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1[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/angel-and-devil_9765.jpg]]
2
3->''"If half an onion is black with rot, it is a rotten onion. A man is good or he is evil."''
4--> -- '''Melisandre of Asshai''', ''Literature/AClashOfKings''
5
6%%One quote is sufficient. Use the quotes tab for more.
7
8Good versus Evil. [[GoodColorsEvilColors White hat]] versus [[EvilWearsBlack black hat]]. The [[KnightInShiningArmor shining knight]] of {{light|IsGood}} and [[MessianicArchetype destiny]] with [[TheCape flowing cape]] versus the {{dark|IsEvil}} [[DastardlyWhiplash mustache-twirling]], [[CardCarryingVillain card-carrying]] force of [[ObviouslyEvil pure malevolence]]. TheRepublic, TheAlliance, TheFederation and/or LaResistance, fighting for freedom and happiness, [[WeHelpTheHelpless helping the helpless]], and running soup kitchens, [[GoodRepublicEvilEmpire versus]] the EvilEmpire of oppression and tyranny run by TheLegionsOfHell, [[MegaCorp greedy corporate]] [[EvilInc scumbags]], and an EvilOverlord with a DecadentCourt. The IncorruptiblePurePureness versus the CompleteMonster. The most basic form of fictional morality, Black And White Morality deals with the battle between pure good and absolute evil.
9
10This can come in a variety of forms:
11
12* Motivation: The villains ''never'' have a sympathetic motivation for their actions. There aren't any [[WellIntentionedExtremist Well-Intentioned Extremists]], and TheMole will show his [[EvilCostumeSwitch true colors]] once he's [[FaceHeelTurn unmasked]]. Rather, their intentions are entirely [[ForTheEvulz for the sake of Evil]] (and may involve [[TakeOverTheWorld taking over]] or [[EarthShatteringKaboom destroying the world]]). Likewise, the forces of good never have any evil, ulterior motives for their deeds, as they do good because it's [[ForGreatJustice The Right Thing To Do.]]
13* Choices: All major choices that the heroes are faced with are either unambiguously right or wrong. There are no real grey areas at all, and when a SadisticChoice ''is'' presented, there's always a [[TakeAThirdOption third option]]. Furthermore, the heroes will ''always'' make the right choice, unless they're about to learn AnAesop or pull a FaceHeelTurn.
14* Characterization: [[IncorruptiblePurePureness The good guys are good]], and [[ObviouslyEvil the bad guys are bad]]. If there are any morally ambiguous or grey characters around (such as an AntiHero or WorthyOpponent), they will often eventually shift firmly to one side or the other. They'll either [[FaceHeelTurn switch]] to the side that matches their [[HeelFaceTurn actual perceived alignment]] or turn [[BadassDecay fully good]] or [[JumpingOffTheSlipperySlope fully evil]]. Minor characters may maintain some degree of neutrality, but the major characters will all be on one side or the other. Occasionally there will be a short scene explaining the [[AccompliceByInaction neutrality is inherently evil]] (or, very rarely, good). To avoid an AuthorTract, some writers prefer to claim that being neutral is similar to [[IFightForTheStrongestSide supporting the stronger side]]. However, as the TrueNeutral page on this Wiki will show, the reasons for being neutral number in the double digits, not including Lawful Neutral and Chaotic Neutral, or any combination thereof.
15
16Stories using this trope usually have a HeroProtagonist and a VillainAntagonist, though this is not always the case. They're also where you're most likely to find BeautyEqualsGoodness, although there are stories with black-and-white morality where appearance doesn't reflect morality.
