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11->''"I am Noctis, prince of Lucis, and king of fishing!"''
12-->-- '''Noctis Lucis Caelum''', ''VideoGame/FinalFantasyXV'' (and ''VideoGame/DissidiaFinalFantasyNT'')
13
14Many video games are made in Japan, and one of Japan's leading food industries is fishing. This is a culture where squid and octopus are seen as delicious daily treats on a level with UsefulNotes/McDonalds, so fishing is pretty ingrained into the culture. So if the video game you are playing has enough {{sidequest}}s & {{minigame}}s, then you're likely to find a fishing mini-game somewhere in there. [[ExactlyWhatItSaysOnTheTin Fishing Games]] on the other hand have this as the major goal.
15
16Fishing minigames also occasionally appear in Western games, mainly those that fall on the more "simulationist" side of the "game"/"simulation" line. Since fishing is a hobby that can be either relaxing and engaging or dull and boring depending on the player, these types of minigames are usually not made mandatory to finish the game (''usually'').
17
18Whether or not it's [[LuckBasedMission luck based]] depends on the game, much to players' annoyance. Sometimes, fish [[FishingForSole aren't the only thing you can catch]].
19
20Sometimes, the catches can be used in CookingMechanics.
21
22The land equivalent is GameHuntingMechanic, and the non-video game equivalent is FishingEpisode.
23
24----
25!!Examples:
26[[foldercontrol]]
27[[folder:Action]]
28* ''VideoGame/FinnyTheFishAndTheSevenWaters'': Inverted; being a fish, you need to fight off fishermen. If you get caught by the baits, you'll need to escape via a [[InvertedTrope reverse-]]Fishing Minigame to either break the string (which nets you the bait) or get off the hook.
29* ''VideoGame/{{Hades}}'': If you buy the "Rod of Fishing" from the House Contractor, fishing spots will start spawning randomly in the Underworld, recognizable as a white, glowing spot in any body of liquid (this includes all four biomes, the Realm of Chaos, and the surface). Activating the point starts a short minigame in which you try to catch the fish as soon as possible to the moment you see a splash. The better your timing, the better fish you get. Any fish caught there can be given to the house chef for various rewards.
30* ''VideoGame/HonkaiImpact3rd'': In the Sakura Samsara area of the Open World, there are two areas where you can send Higokamaru into a pond to gather fish, which earns you Ingredients that are used to cook dishes that give your character bonuses.
31* ''VideoGame/SunsetOverdrive'': The "Mooil Rig" DLC has the Mooil Fishing Challenge, which "fishing" is actually just ScoringPoints by "tossing explosive barrels" into the water so they explode and send up fish to collect.
32[[/folder]]
33
34[[folder:Action-Adventure]]
35* ''VideoGame/ANNOMutationem'': At Harbor Town, a man near the water can offer his fishing rod to catch as many fish to collect. There's no limit to how many fish can be caught, which especially helps as the fish [[WeBuyAnything can be sold]] at shops for a higher price than the usual junk items, making room for [[EasyLevelTrick easy money]].
36* ''VideoGame/DeadHeadFred'' has one, plus you have to go find and gather your own giant mutant worms in another minigame to use as bait (or put through a special grinder to make healing and buff drinks). This involves sneaking up on a worm's location and pulling it out of the ground without pulling it apart.
37* ''Franchise/TheLegendOfZelda'':
38** ''VideoGame/TheLegendOfZeldaLinksAwakening'' for the UsefulNotes/GameBoy is the first in the series to feature a fishing minigame; it's fairly limited, with only small fish ("runts") and large ones ("lunkers"). The remake on the UsefulNotes/NintendoSwitch fleshes it out a bit with multiple lures and adds the ability to catch [[FishingForSole a Fairy Bottle]], [[Franchise/SuperMarioBros Bloopers, Cheep Cheeps]], and [[TheCatfish Ol' Baron]].
39** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': The Fishing Pond in Lake Hylia hosts a playable fishing activity. Link will be given a rod so he can capture a fish and then take it to the pond's owner to weigh it. In the past era, if the fish weighs 10 or more pounds, he'll receive a Piece of Heart as a reward; and in the future era, bringing a fish that weighs 15 or more will net him a Golden Scale.
40** ''VideoGame/TheLegendOfZeldaMajorasMask'' was going to have a fishing minigame, but it was dropped during development. The UsefulNotes/Nintendo3DS VideoGameRemake would later bring it back. It's the most elaborate one yet, with a wide variety of fish to catch, and two separate locations (the Swamp and the Ocean), each of which has fish that can't be found in the other. Many fish require use of the transformation masks or other masks to find or catch. There are even ''[[MundaneMadeAwesome boss fish]]'' (including [[spoiler:a swordfish, a shark, and even a mini-Lord Jabu-Jabu]]) that play the actual boss music when you hook them (usually by catching a smaller fish first [[AlwaysABiggerFish and letting it dangle in front of them]]).
41** ''VideoGame/TheLegendOfZeldaTheWindWaker'' is missing an actual fishing ''simulation'' (which seems odd until you hear that the ocean is described as empty and fishless), but purchasing and using All-Purpose Bait to attract the map-drawing Fishmen is nevertheless an important part of [[CartographySidequest filling up the Sea Chart]].
42** ''VideoGame/TheLegendOfZeldaTwilightPrincess'' has one too, and is even more elaborate than the one in ''Ocarina of Time.'' You also get a regular fishing rod without a reel as an item that you can use at any time, which eventually comes in handy in order to complete a certain quest.
43** ''VideoGame/TheLegendOfZeldaPhantomHourglass'' has it as one of the many sidequests related to the Old Wayfarer from Bannan Island. Link chases down a number of increasingly elusive ocean fishes from his boat, culminating in a hunt for the legendary Neptoona.
44* ''VideoGame/{{Okami}}'' has a few, most notably when trying to catch a fish that ate the Moon's reflection in the lake of Agata Forest.
