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1[[quoteright:350:[[TabletopGame/DungeonsAndDragons https://static.tvtropes.org/pmwiki/pub/images/89507_1003.jpg]]]]
2[-[[caption-width-right:350:Black Friday at the local mall was unusually calm this year.]]-]
3
4->''"All dead... all rotten. Elves and men and orcses. A great battle, long ago. The Dead Marshes... yes, that is their name."''
5-->-- '''Gollum,''' ''Film/TheLordOfTheRingsTheTwoTowers''
6
7When a great battle, massacre, or terrible cataclysm occurs, the people involved may someday forget, but in some cases the land doesn't. Sometimes a place becomes contaminated, or possessed, by the misery that transpired there. Vegetation fails to grow, beasts and birds become sick or mad. The land is cursed, forbidden and dangerous.
8
9A Corpse Land is called this mostly because the bodies of the dead are ever present. No matter how many are buried, more seem to just appear, still bloody and disease-ridden, attracting scavengers that become puppets of the ghosts that haunt the place. In fantasy stories, {{Necromancer}}s are drawn to such locations, and no matter how noble the armies involved may have been, they become twisted and malevolent, even attempting to re-enact their final moments with travelers who pass by.
10
11In reality, openly decomposing bodies are only disease vectors for a relatively short time -- once animals and bugs have cleaned the bones and the tissue has been absorbed into the soil, all that carbon and minerals can actually ''promote'' [[NewEden plant growth]]. However, wars fought with modern technology -- or [[FantasticNuke magic]] -- may [[SaltTheEarth leave a lot of stuff behind]] that's more dangerous than bodies, and the psychological associations of a place of mass death may [[ForbiddenZone keep people away]] better than any threat to their health.
12
13A hidden form of this may be a FieldOfBlades. See also AtopAMountainOfCorpses, NothingButSkulls. May overlap with PollutedWasteland or UnholyGround.
14
15Not to be confused with GiantCorpseWorld, a land ''made of'' a corpse.
16
17----
18!!Examples
19[[foldercontrol]]
20
21[[folder:Anime and Manga]]
22* A town in the movie ''Anime/NinjaScroll'' had this. It was a place that was littered with diseased corpses. [[spoiler: Or rather, ''poisoned'' corpses...]]
23* An early story of the ''Manga/{{Berserk}}'' manga has Guts passing through the remains of an old battlefield with a priest and his daughter on pilgrimage and having to fight demon-possessed skeletons and other undead because of the [[MagneticPlotDevice Brand]] he bears.
24* ''Literature/No6'': The main characters have to climb a mountain of dead bodies.
25* Any place with a sufficient concentration/accumulation of dead bodies in the New World of ''Literature/Overlord2012'' can become a nexus of necromantic energies, which cause the spontaneous creation of TheUndead; weaker forms appear at first, but if some sort of necromantic critical mass can be reached it can [[FromBadToWorse cause a chain reaction]] where ever greater numbers of undead of ever stronger varieties appear until a run-of-the-mill ZombieApocalypse will seem mild in comparison. This is why cemeteries in large cities such as E-Rantel are walled off and guarded and the weak undead that periodically appear are routinely culled, and why the Katze Plains, where the Re-Estize Kingdom and Baharuth Empire have their annual war/battle, is uninhabited despite ostensibly being in a strategically advantageous geographical location.
26[[/folder]]
27
28[[folder:Comic Books]]
29* [[PolishMedia Polish graphic novel]] "Żyjesz" ("Alive?") turns the island of Poveglia into this.
30* ''ComicBook/JudgeDredd'': The AlternateUniverse known as Deadworld is one giant graveyard, having once been the homeworld of four now-undead [[EvilCounterpart Dark Judges]] who [[InsaneTrollLogic reasoned]] that [[AllCrimesAreEqual life itself was a crime]].
31* In ''{{ComicBook/Watchmen}}'' [[spoiler: the remains of New York is littered with corpses after Ozymandias goes through with his plan.]]
32[[/folder]]
33
34[[folder:Films -- Animated]]
35* In ''WesternAnimation/{{Nine}}'', the bodies of those killed by the poisonous gas still lie where they fell, desiccated yet undecayed, as the toxin was so potent that even the ''bacteria'' didn't survive.
36[[/folder]]
37
38[[folder:Films -- Live-Action]]
39* ''Film/BlackCrab''. While the soldiers are ice-skating across a frozen sea at night, they literally stumble across the bodies of civilians frozen under the ice. There's speculation as to what happened; did a boat capsize, or were they killed by the enemy? It's pointed out that their own side could just as easily have been responsible.
