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20[[quoteright:350:[[VideoGame/{{Bomberman}} https://static.tvtropes.org/pmwiki/pub/images/bomberman2.png]]]]
21[[caption-width-right:350:''Bomberman'' hits its mid-'90s phase, [[VideoGame/BombermanActZero in 2006]].]]
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23!!Games/series with their own pages:
24
25[[index]]
26* ''DarkerAndEdgier/BioWare''
27* ''DarkerAndEdgier/FinalFantasy''
28* ''DarkerAndEdgier/TheLegendOfZelda''
29* ''DarkerAndEdgier/{{Pokemon}}''
30* ''DarkerAndEdgier/SuperMarioBros''
31[[/index]]
32
33----
34!!Individual examples:
35
36!!!'''Companies:'''
37
38[[folder:Companies]]
39* Games by Creator/ArtixEntertainment tend to follow a sort of pattern in their stories: Introduce the player to a wacky fantasy/sci-fi world that invokes BetterThanABareBulb and RuleOfFunny constantly, then [[CerebusSyndrome slowly have it torn apart by a]] [[VileVillainSaccharineShow shockingly dark villain]] and ditch most of the humor during the serious bits. Then, once that arc is over, go back to a comedy focus, and [[CerebusRollercoaster the cycle begins anew]]. ''VideoGame/DragonFable'' skips the "slow" bit and rarely comes out of the dips in the CerebusRollercoaster, save for holiday events. After the first arc with Sepulchure wraps up, which already had NightmareFuel out the ass with many important and well-loved characters suffering horribly or dying, it goes straight into an arc dealing with the destruction of an entire planet and an OmnicidalManiac as the villain. The third arc, although dealing with planetary stakes instead of universal ones, has much darker themes, even deconstructing TheHero that you play as in all the AE games. There ''are'' a lot of quests and events with a lighter or comedic focus, but virtually all of them exist outside the main story.
40* Creator/IdSoftware did this. Their earlier publication, ''Videogame/CommanderKeen'', was a lighter hearted game that was quite intended for children and maybe relatively more innocent hearted adults. id Software is famous for popularising the first-person shooter in the form of the [[BlackComedy darkly comedic]] ''VideoGame/Wolfenstein3D'' and the first two ''Franchise/{{Doom}}'' games[[note]]Strangely enough, the characters of all these games appear to be related, as discussed [[http://www.cracked.com/article_19323_6-movie-tv-universes-that-overlap-in-mind-blowing-ways_p2.html here]][[/note]]. Then arrived ''VideoGame/QuakeI'' which drops id's tongue-in-cheek humor in favor of an oppressive atmosphere in its visuals, its [[DroneOfDread soundtrack]], and its lovecraftian monsters. ''VideoGame/Doom3'' takes it to the extreme, with monochromatic textures, realistic gore, and many areas in total darkness.
41* There was a short-lived development studio in the 2000's known as Punchline who created Platform/PlayStation2 software. Their first effort was ''VideoGame/{{Chulip}}'' in 2002, a wacky ''VideoGame/AnimalCrossing''-like bit of Japanese fare involving LoveAtFirstSight and running around kissing everyone that you could manage. Four years later, they put out the much, ''much'' darker ''VideoGame/RuleOfRose'', a SurvivalHorror game that embraces western imagery and tropes and thrives on [[WouldHurtAChild children in]] [[HarmfulToMinors dangerous situations]].
42[[/folder]]
43
44!!!'''Games:'''
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46[[index]]
47* [[DarkerAndEdgier/VideoGamesAToC A to C]]
48* [[DarkerAndEdgier/VideoGamesDToH D to H]]
49* [[DarkerAndEdgier/VideoGamesIToO I to O]]
50* [[DarkerAndEdgier/VideoGamesPToS P to S]]
51* [[DarkerAndEdgier/VideoGamesTToZ T to Z]]
52[[/index]]
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