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1%% Because no one ever bothered to consider Trope Repair Shop for this page, I'm re-doing this page from scratch, so I apologize in advance for any dependencies.
2%% -- ViperAcidZX
3A Character Sheet for the ''[[VideoGame/VirtualOn Cyber Troopers Virtual-ON]]'' series has been made considering the characterizations involved.
4----
5[[foldercontrol]]
6
7[[folder:Virtuaroids]]
8!Temjin
9[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/Temjin_Moongate_sm_8326.jpg]]
10[[caption-width:225:The crowd favorite from its debut in ''Operation Moongate''.]]
11->'''Appearances:''' ''Operation Moongate'' (debut), ''Oratorio Tangram'', ''FORCE'', ''MARZ'', and ''Toaru Majutsu no VIRTUAL-ON''
12->'''Voiced by:''' Koji Tsujitani (White Knight in ''MARZ''), Atsuki Tani (in ''[[VideoGame/SuperRobotWarsAlpha Super Robot Wars Alpha 3]]'')
13
14The Temjin series is one of the most iconic Virtuaroids of the ''Virtual-ON'' series and also a fan-favorite among beginners and expert players alike. Temjin is an all-rounded VR equipped with a Multi-Purpose Beam Launcher (or M.P.B.L. for short) and grenades, which make it effective in long- and close-range combat.
15
16----
17* AceCustom: The White Knight in novel titles and ''MARZ''.
18* AirJousting: Temjin's special move in ''Operation Moongate''.
19* BoringButPractical: Temjin's grenades, while nowhere as cool as its M.P.B.L., are effective in damaging enemies and providing cover from bullets.
20** In general, the older 707-series, while they pale in comparison to newer 747-series, [[WhatAPieceOfJunk have advantages in their own right]].
21* [[PinkGirlBlueBoy Blue Boy]]: To Fei-Yen's pink. Home versions allow you to change its color.
22* ImpossiblyCoolWeapon: Let's not kid ourselves, Temjin's [[SwissArmyWeapon M.P.B.L.]] is arguably [[RuleOfCool the coolest weapon]] a mecha can have and here's why...
23** {{BFG}}: The rifle makes a great long-range weapon.
24** {{BFS}} and LaserBlade: An enemy's too close for you to use the gun? Smack 'em with the blade of the barrel, no problem!
25** MixAndMatchWeapon and SwissArmyWeapon: As described with BFG and BFS above, it's a sword-and-gun-in-one.
26** WaveMotionGun: Another addition from the Oratorio Tangram wars, Temjim's weapon can open up the WaveMotionTuningFork to unleash a powerful rail-gun.
27* JackOfAllStats: Typically an all-around VR.
28** Sort of justified. The 707-series from ''Oratorio Tangram'' were the only ones that work correctly on the Jupiter front in ''FORCE'', though modifications were less noticeable when adapted. The newer 747-series is more this trope.
29** LightningBruiser: The a8 variants from ''MARZ''. Also, the entire White Knight models throughout the series.
30* {{Leitmotif}}: "Into the Blue Sky", one of the most iconic songs from the franchise.
31* LightIsGood: The White Knight who deals on Shadow VR problems.
32* MidSeasonUpgrade: The 707-series from ''Oratorio Tangram'' to ''FORCE''. Although they're modified to suit Jupiter conditions, they're paled in comparison to better-equipped 747-series.
33* SeriesMascot: The most notable VR, and gets the most attention in merchandise.
34* SkySurfing: Since the Oratorio Tangram wars, Temjin can turn its weapon into a surfboard and ram it into its enemies with style! This move has been unofficially christened the "Charge of the Light Brigade" by fans.
35* SpinAttack: Temjin can perform one in ''Oratorio Tangram''.
36* SuperPrototype: In ''Oratorio Tangram'', a secret alpha version of Temjin can be played through a CheatCode. The alpha Temjin lacks the ability to double-jump, air-dash, or perform turbo attacks, but its damage output is higher than the normal version.
37* SwordBeam: They can be released from the blade of Temjin's blade.
38* SwordPlant: Some of Temjin's victory poses.
39
40!Fei-Yen
41[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/RVR-14_Fei-Yen_Kn_sm_5356.jpg]]
42[[caption-width:225:A MagicalGirlWarrior, as depicted by Hajime Katoki.[[labelnote:*]]RVR-14 Fei-Yen Kn from ''Oratorio Tangram''.[[/labelnote]]]]
43->'''Appearances:''' ''Operation Moongate'' (debut), ''Oratorio Tangram'', ''FORCE'', and ''MARZ''
44->'''Voiced by:''' Creator/ChiekoHiguchi (in ''Super Robot Wars Alpha 3''), Creator/SakiFujita (in ''VideoGame/SuperRobotWarsUX'' as [[Music/{{Vocaloid}} Fei-Yen HD]])
45
46Another fan-favorite in the ''Virtual-ON'' series. The Fei-Yen series are agile Virtuaroids though they often have weak armor. They also possess a unique ability in invoke their [[GoldenSuperMode Hyper Mode]] to gain a boost of speed and power in dire situations (or in some cases, activated manually [[CastFromHitPoints at the expense of her life]]).
47
48----
49* AssKicksYou: She can pound on foes with her metallic rear-end in ''Oratorio Tangram''.
50* {{BFS}}: Some of her variants in ''FORCE'' and ''MARZ'' carries one [[OneHandedZweihander single-handedly]].
51* BreastExpansion: In ''Virtual-ON: FORCE''... if you got the pre-order code. But if you got that, enjoy your [[HotterAndSexier buxom]] Fei-Yen.
52* ChestBlaster: Only seen in ''Operation Moongate''. Her chest opens out to fire her Heart Beam.
53* CoolSword: Her rapier and her variants' swords.
54* {{Expy}}: A mecha version of ''Franchise/SailorMoon''
55* FemBot
56* FragileSpeedster: She's fast, but can't take much damage.
57* GlassCannon: When she's in Hyper Mode.