40* Jason's [[MentalWorld dreamscape]] from ''Film/FreddyVsJason'', as it's filled with the bodies of all his victims.
41* Cybertron in [[Creator/MichaelBay Michael Bay's]] ''Film/Transformers2007'' is depicted as this while Optimus narrates the history of the Great War to Sam and Mikaela. The only thing moving is a lone Autobot limping to safety... before being impaled by Megatron's spear.
42* Aokigahara Forest in ''Film/TheForest2016''. It's a very beautiful forest, however, it's filled top to bottom with the restless dead forms of people who died there (IRL, it's a popular place to commit suicide in Japan).
43* In ''Film/IlyaMuromets'', after Ilya is released, there is a full minute's worth of a panorama showing the aftermath of Alyosha and Dobrynya's warriors holding a border position against the Tugars' flanking maneuver.
44[[/folder]]
45
46[[folder:Literature]]
47* ''Franchise/TolkiensLegendarium'':
48** The Dead Marshes in ''Literature/TheLordOfTheRings'', a foul bog stretching miles across Middle Earth filled with corpses from the first war with [[BigBad Sauron]]. [[OurSpiritsAreDifferent Spirits]] of the men, elves, and orcs that were buried there try to lure travelers into the marshes to add to the body count. Tolkien scholars speculate that the terrain was inspired by the author's experiences in the waterlogged trenches of UsefulNotes/WorldWarI.
49** ''Literature/TheSilmarillion'', on the other hand, has a curious subversion: the Hill of the Slain, a gigantic pile of the bodies of the elves and men who were killed in the battle of Nirnaeth Arnoediad, where [[BigBad Morgoth]] managed to [[CurbStompBattle utterly crush]] his enemies and ensured his eventual takeover of the whole of Beleriand. While the surrounding plains were reduced to a poison-choked wasteland, the hill itself became the only verdant place for miles.
50* ''Literature/TheBelgariad'' includes the horrible realization by Garion that the strangely shaped mounds of moss in the Arendish forest are corpses from their centuries-long blood feuds.
51* In the ''TabletopGame/{{Warhammer}}'' short story "The Ignorant Armies", the protagonist's journey after his brother and the villain who took him takes him to an area covered by skeletons old and new. He learns that every night, the place becomes a battlefield between various Chaos warriors who must survive there for a month in order to become proper champions for their cause.
52* In ''Literature/GrandmasterOfDemonicCultivationMoDaoZuShi'', the Yiling Burial Mounds are the remnants of a centuries-old battlefield tainted with resentful energy and restless dead. Legions of cultivators over the centuries have attempted to purify the corrupted land and failed, and no one has ever emerged from it alive. [[spoiler:Until Wei Wuxian walks out at the beginning of the Sunshot Campaign, after creating demonic cultivation and the Yin Tiger Tally. He later retreats to it alongside refugees from the defeated Wen clan, establishing a settlement to survive.]]
53* ''Literature/LockwoodAndCo:'' ''The Creeping Shadow'' describes an ancient Viking battlefield surrounding a research facility that still contains the ghosts of the warriors who fell there. Old and faded, yes, little more than unmoving pillars of light, but still perfectly capable of killing anyone who touches them.
54[[/folder]]
55
56[[folder:Live-Action TV]]
57* In the ''Series/DoctorWho'' episode "The Doctor's Wife", where the Doctor sees a scrap yard, [[spoiler: the TARDIS]] sees a Corpse Land:
58-->[[spoiler:'''The TARDIS]]''': My sisters are all dead, and we're looking at their corpses.
59* ''Series/TheLastOfUs''. While hiking through the RuinsOfTheModernAge, the protagonists find their way blocked by a writhing mass of infected lying across the street in front of them.
60* A fairly common theme in ''Series/YTheLastMan2021''. Between [[{{Gendercide}} half the population]] dropping where they stand at once and the unavoidable knock-on effects, systematic disposal of corpses (to say nothing of 'decent' burials) in more heavily populated areas is difficult at best. New York City was functionally written off even before evacuation due to infrastructure and disease issues was ordered; while the Pentagon (where the federal government holed up) has taped off a large number of rooms to clear out piecemeal.
