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12[[quoteright:350:[[{{Music/Grayskul}} https://static.tvtropes.org/pmwiki/pub/images/grayskulcreature.jpg]]]]
13[[caption-width-right:350:All the cynicism of {{Cyberpunk}}, but 100% All-Natural. [[AllNaturalSnakeOil We promise]].]]
14
15Bio Punk combines PunkPunk with OrganicTechnology and BioAugmentation, usually centered around {{genetic engineering|IsTheNewNuke}} and biotechnology. Expect to see a lot of OrganicTechnology, {{sculpted physique}}s and {{Beast M|an}}en walking around... or hopping, swimming, flying, slithering, etc. Many buildings and [[LivingShip ships]] will be grown, and a general WombLevel aesthetic will usually prevail. Issues examined may include DesignerBabies, WhatMeasureIsANonHuman, what ''is'' human, various aspects of ecology and effects of modified crops/animals/bacteria. And you'll see [[AnAesop Aesops]] (particularly {{Green Aesop}}s about creating what you can't control), both real and {{Fantastic|Aesop}}.
16
17It should be noted that the line between Bio Punk and {{Cyberpunk}} is very thin, and the majority of cyberpunk stories will contain some limited Bio Punk elements. The line between Bio Punk and PostCyberpunk is sometimes even thinner and less gross, with Post-Cyberpunk sharing many more elements with Biopunk in addition to not using as many Cyberpunk elements as its precursor due to being a Fuzzy concept. And the last one is between Bio Punk and SolarPunk, which will usually use some elements but instead [[LighterAndSofter as a good thing]].
18
19In addition, proto-Bio Punk stories long predate {{Cyberpunk}}, with stories like Mary Shelley's ''Literature/{{Frankenstein}}'' and H. G. Wells's ''Literature/TheIslandOfDoctorMoreau'', making this one of the [[OlderThanRadio oldest]] subgenres of Science Fiction.
20
21----
22!!Examples:
23
24[[foldercontrol]]
25
26[[folder:Anime & Manga]]
27%%[[AC:Examples by creator:]]
28%%* Appears frequently in Creator/TsutomuNihei's works, especially ''Manga/{{Biomega}}''.%%ZCE
29%%[[AC:Examples by work:]]
30* ''Manga/{{Akira}}'' involves [[spoiler:military scientists working on creating]] telepaths.
31* ''Manga/BattleAngelAlita'' features this in Venus, where everything is biological: furniture, vehicles, and clothes. All of them are genetically engineered, and [[{{Squick}} based on human DNA]].
32* ''Manga/ElfenLied'' revolves around the [[HumanSubspecies Diclonius]], a mutant species created by genetic manipulation, and how they're treated by [[HumansAreTheRealMonsters humans]] in society.
33* ''Anime/{{Genocyber}}'' is a pulpy (in more ways than one) take on a lot of the more {{squick}}y themes from ''Manga/{{Akira}}''. The second story arc features a WombLevel, to boot.
34%%* ''Anime/GuiltyCrown'' has shades of this.%%ZCE
35* ''Manga/{{Guyver}}'', partly because of being an DarkerAndEdgier {{Homage}}/{{Deconstruction}} of {{Toku}} shows like ''Franchise/KamenRider'', falls pretty well into the [proto-]Biopunk niche (every single bit of advanced tech surrounding the Guyvers and their enemies are at least in-part biotechnology, if not entirely biotech).
36%%* ''Manga/IlegenesKokuyouNoKiseki'' is bio punk with a dash of {{Dystopia}}.%%Needs context -- HOW is it biopunk?
37%%* ''Manga/{{Karneval}}'' is Biopunk crossed with UrbanFantasy for the first time.%%Needs context -- HOW is it biopunk?
38* ''Manga/MajuuSensen'' deals with human/animal hybrids created by scientists.
39* ''Manga/NausicaaOfTheValleyOfTheWind'' has this as a LostTechnology from the [[EarthThatUsedToBeBetter time before]] the [[AfterTheEnd apocalypse]]. The Dorok Empire hoard some of the most advanced secrets of it jealously, though other powers seek to claim it as well. The infamous "[[LostSuperweapon God Warriors]]" that strode the land during the apocalypse are prime examples, being [[OurGiantsAreBigger gigantic humanoid]] {{Living Weapon}}s that have WaveMotionGun {{Breath Weapon}}s and [[NuclearMutant lethally irradiate the environment around them]].
40* ''Anime/NeonGenesisEvangelion'': A thorough deconstruction of the HumongousMecha genre, except all the humongous mecha, are actually [[spoiler:alternate forms of life to humanity that share the same, alien, origin]].
41* ''Anime/{{REDLINE}}'' features this when we are introduced to Roboworld; many of its weapons feature OrganicTechnology.
42* The setting of ''Manga/{{Toriko}}'' dabbles in this, with Toriko and the rest of the Four Kings getting their power from having been injected with special Gourmet Cells, and a division of IGO dedicated to cloning and reviving extinct animals.
43* The technology of the North in ''Anime/XamdLostMemories'' consists of this, including the titular Xamd.
44[[/folder]]
45
46[[folder:Comic Books]]
47* ''ComicBook/{{Elephantmen}}'' deals with human-animal hybrids created in a war between Africa and China, and their struggle to reintegrate into society being essentially former child soldiers.
48* ''ComicBook/{{Finder}}'' fits into this very well, being set in an AfterTheEnd scenario where a biotech-based civilization collapsed, but many of its products, being self-reproducing living things, are still around.
49* ''ComicBook/IronMan'', while closer to {{Cyberpunk}} and the tech end of the spectrum in general, deals heavily in {{Transhuman}} themes and overlaps with this trope with the original ''Extremis'' storyline and Tony's self-enhancement with titular technology (originally nanotech that played with LegoGenetics, later a virus) to be faster, stronger, a {{technopath}}, and contain much of the armor in his bones. This was later upgraded to the 'Bleeding Edge' armor, where {{Nanomachines}} were contained inside his body and could transform into his armor at a mere thought -- and unlike previous versions, didn't have motors and servos, but a kind of artificial muscle. This had downsides, however, as it at one point allowed Ultron to possess him and transform his body into a replica of Janet Van Dyne's, and because of this/since StatusQuoIsGod, it was eventually purged.
50* ''ComicBook/OrcStain'' is set in a world where nearly ''all'' technology is OrganicTechnology, even when it makes no sense. Everything is a living organism of some kind, from weapons to ''soda cans'', and the distinction between flesh and machine may as well not exist.
