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7* ''Franchise/AceAttorney'': The setting features an example of this trope of the "fictional country" sort of FantasticRacism, in the form of prejudice against the people of the fictional country of Borginia. In ''VisualNovel/ApolloJusticeAceAttorney'', case 3 is centred quite heavily around this country and many characters make remarks that could be considered extremely racist if said country was real. These include people stating how "lying must be a Borginian pastime" over and over again.
8* ''VideoGame/AgeOfWonders'': It's possible to be friendly with the leaders of good and evil races, but put units from each in the same party and you may end up with deserters.
9* ''VideoGame/AlnamNoKiba'' has the beast tribes, people who can transform into humanoid animal forms. They face harsh discrimination from humans are subject to strict laws forbidding them from even entering human towns. The main characters are beast tribe members who have been given a duty to protect human towns from monsters, and with it they have special rights to enter human towns and use their shops. Most human [=NPCs=] and shopkeepers barely tolerate them though, often insulting the party when talked to or when trying to buy things or use an inn.
10* ''VideoGame/ArcanumOfSteamworksAndMagickObscura'':
11** The orcs are consistently oppressed, discriminated against, and stereotyped as near-mindless subhumans. There's even a political screed in the game titled "The Orcish Problem". Half-orcs got the same treatment as orcs even though there was no difference in intelligence between them and humans. A half-orc labour organiser is one of the most eloquent [=NPC=]s in the game.
12** [[ElvesVsDwarves Elves and dwarves dislike each other]] due to differing philosophies of life and their placement on the MagicVersusScience meter (and magic and technology are actually opposed in this setting). While they're normally civil, the guards in Qintarra are very hostile towards dwarves. Elves and dwarves ''both'' dislike humans for their boundless ambition (which has caused no end of grief in the last several years), and orcs (because they're orcs), while elves treat half-elves with [[AllOfTheOtherReindeer disdain]]. Nobody has a particular problem with gnomes or halflings, and half-ogres are only discriminated against in subtle ways (because pissing off someone that big is [[BullyingADragon a really dumb idea]]).
13* ''Videogame/{{Arknights}}'': There are the Infected, which are people who have contracted Oripathy, a disease caused by exposure to [[GreenRocks Originum]]. Oripathy is a terminal malignant disease in which Originum crystals grow in the body, causing mutations and painful crystalline growths to emerge from their bodies. When someone with Oripathy dies, their body rapidly crystalizes into a mass of Originum which then dissolves into glowing dust which can quickly infect others. As a result, the Infected are widely segregated into ghettos, with only a few countries giving them equal rights, and in other countries they are killed on sight to prevent them from reaching the stage of their infection where they can transmit the disease. The conflict between the un-Infected and the Infected is so severe that a massive terrorist organization known as the Reunion Movement has formed to violently fight for the rights of the Infected and is the main antagonist of the first eight chapters of the story.
14* ''VideoGame/ArcTheLad'' gives us the people from Holn (hometown of one of the main characters) who are distrusted by the [[FantasyCounterPartCulture Game's expy of Switzerland]] because of their ability to communicate with monsters. In ''Twilight of the Spirits'', Human and Deimos (intelligent humanoid monsters) are locked into a cold war pretty close to heat up.
15* In ''VideoGame/ArmageddonMUD'', this trope is ubiquitous. Nobody likes elves because their culture reveres all kinds of theft and trickery, the majority of dwarves lives in slavery and are very much a disadvantaged minority because of it, half-elves are shunned by humans and elves alike, and nobody is fond of humans either, given how they hoard all the cities' wealth and high positions.
16* Humans in ''VisualNovel/AseliaTheEternalTheSpiritOfEternitySword'' tend to look down on spirits to a great extent. The spirits themselves seem to take it for granted by this point until Yuuto starts making a fuss.
17* Spoofed in ''VideoGame/{{Atelier Annie|Alchemists of Sera Island}}''. When Fitz is nice to Annie, but mean to her fairy master Pepe, he assumes that this trope has spontaneously manifested in a world completely devoid of it -- it's actually because Fitz has a [[LesYay fawning]] [[PseudoRomanticFriendship girl-crush]] on Annie, and is jealous that Pepe gets to spend all his time with her.
18* ''VideoGame/AzureStrikerGunvoltSeries''
19** [[DifferentlyPoweredIndividual Adepts]] often face discrimination at the hands of non-Adepts whom they view as a potential danger (especially those that possess a destructive septima) or due to jealousy and hatred. With [[MegaCorp Sumeragi]] touting anti-Adept propaganda in order to arrest and use them for inhumane experiments. Dr. Kamizono and his son Copen in particular view them as a threat to the survival of man and the latter follows his father's objective of annihilating Adepts from the face of the earth. Kamizono notably had distaste for experimenting on Adepts at Sumeragi's behest, but more because he had to turn normal humans into Adept "monsters" than the actual experiments themselves; he no longer viewed them as human after the procedure. [[spoiler:His last Adept experiment was Asimov, who took exception to this and ultimately killed Dr. Kamizono the first chance he got when he broke free from containment.]]
20** In turn, there are Adepts who bear a grudge towards humans and want to get back at them for years of mistreatment. Eden wanted to create an Adept only utopia, but requires exterminating all humans to achieve this goal, while [[spoiler: Asimov]] wants to eradicate humanity so that Adepts like him can rule the world. Gunvolt is an Adept who wanted to [[DefiedTrope change this view]] so that both humans and Adepts can live in co-existence.
21* ''VideoGame/BattleForWesnoth'':
22** ''The Hammer of Thursagan'' revolves around Knalgan dwarves' journey to meet fellow dwarves of Kal Kartha who apparently has the titular hammer, only to find out that they hate all non-dwarves and are attempting to subjugate them.
23** The protagonist of ''Descent Into Darkness'', Malin Keshar, holds a massive hatred towards the orcs for their constant raids to his village, to the point of being genocidal towards them.
24** The scenario "Xenophobia" in ''Eastern Invasion'' has a camp of elves and one of dwarves not only refusing to help Gweddry's group dealing with some orcs but also becoming hostiles only because they really can't stand the thought of humans walking their lands. Because they also insult one another, the resulting battle involves all factions against one another.
25* In the ''VideoGame/{{Bayonetta}}'' franchise, the Umbra Witches, Bayonetta herself in particular, hate the [[OurAngelsAreDifferent angels of Paradiso]] and hunt them without remorse ... however, this is justified, since the angels are in reality {{Eldritch Abomination}}s that, in fact, loathe humanity as a whole and want to wipe them out along with the demons to create a world that is only Paradiso. Her reveal trailer in ''[[VideoGame/SuperSmashBrosForNintendo3DSAndWiiU Super Smash Bros.]]'' for Wii U even has her considering the ''VideoGame/KidIcarus'' crew the same as the Paradiso angels from her home series, which shows off her dislike for said crew.
26* ''VideoGame/BeyondTheEdgeOfOwlsgard'': [[WorldOfFunnyAnimals Velehill]]'s wolf population has been forcibly confined to the "wolf district", where they've been forced to remain for centuries by the nation's various kings. They're also the scapegoats for the latest string of disappearances and chaos. Most of the local townsfolk admit they've never actually met a wolf, but they still believe the nasty stories about them that they heard from their ancestors.
27* ''VideoGame/TheBizarreAdventuresOfWoodruffAndTheSchnibble'': Humans towards Bouzouks.
28* ''Franchise/BlazBlue'':
29** {{Beast|Man}}kin are treated as second-class citizens at best. Hate and discrimination are fairly common, apparently. [[MsFanservice Makoto]] [[GenkiGirl Nanaya]] was subjected to this pretty badly in the NOL military academy, turning her into a human-hating anti-social bitch. ThePowerOfFriendship [[CharacterDevelopment helped her get over this]], but the abuse still left a lasting impression, and making fun of her race is one of her {{Berserk Button}}s.
30** Some specific characters display Fantastic Racist tendencies; [[BigBad Hazama]] presses said BerserkButton when he meets Makoto in her Arcade and Story modes, [[{{Troll}} although he purposefully hits every character's Berserk Button whenever and wherever he can]]. He also calls [[OurVampiresAreDifferent Rachel]] a "shitty vampire" and hates those "goddamn cats" from the [[CatFolk Kaka clan]]. [[MadScientist Relius]] also invokes this [[spoiler:during his HannibalLecture as he subjects Makoto to MindRape in her ''Extend'' {{Bad End}}ing]].
31--->'''Relius:''' [[KickTheDog You're merely doing as the animals do]].
32** [[GoodIsNotNice Hakumen]] refers to [[CatGirl Kokonoe]] as "grimalkin",[[note]]An archaic term for a witch's cat, literally translating to modern English as "gray cat", which was used as the closest possible pre-existing English translation for bakeneko[[/note]] which is an offensive slang term for a beastkin, according to [[BadassAdorable Jubei]].
33* The DLC ''Tiny Tina's Assault on Dragon Keep'' for ''VideoGame/Borderlands2'' has a twistedly-meta example. Try and follow. One of the main game's [=PCs=] is Salvador. While not as diminutive as the game's many "[[DepravedDwarf midgets]]", Sal is certainly [[PintSizedPowerhouse short and stumpy]], and his default head sports an impressive beard. The DLC has the players (you) controlling the same characters, but now they are effectively "[=PCs=] of [=NPCs=]", because everything is a [[DeepImmersionGaming visualization of a tabletop RPG]] that Tiny Tina is [[RPGEpisode running]] to entertain the [=PCs=] of ''VideoGame/{{Borderlands}}'' '''1''', such as Lilith. (The "real" ''Borderlands 2'' [=PCs=] are downstairs interrogating a prisoner.) One leg of the story has dwarves as the main enemies, and they all use a model based on Salvador's. Tina must have narrated this description to her players, although we don't hear it, because there is this exchange:
34-->'''Lilith:''' Uh, Tina—all of these dwarves [[OurDwarvesAreAllTheSame look exactly like Salvador]]. That seems kind of, uh—\
35'''Tiny Tina:''' Yeah, I know, Free Lily. [[EverythingIsRacist You think it's racist or somethin'?]] I'll ask [[SomeOfMyBestFriendsAreX Sal]] downstairs if he thinks it's racist. ''[shouting]'' Hey, Salvador! Is it okay if all of the dwarves in my campaign look like you?\
36'''Salvador:''' That is awesome!\
37'''Tiny Tina:''' BOOYAH. [[NWordPrivileges Not racist.]]
38* In the virtual world of ''VideoGame/BoxxyQuestTheGatheringStorm'', Anonymous users from 4chan aren’t well-liked by anyone, seen as unwelcome pranksters at best and AlwaysChaoticEvil at worst. (Y’know, just like the stereotypes regarding users of the real-life website). One of the main protagonists is an Anon, [[MySpeciesDothProtestTooMuch and even he seems to have given up on the rest of his kind]].
39** Of course, these people do have a point, given that Anons are [[spoiler:humanoid fragments of a broken DestroyerDeity]], and all that. Not that any of them are aware of it, though.
40* ''VideoGame/{{Brigador}}'': Lore states that [[SpacePirates Spacers]] ''despise'' anyone who lives planetside, because they consider their "culture" and bodies so far evolved from the "[[FantasticSlur soil vermin]]" that their very existence is an insult, only good for murder or torture, and even more insulting that the Spacers evolved from such animals. Even more despicable to Spacers is that they ''must'' return to a planet -- any will do -- in order to ensure their bodies won't grow weak from a lack of gravity, and to breed and raise children who won't die the first time they enter a gravity well.
41* ''VideoGame/ChickenPolice'' is set in a world of talking animals. The various animal people often refer to each other in casually insulting ways, and there are occasional references to the Separatists, who believe that different species should not live together. Clawville's insect population have been forcibly confined into a ghetto.
42* In ''VideoGame/ChronoCross'', El Nido's human and demihuman populations don't always get along. In some places, like Termina, they live together generally peacefully (though demi-humans are notably absent among the more affluent citizens), while other places, like the demi-human village of Marbule, are rather less welcoming.
43* ''VideoGame/ChronoTrigger'':
44** The player encounters a land inhabited by 'fiends' (monsters) who built their own civilisation after the human-fiend war. Although the first fiends you encounter are friendly towards humans since they let bygones be bygones (the war ended 400 years ago), everyone else either attacks you, sells things for exorbitant prices ('you think I'd give a human the going rate?') or expresses rather loudly that the Fiendlord should have eradicated the human race when he had the chance. There was some human racism towards the fiends in the Japanese version that was LostInTranslation -- while the Fiends call themselves "Mazoku", translating along the lines of "demon tribe", the humans call them "Mamono" -- this literally translates as "Demon Thing", and is a term you would usually use for a mindlessly hostile monster, rather than a sapient being.
45** The "Dark Ages" segregation between Earthbounds and Enlighteneds. The later ones use magic and live happy in dreams (pretty literally), whereas the former don't, and live in utter misery. That is, until the source of Zeal's power goes [[PhlebotinumBreakdown boom]].
46** In the prehistoric era it's the Reptites vs. the humans, 12,000 BC features the Enlightened vs the Earthbound Ones, both 600 AD and 1000 AD have the Mystics vs humans, and the future has the obligatory Robots Kill All Humans philosophy.
47* ''VideoGame/CityOfHeroes'' has two primary alien races. There's the Rikti, most of which want to kill every human on the planet. Then there's the Kheldians, half of which are good, half of which are evil. There's many people, players and {{NPC}}s, who believe ''all'' Kheldians are evil, and believe the policy should be to shoot first and ask questions later. [[spoiler:The Rikti also have a few "good" ones. They've been tricked by Nemesis into the war they're waging on humanity, and most of the ones who are still fighting are the ones who don't know this or don't believe it.]]
48* ''VideoGame/CoffeeTalk'':
49** There are still tensions between the different magical races of Seattle. Lua and Baileys, a couple of a succubus and an elf, have a hard time as her parents won't accepting their daughter dating an elf, nor will his accept their son dating a succubus.
50--->'''Baileys:''' You don't know what they said about you.\
51'''Lua:''' What did they said about me? Or about my race, I assume?
52** Aqua's Oceanic race is the most oppressed, as the newspapers will have headlines about the government imposing harsh restrictions on immigration from her kind. Aqua herself says it's extremely difficult for her kind to deal with the surface world.
53** {{Inverted|Trope}} in Freya's novel, where the plot is an AlternateUniverse where humans are the only race, but the difference in their appearance such as skin color causes strife among them, just like in RealLife.
54** In Episode 2, the Vindication Act was passed to recognize the sentiency and rights of non-Sapient beings. Sapient beings are classified as "intelligent and bipedal", such as humans, elves, orcs, gnomes, and halflings. However, other races such as satyrs and banshees take a long time before they're recognized by international law. Because there are only a few banshees in the world and sirens are better favored as sopranos, Riona, an aspiring soprano, is extremely frustrated with the prejudice she gets as a banshee. [[spoiler:She also carries the burden of her mom, who's the trader of her commune, because the latter turned insane from all the discrimination she gets from her negotiations with other races.]]
55** In the 50's, long before the Vindication Act was passed, the government first attempted to resolve the post-war racism among humans and fantasy beings by categorizing them for legal purposes. They believed that it was the first step towards peace, but the system was oversimplified, inefficient, and slow, leaving many beings in administrative limbo. These beings, some who were "uncategorizable", were considered "transient", and weren't legally allowed to start their own businesses.
56** In modern times, aliens seem to have it worst, as any extraterrestials who are found out by officials are immediately extradited due to being potentially threatening unknowns that are not accounted for by any current laws. Aliens visiting Earth usually need to disguise or go into hiding in order to avoid agents on the lookout for them.
57** ''[[BakenekoAndNekomata Nekomimis]]'' are stereotyped as "mediocre in all ways besides being pretty and cute", while satyrs are commonly perceived as reckless party animals. Rachel and Lucas had to battle rampant prejudice against their respective races on their way to stardom.
58* ''VideoGame/CommandAndConquerTiberianSun'': There is quite a lot of hostility between the mutant and human factions, who [[FantasticSlurs deride each other]] as "blunts" and "shiners" respectively. Nod in particular regards the mutants as abominations and sees no problem with slaughtering them for their own ends; GDI meanwhile pretends to help them and call them allies which however is purely for hollow PR measures.
59* In ''VideoGame/CosmicExpress'', orange aliens and purple aliens will refuse to ride in a carriage that has had a green alien in it. Justified because green aliens cover the carriage with foul smelling green slime.
60* In ''VideoGame/DarkElfHistoria'', non-humans are disenfranchised throughout most of Orocu, with Rand City being one of the few places where they are allowed to live safely. And even in Rand, work opportunities for non-humans are limited to either mercenary work or prostitution.
61* While Undead in ''VideoGame/DarkSouls'' run a danger of becoming mindless, violent hollows should they lose all of their humanity, Undead that still have their sanity intact are still treated as abominations and horrors by the people of their world. About the kindest treatment an Undead can expect is being locked up in an isolated Asylum where they are left to rot until the end of the world comes, unable to die even if they wanted to. It's no wonder so many of them flock to Lordran based on a shaky, very sparse prophecy about "the fate of the Undead"... it's the only hope they have left in the world.