61[[/folder]]
62
63[[folder:Tabletop Games]]
64* ''TabletopGame/{{Deadlands}}'': A lot of Civil War battlefields along the Mason-Dixon line are like this, especially Gettysburg. What makes them even worse is that the piles of heaped bodies can experience DemonicPossession and become unique Undead called "Gloms" -- which are, as you might expect, [[BodyOfBodies heaps of animated corpses fused together by a single animating Manitou]], which keep growing bigger and bigger as they absorb more corpses into their mass.
65* ''TabletopGame/DungeonsAndDragons'':
66** ''TabletopGame/{{Eberron}}'': The Mournland used to be the nation of Cyre, until it was destroyed by a magical disaster called the Day of Mourning. One of the side effects of the disaster is that dead bodies don't decompose naturally inside the Mournland- they just lay there still looking like they're less than a day old even if they've been there for years.
67** ''TabletopGame/ForgottenRealms'': ​The "Battle of Bones" area, named after an event that changed it forever. Due to drought and the expanding Anauroch desert, a lot of goblinoids (more than a quarter million ''combatants'') had to migrate, humans and allies (more than half of that) were determined to stop them in a convenient pass and much slaughter ensued.
68** ''TabletopGame/ForgottenRealms'': ​Also, on the Sword Coast, an area called the "Fields of the Dead" has had many battles over its territory. During the game's current age, this is a well settled region where farmers still occasionally dig up old bones.
69* ''TabletopGame/{{Exalted}}'':
70** Shadowlands are created whenever there's a massive act of slaughter in a concentrated area. They're half-open gates to the Underworld that open all the way when night falls, and are often populated by hungry ghosts and zombies.
71** The Underworld itself is a Corpse Land in a very literal sense, as it's the perpetually decaying bodies of the creators of the world.
72* ''TabletopGame/MagicTheGathering'': The plane of Grixis is inhabited by dead things, undead things, demons, and the occasional desperate necromancer. Due to a lack of green or white mana it's incapable of producing new life. Grixis land art in particular tends to be covered in skulls.
73%%** Black-aligned lands usually have this theme.
74* ''TabletopGame/{{Numenera}}'': The PocketDimension of Dhizrend is buried in the remnants of the dead, with piles of bodies, fields of bone dust, mountains of skulls and [[RibcageRidge titanic ribcages]] covering it to such a depth that, if it has a regular surface, nobody has ever found it.
75* ''TabletopGame/{{Warhammer}}'' has its share.
76** The Empire's province of [[{{Uberwald}} Sylvania]] reached its current state after being hard-hit by ThePlague. Since suffering attracts evil magic, the place subsequently got hit with a ZombieApocalypse. [[FromBadToWorse Then the vampire lords moved in...]]
77** At the center of Ulthuan's inland sea is the Isle of the Dead, the nexus of a great spell woven by ancient High Elf mages to bend the Winds of Magic into their current configuration. As a result of this localized TimeCrash, the island is covered with the corpses of elves who fell during the ancient war against Chaos, their millennia-old bodies just as bloody as the day they fell.
78** Nehekhara (UsefulNotes/AncientEgypt) is dotted with the tombs of the kings of Khemri, who were buried with their servants to rule the afterlife. Unfortunately, the rituals went wrong, and they returned as skeletons and mummies. Now there's a single country with a few dozen legitimate rulers, each technically correct when they say they're the rightful king.
79[[/folder]]
80
81[[folder:Video Games]]
82* ''[[{{VideoGame/Crysis}} Crysis 2]]'' involves a deadly alien disease that is ravaging New York City. In the game the player is constantly walking past quarantine zones filled with grotesque corpses.
83* The ''VideoGame/DarkSouls'' games and its relatives use this frequently; notably, almost all found items in the games which in any other title would just be lying around are looted from corpses. New Londo Ruins in ''VideoGame/DarkSoulsI'' takes the cake; ''most of the walkable floor'' is made entirely of corpses.
84* ''Franchise/DeadSpace'':
85** ''VideoGame/DeadSpace1'' uses this as its primary setting, aboard the ''Ishimura.'' While an artificial environment, a good bit of the ship seems to have "gone wrong," with most of the safeguards on dangerous areas disabled and the whole ship being a great deal more of a death trap than usual. Also, you know, the roving horde of mutant space zombies that now call the place home.
