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7* ''VideoGame/AbsentedAgeSquarebound'': The Elicio Church hunts down any Driftworld-related abnormalities regardless of their intent to harm. Unfortunately, they deem Karen an abnormality who must be captured [[spoiler:because her psychic powers have the potential to devastate the city.]] This applies to the organization as a whole, though some individual members like Yayoi and Hoop are willing to work with Karen on the basis that they can take out more malicious threats together.
8* [[spoiler: Nikolai]] from ''VideoGame/AnarchyReigns'' is one of the worst. He claims to work for law and order, but in the end, he just believes that the [[MightMakesRight law is whatever the strong decide it should be]], and order is a way to keep the weak on the bottom and himself on top.
9* This is Marie D'Artois' schtick in ''VideoGame/Anno1404'' -- she will destroy anyone who go against what she believes is right and holy, civilian or not. During the story mode, she even leads an army that could effectively be seen as an analogue to the real life organization.
10* In ''{{VideoGame/Arcanum|OfSteamworksAndMagickObscura}}'', [[spoiler:the BigBad intends to cause the death of every living thing in order that they may enjoy the peace of oblivion]].
11* The villains of ''VideoGame/AssassinsCreedI'' are literal and figurative [[UsefulNotes/TheKnightsTemplar Knights Templar]], while the Assassin Brotherhood that Altaïr works for is made up of more moderate {{Well Intentioned Extremist}}s.
12** For added irony, [[spoiler:Al-Mualim, the leader of the Assassins, is a Knight Templar himself, and is [[TheChessmaster manipulating Altaïr into killing his Templar rivals to make it easier for him to take over the Holy Land]]. Furthermore, his plans to take over the Holy Land will rob people of their free will, thus creating a world without conflict]].
13** [[spoiler:That seems to be the goal of the modern Templars. When you talk to Dr. Vidic in 2012, he mentions how both 12th century Earth and modern day Earth are the same, with society being unorganized and corrupt, and that the goal of the project he is putting Desmond through is to bring a sense of order to the world]].
14** [[VideoGame/AssassinsCreedII The sequel]] reveals that [[spoiler:a large amount of the disorder and corruption in society comes directly from the Knights Templar to begin with. As they see themselves as the only sane and reasonable organization, eliminating individuals who are truly good and powerful, and who coincidentally interfere with their personal agendas, is entirely reasonable. To give an idea just how twisted their view is, ''[[UsefulNotes/AdolfHitler Hitler]]'' was a member, as was [[UsefulNotes/JosefStalin Stalin]], Franklin Roosevelt, and Winston Churchill.]] It strongly suggests, however, that a good bit of the Templars in late-1400s Italy were actually "in it" for personal gain, or otherwise using the Templar Order's ideals as political cover to be personally scummy, i.e. Marco Barbarigo. Cesare Borgia, the main antagonist of ''VideoGame/AssassinsCreedBrotherhood'', doesn't even bother with that pretense and is all about military conquest and personal glory/greed, not even mentioning the Order. The Templars in ''VideoGame/AssassinsCreedRevelations'' seem to go back to the roots of what they intended. [[spoiler:Prince Ahmet]] believed that UtopiaJustifiesTheMeans as it would create a world where nobody is divided by their differences.
15*** In extra material, it is shown that the modern Templars view the Borgia Family's leadership as a black mark and one of the most disgraceful periods of their organization's history, due to family's abandoning of the Templars [[WellIntentionedExtremist well-intentioned]] motivations and goals, striving more to gain power for power's sake than for the world's sake.
16** [[VideoGame/AssassinsCreedIII The third game]] also goes back to the roots of the Templars goals. The Templars believed in a OneWorldOrder defined by order and purpose. They believed that the [[TheEvilsOfFreeWill root cause for conflict was free will]] since there would never be consensus among men over the definition of freedom. Just like the Templars of the 12th century.
17** ''VideoGame/AssassinsCreedRogue'' portrays the Assassins as not so different from the Templars. They're so rigid and fanatical that they order the protagonist's death rather than consider the possibility that their playing around with [[{{Precursors}} First Civilization]] artifacts may have led to the deaths of civilians, they consider the murders of defenseless old men to be great victories for their cause simply because they happened to be Templars, and their membership is so conditioned to blindly follow orders that they instantly turn on one of their own at a word from the leadership, without even asking what he did to merit death.
18** ''VideoGame/AssassinsCreedUnity'' also portrays both sides as pompous, corrupted councils who use their lackeys for their own visions of France and have forgotten the meanings of their original creeds[[note]]Arno monologues about how the whole point of "Nothing is True and Everything is Permitted" is that there is no absolute correct choice of how to live (no truth), and one must consider the consequences of their actions because nothing, no matter how heinous, is forbidden and enforced by some god in the sky (everything permitted), something that was explicitly noted by Altair but forgotten in the sequels[[/note]], with Arno and the main antagonist trying to restore their respective orders while killing each other.
19* [[spoiler:Edna Strickland]] of Telltale's ''VideoGame/BackToTheFutureTheGame''. [[spoiler: She had prudish tendencies before (which [[DeanBitterman runs in the family]]), but it gets cranked up to eleven in the third episode -- she and Citizen Brown have turned Hill Valley into a police state in order to rid it of vice, and she later [[MoralEventHorizon sentences her own husband to be tortured and brainwashed]] for daring to disagree with her.]]
20* In ''VideoGame/BaldursGate 2'', Jaheira's personal quest revolves around a radical branch of the Harpers who believe that you must die due to your nature as a Bhaalspawn, regardless of whether you're a heroic person or not.
21** Also, [[AnimalWrongsGroup Faldorn]].
22* Sofia Lamb, leader of a sinister cult in the ruined undersea dystopia of Rapture during the events of ''VideoGame/BioShock2'', is this. [[spoiler: She truly desires to create a world where everyone cares about everyone else and claims to love everyone equally... but what this means in practice is that she desires to brainwash all of humanity so they ''can't'' think of themselves and she is willing to sacrifice ''anything'' whatsoever to achieve that goal, since their suffering is by definition insignificant compared to what the whole of humanity is suffering because of TheEvilsOfFreeWill. She thus takes over Rapture and re-starts the Little Sister program to give herself the resources she needs, and uses her daughter Eleanor as a guinea pig foor the 'utopian' she desires to create.]]
23** In ''VideoGame/BioShockInfinite'', "Prophet" Zachary Hale Comstock is basically Handsome Jack, but with all the BlackComedy replaced with [[TheFundamentalist Christian Fundamentalism]] and targets those who are not White Anglo-Saxon Protestants instead of bandits.
24* In ''VideoGame/Borderlands2'', Handsome Jack has dedicated himself and the near-limitless resources of the Hyperion Corporation to bringing order, civilization, and peace to the lawless planet Pandora. Unfortunately for Pandora, Jack's idea of "order, civilization, and peace" is a fascist police state under his absolute control where crimes like [[DisproportionateRetribution profanity and littering are punished by death.]] He's also a despicable hypocrite personally who is convinced he really is the hero of the story, yet he engages in slavery (including [[spoiler: enslaving his own daughter!]]), wanton murder (including a mandatory execution lottery in the town of Overlook) and gleefully murders and tortures people personally (though he periodically lets them survive because "That's what heroes do: We show mercy."). He spends the entire game being utterly convinced that he's still the hero, right up to his death.
25** ''VideoGame/BorderlandsThePreSequel'' takes a different angle with Colonel Zarpedon, who is more than willing to ''destroy Elpis and everyone living on it'' in order to save the rest of the universe from destruction. "Thousands to save millions" is one of the Lost Legion's mantras.
26* ''VideoGame/Case02ParanormalEvil'': The Grandmistress of the zombie cult believes humanity would be happier and more peaceful as undead, and therefore feels justified in placing the world under the thrall of Gla'aki.
27* ''VideoGame/CityOfHeroes'' tries to portray the Malta group as this. In practice, there's little, if any, difference between what they do out of ruthlessness and what the other villains do out of greed.
28** Nemesis is another example, and one that never really pretended to be good in the first place. He's always been after the fascist control of the world, and just picked up the method of taking over or blocking dangerous heroes ''and'' villains while providing safety after the previous method of killing civilians didn't work.
29** [[spoiler:The Countess Crey]] is somewhat of a Knight Templar. [[spoiler:Originally a girl named Julianne Thompson, she started out by trying to form a team of metahumans to make the world a better place. When she was denied this due to a criminal history, she murdered a woman, took her identity, used her wealth to marry Count Crey, and then put him into a coma so that she could act out her plan. Most of Crey's work is well-intentioned, but her methods are downright evil...]]
30** Longbow's dogged pursuit of justice is so single minded that, in one arc, they attempt to arrest ''every member of Vanguard'' over a few rogue operatives. Vanguard has long been controversial due to it's policy of accepting both Heroes and Villains as members, but the general consensus is that arresting ''every member'' would be a ''very bad idea''. What makes it even more ridiculous is that Vanguard is a branch of the UN, and Longbow's just a private company.
31** [[spoiler:Scirocco]] is also a textbook example, planning to [[spoiler:use magic in order to force good on every villain in the world.]]
32** Issue 19 added special missions in which player characters about to make a FaceHeelTurn are depicted this way. In one instance you attempt to teach a Longbow officer that you have to kill, rather than just arrest, evildoers in order to discourage their comrades. When the officer sticks to his principles you end up [[spoiler:fighting and killing ''him'']]. Whoa.
33** A custom group in two Mission Architect stories, the Shields of Fiminster, believes certain creatures such as vampires to be fundamentally evil, even if they obviously have free will and fight alongside other heroes -- the Shields will just suspect the latter of corruption. This makes them the main antagonists in ''Crusaders vs. Heroes'', in which they [[spoiler:were going to join forces with the Legacy Chain to fight the Rogue Isles Villains, but one of the Villains [[ExploitedTrope exploits their beliefs]] to trick them into fighting the Paragon Heroes instead]].
34* ''VideoGame/CivilizationBeyondEarth'': [[GreyAndGrayMorality Everyone]]. All three of the ideological Affinities have some religious flavour to them in a straight {{Aver|tedTrope}}sion of OutgrownSuchSillySuperstitions, and all civilisations will attempt to impose their chosen ideology on everyone else, violently if necessary. A Harmony Civ's end-goal is to invoke an AssimilationPlot and force all its members into a psychic connection with the planet, with a very questionable tolerance for individual autonomy. A Supremacy Civ's end-goal is to invade -- sorry, ''[[WouldBeRudeToSayGenocide liberate]]'' the Earth and its people from their highly flawed fleshy bodies and [[UnwillingRoboticisation forcibly upgrade them to superior forms]]. A Purity Civ's end-goal is to exterminate the native alien life, including any of their transhuman counterparts, and terraform the planet to make room for Earthling settlements, in a [[DoesThisRemindYouOfAnything disturbingly similar fashion]] to [[https://en.wikipedia.org/wiki/Generalplan_Ost Generalplan Ost]], the Nazi plan for genocide and recolonization of Eastern Europe.
35* Both the Brotherhood of Nod ''and'' the Global Defense Initiative of ''VideoGame/CommandAndConquer'' can be considered Knights Templar, especially in the later games, where the more "good guy" traits of GDI start getting subsumed in their aggressive ruthlessness after Nod attacks them.
36* ''VideoGame/ConvictionSRPG'': Thanks to the Dark Elf's influence, Emperor Abyss believes he has to conquer the continent in order to put an end to all wars and [[UtopiaJustifiesTheMeans create a utopia]]. Some of his subordinates learn that he's the chosen one of the Dark Elf, but convince themselves that he'll be able to control the Dark Elf and therefore they should follow his commands, despite all evidence that he's gone mad due to the elf's influence.
37* ''VideoGame/CorruptionOfLaetitia'': The Elysian Order in general sees themselves as the heroes fighting the demons, not realizing that the demons are necessary to corral the chaotic souls of the dead. Their leader, [[BigBad Cardinal Marian]], believes that stealing the main character's power and starting an industrial revolution are necessary to protect the countries he has influence over from demons and other countries, even though his policies damage the environment to his people's detriment.
38* ''VideoGame/CrescentPrism'': Downplayed and played for laughs with Nova. He thinks of himself as a hero for trying to prevent the sunset so that people will be able to do more while awake. Everyone else sees him as a bumbling and loud troublemaker, albeit a mostly harmless one.
