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29[-[[caption-width-right:350:♫ "[[Anime/SonicX Movin' at the speed of sound, the quickest hedgehog around!]]" ♫]]-]
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34->'''Shadow:''' What are you, anyway?\
35'''Sonic:''' What you see is what you get! Just a guy that loves adventure! I'm Sonic the Hedgehog!
36-->-- ''VideoGame/SonicAdventure2''
37
38Creator/{{Sega}}'s flagship franchise and one of the most popular video game properties of all time.
39
40This [[PlatformGame platforming]] plethora of ring-collecting and badnik-charging stars the titular [[http://sonicthehedgehog.com Sonic the Hedgehog]], a real cool blue dude with SuperSpeed and a knack for taking whatever thrill rides he can find. Opposite to the blue blur is one Dr. Ivo Robotnik-- better known as Dr. Eggman-- a mustached MadScientist with a [[FatBastard big girth]], bigger [[RobotMaster robot army]] and an even bigger [[ItsAllAboutMe ego]], and a life goal of using his scientific know-how (with unique power sources like the Chaos Emeralds being a plus) to achieve world domination. Naturally, the free-spirited Sonic doesn't approve of Eggman's ambitions, and Eggman really hates that hedgehog for expressing said disapproval through scheme-thwarting time and time again, so the series follows wherever the endless conflict between fat man and kinetic FunnyAnimal will take them next.[[note]]Incidentally, [[NonIndicativeName despite being called "Emeralds", only one of them is green.]] (There are only two games where this is not the case -- ''[[VideoGame/SonicTheHedgehogSpinball Sonic Spinball]]'', where none of them are green (they're all blue instead), and ''VideoGame/SonicBattle'', where ''all'' of them are green. In both cases, it's merely GameplayAndStorySegregation -- the developers just lacked the time or drive to make different-colored sprites for all of the Emeralds.)[[/note]]
41
42Since Eggman's always striking back [[VaryingTacticsBoss with another new trick up his sleeve]], Sonic's usually got some help in the form of his supporting cast, including: Miles "Tails" Prower (as in [[PunnyName "miles per hour"]]), a two-tailed fox kit serving as Sonic's trusty sidekick and HeliCritter transport; Knuckles the Echidna, Sonic's hot red foe-turned-friend with the [[SuperStrength physical power]] to match his namesake; Amy Rose, his love-struck {{Fangirl}} with a GenkiGirl attitude and a mallet you don't wanna mess with; and the cavalcade of all the other friends and allies he's made over the years.
43
44Originally created in 1991 for the then-fledgling Creator/{{Sega}} [[Platform/SegaGenesis Genesis]] (and not-so-fledgling Platform/SegaMasterSystem) by a group of fifteen people (who were later to be named Creator/SonicTeam) tasked with creating a mascot to compete with [[Franchise/SuperMarioBros the face of video games]], Sonic quickly became the gaming company's mascot, immediately replacing Sega's previous mascot, VideoGame/AlexKidd. The spunky, ever-lovin' cobalt-blue insectivore grew in strength and speed with each sequel to put its creators into a healthy competitive spot with Creator/{{Nintendo}} (and other, lesser gaming companies, most notably Creator/HudsonSoft and {{Creator/SNK}}) during the 16-bit MediaNotes/ConsoleWars.
45
46The games were positively brilliant. The sprites were incredibly well-drawn, the levels were huge and expansive with a few alternate paths, and they incorporated many design features like loops, corkscrews, and crumbling ledges that were never seen before in any game. Many entertainment companies were given the license to produce no less than four cartoon series, seven comic series, countless books, a Sunday comic strip, and even an [[Anime/SonicTheHedgehogTheMovie OVA]], all to capitalize on Sonic's success. For a short while, Sonic managed to overshadow Mario, Mickey Mouse and even Bugs Bunny themselves in worldwide popularity, due to the technical whizziness of the series' concept (helped by Sega dropping the term "[[{{Technobabble}} Blast Processing]]" into its ads) and the [[{{Badbutt}} proto-Badass]] nature of its main character. (This was the predecessor to the eventual [[RatedMForMoney family-friendly versus mature games]] debate, with a hedgehog with an attitude standing in for [[VideoGame/GrandTheftAuto killing beeyotches]].)
47
48Of course, SEGA's success with Sonic did not by any means go unnoticed by their competition, both in the West and in their home court of Japan, and in the wake of the release of the original trilogy for the Genesis, a slew of MascotWithAttitude platformers would hit the video game market. [[FollowTheLeader Most mascots might have taken the form of more or less subtle imitations of Sonic, but they were all pretty blatantly meant to cash on the series' popularity.]] These imitators would continue to be a somewhat dominating presence on the video game market throughout the rest of MediaNotes/The16bitEraOfConsoleVideoGames, and the popularity of the subgenre would first truly start to wane in the late 1990s, even with how other big names like a certain [[VideoGame/CrashBandicoot bandicoot]] or [[Franchise/SpyroTheDragon dragon]] took inspiration from it.
