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1'''Funny (Non-ZP)''' | [[Funny/ZeroPunctuation1 Zero Punctuation 1 (2007 - 2010)]] | [[Funny/ZeroPunctuation2 Zero Punctuation 2 (2011 - 2013)]] | [[Funny/ZeroPunctuation3 Zero Punctuation 3 (2014 - 2016)]] | [[Funny/ZeroPunctuation4 Zero Punctuation 4 (2017 - 2019)]] | [[Funny/ZeroPunctuation5 Zero Punctuation 5 (2020)]] | [[Funny/ZeroPunctuation6 Zero Punctuation 6 (2021)]] | [[Funny/ZeroPunctuation7 Zero Punctuation 7 (2022 - 2023)]]
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5[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/lets_go.png]]
6[[caption-width-right:350:THERE IS NO MIDDLE FINGER BIG ENOUGH!]]
7
8Running for 16 years with an episode almost every week, ''Zero Punctuation'' has had so many funny moments that we had to create several subpages. Check them out here:
9
10[[index]]
11* [[Funny/ZeroPunctuation1 Zero Punctuation 1 (2007 - 2010)]]
12* [[Funny/ZeroPunctuation2 Zero Punctuation 2 (2011 - 2013)]]
13* [[Funny/ZeroPunctuation3 Zero Punctuation 3 (2014 - 2016)]]
14* [[Funny/ZeroPunctuation4 Zero Punctuation 4 (2017 - 2019)]]
15* [[Funny/ZeroPunctuation5 Zero Punctuation 5 (2020)]]
16* [[Funny/ZeroPunctuation6 Zero Punctuation 6 (2021)]]
17* [[Funny/ZeroPunctuation7 Zero Punctuation 7 (2022 - 2023)]]
18[[/index]]
19
20[[foldercontrol]]
21
22! Extra Punctuation
23!! Videos
24[[folder: Mario Is a Brand, Not a Character]]
25* Yatzhee mentioning the buzz around the announced Mario movie whilst lampooning himself and current trend of social media influencer popularity.
26--> I, myself, half-assedly put out a three word tweet in response as soon as I heard, and it quickly became probably my highest rated tweet in years. I don't know what it takes to be social media popular these day, [[TakeThat but apparently it doesn't involve thinking very hard]].
27* Describing Mario as a "squeaky-voiced blue collar mustachioed Italian pygmy".
28* When talking about Chris Pratt's career, Yatzhee notes that while he is a big name, he hasn't really done much that would keep people talking about him.
29--> ''Chris Pratt's face appears on the moon.''
30-->Yatzhee: He's like the moon - big and bright and round faced. And every now and again you look up and go "Oh, that's still there", and then pay it no further thought.
31-->''The face on the moon looks sad.''
32* Getting to the point of the whole video:
33--> So you could do something meta, with Mario dropping the act at the end of the show wondering if there's any real meaning to his life, and that would actually be pretty true to the character. But even as that sentence leaves my mouth, I realize the futility of speculation, or indeed any conversation surrounding a ''fucking'' Mario movie. True to the character? Mario has been [[VideoGame/{{DrMario}} a doctor]], [[VideoGame/{{MarioGolf}} a golfer]], [[VideoGame/{{MarioTeachesTyping}} a typing tutor]], he crossed over with Raving Rabbids [[VideoGame/{{MarioPlusRabbidsKingdomBattle}} once]]. Mario has no character! Mario is a logo, to be put on lunchboxes and pillowcases to make money. They could make a historical drama about the Crossing of the Delaware, stick a red hat on George Washington, call it a Mario movie, and it would be just as true to the character as anything else!
34* "I wasted an afternoon writing about it, and you wasted five minutes listening to me instead of seeking a better life! Or folding your laundry! How long has it been sitting there, incidentally? You think it's gonna fold itself? Asshole!"
35[[/folder]]
36
37[[folder: The Open World Is Dead, Sorry]]
38* When noting how games have become bigger and more immersive:
39--> You can go inside every window and see all the drug dealers' furniture. And knock all their chairs over. And leave their taps running just to be a dick.
40* "The Triple A industry is practically built on being able to wow us with bigger, more impressive locales and expansive gameplay. And sell us whichever expensive graphics cards they're in bed with now."