86** ''VideoGame/DeadSpace2'' manages to both display this trope and ''imply'' it. Titan Station is in pretty much the same shape as the ''Ishimura'' from the first game. The ''Ishimura'' herself appears about 2/3 of the way through the game, but this time is most of the way through a sanitation process. The swathes of blood and gore have been neatly cleaned up, or hidden behind tarps neatly taped to the walls. An NPC even explicitly states that [[PlayerCharacter Isaac]] knows what's beneath all those tarps, invoking this trope implicitly.
87* Dunwall in ''VideoGame/{{Dishonored}}'' is currently in the midst of a plague born by [[SwarmOfRats swarms of large angry rats]]. Despite the quarantine efforts, the death count is considerable. The bodies of the dead are collected, taken by train to the abandoned and flooded Financial District, and unceremoniously dumped off the raised tracks, forming an enormous pile that the waters float corpses down throughout the rest of the district.
88* Pudge the Butcher from ''VideoGame/Dota2'' hails from one of these. The Fields of Endless Carnage are cursed to prevent dead bodies within their borders from ever decaying or returning to the earth, "no matter how deep you dig the grave." Pudge was tasked with butchering corpses to feed the local scavengers, [[ImAHumanitarian and eventually developed a taste for them himself]].
89* The end result of [[TheCorruption Darkspawn]] assaults in ''VideoGame/DragonAgeOrigins'' are barren wastelands called "Blightlands" that can take centuries to recover. Corpses left in these regions won't even rot as all insects and even ''bacteria'' are already dead.
90* In ''VideoGame/DwarfFortress'', Evil Biomes are filled with mutated plants that resemble clusters of [[EyesDoNotBelongThere eyeballs]] or [[CreepyLongFingers fingers]], [[GrimyWater murky water]], and [[TheUndead undead monsters]], and any dead monster not quickly incinerated or processed into supplies zombify. There are also dust storms that carry "[[ThePlague Forgotten Beast Syndrome]]," which may involve anything from [[EyeScream everyone's eyes rotting away]] to [[ZombieApocalypse turning them into undead]] DemonicSpiders known as Husks. It says a lot when one hopes the cloud of fog that's enveloped your subjects is [[DeadlyGas merely poisonous]]...
91** An ASCII-based form of this graced the exterior of the infamous Blog/{{Boatmurdered}} after its residents resorted to magma-cannoning all their troubles away, since no one bothered to clean up the remains. Fanart tends to go a little overboard, depicting a massive wasteland of trashed goblin equipment and [[DemonicSpiders elephant]] bones.
92* ''VideoGame/FinalFantasyXII'': The Nabreus Deadlands and Necrohol of Nabudis are what's left of the land of Nabradia after Judge Zecht of the Archadian Empire used the Midlight Shard on an unsuspecting nation, not knowing what it would do. The Nabreus Deadlands are a dead swamp blanketed in Mist, while the Necrohol of Nabudis was once the Royal Palace of Nabradia, now a tomb for the Nabradian Royal Family. Both locations are full of either mutated enemies, undead, or scavengers like Baknamies.
93* The ''VideoGame/GearsOfWar'' series has Char "The Ultimate Sin of the COG", the area where the [[KillSat Hammer of Dawn]] was used on the Locust to halt their attacks, roughly '''75%''' of Sera. In a disturbing mirror of Pompeii, there are ashen remains of every man, woman and child who were unable to reach the safe zone.
94* In ''Franchise/{{Halo}}'', this is often the fate of a planet that gets glassed by the Covenant; in ''VideoGame/HaloReach'', we can see this process happen live as the Covenant glass New Alexandria. Post-war, the people who work to restore glassed worlds often feel unnerved by the fact that the "glass" they're clearing is partly made up of people killed during the glassing.
95* In ''VideoGame/HollowKnight'' the Knight traverses several areas strewn with and in some cases seemingly ''made from'' the corpses of long-dead bugs
96* ''VideoGame/Left4Dead'' had areas where bodies were stacked in piles or covered with sheets. Other places had barricades that have been overrun.
97* In ''VideoGame/MassEffect3'', when Shepard goes onto [[spoiler:the Reaper-hijacked Citadel]], they end up in a long hallway piled with corpses on either side. In this case the corpses are recent and have actually been stacked there for processing.
98* Pools of the Ancient Dead in ''VideoGame/MediEvil'' is a barren, swampy area where the dead from a long ago battle still roam.