51* In ''ComicBook/{{Prophet}}'', most of the Earth Empire's technology is a mix of biological/technological weaponry, not to mention the veritable army of genetically modified [[CloneArmy clone soldiers]].
52* In ''SCI-Spy'', apparently genetic modification with animals/aliens whatever is apparently so mainstream that being a normal Joe attracts prejudice.
53* This is the core of the technology in the future colony setting of Adam Warren's ''Titans: Scissors, Paper, Stone'', with a smattering of {{Cyberpunk}} (like the ubiquitous neural jacks and Prosthetic Lass herself), but the biotech is the main emphasis, even forming the basis of the future slang used.
54* The ''ComicBook/XMen'' series and its spinoffs trade pretty heavily in biopunk themes. ''ComicBook/XMen2019'' has particularly emphasized it, with Sentinels -- especially Omega Sentinels (cyborgs) and the like -- being the ultimate enemies of [[{{Mutants}} mutantkind]]. Additionally, one of the future timelines [[spoiler:(the 6th life of Moira [=MacTaggert=])]] shows how while mutants surpassed humans through evolution, a third species, ''Homo Novissima'', surpassed them both, because evolution became unnecessary once humans could alter themselves and their genetics however they wished, rather than relying on a random process.
55[[/folder]]
56
57[[folder:Fan Works]]
58* ''Fanfic/ChildOfTheStorm'' features the ComicBook/XMen and ComicBook/IronMan heavily, including many attempts to recreate the SuperSoldier formula (with mixed success), and includes the Extremis virus, which is used by [[MadScientist Arnim Zola]] to turn HYDRA mooks into EliteMooks. The sequel, however, really focuses on it with the introduction of Sinister, who specialises in genetic manipulation and cloning, achieving, among other things; a HiveMind [[spoiler: of himself]], which Doctor Strange later hacks and uses to [[spoiler: hunt down all but the original, who's off the grid]]; clone [[spoiler: Scott Summers]] and alter the clone's DNA to create [[spoiler: Gambit]] and later alter it again when his powers start to malfunction; and create the Techno-Organic Virus that canonically infects Cable and here, infects [[spoiler: Harry]]. More generally, the increasing options for DIY superhumans are noted InUniverse to be a developing problem, especially in places that don't have homegrown superhumans and want a deterrent of their own.
59[[/folder]]
60
61[[folder:Films -- Animated]]
62* At first, ''WesternAnimation/{{Gandahar}}'' seems like a low-tech world with BizarreAlienBiology. However, most of them are the result of human bioengineering.
63* ''Anime/PokemonTheFirstMovie'' revolves around the creation of Mewtwo, an artificial Pokémon created by reverse-engineering the [[OlympusMons Legendary Pokémon]] Mew. It doesn't turn out well; his story once provided the page quote for GoneHorriblyRight.
64-->''"We dreamed of creating the world's strongest Pokémon... and we succeeded."''
65[[/folder]]
66
67[[folder:Films -- Live-Action]]
68[[AC:Examples by creator:]]
69* Much of Creator/DavidCronenberg's work, particularly:
70** ''Film/Shivers1975'', in which a scientist accidentally creates a sexually transmitted PuppeteerParasite, causing, in turn, a ZombieApocalypse of rape zombies.
71** ''Film/{{Rabid}}'', in which an experimental skin graft creates a sort of Bio Punk vampire, whose victims all become rabid zombies and attack Montreal.
72** ''Film/TheBrood'', in which a revolutionary psychiatric method results in hideous bodily mutations.
73** ''Film/{{Scanners}}'', in which a pharmacological error creates a BizarreBabyBoom of socially-maladjusted, creepy psychics.
74** ''Film/{{Videodrome}}'', in which warring ideologies use communications technology to mutate viewers into monstrous pawns.
75** ''Film/TheFly1986'', in which a failed teleportation experiment fuses Creator/JeffGoldblum and... well, a fly.
76** ''Film/NakedLunch'' is Bio Punk via Creator/TheBeatGeneration, with sentient typewriters, giant bugs, and monsters who give you tremendous creativity in exchange for blowjobs.
77** ''Film/EXistenZ'', in which genetically engineered amphibians are used to create OrganicTechnology video game hardware to get into a virtual world, similar in concept to Film/TheMatrix.
78[[AC:Examples by work:]]
79%%* ''Film/AeonFlux'' (based on the animated show)%%ZCE
80* [[https://www.kickstarter.com/projects/dresdenpictures/biopunk There's a successful Kickstarter sci-fiction short film]] literally named ''Biopunk'' that take place in [[TwentyMinutesIntoTheFuture 2054]], where the United Kingdom [[AfterTheEnd suffered massive]] [[DepopulationBomb depopulation]] by an unnamed [[TheVirus virus]]. Afterward this resulted in the majority who did survive the outbreak becoming a [[HumanSubspecies new species named 'Altereds']]. The main plot is around a woman named Resha trying to find her younger brother Kio who's been taken by an extremist group of Altereds.
81* ''Film/DarkCity1998'' has a primarily DieselPunk aesthetic, but dips heavily into Bio Punk when it hits the story points about [[spoiler:artificial manipulation of memories and aliens playing PuppeteerParasite with human corpses]]. The creators of ''VideoGame/BioShock'' have named it as a primary aesthetic influence on their games.
82%%* ''Film/{{Gattaca}}''%%ZCE
83%%* ''Film/TheIsland2005''%%ZCE
84%%* ''Film/TheIslandOfDrMoreau1996'', which was a departure from the book.
85* ''Film/JurassicPark1993'' is perhaps the TropeCodifier for modern audiences and was a huge box office success. The story focuses heavily on the themes of [[GeneticEngineeringisTheNewNuke scientific ethics]], [[LookOnMyWorksYeMightyAndDespair man's hubris]] and [[NatureIsNotNice the force of nature being beyond our control]].
86* The rebooted ''Franchise/PlanetOfTheApes'' films focus on highly genetically engineered evolved apes that take over the world, mutated and aided by a man-made viral agent that kills [[spoiler:90% of the human population]]. [[spoiler:This becomes a little worse in [[Film/WarForThePlanetOfTheApes the third film]] of the ContinuityReboot as a seemingly new type of agent merges that [[DevolutionDevice scrambled/damaged human neurological/mental skills back into a primitive state]] (well, at least for older survivors, while younger survivors just get limited symptoms in the case of [[TokenHuman "Nova"]]).]]
