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1* So ''VideoGame/WiiParty'' was LP #6...except no, it's filler again. What's goin' on here man? Why would they change their mind like that?
2** Jon doesn't know why, and apparently [[http://www.formspring.me/PJon/q/383994911319412623 neither does Emile.]]
3** They'll likely continue it again partway through the Little Big Planet LP, possibly alternating. I doubt they'd put off the rest of Wii Party for an entire LP.
4** As it turns out, Wii Party ''was'' LP 6, but then it got postponed partway through. It's an actual LP; it just got stopped after Globe Trot in favour of Little Big Planet. So technically, it's LP 7.2.
5* In Brawl, they forget to rescue Ike. Why didn't they go back for him before starting the Great Maze? It couldn't have taken more than a minute or two.
6** [[RuleOfFunny Because it's funnier that way.]]
7* So back in Super Mario 3D World, there was a lot of issues when it came to Emile. Was he just because he was the easy punching bag, or were they literally trying to envoke him as a ButtMonkey and therefore the others give him a lot of flak unnecessarily-especially Masae?
8** I'm pretty sure the reason Emile got a lot more verbal abuse in that game was because they had Masae as their guest. Their previous guests - LetsPlay/JoshJepson, LetsPlay/{{Lucahjin}}, and LetsPlay/SuperJeenius - were, while [[DeadpanSnarker snarky]], not really focusing their vitriol towards Emile unless he actually did something clearly deserving of it. Masae has known him for a while, and even outside of TRG, reacts to him more or less the same way Jon does, which is why it felt like he was being targeted a lot more for even minor things. I personally think it was overdone, but regardless, there's the explanation.
9* In the Brawl tournament, they had items turned on but in the Smash Wii U tournament, they didn't have items and fought on the Omega stages. Why play with different rules for the two tournaments?
10** Sort of WildMassGuessing here, but: They may have been experimenting with a more "professional" style, as most official tournaments (or at least ones run by StopHavingFunGuys) insist on very strict rulesets with no items, stages without gimmicks, etc. I personally think it turned out less interesting than it could have, but it may have just been a test.

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