99* The Rotten Vale in ''VideoGame/MonsterHunterWorld'' consists partially of massive rotting skeletons and partially of rock caves lined with smaller corpses. It is also eventually revealed to be where [[spoiler:Elder Dragons]] go to die. A bit of an unusual variation in that it's portrayed as a perfectly natural thing and an integral part of the ecosystem, not a corruption of it.
100* ''VideoGame/MuramasaTheDemonBlade'' has an example in Kisuke's sixth dungeon; "Kawanaka Island, the Ancient Battlefield of Hachimanbara", a former warzone where the soldiers who once fought there continue to do so even in undeath. The whole place is choked with such evil and general negativity from its bloody history that normal people who find their way here will be driven insane by the atmosphere alone; literally the only kind of humans who can even enter this land without any ill effect are Masters of the Oboro swordfighting style (which both playable characters Kisuke and Momohime/Jinkuro conveniently are).
101* In ''VideoGame/NetHack'', the Valley of the Dead is strewn with corpses of "previous" adventurers the first time the player arrives there.
102* A robotic variation: The Eichenwalde and Black Forest maps in ''VideoGame/{{Overwatch}}'' are littered with dead, occasionally dismembered Bastion-model omnics, the same kind as one of the playable characters, twenty-something years after the battle between humans and omnics depicted in the ''Honor and Glory'' cinematic.
103* In ''VideoGame/PathOfExile'', the entire continent of [[PenalColony Wraeclast]] is essentially this. Zombies endlessly roam the coastline and one of the characters even remarks that nothing stays dead for long in Wraeclast.
104* UsefulNotes/{{Dubai}} has been reduced to this in ''VideoGame/SpecOpsTheLine''. Take your pick: withered, mummified corpses littering the open roads or ruins, the results of the monster sandstorm and failed evacuation attempt. Fresher corpses hanging from scaffolds or street lights, deserters or looters punished when [[BigBad Colonel Konrad]] declared martial law. Rotting, bloated corpses hidden in tunnels or buried buildings, the scenes of massacres or mass executions. Charred, partially-melted corpses that result from White Phosphorus mortars. And then there are the moments later in the game where [[PlayerCharacter Captain Walker]] starts hallucinating corpses with glowing eyes, clawing their way out of the sand to reach for him and his squad...
105* ''VideoGame/VermintideII'': The Rotblood Tribe, a [[TheHorde vicious barbarian horde]] who worship the [[{{Plaguemaster}} Plague God]] Nurgle, leave their victims strewn across the level -- left where they were torturously killed, strung up as decorations, jumbled into festering heaps of body parts, and more. Even the BadassCrew of player characters are sometimes taken aback.
106* A game mechanic in ''VideoGame/WarcraftIII''; Undead structures can only be built on Blight, ashen, bone-studded terrain generated by their Ziggurats or headquarters building. The corpses are continuously generated by graveyards, though only up to five at a time.
107* Mount Todd Forest in ''VideoGame/{{Wick}}'' is a forest haunted by no less than seven ghosts, the remains of a family who died under mysterious circumstances. The emponymous game "Wick" involves locking some poor sod in at midnight with a single candle and a book of matches and seeing if they make it to 6:00. ''Most players end up dying.''
108* ''VideoGame/TheWitcher2AssassinsOfKings'' has some, complete with skeletons and evil spirits.
109* In the ''VideoGame/WorldOfWarcraft'', Deadwind Pass is a stretch of gray, barren mountains inhabited solely by {{giant spider}}s, vultures, and an ogre tribe. Everything else is either dead or left long ago.
110** In Northrend, the Dragonblight is an ancient dragon graveyard littered with the skeletons of wyrms and other creatures. Icecrown Citadel appears to be a glacier at first, but on closer examination you can find corpses frozen in the ice, including Frost Wyrms being excavated by Scourge forces.
111** In Outland, Hellfire Peninsula is a shattered, dusty battlefield whose wildlife is universally violent, predatory and often demonically possessed. Flames erupt from hellish chasms, undead soldiers roam the ruins of their fortresses, the only water available is from swamps of mutated poison slimes, and one of the major local landmarks is the Path of Glory, a road the Horde made from the bones of slain Draenei.
112*** The Bone Wastes of Terokkar Forest are covered with the remains of Draenei once entombed in Auchindoun.
113[[/folder]]
114
115[[folder:Religion]]
116* Literature/TheBible delivers on this trope in the Literature/BookOfNahum:
117--> Many casualties,
118--> piles of dead,
119--> bodies without number,
120--> people stumbling over the corpses...