17
18While it shows up in stories of all kinds, Black-and-White Morality seems to occur frequently in media marketed for kids, due mainly to the AnimationAgeGhetto, as well as all-ages works and TheMoralSubstitute, the latter of which doesn't allow room for any moral ambiguity. Many stories that use Black-and-White Morality tend to lean towards the idealistic end of the SlidingScaleOfIdealismVersusCynicism, but this doesn't necessarily have to be the case - in a more cynical CrapsackWorld, there is more black than white, but the white can at least take [[KnightInSourArmor a sour form]]. Works that use both AdaptationalVillainy and AdaptationalHeroism, or HistoricalVillainUpgrade and HistoricalHeroUpgrade for different characters are also deliberately employing this trope to make the moral conflict simpler. Of course, usage of Black and White morality in stories [[Administrivia/TropesAreTools won't always end up sparkling white]]: this moral alignment is often associated with clichéd writing and propaganda.
19
20Of course, the prevalence of this moral system may lead to the belief that GoodIsBoring. Thus, the aforementioned grey spots in a setting like this are a common EnsembleDarkhorse. BadassDecay occurs when the dark horse is whitewashed to conform to the prevailing system.
21
22Compare GreyAndGrayMorality, BlackAndGrayMorality, WhiteAndGreyMorality, and MoralityKitchenSink. Also see ShadesOfConflict and GrayingMorality. See BlackAndWhiteInsanity when this sort of thinking by characters is presented as a sign of mental instability in the story.
23
24Please note even in a world where the moral lines are sharply drawn, there may still be characters or organizations that are presented as being 'grey'. A general rule of thumb as to whether or not black-and-white morality is present is that the heroes are almost always considered to be in the right, while the villains are always 'wrong'. Of course, the audience might [[ValuesDissonance disagree with the author's moral compass]].
25
26If [[ValuesDissonance general attitudes on issues addressed change and/or the story is introduced to a very different culture]], it may be viewed as GreyAndGrayMorality, BlackAndGrayMorality, WhiteAndGreyMorality, or BlueAndOrangeMorality.
27
28[[noreallife]]
29----
30!!Examples
31[[index]]
32* BlackAndWhiteMorality/AnimeAndManga
33* [[BlackAndWhiteMorality/LiveActionFilms Films — Live-Action]]
34* BlackAndWhiteMorality/{{Literature}}
35* BlackAndWhiteMorality/LiveActionTV
36* BlackAndWhiteMorality/VideoGames
37* BlackAndWhiteMorality/WesternAnimation
38[[/index]]
39
40[[foldercontrol]]
41
42[[folder:Asian Animation]]
43* In ''Animation/NoonboryAndTheSuper7'', the good guys are called borys, and the bad guys are called gurys. All borys are good and all gurys are bad, and there's no in-between. Oh, and characters with either label ''are stuck with it'' - no matter how many heinous deeds a bory commits or how many good deeds a gury does, neither can become the other.
44[[/folder]]
45
46[[folder:Comic Books]]
47* A common element in ''ComicBook/ChickTracts'': the Christian protagonists are good while the nonbelievers are evil, or at least {{Jerkass}}es. This is the result of Chick's theology, which holds that either one has pledged themselves to his very specific idea of the Christian God or has thrown in their lot with the Forces of Evil, consciously or otherwise.
48* Creator/SteveDitko was a [[UsefulNotes/{{Objectivism}} Objectivist]] and fond of Creator/AynRand's theories, which comes through heavily in his work.
49** The ''ComicBook/MrA'' comic lives and breathes this trope, being Ditko's interpretation of Creator/AynRand's Objectivism in vigilante form.
50** ComicBook/TheQuestion under Ditko was essentially a more marketable version of Mr.
51** Ditko's objectivism is, in fact, sometimes cited as the reason for his fallout with Creator/StanLee, although that has been disputed. Lee wanted their villains, in particular [[ComicBook/SpiderMan the Green Goblin]], to be more three-dimensional, with their own struggles and moral grey areas. Ditko, on the other hand, didn't believe in moral grey areas and felt that their villains should be more representative of a faceless and objective evil.