58* GirlyGirl: All the models, but the Heart series in ''FORCE'' and ''MARZ'' took up to eleven.
59* GirlishPigtails
60* GoldenSuperMode: [[CriticalStatusBuff When she]] TurnsRed.
61* HeartBeatDown: Her Heart Beam, which is self-explanatory. In the later games, she can fire [[InstantRunes heart-shapped runes]] that stuns opponents.
62* HeartSymbol: Her "heart" in ''Operation Moongate'' and her Heart Beam. In ''Oratorio Tangram'', Fei-Yen Kn has hearts as her hair accessories, her rapier's guard, her buckler, and on her chest with her RNA palette. The Heart series in ''FORCE'' and ''MARZ'' took up to eleven, being ExactlyWhatItSaysOnTheTin.
63* MagicalGirlWarrior
64* PrecisionGuidedBoomerang: The [=CinderellaHeart=] model in ''FORCE'' has waitress-style dish instead of rapier, and she throws it like FuumaShuriken.
65* [[PinkGirlBlueBoy Pink Girl]]: To Temjin's blue. You can change colors in home-console games though.
66* PinkMeansFeminine: You can also have TrueBlueFemininity via color change.
67* ThePowerOfLove
68* RobotMaid: [[{{Meido}} Became one]] since ''Virtual-ON: FORCE''. [[NinjaMaid That doesn't mean she kicks any less butt]], though.
69* SeriesMascot: Alongside Temjin.
70* SNKBoss: '''Unofficial''', AKA the original Fei-Yen from the Sega Ages port. She makes both Jaguarandi and Z-Gradt look tame by comparison. This version of Fei-Yen loses her sword and bow gun, but gets something even worse: both her left and right weapons now fire jacked-up versions of her heart projectiles at the opponent that deal a shitload more damage compaared to regular Fei-Yen, on par with Raiden's bazooka. Oh, and she's ''always'' in her Hyper Mode by default instead of needing to be knocked down to half health like normal Fei-Yen, making her the fastest mech in the game, faster than Viper II and even normal Fei-Yen when she enters her Hyper Mode.
71* SuperMode: Once Fei-Yen's health drops below 50%, she glows golden and enters Hyper Mode, gaining increased speed and damage.
72* SuperPrototype: The original Fei-Yen from the [=PlayStation=] 2 port of ''Operation Moongate'' as an OptionalBoss.
73* SwordAndGun: In the first game, she used a bowgun along with her sword.
74* SwordBeam: The replacement to her bowgun in ''Oratorio Tangram''.
75
76!Dorkas
77->'''Appearances:''' ''Operation Moongate'' (debut), ''Oratorio Tangram'', ''FORCE'', and ''MARZ''
78
79The Dorkas series are small, but resilient and odd-looking mechs. Their weapon of choice is a gigantic spiked mace where their right hand should be. It is also equipped with flamethrowers. By the time of Oratorio Tangram, the series has been discontinued and succeeded by the Dordray series.
80----
81
82%%* MightyGlacier
83* PlayingWithFire
84
85!Belgdor
86[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/Belgdor_Moongate_1317.jpg]]
87->'''Appearances:''' ''Operation Moongate'' (debut)
88
89The Belgdor series are another all-around series of mechs. They utilize explosives over typical beam weapons, which increases their damage output.
90----
91
92!Viper II / Cypher / MYZR
93[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/Viper-II_Moongate_sm_3392.jpg]]
94->'''Appearances:''' ''Operation Moongate'' (debut, as Viper-II), ''Oratorio Tangram'' (as Cypher), ''FORCE'' and ''MARZ'' (as MYZR)
95
96The Viper II series are perhaps the fastest of all mechs in the series, but pay the price with extremely poor defense. They also have the ability to transform into a jet fighter, but this is a very risky maneuver, as some people have reported their comrades losing control and dying horribly when this mode is activated.
97----
98* AceCustom: Those versions used by the [[AmazonBrigade Rose]] [[FemmeFatale Sisters]].
99* ArmCannon: Type-II.
100* ChestBlaster: The Homing shot.
101* FragileSpeedster: She's very agile but falls to pieces when hit hard enough.
102* HomingProjectile: The aptly-named "Homing" cannon.
103* LaserBlade: One can be used from her arm cannon.
104* {{Roboteching}}: And it's not just the similarities she has with a Variable Fighter from ''[[Anime/SuperDimensionFortressMacross Macross]]'', she can fire off multiple arching laser beams in ''Oratorio Tangram''.
105* SpreadShot
106* SuspiciouslySimilarSubstitute: Cypher and later MYZR, to Viper II.
107* TransformingMecha: Her "S.L.C. (She's Lost Control)" special move, in which Viper II (and the later descendants) transform into a [[CoolPlane jet-fighter]] to ram into enemies.
108** Since the Oratorio Tangram wars, Cypher gains a special move that lets players control the jet-fighter form.
109
110!Apharmd
111[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/RVR-39_APHARMD-B_sm_4650.jpg]]
112->'''Appearances:''' ''Operation Moongate'' (debut), ''Oratorio Tangram'' (as Ampharmd the Battler; Striker and Commando appeared in Ver.5.66), ''FORCE'', ''MARZ''
113->'''Voiced by:''' Takenobu Mitsuyoshi (Hatter in ''MARZ'')
114
115The Apharmd series is mainly suited for mid-to-close-range combat. They are equipped with specially modified tonfas, called "tongfers", to inflict massive damage against enemies, as well as sub-machine guns. Eventually, the series was divided into three variants: the Battler (later Jaguar series), Striker (later Tiger series), and Commando. The Battler is more suited for close quarters, acting as an upgrade to the original Apharmd. The Striker, however, is better suited for mid-to-long range, equipped with cannons instead of machine guns. The Commando variant acts as a balance between the two, replacing the tongfers with a plasma machete and a shotgun.
116----
117* AceCustom: Apharmd the Hatter piloted by none other than the HotBlooded Sergeant Hatter in novel stories and ''MARZ''.