87%%* ''Film/{{Proteus}}'', based off of the novel ''Literature/{{Slimer}}''.%%ZCE
88* ''Film/RepoTheGeneticOpera'' plays this with a healthy helping of {{Cyberpunk}} and {{Gorn}}.%%ZCE
89* In ''Film/ShinKamenRiderPrologue'', the Cyborg Soldiers are genetically modified mutant super-soldiers created by the Foundation through intense gene therapy to be used in their intent to TakeOverTheWorld. TheHero itself also happens to be one who was infused with grasshopper DNA that allows him to transform into a rather monstrous-looking titular rider.
90* ''Film/{{Splice}}'' is about scientists take care their genetically modified [[HalfHumanHybrid hybrid]] without being caught by their pharmaceutical company.
91%%* ''Film/TokyoGorePolice''%%ZCE
92* ''Film/BladeRunner'' and ''Film/BladeRunner2049'' are closer to {{Cyberpunk}} stylistically, but the themes of WhatMeasureIsANonHuman and the fact that Replicants are ArtificialHumans who are bioengineered rather than mechanically manufactured brings some aspects of this genre into the series.
93[[/folder]]
94
95[[folder:Literature]]
96[[AC:Examples by creator:]]
97* One of the trademarks of Creator/PaoloBacigalupi short stories and books.
98** ''Literature/PumpSixAndOtherStories'' comes with few different flavors. The bio-punk elements don't exist just for aesthetics of the setting, but rather provide the pivotal issue of given short story or important plot devices:
99*** ''Pocketful of Dharma'' has an organic city, growing like a tree and creating protective membranes around itself, sheltering its residents from poverty and pollution around.
100*** ''The Fluted Girl'' brings it to BodyHorror territory, as the titular girl has her entire body (along with her twin sister) turned into a music instrument, allowing the twins to play each other. If that's not enough, then there is the head of security, Burson, a military-grade mix of human, jackal, dog and nanotechnology, with ChameleonCamouflage skin. Most of the "aristocracy" is made from ReallySevenHundredYearsOld people that keep revitalising their bodies to stay in charge and alter bodies of their serfs according to their whims.
101*** ''The People of Sand and Slag'' come with BioAugmentation so extensive, the resulting trans-humanity can sustain itself on titular sand and slag, regrown lost limbs in matter of hours, breath toxic fumes with no problem and generally gain NighInvulnerability. The result is society of people that don't even understand what pain is and that can be (and are) completely indifferent to living in a GaiasLament hellhole, because they don't need anymore sustainable environment to continue their existence. There is also [[PreciousPuppy a dog]] in it.
102*** ''The Calorie Man'' and ''Yellow Card Man'' are set InAWorld where handful of seed-making {{MegaCorp}}s patented their strains of plants and sent artificial plagues to wipe out any other grains used in agriculture. If that wasn't enough, the world exhausted all oil it had somewhere in-between, so the calories derived from grain are the new currency, providing badly needed energy.
103*** ''Pop Squad'' has medicine and genetic manipulation so advanced, humanity essentially becomes immortal, but to avoid overpopulation, procreation and having kids is the highest offense against the law. The titular Squad hunts down women crazy enough to get pregnant, while its officers struggle with understanding why would anyone want to have kids.
104*** ''Small Offerings'' takes place in a world so extremely polluted that pregnancies must be done in two stages. The first one, known as "prenatal" is about using the fetus as a sponge for toxins within mother's body and dumping the resulting mass of cancerous cells into a biohazard bin. Then getting the real, second pregnancy. [[CrapsackWorld Yeah]].
105** ''Literature/TheWindupGirl'' is set in a futuristic PostPeakOil Thailand where calories are the most important resource and genetically engineered organisms, including {{Synthetic Plague}}s, are common.
106* Genetic and ecological engineering play major roles in Paul [=McAuley=]'s ''The Quiet War'', and indeed in most of his later work.
107* Creator/SeananMcGuire's ''Literature/{{Parasitology}}'' revolves around a genetically engineered tapeworm designed to keep people healthy [[spoiler:that winds up integrating itself into people's brains and setting off a ZombieApocalypse]]. Her ''Literature/{{Newsflesh}}'' trilogy, about what civilization would be like after a ZombieApocalypse if it didn't collapse, also counts.
108* This seems to be a favorite trope of Creator/JeffVanderMeer.
109** The ''Literature/{{Ambergris}}'' stories, especially ''Finch'', are UrbanFantasy Biopunk, or perhaps Spore Punk, with the Graycaps' fungus-based high technology that almost passes for magic, as far as the humans are concerned. Hell, in ''Finch'', we even get ''fungus-cyborgs'' in the form of the Partials.
110** ''Literature/{{Borne}}'' is set in a Bio Punk post-apocalypse, in a city where the biotech creations of a defunct company like memory-altering beetles, giant security leviathans, and alcoholic minnows are facts of life.
111** The short story/novella ''[[https://www.wired.com/2008/03/the-situation-j/ The Situation]]'' is set in a close-to-[[{{Surrealism}} surreal]] near-future utterly transformed by biopunk... with a large dose of IncompetenceInc and related tropes thrown in for good measure. The world described is most definitely ''not'' a nice place to live -- the story verges on full-out horror in places, made all the more disturbing by the cold, bureaucratic tone in which much of it is told.
112[[AC:Examples by work:]]
113%%* There was once an obscure novel whose title and author have been lost in which the solar system has been heavily terraformed and constructed lifeforms, or cyborgs created from such, are the majority of technology in the story. The story opens with a woman leaving her bioengineered house wearing a living cloak descended from a fox, using a cyborg tractor to work a field before coming home to find her house is dead, along with its occupants. The system is connected not just by an extended internet, but a second one that holds the minds of people who have voluntarily been absorbed into its terminals, due to a law which forbids people living too long (lest they go insane in a very literal sense) in order that the person, now integrated into a matrix along with all the other departed minds, can still be with us even though not alive. One of the protagonists has bio-engineered children. One of them follows him as he leaves to follow a lead across the system, and when they steal a prison bioship, it becomes indignant that suddenly it has to provide a dessert through its icky delivery tubes. One moon even has cities mostly grown out of huge trees. The climax is a battle with a faction who wish to take over the system and go truly off the scale with the biotech.%%If anyone knows what this novel's called, edit it in -- otherwise, take it to "You Know That Show".
114* The ''Literature/BasLagCycle'', though closer to DungeonPunk, has elements of this with the [=ReMade=]: bio-thaumaturges can warp flesh, bone and biology to heal, remake a being as something new, or (far, far more often) to punish.
