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3%% Don't add or remove anything from the index without getting a consensus first. If a page wasn't determined to be an Audience Reaction prior to its launch, consensus must be gathered from the Administrivia/TropeRepairShop.
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8[[quoteright:350:[[Film/TheProducers https://static.tvtropes.org/pmwiki/pub/images/audience_500.png]]]]
9[[caption-width-right:350: One of many reactions that can occur.]]
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11This is an index of Audience Reactions. An Audience Reaction is objectively ''not present'' in the work at all. It's something fans emotionally go through from experiencing the work.
12
13Audience Reactions are opinions, [[Administrivia/NotATrope not tropes]]. Some of them may be very prevalent opinions, or may have inspired an author to play or avert a trope or may even be what a work is most known for, or be on the contrary completely unknown or privy to a selected few. We put a name on them and categorize them because they're a point of interest to both fans and writers, but they should not be confused with tropes. They are highly subjective, argument-causing and aren't a building block of storytelling the way tropes are. For this reason we have [[Administrivia/WhatGoesWhereOnTheWiki restrictions for when and where they can be listed or potholed]].
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15An Audience Reaction can't be [[PlayingWithATrope played with]] ([[{{Trope}} played straight]], {{exaggerated|Trope}}, {{justified|Trope}}, {{subverted|Trope}}...)--because it never "gets played" intentionally to begin with--but for three exceptions:
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17# When the authors are ''[[IntendedAudienceReaction trying]]'' for the reaction in question.
18# When the work is self-aware enough to {{lampshade|Hanging}} the audience's probable reaction.
19# ''InUniverse'' usage of an Audience Reaction (Meaning, a ''character'' has this reaction to a ShowWithinAShow or something to that effect).
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21If an audience reaction occurs or is discussed in-universe, it's acceptable to list the reaction in question on a work's main trope page. Otherwise, please place it on the [[YMMV/HomePage YMMV subpage]].
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23Compare CharacterReactionIndex. Contrast with ApathyIndex.
24----
25!!Tropes:
26[[index]]
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30%% Please note that this list is strictly by alphabet. It is not organized by theme.
31%% If you are thinking about using '**' at the beginning of a line, you are doing it wrong.
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36[floatboxright:
37Subcategories:
38+ ReceptionDissonance
39+ UnexpectedReactionsToThisIndex
40]
41
42* AbridgedArenaArray: A game comes with several arenas to play in, but players only stick to a select few.
43* AccidentalAesop: Audiences find a moral lesson in a work that wasn't intended by the creators.
44* AccidentalNightmareFuel: Something that comes off as very scary despite not meaning to be.
45* ActorShipping: Fans shipping the actors instead of the characters.
46* AdaptationDisplacement: People are more familiar with the adaptation than the work the adaptation is based on.
47* {{Adorkable}}: Audiences enjoy a character who is dorky in some way.
48* AlternateAesopInterpretation: People have a different interpretation of the moral the story is trying to tell.
49* AlternateSelfShipping: Fans shipping two versions of the same character.
50* AlternativeCharacterInterpretation: People have different interpretations of the kind of person a character is.
51* AlternativeJokeInterpretation: People have different interpretations of what makes a joke funny.
52* {{Altitis}}: A game makes it enjoyable for players to make many alternate accounts.
53* AmericansHateTingle: A character or work is despised outside of their country of origin.
54* SugarWiki/AndTheFandomRejoiced: The fans are quite pleased to hear about this development concerning this upcoming work.
55* AndYouThoughtItWouldFail: A work ends up becoming more successful than people anticipated.
56* AngelDevilShipping: Audiences ship a nice, innocent and wholesome character with a character who is dark, mean and evil.
57* AngstAversion: A work is known to contain enough dark themes and subjects that people avoid partaking in it at all.
58* AngstDissonance: A character's angst is justified, but the way it's presented makes it difficult for the audience to sympathize. Not to be confused with {{Wangst}}, which is when the angst goes right to melodrama.
59* AnimationAgeGhetto: The stigma that animated works are only for children.