45* ''VideoGame/ShenmueIII'': Ryo can rent a fishing rod and go fishing in certain locations, and can sell whatever fish he catches for money. By completing certain requests, Ryo is given access to new fishing locations that he cannot fish at otherwise.
46* ''VideoGame/SolatoroboRedTheHunter'' has a fishing spot in Basset where you can fish for gigantic hermit crabs carrying scrapped air ships on their backs. Not only is it MundaneMadeAwesome, but fishing for enough scrap pieces lets you forge some of the best stat-boosting blocks in the game.
47* ''VideoGame/VernalEdge'' features an action-oriented variant. Taking place on a platform with a pair of fishing nets on the edges, the minigame centers around using your combat abilities to quickly knock various types of jumping fish out of the air and onto the ground before batting them into the nets.
48[[/folder]]
49
50[[folder:Adventure]]
51* ''VideoGame/FallenLondon'': The annual Fruits of the Zee Festival event allows you to fish at Mutton Island for catches that can be traded to people at the festival for Menace reductions or unique items that can't be obtained anywhere else. Since ''Fallen London'' is a mainly text-based game, fishing is done by choosing from a variety of options that succeed or fail based on your Quirks (are you Heartless? Use the blood of a dying fish to lure in bigger prey! Are you Steadfast? Wait for the fish to come to you instead) or using Map-related items. And since ''Fallen London'' is set in a Lovecraftian version of London, your fishing catches are... rather strange:
52-->''At first you thought you'd caught a pair of gossamer eels. But no. One eel; two heads. They both frown at you.''\
53''Your catch flops around in the bottom of the boat, droning like a bored bee. It would look like a starfish, if starfish had a guileless brown eye blinking on each arm.''\
54''Oh, look. Just what fish needed: pedipalps. You get a close look at them as it gamely tries to catch your head in a net of sodden silk.''
55* In ''[[VideoGame/ProfessorLaytonAndTheLastSpecter Professor Layton's London Life]]'', resolving some of the quests involves catching specific fish in mini-games.
56* ''VideoGame/AShortHike'': You can start fishing once a local fisherman loans you his spare fishing rod. Fishing is a lot faster with bait, and any fish caught can be sold to a local sailor or traded for more bait if he already has the breed being offered. After several fish are sold to the sailor he gives you a Fish Journal that lists the specific body of water every breed can be found. Completing the fish journal upgrades your fishing rod, increasing the chance of finding a rare color variant of each breed that brings in significantly more money or bait.
57* ''VideoGame/YonderTheCloudCatcherChronicles'' has a minigame where you have to pull the analog stick in the direction of an arrow to pull the fish toward you.
58[[/folder]]
59
60[[folder:AR Games]]
61* The UsefulNotes/Nintendo3DS's built-in ''AR Games'' include two fishing games -- one where you have two minutes to earn as many points as you can from catching fish, and one where you have infinite time and can catch as many as you want without worrying about points.
62[[/folder]]
63
64[[folder:Hack & Slash]]
65* ''VideoGame/SamuraiWarriors Spirit of Sanada'' adds a fishing minigame as one of the new things you can do instead of beating up waves of mooks. The fish can be used for item crafting or given to other characters as gifts.
66[[/folder]]
67
68[[folder:Horror Games]]
69* ''VideoGame/AndysAppleFarm'' has a rather repetitive one. The game involves you repeatedly fishing out the same fish, as a voice clip of Felix continues to loop each time you catch it. Then a corpse appears in the water with nothing else to catch; once you do, that same audio begins to distort as the characters gain black eyes.
70[[/folder]]
71
72[[folder:[=MMORPGs=]]]
73* ''VideoGame/TheElderScrollsOnline'': It's possible to fish, and achievements can be unlocked for catching all the rare fish in a particular area. The achievements for catching all the fish in a faction earn you a dye color for your armor, and if you catch all of the fish in the base-game zones, you unlock a boat decoration for your homes.
74* ''VideoGame/FinalFantasyXIV'' has Fisher as one of the Disciple of the Land jobs, alongside Miner and Botanist. The actual fishing minigame is actually within the Spearfishing territory, which has you dive underwater to find and spear your catches with good timing, with an interface that lets you be selective on what you're looking for. There's also a dedicated set of skills for this minigame to augment your results such as extending the timer before the fish disperse, or shooing away fish you don't want. The fish (and occasional other catches) can of course be used for cooking -- or, for that matter, desynthesizing into very rare crafting materials.
75* ''VideoGame/{{Mabinogi}}'' has a fishing game where you can catch fish for cooking skill, [[RandomlyDrops treasure]] [[InexplicableTreasurechests chests]], [[SideQuest quest scrolls]], and [[FishingForSole worn-out equipment]] which you would need to repair for it to be useful.
76* ''VideoGame/RuneScape'' has fishing as one of the main skills that you can level up. Outside of regular fishing, there are two minigames where you catch fish. In the Fishing Trawler, you try to keep a ship from sinking while the ship catches fish for you in a large net. In the Fish Flingers activity, you both compete and cooperate with other players to catch as much weight in fish as you can in a limited time, and it uses different mechanics than regular fishing. To catch the heaviest fish you have to find the location and best bait, hook, and number of weights for each fish, which change each game and you get a for finding the best combination for all six fish.
77[[/folder]]
78
79[[folder:Mobile Games]]
80* ''VideoGame/LastCloudia'': In at least one spot, Kyle can whip out the fishing rod (once he obtains it) and use it to catch several fish a day. There are prizes for catching fish such as catching a number of a certain kind, every kind in the current area, and the max size of every kind.
81* ''VideoGame/PixelPetz'': While in Adventure Mode, players can fish, with a chance to fish up exclusive partz and clothez.
82[[/folder]]
83
84[[folder:Party Games]]
85* ''VideoGame/OneHundredPercentOrangeJuice'' has the "Fish-a-Fish" minigame, where the players cast lines to catch fish to score points to get Stars and Wins.
