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9->''"You've got an enemy on your tail! Use the brake!"''
10-->-- '''Peppy Hare''', ''VideoGame/StarFox64''
11
12In a knuckle-whitening aerial dogfight (or other vehicle pursuit), our hero is in a tight spot as the enemy aircraft are closing in, approaching speeds he cannot hope to match, so rather than continue to outrun his opponents, our hero does the unexpected trick of putting on the brakes, switching the advantage in a split second as his foes rush out in front of his guns.
13
14TruthInTelevision, as forcing your opponent to over-shoot is actually a keynote of dogfighting tactics. There are many ways to do it, from the simple ''[[http://www.flightsimbooks.com/f15strikeeagle/097_1.jpg defensive high-speed yo-yo]]'' to the more complex ''[[http://en.wikipedia.org/wiki/The_Scissors vertical and rolling scissors.]]'' The real-life maneuver most commonly seen in media is the ''[[http://www.flightsimbooks.com/f15strikeeagle/093_1.jpg barrel roll defense,]]'' where the defending aircraft [[DoABarrelRoll pops up and rolls gracefully before coming back down]] behind the attacker. It looks [[RuleOfCool cool,]] and the split-second reversal of advantage is suitably dramatic. This works just as well on [[OldSchoolDogfight jets as it does on biplanes;]] it's just that dogfights are much less common in RealLife these days.
15
16The trope also applies to more dramatic depictions where the character's vehicle seems to ''literally'' "brake" in mid-air without fancy maneuvering. This is possible if a pilot drops his flaps, speed brake or even landing gear to slow down (though this is a desperation move since it can also make them an easy target, or worse, stall the plane), or if they have certain kinds of vectored-thrust aircraft, specifically, the version used by the Harrier Jump Jet to enable STOVL (Short [=TakeOff=], Vertical Landing), which can perform ''[[http://en.wikipedia.org/wiki/Vectoring_in_forward_flight VIFFing]]'' (Vector In Forward Flight). Still other types of aircraft with thrust-vectoring ([=NOT=] the same as vectored thrust: Thrust-Vectoring is when you can redirect the jet nozzle's thrust off-center to augment or even completely replace the use of aerodynamic control surfaces usually used only to augment/replace rudders and elevators. Somewhat more difficult use for roll control)
17
18And of course, the trope also applies to similar braking maneuvers that are [[RuleOfCool simply impossible.]]
19
20Compare RamByBraking, WronskiFeint and AerialCanyonChase.
21
22----
23!!Examples:
24
25[[foldercontrol]]
26
27[[folder:Anime & Manga]]
28* The various versions of ''Manga/Area88'' regularly feature these maneuvers since it's a series about {{Ace Pilot}}s in dogfights.
29* Graham Aker pulls this off in a HumongousMecha in ''Anime/Gundam00AwakeningOfTheTrailblazer'' to deal with a large wave of ELS following him, by reversing the direction his thrusters are pointing. He is shown to be in some amount of pain from the G-forces he pulls doing it, but it works.
30* A fairly common AcePilot trick in the ''Anime/{{Macross}}'' franchise. It helps when you can change your [[TransformingMecha Variable Fighter]] into GERWALK mode mid-flight and actually have your main engines point forward for a few seconds.
31** Shin Kudo from ''Anime/MacrossZero'' does the Pugachev Cobra maneuver. Unfortunately, the enemy knows what he's up to and nothing short of abusing the VF's innate ability to change forms allowed Shin to be able to get a shot in.
32** Alto Saotome's attempt to do it to kill Brera in ''Anime/MacrossFrontier'' fails when Brera dodges his attack. [[InvokedTrope And Alto was so certain it'd work too.]]
33** In the ''Anime/{{Robotech}}'' novelization, this is referred to as "Fokker's Feint".
34* ''{{Anime/Redline}}'': Used by J.P. to great effect during the first race of the movie. By doing a full brake he manages to not only dodge both a missile and another racer's attempt to sideswipe him, but also get the latter hit by the former.