60* {{Applicability}}: The creator of a work actively encourages audiences to decide what the theme is.
61* ArcFatigue: Fans get impatient with the current story arc taking too long to be resolved.
62* ArchiveBinge: The many installments of a work are readily available and may be consumed in a short time.
63* ArchivePanic: There's so many episodes! How will I ever have the time to finish catching up on everything?
64* AudienceAlienatingEnding: Audiences who like most of the work dislike the ending.
65* AudienceAlienatingEra: A period where the fans lose interest in the franchise.
66* AudienceAlienatingPremise: A work fails to find an audience due to having a premise that is considered too boring, controversial, weird, etc.
67* AudienceColoringAdaptation: A work that affects opinion on the overall franchise.
68* AwardSnub: This work should've totally won that award!
69* SugarWiki/AwesomeArt: The art design of a work is just ''glorious''.
70* AwesomenessWithdrawal: A work is so awesome that when audiences can't consume it anymore--it was too short, there's a hiatus until more content comes, etc.--they become upset.
71* BaseBreakingCharacter: Some people like this character and some people don't.
72* BellisariosMaxim: Not every detail is crucial to the story, so don't look too deep into it.
73* BestKnownForTheFanservice: The main reason a work is remembered or talked about is for the fanservice it features ([[PerverseSexualLust or produces]]).
74* BetterOffSold: Video game items that are usually sold by players because they're outclassed by previously obtained items.
75* BetterOnDVD: A series is considered to be more enjoyable when viewed in one sitting rather than waiting for every episode to be released weekly.
76* BileFascination: People are interested in a work because of how reviled it is.
77* BishonenJumpSyndrome: A work has a male target demographic, but appeals to a female one via {{Bishounen}} character designs.
78* BrokenBase: Fans can't agree about whether this aspect of the work is good or bad.
79* CanonDefilement: When it comes to fanfiction and the like, fandoms have rules about what is and isn't acceptable to change.
80* CanonFodder: Empty spaces for fans (and their works) to fill in the blanks.
81* CantUnHearIt: A specific actor's performance of a specific character becomes how people tend to hear the character's voice when reading written dialogue spoken by the character.
82* CaptainObviousReveal: Fans saw TheReveal coming from a mile away.
83* TheCatchphraseCatchesOn: A phrase or term coined by the work has been applied to everyday vocabulary.
84* CatharsisFactor: Something happens that gives the feeling of satisfaction that completely releases any anger or hatred and turns it into happiness.
85* CharacterPerceptionEvolution: Fans over time change their opinion on a specific character.
86* TheChrisCarterEffect: So many plot threads have built up that the audience is unconvinced the work could have a satisfactory ending that resolves all of them.
87* ComplacentGamingSyndrome: Fans gravitate towards a certain playstyle, often on detriment of others.
88%%Complaining About Shows You Don't Like is an audience reaction, but the page is an administrative guideline. Please do not add it to the index.
89* ComedyGhetto: Audiences lose interest in a work because of the focus on comedy.
90* CommitmentAnxiety: In order to enjoy a work to its fullest, the audience should invest in it from beginning to end. Casual watching just won't do. Not to be confused with ArchivePanic--the two may overlap, but the latter refers specifically to a work having ''so many installments'' that newcomers might be put off.
91* CondemnedByHistory: A once popular work is now almost universally despised and has little chance of making a comeback.
92* ConfirmationBias: Only accepting sources that prove your viewpoint.
93* ContestedSequel: Audiences are divided over whether the sequel is better than, worse than, or of the same quality as the original.
94* ContinuityLockout: Audiences who aren't caught up on everything risk being confused by what's happening in the current installment.
95* CoupleBomb: A work is either made by or is built around a RealLife couple, but is considered a failure.
96* CoveredUp: The cover version of a song becomes more well-known than the original version.
97* CreatorWorship: Fans have a blind devotion to the creators of their favorite works.
98* CriticalBacklash: A work with a reputation of being terrible has defenders who believe the criticism is overblown.
99* CriticalDissonance: Critical reception and audience reception differ.
100* CriticProof: Work is a success despite being a critical flop.