115%%* ''Literature/BeggarsInSpain'', along with the attendant novels in the trilogy.%%ZCE
116* ''Literature/BelDameApocrypha'' is set in the far future on a planet where descendants of Muslim colonists have split into two warring countries. Since this world is arid, water intensive animal husbandry isn't used. Instead, insects have been engineered to be the main source of protein and the level of genetic engineering is so advanced, the insects have become replacements for electronic equipment. Also, there are humans who have evolved on this world with the ability to control these insects via {{pheromones}}. The war between the two countries also makes extensive use of biological warfare, it's reached a point where the population has to regularly be checked and operated on for cancerous growths.
117* Nikko in Linda Nagata's ''The Bohr Maker'' is genetically engineered to survive in the vacuum of space. Likewise, the police dogs of the Commonwealth are a mixture of bio-engineering and cybernetic augmentation.
118* ''Literature/BraveNewWorld'' centers around cloning, genetic manipulation and their impact on society. Arguably the TropeCodifier.
119* In the backstory of ''Literature/TheBrokenEarthTrilogy'', there was a [[CityPlanet very large]] city known as Syl Anagist where the infrastructure and vehicles of were designed by genetically engineering plants and occasionally animals; houses are made completely out of living material, for example. This is helped by the people there being able to [[{{Magitek}} use magic from living things as the source of their technology]].
120* In the ''Literature/BurtonAndSwinburneSeries'', everyday technology has been advanced by the Technologist caste with the two main branches being the steampunk Engineers and the biotech Eugenicists. Among the Eugenicists' standard innovations have been the specially bred dogs and parakeets used for sending messages, giant swans that tow people on kites, draft horses capable of hauling house-sized weights, and the broom cat -- a shaggy cat that slides across the floor trapping dirt in its fur which it then eats. The Eugenicists have also developed [[BrainTransplant transplanting brains]] and [[LongevityTreatment life extension treatments]].
121* ''Change Agent'' by Daniel Suarez, set TwentyMinutesIntoTheFuture in 2045 where CRISPR has set off a biological version of the Industrial Revolution, is about an Interpol cop transformed into the criminal he was pursuing.
122* ''Literature/TheDawnhounds'' features alchemical botany: splicing is a normal part of society in Hainak. Giant mushrooms are a form of cheap housing, and the plot is built around an [[SyntheticPlague engineered plague]].
123* ''Franchise/{{Dune}}'' has the Bene Tleilax, who specialize in all things bio punk and all the horrible, nefarious ways in which they can be used -- usually for the purposes of political intrigue and skullduggery.
124* The world in ''Literature/TheEggMan'' is an alt-history variation where much of the biological weirdness comes from the way that humans evolved differently (the "bio" part) and how that has caused the rise of a modern society much more callous and selfish than the real one (the "punk" part). However, it also involves such things as people being employed as [[WetwareCPU living computers]], with their brains being artificially [[MyBrainIsBig expanded to be larger than their entire bodies]].
125* ''Literature/EveAndAdam'' is about a girl (Eve) who tries to genetically engineer the perfect boy (Adam). Said boy comes to life about halfway through the novel. Also, [[spoiler:Eve herself is genetically engineered to have a HealingFactor]].
126%%* The foundations of biopunk were arguably laid down as early as 1818, with the release of ''Literature/{{Frankenstein}}'' -- which means that biopunk was among the first science fiction ever published.%%Needs context -- HOW is it biopunk?
127* ''[[http://www.omegacom.demon.co.uk/gene.htm Gene Wars]]'' covers the life of a guy named Evan, from making genetically engineered amoebas when he was eight to dying as essentially the last ordinary human.
128* ''Literature/HaruhiSuzumiya'' takes place in the present day, but time-traveler Mikuru Asahina implies that future technology will evolve along these lines.
129%%* Another proto-biopunk tale that significantly predates the discovery of DNA is ''Literature/TheIslandOfDoctorMoreau''.%%Needs context -- HOW is it biopunk?
130* Shit Narnia in ''Literature/JohnDiesAtTheEnd'', which is an alternate Earth where technology branched off into this in the mid 19th century. [[spoiler:It's also where EldritchAbomination and BigBad Korrok was born.]]
131* The ''Literature/{{Leviathan}}'' series has fabricated Beasties created after Darwin discovered the "Threads of Life". Also uses LegoGenetics.
132* ''Literature/TheLordsOfCreation'': The novel ''In the Courts of the Crimson Kings'' is set on ''Literature/JohnCarterOfMars''-type world made plausible with Bio Punk technology given to the Martians by AncientAstronauts.
133* The ''Literature/MaximumRide'' series skirt this genre, with the protagonists being genetically engineered bird people that were created by immoral scientists in order to [[ImmortalityImmorality find the secrets of immortality]].
134* ''Literature/MonsterBloodTattoo'' seems to cross this genre with {{Steampunk}} and a healthy dose of nightmares.
135* The ''Literature/MoreauSeries'' is a perfect example. The protagonist is Nohar Rajasthan, a half-tiger-half-human private investigator in a world where hybrid "Moreaus" (as in ''Literature/TheIslandOfDoctorMoreau'') are confined to ghettos as second-class citizens. The series also has genetically improved humans, called "Franks" as in ''Literature/{{Frankenstein}}'', and [[spoiler:aliens]].
136* Genetic augmentations are abundant in ''Literature/TheNexusSeries'', for both combat and cosmetic purposes. [[NoTranshumanismAllowed Just don't go around using them in the US...]]
137%%* ''Literature/TheNightsDawnTrilogy'', a trilogy of well-researched SpaceOpera novels.%%Needs context -- HOW is it biopunk?
138* ''Literature/OryxAndCrake'' and its sequel ''Literature/TheYearOfTheFlood'' are set in the [[TwentyMinutesIntoTheFuture near future]] and feature many bio-engineered animals, most notably pigs who can grow human organs for use in transplants.
139* ''Literature/TheRelic'' is about a TragicMonster that WasOnceAMan going on a rampage in a museum.
140* ''Literature/{{Slimer}}'' involves genetically turning a great white shark into a shapeshifting unstoppable killing machine.
141* ''Literature/ThisMortalCoil2018'' focuses strongly on the setting's super-advanced 'gentech' BioAugmentation technology ([[LegoGenetics which literally allows DNA to be rewritten as though it were code]]), and all of its potential applications and implications, for good and for bad. ''Technically'' it's not a straight example of the trope, given that gentech is powered by {{Nanomachines}} which generate [[{{Cyborg}} cybernetic components]] inside the body, as well as enabling almost-unlimited genetic modification capabilities.
