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4[[quoteright:350:[[TabletopGame/MagicTheGathering https://static.tvtropes.org/pmwiki/pub/images/magic_the_gathering_game1.png]]]]
5%%
6->''"Card games are serious business!"''
7-->-- '''Seto Kaiba''', ''WebVideo/YuGiOhTheAbridgedSeries''
8
9A collectible card game (CCG), also known as a trading card game (TCG), is a {{card game|s}} where, instead of using a standard set of cards, each player creates their own deck using cards from their collection and brings it to the game.
10
11The "collectible" aspect comes from the fact that in all collectible card games, most cards are sold in randomized products (typically in packs of 8-15 cards called booster packs), and players must buy these random packs or trade with other players in order to collect cards and build an effective deck. Some [=CCGs=] will secondarily offer some non-randomzied products (such as preconstructed decks or starter sets) for newer players, but their contents are usually weaker to encourage players to buy randomized products.
12
13A more recent subcategory of the CCG is the expandable card game (ECG), which features similar gameplay as [=CCGs=], but does away with the "collectible" part by exclusively distributing their cards in non-randomized products. Examples include ''TabletopGame/SummonerWars'' or Creator/FantasyFlightGames' "Living Card Games". For convenience's sake, they are currently categorized as [=CCGs=] on TV Tropes, even though they're technically "non-collectible card games".
14
15Gameplay-wise, most [=CCGs=] are 1-vs-1 "card battle" games where two players use their cards to attack their opponent and bring the opponent's life to zero.
16
17The [[TropeMaker first CCG]] was Wizard of the Coast's ''TabletopGame/MagicTheGathering'', which achieved major success and is still a major player in the genre. Currently, Creator/{{Nintendo}}'s ''TabletopGame/PokemonTradingCardGame'' is the '''most sold''' card game in the world, with [[CrackIsCheaper 25.7]] ''[[CrackIsCheaper billion]]'' [[CrackIsCheaper cards]] sold as of March 2018. ''Magic The Gathering'' has sold at least over 22 billion cards as of 2016, and Creator/{{Konami}}'s ''[[Tabletopgame/YuGiOh Yu-Gi-Oh!]]'' has sold over 25.2 billion cards up to 2011. These three [=CCGs=] are collectively known as the "Big Three" of collectible card games.
18
19{{Deckbuilding Game}}s like ''TabletopGame/{{Dominion}}''--where constructing your deck is done as part of gameplay itself--use the underlying concepts in a more innovative way.
20
21See also CollectibleCardGameTropes. For the VideoGame equivalent of this, see CardBattleGame.
22
23----
24[[foldercontrol]]
25!!Collectible card games with pages:
26
27[[folder:[=CCGs=] With Pages on TV Tropes]]
28[[index]]
29
30[[AC:Original]]
31* ''TabletopGame/{{Bakugan}}'' (hybrid with figure game)
32* ''TabletopGame/BattleSpirits''
33* ''TabletopGame/CardfightVanguard''
34* ''TabletopGame/DinosaursAttack''
35* ''TabletopGame/ForceOfWill''
36* ''TabletopGame/FutureCardBuddyfight''
37* ''TabletopGame/{{Hecatomb}}''
38* ''TabletopGame/LegendOfTheFiveRings''
39* ''TabletopGame/LuckAndLogic''
40* ''TabletopGame/MagicTheGathering''
41* ''TabletopGame/MagiNation''
42* ''TabletopGame/MitosYLeyendas''
43* ''TabletopGame/{{Netrunner}}''
44** ''Android: Netrunner''
45* ''TabletopGame/{{Pachimon}}''
46* ''TabletopGame/TheSpoils''
47* ''TabletopGame/SummonerWars''
48* ''TabletopGame/SwordGirls''
49* ''TabletopGame/{{WIXOSS}}''
50
51[[AC:Based on Anime/Manga]]
52* ''TabletopGame/{{Digimon}}'' (multiple [=TCGs=] under the ''Digimon'' franchise)
53** ''TabletopGame/DigimonCardGame'' (the 2020 iteration)
54* ''TabletopGame/DuelMasters''
55** ''TabletopGame/{{Kaijudo}}''
56* ''TabletopGame/WeissSchwarz''
57* ''TabletopGame/YuGiOh''
58** ''TabletopGame/YuGiOhCarddasVersion''
59** ''TabletopGame/YuGiOhRushDuel''
60
61[[AC:Based on Film]]
62* ''TabletopGame/AlienPredatorTerminatorTCG'': actually two games, but they use the exact same system and are designed to be compatible.
