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1[[quoteright:246:[[Series/BeautyAndTheBeast1987 https://static.tvtropes.org/pmwiki/pub/images/BeautyAndBeastman_4344.jpg]]]]
2[[caption-width-right:246:[[UglyGuyHotWife Ugly guys have all the luck]].]]
3
4->''"I am not... a beast."''
5-->-- '''Beast''', ''Film/BeautyAndTheBeast2017''
6
7A Beast Man (or woman, or what have you) is a humanoid character with traits reminiscent of an animal. They might have claws (even on their toes), {{fangs| are evil}}, either heavy hair or actual fur, possibly {{horn|ed humanoid}}s or even [[GorgeousGorgon scales]], and their [[AnimalEyes eyes will usually be structurally different or yellow]]. If you want to be fancy, the technical term is ''Zoomorphism''.
8
9Usually, beastfolk behave more or less like humans, or at least such as to fit in amongst the overall assortment of intelligent races in the setting, but similar to how the FunnyAnimal might have a FurryReminder, the "beastman" might have "MyInstinctsAreShowing" moments from time to time. If they have super powers, these will usually include SuperSenses, SuperStrength, WallJump, RunningOnAllFours and an enhanced immune system coupled with a HealingFactor, the specifics depending on which animal the Beast Man is reminiscent of.
10
11If this isn't the character's default, natural form, it can result from a [[OurWerebeastsAreDifferent Werebeast]] using a PartialTransformation, ShapeShifting, or gene-splicing/magical transformations.
12
13Since there can be confusion between this trope and FunnyAnimal, ask yourself this question: ''Are they considered to be a cat/dog/lizard or are they considered to be a distinct species in their own right?'' If the former, then it's likely FunnyAnimal, if the latter, it's likely this trope. For a more detailed analysis, [[Analysis/BeastMan refer to the analysis page]].
14
15Note that despite the Japanese term ''kemono'' literally translating to "beast", ''kemono'' does not automatically go under here -- ''kemono'' has a variety of definitons due to LanguageDrift, one of which includes the humanoid bodied anthropomorphic animal. On the other hand, the Japanese term ''jyūjin'' (獣人) ''does'' translate directly to this trope, and a character called a ''jyūjin'' would go under here.
16
17Also note that this is a character trope, meaning that the character isn't supposed to be a human + animal features InUniverse. For that, see {{Animorphism}} or HalfHumanHybrid.
18
19This is a sub-trope of MonstrousHumanoid. Related to HumanoidAbomination, HalfHumanHybrid and LittleBitBeastly. PlantPerson would be the equivalent trope for characters whose nonhuman traits are derived more from flora than fauna.
20
21Compare {{Animorphism}} and OurWerebeastsAreDifferent for humans who transform into animals, and {{Kaiju}}, equally beastly creatures that aren't quite human-shaped and possibly wander around EldritchAbomination levels. See also HuMons, {{Mons}} who are not human but have human-like traits and anatomy.
22
23See also AllCavemenWereNeanderthals and HornedHumanoid and BigfootSasquatchAndYeti. Often overlaps with AnimalThemedSuperbeing or IntelligentGerbil.
24
25----
26!!Sub-tropes:
27[[index]]
28* BatPeople
29* BirdPeople
30* CatFolk
31* {{Cthulhumanoid}}
32* DraconicHumanoid
33* FaunsAndSatyrs
34* FishPeople
35* FoxFolk
36* FrogMen
37* HuMons
38* InsectoidAliens
39* IntelligentGerbil
40* LizardFolk
41* OurCentaursAreDifferent
42* OurMinotaursAreDifferent
43* PigMan
44* RatMen
45* ScorpionPeople
46* SharkMan
47* SnakePeople
48* SpiderPeople
49* ThisIndexHasHorns
50* UrsineAliens
51* WolfMan
52[[/index]]
53----
54!!Examples:
55
56[[foldercontrol]]
57
58[[folder:Anime & Manga]]
59* The ''Anime/BakutenShootBeyblade'' franchise features a Chinese LittleBitBeastly clan known as the Bái Hǔ Zú. Members of the clan possess feline eyes, fangs, hints of animalistic behavior, and enhanced physical abilities. Main character Rei Kon is a member of this clan.
60* In ''Anime/BNABrandNewAnimal'', beastmen are treated as their own separate species, have animal based powers, and can shapeshift into a human form. That said, most of them tend default to their human form. Michiru, initially a human, is one of the few exceptions, due to [[ShapeshifterModeLock not knowing how to change back]].
61* ''Anime/TheBoyAndTheBeast'': One of the main characters is a bear example and lives in a world with other Beastmen as well.
62* ''Literature/BraveStory'': About [[http://s3.amazonaws.com/kym-assets/photos/images/newsfeed/000/127/429/furry%20town.png?1318992465 half of the population]] of [[DreamLand Vision]], most notably the lizard merchant and cat girl (but not a CatGirl) Meeia.
63* ''Manga/FrankenFran'''s Gavrill is a "transformer", a person with a sectioned body and complete control over its shape, is capable of turning into giant wolf-like beast with two rows of teeth. She also possesses SuperSenses and acts the part, being the vicious leader of a gang of murderous outlaws.
64* ''Manga/FullmetalAlchemist'': As the series carries on, the Chimaera stop being MixAndMatchCritters and end up becoming more like these, by the end of the series we have a gorilla, a hog/porcupine mix, a frog or toad... [[BuffySpeak thing]], and a lion. Additionally, the first human-based chimeras introduced were people (special forces soldiers in the 2003 anime) who were combined with a dog, a bull, a snake, a lizard, and a crocodile, respectively.
65* In ''Manga/GingaSengokuGunyuudenRai'', lots of alien characters look like humanoid lions or tigers. The older they are, the beastlier they look (the opposite of AdultsAreMoreAnthropomorphic). The younger characters are more of a LittleBitBeastly type, probably to make them more appealing, especially the [[InnocentFanserviceGirl ladies]].
66* In the world of ''Manga/MyHeroAcademia'' there are many characters whose Quirks give them the powers and characteristics of an animal. Some Quirks permanently alter the users appearance and can't be turned off, while other Quirks allow the user to willingly transform but only for a limited time.
67* ''Manga/{{Naruto}}'':
68** Kiba of the Inuzuka Clan is sort of like this, and he uses it to full advantage in his fighting style.
69** Hoshigake Kisame, an antagonist from the same series, is a more literal BeastMan, with distinct sharklike features and an attitude to match.
70* In ''Manga/NegimaMagisterNegiMagi'', these, [[OurDemonsAreDifferent Demons]], and other non-human humanoids, make up most of the Southern Empire in the Magic World. Specific examples include the chief waitress ApronMatron bear woman named Mama and the tiger man in Negi's first match as a prize fighter. Kotaro can turn into a WolfMan in his demon form.
71* ''Manga/OnePiece'':
72** [[UpliftedAnimal Tony Tony Chopper's]] "human" and Monster forms. Despite eating the [[HumanityEnsues Human-Human fruit]], Chopper is more "beast" than "man" in all of his forms.
73** Most Zoan's [[PartialTransformation man-beast]] forms have this appearance.
74** The Mink Tribe, a new species introduced in the New World, are all beast-people of varying species. Pekoms from the Big Mom crew is later revealed to be a Mink as well, who resembles a lion-man, but due to his Zoan powers, he can also turn into a "lion-man"-turtle.
75* ''Manga/OumagadokiDoubutsuen'' revolves around a zoo where the animals can magically transform into Beastmen. The main villains are [[ThePsychoRangers an aquarium with the same ability]]. There's [[CastOfSnowflakes an impressive amount of variety to their forms]]; some are human but with clothing evocative of their animal forms, others [[LittleBitBeastly only have minor animalistic traits]], and others still are just full-on [[FunnyAnimal humanoid animals]].
76* ''Manga/SazanEyes'': Hong Niang normally is an extremely adorable little girl with feral ears and a wolfish tail, but she can transform into Lang Bao Bao, a towering, four-armed beast-woman partly covered in fur who can still display large breasts and a good-looking face with long black hair.
77* ''Anime/TengenToppaGurrenLagann'': The antagonists in the first half -- they're even ''called'' Beastmen. They vary drastically in appearance from bipedal animals to [[LittleBitBeastly near-human]]. [[spoiler:They were uplifted from regular beasts to provide Lordgenome with an army that couldn't harness Spiral Energy due to not undergoing evolution.]]
78%%* ''Manga/{{Trigun}}'': Zazie the Beast.
79* ''Anime/FutureCardBuddyfight'' has Ziun, the first of the Omni Lords in the second season, as the most prominent example. He's based on a [[https://en.wikipedia.org/wiki/Chinese_guardian_lions Chinese guardian lion]]. Being based on a card game, the show features monsters from all over the SlidingScaleOfAnthropomorphism.
80[[/folder]]
81
82[[folder:Card Games]]
83* ''TabletopGame/CardfightVanguard'': The Warbeast race [[NonIndicativeName are not beasts of war]] but are instead this with varying degrees of Zoomorphism.