101* CrossoverShip: Audiences shipping two characters from different works.
102* CultClassic: Obscure media with a reasonably-sized sect of dedicated fans.
103* DancingBear: Work has an unique gimmick that is used to potentially attract an audience.
104* DefaultSettingSyndrome: A game may have a wide variety of stages, characters, etc., but players stick to the default settings.
105* DelusionConclusion: Audience members believe that the supernatural elements of a story are due to it taking place in a dream or hallucination.
106* DesignatedHero: The character is intended to be the good guy, but because of their actions, the audience instead interprets them as an unlikable jerk at best and an outright villain at worst.
107* DesignatedMonkey: The creator believes that they are inflicting karma upon a character who deserves it, but in the audience's eyes the creator is just inflicting undeserved misery and misfortune on the character out of petty dislike.
108* DesignatedVillain: The character is intended to be the bad guy, but doesn't demonstrate any indication of being in the wrong aside from opposing the hero.
109* DiagnosedByTheAudience: Viewers speculate that a character has a disorder that isn't specified in the work.
110* DieForOurShip: Fans bash a character solely because they want their love interest to be with someone else.
111* DirectorDisplacement: The person accredited for directing a film...did ''not'' direct it.
112* DisappointingLastLevel: The final stage is always the most awful.
113* DiscreditedMeme: When memes stop being memes.
114* DontShootTheMessage: Audiences agree with what the story is trying to say, but feel that the effectiveness is undermined by how ham-fisted the delivery comes off as.
115* DracoInLeatherPants: Fans portray a canonically vile character as being a better person.
116* EclipsedByTheRemix: The original version of a song is much, much less popular than its remixed version.
117* EightDeadlyWords: "I don't care what happens to these people."
118* EndingFatigue: Audiences feel that the work drags on after it should have just ended already.
119* EnsembleDarkhorse: A minor or supporting character who is very popular with audiences.
120* EpilepticTrees: Elements in a work that popularly generate WildMassGuessing.
121* EsotericHappyEnding: The ending is supposedly intended to be seen as a happy ending, but the audience instead sees the ending as a disappointing DownerEnding.
122* EvenBetterSequel: The sequel is considered an improvement over the original.
123* EveryoneIsJesusInPurgatory: Audiences assume that everything in the work has a symbolic meaning to it.
124* EveryoneIsSatanInHell: A work receives unfounded accusations of featuring morally objectionable content.
125* ExpectationLowerer: A character who exists so the audience can look at them and say, "Well, at least I'm not ''that'' bad."
126* FanDislikedExplanation: The fans dislike an attempt made at explaining something because it ruins the unexplained thing's ambiguity or mystique.
127* FandomEnragingMisconception: Getting basic facts about a work wrong will seriously piss off the fans.
128* FandomHeresy: You're a fan of X? Well, welcome to the fandom! ''Here are a list of opinions you must abide by.''
129* FandomRivalry: The fandoms of two different works do not get along well.
130* FandomSpecificPlot: For some reason, fan fiction loves using those particular plots.
131* FandomVIP: An individual who is a well-known member of a fandom.
132* FanficFuel: Unexplained details in a work that tend to inspire fan fiction.
133* FanMyopia: Assuming that everyone is familiar with the works you like.
134* FanNickname: A nickname to a work or a character from it given by the fans.
135* {{Fanon}}: The fans' interpretation of stuff not depicted in the work itself.
136* FanonDiscontinuity: Fans choose to ignore episodes or installments of the series that they dislike.
137* FanPreferredCouple: A fanon couple the fans are most fond of over a canon couple.
138* FanPreferredCutContent: Audience members preferred WhatCouldHaveBeen than what they got.
139* FanficMagnet: A minor character inspires a ton of fanwork.
140* FansPreferTheNewHer: This character physically changed for the better, according to audiences.
141* FanonWelding: Fans believe Show X secretly shares the same continuity/universe as Show Y.
142* FanworkOnlyFans: A work has certain fans that only engage with fan works of that work.
143* FetishFuel: Any element of a work that arouses ''some'' member of the audience.