39* ''Franchise/DanganRonpa'' FanGame ''VisualNovel/DanganronpaAnother'' has Tsurugi Kinjo, the "[[TheAce Ultimate]] [[ByTheBookCop Policeman]]" whose BlackAndWhiteInsanity gradually has him go from TheLeader to TheFriendNobodyLikes. At the very start of the game he [[LeeroyJenkins nearly gets himself killed for attacking]] [[KillerGameMaster Monokuma]], and his attempts to prevent more [[DeadlyGame deaths]] get more and more desperate as he [[WellIntentionedExtremist enacts harsh rules to try to keep everyone out of trouble]] while alienating everyone with his WithUsOrAgainstUs attitude, labeling everyone who refuses to submit to him "potential killers". [[spoiler:After surviving the DeadlyGame he founds a GovernmentAgencyOfFiction dedicated to wiping out [[ApocalypseCult Ultimate Despair]] and anyone tied to them, but also brings the hammer down on people for petty crimes [[SkewedPriorities despite the world just barely recovering from the apocalypse]].]]
40* The aptly-named Fanatic from the Crimson Court DLC of ''VideoGame/DarkestDungeon'' is a VampireHunter gone mad. He wants to stamp out the [[OurVampiresAreDifferent Crimson Curse]] plaguing the land at any cost, and has absolutely no mercy for anyone afflicted with the curse in question, no matter how they got it; nor toward anyone that they happen to associate with. Such people tend to be subjected to the fate of the countless innocents who have died at his hands -- [[BurnTheWitch burning at the stake]].
41* ''VideoGame/DarksidersI'': [[spoiler:Abaddon, leader of Heaven's Hellguard, became disillusioned with the eternal conflict between the angels of Heaven and the demons of Hell, and plotted to end it once and for all by tricking the demons into attacking Earth before the seven seals were destroyed, then hiding the evidence from the Charred Council. When Azrael questioned the morality of such a plan, asking Abaddon if he really thought to know better than [[{{God}} the Creator]], Abaddon responded with "[[BluntYes Yes, old friend... I do.]]" His arrogance led to Earth being devastated during the Apocalypse because the demons were prepared for such a scenario, and the realization that he would be tried as a criminal once his role in the fiasco was exposed ultimately broke Abaddon, allowing Lilith to corrupt him and turn him into [[BigBad the Destroyer]].]]
42* ''VideoGame/DarkSouls'' has Allfather Lloyd, a lore figure and the leader of [[TheTheocracy Thorolund]] and Way of the White covenant. He organized a religion based around hunting undead and sacrificing them to prolong the Age of Fire. The [[spoiler:Darkwraiths]] would likely have been KnightTemplar {{Evil Counterpart}}s to the Way of White if they didn't go DrunkWithPower and become AlwaysChaoticEvil.
43* The Knights Templar in ''VideoGame/DeusExInvisibleWar'' who seek to purge everyone with augmentations.
44* In ''VideoGame/{{Diablo III}}'' the Templar Order are an order of holy warriors based on the Zakarum faith, "redeeming" criminals by blinding them to their sinful pasts and setting them upon a new path dedicated to the Light. Except [[spoiler:the initiation that blinds them to their pasts involves days of ColdBloodedTorture and brainwashing by the Templar's Inquisitors, and the Order doesn't really give a blessed shit about a promising initiate's guilt or innocence -- as evidenced with Kormac, your Templar companion, and Jondar, an enemy you take down early on in the game, they will gladly pile false crimes and sins upon someone they deem worthy of becoming a Templar]]. You ultimately have to destroy the Order during the course of ''Reaper of Souls'' when they [[spoiler: announce their intent to turn ''every citizen of Westmarch and beyond'' into Templars, with all the horrificness that this entails, in order to "lead mankind into the Light", making it clear that the Grand Maester's true goal is to enslave humanity]].
45** Many of the angels have this attitude, feeling any being of demonic origin must be exterminated. In the past they voted on destroying humanity because of their half-demon, half-angel heritage and ''barely'' decided to spare them.
46*** In ''Reaper of Souls'' the Archangel Malthael and his followers follow through on trying to wipe out humanity, since they are fearful of the power of the newly-resurgent Nephalem and feel that [[TheEvilsOfFreeWill humans cannot be trusted to choose between good and evil]]. They even attack their angelic brethren in an attempt to delay the player's pursuit.
47* At the end of of ''VideoGame/DmcDevilMayCry'', [[spoiler:Vergil]] has revealed himself to be one. At the last mission of the game, when Dante, Kat and he are looking at the city as Limbo has fallen upon Earth, [[spoiler:Vergil responds ''"The path is clear for us to rule".'' A thoroughly confused Dante and Kat question this and Vergil's reply is that humanity has failed in its endeavors to self-govern and they must be guided by someone, that being Nephilim. Dante, believing that accepting Vergil's outcome would only be replacing one evil ruling class with another, fights his brother]]. He gets worse in the [[spoiler:''Vergil's Downfall'']] DLC, to the point he straight-up drops any pretenses and succumbs to his lust for power.
48* [[spoiler: Colonel Longhena]] in ''[[VideoGame/DonPachi DoDonPachi]]'' genuinely believes that humanity is flawed and the world is suffering because of them, so he secretly directed the Pilot into massacring ''all of them''.
49* The Chantry templars of ''Franchise/DragonAge'' are interesting studies of this behavior. They're a ChurchMilitant arm of the Chantry whose stated goal is to police mages to prevent them from screwing up and accidentally or purposefully unleashing something horrible onto Thedas, and to this end they guard Mage Circles (giant towers used to both train and imprison mages) and hunt down "apostate" mages who refuse to enter the Circles. Now, there is ''absolutely'' a good point to their work; untrained mages are demon bait, BloodMagic is more often than not used for Very Bad Things, and even non-Blood Mages can do a lot of damage with their powers. Now, for how it works out in reality:
50** The Chantry has a very anti-mage bent, as its 'serpent in the garden' equivalent story has a bunch of mages decide to invade Heaven and get cursed with the Blight for it. Officially, the party line is that magic is meant to serve humanity, but more often than not this works out in practice to 'templar right, mage wrong'. And Templars have had a long time to get used to being sanctioned to do whatever they want, so abuse of authority has slowly become more the norm than the exception. It's mentioned that most Templar mage hunters are in it because they like killing people, and few times the Right of Annulment (intended for when something has gone so horribly wrong at a Circle that it needs an immediate [[MercyKill mercy killing]]) was called, it was because the Templars decided to go massacre a bunch of innocent mages for the hell of it and blame demons. There's also the Rite of Tranquility, which turns a mage into a magically-inert EmptyShell. It's supposed to be used as a last resort if a mage doesn't want to go through their Harrowing (their final test to prove that they have what it takes to not get in trouble), but as of ''VideoGame/DragonAgeII'', some Templars are using it on grounds as flimsy as a mage falling in love with a Templar (and that's not taking into account the guy who uses it to turn people into sex slaves).
51** The Chantry's black-and-white views on magic mean that a lot of the things the Templars are instructed to see as Completely Bad are really not; risky, perhaps, but if you know what you're doing it's no worse than using nuclear power is in the real world. The Avvar tribes, for example, have their shamans form bonds with spirits for training purposes, and, as Solas will complain about at length in ''Inquisition'', they're making their own problems in treating the Fade as inherently dangerous, since it runs on ClapYourHandsIfYouBelieve (Dealing with the Fade is never going to be completely safe, but if you go looking for spirits and only expect to find demons, then ''that's what you're going to get''). This also means that mages who ''do'' poke their noses into forbidden subjects have no training on how ''not'' to get themselves turned into Abominations, and even if they ''do'' avoid the pitfalls, if they know the Templars are going after them for bad reasons they might as well go all-out [[ThenLetMeBeEvil and have the Templars going after them for good reasons]].
52** Finally, the Chantry's main method of controlling the Templars is to addict them to Lyrium, which a) doesn't do good things to their mental states, 2) isn't going to work when you need a bunch of Templars to back off being evil ''right now'', and 3) if it fails, you have a lot of angry addicts who know you have their next fix and are also highly-trained fighters.
53** The Grey Wardens deal with Blights. That is what they do, and ''all'' they do. In times of peace, they subvert this trope by remaining politically neutral and often acting as diplomats (since ''everyone'' is going to need to work together when a Blight comes). When a Blight shows up, though, ''all bets are off''. Grey Wardens are allowed to conscript ''anyone'' into the Wardens (even criminals and blood mages), kill anyone conscripted who refuses the Joining ritual, and are encouraged to end the Blight by ''any'' means necessary. Things the playable Warden can do to defeat the blight (though they can also choose not to): Have a blood mage give them a health boost by sacrificing the lives of slaves. Sacrifice a city to save a Grey Warden fortress. Side with a vengeful mage turning people into werewolves. Re-discover and allow the creation of Golems (which essentially involve [[FateWorseThanDeath torturing someone to death and reanimating them as powerful creatures with self-awareness but no free will]]). Conscript one of the main villains. Torch innocent villages to save more important ones. Pressure one of your companions into sex (if you're female- otherwise, you can do the sex part yourself). And all this is for what's probably the ''shortest'' Blight in recorded history.
54*** ''Awakening'' gives you the option to either save the Warden stronghold of Vigil's Keep or the City of Amaranthine at the expense of the other. It's potentially possible to do both and keep all of your companions alive afterwards, but this is [[EarnYourHappyEnding not easily done]]. There is also the option to [[spoiler:keep the Architect, a sentient ''Darkspawn'', alive so he can continue his research into removing the HiveMind connection the Darkspawn have to the Old Gods hopefully preventing future Blights.]].
55** ''VideoGame/DragonAgeII'' has the option to choose between various backstories of the first game. The full-on KnightTemplar option is by no means light, aptly titled "No Compromise".
56** In ''VideoGame/DragonAgeII'', [[spoiler: Anders]] eventually becomes one of these, due to [[spoiler: becoming an abomination and fusing with Justice, turning the spirit into Vengeance.]] The influence of [[spoiler: Vengeance, coupled with Ander's hatred for the templars and bitterness toward the oppression that mages suffer under]], means that [[spoiler: Anders/Vengeance is ultimately driven to plot a terror attack on the Kirkwall Chantry to force the conflict into an all-out war]].
57** Knight-Commander Meredith, the leader of the Templars' Kirkwall division, embodies the trope so utterly that her picture is probably in the Codices in articles about what's wrong with the Templars. Every flaw in the Templar order noted above, she's done something along those lines. She kills Mages for the slightest hint of transgression (First Enchanter Orsino basically complains that his mages can't get a nosebleed without her accusing them of practicing BloodMagic), uses the Rite of Tranquility on anyone who looks at her funny, and does it all while being completely and smugly convinced she's in the right.[[spoiler: It just gets worse after the situation deteriorates and she gets her hands on the [[ArtifactOfDoom Red Lyrium idol]], to the point where she decides to use the Right of Annulment on the Kirkwall Circle without even bothering to ''pretend'' there was an actual reason for it, which causes pretty much ''all'' the Circles to either revolt on the spot or a few years later. The best she gets is an IgnoredEpiphany in the final battle.]]
58** Even before Meredith, you had Ser Alric, who proposed a "[[DoesThisRemindYouOfAnything final solution]]" to the mage problem [[spoiler:in the form of making ALL mages Tranquil]]. And, from the start of the game, we had [[spoiler: Sister Petrice]]. At first, she's content to [[spoiler: get someone killed in order to highlight how "barbaric" the Qunari are and what a blight they are to the Chantry]], but she takes this ''[[JumpingOffTheSlipperySlope several]]'' steps higher when [[spoiler:she murders the Viscount's son in cold blood because A) he was a convert to the Qun, and B) to set up a FalseFlagOperation about a Qunari supporter ([[PlayerCharacter Hawke]]- who didn't support the Qunari but was seen as something of a WorthyOpponent) having killed the man while he was in the Chantry itself repenting his sins and coming back to the fold]].