84* ''TabletopGame/MagicTheGathering'': There is a recurring pattern of humanoid animals appearing as in-universe sapient species, often with important roles in their respective settings. They are usually marked by not having dedicated creature types and being listed as part of their non-humanoid counterparts' types -- for instance, the leonin CatFolk are classified in their cards as "cats" rather than "leonin", unlike humans or elves who have dedicated "human" and "elf" creature types. Generally, they way each type is characterized derives from the nature and stereotypes of their associated animal.
85** The rhoxes are hulking, humanoid rhinoceri especially prominent in the Alaran shard of [[{{Arcadia}} Bant]], where they are best known for being stalwart and powerful knights and warriors. After the Conflux and the merging of the shards, [[https://magiccards.info/arb/en/59.html some of them]] joined the barbarians of the Red shard of Jund.
86** The loxodons are humanoid elephants found on several planes, most notably Mirrodin, Ravnica and Tarkir, and aligned with White and Green, the colors of order and tradition. They are known for being extremely strict, fastidious and zealous in everything they do: the Mirran loxodons in particular were known to be some of the strictest and most unimaginative religious zealots on the plane (at least before they were nearly wiped out by the Phyrexian invasion).
87-->''Long ago, the Auriok attempted peace with the loxodons. The leonin attempted war. Neither succeeded.'' -- "[[https://magiccards.info/5dn/en/11.html Loxodon Stalwart]]"
88** The loxodons of Tarkir are quite unlike the other planes' elephant-folk: they resemble [[https://magiccards.info/ktk/en/158.html mammoths]] instead of African elephants, and are mountain-dwelling barbarians and survivalists instead of lawkeepers and religious zealots.
89** The ainok are humanoid hounds from the plane of Tarkir. They are divided into two breeds: the jackal-like ainok of the Abzan Houses are desert nomads experienced in sand magic, while the ainok of the Temur mountains, which resemble Tibetan mastiffs, are rugged survivalists known for their immense loyalty to their clans and their tendency to descend into berserker rages during combat.
90** Amonkhet is home to the khenra, black-furred humanoid jackals visually inspired by Anubis.
91** Besides these, there are several kinds representing types of Beast Man that go on their own pages, such as the viashino LizardFolk (notable for being one of the few kinds to get their own creature type), various types of CatFolk (more or less all the same thing, but they go by different names -- cat warriors, nishoba, leonin, nacatl -- on different planes), the nezumi RatMen, the naga SnakePeople (who also get their own creature type) and the aven BirdPeople.
92* ''TabletopGame/YuGiOh'': [[https://yugioh.fandom.com/wiki/Beast-Warrior Beast-Warriors]] are monster types which either resemble anthropomorphic animals or humanoids with animal features such as centaurs and minotaurs.
93[[/folder]]
94
95[[folder:Comic Books]]
96* Creator/MarvelComics:
97** The New Men are animals [[HollywoodEvolution evolved]] by the High Evolutionary into intelligent humanoids. The Ani-Men are humans mutated into humanoid animals.
98** ''ComicBook/SpiderMan'': Every few years, Spider-man winds up more spider than man. He always gets better. His enemies the Lizard (usually animalistic) and the Jackal (usually a MadScientist) definitely qualify.
99** ''ComicBook/XMen'': Beast has the requisite appearance, and people expect him to be beastly when meeting him, [[GeniusBruiser but is an extraordinarily intelligent, polite, cultured soul]]. He originally was a more or less normal-looking[[note]](insofar as it's possible to tell given the artist -- Creator/JackKirby may have been a genius, but his faces tend to fall firmly in UncannyValley territory)[[/note]] muscular stocky guy with enormous hands and feet. He still got much the same reaction, though, because people didn't expect a guy with gorilla hands to be sensitive and well-educated.
100** ComicBook/{{Wolverine}} and, more so, his old enemy Sabretooth. Wolverine didn't start out this way, but [[{{Flanderization}} fell into it]] as writers delved into his character. Then Sabretooth was introduced, and he was deliberately turned into this (from a non-powered SerialKiller with fake claws in ''Power Man and Iron Fist'') to act as an EvilCounterpart to Wolverine.
101** In ''ComicBook/{{Morbius}}'' (2019), the Melter turns his henchmen into various beast people (bird, rat, cockroach, rabbit, grasshopper, etc.) against their will to pressure them into doing his bidding.
102* Creator/DCComics:
103** ''ComicBook/{{Batman}}'':
104*** Supervillainess Orca is [[UnscaledMerfolk a mix between a whale and a woman]]. She has a large, muscular, and imposing frame, as well as [[MostCommonSuperpower the largest chest of any female in Batman's rogues' gallery]].
105*** Batman's recurring foe Killer Croc falls into this quite often, but can get quite silly considering his official origin is a "skin condition", which doesn't really explain why some versions of him have a ''tail''. HandWaved by having Hush infect him with a virus that speeds up his 'devolution', causing him to develop more bestial traits.
106** ''ComicBook/{{Kamandi}}'' has the title character as the only human in an AfterTheEnd world of humanoid animals inspired by ''Franchise/PlanetOfTheApes''.
107** ''ComicBook/TeenTitans'': Beast Boy, who can turn into any animal he wishes. He's more animalistic in the cartoon than in the comics, though.
108** ''ComicBook/WonderWoman'':
109*** ''ComicBook/WonderWoman1942'': Circe's "Beast Men" are human men turned into animalistic monsters who have lost their sense of self and mindlessly serve her. Most of them retain a humanoid form, or at least humanoid traits, in their transformed state.
110*** ''ComicBook/WonderWoman1987'': The Lansinarians are near-immortal, animalistic humanoids who live beneath the earth and appear briefly as a way for Diana to get her advanced invisible aircraft in a continuity where the Amazons' tech level has been drastically reduced.
111*** ''ComicBook/WonderWomanRebirth'': Cheetah's appearance has changed dramatically from prior depictions of "human with fur and a tail" to looking like an actual humanoid cheetah, complete with more feline facial features. She's also slowly losing her humanity the longer she's stuck in that form. (The only other time she had a similar appearance she'd lost her humanity after being transformed by the White Magician into his incredibly powerful but mindless henchman in the ''ComicBook/PostCrisis'' continuity.)
112* ''ComicBook/LastManStanding'': A few turn up as genetic experiments made by [[MegaCorp Armtech]].
113* ''ComicBook/WynonnaEarp'': The MadScientist Dr. Robidoux creates these in ''Wynonna Earp: The Yeti Wars''.
114* ''ComicBook/AstroCity'':
115** Daniel of the Crossbreed is a lion man.
116** Ragged Tom and the Raggamuffins are a gang of cat-people who rob wayward travelers at night.
117** Team Carnivore is composed of five men and women who have animal characteristics (a snake, bear, lion, wolf, and hawk).
118** Stormhawk is a human with the head, wings, and clawed feet of a hawk.
119** G-Dog is half-man, half-Corgi.
120** The Eastern European Beast-Men, whose prince is Natalie and Nick Furst's biological father.
121** The evil god Jabaja has {{Mooks}} that are half-human, half-puma.
122** Sasha Furst of the First Family is a humanoid wolf.
123** Popinjay is a criminal with the head of a bird.
124* ''ComicBook/{{Monstress}}'' have the immortal, animalistic Ancients such as the Queen of the Wolves who looks like a humanoid wolf. Children by the Ancients with humans are Arcanics and they can either look fully human or retain some animalistic features of their Ancient lineage. Arcanic social hierarchy favours those traits, so the more human an Arcanic appears the lower their status.
125* ''ComicBook/TraggAndTheSkyGods'': In #4, the Yargonian commander Zorek merges Tragg's rival Gorth with a sabre-toothed tiger to create a creature that is half-man/half-sabre-tooth who he names Sabre-Fang. Zorek then sends Sabre-Fang out to hunt and destroy Tragg and Lorn.
126* ''ComicBook/{{Ungrounded}}'' has Major Freakshow, a werewolf... who was bitten by a [[NinjaPirateZombieRobot zombie vampire]].
127* ''ComicBook/TysonHessesDiesel'' features a variety of Beast Man races populating its world, many of whom suffer [[FantasticRacism persecution]] from the human majority.
128[[/folder]]
129
130[[folder:Fan Works]]
131* ''Blog/AlwaysHavingJuice'': Gaia Mercury is a monstrous blue woman who hides most of her body under bandages, with FogFeet and enormous, furry hands.
132* Many types appear in ''Fanfic/TheNightUnfurls''.
133** The Mordatella Brothers are twin [[PigMan pigmen]].
134** In a case of ExactlyWhatItSaysOnTheTin, {{halfling}}s look like "[[CutesyDwarf adorable]], tiny petting zoo people".
135** The wild tribes, known as Wild Ones, are part-beast unlike the {{halfling}}s above. These beast kin bear [[CatFolk cat-like]] ears and claws, dressed in furs to keep out the cold.
136** The {{mutants}} that appear in Chapters 21-22 are synthetic InsectoidAliens.
137** Grishom summons two [[OurMinotaursAreDifferent minotaurs]] to fight Kyril offscreen.