49
50Sonic, meanwhile, reached an AudienceAlienatingEra during the run of SEGA's [[Platform/SegaSaturn Saturn]] console, which was a good deal less successful than its predecessor. The spinoff game, ''VideoGame/SonicR'', was the only noteworthy Sonic game on the console. ''VideoGame/SonicXTreme'' was announced, but it was cancelled due to a permission dispute between developers, and filled in at the 11th hour by an upgraded port of the Genesis game ''VideoGame/Sonic3DFlickiesIsland''.
51
52Around the turn of the millennium, the series got revitalized in a truly three-dimensional incarnation on SEGA's final home console, the [[Platform/SegaDreamcast Dreamcast]]. ''VideoGame/SonicAdventure'' and ''VideoGame/SonicAdventure2'' were noted for their production values, larger scope and ambitious plotlines, but also criticized for questionable choices and other teething problems; such as the screwy camera and awkward controls usually found in [[VideoGame3DLeap platformers that tried to make their first jump to 3D]]. Still, both ''Adventure'' games were reasonably successful for their time, with the first being the highest-selling title and resident KillerApp for the Dreamcast, and the second's port of ''[[UpdatedReRelease Sonic Adventure 2: Battle]]'' being the highest-selling third-party game for the Platform/NintendoGamecube, bringing in a [[NewbieBoom massive slew of new fans]] in the process.
53
54Following Sega's transition to a third-party developer in the early 2000s, Sonic Team attempted to address the ''Adventure'' games' concerns with ''VideoGame/SonicHeroes'', which focused more on team-based gameplay and less on story. The physics, graphics, and gameplay of its successor ''VideoGame/ShadowTheHedgehog'' also drew some ire, but it mainly received criticism for its melodramatic story and dialogue.
55
56And then came the game simply titled ''[[RecycledTitle Sonic the Hedgehog]]'', usually referred to as ''VideoGame/{{Sonic the Hedgehog 2006}}'' or "Sonic '06", which was released in late 2006 for the Platform/Xbox360 and early 2007 for the Platform/PlayStation3. [[ChristmasRushed By forcing the game out for a Christmas release]], what was yet another attempt to undo the issues with the series's VideoGame3DLeap became an ObviousBeta that accentuated the issue. Among the game's many criticisms was the [[WreakingHavok Havok physics engine]] and [[LoadsAndLoadsOfLoading loading times]] reaching lengths that hadn't been seen in almost a decade.
57
58As the ire towards the 3D Sonic games reached its peak, Sega went for a simpler route with ''VideoGame/SonicUnleashed'' in 2008, [[PutOnABus getting rid of much of the main cast]] and completely revamping the gameplay to a simpler style involving "boosting", much like Creator/{{Dimps}}' 2D ''Sonic Rush'' series, while pairing it with a completely different gameplay style for variety. The tone was also considerably lighter than the progressively [[DarkerAndEdgier serious tone]] that characterized the previous games. ''Unleashed'' received a mixed reception for the latter style, but it was considered a step in the right direction for giving the series the exhilarating speed experience it needed and addressing much of the problems that previous ''Sonic'' games had.
59
60Sega listened to the reception and refined the boost-centric gameplay for the Nintendo-platform-exclusive ''VideoGame/SonicColors'' in 2010 and the [[MilestoneCelebration milestone-celebrating]] ''VideoGame/SonicGenerations'' in 2011, further reducing the prominence of the large cast and lightening the tone to a more humorous Saturday morning cartoon-like tone. ''VideoGame/SonicLostWorld'' continued the latter trend, but introduced a completely new ''VideoGame/SuperMarioGalaxy''-inspired gameplay style, which had led many to ponder if Sega went too far with the LighterAndSofter trend just as they did with the DarkerAndEdgier trend before. Despite this, ''Colors'' and ''Generations'' were both viewed as some of the best games that the franchise had in years, with the latter [[https://www.nintendolife.com/news/2021/05/sonic_is_alive_and_well_according_to_sega_sammys_sales_data_for_fiscal_year_2021 having strong sales]] and an active modding scene even a decade later.
61
62In 2017, Sega released ''VideoGame/SonicMania'', a new 2D side-scroller done in the style of the original 16-bit games. Developed by [[PromotedFanboy long-time fans and former romhackers]], and using an engine and style replicating the feel of the original games, the game has received wide critical acclaim, essentially made up for previous attempts to bring the classic 2D gameplay back and, at least for the time being, creating a lot of goodwill for the franchise once again. However, on the 3D side of things, ''VideoGame/SonicForces'' attempted a return to the boost gameplay and more serious storytelling, but received middle-of-the-road reviews for its short length and heavily linear gameplay, despite its CharacterCustomization feature being widely praised.
63
64Sonic Team would take the reception of ''Forces'' to heart, and set out to make their next game the best they could. The end result of their efforts, ''VideoGame/SonicFrontiers'', would release in 2022 and receive much more positive reception, with fans and most reviewers praising its emphasis on [[WideOpenSandbox open world exploration]] and combat, and a much more involved story compared to ''Forces'', quickly becoming the best selling title in the series since its 90s heyday.
