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8''Dragon'' was the official ''TabletopGame/DungeonsAndDragons'' magazine. Published from 1976 to 2002 by Creator/{{TSR}} / Creator/WizardsOfTheCoast, the magazine was outsourced to Paizo Publishing (a company founded by [=WotC=] alums, now known for publishing ''TabletopGame/{{Pathfinder}}'') through September 2007 (issue 359). At this point Wizards took the license back from Paizo, and restarted it as an online-only version, in which format it was published until 2013, whereupon it went on indefinite hiatus. In all incarnations, ''Dragon'' has been "100% official content", and much material that was first published in it has found its way into ''D&D'' gaming supplements; in this way, it has served as a proving ground for aspiring game designers. Three other publications were merged with it at various times--''Little Wars'' (TSR's wargaming publication), ''Ares'' (for science fiction games that TSR acquired from SPI), and ''Living TabletopGame/{{Greyhawk}} Journal'' (for [=WotC=]'s organized play events).
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10From 1986 to its end ''Dragon'' was accompanied by ''Magazine/{{Dungeon}}'' magazine, which provided premade adventures (mostly for ''Dungeons & Dragons''). In 2015, both it and ''Dungeon'' were succeeded by ''Dragon+'', a bi-monthly online magazine which published the same mix of content as its predecessors but restarted its numbering at No. 1.
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12The magazine spun off several comic strips, including ''ComicStrip/KnightsOfTheDinnerTable'', ''ComicStrip/WhatsNewWithPhilAndDixie'', ''Webcomic/DorkTower'', and ''Webcomic/{{Nodwick}}''. Additionally, ''Webcomic/TheOrderOfTheStick'' ran a series of bonus strips in it.
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14A CD collection of issues 1-250 and its predecessor ''The Strategic Review'' was released in 1999. It is very much out of print. [[ScrewedByTheLawyers The reason for this is that TSR, when digitizing the issues, neglected to get any clearances for copyrighted material they didn't own (including the Knights of the Dinner Table strips), and predictably, they got sued by angry rightsholders who weren't going to receive royalties.]]
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16'''''Not''''' to be confused with [[https://en.wikipedia.org/wiki/Dragon_Magazine_(Fujimi_Shobo) the Japanese magazine]] called ''Dragon'', which covers Japanese [=RPGs=] and includes manga, and was the original source of ''Literature/{{Slayers}}'', ''Literature/FullMetalPanic'', ''Manga/ChronoCrusade'', and other series.[[note]]While ''Dragon'' Japan is sometimes reported as being the source of ''Roleplay/RecordOfLodossWar'', ''Lodoss'' is in fact ''older'' than it, and its ActualPlay beginnings were first serialized in ''[[https://en.wikipedia.org/wiki/Comptiq Comptiq]]''. The confusion comes from the fact that it has played host to a great deal of ''later'' content for the wider setting, including the launch of the ''Sword World'' RPG system and the first serialization run of ''Literature/RuneSoldierLouie''.[[/note]] While it has similar-ish content to the North American ''Dragon'' and shares a name (and even tends to cover a fair bit of Japanese ''[=D&D=]'' content), it was not owned by TSR and does not focus on ''[=D&D=]'' exclusively. And we use the present tense here, for as of the [=2020s=], ''Dragon'' Japan is still in print!
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18If you are looking for a trope about the BigBad's second-in-command, see TheDragon. If you're looking for large reptiles of some sort, see OurDragonsAreDifferent.
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20!!''Dragon'' provides examples of:
21* BazaarOfTheBizarre: A regular feature by this name spotlighted new, unusual, and often humorously twisted magical items. An example is the "Ring of Spell Turning". If you use it, you hear from the ring, "Turning. T-U-R-N-I-N-G. Turning." Usually the items featured in it were practical if often highly specialized items but for the April issue there would be funny magic devices that were ([[LethalJokeWeapon mostly]]) useless.
22* CoolGate: In issue #100, the adventure "The City Beyond The Gate" has the players travel through one to (then present-day) 1985 UsefulNotes/{{London}} to recover a powerful artifact from the Victoria and Albert Museum.