63* ''TabletopGame/{{Highlander}}''
64[[/index]]
65* The ''Franchise/StarWars'' franchise had no less than ten [=TCGs=]. Currently only one of them has a page on TV Tropes:[[index]]
66** ''TabletopGame/StarWarsCustomizableCardGame''
67%%** Before losing their license in 2001, Decipher cashed in and made some spinoffs, [[http://en.wikipedia.org/wiki/Jedi_Knights_Trading_Card_Game Jedi Knights]] and [[http://en.wikipedia.org/wiki/Young_Jedi_Collectible_Card_Game Young Jedi.]] The first one, based on the Original Trilogy, lasted for only three sets and used computer-generated imagery instead of movie stills. The second one was based on ''Film/ThePhantomMenace'' and had even more simplistic game mechanics. Both were aimed at the younger audience.
68%%** In 2002 Creator/LucasArts took the license away from Decipher and gave it to Creator/WizardsOfTheCoast, which created a TCG for ''Episode II'' as a Revenue Enhancing Device. It barely made it to ''Episode III'', but still retains some of its followers today. Probably the second-known ''Franchise/StarWars'' card game.
69%%** Then there was the ''Star Wars Pocketmodel Game'' from WizKids, which utilized both collectible cards and cardboard starship miniatures. It never made it into ''WesternAnimation/StarWarsTheCloneWars'' expansions, ending in 2008.
70%%** ''VideoGame/StarWarsGalaxies TCG'', apart from being the first ''Franchise/StarWars'' card game online, was different from its predecessors in using artwork by world-class artists instead of movie stills and being focused almost entirely on ''Franchise/StarWarsExpandedUniverse'' material, which previous games only touched at best. Unfortunately, being tied to the ''VideoGame/StarWarsGalaxies'' didn't do it justice: the MMO was already in decline and restricting the game to current and former SWG subscribers limited the potential player base to several hundred people at its best. Nevertheless, the game survived thanks to MMO players buying virtual boosters while hunting rare loot items and spawned 8 sets with thousand of beautiful artworks, until it got shot down along with the MMO that gave birth to it in late 2011.
71%%** ''Star Wars: Clone Wars Adventures'' is a casual "''VideoGame/FreeRealms''-style" MMO based on ''WesternAnimation/StarWarsTheCloneWars'' TV series. It added its first CCG, Card Commander, shortly after the launch in 2010 - a game with very simplistic gameplay , aimed at the very young audience. In 2012, it added a second came called ''Card Assault''. It's a step up, including Deckbuilding and Strategies, while the ''Card Commander'' is mostly luck-based and has no deckbuilding.
72%%** Meanwhile, the license for physical card games went to Creator/FantasyFlightGames, who now produces ''"Star Wars: The Living Card Game"'' and ''TabletopGame/XWingMiniatures'' (much like Pocketmodels game above, this one uses both cards and miniatures), both games already several expansions in.
73
74[[AC:Based on Non-CCG Tabletop Games]]
75[[/index]]
76* There were three [=TCGs=] based on ''TabletopGame/OldWorldOfDarkness'' table-top [=RPGs=].[[index]]
77** ''TabletopGame/VampireTheEternalStruggle'' (originally ''Jyhad''), based on ''TabletopGame/VampireTheMasquerade''.[[/index]]
78** ''Rage'', based on ''TabletopGame/WerewolfTheApocalypse''. This was published by two separate companies with two separate rulesets, one of which continues to receive fan expansions. White Wolf would later come full circle by releasing a sourcebook with stats for the characters featured on the cards (some of which already had stat blocks from previous books, but some of which were unique to ''Rage'').
79** ''Arcadia'', based on ''TabletopGame/ChangelingTheDreaming''.