138[[/folder]]
139
140[[folder:Films -- Animation]]
141* ''WesternAnimation/BeautyAndTheBeast'': The Beast. He's sometimes less like this trope in [[Literature/BeautyAndTheBeast different adaptations]]. It's notable as one of the few versions where he's ''more'' beast than man, in both appearance and temperament, and doesn't resemble any animal in particular -- he's typically a generalized hairy creature with a heavy frame, thick brown fur, a pronounced muzzle, claws, tusks and horns, vaguely resembling a cross between a bear, a gorilla, and a buffalo.
142* ''WesternAnimation/TheMissingLink'': The "No-Men" are an all-female species of feral cat-women that use their [[FemmeFatale sex appeal]] to distract their prey (and yes, it ''does'' [[InterspeciesRomance work across species]]).
143* ''WesternAnimation/MyLittlePonyTheMovie2017'': The desert lands south of Equestria are home to a variety of humanoid animals, in contrast to the {{Civilized Animal}}s in the show's main setting. These include the only barely humanoid RatMen, FishPeople and LizardFolk of Klugetown, Capper the [[CatFolk bipedal cat]] and the {{Sky Pirate|s}} Captain Celaeno and her crew of [[BirdPeople humanoid parrots]].
144* In ''WesternAnimation/SleepingBeauty'', Maleficent's henchmen are humanoids with grey-green skin and animalistic features such as a pig snout, beak or even long jaws with pointed teeth like a crocodile.
145[[/folder]]
146
147[[folder:Films -- Live-Action]]
148* ''Film/ThePrivateEyes'': Don Knotts and Tim Conway vs. [[https://image.ibb.co/bAGH5F/447109_zpsr2rhltvc.jpg The Wookalar!]]
149* ''Film/{{Spaceballs}}'': Barf, Lone Starr's sidekick, is a mog -- half man, half dog. Apparently, he's his own best friend.
150* ''Film/XMenFilmSeries'':
151** Wolverine. Though not as exaggerated as Sabretooth.
152** Hank [=McCoy=]/Beast, as in the comics.
153** Victor Creed in ''Film/XMenOriginsWolverine'' has claw-like fingernails, fangs instead of canines, and by ''Film/XMen1'' he's basically an animal.
154* ''Film/{{Avatar}}'': The N'avi are a race of blue humanoids with pointy ears and tails.
155* ''Film/TurkeyShoot'': Former circus freak Alph is a hairy, beastial man whom Tito uses as an attack dog. He even has eyes that look like a cat's, and acts in a very animalistic way, so while ostensibly just having a genetic condition his appearance and manner put Alph firmly in this category.
156[[/folder]]
157
158[[folder:Literature]]
159* ''Literature/{{Cerberon}}'':
160** Sascia is a young hackal, essentially a humanoid hyena. Most people consider hackals an AlwaysChaoticEvil {{Proud Warrior Race|Guy}}, but the ones encountered in the book range from civilized Beast Men to savage ones, depending on their tribe, clan, and individual disposition.
161** Junapur is a big, imposing and strong beast woman with (four) large breasts.
162** Jena is a mule half, just as big, strong and intimidating as Junapur, but not as nice, and without such remarkable cleavage. She introduces herself to Thedrik with a punch in the face.
163* Anya of the ''Literature/DamselsOfDistress'' is a wendigo and has furry ears, a tail, and stands six and a half feet tall. She is also a crack shot with her auto revolvers.
164* In the short story ''Sharazad'' from Louise Searl's collection ''Literature/TheDreamEatersAndOtherStories'', the Africa of the future is inhabited by intelligent, bipedal lions, spotted hyenas, and African wild dogs.
165* ''Literature/TheElricSaga'' and other Eternal Champion stories have featured various beastmen types, humans mutated into animal/human hybrids by Chaos. With a strong penchant for violence, the beastmen in Creator/MichaelMoorcock's stories were a clear influence on the Chaos Beastmen of ''TabletopGame/{{Warhammer}}''.
166* PlayedForHorror in ''Literature/TheIslandOfDoctorMoreau'', in which a MadScientist gives animals anthromorphic shapes and intelligence with his use of vivisectomy.
167-->''"Not to go on all-fours; that is the Law. Are we not Men?"\
168"Not to suck up Drink; that is the Law. Are we not Men?"\
169"Not to eat Fish or Flesh; that is the Law. Are we not Men?"\
170"Not to claw the Bark of Trees; that is the Law. Are we not Men?"\
171"Not to chase other Men; that is the Law. Are we not Men?"''
172* There's an entire planet of these in ''Literature/LoneHuntress''. For bonus points, they're actually {{transhuman}}s who are literally descended from the UsefulNotes/FurryFandom.
173* Taura from the ''Literature/VorkosiganSaga'' is an eight-foot-tall, genetically modified SuperSoldier with fangs who can rip people to shreds with her bare hands -- and highly intelligent, with an unexpectedly sweet personality (and a fondness for pink frilly clothing). She much prefers intimidation to violence; she remarks at one point that when trouble starts, she looms at people, and if that doesn't work, she smiles.
174* ''Literature/TheWheelOfTime'':
175** The BigBad has the [[OurOrcsAreDifferent Trollocs]], a breed of humans bred to be closer to animals, with hawk's heads, goat's heads and whatever you can think of.
176** Perrin is a rather good example as well, as his status as a Wolfbrother means he constantly struggles to stop his wolf side overwhelming his human side.
177* ''Literature/TheShatteredWorld'': The Cthons sure ''look'' like Beast Folk, and have the usual abilities associated with this trope, HealingFactor and communication with animals in particular. They're demonic creatures rather than bestial humans.
178* ''Literature/{{Sekhmet}}'': The races of Panthera tend towards this. The Sirens are a race of bird women. Hyenas and Lupians are a hyena version while the lupians are canines. The story focuses on the feline Kanjis.
179* ''Literature/KateDaniels'': The more powerful shapeshifters can develop a form halfway between human and beast, known as the warrior form. This form is more dangerous than either of the others, and being in this form is legally equivalent to being armed with a lethal weapon.
180* ''Literature/MercyThompson'': When a werewolf's wolf and human sides have the same goals, they can act together to make a halfway form, which is supposedly more dangerous, intelligent, and dexterous than the normal forms, although they haven't been shown much.
181* ''Franchise/ConanTheBarbarian'':
182** In "Literature/RoguesInTheHouse", Nabonidus is revealed to be a monstrous beastlike humanoid of some sort.
183--->''"Conan", he whispered, "it was no man that stood before me! In body and posture it was not unlike a man, but from the scarlet hood of the priest grinned a face of madness and nightmare! It was covered with black hair, from which small pig-like eyes glared redly; its nose was flat, with great flaring nostrils; its loose lips writhed back, disclosing huge yellow fangs, like the teeth of a dog. The hands that hung from the scarlet sleeves were misshapen and likewise covered with black hair. All this I saw in one glance, and then I was overcome with horror; my senses left me and I swooned."\
184"What then?" muttered the Cimmerian uneasily.\
185"I recovered consciousness only a short time ago; the monster must have thrown me into these pits. Conan, I have suspected that Nabonidus was not wholly human! He is a demon -- a were-thing! By day he moves among humanity in the guise of men, and by night he takes on his true aspect."''
186** In "Literature/IronShadowsInTheMoon", an ape-man attacks the characters out of lust for Olivia.
187** In "The Hyborian Age", the {{Backstory}} to Conan, ape men, snow-apes, etc. are a major driving force in history.
188* ''Literature/PlayPlaces'': The Kem people, [[spoiler:though it can be considered parodied in that the Kem are more sensible than humans]].
189* ''Literature/AFableOfTonight'': ''Stalking the Unicorn'' features a catgirl named Felina.
190* ''Literature/TheBloodWarTrilogy'': The Grol and Tolen, a race of werewolf-orcs, more or less, are a major race. The Grol are AlwaysChaoticEvil, though they're the same species as the Tolen, who seem to be decent enough sorts.
191* The ''Literature/ZacharyNixonJohnson'' novel ''The Flaxen Femme Fatale'' has Fera, a woman who has been genetically spliced with tiger DNA.
192* ''Literature/{{Borgel}}'': Milly and Glugo are large, green, upright gorillas with human-like intelligence and personalities, who live in a dimension other than Earth.
193* ''Literature/AmaranthineSaga'': the Amarathine are a race of supernatural creatures who are "guardians" of various animal species, and each Clan manifests traits of that species, [[ALittleBitBeastly such as antlers, tails, wings, or unique colorings]] as well as being able to appear in "truest form" as a large (ranging from "unusually big" to "won't fit inside buildings") version of said animal.
194* Creator/ClarkAshtonSmith's stories of Hyperborea have a race of beast men called voormis, who live inside the cave system of a spectacular, five-coned volcano. What little description of them we're given - that they're covered in shaggy umber fur and have three toes - suggests that they may be some type of ground sloth people, and their central god, Tsathoggua, is also described as resembling a mix of sloth, bat, and toad.
