Follow TV Tropes

Following

Context Main / ExcusePlot

Go To

1[[quoteright:256:[[VideoGame/BadDudes https://static.tvtropes.org/pmwiki/pub/images/baddudes.png]]]]
2[[caption-width-right:256:Leader of the free world kidnapped? '''Hah!''' ''[[DareToBeBadass Your badness has been questioned.]]'']]
3->''"Story in a game is like a story in a porn movie. It's expected to be there, but it’s not that important."''
4-->-- '''Creator/JohnCarmack'''
5
6Some games have epic, sweeping plots that could easily have been made into an action {{Miniseries}} or fantasy novel instead of a game. Others just seem to have a plot because people feel a little silly doing things for no reason, even if the real reason they're playing is [[RuleOfFun because it's fun]].
7
8An Excuse Plot is, in the simplest terms, a plot that is clearly there merely as a justification for the gameplay, or other form of flashy, [[BuffySpeak show-offy-ness]], to happen. In short, the story serves the needs of the gameplay, nothing more. It makes no pretense of intrinsic value, but simply provides some banter so you understand [[VideoGame/NintendoWars why the purple and non-purple units are shooting at each other]].
9
10Excuse plots, as implied thus far, are most common among video games. In most cases, fun gameplay comes first, and from there, many developers don't see the need for an intricate narrative. This was especially true in the early days of the medium, where system limitations meant a detailed plot would bear significant trade-offs. As a result, this set a baseline for the industry where, in most genres, storytelling isn't a high priority, unless the game brands itself around the story. However, excuse plots are far from unique to the medium. A movie may be [[RuleOfFunny a bunch of gags]] strung together by a barebones narrative. A cartoon may be a [[RuleOfCool nine minute fight scene]] with a minute on each end for setup and resolution. A porn work is most likely to have a [[PornWithoutPlot paper-thin scenario]] to set up the sex (to the point of it being considered exceptional [[PornWithPlot for a porn work to attempt a substantial story]]); similarly, an {{ecchi}} series may have a flimsy premise that's clearly an excuse to cram in as much {{fanservice}} as possible.
11
12A potential disadvantage of including a half-assed plot (as opposed to no plot at all) is that, poorly executed, it can drag the rest of the work down. Missing story beats could make the product seem unpolished, while a particularly bad plot could break immersion. If a series or creator is known and loved for involved or complex plots, releasing a new work with a significantly decreased focus on plot can invite backlash. However, many creators either do not consider these risks, think they are insignificant, or find the structure and context an Excuse Plot provides to be worth it.
13
14An Excuse Plot [[TropesAreTools is not necessarily]] a poorly written, minimalistic, or stupid storyline, only one that has been written to obviously showcase something else. These are typically featured in works targeted at children and families, as a complex storyline may be deemed too much for an average child to understand, yet they can also be featured in any content (primarily video games) where the core experience is enjoyable on its own merits. Beware of the AnthropicPrinciple.
15
16If you want to know how to write your own excuse plot, [[SoYouWantTo/WriteAnExcusePlot we've got you covered.]]
17
18A SuperTrope to SaveThePrincess (rescue a kidnapped person, [[GratuitousPrincess usually a princess]])
19
20A SisterTrope to NoPlotNoProblem (not even bothering with plot at all).
21
22Compare:
23* JustForFun/ComeForTheXStayForTheY
24* DancingBear
25* JustHereForGodzilla (the plot is to set up the main attraction)
26* PizzaBoySpecialDelivery (a porn movie's excuse plot)
27* BeachEpisode (like the above, usually just an excuse for skimpy swimwear)
28* RandomEventsPlot (This happens, and then that happens...)
29
30Contrast PlayTheGameSkipTheStory (the plot is deep, but the players see it as an excuse).
31----
32!!Examples:
33[[index]]
34* ''ExcusePlot/DeathBattle''
35* ExcusePlot/VideoGames
36[[/index]]
37
38[[foldercontrol]]
39
40[[folder:Anime and Manga]]
41* ''Manga/The100GirlfriendsWhoReallyReallyReallyReallyReallyLoveYou'': While the series has Rentarou actively avoid breaking his girlfriends' hearts, the whole "if your soulmates are heartbroken after meeting them, they'll die" clause that led to him going above and beyond for them only threatens to fulfill itself when [[spoiler:Hakari attempts suicide when her mother tries to end her relationship with Rentarou]] and when Tama is revealed to be on the brink of starvation after quitting her job and running out of money. And if a girlfriend does initially reject Rentarou, it's either because they haven't gotten shocked yet, because they're fighting their feelings and will give into them later, or because it turns out they secretly like being hurt.
42* ''Manga/{{Dandadan}}'' follows the cast getting thrown into one crazy scenario after the other, whether that be fighting giant crabs, getting mixed up in a giant worm cult, stopping an evil alien baboon who's trying to turn people into tin cans, or the gang getting into a HumongousMecha made from the female protagonist's house and using it to fight a kaiju. The closest thing there is to any kind of overarching plot tying it all together is the male protagonist [[ItMakesSenseInContext trying to get his testicles back after they go flying off during a race against a supersonic old lady]], which only emphasizes [[Administrivia/TropesAreTools how crazy the whole thing is]].
43* ''Franchise/DragonBall'': there is no long term series goal, other than Goku getting stronger, or obtaining Dragonballs, and both are usually due to the current antagonist, in one way or another. There's occasional tournament arcs here and there, but the entire series is mainly a vehicle [[RuleOfFun for lots of action, adventure, and comedy]], in a case of TropesAreTools.
44* ''Anime/GirlsUndPanzer'': Oarai Girls Academy is going to close unless they win a tournament of tank battles. That's it. It is just an excuse to give a reason for the spectacular battles that make up the vast majority of the series and film.
45* ''Anime/ToLoveRu'': OVA 3's plot simply consists of girls going on holiday to a private resort. The episode mainly consists of constant {{Fanservice}}.
46* ''Manga/JoJosBizarreAdventure'': The plot of ''[[Manga/JoJosBizarreAdventureStardustCrusaders Stardust Crusaders]]'' is easily summarized: Mum has a curse, find and kill DIO to save her. Have fun watching Jotaro and company [[RoadTripPlot travel around the world]] and kicking the arses of several increasingly bizarre opponents.
47* ''Manga/{{Keijo}}'' revolves around the intense fighting sport of Keijo--essentially, it is a king of the hill-esque sport where you fight to be the only one left standing on a platform. Only other rules: only women can compete, because the only part of your body allowed to come in contact with your opponents is either your breast or your buttocks.