86* ''VideoGame/GarfieldLasagnaParty'': The "Catfish" mini-game involves Garfield, Odie, Nermal, and Arlene fishing. The goal of this mini-game is to catch as many fish as possible [[TimedMission before time runs out]]. The bigger the fish, the more points they are worth.
87* ''VideoGame/MarioParty'':
88** ''VideoGame/MarioParty1'': In the minigame Cast Aways, the players have to use a fishing rod with a glove as bait to grab the coins, coin bags, and treasure chests floating in the sea.
89** ''VideoGame/MarioParty3'': The minigame Hand, Line and Sinker. Three characters are disguised as fish swimming in a round moat, while the remaining solo character uses a fishing rod with a glove used as a lure. The solo player has to capture the other three characters by using this special rod. If they succeed, then they win; if 60 seconds pass and at least one of the fish characters manages to survive by evading the lure, then the team of three wins.
90** ''VideoGame/MarioParty5'': Fish Sticks takes place in a pond with Cheep Cheeps located in the middle of the sea, and the pond is surrounded by a solid border with twelve fishing rods. The characters have to see what fishing rods are being pulled, as it means their lines' baits are being bitten by the Cheep Cheeps, so a character can pull back the rods and capture them. A red Cheep Cheep is worth one point, while a gold one is worth three. Whoever scores the highest after 30 seconds wins.
91** ''VideoGame/MarioPartyAdvance'': The minigame Reel Cheep has a solo player attempt to capture Cheep Cheeps from a sandy shore. Once the fishing rod's bobber is thrown at the water, the player has to move it to lure a Cheep Cheep into biting it, and then press buttons L and R in a specific sequence to successfully pull it out of the water. If the player takes too long to press the full sequence, or one of the presses is wrong, the Cheep Cheep will swim away. Only the heaviest that is captured will be accounted for. In Shroom City mode, the player must capture a Cheep Cheep that is heavier than the minimum weight required under a time limit to win.
92** ''Mario Party-e'' has Cast Away Mario!, where the player must catch a fish specified by Peach.
93** ''VideoGame/MarioPartyDS'': In the minigame Cheep Cheep Chance, all characters are standing atop a beach float that has several ropes to capture the swimming Cheep Cheeps with. Each player has to choose and rope and hope that it's one of the ropes that get a Cheep Cheep upward when it's lifted. If it isn't, the player will lose the balance and fall onto the water, losing the minigame; if it is, the player wins. It's possible for more than one player to win as long as less than four do or unless there are only two players in Duel mode; otherwise, the minigame will end in a tie.
94** ''VideoGame/MarioParty9'': Pier Pressure places the players on a pier out on the ocean with a selection of fishing rods, the number of which is dependent on the number of players. Players take turns choosing one of the rods in hopes of picking one that will let them catch a Cheep Cheep, but if they select one that catches them an Urchin instead, they will be knocked into the water and lose. There is no way to know which rods are safe without picking one, so victory is dependent on luck.
95** ''VideoGame/MarioPartyIslandTour'': The minigame Cheepers Keepers has all characters stand on a pier to capture Cheep Cheeps with fishing rods. For each character, a button is shown in the screen, indicating the one that has to be pressed repeatedly to reel the rod's line. The score each character receives in each round will depend on how many Cheep Cheeps are captured in a row, which in turn will depend on how much the characters reeled. Whoever captures the most Cheep Cheeps after three rounds wins.
96** ''VideoGame/MarioPartyStarRush'': Cheep Cheep Reach is a Coin Chaos minigame where players use a fishing line with a white-gloved hand on the end to catch Cheep Cheeps in a river to earn coins while avoiding the Urchins.
97** ''VideoGame/SuperMarioParty'':
98*** Rumble Fishing (not to be confused with [[OneSteveLimit the minigame of the same name from]] ''VideoGame/MarioParty4'') places four players atop a cloud floating above the ocean, and the objective is to use a fishing rod to catch a larger Dragoneel than anyone else. The players can move around to search for Dragoneels under the water, and when the Joy-Con rumbles, they will know they've found one. The stronger the rumble is, the larger the Dragoneel is.
99*** In Net Worth, four players take hold of one corner of a large fishing net in a river with a school of Cheep Cheeps swimming by. The players must work together to catch as many Cheep Cheeps as possible by simultaneously raising the net when as many Cheep Cheeps as possible are above it. They get 30 seconds to catch as many as they can, and receive a better rank based on how many they catch.
100* ''VideoGame/PacManParty'' has a minigame called Master Angler, where the objective is to catch a larger fish than anyone else. The players must wait for the fish to bite their lures, then raise the Wii Remote to raise their rod and catch them. Whoever raises their rod fastest will get the largest fish, but raising the rod too early results in an instant loss.
101* ''VideoGame/SpongeBobSquarePantsLightsCameraPants'' has a Fishing Minigame where instead of fishing for fish, you fish for random junk to increase your score. This is understandable, since the characters fishing live in a world where fish [[FunnyAnimal talk and behave like people]].
102[[/folder]]
103
104[[folder:Platformers]]
105* ''VideoGame/BanjoKazooieGruntysRevenge'' has a fishing minigame. The mini-game pops up several times with several different "skins," and while it is indeed about fishing in some of them, in its first version, it's about catching ''sheep.''
106* ''VideoGame/DonkeyKongCountry1'': In the GBA port, Funky Kong gives you a choice between his jet barrel and a fishing minigame. This is also present in the UsefulNotes/GameBoyColor port, except it's only accessed through the bonus menu and not through the main game.
107* ''VideoGame/JakAndDaxterThePrecursorLegacy'': There's a minigame in Forbidden Jungle where Jak has to capture 200 pounds of fish with an aquatic net while avoiding the poisonous eels (as they can spoil the whole catch, thus leading to instant failure). The minigame will also fail if more than 20 pounds are missed. The reward is a Power Cell, but it's also required to win in order to get the Fisherman to let Jak use his boat to get to Misty Island.