142* The setting of ''Literature/{{Twig}}'' is an AlternateHistory where instead of writing ''Literature/{{Frankenstein}}'', Creator/MaryShelley successfully invented an actual Frankenstein's monster. This dramatically changed the history of human technology development, and by the time the book starts in 1921 the rich can buy [[FleshGolem Stitched]] for use as personal servants, students at the AcademyOfEvil are giving themselves [[BioAugmentation bio-augmentations]], and the British Crown controls a third of the world through an army of monsters.
143* ''Literature/UnderAFreezingMoon'' combines this with {{Magitek}}, as a MadScientist pieces together dead bodies, re-animates them and turns them loose.
144* ''Literature/WestOfEden'' is set in an AlternateHistory where dinosaurs never went extinct and the Earth is dominated by the reptilian Yilanè, who use specially bred creatures as everything from microscopes to submarines.
145* ''Literature/WolfishNature'' takes place in an AlternateHistory where humans evolved from dogs instead of apes. For unexplained reasons, dog-humans became masters of genetic engineering and focused all scientific efforts on this area instead of developing "dead" technology. By the 20th century, all devices, buildings, and even common things like ''paper'' are grown instead of manufactured and require regular sustenance (when was the last time you fed your house or computer?). All our familiar dog breeds are still there, despite a good number of them being the result of human breeding programs in RealLife. This is also explained by the early days of genetic engineering when plenty of {{Mad Scientist}}s hid in their castles (yes, this happened in the Middle Ages) and tried to mess with dog-human DNA to improve their clans. "Dead" technology is a fairly recent development, as some inventions are better at their job than their "selected" (i.e., grown devices) counterparts, computers being the most obvious example. One of the greatest triumphs of genetic engineering is the so-called Bio-Correction, which took place hundreds of years ago and removed the "wolf gene" from every dog-human, removing their ability to kill without remorse. Anyone who even manages to kill another person is either insane or will go crazy and/or commit suicide. The Bio-Correction ([[spoiler:which is a big lie of the ClapYourHandsIfYouBelieve variety]]) results in a world with no wars, where murder is an extreme rarity, but where espionage has been elevated to an art form, and spies are the only ones specifically trained to kill without going crazy afterward. Interestingly, the author chooses to focus on the "espionage" part, simply using the Biopunk as a setting.
146[[/folder]]
147
148[[folder:Live-Action TV]]
149* In ''Series/BabylonFive'', Bio-Tech is the purview of the most advanced races. The Vorlon and Shadow ships are stated to be [[LivingShip bio-ships]], and it's hinted through their aesthetics, similar to those of the Vorlons and Shadows, that so are the other First One ships. To raise the tech level of their client races (Minbari for the Vorlons and Drakh for the Shadow) they grant them bio-tech (mostly ships' armor). It's also heavily implied in the last episode of season 4 that bio-tech is also the future of human technology as a human from AD 1000000 is shown boarding a bio-ship right before the Sun goes nova.
150* ''Series/{{Dollhouse}}'' is all about messing with the human brain.
151* ''Series/{{Farscape}}'' features heaps of organic technology (from the TranslatorMicrobes to the {{Living Ship}}s), and quite a few plots revolve around genetic manipulation.
152* ''Franchise/KamenRider'':
153** ''Series/KamenRiderGaim'': [[spoiler:Helheim fruits alter the eater's DNA, converting them into an Inves. While it proves a DeadlyUpgrade for most people, in Kouta and Kaito's cases, exposure to the Forbidden Fruit and a virus carried by the Inves (respectively) ultimately led to Kouta's upgrade into a human-looking Overlord and Kaito's transformation, triggered by his devouring a Helheim fruit, into a monster Overlord form called Lord Baron.]]
154** ''Series/KamenRiderAmazons'', a web show loosely based on [[Series/KamenRiderAmazon one of the Showa Era heroes]], features monsters and Riders as a result of a biological lab experiment gone horribly wrong. [[DoingInTheWizard A far cry from the supernatural mystics and ancient Mayan science of the original.]]
155* ''Series/KidouKeijiJiban'' has the Japanese-based Bioron, which has its monsters created due to genetic tests conducted by Kenzo Igarashi.
156* ''Series/OrphanBlack'' is all about human cloning and eventually genetic modification, exploring the ethical consequences thereof. This is most pronounced with the Neolutionists, a biotechnological faction who believe strongly in humanity using technology to take control of its own evolution, and who play a major role in the ominous Dyad Institute. Also, it contains lots of icky medical research and cybernetic-like biotechnological modified maggots implanted in people's cheeks in one episode.
157[[/folder]]
158
159[[folder:Pinballs]]
160* ''Pinball/{{Centaur}}'' may well be an UrExample, as the title creature depicted on the backglass is a mix of human, horse, and OrganicTechnology motorcycle.
161[[/folder]]
162
163[[folder:Tabletop Games]]
164* ''TabletopGame/{{Cyberpunk}}'' has such stuff, albeit (at least in the rulebook) in considerably fewer numbers than Cyberware and like the latter [[CyberneticsEatYourSoul cost Humanity Points]] (though not as many).
165* ''TabletopGame/DungeonsAndDragons'': The ''Lords of Madness'' source book includes a "Fleshwarper" prestige class, designed for creating this sort of thing in a HeroicFantasy setting.
166* ''TabletopGame/EclipsePhase'' is PostCyberpunk, but most of the modifications available are biological in nature, and bio-morphs (bodies which are fundamentally organic, but still often weird) are culturally preferred over Synth-Morphs (robot bodies, derogatorily called the "Clanking Masses") or Pods (half-synth, half-biological bodies; the name comes from the derogatory "Pod-People", a riff on how the biological parts of the bodies are grown). For an example of the sort of bio-mods you can get in this game, see the Sex Switch -- which [[ExactlyWhatItSaysOnTheTin switches your sex]] at will -- or Eelware -- [[PsychoElectricEel electric eel]] cells for powering electronics or zapping enemies. There are also bio-engineered {{Space Whale}}s that live in the corona of the sun.
167* ''TabletopGame/{{GURPS}}'':
168** The supplement ''TabletopGame/GURPSBioTech'' is all about Biopunk.
