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6!Spoilers for both ''WesternAnimation/TheIncredibles1'' and ''WesternAnimation/Incredibles2'' will be left unmarked here. Administrivia/YouHaveBeenWarned!
7
8A character sheet for the Creator/{{Disney}}[=/=]Creator/{{Pixar}} franchise ''Franchise/TheIncredibles'' (the animated films ''WesternAnimation/TheIncredibles1'' and ''WesternAnimation/Incredibles2'' and related media).
9----
10[[foldercontrol]]
11
12!!The Incredibles
13[[folder:Parr Family]]
14[[quoteright:358:https://static.tvtropes.org/pmwiki/pub/images/incrediblefamily.jpg]]
15 [[caption-width-right:358:'''Elastigirl/Helen''' (leftmost), '''Mr. Incredible/Bob''' (topmost), '''Jack-Jack''' (bottommost), '''Violet''' (second to the right) and '''Dash''' (rightmost).]]
16The titular superhero family for the entire franchise, working together in fighting crimes and saving the day whenever it's needed.
17----
18For further information about them, [[Characters/IncrediblesParrFamily see here]].
19[[/folder]]
20
21!!Other Superheroes
22[[folder:Frozone/Lucius]]
23!!Frozone/Lucius Best
24[[quoteright:270:https://static.tvtropes.org/pmwiki/pub/images/i2_frozone.png]]
25[[caption-width-right:270:''"I don't see anyone from the old days, Bob. Just you. And we're pushing our luck as it is."'']]
26->'''Voiced by:''' Creator/SamuelLJackson (movies), Creator/PhilipLawrence (''VideoGame/TheIncrediblesRiseOfTheUnderminer'') [[labelnote:'''Other Languages''']]Creator/ThierryDesroses (European French), Didier Lucien (Canadian French, first film), François L'Écuyer (Canadian French, second film)[[/labelnote]]
27
28->''"Super-ladies, they're always trying to tell you their secret identity. Think it'll strengthen the relationship or something like that. I say, "Girl, I don't wanna know about your mild-mannered alter ego or anything like that". I mean, you tell me you're, uh, super-mega-ultra-lightnin' babe? That's all right with me. I'm good. I'm good."''
29
30A retired superhero with ice-based powers, and Mr. Incredible's best friend from the old days. Unlike Mr. Incredible, he's settled into civilian life and only reluctantly joins him on his attempts to relive the GloryDays.
31----
32* BaldHeadOfToughness: He's bald and a cool superhero with ice powers.
33* BlueIsHeroic: White and light blue super suit.
34* BlueMeansCold: He has ice powers and his suit is light blue.
35* DeadpanSnarker: Primarily earlier in the film, as later on he's fighting for his life while badly out of condition.
36* DidntWantAnAdventure: "I WANTED TO GO BOWLING!"
37* ElementalBaggage: Needs to use the water available around him to make his ice. Usually it's not much of a problem, but he can run out of ice in situations like the middle of a burning building.
38* ElementalSpeed: Frozone can use his powers to create ice ramps that he can skate and slide on to get around quickly.
39* FatAndSkinny: The Skinny to Mr. Incredible's Fat. Although Mr. Incredible gets more fit later on, he still has a far more muscular build.
40* FormerlyFit: Averted, as he's the only super seen in the present day who ''didn't'' put on weight in the TimeSkip, unlike Mr. Incredible and Elastigirl.
41* FragileSpeedster: He can move around very quickly by skating along ice paths, but he's physically still a normal human. The Omnidroid easily smacks him around when he tries to fight it near the end of the movie, forcing him on the defensive.
42* HandBlast: His ice powers are emitted from his hands.
43* HenpeckedHusband: {{Implied|Trope}}.
44-->'''Mrs. Best:''' Greater good? I am your WIFE! I am the GREATEST GOOD you're ever gonna get!
45* HeterosexualLifePartners: With Mr. Incredible. They've been best friends and superhero partners for a long time, and he had the honor of being the best man at his and Elastigirl's wedding. Mr. Incredible is so thick with Frozone that he entrusted him with a (voice) key to the [[CoolCar Incredibile]], which Mr. Incredible is normally rather possessive of.
46* HonoraryUncle: He's an uncle figure to Mr. Incredible and Elastigirl's kids, who occasionally refer to him as "Uncle Lucius". It's implied that he's the kids' godfather.
47* AnIcePerson: Generating ice is his superpower. He also appears to be able to simply freeze things by touching them.
48* IKnowMaddenKombat: He uses moves similar to speed skating while creating ice paths in battle, and his suit's equipped with a pair of skates, as well as skis that can expand into a metal disc.