35* In ''Anime/TheSkyCrawlers'', this is Yuuichi's signature move, with which he wins several dogfights across the film. [[spoiler:It's a [[LukeIAmYourFather plot point]] that it also turns out to be a favorite tactic of The Teacher.]]
36* Erica pulls one in ''Anime/StrikeWitches'', although it's Gertrud that gets the kills.
37[[/folder]]
38
39[[folder:Comic Books]]
40* Most hilarious version is probably in ''ComicBook/GoldDigger'', when an opponent in a VTOL uses it to allow him to brake, so it's "Like he's flying backwards". The protagonist, meanwhile, laughs, and his plane's engines flip around, allowing him to literally fly backwards.
41* Boba Fett does this when he is chased by IG 88 in the ''Literature/ShadowsOfTheEmpire'' comic.
42[[/folder]]
43
44[[folder:Comic Strips]]
45* Played with in a strip of ''ComicStrip/CalvinAndHobbes'', in which Spaceman Spiff pulls this maneuver to turn the tables on some pursuing aliens. This being outer space, they respond by simply turning around, so Spiff speeds up to get back ahead of them again, whereupon they turn around again, and so on. The last panel reveals Calvin is imagining this scenario from a swing set.
46[[/folder]]
47
48[[folder:Films -- Animation]]
49%%* ''WesternAnimation/TheIronGiant'' does this as well.
50* In the opening of ''WesternAnimation/LiloAndStitch'', Stitch skips the "dodge" part: he simply flips his cruiser over 180 degrees so his FixedForwardFacingWeapon is pointed at his pursuers, and his engines accelerate him straight towards them.
51* Yuichi's signature move in ''Anime/TheSkyCrawlers'', which wins him several dogfights. [[spoiler:Also the signature move of The Teacher, which turns out to be a plot point.]]
52[[/folder]]
53
54[[folder:Films -- Live-Action]]
55* ''Film/AdAstra''. During the Moon buggy chase, Roy puts on the brake as a [[SpacePirates pirate buggy]] drives in from the side to ram him; the buggy plows into a solar power array instead.
56* ''Film/{{The Assignment|1997}}''. The protagonist is in a stolen taxi that's falling apart under the abuse, being pursued by gunmen. He drives down a stairway halfway then pulls on the handbrake and ducks--the car behind hits the back of his own, flips over and [[EveryCarIsAPinto bursts into flame]].
57* In ''Film/CaptainAmericaTheWinterSoldier'', Nick Fury pulls this off in a car chase by luring his pursuers into boxing him in from the sides, then braking right before an intersection, resulting in them getting plowed into by a box rental truck.
58* ''Film/JamesBond''
59** ''Film/{{Moonraker}}'' has an aerial version. When Jaws skydives down on Bond and is about to bite his foot off, Bond pulls the ripcord to deploy his parachute, dramatically slowing his rate of fall. Jaws then tries to do the same [[DoesNotKnowHisOwnStrength and the ripcord comes off in his hand]].
60** In ''Film/ForYourEyesOnly'', Bond finds himself driving an underpowered Citroën 2CV against two hostile pursuers. He uses a clever brake dodge to make them collide with each other, eliminating one from the chase.
61* Taken to extremes in ''Film/HotShots'' with the fighter plane ''braking'' in mid-air, complete with screeching sounds and an "AIR BRAKE" pedal!
62* ''Film/IronMan1'': Tony pulls out the flaps and tries to hide under one of the pursuing jets. The sound he makes when he does so makes it clear that it ''hurts''.
63* ''Film/MadMax'':
64** ''Film/MadMax1'': The Nightrider avoiding a blast from Roop's double-barreled shotgun. Roop kills a Give Way sign instead.
65** Max does this at the beginning of ''Film/TheRoadWarrior'' when one of the {{Mook}}s chasing him pulls a crossbow on him. The bolt winds up in Wez's arm instead.
66* Subverted in ''Film/PineappleExpress''. Saul slams on the brakes during the police chase, only to have the following car brake beside him and open fire.
67* ''Franchise/StarWars'': Luke does this during the speeder bike chase on Endor in ''Film/ReturnOfTheJedi''.
