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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dungeon_cover_69.jpg]]
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3The ''other'' official ''TabletopGame/DungeonsAndDragons'' magazine, ''Dungeon'' provides short, ready-to-run adventure modules in an anthology format for the [[GameMaster Dungeon Master]] on the go, with DM advice articles added for good measure. Less celebrated than its player-centric sister magazine, ''Magazine/{{Dragon}}'', ''Dungeon'' nonetheless proved a useful game aid for over twenty years.
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5First published by Creator/{{TSR}} in 1986 as a bimonthly spinoff of ''Dragon'' as a platform for fan-made adventures, ''Dungeon'' went monthly in 2003 after Paizo Publishing was contracted to run the magazine by Creator/WizardsOfTheCoast. Paizo introduced the "adventure path" concept--a series of adventures linked between issues to provide a complete campaign--while retaining the anthology format. ''Dungeon''[='s=] adventure paths included ''TabletopGame/ShackledCity'', ''TabletopGame/AgeOfWorms'', and ''TabletopGame/SavageTide''. During this era, ''Dungeon'' was merged with both ''Polyhedron'' (a gaming magazine originally for organized play, later shifted to general coverage of the d20System) and ''Living TabletopGame/{{Greyhawk}} Journal'' (a magazine specifically devoted to [=WotC=]'s organized ''Living Greyhawk'' campaign); ''Poly'' was eventually discontinued while ''LGJ'' was shifted over to ''Dragon'' (and eventually discontinued).
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7In September 2007, Wizards took their license back from Paizo and the magazine's print run ended with issue #150 (as meanwhile, Paizo evolved the concept into ''TabletopGame/{{Pathfinder}}''[='s=] Adventure Path supplements, with the early [=APs=] still being designed with 3.5 in mind). Wizards continued to publish ''Dungeon'' in an online PDF format before going on indefinite hiatus in December 2013. In 2015, both it and ''Dragon'' were succeeded by ''Dragon+'', a bi-monthly online magazine which published the same mix of content as its predecessors but restarted its numbering at No. 1.
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9Not to be confused with a board game with the same name.
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12!!This magazine provides examples of:
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14* {{Crossover}}: The "incursion" event, which crossed over between ''Dungeon'', ''Dragon'', and ''Polyhedron'' (then merged with ''Dungeon'') in which the evil githyanki invade from the Astral Plane. ''Dungeon'' provided a set of adventures spanning the course of the invasion, ''Dragon'' gave players specially-designed character options for fight the githyanki, and ''Polyhedron'' provided a special "mini-game" sidestory in which players take on the role of the invaders.
15* EyeDentityGiveaway: Issue #21, adventure "The Chest of the Aloeids". The goddess Athena, no matter what form she assumes, will always be given away by her grey eyes.
16* {{Mascot}}: Unofficially, the evil dragon mastermind, Flame, who appeared on the cover of the first issue and made several subsequent reappearances.
17* MonsterShapedMountain: A short adventure from the magazine was located at the site where a huge dragon and the flying ship it'd attacked had crashed into a pool of lava. Several of the caverns in the resulting dungeon were shaped like dragon-parts, as the lava had congealed around its skull, limbs, ribcage and tail.
18* OneWordTitle: Naturally.
19* TelevisionTieInMagazines: Provides short, premade adventures and advice for {{Dungeon Master}}s.
20* TripTrap: In #14 adventure "Master of Puppets", the entry stairs to the abandoned shrine have a tripwire strung across the bottom of the stairs, 6 inches above the last step down. Any PlayerCharacter running or walking into it must make a Dexterity check at -4 or fall down, taking 1-4 HitPoints of damage and being stunned for 2-5 minutes.

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