80[[index]]
81* ''TabletopGame/IlluminatiNewWorldOrder''
82* ''TabletopGame/ArkhamHorrorTheCardGame'' (living card game)
83* ''TabletopGame/{{Spellfire}}''
84
85[[AC:Based on Video Games]]
86* ''TabletopGame/FireEmblemCipher''
87* ''TabletopGame/PokemonTradingCardGame''
88
89[[AC:Based on Western Animation]]
90* ''TabletopGame/{{Chaotic}}''
91* ''TabletopGame/DisneyLorcana''
92* ''TabletopGame/MyLittlePonyCollectibleCardGame''
93[[/index]]
94
95[[/folder]]
96
97!!Collectible card games without pages:
98[[folder:[=CCGs=] Without Pages on TV Tropes]]
99
100[[AC:Original]]
101* ''Dark Age: Feudal Lords''
102* ''Dragoborne: Rise to Supremecy'': An original card game by Creator/{{Bushiroad}} that was created specifically for North America
103* ''Epic TCG'': The original version of the ''TabletopGame/EpicCardGame''.
104* ''Flesh and Blood''
105* ''Gate Ruler'', something of a SpiritualSuccessor to ''Buddyfight'' by the same head designer
106* ''Guardians'', by FPG.
107* ''[[http://nulll-void.com/games/play.php?game=10 Hidden Dimensions:]]'' Free Card Battle Game in a science fiction setting.
108* ''Webcomic/KaitenMutenmaru''
109* ''Lightseekers'', which can also be used with a video game for mobile devices.[[note]]The game uses augmented reality to scan various power ups and items from the cards into the game for the PlayerCharacter to use.[[/note]]
110* ''[[WesternAnimation/{{Redakai}} Redakai: Conquer The Kairu]]''
111
112[[AC:Based on Anime/Manga]]
113* ''Ani-Mayhem'' was one of the first anime-themed card games, as well as one of the first multi-license card games (predating ''Vs System'' and others). The base set included ''Manga/RanmaOneHalf'', ''Anime/TenchiMuyo'', ''Anime/ElHazardTheMagnificentWorld'', and ''Anime/BubblegumCrisis'' (the original). The first expansion had ''Anime/ProjectAKo'', ''Anime/PhantomQuestCorp'', ''Anime/ArmitageIII'', ''Anime/DominionTankPolice'', and a couple from ''Manga/AhMyGoddess''. The second and final expansion focused entirely on ''Anime/DragonBallZ''.
114* ''Manga/{{Bleach}} [=TCG=]''
115* ''Manga/{{Berserk}}'' CCG, which the Abridged Series mocks.
116* ''Franchise/{{Beyblade}}'' has three sets. The first aligns with the first season of ''Anime/BakutenShootBeyblade'', but isn't designed for any game. Rather, it's for collecting only and uses official art for the main picture. The second set aligns with the second season and is intended for a card game. It uses screenshots from the show for the main picture. Lastly, the third collection is of ''Anime/MetalFightBeyblade'', which functions and looks just like the second set.
117* ''Manga/DeathNote'' has one exclusive to Japan.
118* The ''Franchise/DragonBall'' franchise has been in '''five-ish''' completely different [=TCGs=].
119** The first was in a set of the Ani-Mayhem game, which used material from several Pioneer-licensed anime.
120** Score Entertainment then made a ''Anime/DragonBallZ'' game - and later a compatible ''Anime/DragonBallGT'' game.
121** After going through the whole anime series, Score started over with a similar yet incompatible game.
122** Currently Bandai is making one, using shared rules with the Naruto game. [[UltimateShowdownOfUltimateDestiny So theoretically...]]
123** October 2014 saw the release of Panini America's take on a DBZ CCG. Unlike the other examples however, this particular release is a direct continuation/update of the game created by Score in 2000. As a result, outside of tournament play, this release is 100% compatible with Score's version and can either be played on it's own or with the original cards. In official tournaments, players are restricted to cards released after 2014. However, there are a few direct reprints that are exceptions to that rule.
124%%* ''Manga/FruitsBasket''
125%%* ''Manga/FullmetalAlchemist''
126* The ''Franchise/{{Gundam}}'' franchise has had two [=CCGs=] in its time: the Japanese-made ''Gundam War'' and the US-made ''Gundam MS War''. ''MS War'' was poorly designed and died quickly, while ''Gundam War'' didn't do much better when it was imported to the States because of anime's decline at the time. However, the game continues to run unabetted in Japan.
127** Bandai later took the "engine" from ''Gundam War'' and modified it into the Crusade System Card Series, which currently boasts over 100 licensed anime and manga titles; this includes stand-alone releases like ''Manga/JoJosBizarreAdventure'', ''Manga/RurouniKenshin'', and ''Anime/TengenToppaGurrenLagann'' as well as games covering multiple properties like ''[[Creator/{{Sunrise}} Sunrise Crusade]]'', ''[[Creator/GoNagai Dynamic Crusade]]'', and ''[[Creator/StudioBONES BONES Crusade]]''. [[MassiveMultiplayerCrossover And since these all operate off of the same system...]]
