
412* ''Roleplay/SurvivalOfTheFittest'' usually averts this with its gangs, even in the WretchedHive Denton where the gangs are literally everywhere. The only two gangs with a real "hat" are the evangelistic KnightTemplar Prophets, who dress in priest robes and terrorize the "unfaithful", and the AxCrazy Jackals who're collectively insane enough to make ComicBook/TheJoker shit himself, and at any one time just want to cause as much mayhem and chaos as they can. They're often said to be more like animals than men.
413[[/folder]]
414
415[[folder:Western Animation]]
416* ''WesternAnimation/BatmanBeyond'':
417** The [[XtremeKoolLetterz Jokerz]] are a bunch of loosely connected gangs all over Gotham who [[JackTheRipoff emulate]] the Joker (and referencing the Clowns from ''Manga/{{Akira}}''). One is lead by a guy named J-Man who blatantly copies the Joker's appearance. TheMovie had one of them run by the ''real'' Joker.
418** Their rivals are the "T"s, who all have tattoos of the letter T on their faces (oddly enough, making them look like the super''hero'' [[ComicBook/JusticeSocietyOfAmerica Mr. Terrific]]) and names that end in "ty". Considerably lamer by comparison.
419** There are also a gang of cyborgs in one episode, and a gang of [[BioAugmentation splicers]] in another.
420* ''WesternAnimation/BatmanTheBraveAndTheBold:''
421** The Joker's henchmen are all dressed like silent movie stars (specifically Creator/CharlieChaplin, Creator/BusterKeaton, Creator/HaroldLloyd, and Creator/FattyArbuckle) and are even DeliberatelyMonochrome. This even extends to Harley Quinn, who is reimagined here as a {{flapper}} straight out of TheRoaringTwenties.
422** The Penguin's goons all wear black tuxes with domino masks and bowler hats.
423* ''WesternAnimation/DuckTales2017'': "The Beagle Birthday Massacre!" introduces several themed variants on the "original classic" Beagle Boys including the Glam Yankees, [[FrenchJerk the Deja Vus]], the 6th Avenue Meanies, [[AffablyEvil the 6th Avenue Friendlies]], [[RunningGag the Deja Vus]], [[MonsterClown the Tumblebums]], and [[RuleOfThree the Deja Vus]].
424* In ''WesternAnimation/ElTigre'' we have the Moustache Mafia, who commit crimes using their...moustaches. Yeah, it's a weird show.
425* ''WesternAnimation/HarleyQuinn2019'' gives each prominent member of Batman's RoguesGallery a dress-coded gang:
426** The Joker’s henchmen all have sickly gray complexions not dissimilar to that of their boss; they also [[SecondaryColorNemesis share his purple-and-green clothing,]] but usually with striped sweaters with purple blazers and slacks instead of the Joker’s tailored suits.
427** The Penguin’s male goons wear tuxedo-print t-shirts, while his female devotees wear skimpy leotards with bowler hats — a clear sign of how their boss is [[WickedPretentious a low-class boor who isn't nearly as sophisticated as he thinks he is]].
428** Two-Face’s henchmen wear the same black-and-white-split-down-the-middle suits as their boss, albeit with matching fedoras.
429** Bane’s minions wear [[MaskedLuchador elaborate lucha libre outfits]], signifying Bane’s Hispanic heritage and [[WrestlerInAllOfUs penchant for wrestling moves]].
430* ''WesternAnimation/KipoAndTheAgeOfWonderbeasts'': Besides separating by species the gangs of Las Vistas all have their very own theme and musical motifs.
431** The primates (led by Scarlemagne) theme is classical music and dress in a Victorian era aristocratic style. [[spoiler: Before Scarlemagne took over they were the Goth Apes.]]
432** Raccoons are exercise nuts and their theme are eighties music.
433** Mod Frogs are dressed like professional Gangsters, their music theme is a bit of an upbeat version of the Godfather.
434** Newton Wolves (as the names suggest) are lovers of knowledge and prefer to rap about everything they know.
435** Timber Cats (Again as the name suggests) are Lumberjack with a huge love of folk music.
436** Umlaut Snakes are Rocker girls, you can pretty much guess [[HeavyMetalUmlaut what their music preference is]].
437** There are Glam Rock Hamsters whose name is pretty self-explanatory.
438** The rats run an amusement park/neutral ground where they want all creatures to be happy.
439* Every ''{{WesternAnimation/Motorcity}}'' gang sans the Burners have some sort of unique wardrobe motif: Excepting No. 2 and obviously Cyborg Dan, all of the Duke's grunts have sharp suits and hats, evoking the mafia boss motif of the Duke, the Skylarks wear formal suits with giant numbers on the back and sunglasses, the Amazons wear brightly-colored racing suits with matching helmets, the Momma's Boys wear overalls, the Electroblades all wear hockey uniforms (no one's been seen with their mask off), and the Weekend Warriors wear standard military garb.