23* {{Crossover}}:
24** "The Wizards Three", a series of humorous short stories by Ed Greenwood in which Mordenkainen of TabletopGame/{{Greyhawk}}, Elminster of the TabletopGame/ForgottenRealms, and Dalamar of Literature/{{Dragonlance}} met for friendly dinner parties in Ed's dining room while Ed hides in a suit of armor.
25** The "Giants In The Earth" series of articles (running intermittently from issues 26 to 64) included 1st edition stats for [[IntercontinuityCrossover many heroes from literature and legend]] (such as [[{{Literature/Earthsea}} Sparrowhawk/Ged]], [[TallTale John Henry]], [[Literature/TheChroniclesOfNarnia Reepicheep]], Literature/ProfessorChallenger, and [[Literature/KingSolomonsMines Umslopogaas]]). [[AprilFoolsDay Issue #48½]] included WesternAnimation/BugsBunny, WesternAnimation/DaffyDuck, {{WesternAnimation/Popeye}}, WesternAnimation/RockyAndBullwinkle, and WesternAnimation/DudleyDoRight.
26* DeadlyDustStorm: #51 story "A Part of the Game". The story begins with a sandstorm that lasts an entire day and most of the night, forcing a caravan to stop to avoid becoming lost. With the dawn the entire face of the desert has changed, causing them to become lost anyway.
27* DemonLordsAndArchdevils:
28** Some of the most perennially popular articles were "The Nine Hells" (parts I and II) and "The Nine Hells Revisited", penned by Ed Greenwood in the early '80s and which delved into the hierarchy of ''D&D'''s version of Hell for the first time, introducing a number of recurring villains.
29** Towards the end of the magazine's print run, the "Demonomicon of Iggwilv" series of articles, each of which spotlighted an individual demon lord in great detail.
30* DependingOnTheWriter: Some of the article styles change depending on the author or when in the magazine's run they appear. For example, the earliest "Ecology" articles were stylized as stories of a character's encounter with a particular creature, with some details woven into the story and others reduced to FootnoteFever. Then it changed over to feature a core cast of characters, in the form of a greedy, ambitious and somewhat incompetent mage's guild who hunted monsters for profit. And then finally it changed to a more straightforward and scholarly dossier approach -- although not without some exceptions, like the gag "Ecology of the Adventurer" or the "Ecology of the Isle of Dread" (which was depicted as an InUniverse explorer's journal).
31* DragonHoard: One cover was a picture of a dragon's hoard, which contained gold, jewels, and many, many less conventional objects, like a [[KitchenSinkIncluded kitchen sink]].
32* ElementalFusion: Issue #65 uses this concept to fill out the "color wheel" of chromatic dragons. In addition to the white, black, green, blue and red chromatic dragons, some scholars believe in the existence of yellow, orange and purple dragons. The various colored types are thought to have produced new breeds via color theory: yellow and blue dragons might have bred to create the green subspecies, orange dragons could be the result of red and yellow dragons mating, and purple dragons might descend from red and blue dragons. The conjectured crossbreeds' {{Breath Weapon}}s are consequently derived by combining or "decomibining" those of the extant kinds:
33** The green dragon's cone of poisonous gas is thought to be the result of the blue dragon's [[ShockAndAwe electricity breath]] separating chlorine gas from the yellow dragon's salt (sodium chloride) attack.
34** The orange dragon breathes the remaining elemental component of salt in the form of a stream of liquid sodium, whose whose violent ignition on contact with oxygen most closely parallels its red ancestors' fire-based breath.
35** The purple dragon's PureEnergy breath attack, often likened to plasma, is a combination of a blue dragon's line of electricity and a red dragon's cone of fire.
36* EmergencyTemporalShift: In the #65 article "Timelords", a member of the Timelord Non-Player Character class has two powers that allow escape through time:
37** The power "Move Self Forward in Time" allows the Timelord to go forward in time up to two minutes for each Character Level they have. The Timelord simply disappears and re-appears at the designated time.
38** "Move Own Group Forward in Time" allows the Timelord (and one other character per Character Level) to move forward in time up to two minutes per Character Level.
39* HonestAdvisor: As Shannon Appelcline put it in the first volume of ''Designers And Dragons'', at least at the start ''Dragon'' was intended to be more than just a "house organ". If Creator/{{TSR}} wanted to place ads in ''Dragon'' they had to buy space like any other company; conversely, if ''Dragon'' wanted to review a TSR product, they shelled out the dough to buy a copy. Issue #55 includes not one, but ''two'' decidedly mixed reviews of the 1e ''Fiend Folio'' (the long-awaited sequel to the classic ''Monster Manual'') that complained about many of the monsters being derivative or lacking detailed background information.