65
66As mentioned, some titles in the series have been notable for suffering mixed-to-negative critical reception. In line with all the controversy, large varieties of theories exist to explain why the ''Sonic'' series is struggling in terms of reviews, such as [[ExecutiveMeddling hastened]] [[ChristmasRushed development for deadlines]], no talent or caring from the development team, over-reliance on [[UnexpectedGameplayChange "overgimmicky" gameplay styles or features,]] [[DarkerAndEdgier taking the series in too dark a direction]], [[UnpleasableFanbase unpleasable demands]] from [[NostalgiaFilter nostalgic fans]], or the inability to give the franchise a concrete identity.
67
68Nevertheless, the series remains massively popular and beloved by many in spite of the above controversies. Do not let all that has been stated above fool you -- beyond all the disappointments, the constant jabs, and the notorious fanbase, [[https://youtu.be/R_J-qZE77yA people still love Sonic the Hedgehog]].
69
70A feature-length LiveActionAdaptation based off the franchise was also released by Creator/{{Paramount}} [[Film/SonicTheHedgehog2020 in 2020]], after having been stuck in DevelopmentHell since the 1990s. Neal Moritz of ''Film/TheFastAndTheFurious'' fame and Tim Miller of ''Film/{{Deadpool|2016}}'' executive produced this film, while Jeff Fowler, best known for the 2004 short ''Gopher Broke'', made his feature film directorial debut. In spite of an earlier controversy regarding Sonic's original design for the movie (which was later redesigned in response with input from veteran Sonic artist Creator/TysonHesse), the film released as a hit with audiences and the box office, being widely acknowledged as avoiding the issues of [[VideoGameMoviesSuck most video-game-to-film adaptations]], and launching a [[Franchise/SonicTheHedgehogFilmSeries series]] of its own (starting with [[Film/SonicTheHedgehog22022 a sequel]] in 2022, as well as a third installment and [[Series/{{Knuckles}} spin-off series]] in 2024).
71
72Sonic has also appeared in every ''VideoGame/SuperSmashBros'' game since ''[[VideoGame/SuperSmashBrosBrawl Brawl]]''.
73----
74!Games and other media featuring Sonic:
75
76[[foldercontrol]]
77[[index]]
78
79[[folder:Main Series Games]]
80* ''VideoGame/{{Sonic the Hedgehog|1}}'' (Platform/SegaGenesis, 1991): The one that started it all! Dr. Eggman's searching for the Chaos Emeralds while turning all of the animals into his robotic slaves! Are you a bad enough dude to help Sonic thwart his scheme?!
81* ''VideoGame/SonicTheHedgehog2'' (Sega Genesis, 1992): Dr. Eggman's after the Chaos Emeralds again, this time to fuel his new superweapon, the Death Egg! This time, Sonic is joined by his new friend, Tails, in the fight to stop the mad scientist!
82* ''VideoGame/SonicTheHedgehogCD'' (Platform/SegaCD, 1993): With Eggman now set on conquering the Little Planet to lay claim to its Time Stones, Sonic is chasing him across the past, present, and future to thwart him! Amy Rose tags along, while Sonic finds a new rival in his robotic clone, Metal Sonic!
83* ''VideoGame/Sonic3AndKnuckles'': After the events of ''Sonic 2'', the Death Egg crash-lands into Angel Island. Eggman hopes to use the Master Emerald on the island to re-power it, and to further his plans, he's set the island's guardian, Knuckles, after Sonic and Tails!
84** ''Sonic the Hedgehog 3'' (Sega Genesis, 1994)
85** ''Sonic & Knuckles'' (Sega Genesis, 1994)
86** ''Knuckles the Echidna in Sonic the Hedgehog 2'' (unlocked by locking-on a ''Sonic & Knuckles'' cartridge with ''Sonic the Hedgehog 2'')
87** ''VideoGame/BlueSphere'' (unlocked by locking-on a ''Sonic & Knuckles'' cartridge with any other SEGA Genesis game)
88* ''VideoGame/SonicAdventure'' (Platform/SegaDreamcast, 1998) [[/index]]: Dr. Eggman's new plans for world conquest have brought about an ancient monster known as Chaos. As Sonic and Tails fight to stop him, Knuckles seeks out the shattered fragments of the Master Emerald, Amy fights to save an innocent bird from a particularly persistent robot, Big becomes seperated from his beloved pet Froggy, and E-102 "Gamma" goes rogue and starts hunting down its fellow Badniks.
89** ''Sonic Adventure DX: Director's Cut'' (Platform/NintendoGameCube, [[Platform/MicrosoftWindows PC]][[index]], 2003)
90* ''VideoGame/SonicAdventure2'' (Sega Dreamcast, 2001): Sonic finds himself on the run from the police in a case of mistaken identity! It's a race against time as he, Tails, and Knuckles fight to thwart a new scheme by Eggman and his new friends, Shadow and Rouge, to use a secret weapon hidden in space!