169** The ''TabletopGame/TranshumanSpace'' setting has Biopunk elements, including bioroids (biological androids), bioshells (biological bodies controlled by [[ArtificialIntelligence AIs]] or [[BrainUploading ghosts]]), parahumans and genetically engineered oddities such as pharm goats (goats that produce drugs in their milk). 4th Edition ''Bio-Tech'' is heavily informed by ''Transhuman Space'', which in turn was based on the vignettes in 3rd Edition ''Bio-Tech''.
170%%* ''Kromosome'', one of the campaign settings for Creator/{{TSR}}'s ''Amazing Engine'' system, features a setting where Bio Punk and {{Cyberpunk}} coexist.%%Needs context -- HOW is it biopunk?
171* ''TabletopGame/MagicTheGathering'':
172** The aesthetic of [[EvilutionaryBiologist the Simic Combine]] is something reminiscent of this, although not to the same extent as some of the other examples on the page. They are, in essence, to Biopunk what their cousins [[MadScientist the Izzet League]] are to {{Steampunk}}.
173** Phyrexia as a whole is also partly focused on this, though actual technology and metal, oil and ''severe'' BodyHorror make it verge on conventional {{Cyberpunk}}.
174* ''TabletopGame/PsionicsTheNextStageInHumanEvolution'' includes drugs that release psionic power in individuals with the genetic potential for it, to say nothing of all of the lab-made monstrosities in the game.
175* ''TabletopGame/{{Rifts}}'':
176** The Coalition State of Lone Star worries the other states, as they create [[FunnyAnimal anthropomorphic animals]] and employ them around their labs and other secure facilities; however, the other states do approve of their output of Dog Pack Mutants, which fill out the lower ranks of the Coalition military.
177** ''Atlantis'' has Bio-wizardry, which can use imprisoned magical creatures to power [[{{Magitek}} Techno-wizard devices]] and create superpower-granting parasites and symbiotes, up to large-scale replacement of body parts with such symbiotes, creating a "bio-borg".
178** The ''Lemuria'' book shows the Lemurians making their sea homes with Biomancy, magic OrganicTechnology that is a lot more kinder to the living beings involved than the Splugorth Bio-Wizardry, along with armor and weapons. The Jungle Elves of Maga Island in South America use a more primitive form of the magic.
179* ''TabletopGame/{{Shadowrun}}'' offers Bioware, genetically modified cultured tissue that can be implanted in characters in much the same way as Cyberware. Bioware can provide the same benefits as cyberware, or other benefits, and eats up less [[CyberneticsEatYourSoul Essence]], but bioware is considerably more expensive much [[AnArmAndALeg harder to replace]].
180* ''TabletopGame/{{Splicers}}'' has an AI [[AIIsACrapshoot decide to take over the world]] and turn every piece of metal against humanity. The surviving free humans re-engineer their entire civilization around the use of OrganicTechnology, replacing with bio-engineered organisms their weapons, PoweredArmor, [[TankGoodness AFVs]], warships, aircraft, and HumongousMecha.
181* In ''TabletopGame/TheSplinter'', symbiotic and living weapons aren't all that uncommon.
182* ''TabletopGame/Warhammer40000'' absolutely ''adores'' this trope. If we listed all the examples that its universe boasted, we'd be here until the cows came home. Special mention goes to the Dark Mechanicum and the Drukhari, however, who take it to BrainBleach levels of intensity.
183[[/folder]]
184
185[[folder:Theatre]]
186* OlderThanTelevision: In ''Theatre/{{RUR}}'', 1921, the eponymous robots are not mechanical, but rather [[ArtificialHuman artificially created organic beings]] who [[TurnedAgainstTheirMasters rebel against their master]].
187[[/folder]]
188
189[[folder:Video Games]]
190* ''VideoGame/AlteredBeast2005'' changes the simply magical nature of the original game's [[OurWerebeastsAreDifferent werebeasts]] to them being [[SuperSoldier "Genome-Cyborgs"]] who can alter their DNA to let in animal features that make them anthropomorphic beasts. The enemies are also animals and humans who were killed and revived by a mutagen.
191* ''VideoGame/BioHazardBattle'' is about living ships navigating a world mutated by a global biowar to find a suitable place for the survivors of the war to build a colony and restart civilization.
192* This trope is a major theme in the ''VideoGame/BioShock'' series, in which genetic engineering plays a vital role in the iconic underwater city of Rapture, where the [[VideoGame/BioShock1 first]] [[VideoGame/BioShock2 two]] games take place. Thanks to a powerful, but addictive mutagen called ADAM, the city was capable of developing gene-modifying injections that grant extraordinary abilities such as pyrokinesis, telekinesis, [[BeeBeeGun shooting bees out of your hands]], etc., but at the price of addiction, insanity, and some truly nasty BodyHorror resulting from both said abilities and ADAM withdrawal. Also, that bee-shooting superpower we mentioned? [[NightmareFuel/BioShock1 It turns your hand into a meaty beehive for bees to crawl in and out of]]. (While Bio Punk still plays a role in ''VideoGame/BioShockInfinite'', the game doesn't give the consequences of genetic engineering as much attention as the previous entries, focusing more on QuantumMechanicsCanDoAnything.)
193* ''VideoGame/CivilizationBeyondEarth'':
194** The Harmony path of technological development centers around genetic manipulation of both humans and aliens, nano-machines, and cloning. Harmony technology involves a lot of [[BioluminescenceIsCool bioluminescence]] and organic curves. Just look at the development of [[https://civilization.fandom.com/wiki/Combat_Rover_(CivBE)?file=Harmony_calvary_units_%2528CivBE%2529.jpg their tanks]], [[https://civilization.fandom.com/wiki/Gunboat_(CivBE)?file=Harmony_naval_units_%2528CivBE%2529.jpg their gunboats]] and [[https://civilization.fandom.com/wiki/Soldier_(CivBE)?file=Harmony_soldier_units_%2528CivBE%2529.jpg their footsoldiers.]]
195** The Expansion pack introduces hybrid affinities, and the Harmony/Purity hybrid also fits -- except whereas just Harmony is more of an "at one with" nature approach (allowing for the alien version of nature on the planet), Harmony/Purity tends more to the philosophy of "Humanity Plus", using genetic engineering as well as lessons learned from alien life forms to engineer a better breed of human.
196* A lot of the upgrades and technology in ''VideoGame/CrueltySquad'' fall under this genre -- things such as 'biocurrency' (which seems to be massive chunks of flesh), biobreeders responsible for creating some of your upgrades, glands that produce ammo, and mutated creatures that serve as guard dogs.