128* ''Manga/InitialD'' had a short-lived card game in the US, made by AEG, the company that handled the ''VideoGame/CityOfHeroes'' CCG.
129%%* ''Manga/{{Inuyasha}}''
130* ''Franchise/LyricalNanoha'' has [[http://img.photobucket.com/albums/v106/jonathanyuac/loot3.jpg Bankett!]]
131%%* ''Manga/{{Naruto}}''
132%%* ''Manga/OnePiece''
133%%* ''[[Anime/FutariWaPrettyCureMaxHeart Prism Connect: Futari wa Pretty Cure Max Heart]]''
134%%* ''Anime/SailorMoon''
135%%* ''Manga/ShamanKing''
136* Creator/{{Bushiroad}}'s anime-based [=TCGs=]:
137** ''Sunday vs. Magazine TCG'', a manga crossover CCG featuring characters from serialized mangas in ''Weekly Shounen Sunday'' and ''Weekly Shounen Magazine'', such as ''Manga/CaseClosed'' and ''Manga/SayonaraZetsubouSensei''.
138** ''Victory Spark'', which pits attractive female characters against each others. Has characters from ''Literature/MayoiNekoOverrun'', ''Manga/ToLoveRu'', and ''Anime/HanasakuIroha''; the full list is somewhat long.
139** ''†ALICE†''[[note]]''Alice Cross''[[/note]], which is the same thing except with {{Bishounen}} series. Female characters are on the "Queen" side, male characters are on the "Joker" side. Has characters from ''VisualNovel/{{Hakuouki}}'', ''VisualNovel/TogainuNoChi'', and ''Manga/JunjouRomantica'', for example.
140** ''Chaos TCG'', which seems to be focused on VisualNovel. Include characters from VN companies such as {{Creator/Nitroplus}} and Creator/VisualArts, but also {{Anime}} such as ''Anime/StrikeWitches'' and ''Manga/{{Ikkitousen}}''.
141* ''Manga/ZatchBell'' has one. Perhaps the most interesting thing about it is that there is no randomness: instead of a deck, you put your cards in a special miniature binder modeled after the {{Spell Book}}s found in the manga/anime. You could only use the card that was on the current page.
142
143[[AC:Based on Comic Books]]
144* The ''VS System'', a [=TCG=] built around comic books, primarily those of Creator/{{Marvel|Comics}} and Creator/{{DC|Comics}}, that was reasonably successful for a while. There were at least three earlier attempts to make a comic book [=TCG=]: Overpower (Marvel, then DC), [=ReCharge=] (Marvel only), and the Edutainment card game Genio involving Marvel superheroes.
145
146[[AC:Based on Conventions]]
147* The {{Cosplay}} website "American Cosplay Paradise" parodies this phenomenon with its "American Cosplay Duel" game, originally intended as an April Fool's joke. The game represents [[MundaneMadeAwesome making/wearing costumes and entering them in masquerades]], and can ''technically'' be considered a multi-license game, except [[Anime/CodeGeass Lelouch]] isn't the real Lelouch, and [[Literature/HaruhiSuzumiya Haruhi]] isn't the real Haruhi, and... well, you get the picture...
148* ''Literature/{{Discworld}} Convention: [[https://boardgamegeek.com/boardgame/163952/discworld-convention-card-game The Card Game]]'' at the 2014 convention, with cards like "Monks of Cool" and "[[MustHaveCaffeine Coffee]]". A starter pack was provided in the tote bag; other cards could be gained in various ways throughout the con. Three games based on the cards were possible: short and long form versions of a regular collectable card game, where you had to assemble a Committee to hold Events, and a ''Top Trumps'' style game for more "casual" gamers.
149
150[[AC:Based on Films]]
151* ''Film/HarryPotter'' got one when the movies came out.
152* ''Film/TheLordOfTheRings'' got one when the movies came out.
153* ''Film/MontyPythonAndTheHolyGrail'' had a [[http://www.ctlsoftware.co.uk/Python/HGCCG/HGCCG_Main.htm Collectible Card Game,]] put out by Kenzer and Company.