118* AnimalThemeNaming: In ''FORCE'', we have J (Jaguar) and T (Tiger) series. The J-series works more like Battler predecessors, while T-series does like Striker.
119* GunsAkimbo: Apharmd the Battler with dual machine guns.
120* PrecisionGuidedBoomerang: Apharmd the Commando can use his machete as one.
121** And his [[ImprobableWeaponUser hat]] in Sergeant Hatter's case.
122* RazorWind: Apharmd the Battler can create gusts of wind from his tonfas.
123* SwordAndGun: Apharmd the Commando wields a shotgun and machette.
124
125!BAL-series
126[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/XBV-821-m-A_BAL_b_CISTA_sm_2521.jpg]]
127->'''Appearances:''' ''Operation Moongate'' (debut), ''Oratorio Tangram'', ''FORCE'', and ''MARZ''
128
129The BAL series are easily the hardest mechs to control in the series. Able to change their shape depending on the environment, they utilize a complex drone system that involves detaching their limbs. These drones can utilize a wide variety of attacks, from homing shots to even trapping enemies in a laser cage that electrocutes them.
130----
131* AnatomyArsenal
132** ArmedLegs / LegCannon
133* BeamSpam
134* ConfusionFu: Their fighting style. The BAL series has very erratic movements as well as odd weaponry, making them very difficult to catch and giving you no idea when, where, or how they will attack until you suddenly get blindsided from seemingly out of nowhere.
135* DifficultButAwesome: The BAL series is notoriously difficult to pilot compared to other mechs since their playstyle is not as straightforward as the rest. However, a master BAL player can run circles around their opponents and constantly bombard them with odd attacks and traps that will restrict their movement options and make them afraid to approach lest they get blindsided and punished for their carelessness with intense damage.
136* DetachmentCombat: How the ERL weapons functions.
137* EnergyWeapon: Some of Bal's attacks can let loose several laser beams at once.
138* OurCentaursAreDifferent: Mecha version. The TIGLA and RIMSO models in ''FORCE'' have BigCreepyCrawlies SpiderTank bottom.
139* RocketPunch: Can perform one in ''Oratorio Tangram''.
140* TertiarySexualCharacteristics: The models used by female pilots in ''FORCE'' have pyramid-shaped head designs.
141
142!Raiden
143[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/HBV-502-H8_RAIDEN_2008.jpg]]
144->'''Appearances:''' ''Operation Moongate'' (debut), ''Oratorio Tangram'', ''FORCE'', ''MARZ'', and ''Toaru Majutsu no VIRTUAL-ON''
145
146Raidens are the slowest of all mechs but exhibit the most devastating beam weapons of all - plasma cannons hidden within their shoulders that fire HUGE laser blasts to decimate foes. These cannons are taken directly from those of super battle cruisers, which led to only 26 Raidens being made. Later models use a weaker, emulated variant due to the immense costs of porting the cruisers' cannons over to the Raidens. Some can even completely [[ShedArmorGainSpeed shed their armor to gain immense speed]].
147----
148%%* BeamSpam
149%%* {{BFG}}
150%%* [[TheBigGuy The Big Mecha]]
151* FragileSpeedster: A special move in ''Oratorio Tangram'' lets Raiden [[ShedArmorGainSpeed shed off all of its armor]], rendering it incredibly fast -- so fast that Raiden makes Fei-Yen's [[GoldenSuperMode Hyper Mode]] and Cypher (and her later incarnations) look like a tortoise. The downside: [[HPToOne Raiden sacrifices ALL but 10% of its health]]. Get hit once, you lose.
152** One model in ''FORCE'' trades [[CloseRangeCombatant heavy bazookas for melee weapons]]. This makes its speed faster than other Raidens, in par with Temjins.
153* {{Leitmotif}}: [[https://www.youtube.com/watch?v=EnFHfru2Q3M Into the Crimson]] is the most well-known as it has been used twice (Oratorio Tangram and Mars), but Raiden has 3 others from both Operation Moongate and Force. [[https://www.youtube.com/watch?v=kMKJZmB9zGI Fade To Black]], [[https://www.youtube.com/watch?v=QGLfqZrSnHU Black Minaloushe]] and [[https://www.youtube.com/watch?v=6eqDNj13NOg Tears for Bloody Solid]] giving that unit the biggest coverage in terms of music.
154* LightningBruiser: The [[AceCustom SHBVD]] Raidens in MARZ, with speeds on par with that of Temjins but also keeping their heavy weapons and armor.
155* MightyGlacier: While slow, Raiden is built like a rhino and can dish out all the pain that implies.
156* PlasmaCannon: The Raiden's signature weapon, and one that you will quickly learn to fear as it takes away over 60% of your lifebar in one shot.
157* ShedArmorGainSpeed: In ''Oratorio Tangram'', Raiden can sacrifice 90% of its health and all its V-Armor for a massive speedboost.
158* ShockAndAwe: Some of its attack moves involve [[MeaningfulName electricity]].
159%%* ShoulderCannon
160* SuperPrototype: Like Temjin, a secret alpha Raiden can be found in ''Oratorio Tangram'' through a CheatCode.
161
162!Angelan
163[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/SGV-417-I_ANGELAN_sm_2997.jpg]]
164->'''Appearances:''' ''Oratorio Tangram'' (debut), ''FORCE'', and ''MARZ''
165
166The successor to the Fei-Yen model, designed in the form of a traditional sorceress as opposed to the standard magical girl. Angelans utilize a special power source which allows them to generate ice.
167----
168* AceCustom: A variant completely different from the ones in ''FORCE'' is in ''MARZ''.
169* [[AnIcePerson An Ice Mecha]]
170* [[FemaleAngelMaleDemon Angel Motif]]: To Specineff's demon.
171* BarrierWarrior: She can create ice barriers with her left-turbo CW attack.
