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4%% This list of examples has been alphabetized. Please add your example in the proper place. Thanks!
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9[[quoteright:350:[[VideoGame/TheLegendOfZeldaSpiritTracks https://static.tvtropes.org/pmwiki/pub/images/spirit_tracks_link_boomerang.png]]]]
10[-[[caption-width-right:350:Link's ranged weapon of choice. Until he gets his bow, at least.]]-]
11
12Boomerangs as the [[WeaponSpecialization weapon of choice]] of characters. Expect to see the stereotypical boomerang shape that allows it to [[BoomerangComeback come back to the thrower]], even though real-life weapon boomerangs aren't designed to do that. Also, expect the boomerang [[PrecisionGuidedBoomerang to come back even after hitting its target]], which makes absolutely no sense in real life.
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14When this trope is in use, it's unlikely to be used by an actual Australian, aboriginal or otherwise, even though it is an iconic symbol of the country to the rest of the world. Note that, pop culture aside, this is not more than TruthInTelevision: returning boomerangs were actually known on all the five continents, with ancient Egyptians, Germans and Gauls being among the nations of the old world that used it.
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16In video games, the boomerang often does slightly less damage than comparable weapons with the tradeoff that it won't use up ammo if you can catch them. They often will also be able to carry items and pickups back to the player.
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18PrecisionGuidedBoomerang also covers other items are [[ImprobableUseOfAWeapon used like a boomerang.]]
19
20SisterTrope to BattleBolas.
21
22Not to be confused with Creator/CartoonNetwork[='s=] programming block/spin-off channel, ''[[http://en.wikipedia.org/wiki/Boomerang_(TV_channel) Boomerang.]]''
23
24As one might take from the first paragraph, these did/do exist in real life, but they're hardwood clubs that are curved so that they can be thrown, whereas the conventional boomerang is a hunting tool designed mostly for hitting small birds.
25
26----
27!!Examples:
28
29[[foldercontrol]]
30
31[[folder:Anime & Manga]]
32* ''Manga/TwelveBeast'': War Leader Jawea's weapon of choice, which is carved from [[BadWithTheBone Rockeater bones]] and can slice through metal and rock alike.
33* ''Anime/AdventuresOfTheLittleKoala'': Walter Kangaroo likes to use a boomerang, as opposed to his brothers Horsey and Colt who use a slingshot and yoyo respectively. He's actually quite good with it, able to use it to guide a rope to a friend who'd been swept downriver to a waterfall.
34* ''Anime/CuteyHoney'': The titular character has her [[CallingYourAttacks Honey Boomerang]] she use through out her incarnations.
35* ''Franchise/{{Digimon}}'': Sepikmon from ''Anime/DigimonFrontier'' wields a cursed boomerang that contains the spirits of the dead as a weapon.
36* The Colonel from ''Manga/FistOfTheNorthStar'' uses [[PsychicPowers psychic-controlled]] boomerangs as his main weapon.
37* ''Anime/GreatMazinger'' can pull off its ChestBlaster and hurl it at enemies if for some reason hitting them with enough heat to melt a {{Robeast}} outright isn't viable.
38** In ''Anime/{{Mazinkaiser}}'', the title mecha can remove ''its entire jetpack'' and throw it, cleaving even flying fortresses in half.
39* ''Franchise/{{Gundam}}'':
40** The ''Anime/MobileSuitGundamSEED'' franchise just utterly ''loves'' this trope.
41*** In ''SEED'' itself, the Strike Gundam's Sword equipment comes with a shoulder-mounted "Midas Messer" beam boomerang. The Justice Gundam has two shoulder-mounted "Bassel" beam boomerangs, though it snaps open into a Y-shaped weapon. Supplemental material reveal suits like the Strike's IWSP pack and the Sword Calamity also have "Midas Messer"s.
42*** In ''Anime/MobileSuitGundamSEEDDestiny'', the Impulse Gundam's Sword equipment also has beam boomerangs, in this case the "Flash Edge". It looks like a large physical boomerang, but it's actually two beam boomerangs. Its successor unit, the Destiny, came with two "Flash Edge II"s, which function as beam sabers. The Infinite Justice also retains a beam boomerang, the "Shining Edge" beam boomerang.
43* As expected, Australia from ''Webcomic/HetaliaAxisPowers'' has one and is more than willing to use it.
44* ''Manga/InuYasha'': Sango and her giant boomerang, Hiraikotsu, which can roughly be translated from Japanese to English as "Bone That Flies Back".
45* ''Anime/MagicalGirlLyricalNanohaStrikers'' has the [[QuirkyMinibossSquad Combat]] {{Cyborg}} Sette, who fights using her four Boomerang Blades.