91** ''Sonic Adventure 2: Battle'' (Nintendo [=GameCube=], 2001)
92* ''VideoGame/SonicHeroes'' (Nintendo [=GameCube=], Platform/{{Xbox}}, Platform/PlayStation2, 2003): Eggman's going to conquer the world in three days! It's up to the dynamic trio of Sonic, Tails, and Knuckles to stop him! Along for the ride are three other teams of heroes for triple the fun!
93* ''VideoGame/{{Sonic the Hedgehog|2006}}'' (Platform/Xbox360, Platform/PlayStation3, 2006): The country of Soleanna is under siege by Eggman as he seeks out an ancient power known as the "Iblis Trigger". Sonic sets out to stop him, but finds himself in the crosshairs of Silver, a mysterious hedgehog from the future...
94* ''VideoGame/SonicUnleashed'' (''Sonic World Adventure'' in Japan) (Platform/{{Wii}}, [=PlayStation=] 2, Xbox 360, [=PlayStation 3=], 2008): Eggman's cracked the world open like an egg, and it's up to Sonic, along with his new friend Chip, to collect the Chaos Emeralds and set things right, while also struggling against a mysterious affliction turning him into a monster!
95* ''VideoGame/SonicTheHedgehog4''
96** ''Sonic the Hedgehog 4: Episode I'' ([=iOS=], Wii, [=PlayStation 3=], Xbox 360, PC, Android, 2010)
97** ''Sonic the Hedgehog 4: Episode II'' (PC, [=PlayStation 3=], Xbox 360, Android, [=iOS=], 2012)
98** ''Sonic the Hedgehog 4: Episode Metal'' (unlocked by having an ''Episode I'' save file on the same platform as ''Episode II'')
99* ''VideoGame/SonicColors'' (Wii, Platform/NintendoDS, 2010) [[/index]]: Welcome to Eggman's Incredible Interstellar Amusement Park, a new funfair powered by innocent aliens called Wisps! It's up to Sonic to use the power of the Wisps to dismantle Eggman's twisted carnival!
100** ''Sonic Colors Ultimate'' ([=PlayStation 4=], Xbox One, Nintendo Switch, Platform/GoogleStadia, PC, 2021) [[index]]
101* ''VideoGame/SonicGenerations'' (Xbox 360, [=PlayStation 3=], PC, Platform/Nintendo3DS, 2011): Eggman has unleashed the Time Eater, a mysterious monster that is erasing history! It's up to Sonic to set things right, along with his new ally... ''his younger self!''
102** ''Sonic x Shadow Generations'' (PC, [=PlayStation 4=], [=PlayStation 5=], Nintendo Switch, Xbox One, Xbox Series X|S, 2024)
103* ''VideoGame/SonicLostWorld'' (Platform/WiiU, Nintendo 3DS, PC, 2013): On the mysterious planetoid known as the Lost Hex, Eggman has unleashed the Deadly Six, a group of Zeti out to destroy the world...but not if Sonic has anything to say about it!
104* ''VideoGame/SonicMania'' (Platform/NintendoSwitch, Platform/PlayStation4, Platform/XboxOne, PC, 2017): Eggman has a new toy in his possession: the Phantom Ruby, a reality-warping bauble! Can Sonic and his allies stop him in this retro-style adventure?!
105* ''VideoGame/SonicForces'' (PC, [=PlayStation 4=], Xbox One, Nintendo Switch, 2017): Eggman's taken over over 99% of the world, and it's up to Sonic and the Resistance to overthrow him and save the planet, along with Sonic's allies: his "Classic" self, and ''[[CharacterCustomization you]]''!
106* ''VideoGame/SonicFrontiers'' (PC, [=PlayStation 4=], Platform/PlayStation5, Nintendo Switch, Xbox One, Platform/XboxSeriesXAndS, 2022): Sonic's friends are trapped in a virtual prison on the mysterious Starfall Islands, and only our blue hero can save them! But who is the mysterious Sage who is trying to stop him?
107* ''VideoGame/SonicSuperstars'' (PC, [=PlayStation 4=], [=PlayStation 5=], Nintendo Switch, Xbox One, Xbox Series X|S, 2023): Eggman's recruited Fang the Hunter and the mysterious Trip to plunder the Northstar Islands! It's up to Sonic and company to harness the Chaos Emeralds' powers to stop them!