52** Alan Moore's [[Characters/WatchmenRorschach Rorschach]] is a DeconstructedCharacterArchetype for Ditko's characters, and to a lesser extent, Franchise/{{Batman}}. Rorschach is also a BadassNormal detective who subscribes to a strictly Objectivist viewpoint, but his worldview falls apart when it meets reality and he continually engages in PsychologicalProjection, {{hypocri|te}}sy, denial, and a certain degree of [[BlackAndWhiteInsanity madness]]. For example, Rorsachach [[RapeIsASpecialKindOfEvil despises rapists]] and [[WifeBeaterBeater often kills them in horrible, torturous ways without mercy]]... but earlier he has nothing but excuses for the [[HateSink Comedians']] own rape of [[MsFanservice Sally Jupiter]]; according to him, the Comedian was an upstanding American patriot and war veteran (he was, in reality, a SociopathicSoldier to the nth degree) who just suffered a "temporary moral lapse", [[MadonnaWhoreComplex and Jupiter is a "whore" and therefore had it coming]]. He also decries Ozymandias' plan to [[spoiler:wipe out New York City in a gambit that will end the Cold War]] as evil while previously praising [[spoiler:Harry Truman for dropping nuclear weapons on Hiroshima and Nagasaki for bringing a swift end to World War II]]. Rorsachach holds a worldview that is both rigid and arbitrary at the same time, and it makes him a terrible detective and a terrible person as a result.
53* Although ''ComicBook/TheUltimates2002'' as a whole runs on a BlackAndGrayMorality system, Hawkeye claims that the fight with the Chitauri was a black-and-white one. "Aliens who were in league with the Nazis, for God's sake".
54[[/folder]]
55
56[[folder:Fan Works]]
57* ''Fanfic/ChildrenOfTime'' runs on {{Deconstruction}} ''and'' {{Reconstruction}} of multiple elements, EvenEvilHasStandards, and there's one gut-wrenching case of JumpingOffTheSlipperySlope. Nevertheless, the lines between Good and Evil remain painfully clear. The BigBad and [[TheDragon his Dragons]] are realistically ObviouslyEvil, and though the heroes' ethics are definitely put above the law, they ''are'' there and pretty strict.
58* ''Fanfic/CodePrime'': Ironically, the story leans more toward this direction than the original ''Anime/CodeGeass'', owing to how the Autobots siding with the Black Knights has progressively made the Black Knights (and especially Lelouch himself) more heroic, while the Decepticons siding with Britannia has made the latter ''worse'' than they were in canon.
59* ''Fanfic/{{Dermabrasion}}'': Discussed. Miruko admits that she prefers when this trope is in effect because she is happy when all she has to worry about is kicking villain ass. However, she also admits that Hawks has a point when he says that there are inherent problems with society and the hero system that result in people turning to crime and villainy that need to be dealt with. The fic repeatedly points out how morality is actually a very complex topic.
60* Elly Patterson of ''ComicStrip/ForBetterOrForWorse'' saw life in this matter in the fanfic ''FanFic/TheNewRetcons''. The two problems were that she could not handle anyone with different viewpoints from her and that her ideas of what 'black' and 'white' are were so twisted that they might as well be BlueAndOrangeMorality. This, among other things, contributed to Elly losing her mind for about two years.
61* In ''Fanfic/MyBravePonyStarfleetMagic'', Starfleet and the Unicornicopians are seen as good, while Titan and the various [[ArcVillain seasonal villains]] are evil, with very few exceptions.
62* ''FanFic/OjamajoDoremiRiseOfTheShadows'': The [[DarkIsEvil Shadows are evil]] and trying to TakeOverTheWorld ''and'' [[OmnicidalManiac exterminate their light halves]]. Said [[LightIsGood light halves are good]] and [[VillainsActHeroesReact only act to defend themselves]].
63* ''FanFic/DungeonKeeperAmi'': The Dungeon Keeper world works by this trope, having only two sides for people to be on. The side of the Light Gods, which is Good, and that of the Dark Gods, which is Evil.
64** And the confusion inspired by a [[Anime/SailorMoon champion of love and justice]] keeping a [[ArtifactOfDoom dungeon heart]] is one of Mercury's greatest strengths. Even the [[BigGood one outside group]] that believes she's not irredeemably evil wants to imprison her for eternity.