49* LargeHam: While typically quite composed, they just had to let Samuel L. Jackson get a few moments in there. His "Where's My Super Suit?!" scene is easily the most famous.
50* LogicalWeakness: He relies on the water in the air to use his ice powers. When he's in a place with no water, like an apartment fire, he's useless. He also sometimes needs to keep hydrated himself, needing to request a drink of water while held at gun point for his chance to escape. Additionally, his habit of keeping himself moving on paths of ice helps him move fast, but makes turning or stopping on a dime more difficult, which is exploited by Voyd and Brick to capture him.
51* MundaneUtility: When he and Mr. Incredible run out of cookies to pacify Jack-Jack, he conjures an ice sphere for the baby to suck on.
52* NeverHeardThatOneBefore: To Mr. Incredible's "[[IncrediblyLamePun ICE of you to drop by]]" line.
53* NiceGuy: Cool (no pun intended), laid-back, friendly, brave, and heroic.
54* OnlySaneMan: He's settled into civilian life much better compared to his friend Bob, who absolutely ''chafes'' at the forced civilian existence. [[DownplayedTrope While he's not entirely without his own issues]] (he ''did'' still choose to join Mr. Incredible out on moonlighting hero work despite the very real risks), he also tries to note that what they're doing is increasingly risky and will eventually blow up in their faces (which is exactly what happens when Bob ends up running into Helen sneaking back into the house).
55* PapaWolf: Fights all out when defending the Parr kids from the hypnotized supers.
56* PermaStubble: The film neither confirms nor denies whether he ever shaves, but it's never more than stubble with him.
57* PersonalityPowers: The cool and collected Frozone has [[AnIcePerson ice powers.]]
58* PowerStereotypeFlip: Ice-themed superheroes generally tend to be on the [[MightyGlacier slower side]]. Frozone is ''fast'', as his costume and skillset takes cues from winter sportsmen.
59* RedOniBlueOni: The Blue to Mr. Incredible's Red, down to the color of their suits post time-skip. He's more mellow and aware of how dangerous their vigilante hobby can be.
60* RetiredBadass: He's in the same boat as Mr. Incredible.
61* SerendipitousSurvival: Mirage recognizing Bob as Mr. Incredible saved him from being the Omnidroid's next target.
62* SixthRanger: Is the superhero most likely to assist the Incredibles, to the point he can be considered a technical member. Keeping with their family dynamic, he's viewed as something of an honorary uncle.
63* SuperHero: Just like Mr. Incredible and Elastigirl.
64* SuperSliding: When there's enough moisture in his body and in the air, he can create entire pathways of ice that he can skate across to rapidly traverse long distances.
65* TokenBlackFriend: To Mr. Incredible. The only speaking Black character in the first film, he's a great source of emotional support to the Parrs, but not as focused on.
66* TooQualifiedToApply: Frozone was barred from competing in the [[UsefulNotes/OlympicGames Winter Olympics]] on account of his Super abilities granting him a tremendously unfair advantage.
67[[/folder]]
68
69[[folder:Gazerbeam/Simon]]
70!!Gazerbeam/Simon J. Paladino
71[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/gazerbeam.jpg]]
72
73Gazerbeam, real name Simon J. Paladino, was a former superhero. He appears briefly at Mr. Incredible and Elastigirl's wedding. The disappearance is noted by the papers which draws Mr. Incredible's attention.
74----
75* AllThereInTheManual: His backstory and relationship with Mr. Incredible are revealed in a deleted scene in which Mr Incredible talks about his history with the man at Gazerbeam's funeral.
76* ArtisticLicenseBiology: Gazerbeam died at earliest a few months before the present day, where he was fatally wounded by the Omnidroid and managed to escape into a cave where his corpse was later found by Mr. Incredible. Yet by the time Mr. Incredible gets there, his corpse has deteriorated to that of a skeleton. While there are instances of bodies experiencing rapid decomposition depending on the environment, it is very rare to have a complete skeletonization within a year. Pixar most likely chose to depict the deceased Gazerbeam as a skeleton to make it less gory and graphic for younger viewers.
77* AtrociousAlias: A deleted scene has Mr. Incredible talk about how the best codename Simon could come up with on his own was "Viewpoint". Mr. Incredible advised him against it and offered his own suggestions, as he thought the name sounded "like a TV show nobody watches".
78* BatSignal: Winston's father had phones that called directly to Gazerbeam and Fironic.
79* ChekhovsGunman: One of the Supers in attendance at Mr. Incredible and Elastigirl's wedding.