108[[/folder]]
109
110[[folder:Handheld Games]]
111* ''[[VideoGame/SonicTheHedgehog18Bit Sonic the Hedgehog (8-bit)]]'' (Platform/SegaMasterSystem, Platform/GameGear, 1991)
112* ''[[VideoGame/SonicTheHedgehog28Bit Sonic the Hedgehog 2 (8-bit)]]'' (Sega Master System, Game Gear, 1992)
113* ''[[VideoGame/SonicTheHedgehogChaos Sonic Chaos]]'' (''Sonic & Tails'' in Japan) (Sega Master System, Game Gear, 1993)
114* ''VideoGame/SonicTheHedgehogTripleTrouble'' (''Sonic & Tails 2'' in Japan) (Game Gear, 1994)
115* ''VideoGame/SonicBlast'' (Game Gear, 1996)
116* ''[[VideoGame/SonicPocketAdventure Sonic the Hedgehog Pocket Adventure]]'' ([[Platform/NeoGeoPocket Neo Geo Pocket Color]], 1999)
117* ''VideoGame/{{Sonic Advance|Trilogy}}''
118** ''Sonic Advance'' ([[/index]]Platform/GameBoyAdvance[[index]], 2001)
119** ''Sonic Advance 2'' (Game Boy Advance, 2002)
120** ''Sonic Advance 3'' (Game Boy Advance, 2004)
121* ''VideoGame/SonicRush'' (Nintendo DS, 2005)
122** ''VideoGame/SonicRushAdventure'' (Nintendo DS, 2007)
123* ''VideoGame/SonicRivals'' (Platform/PlayStationPortable, 2006)
124** ''Sonic Rivals 2'' ([=PlayStation=] Portable, 2007)
125[[/folder]]
126
127[[folder:Racing / Sports Games]]
128* ''VideoGame/SonicDrift'' (Game Gear, 1994) (Japan only)
129** ''Sonic Drift 2'' (Game Gear, 1995)
130* ''VideoGame/SonicR'' (Platform/SegaSaturn, PC, 1997)
131* ''VideoGame/SonicRiders'' (Nintendo [=GameCube=], Xbox, [=PlayStation=] 2, 2006)
132** ''VideoGame/SonicRidersZeroGravity'' (Wii, [=PlayStation=] 2, 2008)
133** ''VideoGame/SonicFreeRiders'' (Xbox 360 Kinect, 2010)
134* ''VideoGame/MarioAndSonicAtTheOlympicGames'' (Wii, Nintendo DS, 2007)
135** ''Mario & Sonic at the Olympic Winter Games'' (Wii, Nintendo DS, 2009)
136** ''Mario & Sonic at the London 2012 Olympic Games'' (Wii, Nintendo 3DS, 2011)
137** ''Mario & Sonic at the Sochi 2014 Olympic Winter Games'' (Wii U, 2013)
138** ''Mario & Sonic at the Rio 2016 Olympic Games'' (Wii U, Nintendo 3DS, 2016)
139** ''Mario & Sonic at the Tokyo 2020 Olympic Games'' (Nintendo Switch, 2019)
140* ''VideoGame/SegaSuperstars'' ([=PlayStation=] 2, 2004)
141** ''Sega Superstars Tennis'' (Wii, Nintendo DS, [=PlayStation=] 2, [=PlayStation 3=], Xbox 360, 2008)
142** ''Sonic & Sega All-Stars Racing'' (Wii, Nintendo DS, [=PlayStation 3=], Xbox 360, PC, 2010)
143** ''Sonic & All-Stars Racing: Transformed'' (Wii U, Nintendo 3DS, [=PlayStation 3=], Xbox 360, PC, 2012)
144* ''VideoGame/TeamSonicRacing'' (Nintendo Switch, [=PlayStation 4=], Xbox One, PC, 2019)
145[[/folder]]
146
147[[folder:Major Compilations]]
148* ''VideoGame/SonicJam'' (Sega Saturn, Platform/GameCom, 1997)[[/index]]
149* ''Sonic Mega Collection'' (Nintendo [=GameCube=], 2002)
150* ''Sonic Mega Collection Plus'' (Xbox, [=PlayStation=] 2, 2004)
151* ''Sonic Gems Collection'' (Nintendo [=GameCube=], [=PlayStation=] 2, 2005)
152* ''Sonic's Ultimate Genesis Collection'' (Xbox 360, [=PlayStation=] 3, 2009)
153* ''Sonic Classic Collection'' (Nintendo DS, 2010)
154* ''Sonic Origins'': A CompilationRerelease of the Genesis-era platformers; includes a story mode that ties each of the stories together. (Nintendo Switch, [=PlayStation=] 4 and 5, Xbox One & Series X/S, PC, 2022)[[index]]
155** ''Sonic Origins Plus'': An update has Knuckles the Echidna playable in ''Sonic CD'', Amy Rose playable in the four main titles, and the inclusion of all 12 Game Gear Sonic titles. (Nintendo Switch, [=PlayStation=] 4 and 5, Xbox One & Series X/S, PC, 2023)
156[[/folder]]
157
158[[folder:Spinoff Platformers]]
159* ''[[VideoGame/SegaSonicTheHedgehog SegaSonic the Hedgehog]]'' ([[UsefulNotes/ArcadeGame Arcade]], 1993)
160* ''[[VideoGame/KnucklesChaotix Knuckles' Chaotix]]'' ([[Platform/Sega32X 32X]], 1995)
161* ''VideoGame/TailsAdventure'' (Game Gear, 1995)
162* ''VideoGame/Sonic3DFlickiesIsland'' (''Sonic 3D Blast'' in North America) (Sega Genesis, Sega Saturn, PC, 1996)
163* ''VideoGame/ShadowTheHedgehog'' (Nintendo [=GameCube=], Xbox, [=PlayStation=] 2, 2005)
164* ''VideoGame/SonicStorybookSeries'' (Wii)
165** ''VideoGame/SonicAndTheSecretRings'' (2007)
166** ''VideoGame/SonicAndTheBlackKnight'' (2009)
167* ''VideoGame/SonicBoom''
168** ''Rise of Lyric'' (Wii U, 2014)
169** ''Shattered Crystal'' (Nintendo 3DS, 2014)
170** ''Fire & Ice'' (Nintendo 3DS, 2016)
171[[/folder]]
172
173[[folder:Other Spinoffs]]
174* ''VideoGame/{{Flicky}}'' (Arcade, 1984): Technically not a ''Sonic'' title and it predates the franchise by seven years, but it does feature the first appearance of Flicky, who would go on to become one of the franchise's main animal buddies. Its gameplay would also inspire ''Sonic 3D: Flickies Island'', which acts as a pseudo-isometric reimagining of the game.