440* The Gangreen Gang of ''Franchise/ThePowerpuffGirls''. They all have inexplicable [[AmazingTechnicolorPopulation green skin]].
441* An early ''WesternAnimation/VeggieTales'' episode, "The Story of Flibberoloo", involved a feud between the titular city, where everyone wears a boot on their head, and their neighbours in Gibberdilot, who wear pots and kettles on their heads. The story itself is a retelling of the parable of the Good Samaritan, in the style of Creator/DrSeuss.
442* The Ant Hill Mob of ''WesternAnimation/WackyRaces'' and ''WesternAnimation/ThePerilsOfPenelopePitstop.''
443[[/folder]]
444
445[[folder:Real Life]]
446* TruthInTelevision: Real-life American street gangs use certain colors in their clothes to identify themselves. For example: Bloods and Norteños wear red, while Crips and Sureños wear blue.
447** Even truer [[http://en.wikipedia.org/wiki/Category:Former_gangs_in_New_York_City back in the old days]]
448** More TruthInTelevision, in and around L.A.: The Grape Street Crips wear purple, especially Laker gear, The Avenues tend to favor Dodger hats, as the "LA" is supposed to stand for ''Las Avenidas'', 18th Street wear any football jersey with 18, with the favorite having been Randy Moss's #18 when he played for the Raiders. MS-13, though, take this to a frightening level where the most hardcore of them cover their faces with gang tattoo, the most favored being the Devil Horns the gang adopted as their gang sign. In other words, the metal horns, or for college football fans, Texas' "Hook'em Horns" gesture.
449** Some schools in the United States (primarily in urban cities) have banned sports team related clothing, especially hats, as the team colors or logos can signify gang affiliation.
450* The [[http://en.wikipedia.org/wiki/Molasses_Gang Molasses Gang]].
451* From Swinging London, the [[GreaserDelinquents Rockers]] wore mostly leather jackets, jeans and boots, and rode motorcycles. Their antithesis, the [[ScooterRidingMod Mods]], wore bright, colorful suits and stuck to scooters.
452* The 1960s garage rock movement definitely had bands of hats. Because the music was simple, derivative and similar to each other, many bands wore gimmicky uniforms to stand apart and gain attention in the process. Examples included:
453** Paul Revere and the Raiders, who dressed like American colonists.
454** The Count Five, who dressed like Count Dracula.
455** The Monks, a group of American [=GIs=] stationed in Hamburg who played in a band dressed like monks.
456** Drummer Richard Starkey played in a group called The Raving Texans where the members (all Liverpudlian) dressed like cowboys and gave themselves cowboy names. While they moved on from the gimmick fairly quickly, Starkey kept his cowboy name, "Music/RingoStarr", throughout the rest of his career, even after joining Music/TheBeatles.
457* [[http://www.cracked.com/blog/5-strange-real-life-gangs-that-put-the-warriors-to-shame/ Cracked has some more examples]].
458* The "West Side Niggaz", usually bowdlerized in western media to "West Side Boys" for obvious reasons, were a Sierre Leonian [[AfricanTerrorists terrorist group]] who were influenced by American rap culture, particularly Music/TupacShakur. Notably, they were already part of another terrorist group when their leader, a Pac fan, decided they would effect an American "gangsta" persona. Ironically, they were considerably more brutal than their American namesakes, employing ChildSoldiers, forcing children to murder their own parents and buying heavy arms off corrupt UN peacekeepers with conflict diamonds. They achieved brief notoriety by kidnapping a patrol of Royal Irish Regiment soldiers during the British intervention in Sierra Leone. This proved to [[BullyingADragon a fatal mistake]], and the organization was all but annihilated by [[UsefulNotes/TheModernDayRambo the SAS]] and [[UsefulNotes/BritsWithBattleships British paratroopers.]]
459* The UsefulNotes/{{Juggalo}} subculture is an interesting example. Music/InsaneClownPosse was originally the Inner City Posse, a small set of friends that could be classified as a gang. The style of the subculture is based on gang fashion, and many wear items such as colored bandanas that are read as gang symbols, and over the years, many members of the subculture have been involved with criminal activity, mostly involving drugs, and those in prison will look to other Juggalos for company and protection if they find them, which lead to a controversial decision for the FBI to classify "Juggalos" as a federally recognized gang, which infuriated the more law abiding members of the subculture, as designating the group as a gang, and their symbols as gang symbols would be a problem for many with their employment and child custody.
460[[/folder]]

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