144* FightSceneFailure: In film or show, a fight scene disappoints viewers for being so easy to see that it's fake.
145* TheFireflyEffect: Not getting into a new show out of fear that its cancellation is imminent.
146* FirstInstallmentWins: The first installment of the series tends to be viewed as the best.
147* FoeYayShipping: The fact that these characters hate each other is ''why'' fans ship them.
148* FountainOfMemes: A particular character spawns a lot of memes.
149* FourthWallMyopia: Fans get angry at characters for not knowing something even though it deals with something the audience is aware of that the character has no real reason to be aware of.
150* FranchiseOriginalSin: Fans complain about a flaw present in later installments when it was actually present in the earlier entries, just not as prominent or severe.
151* FriendlyFandoms: The fandoms of two different works get along well, to the point that being a fan of one work makes it likely you're a fan of the other.
152* FunForSome: This work was never even ''supposed'' to be entertaining. And yet, entertained people are!
153* SugarWiki/FunnyMoments: Moments that the audience finds hilarious and humorous.
154* GatewaySeries: The work that served as a fan's introduction to their favorite franchise in the first place.
155* GeniusBonus: A reference that requires you to be very knowledgeable about obscure subjects in order to understand.
156* GenreTurningPoint: A work redefines its genre.
157* GermansLoveDavidHasselhoff: A work is very popular outside of its country of origin.
158* GhostShipping: Fans ship a living character with a deceased character.
159* GirlShowGhetto: Male audiences are turned off by works that star and focus on female characters.
160* GottaShipEmAll: Everyone is shipped with '''everyone'''.
161* GratuitousSpecialEffects: Special effects are used where you wouldn't expect them to be.
162* HarsherInHindsight: An event from a work becomes hard(er) to swallow because of current events.
163* HeartwarmingInHindsight: A touching moment from a work that becomes even more endearing because of current events.
164* SugarWiki/HeartwarmingMoments: Moments that the audience finds endearing and sweet.
165* HePannedItNowHeSucks: People get pissed off when a critic gives a negative review of a well-liked work.
166* SugarWiki/HeReallyCanAct: An actor is praised for demonstrating very good acting ability.
167* HesJustHiding: Fans refuse to accept that a character has died.
168* HilariousInHindsight: Something about a work becomes funnier or more relevant because of current events.
169* HomegrownHero: The hero of the work hails from the creator's hometown.
170* HoYay: Fans interpret two characters of the same gender to be a couple based on their interactions.
171* HouseholdNames: Fictional works so well-known, that it seems everyone knows about them.
172* HypeAversion: The more people tell you you should check it out, the less you want to.
173* HypeBacklash: A much lauded work has detractors who believe it to be overrated.
174* IKnewIt: A common fan speculation that later turns out to be true.
175* ImprovedSecondAttempt: Fans see a second attempt at a controversial concept or storyline within the franchise as an improvement.
176* IncestYayShipping: People interpret some romantic chemistry between blood relatives.
177* ItsEasySoItSucks: A video game is considered bad due to lack of challenge.
178* ItsHardSoItSucks: A video game is considered bad due to being too difficult.
179* ItsNotSupposedToWinOscars: It's argued that a film doesn't need to win awards to be considered good.
180* ItsPopularNowItSucks: The works' fans lose interest in the work once it becomes more popular and well-known.
181* ItsShortSoItSucks: A video game is considered bad due to not taking too long to finish playing.
182* ItsTheSameNowItSucks: An adaptation is disliked for not having many differences from the original work.
183* ItWasHisSled: A work has a twist that has become so well-known that even people who haven't seen the work are familiar with it.
184* JerksAreWorseThanVillains: When audiences hate {{Jerkass}} characters ''more'' than much more harmful villains.
185* JustHereForGodzilla: The audience only wants to watch a work for a specific reason, such as an actor they like having a role in it or the soundtrack including a song by their favorite band or musician.
186* KarmicOverkill: When the fandom thinks a character got a worse fate than they feel they deserved.
187* TheLawOfFanJackassery: If a work falls between "mainstream" and "obscure", then consider its fandom to have a ''huge'' amount of jackassery.