40* InsistentTerminology: They were known for their idiosyncratic insistence on referring to "the ''Dungeons & Dragons''™ game" rather than simply ''Dungeons & Dragons'' within their pages, particularly for at least the first instance on a page or article. They extended the same practice to everyone else, too, such as "the ''TabletopGame/{{Traveller}}''™ game" or "the ''TabletopGame/CallOfCthulhu''™ game."
41* InTheFutureWeStillHaveRoombas: Issue #48 ''TabletopGame/TopSecret'' adventure "Dr. Yes: The Floating Island Mission". The enemy facility has small robots called "Bernies" that can act as vacuum cleaners (and trash compactors, because they compress the trash they pick up), They also mop and wax the floor as they pass over it. When one encounters a trail of debris (dirt, water, blood, etc.) it will follow it to its source, cleaning as it goes.
42* KnightsArmorHideout: "The Wizards Three", a series of humorous short stories by Ed Greenwood in which Mordenkainen of TabletopGame/{{Greyhawk}}, Elminster of the TabletopGame/ForgottenRealms, and Dalamar of Literature/{{Dragonlance}} met for friendly dinner parties in Ed's dining room while Ed hides in a suit of armor.
43* {{Mockumentary}}: The "Ecology of..." articles presented in-depth looks at various ''D&D'' monsters. For most of the TSR era, they were presented as short stories with footnotes, while Paizo made them actual articles.
44* {{Notzilla}}: The magazine once had an editor's note about their refusal to print ''TabletopGame/DungeonsAndDragons'' stats for Godzilla, the editor at the time simply stated that, licensing issues aside, they could change his name to "Herman" and most PC's would be lizard food.
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46* OurMonstersAreWeird: Zigzagged; the long-running "Ecology of the (X)" series was devoted to exploring the particular quirks, aspects and details of various monsters in greater detail, which is technically subverting the trope... only to then play it straight with how weird some of those aspects could be. For example, the Common and Noble Lamias are linked by BizarreAlienReproduction; the male and female [[SnakePeople serpent-taur]] Nobles can produce more of their own kind through InterspeciesRomance with humans, but mating with each other produces Common Lamias... which are [[OurCentaursAreDifferent lioness/she-goat/doe/female antelope-taurs]] who are {{hermaphrodite}}s, having the upper torsos of women and both sets of sexual organs. Common Lamias can then go on to either mate with humans (more Commoners) or mate with each other to produce the sterile sa'irs, which [[MixAndMatchCritters have the forequarters of a lion and the hindquarters & horns of a goat]] and are almost animalistic in intelligence.
47* OurUnicornsAreDifferent: Issues #190 discusses a number of unicorn variants, namely the alicorn (gnarly-horned unicorns that can cast CharmPerson), the pyrocorn (NeutralEvil bay-colored unicorns who can cast [[KillItWithFire a number of fire spells]]), the black unicorn (capable of [[CastingAShadow magically manipulating darkness]]), the roanicorn (desert-dwelling brown unicorns with telepathy and ESP), the cunnequine (LawfulGood counterparts to the traditional Chaotic unicorn), the faerie unicorn (small, green-tinted chameleonic unicorns), the graycorn (TrueNeutral gray colored unicorns that reflect damage back at their attackers), the criocorn (palomino-colored LawfulEvil unicorns with [[AnIcePerson ice-related magic]]), the chromacorn (pinto-colored NeutralGood unicorns that can cast illusions and Prismatic Sprays), the narwhal or sea unicorn, the unisus (a WingedUnicorn born from crossbreeding a unicorn and a {{pegasus}}), and the zebracorn (zebra-striped unicorns with VoluntaryShapeshifting powers).
48* RealWorldEpisode: Issue #100's "The City Beyond the Gate", which sees the party traveling to PresentDay (circa 1985) London, England, Earth, to recover a powerful artifact, the Mace of St. Cuthbert, that has somehow ended up on exhibition at the Victoria and Albert Museum. Issue #57 also had an article, 'Modern Monsters: The Perils of 20th-Century Adventuring', giving details on how to homebrew your own examples.