59** ''VideoGame/DragonAgeInquisition'' shows the worse side of the Grey Wardens' extremism. When they all started hearing the Calling (essentially, the sign that they're going to be dead or [[AndThenJohnWasAZombie ghouls]] soon), their habit of extreme solutions leads to them accepting Magister Erimond's idea to use mass HumanSacrifice to summon an army of demons to fight the Darkspawn in their stead. Of course, if they'd bothered to take the intermediary step of ''checking to see if the threat was real'' (what with it showing up simultaneously to all Wardens, even the young ones who should have decades left before they heard it), they probably would have realized that it was fake and a scheme of the BigBad, and Erimond was actually an agent of said BigBad and had no intention of turning the demons against the Darkspawn. Warden-Commander Clarel de Chanson is left horrified and regretful when she realizes what her jumping to conclusions did.
60* ''VideoGame/DragonQuestVIII'' has an order of zealous knights who are actually ''called'' the Templars.
61** This is ultimately a subversion, as the leader is more concerned with seizing power than he is with enforcing the Goddess's will.
62* ''Franchise/{{Drakengard}}'':
63** In ''VideoGame/{{Drakengard}} 2'', Nowe's friend and fellow Knight of the Seal Eris is a definite Knight Templar at first, rationalizing her superiors' questionable actions, threatening to harm Nowe when he expresses doubt about the Knights' righteousness, and sporting a disturbing smirk when about to [[spoiler:burn Manah at the stake]]. Luckily, she wises up eventually...even if it took [[spoiler: General Gismor using her as a human shield and leaving her to die]] for her to do so. Gismor himself does not fit the bill: he doesn't care about justice or order, only personal power.
64** Four in ''VideoGame/Drakengard3''... her ''name'' is Four. Four uses her powers as an Intoner to personally commit acts of genocide, meaningless slaughter and murder in order to please her sister One, and to get on better terms with Zero. All while telling herself and her servants that her victims are twisted with hate and are just bad guys. [[spoiler:her part in the elven genocide was rationalized with an eerie "They weren’t human"]]. In her DLC, every enemy you fight while controlling her is labeled by the game itself as "Evil" even when the dialogue and context suggests otherwise.
65* ''VideoGame/DyztopiaPostHumanRPG'':
66** President Zazz is the human hero who made the last stand against the demons, and he's willing to do anything to revive the rest of humanity. Unfortunately, he also believes non-human species stole the world from humans and seeks to have humanity dominate them. He's clearly bought into his own hype and believes that even if he dies, he'll be remembered as a savior to his people rather than the fanatical and racist monster that he really is.
67** Robun is vaguely implied to be a fanatic, but if the player gets the route where Edgar escapes from Morgalia early, they'll learn that Robun [[spoiler:genuinely believes non-humans are evil and that the world would be a better place if humanity took over and enslaved them. This is in contrast to Akari, who is a CardCarryingVillain with no illusions about how dystopian and self-destructive a human supremacist state will be]].
68* ''Franchise/TheElderScrolls''
69** The various CityGuards throughout the series are infamous for this. To note:
70*** Committing ''any'' crime, even so much as ''sleeping in public'', in ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' will cause guards to start crawling out the woodwork shouting at you to '''HALT!'''
71*** If there were a poster child for this trope, it could be the Ordinators from ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''. They are the [[ChurchPolice militant wing]] of the [[CorruptChurch Tribunal Temple]] and do not tolerate outsiders. Walking past them will usually net you the "We're watching you...''SCUM,''" response. Even if you become the new Patriarch of the Temple, the indirect boss of the Ordinators, they don't become much more tolerant. And may the gods help you if you mention the Nerevarine prophecy around them. [[DisproportionateRetribution Or wear their armor]].
72*** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''? Probably due more to the game's AI for them, but so much as touch something that doesn't belong to you and -- '''''STOP! YOU'VE VIOLATED THE LAW!!!!'''''
73*** Averted by the guards in ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', who are much more loose than previous guards to the point that they'll simply ignore you if your bounty is low.
74** Jyggalag, the [[OurGodsAreDifferent Daedric Prince]] of [[ControlFreak Order]], has elements of this. It is his driving mission to put the universe in perfect order. This threatened the other ([[OrderVersusChaos chaotic-leaning]]) Daedric Princes so much that they [[IronicHell cursed him]] into [[BecameTheirOwnAntithesis becoming his own antithesis]] -- Sheogorath, the Daedric Prince of [[MadGod Madness]]. The ''Shivering Isles'' expansion to ''Oblivion'' is all about him trying to break out of this curse. The [[OurDemonsAreDifferent lesser Daedra]] under him are even called "Knights of Order".
75** Meridia, a Daedric Prince whose sphere is obscured to mortals, but is associated with LifeEnergy, [[LightIsNotgood Light]], and [[ProudBeauty Beauty]], ''despises'' anything undead and any other entities of cruelty, darkness, rot, filth, or decay. Undead and necromancy seem to be the only reasons she ever interacts with mortal affairs, usually to have them wiped out. Thus, she will stop at ''nothing'' to destroy them, even if it means causing collateral damage to innocent people or her own followers, bordering on being a WellIntentionedExtremist.
76** Pelinal Whitestrake was the legendary 1st Era hero of mankind/[[FantasticRacism racist]] [[TheBerserker berserker]]. Believed to have been a [[EternalHero Shezarrine]], [[GodInHumanForm physical incarnations]] of the spirit of the [[GodIsDead "dead" creator god]] Lorkhan (known to the Imperials as "[[IHaveManyNames Shezarr]]"), Pelinal came to [[FounderOfTheKingdom St. Alessia]] to serve as her [[PhysicalGod divine champion]] in the war against the [[AbusivePrecursors Ayleids]]. Pelinal would fly into fits of UnstoppableRage (''mostly'' directed at the Ayleids) during which he [[BloodSplatteredWarrior would be stained with their blood]] and [[PaintTheTownRed left so much carnage in his wake]] that Kyne, one of the [[OurGodsAreDifferent Divines]], would have to [[CueTheRain send in her rain]] to cleanse Ayleid forts and village before they could be used by Alessia's forces. To Pelinal, the [[TheUnfettered only good elf was a dead elf]]. Men, women, children, soldiers, civilians...it didn't matter. He'd slaughter them all, even if his actions risked causing the Divines to ''abandon the mortal world''.
77** Wulfharth Ash-King, the legendary ancient King of the Nords and noted [[GodInHumanForm Shezarrine]] who [[EternalHero has died and come back to life]] at least three times, was ''fanatically'' obsessed with forcing the citizens of Skyrim to worship only the Old Nordic pantheon. His first act as High King of Skyrim was to outlaw the [[TheOrder Alessian Order]], slaughter their members, and burn their temples to the ground. He also hated the Dunmeri [[PhysicalGod Tribunal]] and wanted them destroyed above all else. When Tiber Septim made a deal with them, Wulfharth (as the Underking) saw it as a validation of the Tribunal religion and abandoned Septim as a result.
78** ''Skyrim'':
79*** The [[AncientOrderOfProtectors Blades]] may be sworn to serve the [[PlayerCharacter Dragonborn]], but they consider [[CreatureHunterOrganization dragonslaying]] to be their number one priority. Thus, after a certain point in the ''Skyrim'' main quest, they'll refuse to help the Dragonborn any further unless he/she kills Paarthunax, a [[HeelFaceTurn Heel-Faced Turn]] dragon who has significantly ''aided'' mankind in the past.
80*** The [[ChurchMilitant Vigilants of Stendarr]], a group dedicated to hunting down supernatural threats and monsters, can lean towards this. Whether or not they are viewed as one depends on the individual; to the average man or mer they're genuinely benevolent, as they fight monsters and cultists and heal diseases, but for Dunmer and Orsimer they come off as rude, threatening jerks, and of course for anyone who is actually a vampire, lycanthrope, or Daedra worshipper, they're a straight example of this trope. Additionally, they may attempt to confiscate any Daedric artifacts the player is carrying under the threat of violence, even if they are artifacts from the more benevolent Princes such as Azura and Meridia. Borders on TautologicalTemplar, since the Vigil believe that what they doing is for the greater good. To resist them is to be against them.
81--->'''Vigilant of Stendarr:''' ''"Walk always in the light, else we will drag you into it."''
82* ''VideoGame/EternalTwilight'': The imperial army is convinced that all Magi are devil-worshippers who practice Blood Magic, even though only a very tiny minority actually do that. The army feels completely justified in performing genocide on the Magi, outright gassing them, and killing any human who dares to sympathize with Magi. [[spoiler:Subverted for the Empress, whose real agenda is to steal magic powers from the strong Magi through a fatal process while killing the weak ones, all so she can monopolize magic. She uses propaganda to convince her soldiers that their cause is just, [[StrawHypocrite but doesn't believe in the cause herself]].]]
83* ''VideoGame/FairyFencerF'' has [[spoiler:Sherman Shallancer]], who [[spoiler:believes strongly in justice and wishes for world peace. Despite appearing to be a perfect defender of good, Sherman]] is actually an extremist who [[spoiler: is willing to kill even the person he loves, just because of the ''possibility'' that her blood could have been used to revive the Vile God.]] In the Goddess timeline, this pushes him off the deep end and he becomes convinced that the only way to achieve world peace is for him to [[spoiler: absorb the Vile God's power and instill world peace himself.]]
84* ''Franchise/{{Fallout}}'':
85** In the 2-D games (''VideoGame/Fallout1'', ''VideoGame/Fallout2'', and ''VideoGame/{{Fallout Tactics|BrotherhoodOfSteel}}''), the Brotherhood of Steel fits this trope quite well. The California branch (''Fallout''/''Fallout 2'') is dedicated to recovering LostTechnology from across the ScavengerWorld they live in, and they refuse to help anyone who is not part of their organization, even when it would not even hurt them to lend a hand. The Mid-Western branch (''Fallout Tactics'') set themselves up as post-apocalyptic feudal lords who will go to any ends to ensure justice -- though they're better than the other factions trying to control the Mid-West, all of whom are either insane or outright evil.
86** In ''VideoGame/Fallout3'', the UsefulNotes/WashingtonDC branch abandoned the Knight Templar dogma of their founders and have put their resources towards defending the Capital Wasteland from the [[OurOrcsAreDifferent Super-Mutants]]. However, some of them disagreed with this shift in policy and formed their own group called the Brotherhood Outcasts -- their goals are more in line with the original Californian Brotherhood of Steel, which is to say, more selfish. However, by the time of ''VideoGame/Fallout4'', the East Coast Brotherhood (including the Outcasts who rejoined) has reverted to be more like the West Coast chapters, but while still wanting to protect wastelanders and with some concessions towards pragmatism. (such as continuing to permit the recruitment of wastelanders) After Elder Lyons and his daughter Sarah died (Owen of old age while Sarah died in combat), Arthur Maxson took control of the chapter after being appointed Elder by the West Coast Elders. They now regard all [[OurZombiesAreDifferent feral ghouls]], super mutants, and [[RidiculouslyHumanRobots synths]] as abominations that need to be wiped out because of their threat to humanity, regardless of the fact that some of them (mostly synths) are just regular people no different from normal humans. In the case of synths, [[TomatoInTheMirror some don't even know that they're synths]].
87** This becomes an issue in ''VideoGame/FalloutNewVegas'' where the Mojave branch of the Brotherhood is crippled by their xenophobic and isolationist nature, to the frustration of Veronica, a scribe who wished that they'd actually do something progressive with their tech. In fact, if she chooses to join the humanitarian Followers of the Apocalypse at the end of her companion quest, it ends with a few [=BoS=] members murdering an entire outpost of Followers and trying to kill her in turn for possibly spreading information and [[TheWoobie traumatizing her horribly]] in the process.
88** Outside of the Brotherhood, we have President John Henry Eden, who just wants to "rebuild America"...[[spoiler:by wiping out anyone with a trace of mutation, even benign or unnoticeable ones.]] Since radiation is so pervasive in the world of ''Fallout'', and since radiation [[NuclearMutant mutates whole organisms]] (rather than individual cells) in this world, [[spoiler:President Eden's plan would kill many more people than it would actually save]]. Exactly how he intends to help Americans rebuild their country by [[spoiler:killing them all]] is never explained. A smart or charismatic enough [[PlayerCharacter Lone Wanderer]] can actually [[TalkingTheMonsterToDeath point out]] [[LogicalFallacies this logical flaw]] in his plan, [[spoiler:convincing him to [[MyGodWhatHaveIDone self-destruct]].]][[note]]With the right setup you don't have to claim he's JustAMachine, but that the Enclave itself is the greatest threat to the future of America in the long term.[[/note]]
89*** After [[spoiler: retrieving the G.E.C.K.]], you [[spoiler: get [[KnockoutAmbush ambushed]] by Colonel Autumn]], who says: "You lost! The good guys won this one!"