172* BreastExpansion: Like Fei-Yen, even Angelan gets a HotterAndSexier treatment with the pre-order code from ''Virtual-ON: FORCE''.
173* CapturedSuperEntity: Angelan's prototype, the Ice Doll, was developed by Lilin Plajina to seal away Ajim.
174* FemBot
175* FreezeRay: Subverted; her left-turbo RW attack fires an ice beam, but it does not freezes anything.
176* HarmlessFreezing: Her right-turbo RW attack.
177* MagicStaff
178* MagicalGirl
179* PowerFloats: Whenever she moves or dashes on ground.
180* PowerGivesYouWings: Her special move gives her a pair of angels, and she also becomes more powerful for a short while.
181* SummonMagic: CW allows her to summon a dragon to chase and shoot a target, using turbo and CW doubles the fun.
182* WeaponTwirling: She does this during her side-ways dashing RW attack.
183
184!Specineff
185[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/RVR-87_SPECINEFF_3602.jpg]]
186->'''Appearances:''' ''Oratorio Tangram'' (debut), ''FORCE'', and ''MARZ''
187
188What happens when science decides to take the bond between pilot and mecha literally, and everything goes horribly, horribly wrong. Specineffs are powered by a device known as the [[NamesToRunAwayFromReallyFast EVL]] Binder, which is directly powered by the pilot's negative emotions. Many who have piloted a Specineff have been reported as being completely changed from the experience, and most certainly NOT for the better. Horror stories aside, the Specineff is skeletal in design, evoking the image of TheGrimReaper. Its main weapon is a gigantic beam scythe. By far its most infamous function, however, is "Death Mode". Upon activation, Specineff becomes an unstoppable juggernaut for 13 seconds in real time, but fail to defeat your opponent within the time limit? Well...you'll be paying a ''steep'' price.
189----
190* CastingAShadow and SoulPower
191* ChainsawGood: "The End" version in ''FORCE''.
192* DemBones: Specineff is, obviously, skeletal in design.
193* DesperationAttack: Specineff's signature move: [[SuperMode Death Mode]]. It can only be activated if his energy meter is lower than his opponent's. When Death Mode is activated, the in-game timer will disappear for the player using it, and they will see a countdown on the screen with 13 seconds on it. During this time, Specineff is [[InvincibilityPowerUp completely invulnerable]] to any and all attacks. As the timer ticks, [[BeatStillMyHeart heartbeats]] can be heard[[labelnote:*]](and felt, if you have the controller's vibration setting turned on)[[/labelnote]]. You must now defeat your opponent within that 13-second timeframe. Fail to do so, and Specineff will die as it emits a horrible, agonized scream.
194* [[FemaleAngelMaleDemon Demon Motif]]: To Angelan's angel.
195* FuumaShuriken: The wings on the back in ''Oratorio Tangram'' can be formed into one to hit enemies.
196** PrecisionGuidedBoomerang: When the shuriken is thrown while locking onto an enemy.
197* GlassCannon: He can't take much punishment, but Specineff can be dangerous if he's in the right hands.
198* TheGrimReaper
199* HellishPupils
200* MixAndMatchWeapon: His weapon is a [[EnergyWeapons beam]]-[[{{BFG}} rifle]] and SinisterScythe in one.
201* NightmareFuel: InUniverse. AllThereInTheManual states how the EVL binder, which is powered by the pilot's negative emotions, has side effects on the pilot's psyche. Recurring nightmares are the ''mild'' ones; the worst effected are DrivenToSuicide. And then there's the stories about Specineff's "The End" model specifically, in which the EVL binder is set to the highest possible setting. These stories involve the pilots themselves going berserk along with the mech, and when everything is over, the pilots are found '''dead in the cockpit'''.
202* PurpleIsPowerful: The shots from his weapons are purple and hit fairly hard.
203* [[SwordBeam Scythe Beam]]
204* ThirteenIsUnlucky: Specineff's Death Mode, as stated above.
205** The later Specineff series in ''Virtual-ON: FORCE'' has "13" in the model name. Specifically, [YZA-XIII sin "Specineff 13 'The Sin'"] model.
206* WeaponTwirling: Can be done in close-range above him, but it's rather useless as an attack.
207* [[WingedHumanoid Winged Mecha]]: Since ''Virtual-ON: FORCE'' with some of the variants.
208
209!VOK
210[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/SAV-326-D9_GRYS-VOK_9085.jpg]]
211->'''Appearances:''' ''Oratorio Tangram'' (debut), ''FORCE'', and ''MARZ''
212
213The successor to the Belgdor model. The Vok series continue the tradition of utilizing explosives in their arsenal. The Stein-Vok, introduced in ''5.66'', is armed with a tactical nuke.
214----
215* MacrossMissileMassacre: Grys-Vok is full of it.
216* BeamSpam: Stein-Vok's attacks are full of missile-spam.
217* MultiArmedAndDangerous: The Vok series from ''Oratorio Tangram'' has ''four'' arms.
218* NukeEm: Stein-Vok's special attack. The problem: [[PainfullySlowProjectile it takes a while to fall]].
219
220!Dordray
221->'''Appearance:''' ''Oratorio Tangram'', ''FORCE'' (under the VOX series), and ''MARZ'' (same as ''FORCE'')
222
223The successor to the Dorkas. Dordray is much larger than its predecessor, and no longer has a lower frame that resembles a vacuum cleaner. Now with legs, it has the special ability to increase its size to titanic proportions...''somehow''.
224----
225* [[AttackOfThe50FootWhatever Attack of the 50-foot Mecha]]: Dordray has a special move in ''Oratorio Tangram'' where he [[{{Sizeshifter}} shift his size]] to titanic proportions. The downside: [[AwesomeButImpractical hitting his opponents is much harder, it's only temporary, and it's only good once per match]].
226%%* MightyGlacier
227%%* PlayingWithFire
228* StoutStrength: Dordray has a relatively stout frame, but he can pack a punch.