65** ''FanFic/DungeonKeeperOfLoveAndJustice'' shares the trope, as a RecursiveFanfiction of the above.
66* In ''Fanfic/ChrysalisVisitsTheHague'', this is subverted - Most of the ponies are adamant about the fact that Chrysalis is evil incarnate and they themselves are the defenders of all things harmonious. Suffice to say, the humans (Chrysalis' lawyer Estermann in particular) are quick to contest this.
67* In ''Fanfic/LadyLuckMiraculousLadybug'', [[spoiler:Marinette]] actually suffers from this, wholeheartedly believing in those she considers good and being distrustful of anyone she considers bad. She gets better as the story progresses.
68* In ''Fanfic/LoxareHinder'', it seems to be a recurrent mentality for any "big" hero: the Batfamily struggles very much with Jason's decision to murder criminals while Superman straight-up assaulted Red Hood because "killing is bad and mean, no matter the circumstances".
69* ZigZagged in ''FanFic/HarryPotterAndTheMethodsOfRationality''. Many characters have different views regarding morality, with the story taking time to flesh out every side of the discussion and give everyone at least one validating moment. [[spoiler:Ultimately PlayedStraight, as all the morally grey characters eventually either turn out to be better people than they appeared as or to have been EvilAllAlong.]]
70* Subverted in ''Fanfic/TFAKaleidoscope'', as Cybertronian propaganda treats the entire Autobot vs. Decepticon conflict as this. Autobots are good, Decepticons are evil. Ratchet dismisses this as lies and that the actual war was far more gray than anyone in high command wants to admit. Optimus even states that the Autobots were outright conquerors and tyrants before the war.
71* Izuku in ''Fanfic/IzukuMidoriyaTheRabbit'' doesn't believe in this trope so much that he can't understand any concepts or beliefs beyond it; [[GoodCannotComprehendEvil he literally cannot comprehend]] [[NominalHero "Heroes" who only do their job for selfish reasons]] and not because it's the right thing to do. This, however, is {{Justified|Trope}} by the fact that Izuku [[AdaptationSpeciesChange is a rabbit]] with a minor case of BlueAndOrangeMorality who has a hard time understanding the more complex parts of human morality and behavior.
72* ''Fanfic/OniGaShikuSeries'': Discussed. Majima comments that children tend to see the world in black and white after Izuku, who is very young at the time, asks him why the hero in a movie decided to save the villain's life. While Majima and Inko try to explain to him that people have both "good" and "bad" traits and that some people turn to evil because bad things happened to them or having good intentions (bringing up the villain in the movie as an example), it's obvious that the entire discussion flies over Izuku's head. Several years later, this worldview comes to bite Izuku in the ass when [[spoiler:the news announces that Uncle Majima is dead, and specifically refers to him as a Yakuza Patriarch. Izuku is incapable or even refuses to see how the man who trains him to be a Hero and is always at his side being connected to a criminal organization and spends the whole week thinking they mean a different Goro Majima or that it's a nasty prank]]. It's a mark of Izuku's CharacterDevelopment when by the end of that story arc, [[spoiler:he [[TakingTheBullet takes a bullet]] to SaveTheVillain, much like the hero in the movie.]]
73[[/folder]]
74
75[[folder:Films -- Animation]]
76* The Franchise/DisneyAnimatedCanon uses this all the time. {{Creator/Pixar}} uses it pretty frequently too, though their villains are more likely to have sympathetic motivations.