90** In ''VideoGame/FalloutNewVegas'', there's Sheriff Meyers, one of the three possible sheriffs you can recruit for the town of Primm. His swearing in speech is simply "Be good... or I'll shoot you dead." The game heavily implies that recruiting Meyers is the ''ideal'' solution to the city's quest, though the endings will differ greatly, depending on what a player considers a 'good' outcome. If the player ''does'' recruit Meyers, the ending slide will note that he keeps Primm peaceful and safe.... but also notes that every now and then, when there's no solid evidence against a known troublemaker, that person will [[TheCoronerDothProtestTooMuch turn up tragically and accidentally dead the next day.]]
91** Another ''New Vegas'' example comes from the ''Honest Hearts'' DLC: Joshua Graham, also known as The Burned Man. A Mormon missionary sworn to protect the Dead Horse tribals and the co-founder and [[TheAtoner former]] [[TheDragon Legate]] of [[TheEmpire Caesar's Legion]], even as TheAtoner, he's a vicious GeneralRipper absolutely one hundred percent okay with wiping out another tribe down to the last man for posing a threat to them -- not just fighting them off, but destroying them utterly, including cold-blooded executions, if need be. Apart from ''that'', he means well. And the tribe that he wants to wipe out did massacre his people, want to join Caesar's Legion, and celebrate rape and murder. So Joshua does come out looking better...in comparison, at least. It's strongly implied that Graham actually enjoys killing, which doesn't make him much better then the Legion or the White Legs, adding that double dose of hypocrisy frequently seen in a Knight Templar. However, depending on how you deal with him he may come to acknowledge that he's been lying to himself the entire time to justify his desire for vengeance against Caesar.
92** Pacer is a TokenEvilTeammate to the Kings (literally, he's the only one with Evil karma) who thinks that the best thing for Freeside and the Kings is refusing anything that remotely resembles external control out of their territory, with no qualms about resorting to violence first and often to do so. His dogmatic pigheadedness leads to him singlehandedly nearly starting a war between the NCR and the Kings, which already gets several Kings killed to begin with and can escalate to the Kings being wiped out by the NCR and leaving Freeside civilians vulnerable to exploitation as a result.
93* ''VideoGame/FarawayStory'': The unnamed Armonican priest is convinced that he's [[HolierThanThou following the will of Gran more closely than the pope]] and that outsiders and non-worshippers will abuse the gifts of the gods. He claims that Chime Water is only for worshipers of Gran and that giving any to outsiders -- including injured ones -- is heretical. [[spoiler:When he learns Ellevark has healing magic, he decides to frame and kill the latter because a healer who could rival the effectiveness of Chime Water is bad for the church's influence. Despite his deceit and murderous intent, he still believes Gran would support him.]]
94* Subverted in ''VideoGame/FinalFantasyTactics'', while [[spoiler: your main enemies in the game are the Knights Templar of the Church of Galbados, and the Church itself claims to want to destroy the monarchy and create a world of equality; in reality, the Church was founded by a demonic war lord, who, if resurrected, would bring about the end of civilization. The BigBad is also known as the Angel of Blood.]]
95** ''VideoGame/FinalFantasyXII'''s [[NoExportForYou supplemental material]] expands upon Ivalice's mythology and reveals that [[spoiler:the so-called bad guys were grotesquely wronged and exploited servants of the Gods (Cu Chulainn/Queklain and Zodiark first and foremost) who have it in for the Gods who caused them so much misery. And the Bloody Angel was the ''Head Angel'' serving the Gods, and was so disgusted upon discovering how the Lucavi were treated that she went off the deep end and went Knight Templar on her masters as well. In fact, Altima is the only one of the Zodiac Stone spirits to NOT be a Lucavi -- the Virgo stone is associated to a different being among the Lucavi, which is never seen but is implied to have played a large part in Altima's...well, would that be a heel-face turn or a face-heel turn?]]
96* Seymour Guado from ''VideoGame/FinalFantasyX'' believes that destroying the world of Spira and everything in it is the only way to save it from the ViciousCycle it's trapped in (this train of thought is possibly due to his [[FreudianExcuse own troubled upbringing]]).
97** His superior, Grand Maester Yo Mika, is a variant, in that he actually wants to preserve the vicious cycle and is willing to do anything from lying to forced marriages to murder to achieve it. He doesn't actually agree with what Seymour wants to do (Auron mentions at one point that Mika and Seymour are "not of one mind", while in another, he talks about how Mika wouldn't approve of what Seymour ultimately wants) and genuinely thinks that there's no other way to stop Sin from destroying Spira besides forcing summoners to perform their {{Senseless Sacrifice}}s. Nor does he think that the people of Spira are capable of governing themselves without the Church of Yevon telling them what to do, claiming that enlightened rule by the dead clergy of Yevon was better than the "misguided failures" of the living.
98* ''VideoGame/FinalFantasyXIV''
99** ''A Realm Reborn'' has Gaius van Baelsar. As a Legatus for the [[TheEmpire Garlean Empire]], he is tasked with conquering Eorzea. To that end, he is willing to use an ancient Allagan weapon to bear against the primals that threaten the realm. He goes on to explain that the Eorzean people's faith in the Twelve are an intolerable weakness, one that leaves them at the mercy of primals, and that only the strong can bring about true peace and stability. [[spoiler:Later on, after realizing the Empire is being manipulated by the Ascians, he abandons his post to root them out under the alias of Shadowhunter. By this point, his Knight Templar ways have mostly mellowed out: while he is still loyal to the Empire, he is willing to ally with his former enemies against a common threat.]]
100** ''Heavensward'' has a more literal example in the "Heavens' Ward", the highest-ranked knights in Ishgard tasked with protecting the Archbishop. [[spoiler:This extends all the way back to the first Heavens' Ward, who aided Thordan I in slaying Niddhogg's mate and taking her magically-infused eyes for themselves on the justification of divine providence.]]
101** ''Shadowbringers'' has its arc villain, as revealed in patch 5.3: [[spoiler:Elidibus, the last remaining unsundered Ascian. His determination to bring back those who sacrificed themselves to summoned Zodiark during the Sundering was so strong that he became a primal, himself, taking the form of a Warrior of Light from ancient history. His battle dialogue shows that he may be BecomingTheMask, as his manner of speech is not dissimilar to an actual hero -- or at least the hero he believes himself to be.]]
102* [[spoiler:The goddess Ashera]] from ''VideoGame/FireEmblemRadiantDawn''. [[spoiler:About 700 years prior to the events of the game, the world made a covenant with Ashera. She would sleep for 1,000 years, and if she is awoken by war, she would destroy the world without hesitation. She was awoken when her counterpart Yune was freed from the titular MacGuffin, so she turned 99.99% of the world's population to stone instead. Those who remained fought back, so she freed some people, gave them blessed arms, and sent them after the survivors. This turns out predictably, since one of the survivors is [[OneManArmy Ike]].]]
103* In the ''Franchise/FiveNightsAtFreddys'' franchise, [[spoiler:the Puppet fits the trope. As revealed in ''VideoGame/FiveNightsAtFreddys3'', it is inhabited by the soul of a murdered child (possibly the first victim of the Murderer) and its goal throughout the whole franchise was vengeance on the Murderer. It was responsible for turning the animatronics murderous in the first place and binding the spirits of the murdered children to them in an attempt to kill its enemy. Unfortunately, they and the Puppet itself wound up killing a ''lot'' of other security guards, too]].
104* ''VideoGame/FlipDimensions'': The real Nephilims believed the environment was in danger of being destroyed by humanity and that they had to either wipe out or subjugate humans. In the present, only Duran and Maitus still believe in this goal, with the others realizing that they were not so different from humans in resorting to violence.
105* [[LightIsNotGood Helios]] from ''VideoGame/GodOfWarIII''. He is not only very determined to destroy the Titans (his own kind in the original [[Myth/ClassicalMythology Greek Mythology]]) so that they can't triumph, but also remarkably loyal to Zeus even after revealing himself to be something of a coward. [[spoiler: This loyalty causes extremely poorly made decisions that result in his death]]. Of all the gods in the game, he is the only one who has no personal reasons to attack Kratos.
106* Officer Tenpenny in ''VideoGame/GrandTheftAutoSanAndreas''...at least, he thinks he is. Every action he takes suggests [[DirtyCop otherwise]].
107* The White Mantle of ''VideoGame/GuildWars'' sacrifices people who have the ability to open a gateway to the Realm of Torment to power the seals keeping the gateway closed. Their gods, the Mursaat, also qualify, although they're also motivated by self-interest; a prophecy says that when the gateway is opened, they'll be wiped out.
108* Just to push the point at how righteous he is, we have Ky Kiske from ''VideoGame/GuiltyGear'' and his Knight Templar-tastic theme "''Holy Orders (Be Just or Be Dead)''". He gets better.
109* ''{{Franchise/Halo}}'':
110** Forerunner Warrior-Servants held this view of the Mantle of Responsibility: "The Forerunners are the rightful guardians of the galaxy; therefore anyone who stands against them is automatically in the wrong and must be destroyed."
111** In ''VideoGame/Halo5Guardians'', it's revealed that [[spoiler: the revived Cortana]] seeks to bring peace to the universe by attaining the Mantle and ruling as a tyrannical authoritarian. [[spoiler:By using the Guardians, she plans to use their power to annihilate species who don't adhere to her moral authority.]]
112* Lt. Carter Blake in ''VideoGame/HeavyRain'' qualifies, considering the fact that he beats suspects to get answers and tries to kill an innocent man because he thinks that he is the Origami Killer.
113** Blake is actually more along the lines of a simple DirtyCop and just plain AxCrazy. Considering the fact that he has no regard for the actual guilt of the suspects and simply wants someone behind bars for the killings, it's very possible he's just looking for a promotion. That, or does play the trope straight, just while being insanely careless and moronic.
114* Goldman from ''VideoGame/HouseOfTheDead''. Okay, so his goal is to protect nature from man's depredation. That's a noble goal and quite understandable. Then he says that he plans to do this by returning man to his "natural state". Pretty worrying, but not that villainous. And then he mentions that he plans to accomplish this via a ZombieApocalypse. Okay, now ''that's'' taking things a little too far.
115* Superman -- or rather, Regime Superman -- in ''VideoGame/InjusticeGodsAmongUs'' embodies this trope perfectly, as the fallen Man of Steel shows us how dark an innocent, idealistic hero we know and love can turn should he lose the ones he cherishes and subsequently push his "justice" too far. He starts by [[spoiler:murdering Joker, who tried to push him into that and succeeded]]. With the exception of Batman, most of the Justice League joined his side, by adopting a WellIntentionedExtremist approach to stopping all crime by all means, including killing them on the spot, and establishing a totalitarian dictatorship called the One Earth Government aka the Regime. Instead of Truth, Justice and the American Way that he used to represent, Regime Superman now believes in lies, injustice, and the authoritarian way.
116* Count [[MaliciousMisnaming Vulgar]]-- er, Veger from ''VideoGame/Jak3'' certainly deserved a place. He didn't like Dark Eco. That was OK, nobody particularly liked Dark Eco. However, he exiled and repeatedly attempted to kill Jak, whose Dark Eco powers ''let him save the world at the end of the previous game''. He even described himself as "the glorious light that burns away the shadows" in between attempts to turn Haven City into a totalitarian theocracy under his rule, subverting UtopiaJustifiesTheMeans because it wasn't really going to be that much of a utopia with a psychotic zealot like Veger in charge.
117* ''VideoGame/KnightsOfAmbrose'': Lilith's master, [[spoiler:Zamas]], brainwashes several characters, such as Typhus, Morgoth, Phoenix (Timeline 1), and Tiamat (Timeline 1), into believing that humanity will cause the end of the world and that they need to destroy or cull humanity for the greater good.
118* In the ''Old Republic'' series:
119** The main Jedi Knight in ''VideoGame/KnightsOfTheOldRepublic'', Bastila, is a young woman with a special Force skill but not much real-life experience. She clings to her belief that the Jedi are never wrong because she isn't ready for the self-doubt of admitting they (and she) can be fallible. If you, the player character, respond to one of Carth's questions with "We are the Jedi. What we do is always right," he laughs it off as a good Bastila impression.