46* ''Anime/MarineBoy'': The title character's only weapon is an [[ShockAndAwe electrified boomerang]] that bounces from target to target before returning to him (making it double as a PrecisionGuidedBoomerang), and can even be used underwater as easily as it can on land.
47* ''Manga/PokemonAdventures'' has Falkner, the Johto policeman and Gym Leader who fights with boomerangs fashioned from the fallen feathers of his Skarmory's RazorWings.
48* In ''Franchise/SailorMoon'', Usagi’s initial attack was the Moon Tiara Action (Moon Tiara Magic in the original dub and manga translation, and retitled Moon Tiara Boomerang in the manga reprint/''Sailor Moon Crystal'' and in the live-action series), where Usagi charged up her tiara with magic and threw it like a frisbee. In the original anime, it had a few other functions like a capture function and could free people from brainwashing. Either way, she would stop using this as a primary attack once she started gaining new powers.
49%%* Kuniko and Momoko from the ''Literature/ShangriLa'' novel and anime.
50[[/folder]]
51
52[[folder:Asian Animation]]
53* In ''Animation/HappyHeroes'', Happy S. has little decorative wings on the sides of his helmet that can come off and be put together to form a [[PrecisionGuidedBoomerang deadly accurate]] boomerang.
54[[/folder]]
55
56[[folder:Comic Books]]
57* ''Franchise/TheDCU''
58** ''ComicBook/{{Batman}}'': Batman's Batarangs.
59*** ComicBook/{{Robin}} Tim Drake used boomerangs styled after the restyled "R" on his Robin costume.
60** ''ComicBook/TheFlash'': Captain Boomerang and his son, [[LegacyCharacter Captain Boomerang II]] / [[ComicBook/{{Supergirl}} Boomer]]. Captain Boomerang is also a member of the ''ComicBook/SuicideSquad''.
61** ''ComicBook/WonderWoman'': In the Elseworlds tale ''[[ComicBook/SensationComicsFeaturingWonderWoman Gothamazon]]'' Io forges Wonder Woman boomerangs shaped like Ws as a homage to Bruce's Batarangs.
62** ''ComicBook/SecretSix'': Catman uses a sharp-edged Catarang modeled after Batman's Batarangs.
63* ''Franchise/MarvelUniverse'':
64** ''ComicBook/TheIncredibleHulk'': Hulk foe, [[RoguesGalleryTransplant and later]] ''ComicBook/SpiderMan'' foe, Boomerang, a supervillain that obviously uses the weapon of the same name.
65** ''ComicBook/KidColt'': The Fat Man is an expert in the use of his boomerang. In his first appearance, he is able to draw and throw a boomerang fast enough to knock Colt's gun out of his before he can fire, and then nail Colt in in his left shoulder before he can draw his second gun.
66[[/folder]]
67
68[[folder:Fan Works]]
69* In ''Fanfic/AmazingFantasy,'' Mysterio's Enforcers include a new Boomerang, who naturally attacks with a plethora of different boomerangs.
70* In ''Fanfic/InfinityTrainBlossomingTrail'', Tokio Chisou obtains the Gale Boomerang in the Windfish Car, which looks like a pair of angel wings merged together. It also gives him the ability to summon tornadoes and gusts of wind whenever he throws it.
71[[/folder]]
72
73[[folder:Films -- Animation]]
74* Captain Boomerang makes good use of his namesake weapons in both ''WesternAnimation/BatmanAssaultOnArkham'' and ''WesternAnimation/SuicideSquadHellToPay''.
75* Bunnymund the Easter Bunny (as played by Hugh Jackman) in ''WesternAnimation/RiseOfTheGuardians''.
76[[/folder]]
77
78[[folder:Films -- Live-Action]]
79* Dr. Smolder Bravestone uses a boomerang as part of his strengths in ''Film/JumanjiWelcomeToTheJungle'' and it's sequel ''The Next Level''.
80* The Feral Kid in ''Film/MadMax2TheRoadWarrior'' has a steel boomerang that he catches in an armoured glove. It cuts off the fingers of one idiot who tries to catch it, and kills Wez's lover when it hits him in the head.
81* Diana/Wonder Woman uses her tiara as an improvised combat boomerang to destroy a security camera at a mall in ''Film/WonderWoman1984''.
82[[/folder]]
83
84[[folder:Literature]]
85* One ''Literature/{{Animorphs}}'' book has Cassie be rescued by Australian aborigines. She sees one throwing a boomerang and is told it's a weapon, and later sees one buried in a Hork-Bajir's chest.