108* ''VideoGame/KirbyAndTheForgottenLand'' has a Blipper fishing minigame in Waddle Dee Town called Flash Fishing that is unlocked after 155 Waddle Dees are rescued. The game revolves around quick-time events in which the player must quickly press one of the four buttons before they disappear. Like the other minigames Star Coins are awarded based on the weight of the Blipper caught with an additional trophy that is needed for HundredPercentCompletion by catching the Bling Blipper. To catch the legendary Blipper one simply needs to continuously fish without getting up from the chair as well as pressing the buttons quickly until the telltale sign of the Bling Blipper in which the player has to press seven buttons to catch it.
109* ''VideoGame/SonicFrontiers'': By collecting Purple Coins and then finding a special portal on each island, Sonic can access a fishing minigame hosted by Big the Cat. Each fish (and other random junk) that he collects earns him tokens that can be exchanged for items, including scrolls that allow for fast travel to certain points on that island, and audio logs left by Dr. Eggman that provide a surprising amount of lore for the game's setting.
110* ''VideoGame/SuperMarioOdyssey'': In some levels, Lakitu can be seen fishing Cheep Cheep in a lake or pond (even if it's toxic). Mario can possess him to fish for a Power Moon.
111[[/folder]]
112
113[[folder:Racing Games]]
114* ''VideoGame/{{Excite}}'': One of the various mini-games played while racing in ''Excitebots'' involves using a fishing rod near a body of water, and pressing a button at the right time in order to reel in the biggest fish possible.
115[[/folder]]
116
117[[folder:Role-Playing Games]]
118* ''VideoGame/BattleChasersNightwar:'' Selling the fish you catch to the Fishmonger is one way of earning Shadow Coins, which can be used to buy special gear.
119* ''Franchise/BreathOfFire'': Fishing minigames are present for most of the games. In most, if you get a strong enough rod, you can actually snag treasure chests, or even fish-creatures named Manillos, who sell you stuff and usually [[YourMoneyIsNoGoodHere charge you fish]].
120** ''VideoGame/BreathOfFireIII'': The game [[BrokenBridge requires you to actually fish for a plot-related event]] and the [=PSP=] port unlocks special content using the fishing minigame.
121** ''VideoGame/BreathOfFireIV'' actually got its fishing minigame turned into a Japanese smartphone game spinoff.
122* ''VideoGame/{{Chantelise}}'' starts providing fishing poles to the pair of protagonists about midway through the game. Immediately upon receiving her pole, the swordswoman's older sister Chante comments on the newly obsessed look in Elise's eyes and how clearly [[LampshadeHanging they'll be doing a ''lot'' of this from now on]]. While poles are available, it's impossible to buy bait or lures anywhere, leading to another funny moment when the instructor says she just needs to find something small and sparkly with feathers or something. Chante (who is currently a fairy) retorts that they couldn't possibly be expected to find anything like that anywhere, and notices Elise has that creepy look again... and is looking at ''her'' now... and this is going exactly where it sounds like. Fortunately, Chante is very good at surviving close encounters with fish.
123* In ''VideoGame/CrystalStoryTheHeroAndTheEvilWitch'', the appropriate rod is needed for each dock, casting the line is automatic, but a button press is needed to start reeling a catch in, and tapping the button is needed to keep a marker inside a range inside a bar where the marker's position slowly moves out of the range.
124* ''VideoGame/DarkCloud'' and its sequel, ''VideoGame/DarkChronicle'', have a fishing minigame. In the second game, you can then race your caught fish in a "finny frenzy". There's also a "fish weigh-in" contest, where the combined weight of three wild fish gives you a prize.
125* ''VideoGame/DigimonWorld'': In the first game, the player can fish at Dragon Eye Lake once they've obtained a fishing rod (whether the Old Rod from Trash Mountain or the Amazing Rod by cashing in merit points at Volume Villa, though only the Amazing Rod is really worth a damn). The fish you catch can be used as currency to play [[ThatOneSideQuest curling]] against Penguinmon, though certain types of fish have useful benefits (aside from sating their hunger) if fed to your Digimon partner, such as increasing all their stats a little bit, or ''extending their natural lifespan''. One area of the game [[note]]which, while not critical to progress, contains recruitable Digimon that improve the stat gains obtained from the Green Gym, thus making raising your partner through their life cycle iterations much easier[[/note]] is inaccessible until you can fish up [[LakeMonster Seadramon]], the lake's guardian.
126* ''VideoGame/{{Fable}}'': You can fish ''anywhere'' there's water. Even a puddle. The later instances become so finely balanced that fishing up that last Silver Key can take upwards of ten minutes. Needless to say, these are the most annoying ten minutes of the entire game, and lots of players used an exploit to avoid having to fish up the last few keys.
127* ''VideoGame/{{FATE}}'' has a fishing game based on reaction time. The fish can be used to temporarily or permanently turn your pet into a [[PetMonstrosity more powerful creature]], or they contain [[RandomDrops artifacts]] or [[SocketedEquipment gems]] (sometimes [[FridgeLogic much larger than the fish]]).
128* ''Franchise/FinalFantasy'':
129** ''VideoGame/FinalFantasyVI'' requires the player to catch and feed fish to the game's Cid. Feeding him slow fish kills him rapidly. Moderately speedy fish can also kill him, just more slowly. The only way to save Cid is by a steady diet of fast fish. However, whether he lives or dies makes no difference to the plot, except for character development for Celes. If he dies, however, Celes is DrivenToSuicide via a LeapOfFaith over Cid's death.
130** ''VideoGame/FinalFantasyXI'' introduced a minor minigame aspect in an attempt to ward off botters. It didn't work, as a botter could simply hack the client and tell the server they mined a fish, and the server gleefully gives it to them every time.
131** ''VideoGame/FinalFantasyXII'' has a fishing minigame, notable because its completion is one of the conditions needed to obtain the Wrymhero Blade, a [[InfinityPlusOneSword very powerful weapon in the game]].