229%%* ThisIsADrill
230
231!10/80 Special
232[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/MBV-04-10_80adv_sm_5301.jpg]]
233->'''Appearances:''' ''Oratorio Tangram'' (debut), ''FORCE'', and ''MARZ''
234
235A Virtuaroid introduced in Ver. 5.66 of ''Oratorio Tangram'', he serves as a throwback to the original Temjin of ''Operation Moongate'' (MBV-04 G TEMJIN to be precise). Likewise, it doesn't have all the new features of the later Temjin series, and he is also weaker. To compensate for the lack of overall strength, 10/80 Special has spread shots and he can use some turbo attacks at a lesser expense than Temjin.
236----
237* AirJousting: More like Air Sword Grinding.
238* JackOfAllStats: [[MasterOfNone To a lesser degree to Temjin 707 series.]]
239* JokeCharacter: Inherently designed as this...
240** LethalJokeCharacter: ...but ''don't'' underestimate it. Skilled players can take advantage of its technical differences to throw opponents off balance.
241* UpdatedRerelease: In-universe; the 10/80 adv ("Advance") is an upgraded model of it.
242* SpreadShot
243* SwissArmyWeapon: Much like Temjin's M.P.B.L. but weaker.
244* WaveMotionGun: Weaker than Temjin's, but since can be fired off more times.
245
246!Guarayakha
247[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/TG-11-M_Guarayakha_sm_7050.jpg]]
248->'''Appearances:''' ''FORCE'' (debut) and ''MARZ''
249
250Another MagicalGirl mecha from the same designer of Fei-Yen and Angelan. Like Angelan, this one was designed to capture a certain anomaly. However, contact with the anomaly resulted in a horrible mutation in which the pilot was crushed to death as the mech transformed and its functions were completely assimilated by the anomaly.
251----
252* CuteBruiser: A CuteMachines variant.
253* FemBot: One of the youngest-looking and most-compact fem bots in the series.
254* GoldenSuperMode: Gameplay-wise, it can emulate Jaguarandi's attacks when executed correctly. See SuperpoweredEvilSide below for technical explanation.
255* LethalJokeCharacter: Pretty more useful compared to 10/80 Special.
256* MagicWand
257* MagicalGirl
258* SuperpoweredEvilSide: Originally designed by her creator to imprison the Jaguarandi entity present in the M.S.B.S. System. It works- for a little while, until the events of ''FORCE'' where the Jaguarandi finds a way to use the Guarayakha's body as a conduit to manifest in the real world.
259* TokenMiniMoe
260
261!Kagekiyo
262[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/KAGEKIYO_FORCE_sm_9427.jpg]]
263->'''Appearances:''' ''FORCE'' (debut) and ''MARZ'' (DummiedOut)
264
265From the MadScientist behind Specineff comes this new monstrosity. Kagekiyo is, quite literally, the warrior himself reborn. Some say his very soul was plucked from the afterlife and subdued under immense torture and conditioning in order to be implanted directly into the mech. Some pilots tell tales of their Kagekiyo mechs exhibiting similar symptoms as Specineff, going berserk as if it had a mind of its own.
266----
267* DualWielding: One of his variants carries two swords.
268%%* KatanasAreJustBetter
269%%* {{Samurai}}
270* SoulJar: This thing is said to house the soul of the actual Kagekiyo. Reports say that it sometimes regains its will and the pilots lose control as it goes berserk.
271
272[[/folder]]
273
274[[folder:Bosses]]
275!Jaguarandi
276[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/Jaguarandi_Moongate_5615.jpg]]
277->'''Appearances:''' ''Operation Moongate'' (debut), ''FORCE'', and ''MARZ''
278
279A glitch in the M.S.B.S. system that manifests as a punishment for winning matches via timeout one too many times. It is said that a child's mind had become trapped within the system, and as such reports of its existence vary wildly. Some have reported it as gigantic, dwarfing even Raidens, while others have reported it as comically tiny. Even the color of the mech itself varies. Eventually, a mech called Guarayakha was made to investigate and capture the anomaly. However, the mission ended in failure when the anomaly forcibly took over the mech, crushing and killing the pilot within as it mutated the Guarayakha to match its iconic, gigantic form. What was once something akin to a harmless computer virus has now become a living nightmare, crossing over into the real world.
280----
281* {{Acrofatic}}: Especially in ''FORCE'' and ''MARZ'' where it doesn't shrink.
282* ArmCannon: Type-I, and [[GunsAkimbo two of them]] as pictured above.
283* BeamSpam
284* [[IncredibleShrinkingMan Incredible Shrinking Mecha]]: Every time you lose to him, he gets smaller and smaller to the point of being micro-scopic. Averted in ''FORCE'' where he's always {{Acrofatic}}.
285* InSeriesNickname: "[[MechanicalMonster Mythical Beast Machine]]".
286* LightningBruiser: At the first few rounds with him, he can slaughter his victims in a few hits and withstands a good deal of punishment. [[MercyMode After losing several times, he becomes absolute cannon fodder]].
287** Exaggerated in ''FORCE''. It's one among all playable units in the Platform/Xbox360 port, and it doesn't get nerfed when unlocked (unlike Ajim in ''Oratorio Tangram''), at least. Especially when the sluggish controls don't help.
288* MechanicalAbomination: It's a horrifically mutated and corrupted version of Raiden with TronLines running through its frame and a tank-like lower torso instead of legs.
289* MercyMode: As it is designed by intention to be ludicrously hard in order to punish you for winning by timeouts, Jaguarandi will become smaller and its attacks and defense will get weaker the more you lose to it, up to a set amount. By the time you reach that amount, it's so tiny that it can barely leave a scratch on you while it dies in only a few hits depending on your mech.
290* PromotedToPlayable: In the Japan-only Sega Ages 2500 Vol. 31 re-release on the [=PlayStation=] 2, as well as the PolishedPort of FORCE on the Platform/Xbox360, and the Saturn port of OMG.