197* ''VideoGame/EscapeVelocity Nova'' features the human race of the Polaris, who grow starships and space stations of organic material.
198%%* ''VideoGame/{{Evolva}}'' gives this feeling.
199* ''VideoGame/Fallout1'' is about stopping the proliferation of super mutants, [[WasOnceAMan who used to be human]] before they were somehow transformed. [[spoiler:Their spread throughout the wasteland is because [[BigBad the Master]] captures humans and exposes them to the Forced Evolutionary Virus to turn them into super mutants. He reasons that human biology is too weak to be able to last in the post-apocalypse, and mutations are necessary to prevent humanity from going extinct.]]
200* ''VideoGame/FinalFantasyVII'' has numerous examples of bioengineered {{Super Soldier}}s.
201* ''VideoGame/{{Fracture}}'' presents the world where the East and West coasts of the [[DividedStatesOfAmerica USA]] are split over biotech use. On the Pacific coast, gene modification and grown biotech is embraced as the key to humanity's survival in the post-climate change world, while on the Atlantic coast, it's [[NoTranshumanismAllowed banned]] and instead heavy use of cybernetics is the go-to future tech.
202* ''VideoGame/{{Geneforge}}'' is this meets DungeonPunk. The majority of people use {{Organic|Technology}} {{Magitek}}, which is exclusively produced by TheMagocracy whose members are called Shapers. The process usually involves heavily modifying existing animals, plants and fungi. Oddly for a Bio Punk world (or any kind of PunkPunk as dark as ''Geneforge''), the system enforced by Shaper control starts out between 'real-life democracy' and 'PostCyberpunk' in how bad it is despite being an Oligarchy; the one good trait they possess as a group is recognizing the responsibility behind the power to create life (they have all the right protocols to quarantine an island while remaining as humane as the real life CDC or WHO), and the main character is always a Shaper themselves working within the system as best they can... and then as the Shaper's creations go steadily out of control over the series, causing everything to get worse instead of better.
203* The ''VideoGame/GuiltyGear'' setting has this as part of its backstory with the creation of the titular Gears, genetically and magically engineered living weapons that were eventually hijacked and controlled into revolting, leading to [[TheGreatOffscreenWar the Crusades]]. Even in the present, where most of the Gears have been wiped out, there are still some that continue to pop up and cause trouble. In fact, protagonist Sol Badguy is both one of the original creators of the Gears and the original [[SuperPrototype Prototype Gear]].
204* The ''VideoGame/HalfLife'' series has plenty of elements like this, from the few weapons that are basically [[LivingWeapon small weaponized aliens]], to the [[BigBad Combine]], whose army consists mainly of conscripts from their many, many {{Slave Race}}s with [[OrganicTechnology various augments]].
205* The main plot of the ''VideoGame/KillingFloor'' series is to fight off feral British genetically enhanced clone mutants that are later revealed to be created by Dr. Kevin [[spoiler:"The Patriarch"]] Clamely, the original owner of that biotech company that enemies come from, in order to wreak his vengeance against the government.
206* ''VideoGame/PlagueInc'' offers mods in line with this genre: creating viruses that can make you a Splicer from the ''VideoGame/BioShock'' series, turning uninfected humans into various monsters, or aimed at wiping out any remaining uninfected or unmodified humans.
207* ''VisualNovel/{{Policenauts}}'' has shades of this. There are multiple types of bio-engineered ArtificialHuman (such as the Frozeners and Rebirthers), gene therapy is used for everything from organ modification to gender reassignment, and the setting's most prominent crimes are the trafficking of genetically engineered heroin and black market organs.
208* The ''VideoGame/{{Prototype}}'' series, about viruses that cause severe changes to those infected with it -- the protagonists become {{Monstrous Humanoid}}s who [[LovecraftianSuperpower mold their bodies into deadly appendages and absorb other people's flesh for healing]].
209* ''VideoGame/QuakeIV'' makes heavy usage of this trope with the Strogg's technology, which involves the fusion of captured humans with their cybernetics, especially the [[FateWorseThanDeath Stroggification process]].
210* The ''Franchise/ResidentEvil'' series is all about biotechnology gone wrong.
211** The [[VideoGame/ResidentEvil1 first]] [[VideoGame/ResidentEvil2 three]] [[VideoGame/ResidentEvil3Nemesis games]] are about a man-made [[ZombieApocalypse zombie outbreak]] engineered by MegaCorp-turned-terrorist group Umbrella Corporation, plus a [[VideoGame/ResidentEvil4 couple]] of [[VideoGame/ResidentEvil5 games]] that have [[PuppeteerParasite mind control parasites]] as the [[spoiler:true]] main villains, and also a few genetically engineered mutants created by a couple of groups throughout the series.
212** [[VideoGame/ResidentEvil7Biohazard The seventh game]] heavily implies that the [[spoiler:true]] main antagonist [[spoiler:Eveline]] was a genetically modified human-like mutant created by a different biotech corporation, who [[FesteringFungus creates spores]] that put infected people under [[HiveQueen her mind control]] and turn the ones who stay under her control long enough into mutant-like slaves for her, as seen with the Baker family throughout the game. [[spoiler:[[VideoGame/ResidentEvilVillage The sequel]] reveals that while the mold was cultivated by a MadScientist aristocrat, she was also one of the honorary founding members of Umbrella and was just as depraved as her student Spencer. Each of her minions uses a different type of parasitic creature to host the mold, resulting in the realization of classic folklore monsters to the townsfolk's detriment.]]
213* ''VideoGame/SepterraCore'' is all about OrganicTechnology. The core of the planet in the game is a colossal biocomputer with spines. [[PlayerCharacter Maya]]'s weapon [[BottomlessMagazines grows its own bullets]]. Not only that, but there are also {{Living Ship}}s, which are grown by using Helgak.
214* In ''VideoGame/{{Technobabylon}}'', the field of Gengineering allows for easy manipulation of organisms' genes to create new species. Many of the characters' jobs involve altering existing plants and animals on a commercial scale. There also exists a restaurant that serves cloned human flesh. Also, there are organic nanomachines called "wetware" which are used for many different purposes.
215* One of the big [[TheReveal reveals]] in the first game in the ''VideoGame/UFOAfterblank'' series is that alien technology is as much biological as it is mechanical: alien "armor" is a biosuit that is grown and fits like a particularly ugly skin, and even their laser weapons are at least partially organic. But the worst part is their alien ship technology. All [=UFOs=] are created by injecting a "pilot" with a specific mutagen that then caused them to ''grow'' into a ship. You're unable to use alien ships because the pilot ''is'' the ship, and while you have access to the mutagen, it's ultimately decided that it's not a good idea to use it.