86* ''Literature/{{Discworld}}'':
87** The idea of Dwarf Bread is dialed up as so utterly stale and inedible that it gets used as munitions. Boomerang Croissants are mentioned as a sort of useful throwing weapon capable of stunning a troll.
88** In ''Literature/TheShepherdsCrown'', Tiffany Aching wonders briefly why the Feegle are collecting the hardest substance known to man, toenail clippings from old people. As [[{{Squick}} the idea is so disgusting]], she shudders and moves on. Later in the book, she realizes they are exploiting the semicircular clippings as battle boomerangs and using other fragments as edged blades... [[note]]In Irish mythology, the battle-goddess Morrigan apparently did use her fingernails as throwing weapons, capable of decapitating somebody if they hit.[[/note]]
89** Mentioned in ''Literature/TheLastContinent'', set on the Disc's FantasyCounterpartCulture of Australia:
90--->He was also holding a boomerang, and it wasn't one of those toy ones that came back. This was one of the big, heavy, gently curved sort that didn't come back because it was sticking in something's ribcage. You could laugh at the idea of wooden weapons until you saw the kind of wood that grew here.
91* In ''Literature/TheHoundsOfTheMorrigan'', the battle-goddess Morrigan uses her fingernails as throwing weapons, capable of decapitating or making a big hole in somebody if they hit. As she manifests as a triple goddess, that's thirty Battle Boomerangs to dodge.
92[[/folder]]
93
94[[folder:Live-Action TV]]
95* ''Series/Batwoman2019'': Kate Kane starts off using Bruce Wayne's old bat-gadgets. In "Who Are You?" she fails to catch her batarang on its return and it breaks a PricelessMingVase. Luke Fox realises he needs to recalibrate the batarang to account for her shorter arms.
96* ''Series/TheGoodies'': Graham uses a boomerang against Bill Oddie's mysterious martial art of Eckythump! He misses, and [[BoomerangComeback the boomerang returns]] to knock out a bagpipe-wielding Tim just as he's got Bill at his mercy.
97* ''Series/OddSquad'': Orana, an Investigation agent working from Australia, has a Boomerang-inator on her person which she uses to attack the Sand Queen with in the final part of the Season 3 finale "End of the Road". Her aim turns out to be completely off, as the gadget flies right by the villainess, who eventually traps her, Oliver, and the Big O in a large pile of sand. After being trapped for a while, the Boomerang-inator returns to Orana, and she employs it as a makeshift shovel to dig herself and her co-workers out.
98* In ''Series/{{The Outer Limits|1963}}'' episode "[[Recap/TheOuterLimits1963S1E27FunAndGames Fun and Games]]", one of the primitive Calco Galaxy aliens uses a boomerang as its main weapon.
99* ''Franchise/SuperSentai'' (And ''Franchise/PowerRangers''):
100** ''Series/SeijuuSentaiGingaman''/''Series/PowerRangersLostGalaxy'': Giga Phoenix/Stratoforce Megazord has a boomerang as its main weapon, and was the only mecha in the franchise to use one for a long time.
101** ''Series/DoubutsuSentaiZyuohger'' has Cube Bat, a MechaExpansionPack used mainly by [[SixthRanger Tousai Zyuoh]], which functions as both a bat and boomerang.
102* ''Franchise/UltraSeries''
103** Series/UltraSeven's main weapon, "The Eye Slugger" is an Iron Mohawk placed on his head that he can toss forward and can be used to maim or decapitate evil monsters or aliens. It always comes back to him after every use when it's thrown.
104** Series/UltramanMax possesses the Maximum Sword, which is intentionally based on Seven's Eye Slugger and works in much the same way. The difference is that is hidden in the crest on his head.
105** As Seven's son, Franchise/UltramanZero possesses two Eye Sluggers, allowing him to do twice as much slicing and dicing than his old man.
106** A number of monsters possess these too, such as Red Killer from ''Series/ReturnOfUltraman'' and Kanedoras from ''Series/UltramanLeo''.
107* ''Series/{{Whiplash}}'': In "Episode in Bathurst", Cobb kills the gunslinger chasing him though the town with a boomerang he snatches off the wall of the stage line office. However, he seems as surprised by this as anyone that this worked.
108[[/folder]]
109
110[[folder:Music]]
111* In the now politically-incorrect Sixties song ''My Boomerang Won't Come Back'', the hapless Aborigine finally works out how to throw his boomerang properly, only to knock a [[NiceJobBreakingItHero Flying Doctor airplane out of the sky]].
112[[/folder]]
113
114[[folder:Myths & Religion]]
115* In Irish mythology, the battle-goddess Morrigan apparently did use her fingernails as throwing weapons, capable of decapitating somebody if they hit. They would return to her fingers after combat.