48[[/folder]]
49
50[[folder:Comic Books]]
51* ''ComicBook/{{Civil War|2006}}'', according to WordOfGod from Creator/MarkMillar. He just really wanted to write a story about people who were typically on the same side beating the tar out of each other, and the SuperRegistrationAct was just a convenient backdrop he came up with to allow this to happen. Any and all [[WhatDoYouMeanItsNotPolitical political subtext]] was completely unintentional.
52** The sequel, ''ComicBook/CivilWarII'', had an even more transparent excuse plot. Organized so that Marvel could crowd comic store shelves with new books that said "Civil War" on the cover just as the MCU version of the original hit theaters, the event used unbelievably flimsy justifications to turn hero against hero yet again. The arbitrariness of the entire conflict was one major reason (albeit not the only one) that fans reviled it.
53* ''ComicBook/RedEars'': In this pornographic comic book series every plot is just an excuse to showcase sex scenes.
54* Similarly, every story in Wally Wood's ''[[ComicStrip/SallyForthWood Sally Forth]]'' was an excuse to feature sexy naked women to entertain the US servicemen reading them.
55* ''ComicBook/MortadeloYFilemon'': The comics usually have extremely thin plots that just function to place the characters in random settings or situations, and then let slapstick ensue. Usually Mortadelo and Filemón's investigations do not advance one iota over the course of one story until the very ending, and often another agent will solve the case, or it turns out there was no case to solve at all.
56* The French [[GagSeries gag series]] ''Les Astromômes'' begins with Quentin getting his friend Rodrigue's [[EveryoneLovesBlondes sister Lise to notice him]], by claiming that he's interested in astronomy like she is. The antics that ensue from this initial premise are essentially a framing device used to teach the readers about various astronomy facts.
57* A rather unfortunate use of RapeByProxy was used as an excuse for the ComicBook/New52 Red Robin and Wonder Girl to start a relationship when the ComicBook/New52 Teen Titans author revealed that evidently Tim, Cassie and Kiran [[NotIfTheyEnjoyedItRationalization enjoyed being raped]] by Trigon when he was possessing Tim. Note that prior to Flashpoint [[ComicBook/Robin1993 Tim]] turned down sex with his various girlfriends on multiple occasions and was canonically a virgin due to his complete non desire for casual or emotionally compromised sex, wanting to be in a very serious and committed relationship before even considering it.
58* In ''Recap/AsterixInSwitzerland'', the album's plot (Asterix having to retrieve a [[FlowerFromTheMountaintop Silver Star/Edelweiss flower]] [[spoiler:as a cure for a poisoned Roman tax auditor]]) is just an excuse to make as many jokes about [[UsefulNotes/{{Switzerland}} France's alpine neighbor]] as possible.
59[[/folder]]
60
61[[folder:Fan Works]]
62* ''Fanfic/AlwaysVisible'': To be honest, the plot of the work doesn't make much sense, basing its purpose in the characters' thoughts but not in their actions. The death of Delia's mother is the most obvious example of this - this character dies simply because it happened in the original, and soon everyone forgets about her.
63* A Wattpad fanfic called "Mega crossover" has an extremely thin plot. It's mostly just "Villain OC keeps sending random cartoon characters into different dimensions, and stuff happens as a result". The heroes spend most of their time trying to either find their way home, or find something that the villain OC took from them.
64* The author of ''Fanfic/OriginStory'' has admitted that he wrote this story primarily because he “wanted to give Tony Stark a punch in the mouth” after reading Marvel's ''ComicBook/{{Civil War|2006}}'' story.
65* This trope spawned a meme in the ''Franchise/TouhouProject'' fandom when when a doujin manga [[LampshadeHanging brought to attention]] the fact that the plot of [[FandomSpecificPlot nearly any and all fanworks]] could be summed up as variations of four Fandom Specific Justifications:
66** [[AWizardDidIt Magic]]: Magic in ''Touhou'' is [[MagicAIsMagicA not particularily well defined]], so it can be used to justify anything that needs to be justified.
67** [[MadScientist Eirin's shady new drug]]: Eirin is able to make unusual medicines of dubious pharmaceutical benefit and with nearly any bizarre effect imaginable. ''[[Manga/TouhouBougetsushou Inaba of the Moon and Inaba of the Earth]]'', generally considered canon, uses this explanation.
68** [[RealityWarper Yukari is fooling around again]]: Yukari is extremely powerful, extremely lazy, and extremely capricious; the plots just write themselves.
69** [[GodsNeedPrayerBadly It's a Moriya Shrine conspiracy]]: After their introduction in ''Mountain of Faith'', the next three "main" games in the series (''Subterranean Animism'', ''Unidentified Fantastic Object'', and ''Ten Desires'') were either directly or indirectly caused by the Moriya trio's attempts to gather more faith from the population of Gensoukyou. Suffice to say, fanon took it and ran with it.
70** [[MemeticMutation Templates like that are forbidden]]: In the doujin manga where the above list appeared in, Marisa says this in response to the above possible explanations behind the doujin's own plot. In more comedic stories, this has occasionally been used as an actual excuse for the plot.
71* According to the author of ''Fanfic/FantasyOfUtterRidiculousness'', he wrote the story with the sole intent of having [[WesternAnimation/MegasXLR Megas]] fight against Suika Ibuki. In a twist on the above justifications, Megas's placement in Gensokyo was the fault of the Watatsuki sisters; Yukari's involvement was accidental at best.
72* The entirety of ''Fanfic/SkyholdAcademyYearbook'' was basically created to give its authors the opportunity to do ridiculous things with ''Franchise/DragonAge'' characters that could not logically happen in the game's actual setting, such as riding motorcycles and watching Disney movies.
73* ''Fanfic/TheInfiniteLoops'': The basic premise is that [[RealityBreakingParadox some vague catastrophe]] has happened to [[Manga/AhMyGoddess Yggdrasil]], the World Tree computer that contains and runs the multiverse. As a result, the various universes have been put in 'safe mode', [[GroundhogDayLoop time-looping]] until Yggdrasil can be repaired. What this means is that various characters from any series you care to name might be Awake and aware of the loops, running through their own universe countless times, exploring bizarre variants, or crossing over with other series. It's all a shameless excuse to watch a bunch of bored immortals play with impossible powers in weird situations, but it works very well for that.