188* LadyMondegreen: Fans refer to a character by the name they misheard.
189* LessDisturbingInContext: To an outsider, this might seem ''incredibly'' dark. If you've stuck with the plot long enough, though, you'll understand that it isn't so much.
190* LGBTFanbase: A work has lesbian, gay, bisexual, and transgender fans.
191* LikeYouWouldReallyDoIt: A character's importance makes it hard to convince the audience that the character will be killed off.
192* LiteraryAgentHypothesis: Fan speculation that a work of fiction is based on actual events.
193* LoveToHate: Vile character is beloved by fans exactly because they're vile.
194* LowLevelRun: Players challenge themselves to get through a game at the lowest possible level.
195* MainstreamObscurity: A pop-culturally relevant work that very few people actually engaged in.
196* MandelaEffect: A widely shared false memory about a certain event, work or person.
197* MaturityIsSeriousBusiness: When the audience believes that the more serious and edgy a work is in tone, the more "mature" it is.
198* MemeticBadass: A character is portrayed as a nigh-invincible God on the web.
199* MemeticBystander: All this character has done is been visible in a scene where they really didn't do anything. And the fandom loves them.
200* MemeticHair: A character's hairstyle has become an icon.
201* MemeticLoser: Character is portrayed as a pathetic weakling in fanon, usually due to a humiliating defeat.
202* MemeticMolester: A character is interpreted on the Internet as being some kind of sexual predator because of statements, mannerisms, and actions that can be seen as unsavory.
203* MemeticMutation: When a work or something associated with it gives birth to a meme.
204* MemeticPersonalityChange: For broader fan-created alterations to a character's canon personality.
205* MemeticPsychopath: A nice character or harmless villain is portrayed as a mega-violent asshole in fanon, usually due to a JerkassBall moment.
206* MemeticTroll: A character is largely presented as a troll by the fans.
207* MexicansLoveSpeedyGonzales: A character representing a minority is loved by the people who belong to that group.
208* MinimalistRun: Players challenge themselves to complete a game on as few resources as possible.
209* MinorityShowGhetto: Works aimed at particular ethnic groups struggle to find audiences outside of that particular ethnicity.
210* MisaimedFandom: Fans get the wrong idea of what ideals and lessons the work is trying to tell them.
211* MisattributedSong: A song is incorrectly credited to the wrong artist.
212* MisBlamed: Audiences incorrectly assign blame to someone or something for a work's faults.
213* SugarWiki/MomentOfAwesome: Moments in a work that make audiences fist-pump.
214* MoneyMakingShot: Whether you saw it in a trailer or stumbled on a video of it on the internet, this is the shot you watched the work to see.
215* MoreInterestingAsAVillain: Fans would prefer it if a character were a villain.
216* MorePopularReplacement: A character who ended up replacing another becomes the more popular of the two.
217* MovementMascot: A character from media that becomes the {{Mascot}} or a symbol of a movement (usually a social one).
218* MusicToInvadePolandTo: Music is accused of being Nazi-like for a variety of reasons, from being march-like to being in German.
219* MyRealDaddy: Fans prefer the person who made the character to the form they like to the person who actually created the character.
220* {{Narm}}: A scene that's supposed to be serious instead comes off as silly.
221* NarrowedItDownToTheGuyIRecognize: Yeah, there's no way they hired an actor ''that'' high-profile to play such a small part. Something's up here.
222* SugarWiki/NeedsMoreLove: This work is so awesome and compelling and original! If only more people knew about it...
223* NeverLiveItDown: A character does one bad or embarrassing thing and the audience never forgives them for it.
224* NightmareFuel: Scenes that audiences find disturbing or scary.
225* NightmareRetardant: A scene is supposed to be scary, but something about it fails to be terrifying.
226* NoCasualtiesRun: Players of a video game with team mechanics challenge themselves to complete the game without any of their characters dying.
227* SugarWiki/NoProblemWithLicensedGames: Licensed games that actually do the work they're adapting justice.