195* The Xanth series by Creator/PiersAnthony had all types of mixed species, but according to the Mythology of the Centaurs, their origin happened when men from Mundania (a catch-all term for the non-magic world) arrived riding horses. When they stopped to take a drink, they happened to drink from a Love Spring, which caused undeniable lust in the drinker for the next being of the opposite sex. Apparently, the three men were riding three mares, and...
196* ''Literature/QuestForFire'': It's downplayed but the [[CannibalTribe man-eating Kzamms]] are given some animalistic features like [[RedEyesTakeWarning glowing red eyes]], movable wolf-like ears and [[FrazettaMan ape-like limb proportions]]. They are thought by the protagonists to be descended from bears. Interestingly, anatomically modern humans are also mistaken for beast men by said protagonists because of their seeming lack of shoulders and BodyPaint which resembles [[LizardFolk scaly skin]].
197* ''Franchise/CthulhuMythos'' notably features [[FishPeople fish-like Deep Ones]] as well as [[OurGhoulsAreCreepier ghouls]], which look like rubbery dog-people with hooves and scaly claws. Deep Ones have an advanced civilization which produces beautiful golden jewelry [[BreadEggsMilkSquick and worships world-ending]] [[EldritchAbomination Eldritch Abominations]]. Ghouls are a bit more feral, but they have their own language, can read human ones, and understand concepts like humor, art or military strategy.
198[[/folder]]
199
200[[folder:Live-Action TV]]
201* ''Series/DarkAngel'': There are a whole buttload of these in the second season, but the most notable example is probably Joshua.
202* ''Series/BeautyAndTheBeast1987'', the [[TheEighties 1980s]] drama where Creator/RonPerlman is obviously the leonine BeastMan and Creator/LindaHamilton is the Beauty.
203* ''Series/BeautyAndTheBeast2012'' introduces a female beast. Unlike others on this show, however, she was actually born as a beast, rather than genetically engineered in a laboratory.
204* ''Franchise/StarTrek'': From their 1979 makeover onwards, the Klingons have been a melange of animal traits on a human frame: bear, wolf/wild dog, warthog...
205* ''Series/TheMuppetShow'': The wild, hairy drummer Animal. Nobody knows exactly what he is, and, as his puppeteer Creator/FrankOz says, he goes out at night and nobody knows where (or wants to ask).
206* A great many villains (with a bunch of heroic examples) in {{toku}}, in particular ''Franchise/KamenRider'', ''Franchise/SuperSentai'' (''Franchise/PowerRangers'') and ''Series/MetalHeroes''.
207[[/folder]]
208
209[[folder:Mythology & Religion]]
210* Myth/ClassicalMythology gave us a few old-school examples. A few of these were products of {{bestiality|IsDepraved}}, including [[OurCentaursAreDifferent centaurs]] in some versions and the [[OurMinotaursAreDifferent minotaur]] in all examples. But other examples appear to naturally bear animal features without any hybridisation, including FaunsAndSatyrs. Even going beyond the expected centaur and minotaur examples, at least one text discusses far off lands mention people breeding with all manner of beasts to produce half-human, half-beast beings.
211* Myth/IrishMythology has several examples of beast folk, the majority being CatFolk and Canine folk. They are clearly supernatural in nature, and possess strength, speed and ferocity on a superhuman level, and tend to be antagonists when they appear, making a living by raiding towns or aiding tyrants like The King of the World. One story makes references to a warrior tribe of "white-backs" who may be FishPeople, or at the very least descended from fish (the white-back referring to shimmering fish scales) adding an aquatic beast tribe to the mix.
212* In Myth/HinduMythology, Narasimha ("Man-lion") was an avatar of Vishnu with the body of a man and the head and claws of a lion. He incarnated to defeat the demon Hiranyakashipu, who had the divine grace that he would be killed by neither human nor animal -- thus, he was killed by one who was literally neither human nor animal.
213[[/folder]]
214%%
215%%[[folder:Pinballs]]
216%%* Blanka in Creator/{{Gottlieb}}'s ''Pinball/StreetFighterII'' pinball.
217%%[[/folder]]
218
219[[folder:Podcasts]]
220* ''Podcast/{{Jemjammer}}'': Several of these appear as the party travels through space, though the most notable Mr. Herst, the hippo-headed Giff and first mate.
221[[/folder]]
222
223[[folder:Pro Wrestling]]
224* Wrestling/{{Batista}} : Even though he's fully human-looking and arguably even attractive, Dave Bautista is regularly referred to as "the Animal", implying that he is basically this (in the {{Kayfabe}} imagination, at least). Being well over 6 feet tall, weighing nearly 300 pounds, and having a surname that's almost an anagram of "beast" all certainly help.
225[[/folder]]
226
227[[folder:Roleplay]]
228* In ''Roleplay/TheGamersAlliance'', the Beastmaster (aka Maiyr Korath) looks beastly due to a magical transformation which turned him from elf into a beast, and he has the ability to mutate and command various beasts of the forest with his chaotic magic. He puts his skill to good use when he sends his beastly minions to openly attack the elven capital Sanae during the Great War.
229[[/folder]]
230
231[[folder:Tabletop Games]]
232* ''TabletopGame/{{Chaotic}}'': Many Overworlders are beast people, mostly of the mammalian and [[BirdPeople avian]] variety, that are [[SlidingScaleOfAnthropomorphism various levels of anthropomorphic]]. The Danian tribe is entirely made out of insect people, the Mipedians are LizardFolk, and there are a few bestial creatures scattered throughout the Underworld.
233* ''TabletopGame/DragonDice'' has the Feral -- a race of beasts granted sentience and enough anthropomorphic traits/intelligence to use tools and fight in the name of MotherNature.
234* ''TabletopGame/DungeonsAndDragons'':
235** "Beastmen" or "beastfolk", by that name, are a race in ''TabletopGame/{{Mystara}}'' and ''TabletopGame/{{Greyhawk}}''.
236*** Mystaran beastmen, which call themselves grruuk, are a very physically variable but generally bestial race prone to dramatic mutations. They're mostly extinct, as they gradually stabilized into a number of distinct races such as goblinoids, orcs, ogres and trolls, but large relic populations survive in the HollowWorld where they were brought by the Immortals to preserve them.
237*** Oerthian beastmen are stone-age forest-dwellers who resemble ape-people with pointed ears. They have green outer fur and black inner fur, and can selectively raise and lower their inner fur to create changing patterns of stripes and spots, which they use for both camouflage and communication.
238** Gnolls are a species of hulking bipedal hyenas who generally leans more towards the "upright animal" side than the "human with animal traits" side. [[HeinousHyena They're also one of the most evil and barbaric races in the settings they appear in]], and are most well-known for their worship of demons, their constant raids against other peoples, their habit of [[MadeASlave enslaving]] and/or [[ImAHumanitarian eating]] anyone they catch, and [[ArsonMurderAndJaywalking their unbelievable laziness]].
239** ''TabletopGame/{{Planescape}}'': The Guardinals are an array of NeutralGood outsiders from the Blessed Fields of Elysium, all of which appear as bipedal varients of mundane animals. Their ranks include the far-seeing [[BirdPeople avorals]], steadfast [[FaunsAndSatyrs cervidals]], boisterous [[CoolHorse equinals]], mighty [[CatFolk leonals]], vigilant [[WolfMan lupinals]], subtle [[RatFolk mustevals]], and scholarly [[BearyFriendly ursinals.]]
240** ''TabletopGame/{{Ravenloft}}'':
241*** The most prominent example of this are the Broken Ones, the results (and offspring of the results) of experiments by Darklord Frantisek Markov.
242*** Calibans are humans mutated by curses into various monstrous forms. While they usually look like hideously misshapen humans, many fuse human forms with animal characteristics such as coarse hair, animal heads, claws or tusks. For instance, one supplement features a caliban born with the head of a tiger who was abandoned in the forest of a [[FantasyCounterpartCulture Japanese-style]] domain and [[RaisedByWolves found and raised by]] ''kami'' animal-spirits. Fans expanded the race with the "Bestial" subrace, who always have specifically animalistic mutations.
243** ''TabletopGame/{{Eberron}}'' has the Shifters, a race of lycanthropic heritage.
244** ''TabletopGame/LaNotteEterna'': The Urakians were mutated by the magical energies of the Ashen Land, the desert where they live, so that they have the traits of animals on humanoid frames. Individual Urakians resemble only one animal, but can have the traits of any kind of mammal or bird; some resemble cold-blooded animals, but by the second century of nighttime such types have become rare.
245** ''TabletopGame/DungeonsOfDrakkenheim'': Various kinds of humanoid animals are mentioned to live on the nameless continent where the game is set, and they are regarded as being blessed by the Old Faith. The player's guide goes into slightly more detail. On the monster side, there's also the [[WolfMan Garmyr]] and [[RatMen Ratlings]], who were mutated from regular animals by [[GreenRocks Delerium]] into humanoid monsters whose burning urge is to kill and eat any non-mutant humanoid they can find.
246* ''TabletopGame/{{Exalted}}'':
247** Beastmen, in this case the half-human, half-animal offspring of Lunars. Oh, and they're produced [[ShapeshiftingLover the old-fashioned way]]. Yeah...