41* His ending monologue starts out with an idea for how to do open world games better, then devolves into something rather bizarre by the end.
42--> Someone takes a risk, kicks the hundred-million-dollar open world in the head, and splits them into four twenty-five-million dollar projects, with dedicated teams and more focused design principles and makes absolute gobloads of cash! A new wave of risk-taking artistry at the highest levels. A stop to the constant push for better graphics hardware. Video card manufacturers switch to building moon colonies. A new age of prosperity for the human race...until Earth disappears into one of the abysmal suction cups on the tentacles of The Eternal Space Octopus. I don't know, do I!? I can't even predict where the last step's going to be when I'm going down a staircase.
43[[/folder]]
44
45[[folder: It's Time to Coin A New Term for Cinematic Linear Adventure Games]]
46* It's here Yatzhee coins the term "Ghost Train Ride", because the linear adventure games he uses the term for can be divided into 1) the queue, 2) the thrill and 3) the "gift shop", where the player can be "let off the leash to run around sniffing a few butts".
47* Shorthand he explains it as:
48--> This is a conveyor belt of disconnected encounters that can be easily chopped up and swapped around because its only intention is to keep droning on ticking boxes and hitting targets until the algorithm says its gone on long enough and can now stop and let everyone off.
49[[/folder]]
50
51[[folder: Are Games Actually Getting More Diverse?]]
52* Referencing the diverse main cast of ''VideoGame/CallOfDutyVanguard'', he notes that it's good for everyone to feel represented and that there's "no race or gender barrier to a career as a gun-toting, insta-healing psychopath."
53* Yatzhee finds himself at a loss for how to talk about how diversity in games is a good thing without bringing up real world history.
54--> How to phrase all this without making people come and push dog shit through my letterbox?
55[[/folder]]
56
57[[folder: Dark Souls is The Ultimate Game of All Time?]]
58* The "Most Anticipated Game" award is described as "Who's overfunded marketing department most deserves a broken bottle in the face?"
59[[/folder]]
60
61[[folder: Why I Never Did A Zero Punctuation on Undertale]]
62* When mentioning the moment in ''Undertale'' where you can rent a room and play around in the bed, Yatzhee mentions that while he doesn't understand why anything about that scene happens, he's glad that it does. He goes on to note:
63--> If it hadn't been a solo project, Creator/{{Toby Fox}} would've had to explain the reasoning behind it to another human being, and I doubt anything positive could've come of that. Although it might have caused it to swiftly become a solo project again.
64[[/folder]]
65
66[[folder: Bad Games Are Better Than Bland Games]]
67* "The fact is, the current system for both AAA and indie games just doesn't bring enough exposure to incredibly bad games. And I decry this state of affairs! I'm standing up now for video gaming's right to really, really suck!"
68* When talking about bad games, it's noted that "so bad it's good" is quite rare for video games, and more often than not a bad game can better be described as "car crash fascinating".
69* Summing up the requirements for a "car crash fascinating" game:
70--> "Car crash games" require a certain set of ingredients - the money, resources, and talent to realize the creator's vision; and the vision itself being completely fucking nuts.
71[[/folder]]
72
73[[folder: Stop Bragging About Your Game's Length]]
74* In talking about the ridiculous claim that ''VideoGame/DyingLight2StayHuman'' will contain over 500 hours of gameplay, it's theorized that someone needed a quote for the game to give to the public but caught someone else on the spot.
75--> Instantly the scenario unfolded in my head: Johnny Development got cornered at the water cooler by Sally Marketing and pressed for some selling point to start driving those social metrics, and that was the only thing that sprang to mind. So Sally Marketing hurried off to start pushing it before her brain could kick in and start thinking about it.
76* After spending a good portion of the video ripping on the marketing team of ''Dying Light 2'', he ends the video by cheerfully asking if he can have a review code for the game now.
77[[/folder]]
78
79[[folder: What the Heck Happened to Mobile Gaming?]]
80* When rattling off the seemingly endless list of color sort puzzle games available on mobile, Yatzhee's annoyance becomes increasingly clear through the tone of his voice.