62* ''VideoGame/DestroyAllHumans'' is practically nothing but a FantasticRacism, where the main character views humans as morons or "monkeys". However, the longer he stayed on the planet, the more his racism degraded to PretendPrejudice.
63* The ''Deus Ex'' series has this, most notably in the newer entries.
64** ''VideoGame/DeusExHumanRevolution'' has this with tension between augmented people and non-augmented people. The latter dislike the former for a multitude of reasons, such as religious objections to playing God, how augmentations could create an economic divide between those that can afford it and those that cannot (i.e. why hire 5 naturals when you can hire 1 augmented person?) and the concerns with the drugs needed to use it.
65** ''VideoGame/DeusExMankindDivided'' has this coming to a head in the aftermath of [[spoiler:the aug incident at the end of HR that caused augmented individuals to violently attack people indiscriminately]], resulting in ghettos for augmented people, where they are treated as less-than-human.
66** ''VideoGame/DeusEx'': While barely seen in game, probably since the hubbub about augmentation is now decades old, [[AllThereInTheManual supplemental materials]] such as the [[http://www.nanoaugur.net/dx/bible/ Deus Ex Bible]] and a [[http://deusex.wikia.com/wiki/Midnight_Sun promotional copy]] of one of the in-game newspapers show that augmented citizens are viewed with disgust and suspicion. To add to the fire, the new wave of nano-augs, which the player is a member of, receive tension from the mech-augs, since they can "pass" in society, whereas mech-augs cannot.
67* In the ''VideoGame/{{Diablo}}'' universe, humans are descended from the Nephalem, who were born from the union of angels and demons who were tired of fighting the Eternal Conflict and created the world of Sanctuary, which humans now call home. Many demons prefer to expunge humanity to the last -- Belial tells you that Azmodan will "exterminate you and every last one of your misbegotten kind" when you reveal him for who he really is, and Azmodan himself calls you and humanity in general "creation's greatest sin." The angels aren't that much different -- while a number of angels aren't fond of humanity (Imperius in particular would rather purge Sanctuary because "demons had a hand in making it exist"), some are, with Tyrael, Itherael and Auriel voting to spare Sanctuary from annihilation. Imperius was flat-out against; Malthael abstained (mainly because he was absent from the council due to Worldstone-related matters when the vote was made), but it was counted against. Zoltun Kulle, twisted though he may be, even lampshades this.
68-->'''Zoltun Kulle:''' Angels are no better than demons. Did you know that they once voted on whether or not to eliminate all of mankind? Only one vote spared us from extinction.\
69'''Player:''' Tyrael. It had to be Tyrael.\
70'''Zoltun Kulle:''' Yes. Whatever else he may be, he is the aspect of Justice... and there is no justice in murder.
71* In ''VideoGame/DiceyDungeons'', Yolanda and Val are rather polite about her prejudices, but [[spoiler:if you're transformed into a bear]], they won't sell you anything or trade with you, respectively.
72* ''VideoGame/DiscoElysium'':
73** Unlike most examples, ''Disco Elysium'' features made-up ethnicities which are all just different shades of human beings, and an immigrant-melting-pot setting bubbling with racial prejudice. The character Measurehead believes in his own unique brand of racism, which involves a number of hilariously inane and fantastical racial stereotypes about that universe's ethnicities, built on an entirely made-up brand of scientific racism practiced only by Measurehead. The Detective is allowed to learn and internalize this "Advanced Race Theory", which is so dumb merely thinking about it reduces your Drama skill because you've bought into the absurdity.
74--->''A mass of fantastic races swirls in your head: desert pygmees playing with their own excrement, kojkos juggling potatoes, eczema ridden mauns grinning and dancing on wooden clogs. Everyone is there, the whole race gang, plus some that you may have come up with yourself: the thieving sub-kipts and the seolite cast of Fortunates hatching some kind of scheme.''
75** Discussed when examining the old office of Fortress Accident, a game design studio that attempted to create a roleplaying game about welkin ([[OurElvesAreDifferent elves]]). The plot of the unreleased game apparently had something to do with a powerful, genocidal welkin supremacist, which Kim suggests is 'cultural commentary'. Your Electrochemistry stat, however, notices that this fantasy version of racism still feels cosy somehow, 'like opium'.
76* Despite the game's humorous, light-hearted nature, one of the central underlying themes of ''Franchise/{{Disgaea}}'' (mostly the [[VideoGame/DisgaeaHourOfDarkness first game]]) is racism, particularly the issue of judging a group without actually knowing them. Lamington talks about this before the final battle. Almaz says something similar in the third game, even admitting his own pre-game prejudices.
77* A lot of the villains in ''VideoGame/DissidiaFinalFantasy'' have a habit of referring to Zidane & Kuja with terms like "simian," "monkey," etc.
78* ''VideoGame/DistantWorlds:'' Races that are far too different from each other (amphibian creatures and animalistic mammals, to give one example) get a varying diplomatic penalty because they "just don't like" each other; similar races in turn get a benefit for actually liking each other. Notably, insectoid races tend to be outright xenocidal because they hate non-insects ''that'' much.
79* ''VideoGame/Dota2'' has Tresdin the Legion Commander. This hero formerly used the model of [[VideoGame/{{Warcraft}} Grand Marshall Garithos]] (see below), so his racist lines were used. When [[GenderFlip she]] was introduced in the game, the racism remains as she is a pro-human supremacist, but the racism can get into [[PlayedForLaughs hilarity]] as she will use the line "Never trust an X" in nearly ANY species she came across (like ''trees'')... AND several other jobs she finds disgusting (like sorcerers), as well as getting confused on some indistinguishable species (like Faceless Void), prompting a confused "Never trust a--What are you anyway?" The one species that looks like she hates the most? '''[[BearsAreBadNews BEARS]]'''
80* In ''VideoGame/DotHackGU'', players with beast avatars are seemingly targeted more often by [=P.K=]s (Player Killers) compared to the players with human avatars.
81* ''Franchise/DragonAge'':
82** ''VideoGame/DragonAgeOrigins'' is full of this. To start, you have Human racism against elves, up to and ''including'' considering them second-class citizens in some places, ''and'' racism against other humans, though the divide is more along geopolitical lines than being based on appearance. Then there's Elvish racism against humans, who are viewed as short-lived and thuggish by both City and Dalish elves, and even racism among City and Dalish Elves, with the Dalish viewing City Elves as acting "too human" and all too willing to cast aside their heritage in favor of living under humanity's boot in overcrowded slums, and City Elves seeing the Dalish as backwards and clinging to their dying culture so tightly that they don't see their own numbers dwindling around them. In Dwarven society, discrimination is ''ingrained'' in the classism of the [[FantasticCasteSystem caste system]], and between Dwarves who remain underground and those that venture to the surface in search of a better life. ''All'' races commit a degree of [[BullyingADragon prejudice and mistrust]] against [[BlessedWithSuck mages]], including [[BurnTheWitch executions]] of mages deemed to be "dangerous" because they're not a part of a Circle. Religious intolerance, schisms, and Holy Wars...the more things change, the more they stay the same.
83** Humans and Dwarves are pretty respectful of each other for the most part, although the Dwarves view living on the surface as a weakness while human think the Dwarven caste system and politics are ridiculous. But there's no hostility. Surface Dwarves tend to get stereotyped as unscrupulous merchants, but they're typically ''successful'' merchants anyways.
84*** In a surprising [[AvertedTrope aversion]] of the trope, one place you ''won't'' see Fantastic Racism being applied overall is in the case of ElvesVersusDwarves. Dwarves take some issue with living on the surface as they do with humans but have no other issues with them and do not share the racism and slave history them that humans do. "Surfacers" are the same in their eyes, human or elf. Elves meanwhile appreciate Dwarven craftsmanship and respect them as "Children of the Stone". While some Dwarves take issue with how patronizing Dalish Elves are in this respect, but such is hardly a tone that the Dalish reserve strictly for Dwarves themselves.
85** ''VideoGame/DragonAgeII'' adds Qunari to the mix. It's mostly a religious conflict, but the anti-Qunari zealots don't hesitate to throw around terms like "ox-men" when referring to the Qunari. For the Qunari themselves, those who follow the Qun are people, and those who do not are "things."[[note]]It should be noted, however, that this is a bit of a context-based translation issue: the literal translation for "thing" in Qunlat is "bas", but "bas" is often used to mean ''anything'' outside the Qun, be it a person, object, or even a concept. When referring to people, it means more along the lines of "foreigner" than "thing," though many Qunari will use "bas" as an insult anyways.[[/note]]
86** Mages are a trickier situation as many people point out that there are many legitimate reasons to fear mages and want some sort governing power over people who can accidentally summon a demon and a zombie army big enough to wipe out a village. If that wasn't enough, ''DA II'' gives plenty of examples. Sure, sometimes it is bigotry. Sometimes, it is a very understandable concern about people with destructive power that also happen to constantly hear voices of demons.
87*** The aforementioned Qunari are ''deeply'' afraid of magic as a whole, and as such are incredibly harsh on mages, their word for them; "Saarebas" literally meaning "dangerous thing." Their harshness even extends to what few mages they have, often [[MouthStitchedShut sewing shut their mouths]] and eyes and keeping them in painful looking shackles at all times. Their hatred of mages is such that during a particular encounter, if Hawke mentions they or one of their companions use magic, the Qunari will immediately attack even if a peaceful resolution had made itself apparent.
88* ''VideoGame/Drakengard3''
89** Mikhail ''hates'' Wyverns, seeing them as nothing but pathetic Dragon-wannabes and enjoys slaughtering them whenever he encounters them. It's particularly jarring since Mikhail is otherwise the sweetest and nicest character in the entire series.
90** In her DLC, Four is revealed to have a genocidal contempt towards elves, where while during a battle with them she goes out of her way to kill those fleeing the battle. When Gabriella calls her out for committing "manslaughter", she retorts that since they're not human it's not technically manslaughter.
91* ''VideoGame/DwarfFortress'':
92** The player-base often (jokingly) demonstrates a huge amount of hatred and disgust for the [[OurElvesAreDifferent Elves]], often going so far as to treat them as the mortal enemies of the [[OurDwarvesAreAllTheSame Dwarves]]. Most of this is due to how the Elves subtly insult the Dwarves when trading, try to instate limits to how many trees the Dwarves can cut down for wood, bring crappy trade goods, refuse to buy anything made of wood from cut down trees, and if they siege the player, they attack in their thousands and wear crappy armor that the Dwarves can't wear or smelt down into metal bars. This isn't helped by the Elves [[ImAHumanitarian eating their enemies,]] and starting wars over the treatment of plants (then eating whoever they fight); they basically are designed to be as unreasonable as possible, whether or not they're at war with you. This is especially funny given the existence of a race that ''already'' behave as the Dwarves' and Humans' mortal enemies, the [[OurGoblinsAreDifferent Goblins]], who the players either treat as a slightly feisty source of resources ('Goblinite' is widely considered the fourth ore of iron) or jokingly play them as heroes trying to save dwarves from the depredations of the players.
93** The player base takes this further, discussing the best way to commit genocide against [[http://www.bay12forums.com/smf/index.php?topic=25967.0 Mermaids for their bones]], despite their bones only being useful for improving trading and fortress reputation. This so horrified the creator that he nerfed their value to nip it in the bud.
94* ''VideoGame/DyztopiaPostHumanRPG'': Zazz resents the non-human species [[FeelingOppressedByTheirExistence for living on what he considers to be human territory]] and seeks to create an apartheid state where the revived humans will dominate non-humans.
95* The second campaign of ''VideoGame/EasternExorcist'' reveals that even among demonkinds, half-demons are looked down upon by regular demons. The player protagonist is a half-''hulijing'' whose story is kicked off by her attempts to steal a sacred elixir from a powerful Python Demon, in an attempt to remove her human half and become completed demons. [[spoiler:She has a change of heart after falling for a human scholar halfway into the story]].
96* The world of ''VideoGame/EldenRing'' is not a particularly kind world, especially to these groups:
97** Sentient artificial beings, like the Albinaurics, are considered outside the 'grace of gold' of the [[WorldTree Erdtree]] and are brutally oppressed. In the game itself, we see an entire village of them right after being assaulted and almost every single Albinauric brutally murdered and hanged, in Volcano Manor we see Albinaurics tortured and experimented on, and the cult of the Bloody Fingers use them as slave soldiers.
98** The Misbegotten, humanoid creatures that have features of different animals, are treated as 'slaves or worse' by the people of the Golden Order due to their 'impurity'. This left them with an almost universal burning hatred for humankind, leading to at least one SlaveRevolt where they slaughtered ''everyone'' in Castle Mourne.
99** Omens are children of normal humans that are cursed at birth to grow unnatural, gnarled horns on their bodies. As their name implies, these children are considered terrible omens. Omens born of commoners have these horns excised at birth, a painful process that usually kills them. The "lucky" few who survive are then conscripted as {{Smash Mook}}s and given weapons enchanted to rapidly degrade into nothing should they get [[TheDogBitesBack any smart ideas about who to use them on]]. Omens born of the nobility get to keep their horns, but are instead tossed into the sewers of the capital city to be forgotten about. There's even an entire group of Omenkillers whose self-given role is the extermination of any stray Omen they may come across, using giant cleavers lined with excised Omen horns and wearing masks depicting an evil spirit that Omens reportedly see in their nightmares for maximum intimidation factor.
100** Despite being clearly sentient beings, Trolls are used as nothing more than tools by the civilizations of the Lands Between: as beasts of burdens to pull carriages, as mining tools to dig through caves, or as living siege engines in times of war. This is in spite of the fact that the Trolls betrayed the Giants, their progenitors, in order to help the [[UngratefulBastard humans who would later enslave them.]] This is averted only by the Royal House of Caria, who had several Troll knights treated as equals, and feature the only talkable Troll NPC, Iji, in the entire game.
101* ''Franchise/TheElderScrolls'':
102** Throughout the series and in the background lore, just about every race hates (and is hated by) ''at least'' one other race, and usually several. Prominent examples include [[UnevenHybrid Bretons]] and [[OurOrcsAreDifferent Orcs (Orsimer)]], [[OurElvesAreDifferent Dunmer (Dark Elves)]] and the "beast races," ''especially'' [[LizardFolk Argonians]], Bosmer (Wood Elves) and [[CatFolk Khajiit]], Altmer (High Elves) and just about every race of Men, and [[HornyVikings Nords]] and just about every race of Mer (Elf). While the various incarnations of the Cyrodiilic Empire have ''mostly'' kept these tensions from exploding into outright war, all bets are off when the Empire(s) collapse.
103** One of the most prominent examples from the background lore comes from the Alessian Order, a highly influential religious sect in the First Era Alessian Empire which preached radical religious beliefs. Led by the "Monkey Prophet" Marukh, believed to be an Imga (Great Ape) from Valenwood, it was a very solemn, strict, severe, spartan, and sometimes outright ''cruel'' [[TheTheocracy Theocracy]]. They attempted to completely {{Unperson}} the Ayleids, still harboring a significant grudge against them for their [[SlaveryIsASpecialKindOfEvil enslavement of mankind]]. Further, despite the status of Belharza (believed to have been the first [[OurMinotaursAreDifferent Minotaur]]) as Emperor and the Minotaur race's loyalty/devotion to the Alessian Empire, the Alessian Order demonized them as well. Minotaurs were re-classified as "monsters" and driven from civilized areas, with whatever culture they had being destroyed.
104** Another backstory example is Pelinal Whitestrake, the legendary 1st Era hero of mankind[=/=]AxeCrazy [[TheBerserker berserker]]. Believed to have been a [[EternalHero Shezarrine]], [[GodInHumanForm physical incarnations]] of the spirit of the [[GodIsDead "dead" creator god]] Lorkhan (known to the Imperials as "[[IHaveManyNames Shezarr]]"), Pelinal came to [[FounderOfTheKingdom St. Alessia]] to serve as her [[PhysicalGod divine champion]] in the war against the [[AbusivePrecursors Ayleids]]. Pelinal essentially committed genocide on the Ayleids. Sure, they were very much {{Asshole Victim}}s who had enslaved the humans of Cyrodiil, but that's still an entire culture wiped from the face of Tamriel. The legends about him even use the word "pogroms" to describe what he had done. Additionally, he also killed many [[CatFolk Khajiit]], simply because they didn't look human. Granted, he stopped after he learned that they weren't elves, but still.
105** Similarly, the [[LongDeadBadass ancient]] [[FounderOfTheKingdom King]] Ysgramor had an extreme hatred of all elves, but especially the Falmer (Snow Elves) after they sacked and slaughtered the city of Saarthal. Ysgramor would raise an army of [[BadassArmy 500 of Atmora's greatest warriors]] and would lead them into driving the Falmer into near-extinction. Ysgramor's iconic weapon, the battleaxe Wuuthrad, even has a screaming elf carved into it and [[WeaponOfXSlaying deals extra damage to elves]].
106** ''[[VideoGame/TheElderScrollsArena Arena]]'' includes a jester that makes offensive jokes about whatever race your PlayerCharacter is.