68* ''Film/TheTerminator'': Sarah hits the brakes on the car while the Terminator's car continues its high speed pursuit.
69* When mooks on each side of them threaten to shoot the tires on their truck, the heroes of ''Film/ThinkBig'' hit the brakes, and the mooks accidentally shoot each other's cars.
70* Formerly named for the iconic scene from ''Film/TopGun''. Maverick does this one ''twice'', in fact; the first time, he uses it against experienced training pilot Jester, who keeps enough presence of mind to dodge for a while longer before finally succumbing to Maverick's simulated shot. The second time is against a [=MiG=] pilot who clearly isn't expecting the move, as he freezes long enough for Mav to immediately get a missile lock and fire.
71* Used during ''Film/TransformersDarkOfTheMoon''. Bumblebee, Sideswipe, and Dino/Mirage brake, causing the Dreads to jump over them instead of onto them.
72* In the first ''Film/{{Tremors}}'' movie, Val gets a Graboid to chase him at full speed toward a cliff and then stops suddenly, causing the Graboid to fall off the cliff.
73[[/folder]]
74
75[[folder:Literature]]
76* Done by Nanny Ogg and Casanunda on a broomstick to a pursuing elf in ''Literature/LordsAndLadies''.
77* Favorite tactic for Dale Brown's ''Patrick [=McLanahan=]'', unlike ''normal'' pilots he does it with a B-52.
78* ''Literature/PatriotGames''. Cathy Ryan is driving home with her daughter when a van pulls up next to her and the sliding door opens:
79--> "There was a man kneeling, holding something. There came a chilling moment of realization. She stomped her foot on the brake a fraction of a second before she saw the white flash."
80** Although they're still badly injured in the crash that follows, it is unanimously agreed by the first responders that her actions threw off the guy's aim--he himself admits that he isn't sure about his shots--and ultimately saved their lives.
81* In Creator/MercedesLackey's ''Literature/SacredGround'', protagonist Jennifer is being chased by [[ProfessionalKiller hired hitmen]], in a woefully underpowered car. Thwarted in her attempts to outmaneuver them and about to be forced off the road, she abruptly remembers her brakes. The badguys overshoot and are promptly rammed by a bus going in the opposite direction.
82* Lampshaded in the ''Franchise/StarWars: Literature/XWingSeries''. A fake recruit in training ([[spoiler:as part of a sting operation against an officer who's faking crashes and selling fighters on the black market]]), is in the simulator with other members of her squadron. Her mission is to deliberately be an average student, in order to entrap a villainous instructor into artificially improving her scores. So she takes the lead from her less experienced but determined wingmate during the simulated mission. While being chased by two TIE fighters, she pulls one of these. It doesn't work. After the sim, her commander notes something to the effect of, "you were trying to slow down, in open airspace, while being chased by two more experienced pilots in more maneuverable craft? WhatWereYouThinking"
83** The aforementioned wingmate is able to give the correct response to the situation: drop a missile and use the detonation as a screen for the turnaround maneuver.
84** A more complicated variant is a Rogue Squadron tactic: one wingmate stops short, expecting the pursuit to ''also'' stop short. However, the other wingmate continues in a plain arc, and ''that'' pilot's pursuer follows in a predictable manner, becoming an easy target for the first Rogue.
85*** This is a classic scissors maneuver for a two-plane element. Stackpole indulged in a little ShownTheirWork in the first book of which this is part.
86*** Another bit of ShownTheirWork in the X-wing novels is pilots playing with the fact that in space, what direction your craft is pointing isn't necessarily the direction it's ''going''. More than a few Rogues and Wraiths pull reversals on opponents by turning off the coordination between attitude control and acceleration, allowing them to ''literally'' fly backwards or sideways, mimicking the effects of this.
87* In ''Shooting Script'' by Gavin Lyall, the hero kills a fighter jet with his unarmed propellor-driven plane by slowing down abruptly right in front of the jet, which stalls while trying to avoid crashing into him and goes into the ground. The fighter had been buzzing him because the local dictatorship thought he was supporting the rebels. They hassled him so much that, well....