81* On the current state of mobile gaming:
82--> When the platform is a tiny screen usually used one-handed while the user is only half paying attention to make sure they don't miss when their train passes through their station, you don't want immersion. You want mindless distraction. You want quick highs, not difficult challenges or emotional engagement. And that's precisely the demand that over the years mobile gaming had carefully refined itself to exploit. It's sad, but complaining about it is like complaining that people are still sniffing glue in a world where perfectly good heroin exists. Now if you'll excuse me, I want to leave before I start thinking about whether or not that analogy made sense.
83[[/folder]]
84
85[[folder: What If I Don't Want to Be an Authoritarian or a Hippy?]]
86* Describing the conflict in many open world choice based games as "fascists vs nutters".
87* "One side is authoritarian and rules with an iron fist but keep things neat and orderly, while the other side is libertarian and permits personal freedom but is also chaotic and less efficient [[ArsonMurderAndJaywalking and doesn't hang the dish towels properly when they're finished washing up.]]
88[[/folder]]
89
90[[folder: Elden Ring Lets Its Open World Speak for Itself]]
91* Referring to the ''VideoGame/{{Shenmue}}'' series as "Shit Poo".
92* The acknowledgement that ''VideoGame/EldenRing'' allows and even encourages players to explore its open world...by sending them into an unwinnable fight if you decide to follow the game's single instance of direction given near the beginning.
93--> If you go straight there you get flattened by a difficulty wall, which almost feels like the game saying "Psych! Do some exploring and find some upgrades first, twatface!"
94[[/folder]]
95
96[[folder: Horizon Forbidden West Exemplifies Bad Characterization]]
97* Listing Aloy's character faults as "The Four Horsemen of Bad Characterization"
98** On that same note, listing those "Four Horsemen" as Aloy being boring, poorly written, ill-fitting and a complete idiot.
99* In talking about Aloy being ill-fitting, he focuses especially on how she reacts (or rather, ''does not'' react) to fighting giant robotic monstrosities, whereas an average person who went through such an ordeal would be "fizzing on an adrenaline high equivalent to three buckets of uncut coke."
100--> We would be panting and sweating and hopping up and down going "Oh god oh god oh blimey oh god!"
101* Aloy being a complete idiot is referenced by the fact that she knows she is the only one capable of saving the world due to her genetic code being the only thing that can open the "fun bunkers" throughout the game's world, but she still keeps risking her life unnecessarily, and that at some point, there should be a character who sits her down and explains things to her.
102--> What the fuck are you doing?! Every time you go out the rest of us spend the whole time grinding our teeth to powder from the stress. Next time you find a fun bunker, wait outside and we'll go in and solve the ancient puzzles, ok? Right after we're finished nailing your feet to the floor.
103[[/folder]]
104
105[[folder: Why Was Prey (2017) So Forgettable?]]
106* Saying that ''VideoGame/BioShockInfinite'' should have been called Culture Shock, and then referring to it as such instead of its proper title later in the video.
107[[/folder]]
108
109[[folder: Adventure Games Never Died, They Just Stopped Being Good]]
110* Despite his distaste for the notion of crafting systems, Yahtzee still manages to stumble upon the practice completely unintentionally.
111--> What if the obstacles in the way of your progress had numerical ratings... Then instead of finding the one specific tool to open it every inventory item also has a numerical rating, so anything with the right point values would do, or combine the values of several commonly found items to achieve the same result. And then I realised, oh fuck, I’ve invented a crafting system from first principles.
112[[/folder]]
113
114[[folder: Forget Linear Stories, Give Me More Immersion Storytelling]]
115* (When describing his disdain for playing fighting games) "If I wanted to learn how to crack off complex button combinations with two frames worth of reaction time, I'd eat three pot brownies and try to play ''VideoGame/GuitarHero''."
116[[/folder]]
117
118[[folder: Why I Like Persona in Spite of Its Being a JRPG]]
119* "Alright then, by process of elimination if it's not the story or the JRPG dungeon crawling, it must be the other half of the gameplay of ''Persona'' games - the whole Life Simulator aspect. Where you wander around a contemporary Japanese city, randomly doing shifts via various jobs and building up your relationship level with all your friends. Hmm, I suppose you could be ri-no! No no no, it can't be that, because even the prospect of playing a game consisting of only that is making my boredom gland twitch."
120* "That's all very well Yatzhee, but when are you gonna tell us your favorite ''Persona'' waifu? Oh for fuck's sake! See this sort of shit is a debasement of cultural discourse. Here I am trying to be academic about this, trying to pull a game's threads apart to get to the bottom of its appeal on a thematic and conceptual level, but all anyone wants to talk about is which character we think our character would most like to snog! ...[[NotSoAboveItAll It's Chie!]]"