74[[/folder]]
75
76[[folder:Film -- Animated]]
77* Surprisingly, despite his acclaim as a master storyteller and his legendary reputation for having anal-retentive attention to detail in his films, Creator/WaltDisney firmly believed in using the Excuse Plot in both his short cartoons and feature films, from as early as his WesternAnimation/OswaldTheLuckyRabbit cartoons up to the end of his life with ''WesternAnimation/{{The Jungle Book|1967}}''. To him, gags based on character motivation and context and entertainment were what really mattered. Two of his top animators, [[Creator/DisneysNineOldMen Frank Thomas and Ollie Johnston]], verify this early in their book [[Literature/TooFunnyForWords "Too Funny For Words: Disney's Greatest Sight Gags"]];
78-->''"At that time, however, even the distributors were questioning whether gags were enough to sustain a whole film and they started asking for more story. Walt, the greatest of storytellers, reacted in a surprising way. 'By the time you have a story really started,' he said, 'it is time to iris out (end the picture), and you have failed to make the audience laugh.' Obviously, in Walt's mind, the first priority in any film was the laughter, and too much story quickly became tedious. He never forgot that point throughout his whole life, constantly shying away from projects that had more continuity than entertainment."''
79* Disney's ''WesternAnimation/{{The Jungle Book|1967}}'' is acclaimed as a legitimate animated feature classic, even though its plot is a wafer thin, InNameOnly adaptation of Creator/RudyardKipling's [[Literature/TheJungleBook story]]. Creator/WaltDisney specifically told the story artists to not read or follow the book, and even chewed them out when they had concerns over the simplistic story, saying the characters and entertainment were more important. Animator and story artist Floyd Norman, who worked on the film, [[http://floydnormancom.squarespace.com/blog/2015/5/5/requiem-for-a-gagman summed it up on his blog]]:
80-->''"With Pixar's string of successful movies it became popular among animation buffs to quote the familiar mantra, story, story, story. But, I remember it was no less than Walt Disney himself who chewed us out back during the development of 'The Jungle Book.' Because we thought we had legitimate concerns about the films' simple plot line. Well, we caught the wrath of the Old Maestro head on. 'You guys worry too much about the story,' Walt shouted. 'Just give me some good stuff.' And, what was that good stuff Walt Disney was talking about, you ask? Fun, humor, entertainment. In a word, Walt was speaking of gags. 'The Jungle Book' didn't need a more involved story line because we already had great characters to work with. Let the humor come out of the situation, the characters, and the story will take care of itself."''
81* ''WesternAnimation/YellowSubmarine'' has a plot, but it's clearly only there as an excuse to fit as many Beatles songs as possible into one movie.
82[[/folder]]
83
84[[folder:Film -- Live-Action]]
85* Creator/GeorgesMelies, being a magician interested in illusions, was really more interested creating a visual spectacle. The "plot" of films such as his famous ''Film/ATripToTheMoon'' mainly served to provide a context for his then-revolutionary special effects.
86* ''Film/AxEm'': A group of high-school students go up north for the weekend, crack jokes about sex and pop culture, then get stalked by the only witness to a grisly MurderSuicide.
87* The Warner Bros. ''Gold Diggers'' movies, such as Film/GoldDiggersOf1933, had wafer thin plots that were always just setups for the fantastic and elaborate musical numbers and gorgeous dancers that make up the bulk of the films. The back of the DVD case of ''Film/GoldDiggersOf1937'' [[LampshadeHanging even hangs a lampshade on this]], trying earnestly to summarize the plot at first, only to give up halfway through and say "Well, who watches any ''Diggers'' for its plot?"
88* ''Film/{{Commando}}''. Not unexpected being that it's part of the Creator/ArnoldSchwarzenegger oeuvre, but a particularly notable example -- the movie doesn't even ''pretend'' it's going to have anything to do with the whole "kill the Prime Minister / President / whatever of Val Verde to get your daughter back" stuff. This has the rather amusing result that pretty much every scene with Arius before the climax basically involves him sitting around waiting for Matrix to show up and kill him [[GenreBlindness even if he doesn't realize it]].
89* ''Film/IntoTheBlue'' has a plot (if you can call it that) that's basically an excuse to look at Creator/JessicaAlba/Creator/PaulWalker/Creator/AshleyScott/Creator/ScottCaan (delete according to taste) wearing as little as humanly possible.
90* ''Film/{{Eurotrip}}'' involves the protagonist sending a drunken email and being unable to apologize because the recipient blocks his email address. Conveniently forgetting about the dozens of other ways to get in touch with someone, he sets off to Europe to apologize in person. [[PlayedForLaughs Hilarity ensues]]. A large portion of the film consists of sketches that would work just as well on their own and out of context, so the overarching plot being rather thin [[Administrivia/TropesAreTools is not a real problem.]]
91* ''Film/JuRei'' has no beginning, middle, or end; it's just a progression of loosely-linked suspense sequences based around the same completely unexplained ghostly curse.
92* ''Film/{{Mercenaries}}'' has four BoxedCrook women being offered pardons if they can rescue the president's daughter from a man-hating warlord. That's really all you need to know.
93* ''Film/PacificRim'' is little more than an excuse to watch giant robots fighting giant monsters, and makes precisely zero apologies for it. Though it’s also worth noting that even then, it does also contain plenty of subtle themes from Del Toro's prior films (Film/Hellboy2004 and Film/TheDevilsBackbone) as can be noted [[https://en.wikipedia.org/wiki/Pacific_Rim_(film)#Themes here]].
94-->'''Creator/GuillermoDelToro:''' It is my duty to commit to film the finest fucking monsters ever committed to screen and it is my duty to create the greatest fucking robots ever committed to screen.
95* What rudimentary plot the first half of ''Film/GoneInSixtySeconds1974'' has just serves as an excuse for the second half, the epic 42-minute [[ChaseScene car chase]] that was the very reason why the film was made in the first place.
96* ''Film/{{Pixels}}'' are pretty much a tribute to 80's video games and as such doesn't have much going for it when it comes to the plot.
97** It's long been theorized that the only reason Creator/AdamSandler still makes movies is so that he and his friends can hang out in nice locales and have the studios pay for it. He's even admitted that he chooses what films he wants to make [[VacationDearBoy based on where he wants to go on vacation]].
98* ''Film/TheOogielovesInTheBigBalloonAdventure''. The plot is not so much threadbare as it is a single fraying string.
99** While J. Edgar claims he can't just buy more balloons because these were the last five magical ones in the land, the Oogieloves have plenty of other fantastic inventions they could just give Schluufy as a present instead. He wouldn't even notice, as he was asleep during most of the film and turns out to have the mind of a baby.
100** At the climax, [[spoiler:the Oogieloves lose the balloons again but summon them back with kisses. It's never said why they didn't do this in the first place.]]
101** There are many other ways the Oogieloves could've gotten the balloons. They could've just simply asked the people for their balloons back or get a ladder to climb up to get the higher placed ones, rather than having to do half of the things they do in order to find get the balloons back.