248*** Beastmen can in fact be produced by ''any'' union between humans and animals, so long as they take place in [[RealityIsOutToLunch the Wyld]] (as well as some people who started out normal and acquired animal mutations, also through Wyld exposure more often than not).
249*** From a metaphysical point of view, Beastmen technically count as human, as they have two-part souls and can Exalt.
250** Lunars themselves are capable of transforming into "war-forms" that are like this. The Lunar character Seven Devils Clever is drawn like a Kitsune. Very cute.
251* Creator/GamesWorkshop games:
252** ''TabletopGame/{{Warhammer}}'': Beastmen are a playable army, carrying over into ''TabletopGame/WarhammerAgeOfSigmar''. They're human/animal mutants created by the warping influence of Chaos and look like humanoids with animal heads, hooves, tails and other animal parts. Most resemble monstrous FaunsAndSatyrs, but their often sport additional mutations and animalistic traits -- some have the heads of cattle, horses, hounds or other beasts, some have antlers or serrated blades instead of horns, and others sport additional mutations such as eye stalks, pincers or wings. They're also all horrible, evil monsters and fully devoted to Chaos, and hate anything related to humanity and organized civilization with a fervent passion. Unusually for creatures of Chaos, they have a strict hierarchy based on what animals they resemble. Beastmen with the heads and hooves of ungulates, called Gors, form the "upper class", with the large and ferocious Bestigors at the top. Gors are further divided in sheep- or goat-based Caprigors and bovine Bovigors. Those with similar mutations but just resembling horned and hooved humans, called Ungors, are below them. They themselves are ranked based on their horns: the bigger the better. Hornless Beastmen, called Brays, are at the very bottom and serve as slaves and cannon fodder, and can resemble any animal under the sun. There are also other creatures, such as the colossal [[OurMinotaursAreDifferent minotaurs]], the bat-winged [[HarpingOnAboutHarpies harpies]] and the [[OurCentaursAreDifferent centigors]], that are technically breeds of Beastmen and often go to war alongside them, but that mostly have their own "societies", such as they are, separate from the rest of Beast-kind. There is mention as far as the 6th edition sourcebook of Beastmen with the features of other animals, such as felines, apes or lizards, living in other parts of the world, but these are dropped by the time of the 7th edition armybook.
253** In ''TabletopGame/Warhammer40000'' Beastmen are considered a stable but extremely varied type of Abhuman also known as ''Homo Sapiens Variatus''. Many of them are loyal to the Imperium and are inducted into the Imperial Guard as cannon fodder but, [[CrapsackWorld given the setting]], there are a lot of them who swear their loyalty to Chaos instead. They disappeared from canon in the 3rd Edition of the game when they decided to move away from the [[JustForFun/RecycledInSpace Warhammer Fantasy in space]] theme before being mentioned again in the 6th Edition rulebook. In-universe, they're supposed to have been nearly driven to extinction in the Imperium proper due to being regarded as Chaos-tainted due to their appearance. Although many survive in the Imperium still, many more fled to the Eye of Terror and now serve Chaos.
254** In ''TabletopGame/{{Necromunda}}'', Gor [[HornedHumanoid Half-horn]] is a BountyHunter of the ''Homo sapiens variatus'' [[HumanSubspecies breed of abhumans]]. The fact that Gor has been given an official Imperial Sanction despite the discrimination his species typically suffers from has [[ShroudedInMyth led to many wild rumours]]. The first hired gun to be released for the 3rd Edition of the GaidenGame, Gor is also notable for being the first Imperial Beastman model to be produced since the 1st Edition of the core ''Warhammer 40,000'' game.
255* ''TabletopGame/GammaWorld'' has an endless supply of beastmen of every species.
256* ''TabletopGame/{{GURPS}}'': The Wildmen from ''GURPS: Dungeon Fantasy'' are incredibly stupid (long spears are too complicated for them) but they aren't inherently violent.
257* ''TabletopGame/{{Numenera}}'': Margr are a species of [[AlwaysChaoticEvil abhumans]] (the descendants of humans who became monsters as a result of undergoing extreme genetic modification) with goatlike body parts. Individual margr vary greatly in appearance, so one might have a full goat head while another just has horns and a third has goatlike legs, and a fourth might have any combination of goat traits. They're also savage, destructive barbarians to the last.
258* ''TabletopGame/{{Pathfinder}}'':
259** The mongrelmen are a race descended from survivors of the ancient Azlanti empire who fled underground to escape their empire’s destruction. They are able to breed with any other species of humanoid (a fairly diverse category in-game) and inherit their traits, meaning that any given mongrelman can have a wide range of disparate body parts -- tusks, vertebrate or arthropod claws, feet or paws or hooves, scales or fur or bare skin, elf ears, a tail, horns or antlers, antennae, vertebrate or compound eyes, etcetera -- all on the same body, with the end result usually being a fairly chaotic take on this trope.
260** The adlets, creatures originally from Myth/InuitMythology, resemble human-sized, humanoid wolves with snow-white fur, and live in tribal groups in the arctic north. While not evil -- they're ChaoticNeutral as a rule -- they're a very aggressive and barbaric race, and regularly come in conflict with other races and cultures who attempt to settle their frozen homelands. They also have no taboo against cannibalism and often eat their dead, which hasn't helped their public view among other species very much.
261** Skaprauns are tribal, mountain-dwelling fey resembling humans with the heads and hooves of mountain goats. The overall effect is very [[FaunsAndSatyrs satyr]]-like.
262** Birelus are native outsiders -- spiritual entities who live in the mortal world rather than in another plane of existence -- resembling heavily hunchbacked humans with shaggy hair down their backs, the legs and antlers of deer and apelike arms that reach to the ground. They are protectors of nature and shun anything to do with civilization, up to and including basic agriculture.
263* ''TabletopGame/RuneQuest'':
264** Beast Men are a collection of species unified by combining the features of animals with those of humans. There are multiple breeds, including centaurs, fauns, minotaurs and manticores, and not all are sapient. Not all human/animal chimeras are Beast Men, however -- they seem to require some tie to natural forces, and true Beast Men always recognize each other as such and are natural allies.
265** Broo are not Beast Men, but tend to resemble them due to reproducing by impregnating whatever animals are common in an area to produce more broo. As such, most resemble humanoid versions of whatever creatures are common in their ranges, usually hardy herbivores such as antelope, deer or wild goats or livestock such as sheep or cattle. One based on larger herbivores such as bison or rhinoceri are rarer by not unheard of, and while carnivore-based broo are possible they're quite rare due to the rarity of large predators and the difficult of impregnating them. One hermit of the Elder Wilds claimed to have seen an allosaur broo, but this horror was never confirmed.
266* ''TabletopGame/{{Talislanta}}'': Nearly all of the less civilized races fit this trope, to a greater or lesser degree. Even Archeans, the setting's human-analogs, are descended from BeastFolk who used magic to eliminate their more animalistic traits.
267* The ''TabletopGame/WorldOfDarkness'' has whole slews of these:
268** ''TabletopGame/VampireTheMasquerade'' and ''TabletopGame/VampireTheRequiem'':
269*** The Gangrel. They have a clan-specific Discipline that allows them to grow claws and turn into beasts. They're short-tempered and feral, and in ''Masquerade'', they start taking on animalistic features whenever they go into [[UnstoppableRage Frenzy]]. In one of Requiem's {{Sourcebook}}s, ''Shadows of Mexico'', there's a Gangrel Bloodline called the Dead Wolves, who have some werewolf-related powers and can transform into a hairy, ferocious and literal WolfMan. Considering that they can only use this power when they are "[[UnstoppableRage riding the wave]]" the savage part is quite intense.
270*** Members of the Nosferatu clan from ''TabletopGame/VampireTheMasquerade'' often embody this trope as well. They are the vampires who become monstrously deformed during their transformation. While the deformity can be of any sort (anything from a merely off-putting aura to a virtual Quasimodo appearance to a traditional [[LooksLikeOrlok Count Orlok]] look), Nosferatu often suffer from fur, claws, bestial teeth, scaly skin, pointed ears, maned hair, an animal stench, reptilian eyes, or some other outwardly animal trait.
271** Werewolves in both ''[[TabletopGame/WerewolfTheApocalypse Apocalypse]]'' and ''[[TabletopGame/WerewolfTheForsaken Forsaken]]'', but that kind of comes with the territory. Notable that in both lines, werewolves who grow more powerful grow more bestial and fierce, to the point that it freaks normal humans ''right the fuck out''.
272** ''TabletopGame/ChangelingTheLost'': The Beast Seeming, who were taken by [[TheFairFolk the Gentry]] and made into pets and prey. They're much more human when they escape from Arcadia, but they still have trouble thinking logically and have an easy time understanding animals.
273** ''TabletopGame/DemonTheFallen'': Devourers, who were originally in charge of the sixth day of Creation (when all the animals came into being). They have control over beasts, flesh, and plant life, and they're quite angry about [[GaiasVengeance the current state of the world]].
274** ''TabletopGame/ChangelingTheDreaming'': Pooka subvert the trope. They may have an affinity with animals, but they're more often than not TheTrickster.