228* NotBadassEnoughForFans: Fans dislike a character because they don't think they're badass enough for the work they're in.
229* NotSoCheapImitation: The work ends up being more successful than the original, and maybe also more polished than the original.
230* NoYay: Fans are disgusted by a pairing because of who the characters are and the unsavory nature of the kind of relationship they would be having.
231* NotSoCrazyAnymore: A work presents something as off-the-wall insane, but time marches on, and it isn't considered as much anymore.
232* ObscurePopularity: A work has a large and dedicated fanbase in spite of not being well-known to the general public.
233* ObviousJudas: This character was evil the whole time?! Yeah, the audience already knew.
234* OlderThanTheDemographic: The protagonist of a show is older than the intended demographic.
235* OnceOriginalNowCommon: A work that was seen as revolutionary at the time is now viewed as derivative due to its innovations not being innovative anymore.
236* OneTruePairing (often abbreviated OTP): This isn't just '''a''' ship. It's ''the'' ship.
237* OnlyTheAuthorCanSaveThemNow: DeusExMachina is the only way the heroes are going to make it out alive.
238* OutOfTheGhetto: A work that was working within its demographic "parameters"--a cartoon for kids, a fantasy work for "nerds"--manages to find popularity among general audiences.
239* OvershadowedByControversy: Whatever merits the work actually had, most people are more aware of how controversial the work has become.
240* ParanoiaFuel: Disturbing scenes cause the audience to become paranoid that similar circumstances may happen to them in real life.
241* ParodyDisplacement: The parody of a work becomes more well-known than the original.
242* PeripheryDemographic: A work has fans outside of its intended audience.
243* PlayAlongMeme: A type of meme that involves going along with whatever the work says as though it's true.
244* PopCultureHoliday: The audience celebrates a work on a particular date.
245* PopCultureIsolation: This work ''is'' very popular, but only among a certain group. Probably due to different ages and generations.
246* PopularGameVariant: A popular unofficial ruleset for a tabletop game.
247* PopularWithFurries: Work has characters or elements that are appealing to the UsefulNotes/FurryFandom.
248* PosthumousPopularityPotential: A creator receives a boost in popularity after they pass away.
249* PreemptiveShipping: Shipping characters together before the work they're in has introduced them properly.
250* PresumedFlop: A work is mistakenly believed to have been a commercial failure by the general public when it actually made a profit.
251* TheProblemWithLicensedGames: Video game adaptations that suck.
252* QualityByPopularVote: If it's popular, it must be good...Right?
253* QuestionableCasting: Audiences feel that they cast the wrong actor to play the character.
254* RefrainFromAssuming: Listeners get a song's title wrong because of a mistaken guess based on the lyrics.
255* RescuedFromTheScrappyHeap: A character who was initially disliked by audiences undergoes changes and developments that redeem the character and make the fans like the character better.
256* RatedMForMoney: "For mature audiences" is used as a selling point.
257* RetroactiveRecognition: Actors featured in a work before they were popular.
258* RainbowLens: A character has a queerness-unrelated trait that can be interpreted as a metaphor for queerness
259* RomanticPlotTumor: When a romantic side plot is given greater focus and this is viewed as harming the narrative.
260* RonTheDeathEater: Fans portray a canonically good person as being a complete scumbag.
261* RootingForTheEmpire: The audience actually wants the bad guys to win.
262* SacredCow: A work is so popular and well-regarded that saying anything negative about it is a surefire way to piss everyone off.
263* {{Scrub}}: A competitive player who claims that their rules are "house rules."
264* SciFiGhetto: Science-fiction not being taken seriously.
265* SeasonalRot: The opinion that a series has declined in quality the longer it has lasted.
266* SelfFanservice: Fan art depicts characters as being more attractive than how they actually appear in the work.
267* SelfImposedChallenge: Gamers choose to impose weird rules upon themselves while playing.
268* SequelDisplacement: The sequel is better known to audiences than the original.
269* {{Shipping}}: Fans pairing up characters.
270* ShippingBedDeath: If the couple actually get married, the fans will lose interest in them.