154** This game is remembered even among non-fans for the presence of the "Get On With It!" card. When played, it obligates another player to stop wasting time thinking and actually make a play. More games should have this card. '''All''' games should have this card.
155* ''Film/AustinPowers'' [=CCG=]
156* ''[[Franchise/EvilDead Army of Darkness]]'' card game
157* Decipher released a MassiveMultiplayerCrossover CCG called ''Fight Klub'' based on one-on-one fights between famous movie characters. [[Franchise/{{Saw}} Jigsaw]] versus Franchise/HannibalLecter, [[Film/ReservoirDogs Mr Blond]] versus [[Franchise/EvilDead Ash]], [[Franchise/{{Rambo}} John Rambo]] versus Franchise/RoboCop, [[Film/{{Crank}} Chev Chelios]] versus [[Film/TheDeltaForce Scott McCoy]], Film/TankGirl versus [[Film/{{Species}} Sil]], and more.
158* ''Fantasy Trade Card Co.'' released a set of 60 ''[[Film/TheRockyHorrorPictureShow Rocky Horror Picture Show]]'' cards in 1989.
159* Topps released a set of 44 trading card stickers to tie in with the 1986 ''Film/LittleShopOfHorrors''.
160** ''Attic Cards'' made a set of 69 cards based on the [[Film/TheLittleShopOfHorrors original 1960 movie]], funded by Kickstarter.
161
162[[AC:Based on Let's Plays]]
163* Season 9 of ''WebVideo/{{Hermitcraft}}'' had an in-series one created by ''LetsPlay/VintageBeef'' which borrowed most of its rules from the ''TabletopGame/PokemonTradingCardGame''.
164
165[[AC:Based on Literature]]
166* A successful Middle-Earth [=CCG=] came out long before the ''Film/TheLordOfTheRings'' movies.
167* ''Literature/ASongOfIceAndFire'' has a spinoff card game, called ''Game Of Thrones''. When first released, it was a fairly traditional [=CCG=], with base decks augmented by booster packs. Starting in 2007, though, it converted to a Living Card Game, meaning it was sold as box sets and packs with fixed contents rather than randomized booster packs. Has been in production since 2002, making it one of the longest lasting card games on the market aside from the Big Three ([=M:tG=], Yu-Gi-Oh!, Pokemon).
168* ''Literature/TheWheelOfTime'', using the same engine and mechanics as ''Series/BabylonFive''.
169* ''Hyborian Gates'', based on Creator/RobertEHoward's writings, features 100% recycled Creator/BorisVallejo and Julie Bell art.
170* ''Redemption'', based on Literature/TheBible, produced by Cactus Game Design (a Christian game company). Also an example of TheMoralSubstitute. It was created in 1995 and is still in production as of 2020, making it the second-oldest continuously-produced CCG behind [=M:tG=].
171* Literature/HarryPotter had one from 2001-2003, simply called Harry Potter Trading Card Game.
172
173[[AC:Based on Live-Action TV]]
174* ''Series/DoctorWho'' has now had five; one released in 1996 which only made it to one set, and four kiddie-orientated new series tie-ins: ''Battles in Time'' (2006); ''Alien Armies'' (2009); ''Monster Invasion'' (2011); and ''Alien Attax'' (2013).
175* ''Series/TwentyFour'' has one. Doomed by an odd premier release (Starters first, boosters two months later) and released during the [[UsefulNotes/TVStrikes '07-'08 WGA Strike]], the only season skipped in [[Series/TwentyFour 24's]] 8-season run.
176%%* ''Series/BuffyTheVampireSlayer''
177* ''Series/TheXFiles'' CCG.
178** Both ironically and appropriately, the basic mechanics were also used for a ''Franchise/ScoobyDoo'' CCG.
179* In Japan, there's a ''Franchise/SuperSentai'' trading card game called "Rangers Strike", which eventually expanded out and added ''Franchise/KamenRider'' and ''Series/MetalHeroes''.
180** Bandai collaborated with Cardass to produce ''[[Franchise/KamenRider Kamen Rider Battle: Ganbaride]]'' (later upgraded into ''Ganbarizing'') as a tie-in with ''Series/KamenRiderDecade''; what makes this example unusual is it's an ''arcade'' card game, with the machine capable of reading a barcode on the cards and pulling up a character model for the character to be used in battle. The "Data Cardass" system was later used to make ''Super Sentai Battle Dice-O'' (itself inspired by the card-using ''Series/TensouSentaiGoseiger'') and branched out into anime franchises with ''VideoGame/DragonBallHeroes'' and ''Mobile Suit Gundam Try-Age''. All four games use very similar mechanics, including the use of TacticalRockPaperScissors.