275* ''TabletopGame/WorldTreeRPG'': With a few exceptions, the Prime species all look like anthropomorphic animals of various sorts. The degree of anthropomorphism varies between species -- Cani resemble furred humans with dog heads and tails, Rassimel have the bodies of bipedal raccoons but also have human hair, and Gormoror are simply upright bears with opposable thumbs.
276* ''TabletopGame/TheChroniclesOfAeres'' has both the DraconicHumanoid races of kobolds and draconvir, and the "Wilderkind"; a collective term that refers to 10 different races of humanoid animals created from [[{{animorphism}} transformed humans]] and {{Uplifted Animal}}s. The specific races of Wilderkind are: Bjornvir ([[UrsineAliens bearfolk]]), Ekornvir (squirrelfolk), Grevinvir (badgerkin), Kaeninvir (rabbitfolk), Klovir ({{catfolk}} - specifically wildcats), Mustvir (weaselfolk and otterfolk), Raevir (foxfolk), Rattevir ([[RatMen ratfolk]]), Ravenvir ([[BirdPeople ravenfolk]]) and Ulvir ([[WolfMan wolfkin]]). In-game, most wilderkind are mechanically sorted into one of two races, with only the rattevir and ravenvir having distinct mechanical profiles. The bjornvir, grevinvir and ulvir are lumped together as ''Stalwart Wilderkind'' and ekornvir, kaeninvir, klovir, mustvir, and raevir are grouped together as ''Fleet-Foot Wilderkind''.
277* ''TabletopGame/AnkurKingdomOfTheGods'': Ur-Lu are a species of humanoid/canine sentients created by the same AncientAstronauts that created the various human subspecies to mine ancient Earth for gold. They have the same range of morality as humans, but tend to occupy the lower social strata in the human dominated city-states and often turn to banditry.
278[[/folder]]
279
280[[folder:Toys]]
281* The third series of Penny's Box BlindBagCollectables series, "School of Fancies: School Haunting" has the six characters (seven with the [[RareRandomDrop hard to find hidden doll]]) based on various animals that are more like beast men than the prior series; they have pawed hands, muzzled faces, and poseable tails. The animals are a panda, tiger, deer, bunny (which plays on the MoonRabbit theme by having her be a dreamy airhead), dog, snow leopard, and hidden [[spoiler:fish ghost]].[[/folder]]
282
283[[folder:Video Games]]
284* ''VideoGame/AllAloneWithMannie'': Mannie is an AxCrazy anthropomorphic mouse girl.
285* ''VideoGame/{{Anamnesis}}'' has the appropriately named beast men.
286* ''VideoGame/AnotherEden'' has Beast Men has a race in the Present Era that is in conflict with humans. Despite the title, they don't actually have that many beast-like traits, mostly looking like blue/azure-skinned, horned, pointy-eared humans.
287* ''VideoGame/BuckSaturdayMorningCartoonApocalypse'': The world the game is set in is populated by anthropomorphic animal people.
288* Felicia from ''Videogame/{{Darkstalkers}}'', in some of her earlier appearances, had had muscles, and her claws and fangs and general posture were much more "fearsome feral cat-monster" than "cute catgirl."
289* ''VideoGame/TheFermiParadox'': One of the sapient alien species' that can potentially evolve in the galaxy is an extremely furry, [[PigMan pig-like]] race of humanoids known as the Kular.
290* ''VideoGame/SparkTheBattleDog'': [[PlayerCharacter Spark]] is an anthropomorphic dog who has to protect Thomas from zombies and mutants.
291** Then there's Roxy, Spark's contact.
292* ''VideoGame/StreetFighterII'': Blanka is one of the earliest examples in fighting games, having green skin, [[ShockAndAwe electricity powers]], and a very beast-like design.
293* In ''VideoGame/{{Mabinogi}}'', the elves and giants can attain a Beast Mode transformation after a small number of quests. (Humans have transformations, but it doesn't really count for this trope.) To be honest, the [[http://wiki.mabinogiworld.com/index.php?title=Savage_Beast#Appearance giant's transformation]] fits this trope better than the [[http://wiki.mabinogiworld.com/index.php?title=Falcon_Elf#Appearance elven one]], though.
294* ''VideoGame/BloodyRoar'' has the Zoanthropes. While usually capable of looking fully human, a zoanthrope can transform into a beast/human hybrid.
295* The ''VideoGame/{{Diablo}}'' series have what were formerly known as Goat Men and now referred to as the Khazra. These are muscular AlwaysChaoticEvil goat/human hybrids that were previously classified as demons but have since been retconned as a magical experiment gone wrong by the Vizjerei mage clans.
296* ''VideoGame/DragonForceSega'': Beastmen are a unit/general type, with the country of Bozack being primarily made of them.
297* ''VideoGame/{{Xenogears}}'' contains a race of beast men, including cowardly merchant ratman Hammer and Rico. Unfortunately, due to the infamous time and money constraints, their story arc is never completed.
298* ''VideoGame/ArmiesOfExigo'': The main force of the Beast armies (often referred to as Kobolds) are this to a T. They're humanoid with vaguely animalistic features, a tribal culture, and savagery that seems ingrained into them. Their troop-types include Witches, [[WorkerUnit Minions]], Warriors, and [[TheBerserker Berserkers]]. They favour axes as weapons, have longstanding alliances with Ogres, Trolls, and LizardFolk, and utterly despise humans.
299* In ''VideoGame/MaceGriffinBountyHunter'' the two alien races seen most prominently in the game are the Jaldari, who resemble hairy gorillas, and the Valleakan, who are reptilian in appearance.
300* ''VideoGame/PhantasyStarUniverse'' has an entire race of Beast Men, simply called "Beasts".
301* The ''Franchise/FinalFantasy'' series has quite a few as playable characters.
302** Moogles, appearing first in ''VideoGame/FinalFantasyIII'' and then every game from V onwards, are generally a gentle, small, and comical race as befitting their mole / bat inspiration as opposed to most examples of this trope.
303** ''VideoGame/FinalFantasyV'' has the werewolves of Quelb, who aren't very bestial besides appearance.
304** ''VideoGame/FinalFantasyVI'' has Umaro, a [[BigfootSasquatchAndYeti Yeti]].
305** ''VideoGame/FinalFantasyIX'' has Freya and her rather cultured race. There's also the bizarre, food-obsessed, frog-like Qu.
306** Kihmari and other Ronso from ''VideoGame/FinalFantasyX'' and ''VideoGame/FinalFantasyX2'' are probably the race that plays this trope the straightest in the whole series.
307** ''VideoGame/FinalFantasyXI'' has the Galka and Mithra PC races, but also sports a large number of evil enemy beastmen races including fairly beastial Orcs, Bugbears, and Trolls.
308** ''VideoGame/FinalFantasyXII'' and other Ivalice games have a number of beast men races including the ill-tempered LizardFolk Bangaa, the [[OurOrcsAreDifferent Orc-like]] Seeq, and the crustacean-like territorial Urutan-Yensa. The [[CatFolk leonine]] [[DishingOutDirt earth]] [[SummonMagic Esper]] Hashmal is also an example, representing Leo in the Espers' WesternZodiac theme. Beastmen that play agsinst type include the wise and sagacious Nu Mou and the peaceful, plains-dwelling Garif.
309** ''VideoGame/FinalFantasyXIV'' as an online game like FFXI, has a few beastmen enemy races like the Kobolds and the Ixal. The game would later add the Hrothgar, a group of [[OneGenderRace male only]] beast men resembling big cats, similar to the Ronso, as a playable race.
310* The ''Franchise/{{Castlevania}}'' series, despite werewolves being a common enemy, have tribes of multi-animal shifters called beast men, Cornell from ''VideoGame/CastlevaniaLegacyOfDarkness'' and his rival are a werewolf and a werecat, respectively. They don't serve Dracula, being nomadic from what little backstory the tribe itself gets.
311* ''VideoGame/GoldenSunDarkDawn'' introduces a race of Beastmen who were transformed in the wake of the titular event at he end of the second game. The somewhat odd difference is that some Beastmen were transformed from Humans, while others were once animals.
312* ''VideoGame/JeannedArc'' has various beastmen in this fantasy version of Europe, such as your dogman Rufus.
313* ''VideoGame/EmeraldCityConfidential'': The antagonistic Phanfasms have animal heads and human bodies. The BigBad himself has a [[BearsAreBadNews bear's head.]]
314* ''VideoGame/EtrianOdysseyIVLegendsOfTheTitan'' has the Sentinels, [[spoiler:a ServantRace that were presumably genetically engineered from regular animals]]. Fittingly, their playable class, Bushi, is TheBerserker.
315* ''VideoGame/{{Tyranny}}'': The Beastwomen are hulking brutes with claws able to rend armor, strength enough to [[OneHandedZweihander wield the largest of weapons one-handed]], and savage instincts. Beastmen also exist, but they're somewhat smaller than the women. Collections of both genders are usually referred to as "Beasts" or "Beastwomen" more often, the latter due to their [[{{Matriarchy}} matriarchal structure]].