77** The true exception to "sympathetic motivation" is ''WesternAnimation/ABugsLife'', where Hopper says that keeping the ants under control is more important than just getting food from them. No FreudianExcuse is also given in ''Westernanimation/Cars2'' (the villains are motivated by greed and a desire to prove superiority), ''Westernanimation/{{Coco}}'' ([[spoiler:Ernesto is a GloryHound who not only stole his partner's compositions but poisoned him to prevent the truth from coming out]]) and ''Westernanimation/{{Luca}}'' (the BarbaricBully has no qualms in [[WouldHurtAChild hurting child competitors]] to keep his winning streak alive). ''WesternAnimation/MonstersInc1'' only has one of its villains being [[WellIntentionedExtremist justifiable]] (as opposed to Randall being a jerk bent on one-upping rival Sulley, [[spoiler:Waternoose wants to solve an energy crisis, even if through a hurtful method that also requires kidnapping]]).
78** ''WesternAnimation/{{Hercules}}'' adds this morality in adaptation. Hercules, Zeus, and Hera become purely good. Hades becomes purely evil. In the original myths, they were a lot more morally ambiguous. The only grey character in the movie is Meg, who is just jaded and trapped in a DealWithTheDevil. Partly this is due to Hercules drawing more inspiration from UsefulNotes/TheGoldenAgeOfComicBooks than the original myths, and in part due to the ValuesDissonance of the myths being very difficult to translate into a film appropriate for children.
79* In the CompilationMovie ''Once Upon a Halloween'', a villain is plotting to do something evil while her magic mirror tries to talk her out of it while showing her clips of various Disney movies. In the end, the villain decides she doesn't want to go through her plan anymore, but the mirror kills her anyway for even attempting it in the first place.
80* In ''WesternAnimation/{{Epic}}'', all Boggans are completely evil without any redeeming feature, while all the Leafmen and their allies are good.
81[[/folder]]
82
83[[folder:Multiple Media]]
84* In its various incarnations, ''Franchise/{{Batman}}'' has played this trope straight, explored it from interesting directions, and frequently given the villains [[AntiVillain sympathetic]] [[PetTheDog moments]] and [[WoobieDestroyerOfWorlds motivations]] ([[FaceHeelTurn heroes who turn evil are, thankfully, very rare]]). Batman himself ''[[DarkIsNotEvil looks]]'' [[DarkIsNotEvil evil]] but is almost always a model of IncorruptiblePurePureness; how sympathetic the villains are, however, varies by the medium. The 1960s TV series generally had straight-up Black and White Morality, with very few [[HeelFaceTurn Heel Face Turns]]; [[WesternAnimation/BatmanTheAnimatedSeries the 1990s animated series]] was this way too, although it did provide the villains with more character depth. But the movies by Creator/TimBurton, Creator/JoelSchumacher, and Creator/ChristopherNolan were far more likely to have BlackAndGrayMorality, with ''Film/BatmanForever'' and ''Film/TheDarkKnight'' coming the closest to being pure black-and-white.
85* ''ComicStrip/DickTracy'' is always black-and-white - with some notable exceptions - reflecting creator Chester Gould's own [[LawfulGood rigid standard of societal values]]. The 1990 Creator/WarrenBeatty [[Film/DickTracy movie adaptation]] was the same way: Tracy is a CowboyCop but almost never gets called out on it, and only about 20 percent of the many (MANY!) gangster characters seen in the film had any redeeming qualities.
86[[/folder]]
87
88[[folder:Professional Wrestling]]
89* This was the general rule in pro wrestling from the 1920s all the way up until the 1990s, with the exception of a face sometimes [[PayEvilUntoEvil cruelly retaliating]] because [[AssholeVictim "the heel deserved it"]] [[ProtagonistCenteredMorality (which was]] ''[[ProtagonistCenteredMorality never]]'' [[ProtagonistCenteredMorality portrayed as a bad thing]]). The "Attitude" Era and Extreme Championship Wrestling (ECW) tweaked this calculus quite a bit, but the standard formula has never truly gone away. Even today, you are far more likely to see GoodVersusGood or EvilVersusEvil than you are to see a feud with shades of gray/grey.
90* In Mexican wrestling (known to the locals as ''lucha libre''), there's no such thing as a tweener. One is either a good guy ''(technico)'' or a bad guy ''(rudo)'', period.