116[[/folder]]
117
118[[folder:Tabletop Games]]
119* Boomerangs are a possible weapon a PC can use in ''TabletopGame/DungeonsAndDragons'' games set in ''TabletopGame/{{Eberron}}''. While normally mediocre throwing weapons (that don't even return to the user), the "Boomerang Daze" feat allows the user to [[ExactlyWhatItSaysOnTheTin daze foes when they hit with a boomerang]] (which is neat because daze, unlike every other effect in the game, is nearly impossible to get immunity to and completely shuts something down; still nothing compared to a mage, but one of the few nice toys warrior types get).
120* ''TabletopGame/MagicTheGathering'': [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=198395 Razor Boomerang,]] an equipment card from ''Worldwake''. Because of the high mana cost needed to properly use it, it's considered useless.
121[[/folder]]
122
123[[folder:Toys]]
124* ''Toys/{{BIONICLE}}'': Hydraxon has ''[[StuffBlowingUp Exploding]]'' boomerangs. Additionally, in [[Toys/BionicleGeneration2 Gen 2]] Pohatu replaces his ArmedLegs with a pair of boomerangs, though he replaces them with a sword/flail combo when he becomes a Uniter.
125[[/folder]]
126
127[[folder:Video Games]]
128* Hal from ''VideoGame/AngryBirds'' flies in a normal arc until you touch the screen, causing him to reverse course and speed up. Successfully completing several stages in the original game and many of the spinoffs require a near-perfect shot with this bird in your flock. You can also fire him backward and then trigger his ability, making him hit harder than he would just be fired normally.
129* The final boss of ''VideoGame/BloodyWolf'' aka ''Battle Rangers'' will use a boomerang against you as his first attack. Rather than targeting you, though, he destroys your gun, forcing you to rely solely on your knife and turning him into a FisticuffsBoss. Oh, and he gets to keep and use his guns and boomerangs.
130* Ryu from the first ''VideoGame/{{Breath of Fire|I}}'' can use boomerangs as his weapons. Unlike his normal swords, the boomerangs attack all enemies at once.
131* ''VideoGame/BugFables'': Vi has a boomerang that she uses not only for combat, but in the overworld to solve puzzles.
132* In ''VideoGame/BushidoBlade 2'', [[DiscoDan Tony Umeda]] uses one as his sub-weapon. It tends to return to him, but it's practically impossible to catch it and must be instead picked up from the ground.
133* In many ''Franchise/{{Castlevania}}'' games, the [[HolyBurnsEvil Cross]] or [[ChristianityIsCatholic Crucifix]] are recurring subweapons, thrown straight ahead before slowing down and returning. Proper application is to space monsters far enough away that the cross will turn around on top of enemies, damaging them multiple times, often for the most sub-weapon damage possible. In ''VideoGame/CastlevaniaAriaOfSorrow'' and ''VideoGame/CastlevaniaDawnOfSorrow'', boomerang-wielding skeletons are often seen in earlier areas. Their weapons fly in erratic patterns for minor damage, but are fast and hard to dodge.
134* Boomerangs are also a weapon in ''VideoGame/ChronoCross'' and are one of the few weapon types that can hit multiple enemies.
135* The UsefulNotes/{{NES}} game ''VideoGame/CowboyKid'' has a boomerang for the second player (the first gets a standard pistol), found in a cave in the Mad Brothers' stage.
136* In ''VideoGame/DawnOfHeroes'', there is a class of thrown weapons called Crescents. Their icon on the Equip screen is a boomerang, although they don't return when thrown.
137* Appear in ''VideoGame/DeadRising'' - however, they're really a JokeWeapon. By the time of ''VideoGame/DeadRising2'', however, the boomerang can be [[MacGyvering MacGyvered]] together with some knives to produce the Decapitator, which neatly lops off zombie heads at a distance and still returns to you when thrown. Don't ask how Chuck or Frank catch it safely.
138* The Boomerang weapon in ''VideoGame/DiceyDungeons'' has BoomerangComeback by hurting the user for half the damage (exactly 3 when upgraded) dealt to the enemy. Its counterpart in the Halloween Special, the Boome''wrong'', swaps around the damage values, so ''you'' take double damage instead.
139* Boomerangs is a class of weapon featured in most of the later ''VideoGame/DragonQuest'' games - though the class tends to include a number of other thrown weapons, such as giant shuriken. Boomerang weapons are usually fairly weak, but had the advantage of hitting every monster in a group, and being 'ranged', meaning no damage-reduction from having the user on the back row. Until ''VideoGame/DragonQuestIX'', it was impossible to score a Critical Hit with a boomerang.