271* ShockingElimination: In a competitive show, the booting-off of a character that makes the audience say, "Wait, really?"
272* ShockFatigue: When a work overuses shocking moments to the point that the audience becomes desensitized to them.
273* ShockingMoments: The moment where audiences all around the world screamed ''"WHAT?!"''
274* SidetrackedByTheGoldSaucer: Side-missions and areas bring enough entertainment for the player to ignore continuing with the main plot.
275* SilentMajority: The largest part of the audience simply don't talk about the work much.
276* SlowPacedBeginning: It takes a while for a story to get to the good stuff.
277* SmurfetteBreakout: A female character becomes more popular than her male counterparts.
278* SoBadItsGood: A low-quality work is popular because its shoddiness allows for unintentional hilarity.
279* SoBadItWasBetter: Audiences were only interested in the work back when it was awful instead of just okay.
280* SoloCharacterRun: Players of a game challenge themselves to complete a game with only one character rather than a party.
281* SugarWiki/SoShortItRocks: A work is just as long as it needed to be.
282* SpecialEffectFailure: Audiences are annoyed by special effects that are obviously fake.
283* SpoiledByTheFormat: The nature of a medium gives away a twist. For example, a film seems to be setting up the ending, yet it still has a half-hour left.
284* {{Spork}}: A term used to criticize certain works.
285* SpotTheVictim: Someone is about to die here...It's probably going to be that guy.
286* {{Squick}}: Stuff the audience finds disgusting.
287* StarTrekMovieCurse: A series has gone on long enough to have many different installments, but their quality and reception vary.
288* StopHavingFunGuys: A video game player who considers it to be a no-laughing matter.
289* StrawmanHasAPoint: The audience actually agrees with the points made by the character they're supposed to be against.
290* SurprisinglyImprovedSequel: Bad or mediocre work gets a much higher-quality sequel.
291* SweetnessAversion: Audiences avoid a work they perceive as too saccharine.
292* TaintedByThePreview: Opinions on an upcoming work are soured by a preview giving a bad impression of what the work will be like.
293* TearDryer: A scene which is considered to be depressing is followed by a scene which is considered to be happy or heartwarming.
294* TearJerker: Scenes in a work that are very sad and depressing.
295* TheyChangedItNowItSucks: The opinion that an adaptation is terrible because it's too different from what came before.
296* TheyCopiedItSoItSucks: A work is disliked for being an imitation of a pre-existing work.
297* TheyWastedAPerfectlyGoodCharacter: The audience feels that an interesting character isn't used to their true potential.
298* TheyWastedAPerfectlyGoodPlot: The audience feels that an interesting story has failed due to missed opportunities.
299* TooBleakStoppedCaring: Audiences are put off by the story being too bleak and depressing.
300* TooSexyForThisTimeslot: Audiences complain about fanservice appearing in works that they feel inclusion of mature content is inappropriate.
301* ToughActToFollow: Fans agree that it's difficult for a particular entry of a series to get a worthy follow up due to just how good it is.
302* TransAudienceInterpretation: Viewers interpret characters as transgender.
303* TropeEnjoymentLoophole: "Man, I hate this trope...Except this time. This time it's fine."
304* UnexpectedCharacter: No one expected this guy to be featured in the work.
305* UnintentionallySympathetic: A character the audience is supposed to despise instead comes off as pitiable and deserving sympathy.
306* UnintentionallyUnsympathetic: A character the audience is supposed to feel sorry for instead comes off as an unsympathetic jerk.
307* UnintentionalPeriodPiece: A work is seen as emblematic of the pop culture of its time.
308* UnintentionalUncannyValley: The audience is unsettled by disturbingly lifelike character designs.
309* UnpopularPopularCharacter: A character who is despised by the other characters, but well-liked by the fans.
310* ValuesDissonance: A work has values and beliefs that modern audiences might not agree with.
311* ValuesResonance: A work has values and beliefs that modern audiences might find more relevant than ever.
312* ViewerGenderConfusion: Fans misinterpret a character's gender because of the character's appearance.
313* ViewerNameConfusion: Viewers get a character's name wrong.
