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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/compile.png]]
2 [[caption-width-right:350:Logo after being acquired by Creator/CompileHeart]]
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4'''Compile Co., Ltd.''' 『株式会社コンパイル』 was a Japanese computer software and game developer. They are best remembered for numerous fast-paced {{Shoot Em Up}}s featuring varied arsenals and [[CoresAndTurretsBoss multi-turreted bosses]], and for creating the ''VideoGame/PuyoPuyo'' series of competitive FallingBlocks games.
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6From 1988 to 2000, Compile published the magazine ''Disc Station'', whose issues came with disks of games and game demos for the {{Platform/MSX2}}, Platform/PC98, and Platform/MicrosoftWindows 95/98.
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8Compile was not primarily a video game publisher, at least before ''VideoGame/PuyoPuyo'' made it big. Many of its games were [[NoExportForYou never distributed outside of Japan]], and its official website was Japanese-only. Even within Japan, many of Compile's games were distributed by such companies as Creator/{{Sega}}, Creator/HudsonSoft, Naxat Soft, Pony Canyon, Tokyo Shoseki and Creator/{{Toho}}; sometimes they gave no credit to Compile. Sega in particular had a long and fruitful relationship with Compile, effectively making them a second-party developer.
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10Compile's ports of games created by other developers often came with extra content: ''VideoGame/RType'' for the Platform/SegaMasterSystem added an original SecretLevel; ''VideoGame/TombsAndTreasure'' and ''Dragon Slayer Jr.: Romancia'' for the NES significantly expanded on Creator/{{Falcom}}'s originals; and the original ''VideoGame/{{Xevious}}'' was attached to newly developed sequels for the {{Platform/MSX2}} and Platform/PCEngine.
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12Not to be confused with Creator/CompileHeart, another Japanese game developer, although its staff and properties would eventually join them, as shown below.
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14In 1993, most of the staff that worked on Compile's shooter titles broke off and founded Creator/EightingRaizing after their request to develop arcade games where shut down by management.
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16After ''Puyo Puyo Tsu'' dominated Japanese arcades in late 1994, Compile rapidly expanded its workforce and engaged in all sorts of ventures. Unfortunately for them, just about everything not named ''Puyo Puyo'' flopped miserably, and they entered 1998 with more debt than any other Japanese gaming company at the time. In an act of desperation, they sold the ''Puyo Puyo'' series to Creator/{{Sega}} while securing continued unrestricted use of the franchise until 2002. However, the myriad of spinoffs did little to save the company, and Compile filed for bankruptcy in 2003, marking their end.
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18A new company called Aiky took over much of what had been Compile's, including founder Masamitsu "Moo" Niitani and the rights to many of Compile's games. Aiky dedicated itself to {{Casual Video Game}}s, which had made up a significant portion of Compile's output. Eventually, the rights to all of Compile's former properties (except ''VideoGame/PuyoPuyo'' which went to Sega, and ''VideoGame/{{Aleste}}'' which would go to Creator/{{M2}}) would go to D4 Enterprise, who have since released many titles from these acquired properties via their [[https://www.amusement-center.com/en/project/egg/faq.html Project EGG]] service. Most of Compile's former staff (including Masamitsu, who would retire in 2012) would find their way to Creator/CompileHeart, a subsidiary developer of Creator/IdeaFactory. D4 would soon enter a license deal with Compile Heart to create new games based on Compile properties. Eventually, Niitani would leave Compile Heart to start a new company called Compile Maru (コンパイル〇) and develop ''Nyoki Nyoki: Tabidachi Hen'' for the Platform/Nintendo3DS.
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20!!Games developed by Compile:
21[[AC:Shoot 'em Ups]]
22[[index]]
23* ''VideoGame/{{Aleste}}'' series (through ''GG Aleste II: Lance Bird'')
24* ''VideoGame/BlazingLazers''
25* ''Budruga'' Saga
26** ''Final Justice''
27** ''Guardic''
28*** ''VideoGame/TheGuardianLegend''
29** ''Blaster Burn''
30** ''Gulkave''
31* ''E.I.''
32* ''VideoGame/GunNac''
33* ''Jagur''
34* ''Rude Breaker''
35* ''Spriggan'' series (up until ''Spriggan Powered'', which was developed by Micronics)
36** ''Seirei Senshi Spriggan''
37** ''Spriggan Mark 2: Re-Terraform Project''
38* ''VideoGame/{{Sylphia}}''
39* ''VideoGame/{{Xevious}}: Fardraut Saga'' & ''Fardraut Densetsu''
40* ''VideoGame/{{Zanac}}'' series
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42[[AC:Other notable titles]]
43* The ''VideoGame/CrushPinball'' series
44** ''VideoGame/AlienCrush''
45** ''VideoGame/DevilsCrush''
46** ''VideoGame/JakiCrush''
47* ''VideoGame/{{Ghostbusters 1984}}'' (the Platform/SegaMasterSystem version, which was a port of the Activision game)
48* ''VideoGame/{{Ghostbusters 1990}}''
49* ''VideoGame/GodzillaMonsterOfMonsters''
50* ''Golvellius''
51* ''VideoGame/GuruLogiChamp''
52* ''Videogame/LunarBall''
53* ''VideoGame/MadouMonogatari'' series
54* ''VideoGame/MadoushiLulba''
55* ''VideoGame/PolyPolySpeedDaisakusen''
56* ''VideoGame/PuyoPuyo'' series
57* ''Rune Master'' series
58* ''[[VideoGame/{{Shadowrun}} Shadowrun (1996)]]''
59[[/index]]

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