102* There's no particular reason for Billy and Abby to pretend that they're brother and sister in ''Film/DaysOfHeaven''--they could just as well say that they are married. No particular reason, that is, except for the plot, in which a good-hearted farmer falls in love with Abby and takes them both in to his home under the impression that Billy is Abby's brother.
103* ''Film/JohnWick'' has a plot that essentially amounts to "Retired assassin's wife gets him a dog and dies, members of the mafia kill it, he goes on a RoaringRampageOfRevenge." The film does take it surprisingly seriously for something so ridiculous, including him going on a rant about how the dog was something to share his grief with. [[NarmCharm It works better than it should,]] but ultimately it's still just an excuse for Creator/KeanuReeves to go and murder everyone.
104* ''Film/MontyPythonAndTheHolyGrail'' is effectively a series of skits. There's a plot stringing them together, but it's not particularly important.
105* InUniverse, the Jumanji video game (a ShowWithinAShow) in ''Film/JumanjiWelcomeToTheJungle'' provides a standard example -- the BigBad has captured the MacGuffin! -- as the game is meant to replicate those of the 80's and 90's. The movie itself as has a fuller plot.
106* In most Creator/RayHarryhausen films, the plot only exists to put the fabulous stop motion monster scenes in some sort of order.
107* ''Film/SinginInTheRain'' has a plot which mostly serves as an excuse to string together hilariously over-the-top performances of old pop songs.
108* ''Film/ThankYourLuckyStars'': The very slight story has Tommy and Pat trying to make it in show business, two impresarios trying to get Dinah Shore into the Cavalcade of Stars benefit show, and Eddie Cantor getting impersonated by an IdenticalStranger. This is really just an excuse to have a whole bunch of musical numbers and guest appearances from almost every star contracted to Warner Brothers in 1942.
109* ''Film/BangkokKnockout'' was designed to show off several promising new stuntworkers in interesting fights. The underlying plot that they're in a DeadlyGame, let alone the opening premise that they're competing to join a stunt team, is entirely secondary to the individual fights, and the inserted attempts at drama via flashback add very little to the plot.
110* Most movies where the plot is started by a ZombieApocalypse provide a vague explanation for the whole zombies thing (a science experiment, a virus, a science experiment that accidentally created a virus, etc.). One notable example is ''Film/TheDeadDontDie'', where the dead are rising from their graves because the planet’s axis was thrown off by polar fracking. You know, science.
111* The ''Film/WeeSing'' series of children's videos tend to have very loose plots – usually amounting to "some average kids are transported to a fantastical place, where they have fun and learn AnAesop or two with an array of colorful characters." They're mainly excuses to sing lots of classic children's songs. A few installments are more plot-driven than the others, though: for example, the SavingChristmas plot of ''The Best Christmas Ever'' and the FairPlayWhodunnit mystery in ''The Marvelous Musical Mansion.''
112* ''Film/{{UHF}}'' is apparently about George trying to keep a TV station afloat, but that's really just an excuse to string together a bunch of skits parodying other movies and TV shows.
113* Most parody films tend to have these -- though the better films, like anything from Creator/MelBrooks or Creator/ZuckerAbrahamsAndZucker, will at least try to integrate the jokes and plot somewhat, but even then it mostly serves as a method to make fun of the conventions of the genre they're parodying.
114* ''Film/{{The Princess|2022}}'': While the film does try to flesh out the situation and backstory of Princess during her rampage down the tower with flashbacks and some incidental dialogue, it mostly serves to justify why she can fight so well, as well as provide some context for the situation. Otherwise, the film is merely an excuse to see a string of creative, well choreographed, action scenes.
115* Film/{{Enough}} is pretty much just a [[TheyCopiedItSoItSucks repeat]] of Film/SleepingWithTheEnemy in this style. The entire film skips almost all of the character development and the start of the marriage, heading straight to the abuse portion, and there's also not any deep focus into the concept of [[DomesticAbuse domestic violence]] at all. Everything really just seems to be a plot device to build up to the movie's [[JustHereForGodzilla main appeal of female empowerment with "good housewife gives her bad husband a taste of his own medicine"]] before she actually kills him. In comparison, the previous film gave a fairly thorough examination of how domestic violence works and the effect it can have on victims, even if not perfectly. There's also the fact that this ends on a far more happy and joyful note, despite both films having a happy ending for the victims. [[/folder]]
116
117[[folder:Literature]]
118* ''Literature/{{Animorphs}}'' #44, ''The Unexpected,'' creates a story where Cassie is knocked out during a battle and winds up on a plane to Australia. Among the fandom, it's semi-seriously assumed that this whole plot was contrived just because [[ExecutiveMeddling Scholastic wanted a book with a kangaroo on the cover]].
119* ''Literature/TheCuriousIncidentOfTheDogInTheNightTime'': The plot of the novel revolves around Christopher trying to find out who killed the dog Wellington. However, the only plot developments come in the first and last few chapters; most of the book consists of ''Literature/TheCatcherInTheRye''-esque ramblings and detailed descriptions of mundane, unrelated events.
120* ''Literature/TheMazeRunner'' is about a group of amnesiac youths trapped in the middle of a gigantic, mysterious, dangerous, shifting maze, who explore it and try to figure out what's going on. Finally, they find out that [[spoiler: the world has been ravaged by a pandemic, and the local MegaCorp has built the maze because making young potentials run through a giant maze ''somehow'' can make them develop a cure for the virus in their bodies.]] While the later parts really take the [[spoiler: pandemic]] thing as the basis of their plots, in the first one, it's just a weird excuse for the exciting maze mystery.
121* ''Literature/MobyDick'' is nominally about Ahab's quest to hunt the titular whale. However, most of the book focuses less on the actual plot and more on detailed explorations of the history, science, and philosophy relating to whaling, much of which is also used as metaphorical commentary on human society.
122* ''Literature/TheMoomins'': ''An Unwanted Guest'' is about the main characters going around the Moominhouse, currently occupied by a lot of visitors, searching for a mysterious smelly intruder. As a picture book with photographed illustrations, it showcases an elaborate model of the house complete with hand-made figurines for all the characters.