121[[/folder]]
122
123[[folder: Maybe Silent Hill Should Just Stay Dead]]
124* "[The announcement of a new ''Silent Hill'' game] feels like Konami stuck a broom handle up my dead dad's ass and said 'Look, if we work the jaw with a piece of string it's like he's alive again!', and all the hype outlets going 'Ooh, this could be interesting!' make me feel like I'm on crazy pills for saying 'Put my dad down, you fucking monsters!'"
125* "Oh, god they're gonna make ''Silent Hill [[VideoGame/MetalGearSurvive Survive]]'' aren't they? "Quickly, craft Rusty Metal Shard and Health Drink together to make a new equippable patch for your army jacket that gives you +2.6% defense against being confronted by the guilt for your past sins!" ...That was a joke, Konami, stop taking notes."
126[[/folder]]
127
128[[folder: The Anime Series That I Actually Enjoy]]
129* "[Matt the editor] could be literally doing anything to my avatar at this very moment and I'd have no idea." ''As the avatar is wearing a rainbow wig and clown nose, and sporting a marker-drawn mustache''.
130* The ending:
131--> "Hopefully, this has cleared the air between me and the weebs, and you'll all stop jumping up my butt about any future misunderstandings caused by Extra Punctuation's visuals, like in the "Immersion Narrative" episode, when I brought up games being adapted to Netflix, and an image of ''The Witcher'' came up; yes, that set off all the butt-seeking missiles, didn't it? IT WAS A BOOK FIRST, MATT!" [[note]]At which point, Matt's avatar pops in and says, "Well I wasn't going to let him trash ''Castlevania'' now was I?"[[/note]]
132[[/folder]]
133
134[[folder: You Know What? I Kinda Miss E3]]
135* "I assumed it was generally going to be an exhausting pain the arse; I was warned ahead of time by my colleagues that it was probably going to be an exhausting pain the arse, and when the first day came and I met up with the rest of the crew on the ground, we all commiserated each other on what an exhausting pain in the arse we were in for. And you know what, viewers? It ''was'' an exhausting pain in the arse. [[BaitAndSwitch ...You were probably expecting the word 'but' there, weren't you]]?"
136** "No, no 'but's, except in the sense that 'butt' is another word for 'arse', which it was a pain in."
137* Yatzhee's main reasons for wanting to go back to E3:
138-->I want to hang out with some pals again, and be in a social situation where I can talk in depth about the one subject I know a lot about and not get shunned as a weirdo.
139** Meanwhile, the editor had synced up video of Yahtzee and his peers making rather suggestive hand motions.
140** Said peer in question? ''Suda-51''
141[[/folder]]
142
143[[folder: Resident Evil is Stuck in Its Own Cycle]]
144* "Chris Redfield was, is, and shall always be a big lump of wood, and in every game post-''[[VideoGame/ResidentEvil1 RE1]]'' his appearance is a bigger omen of doom than a 666 birthmark."
145* ''VideoGame/UmbrellaCorps'' is described as "the ''Resident Evil''-themed multiplayer tactical shooter, and horrifying blight upon God's domain."
146* Offering a possible solution:
147-->'''Yahtzee:''' Well I say break the cycle. ''<An axe bloodily buries itself in'' [[VideoGame/ResidentEvil4 RE4's]] ''box>''"So end the franchise, Yahtz? Like you said to do with ''Franchise/SilentHill'' as well? Is that your solution to everything?" Well, you know, overlong horror franchises, horses with broken legs, people who cough too loud on the bus. You'd be surprised how often execution is the best way forward. ''<the bloody axe appears in his hands and he smiles gleefully>''
148[[/folder]]
149
150[[folder: The Revival of the So-Called "Boomer Shooter"]]
151* "The genre is currently enjoying a nostalgic revival on Steam, marked by the release of a small handful of retro-styled indie FPS, such as ''VideoGame/{{Dusk}}, VideoGame/IonFury'' and ''VideoGame/AmidEvil''. And ''VideoGame/{{Ultrakill}}, VideoGame/ProjectWarlock, VideoGame/NightmareReaper, VideoGame/WrathAeonOfRuin, VideoGame/{{Prodeus}}'' and ''Hedon''. And ''VideoGame/{{HROT}}, Blood West, Dread Templar, VideoGame/{{Viscerafest}}, VideoGame/ForgiveMeFather, VideoGame/GoldenLight, VideoGame/PostalBrainDamaged, VideoGame/{{Superhot}}, Berserk Mode'' and ''Turbo Overkill''. And ''[[OverlyLongGag Selaco, Extraneum, Beyond Sunset, Graven, Strafe]]'' - oh should I be counting the remasters as well? ''VideoGame/{{Blood}}: Fresh Supply, VideoGame/{{Powerslave}} Exhumed, VideoGame/DukeNukem3D 20th Anniversary'' - oh, you get the point!"