120** ''VideoGame/KnightsOfTheOldRepublic II'' has Jedi Master Atris. She is more extreme than most of the Jedi council, wanting [[PlayerCharacter the Exile]] to be punished even more than s/he was, arrogantly dismisses everything she doesn't agree with as being of the Dark Side, and during the events of the game, claiming to be the only true Jedi left. She is even willing to [[spoiler:call a conclave on Katarr without attending, to lure out the enemy that was hunting them. As a result, Darth Nihilus devastated the entire planet]]. Unfortunately, in her efforts to fight the Sith, [[spoiler:she has unknowingly fallen to the Dark Side]].
121* ''VideoGame/LegacyOfKain''
122** The Sarafan Brotherhood are depicted as fanatical hunters of vampires and other such non-humans who embark on relentless genocides of them simply for being different, all while deluding themselves that their crusade is noble and righteous. During the final boss of the first ''Soul Reaver'', Kain explicitly tells Raziel that the Sarafan were ''not'' noble or altruistic, and in fact sought to take over Nosgoth just as he did.
123** While Raziel ''is'' very likely the the most morally-just character in the setting, he has a habit of acting like he's entirely right and justified while his enemies are completely wrong. Notably, he considers his quest to defeat Kain one of righteousness despite the fact, as Kain bluntly points out in ''Soul Reaver 2'', it's truly rooted in his want for revenge. [[spoiler:It turns out to be a fundamental part of his nature, as he was also this as a Sarafan]]. Raziel's CharacterDevelopment is coming to terms with this [[spoiler:and literally killing his past self to put him in the position to be revived as a vampire in the first place]], as well as recognizing how his enemies are intentionally feeding this complex to manipulate him into doing their dirty work.
124** Moebius's mercenary army also qualifies; after seeing the corpses of their victims in ''Soul Reaver 2'', Raziel quickly declares Moebius' "humble crusade" as nothing but ruthless persecution.
125* ''VideoGame/LiarJeannieInCrucifixKingdom'': The Cadaver Queen is fanatical about sacrificing souls and humans to the Deathless Goddess, [[spoiler:to the point where she tells Jeannie that she's blessed for becoming a voluntary sacrifice]]. She also considers Marta a heretic for trying to help Jeannie escape.
126* ''VideoGame/LieOfCaelum'': The ArcVillain of Episode 1, [[spoiler:Gigarths Alkazen]], believes Caelum's governments are corrupt and need to be toppled through terrorism, and he gained this mindset due to the mismanagement of the Saith Facility and due to the racism against Karsandans. He goes as far as to claim that he's carrying out the will of God.
127* Canto III of ''VideoGame/LimbusCompany'' deals with a group known as Nagel und Hammer, Inquisitors who dress like middle-age crusaders in white armor with a FantasticRacism towards people with prosthetics and are currently razing Sinclair's hometown in Nest K for a Golden Bough. Their leader Kromer, in particular, was Sinclair's former school bully who has a rather disturbing attraction towards him, and killed his parents a while before he joined Limbus Company. Notably, unlike other similar groups, this is ''not'' a random Syndicate with a weird dress code, but actual Wing employees hailing from N Corp. It's also implied that they were also deployed legitimately courtesy of a business deal between K Corp. and N Corp.
128* Juju, the antagonist of the ''VideoGame/LonelyWolfTreat'' series, has dedicated her life to protecting the other rabbits from dangerous wolves and foxes. She is also a paranoid, controlling, manipulative asshole who refuses to even consider the possibility of making peace with the predators, and would instead make their relations ''worse'' by shouting abuse at them every chance she gets.
129* The mastermind of the plot of ''VideoGame/LostJudgment'', [[spoiler: Jin Kuwana/Yu Kitakata; a former teacher who resigned in disgrace after a student attempted suicide due to extreme bullying he had downplayed, Kuwana became a murderous BullyHunter who used blackmail and threats to coerce his former students into assisting him with his crusade to hunt down, kidnap, and brutally murder any bully that had gotten away with similar crimes. He does this not out of revenge for his life being ruined, but as a misguided attempt to atone for his own negligence and failings and bring light to what he believes is a broken system. It's notable that many of the protagonists, even [[TheHero Yagami]], think that Kuwana has a point, but believe his methods are far too extreme and risk dragging innocent civilians down with him]].
130* Leo from ''VideoGame/LunarEternalBlue'' starts off as this. Thankfully, he is more open-minded than most other examples of this trope and once he realises that the church he works for is actually trying to resurrect the dark god, he switches sides.
131* ''VideoGame/LunarLux'': General Saros [[spoiler:believes that humanity's only chance at survival is to become antimatter beings and live in the Phantom Realm, where they'll be safe from Comet Coda and Nemesis. Unfortunately, this means testing the Murk Serum on people and transforming them into feral and anguished Murks due to the serum being incomplete, but he writes all of these sacrifices off as necessary]].
132* ''VideoGame/{{Manafinder}}'':
133** Illia and her followers believe that the other gods are favoring humanity too much with manastones, causing the natural balance of the world to be lost to the detriment of other forms of life. They seek to destroy all manastones so that humanity will live according to their definition of balance. Illia also wants to prevent anyone from gaining the same power as King Vikar, since she believes that they'll eventually abuse that power too.
134** Frederick and Starkas are usually able to tolerate each other to some extent despite their different goals for the Settlement, with Frederick [[spoiler:seeking to excavate the Tuonela and Starkas seeking to reclaim Manahill. When they learn that only one person can gain the blessing of the gods at Heavensreach's summit, they become willing to kill each other, along with Lambda depending on whose side she takes.]]
135* Saren, the villain[[spoiler:/[[TheDragon Dragon]]]] of ''VideoGame/MassEffect1'', was an ''extremely'' violent Knight Templar during his tenure as a Spectre, prior to the events of the actual game, where he became more of a DarkMessiah.
136** In ''VideoGame/MassEffect2'', the asari are shown to have a group of Knights Templar, the Justicars. Sworn to obliterate evil and corruption wherever they find it, they are lauded as heroes (heroines?) for their exploits and dedication, but most asari would rather not have them in the immediate vicinity due to their rather strict definitions of "corruption" and their reputation as merciless killers. Having one on a planet outside asari space, where they could interact more readily with other species, is seen as a diplomatic disaster waiting to happen.
137** Subverted by recruitable character Justicar Samara. As seen above, Justicars have a reputation for mercilessness and extremism in the pursuit of justice, but when you meet Samara, she turns out to be rather reasonable. Although she still follows the Justicar code to the letter, Samara is content to use LoopholeAbuse to avoid harming innocent people if at all possible. And she is willing to work with [[AntiHero Renegade Shepard]] because she recognizes the larger threat, but does tell him that if they ever cross paths afterward, she ''will'' kill him/her (she, obviously, has no problem working with Paragon Shepard).
138*** A notable example of her LoopholeAbuse occurs in the third game, when [[spoiler: the monastery where her two living daughters reside is destroyed with one of her daughters killed in the process. Her daughters suffer from a rare genetic condition among Asari that turn them into essentially sexual serial killers that can seduce anyone but kill them in the process and voluntarily lived in the monastery built for Asari of this condition to allow them to survive safely outside of society. The Justicar code doesn't allow any Asari with this condition to live outside the monastery so with it destroyed she has no choice but to kill her last living daughter, and instead points her gun at herself to avoid the conflict. Shepard can prevent her suicide and propose [[TakeAThirdOption an alternative]].]]
139** Garrus is this in ''VideoGame/MassEffect2''. Before you pick him up as a party member, he is [[spoiler:under the guise of Archangel, who, with a squad, murders his way through the criminal underworld of Omega.]] As Joker puts it, "Garrus finally pulled that stick out of his ass, but now he's beating people to death with it".
140* In ''VideoGame/MasterDetectiveArchivesRainCode'', the BigBadEnsemble Makoto and Yomi firmly believe their causes are just, even with them clearly only causing more chaos in their actions, and the detectives seeing their evil clearly. [[spoiler:While Makoto, the CEO of Amaterasu Corporation, is a genuine WellIntentionedExtremist, he sees '''nothing''' wrong in what he does, perceiving it as an absolute [[IDidWhatIHadToDo necessity]], right down to covering up the truth of Kanai Ward's residents as a whole. Meanwhile, Yomi, director of the Peacekeepers, perceives himself as a defender of peace within Kanai Ward, and his Peacekeepers follow that ideology, while failing to see that he's just a corrupt, power-hungry maniac, going as far as a TautologicalTemplar as he doesn't even say what he does is bad in ''any'' way. However, since neither of them ''do'' recognize their evil, they never see themselves as wrong, and so persist their evil deeds under their false pretenses, making them incredibly dangerous people. While Makoto reforms, Yomi does not.]]
141* The main villains of ''VideoGame/MasterOfTheWind'', the Hand, are a religious cult that fanatically believes that humans alone deserve to rule Soleste, and all nonhumans must be subjugated. Most of their forces consist of "holy" people who utilize light magic, and throughout the series they claim to be the "chosen of [[CrystalDragonJesus Arcadius]]" and that their actions are "spreading his divine will". [[spoiler:It turns out at the end that its all a farce. While the Hand's leader fanatically believes in the cult's message, TheDragon, who turns out to be the real power behind the Hand, doesn't actually care about Acradius' "message", and started the Hand purely so she could revel in the power she would have once they took over the world.]]
142** The Robin Academy, a secondary villainous faction, are also an example of this. Initially founded by [[DemBones Stoic's]] archrival Dobsen Robin to more effectively battle him, in the present day it has evolved into a secular academy of Light Mages that preaches for its students to hunt undead, as well as shun the rest of Soleste for their acceptance of undead (except Vampires). On a whole though, [[GoldfishPoopGang they don't end up being much of a threat]], and unlike the Hand, their zealotry is so [[EvilIsHammy over the top and bombastic]] that its almost comical.
143* X and the Maverick Hunters start to fall into this in ''VideoGame/MegaManX 4'' and ''X5''. Fast-forwarding 100 years to ''VideoGame/MegaManZero'', [[spoiler: Copy-]]X is protecting humans by mass extermination of innocent Reploids. [[spoiler:Had it not been for the ExecutiveMeddling of Creator/KeijiInafune by Creator/{{Capcom}}, it would have been the real X himself who became such a villain.]]
144* Over the course of the ''VideoGame/MetalGear'' series, it turns out that the Patriots, the amoral organization controlling the government, was founded by [[spoiler:a benevolent group of special operatives who wanted to change the world for the better. However, their leader became so insistent on keeping order that he started researching various genocidal projects as failsafes, and focused on automating government control with minimal human oversight. Eventually this utterly backfired: the leader of his secret strike team, upon discovering that an "ethnic cleansing" project was previously considered as a possible failsafe plan, staged a coup that successfully poisoned the leader of the Patriots into insanity. Then, without any human oversight at all, the automated government, originally supposed to be the best way to keep peace and order, eventually mutated into A.I. control units, deciding to manipulate humans and ultimately enslave all human minds with nanomachines to ensure order.]]
145* In ''VideoGame/MightAndMagic VII'', there are clear signs of some back-story between the good Church of the Sun and the evil Church of the Moon, showing that the Church of the Sun put too much emphasis on defeating the Moonies and not enough on, for instance, taking care not to leave too much of Erathia and its environs a seared wasteland.
146* Hotaru from ''VideoGame/MortalKombatDeception'' is fanatically devoted to order. In the game's story mode, he imprisons the main character (who had been allied with him) for unknowingly breaking curfew...and decades pass before he gets his appointed trial.
147* ''VideoGame/NeverwinterNights'':
148** This leads Aribeth to the Dark Side in the original campaign, though the fact that the enemy was screwing with her dreams probably didn't help.
149** Corrupted elements within the Church of Tyr in the ''VideoGame/NeverwinterNights2'' mod ''VideoGame/TheMaimedGodsSaga'' start doing some pretty terrible things in the name of righteousness. {{Deconstructed|Trope}} in that [[spoiler:Tyr finds their actions reprehensible and, [[CosmicPlaything after settling his bet with Malar]], depowers the whole batch of them to help the PlayerCharacter take them out.]]
150* Namm from ''VideoGame/NexusClash'' is the in-universe god of this trope and proud of it. He's bogged down in an aeons-long war with the ManipulativeBastard demon lord Tlacolotl and has shown no hesitation about slaughtering countless demons, anyone who tries to [[WithUsOrAgainstUs sit out the war]] and even a member of ''his own angelic pantheon'' in his boundless zeal to win. What makes it that much worse is that Tlacolotl really ''is'' that much of a threat.