123* ''Literature/TheRisingOfTheShieldHero'' deconstructs the concept; because they see Melromarc and the world around it as nothing but a consequence-free video game world with a cliché "Save the world!" plot, Ren, Itsuki, and Motoyasu see the whole "Summoned To Another World" thing as an excuse to indulge in their personal fantasies, especially Itsuki's hero complex and Motoyasu's harem fantasies. However, especially from Naofumi's point of view, it becomes increasingly obvious that there is much more to the world than "Save the world and reap the benefits", as Naofumi himself winds up suffering due to events that occurred long before he was summoned. While he prospers regardless, partly by understanding and accepting just how real the world is enough to ask questions, investigate it's extensive history and actively ''study'' things that'll prove useful in the long run, the other three heroes end up causing problems due to the fact that they expect to succeed through the bare minimum amount of effort, refuse to think critically beyond what several obviously shady people tell them, leaving easily avoided disasters in their wake in the process and leaving the civilians to see them as just plain inept.
124* ''Literature/SwordArtOnlineAlternativeGunGaleOnline'' isn't an example in and of itself, but the game ''Gun Gale Online'' takes place in a post-apocalyptic world that's basically an excuse to have deathmatches between characters. In Volume 6, the Test Play Tournament has an excuse plot about reclaiming a WMD from a terrorist group. Since almost all of humanity has been wiped out, the main characters point out the plot doesn't really make sense, and make fun of the novelist who proposed it.
125[[/folder]]
126
127[[folder:Live-Action TV]]
128* In earlier seasons of ''Series/TheRedGreenShow'', there was generally an over-reaching plot that they tried to work into every segment of the show in some manner or another. In latter seasons, this practice was dropped, with the main plot of the episode only appearing in a few segments and otherwise being kept out of the recurring sketches like "North of 40" or "Handyman Corner." One of the most notable instances was the "No Duct Tape" episode, in which Red was still seen using duct tape in such segments, even though the plot of the episode was that Possum Lodge had run out of duct tape.
129* The Creator/Channel4 hidden camera series Series/BadRobots has an excuse plot at the beginning explaining that the malfunctioning electronics in the pranks were created by a robot who gained sentience to punish humans for mistreating their electrical appliances. No story progression after that.
130* ''Series/IntoTheBadlands'': The whole [[AfterTheEnd post-apocalyptic]] FeudalFuture with [[FantasyGunControl no guns allowed]] is really just an excuse to have a Western Wuxia series.
131* ''Series/MysteryScienceTheater3000'' has a setup involving a guy trapped on a space station with some robots, and he's the guinea pig in a mad psychological experiment where his captors try to drive him insane by forcing him to watch bad movies. It's really just an excuse to have a guy and two puppets watch bad movies and add funny commentary. The theme song [[MST3KMantra actively discourages]] you from thinking about the plot at all.
132* The Creator/{{ABC}} ShortRunner ''Series/NoSoapRadio'' is ostensibly a {{Sitcom}} about a hotel in Atlantic City. In practice, the happenings at the hotel are a FramingDevice to go from [[SketchComedy one sketch to another.]]
133* ''Series/OnlyFoolsAndHorses'': In-universe example. When Rodney in one episode has been given funding to put together a short film Del comes up with an idea for a film called "There's a Rhino loose in the city". The plot turns out completely nonsensical and falls apart under the slightest questioning, involving a Rhino escaping from a Zoo and hiding in a lock-up garage in London then a Health Food Store while trampling people to death at night. It turns out eventually Del is just pushing this plot as he knows someone with a cheap Rhinoceros costume. [[spoiler:Ironically at the end it turns out Rodney is apparently hoping to use this plot.]]
134* ''Series/Supergirl2015'' and ''Series/TheFlash2014'' had a crossover where an InNameOnly Music Meister shows up and whammies the two titular characters to force a musical episode and let the Arrowverse's cast full of musical geniuses go nuts.
135[[/folder]]
136
137[[folder:Mythology & Religion]]
138* ''Literature/TheBible'': The Literature/BookOfJob and all the terrible things that happen to its titular protagonist are one big allegory meant to answer why bad things happen to good people and vice versa, with a whopping ''30 chapters'' (give or take) spent on an argument where Job tried to justify to his friends why his life sucks now even though he's done nothing to deserve it.
139[[/folder]]
140
141[[folder:Pinball]]
142* Creator/{{Atari}}'s ''Pinball/{{Hercules}}'', which was an excuse to build a ''REALLY BIG'' pinball machine.
143* ''[[VideoGame/ProPinballTheWeb Pro Pinball: The Web]]'' has a motorcycle rider who has to stop a woman out to TakeOverTheWorld with an army of spiders. You do this by racing bikes, stopping a shuttle, raiding skyscrapers, and other odd tasks... don't ask, just go with it.
144* Averted with ''Pinball/DoctorWho'', which has a very detailed (relative to most pinball games) plot involving The Master and Davros teaming up to use a "Time Expander" to destroy all incarnations of The Doctor. Unfortunately, much of it was AllThereInTheManual, which made it very difficult for casual players to learn the game.
145* ''Pinball/TeenageMutantNinjaTurtlesDataEast'' is rather egregious in this regard - it all boils down to "rescue April". [[Pinball/TeenageMutantNinjaTurtlesStern The much later Stern game]] downplays it, as while the game's premise similarly boils down to "stop various members of the Turtles' RoguesGallery", some of the primary modes end by setting up the premise of another mode (such as Krang getting his robotic body or Baxter Stockman being mutated). As a result, completing the former is a requirement for being able to start the latter.
146* ''Pinball/{{Flash}}'' is ostensibly about a Thunder God throwing lightning bolts, which is all an excuse to show off the table's (then-new) flash lamps.
147** Similarly, ''Pinball/{{Firepower}}'' is about three spaceships attacking an alien warworld, which is an excuse for its multiball feature (the first solid state pinball game to feature one).
148* ''VideoGame/CrueBall'' never explains what the relationship is between playing pinball and playing loud HeavyMetal music.
149* In ''VideoGame/{{Necronomicon}},'' studying a TomeOfEldritchLore is done by... playing pinball?
150* ''VideoGame/TimeCruise'' has a backstory about a young inventor who is instructed by [[TelepathicSpacemen telepathic extraterrestrials]] on how to build a TimeMachine. The game itself is a pinball game spread across several "buildings" (screens) with various minigames.
151* Similarly, ''Pinball/TimeMachineDataEast'' uses time travel as an excuse for the game to use its old-fashioned electro-mechanical chimebox when the player reaches TheFifties.
152* ''Pinball/FlashDragon'' doesn't even ''try'' to explain what dragons and photography have to do with each other.
153* ''Pinball/StrangeScience'' has a backstory about a MadScientist and his FreakyFridayFlip experiment, but the actual gameplay does little to build on the story.
154* ''Pinball/TimeFantasy'' has... ''something'' to do with an anthropomorphic snail accumulating time while meditating in a psychedelic landscape of mushrooms and rainbows.
155* ''Pinball/{{Embryon}}'' has the player incubate [[GreenSkinnedSpaceBabe multicolored alien women]] from organic pods.