80* ChronicHeroSyndrome: A deleted scene reveals that once he became a hero, Gazerbeam really enjoyed helping others and being useful. So much that when forced into retirement, he spent the rest of his life trying to get the law undone so that Superheroes (himself included) could go back to helping people again.
81* DoomedPredecessor: As Mr. Incredible is trying to escape from Syndrome's island, he takes shelter in a cave and finds the skeleton of fellow superhero Gazerbeam, [[ChekhovsNews whose disappearance had been noted in a newspaper several scenes prior]]. Mr. Incredible notes that Gazerbeam wrote a word on the cave wall with his EyeBeams: "KRONOS", which turns out to be Syndrome's computer password. And then he hides behind Gazerbeam's corpse to evade detection by Syndrome's drone.
82* {{Expy}}: The combination of his costume and superpowers make him highly reminiscent of Cyclops from the ''ComicBook/XMen''.
83* EyeBeams: His core superpower, which are directed and amplified by his helmet and allow him to leave a message for other supers on Nomanisan.
84* GlassCannon: He can shoot laser beams out of his eyes but is no more durable than a regular human, according to his NSA profile.
85* HeroOfAnotherStory: He was established as a long-time activist in favor of superheroes' rights while in his civillian identity. He also discovered the password to Syndrome's computer before his death.
86* IJustWantToHaveFriends: A deleted scene reveals that Gazerbeam was a serious, awkward guy who became a loner thanks to his powers. When Mr. Incredible and some other Supers got him to join them as heroes, he was initially unsure about the whole thing, didn't like the name they came up for him, etc. But he enjoyed being around them, enjoyed talking with them and having friends for the first time in his life. Eventually his friends helped him become a great hero, while those same friends became his family.
87* ItsAllAboutMe: A minor example: it's noted he used to be a part of a team called the Thrilling Three, but they broke up because, as one of his teammates put it, it was always more like the Thrilling One Plus Two.
88* MeaningfulName: In Gazerbeam's civilian identity, Simon J. Paladino, "Simon" means "he has heard" and "paladino" is Italian for "paladin", both referencing his role as not only a super, but an active advocate for superhero rights in his civilian life.
89* OffscreenMomentOfAwesome: Somehow, he was able to stumble upon enough of Syndrome's scheme to learn the password for his computer, and then managed to live long enough to use his laser vision to carve it into a cave wall so that some other hero would discover it.
90* PosthumousCharacter:
91** He's only seen alive once at Mr. Incredible and Elastigirl's wedding for a few seconds, and after a TimeSkip his disappearance alerts Mr. Incredible to potential trouble. His dead body allows Mr. Incredible to escape detection and his last act of carving the password to Syndrome's computer in the rock, helped Mr. Incredible uncover Syndrome's plan.
92** Also serves this role in ''Incredibles 2''. In flashback, he and Fironic set up a direct phone line to Mr. Deavor. He goes underground before Deavor can call him during a robbery, and Deavor is shot and killed. This sets in motion the villainy of Deavor's daughter Evelyn, as the Screenslaver.
93* PunnyName: A portmanteau of "gaze" and "laser beam".
94* SmallRoleBigImpact: In the first movie, his final act of using his power to carve Syndrome's computer password into the cave wall allows Mr. Incredible to access it later on, leading to him discovering Syndrome's EvilPlan and thwarting it with his family.
95[[/folder]]
96
97[[folder:Voyd/Karen]]
98!!Voyd/Karen
99[[quoteright:238:https://static.tvtropes.org/pmwiki/pub/images/voyd.png]]
100[[caption-width-right:238:''"I felt like an outcast before, but with you being... well, you, I feel like... yay me!"'']]
101->'''Voiced by:''' Creator/SophiaBush [[labelnote:'''Other Languages''']]Youna Noiret (European French), Stéphanie Dolan (Canadian French)[[/labelnote]]
102
103A super-heroine brought in by Winston Deavor and a huge fan of Elastigirl. Her superpower is creating portals.
104----
105* AscendedFangirl: Elastigirl is her hero and she gets to help her defeat the Screenslaver in the end. And it seems judging by her interaction with Violet after Evelyn is brought to justice, Voyd might have gained a fan girl of her own in her idol's own daughter.
106* DarkAndTroubledPast: Downplayed. While her past is never really brought to light (her first name is revealed to be Karen), everything from her body language to her nervous stammering to her asking Elastigirl how she is able to balance her life implies that her superpowers have not made life easy for her.
107* TheKnightsWhoSaySquee: She's a superhero herself and quite combat-capable, but she still sees Elastigirl as her hero and gets quite nervous when talking to her, this even extends to her idol's own daughter Violet.