140* In ''VideoGame/DynastyWarriors'', Lady Zhurong will eventually use a bladed boomerang in battle. It's very large, and actually it's mostly used as a close range weapon, and mostly the ranged attacks are impossible/hard trick shots, such as having it orbit your body 3 times, and in fast it's not used for the power attack (musou attack in game), where she pulls out throwing knives, but it will be used at the end of the power attack (true musou).
141* ''VideoGame/FinalFantasyXIII'': Hope's "airwing," noted because it is remote controlled. You will ''never'' see it in action after Chapter 2 because Hope is the game's SquishyWizard and running him as a [[AttackAttackAttack frontline Commando]] is suicide, though if you can get a Preemptive Strike with Hope as the party leader, he will use the boomerang to attack the targets.
142* ''VideoGame/FoxNForests'': The blue arrows that are gotten after beating the GiantSpider boss fly in a circling arc when fired. They return to [[PlayerCharacter Rick]], or disappear, at the end of the arc.
143* Hayate in the ''VideoGame/FuunSeries'' pratices the Fu'un-Ken fighting style, which is apparently karate with the addition of the boomerang as a weapon.
144* Boomerang is listed as the weapon of boss Cutter in Capcom's ''[[VideoGame/GunSmoke Gun.Smoke]]''.[[note]]The screen curiously appears to read "[[VideoGame/MegaManX1 Cutter Boomerang]]". Consider for a moment, the company.[[/note]]
145* An old obscure UsefulNotes/{{NES}} game known as ''VideoGame/{{Ikki}}'' has Japanese farmers as main protagonists, chucking boomerangs at upcoming [[GratuitousNinja ninjas]] while picking up gold pieces.
146* ''VideoGame/{{Kirby}}'''s Cutter ability mostly manifests as a razor-sharp boomerang.
147* From ''VideoGame/KungFuMaster'', (Just Kung Fu on the {{UsefulNotes/NES}}) the second level boss is the Boomerang Fighter. He uses two boomerangs in a high-or-low pattern.
148* In ''VideoGame/KyaDarkLineage'', the heroine Kya uses a Boomerang like weapon called a Boomy, which she also clips to her hair when not in use. It can only kill small enemies, but it can be used to gain the attention of other enemies.
149* The trademark weapon of Sivir from ''VideoGame/LeagueOfLegends'' is a four sided boomerang which she bounces from enemy to enemy.
150* ''Franchise/TheLegendOfZelda'': Various boomerangs are available for Link (and usually the Goriya enemies too) throughout the series, used both in battle and puzzle-solving. Some boomerangs also carry over as one of Link's {{Special Attack}}s in the ''VideoGame/SuperSmashBros'' series. The boomerangs usually stun enemies while a few others can cause some damage. And while it usually can only hit one target at a time, in some games it can hit up to five. The only games where the Boomerang is absent as an item are ''[[VideoGame/ZeldaIITheAdventureOfLink The Adventure of Link]]'' (only present as an enemy weapon), ''[[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]'' (replaced by Zora Link's fins) and ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'' (where the Beetle combines its properties with those of the Hyoi Pear from ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'').
151** Goriyas are doglike enemies who fight with boomerangs. In [[VideoGame/TheLegendOfZeldaI the first game]], both the basic Boomerang and its upgrade are obtained by defeating large groups of Goriyas.
152** ''VideoGame/TheLegendOfZeldaTwilightPrincess'': The Gale Boomerang is enchanted with the power of a wind fairy, allowing it to hit things with magical accuracy and move in physics-defying ways.
153** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'': The boomerangs in the game can also be swung like standard melee weapons. The boomerangs there also doesn't have Link automatically catch them on the return; if you don't press the button in time, the boomerang will sail past Link and crash to the ground.
154* ''VideoGame/LesterTheUnlikely'': Lester can wield one of these as a weapon- notably using it to destroy stone barricades and knock out giant gorillas.
155-->'''Lester:''' Don't mention it, I'm pretty good with Boomerangs.
156* ''VideoGame/LordOfGun'' has the terrorist leader from the beach stage, who spams a seemingly-endless wave of boomerangs at you as his attack.
157* Hiro from ''VideoGame/LunarEternalBlue'' sometimes uses a boomerang in battle.
158* ''Franchise/MegaMan'':
159** Quick Man's Quick Boomerang from ''VideoGame/MegaMan2''. When Mega Man acquires this power, it shoots a rapid burst of short-range boomerangs that return to him.
