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1!Creature Stage
2* [[AttackOfThe50FootWhatever Epic Creatures]] are terrifying, but since they draw from the same collection of species as normal creatures, it's possible for them to simultaneously be hilarious-looking.
3* The Creepy and Cute expansion pack added several new animations for the Creature Creator/Editor's Test Drive mode. Those that could fall under this category include Ballet (creature dances in place for a few seconds, then strikes a Level 3 Pose and falls over), Lightning (ExactlyWhatItSaysOnTheTin), Bees (creature runs away screaming from a swarm of angry bees), and Blast (creature gets knocked on their backside). Bonus points if you had [[BlackComedy added the three babies.]]
4* There is an option in the Creepy And Cute expansion pack that allows you to use the "flirt" action in the Creature Editor test drive. When pressing it, the creature turns around and wiggles its rear. This is also shown in-game during the Creature stage. When your mate tries to get your attention, it'll often wiggle its rear at you.
5* The Slugger achievement requires you to play through the entire Creature stage ''without legs''. The idea of a legless creature eventually becoming the ultimate species on the planet is hilarious to begin with, but because the lack of legs gives you a significant handicap when it comes to socializing, the optimal way to do the achievement is by playing a very aggressive carnivore. Turning a creature that can only shuffle (and fly, if you decide to give it wings) around into an ''apex predator'' [[RefugeInAudacity is so ridiculous, it's kind of awesome]].
6* The cutscene before the Tribal Stage begins with your creature banging a stick on the ground with glee while [[Music/AlsoSprachZarathustra dramatic music]] plays. At the song's climax, it throws the stick in the air and... there's a RecordScratch as the stick bonks it on the head. Doubles as a [[SugarWiki/MomentOfAwesome CMoA]] for it reenacting the intro scene of ''Film/TwoThousandOneASpaceOdyssey''. It's especially funny if your creature doesn't have hands, or has them in unusual places.
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8!Tribal Stage
9* One skit in the Tribal Stage is one villager tells another that there's something behind them. While the other villager jumps to look to see what's behind then, the prankster pulls a smug grin on their face, and pushes the villager onto the ground. They laugh at their schadenfreude, then the pushed villager gets up, walks up to the prankster, and slugs them in the jaw with an uppercut, then calls them out on it. The humor is doubled when the skit happens [[ManOnFire near the fire]].
10* Another skit is when one villager decides to cook a marshmallow over the fire. After a short while, they check on it, then think it's undercooked, then moves it over the fire again. Then suddenly, the marshmallow catches on fire, and the villager puts it out. They think it's okay to eat, and puts it away. If your chieftain does this and they happen to be right-handed, their staff won't disappear when they take out the marshmallow, making it look like they're roasting the head of their staff.
11* When you domesticate an animal, the villager who was given the order befriends the selected animal by... feeding it a dog biscuit, which makes said animal hop up and down a few times and change to your tribe's colors. The villager then gets out what looks like a shepherd's crook and drives it to a pen behind the village's hut while western music plays. This is [[BrickJoke further explained]] [[CallBack through the medium of lore]] if you find the "Fossilized Domesticated Animal Treat" in the Space Stage, which will inform you that the dog biscuit shape was solely for the entertainment of the feeder, as the creature couldn't care less what shape the weird tasty thing was.
12* Whenever a tribe sends out gifts, the chieftain carries a gift basket while the other tribal creatures follow behind dancing merrily and throwing flowers around while this catchy little gem [[https://www.youtube.com/watch?v=BRnEBwJsS8o plays]].
13** Similarily, the whole tribe can dance around the fire, to Mexican-style music. It doesn't do anything, but it's both funny and cute.
14
15!Civilization Stage
16* In the intro scene for the Civilization Stage, your tribe is having what looks like a meeting to discuss their Civ's strategy. The chief asks for suggestions from the crowd, and he gets three answers. The first two are the Civ's "personality" (Military, Religious or Economic) and vehicles. The third answer? [[AreYouPonderingWhatImPondering Pie.]] Cue everyone getting confused and the chief facepalming. It's even better if you encounter a glitch where the chief starts talking as soon as the cutscene starts, rather than waiting until the camera pans down to them, resulting in everything being out of sync. As a result, you can see [[FlatWhat their] [[YouHaveGotToBeKiddingMe expression]] once the pie guy speaks up.