49* RoguishRomani: The magazine #93 adventure "The Gypsy Train" thoroughly describes a band of Gypsies, including complete character descriptions and stats. The Gypsies are stated to be "light-fingered", including stealing things from {{PC}}s.
50* RunningGag: The oft-promised but never-quite-delivered "Sex and ''D&D''" edition of comic strip ''ComicStrip/WhatsNewWithPhilAndDixie''. [[spoiler: It was finally delivered in the 1994 strip collection... but was, in fact, all about monster mating habits.]]
51* ShoutOut: Issue #48 ''TabletopGame/TopSecret'' adventure "Dr. Yes: The Floating Island Mission"
52** Many of the {{Non Player Character}}s have names that are based on those of RealLife and fictional characters. They include Bruce Nee (Creator/BruceLee), Chuck Morris (Creator/ChuckNorris), James Pong (Franchise/JamesBond), Doctor Yes (Literature/DrNo), Mohammed Chang (TheDragon Chang in ''Film/{{Moonraker}}'') and "Sweetbeam" Leotard (Sugar Ray Leonard).
53** One of the non-player characters has no name. He has a cruel mouth, makes subtle puns, and females will be attracted to him. He uses cigarettes with three gold bands and owns a Bentley automobile. He's a high-ranking British agent and the British Secret Service will pay an $11,000 reward if the {{PC}}s rescue him. In short, he's the literary Literature/JamesBond.
54** In "The Ecology of the Kraken", the example advanced Kraken is called [[Franchise/CthulhuMythos Great K'thurall]]. His worshipers deliver his sacrifices via a ritual called 'the drowning man', which is basically a watery variant of [[Film/TheWickerMan1973 The Wicker Man]].
55* SillinessSwitch: April issues were always gags, with goofy monsters, useless magic items, and a HurricaneOfPuns.
56* TelevisionTieInMagazines: Focused on 100% official gaming supplements and the odd comic strip (all of them set in the ''TabletopGame/DungeonsAndDragons'' universe, of course).
57* TrueBreedingHybrid: Issue #65 discusses the "lost" or "forgotten" chromatic dragons. While everyone knows about the white, black, green, blue and red chromatic dragons, some scholars believe in the existence of yellow, orange and purple dragons, which are thought to be related to the more famous breeds via color theory: yellow and blue dragons might have bred to create the green subspecies, orange dragons could be the result of red and yellow dragons mating, and purple dragons might descend from red and blue dragons. Their breath weapons are also imagined as [[ElementalFusion midpoints between their parents' own elemental breaths]].
58* {{Uncancelled}}: Being published by Paizo saved it from even earlier cancellation.
59* UltimateShowdownOfUltimateDestiny: Issue #200 had a debate on who was ''D&D''[='s=] greatest wizard: [[TabletopGame/ForgottenRealms Elminster]] (argued for by Creator/EdGreenwood) or [[Literature/{{Dragonlance}} Raistlin]] (argued for by Creator/TracyHickman). At the end of the article, it's revealed that [[LetsYouAndHimFight the battle was being set up by]] [[TakeAThirdOption Mordenkainen]].
60* UnicornsPreferVirgins: Issue #190 describes a number of unicorn variants, several with their own spins on this theme: alicorns and cunnequines have the same requirements as common sylvan unicorns, the Neutral Evil pyrocorns accept evil female riders with affinities for fire magic, the Chaotic Evil black unicorns accept evil fighters or thieves of either sex, fairy unicorns accept any halfling, gnome, elf or fairy of good heart, gray unicorns accept only female druids of strictly neutral alignment, the Lawful Evil criocorns bear only exceptionally evil women with a talent for icy magic or who worship an evil god of cold or winter, pinto unicorns accept any rider of pure heart, narwhals bear only sea elven women of pure heart, and unisi may be ridden by any humanoid maiden with a good heart.
61* WingedUnicorn: Unisi (singular unisus), described in Isse #190, are winged and horned equines created from the crossbreeding of unicorns and pegasi. They have the same habitat preferences and societies as pegasi, but share the unicorns' horn attack and preference for female riders of pure heart. Their horns can be used to brew potions that allow their drinkers to fly. Alicorns are also described, but are wingless unicorns with gnarled horns and the ability to run in the air.

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