88[[/folder]]
89
90[[folder:Live-Action TV]]
91* ''Series/{{Airwolf}}'' did this practically every single episode; {{justified|Trope}} as it's a helicopter that really can just stop in the air.
92* Since the series takes place in space, ''Series/BabylonFive'' pilots occasionally do this sort of thing. Sheridan trains the station's Starfury pilots in one episode and says that aliens with greater tolerance for G-forces or are willing to let the autopilot fly while they're blacked out can be particularly dangerous in these situations.
93* Also shows up many times in the original ''Series/{{Battlestar Galactica|1978}}'', written by the same guy who did ''Buck Rogers''. Although ''Galactica'''s Vipers had actual reverse thrusters.
94** Subverted in a ''Galactica'' comic, where the Viper pilots are up against a Cylon ace (an advanced model; he didn't look like a standard Centurion). As they start to tangle with him, one of the Viper pilots says, "Reverse thrust, that ''always'' works." When they do so, the Cylon ace says, "Reverse thrust? That ''never'' works," and sure enough proceeds to hand the Viper pilots their asses.
95* The correct display of Newtonian physics was also used for a variation several times in the 2003 reboot of ''Series/{{Battlestar Galactica|2003}}'', as well as in ''Series/SpaceAboveAndBeyond'': In both cases, the chased pilots simply flipped their fighters backwards while keeping their momentum, thus bringing the pursuing enemy into their sights.
96* This maneuver is referred to as "Good old-fashioned red-dogging" in the pilot two-parter of the ''Series/BuckRogersInTheTwentyFifthCentury'' TV series.
97* Interesting variation on ''Series/{{Firefly}}'', with the "[[http://firefly.wikia.com/wiki/Crazy_Ivan Crazy Ivan]]"--the manoeuvrable ''Serenity'' pulls a [[DoABarrelRoll 180 flip]], then engages its interplanetary drive, catching the pursuers in its [[WeaponizedExhaust high-temperature exhaust]]. The move is named after a [[http://en.wikipedia.org/wiki/Crazy_Ivan real life submarine manoeuvre]] used for detecting ships hiding in sonar shadow.
98** Which you will all of course know from ''Film/TheHuntForRedOctober''.
99* ''Series/TheMandalorian'':
100** In "[[Recap/TheMandalorianS1E5Chapter5TheGunslinger Chapter 5: The Gunslinger]]", Din Djarin is able to use the ''Razor Crest''[='s=] engine thrust reversers in mid-dogfight to get the advantage over a pursuing bounty hunter.
101** In "[[Recap/TheMandalorianS3E3Chapter19TheConvert Chapter 19: The Convert]]", to get rid of the last of the TIE interceptors chasing her, Bo-Katan does a hard brake by using the mobile wings of her ''Gauntlet'' starfighter, thus turning around fully before gunning down the TIE. This makes her ship stall and freefall for a short while, but she recovers control before it hits the sea.
102* Done in ''Series/StargateAtlantis'' by Colonel John Sheppard in an F-302 against an AI-controlled F-302 that's trying to kill him.
103* ''Franchise/StarTrek'':
104** ''Series/StarTrekDeepSpaceNine'':
105*** In "[[Recap/StarTrekDeepSpaceNineS06E03SonsAndDaughters Sons and Daughters]]", General Martok orders the IKS ''Rotarran'' to do this while dogfighting with some Jem'Hadar attack ships. He's on the tail of one, and a second is on him from behind. He blasts one, brakes, and blasts the other.
106*** In "[[Recap/StarTrekDeepSpaceNineS07E06TreacheryFaithAndTheGreatRiver Treachery, Faith, and the Great River]]", Odo pulls this against a pursuing Jem'Hadar attack ship in a runabout, enabling him to get above his pursuer and AttackItsWeakPoint.
107** On ''Series/StarTrekVoyager'', [[AcePilot Tom Paris]] uses this tactic against a Kazon fighter.