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218[[folder:Webcomics]]
219* Where to even '''begin''' in ''Webcomic/AwfulHospital''? Here, keratin is used as money and wood. The shells of vitamin capsules are used as houses. You don't want to know what they make life rafts out of...
220%%* The ''Webcomic/CiemWebcomicSeries'' combines Bio Punk with {{Cyberpunk}} and SpyFiction, and a sprinkling of UsefulNotes/TheWarOnTerror just for the heck of it. In some chapters, [[ViceCity Dirbine]] feels like a ([[EarnYourHappyEnding mutable]]) [[CrapsackWorld Crapsack Town]].%%Needs context -- HOW is it biopunk?
221* ''Webcomic/GenocideMan'': Open-source biotechnology enabled terrorists to create {{Synthetic Plague}}s and [[DesignerBabies genetic "deviants"]] designed as human weapons. [[GodzillaThreshold In response]], the UN formed [[ANaziByAnyOtherName the Genocide Project]] whose [[SuperSoldier augmented geneticist-soldiers]] are sanctioned to [[NoTranshumanismAllowed exterminate deviancies and holders of hazardous ideas]], down to the last man, woman, and child. The main plot of the story is how, despite the complete genetic rewriting of the human species and corresponding advanced technology, [[HistoryRepeats humanity hasn't fundamentally changed]] [[HumansAreBastards from its usual bastardy]].
222* ''Webcomic/{{Homestuck}}'':
223** The alien [[AllTrollsAreDifferent troll]] race that makes up much of the cast uses a lot of technology modeled after/made out of insects. The computers (or 'husktops') are similar in shape to large purple and orange arthropods, complete with legs and carapace.
224** The citizens of Alternia are a spacefaring race. The troll Empress's personal vessel, the Battleship Condescension, is powered by nonconsensual sapping of the psionic energy of a yellow-blood adult troll, who has had his life artificially extended indefinitely and been [[CyborgHelmsman cybernetically integrated with the technology of the ship]]. Doc Scratch [[https://www.homestuck.com/story/4060 implies]] that ''all'' adult psionics are conscripted (read: forced) into being {{Living Batter|y}}ies for the ships belonging to trolls of higher status.
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227%%[[folder:Websites]]
228%%* ''Website/{{Mortasheen}}'' combines this with {{Mon}}s.
229%%[[/folder]]
230
231[[folder:Western Animation]]
232* ''WesternAnimation/AeonFlux'' inhabits a world where self-modification is the new makeup.
233* ''WesternAnimation/{{Arcane}}'' has the UnderCity of Zaun, where body augmentations and replacements are rather common and are sometimes powered by the organically derived serum Shimmer.
234* ''WesternAnimation/BatmanBeyond'' has strong elements of this with the splicers and Kobra cult, who are heavily into BioAugmentation.
235* ''WesternAnimation/BuzzLightyearOfStarCommand'' has the planet Rhizome, whose technology is based almost exclusively on genetically engineered plants (which is their way of [[Main/SolarPunk living in harmony with nature]], rather than perverting it). One episode, for instance, has Buzz and his crew switch out their normal Space Ranger hardware for plant-based suits to fight the energy-absorbing robot NOS-4-A2.
236[[/folder]]
237
238[[folder:Real Life]]
239* It's not really a huge concern as of yet, but Western culture is well on the precipice of this being an actual thing in the not-too-distant future, with technologies such as the creation of organic body parts in labs being already being developed. [[http://www.bbc.com/news/health-31594856 The United Kingdom was the first nation to legalize the creation of babies from the DNA of three separate parents]], and technology capable of actually modifying genes already exists (CRISPR, for example), although its capabilities are limited ([[TechnologyMarchesOn for now]]).
240** Cloning is already being carried out with animals on small levels, there are surgical gender reassignment operations and body modifications that use animal parts, which a few subcultures are adopting with punk and plastic surgery, touching on some of this trope.
241** Looking forward, nanotechnology has gotten a huge boost by integrating with microscopic organisms, and there have been other breakthroughs, like a prototypical memory storage device utilizing salmon DNA.
242*** This type of technology even got its own PunkPunk in the [[http://en.wikipedia.org/wiki/Nanopunk OtherWiki]] when either Cybernetics or Bio-Augmentations are limited or banned put still retain some Biopunk elements.
243** A company named [[MegaCorp Monsanto]] has been working hard [[http://en.wikipedia.org/wiki/Monsanto to make this a reality]] in food for years since mid-20 century.
244*** It is worth noting that Monsanto is quite controversial in almost all cultures, and this is not necessarily a good thing.
245*** It is especially worth noting that exhaustive, dispositive scientific investigation has concluded that existing genetic modifications of food are safe for human health and for the biosphere.[[note]]Except for the usual trouble of invasive species, especially crops bred to be resistant to pesticides, making them very hard to eliminate when they start growing in problematic areas.[[/note]] Monsanto was purchased by Bayer in 2018, who retired the brand, although Bayer continues to produce the same products. However, research continues, and the context evinced by the preceding two bullets persists, in that the scientific consensus supports GM while a generally uncredentialed fringe opposes it. That being said, Monsanto has also engaged in some [[https://en.wikipedia.org/wiki/Monsanto_legal_cases shady business practices]] and their heavy promotion of the use of pesticides has been linked to drastically decreased populations of bees and butterflies.
246** [[https://en.wikipedia.org/wiki/GloFish GloFish]], genetically engineered, brightly colored zebra danios that glow under U.V. light, have been legal to purchase as pets throughout the U.S. since 2003.
247** [[https://www.wired.com/story/xenobot/ Xenobots]] are biological robots created using the stem cells of frogs.
248* One can say this is OlderThanDirt, since agriculture depends upon the use of artificially created species. This is especially true for modern-day agriculture.
249** Dog and horse breeding are also forms of genetic engineering that have been around for millennia.
250* Today, a number of substances (insulin for example) are fabricated using genetically engineered organisms, usually bacteria.
251* [[ChurchOfHappyology Raelism]], a religious group founded in the early 1970's by former French racecar driver Claude Vorilhon. One of their religious dogmas involves using cloning and mind-transfers as a way of achieving immortality.
252** Vorilhon actually created a corporation to research cloning, claiming at one point to have successfully cloned a human child. Considering the source, actual evidence is not forthcoming.
253[[/folder]]

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