175* ''VideoGame/SonicEraser'' (Sega Genesis, 1991): [[NoExportForYou Japan-only]] ''Sonic'' puzzle game, made for the Sega Meganet.
176* ''[[VideoGame/SonicsEdusoft Sonic's Edusoft]]'': An unreleased EdutainmentGame developed for the Sega Master System around 1991.
177* ''VideoGame/SegaSonicBros'': An arcade puzzler by the creator of ''VideoGame/BubbleBobble'' given a limited location testing in 1992; it never received a full-scale release. Stood under the radar for over two decades.
178* ''[[VideoGame/SonicTheHedgehogSpinball Sonic Spinball]]'' (Sega Genesis, Sega Master System, Game Gear, 1993)
179* ''VideoGame/DoctorRobotniksMeanBeanMachine'' (Sega Genesis, Sega Master System, Game Gear, 1993): A DolledUpInstallment of ''VideoGame/PuyoPuyo'' made as a tie-in to the ''WesternAnimation/AdventuresOfSonicTheHedgehog'' cartoon.
180** ''VideoGame/PuyoPuyoTetris2'' (Nintendo Switch, [=PlayStation=] 4 and 5, Xbox One & Series X/S, PC, 2020): Sonic appears as a GuestFighter in this game, likely as a homage to the aforementioned ''Mean Bean Machine'', plus the fact that the recent ''VideoGame/PuyoPuyo'' games have also been made by Creator/SonicTeam. Sonic is actually the first proper GuestFighter the series has ever had.
181* ''[[VideoGame/SonicTheHedgehogsGameworld Sonic the Hedgehog's Gameworld]]'': A game for the ill-fated [[Platform/OtherSegaSystems Sega Pico]] edutainment console in 1994.[[/index]]
182* ''Wacky Worlds Creativity Studio'': Technically not a ''Sonic'' game, but Sonic appears as the game's mouse cursor, Tails appears as an interactive stamp, and both [[WolverinePublicity are prominently featured on the games box art]].[[index]]
183* ''VideoGame/TailsAndTheMusicMaker'': One of three games featuring Sonic's two-tailed friend as the star, and released for the [[Platform/OtherSegaSystems Sega Pico]] in 1994.
184* ''VideoGame/TailsSkyPatrol'' (Game Gear, 1995) (Japan Only)
185* ''VideoGame/SonicLabyrinth'' (Game Gear, 1995)
186* ''VideoGame/SonicTheFighters'' (also known as ''Sonic Championship'') (Arcade, 1996)
187* ''VideoGame/SonicsSchoolhouse'' (PC, 1996)
188* ''VideoGame/SonicTheHedgehogTheScreenSaver'' (PC, 1996)
189* ''VideoGame/SonicShuffle'' (Sega Dreamcast, 2000)
190* ''VideoGame/SonicPinballParty'' (Game Boy Advance, 2003)
191* ''VideoGame/SonicBattle'' (Game Boy Advance, 2003)
192* ''VideoGame/SonicChronicles: The Dark Brotherhood'' (Nintendo DS, 2008)
193* ''VisualNovel/BigsBigFishingAdventure3TheTrial'' (Browser game, 2016)[[note]]While not technically made by Sonic Team, it was commissioned on the official Sonic the Hedgehog Twitter account and is considered official.[[/note]]
194* ''VideoGame/SuperSmashBros'': Sonic has appeared as a major GuestFighter in these games:
195** ''VideoGame/SuperSmashBrosBrawl''
196** ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU''
197** ''VideoGame/SuperSmashBrosUltimate''
198* ''VideoGame/LegoDimensions'': A ''Sonic the Hedgehog'' Level Pack known as "''Sonic Dimensions''" was introduced on November 18, 2016, which comes with a physical Sonic minifigure and models of the Tornado and Speed Star.
199* ''VideoGame/{{Minecraft}}'': As part of Sonic's [[MilestoneCelebration 30th anniversary]], [[https://www.minecraft.net/en-us/creator?name=gamemode+one Gamemode One]] created and released an [[https://www.minecraft.net/en-us/pdp?id=3086206d-62b3-45ff-a0a8-968b8de33082 official Sonic-themed DLC pack]] that allows players to race through a selection of Zones as Sonic and friends.
200* ''VideoGame/SonicSpeedSimulator'': An official Platform/{{Roblox}} game of all things, created by the creator of ''Sonic Onset Adventure'', and notably not yet complete.