152* Yahtzee getting ''juuust'' a bit defensive about the implications of the term "Boomer Shooter."
153--> Actually, can I just say, I kind of hate "boomer shooter" as a term, it meaning an old-style shooter; that is, shooters for old people, i.e., boomers. But these are the shooters I was playing when ''I'' was a teenager, and I'm not a fucking boomer. Boomers are people who were born in the baby boom after the Second World War, and proceeded to grow up and divert all the money to themselves. I was born in the 80s; I'm just as much a victim of the boomer economy as you young scrotes! Yes, I ''am'' being overly prickly about this!
154* (When talking about the difference between an experience playing a modern shooter versus the experience playing a "boomer shooter") "I cast a look around a room and my brain and my brain has to do a load of extra work to differentiate important elements from cosmetic background details. 'Is that a monster behind that bit of wall? Oh no, it's a pot plant. That's a monster over there. I couldn't tell at first because the incredibly beautiful realistic lighting was making that part of the screen all murky.' You don't get that in the original ''VideoGame/{{Doom}}''. You go into a room where everything's lit evenly like the corridors on the [[Franchise/{{StarTrek}} Starship Enterprise]]: 'That's the floor, that's a wall, and that's a demon. Fucking hell, shoot it.'
155[[/folder]]
156
157[[folder: Why I Think Cozy Games Will Be the Next Big Thing]]
158* In mentioning Hollywood's rather unrealistic depictions of gaming:
159--> I just like to picture some executive bursting into the Youth Club with their new movie going "Finally! We're depicting games the way they really are!" and all the kids turn around and they're all playing pony stroking simulators or whatever. I just like picturing that scenario. And then I like picturing the executive taking his hat off and stamping on it and making frustrated noises like [[WesternAnimation/{{WackyRaces}} Dick Dastardly]].
160[[/folder]]
161
162[[folder: Where Saints Row Went Wrong]]
163* The intro:
164--> Assuming I wasn't overruled at some point in the editorial process, the asshole clickbait-y title of this video should be, "Where ''Saints Row'' Went Wrong," and in the grand clickbait asshole tradition, I'm not going to provide the information teased by that title until I've vacillated around it for five minutes.
165* Yatzhee talks about how ''VideoGame/SaintsRow'' should have quit while they were ahead, and that the new game trying to do a sort of reset on the franchise isn't exactly going to work as the developers are hoping it would.
166--> You can't take your hat off to show everyone the hamster wheel that's powering your brain, and then try to put your hat back on and pretend there was never a hamster. What am I on about?!
167[[/folder]]
168
169[[folder: Games as a Service is Incompatible with Art]]
170* Yahtzee offers both a funny and insightful response to Ubisoft's pledge to go "back to basics" with the upcoming ''Assassin's Creed Mirage'':
171--> "Back to basics" does imply an appeal to nostalgia, in which case, I might point out to Ubisoft that you can only have nostalgia for something that's actually ''gone away'' for a while (tell that to fucking ''Star Wars'' one of these days). If you can't stop disgorging spinoffs for five seconds, people will never even get the chance to start pining for it again.
172[[/folder]]
173
174[[folder: I'm Here to De-Hype You on Silent Hill]]
175* The intro:
176--> I was doing my post-ZP stream of ''Scorn'' at the time of the ''Silent Hill'' announcement showcase, in which, amongst other things, the ''Silent Hill 2'' remake by Bloober Team was announced. And what an appropriate game to be streaming when I was hearing about that! There I was, in a hideous, nonsensical world where everything filled me with visceral disgust, and then I closed my browser and went back to playing ''Scorn.'' Ayyyyyyyy!