151* In ''VideoGame/NinetyNineNights'', the AxCrazy Inphyy is this. She's a [[LightIsNotGood light-empowered]] swordswoman (she's even an officer in an order that calls itself the "Temple Knights") who is so utterly convinced that the [[DarkIsNotEvil goblins and other races that follow the Dark]] are AlwaysChaoticEvil monsters, that she'll go so far as to cut down [[WouldHurtAChild little goblin children]] without missing a beat. Even her similarly-powered but [[TheHero far more sane]] brother Aspharr calls her out on this in a WhatTheHellHero moment.
152** [[spoiler:Averted in the end as she does ally with the Goblins to take down the King of Nights. Still, if Kalarrnn had not spoken to her, she might have tried to kill both demon and goblin.]]
153* ''VideoGame/{{OFF}}'': [[spoiler:The main character himself is one of these. You notice how much he talks about purity, and purging evil? Well, his brand of purity is [[OmnicidalManiac killing absolutely everything and leaving a white void in its place]].]]
154* Lex, the Hand of Justice from ''VideoGame/{{Paladins}}'' is a lawman who talks about how malevolence is like a sickness and that he will cleanse the world with his judgment. And by judgment, we mean his [[HandCannon magnums]]. "[[PreAssKickingOneLiner No one escapes THE LAW!]]"
155* ''VideoGame/PathfinderKingmaker:''
156** Enneo is totally dedicated to destroying the enemies of his church and doesn't care much about collateral damage. His opening gambit against Jaethal is to trick a group of elves into believing she's hunting them so they'll attack her on sight and she'll kill them in self defense. He doesn't think they have a chance against her, it's just to set up a contingency in case his main plan fails. In the past he foiled an evil priestess who intended to sacrifice her children to her god by murdering them first.
157** Hegend is the fanatical leader of the Order of Prisms who worship Shelyn, a peaceful goddess of love and beauty, and seem to think it's impossible for anyone to not want to worship her unless they're evil. When a former worshipper of hers is miraculously healed of an injury in a way everyone else interprets as divine absolution, he'll declare it a trick and profane the temple with blood trying to murder her, forcing Shelyn's high priest to dissolve his order.
158** Linxia, a hellknight of the Order of the Rack, is a complete zealot who will condemn the player as an unworthy ruler and pledge to destroy their kingdom if they disagree with her on anything at all. If given leave to search for a criminal hiding in the kingdom her troops act like an occupying army and torture people in the street on flimsy suspicions. Apparently she doesn't even respect other hellknight orders, because the player being aligned with one already makes no difference to her.
159* ''VideoGame/PathfinderWrathOfTheRighteous:''
160** Prelate Hulrun Shappok is a zealous inquisitor who's go to methods in rooting out demon cultists are generally extremely brutal and merciless. BurnTheWitch and JackBauerInterrogationTechnique are his usual methods, and he's willing to kill the Kenabres' High Priest of Desna and his followers without trial or evidence. And he can very easily attack you if you try to calm the situation down without showing him the Light of Heaven, or side with him and kill Ramien and the other Desnans for him. The one time he ever shows something resembling remorse for his actions when he finds out that said Desnans were innocent is that he should have tortured them for information sooner.
161** The Aeon mythic path can turn the PlayerCharacter into one, and the true Aeon path can lead the player into making some very merciless judgements without room for nuance, eventually banishing almost all of the people inhabiting Drezen to make a city of perfect order.
162* Vhailor from ''VideoGame/PlanescapeTorment'' is a member of the Mercykillers, a Planescape sect that believes in the absolute order of the law. Crime is violently punished, and rehabilitation is often not under consideration -- their creed is thus: "Justice purges evil. Once all have been cleansed, the multiverse achieves perfection."
163** For more fun involving Vhailor, check out the quote page.
164** Just to help put things in perspective, Vhailor is no longer a man, but [[strike:a haunted suit of armor]] an incarnation of justice who exists through the strength of his Mercykiller beliefs.
165** The Mercykiller faction formed when the Sodkillers (a gang preying on the Clueless) joined forces with the Sons of Mercy (a group of law-upholding citizens, some of them paladins) for unspecified reasons. The faction lived up to this portmanteau name (they ''kill mercy''), becoming the semi-official and extremely corrupt police force. Vhailor is remembered many years after his [[FateWorseThanDeath disappearance]] because of his fanaticism, showing that Knights Templar are very rare among the Mercykillers. Or that [[AlternateCharacterInterpretation Vhailor was considered insane]] even by Knight Templar standards.
166* ''VideoGame/{{Pillars of Eternity}}'' has the Paladin order of Bleak Walkers that share some aspects of the above Mercy Killers. Their order is based on discouraging warfare and conflict by ending it as violently, brutally and cruelly as possible, all for the greater good.
167* Cyrus from ''VideoGame/PokemonDiamondAndPearl'' is out to create a world without war or conflict. To achieve this, he plans to destroy the current universe and rewrite it from scratch (possibly without emotion, depending on which version you play). At heart, he's still a pacifist, but boy does he know how to stretch the definition of that.
168** ''VideoGame/PokemonBlackAndWhite's'' Team Plasma take the definition in its most literal form -- the members are dressed as Crusade-era knights, complete with Chi Rho on their chest cloth, and they claim that their mission is to "save" Pokémon from human enslavement. They look the part, for sure, and the methods involve theft to carry this out, so acting the part's guaranteed. [[spoiler:It turns out that Team Plasma doesn't follow this trope one hundred percent -- it's all a front for Ghetsis, one of the Seven Sages, to conquer Unova and be the only one allowed to use Pokémon. It is ambiguous how many Team Plasma members were truly in it for the cause they claimed -- the only one for sure being their [[UnwittingPawn figurehead]] leader and Ghetsis's son, N -- who's [[TheWoobie the least evil]] [[AntiVillain of the lot]]. ''VideoGame/PokemonBlack2AndWhite2'' show that some members really were, and they have collectively performed a HeelFaceTurn under the Sage Rood and now [[TheAtoner seek to atone for their wrongdoings]]; meanwhile, the members of the new Team Plasma who still follow Ghetsis have [[CardCarryingVillain shed the pretense of good intentions entirely]].]]
169* ''VideoGame/PrayerOfTheFaithless'':
170** Vanessa is a major proponent of making necessary sacrifices for the greater good of the country, which is why she makes the final round of the Proving consist of deathmatches, which she believes will make the knights ruthless and efficient enough to protect Asala. [[spoiler:She also believes that she needs to turn as many humans into Infused as possible so that humanity as a whole can continue surviving in the fog. She had the residents of the village of Lavingard experimented on for this purpose, and she's still seeking out unwilling test subjects.]]
171** Gauron started out researching Miasma in order to learn how to save the world from it, but resorted to inhumane experiments on his own people. [[spoiler:In Purgatory, he reveals that he wants to wipe out humanity for being corrupt and have the Manna build a utopia in their place. He also [[VicariouslyAmbitious wants Aeyr to lead the Manna]] in order to prevent them from making the same mistakes as humans.]]
172* ''VideoGame/RaveHeart'':
173** Reverend Sergio and his followers are fanatics for their deity, the Lord of Divinity, and considers all other religious beliefs to be inferior to their own. Worse yet, [[spoiler:they join Count Vorakia Estuuban's conspiracy for the sake of utilizing their experiments, since they believe their god wants to forcibly evolve people into "divine" beings]].
174** Similarly, the Archlight scientists want to force humanity to become immortal cyborgs because they believe humans need to evolve in order to keep up with the other races in the galaxy.
175* In ''VideoGame/{{Rebuild}} 2'' and ''Gangs of Deadville'', the biker gang known as the Last Judgement have this sort of mentality. They believe that the end times are upon them (which the diaries note [[VillainHasAPoint is actually true]]) and thus set to cleanse the world of zombie and human alike. If you're alive, you're probably a sinner, and that's all the excuse they need to roll in and raid your fort, or harass friendly gang The Riffs. On top of this, they're total hypocrites that [[SexSlave enslave women]].
176* Agent Edgar Ross of ''VideoGame/RedDeadRedemption'' sees no problems with [[IHaveYourWife kidnapping the wife and son]] of the RetiredOutlaw John Marston ([[TheAtoner Atoner]] or not) and using them as hostages to get him to go out and kill his former gang. And he spits out a TheReasonYouSuckSpeech every single time he sees John. He also ''really'' does not like {{Karma Houdini}}s.
177-->"...Everyone will eventually pay for what they've done."
178** Ironically, he's a KarmaHoudini himself...[[spoiler:Until Jack Marston avenges his father.]]
179* ''VideoGame/RiseOfTheThirdPower'':
180** Gage is indoctrinated into believing that his father's rule over the Arkadyan Empire is just, [[spoiler:that the purging of society's dissenters and weaklings is necessary to improve the country]], and that the party should be executed for kidnapping Arielle and "lying" to her. He also looks down on those with morally grey backgrounds, due to his father's teachings about how there are those with worthy and unworthy fates. [[spoiler:He eventually realizes that the empire merely preaches a hollow virtue and joins the party to overthrow his father. After Rowan, an ex-pirate, saves Arielle from Sparrow while taking a major wound in the process, Gage revises his opinion on people with shady backgrounds.]]
181** [[spoiler:Phillip claims that he wants to depose King Horatio because of the latter's mismanagement of Cirinthia, and that he and Noraskov will manage Cirinthia more efficiently.]]
182* [[ExactlyWhatItSaysOnTheTin As their name implies,]] the Templars from the ''VideoGame/TheSecretWorld'' are this. They are however, a downplayed example of this trope, as they aren't portrayed in a very negative light despite being terrifyingly overzealous with the destruction of all evil.
183* Ishida Mitsunari from ''VideoGame/SengokuBasara'' is [[RoaringRampageOfRevenge out to avenge the death]] of his liege lord at the hands of the villainous Tokugawa Ieyasu, and believes himself to be the only righteous person (aside from his friend [[ConsummateLiar Yoshitsugu]]) in Japan. All those who will not repent their villainous ways and join his noble cause are vile betrayers to be cleansed as the sinners they are. From anyone ''else'''s point of view, Mitsunari is an extremely fanatical and angry man lacking a purpose in life beyond his revenge, and Ieyasu is, for the most part, a (slightly hypocritical) LoveFreak whose repeated attempts at reasoning with Mitsunari only makes Mitsunari angrier.
184* ''Shadowbane'' has the Temple of the [[KillItWithFire Cleansing]] [[ExactlyWhatItSaysOnTheTin Flame]], who get literal templars as a pert of their class options.
185* The ''Franchise/ShinMegamiTensei'' series in general has Knight Templars ''up the ass''; if a character is on the Law side, there's a very strong chance that they'll be one, ''especially'' the Angels and the [[{{Cult}} Order of Messiah]]. Some examples:
186** The Law Hero gets to be like this near the end of ''VideoGame/ShinMegamiTenseiI'', and all the higher-ups on the Law side of the spectrum (who are all worshippers of the PathOfInspiration) are a version of this -- including the protagonist, if the player so chooses.
187** And then we have [[spoiler:[[GodIsEvil God himself]]]] in ''VideoGame/ShinMegamiTenseiII'', who takes this trope to such an extreme that even [[spoiler:'''his angels''']] are in opposition to him.
188** [[spoiler:Keisuke]] in ''VideoGame/DevilSurvivor'' summons Yama to murder those he deems to be bad people, and depending on your choices, he either [[spoiler:[[MyGodWhatHaveIDone realizes what he's done]] and becomes TheAtoner, or dies at the hands of one of Kaido's demons]].
189*** Averted with [[spoiler:Remiel and Amane, along with the game's take on God. God and pals]] are quite willing to support humanity's existence; it's just that they've put humanity on trial to see if they truly deserve the power. Should you follow [[spoiler:Amane]]'s ending path, [[spoiler:you go on to become the MessianicArchetype, leading humanity in God's stead.]]
190*** Of course, if you take Naoya's route in the UpdatedRerelease, [[spoiler:the angels go right back to smiting anybody who opposes them]].
191** [[spoiler:The Three Wise Men, Mastema, and, by extension, Mastema's underling Zelenin]] in ''VideoGame/ShinMegamiTenseiStrangeJourney'' want to [[spoiler:bring about a WorldOfSilence.]]