108* NervousWreck: At least when dealing with Elastigirl, who she looks up to. She's just as nervous around Elastigirl's daughter Violet, who has similar anxiety issues to Voyd, simply because she's her idol's daughter.
109* NiceGirl: Voyd is generally shown to be a friendly, if slightly awkward young woman, even when she accepts Violet's apology for knocking her out and noticing quickly how much they have in common due to their shared anxiety problems.
110* NonStandardCharacterDesign: While most women in the films have round faces and HartmanHips (or in Violet's and Mirage's case being very skinny NoodlePeople), Voyd has an angular face and more proportional shoulders to waist, inverting the usual trope of MasculineLinesFeminineCurves. Her side-mullet is also a more modern hairstyle than the 50s-esque fashion of the setting.[[note]]Her design also makes Voyd look like an older version of Violet as revealed under the WhatCouldHaveBeen section, implying Voyd's design was originally meant for Violet as an adult when Disney/Pixar and Bird briefly thought of the idea to age up the Parr siblings to adulthood before scrapping it and making Voyd become her own character.[[/note]]
111* SquishyWizard: Her powers have a lot of utility, but she herself is physically a normal human. Even waifish Violet is able to kick her off when a hypnotized Voyd tries to force hypno-goggles on her and makes Voyd pay for it with a good but tough beat down, and when Elastigirl finally confronts her, Voyd doesn't put up a fraction as much resistance as the pizza guy.
112* TacticalRockPaperScissors: Her powers are effective against Violet's defensive forcefields since Violet usually leaves the area she's standing on unprotected, and Voyd can create portals within the forcefield on that patch of ground. But once Violet goes on the offensive via turning invisible, Voyd is easily taken down thanks to her SquishyWizard status, despite giving Violet a tough fight.
113* ThinkingUpPortals: Has the power to create portals through space and she is shown to be very creative in using them.
114* XtremeKoolLetterz: Her name is spelled with a "Y" instead of an "I".
115[[/folder]]
116
117[[folder:DEVTECH Supers]]
118!!DEVTECH Supers
119[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/screenshot_20230728_151453_youtube.jpg]]
120[[caption-width-right:1000:]]
121A group of supers who were in hiding until Winston Deavor found them and convinced them to sign on. Voyd has her own section because of her increased screen time. The other members are Screech, an owl-based super with a sonic scream; a telekinetic named Krushauer; Reflux, who can spew lava; He-lectrix, who has electrical powers; and an immensely strong and durable woman named Brick.
122----
123* AchillesHeel: Brick is a very strong and durable super, however, during the fight on the Everjust, her head and neck are presented as a weak spot not capable of withstanding the same damage as her enormous hands and body. Brick is shown initially holding her own against Mr. Incredible, but when Elastigirl intervenes and twines her arms around Brick's throat, she is able to get Brick to yield and stagger backwards even though Elastigirl's mass is not sufficient to actually pull Brick back. This provides Mr. Incredible the opening to deliver two strategic punches to her jaw that stun her into collapsing to the ground which allows them to destroy her hypno-goggles.
124* ActorAllusion: He-lectrix [[WesternAnimation/StaticShock isn't the first electric superhero]] Creator/PhilLaMarr played.
125* AllThereInTheScript: {{DownPlayed}}. Krushauer and He-lectrix don't give their names to Elastigirl when they meet, unlike the others, and their names are never said on screen, only appearing in the end credits.
126* AmazingTechnicolorPopulation: Screech has grey skin, with no explanation why.
127* AmbiguousSituation: It's unclear whether some of the [=DevTech=] Supers were active during the Golden Age of Supers or not. Elastigirl doesn't seem to recognize them, but Winston's comments suggest that at least some of them were. Reflux clearly has heroic impulses and would have been more than old enough to fight crime before Supers were banned, it's also hinted Screech was around during the same time as well since he's implied to be around the same age as Reflux.
128* AmbiguouslyHuman: Screech, Brick, Krushauer and Reflux have the oddest physiology of all Supers in the team. Screech can ''twist'' his head 360 degrees and has grey skin, Brick and Krushhauer have arms that go down past their knees and hands larger than their heads, and Reflux has a strong amphibian design to his face.
129* AnimalThemedSuperBeing: Screech is basically an anthropomorphized owl. A [[StealthPun ''screech owl,'']] to be exact!
130* BrawnHilda: Brick is a giant brawny woman who has enormous super strength and invulnerability, much like Mr. Incredible.
131* CoolOldGuy: Reflux is the oldest of the DEVTECH supers and is a nice friendly guy. He is able to spew out magma.