181* ''Franchise/PowerRangers'' has had two trading card games, the "Collectible Card Game" that was made in 2008 (using art from ''Rangers Strike'') and the "Action Card Game" that started in 2012 as a tie in to ''Series/PowerRangersMegaforce'' using card art from ''VideoGame/SuperSentaiBattleDiceO''.
182* ''Franchise/StarTrek'' has had three, the two more notable ones by Decipher (which was itself split into two editions, where the 2nd edition barely resembled the first).
183** Fleer/Skybox released Star Trek: The Card Game in 1996, while Decipher's game was still strictly Next Generation-based. This game was set during the original series. While Decipher had major characters as hard-to-find rare cards, this one had Kirk, Spock, [=McCoy=], and the USS Enterprise in every starter deck. It lasted until 1997 with one expansion released and another planned. The characters and setting would eventually be folded into Decipher's games.
184
185[[AC:Based on Non-CCG Tabletop Games]]
186* The ''TabletopGame/BattleTech'' [=CCG=] made by TabletopGame/MagicTheGathering creator, Richard Garfield. It saw about half a dozen expansion sets and a revamp of the main set (Commander's Edition) before folding. By [=CCG=] standards, that's fairly respectable (for a brief time after its release it even outsold Magic The Gathering). Even then, its folding was caused by FASA's buyout by Decipher, a rival to Wizards of the Coast who were releasing the CCG.
187* ''TabletopGame/{{Deadlands}}'' had the ''Doomtown'' CCG, which had a decidedly niche fandom. The plot and setting were unique, and later [[CanonImmigrant ported over to Weird West canon]]. Perhaps best of all, every card in the CCG had a rank and suit -- just like playing cards -- so they could also be used for poker, or with the tabletop game as the mystical [[CardSharp Huckster's]] spellslinging or a general [[ActionInitiative initiative]] deck.
188* ''TabletopGame/{{Rifts}}'' had a short-lived game, but when they came out with their new "half-edition", they actually took a lot of the original artwork and blew it up into quarter- to full-page spreads in the new rulebook. Acknowledging its failure, Palladium would later have a joke contest; what to do with 50,000 Rifts CCG cards. Which was how many the company had in storage after the CCG failed.
189* ''Anime/QueensBlade'' was originally a fighting-book game using the ''Lost Worlds'' game books, but of course featured sexy fantasy women. This spawned a CCG, two PS games, and an anime series. Of course, the CCG was [[NoExportForYou only released in Japan]].
190* Guardians of Order produced a small number of card games whose mechanics were inspired by their Tri-Stat system; one such title was ''Sailor Moon''.
191* ''On The Edge'' was a moderately successful early CCG based on the characters and setting of ''TabletopGame/OverTheEdge''. Three expansions were printed, and a fourth was planned but never released.
192* ''Doom Trooper'', based on ''TabletopGame/MutantChronicles''. In addition, there was a Dark Eden game, also based in this setting, though it only had one release.
193* ''TabletopGame/{{Shadowrun}}'' had a [=CCG=] that was also made by Wizards of the Coast at the same time as the ''TabletopGame/BattleTech'' card game was released. Unlike ''[=BattleTech=]'', however, it was unpopular and canceled after the core set was released, with no expansions.
194
195[[AC:Based on Toys]]
196* ''Toys/TheTrashPack Trading Cards''. The game played in a ''Top Trumps''-style, with certain qualities, such as the "Stink Score" and "Gross Gauge" of the "Filth Factor" winning out based on the dice roll. Each card came in two variants of colors, with some having holographic cards. Special scenarios for the character were drawn on the cards.
197* ''Toys/TheGrosseryGang Collector Cards'' played as a combination of ''The Trash Pack'' and ''Shopkins'', being a card series meant for collecting, but also having ''Top Trump'' rulings on the back. They also had special cards, such as stickers and flocked texture. Like ''The Trash Pack'', the characters were drawn in special scenarios, though with a different art style than the standard one.