107** Even if you play as a Dunmer in ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', you're still considered an outlander. It's not a question of race so much as culture. And the Ashlanders consider ''all other Dunmer'' as outlanders. The absolute worst insult in Dunmer culture is "N'wah", which is a highly offensive term for "foreigner".
108** The Altmer have a particularly severe racism problem; they put great importance on proper breeding, and any mixed-blood Altmer is looked down on (in extreme cases, Altmer parents will kill children who aren't up to snuff), the other Mer races are results of degredation, and let's not talk about [[FeelingOppressedByTheirExistence their views on humanity]].
109** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'':
110*** Valen Dreth, the first NPC you meet in ''Oblivion'', has a nice rant to deliver against whichever race you may be, even if you're a Dunmer like him.
111*** This gets even worse when you hear rumors of a countess interested in species 'purity' and torturing Argonians, then find a torture chamber in their castle.
112*** In one of the Dark Brotherhood quests, you go to a mansion in Skingrad to murder five targets who have been invited to the house under the pretense that a treasure is somewhere in the house. Three of the guests display racism towards each other that can be used to the player's advantage: Matilde the Breton hates Dovesi as she hates all Dunmer and [[KickTheDog will even express happiness if Dovesi is killed first]], and the Redguard Neville and the Nord Nels the Naughty hate each other; Nels lost his daughter to bandits and hates the Imperial Legion for failing to act (and Neville is a former Legionnaire), and Neville was posted on Solsteim and takes the view that Nords are "greedy, vicious, animal-worshipping savages" and immediately suspects Nels as the murderer if another guest dies and both are still alive. Really, this is an interesting example as it shows that no matter how bad fantasy racism gets in Tamriel, [[HumansAreBastards there's still also good old human-on-human racism at work too]].
113*** In the ''Shivering Isles'' expansion, one NPC is terrified of cats, and he has a pet dog. And he has the unfortunate problem of a Khajiit that happens to really like his dog, resulting in him being constantly wary. If you are a Khajiit yourself, you can't even take his sidequest, and he'll sic his dog on you!
114*** That said, there really isn't much of this in Cyrodiil compared to ''Morrowind'' and ''Skyrim''. It is the geographical and administrative centre of the Empire of course, and representatives of all races can be found in abundance, so most folk are quite accepting. There is [[http://www.uesp.net/wiki/Oblivion:Races however]] a Disposition system that reveals inherent biases in NPC interaction -- Dunmer and Orsimer [=PCs=] get the short end of the stick here.
115** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'':
116*** Introduces the Thalmor, High Elf supremacists who are for all intents and purposes [[ANaziByANyOtherName the Tamrielic equivalent to the Nazi party]], taking this up to eleven. Not only do they have the usual Altmer hatred for mankind, they also view the other races of Mer as a result of "degeneration" and even [[NoTrueScotsman look down upon Altmer who do not support them]].
117*** Many of the Stormcloaks have this attitude, especially in their capital of Windhelm, where the Dunmer are forced to live in a slum and the Argonians are only allowed to live and work on the docks. According to Brunwulf Free-Winter, one of the few Nords trying to make things better for the downtrodden in the city, Ulfric will not even lift a finger to help non-Nords in his hold of Eastmarch.[[note]]Then again, Ulfric's segregation of the Dunmer and Argonian residents of his city may be at least partially pragmatic -- the Dunmer enslaved the Argonians for millennia and recently the Argonians ravaged and annexed a lot of Morrowind, so tensions between the two races are very high and a race war kicking off in his capital is the last thing he needs while there's a civil war going on.[[/note]] However even an Altmer Dragonborn can become a high-ranking and well-regarded warrior among the Stormcloaks, and among the rank-and-file it varies; some Nords have no issue with other races and simply want a politically independent Skyrim, others specifically yearn to drive out other races.
118*** The Forsworn, the native Bretons of the Reach, despise the Nords and the Stormcloaks in particular for their actions against them in Markarth. The fact that they resort to murdering people in the city and consort with Hagravens keeps them from being too sympathetic, but it's worth noting that many of their arguments make a disturbing amount of sense (particularly about how they're not allowed to worship their own gods, which any Talos worshipper can relate to).
119*** Dragons despise mortals, though this is much harder to catch as most dragons speak in their own language. However almost all of this dialogue and when it is you find a lot of hate toward non dragons. Dragons who don't wantonly slaughter mortals are incredibly rare.
120*** The Vigil of Stendarr is a ChurchMilitant order dedicated to hunting down and destroying supernatural threats to mortal life, including Daedra, Daedra worshipers, vampires, lycanthropes, and others. They frown upon Dunmer and Orsimer, for their worship of and connection to Daedric Princes (Azura/Boethiah/Mephala and Malacath, respectively), although they stop short of attacking them outright. That said, the Vigil is known to count some [[CulturalRebel Dunmer]] in their ranks.
121*** Harkon, the BigBad of the Dawnguard DLC, has it out for pretty much everyone who isn't a pure-blood vampire. During the player's initial conversation with him, Harkon refers to lycanthropy as "filth" (if the Dragonborn is a werewolf when the player first meets him), claims that regular vampires aren't "true" vampires (if the Dragonborn contracted vampirism before meeting him), and considers all mortals to be mere prey.
122* ''VideoGame/ElohimEternalTheBabelCode'':
123** The Idinites and Cainites are at constant war with each other, due to the Idinites' religious teachings that claim Cainites are AlwaysChaoticEvil. Worse yet, [[spoiler:the Kosmokraters sabotage any attempt at peace between the races]].
124** Among the Idinites themselves, they are divided between the Jehudan and Attikan descendants of Avram. While they were willing to work together in the past, their relationship was strained when they blamed each other for their losses in the war against the Cainites. In the endgame, [[spoiler:it turns out this conflict was also manipulated by the Kosmokraters, who ordered Lamech to plant the infernos that both sides blames each other for]].
125* ''VideoGame/EvenForEternia'': Most ordinary humans hate the Umbra out of jealousy and fear of their power. The Kingdom of Excella in particular wants to start a world war in order to [[FinalSolution kill every last Umbra on the planet]] along with anyone associated with them.
126* ''Franchise/{{Fallout}}'':
127** General hatred of Super Mutants is widespread, given that only a few decades prior the West Coast Super Mutants had every intention of overrunning, destroying or mutating all life. Several mutants, including the one you can recruit, seem to still hold mutant elitist philosophy as well.
128** Ghouls are people who have been hideously mutated by prolonged exposure to radiation. There are feral ghouls which can't be reasoned with and attacks anything on sight, and there are civilized ghouls, which are pretty much just friendly [=NPC=]s without skin. Naturally, the population of the wasteland tend to mix this up and treat all ghouls as monsters, which isn't helped by the fear that sapient ghouls could go feral at any time. This conflict is vital to the quests "You gotta shoot 'em in the head" and "Tenpenny Tower."
129** ''VideoGame/Fallout2'':
130*** Vault City residents hold themselves superior to all others, having achieved instant success at society-building from the moment they left their Vault. Their leader, First Citizen Lynette, has strong prejudices bordering on genocidal, against ghouls, mutants, savages and anyone living above-ground when the bombs landed.
131** ''VideoGame/Fallout3'':
132*** If you allow Fawkes (one of the two friendly Super Mutants in the whole game) to become your ally, he comments that people may hate him, but because of the player's reputation they'll never say anything. Given that the vast majority of East Coast Super Mutants are mindless savages that prey on humans, you can't really blame them.
133*** [[spoiler:The BigBad's plan is to kill off all those who have been contaminated by radiation, which not only includes ghouls and other mutants, but ''everyone in the Capital Wasteland'', with only humans living in Vaults considered "pure" enough to survive.]]
134** A subversion in ''VideoGame/FalloutTacticsBrotherhoodOfSteel'' -- having to recruit tribals from outlying settlements goes against their own ideals just on its own, but the eponymous organization also accepts ghouls and intelligent deathclaws into their ranks despite the objections from Simon Barnaky. After [[spoiler:he is captured and Dekker takes command]], super mutants and reavers are also allowed to join.
135** In ''VideoGame/Fallout4'', the people of Massachusetts are constantly holding {{Witch Hunt}}s for [[FantasticSlur "synths"]], RidiculouslyHumanRobots created by the secretive and malevolent "Institute" to kill and replace various people in the wasteland as spies and insurgents. This would be all fine and dandy if it weren't for the fact that many synths are ''sentient,'' and a good number of them [[TurnedAgainstTheirMasters hate the Institute as much as everyone else.]] The Brotherhood of Steel in particular are very anti-mutant as well as anti-Synth, although their attacks on Super Mutants are done out of self-defense and they refrain from killing non-feral ghouls. [[spoiler:They don't even make an exception for one of their own loyal members when he's outed as a Synth]].
136* In the ''Skyrim'' GameMod Falskaar, this is surprisingly {{averted|Trope}}; in contrast to most "mainland" Nords most of the Nords in Amber Creek are welcoming of foreigners and non-Nords. Two Wood Elves have managed to make themselves right at home, and one of the chief monks of the Priory is an Altmer. PlayedWith in the case of the Nord bandits and those working for Yngvarr; on the one hand, they are fairly xenophobic, but on the other hand they don't consider race a barrier to membership, and TheDragon, Kolgrim, is an Orc.
137* ''Franchise/FinalFantasy'':
138** In ''VideoGame/FinalFantasyVI'', the Espers are the Other race that is being literally used by the humans. Terra's existence as a [[HalfHumanHybrid 'mixed' lineage child]] and the problems she has because of this are obviously her working through the 'racism.' The empire treats Espers as basically magic batteries, not even acknowledging them as living creatures, and they're the only ones who are interacting with espers right now. Even [[LaResistance the Returners]] talk about Terra in terms of her power and usefulness in their fight. Sometimes they don't even talk ''to'' her about it even though she's right there.
139*** The town of Thamasa, founded by the last Magi after they were hunted down and killed following the war. When the party goes there, the townspeople refuse to let them use the shops because of their continuing mistrust of outsiders, although that changes after the party helps rescue Relm from a house fire.
140** In ''VideoGame/FinalFantasyVII'', after he goes insane, Sephiroth first believes that the humans betrayed "his" species, the Cetra, and develops a hostility bordering on vendetta towards them. After he finds out the truth (that what he was "cloned" from was ''not'' one of the Cetra, but [[EldritchAbomination something quite different]]), he just becomes completely evil without any particular prejudice.
141** In ''VideoGame/FinalFantasyIX'', the Burmecians are referred to as 'rats' and 'rodents' as a racial slur by those attempting their genocide.
142*** Friendly [=NPC=]s are often shown to be afraid of Vivi because he's a black mage, and most of their experience with black mages involves them destroying their cities.
143*** Nobody even once raises an eyebrow or disrespects any members of the Qu race, despite them being universally depicted as food-obsessed, bumbling, baby-talking clown-looking things. Though this may be due to their obsession with food making them great food critics and chefs.
144** In ''VideoGame/FinalFantasyX'', the stateless Al Bhed tend to be looked down on by regular humans, with the Church of Yevon being particularly harsh due to the Al Bhed violating Yevon's restrictions on the use of technology. Even Wakka is shown throughout the game to be distrustful of Al Bhed, though he becomes less so the further along the story gets. For this reason, they use goggles to hide their distinctive eyes when outside their home. In the sequel, with the Church of Yevon severely weakened (when [[spoiler:it's your god's fault everything was crap for so long]], it's hard to keep worshipers) and machina usage slowly growing, the Al Bhed are ''slightly'' more welcomed... but one of the themes of the game is how hard it is to shake old beliefs.
145** Used to hell and back in ''VideoGame/FinalFantasyXI''. Beastmen hate the player races, the player races hate Beastmen, Humes exploit [[strike:African-Americans]] [[strike:Native-Americans]] Galka, [[OurElvesAreDifferent Elvaan]] are snooty to ''everyone'', and even the cutesy [[LittlePeople Tarutaru]] have performed ''genocide'' on walking, talking frogs. To top it all off, the {{Precursors}} hate everyone but them. If there's a solid theme to FFXI, it's FantasticRacism.
146** ''VideoGame/FinalFantasyXIII'' has this to some extent. Nearly the entire population of Cocoon have been raised in fear of invasion from the underworld of Gran Pulse. The depictions of Pulse as an uninhabitable and hostile wasteland are embedded into the minds of every Cocoon citizen, [[MetaphoricallyTrue even though there isn't any proof of this, nor is anyone allowed to prove or disprove these claims.]] Being branded a Pulse l'Cie is the equivalent of a death sentence -- for the Pulse l'Cie, [[UtopiaJustifiesTheMeans and everyone else in their vicinity suspected to be one.]] No matter what the Pulse l'Cie's alignment or Focus is, they are immediately generalized as an enemy of Cocoon, and the likelihood is that the Sanctum will do everything in their power to kill them before the end of their Focus. On the other hand, being a Sanctum l'Cie is perfectly fine.
147*** The beliefs held by the inhabitants of Gran Pulse seem to be a mirror of this. To them, however, Cocoon is interpreted as more of a false utopia.
148** In ''VideoGame/FinalFantasyTacticsAdvance'', the main character Marche unknowingly refers to a bangaa (a race of reptilian humanoids) as a "lizard", which is soon revealed to be a form of ethnic slur against them. Though this is probably similar, if not equivalent, to someone calling you an 'ape' (Something that happens a few times to Humans in fiction, too) The lizard comment is used by some [=NPC=]s in ''VideoGame/FinalFantasyXII'', and there are other indications of fantastic racism in that title, the most notable being a comment that "The Emperor is willing to overlook race for his more talented servants."
149** ''VideoGame/FinalFantasyXIV'' has some racial tension between the playable races, though it's very subtle and the majority of the characters get along for the most part. The beastmen, however, are hated by everyone due to said beastmen trying to capture people to be used as [[BrainwashedAndCrazy slaves that empower the primals]] for each beastmen tribe and using said primals to destroy and take over Eorzea. At first, the Slyph are the only beast tribe that are actually friendly with its neighbors and don't wish to cause any harm. As you progress in the main story, you get to see members of other beast tribes who are not hostile and are willing to work with other races to strengthen the relationship between the two sides (though the friendly beastmen are ''very'' small in number compared to their hostile brethren).
150*** The [[DraconicHumanoid Au Ra]] are noted as being the playable race most frequently subject to this due to their unusual appearance. For this reason, Yugiri opts to keep her face and horns hidden initially, believing it would only make it more difficult to earn the trust of others (Though once she does, she has no issues with leaving her mask off). On a more tragic note, the Ishgardians slaughtered most of the first wave of Auri refugees to arrive in Eorzea from overseas, mistaking them for a new breed of their mortal enemies, the dragons of Dravania, and disregarding the mercy they showed after an initial, failed attempt to exterminate them.
151*** This trope is also some of the fuel between the conflicts of Eorzea and the Garlemald Empire. The Garlemald Empire came to be because the Eorzeans looked down and mocked them for being unable to use magic. In turn, when they were able to create {{Magitek}}, the Empire began to refer to them as "savages" because of their lack of technology. This passes down to those who work in service of the Garlemald Empire. You can see this in Fordola rem Lupis, an Ala Mhigan girl who works under Zenos yae Galvus: when she offers up a plan to deal with the Resistance, she's told to be quiet by one of the higher-ups and know her place and when she screws up and gets a major base captured, that same person mocks her for it. Interestingly, Zenos ''still'' listens to her, mostly because she has the same rage and bloodlust he does. [[spoiler:And if the WhamEpisode of Patch 4.4 is of any indication, this Fantastic Racism is built on a ''big damn lie'' orchestrated by the Ascian who called himself Solus zos Galvus.]]
152*** Speaking of the Ishgardians from earlier, this is the major reasoning behind the Dragonsong War between the Ishgardian people and the Dravanian dragons. Long ago, the two groups used to live in harmony until ''someone'' betrayed ''someone'' and the dragon Nidhogg declared war against the Ishgardians. The Ishgardians are entirely hateful and fearful of dragons to the point where their religious dogma seek to smite ''anyone'' who want to do ''anything'' involving dragons, willingly or unwillingly. Of course, there's a ''lot'' of {{Dark Secret}}s behind this sort of racism: [[spoiler:as it turns out, the Ishgardians -- notabling King Thordan I and his Knights Twelve -- murdered a dragon and consumed her eyes for their incredible power. Nidhogg attacked, as that dragon was his sister, but they defeated him and stole his eyes. It's a lot to take in and once the truth is revealed, it takes quite a while for the Ishgardians and Dravanians to stop strangling each other, though it takes the deaths of Archbishop Thordan VII, his Heaven's Ward and Nidhogg to finally break through.]]
153*** If you don't catch the point that "beast tribe" is a meaningless distinction which exists only to fuel colonialism, ''Shadowbringers'' will crack it wide open for you when you travel to [[AlternateUniverse the First]]. One of the "beast tribes" there is the Dwarves, who you will quickly realize [[spoiler:are identical to the spoken race the Source knows as Lalafell]]. Possibly ''very'' quickly, depending on your character's appearance.