160** [[VideoGame/MegaMan1 Cut Man's]] Rolling Cutter also functions as one, with Cut Man throwing the giant scissor blade from the top of his head.
161** ''VideoGame/MegaManX1'' has Boomer Kuwanger.
162* The Boomer viruses in the ''VideoGame/MegaManBattleNetwork'' series both use these as weapons and provide them upon defeat. They sweep across the edges of the battlefield at a high speed and plow through everything in their path, generally being one of the first battle chips available that's easily capable of hitting multiple targets.
163* Dirty Duck from the original ''VideoGame/MetalGear'' and Slasher Hawk from ''VideoGame/MetalGearGhostBabel'' use multiple during their boss fights. Guess which one get away with it thanks to the RuleOfCool.
164* In a reference to his (then-current) baseball stint in the mid-90s, ''VideoGame/MichaelJordanChaosInTheWindyCity'' offers baseballs as a powerup for MJ, and they work exactly the same as a boomerang, allowing him to score multiple hits off enemies.
165* ''VideoGame/MissionImpossible1990'': One of your agents, Nicholas Black, uses boomerangs as weapons. They have greater reach than Grant's fists, but less than Max's rifle. They're a bit awkward to use, but can be carefully maneuvered to hit targets hiding behind walls.
166* In ''[[VideoGame/MitsumeteKnight Mitsumete Knight R : Daibouken Hen]]'', this is [[{{Bokukko}} Hanna's]] weapon of choice.
167* In ''Franchise/MortalKombat'':
168** Jade uses a bladed throwing weapon called a "Razor-Rang" or Triblade.
169** Tanya uses one as her weapon in ''VideoGame/MortalKombat4''. It only returns to her when thrown if it connects to the opponent.
170* The boss of the Sydney chapter in ''VideoGame/{{Octogeddon}}'' is a giant robotic kangaroo wielding a laser boomerang.
171* Boomerangs (called "slashers" or "slicers" in TheVerse) are a rather useful weapon in ''VideoGame/PhantasyStarIV''. They automatically hit all the enemies. Slicers appear in most games in the entire series, but in the online titles they basically function as knives that utilize RazorWind.
172* The Bloomerang from ''VideoGame/PlantsVsZombies2ItsAboutTime''.
173* The main weapon of the ''VideoGame/PowerBlade'' games on NES.
174* ''VideoGame/Rage2011'' and ''VideoGame/Rage2'' have the wingstick, a three pointed boomerang that can kill weaker enemies with one hit and will return to you, provided it doesn't shatter, get lodged in something or explode. Thankfully you can make more.
175* Cham-Cham's weapon in the ''VideoGame/SamuraiShodown'' series.
176* The Sprite's default weapon in ''VideoGame/SecretOfMana''. Noteworthy in that it's actually a class of weapons that includes boomerangs, chakram, shuriken, and a [[ImpossiblyCoolWeapon giant razor-sharp frisbee]]. Since they are part of the "boomerang" category, [[FridgeLogic these items all return to you when thrown]].
177* ''VideoGame/ShadowOfTheNinja'' has an enemy called the Boomerang Master, which throws a boomerang that subsequently returns to them. The player can attack the boomerang to make it fall offscreen instead of returning to them, but they have an unlimited supply, so this only stops them briefly.
178* ''VideoGame/SkeletonBoomerang'': [[PlayerCharacter Hunter]]'s weapon du jour in the game is a boomerang, which he uses to battle [[DemBones the skeletal forces]] of [[BigBad Mr. Saturday]].
179* Aika from ''VideoGame/SkiesOfArcadia'' uses a boomerang as her main weapon.
180* Numerous VideoGame/{{Skylanders}} use boomerangs in combat.
181** Dino-Rang of the [[DishingOutDirt Earth element]] uses more conventional boomerangs (albeit made of stone), using them as throwing weapons, but he does have a few tricks. He can throw two boomerangs at once to form an OrbitingParticleShield that can reflect projectiles and even control boomerangs in mid flight. One upgrade path improves his prowess with them considerably, changing them into volcanic glass boomerangs that can bounce off walls.
182** Gusto, a Trap Master of the [[BlowYouAway Air]] [[ShockAndAwe element]] uses a massive boomerang made of Air-elemental Traptanium both as a throwing weapon and a makeshift {{BFS}} for a SpinAttack. He can also charge up his boomerang with electricity to make it more powerful, and he can even [[VacuumMouth inhale]] his boomerang so as to release a massive blast of wind filled with little boomerangs made of air. One upgrade path further increases his prowess, letting his boomerang also summon tornadoes and even make boomerangs orbit him as a shield, not unlike Dino-Rang.