177* After running down a few technical reasons why the ''Silent Hill 2'' remake is probably a bad idea, he comes to a big one:
178--> Okay, fine - so far, these have been fairly flimsy reasons to dismiss the game, so how about this one? ''Fucking '''''Bloober Team''''' are making it!'' Just to repeat myself, did you play ''The Medium''? No one who ends their game with "cut to black, gunshot, credits" should be trusted to reboot anything beyond a Sinclair [=ZX81=].
179* Talking about the upcoming ''Silent Hill F'':
180--> Oh, and ''Silent Hill ffffff'' looks to be set in Japan, despite ''Silent Hill'' always having been a town in America, so I don't even know why they're calling it "Silent Hill". Oh, wait, yes, I do - because more people will be likely to buy it, mystery solved.
181* In reference to the merch that was part of the announcement showcase:
182--> So there's new collectible figurines ('''fuck off'''). New skateboard art ('''fuck off''' slightly faster than before).
183* The video ends with a genuinely angry-sounding rant about how the ''Silent Hill'' series' memory is being shat on in the name of profit, but it ends on a funny note when Yahtzee angrily and sarcastically says, "Wake me up when you've announced the new range of Pyramid Head kitchenware!" [[note]]Accompanied by Pyramid Head popping up with a rack of knives and saying "TORMENT YOUR COOKING!"[[/note]]
184[[/folder]]
185
186[[folder:How About We Stop Adding Gear Scores and Cosmetics into Every Game]]
187* After spending the entire video searching in vain for a reason behind gear score and cosmetics systems, besides "make the publishers more money," Yahtzee comes up with the following:
188--> The only other explanation I could think of is that the constant replacing of obsolete gear is meant to reinforce disposability culture, ensuring we continually throw away and replace everything we own in real life. Then, when the giant mass of waste plastic in the ocean becomes large enough to count as its own continent, everyone can go and live on it once the Eastern Seaboard collapses into the sea, assuming Jeff Bezos doesn't get there first and colonizes it to use as a tax haven.
189[[/folder]]
190
191[[folder:Do Games Have To Be Fun?]]
192* List of human right abuses:
193-->1. Cruel and unusual punishment
194-->2. Slavery
195-->3. Playing ''Shenmue III''
196[[/folder]]
197
198[[folder:We Need to Have a Conversation About Your Tone]]
199* He opens the video with this gem:
200-->Games industry, your mother and I are worried. [[TitleDrop We need to have a conversation about your tone.]] And I'm not talking about that eyeshadow you've been wearing to school.
201* Addressing the commenters who pushed back against his criticism of ''VideoGame/SonicFrontiers'' for the inconsistency between its setting and its protagonist:
202-->Thing is, though, when I pointed out that it felt [[MoodDissonance tonally inconsistent]] to put Sonic the Hedgehog in ''VideoGame/DeathStranding'', the Sonic fans in the comments, who I would call, in the nicest possible spirit, "a unique breed", were all like "Oh, I ''liked'' the theming! I think it's good that Sonic can have a maturer, introspective atmosphere, to express a more complex dramatic range", and in reply [[{{Beat}} I look at them, and then I look at Sonic, and then I look at them again]], and then I hold out my hands and say ''[[SuddenlyShouting "HE'S A FUCKING BLUE CARTOON MOUSE!]] [[HalfDressedCartoonAnimal IN SNEAKERS!"]]''
203** He then goes on to say that trying to explain why this matters would be like explaining why replacing Clive Owen's character in ''Film/ChildrenOfMen'' with WesternAnimation/MickeyMouse would be a bad idea.
204* Yahtzee talks about how tone issues might be something games will always need to deal with:
205--> You know, it's possible there's always going to be potential tone problems in video games, just because a player has to be in control; if they want to do roly-polies through a harrowing death scene and teabag the grieving widow at the funeral, you can't stop them.
206* At the very end, Yahtzee reveals he's not above causing some tone issues himself:
207--> ''Half-Life 2'' lets you retain complete control throughout its dialogue scenes, and I've always tried to be a good sport, standing in what seemed like a logical place for Gordon Freeman to stand and nodding the mouse up and down to agree with things characters said. On the first playthrough, at any rate; on all future playthroughs, I'd climb all over the furniture and try to jump onto Dr. Kleiner's head, because I'm ''only fucking human!''