132** ''VideoGame/FinalFantasyXIV'' has Fisher as a Discipline of the Land non-combat class. It has a very robust system where the type of bait and weather patterns affect what you can catch, starting off small by fishing off the docks of Limsa Lominsa to fishing off desert sand or the clouds to catch even the mightiest sea monsters across the world.
133** In ''VideoGame/FinalFantasyXV'', each of the main characters has their own personal exploration skill, and Noctis' involves fishing.
134** ''VideoGame/ChocobosDungeon'' allows you to catch fish. Your storage increases each time you bring a species to the fat chocobo who holds your items for the first time; any others are ShopFodder.
135* ''VideoGame/FireEmblemThreeHouses'' has a timing-based fishing minigame where you have to press the A button just as a rapidly shrinking ring enters the green zone to make a "Good" catch. These fish can be used in meals that increase your RelationshipValues with the other students, and some can even be cooked into meals that provide temporary stat boosts for the month.
136* ''VideoGame/FugaMelodiesOfSteel'' has Scrap Fishing as an activity you can do during the intermissions. While they're completely automated, the success of whether or not you pull any good crafting materials stems from the type of line you use and the success rate influenced by the difficulty [[LevelUpAtIntimacy5 which can be raised if the child you fish with has a high enough affinity with the rest of the party]]).
137* ''VideoGame/GranblueFantasy'': The "Bzzt! Amped Up Summer" event has nodes that allow the player to play this kind of minigame. The player is given limited chances to cast their reel in a specific node, and they must properly time their clicks when the indicator reaches a highlighted spot in the sea (where creatures named "eals" also become visible). The mini-game gauges the timing of each click and gives bonus eals for every perfect one. These accumulated eals can later on be used to trade for rare materials in the game.
138* ''VideoGame/NieR'' has one, and it can be quite frustrating, partly because the [[TutorialFailure in-game explanation is wrong]]. In ''VideoGame/NierAutomata'', your [[RobotBuddy Pod]] is used as [[MundaneUtility the lure.]]
139* ''VideoGame/PaperMarioTheOrigamiKing'' has several fishing spots in some areas where Mario can fish for Cheep-Cheeps, Bloopers, [[GottaCatchThemAll or lost Toads and Treasures]].
140* ''Franchise/{{Persona}}'':
141** ''VideoGame/Persona4'' has a fishing minigame that seems entirely luck-based at first, but once you [[GuideDangIt figure it out]], it becomes slightly skill-based, if tediously mashing the square button can be considered a skill. It can net you rare items and is required for [[spoiler:maxing out the Hermit s-link.]]
142** ''VideoGame/Persona5'' reuses the fishing minigame from ''4'', with you again casting a line and then mashing buttons during certain timed intervals to reel in a fish.
143* ''VideoGame/{{Solatorobo}}'' has a mostly optional fishing minigame (you only have to do it three times during the course of the story, but you can come back and do it whenever you want) but you're not really fishing for... fish. You're fishing for ''giant hermit crabs'' which wear ''battleships'' as shells. With a harpoon the size of your MiniMecha. Capturing them nets you points based on junk salvaged from the battleship; the points can be exchanged for [[AmplifierArtifact Power Crystals]] and [[AutoRevive rare parts]] for the Dahak.
144* ''VideoGame/{{Suikoden}}'' has fishing minigames, that double as ways to collect special items and armor (or worthless junk like old shoes.) Of particular note is ''VideoGame/SuikodenV'', where it takes the form of a competition between [[TheHero the Prince]], Subala, [[BumblingDad Logg]], and Lun. Notably, it doesn't really matter if you win or lose the contest; you keep everything you caught regardless.
145* ''VideoGame/SummonNightSwordcraftStory2'' has this as a minigame. You can gain points that can be traded for hard-to-find items.
146* ''VideoGame/TalesOfBerseria'' has one, but it's generally considered the weakest "mini-game" in the game. As [[https://gamefaqs.gamespot.com/boards/167071-tales-of-berseria/74941650 described]] by one player "You basically select the bait and the RNG decides which fish you get." For the record, there are three different types of bait, which can be obtained through random sparkly spots throughout the game, but even then, it's still a random chance, and you don't actually ''do'' anything other than choose a bit and then sit back. Each spot has a "Guardian" which you can get as a key item, but there's really little point to it, other than to possibly pick up a few additional items to help gain an achievement / trophy for unique items.
147* ''VideoGame/TokyoXanadu'': Kou can visit the city arcade and play a fishing game starring [[VideoGame/TheLegendOfHeroesTrailsOfColdSteel Rean Schwarzer]], with locations seen in ''Cold Steel''.
148* ''VideoGame/{{Torchlight}}'' has a fishing game based on reaction time. The fish can be used to temporarily or permanently turn your pet into a [[PetMonstrosity more powerful creature]], or they contain [[RandomDrops artifacts]] or [[SocketedEquipment gems]] (sometimes [[FridgeLogic much larger than the fish]]).
149* ''VideoGame/TheLegendOfHeroesTrails'': You're introduced to it through a member of the Fisherman's Guild, and the protagonists become an honorary member. There's an achievement in each game for catching all fish and various other rewards. Fishing spots are found throughout pretty much all of the areas the party travels to.
150* ''VideoGame/Yakuza0'' and ''VideoGame/Yakuza3'' both have Fishing as one of the numerous minigames. Depending on where you are and what you're using, it's even possible to catch a ''great white shark'' using a fishing pole.
151* ''VideoGame/{{Ys}}'':
152** ''VideoGame/YsVIIILacrimosaOfDana'': A fishing game is present via fish appearing near the surface of water sources. It's possible to catch treasure chests thanks to [[NoticeThis signs of glittering]], while there's also a chance players might not catch fish, but rather an enemy monster.
153** The fishing minigame makes a return in ''VideoGame/YsXNordics'' with Adol and Karja being free to fish around the various lakes and seas scattered through out. The fish can be netted for points via the local fisherman Joel Asrad.