201* ''VisualNovel/TheMurderOfSonicTheHedgehog'': A short VisualNovel released for free on AprilFoolsDay 2023.
202[[/folder]]
203
204[[folder:Other Arcade Oddities]]
205[[/index]]
206* ''Waku Waku Sonic Patrol Car'' - [[TheKiddieRide a kiddie ride]] in the form of a police car with a monitor embedded inside. Japan only. Also arguably Sega's earliest attempt to bring a Sonic game into arcades, predating ''[=SegaSonic=] the Hedgehog'' by a whole year.
207* ''VideoGame/SegaSonicPopcornShop'' - basically a popcorn vending machine with a game for kids to play while they wait for their popcorn to be ready.
208* ''[[http://www.system16.com/hardware.php?id=847&page=1#2890 SegaSonic Cosmo Fighter Galaxy Patrol]]'' (often shorted into ''Sonic Cosmo Fighter'') - another kiddie ride with an embedded monitor, this time in the form of a jet. Again, Japan-only.
209* ''Sonic the Hedgehog kiddie ride'' - a kiddie ride in the form of Sonic's car in ''VideoGame/SonicAndSegaAllStarsRacing''.
210[[index]]
211[[/folder]]
212
213[[folder:Mobile Games]]
214* ''VideoGame/SonicJump'' (Mobile, [=iOS=], Android)
215** ''Sonic Jump Fever'' ([=iOS=], Android, 2014)
216* ''VideoGame/SonicDash'' ([=iOS=], Android, 2013)
217** ''Sonic Dash 2: Sonic Boom'' ([=iOS=], Android, 2015)
218* ''VideoGame/SonicRunners'' ([=iOS=], Android, 2015)
219** ''VideoGame/SonicRunnersAdventure'' (Android, iOS, 2017)
220* ''VideoGame/SonicForcesSpeedBattle'' (iOS, Android, 2017)
221* ''Sonic Racing'' (Platform/AppleArcade, 2019)
222* ''VideoGame/CookieRunKingdom'': A crossover event with the Sonic Franchise was released from September 17, 2021 to October 16. During the event, players were able to obtain Sonic Cookie and Tails Cookie, and play in the temporary game mode: ''Sonic's Green Hill''.
223* ''VideoGame/SonicDreamTeam'' (Platform/AppleArcade, 2023)
224[[/folder]]
225
226[[folder:TV and Video]]
227* Animated Series:
228** ''WesternAnimation/AdventuresOfSonicTheHedgehog'' (1993)
229*** ''WesternAnimation/SonicChristmasBlast'' (1996)
230** ''WesternAnimation/SonicTheHedgehogSatAM'' (1993-1994)
231** ''WesternAnimation/SonicUnderground'' (1999)
232** ''Anime/SonicX'' (2003-2005)
233** ''WesternAnimation/SonicBoom'' (2014-2017)
234** ''WesternAnimation/SonicPrime'' (2022-2024)
235* Live-Action Series:
236** ''Series/{{Knuckles}}''[[note]] Creator/ParamountPlus spin-off of the live-action movies [[/note]] (2024)
237* Animated Shorts / OVA:
238** ''Anime/SonicTheAnimation'' (1994)
239** ''Anime/SonicTheHedgehogTheMovie'' (1996 JP, 1999 US)
240** ''WebAnimation/SonicNightOfTheWerehog'' (2008)
241*** ''WebAnimation/GhostTale'' (2023)[[note]]A standalone spiritual sequel to ''Night of the Werehog'' that features the same characters except for Sonic[[/note]]
242** ''WebAnimation/SonicManiaAdventures'' (2018)
243** ''WebAnimation/TeamSonicRacingOverdrive'' (2019)
244** ''WebAnimation/ChaoInSpace'' (2019)
245** ''WebAnimation/SonicColorsRiseOfTheWisps'' (2021)
246** ''WesternAnimation/SonicDroneHome'' (2022) [[note]]Set in the ''Film/{{Sonic the Hedgehog|2020}}'' film continuity[[/note]]
247** ''Sonic Frontiers Prologue: Divergence'' (2022)
248** ''Sonic & Friends'' (2023-)
249** ''Sonic Superstars: Trio of Trouble'' (2023)
250* Crossovers:
251** ''WesternAnimation/TheFightForTheFoxBox'' (2003) [[note]]A FakeCrossover using StockFootage to promote many shows on the Fox Box that were airing at the time. ''Anime/SonicX'' was represented here[[/note]]
252** ''[[WesternAnimation/OKKOLetsBeHeroes OK K.O.!]] [[Recap/OKKOLetsBeHeroesS3E10LetsMeetSonic Let's Meet Sonic]]'' (2019) [[note]]A special {{Crossover}} episode revealed at San Diego Comic Con 2019[[/note]]
253[[/folder]]
254
255[[folder:Films]]
256* [[Franchise/SonicTheHedgehogFilmSeries Film series]]:
257** ''Film/{{Sonic the Hedgehog|2020}}'' (2020)
258** ''Film/{{Sonic the Hedgehog 2|2022}}'' (2022)
259** ''Sonic the Hedgehog 3'' (2024)
260* Crossovers:
261** ''WesternAnimation/WreckItRalph'' (2012)
262** ''Film/ReadyPlayerOne'' (2018)
263** ''WesternAnimation/RalphBreaksTheInternet'' (2018)
264** ''[[Film/ChipNDaleRescueRangers2022 Chip 'n Dale: Rescue Rangers]]'' (2022)[[note]] Based on his movie incarnation... or rather, the [[UnintentionalUncannyValley infamous initial design]] of him.[[/note]]
265[[/folder]]
266
267[[folder:Comic Books]]
268* ''Manga/SonicTheHedgehogStoryComic'' (manga)
269* ''ComicBook/SonicTheHedgehogPromoComic'' (AKA ''Sonic The Hedgehog Number 1'')
270* ''Manga/{{Sonic the Hedgehog}}'' (various loosely-related manga, published in several different parts of Shogaku Ninensei from 1992 to 1994)
271** ''Shogaku Ninensei'' (2nd Grade)
272** ''Shogaku Ichinensei'' (First Grade)
273** ''Shogaku Sannensei'' (Third Grade)
274** ''Shogaku Yonensei'' (Fourth Grade)[[note]]also written in English as "''The Adventures of SONIC the Hedgehog''" with no relation to the [[WesternAnimation/AdventuresOfSonicTheHedgehog cartoon of the same name.]][[/note]]
275** ''Shogaku Gonensei'' (Fifth Grade)
276** ''Shogaku Rokunensei'' (Sixth Grade)
277** ''Bessatsu [=CoroCoro=] Comic Special''
278* ''ComicBook/SonicTheHedgehogArchieComics'' (Nov. 1992-July 2017)
279** ''Sonic Universe'' (Feb. 2009-July 2017)
280** ''ComicBook/SonicTheHedgehogMegaManWorldsCollide''
281** ''ComicBook/SonicTheHedgehogMegaManWorldsUnite''
282** ''ComicBook/SonicMegaDrive''
283* ''ComicBook/SonicTheComic'' (Fleetway)
284** ''Webcomic/SonicTheComicOnline''
285* ''ComicBook/SonicAdventures''
286* ''Dash & Spin; Super Fast Sonic!!'' (manga, published in ''[=CoroCoro=] Comic'')
287* ''ComicBook/SonicX''
288* Various ''Sonic'' manga from Dengeki Nintendo DS:
289** ''Sonic Unleashed''
290** ''Sonic and the Black Knight''
291** ''Sonic Chronicles''
292** ''Sonic Colors''
293** ''Sonic Generations''
294* ''ComicBook/SonicBoom''
295* ''WebComic/SonicComic'' (webcomic, published on Sonic Channel)
296* ''ComicBook/SonicTheHedgehogIDW'' (April 2018-ongoing)
297* ''ComicBook/SonicTheHedgehog2TheOfficialMoviePreQuill'' (March 2022, tie-in for the 2022 film sequel)
298[[/folder]]
299
300[[folder:Literature]]
301* ''Literature/StaySonic''
302* ''Script/SonicTheHedgehogBible''
303* ''Literature/SonicAndTheTalesOf''
304* ''Literature/SonicTheHedgehogInRobotniksLaboratory''
305* ''Literature/SonicTheHedgehogInTheFourthDimension''
306* ''Literature/SonicTheHedgehogAndTheSiliconWarriors''
307* ''Literature/SonicTheHedgehogInCastleRobotnik''
308* ''Literature/TheSonicTheHedgehogJokeBook''
309[[/folder]]
310
311[[folder:Other]]
312* ''Franchise/SonicBoom'' (sub-franchise)
313* ''Theatre/SonicLiveInSydney''
314* ''Blog/SonicTheHedgehogTwitter''
315[[/index]]
316* [[https://twitter.com/SonicOfficialJP/status/1408062951769010180 The character himself]] as a VirtualYouTuber on the Japanese social media accounts.
317[[index]]
318* ''WebAnimation/TailsTube''
319[[/folder]]
320[[/index]]
321----
322!!Tropes throughout the franchise:
323[[index]]
324* [[SonicTheHedgehog/TropesNumbersToB Tropes Numbers-B]]
325** [[BigBad/SonicTheHedgehog Big Bad]]
326* [[SonicTheHedgehog/TropesCToE Tropes C-E]]
327* [[SonicTheHedgehog/TropesFToL Tropes F-L]]
328** [[GratuitousEnglish/SonicTheHedgehog Gratuitous English]]
329** [[GuideDangIt/SonicTheHedgehog Guide Dang It!]]
330* [[SonicTheHedgehog/TropesMToR Tropes M-R]]
331** [[MythologyGag/SonicTheHedgehog Mythology Gag]]
332* [[SonicTheHedgehog/TropesSToZ Tropes S-Z]]
333[[/index]]
334----
335->''"[[VideoGame/SonicJam And SONIC continues to spin towards the future. Nothing will stop him!]]"''

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