291* RedemptionDemotion: In the Saturn port only, the playable Jaguarandi has a normal defense rating. [[SubvertedTrope Unfortunately, everything else is unchanged.]]
292* SNKBoss: He has such ridiculous attacks as a version of Raiden's plasma cannon that ''tracks'' and a spread shot so massive that it covers the ''entire stage'': '''10''' (!!!) whole laser shots that are each as painful as Raiden's plasma cannon. Oh, and his damage output and resistance is about double that of Raiden's, while losing none of the mobility. And unlike Ajim, the playable version of Jaguarandi isn't even remotely made fair in any way. Even in the Saturn version where he is noticeably nerfed compared to his originalboss version, Jaguarandi is still very, very broken.
293%%* {{Shoulder Cannon}}s
294* {{Superboss}}: Mainly as a penalty boss in ''Operation Moongate''. If you take too long to finish the first five stages, you get a warning message letting you know [[ThisIsGonnaSuck you might it handed to you]] by Jaguarandi in the following stage.
295* TriggerHappy: Due to its MechanicalAbomination nature. Woe betide anyone facing it.
296
297!Z-Gradt
298->'''Appearances:''' ''Operation Moongate'' (debut), ''FORCE'', and ''MARZ''
299
300The guardian of the Moon Gate, and the FinalBoss of the first game. A gigantic, spider-esque tank of a VR with jacked-up versions of Bal-Bas-Bow's weaponry and the ability to produce a '''HUGE''' solar cannon out of its body that can wipe out all but the sturdiest of mechs in a single blast if you're not careful.
301
302In ''MARZ'' they are often used multiple times, including ones used to get rid of potential intruders.
303----
304* AttackItsWeakpoint: When it glows gold and readies its solar cannon, SHOOT IT!
305* {{BFG}}: Its DeathRay.
306* FinalBoss: In ''Operation Moongate''.
307* InSeriesNickname: "The Execution Machine" in ''MARZ''.
308* MadeOfIron: Until it readies it's solar gun.
309* MythologyGag: The final boss in the first game, becomes the first story mode boss in ''MARZ'' where it was used to get rid of Sergeant Hatter. In that case, you have to save him while fighting it.
310* SNKBoss: Yes, this thing has the slowest mobility of all the [=VRs=]. It's also a veritable walking fortress that can fire an unbelievable amount of fast-paced laser shots and rings at a time, can fill almost the entire battlefield with floating miness, and has an even more devastating beam weapon than Raiden and Jaguarandi with its gigantic solar cannon.
311* SuperPrototype: Z-Gradt is the original version of Bal-Bas-Bow, before it would become a more easy-to-produce machine with a smaller frame and sans the solar cannon to make it more mobile, as well as weaker variants of its existing weaponry.
312* VillainDecay: Becomes the first major boss in MARZ which demonstrates what you are in for down the line.
313* WaveMotionGun: One capable of destroying a planet!
314
315!Ajim
316[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/Ajim_MARZ_sm_403.jpg]]
317->'''Appearances:''' ''Oratorio Tangram'' (debut), ''FORCE'', and ''MARZ''
318
319A mysterious mech that appears to be a living V-Crystal. No one knows exactly what it is or why it has appeared. Some even question whether it is even a mech at all, instead being something completely alien. Taking Jaguarandi's place as the penalty boss, Ajim appears before players who consistently win by timing the opponent out in order to punish them. Ajim has immensely powerful weaponry, and utilizes a special upgrade system to make aspects of itself stronger. Perhaps the most advanced mech to use in the series, not only because it is so blisteringly fast, faster than even a Raiden without its armor, but also because its health constantly drains due to being outside of its native environment.
320----
321* [[PinkGirlBlueBoy Blue Boy]]: To Guerlain's pink since ''Virtual-ON: FORCE''.
322* DualBoss: With Guerlain.
323* EldritchAbomination: What is Ajim supposed to be? He's so alien that no one could find out what really he is or they are.
324* FinalBoss: Of ''FORCE'' along with Guerlain.
325* FragileSpeedster: Obviously, Ajim's frame was not made to take any sort of punishment, but he's so fast that even his ''walking'' speed can dodge enemy fire.
326* {{Leitmotif}}: [[https://www.youtube.com/watch?v=evca1uNf3lk Free Radical]]
327* LethalJokeCharacter: Ajim has the worst possible resistance to damage (a solid hit could destroy him instantly) and his energy depletes over time, but he has moves that can raise his speed and power, making Ajim potentially more dangerous than Raiden and Specineff.
328* NiceJobFixingItVillain: One of Ajim's attacks is to release a number of randomly-colored orbs of light that home in on the target. Most of them do horrible things to you if they hit, but the Indigo-colored orbs actually ''heal'' you. The only thing keeping this from being a TacticalSuicideBoss is that the colors are random, and the presence of a dark grey(and similar in hue) orb that can easily be mistaken for a healing one if you're not paying close enough attention.
329* PowerCrystal: He's a V-crystal, taking form of Virtuaroid.
330* SecretCharacter: See UnlockableContent below.
331* SelfDestructMechanism: One of his special moves, which can be powerful, but the set-up takes a while to pull off and the recovery afterwards.
332* SinisterGeometry
333* SNKBoss: The CPU Ajim in ''Oratorio Tangram'' is not only incredibly hard, but his constantly-draining health and awful damage resistance? ''[[TheComputerIsACheatingBastard He has none of those]]''.
334* {{Superboss}}: [[spoiler:He will randomly appear from Stage 2 onward if you continuously win by time outs starting on Stage 1. If done correctly, he will descend from the heavens and stab your opponent in the back, destroying and replacing them. The only fights he cannot interrupt are Stages 6 and 10, which are reserved for the sub-boss (Bradtos) and final boss (Tangram), respectively. This, in turn, can make him a ClimaxBoss if he ends up killing Raiden on Stage 9.]]