192*** Notably, in ''VideoGame/ShinMegamiTenseiIV'', [[spoiler:Mastema returns, but this time as quite possibly the most understanding incarnation of the Law faction in the franchise. If his beliefs are right, God is also no longer a Knight Templar and the archangels are just insane.]]
193* ''VideoGame/SomaSpirits'': Dissonance is a rare example who uses dark powers and combines this with DarkIsEvil, as he wants to create a world without happiness in the belief that happiness will only bring about conflict. [[spoiler:His sister Form is a more traditional LightIsNotGood example who wants a world where HappinessIsMandatory. Both despise the people of Soma for starting wars and believe that by splitting the world into two and eradicating the half with undesirable emotions, they can create a utopia. However, Form and Dissonance do not agree on which emotions are desirable and undesirable, with Form claiming only joyful emotions should exist and Dissonance claiming only sorrowful emotions should exist. They are also willing to flat-out destroy all of Soma when it is fused back together because they cannot handle a world of true balance.]]
194* ''VideoGame/SomaUnion'': [[spoiler:Zeta/Captain Guidance]] believes that the current world is unfair to spirits, since it's possible for them to be stuck with purposes that make them unhappy and unfulfilled. He wants to destroy and remake the world into one where spirits are free of these roles.
195* ''Franchise/SonicTheHedgehog'':
196** [[TheRival Shadow the Hedgehog]], depending on who is on his hit list.
197** Silver starts off as one of these, and is corrected when Shadow administers a good thrashing, followed by his famous kick to the head. This truly is the best way to make a KnightTemplar see sense.
198* ''VideoGame/SoulSeries''
199** The ending for [[spoiler:Siegfried]] in ''Soulcalibur IV'' [[spoiler:causes him to say, after defeating Nightmare, "With this... it ends." "Our kind must not exist in this world; not ever again." This causes Soul Calibur to crystallize him, Siegfried, and Soul Edge...as the screen fades to black, the epilogue says that the world will soon be "covered in crystals, making it a utopia without wars or suffering." Whether this is Siegfried's choice or Soul Calibur's is unknown.]]
200** [[spoiler:Cassandra]]'s ending makes it pretty clear that [[EmpathicWeapon Soul Calibur]] has a serious Knight Templar streak. [[spoiler:She is so fed up with what her sister, [[WellIntentionedExtremist Sophitia]], has become because of Soul Calibur that, after destroying Soul Edge, she destroys Soul Calibur as well]].
201** Confirmed in ''VideoGame/SoulcaliburV'': [[spoiler:Soul Calibur fakes Sophitia's form to manipulate her son Patroklos to kill his sister Pyrrha, the wielder of Soul Edge. After unleashing its true power, the sword subtly mind controls him to assure him he can't save her, and when he kills her, the sword dumps his soul into a void while it turns the world to crystal. After the Edge Master hits the ResetButton, Patroklos sees through the illusion and Soul Calibur gets infuriated at his defiance of its goals and tries to kill his spirit so it can take his body by force, and manifests itself as Elysium, the TrueFinalBoss of the story mode. LightIsNotGood indeed]].
202* [[spoiler:Gamma, Joules, and Drazil]] in ''VideoGame/SoulNomadAndTheWorldEaters''. The '{{utopia}}' they have created and molded to [[TheEvilsOfFreeWill their own ideals]] can at best be described as '[[WorldOfSilence an utter nightmare]]'. Even the resident OmnicidalManiac [[EvenEvilHasStandards is disgusted by it]].
203* The Engineers in ''VideoGame/SplinterCellBlacklist'', who are trying to force the U.S. to pull their military forces out of all foreign countries they are currently stationed in (All 153 of them) in retaliation to atrocities America has committed in those countries and/or the belief that American influence is corrupting/has corrupted those countries by unleashing devastating terror attacks on major U.S. cities. Notably, some of the Engineers themselves are American.
204* In ''VideoGame/{{STALKER}} -- Shadow of Chernobyl'', the [[spoiler:C-Consciousness Project is this. Conceived to rid the world of all destructive and negative human emotion, its members accidentally cause a spatial tear that causes the several kilometres around its site to become a desolate, radioactive wasteland fraught with dangerous mutants ("The Zone"). To prevent discovery of their project by those seeking valuable artifacts in The Zone, they use various devices that result in death and/or zombification of those who come near. Anyone who makes it past is diverted to what is believed by all to be an omnipotent wish granting device, but in reality, it brainwashes the wisher into becoming a minion of the project, either as part of the official death squad, or as mindwiped individuals who have a singular mission to carry out, but aren't sure why. The player character begins as one of these individuals.]]
205** The Duty faction constantly preaches about the horrific dangers of the Zone and works strenuously to prevent the spread of its corruption from the outside world. [[spoiler: In ''Call of Pripyat'', however, it is revealed that they're not what they claim to be: a quest involving a strange anomaly at an abandoned water cooling station in the second map of the game reveals corpses of Duty stalkers being spat out to the ground once a special detector has been acquired. Among the bodies is the original founder of the faction, whose PDA reveals that the faction's original purpose was literally no different than that of any opportunistic Stalker hoping to snag his riches in the Zone.]]
206* ''Franchise/StarCraft'':
207** Despite the name, the Protoss High Templar may or may not be like this ("Templar" is the name for the protoss military caste as a whole). However, one of the major characters, Aldaris, is a Knight Templar to the core. At first, he didn't care whether Tassadar was contacting the Dark Templar for the good of the Protoss race in general because he knows that they are the only ones who can destroy the Overmind; he violated the Conclave's orders, so he must be arrested. Before that, during the Zerg and Terran campaigns, he ordered the destruction of all life on any planet with a Zerg presence. He got better after seeing Tassadar and Zeratul's efforts (also Raynor's) to defeat the Overmind and started supporting them, but in Brood Wars, once again, he acts as a Knight Templar, refusing to work with Kerrigan while the others had no choice but to ally with her. Unfortunately, this is the only time where his actions were actually RIGHT. And he's killed soon after. By Kerrigan, who reveals that she's been using the rest of the Protoss the whole time.
208** The Zerg Overmind, with its will to infest ''everything''-- especially the Protoss -- in order to create the perfect species, might also count. [[spoiler: Partially. The rest is BrainwashedAndCrazy from [[EldritchAbomination Amon,]] [[BigBad its creator.]]]]
209** The UED from the expansion pack definitely are this: they just want to protect the Terrans, but that really means A) taking them over and B) wiping out all opposition, thus, making enemies of everyone.
210** The best part is that Aldaris was Judicator caste not Templar caste.
211* ''VideoGame/StarShiftSeries'': The ESA leaders know about [[spoiler:the Purge, a name for the collapse of time due to abuse of time manipulation. They insist that they will be the ones to prevent the Purge and that the ORC and other enemy factions will unwittingly cause it to happen. However, their method for preventing the Purge is to brainwash their citizens with implants and even wipe their memories. They also [[NeverMyFault ignore]] that these enemy factions are cropping up in the first place because of the harm caused by their imperialism, and that they have abused time-travel technology just as much, if not more so, than their enemies]].
212* ''VideoGame/StarWarsTheOldRepublic'': Several Jedi characters in the game take things awfully far in their eternal battle with the Sith. While [[VillainHasAPoint they usually have a point]] given the damage Sith are capable of, becoming HeWhoFightsMonsters is [[FallenHero a well-trodden path to the dark side]]. Additionally, this is a game where it's possible to legitimately play as [[TokenGoodTeammate a lightside Sith]] who at worst only opposes the Jedi at a political level and may even admire them.
213** Both of the Sith Inquisitor's major Jedi opponents have this problem:
214*** Nomar Organa on Alderaan is a TautologicalTemplar who is utterly convicted of his own rightness no matter how the PlayerCharacter approaches their interactions with him and his ex-fiancee Rehanna Rist, whom he left out of adherence to the Jedi Code. Even faced with a lightside Inquisitor who legitimately means it when they try to play matchmaker between him and Rist, he remains utterly convinced that they ''must'' be an evildoer trying to trick them ''just'' because they're Sith.
215*** Masters Ryen and Ocera, who are training future companion Ashara Zavros on Taris when encountered, similarly are unmovable in their conviction that any Sith is automatically an enemy who means to seduce their charge to the dark side. In a bit of DramaticIrony, due to the Inquisitor being a Forcewalker who can bind [[OurGhostsAreDifferent Force ghosts]], they're exactly the person Ryen and Ocera need to deal with the ghost of Ashara's ancestor Kalatosh Zavros who's haunting their Jedi enclave, but because you're a Sith ([[spoiler:regardless that you're currently on the outs with the Dark Council]]) there's no way to convince them to work with you.
216** The Sith Warrior's first StoryArc has them pursuing a Jedi Padawan, Jaesa Willsaam, with unusually strong empathic powers whom Darth Baras deems a risk to his spy network. At one point the Warrior is confronted by two of her master Nomen Karr's other subordinate Knights, and can try to [[TalkingTheMonsterToDeath talk them down]] by pointing out that Jedi really aren't supposed to pick unnecessary fights and they ''don't'' truly know that the Warrior's intentions towards Willsaam are to harm her. One of the Knights is actually receptive to this and can be convinced to stand down, but the other insists that the only good Sith is a dead one and attacks.
217** The Bounty Hunter's ArcVillain in chapters 2 and 3 is Jedi Battlemaster Jun Seros, who ''ostensibly'' is trying to bring the BH to justice for assassinating Master Kellian Jaro in peacetime and destroying his ship. Depending on roleplay, you were arguably JustFollowingOrders: it was a bounty contract from Mandalore, [[BlamedForBeingRailroaded which the game gives no option to complete nonlethally]]. And he commits a lot of dirty, un-Jedi-like tricks to get at you [[spoiler:up to and including taking a companion hostage]], which ultimately backfire horribly on the Republic itself when he drives the BH to team up with Darth Tormen.
218* [[AIIsACrapshoot The AI ODE System]] from ''VideoGame/SuperRobotWars'' is an AI example of this. When its creator, Wilhelm Juergen, had a breakdown, it got reprogrammed to gather humans together in one network to protect Earth from aliens. It took its orders ''very literally'' and went on a mass kidnapping and absorbing spree, eventually going after its creator.
219* Yggdrasill from ''VideoGame/TalesOfSymphonia'' [[spoiler:set out to resolve a war between two {{magitek}} nations and end the world's FantasticRacism, creating a world where everyone could be free of discrimination. One dead little sister later, he's accomplishing this by splitting the world in half, grinding the humans into the dirt, and killing them off to create MetaphysicalFuel that would turn the half-elves into soulless, mindless, and lifeless beings.]] It never even occurs to him to consider that he ''hasn't'' got the moral high ground.
220* Grand Maestro Mohs from ''VideoGame/TalesOfTheAbyss'' is a devout follower of The Score, a set of extremely specific prophecies that say that there will be a time of great prosperity following a massive war between the two dominant countries, a war that he has tried to incite numerous times. To do this, Mohs [[spoiler:collaborates with Master Van Grants, the ''real'' villain of the game, who has conflicting interests with Mohs and is more of a WellIntentionedExtremist]].
221* Many members of the [[CorruptChurch Holy Church]] in ''VisualNovel/TearsToTiara'' and its sequel ''VideoGame/TearsToTiara2''.
222* In ''VideoGame/TelepathTactics'', Scarlet Etolie has shades of this. Emma is able to keep her reigned in, but some of her conversations with the other party members can be a little terrifying.
223-->'''Scarlet:''' Brigands are a plague upon this isle. It's not for nothing that I have sworn to wipe them out...\
224'''Tremolo:''' Everyone's gotta eat, love.\
225'''Scarlet:''' Not after I'm through with them, they don't.
226* ''VideoGame/{{Terraria}}'': [[LightIsNotGood The Hallow]], according to [[AllThereInTheManual the official lore]], represents [[PureIsNotGood purity taken to its utmost extreme]] and seeks to purge anything impure and treats it as curing an infestation, attacking a friend, a foe, and a neutral party alike.
227* The Order of the Hammer in ''VideoGame/{{Thief}}''. In ''VideoGame/ThiefIITheMetalAge'', the Mechanists emerge as "templars within the templars", scorning the antiquated aims of their brethren in favor of [[UtopiaJustifiesTheMeans something even more extreme]]. Their leader, Father Karras, [[OmnicidalManiac is even worse]].