17* If you want to piss off a rival nation, the insult of choice when you contact them is "Your people are descended from limbless space slugs." This is funny for two reasons; the first is that everyone is the same species, so you're inadvertently insulting yourself. The second is that this is literally what you began the Cell Stage as so you're not exactly lying.
18
19!Space Stage
20* The [[{{Manchild}} Bards]] are essentially a space empire of {{Cloudcuckoolander}}s. Everything is a party to them, and it seems they have a fixation on cake.
21* Some of the descriptions of the relics found in the Space Stage can be like this. For example, the description for The Foot of Povey: "The awe-inspiring Foot of Povey. Povey himself claimed to be the rightful owner, but quite frankly, [[{{Feghoot}} he didn't have a leg to stand on."]] And then for Amethysts, "This mysterious substance is [[DepartmentOfRedundancyDepartment 100% pure Amethyst."]]
22* [[TheFederation Diplomat]] empires are easily comparable to the [[Franchise/TheHitchhikersGuideToTheGalaxy Vogons]]. One snippet of text after saving their colony from an Eco-Disaster mentions that they were deliberating on a Vote to Take Immediate Action... while [[ItsUpToYou you]] were handling the problem by yourself. At least the [[FriendToAllLivingThings Ecologists]] have a tangible excuse, that being that they can't bring themselves to kill the infected animals because of the sad look in their eyes.
23* When you open communications with an Ecologist Empire you know, one of the greetings is the ambassador thinking you're an enemy invader and immediately surrendering... and then he sees you and declares a false alarm.
24* The first unlockable Bard tool gives your captain an improved Sing ability...that makes them sing in a female soprano voice. YMMV.
25* The [[PunnyName Knot The Grawx]] empire, especially if it's friggin' ''huge''.
26* If you pester a Grox colony long enough, they [[http://youtu.be/URv-veQ4PKU?t=44s completely lose it]] and scream at you in anger.
27* Try bidding absurdly low for a star system in the space stage. Some of the reactions are hilarious:
28-->'''Trader:''' We were expecting a decent profit, not a visit to the poor house.
29-->'''Ecologist:''' We thought you were our ally, not a bottom feeder.
30-->'''Zealot:''' Do you think, since we are creatures of faith, that we are subject to delusion?
31* Bidding absurdly high can also get funny reactions on occasion. This can also double as a form of dark humor if you're purchasing the last planet of a trader empire, who clearly have no idea that they just sold their last bit of sovereignty to your empire and were ultimately screwed over by their own philosophy.
32-->'''Trader:''' [[LargeHam YES!!! YES!!! WE ACCEPT!!! WE'RE RICH!!! WE'RE RICH, RICH, RICH, RICH, RICH!!!!!]]
33* When [[ProudWarriorRaceGuy Warrior]] allies send a "Help rid us of these pirates" distress call, they call the mission "Target practice".
34* Sometimes, when you contact an empire you're at war with, instead of "I'll see you on the galactic battlefield!", the second option will be "Bigfatstupidaliensayswhat?" Bonus points if the opposing empire is [[DidYouJustFlipOffCthulhu the Grox.]]
35* Attempting to place a colony too close to another one yields this creatively-worded error message.
36-->"Too close to an existing colony. Go manifest destiny somewhere else."
37* In the Space Stage, it's possible to literally launch stuff into a planet's orbit by beaming it part of the way down and then releasing the beam while jerking the mouse around. Bonus points if the object in question is a [[BlackComedy creature]], who will be screaming in confused terror the entire time.
38* One of the hardest challenges in the Space Stage is finding Earth, which bags you the "Manifest Destiny" achievement. But if you want to stay true to the Alien Invasion scenario and [[EarthShatteringKaboom destroy Earth with a Planet Buster]], you get the "Oh, The Humanity!" achievement.
39* [[KillerRabbit The Grox]] to a certain extent. You are loaded with serious comments and information about them, and then HQ requests that you find the Grox, and you are treated with [[RidiculouslyCuteCritter hamster-like cyborgs that are actually kinda cute]]. [[YouHaveGotToBeKiddingMe You probably won't take it seriously at first]], at least until you see how ''massive'' their empire is, how ''powerful'' their spaceships are, and how ''aggressive'' they are.