316* ''VideoGame/DwarfFortress'': Animal people come in two kinds:
317** First, there are the underground animal races, based on various subterranean animals. They live in small camps BeneathTheEarth, and may or may not be hostile to your dwarves: if they are, expect a greeting of poisoned spears and blow darts.
318** Secondly, there is the surface-dwelling kind. These serve as one of the two variants of normal animals found living in Savage biomes alongside giant animals, and a variant exists for nearly every animal species in the game. Unlike their subterranean kin, they do not form civilizations, use tools or wear clothing, and are essentially humanoid animals. However, they can be adopted by an aboveground civilization (usually elves), at which point they will start behaving like that civilization’s other members.
319** One type of animal people, bat men, exist both aboveground and in the cavern layers, with their behavior based on where they spawned -- surface-dwelling bat men are mindless animals, while the cavern-dwelling ones live in tribes.
320* ''VideoGame/{{Thief}}'' has the various beast races that serve the Tricksters. It's subtly implied that they WasOnceAMan.
321* ''VideoGame/DualBlades''/''Slashers: The Power Battle'': Jaman is of a race of beings known as "Bloodkin". Among their physical features that a Bloodkin have include a beast like face ([[http://www.stun-games.com/jaman-2/ Image of Jaman here for example]]) and a tail.
322* ''Franchise/TheElderScrolls'':
323** The [[MassiveRaceSelection playable races]] include the Argonians and Khajiit, LizardFolk and CatFolk respectively. To note:
324*** The Argonians are native to the swamps of Black Marsh (which they call Argonia), where they worship [[WiseTree sentient]] and [[TimeAbyss ancient]] trees known as the Hist. The Argonians face perhaps the most FantasticRacism out of any race in Tamriel, owing in large part to the ReptilesAreAbhorrent beliefs of the other races, as well as their [[BlueAndOrangeMorality strange beliefs and practices]] which cause them to come across as {{Cloud Cuckoolander}}s to non-Argonians. (For example, [[LanguageEqualsThought their language]], "Jel", has no past or future tense verbs. Thus they tend to "live in the now" much more than any other race.)
325*** The Khajiit are native to the deserts of Elsweyr. There are 17 known sub-breeds of Khajiit, with the sub-breed determined by the [[AlienSky phases of the moons]] under which the Khajiit was born. The appearance of the sub-breeds can vary wildly, ranging from house-cats through various humanoid forms to quadrupeds large enough to be ridden as [[BeastOfBattle Beasts Of Battle]]. Culturally, the Khajiit (with their cross-continent [[ProudMerchantRace merchant caravans]], propensity for stealth, and being the frequent victims of FantasticRacism) [[CultureChopSuey draw heavily from the Roma]]. Their [[LanguageEqualsThought language]], Ta'agra, has no word for "rules", which can obviously lead to issues in the lands of other cultures where the Khajiit's actions may be interpreted as "theft." Finally, as a race, the Khajiit are highly susceptible to [[FantasticDrug Moon Sugar]] addiction. (As well as its more potent derivative, Skooma.)
326** Several other "Beast Races" are known to exist in or around Tamriel, though a few have gone extinct. These include the Imga (intelligent great apes) of Valenwood, the Sload "slug-men" of Thras (one of which appears in the ''[[VideoGame/TheElderScrollsAdventuresRedguard Redguard]]'' spin-off game), [[OurMinotaursAreDifferent Minotaurs]], [[FishPeople Dreugh]], the extinct Lilmothiit "Fox Folk" of Black Marsh, and the extinct "[[BirdPeople Bird Men]]" who were the original inhabitants of the Imperial City Isle. [[OurWerewolvesAreDifferent Werewolves]] and [[OurWerebeastsAreDifferent other Werebeasts]] are also prevalent.
327** At least two, possibly three, of the known [[{{Wutai}} Akaviri]] races qualify. They are the Tang Mo "Monkey Folk", the Ka Po' Tun "Tiger Folk", and, possibly, the Tsaesci "[[SnakePeople Snake Vampires]]". (Sources heavily conflict regarding the Tsaesci, giving them something of a MultipleChoicePast depending on the storyteller. It's possible they aren't snake-like at all.)
328** For more information on all of these (and more), please see [[Characters/TheElderScrollsTheBeastRaces The Beast Races]] sub-page.
329* ''VideoGame/FarnhamFables'' is set in a world where animal humanoids [[LionsAndTigersAndHumansOhMy coexist with humans]]. Humanoids are considered human in every respect aside from their external appearance: even the non-mammalian characters have [[NonMammalianHair hair]] and [[NonMammalianMammaries breasts]].
330* ''VideoGame/GoblinSword'': Many enemies in the game are basically anthropomorphic animal people.
331* ''VideoGame/OneDogStory'' has you play as an anthropomorphic fully-dressed dog on a quest to regain his memories.
332* ''VideoGame/RainbowBillyTheCurseOfTheLeviathan'': A number of characters in the game, like the shopkeeper and Deedle-Dee, are anthropomorphic animal cartoons.
333* ''VideoGame/TokyoAfterschoolSummoners'', a good amount of the playable cast are anthropomorphic animals, all of them hailing from one of 23 different worlds.
334* ''VideoGame/PityParty'': One of the guests is a man with a rabbit head. [[StockAnimalDiet He'll only eat carrots]] and the protagonist even refers to him as a "bunny man".
335* Most of the mooks in ''VideoGame/Legend1998'' are beast people, from warthog-men to wolf-men and gator-men. They're mostly mindless however and serves as body-bag fillers, save for the DraconicHumanoid who's at least mildly threatening.
336* ''VideoGame/LordOfHeroes'' has therians, a species of animal people with a broad variety of different "kin" including dogkin, rabbitkin, [[BirdPeople birdkin]], and [[DraconicHumanoid dragonkin]].
337* Many characters in ''VideoGame/BeyondGoodAndEvil'' are (presumably [[UpliftedAnimal uplifted]]) humanoid animals of all stripes. It's not really commented on much; they're pretty much just normal folks who happen to be talking animals. The most prominent is your partner-in-crime [[PigMan Pey'j]] who accompanies you through the game.
338* ''VideoGame/WarDogsRedsReturn'': The world of this game is populated by humanoid animal people who are apparently humans who turned to gene splicing to survive global warming.
339* ''VideoGame/RaccooVenture'': The PlayerCharacter of the game is an anthropomorphic raccoon named Raccoo Venture.
340* ''VideoGame/UnboundSaga'' have beast-people of all varieties as enemies, from wolf-men to leopard-men, bear-men, and an unidentified feral humanoid monster. It actually makes sense since [[spoiler:the game is set inside a graphic novel, whose artist is an andromorphic bunny rabbit]].
341* ''VideoGame/WorldOfWarcraft'':
342** Most of the Humanoid races seen in Azeroth and Draenor visually resemble an animal crossed with a human, elf, or hunch-backed dwarf: Kobolds are rats, Gnolls are hyenas, Furbolgs are bears, Quilboar are pigs, Tuskarr are walruses, Wolvar are wolverines, Pandaren are pandas, Hozen are monkeys, Virmen are rabbits, Moonkin are mostly owls, Makrura are lobsters, Eredar[=/=]Draenei are goatish, Saurok resemble lizards, the list goes on.
343** Justified in the case of Satyrs, Naga, Fal'dorei, and Worgen. Originally, all four of these races [[WasOnceAMan were originally elves]] were transformed through various means: Satyrs were crossed with goats by the Legion, Naga were crossed with sea snakes and eels by the Old Gods, Fal'dorei were fused with spiders by the failing Arcan'dor of Falanaar, and Worgen were created by failed attempts to master the druidic Pack Form. Playable Worgen are Gilnean humans [[OurWerewolvesAreDifferent transformed by descendants of the original Druids of the Scythe]].
344** Interestingly, while races on Draenor such as the Saberon or Arakkoa share cat and bird elements with the Tol'vir and Harpies of Azeroth, respectively, they have no relation with one another.
345** The Tauren and Taunka are offshoots of the Yaungol race. All three resemble bovids, with the Yaungol resembling yaks, the Taunka resembling bison, and the Tauren resembling cattle. Highmountain Tauren, however, are given moose antlers.
346** Murlocs are somewhere between fish, frogs and pygmy humans with sharp teeth. Their offshoots include the Gorlocs and Jinyu, the latter of which drop the frog motifs in favor of appearing as koi fish.
347** The Qiraji, Nerubians, and Mantid all share insectoid or arachnid features, with most of their species not even qualifying as Humanoids; they share a common ancestor in the Aqir, which were crafted by the Old Gods to act as footsoldiers. Qiraji largely resemble beetles, Nerubians are generally more spider-like, while Mantid take cues from the praying mantis.
348** Keepers of the Grove and Dryads are the [[OneGenderRace respective male and female]] offspring of Cenarius, who himself bears the image of a night elf crossed with a deer. Centaurs are the offspring of a Keeper and an earth elemental. Furthermore, there are the ''Magna''taur, who appear to be men crossed with ''mammoths''.