108[[/folder]]
109
110[[folder:Tabletop Games]]
111* A standard tactic in ''[[TabletopGame/Warhammer40000 Aeronautica Imperialis]]'', especially effective if an Eldar Nightwing dumps the throttle and pulls a nice sharp climb to drop its speed by 5 (on a 0 to 9 scale, no less), forcing the tailing Ork fighter to [[TooFastToStop rocket-booster along]] and let the Nightwing drop down behind it and shred it in a barrage of shuriken cannon fire.
112[[/folder]]
113
114[[folder:Video Games]]
115* Occasionally occurs with some of the more elite pilots in the ''VideoGame/AceCombat'' series. The most obvious are the Su-37 Ace pilots in ''VideoGame/AceCombat2'', which can pull a Pugachev Cobra (see under RealLife). If you don't expect it, you fly straight past and they get a perfect shot at you. If you are expecting it, you get a free shot at a completely immobile enemy.
116** Yellow Squadron pilots will also perform this maneuver in ''VideoGame/AceCombat04ShatteredSkies''; ironically, their replacements in the final mission do it so much that it back-fires, making them easy gun kills. It's similarly possible for the player to evade close-in enemies by braking and actually stalling for a second or so.
117** The DFM counter-maneuvers ''VideoGame/AceCombatAssaultHorizon'' are explicitly these, requiring the player to slow up until their pursuer is close enough to slip behind[[note]]This ''will'' get you shot by the enemy cannon at the very least, and could also result in eating a missile, meaning it's not something you want to attempt unless you can take the damage. The better option if you're damaged already is to accelerate out of the killzone[[/note]]. The exact move used varies by situation, from simple breaking barrel rolls to [[CallBack the same stunts seen by enemy aces in previous games]]. Note that the enemy can also do it to ''you'', if they're skilled enough, but there's a very brief moment where you can counter their counter, resulting in a brief aerial ballet that ends with your cannon pointed directly at their cockpit and a critical hit missile immediately ready to fire.
118** In ''VideoGame/AceCombat7SkiesUnknown'', [[LeeroyJenkins Champ]] tries to use Pugachev's Cobra to turn the tables on Mister X ([[OldSoldier Mihaly Shilage]]), but as Mihaly is clearly the more experienced pilot, he [[SubvertedTrope sees right through this tactic]] and [[AnythingYouCanDoICanDoBetter answers in kind]] with [[ImprobablePilotingSkills a kulbit that brings him practically nose-to-nose]] with Champ before [[CurbStompBattle blowing him away instantly.]]
119* Arguably ''the'' tactic in ''VideoGame/AceOnline'', although the choices are, like in their real life counterpart, numerous. [[WronskiFeint Should you lure your enemy into terrain?]] Use (or abuse) the Back Move Mach/Turn Around function to engage the enemy? Or use an innate ability to basically keep yourself alive longer than your opponents? The choice is endless.
120* Subverted in ''VideoGame/{{Afterburner}} Climax''; some enemy planes will do this, but all it does is make them an easy target since they can't fire at you.
121* Early in the "Going Hunting" mission of ''VideoGame/{{Battlefield 3}}'', an enemy Su-35 pulls off a Cobra to get behind the player and their F/A-18. The pilot of the player's jet shortly after uses less cool but more realistic turns and spins to get behind them so the player can light them up with missiles.
122* You can do this in ''Tom Clancy's VideoGame/{{HAWX}}'', but realistically it's only possible with the higher-performance modern jets and not, say, a [=MiG-21Bis=] "Fishbed". However, the type of maneuver the game encourages you to use to get behind your enemies is the one tactic most pilots would try to avoid, which would be deliberately stalling your plane.
123* It's an effective maneuver to evade Darth Vader and his wingmen in the trench run on the Death Star in ''VideoGame/RogueSquadron''. You can even get in a few good shots of your own if you're quick enough on the draw.
124* Some airship battles in ''VideoGame/SkiesOfArcadia'' give you the option to slow down and let the other airship get ahead for a clear shot with your Harpoon Cannon (and later, WaveMotionGun).