154*** For each of the allied beastmen stories in each expansion, there is a recurring villain that openly states he HatesEveryoneEqually and the beastmen especially. He considers the beastmen no more than wild animals and holds contempt for anyone that allies with them.
155*** One sidequest involves a male Hyur and a male [[LittleBitBeastly Mi'qote]] that were exiled from their villages because their people did not like seeing two people of different races having an intimate relationship.
156** Gridania, one of the starting city-states, is incredibly xenophobic. This is in part due to the Twelveswood being ruled by the Elementals, who are more than willing to punish its corporeal residents if they perceive them to be misusing the forest, but it results in a lot of hostility towards anyone the Gridanians perceive as outsiders. Numerous [=NPCs=] warn the player character that it's only the Seedseer's word that keeps them from being ejected from the city on sight and even healing is denied to people if the Hearers claim that the Elementals disapprove (and you find out in certain questlines that some Hearers are abusing this to enforce their own prejudice). The ones who are most victimized are the Duskwight Elezen, despite being ancestral residents of the Twelveswood, and Keeper of the Moon Mi'quote. More than one questline involves someone from these two races being driven over the edge by the bigotry they experience.
157** ''VideoGame/FinalFantasyXVI'': Branded always get the short end of the stick. Despite living in a world where magic is essential, casting magic is easy with special equipment, and those possessed by elemental guardians are worshipped, people ''born'' with magic are the lowest caste of society. They're given the titular brand, which contains a special poison sac to prevent removing it easily, and then relegated as slaves and forced to exert themselves casting magic until their bodies give out and they petrify. No one knows who started the tradition of oppression or why, but everyone knows that it's convenient for the upper classes that those with the highest potential to better society (or burn it down) are used up and discarded.
158* ''Franchise/FireEmblem'':
159** In ''VideoGame/FireEmblemGenealogyOfTheHolyWar'', the protagonists themselves speak of Verdane in highly derisive terms, referring to them as barbarians and savages who should be easy to overcome. This does come in part from Verdane's history of border raids, which has only recently been countered by the present king's attempts at peaceful coexistence (before he was coopted by the dark dragon cult), but it's also noteworthy that Verdane is the only nation whose royalty lacks the Holy Blood found in the other kingdoms.
160** In ''VideoGame/FireEmblemTheBindingBlade'' and its prequel, ''VideoGame/FireEmblemTheBlazingBlade'', the nomadic people of Sacae are disparaged by the "civilized" countries of the continent. In ''The Binding Blade'', Bern carries out an ethnically-motivated slaughter of the Sacaeans and one recruitable character is dead-set on revenge [[spoiler:when he escaped thanks to looking more like someone from Bern due to his mixed ancestry]]. In ''The Blazing Blade'', there is Marquess Araphen's hatred for the nomadic people of Sacae, which includes our plucky heroine Lyndis and his very own captain of the guard Rath. After the Marquess snubs Lyndis, Rath promptly tells Araphen to shove it (Araphen trying to tell him [[YouAreACreditToYourRace he is one of the "good ones"]] just makes it worse), looted his treasury, and storms off to join Lyndis.
161** ''VideoGame/FireEmblemPathOfRadiance'' and ''VideoGame/FireEmblemRadiantDawn'' have the beorc (basically normal humans) and laguz ([[VoluntaryShapeshifting humanoid shapeshifters]]). Despite being created equally by the universe's goddess, they both tend to have a tremendous amount of contempt for the other, as well as for [[HalfHumanHybrid hybrids between the two, the Branded]]. [[spoiler:The true BigBad and his [[TheDragon Dragon]] want to awaken said goddess so she can [[OmnicidalManiac wipe the slate clean]], having become absolutely sick of the racism. The BigBad lost loved ones due to it, and the Dragon is one of the aforementioned hybrids.]]
162** ''VideoGame/FireEmblemFates'' has the dueling nations of Hoshido and Nohr. Several residents of Hoshido express distaste for residents of Nohr: "Nohrian scum" is practically the catchphrase of one of the princesses of Hoshido, Hinoka, and variants on it are used by every Hoshido character not named Corrin.
163** ''VideoGame/FireEmblemThreeHouses'':
164*** A large portion of the population of the Holy Kingdom of Faerghus despise people from Duscur, a peninsula in the north of the kingdom, due to their being blamed for the assassination of King Lambert, and the resulting violence that claimed the lives of several of Faerghus' knights before the game begins. Many consider them sneaky, savage, or otherwise distrustful, and the retainer and friend of the crown prince of Faerghus, Dedue, is a Duscurian who warns people away from associating with him for fear it would taint their reputation.
165*** People from the continent of Fódlan, the game's setting, have a dim view on all outsiders, as do people from the neighboring, but hostile country Almyra. This forms the basis of the [[RelationshipValues support conversations]] between two such outsiders: Petra, who's from the island nation of Brigid[[note]]A vassal state of the Adrestian Empire, one of Fódlan's three nations[[/note]], and Claude, heir to the leadership of the Leicster Alliance who's [[spoiler:half-Almyran.]] In a support with his instructor Byleth, Claude tells them his experiences in [[spoiler:his homeland]] Almyra and in Fódlan: The people of Fódlan are viewed as cowards by Almyrans, and he, in turn, was treated badly because of his heritage. This viewpoint he disagreed with, and [[spoiler:he came to Fódlan to find a new perspective, only to discover]] that people of Fódlan view any outsider "as a beast of sorts." Claude’s overarching motivation is to open up Fódlan to the outside world to stop this.
166*** On top of that, [[spoiler:Edelgard and [[AbusivePrecursors those who slither in the dark]] (also known as Agarthans)]] express particular disdain for this game's take on the [[OurDragonsAreDifferent dragons]], here called Children of the Goddess. While Edelgard insists that she is motivated by the control she believes the Children of the Goddess (namely [[spoiler:Rhea]]) exert over the continent and that she seeks to overthrow them to bring about an "era for humanity", she and her retainer Hubert also call them "beasts" derisively, echoing not only real-world comparisons of racial minorities to animals, but also the racist rhetoric of the Agarthans themselves. She also cannot accompany the party on the paralogue where they fight [[spoiler:the Indech, one of the surviving Children of the Goddess]]. The Agarthans, meanwhile, go so far as to extend their hatred to ''[[MisanthropeSupreme literally everyone besides themselves]]'', thinking of people the world over as savages at ''best''.
167* In the ''VideoGame/FreeSpace'' series there is constant tension between the [[HumansByAnyOtherName Terrans]] and Vasudans, with Terrans seeing Vasudans as superstitious, smug assholes, Vasudans seeing Terrans as idiotic, violent brutes, and constant bickering and racist comments between Terran and Vasudan characters. The slur "Zod" used by Terrans to refer to Vasudans has appeared so often in fan works that it has become {{Fanon}}. At one point in the second game, the player character serves on a Vasudan ship as part of an officer exchange program to soften the racism.
168* ''VideoGame/FTLFasterThanLight'': In a galaxy where humans coexist with many different kinds of aliens, such as the AmbiguousRobot Engi and the EnergyBeing Zoltans, as part of TheFederation, the [[TheRevolutionWillNotBeCivilized Rebels]] are out to crush the Federation, especially non-human entities. This is reflected in-game--all Rebel non-automated ships that haven't been hijacked by pirates, including the [[FinalBoss Rebel Flagship]], use crews composed strictly of humans.
169* ''Website/GaiaOnline'':
170** Racism plays a pretty large role in a lot of the events involving multiple races (beginning with humans-versus-{{Zombie|Apocalypse}}s, humans-versus-{{Alien|Invasion}}s, humans-versus-vampires... see any trends?), especially Halloween 2008's "humans-versus-vampires-versus-elves-versus-zombies" free-for-all (due to a misinterpreted prophecy).
171** The possibility that Gaia's orcs have been enslaved is brought up.
172* ''VideoGame/GranblueFantasy'':
173** The Crystalia and Souval races are the victim of this as both are viewed as troublemakers by the other races that inhabit the island. It's a bit more justified than usual, considering the Crystalia radiate deadly cold unless they're in presence of certain individuals and the Souval have a tendancy to Hulk Out, but then any reason they had falls apart when they order genocide on two races that mostly keep to themselves and were native to the island in the first place, while the "regular" races being here is a relatively new thing.
174** In a shout-out to ''VideoGame/RageOfBahamut'', there are people with hatred to demons due to the war that took place long in the past. But this led to several Draphs being mistaken for demons to those who had seen such war due to the horns they possess. Evident in Nina's fate episode where a Draph man, being mistaken for a demon, was beaten up by a human who is too hung up in the past to let go of his vendetta of demons. And in Azazel's fate episode, he also mistook an NPC Draph for a demon and mistook the Draph talking with his human co-worker as a form of slavery.
175* ''VideoGame/HeroKingQuestPeacemakerPrologue'':
176** The religion of the Light Spirit preaches the [[FinalSolution genocide]] of the Dark Ones.
177** Dark Lord Spidergland treats the nilbogs, kobolds, orcs, and human witches as second class citizens who are expected to slave away for the dark elves.
178* ''VideoGame/KnightBewitched'': Dragons and humans once lived in peace together, up until Typhus infiltrated the human kingdom of Zamaste and disguised himself as a human in order to manipulate them into warring with the dragons. As a result, dragons and humans live in fear of each other. Even when the party manages to gain the trust of the current leader, Strasza, some of the dragon citizens aren't ready to give coexistence another chance.
179* ''VideoGame/{{Lunar}}'' series:
180** ''VideoGame/LunarTheSilverStar'' includes an antagonist race called the [[NamesToRunAwayFromReallyFast Vile Tribe]] who were cast into a FantasticGhetto a really long time ago. The "good" races think of them as boogeymen and dread their possible return.
181** In ''VideoGame/LunarDragonSong'', the humans, beastmen and the Vile Tribe hate each other. Eventually the beastmen learn to accept humans, and the Vile Tribe generally accept anyone who forsakes Althena and own darkness in the form of crystals as their own (near the end a few begin to question themselves).
182** This is also the case in ''[[VideoGame/LunarWalkingSchool Magic School Lunar!]]'', where the beastmen's hate of humans [[StarCrossedLovers stands in the way of a human and a beastgirl getting married]]. And the Vile Tribe essentially hate everybody, and vice versa.
183** ''[[VideoGame/LunarEternalBlue Eternal Blue]]'' might be the only game in the series that doesn't have some Fantastic Racism against the Vile Tribe (if you don't count the ''Childhood's End'' tie-in manga).
184* Shaper-to-[[CreatingLife creation]] racism in ''VideoGame/{{Geneforge}}'' parallels institutionalized slavery in America, down to the belief that creations who run away are [[http://en.wikipedia.org/wiki/Drapetomania mentally ill]]. At their worst, Shapers can't even ''conceive'' of the idea that creations might have rights, any more than you'd conceive of granting rights to a hammer or a saw. "Rogue" creations, for their part, view Shapers as a blight to be annihilated, and don't always distinguish between actual Shapers and normal humans. Meanwhile, drayks (incredibly powerful creations that the Shapers regret making and kill on sight) look down upon other creations as inferior, and are in turn looked down upon by drakons (drayks that learned how to [[LegoGenetics rewrite their own genetic code]] for [[EvolutionaryLevels increased power]]). There's also a divide between Shapers and normal humans, but this can work out multiple ways -- some people hate and fear Shapers (though not too openly), some venerate them, and some just accept them as a part of life.
185* ''VideoGame/GoldenSun'':
186** ''VideoGame/GoldenSunDarkDawn'' was not at all subtle with the treatment of beastkin -- and deconstructed this trope by having the beastfolk fight back with... well, [[TheRevolutionWillNotBeCivilized tooth and claw]]. [[DisproportionateRetribution And then some.]]
187** In ''The Lost Age'', the werewolves of Garoh, precursors/descendents (it's complicated) to ''Dark Dawn'''s beastfolk, were persecuted for transforming into wolf-people under the full moon (not helped by their inability to speak while beast-like).
188** In the history of Weyard as described by [=NPC=]s and encyclopedia entries in ''Dark Dawn'', it quickly becomes obvious that the "Golden Age of Man" was only golden if you were one of the SmugSuper overlords. Among other things, the racial name of the non-powered people was used as a slur, and beastman ''slaves'' were used to build [[spoiler: Apollo Sanctum]]. This latter one is in fact a major plot point, since it means that the only known set of safety gear for use in said dangerous building is made for beastfolk and won't fit anybody else.
189* ''VideoGame/GuildWars'' did not delve into this extensively until the ''Eye of the North'' and its sequel gave non-human races a significant role in the story. The Stone Summit are dwarves who believe all other races are only worthy of being slaves. The Centaur and Tengu are deeply resentful of other races, particularly humans, for infringing on their territory and humans often treat them as little more than beasts. The Ministry of Purity espoused the extermination or exile of all non-humans, and the Emperors have adopted that belief. Charr and humans have a deep-seated hatred for one another reaching back centuries due to their constant wars for control of Ascalon. Asurans in general classify skrit as vermin that should be exterminated while the Inquest views all other races as fit only for labor.
190* ''VideoGame/{{Gungnir}}'' has a lot between the Leonicans and the Daltans. The entire reason the game starts is due to the Daltans being extremely oppressive to the Leonicans.
191* ''Franchise/{{Halo}}'':
192** The various species of the Covenant are shown to mostly dislike each other. The Elites see themselves as superior to all other races apart from the Prophets, with particular (and mutual) hatred for the Brutes. The Hunters respect only the Elites, and see absolutely no moral problem with arbitrarily killing lesser Covenant species. The Drones resent the superior technical expertise of the Engineers. The Grunts are oppressed and bullied by everyone else, particularly the Jackals, who themselves resent their low position in the Covenant pecking order. The Prophets generally prefer the Elites, [[spoiler:until they switched their favor to the Brutes and ordered the genocide of all Elites]].
193** The entire reason why the Covenant are attempting to destroy humanity because they believe the very existence of humans is an offense to their gods. After the war, there's a still a lot of hate lingering on both sides; some Covenant remnants still want to finish the job against humanity, and a number of human supremacists refuse to even consider the idea of allying with human-friendly aliens (even though the only reason humanity survived the war to begin with was because they were able to ally with Covenant defectors).
194** The Forerunners followed a religious creed known as the Mantle, which teaches that the {{Precursors}} told them they should protect and lead all other life. Unfortunately, for most of them this translates to "Our gods told us we're better than everyone else". Their children are taught that humans are no better than animals, some of their scientists revere humanity only as objects or constructs, and the most powerful leader in their government seems to use their equivalent of the n-word towards other species in casual conversation. The racism also extends to different castes ("rates") in their society.
195** While not in-game, multiplayer suffered quite a bit of anti-Elite speciesism. This may have something to do with "They're harder to headshot from behind" regarding SWAT, but the slur "Dinosaur" seems to come up too many times for it to be just that. Seriously, try making a thread on the forum about those guys, and you will invariably get at least one comment about "they're dinosaurs" and about [[RuleOfFunny -5 posts]] about how they're fun to play as. Say anything about liking to play as them, and you'll get called out on it because of the aforementioned headshot problem.
196* ''VisualNovel/HatofulBoyfriend'' has it mixed in with classism and ableism in the views of noblebird Shirogane Le Bel Sakuya. He sees his half-brother, who had a common-born father, as a "mongrel"; he calls the less intelligent Okosan a throwback; he has racist terminology for a dove from the Philippines, and if he likes the TokenHuman protagonist he can once tell her "[[YouAreACreditToYourRace You are a credit to your simian ancestry.]]" BBL and supplementary material show that humans and birds fought a war once that lasted three decades and left humanity a tiny shadow of itself, living in caves and sometimes indulging in guerilla warfare or terrorism, and so many birds want to finish the job of wiping them out. ''Holiday Star'' has a scene where the protagonist is discouraged from visiting a high class department store because she's human.
197* This drives the whole plot of the online trading card game "Hex: Shards of Fate". The Ardent and Underworld alliances both fight against each other, but each race within the factions has a particular hatred within the other faction. The humans started a war with the necrotic for using hexing gems to defile their sacred tombs and reanimate the corpses of their dead kings and loved ones. The nature-loving elves vehemently oppose the dwarves, who believe that their sole purpose is to use their war machines to spread destruction for the sake of destruction. Some of them are even trying to dig out so much of the underground that the entire surface world will collapse. The Shin'hare (rabbit warriors whose society is based on feudal Japan) want to conquer the whole world starting with the Coyotle (peaceful plain-dwelling coyote people who society is based on Native America) because they want to steal coyotle secrets to controlling the weather. By far the worst conflict is the one between the Orcs and the Vennen (cave dwelling spider people). They both want to wipe each other out rather than simply enslave their enemies. The Orcs use non-lethal traps against all sorts of other races so they can be put into the arena for gladiatorial combat. All except the Vennen, because they consider it an honor to feed their mountain god with either your blood or the blood of your opponent and anyone who enters the arena is given at least a little bit of respect. The vennen are an all-male race that reproduce by capturing orcs and using the as incubation slaves. The human alliance was a reluctant one because both the Orcs and the Vennen are aggressive and sadistic but the Vennen torture their prey while the Orcs at least give their opponents a chance to fight back.