198
199[[AC:Based on Pro Wrestling]]
200* ''Wrestling/WWERaw Deal''. ''[[Wrestling/WCWMondayNitro WCW Nitro]]'' came out at pretty much the same time, but was doomed by the fact that it released shortly before the death of the Wrestling/{{WCW}}.
201* Filsinger Games made two card games about running a wrestling promotion, one based on Wrestling/RingOfHonor and the other on Wrestling/{{Chikara}}. It also did a game dedicated to legends of wrestling.
202
203[[AC:Based on Video Games]]
204* ''[[http://en.wikipedia.org/wiki/Lycèe_Trading_Card_Game Lycèe Trading Card Game,]]''[[labelnote:*]]reads "ree-say"[[/labelnote]] CCG with mostly-Bishoujo characters from various popular {{Visual Novel}}s. Includes licensed characters from Franchise/{{Nasuverse}}, Creator/KeyVisualArts, Creator/AliceSoft, [[Creator/{{Utawarerumono}} Leaf]], Creator/NitroPlus, etc. [[http://www.lycee-tcg.com/card_list/index.cgi 6000+ cards]] and growing.
205* ''Franchise/KingdomHearts'' had a very short-lived TCG.
206* There was also a ''VideoGame/SimCity'' [=CCG=]. Released during the first [=CCG=] Glut in the 1990's, it was one of the many games that was released to cash on ''Magic the Gathering''. Like many of those cash-grabs it was not well received.
207* Later versions of ''VideoGame/{{Civilization}} IV'' came bundled with their self-made [=CCG=].
208* Beloved fighting game ''VideoGame/KillerInstinct'' had one, published by Topps.
209* ''Franchise/DotHack'' had one. ''VideoGame/DotHackGU'' had an in-universe one, Crimson VS, that was made into an out-of-universe one, ''.hack//GU The Card Battle'', which had different rules but could also be played as if it were Crimson VS.
210* ''VideoGame/WorldOfWarcraft'' has a [=TCG=] with rules loosely inspired by ''TabletopGame/MagicTheGathering''. Interestingly, even people who hate the MMO enjoy the TCG, and it has a strong following. This eventually became ''VideoGame/HearthstoneHeroesOfWarcraft''.
211* ''VideoGame/CityOfHeroes'' developed one, and released initial card sets, through the project got dropped well before it could be called complete (the player base has continued development somewhat). It did have one noteworthy feature, a website app and proxying rule which allowed players to generate and print tournament-legal cards representing their characters.
212* The ''VideoGame/MegaManBattleNetwork'' series had a [=TCG=], made by Decipher, which lasted less than a year.
213* ''Franchise/FinalFantasy'', of course, has a card game based on its series; ''Lord of Vermillion'' uses iconic monsters from the series, and marries traditional card gameplay with a video game interface (similar to Sony's ''The Eye of Judgment.'') The sequel also includes characters from ''VideoGame/FinalFantasyIV'', ''[[VideoGame/FinalFantasyIX IX]]'', and ''VideoGame/RomancingSaga'', along with {{guest fighter}}s from ''TabletopGame/MagicTheGathering'', ''VideoGame/BlazBlue'', ''VideoGame/TheKingofFighters'', and ''[[Creator/{{Sega}} Sangokushi Taisen]]''.
214** They also produced a paper version of the Triple Triad game played within ''VideoGame/FinalFantasyVIII''.
215** Creator/{{Square|Enix}} finally published an 'all-13' card game for the series in 2011. Info is [[http://finalfantasy.wikia.com/wiki/Final_Fantasy_Trading_Card_Game here]].
216*** And then in late 2016, Creator/SquareEnix rebooted the game above after it became too unbalanced and released it worldwide. It is currently in print, with eight sets released covering all fifteen main FF games as well as numerous spinoffs, and has an official tournament circuit. [[https://fftcg.square-enix-games.com/na Read about the game here.]]
217* ''VisualNovel/{{Yarudora}} series vol.3: VisualNovel/{{Sampaguita}}'' has a [[http://tradingcardsfan.conceptbb.com/t1458-sampaguita-trading-collection Trading Card Collection]] set. [[CuttingOffTheBranches It uses the Good End 2 route as the canon storyline]], with Good End 3, Normal End 2, Bad End 1, and Bad End 9 as Parallel Stories.
218* ''Franchise/FireEmblem'' had a [=TCG=] in Japan, covering from ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]'' through to ''[[VideoGame/FireEmblemThracia776 Thracia 776]]''. This was discontinued in 2004.