121[[/folder]]
122
123[[folder:Webcomics]]
124* ''Webcomic/{{Unsounded}}'': While corpses themselves do not generally remain since things feast on them the border between Alderode and Cresce has been permanently scarred by a khert fire, making it impossible to cast spells near it least the wright have the fire's instability backfire on them and dangerous to try and walk through lest the khert chose to leach or otherwise alter the trespasser. Khert fires also tend to create matter, and monuments and testaments to those who died in them such as the stone pillars immortalizing the demise, in screaming faces and torn open chests, of the plat children who died by overtaxing the khert and starting a khert fire during the Foi-Hellick rebellion.
125[[/folder]]
126
127[[folder:WesternAnimation]]
128* ''WesternAnimation/StevenUniverse'': In "A Single Pale Rose", Steven [[JourneyToTheCenterOfTheMind goes inside Pearl's head]] to find a missing cellphone, and one of the places he ends up is a memory of the immediate aftermath of the Gem war, where the ground is littered with the gemstones of shattered and corrupted Gems.
129-->'''Steven:''' It better not turn out that her phone was in her pocket. Or she left it on the dresser or dropped it in the toilet. Seems about as likely as putting it away in your repressed war memories.
130[[/folder]]
131
132[[folder:Real Life]]
133* As a general rule, just about any intense battle will leave the battlefield looking like this; the more modern the time period, the more likely the trope will be realized.[[note]] Due to A: Larger armies, and B: Deadlier weapons.[[/note]]
134* The Permian extinction (the world's largest mass extinction, more devastating that even that of the dinosaurs) saw a rise in fungal species, adapted to consume corpses. It may very well have meant that animal and plant corpses ''littered the world'' for a while.
135* The island of Poveglia in Venice harbor was used as a leper colony/plague pit from 1793 to 1814 and again from sometime in the early 1900's to 1922. A major portion of the islands mass is now dead human bodies. Fishermen avoid it for valid fear of getting corpses caught in their nets.
136* British casualties from the 1814 Battle of New Orleans were simply buried in the very damp area where they fell. During Hurricane Katrina, some skeletons surfaced as the ground washed away.
137* [[UsefulNotes/TheCityFormerlyKnownAs St. Petersburg]], Russia is known as "the city built on bones". Its oldest parts were built by forced labor during UsefulNotes/PeterTheGreat's time, and many peasants press-ganged into the workforce died there. Because of that, St.Pete still enjoys a somewhat gothic and sinister reputation in Russia.
138** It became Corpse Land again during UsefulNotes/WorldWarII, after a long siege by the Nazis (Soviet losses were at about 1.5 ''million'').
139* Battlefields of UsefulNotes/WorldWarI. This had a huge impact on literature, including Tolkien (see "literature" above.)
140** Some parts of them are still unfit for human habitation, such as the ''[[https://en.wikipedia.org/wiki/Zone_Rouge Zone Rouge]]'' -- note that while the corpses themselves would be reduced to bones by now, what really renders the land uninhabitable is the huge concentration of unexploded ordinance and the fact that the soil is poisoned with heavy metals and, well, [[DeadlyGas poison]].
141* A [[DerelictGraveyard naval version]] of this exists in the Savo Sound in the Solomon Islands, known as ''Ironbottom Sound'' as a result of the [[https://upload.wikimedia.org/wikipedia/commons/2/2a/Wrecks_in_the_Ironbottom_Sound.jpg numerous ships]] lost in the fierce fighting between the Japanese and the Allies during UsefulNotes/WorldWarII. The wrecks of fifty ships are scattered across the area, ranging in size from patrol boats to the two Japanese battleships ''Hiei'' and ''Kirishima''.
142* As various leaked photographs and videos have shown, by the end of the Rwandan genocide some 800,000 mutilated and decomposing corpses lay across the country.
143* Aokigahara forest at the base of Mt. Fuji in Japan is one of the country's largest suicide spots. There's even a gate on it with the number of Japan's version of the Suicide Hotline, and forest wardens often have to oust campers who are on the fence about going through with it. The forest is strung with survey tape, which people bring along as a lifeline in case they change their minds.
144* Mount Everest has hundreds of dead bodies littering the land of people who failed to climb it, with no one bothering to bury them (or more accurately, no one being ''able'' to bury them; the freezing and oxygen-deprived environment makes even moving the bodies at all almost impossible). This is true for most mountains over 8,000 meters high, although none are as bad as Everest.
145[[/folder]]

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