198* ''VideoGame/{{inFAMOUS 2}}''[='s=] antagonists are the [[RightWingMilitiaFanatic Militia]], a [[MugglePower normal-supremacist]] gang trying to rid the city of New Marais of all [[DifferentlyPoweredIndividual the superhuman Conduits]]. [[spoiler:Ironically, their leader Joseph Bertrand is not only a [[BoomerangBigot closeted self-hating Conduit]], but he was [[RunningBothSides also responsible for creating the Corrupted monsters]].]]
199** This gets taken further in the sequel ''VideoGame/{{inFAMOUS Second Son}}'', where the fear of Conduits has become so widespread, that a new [[GovernmentAgencyOfFiction US federal government agency]] (the [[CapeBusters Department of Unified Protection]]) was created to track down and imprison all "[[FantasticSlur Bio-terrorists]]". Ironically, the DUP leader Brooke Augustine [[BoomerangBigot is also a Conduit herself]], and her henchmen ([[HunterOfHisOwnKind who also have latent Conduit genes]]) were all given [[DishingOutDirt her Concrete powers]].
200* In ''VideoGame/JazzJackrabbit'' Devan Shell decides to invade Carrotus...because he read "The Tortoise and The Hare" and came to the conclusion that the lesson was "All lagomorphs are smug, superior jackasses," and decided to show them a thing or two by eradicating them.
201* The Vektans of ''VideoGame/{{Killzone}}'' view the Helghast as fascistic mutants while the Helghast view the Vektans (and by extension, the United Colonial Army) as evil oppressors. They're both right.
202* ''VideoGame/KingdomHeartsII'' gives us this little gem from [=DiZ=]: "A [[EmptyShell Nobody]] doesn't have a right to know. Nor even does it have the right to be." The only Nobodies he had met before had thoroughly screwed him over and destroyed his entire world back when they were human, so he has a right to be bitter. He did apologize to Roxas after learning he was capable of feeling emotion.
203** It doesn't stop with [=DiZ=], either. The whole world of the game has it out for these "[[WasOnceAMan abominations]]":
204--->'''Xemnas:''' What other choice might we have had?\
205'''Sora:''' Give it a rest. You're nobodies, you don't even exist! You're not sad about anything.
206* ''VideoGame/KnightsOfTheOldRepublic'':
207** On Taris, the only nonhumans who can walk around in the Upper City work for the local Exchange boss or are pretty Twi'lek shopkeepers. Others get pelted by stones thrown by children, as seen once. There is a street preacher calling nonhumans a "plague that sweeps through our streets". A seedy hotel has alien occupants despite this being illegal. The slum-like and generally miserable Lower City, overrun by gangs, is where most of the nonhumans live. The racism [[spoiler:Juhani]] experienced as a child on Taris is a major point in her sidequest.
208** In the [[VideoGame/KnightsOfTheOldRepublicIITheSithLords second game]], both Atton and Kreia have strong prejudice against droids. Atton describes droids "break in the head". Kreia also hates certain types of aliens such as Zabraks. It's likely that these attitudes are a result of the fact that she can't read the minds of aliens and droids, making their actions harder for her to predict and control.
209** In ''VideoGame/StarWarsTheOldRepublic'', the Sith Empire is largely bigoted towards all species who are neither human or Sith Purebloods. Playing an alien Imperial will net you a bit of hostility from quite a few people. However, there are more than a few alien Sith Lords who have proven themselves and by the time of the Hutt Cartel, the Empire is in such dire straits that they're not in a position to turn away potentially useful assets.
210* ''VideoGame/LegacyOfKain'' has a three way racial conflict. The Ancient vampires and the Hylden were two races of {{Precursors}} who considered themselves godlike. The Ancients began a holy war against the Hylden because the Hylden would not submit to their god. Hylden were banished to a hell dimension, but cursed the Ancients with blood thirst in revenge. Humans began to hate vampires, seeing them as a pestilence. As the vampire population became more turned humans than originals, they began to see themselves as dark gods, superior to humans and rightfully deserving to rule the humans. The Hylden, meanwhile, had a bitter hatred for vampires for their banishment, extending to vampires turned from humans who were so far removed from the original vampires that they didn't even know the ancient history. The Hylden also looked down on humans as inferior beings, but for the most part, the humans are unaware of the Hylden's existance.
211* ''Franchise/TheLegendOfZelda'':
212** ''The Legend of Zelda'' tends to be a very bizarre case. Hylians, who form the general "human" population of Hyrule, are said to be the chosen race of the goddesses. This actually ''does'' place them on a superior level to all other races, and only the Gerudo seem all that bothered by it. One of the lamentations of the Downfall Timeline leading to the classic games and ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'' is that due both to interracial breeding and a war after ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', [[DoesThisRemindYouOfAnything purebloods of the "chosen race"]] are nearly extinct.
213** In ''VideoGame/TheLegendOfZeldaMajorasMask'', certain shop owners refuse to do business with a species other than their own. This is mainly geared towards Deku Scrubs, although the shop owners may simply have qualms about selling dangerous items (such as bombs) [[OlderThanTheyLook to children]] and Koume refuses to sell potions to any of Link's other forms because she doesn't believe they work on non-humans. The guards at every exit of Clock Town refuse to let Deku Link by, because [[OlderThanTheyLook it would be dangerous for a child to leave town]] while at the same time having no objection to letting human Link leave since he has a sword to protect himself. Similarly, the lady running the [[MinigameZone Treasure Chest Shop]] charges thirty Rupees for Goron Link but only five for Zora Link, though higher entry fees result in better rewards. A number of Business Scrubs also refuse to deal with certain species, though it's apparently not personal: they mention it's a union thing and even apologize for not being able to deal with you.
214** A slightly more minor one, but in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' Darunia, the chieftain of the Gorons, particularly hated Gerudos. This is mostly because their leader [[BigBad Ganondorf]] tried to coerce the Gorons into giving him the spiritual stone and sealed up their only supply of food when they refused. He might feel differently about Nabooru, who unlike the rest of her tribe openly opposed Ganon and is one of his fellow Sages.
215** ''VideoGame/TheLegendOfZeldaTwilightPrincess'':
216*** [[DrJerk Dr. Borville]] declines to help the injured Zora prince Ralis, and one townswoman says that he refuses to treat Ralis ''because'' he's a Zora, implying that he's bigoted against their kind. [[AllThereInTheManual The official strategy guide]] reveals that he's unfamiliar with Zora physiology and is too proud to admit it's outside his expertise, which isn't much better of an excuse.
217*** Plumm the talking bird dislikes interacting with humans, and refuses to carry on a conversation with Link or offer her minigame if her approaches her outside of wolf form.
218---->''"Plumm has no need to talk with humans..."''
219** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' has the elder Zoras showing contempt towards Link, a Hylian, due to their princess/champion Mipha being killed in battle and held him responsible for it. Because of their princess' death, the elder Zora use the event as an excuse to distrust and even hate Hylians simply because they failed to defeat Calamity Ganon. Some even went so far as to consider the Hylians partially responsible for the Great Calamity given that it was their idea to reactivate the Guardians and [[HumongousMecha Divine Beasts]] that ended up getting possessed by Ganon. The only exception to this was their king who knew that the Hylians weren't at fault. The younger Zora don't hold the same racist views as their elders due to them not having been born during the tragedy, being too young to remember it, or were Link's ChildhoodFriends who knew he did the best he could. Once Link manages to appease the Divine Beast that's causing the Zora problems, the elders forgive Link and admit that their racist views were wrong.
220*** Muzu, Mipha's elderly [[TheMentor mentor]], is a notable case, as he is described as having been prejudiced against Hylians even before the death of his beloved protégé. He's predictably mortified when [[spoiler:Sidon informs him that [[InterspeciesRomance Mipha was in love with Link]] and had even made a set of Zora Armor, traditionally presented by Zora women to their intended husbands, that was specifically tailored to Link's Hylian physique]].
221* ''VideoGame/LonelyWolfTreat'': The central conflict of the games revolves around Treat, Moxie, and their friends being feared and excluded for being a wolf and fox, respectively. Mochi seems to be the only bunny who treats them like friends.
222* ''VideoGame/MariAndTheBlackTower'': The nymphs don't trust humans because the latter keeps chopping down their forests. Although they allow Abbie to live with them for some time, they never fully trusted them and immediately blamed them for spreading the Black Tower's miasma. In the ending, [[spoiler:if Vera is revived, she and the surviving nymphs make peace with the humans from Westvale, who offered to help them restore the forest]].
223* ''Franchise/MassEffect'' has this against and/or between '''every''' sapient species shown in the trilogy. Your actions throughout the games can improve interspecies relations somewhat, or actively make them worse.
224** [[ProudWarriorRaceGuy Krogan]] are viewed by pretty much everyone in the galaxy as mindlessly violent brutes who only want fighting and killing, a reputation the krogan aren't interested in dispelling (especially as most krogan who leave their homeworld do so to join mercenary gangs). Krogan themselves absolutely hate the salarians and turians due to making and deploying (respectively) the DepopulationBomb 1000 years ago that's turned them into a DyingRace.
225** Humans aren't exactly liked by the wider galactic community for their rapid and aggressive expansion, having a disproportionately powerful influence on Council space and viewed as bullying newcomers muscling their way into systems made by the more established species. The batarians hate humans especially, blaming humans for the loss of potential colony worlds they had claimed and performing a lot of slavery raids and terrorism against human settlements in retaliation. Meanwhile there is a lot of bad blood between humans and turians specifically, given that turians performed FirstContact by blowing up human ships and conquering one of their colonies, and humans are understandably miffed towards the batarians for aforementioned slaving and terrorism. Particular humans formed Cerberus, a terrorist organisation dedicated to galactic human dominance, and Terra Firma, a political party which advocates human isolation and nationalism.
226** ''Everyone'' ostracises [[SpaceJews the quarians]] for creating the geth, blaming them for the RobotWar that ''only'' affected their race and left the quarians without a homeworld, with most planets actively refusing to even let their Migrant Fleet enter their space and widely regarded as nothing but beggars and thieves. The writers [[ShownTheirWork did their research]] in relation to real life oppression of traveler peoples, showing that widespread discrimination makes it difficult for quarians to get legitimate work, ''causing'' many of them to turn to beggary and thievery to survive outside the fleet, and [[EncyclopediaExposita the Codex]] notes that many of the companies that petition governments to ban quarian workers are the same ones that make backroom deals with them to exploit their skills while paying them much lower wages than they would normally.
227** [[BigCreepyCrawlies The rachni]], despite being extinct for 2000 years, are feared and hated universally due to an ancient war against the rest of the galaxy. Wiping out the last rachni on Noveria gets only token objections from your squad (who don't even advocate for her specifically, just that genocide is wrong), and the turian Councillor's admonitions are more because [[CommanderContrarian he hates you and everything you do]]; if you save the rachni he's utterly convinced that this will mean the end of the galaxy in a few generations.
228** A clever inversion of expected prejudices happens with asari mating. The [[OneGenderRace all-female]] asari species can [[BizarreAlienReproduction reproduce with any other species]]. If you discuss this with your asari teammate, she'll explain that union between two asari is looked down upon as nothing has been gained. Indeed, she herself suffers under the stigma of being a "pureblood."
229*** The second game adds some justification to this prejudice, as apparently the Ardat-Yakshi (asari who inflict OutWithABang) are only born from a union of two asari, so societal prejudice against these kinds of unions is in many ways an overt attempt to stop these creatures from being born ([[http://masseffect.wikia.com/wiki/Codex/Aliens:_Council_Races#Asari:_Ardat-Yakshi unfortunately, about one of every 100 asari is to some degree an Ardat-Yakshi]]). In the third game one of the monasteries where Ardat-Yakshi are housed away from society are seen, and Liara, an asari, talks about the Ardat-Yakshi in what would be a very dehumanizing way if they weren't, well, asari. The asari believe the condition prevents sufferers from developing empathy, but most Ardat-Yakshi are not actually monstrous -- those who are are just very high profile. Then again, some squad mates point out that other races might have simply killed their equivalents to Ardat-Yakshi.
230*** While anything is better than an asari/asari pairing, background chatter in the second and third games implies that some aliens are still considered better than others, and asari are quick to weaponize each other's fathers in an argument. In ''2'', one asari suggests that her friend's cavalier attitude is a result of having a batarian father, and an asari in ''3'' makes a tasteless joke about a clerk's krogan husband being as likely to shoot his allies as the Reaper ground forces. Even Liara is perturbed to find out that her half-sister has a hanar father.
231** Ashley shows what looks like outward hints of fantastic racism by not trusting the alien team members at first, though a lot of her concerns ''are'' justified by her being in charge of operational security on the ''Normandy'', and the alien crewmembers include a turian (whose species have had a violent history with humanity), a self-admitted quarian drifter, the asari daughter of the BigBad's second in command, and a krogan mercenary -- pretty much the most untrustworthy thing in the galaxy. It’s also worth noting that in Mass Effect 1, it’s only been 26 years since humans made first contact. Her issues stem from her belief that the other races [[YouHaveOutlivedYourUsefulness will abandon Earth when it needs help]]. She also strongly dislikes Terra Firma and Cerberus for being ''too'' hostile towards alien races. By ''VideoGame/MassEffect3'', her mistrust of aliens is gone and she's able to work well with them.
232** {{Artificial Intelligence}}s suffer extensively more so than even the quarians. Roughly half of the {{Artificial Intelligence}}s one encounters in the game have justified reasons for being misguided antagonists, and the other half aren't even antagonists -- their inability to communicate means they can't even protest when people kill them. The best they can do is self-defense which, naturally to many in the setting, looks like an AI gone rogue.
233** Geth specifically are viewed as a dangerous threat, due to first completely shutting themselves off from the rest of the galaxy, any ship sent to make contact with them destroyed, and then a splinter faction joining [[AbusivePrecursors the Reapers]]. At the time the game takes place, most of the geth would like to make peace with the rest of the galaxy. But the prejudice against them is only half of the problem: they don't really understand organics either, and they know they need to be cautious until they can find some common ground. The prejudice against the geth is so severe that [[spoiler:if you wipe them out in the third game]], only EDI (herself a synthetic), Tali and Liara are not fully pleased with it.
234** Perhaps the most hated race are the vorcha. No matter where you are, most races view them as nothing more than vermin. This attitude is not helped by the position that evolution has left the vorcha in. A lifespan of twenty years means very little opportunity to become educated or integrate into society or even form a society of their own; they're only spread around by stowing away on ships visiting their homeworld.
235** Batarians were implied to be the TokenEvilTeammate of the Council races, having a totalitarian government and practicing slavery [[CultureJustifiesAnything as part of their culture]]. Then their anger at human expansion caused them to sever ties with the Council and become a rogue state, getting heavily into criminal and terrorist organisations, being viewed as the pinnacle of societal evil in the galaxy much like how the krogan are viewed as the pinnacle of personal evil.
236** [[SapientShip Sovereign/Nazara]] sees ''all organic life'' as a mistake that its brethren need to periodically correct. This contradicts the motive of the Reapers as revealed in the third game, but [[WhatCouldHaveBeen originally]] their motives were quite different than in the final product.
237** ''VideoGame/MassEffect3'' introduces Javik, [[spoiler:a ''Prothean'' who's been in stasis for 50,000 years]]. His bigotry towards the "Primitives" of this Cycle is a prevalent aspect of his character, often coming across as dismissive of various races, bemoaning their lack of potential from what the Protheans had expected from them and occasionally indulges in light-hearted mockery. He seems to genuinely loathe salarians, though. He's shocked at the possibility that the "lizards"[[labelnote:Actually...]]they're amphibians.[[/labelnote]][[labelnote:Rebuttal:]]they used to eat ''flies''.[[/labelnote]] could achieve sapience and frequently expresses disgust or contempt for them and their evolutionary past. He's also the only squad mate who will ''always'' be distrustful towards synthetic life, especially since his entire life was dedicated to fighting [[AIIsACrapshoot the Reapers]], and tales of species in his cycle whom indulged in artificial intelligence always ended with conflict.
238** [[BigBad Saren]] in ''VideoGame/MassEffect1'' hates humans more intensely than probably anyone else in the galaxy, up to and including sabotaging then-Lieutenant Anderson's attempt at qualifying as a Spectre. According to the novel ''Literature/MassEffectRevelation'', his FreudianExcuse is that his brother was killed in the First Contact War. This makes all the more notable that, by the end, he comes to view Shepard as a WorthyOpponent.
239*** Within Turian society, [[MindOverMatter Biotics]] are ostracized and mistrusted due to their relative rarity within their race (the trilogy having only two named Turian Biotics) and as such tend to end up becoming mercenaries rather than continue service in the army.
240** [[spoiler:The Leviathans]] consider themselves the apex race of the galaxy. All other races are nothing more than potential slaves to them.