40* Ask the Grox to tell you about their philosophy. Their response is a ''gloriously'' hammy TheReasonYouSuckSpeech.
41-->''What foolish mortal deigns to seek countenance with the all-powerful and most extraordinary Grox? How dare you disgrace us with your meager and lackluster presence? We care not to breathe the same air that you have poisoned with your noxious aura.\
42[[IShallTauntYou After I spend some time berating you]], the expectation will be that you begin your exodus out of our system post haste. I feel the need to cleanse my very eyeball after having soiled my retina with the ghastly vision that is your form. Be gone oh foul and unsightly trespasser!\
43Don't let the gravitational pull of our planet hit you in the backside on your way out!''
44* The player's two response options to Grox's philosophy are the same as with the normal empires, which take on a rather different tone in this context.
45--->'''Option 1''': [[DeadpanSnarker That's fascinating! Thank you for sharing]].\
46'''Option 2''': [[ScrewThisImOuttaHere That's all I need to know. So long]].
47* Breaking off an Alliance with the Grox results in a similarly hammy speech.
48-->''Wha...? Oh...Well OF COURSE you do! You finally realized that our vast superiority to your race made for an extremely awkward alliance! In fact, we were going to break the alliance with you first, earlier this morning! We just were busy...doing...stuff.\
49\
50Fine! We don't need your alliance anyway. It's not like you were paying any dues or anything! There are hundreds of other races out there who would *love* to be in allegiance with us. Hahaha! The Grox needs nothing! Except maybe our [=CDs=]...and that red hooded sweater you also borrowed...and maybe the lava lamp in the bedroom...but other than that, we need NOTHING!\
51\
52Now be gone from our sight!''
53
54!Galactic Adventures
55%%* [[TheyKilledKennyAgain Clark and Stanley]]. That is all.
56* At the end of the Maxis adventure called "The Spirits Are Restless," after you purify the corrupted altar with the Wolf Staff, the EldritchAbomination that haunted the forest disappears in a puff of black smoke as angelic lights shine down. The music sting "Ever After" plays over for a few seconds...and then [[MadeOfExplodium the altar explodes]] and brings the music to [[RecordScratch a sudden end.]]
57* The "It Came From The Sky" adventure. A crashed alien ship. A frozen planet. A cut-off research station. [[Film/TheThing1982 Sound familiar?]] The really hilarious moments come in as you note the thinly-veiled names of the scientists you meet: "Blaair," "Claark," "N'orris," etc. When you get the joke, you won't be able to resist the big dumb grin that spreads across your face in what is essentially a big shout-out to the iconic horror film and the short story it's based on.
58* The "Delicate Negotiations" adventure counts as this, mainly because it's a HUGE ShoutOut to Creator/WilliamShakespeare's ''Theatre/RomeoAndJuliet''. Unlike the original play, however, this adventure is PlayedForLaughs and [[LighterAndSofter has a happy ending]]. The names are switched up just enough to make them funny, but still recognizable. Examples: Julio Montalette; Romiette Capague. And as the cherry on top, the entire adventure is in ''[[RhymingEpisode rhyme]]''.
59* In nearly every Maxis-made adventure, there are hidden EasterEggs where you'll find a lone Spoffit, small sheep that are the de-facto mascot of Spore Galactic Adventures. Generally, the area around the Spoffit will play Bluegrass music, so it can be pretty unfitting to find something so upbeat in an adventure like "The Spirits Are Restless."
60* Intentionally-bad adventures are rife with funny moments; music in [[SoundtrackDissonance inappropriate places]] and overuse of the first page of tracks (especially ''Space Warriors'' being used in a fetch quest or ''Angelic Dream'' being used in a boss fight), level design that looks like a kid made it, poor spelling for dialogue or thoughts, bad timing for events, and other such things can all make what would normally qualify as a bad adventure into a ''[[SoBadItsGood hilarious]]'' adventure.
61* Props for adventures are often made using the building creators, and because the game randomly determines which buildings to use for alien societies, it's not uncommon to encounter sentient lifeforms living in giant tables, working in towering signs and having chairs as entertainment buildings. [[ObviousRulePatch You can tag your props with "gaprop" to avoid this]], but it doesn't always work and not everyone uses it anyway.

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