183** The Supercharged variant of the [[TheUndead Undead]] Skylander Roller Brawl, Bone Bash Roller Brawl, trades her WolverineClaws for a single boomerang made of bone on each wrist. This actually plays into her StanceSystem, as while the boomerangs remain attached to her arms, her attacks are slow but strong, but when she throws them, she turns to GoodOldFisticuffs and her attacks become weak but fast. Her Fangerangs, as they are called, will also home in on enemies while thrown out with a later upgrade.
184* In ''VideoGame/SongsForAHero'', a boomerang-trowing weapon is the seventh special ability the Hero finds, which he can use to switch levers out of reach on and off and attack enemies, especially the ones with impassable shields that would be difficult to harm from the front.
185* The first battle against Dr. Eggman in ''VideoGame/SonicBlast'' involves him launching a boomerang at Sonic or Knuckles while he floats in place and occasionally changes position. Predictably, [[WarmUpBoss his attack is easy to dodge and he goes down in seconds]].
186* ''VideoGame/SpiderTheVideoGame'' allows you to collect boomerangs to target enemies. It's the only weapon with unlimited usage since it doesn't consume ammunition, unlike the flamethrower or missiles, you only lose it if you die and respawn.
187* In ''VideoGame/SpudsAdventure'', Arnie Eggplant's default weapon is a boomerang that is slower than Spud's shot and can only be fired one at a time, but can go through walls and behind you and has a long, angled range.
188* In ''VideoGame/StreetsOfRage 1'', the boss of Stage 1, Antonio fights with a boomerang.
189* ''VideoGame/StreetsOfRage4'' has a boomerang available near the start of stage 6.
190* ''VideoGame/StriderArcade'' has boomerang-wielding Brazilian Amazon girls appear in Stage 03.
191* In ''VideoGame/SuikodenII'' the character Millie uses an average boomerang as her weapon.
192* In ''VideoGame/SuikodenV'' a new character Faylen uses a boomerang as her weapon, however unlike Millie, it is a three winged bladed boomerang. The characters Sialeeds and Sharmitsa use a Chakram as a weapon, but they work just like a boomerang and are the only characters that can use a boomerang skill; Falyen cannot use this skill do to her treasure hunting ability, even though she's the only one with an actual boomerang.
193* In ''VideoGame/SuikodenTierkreis'' many characters can use a boomerang as their weapon, including the hero.
194* The Boomerang Bros. from ''VideoGame/SuperMarioBros3'', true to their name, attack with boomerangs instead of hammers. The playable characters in ''VideoGame/SuperMario3DLand'', ''VideoGame/SuperMario3DWorld'' and ''VideoGame/SuperMarioMaker2'' get this as a power up.
195* The Stealth Wing in the ''VideoGame/SuperRobotWarsOriginalGeneration'' series is a bladed, rocket-powered, cloaking boomerang sized for a HumongousMecha.
196* ''VideoGame/SydneyHunterAndTheCavernsOfDeath'': Sydney's weapon in the game is a boomerang. It can take out bats and frogs with one hit.
197* ''VideoGame/SydneyHunterAndTheCurseOfTheMayan'': Sydney finds a boomerang in the fourth temple of the game. It can take out enemies, and break down blocks.
198* Nan from ''VideoGame/TalesOfVesperia'' uses a huge bladed boomerang for both melee and ranged attacks. The attacks where she does throw it have it go straight forward, then return, or orbit in a circle around her multiple times.
199* A popular secondary weapon in ''VideoGame/TeenageMutantNinjaTurtles1989'' since they could be used indefinitely as long as the player catches them and they could be easily redistributed amongst all the turtles.
200* ''VideoGame/{{Terraria}}'' has the wooden boomerang, ice boomerang, enchanted boomerang and its upgrade, the Flamarang, and the bananarang. There are several more boomerang class weapons that function similarly, but they lack the boomerang shape. Very useful early on, as they're ranged weapons (useful for keeping enemies at arms' length when you don't have much HP or decent armour) which don't require any ammo.
201* ''VideoGame/{{Tomba}}'' has had four different boomerangs. Two identical wooden boomerangs; one in each game. In the first game he found a stome boomerang. In the second he got an ice boomerang.
202* In the ''VideoGame/TwistedMetal'' series, the vehicle Roadkill use an explosive boomerang as its special attack in ''II'' and ''Head-On''.
203* ''VideoGame/TyTheTasmanianTiger'': These are Ty's weapons. He carries a boomerang in each hand and throws them at enemies and objects. They always return to him regardless of what they hit, even if he moves away from his original spot after throwing them. There are several different types with special features.