154
155
156[[/folder]]
157
158[[folder:Roguelike]]
159* ''{{VideoGame/Revita}}'': One of the [=NPCs=] you can save unlocks fishing by the pond. You can catch a variety of fish (or hook new lures with different stats for fishing) and then sell the fish to the [=NPC=] for soul coins.
160[[/folder]]
161
162[[folder:Sandbox Games]]
163* ''VideoGame/LostInBlue'': An integral part of the game, as fish are the most efficient food source. Fish can be caught with a spear, a fishing rod, or a trap.
164[[/folder]]
165
166[[folder:Simulation Games]]
167* In ''VideoGame/{{APICO}}'', you can use a fishing rod to catch fish from deep water. To cast the rod, wait for the cursor to land on the target before clicking. Then, wait for the fish to touch the lure before reeling it in. There are different kinds of fish to catch, each being attracted to different lures, which are made with feathers and bee produce.
168* ''VideoGame/GraveyardKeeper'' allows you to fish for various catches, using a borderline-minigame mechanic where you simply need to click quickly enough to reel in the catch when it bites. A much more important challenge is figuring out which fish can be caught where, when, and using which bait.
169* ''VideoGame/MagiciansQuestMysteriousTimes'' also lets you go fishing. Rather than sell the fish, though, you give them to a magical book so he can turn them into useful items.
170* In ''VideoGame/PotionPermit'', there are four fishing spots in all, three in Moonbury Town, and one hidden in Glaze Grotto, which is unlocked with a Level 2 badge and the highest fishing rod upgrade. Fishing involves casting your rod depending on how strong you throw it, and then waiting for the tug and reeling in your catch while the line is white. If the line turns red and the catch gets angry, stop reeling, otherwise the line will snap and you'll have to start over. There are different kinds of fish you can catch (and even treasure if you're lucky) depending on the fishing spot, and you can try beating your record of the weight of your catch.
171* In ''VideoGame/{{Roots of Pacha}}'', you play a spearfishing minigame since it takes place in prehistoric times. It involves hovering your cursor over the fish and waiting until the bar is full before catching it. However, you must move the cursor away in a few seconds if the fish spots you or else it'll get away.
172* ''VideoGame/TheSims'':
173** ''VideoGame/MySims'': Both games have it in a few places. Despite one being purely Mini Games, and the other a bunch of {{Fetch Quest}}s with a few item-gathering Mini Games.
174** ''VideoGame/TheSims2: Castaway'' has fishing "mini-games". On the [=PS2=] your sim stands next to a school of fish with a spear, then has to wait for a fish to jump into the air in order to stab it. On the DS, the scene is changed to a mini-game where you stab the fish with your stylus.
175* ''VideoGame/StardewValley'': The player is introduced to a fairly expansive fishing minigame on their third day on the farm. Cast your rod into any body of water and wait for the tug. When you respond, you have to play a sort of MissileLockOn[=/=]tug-of-war game where you have to keep on target to build a progression meter - when it fills, you catch the fish, and when it runs out, the fish escapes. There are different varieties of fish depending on what time of day you're fishing and whether they're ocean-going or freshwater fish. You can also catch random treasure (but only if the fish is successfully caught as well) and even buy high-quality customisable rods. Fishing is DifficultButAwesome; if you get the hang of it early on, it will provide a lot of the income you will need to get the farm up and running.
176[[/folder]]
177
178[[folder:Survival Games]]
179* ''VideoGame/OrganTrail'' provides you with the option of fishing in the Director's Cut. You can gain food, scraps, zombie heads (which provide no effect), and other supplies.
180[[/folder]]
181
182[[folder:Toys-to-Life]]
183* ''VideoGame/SkylandersSwapForce'' has a fishing minigame. It's first introduced in an early level, where you must capture piranhas to make a river safe. It pops up in a few main and side areas after that, and a fishing hole gets added to [[HubLevel Woodburrow]] so you can play it any time you like.
184[[/folder]]
185
186[[folder:Others]]
187* ''VideoGame/NintendoLabo'': The Variety Kit allows you to construct a papercraft fishing rod and use that to catch various fish.
188* ''VideoGame/{{Ultrakill}}'': The secret level on [[TheGreatFlood Wrath]] is one of these, but it's given enough strange mechanics and GuideDangIt moments to make it surprisingly frustrating for what is otherwise a serene and calm level compared to the other levels in this chapter and [[{{Gorn}} the game as a whole]], reflecting the nature of this particular Circle of Hell.
189[[/folder]]
190
191[[folder:Web Games]]
192* ''VideoGame/AdventureQuestWorlds'' includes one as the very first "trade skill" introduced in-game.
193* ''VideoGame/ClubPenguin'' has Ice Fishing, where you get as many fish as you can before the game ends or before you run out of worms (which you lose if a crab cuts the fishing line, a jellyfish zaps you, or a shark eats your worm).
194* ''VideoGame/GenericFishingGame'' lets you encounter different minigames about fishing.
195* ''VideoGame/{{Lorwolf}}'': One of the professions. The minigame itself drops fish items that can be eaten or cooked and is played by clicking on ripples in the water when they appear.
196[[/folder]]
197
198!!Examples of fishing being the primary goal:
199
200[[folder:Arcade Games]]
201* ''VideoGame/SegaBassFishing'' (''Get Bass'' in Japan) has this as your primary goal, your goal is to participate in various tournaments and find the largest bass.
202[[/folder]]
203
204[[folder:Mobile Games]]
205* ''VideoGame/AceFishing'' is the mobile game counterpart, your goal is to catch different kinds of fish.
206[[/folder]]
207
208[[folder:Role-Playing Games]]
209* ''VideoGame/{{Dredge}}'' is a open-world variation of trope.
210* ''VideoGame/RiverKing'': This is the entire point of the series, which is the sister series to ''VideoGame/HarvestMoon''.