335* UnlockableContent: Simply running into him in ''Oratorio Tangram'' let's you play as Ajim. In the Arcade Mode and Score Attack Mode, holding down both left and right turbo buttons while high-lighting the Random Select option reveals Ajim; in the other modes, he can be found in the bottom of the left column of characters.
336
337!Bradtos
338->'''Appearances:''' ''Oratorio Tangram''
339
340A strange mech that appears to layer two Z-Gradts on top of one another to create a single machine. Bradtos was meant to act as a restraint system for the Earth Crystal to disconnect the link to other V-Crystals on Earth which is needed for Tangram's activation.
341----
342* AttackItsWeakpoint
343* BeamSpam
344* SoulPoweredEngine: To even create Bradtos, 8 souls were needed, each of an individual that had a high Virtual-On Positive rating.
345* SuspiciouslySimilarSubstitute: To Z-Gradt. It even has a remix of Z-Gradt's boss theme in ''Oratorio Tangram''.
346* WarmUpBoss: In ''Oratorio Tangram''.
347
348!Tangram
349[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/Tangram_MARZ_sm_3761.jpg]]
350->'''Appearances:''' ''Oratorio Tangram'' (debut), and ''MARZ''\
351'''Voiced by:''' Creator/KikukoInoue
352
353A seemingly-omniscient, alien supercomputer which has the devastating capability to distort the fabric of reality itself through swapping events between infinitesmal parallel universes as a means to defeat Daimon. As a result, many view it as the ultimate weapon, akin to wielding the power of a god, and an arms race has begun between organizations to claim it as their own. Unbeknownst to all, Tangram is a sentient, female-voicing data being capable of human thought and communication, its intentions not harmful to anyone. She serves as the titular FinalBoss of both ''Oratorio Tangram'' and ''MARZ''.
354----
355* AndTheAdventureContinues: In ''MARZ'', she wishes for you to take down [[TheManBehindTheMan DYMN organization]] much sooner.
356* AttackItsWeakpoint: When she opens her eye, [[GoForTheEye SHOOT IT!]]
357%%* BeamSpam
358* BenevolentAI: Her original intention, an ace in the hole against DYMN. Unfortunately she gets turned into a RealityWarper WeaponOfMassDestruction by that same entity.
359* BigBad / DamselInDistress: Controlled by DYMN. Sort of since the original data was TrappedInVillainy.
360%%* CombatTentacles
361* DrivenToSuicide: Horribly scarred by the wars of the MSBS's universe and ultimately desires to erase reality for the greater good, wiping herself out with it.
362%%* EyeBeams
363* FinalBoss: In ''Oratorio Tangram'' and ''MARZ''.
364* FinalSolution: Exaggerated in the second game. She is heavily implied in ''Oratorio Tangram'' to have already begun erasing reality, to end the constant war in the universe the MSBS is situated in. [[WarIsHell Given what goes down behind the scenes in said universe, this is probably for the better.]]
365* GracefulLoser: Knowing that the world will cease to exist no matter what due to Lilin giving her and ego and witnessing the universe itself, coming to such a conclusion, her parting words to the player in ''Oratorio Tangram'', assuming you've unlocked the GoldenEnding, thank you for meeting her.
366* JadeColoredGlasses: Her speech in the true GainaxEnding of ''Oratorio Tangram'' suggests that [[WarIsHell the constant fighting and wars]] have all but killed her emotion. The minute this becomes clear, the V-Crystal she's speaking from shows footage from UsefulNotes/WorldWarII in its reflection to drive home the point.
367* NonStandardGameOver: You '''have''' to deplete her life to 0 in order to get the proper ending. If you beat her by time over, you get the bad ending: Tangram activates her distortion capabilities at full blast and erases all of reality, resulting in a [[JumpScare blood-red "Mission Failed" screen]] [[HellIsThatNoise with a terrifying, droning warning siren in the background]]. This is averted in ''MARZ'' though.
368* RealityWarper: The reason she is so sought out. Tangram is a causality manipulating supercomputer capable of swapping events from parallel universes.
369%%* RedEyesTakeWarning
370%%* SealedGoodInACan: See BenevolentAI above.
371* TimeLimitBoss: And this is only because of your Virtuaroid's ability to maintain its form in Cyber Imaginary Space. MSBS version 5 can use the Earth Crystal's energy to an extent to maintain the form of a Virtuaroid for a brief time.
372%%* WaveMotionGun
373
374!Guerlain
375[[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/Guerlain_MARZ_sm_7484.jpg]]
376->'''Appearances:''' ''FORCE'' (debut) and ''MARZ''
377----
378* DistaffCounterpart: To Ajim.
379* [[spoiler:DualBoss: With Ajim.]]
380* EldritchAbomination: Just like Ajim, she looks very alien even for crystalline creatures.
381* GirlishPigtails: If you squint closely, you can see twin-tails on the back of her head.
382* [[PinkGirlBlueBoy Pink Girl]]: Her V-crystal, to Ajim's blue; Guerlain's manifested body is orange by default.
383* PowerCrystal: A V-crystal taking form of a [[FemBot womanly]] Virtuaroid.
384* SinisterGeometry
385
386!Shadow [=VRs=]
387Shadowing is a known phenomenon that occurs when the chaos of the unconscious mind interacts with the V.Converter, equipment is added to the Virtuaroid's cockpit to prevent or dampen this leakage of the mind's chaotic nature, however when the process occurs, it is irreversible. The White Knights have been created specifically to combat the emergence of Shadows.
388->'''Appearance:''' ''MARZ'' (video game debut)
389----
390* ArchEnemy: Not for player, but White Knight organization labels them as a threat they need to eliminate.
391* EarlyBirdCameo: While not officially introduced in games until ''MARZ'', they appear in ''Oratorio Tangram'' novel stories, and in ''FORCE'' as an alternative OPtionalBoss in place of Jaguarandi at random.
392* EvilCounterpart / EvilKnockoff
393* HumanoidAbomination / MechanicalAbomination / ViralTransformation: They're [[DigitalAbomination digitally corrupted in fact]].