125* You can do this in ''VideoGame/StarFox64'' during the dogfights with the Star Wolf team. You can also pull a somersault[[labelnote:*]]([[InsistentTerminology technically]] it's a [[https://en.wikipedia.org/wiki/Kulbit kulbit]], but [[LaymansTerms we're going by what Peppy calls it in-game]])[[/labelnote]] to the same effect, which even [[DevelopersForesight nets a response from your pursuer.]]
126-->'''Wolf:''' [[GoshDangitToHeck What the heck?!]]
127[[/folder]]
128
129[[folder:Visual Novels]]
130* ''VisualNovel/QueenOfThieves'': Leon does this while fleeing a police pursuit in the prologue. He brakes hard, letting them speed by, then backs up, turns around, and drives off.
131[[/folder]]
132
133[[folder:Webcomics]]
134* In ''Webcomic/AirForceBlues'', ''Top Gun'' fan Ken Dahl tries doing this to a cop who's after him for speeding, but the maneuver just results in Dahl's car getting rear-ended.
135[[/folder]]
136
137[[folder:Western Animation]]
138* In the ''WesternAnimation/BuzzLightyearOfStarCommand'' episode "Inside Job", Buzz uses this twice as it is his [[ChekhovsSkill Chekhov's Maneuver]] for the episode. He referred to it as "Stop, Drop, Rock and Roll!"
139* ''WesternAnimation/SamuraiJack'': Episode XIX "Jack Remembers the Past". Jack is being pursued by bounty hunters riding on giant hornets. Jack has his own hornet stop and draws his sword and cuts off his opponent's head as they fly past.
140%%* Early in ''Anime/TransformersCybertron'', Thundercracker pulls this on Optimus Prime. Unfortunately for 'Cracker, when the [[SmokeShield smoke clears]] [[TheWorfBarrage it turns out to have done no damage]], and Optimus kicks off the running gag of [[ButtMonkey Thundercracker]] being [[AmusingInjuries injured for our amusement]] by blowing up the poor Decepticon's own missiles in his face.
141* Exaggerated in ''WesternAnimation/VoltronLegendaryDefender''. Hunk pulls this trick in order to get a Galra fighter off his tail in battle... but because the Yellow Lion is a MightyGlacier, instead of letting the fighter pass him, braking only causes the fighter to crash headlong into him and explode.
142-->'''Lance:''' Hunk, you got a fighter right on your six!\
143'''Hunk:''' Yeah, and I'm about to teach this sentry a lesson about tailgating!
144[[/folder]]
145
146[[folder:Real Life]]
147* A discarded trope, at least in the real world. Modern fighter combat is based on the Energy Maneuverability (EM) theory of Col. John Boyd, a Maverick USAF officer responsible for developing the F-15, F-16, and the A-10, among much else. Boyd conceptualized air combat as a physical system featuring two energy parameters: kinetic (motion) and potential (altitude). The key to victory is maintaining as high a reservoir of energy as possible -- the pilot who maintains the highest energy level wins. This allowed Boyd to work out an entire series of previously unknown maneuvers (called "zero-gee" maneuvers) to allow pilots to break locks and out-turn opponents without losing energy. It also rules out tactics like braking and [=VIFFing=], which waste energy (and explains why Harrier pilots refrained from doing it over UsefulNotes/{{the Falklands|War}}). EM is the current paradigm for air combat and is utilized by all air forces in training pilots.
148** It should be noted, however, that the basis of Barrel Rolls and several other maneuvers is to be able to achieve the effect of braking without actually bleeding airspeed. By spiraling around the original path you were taking, you constantly convert your speed into height and back, all the while making sure that you're "moving fast the wrong way", so that whoever is on your tail is effectively forced to "take the shortcut", making them pull ahead of you, without you having ever tried to actually slow down.
149* Pugachev's Cobra, named after Sukhoi test pilot Viktor Pugachev who demonstrated it at the Paris Air Show[[note]]The technique involves pulling your aircraft into a complete vertical climb, nose pointed straight up, and deliberately stalling the plane. This results in an immediate loss of forward ''and'' vertical momentum, making it look like the plane is "hanging" in midair. After performing the maneuver, the pilot then pushes the throttle to the max to go "up and over", leveling out and recovering quite a distance behind their former pursuer[[/note]].