241** Kai Leng, in the books, considers asari physically repulsive and is itching for a reason to teach any alien a lesson in human superiority (though this trait is much less pronounced in his in-game appearance since you never really meaningfully interact with him). Similarly, [[spoiler:Maya Brooks and the Shepard Clone]] of the ''Citadel'' DLC in the third game considers Shepard to be a race traitor due to them actively trying to save the galaxy at large rather than simply letting the other races get murdered by the Reapers.
242** Regardless of [[KarmaMeter morality]], Shepard says that an AI is "not even alive, not really" and is "just a machine, and machines can be broken". Fortunately Paragon Shepard learns understanding after meeting Legion. Renegade Shepard on the other hand hates ''every single non-human species in the galaxy''; on top of endorsing all of the above and frequently disparaging other species on their inferiority to humans, they deliberately kill off the Council so humanity could seize control, willingly and enthusiastically support Cerberus, commits or enables genocide against ''at least'' three different species, [[ArsonMurderAndJaywalking and calls a hanar a "big stupid jellyfish"]].
243*** Although, the comment about AI’s not being alive, and just being machines which can be broken, was directed at the big bad of the first game, Sovereign, who was trying to usher in the reaper invasion so they could wipe out all advanced, space flight capable species, so was more of a threat to an enemy, than a comment on AIs in general. And it is the renegade speech option.
244** The universal racial/species insult is to address an individual by the name of their species, especially so if one already knows the name of who they're talking to. This applies across the board. It can get a bit awkward with the Volus; calling someone "whatever-clan" is just being polite, although we do see a few use insulting variants just to be dicks.
245** ''VideoGame/MassEffectAndromeda'' has the kett, who refer to all other intelligent species as "animals" and use the pronoun [[ItIsDehumanizing "it"]] when discussing them. They routinely kidnap other intelligent species and work them to death in slave labor camps... or they [[spoiler:transform "worthy" members of those species into new kett, a horrific process described as "Exaltation" and which brainwashes the new kett into serving their empire with utmost loyalty]]. On top of that, they also ''really'' hate AI. One quest on Voeld shows their invasion force diverting attention away from the war in favor of tunneling through a frozen sunken city just to kill one.
246** Also from ''Andromeda'' there are the Roekaar, extremist angara. Most angara are at worst a bit stand offish around other species due to their bad experience with the kett but the Roekaar believe all aliens are just as bad and kill them all, [[BecameTheirOwnAntithesis often using many of the same tactics and terminology as the kett.]]
247* The humans in ''VideoGame/MegaManZero 4'' are shown to be very distrustful of Zero and reploids in general. Though to be fair, reploids ''did'' spend over 100 years destroying the planet during the Maverick and Elf Wars, not to mention all the propaganda against "Mavericks" (of which Zero was almost certainly vilified in) the residents of Neo Arcadia were subjected to, and the fact that Zero killed Copy X, one of the few reploids the humans still trusted.
248* In ''VideoGame/{{Neverend}}'', the humans despise the Auren, a race of [[TheFairFolk fallen fairies]]. The supposed reason for this is the Auren siding with SorcerousOverlord Enakhaan in the war for the kingdom many years ago. The heroine, Agavaen, is called "Auren witch" several times. Her sister Denevera speaks of how discrimination against the Auren has turned her against humans.
249* Another Bioware game, ''VideoGame/NeverwinterNights'', also pulls on this, more so in the first game than the second. In the first game, talking to common people on the streets would garner variable responses depending on your race or even ''class''. The only race not discriminated was (surprise surprise) Human, but even then, if you were a Sorcerer or Barbarian, expect some hatred. It isn't like that in the second game as much, but there is some racism taken for laughs (like Neeshka the Tiefling calling dwarves "squat, smelly drunks" and Kelgar the Dwarf calling Tieflings "backstabbers").
250* Inphyy in ''VideoGame/NinetyNineNights'' has a problem with goblins. Other people fight them and their evil leader. She hunts down their women and children to the dismay of her comrades.
251* ''VideoGame/NobodySavesTheWorld'': The shop at Mutown may apparently have nice sales, but the shopkeeper only allows humans and mutants to enter his store. Not only does this mean that animal forms get chased out, he'll refuse any forms that don't fit his [[WhatMeasureIsANonHuman sometimes obtuse standards of humanity]] i.e. the Mermaid isn't allowed because she's ''only'' half-human and half ''not'' human, while undead forms like the Zombie and the Ghost aren't allowed due to dying and [[InsaneTrollLogic "forfeiting their human rights".]] Interestingly enough he does seem to tolerate the default "Nobody" form though he simply calls them a child so [[AmbiguouslyHuman it's not clear if he considers them a human or a mutant.]]
252* This is what essentially sparked off the story in the ''VideoGame/{{Oddworld}}'' series: Originally the Mudokons and Glukkons were neighbours, until a crater in the shape of a Mudokon pawprint appeared on one of Oddworld's moons. The Mudokons declared that this was a divine sign that they were the 'chosen race', which royally pissed off the Glukkons to the point of closing off their society, turning to industry and enslaving most of the species on Oddworld, starting with the Mudokons. [[SarcasmMode Congratulations.]]
253* In ''VisualNovel/OlympiaSoiree'', The color class hierarchy in Tenguu Island ''guarantees'' and perpetuates discrimination against "lower class" colors like the Black. It's so bad that if someone belonging to a primary or secondary color were to have illicit relationships with those of the lower colors, they would automatically be exiled to Yomi without exception while their partner from the lower colors would be executed should they be caught - and a lot of times even being a member of one of the higher classes isn’t enough to save you from execution. The one exception to this rule is Olympia, as thanks to her special position, she's free to choose any partner regardless of their color, though many still try to dissuade her from going after the lower colors.
254* In the ''VideoGame/{{Onimusha}}'' series, humans were created by the demon god Fortinbras for the Genma (who he also created) to prey upon. Therefore, many Genma have an intense hatred and scorn for humans, particularly [[MadScientist Guildenstern]], who, when he isn't transforming them into new Genma or performing horrific experiments/autopsies (while they're still alive!) on them, refers to them as "maggots" on a regular basis. He ''loves'' their internal organs, though...
255* PlayedForLaughs in ''VideoGame/TheOuterWorlds''. The Halcyon colony is run by megacorporations who constantly vie for control of all the colony's industries. Most of the colonists are subservient to a corporation to the point of UndyingLoyalty [[CapitalismIsBad even when the corporations are flagrantly immoral and corrupt and run by people even more stupid and greedy than they are]]. Prejudice in Halcyon is defined by brand loyalties and credit ratings rather than race, gender or species, and colonists will pepper company slogans into everyday conversation and insult rival corporations and their fans.
256* ''VideoGame/{{Overwatch}}'' takes place after a massive global war between humanity and the artificially-intelligent Omnics, dubbed the Omnic Crisis. Racial tensions still brew between the two throughout the world. In the UK, even though the Omnics built a lot of the cities, they're still denied basic rights. Add in a terrorist attack and assassination of an omnic monk and tensions have risen to a boiling point. Some of the playable characters have varying degrees of misgivings towards machines, from simple distrust (Zarya is wary of Genji, even though Genji is a human who has been converted into a cyborg, and of Omnic characters like Zenyatta and Bastion) to full-blown hostility (Torbjorn praises the British for denying Omnics rights and reacts with disgust when fighting in Numbani, a city where humans and Omnics co-exist peacefully). However, they have their reasons to; Torbjorn helped design Omnics, and so blames himself for the Omnic Crisis happening in the first place. Zarya fights Omnics day by day, as a Second Omnic Crisis is ongoing in Russia.
257* ''VideoGame/PhantasyStar'':
258** While this gets briefly touched upon in the first ''VideoGame/{{Phantasy Star|I}}'' game, and more expounded on in the second, the [=PS2=] game ''VideoGame/PhantasyStarUniverse'' features this as an apparent plot point (and background story), where the Humans have created [=CASTs=] (androids/robots), Beasts, and Newmans to inhabit the Gurhal System with them and serve as labor... but the hierarchy gets inverted quite a bit when the [=CASTs=] become the supremacists, the Beasts become resentful and rogue-ish, the Newmans become deeply religious, and the Humans still think everyone can get along. CAST speciesism and racism ensues throughout the entire game.
259** Subtly implied in [[VideoGame/PhantasyStar Algo]] here and there, with the Motavians especially; in ''II'', they live in a garbage dump because Mother Brain has terraformed the planet and destroyed their native ecosystem, and by ''IV'', Zio wipes out one of their only two established villages pretty much because he hates them. The Espers are also subject to genocide at the hands of Mother Brain, and over the course of the games become so completely reclusive that other humans on Dezolis don't trust them, even when they're doing their best to save plague victims.
260** ''VideoGame/PhantasyStarIII'' has its own particular variety. In the story, mankind divided between two factions, led by people named Orakio and Laya. Each side hates the other with a passion; Orakians are {{muggle}}s who are strong, hardy, but otherwise unremarkable, while Layans are a MageSpecies able to use techniques and command monsters.
261** ''VideoGame/PhantasyStarUniverse'' has this in spades. Humans created the artificial humanoid races of [[SpaceElves Newmans]], [[MechanicalLifeforms CASTs]], and [[BeastFolk Beasts]] as slaves, then the slave races rebelled, leading to a 500 year long war across the Gurhal System that eventually ends in a peace treaty wherein the now-former slave races were granted dominion over one world each, with [=CASTs=] taking control of the planet of Parum from the Humans. Parum now exists under CAST supremacy, with many CAST[=s=] on Parum viewing other races -- ''especially'' Humans -- as inferior, and Humans living under extremely strict rule that can see them arrested at any time for almost any reason. They also take a dim view to the GUARDIANS and their colony ship, with their culture of unity and equality among all races. On the other side of the coin is Illuminus, a Human supremacist terrorist organization dedicated to placing Humans back in control of the Gurhal System, even if it means killing all of the non-Human peoples.
262* ''Franchise/{{Pokemon}}'': It's implied that many wild Pokemon feel this way towards Pokemon who have trainers. Dr. Footstep in ''VideoGame/PokemonDiamondAndPearl'' can translate a Pokemon's thoughts by looking at their footprints. One of the available lines is the Pokemon mentioning that wild ones look down upon caught Pokemon.
263* In ''VideoGame/PokemonScarletAndViolet'', Carmine starts out rather blunt and rude towards the Paldean students, considering them outsiders to Kitakami. She later admits that this is mostly because she felt like her homeland was turning into a tourist trap and apologizes to everyone for her behavior.
264* ''VideoGame/PrayerOfTheFaithless'':
265** Humans detest the Manna for being born from the Miasma and having resistance to it, since this reminds them of monsters.
266** [[InnocentBigot Emperor Daigo]] is an interesting case, since he has a surface level understanding of the Manna and believes that they're inherently more peaceful and innocent than humans, but Trill point out that the Manna are far from perfect because like humans, they are capable of committing foolish acts and conforming for the sake of the many.
267** [[MisanthropeSupreme Gauron]] is another unusual case, since he acknowledges that the Manna can be flawed, but believes that because their culture is relatively younger than humanity's, they can still be led on the right path. [[spoiler:Unfortunately, he believes that Aeyr should wipe out humanity to prevent them from corrupting the Mannas' culture.]]
268* The primary setting of ''VideoGame/ProfessorLaytonVsPhoenixWrightAceAttorney'' is Labyrinthia, a medieval town where {{witch|Hunt}}es are put on trial and sentenced to [[BurnTheWitch death by fire]] just for being witches. Case in point, [[spoiler:in the game's second witch trial, Phoenix goes out of his way to prove that the witch he exposed didn't actually use her magic to murder anyone as the court and the witch herself thought. The court acknowledges this, but ''sentences her to be burned regardless simply because she was born a witch'']].
269* ''VideoGame/{{Psychonauts}}'': Raz's dad and [[VideoGame/Psychonauts2 older brother]] hate psychics because they [[SuperDrowningSkills cursed their whole family to die in water.]] [[spoiler:Or so Raz thinks; in actuality, Raz's dad is himself a psychic. Raz misinterpreted TrainingFromHell to help him control his powers as an attempt to work him to death.]]
270* ''VideoGame/{{Rakuen}}'': There are some tensions between the Kanko Leeble tribe and the striped Illbo Leeble tribe, as while the two are fine trading with each other relations beyond being friends are strongly frowned upon. [[spoiler:This is shown as a reflection of the real life racism Korean/Japanese couples face, as it's what Winston (a Korean man in real life, and a Kanko in the fantasy world) and Gemma (a Japanese woman in real life, and an Illbo in the other world) had to struggle with prior to Gemma's coma.]]
271* Dr. Nefarious of the ''Franchise/RatchetAndClank'' series is a robot who hates organic beings and wants them destroyed. However, as shown by the Q-Vidcomics in ''Up Your Arsenal'', he was actually once an organic who went through accidental UnwillingRoboticization at the hands of Captain Qwark, thus making him a BoomerangBigot.
272* ''VideoGame/RaveHeart'': The setting contains many different sapient species, and many people are uncomfortable with each other's different cultures, despite the Xerxes galaxy supposedly being at peace. The distrust against the Errans comes to the forefront once Count Vorakia Estuuban frames Erran King Arcturo for ordering a suicide bomber to attack the wedding.
273* Most of the faction conflict in ''VideoGame/{{Rift}}'' seems to be more political and cultural than anything else. However, when it comes to bahmi (who are the descendants of human/[[OurGeniesAreDifferent air]] [[NatureSpirit spirit]] hybrids, and thus extraplanar) it's occasionally played straight: A Guardian NPC in [[NoobCave Terminus]] refers to them as "planetouched abominations," and the phrase "half-breed wind devil" comes up in Shimmersand.
274* In ''VisualNovel/RisingAngels'', there is prejudice between humans and the various genetically-engineered HumanSubspecies. The in-game database indicates that it can be in both directions, but most of what we see is from humans. One character in particular, Sol Hackett, is particularly bad in this respect, which causes tension between him and the protagonist — they're old friends, but she wants him to dial it back. Sol does turn out to care about the non-human members of his crew, but he still doesn't stop using FantasticSlurs.
275* In ''VideoGame/RootsOfPacha'', a Pachan myth tells the story of two warring tribes: the fishing Yakuan tribe from the Beach and the hunter Mograni tribe from the Savannah. They used to live together in harmony until they started arguing about their differences, and when they separated, Pacha destroyed their land with an earthquake to [[TeethClenchedTeamwork force them to work together to restore it.]] It's prophesied that the Pacha clan will ultimately reunite them peacefully, so they invite them to festivals in hopes that they'll get along.
276* In ''VideoGame/RuneFactory3'', protagonist Micah is (eventually) tasked with bringing the population of the human village and the monster encampment together in peace, though it seems that it's mostly the village leaders that are keeping up the conflict. It also seems to be the conflict is mostly between humans and the Unvir (basically unicorn elves), as the human village has four not-fully human residents (two are openly known, one is an OpenSecret, the fourth constitutes a major reveal).
277* The Humans Against Monsters (or H.A.M.) organisation in ''VideoGame/RuneScape'' are human supremacists, seemingly believing that humans are the chosen people of [[CrystalDragonJesus Saradomin]].
278* Every single {{NPC}} in ''VideoGame/{{Ryzom}}'' displays this. There are four civilizations and two different factions, and everyone thinks that everyone else is an idiot:
279** The Zoraï, while they appreciate the help the Fyros have given them in the past, still think that the latter need more guidance and help to calm them down from their fiery nature, don't think too highly of the Matis because of how they disrespect nature with their tree-buildings and worship of the Karavan (the Zoraï worship the Kami, who call the Karavan intrusive), and are, at the very least, utterly perplexed at how the Trykers can be so utterly carefree, childish, and naïve.
280** The Fyros like the Zoraï if only because they helped them out when they were in trouble but otherwise consider them too uptight, they don't think too highly of the Trykers because of their childish nature, and they utterly despise the Matis because they consider the latter far too expansionist.
281** The Matis don't ''mind'' the Trykers since they're pretty resourceful for all that they're worth, but since they enslaved them a while back most don't think too highly of them, they think the Zoraï are nature-freaks and heretics (again, tying into the fact that the Matis worship the Karavan, who call the Kami, whom the Zoraï worship, demons), and they hate the Fyros for their warlike nature, thinking that it makes them stupid.
282** The Trykers are pretty chill with the Matis but the fact that they were enslaved by the latter is still a sore spot for some of them, they don't like the Fyros because they're too hot-headed for their own good, and can't stand the Zoraï thanks to the fact that when they needed safety the most during the [[BugWar Great Swarming]], the Zoraï barred them from entering their cities, leaving millions to perish.
283* A major theme in ''VisualNovel/SablesGrimoire'', in which the non-human races a treated pretty damn brutally by the human majority. Many of the "demihumans" return the favour.
284* ''VideoGame/SacredEarthPromise'':
285** Isole, the ice harpy chief, despises all other races to the point where she attacks Perrine [[UngratefulBitch despite the latter healing her]].
286** Many of Priel's [[TallPoppySyndrome resenters]] bitterly claim that her dragonkin heritage gives her an unfair advantage in combat.
287* In ''VideoGame/SakuraWars'', this is what ultimately drove Erica Fontaine into the Roman Catholic Church, as some people hated her for her spiritual powers which can kill someone later on.