394%%* PaintItBlack
395%%* RedAndBlackAndEvilAllOver
396* TheCorruption: Dark side of the mind interacting with the Reverse-Conversion process allows this to occur.
397
398!MLTN
399->'''Appearance:''' ''MARZ''
400----
401
402!STRTS
403->'''Appearance:''' ''MARZ''
404----
405
406!DAIMON
407->'''Appearance:''' ''MARZ''
408->'''Voiced by:''' Creator/NorioWakamoto
409The DAIMON are an [[{{Precursors}} ancient alien race]] that was responsible for the construction of the Moongate and manipulated the V-Crystals to their will. They went dormant within Cyber Imaginary Space (C.I.S) until they were re-awakened by the Limited Wars. They seek to destroy humanity and manipulate the corporations to side with them.
410-----
411* EvilInc: NebulousEvilOrganisation with CorruptCorporateExecutive, to boot!
412* EvilLaugh: They love this trope, both in the Japanese and English release, with the former courtesy of Creator/NorioWakamoto.
413* GreaterScopeVillain: They could have been behind the events of first three games alone, as well as some supplemental novels.
414* HumansAreBastards: They have this mentality.
415%%* IAmLegion
416* {{Leitmotif}}: [[https://www.youtube.com/watch?v=vrbtrKvD3WA Theme of Daimon]]
417%%* ManipulativeBastard
418* {{Precursors}}: The aggregate Residual Thoughts of the alien civilization that manufactured Moongate
419%%* ScaryDogmaticAliens
420* SpellMyNameWithAnS: The English release spells their name with Dymon, but in all releases, they are officially spelled as DYMN.
421[[/folder]]
422
423[[folder:Side-story characters]]
424!!Belmate
425The Belmate is an improved Belgdor. It is a slightly larger VR painted gray rather than the traditional green. The Belmate was equipped with a much better radar system than the Belgdor, and was used briefly in Operation Sand Sycthe until its successor, the GRYS-VOK, was developed.
426
427* Appears In:
428** One Man Rescue
429
430* AceCustom: As described above.
431
432!!i-Dorkas
433The RVR-64 "i-Dorkas", a variation of the Dorkas, was created for use in construction. It has no weapons and has a shovel claw installed on its left arm.
434
435* Appears In:
436** One Man Rescue
437
438----
439[[/folder]]
440
441[[folder:Humans and Organizations]]
442
443!!Dr. Placineget Plajiner
444A scientist who worked at 0 Plant whose study on [=OverTechnology=] lead to many of the [=VRs=] seen in combat, helping develop the 3 Virtuaroids (Fei-Yen, Bal-Bas-Bow, and Raiden) which became the pillar of most Virtuaroids in the series. He was the scientist who gave the Fuselage VR-014 a name: Fei-Yen and was one of the lead developers.
445* MysteriousNote: Subverted. Shortly after his disappearance he sent a transmission giving a vague reason as to why he left, warning about the Moongate's activation.
446
447!!Lilin Plajina
448->'''Voiced by:''' Creator/{{Yukana}}
449The head developer of LLN series, which are most of the {{Fem Bot}}s. She got kicked out from [[MegaCorp DN Corp.]] sometime before the events of ''Operation Moongate'', after the Prototype Fei-Yen ran away. Since ''Oratorio Tangram'', Lilin has operated as freelance VR developer, selling them to both factions.
450
451* BreakTheCutie: Hinted. It's state that Prototype Fei-Yen ran away because her Emotional Circuit gradually absorbed Lilin's negative feeling while working on her. She eventually had a stress explosion and just ran away.
452* ChildProdigy: Lilin was merely a little girl when she worked with DN Corp.
453* FailureHero: Despite being a brillant mech designer, things never resolve the way she wants.
454** Prototype Fei-Yen, VR with ability to power-up with pilot's emotion? Ran away before completion.
455** Ice Doll (prototype Angelan), VR designed for containing Ajim and Guerlain? Didn't even have a chance to get close to them.
456** Guarayakha, designed to seal Jaguarandi, the annoying "bug" in M.S.B.S. network? [[GoneHorriblyRight Now Jaguarandi can manifest itself in physical world using Guarayakha and its replica]].
457** Gave Tangram an Ego fearing its abuse and sent it into Cyber Imaginary Space, where it gained enough knowledge over time and suffered because of said self-awareness of all the numerous wars.
458* FemBot: Every VR she designed.
459* TheGhost: Official documents and background material refer to her with male pronouns. Evidently she was so secretive that only a select few knew her actual gender.
460* MissionControl: Serves as this in the DYMN missions in ''MARZ'', to help the player take back [[SealedGoodInACan Tangram]] from them.
461* TheExile: After Oratorio Tangram Limited War, she was exiled along with some aides due to her close connection with Tristam Refoe due to the numerous family members vying for the fortunes stemming from the Limited War. She was exiled to the Martian Sphere, and after the events of MARZ, she is then exiled back to Earth again by Anbel spreading rumors about her.
462* YouAreInCommandNow: Lilin became the overseer of Fresh Refoe upon the death of her adoptive father. She already had a position working under his command due to her capacity.
463
464!!Tristram Refoe
465Leader of the Plant Fresh Refoe and the adoptive father of Lilin Plajiner after the disappearance of her father at 0 Plant.
466
467!!Difuse Alfred de Anbel IV/Anbel
46814th head of the Anbel Family and DN Corp's wealthiest stockholder. Overseer of the 4th plant TSC Drammen.
469
470!!The Rose Sisters
4713 Sisters who act in service to Anbel.
472* AmazonBrigade: All of three are women piloting FragileSpeedster TransformingMecha.
473* NamesToRunAwayFromReallyFast: Sylvie Fang, Deborah Bite, Jennifer Poison. Mostly subverted as in ''MARZ'' and novel stories where they're chummy soldiers.
474
475!!Dr Yzerman
476A MadScientist known for developing dangerous mechas which costs a pilot's mentality.
477
478[[/folder]]

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