349** It's unclear what Grummles and Goren are supposed to be. Goren have shells and can ball-up like armadillos, but their faces and egg-laying habits make them more reptilian. Grummles, meanwhile, are clearly crossbred with some type of domestic mammal, but only half their faces are exposed and their short snouts make it difficult to tell if they're more cat- or dog-like.
350** This is to say nothing of races hybridized with mythical creatures, such as [[DraconicHumanoid Dragonspawn]], Mogu[[labelnote:*]]Based off of [[https://en.wikipedia.org/wiki/Chinese_guardian_lions shíshī lions or "foo dogs"]][[/labelnote]] or [[FierySalamander Flamewakers]].
351** ''Battle for Azeroth'' also adds the Vulpera (Goblin-sized foxes), Tortollan (Tuskarr-sized tortoises), and Sethraki (inversions of the Naga, who are cobras from the neck up).
352[[/folder]]
353
354[[folder:Visual Novels]]
355* ''VisualNovel/MinotaurHotel'': But of course! Asterion is explicitly half-human, while the other mythicals act very much human, using charms to blend into human society. Not having a charm can raise issues towards a mythical living in human society, as Storm, unfortunately, learns firsthand.
356[[/folder]]
357
358[[folder:Web Animation]]
359* In ''WebAnimation/{{Shrapnel}}'', some Fenri look like humanoid animals, while others are only a LittleBitBeastly.
360[[/folder]]
361
362[[folder:Webcomics]]
363* ''Webcomic/Aurora2019'': Ferin, the descendants of people cursed by an extremely well-traveled wizard a thousand years back, who was seemingly obsessed with turning people he disliked into humanoid/animal hybrids. The earliest people to be cursed, and consequently their descendants, transform either randomly or at will between fully humanoid and fully animalistic shapes, making them more like were-creatures than anything, but later ferin were permanently turned into forms that hybridize human and animal traits. Ferin are deeply feared and distrusted in society, and while ones based on more docile prey animals can find some form of acceptance in society, "predator ferin" are often forced to live alone deep within the wilderness.
364* ''Webcomic/ChampionsOfFaraus'' has Ursarers, Goateeps, and Boarben living alongside humans and other fantasy races.
365* ''Webcomic/{{Chrysalis}}'': Yvonne, who is more like a Beast Old Lady.
366* ''Webcomic/TheDragonDoctors'': There's a number of furry animal-like people, all of which are referred to as "beastmen", whether they look like a cat or a humanoid bug.
367* In ''Webcomic/DragonMango'', [[http://dragon-mango.com/comic/chapter03/dm03-07.htm some attacked the farm that Mango defended. Then they returned for revenge]].
368* ''Webcomic/ElGoonishShive'': Grace and her brothers, as a cadre of part-human-part-animal-part-alien chimeras.
369** Dan's AuthorAvatar is never seen in human form, instead appearing as an anhropomorphic squirrel creature of varying gender.
370* ''Webcomic/HeroesUnite'': Kaine the White Tiger (seen [[http://www.theduckwebcomics.com/Heroes_Alliance/5385514/ here]] is a were-tiger complete with ears and a tail.
371* ''Webcomic/LookingForGroup'': The priestess Benn'Joon, one of the main characters, an odd-looking, green-skinned, sharp-toothed CuteMonsterGirl of canonically uncertain lineage (and [[AxeCrazy prone to homicidal rages]]; [[LittleMissBadass even as a baby, she was able to stab full grown soldiers in the eyes]]).
372* ''Webcomic/SmokeFurAndStone'' features a cast of animalistic shape-shifters. Even in human form, they usually have slit pupils, digitigrade legs and remarkable reflexes.
373* In ''Webcomic/YokokasQuest'', demons can range from just having AnimalEyes and PointyEars, to being a LittleBitBeastly, to full-on Beast Man.
374[[/folder]]
375
376[[folder:Web Original]]
377* ''Literature/BlueCore'': Much of the population of this RPGMechanicsVerse is some form of this.
378* ''Website/TheCrewOfTheCopperColoredCupids'': In the story ''[[https://thecrewofthecoppercoloredcupids.wordpress.com/2022/01/01/the-end-of-the-homeworld/ The End of the Homeworld]]'', War, of the HorsemenOfTheApocalypse, is explicitly described as a "beast-man", looking like something "somewhere between a werewolf and a bear".
379* ''Website/OrionsArm'' has many, many rianth/splice/[[UpliftedAnimal provolve]]/tweak/neogen/etc. clades that fit this trope. They run the gamut of all associated tropes, depending on the clade, subculture and personal attitude of the individual you're dealing with.
380* ''Literature/TheRake'': A furless dog-man... creature... designed to land smack in the middle of the UncannyValley. Oh, and he's started showing up in ''WebVideo/EverymanHYBRID''. As if Franchise/{{The Slender Man| Mythos}} wasn't enough for those guys to worry about!
381* The ''Literature/TailsSeries'' has anthros, a race of sapient bipedal animals who all talk, dress, walk, and interact the same way human beings do.
382[[/folder]]
383
384[[folder:Western Animation]]
385* ''WesternAnimation/HeManAndTheMastersOfTheUniverse1983'': Beast-Man, Skeletor's most loyal and incompetent minion. He's not based on any particular species, and looks more or less like an [[OurOrcsAreDifferent orc]] covered in shaggy fur.
386* ''WesternAnimation/TeenTitans2003'': Beast Boy, who has {{animorphi|sm}}c ShapeShifting. He has CuteLittleFangs, PointyEars, the messiest room in the T-Tower, and he can speak to animals (when he has transformed into that kind of animal). After accidentally turning into a huge werebeast in one episode, he suggested that he be called Beast Man, but [[DeadpanSnarker Raven]] told him to be serious.
387* ''WesternAnimation/ThunderCats1985'' has two prime examples: the felinoid, generally heroic Thunderians, and their more varied but [[AlwaysChaoticEvil decidedly less ethical]] arch-enemies, [[NamesToRunAwayFromReallyFast the Mutants of Plun-Darr]].
388* In ''WesternAnimation/Thundercats2011'', the title {{Cat|folk}}s and BigBad Mumm-Ra are the most HumanoidAliens of Third Earth's Animals.
389* ''WesternAnimation/FlashGordon1979'': The shaggy, cave-dwelling Beast Men. Dr. Zarkov theorized that [[CardCarryingVillain Ming]] was deliberately keeping their civilization from advancing just because he enjoyed having a tribe of savages who would worship him.
390* ''WesternAnimation/BatmanBeyond'': "[[Recap/BatmanBeyondS2E3Splicers Splicers]]" involves the genesplicing arm of this trope (oddly enough as a popular fad among teens), ranging from AnimalEyes and noticeable horns, scales, fangs all the way to a [[HalfHumanHybrid humanoid chimera]] and [[BodyHorror repulsive mass of mixed-up flesh]].
391* ''WesternAnimation/StevenUniverse'':
392** The Gem Fusion Sugilite (formed when Garnet and Amethyst fuse) is a huge and muscular purple-skinned beastess with fangs, four arms and five eyes. She's articulate enough, but incredibly short-tempered, violent and uncontrollable, to the point that she refuses to break apart into Garnet and Amethyst again.
393** Alexandrite is visually a mess, with a clashing color scheme, six arms, two faces, and barely enough focus to hold herself together for more than an hour or so. If she couldn't speak coherently, she'd basically be a {{kaiju}}!
394* ''WesternAnimation/SouthPark'' has the Crab People, subterranean crabmen who plan to take over the world by first turning people into metrosexuals. [[https://www.youtube.com/watch?v=tV5wmDhzgY8 They have a catchy theme too.]]
395-->CRAAAAAAAB PEO-PLE CRAAAAAAAAAB PEO-PLE (taste like crab, talk like people) CRAAAAAAAAB PEO-PLE
396** The episode "Jakovasaurs" has strange anthropomorphic duck-like creatures.
397* ''WesternAnimation/TotallySpies'':
398** In one episode, evil fashion designer Helga Von Gugen turned a boatload of people into her "furlings" so she can kill them and make them into coats. She already did it to her lawyer.
399** In the second episode of season 3, a four-armed ringleader turned the people into "feaks" to perform in his traveling carnival.
400** In the second episode of season 6, a vet tried to turn every human on Earth into cat people.
401* ''WesternAnimation/StormHawks'' has several humanoid animal species.
402** Wallops, a species of rhino-people with SuperStrength that hail from Terra Wallop. Though they mostly live like other Atmosians, they're traditionalist to the point of taking things like running family businesses absurdly seriously. They are also massive {{Blood Knight}}s, always looking for an excuse to start a brawl. They're largely considered the DumbMuscle of Atmos, with [[TheBigGuy Junko]] being one of the smarter ones.
403** Raptors, humanoid [[LizardFolk Raptor/Lizard people]], led by Repton. They are mainly Cyclonia's brute force muscle, but often are capable of doing all manner of evil when left to their own devices.
404** Blizzarians, a species of Rabbit Folk who love the snow, speak with Canadian accents, have a passion for sports, and are altogether fun people with good hearts, who won't hesitate to step up to combat evil.
405[[/folder]]

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