211[[/folder]]
212
213!!Non-minigame examples of video game fishing:
214
215[[folder:Action-Adventure]]
216* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'': While there ''are'' plenty of fish in the game's WideOpenSandbox iteration of Hyrule, there are no fishing poles, so the depicted fishing minigames of the earlier titles are absent. Instead you pick up fish the same way as most other harvestable items. You can simply [[BoringButPractical chase them around in the water and grab them]], drop food in the water to lure them towards you or use arrows, bombs, or some other OutsideTheBoxTactic to stun them first. This also carries over to the game's sequel, ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom''.
217[[/folder]]
218
219[[folder:Casual Games]]
220* ''VideoGame/StreetPassMiiPlaza'': One of the later additions is a game called ''Ultimate Angler'', where you travel between islands and try to catch fish using bait supplied to you by other players. Bait types are dependent on the Mii's favorite color, and combining baits into larger ones are required to attract some of the rare fish.
221[[/folder]]
222
223[[folder:Construction and Management]]
224* ''VideoGame/DwarfFortress'' gives Dwarfs (and humans/elves if you mod the game to control them) the ability to fish, but it's entirely out of the player's hands(as are most things, it being a GodGame). Some of the fish are extremely likely to eat the Dwarfs involved in the exercise due to a popular glitch.
225* ''VideoGame/{{Minecraft}}'': Fishing rods are used for two purposes. One is to [[YouWillNotEvadeMe pull mobs]]; the other is to fish. All bodies of water, even ones you make yourself, contain fish; you fish by throwing out your line and waiting for the bobber to go down. Once you have fishing rods, water, and a suitable supply of sticks and string to replace your rods,[[note]]and if your rod has Mending, not even that, as it'll self-repair with the XP of catching anything[[/note]] your food problems are solved. Version 1.7.2 ("The Update that Changed the World", released October 25, 2013) greatly expanded fishing by adding in multiple types of fish as well as making it so that the player can fish up treasures (such as enchanted items) or junk (like a pair of severely worn leather boots); the game also added two enchantments exclusive to fishing rods called "Lure"[[note]]decreases the time needed to get a bite[[/note]] and "Luck of the Sea."[[note]]fish out less junk and more treasure[[/note]] later, version 1.13 ("Update Aquatic", released in July 2018). You can also catch fish with a bucket, and they'll be alive and well when you empty it.
226[[/folder]]
227
228[[folder:Management Games]]
229* ''VideoGame/{{Spiritfarer}}'' has a fishing mechanic where you can reel in your catch as long as the fishing rod doesn't turn red. If you continue to fish after it's turned red, you'll lose your catch. In fact, fishing is required not only for cooking ingredients (as you need to reel up fish to make food), it's also the way you obtain a certain passenger.
230[[/folder]]
231
232[[folder:[=MMORPGs=]]]
233* ''VideoGame/BlackDesertOnline'' has a fishing minigame. Despite being {{Nerf}}ed a few months in, it's still fairly lucrative, especially since it's the best way to get Relic Shards, which are used to create Relic Scrolls, [[ChainOfDeals which reward you with Memory Fragments]], which are the best way to repair costly gear. It's also possible to just wait three minutes and win the fishing minigame automatically, making AFK Fishing a popular activity for players who are asleep.
234* ''VideoGame/EverQuest'' lets you fish, but tries its hardest to avoid letting to make money off it.
235* ''VideoGame/{{Rift}}'': The 1.8 patch added the Fishing skill and the companion Survival skill. You can make cakes with some of the fish.
236* ''VideoGame/{{Runescape}}'' not only has fishing as a craft skill: it has a fishing-based minigame too.
237* ''VideoGame/ToontownOnline'' and the private servers have fishing ponds in every street and playground. Some players try to [[SelfImposedChallenge max their fishing by getting all 70 species of fish]].
238* ''VideoGame/WorldOfWarcraft'' has fishing as a craft skill. Also, since fishing requires actually equipping a fishing pole, some players keep one equipped at other times as a SelfImposedChallenge or perhaps for the purpose of CherryTapping weaker enemies in a humorous way (though there's also a large fish one can catch that is also equippable, with largely the same results). Before the weapon skill nerf, it was possible for a maxed fishing skill to make your fishing pole an unusually deadly weapon for its level.
239* ''VideoGame/{{Warframe}}'':
240** The game introduced fishing in the Plains of Eidolon update, which is necessary to acquire materials to advance one's standing ranking with the Ostrons as well as craft valuable items like [[JetPack the Archwing Launcher]] and [[DesignItYourselfEquipment Zaws]]. Unlike many examples, you fish with a mechanized spear rather than a rod. This was later repeated with the Fortuna update, only with robotic fish and a special taser spear.
241** The Deimos Update turned this on its head, with ''Infested'' fish that float in the air. However, some remain beneath the liquid-like endocrine that flows throughout the area and requires its own, specialized spear to pierce through.
242[[/folder]]
243
244[[folder:Platformers]]
245* ''VideoGame/ShovelKnight'': You can cast a fishing rod into any pit that goes below the screen to reel in stuff like health-restoring (raw) fish or useless junk like bones or bits of apples, unless you cast the hook into a sparkling pit in which resides a golden fish worth treasure or a troupple eager to fill in your chalices with ichor. The fishing hook can also be used to reel in treasure that lies below you, including bags of treasure you may lose when falling into a {{bottomless pit|s}}.
246* ''VideoGame/SonicAdventure'': The goal of Big The Cat's stages is to fish Froggy out of a body of water. The B-Rank Missions require him to catch a fish weighing at least 1000g and then Froggy, and the A-rank missions require him to catch a fish weighing at least 2000g and then Froggy.
247[[/folder]]
248
249[[folder:Role-Playing Games]]
250* ''VideoGame/ArxFatalis'': You can combine a pole and string to make a fishing rod and catch fish to cook and eat from most any water area.
251* ''VideoGame/BoxxyQuestTheGatheringStorm'' lets you fish in two specific ponds, one of which is inside a dungeon. That one ties into a puzzle, but the other is there purely for the sake of relaxation (and earning a bit of quick cash by selling your catches). The fishing is mainly based on luck, although different tiles do seem to have slightly different odds.