91[[/folder]]
92
93[[folder:Religion]]
94* In religion, this idea is often called ([[TropeMaker Manichean]]) dualism. The original Manichean religion believed in an opposing GodOfGood and GodOfEvil who were constantly at war with one another. The world was also divided between the material world (evil) and the World of Light (good). When it was still around, Manicheanism was a rival to Christianity and Islam, both of which held that there was only one God who was omnipotent, omnibenevolent, and without equal and that the material world was good by virtue of having been created by that god.
95* TheThemeParkVersion of Christianity usually runs on this trope, regarding God and Satan as equal and opposite forces of good and evil respectively, often with human beings falling in one camp or another unless they decide to [[{{Naytheist}} buck the system entirely]]. In reality, dualism of this nature is contrary to what actual Christians believe, largely because it would require a belief that God and Satan are equals, but also because it requires a belief in evil as a positive force, which would mean it was put into place by God himself, which would mean that God is not omnibenevolent. "Classical" Christianity doesn't actually believe in evil as such but rather regards it as a lack, misuse, or distortion of something good.[[note]]Even Satan supposedly fits this category, being an angel who rebelled against God and refuses to repent, deciding to simply [[TakingYouWithMe drag humans down with him instead.]][[/note]] Regardless, the Hollywood version is still a very enduring idea in pop culture, largely because [[RuleOfCool it makes for a better story]].
96[[/folder]]
97
98[[folder:Tabletop Games]]
99* In ''TabletopGame/BlueRose'', your CharacterAlignment is either {{Light|IsGood}}, [[DarkIsEvil Shadow]] or Twilight (neutral). There's a magic artifact used to make sure [[OnlyThePureOfHeart only light-aligned people]] get to become nobles in the kingdom of Aldis.
100* Most ''TabletopGame/DungeonsAndDragons'' settings: People who go "ping!" on Detect Good are good. People who [[DetectEvil set off the paladin's slaydar]] are evil. (People who don't trigger either are either using Undetectable Alignment or are the resident shade of grey, the neutral alignments).
101** Playable races (such as humans, elves, dwarves, and such) tend to be good, while orcs, goblins, and other 'monstrous' humanoids tend to be AlwaysChaoticEvil. There are plenty of exceptions, though, with a number of villains from PC races showing up from time to time. The occasional good orc or goblin may make an appearance as well (especially in ''TabletopGame/{{Eberron}}'', which subverts a lot of the common expectations about alignment and race).
102** There is a Succubus Paladin created on the Wizards site a while ago that detects as Lawful, Good, Evil, and Chaotic via the sundry detect spells. This is because Demon are {{MADE of Evil}} and Chaos, while Paladins are philosophically Good and Lawful.
103* The RPG ''TabletopGame/OverTheEdge'' is very much BlackAndGreyMorality, but a drug in the setting called "Zorro" (short for "Zoroaster") induces delusions of black-and-white morality in the user.
104* ''TabletopGame/{{Talisman}}'': The "Lightbearers" alternate ending in the ''Blood Moon'' expansion changes the nature of the normally free-for-all game into a cooperative one, where every player must choose a character of good alignment. The players cannot fight each other, and instead can assist each other in combat against the forces of evil, freely exchange items, and work together to win the game as a group before time runs out.
105* In ''Torg'' in the sub-universe of the Nile Empire, based on pulp fiction tropes, ''everyone'' is either good or evil...until one of the evil scientists of the Nile Empire accidentally infects himself with a meme virus based on the plays of Anton Chekov and becomes the sub-universe's only Neutral character.
106* Invoked in ''TabletopGame/TheDarkEye'' by a kind of the FairFolk, who decided to split into a "good" and an "evil" kingdom faring war against each other to learn more about human behaviour and values.
107* ''TabletopGame/PrincessTheHopeful'': The titular Princesses are exemplars and paragons of virtue, empowered by the Light (a SentientCosmicForce composed of hope, benevolence, and the desire to make the world a better place). Their opponents, the creatures of the Darkness, explicitly have no redeeming qualities whatsoever and may be killed without any moral qualms.