156* What does ''[[Pinball/TXSector TX-Sector]]'' have to do with teleporters? Good luck figuring it out.
157* The entirety of ''Pinball/{{Centaur}}'''s story is told to you in two words when you begin a game: "Destroy Centaur."
158* ''Pinball/BlackKnight'' and its sequel ''2000'' straddle the line between this and NoPlotNoProblem - both only have the premise of the player challenging the titular BlackKnight (with the latter spelling it out more explicitly in song). Meanwhile, ''Sword of Rage'' less ambiguously falls into this, with the instruction card summing up the entirety of its plot:
159--> "The Black Knight and his minions are invading your lands. Use your sword to defeat him, his SKELETON ARMY, his EVIL ALLIES, and BURN his CASTLE!"
160* ''Pinball/ElvirasHouseOfHorrors'': [[Creator/ElviraMistressOfTheDark Elvira]] is trying to rid her HauntedHouse of various [[RefugeeFromTVLand characters from old B-movies]] before selling it, and you must help her return them to their original films.
161* In ''Pinball/DialedIn'', the PlayerCharacter receives a [[SupernaturalPhone smartphone running on atomic energy that can control natural disasters]] created by a shady company that wants to take it back. While the game shows this much in the AttractMode (and in a comic book that can be found online), it mostly serves as set dressing for the game itself, save for a few modes dedicated to said shady company attacking you. Notably, the player character has no given motivation for activating such devastating disasters.
162* ''Pinball/TotalNuclearAnnihilation'' has a similarly threadbare plot about Scarlett (a woman in an '80s-inspired post-apocalyptic future) causing several nuclear reactors to overload. Her motivation for doing so goes unexplained. It becomes particularly glaring if you manage to destroy all nine reactors, as [[spoiler:the game [[PaintingTheMedium subtly emphasizes the destruction you've wrought]] by [[NonStandardGameOver ending the game completely]] -- after all, "[[TitleDrop total nuclear annihilation]]" includes ''yourself'']].
163* Promotional material for ''Pinball/Rush2022'' summarizes the game's plot as simply "travel back in time alongside Rush," a thin premise largely used to justify the use of concert footage and [[MythologyGag umpteen references]] to [[Music/RushBand the band]]'s back catalog.
164* ''Pinball/FunHouseRudysNightmare'': The premise, as established by [[https://www.planetarypinball.com/kits/rudysnightmare/FH2-HOWTOPLAY.pdf the manual]], is very rudimentary -- Rudy's having nightmares and needs to conquer them (as well as his own evil self) to wake up.
165[[/folder]]
166
167[[folder:Roleplay]]
168* ''Roleplay/TVTropesRollToDodge'': Although it's more no plot at all.
169-->Hello, Pentigan! You don't need to follow the "plot" (we have one now?)
170--->-- Flanker 66 introducing Pentigan to the game.
171[[/folder]]
172
173[[folder:Tabletop Games]]
174* ''TabletopGame/{{Azul}}''[='=]s theme of you being a tile laying artist mostly serves as an excuse for the gameplay and the decoration of the playing pieces.
175* The plot of ''TabletopGame/{{Battletech}}'', feudal nobles in space fighting wars with HumongousMecha, seems intended to create a situation to justify the use of mechs in warfare. But then the writers went into why they use mechs to conquer planets (instead of say, nukes), how they can conquer an entire planet with just a few mechs, and how the wars got started, plus the need to introduce new factions. And it all snowballed into a complete ExpandedUniverse.
176* ''TabletopGame/{{Candyland}}'' has a backstory about the King being kidnapped by Lord Licorice and only two children from our world being able to find him, with gingerbread men (the playing pieces) acting as guides. Even as a child, did any of this matter when you were actually playing the game? No.
177* ''TabletopGame/{{Century}}'': While the instructions for each game provide brief blurb explaining how you're building/expanding your mercantile empire, none of this bleeds over into actual gameplay, which is effectively game mechanics tied together by a common theme.
178* ''TabletopGame/{{Clue}}'''s plot is essentially - "Mister Boddy (or Dr Black) is dead. Find out whodunnit." There is no explanation of who Mister Boddy (or even Dr Black) is, why would anyone want to kill him, or who the guests are and why they're at the mansion. Various other ports DO list motives, but they're all contradictory (and none of them tell us who he is).
179* The Cheapass Games board game ''Devil Bunny Needs A Ham'' has a story, which, in all seriousness, goes as follows: "You and your friends are living pleasant and full lives in Happyville. You are highly trained and well-paid sous-chefs, who have decided to climb to the top of a tall building, as fast as you can. Devil Bunny needs a ham. And he's pretty sure that knocking you off the building will help him get one. Perhaps he is right. Perhaps he is not."
180* The Excuse Plot for ''Fight City'' is about as short as you're going to get. "It's a city, and they fight."
181* The backstory for ''TabletopGame/{{Gorkamorka}}'' mostly exists to facilitate the players' warbands driving around in the desert beating each other up.
182* ''TabletopGame/{{Monsterpocalypse}}'' has a backstory and CharacterAlignment system that mostly exists to justify having giant robots [[DidYouJustPunchOutCthulhu slam Cthulhu]] through the Empire State Building while a Martian tripod steps on downtown Tokyo in order to more effectively fight a giant radioactive bug.
183* There was a popular ''TabletopGame/{{Planescape}}'' module called ''The Great Modron March'' where the event in the title begins decades before it is supposed to, and the [=PCs=] are supposed to help the modrons. They'll probably never learn just ''why'' the event is happening early, and there are a variety of hooks as to what motivation they have (like being hired as bodyguards by people interested in it) but WordOfGod admitted that the ''real'' reason the [=PCs=] are going to want to help the modrons is because it's ''[[RuleOfCool just so cool]]''. (And admittedly, it is.) Of course, the actual reason was somewhat serious, but it was part of a plot of a different module (which could be used as a sequel to this one if the [=PCs=] ''do'' find out. [[spoiler:Primus, the ruler of the modrons, had been murdered, and his throne usurped by a "mysterious shadowy entity" who ordered the March early to search for something. The entity was actually Orcus in his guise as the undead demon Tenebrous, who was trying to find his Wand. Orcus' return became the main plot of the epic two-part module ''Dead Gods''.]]
184* The plot of ''TabletopGame/StarRealms'': You want a space empire, destroy the other player to do so.
185* Steam Tunnel couldn't even stay interested enough to finish its excuse: "In the year 2185, in the steam-driven titanium mine deep under the surface of Io... oh, who are we kidding. Steam Tunnel is a great game with no particular basis in reality."