288* ''VideoGame/SamAndMaxFreelancePolice'':
289** In ''The Devil's Playhouse'', Sam's mild prejudice-slash-{{Squick}} towards Sybil's marriage to the Statue of Abraham Lincoln is obviously reminiscent of attitudes towards gay marriage, with him wondering if it's even legal in this state, blanking out when Sybil describes how she and he have sex, and calling their union a 'sin against God'. PlayedForLaughs, though, and he gets over it by the end.
290** Sal, a six-foot tall cockroach who used to work as a chef at Stinky's until Grandpa Stinky found out about it, is implied to be something like this, since Grandpa Stinky doesn't have a problem with regular cockroaches in his diner.
291** In episode 301, Sam asks general Skun-K'ape, space gorilla, if he wants a banana. His reply drips with snark.
292--->'''Skun-K'ape:''' I ''see''. Because I resemble one of your earth gorillas, you ''assume'' I want a banana. It's nice to see earthlings are still so charmingly racist.\
293'''Sam:''' Relax, buddy. We were just making sure you were getting enough potassium.
294** It seems to be something of a sore spot with Skun-K'ape -- it resurfaces in episode 303, when Papierwaite accuses one of his minions of manhandling one of his guards.
295--->'''Skun-K'ape:''' They did not, and I would ''appreciate'' it if you didn't use speciecist words like "''man''handle"!\
296'''Papierwaite:''' Oh, take it like a ''man'', you big ape!
297* Ferals (beastmen) to humans in ''VideoGame/SandsOfDestruction''. Sure, there's a few places where they're more or less equal, but the rest of the world? There's a reason why Morte's a part of the World Annihilation Front.
298* In ''VideoGame/ScrapLand'', the robot denizens of the city of Chimera HATE humans. As a result, when Bill arrives in Chimera, he's arrested instantly and blamed for the murders of several robots in the city.
299* ''Franchise/ShinMegamiTensei'':
300** ''Every'' Law-aligned character in the series. They really, ''really'' hate demons.
301** A more humane example appears in ''VideoGame/ShinMegamiTenseiIV'' between Luxurors and Casualries. The former are the nobles and the latter are peasants, farm workers and overall doing jobs to supply the lifestyle of the Luxurors. The same game also has the inhabitants of Tokyo known as the Unclean Ones to everyone in the Eastern Kingdom of Mikado. The angels take it a step further, calling everyone in Tokyo "Filth". [[spoiler:Infernal Tokyo seems to have racism between the Demonoids and the humans who decided to not turn into demons. The latter are also mostly seen as food for the Demonoids.]]
302* [[Anime/BlueCometSPTLayzner Lu Cain]] and the Ze Balmary Empire towards the Earthlings in ''VideoGame/ShinSuperRobotWars''. Eiji asks why Lu Cain persecutes the Earthlings in an Earth Route scenario when Lu Cain is after the Tronium. Lu Cain replies that he's free to dispose of cosmic garbage like the Earthlings however he sees fit.
303* In ''VideoGame/TheSims2'', General Buzz grunt is implied to hate aliens, leading to a feud with the mixed alien-human Smith Family, specifically their patriarch, Polllination Tech#9 Smith. His eldest son, Tank, is implied to carry the same hatred, as he hates Pt#9's son, Johnny. By contrast, the other two Grunt sons, Ripp and Buck, are friends with Johnny and his younger sister, Jill respectively.
304** In general, all sims except sims with the Knowledge aspiration will fear becoming any type of occult type and, if they or a loved one becomes one, have a negative memory of it and will randomly wish for themsleves or the loved one to become human again and with have a positive memory of becoming human again. It's downplayed, tough, as they will not actually treat an occult sim differently than they would a normal one and will not be opposed to befriending or even romancing an occult.
305* In ''VideoGame/TheSims3'', [[UnusualEuphemism Woohooing]] with an occult is one of the many things a celebrity can be publicly disgraced for doing. It gets a bit ridiculous because this can happen even if the celebrity sim in question is an occult.
306* Given that it's set in the 1920s, as you might expect, neither the [[FrazettaMan Throgmortons]] (a family of human/gorilla hybrids) nor the Innsmouthers (human/fishperson hybrids who mutate into pure fishpeople as they age) are looked upon very favorably in ''VideoGame/TheSinkingCity''. In a hilarious bit of irony, despite this shared prejudice and the common nature of their origins, the two HumanSubSpecies both look down on each other and constantly describe each other with slurs. In fact, your first quest in the game revolves around an Innsmouther murdering a Throgmorton, with the player having to decide if the Innsmouther really was acting under the influence of some aura of madness that the Throgmorton was exuding, or if they're merely claiming that to try and get away with a blatant racially-motivated murder.
307* Happens in ''VideoGame/SinsOfASolarEmpire'' in the case of the Advent and the TEC. The Advent, when rediscovered by the Trade Union, were reviewed as outcasts because of their beliefs. They were exiled, and now they've come back to [[RoaringRampageofRevenge get revenge]] on the TEC.
308* ''VideoGame/{{Skullgirls}}'':
309** Ms. Fortune apparently thinks "[[WebOriginal/LOLCats You can has cheeseburger?]]" is a racist comment. (She's a CatGirl.) This also comes with NWordPrivileges since she sometimes says "Can I have a cheeseburger?" at the start of a fight.
310** On a more serious note, WordOfGod said that Ferals and people who host parasites are looked down upon. Since Eliza was able to hide her's due to her parasite replacing her skeleton, she does not experience the discrimination.
311* Cap'n Cuttlefish from ''Franchise/{{Splatoon}}'', a veteran of the Great Turf War between the Inklings and the Octarians, has some biases against the Octarian empire. This is most evident in the ''VideoGame/Splatoon2'' DLC ''Octo Expansion'' where he spends a lot of his time interacting with an amnesic Octarian (your PlayerCharacter) as well as Marina from Off the Hook. His character development throughout ''Octo Expansion'' is about trying to shed these outdated viewpoints and accept that Octarians and Inklings can once again share an integrated society.
312* In ''VideoGame/StarFoxAdventures'', the [=EarthWalkers=] and [=CloudRunners=] "do not see eye-to-eye" for whatever undisclosed reason. The only other bit of info is that Tricky's father says bad things about their queen. Most likely, the [=EarthWalkers=] only dislike [=CloudRunners=] because they can fly.
313* The various races of ''VideoGame/{{Starbound}}'' each have their own little negative history with one another, like the Florans almost eating the Hylotl civilization into extinction, something that leaves the two races in very tense relations to say the least. And on the flip side of the peacekeeping [[TheFederation Terrene Protectorate]] that the Humans created to bring peace to the galaxy, there is Occasus, an extremist organization/fanatical cult of human-supremacists determined to evict all non-human races from Earth and ultimately secure humanity as the dominant species of the Universe. And much like [[Franchise/MassEffect Cerberus]] they seek to enlist an EldritchAbomination in the (very mistaken) belief that it will cleanse the universe of all "lower" nonhuman life.
314* The VUX of ''VideoGame/StarControl'' have it in for humanity, and want to wipe them out. Why? Well, they'll say it's because a human called a VUX a "[[FunWithAcronyms Very Ugly Xenomorph]]" back during first contact (the VUX are not particularly attractive creatures, it's true). Not entirely true though. The real reason is that, by VUX standards, humans are so utterly disgusting and repulsive that they have to consciously hold back a vomiting reflex upon looking at us. They will even admit that this is unreasonable, that they recognize that humanity didn't choose to look they way they do... but we're just '''so''' '''''ugly''''' that they can't handle it.
315* ''VideoGame/StarTrekOnline'':
316** As hinted at with ''Film/StarTrekNemesis'', many of the Romulans of the Romulan Star Empire treat the Remans as nothing more than slaves. General Hakeev of the Tal Shiar is more than happen to try to put them down.
317** Species 6339, referred to here as the Octanti, hold no distinction between the Borg from the Collective and the Borg of the Cooperative, even refusing to join the Delta Alliance because Starfleet, Klingon Empire and Romulan Republic have Liberated Borg on their side. It takes rescuing an infected Cooperative Cube to show the Octanti the error of their ways.
318** [[spoiler:The Iconians]] just hate everyone, complete with the AGodAmI mentality.
319* In ''VideoGame/SteamWorldHeist'', the Royalist [[DieselPunk dieselbots]] are constantly putting down the poorer frontier [[SteamPunk steambots]]. In addition, the dieselbots are hoarding all the water, even though they don't actually need it as much as the steambots do. [[spoiler:Then there are the [[StarfishRobots voltbots]], who just want to wipe out both steambots and dieselbots]].
320* In ''VideoGame/StyxMasterOfShadows'', although discrimination and abuse is prohibited by the Human-Elf Peace treaty; humans Akenash commonly look down upon elves, calling the elves with various pejorative slangs between themselves, such as "Rootsuckers". [[spoiler:After Aaron take place as governor after the death of his father, one of the policies he employ to rally the humans is to "lockup all the Elves (to show the superiority of the human race)".]]
321* ''VideoGame/SuikodenV'':
322** The Godwins go as far as engaging in genocide against the non-human residents of Falena.
323** The elves are extremely racist against humans, even if it involves [[TooDumbtoLive openly provoking the dominant human nation of the area]]. Dwarves in turn hate both humans and elves.
324** [[AxCrazy Luca Blight]] despises [[DisproportionateRetribution the entire population of Jowston]] for a [[RapeAsBackstory crime committed against his mother]] by it's former leader.
325* If the [[Anime/CrossAnge Mana users' treatment of the Norma]] isn't bad enough in their original series, their prejudice also extends to foreigners in ''VideoGame/SuperRobotWarsV''. This is due any interaction they have with the Founding Nations' business. [[Anime/MartianSuccessorNadesico Ryoko]] states they always treat those who are not Mana users as second-class citizens just because they can't use Mana.
326* ''VideoGame/TalesSeries'':
327** Much of the plot of ''VideoGame/TalesOfSymphonia'' involves racism against half-elves on the part of humans and elves. The word "racism" itself is never actually used: the word "discrimination" is always used instead, even when it's just describing racial hatred rather than actual unfair treatment. The majority of the half-elves in the game belong to the Desians, a faction representing TheDevil in the BigBad's [[PathOfInspiration made-up religion]] that subjugates each world in turn to encourage them to do the whole "world regeneration" thing, but it is eventually revealed that half-elves were already hated before the BigBad set all this up.
328*** There seems to be a level of distrust of people from [[{{Wutai}} Mizuho]]. Ozette too, because they oppose the Church of Martel. (Which is ironic, as that's the place that acts most racist towards half-elves. Pretty much anyone you talk to in Ozette makes a remark about how much they hate half-elves, ''even the children.'')
329** Half-elf racism seems to be slowly fading away ''VideoGame/TalesOfSymphoniaDawnOfTheNewWorld'', but in it's place is Tethe'alla and the Church of Martel oppressing Sylvarant, which is seen as a nation of technologically deficient barbarians.
330** ''VideoGame/TalesOfTheAbyss'' has this with the Replicas. They're considered freaks by most of the townspeople due to being clones ([[spoiler:and many of the people they are clones of didn't survive the cloning process or were already dead to begin with, resulting in the replicas getting the blame for the deaths]]), and they generally feel like they have nowhere to live where they can be accepted. In the end, [[spoiler:10,000 replicas willingly sacrifice their lives in the hope that their sacrifice will mean replicas in the future will have a place in the world to live in without being condemned for simply being born.]]
331** In ''VideoGame/TalesOfEternia'', the Inferian perception of Celestians is of warmongering, bloodthirsty monsters. A library book in Imen reveals that Celestians have only a slightly better view of the Inferians; it was the racist feelings of the Celestians that triggered most of the games events.
332** ''VideoGame/TalesOfInnocence''. A good slice of humanity is gaining powers from their status as reincarnations, and the government is kidnapping them for research purposes. Bonus points: the reincarnatees were having a race war with ''each other'', which is bleeding into the awakened reincarnated humans. A real world war is being thrown into chaos because some of the soldiers have decided to fight the heaven war instead of the Earth war, and the divisions don't always match up.
333** ''VideoGame/TalesOfLegendia'' has the Orerines (land dwellers) and the Ferines (sea dwellers).
334** This trope comes front and center in ''VideoGame/TalesOfRebirth'' with the humans versus the Gajumas (beast people). As always, they share a mutual hatred for the halves: [[HalfHumanHybrids hybrids between the two]].
335** There's a degree of this in ''VideoGame/TalesOfPhantasia'', although it's less central to the plot. It's not surprising, because [[spoiler:''VideoGame/TalesOfSymphonia'' is implied to be set in the distant past of the same world as ''Phantasia''.]]
336** ''VideoGame/TalesOfXillia2'' has a little of this. Some citizens of Elympios are shown to be rather prejudiced towards foreigners from Rieze Maxia due to their ability to use spirit artes, calling them monsters or even attacking them. [[spoiler:Gaius']] character episodes revolve around trying to resolve this issue.
337** In ''VideoGame/TalesOfArise'', the magic using Renans invaded the planet Dahna in order to rule over the [[{{Muggle}} Dahnans]] with an iron fist. So naturally within the protagonist group, the Dahnan Rinwell has issues with the two Renans within the party, which she later overcomes. [[spoiler:Then it turns out the Renans weren't the original natives of Rena. They are descandents of rare magic-using Dahnans that were abducted by the true natives of Rena and then experimented on to create pawns for their plans.]]
338* ''VideoGame/TelepathRPG'':
339** Shadowlings in the first game sneer at humans as inferior "fleshlings", though your party members are more tolerant of the PlayerCharacter. After their empire is toppled, the new government tries to foster a more welcoming and tolerant atmosphere, but visiting their capital city in ''VideoGame/TelepathRPGServantsOfGod'' reveals that racism is still alive and well in some sectors.
340** The racism persists in ''VideoGame/TelepathTactics'', where the mining company has this in spades. Archos considers the suffering of his human slaves hilarious, frequently mocking them on their inferior thought processes. Tarion is even worse, though, constantly referring to humans as "animals"; he seems to consider them utterly inferior to shadowlings in every way. This is reflected even in his LastWords: "How could this be? Defeated by...mere animals..."
341** ''Telepath Tactics'' also introduces a new non-human species, the [[LizardFolk lissit]], who also seem to experience friction with humans. [[DrillSergeantNasty Silithis Predat]] constantly insults Emma as a weakling "hesh" ("human", though it literally translates to "hairy thing"), while Bloodbeard's bandits insult Silithis' warriors with taunts such as "Go bask on a rock you scaly freak!"
342* ''VideoGame/ThemsFightinHerds'': A few species [[note]]The BreakingTheFellowship in-story didn't help either[[/note]], but most notably the [[TheMarvelousDeer reindeer of Reine,]] who look down at other ungulates as shown when many of them are pretty rude or xenophobic towards Arizona (who is a cow.) Oleander (a unicorn) doesn't treat her with much respect either.
343-->'''Reindeer:''' Next thing you know, we'll have horses and cattle wandering the... [[ImStandingRightHere Oh. Well, darn.]]
344* ''VideoGame/TorinsPassage'' takes place in a world called Strata, which is a planet [[LayeredWorld consisting of many layers, Russian doll-style]]. The inhabitants of the upper world, The Lands Above, have an extremely low opinion of the denizens of lower worlds. At first this includes the protagonist Torin; however, he changes his opinion during his journey through the lower worlds.
345* ''Franchise/TouhouProject'':
346** Prejudice, hatred and violence between humans and {{youkai}} is InherentInTheSystem (youkai [[ClapYourHandsIfYouBelieve need to be feared by humans to exist]], and Gensokyo would collapse if there were no youkai), but it's much worse in theory than in practice. Thanks to [[DuelsDecideEverything the Spell Card rules]] conflicts are mostly youkai causing incidents, humans going out to stop them, they have a big [[NonLethalWarfare non-lethal]] battle with maybe one or two comments disparaging the opponent's species, then everyone has a big party afterwards. Even Reimu, whose job it is to smack down unruly youkai, [[PretendPrejudice is close friends with an enormous number of youkai]], many of whom she met [[DefeatMeansFriendship stopping an incident they caused]].
347** [[FantasticGhetto The Underground]] is full of of youkai that not even other youkai want to have around. Most of them are pretty happy with the arrangement -- especially oni, who can live out their BloodKnight tendencies with impunity now -- but even among them the satori species are hated above all else since they [[PowerIncontinence compulsively]] [[{{Telepathy}} read minds]] [[MindOverManners out loud]]. One satori has isolated herself in a huge palace [[FriendToAllLivingThings together with a large amount animals]] in order to escape the prejudice, while her sister essentially ''[[PokeInTheThirdEye lobotomized herself]]'' because [[AMindIsATerribleThingToRead the prejudice was too much for her to cope with.]]