108* ''TabletopGame/ThirstySwordLesbians'': At least in the pre-made material, the good guys are pure good and the bad guys have zero redeeming qualities. No exceptions. The writing also strongly pushes for this type of morality; one would think that the Seeker playbook, whose hat is growing up in one such "bad guy" society, would be useful for humanizing them, but the playbook as written simply reinforces that the society is completely corrupt.
109[[/folder]]
110
111[[folder:Theater]]
112* InspectorJavert of ''Theatre/LesMiserables'' provides an in-universe example since he has an obsessive, legalistic view of the world, with [[WellIntentionedExtremist an extreme sense of right and wrong]], such that his passion drives him [[ToBeLawfulOrGood to be lawful over being reasonable]] (even though he's free of any actual, well, ''villainy'' otherwise).
113-->'''Javert:''' [[IAmTheTrope I am the law]], and the law is not mocked!
114[[/folder]]
115
116[[folder:Web Comics]]
117* ''Webcomic/AxeCop''. Very evident as it is written by a six-year-old. There are good guys (who can do [[DesignatedHero anything]] [[PsychopathicManchild they want]]), and bad guys (who don't need to do anything bad [[ShapedLikeItself apart from being bad]] to be such).
118%%* In ''Webcomic/{{Sinfest}}'', [[http://www.sinfest.net/view.php?date=2010-07-22 played with.]]
119* ''WebComic/FalconTwin'''s Evan views the world in this manner, in keeping with the teachings of his church. This causes considerable friction with the rest of the party's BlackAndGrayMorality.
120* ''Webcomic/HarkAVagrant'' parodies this trope as it's used in classic literature with the character of [[http://www.harkavagrant.com/index.php?id=388 Goodman Brown]]. Anytime Goodman sees another character doing something remotely bad he chalks them up as purely evil. He gets called on it but ignores them.
121* ''Webcomic/{{Sonichu}}'' functions in this way: Villains are rarely given any motivation beyond taking something that belongs to Sonichu or [[AuthorAvatar Chris Chandler]] or conquering something important to them, and Sonichu and Chris [[VillainsActHeroesReact fight mainly to reverse this damage]]. Slaweel Ryam, in particular, fights Chris merely because she dislikes him. As the characters in the comic are [[LifeEmbellished reflections of the author's real-life struggles]] and the author has a huge ego, he cannot bear to give significant flaws to any of his heroes or redeeming traits to any of his villains.
122* Parodied in the ''WebComic/SluggyFreelance'' ''Torg Potter'' parodies (of ''Literature/HarryPotter'', obviously), where the wizards casually talk about people being good guys and bad guys, including [[CardCarryingVillain the bad guys proudly identifying as such]]. You're ''supposed'' to have bad guys, apparently -- even among students, where they are all sorted to the Wunnybun ("Slytherin") house. Gandledorf ("Dumbledore") even explains the Wunnybun students need to be treated badly enough to remain antagonistic because if treated well, they might become good, and then his paperwork would get all messed up.
123* ''Webcomic/TheWorldOfVickiFox'' Vicki and her friends are all good characters with little to no flaws while Zephy is a complete {{Jerkass}} with no redeeming qualities whatsoever.
124[[/folder]]
125
126[[folder:Web Original]]
127* In Franchise/TheFearMythos, the character "Achromatic Morality" demonstrates this perfectly -- the clue's in the name. In her words, "there are two sides. The side that I am on, which is righteous; and the side I am not, which is monstrous."
128* "WebVideo/DharMann" videos usually have the protagonists as kind-hearted paragons that will usually not accept any help or money donations out of kindness to show how pure they are, while the antagonists are usually completely deplorable bullies or just assholes in general who go out of their way to bully and harass the protagonist until they either redeem themselves by the end or are [[AintTooProudToBeg reduced to groveling]] by a chain of contrived situations.
129[[/folder]]

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