204* ''VideoGame/VentureKid'': The weapon [[PlayerCharacter Andy]] gains after beating the giant cat boss is a boomerang. It can be used to retrieve unreachable items.
205* ''VideoGame/ViewtifulJoe'' can learn how to use Voomerangs, a special ability that weaponizes the horns on Joe's headgear.
206* ''VideoGame/{{Warframe}}'': The Glaive-type melee weapons work like this. They can be used to attack in melee like normal, or thrown. They can also be used at the same time as a pistol; while all melee weapons can be carried at the same time as a primary and secondary weapon, glaives are the only true [[SwordAndGun gun and sword in accord.]]
207* Boomerang of ''VideoGame/WildArms1'', whose weapon of choice is, well, [[MeaningfulName guess]].
208* The Unify Boomerang is the signature Unify Morph of Prince Vorkken in ''VideoGame/TheWonderful101''. Fitting, as he's a RecurringBoss who keeps coming back to challenge the heroes. [[spoiler:When he joins the team post-HeelFaceTurn, the player can use this morph by drawing a V with the Game Pad.]]
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211[[folder:Web Animation]]
212* The eponymous ''WebAnimation/SheriffHayseed'' chooses to apprehend criminals with a boomerang due to [[DoesNotLikeGuns not wanting to use guns]], as he doesn't want to seriously hurt or kill people. Despite that however he's quite competent with said boomerang, although he does blunder a bit when using it from time to time.
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215[[folder:Web Videos]]
216* In true Aussie fashion, That Aussie Guy whips out with a boomerang on the others in one scene of That Guy With The Glasses' (later Website/ChannelAwesome) ''First Year Brawl'' video.
217* In the Australian FanFilm ''WebVideo/StarWarsDownunder'', the Stith Troopers are armed with laser-boomerangs.
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220[[folder:Western Animation]]
221* Sokka from ''WesternAnimation/AvatarTheLastAirbender'' has one. It's his IconicItem (or one of them), and he's attached to it more than most of his other weapons, [[spoiler:especially after he used it to kill Combustion Man in "The Western Air Temple."]]
222* An episode of ''WesternAnimation/{{DuckTales|1987}}'' had Scrooge and the boys go to Australia to investigate glowing discs attacking Mc Duck's sheep herds. They turned out to be a bunch of bandits using high-tech sharpened and remote-controlled boomerangs.
223* Burnu from ''WesternAnimation/KulipariAnArmyOfFrogs'' dual wields boomerangs as his weapon of choice.
224* ''WesternAnimation/LooneyTunes'': [[WesternAnimation/WileECoyoteAndTheRoadRunner Wile E. Coyote]] once used one to try to catch Road Runner.
225* ''WesternAnimation/{{Motorcity}}'': Julie uses a LaserBlade boomerang.
226* The'' WesternAnimation/PhineasAndFerb'' episode "Primal Perry" features an Australian platypus hunter who hunts down Perry with his arsenal of boomerangs; each one having a different [[ICallItVera name]] and hidden function.
227* Mahat of ''WesternAnimation/{{Skyland}}'' uses one.
228* ''WesternAnimation/SkysurferStrikeForce'': Soar Loser and his giant red boomerang and his many small, yellow boomerangs.
229* Repton from ''WesternAnimation/StormHawks'' uses a boomerang that doubles as a sharply-curved blade in hand-to-hand combat.
230* ''WesternAnimation/{{Visionaries}}'': The Spectral Knight Witterquick's signature weapon is the boomerang.
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233[[folder:Real Life]]
234* Boomerang, in truth, refers to a number of related items.
235** Returning boomerangs tend to be made of lightweight wood and have a more pronounced curved sculpt with contoured edges, giving them a "flying wing" design. Some commercial toy returning boomerangs are cast out of plastic or fibreglass. The more popularly-known type of boomerang, it was probably not meant as a direct weapon for hunting. While a skilled bushman can hit a bird with it if they catch it unawares, it's more practical to toss one over tall grass or through tree leaves to startle quarry out of hiding and then use other weapons.
236** Hunting/melee boomerangs have a more shallow curve, are made of dense and solid hard woods, and tend to have a pronounced edge. They can still be thrown, handle a little like axes, clubs, or forward-curved blades like the [[KukrisAreKool kukri]], and can vary in size from knife-sized "sidearm" 'rangs to giant, almost polearm-sized monsters that can easily punch through your quarry's ribs with a well-placed swing during the hunt. They weigh around 2 kg (4.4 lbs), and at a range of 100 m can be fatal. This kind, obviously, is ''not'' meant to return to the thrower, often because it ends up lodged in the target's ribcage.
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