208[[/folder]]
209
210[[folder:Three Things, Somewhere, Quarter 4 2027]]
211* The ending:
212-->I only just found out that Leslie Benzies and a couple of other former Rockstar bods are working on an upcoming game along these lines simply called ''Everywhere''. Because that's where you can go, I suppose. And what exactly the player can expect to do once they get there has been left rather tellingly vague. Christ, that title so neatly encapsulates my gripes. Reminds me of that film, ''Film/EverythingEverywhereAllAtOnce''. Except, in this case, more like, "[[TitleDrop Three Things, Somewhere, Quarter 4 2027]] at the Earliest."
213[[/folder]]
214
215[[folder:My Mysterious Affinity for Boats and the Sea]]
216* A combination of Funny and Heartwarming happens when Yahtzee talks about getting "unduly excited" at seeing a citycat ferry boat in an episode of ''Bluey'' he was watching with his kids, because he loved traveling on it while living in Brisbane, Australia.
217[[/folder]]
218
219[[folder:It's Time to Bang the Game Ownership Drum Again]]
220* Yahtzee says that part of why digital-only games have become so normalized is because the Internet has become as essential as running water:
221-->'''Yahtzee:''' I mean, the internet no longer working is basically an apocalypse scenario at this point, and if it comes to that humanity will have bigger problems than game preservation to worry about. We'll be sitting around the campfire trying to explain Creator/HideoKojima's body of work and no one's going to believe us.
222[[/folder]]
223
224[[folder:Final Fantasy XVI and the Problem with "[=BioWare=] Face"]]
225When talking about how "[=BioWare=] Face" and dialogue trees can really break a game's immersion:
226-->'''Yahtzee:''' ''(holding FF XVI by the lapels and shaking it violently)'' I want to be immersed, damn it! I want to meet you halfway and enjoy the story. I can't do that if I'm spending most of my time with [=NPCs=] trying to kill me with their eye beams (as Clive and an NPC stare soullessly through the window at him).
227[[/folder]]
228
229
230!! Articles
231* From [[https://www.escapistmagazine.com/new-team-fortress-2-classes/ this]] ''Extra Punctuation'': "''VideoGame/{{Brink}}'', besides being what a racist caricature of an Oriental person [[JapaneseRanguage would say]] is their favourite ''Series/DoctorWho'' [[Recap/DoctorWhoS29E10Blink episode]], is also a disappointing game."
232* The implications of ''Mortal Kombat Vs Literature/MrMen''.
233* From "Why No Couples In Games":
234-->"Vamp in ''Metal Gear Solid 2'' was implied to be banging Fortune, but only because Vamp was implied to be banging absolutely fucking everyone, including you as you read this. Try to hold still."
235* The conclusion to thinking about why ''VideoGame/AnimalCrossing: New Leaf'' appeals to players:
236--> So, from a design perspective, these are the important lessons to take from ''Animal Crossing: New Leaf'', besides of course "Don't play this fucking game, I'm serious, get away before it [[JustOneMoreLevel gets a hold on you]], RUN MAN RUN FOR YOUR LIFE"
237* Yahtzee's history with adventure games:
238--> As anyone who views my Wikipedia page will know, adventure games and I have a history. I was practically [[RaisedByWolves raised by them]], like {{Franchise/Tarzan}} by the apes, and was only brought to civilization in my late teens to be taught how to stop [[KleptomaniacHero stealing random useless objects]] and communicating only with the phrase [[InformingTheFourthWall "That doesn't work."]]
239
240
241! Other
242* First off, the community agrees that practically any ZP video can be made even funnier by muting the sound. Without Yahtzee's admittedly-hilarious commentary to split your attention, the sheer [[RapidFireComedy non-stop high-speed randomness]] of his cavalcade of {{Visual Pun}}s and [[SurrealHumor bizarre imagery]] is thrown into sharper relief as you watch the deluge of nonsensical characters and actions and try to work out what the buggering hell he's going on about, like an insane game of charades.
243* The episode descriptions can be this at times.
244--> "This week on Zero Punctuation, Yahtzee compares Sim City to Nazi Germany."