228* Unlike the other protagonists of ''VideoGame/TokyoTattooGirls'', who are motivated to take down all the local gangs by things like family or freedom, Kayako Musashino's goal is to bring order back to a ruined Tokyo under her will. She's called out a few times during her campaign for her ruthlessness, but insists that the goal of regaining peace is worth the violence, even if she must become a tyrant.
229* ''VideoGame/TrailsSeries''
230** Weissmann from ''VideoGame/TheLegendOfHeroesTrailsInTheSky'' is an unsympathetic example of this. He believes humanity is doomed to repeat their history of becoming prosperous, then falling into complacency, and then starting wars once they're forced to abandon their prosperity. Unfortunately, his plan to stop this is to use his Stigma research to brainwash everyone into fitting his idea of perfection, which means forcing them to reject their humanity. Worse yet, his fanatical belief in his own righteousness and humanity's weakness causes him to see his sadism towards them as justified, to the point where he blames his victims and pawns for being stupid enough to fall for his manipulations.
231** ''VideoGame/TheLegendOfHeroesTrailsFromZeroAndTrailsToAzure'': The D∴G cult is another disgusting example of this. They believe the Septian Church is lying about Aidios's existence because of how unequally the goddess's gifts were received, and that the church is really after political power. In order to create a true goddess, they kidnap children to perform deadly Gnosis experiments and prostitute them to blackmail politicians into serving their interests. Their high priest, [[spoiler:Joachim Guenter]], brainwashes mafiosos and soldiers into helping him kidnap the girl that he plans on turning into a deity, and when he's rejected by his supposed deity, he insists that she's just being tricked by the protagonists.
232** ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel'': In the third and fourth games, Crown Prince Cedric Reise Arnor believes that the Arnor family is duty-bound to serve Osborne[[spoiler:, reasoning that the latter is the reincarnation of Erebonia's greatest emperor and therefore knows best.]] He's so fanatical that he's willing to [[spoiler:throttle Altina to death, promote a war against Calvard on false pretenses, and kill several foreign leaders, all in the name of Osborne's agenda.]] He holds the rest of his family in contempt for either opposing or remaining neutral towards Osborne. [[spoiler:Averted once he regains his sanity and realizes that supporting Osborne isn't worth all the villainous acts he committed.]]
233* The Catholic Church as depicted in ''VisualNovel/{{Tsukihime}}'' and, to a lesser extent, ''VisualNovel/FateStayNight'' (where the Knight Templar would probably more be Emiya Kiritsugu, since the church is mostly connected with [[SinisterMinister Kotomine]] here) is obsessed with killing all vampires and other non-humans. A prime example is when Ciel resurrected for the first time: they ''killed her for a month straight, nonstop and rather messily'', before giving up because she cannot die while Roa lives. They also appear to have a mild hands off/EnemyMine approach regarding Arcueid... mostly because there is no way they could possibly kill her and they don't want to make her mad.
234* In ''VideoGame/UltimaV'', Lord Blackthorn usurps Britannia's throne and turns the virtues, formerly self-imposed moral guidelines, into enforced laws (for example, forcing the people to donate to charity or face execution). The results are predictable.
235** This, arguably, is also one of the reasons why humility is considered the final, eighth virtue in ''VideoGame/{{Ultima}}''. Despite not being directly based on Truth, Love, or Courage, the game says that Truth, Love, and Courage cannot exist with the virtue's opposite, Pride.
236* Played with in ''VideoGame/{{Ultrakill}}'':
237** Gabriel at first seems like a self righteous man child who's let the praise he receives go to his head, and blindly follows [[CouncilofAngels The Council's]] will, [[spoiler:to the point where he murdered King Minos because he tried to make the lust ring a better place]]. After Act I, when he's [[spoiler:exiled from Heaven and sentenced to death]], [[SoreLoser he's blinded by rage]] and vows to destroy [[KillerRobot V1]]. [[spoiler:After his second defeat [[HeelRealization he realises how far he's fallen]] and decides to redeem himself by freeing Heaven from their dogmatic reign. [[AssholeVictim By killing them all]].]]
238** The Council are a group of archangels [[LightIsNotGood who rule over heaven with an iron fist]] after the departure of God. [[spoiler:They decide to sentence Gabriel to death after his loss towards V1 since they can't comprehend a machine besting an angel and assume he's lying, putting him through unimagineable pain as the light that powers him is slowly drained from his body, giving him a day to live. [[HoistByHisOwnPetard This backfires on them when Gabriel realises how corrupt they are]] and he [[KarmicDeath slaughters them all for their crimes]].]]
239* Grünfeld Bach in ''VideoGame/VampireTheMasqueradeBloodlines'' is a holy warrior with an unwavering drive to destroy "agents of Satan" like vampires, [[YouKilledMyFather LaCroix]] in particular. Unfortunately he's a-okay with VanHelsingHateCrimes, doesn't mind collateral damage like burning down or blowing up an inhabited building to get one vampire, and kills at least one of his own men for disputing orders.
240* The ''VideoGame/{{Warcraft}}'' series is filled to the brim with these.
241** The Titan Sargeras was tasked originally with keeping the universe safe by battling various {{Eldritch Abomination}}s, but eventually, [[HeWhoFightsMonsters he decided that there must be some underlying flaw in the universe]] and the only way to fix it and end his eternal battle was to [[OmnicidalManiac destroy all of existence]] and start anew. To this task, he created [[TheLegionsOfHell the Burning Legion]] of demons he had imprisoned and set off on a crusade against all that exists. Most demons are in it just because they like destroying stuff.
242** In ''Warcraft III: Reign of Chaos'', Arthas Menethil starts out as a headstrong young man fighting the undead. Things start going downhill when he slaughters the populace of a major human city to avoid the plagued parts of it from turning into the undead. Later, when his father, the King, commands him to come home from an expedition in the home continent of the Scourge, he has hired thugs sink his own ships and blames the whole thing on them to get an excuse to disobey the order. Eventually, he lets a good friend die in exchange for a sword that can defeat the demon he thinks is behind everything. At which point he stopped being a Knight Templar wanting to save his people and turned into an avatar of vengeance is a hotly debated topic. Some fans will avidly debate that he ''never'' stopped being a Knight Templar, given several of the views the novel revealed him to have, and the fact that after mentally reliving his actions up to the point of reawakening, he decides that he would not change, as he still believes that he made the right decisions. Rather, {{hi|ddenDepths}}s [[FailureKnight fear of]] [[MyGreatestFailure failure]] prevents him from fully realizing his own evils, even when he [[IgnoredEpiphany briefly questions himself]], because to change his mind or path is to admit that his first choice was wrong, which is failure. [[spoiler:His calm sanity and acceptance of death seems to support that he was never truly evil. Great, so [[TheMourningAfter Jaina]] [[TearJerker WAS right, but by the time she knows, it's too late]].]]
243** In the ExpansionPack for the same game, ''Frozen Throne'', Maiev Shadowsong devotes her entire existence to hunting down Illidan Stormrage, whom she had been tasked to guard during his imprisonment. She eventually lies to the man who gave her this task in the first place that his wife is dead so that he would help Maiev capture Illidan instead of going to save her from certain peril. In ''World of Warcraft'', she manages to fulfill her purpose, only to realise that her life has no meaning anymore.
244** Illidan himself counts, although minus the religion bit. He genuinely wants to protect Azeroth. The problem is, he's a total {{Jerkass}} to everyone while doing it. He's willing to steal, kill, and dabble in some REALLY dangerous magic in order to take down the Legion. The irony is, if he'd just asked nicely in most cases he could have achieved his goals more quickly and effectively.
245** Daelin Proudmoore's quest to exterminate the orcs in ''Frozen Throne'' also matches this trope.
246** Meanwhile, ''VideoGame/WorldOfWarcraft'' has the Scarlet Crusade, an organisation bent on destroying the undead. Over the years, they have become so paranoid about the Plague which turns people into members of the Scourge that they will attack anyone they do not recognise as a member of their organisation. Ironically, their leader, and the man who sent them down the slippery slope, is a demon in disguise, manipulating them for the sole purpose of creating a force to destroy the Scourge.
247** The Burning Crusade expansion introduced The Ethereum, the former Ethereal ruling class who declared war on The Void (and especially Dimensius) after the latter destroyed K'aresh, their homeworld. The Ethereum have become so consumed by their mission that they consider anyone who doesn't help them an enemy and have even gone to the point of infusing themselves with void energy to create [[SuperSoldier nexus-stalkers]], which often end up destabilizing and becoming [[HeWhoFightsMonsters voidwraiths]].
248** Kael'thas Sunstrider's goal was to satisfy his race's addiction to magic after the Lich King corrupted the Sunwell. He aligned with Illidan and built the manaforges for this reason -- to provide the blood elves with a new source of magic to replace the corrupted Sunwell. He did not become truly evil until after his first resurrection.
249** Later on, in ''Wrath of the Lich King'', the Blue Dragonflight under Malygos also turn into this -- willing to kill tens of thousands and cause irreversible ecological damage to the planet to rid the world of mortal arcane spellcasters. The Red Dragonflight and Kirin Tor ''agree'' that continued mortal use of magic will destroy Azeroth. The Blue Dragonflight is simply taking the direct approach to solving the problem. Also, the Blue Dragonflight doesn't seem to care that by rerouting Azeroth's ley lines into the twisting nether they are attracting the attention of The Legion (not to mention other people whose attention you don't necessarily want to attract).
250** Judging by the fact that the [[spoiler:Titans created a being called [[http://www.wowwiki.com/Algalon_the_Observer Algalon the Observer]] to serve as a fail-safe protocol that would "re-originate" (read: annihilate all life and start over) the world and have every intention of using it, they probably qualify as well.]]
251** [[http://www.wowpedia.org/Interrogator_Khan Interrogator Khan]] is one ''[[ExaltedTorturer scary]]'' [[JackBauerInterrogationTechnique draenei]].
252** The Mogu are the definition of AbusivePrecursors whose crimes consist of ColdBloodedTorture, Necromancy, AndIMustScream, WouldHurtAChild and every trope that crosses the MoralEventHorizon. If Lei Shen's words are taken at face value, they genuinely believe themselves to be continuing the titan's work by bringing order to the races of the world that were native to Azeroth or diverge from the titan's plans, and it's implied the titans themselves wouldn't exactly be upset how the Mogu go about things.
253* [[spoiler:Calidor Antevian]] of ''VideoGame/WildStar'' believes he is merely spreading the good word of the Eldan by turning everyone into cybernetic, brainwashed monstrosities. He sees anyone preventing the spread of "the Truth" as a heretic to be destroyed.
254* The Order of the Flaming Rose from ''VideoGame/TheWitcher'' is a Knight Templar organization with a UtopiaJustifiesTheMeans style of operation.
255* Atlas, the true BigBad of ''VideoGame/XCOMChimeraSquad'', turns out to be [[spoiler:[[FallenHero a former XCOM agent]] going by the name Sovereign, who kickstarted the plot by orchestrating the assassination of Mayor Nightingale and [[TheManBehindTheMan supplied the three other criminal syndicates in City 31 with the resources they needed to carry out their plans]]. He is convinced that the Ethereals, the Big Bads of the [[VideoGame/XCOMEnemyUnknown previous]] [[VideoGame/XCOM2 two]] games, will one day return and is trying to prepare by forcing XCOM to take more authoritarian measures to secure the city, believing them to have gone soft after defeating [[VichyEarth ADVENT]].]]
256* ''VideoGame/YesYourGrace'': Ivo becomes more and more self-righteous while enforcing his BanOnMagic, and eventually uses it as an excuse to [[spoiler:kill his own wife, due to suspecting his father-in-law of witchcraft]].
257* ''VideoGame/YsMemoriesOfCelceta'' has Gruda, who believes humanity is filled with people who are too [[ApatheticCitizens apathetic]] to defy the status quo and take action for the greater good. Viewing his fellow humans with contempt, he decides to use the Mask of the Sun and the Akashic Records to start an apocalypse to push them to their limits. While his plans build on Dark Eldeel's plans to improve humanity, he sees their extinction as an acceptable and just outcome, unlike Eldeel who only wants to give them trials they can survive, thus disqualifying Gruda as a WellIntentionedExtremist.

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