219* ''Franchise/TouhouProject'' has one. In true ''Touhou'' fashion, it's actually named ''Rumbling Spell Orchestra''. There's also the ''FanWorks/TouhouProject Ginfuritsu'', from the company that make Lycèe (and using the same mechanic). Note that this is ''not'' a Touhou official TCG, as it's not endorsed by the creator of Touhou. FE also had another card game called ''TabletopGame/FireEmblemCipher''.
220* ''VideoGame/WingCommander'' had one, made by IP Creator/MargaretWeis. Set around the time of ''Wing Commander III'' (2669), it used artwork and technical elements from that period of time.
221* ''Literature/TheStarOfTheGuardians'' is a CCG that tWeis made on her own. Given that you've probably never heard of the series, you can guess how well it fared.
222* The ''Franchise/TombRaider [=CCG=]'' was released in 1999 based on the first 3 games. It was actually decently designed that managed to capture the feel of the video games. It was also notable for having [[SoloTabletopGame official solo rules]], allowing the game to be played with one player.
223* ''VideoGame/PhantasyStarOnline2 Trading Card Game'', in additional to your standard two-player duel rules, additionally has a "Raid Boss" co-op gameplay mode where two players team up to fight a boss monster. Due to its relative unpopularity, the game was shelved after two years, with most of the later sets being turned into collector's boxes with 1 copy of every card from that set inside.
224* ''VideoGame/HeroBank: Battle Cards''
225* ''VideoGame/DaikaijuuMonogatari'' spawned the fairly successful ''The Miracle of the Zone'' (MOZ) trading card game, which would have video game versions on the UsefulNotes/GameBoy and UsefulNotes/GameBoyColor and a manga tie-in. Unlike the video games, which have been released only in Japan, MOZ had made its way into the Chinese-language market. It has a follow-up [=TCG=], Miracle V Master, which also has a manga tie-in. If two's not enough, the sequel for the ''Daikaijuu Monogatari'' mascot SpinOff ''Poyon no Dungeon Room'' got its own [=TCG=] emphasizing on the franchise's adorable characters.
226
227[[AC:Based on Web Animation]]
228* ''{{WebAnimation/Hololive}} Official Card Game''
229
230[[AC:Based on Webcomics and Websites]]
231* ''Webcomic/MSFHigh'' has a card game, complete with characters from the forums. It's even had Linkara and Spoony have their own decks.
232* ''TabletopGame/{{Neopets}}'' had a CCG made by the masters of the CCG at Creator/WizardsOfTheCoast and was simpler than ''TabletopGame/YuGiOh''.
233
234[[AC:Based on Western Animation]]
235* ''WesternAnimation/AvatarTheLastAirbender'' had one based on the ''[=QuickStrike=]'' system.
236** As did ''Franchise/PiratesOfTheCaribbean'', so you could face, say... Katara against Will Turner.
237* ''WesternAnimation/{{Ben 10}} [=CCG=]''
238* ''WesternAnimation/TeenTitans [=TCG=]''
239* ''WesternAnimation/XiaolinShowdown [=TCG=]''
240* ''[[WebVideo/TheNostalgiaCritic Geek]] [[WebVideo/TheAngryVideoGameNerd Fight]]''
241* ''WesternAnimation/DragonBooster TCG''
242* ''WesternAnimation/SpongeBobSquarePants'' had one in 2001, based on the first season. The goal was to get customers to the Krusty Krab.
243* ''Franchise/{{Transformers}}'' had at least two, both primarily based on the ''Film/TransformersFilmSeries''. The first was a "3D Battle-Card Game": characters were represented as punch-out buildable cards that could either be built as vehicles/animals or out-of-proportion OffModel robots ([[http://tfwiki.net/w2/images2/thumb/1/10/3DBattleCard_OptimusPrime.jpg/300px-3DBattleCard_OptimusPrime.jpg here's Optimus, for those interested]]), and the game could easily be played without the card models. Only two sets were released. The second is a more traditional TCG, currently exclusive to Japan; time will tell whether it'll be more successful.
244* ''WesternAnimation/TheSimpsons'' TCG, made by Wizards of the Coast. The goal here is not combat, but to create a setting with characters suited for that location. Despite everything about the premise suggesting it would fall on its face, those who've played it say it's very fun.
245[[/folder]]

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