245* Arguably, Yahtzee's at his best when he can come up with a hypothetical scenario that [[LiteralMetaphor literalizes a sarcastic remark]], as in the above "My right hand on a Sunday night" and "last male panda."
246--> "As the disbelieving friend said to the inventor of the feces-powered helicopter, 'THIS SHIT WON'T FLY!'" \
247\
248"As the operator of a coin-operated artillery cannon might sarcastically yell to a retreating army, you should never be afraid of change."
249** ''VideoGame/FarCry3BloodDragon''[='=]s aesthetic: "The vibrant neon colours on a dark background are kind of like undergoing reconstructive dentistry, in that it can make things hard to make out (slightly tortured simile)."
250* From an advert for the ''Literature/{{Mogworld}}'' audiobooks: "Now you can listen to me talk for thirteen hours without the expense of getting me coked up!"
251* [[http://youtu.be/O75AJIryF4c The advert for the]] ''Literature/{{Jam}}'' audiobooks, originally used in the [=CoD: Ghosts=] review.
252* Yahtzee's contribution to Escapist's campaign to get the site a Webby in 2014:
253-->I think you know what you have to do now: [[BreathlessNonSequitur annex the Sudetenland.]] Oh, sorry, [[ThatCameOutWrong I got that wrong.]] I meant: Vote for us! '''Then''' [[ByNoIMeanYes annex the Sudetenland]]!
254* If you lower the speed, it makes Yahtzee sound drunk.
255* His end-of-video plug for his 2017 book:
256-->My new book, Literature/WillSaveTheGalaxyForFood, is out now! It's a sci-fi comedy with all the usual sci-fi comedy themes: redundancy, hopelessness, and existential dread. Available in e-book, paperback, and audiobook from all good retailers and some dodgy ones.
257* The tradition of funny book-plugging continues in early 2018:
258-->My latest book, ''Differently Morphous'', is out now on audible.com as an Audible Original, meaning audiobook first with print version further down the line, so get those ears unstuffed. It's a contemporary paranormal fantasy about the difficulties of adapting to modern life when you're [[EldritchAbomination a formless Lovecraftian horror]] from beyond the veil of time and space.
259-->''(In the ''Mortal Kombat 11'' review)''
260-->My fourth novel, ''Differently Morphous'', is finally available in print and e-book editions! Check in with your local bookseller! They'll probably appreciate it; they tend to be lonely people.
261* Jack Packard [[https://youtu.be/x20ep55plGU ignoring]] the text descriptions of Croshaw's game ''The Cleaner'' during a LetsPlay, and getting tired of text descriptions, mocking that Yahtzee might be a clever writer, but he will willfully ignore the text.
262* Yahtzee and Jack [[https://youtu.be/837MzCtMXNY debating]] which was better: ''VideoGame/DOOM2016'' or ''VideoGame/DOOMEternal''. The best part is the Yahtzee-ization of Jack Packard as one of his characters.
263-->'''Yahtzee:''' ''(opening argument)'' Well, ''DOOM 2016'' is better than ''DOOM Eternal''. ''({{beat}})'' Thanks for coming, your turn.
264* Yahtzee and Jack's [[https://www.escapistmagazine.com/v2/is-mario-a-better-character-than-sonic-slightly-civil-war/ Mario/Sonic]] debate leads to them uncontrollably giggling at the end. Considering what TheStoic Yahtzee is, it's quite the accomplishment.
265-->'''Yahtzee:''' Mario, as a character, is beloved by all, not just by weirdos.\
266''(Jack giggles)''\
267'''Yahtzee:''' And Sonic has a very grim history of being beloved by all the weirdos of the internet. I don't know if you ever Googled your name plus "the Hedgehog"...[[note]]Of course, he means "Jack"[[/note]]\
268''(Yahtzee's avatar [[BrainBleach pours bleach in his eyes]])''\
269'''Jack:''' I absolutely refuse to do that!
270* In a bit of meta-funny, starting from his review of "l Paso, Elsewhere and ?", Yahtzee worked around Youtube's demonetisation of swearing (which is basically half his review dialogue), by having "Zero Punctuation, uncensored", bleeping out his swears in the official video and uncensoring it in the subscriber-only version. Thing is, this occurred shortly before his leaving The Escapist and was in effect only for 5 videos. Truly, Yahtzee cannot be silenced for long.

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