150** The first [=MiG=]-29 sent to the Paris Airshow crashed doing this, ironically. Do not assault your stall speed close to the ground!
151* Although RAF Harriers and RN Sea Harriers were widely reported as doing this during the Falklands War, in fact the Argentinian pilots were at the edge of their range and did not fly aggressively enough to make it necessary. Slamming the nozzles into "full hover stop" however gave the Harrier a significant advantage in a number of training dogfights.
152** It's also DifficultButAwesome bordering on DangerousForbiddenTechnique; if you think approaching stall speed near the ground is bad, try coming to a dead stop. There's a reason the American version of the Harrier is notorious for killing far more trainees than jets that are designed to only fly forward.
153* Unorthodox maneuvers, such as skidding (sideways slide by inserting stick to one direction and adding opposite pedal) or snap rolls (controlled spin along the longitudinal axis by applying the stick and pedal diagonally opposite) ''are'' this trope.
154* Many say [[http://en.wikipedia.org/wiki/Duke_Cunningham Duke Cunningham's]] combat experiences formed the basis of ''Top Gun'''s action sequences, as Cunningham [[https://www.youtube.com/watch?v=6ZGGbNuXxkI actually performed the maneuver in Vietnam in a big bulky F-4 Phantom II in combat against a MiG-17]].
155* A tactic sometimes used by American B-52s flying over Vietnam when they found themselves being tailed by a [=MiG=]. Having no hope of outrunning or out-turning the smaller fighter jet, and the [[GuyInBack tail gunner]] included in earlier models of the bomber being of limited use in the jet age[[note]]Although at least two [=MiGs=] ''were'' shot down by B-52 tail gunners, thus making the B-52 the largest-ever aircraft to score an air-to-air kill[[/note]], the most effective tactic was often to idle the engines, drop the flaps, brakes, and landing gear, and drop out of the sky with all the aerobatic grace of a rock. The fighter jet, being ''designed'' for speed, often had no hope of slowing down nearly that quickly, and would overshoot the bomber, giving the bomber valuable time to make good their escape. This could be a sort of inversion of TimTaylorTechnology, as many of the aircraft's control surfaces and landing gear could be damaged by being forced into the airstream at full speed.
156* The Swordfish biplane of UsefulNotes/WorldWarII was technically obsolete even before the war began. However, both the Royal Navy and RAF kept it in service until long after 1945. The Swordfish had the advantage of being so slow that an attacking fighter had to slow to almost stalling speed to be in with a fleeting chance. It was also surprisingly maneuverable: this combined with its exceptionally slow airspeed allowed it to evade fighters moving four times more quickly but which could not stunt as well. These factors also explained the survival of Gloster Gladiator biplane fighters in the air battles over Malta. In one engagement over the Adriatic, a Swordfish pilot slowed practically to stalling speed. One after the other, three modern Italian fighter aircraft diving to attack overshot their target, and as the engagement happened so close to sea level, were unable to pull up in time before crashing into the sea. The pilot, Lt-Commander Charles Lamb, said it was a pity he didn't fire his guns, as this would have enabled him to claim three kills.
157* This can happen with wild predators hunting dangerous prey. In [[https://www.youtube.com/watch?v=CitOhb8pr4M&ab_channel=IWILD4U this National Geographic video]], a cheetah overshoots a warthog (accidentally helping it "brake" by getting a glancing blow on its legs), then has to run from its tusks until he gets help from his brother acting as wingman.
158* The Swedish made Saab 35 Draken was infamous for this maneuver, beating out the famous Pugachev's Cobra by a few years. Known as a Kort Parad (Short Parade in English) or Swedish Cobra, it came about as pilots were trained in dealing with the notorious stability issues that plagued the plane, being prone of something called a super stall. Enterprising pilots realized that they could use this maneuver meant to recover from the stall as a dodge maneuver as well.
159* The "Brake Check" is a dangerous maneuver that basically amounts to deliberately slamming on one's brakes in order to trick the car behind you into either [[RamByBraking rear-ending you]] or trying to evade. Needless to say, it's highly illegal.
160[[/folder]]
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