186[[/folder]]
187
188[[folder:Theatre]]
189* ''Theatre/{{Cats}}'' revolves around a tribe of... well, cats, all attempting to make their case as to why they and they alone should [[AscendToAHigherPlaneOfExistence enter the Heaviside Layer]]. But compared to the music and the CostumePorn, it's practically an afterthought.
190* Pretty much all Creator/CirqueDuSoleil shows use this. There's generally a plot, if you read the website or the program, but mostly they're simple excuses to put together a bunch of acrobatic acts. This isn't necessarily a bad thing; they're ''really good'' acrobatic acts.
191* In Music/GioachinoRossini’s ''Il viaggio a Reims'', written as entertainment for the coronation of Charles X, the story in a nutshell is as follows: People prepare to go to the coronation but can’t make it, so they stage a concert in the king’s honour in their hotel. The whole opera consists of arias, duets and ensembles just barely connected with each other in terms of plot. But well, it’s Rossini, so the arias, duets and ensembles are gorgeous.
192* While ''Theatre/MedievalTimesDinnerAndTournament'' does have running plotlines with each show, they mainly serve to set up TheTourney between dueling knights.
193* ''Theatre/ThePlayThatGoesWrong'' is based around an amateur drama society attempting to put on a lavish production of a forgotten 1920s murder mystery, ''The Murder at Havisham Manor''. Of course, this is just a ShowWithinAShow, and the real draw is to watch the chaos unfold around the hapless dramatists as everything that can go wrong within a theatrical production does go wrong.
194[[/folder]]
195
196[[folder:Theme Parks]]
197* Ride/CedarFairEntertainment:
198** Steel Vengeance at Cedar Point gives a backstory of three [[{{Outlaw}} Outlaws]] banding together and building a machine to get {{Revenge}} on [[CorruptCorporateExecutive Corrupt Mining Tycoon]] Maverick. Though surprisingly in-depth for Cedar Fair, this backstory is clearly backdrop for the world-class roller coaster.
199** Mystic Timbers at Kings Island has a much simpler plot. There is a shed with unusual activity. Despite warning, the riders trespass anyway.
200[[/folder]]
201
202[[folder:Visual Novels]]
203* The plot of ''VisualNovel/OtobokuMaidensAreFallingForMe'' is kickstarted by the death of the main character's grandfather and how the only way he will become chairman of the school is dressed in drag. Don't question how the criteria for chairman has a paradoxical clause that they must be alumni and the ethical questions that follow, all that matters is that you get a Harem disguised as Yuri.
204* The subgenre of "Nukige" (抜きゲー), literally meaning "Fapping Game", is basically this with the flimsiest of plots to set-up intercourse.
205* ''VisualNovel/{{Nekopara}}'' revolves almost entirely around {{Cat Girl}}s and their antics. The setting of a world where cat girls are kept as pets isn't really fleshed out much beyond that, and it's really just an excuse for cat girls to exist. When the anime adaptation aired, the series' creator begged people on Twitter not to think too hard about the premise and just enjoy the cute cat girls.
206[[/folder]]
207
208[[folder:Radio]]
209* The plot in the average episode of ''Radio/TheGoonShow'' had no actual relevance to what happened, with several episodes existing simply as [[{{Feghoot}} a 20-minute lead-up to a terrible pun]].
210[[/folder]]
211
212[[folder:Web Animation]]
213* ''WebAnimation/GamingAllStars'': Video game characters all live together on Earth. Oh no! The villains want to capture characters in a display of power! Heroes team up and bad guys form alliances and stab each other in the back. [[spoiler: What's this?! A PhysicalGod has played all the other bad guys like a fiddle, traps the heroes inside the moon, and starts an apocalypse, because '''''that''''' is what irredeemably nasty villains do]].
214** For the sequel series, it's good guys allying themselves against villains who specifically want to torment humanity [[ForTheEvulz for the thrill of it]] and little else.
215* FanFilm ''Quake the Movie: Escape from the Bastille'' opens with the history of the infamous Bastille of medieval Paris, revived in the distant future as a prison for alien [=POWs=]. Ultimately, however, this is not explored further and serves just as an excuse to show the warriors of ''VideoGame/QuakeIIIArena'' fighting the Strogg from ''VideoGame/QuakeII''.
216[[/folder]]
217
218[[folder:Web Original]]
219* ''Website/AdventOfCode'' is an online advent calendar, except instead of chocolates or holiday pictures, you open programming puzzles. Each year, there is a plot around the participant having to obtain 50 stars (usually to save Christmas in some fashion). This is, of course, an excuse in order to write code to solve puzzles.
220* The ''Website/{{Akinator}}'' website includes the "[[http://en.akinator.com/content/2/the-fabulous-story-of-akinator Story of Akinator]]" which explains just why is a genie playing "Twenty Questions" with you--not that you need to read it.
221* [[http://backloggery.com/ Backloggery]] is a website dedicated to maintaining your video game backlog. It features a story about fighting a villain known as "Bak'Laag" who derives his power from unplayed video games (see the "instruction booklet" on the main page). It's utterly ignorable, apart from adding some silly flavorful messages throughout the website.
222[[/folder]]
223
224[[folder:Web Video]]
225* ''WebVideo/TheMostStupidDeathsInSuperMario64'', mostly. No explanation is given for why Mario is doing most of the things he does (except that, of course, [[spoiler: he's getting paid $100 per death]], at least in the first episode), but the story continues anyway.
226* ''WebVideo/HalfInTheBag'': Many episodes have some kind of plot, but they are almost always just excuses to have characters other than Mike and Jay discuss the movie in question. They usually end up [[StatusQuoIsGod getting resolved in the last minute or so in a way that leaves the status quo intact]].
227* ''WebVideo/CinematicTitanic'' is a SpiritualSuccessor to ''Series/MysteryScienceTheater3000'' (see Live Action TV, above) and features a similarly threadbare premise. In this case, a mysterious organization has taken the cast and informed them that a "tear in the electron scaffolding" is threatening to destroy all electronic media. Somehow, the best way to neutralize the effects is for the cast to watch bad movies and make fun of them. Tellingly, when the creators adapted the concept as a live show, they didn't even bother including that plot--and then they stopped making studio episodes altogether, and just released recordings of the live show as future episodes instead.
228* WebVideo/{{Markiplier}}'s video "The Challenge Challenge" claims that all of his "challenge" videos are just an excuse to do something stupid and fun.
229-->'''Tyler:''' No! You can't just combine an object or a word and add "Challenge" to it, and make it a challenge! That's not- That's not a challenge video!\
230'''Markiplier:''' Pfft! Alright, okay! What do you think we've BEEN doing? You think the pumpkin smashing challenge isn't just us having fun with a sledgehammer?