314* ViewerPronunciationConfusion: The audience gets the pronunciation wrong.
315* ViewerSpeciesConfusion: Fans can't quite figure out a character's species due to their appearance.
316* VindicatedByHistory: A work that wasn't very successful when originally released receives better reception over time.
317* VocalMinority: An opinion only seems omnipresent because of how vocal the people with that viewpoint are about it.
318* WatchItForTheMeme: Finding the meme led to you looking into the work it originated from.
319* WatchedItForTheRepresentation: Audiences show their support for a work because of the representation it gives to a particular minority group.
320* WhatDoYouMeanItsNotDidactic: Just...don't read so much into this.
321* WhatDoYouMeanItsNotPolitical: A work really ''isn't'' supposed to have a political message, but many disagree.
322* WhatTheHellCostumingDepartment: Audiences feel that the costume designers designed the character's clothes the wrong way.
323* WhyWouldAnyoneTakeHimBack: A work has a BreakUpMakeUpScenario, but one or both of the characters involved have the audience thinking it would've been better if they stayed apart.
324* WinBackTheCrowd: When fans of the show begin to lose interest and pull away, this is what pulled them back in.
325* WriterInducedFanon: The writer only ''hinted'' at it, but the fandom accepted it.
326!Sorting and weeding needed:
327* HardCore
328* HumorDissonance: A scene is intended to be funny but the audience disagrees.
329* LevelBreaker
330* LowestCommonDenominator
331* MisaimedMerchandising: A work has advertising and merchandise that either misses the point of the work's message or comes off as very odd when one is familiar with the work involved with the advertisements and merchandise.
332* MoffsLaw: There isn't anything wrong with critiquing a work of art.
333* MST3KMantra: "It's just a show; I should really just relax."
334* NewerThanTheyThink: Audiences assume that a new concept has been part of the franchise since the beginning.
335* NoSuchThingAsBadPublicity: A work is successful regardless of the vitriol it receives.
336* OffendingTheCreatorsOwn: The creator's work is considered offensive by the minority group the creator belongs to.
337* OldGuardVersusNewBlood: The struggle between appealing to older fans v.s. newer fans.
338* OlderThanTheyThink: Audiences assume that a concept that has been part of the franchise for some time is something new.
339* PanderingToTheBase: The creators prioritize doing what the fans want.
340* TheProducerThinksOfEverything
341* ReviewsAreTheGospel: People judge a work's quality by someone's review of it rather than by their own viewpoints.
342* SugarWiki/RuleOfSeanConnery
343* SalvagedGameplayMechanic
344* SavedByTheFans
345* TheScrappy: A character that all or most audiences dislike.
346* SophomoreSlump: A well-received work hits a rough patch in the middle, until another, higher-quality installment, serves as a rebound.
347* SlidingScaleOfSocialSatisfaction
348* SpiritualSuccessor
349* SpoilAtYourOwnRisk
350* SubbingVersusDubbing: The debate on whether it's better for foreign language works to be translated using English subtitles or to have the dialogue dubbed over with English-speaking voice actors.
351* SugarWiki/SuperlativeDubbing
352* TheissTitillationTheory: The implication of imminent nudity is considered to be more arousing than straight-up nudity.
353* ThisIsYourPremiseOnDrugs
354* TrueArt
355* TrueArtIsAncient: Works are considered good if they were made a long time ago.
356* TrueArtIsBoring: Works are considered good if they are boring.
357* UncertainAudience: It's not clear what kind of audience the work was aiming for.
358* UnconventionalLearningExperience
359* UnfortunateCharacterDesign: A character is unintentionally designed in a way that they look risque or offensive.
360* VanillaProtagonist
361* VideoGameMoviesSuck: The opinion that film adaptations of video games are terrible.
362* ViewersInMourning: Audiences mourning a fictional character as though a loved one has died.
363* {{Waggle}}
364* {{Woolseyism}}: A translation of a work alters the dialogue so that it works better in the new language.
365* XPacHeat: The audience hates a pro wrestler personally and wants them to go away.
366[[/index]]

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