252* ''VideoGame/TheElderScrollsVSkyrim'': The [[UpdatedRerelease Anniversary Edition]] of the game comes with the much-hyped Fishing Creation (a Creation is, essentially, an officially-sanctioned GameMod.) Fishing can only be done at certain fishing spots, and what kind of fish you get depends on biome, the weather, time of day, and the rod you're using. Some fish are rarer than others, and there are fish that only can be found underground, fish that can only be found in frozen waters, and even fish that only come out when it's raining.
253* ''VideoGame/EtrianOdysseyVBeyondTheMyth'': Party characters can learn how to fish by investing one Skill Point each. The fish obtained can be cooked alongside other ingredients gathered to prepare meals that can restore large amounts of TP (ManaMeter) and/or HP (health).
254* ''VideoGame/FantasyLife'': One of the jobs consists of this. They can be used for cooking by cooks or players with experience in cooking. Another option is to change some of them into paintings.
255* ''VideoGame/MonsterHunter'' allows you to fish at specific spots, and you don't even have to bring a fishing rod. As long as you have bait, your character will [[HammerSpace produce a rod]] and cast the line. Apart from there being fish you can have cooked to eat later, there are types of fish you can use to mine ore and sharpen your weapon. In the third-generation games, you can use fishing as a method to get Gobul, as well as Plesioth, out of the water.
256* ''Franchise/{{Pokemon}}'' allows you to go fishing with a rod in order to initiate wild Pokemon battles and capture Water Pokemon. In early installments you have no real control; the process is "use fishing rod, wait a few seconds, game randomly decides whether you caught a Pokemon or not, repeat." Later games do, however, introduce timing as a measure of whether you'll be successful. ''VideoGame/PokemonSunAndMoon'' changes the mechanic so that you can only fish in specific spots.
257* ''VideoGame/UltimaOnline'' has a full regular skill for fishing. In ''VideoGame/UltimaUnderworld'', this is a convenient way to get food, as a body of water on nearly every level has fish in it. This is fortunate, as your player character needs food not just to heal damage but for food.
258[[/folder]]
259
260[[folder:Simulation Games]]
261* ''VideoGame/AnimalCrossing'': In all versions, there's a fairly extensive mechanic where the player can catch a variety of fishes, ranging from commonplace to extremely elusive and varying in availability over the year and depending on whether the player casts their line in the sea, river, lake or pond. Once caught, these can either be donated to the museum's aquarium or sold for varying amounts of money. Some people on the AXA board would go so far as to say that fishing for coelacanths on rainy nights, along with [[ShopFodder selling the fish]] and spending the money on furniture, is the main game in ''AC'' and everything else is the side-quest. One member there claims to have bought a 1.4 million bell mansion after five to seven nights of fishing, compared to the more typical two months of growing fruit. Of course, there are NoCartoonFish, but there are cartoon frogs and octopodes. [[Main/FurryConfusion Along with regular frogs and octopodes]]. One can be your friendly neighbors, and the other you feed alive to a fat walrus for wallpaper. Frog and Octopus neighbors may ask you to catch a fish for them (to eat), to which you can respond by giving them a frog or octopus you fished out of the water. They have no problem eating it.
262* ''VideoGame/DisneyMagicalWorld'': There are fishing spots in many areas that you may sit down and fish in. Fishing is an important, though not essential, part of the game, as certain valuable materials can only be dropped by fish, and there are several [[GottaCatchThemAll stickers]] that are acquired through fishing, all of which count towards HundredPercentCompletion.
263* ''VideoGame/LittleDragonsCafe'': You can fish in order to get ingredients for your café.
264* In ''VideoGame/LonesomeVillage'', the player can catch fish in the lake in town or at the beach. There are three different fishing rods that can be obtained, with Earl giving you the first one near the beginning of the game, and which one you use, as well as the location and the time (day or night) determines which types of fish you can catch.
265* ''VideoGame/TheSims2: Seasons'' includes Fishing as an activity your sims can perform, along with a skill badge that (somehow) affects the quality of fish you catch. ''VideoGame/TheSims3'' also has fishing in it as well. This is [[http://en.wikipedia.org/wiki/High-level high level]], so no mini-game.
266* ''VideoGame/StoryOfSeasons'': All games feature this trope as a fairly enjoyable but not particularly essential side activity. Occasionally fishing may trigger rewards or bonuses in the game. In ''VideoGame/HarvestMoonIslandOfHappiness'', catching and shipping 50 fish is the only way to get a certain character to move in. In the [[VideoGame/HarvestMoon1 original game]] you could only fish in a single pond, however future games give you a fishing rod.
267[[/folder]]
268
269[[folder:Survival Horror]]
270* ''VideoGame/ResidentEvil4'': Early on in the story, Leon comes across a lake, a boat, and an infinite supply of harpoons. He can use the harpoons to spear fish, which he can either eat or sell (you can also harpoon Colmillos on the opposite bank from the safety of the boat). However, do ''not'' try to shoot any fish with your guns before crossing the lake, or else it'll result in instant death for Leon.
271[[/folder]]
272
273[[folder:Wide-Open Sandbox]]
274* ''Videogame/RedDeadRedemption2'' features a fishing mini-game where you can eat and cook your catches. It's included in the multiplayer and even includes competitions
275* ''VideoGame/{{Terraria}}'' eventually added various types of fishing rod to craft or otherwise obtain, along with various sources of bait required to fish with. The types of catches available depend on when and where you're fishing, what rod you use, what bait you use, and any equipped items that add to your fishing ability. Additionally, an Angler NPC offers [[FetchQuest Fetch Quests]] where certain rare fish are exchanged for useful items. Other catches include [[FishingForSole the usual junk]], crates with random goodies inside, fish you can make various potions or food from, fish you can use as bait for more fishing, and even [[ShamuFu fish you wield as weapons or tools]]. Additionally, a new aquatic boss can be summoned by fishing under the right conditions.
276[[/folder]]

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