231* The plot of ''WebVideo/DowntonWars'' is Thomas trying to kill Bates and Bates's [[Franchise/StarWars Jedi powers]] fading. It's just an excuse for the cast to run around waving lightsabers at each other for charity.
232* ''WebVideo/SearchForSandvich'': The comically thin plot of searching for a sandwich (and later, the Medic) is clearly just an excuse for the actors to get together and have some fun playing their characters again.
233[[/folder]]
234
235[[folder:Western Animation]]
236* ''WesternAnimation/LooneyTunes'' never relied on anything more than very basic setups and conflicts for their stories, which went hand in hand with their fast paced slapstick comedy, which was the real meat of the cartoons entertainment. One of their directors, Creator/ChuckJones, even explained why they did this in his biography "Chuck Amuck";
237-->''"An idea has no worth at all without believable characters to implement it; a plot without characters is like a tennis court without players. WesternAnimation/DaffyDuck is to a ComicStrip/BuckRogers [[WesternAnimation/DuckDodgersInTheTwentyFourthAndAHalfCentury story]] what John [=McEnroe=] was to tennis. Personality. That is the key, the drum, the fife. Forget the plot. Can you remember, or care to remember, the plot of any great comedy? [[Creator/CharlieChaplin Chaplin?]] [[Creator/WoodyAllen Woody Allen?]] [[Creator/MarxBrothers The Marx Brothers?]]"''
238* ''WesternAnimation/TomAndJerry'' likewise rarely had anything resembling real stories, relying on wafer thin setups (i.e. Jerry is stealing a midnight snack, Jerry has Spike the Bulldog work as a bodyguard for him) and vignettes to accommodate the series fast paced slapstick and pantomime.
239* WesternAnimation/BettyBoop: Most cartoons have a very thin plot line, simply intended to showcase wild surreal gags and catchy sing and dance numbers.
240* This is how {{clip show}}s are justified on ''WesternAnimation/TheSimpsons''. For instance, Homer rents ''Film/PaintYourWagon'' one evening for the family, thinking it's going to be a classic Spaghetti western full of gunfights and cowboys (instead of a musical). Once the truth is uncovered, he grows irritated but Marge quickly points out that they actually quite enjoy singing and everyone's dialogue is turned melodic. The initial plot of disliking the movie is dropped and they simply start segueing into clips from previous episodes (with a home invasion subplot breaking in and out as needed).
241* ''WesternAnimation/CelebrityDeathmatch'' sometimes has these to serve as a background for fights that don't really make sense on their own, or place fights in bizarre settings.
242** "Time Travelling" has one about Johnny and Nick travelling through time to save Debbie from Napoleon, which is mostly there to justify Nick engaging in gladiatorial combat with a satyr, and Jack the Ripper trying to kill Sherlock Holmes.
243** "In The Head Of Nicky Jr." has a subplot about Nicky Jr. hearing voices in his head, which serves only to justify John Cusack and John Malkovich having a match inside a human brain.
244** All the fights of "Halloween Episode II" are organized via an Excuse Plot about the arena being attacked by zombies.
245** "37th Annual Sci-Fi Night" has a subplot involving an alien invasion, which is primarily to justify having Nick Diamond fight and kill said alien.
246** "A Celebrity Deathmatch Special Report" has a plot involving the mysterious destruction of the Deathmatch arena, which serves mainly to justify having Johnny and Nick fight Sam Donaldson, and Claire Danes against Whoopi Goldberg.
247** A 3-episode plotline involving Nick getting put in a coma after being flung from the commentator booth, serves mainly to justify a) having other commentators replacing him, and b) a fight between Elvis and Jerry Garcia in a morphine-induced hallucination, Dean Martin fight Jerry Lewis in a tape from the '50s (thus introducing the "Battles from the Vault"), and a background for the later Creator/LeonardoDiCaprio vs. Creator/JackNicholson fight.
248** "Celebrity Deathmatch The Motion Picture" has one involving the making of the titular movie, which primarily serves as a background for the Martin Scorsese vs. Oliver Stone and Cameron Diaz vs. Meryl Streep fights.
249** "Halloween Episode I" has one about Nicky Jr. being demonically possessed which serves mainly as a background for The Undertaker to fight a demon.
250** Other episodes, such as "Presented By Big Bull Beer", "The Missing Girl", "The Unknown Murderer", "Censoring Problems", "The Laser Pointer", "Robot Nicky", "The Prophecy", "Deathbowl 2000", "Turn on Your TV Day", "Suddenly Diamond", "Nick's Little Friend", and "Deathcon 2001", have plots designed for the purpose of setting up punchlines rather than whole fights.
251** Surprisingly averted in "Congressional Hearings", in which the only fight takes a backseat to the plot involving Ted Kennedy trying to get Deathmatch cancelled.
252* The ''WesternAnimation/GIJoe'' episode ''Once Upon A Joe'' blatantly lampshades its excuse plot of trying to keep the MacGuffin (explicitly named) from Cobra. The main draw is Shipwreck telling fairy tales starring Joes and Cobras to a young orphan, complete with a different, whimsical animation style.
253* The ''[[WesternAnimation/UltimateSpiderMan2012 Ultimate Spider-Man]]'' episode "Ultimate Deadpool" is a full-on exercise of cramming in as much fourth wall-breaking zaniness by Deadpool as it can; like the Joe example, the MacGuffin is explicitly named as such.
254* The plot of ''WesternAnimation/OhNoItsAnAlienInvasion'' is that the kids' parents have been abducted by aliens. No explanation is given as to why the aliens are only abducting adults.
255* ''WesternAnimation/AquaTeenHungerForce'' used the plot of the main characters being detectives to trick Cartoon Network's executives into picking up the show.
256* While not always true, a great many ''WesternAnimation/FamilyGuy'' episodes are effectively just a loose framework to allow for as many jokes as possible, many of which have nothing to actually do with the plot. One of the signature features of the show is [[CutawayGag abruptly cutting to random, non-sequitur jokes]] by having a character come with some kind of setup like "This is worse than the time that..."
257* In a rare (especially for Western Animation) instance of this being oriented more toward action than comedy, most ''WesternAnimation/SamuraiJack'' plots are largely an excuse to get Jack in a punch-up with ''X'' opponent in ''Y'' setting. Until [[{{Uncancelled}} Season 5]] came along, the show had very little emphasis on continuing plots or character dynamics; hell, for most of its run [[ArchEnemy Aku]] was the closest thing Jack had to a supporting character.
258[[/folder]]
259

Top