348** ''[[Manga/TouhouBougetsushou Silent Sinner in Blue]]'' introduces [[SpaceElves the Lunarians]]. And as far as the Lunarians are concerned, everything on Earth is sin incarnate simply because it comes from Earth. And this is everything -- not just humans, youkai, and other sentient beings, ''everything''. The Lunarians are essentially quarantining themselves on the Moon because Earth is covered with "impurity" which is apparently produced by and the cause of death. Not simply deadly, the ''cause of all death''. So obviously [[ImmortalsFearDeath they don't want to get infected and lose their immortality.]] Now, if they could only [[PureIsNotGood stop being such elitistic jerks about it.]]
349* In ''VideoGame/TriangleStrategy'', the Roselle are a SlaveRace looked down upon by almost everyone in Hyzante, and even a few people from the other two nations. They're viewed as "sinners" for trying to steal and horde Hyzante's salt generations ago, when salt is extremely rare in the setting. [[spoiler:It turns out this is a lie perpetuated by Hyzante in order to justify their salt monopoly.]]
350* ''VideoGame/TsukiAdventure'': One character who can be found in the Grand Royal Hotel is Mr Frog. One of his lines is: "Can't believe they let a rabbit in~ Rabbits belong on the farm~"
351* Not as played up as most works that feature this trope, but it's subtly present in ''VideoGame/TwistedWonderland''.
352** Lilia implies that there's some bad blood between fairies and humans in the "Wish Upon A Star" event, as well as internal conflict between the types of fairies themselves despite them being the same species. His wish is for fairies and humans to live in peace with each other.
353** The cast seem to have preconceived notions about how the species should be able to interact with each other. For example, they assume that all fairies are on the same page and therefore Malleus should have no issue infiltrating the venue to interact with the other fairies. Malleus explains that him being a fairy doesn't mean that the fairies inside the venue would get along with him, and they'd become fearful and scatter if he stepped inside. He also explains that there isn't a single type of fairy, and that he as a dragon fairy is only one subset of the many subspecies of fae that exist.
354** Kalim has some InnocentlyInsensitive dialogue not only from "Fairy Gala" but from "Screaming Monsters" as well where he assumes that all fairies are the same and that werewolves are the same as beastmen respectively. Despite Rook's explanation about how beastmen and werewolves are different, he doesn't seem to learn.
355** Some of the visitors, more specifically, the "Magicam Monsters" in "Scary Monsters" treat Leona, Ruggie and Malleus like novelties instead of living beings, even calling Malleus an [[ItIsDehumanizing "it"]] in his part of Chapter 2. Leona and Malleus are understandably pissed off.
356* The later ''VideoGame/{{Ultima}}'' games show this between Britannians and the Gargoyles.
357* Played for laughs in ''[[VideoGame/UltimateSpiderMan2005 Ultimate Spider-Man]]'' where Peter has a victim who is clinging on a bridge say "mutants are people too" before rescuing him.
358* Mages in ''VideoGame/UnluckyHero'' are accused of bringing [[RandomEncounters monsters]] into the world and so are treated like garbage most of the time. [[spoiler:The exact opposite is the case.]]
359* ''VideoGame/ValkyriaChronicles'':
360** Rosie ''really'' hates the Darcsens often taking out rage her on Isara. Rosie does have a FreudianExcuse for this, as revealed in her "Report" chapter; [[spoiler:when she was a child, her family was killed during a raid on their Darcsen neighbours. She grew up blaming the Darcsens for it]]. She eventually comes around and stops hating Darcsens.
361** There are a few other playable characters who also hate Darcsens, but unlike Rosie, this comes in the form of a ''potential'' that lowers their accuracy when they're near allied Darcsen. Rosie, meanwhile, learns a potential that actually improves her accuracy when near Darcsens, although [[spoiler:she only gets it after Isara's PlotlineDeath.]]
362** Darcsen-hating is institutional in Europa, especially in the Empire (which is happy to round them up, burn their homes, and send them to work camps). In Varrot's side mission, Geld is court-martialed "for torturing ''non-Darcsen'' civilians." Another mission has you visiting a Darcsen concentration camp, where they are worked to death by the [[ANaziByAnyOtherName Empire]] and a large number are executed as you attempt to liberate it, if [[SpaceJews the Darcsens being expies for Jewish people]] wasn't Anvilicious enough already.
363** The hatred for Darcsens is eventually [[DeliberateValuesDissonance given justification]], as part of Europa's history is that the Darcsens ravaged the land with ancient ragnite technology in the past until the Valkyrur arrived and put a stop to it, and [[SinsOfOurFathers future generations of Darcsen have payed for it ever since.]] [[spoiler: Except that even ''this'' is nothing but propaganda; The Valkyrur were invaders who overwhelmed and enslaved the Darcsen while committing the same acts of destruction the Darcsen are blamed for today, and then [[WrittenByTheWinners rewrote the history books to make themselves look like heroes putting a stop to a bunch of violent destroyers.]]]]
364** The Valkyrur themselves are subject to this, despite being extremely rare. [[spoiler:Once we find out they're responsible for the Darcsen calamity, anyway, and most of Alicia's problems come from what is essentially internalized racism.]]
365** The sequel ''VideoGame/ValkyriaChroniclesII'' makes racism a bigger plot point [[spoiler: as the antagonists are a Gallian Noble House that didn't take well the whole revelation of Gallia's ruling family being Darcsens]].
366** The [[VideoGame/ValkyriaChronicles4 4th game]] revealed that this is significantly downplayed on the Atlantic Federation side, with little to no anti-Darcsen racism being displayed towards Squad E or other Federation personnels' Darcsen members in the main story. With the exception of a single squad story, most of team members who suffered had them happened in their backstory. There's also only a few characters with Darcsen Hater potential, one of whom who loses this in her squad story.
367* Tons in ''VideoGame/VampireTheMasqueradeBloodlines''. Kindred vampires and [[ChineseVampire Kuei-Jin]] think of each other as abominations fit only to be destroyed. [[FurAgainstFang Werewolves despise vampires]] and will always try to kill them on sight, [[AlwaysABiggerFish and usually succeed]]. Camarilla vampires vs. Sabbat vampires... Even just the Kindred clans have bad blood between them; Gangrel are treated as savage BeastMen, [[BodyHorror Nosferatu]] are shunned for their freakish looks and often clash with the aesthetically pleasing [[VampiresAreSexGods Toreador]]. The [[BloodMagic Tremere]] reputation isn't brought up much but dialogue with Bertram and the gargoyle clan show they aren't exactly well-liked.
368* Corpus and Grineer relations in ''VideoGame/{{Warframe}}'' start at the point where the Corpus deliberately appointed a howling anti-Grineer bigot to be Head of Grineer Relations.
369* ''VideoGame/Warhammer40000RogueTrader'': Standard Imperial policy towards alien races and non-sanctioned mutants is normally [[AbsoluteXenophobe "shoot or burn them on sight for the glory of mankind"]], but as a Rogue Trader bearing a Warrant of Trade, your duties include contacting alien species for trade opportunities. You may even recruit an Asuryani Ranger and even a Drukhari teammate into your retinue. That's not to say that the racism only comes from the human side though - Yrliet [[AbhorrentAdmirer sees a female human crewmate hitting on her as deeply offensive and repulsive]], like a human being lusted after by an animal. [[spoiler:So for those who want to romance Yrliet, it ''is'' possible, but this is your clue that you have to be more subtle going about it than expressing open attraction.]]
370* ''VideoGame/{{Wild ARMs 5}}'' has this trope as its {{Anvilicious}} morality tale -- the tall, beautiful Veruni constantly oppress the smaller, weaker humans, while the protagonists work tirelessly to prove ThePowerOfFriendship and how we're all really the same inside. [[spoiler:Unusually, this is because they ''are'' -- the Veruni used to be humans long ago, before they left for space]].
371* ''VisualNovel/WingmanDX'' mentions that the term "chicken wings" is a slur for non-Wings to use. As a human player character, choosing any option that uses this term pisses off several of the Wings. Discrimination against fries also plays an important role in the backstory of the several characters.
372* ''VideoGame/WorldOfWarcraft'':
373** This is part of the reason for the hostile relations between Horde and Alliance after they formed an alliance against the demons in ''VideoGame/WarcraftIII''. When these mentalities were toned down in the ''Burning Crusade'' expansion, players [[TheyChangedItNowItSucks complained]]. Cue a 180' turn in the ''Wrath of the Lich King'' expansion, where fueling said racism is a part of the BigBad's EvilPlan.
374** This is all over the place in the backstory novels. For instance, in the first war against the demons, the night elf nobles initially refuse to accept the help of other races (at that time, dwarves, the ursine furbolg and the tauren), and the demons manipulate the orcs into fighting the draenei by fueling the mistrust.
375** [[TheNeidermeyer Grand Marshal Garithos]] from the ''Frozen Throne'' expansion is probably the biggest fantastic racist in the series. His comeuppance was exquisitely satisfying because of it.
376** In an interesting take on this trope, you'll find plenty of "racism" in the player base against Gnomes and Trolls.
377** The Horde counterpart is the [[TheFairFolk Blood Elves]], who are the only [[{{Bishounen}} "pretty"]] race among the Horde. And considering that the Blood Elves were added in the Burning Crusade expansion, [[ForumSpeak Suffers Newbies Poorly]] is probably a contributing factor.
378** Some built-in emotes are racist. This is a /silly from human males: "So, an orc walks into a bar with a parrot on his shoulder. The bartender says 'Hey, where'd you get that?' The parrot says Durotar. They've got them all over the place!'" And this from undead males: "I can't stand the smell of Orcs."
379** The Forsaken have a general contempt for all races other than their own, even the Tauren who have a genuine desire to cure their undead state. They start off as Neutral with all other Horde races, whereas others start at Friendly. The Forsaken have a particular hatred for humans as a result of their forced conversion and the disgust of their former friends and family to their undead states. A set of now removed quests in Alterac Valley, involving two brothers, one Human and one Forsaken, sent players to ''kill their own brother''.
380** It's near impossible to find a Orc that ''isn't'' racist against humans, due to imprisoning them after they lost a war, many forced to grow up in concentration camps for crimes that they didn't understand. Many were mistreated, and all were generally looked upon as no more than caged beasts. After Thrall and Grom set most of them free and they resettled in Durotar, the Kul Tiras fleet attempted to commit genocide against them for the crimes of their parents, even though the Horde had been freed from the Demonic corruption.
381** A lot of the Blood Elves' emotes are racist against ''their own faction:'' "We're allied with the Tauren? Fantastic! We'll have steak every night!" and that really long one that the female blood elves have about the undead.
382** There is a blood elf vendor in the belf-starting-zone that refuses to sell to trolls and insults them when approached. Someone should tell him that Vol'jin sent troops to help against the Amani, though the whole zone is stuck in bc.
383** The Blood Elves get a truly ridiculous amount of hate. The High Elves of Dalaran ''rebelled'' when Rhonin ''considered'' allowing Blood Elves back into the Kirin Tor. High Elves and Blood Elves were once the same race, but ~10% of the remaining High Elves didn't agree with Kael'Thas and didn't become Blood Elves and instead stayed loyal to the Alliance. The high elves consider the Blood Elves traitors and refuse to have anything to do with them to the point where no high elf would ever wear red because it's the color of Blood Elves.
384** Varian Wrynn does not like orcs very much. In the novel ''Wolfheart'', he also expresses contempt for the [[OurWerewolvesAreDifferent worgen]]. However, in a bit of a subversion, it's not the worgen he has contempt for, it's the fact that all the worgen he knows are Gilneans, who went into isolation following the Second War and did nothing as Alliance kingdoms were being destroyed by the Scourge and the demons. By the end of the novel, his opinion of Gilneans radically improves, especially after he personally leads them to turn the tide in a major orc offensive.
385** ''Cataclysm'' has Garrosh kicking almost all of the other Horde races out of Orgrimmar. He allows trolls, goblins and tauren to live in the city, but in crappy slums on the outskirts. At one point, Garrosh tells Vol'jin, the much more experienced leader of the trolls and somebody who, before Thrall left, was in a higher position than Garrosh, to return to his slum. Garrosh's attitude towards non-orcs come ''Mists of Pandaria'' can be summed up thusly: If you follow every single order you're given (including idiotic and/or suicidal ones), you're expendable. If you refuse to follow any order, you're a traitor to be executed.
386** In Northrend, there are very few Draenei among the Alliance forces; a recurring discussion in Valliance Keep reveals that most of the Alliance forces are from people native to Northrend, who up until now have never seen a Draenei, and are suspicious of them. Harbinger Vurenn suspects the Cult of the Damned is deliberately stoking this to weaken the Alliance forces.
387** The Mogu in ''Mists of Pandaria'' believe that all other races exist solely to act as slaves to the Mogu.
388* ''Franchise/TheWitcher'':
389** ''VideoGame/TheWitcher'' has this as a major theme of the game. Both the humans and the non-humans (elves and dwarves) display this, which leads to armed groups like the religious fanatical Order of the Flaming Rose and the terroristic Scoia'tel to commit horrific atrocities against the other race. Geralt himself is also a target of the racism.
390** In ''VideoGame/TheWitcher3WildHunt'', a major plot point is Radovid's insane hatred of people who use magic, brought about by being betrayed by the sorceress Phillipa Eilhart. Novigrad is gripped with a [[BurnTheWitch witch-hunting]] craze, driven by the city's CorruptChurch. Healers, alchemists, and even simple fortune tellers are dragged out into the streets by fanatical witch hunters, where they are arrested and beaten, the hunters seize their homes and their property and burn any and all "unorthodox" books or magical items they find. The Lodge of Sorceresses has fled for their lives -- Keira Metz is working incognito as a white witch out in an isolated village, and Triss is still in the city, operating an UndergroundRailroad for magic users. [[spoiler:Eventually, the whole city goes into full-blown Holocaust mode and begins rounding up all magic users to slaughter them. If Geralt helps Triss to evacuate all the surviving magic users to a ship heading for Kovir, about 30 in all, then the church then begins targeting non-humans]].
391* ''VideoGame/XenobladeChroniclesX'':
392** As aliens begin living with and integrating into New Los Angeles, racial tensions begin emerging among the citizens. While the NLA government is officially open to new treaties and alliances, and ''most'' humans are rational enough to know that more allies and friends can only be a good thing in the situation they're in, some are shown with an extreme hatred of all "xenos". Some of them do nothing more than grumble about it, a few bigots can be convinced of their jerkassery and make an effort to come around, while others take it to such a level of hatred that they start attempting to "cleanse" the city of aliens.
393** The Prone have this between the Cavern Clan and the Tree Clan, who have been at war for as long as anyone can remember. The Prone find the idea of reconciliation between the two Clans to be utterly unthinkable. [[spoiler:When a group of Cavern Clan ends up living in NLA alongside the Tree Clan, the Tree Clan's leaders have to go to considerable effort to prevent their people from violently ending them (since murder is against NLA's laws).]]
394** The Ganglion have instilled an utter, near-religious hatred of humanity in all the species they control.
395** The Definians (or at least their "mother", Fortun, who psychically controls them) consider all other species to be "livestock" for their own use as slaves. Once Fortun's control is broken, a few of them decide this isn't right and try living among humanity as equals.
396** Averted in a surprisingly enlightened fashion by the Ma-non. After a few of them are nearly murdered by a particularly hateful human, they brush off the hero's apologies with "All societies are bound to have a few jerks in them. We don't blame all humans for this." Although one of those Ma-non does develop something of a phobia of humans due to the incident, speaking to him in the endgame shows he's beginning to get over it.
397* ''VideoGame/YesYourGrace'':
398** The game's plot is kickstarted when King Eryk and Queen Aurelea realize that the Radovian bandit to whom they promised their first-born daughter for marriage thirteen years ago in a bid to get away alive, who is now an unofficial King among his people, is coming to get her. The fact both Eryk and Aurelea consider all Radovians to be barbarians before even getting into the "former bandit" part motivates them to do anything they can to avoid keeping their promise, even if it means marrying the daughter in question off to another kingdom to secure an army.
399** Via Lyt, one of the lords encountered in the game, is mostly characterized by a deep hate towards Radovians. All lords have something the player can do to anger them and for Via Lyt, it's being merciful to Radovians in any sort of way.
400** Some choice can result in Radovians becoming even more stigmatized than the already were, to the point that they try to hide their accent.
401* The ''VideoGame/{{Ys}}'' series has a few examples:
402** In ''Ys II Chronicles'', most people are scared of Adol when he is transformed into a roo because roos are intelligent nonhuman beings. A few older people recognize roos as not demons and treat him nicely when he is a roo.
403** This trope is inverted by demons. They (with one notable exception, Keith Fact) do not hesitate to kill all humans, but most demons except for Dalles mistake Adol in roo form for a demon, talk to him, and will not attack him.
404** The [[TheEmpire Romun Empire]] considers sentient nonhumans like the Redhans to be [[SlaveRace slave races]].
405* ''VideoGame/ZanZarahTheHiddenPortal'': Elves look down on dwarves and goblins, and neither group is particularly fond of humans (tough luck for the human protagonist), though with the White Druid as their savior they do believe in exceptions.
406* Half the point of the ''VideoGame/ZoneOfTheEnders'' series. In fact, "Ender" is a pejorative term by Earthlings referring to those born on Mars and the outer colonies. In turn, the Martians use it for those living on the outskirts of the solar system.
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