132* CripplingOverspecialization: Krushauer is a telekinetic who uses his powers to "crush" things exclusively. It isn't known if he's able to "un-crush" things, but he currently reasons that it would be silly to do so.
133* ExorcistHead: Screech can rotate his head 360 degrees. It goes with his [[AnimalThemedSuperbeing owl theme]] but it's unclear if this is one of his powers or a function of his costume.
134* GentleGiant: Despite being a gigantic woman, Brick is shown to be good-natured and soft-spoken. She's only antagonistic while hypnotized by Evelyn, and goes right back to being a heroic person.
135* GlassCannon: Most of them are shown to have impressive powers and can use them offensively to good effect, but unlike the more experienced Supers, lack the skill to adapt their powers to defensive or reactive use quite yet, which leads to their defeat by the Parrs in the FinalBattle.
136** Reflux's ability to breathe magma is impressive but since he's a MiniatureSeniorCitizen, he goes down quickly.
137** He-lectrix is taken out by his powers [[HoistByHisOwnPetard backfiring on him when Violet puts him in a force field.]]
138** Krushauer only uses his telekinesis to crush things. The movie makes it clear that he hasn't even considered any other application of his power so he currently lacks any defensive ability.
139* GoodFeelsGood: They're all very excited and grateful that Elastigirl and Winston are trying to get Supers legalized again so they can use their powers to help people.
140* MagmaMan: Reflux has stomach acid made out of magma, which he weaponizes.
141* MightyGlacier: In her limited screen time, Brick is shown to be huge, incredibly strong and very durable but not particularly fast-moving, which is a huge contrast to Mr. Incredible, who has Brick's exact power set but is far smaller, faster and far more experienced than her.
142* MindOverMatter: Krushauer's power is to crush things with his mind.
143* MiniatureSeniorCitizen: Reflux has the body design of an elderly man and is the shortest member of the team.
144* NiceGuy: They're all good people who get along very well with the Parrs and are incredibly grateful to Elastigirl for trying to get Supers to be made legal again so they can do good in the world. The moment they're freed from Evelyn's control, they instantly jump into action to help save everyone.
145* NonStandardCharacterDesign: While the other Supers presented in the movie series tended to have a standard cartoonish super hero design, many of these supers have unusual or enlarged proportions that put them into AmbiguouslyHuman territory. This was very likely intentional to serve RuleOfDrama, given that these characters spend most of their screen time as (hypnotized) villains, where a non-standard design helps them appear more threatening/intimidating.
146** Reflux has an exaggerated senior citizen body style with very curved spine and extended pot-belly with a face that incorporates the design of a frog.
147** Brick and Krushauer both have an exaggerated body style based on TopHeavyGuy with a HeroicBuild but with a disproportionately huge upper body, extremely long arms, and hands bigger than their head.
148** Voyd has an excessively long face and wide shoulders in a setting where most females are either NoodlePeople or have HartmanHips.
149** Screech has unusually grey skin and his head/neck movements have a twitchy, jerky feel that reflects his owl-based superhero persona.
150* OldSuperhero: Reflux is clearly a senior citizen superhero. Screech is also implied to be around Reflux's age due to his gentleman way of greeting to Elastigirl.
151* ScaryBlackMan: Krushauer, when he's under the Screensaver's control, is indeed scary when he looms over and crushes you, which he nearly does to Violet almost killing her.
152* ShockAndAwe: He-Lectrix's electrical powers.
153* SuperScream: When Frozone, Violet and Dash are attacked at the house, there's a ''blink-and-you-miss-it'' moment where Screech is outside flying toward a window. He pauses to release a high-pitched shriek that shatters the glass before he flies inside.
154* SuperSpit: Reflux has the ability to turn his heartburn into lava, which he spits up.
155* TwoGirlsToATeam: Voyd and Brick are the only female members of the DEVTECH Supers while the rest are men.
156* UglySlavicWomen: Subverted. Brick looks the stereotype and sounds vaguely Slavic, but says she's from Wisconsin.[[note]]It's likely implied she's a recent immigrant from the Incredibles version of the Soviet Union (which would still exist in their universe since the series is set in TheSixties, which was when the USSR was at their peak) and has yet to properly master her American accent.[[/note]]
157* UnskilledButStrong: They have powers, but aren't as experienced in using them or adapting to changing situations in a fight, allowing the slightly more experienced Parrs to defeat them.
158* WhatTheHellIsThatAccent: Brick has an ambiguously European tone to her voice, but is actually from Wisconsin.[[note]]Which implies she's a recent immigrant from one of the European countries, likely the Soviet Union which was at their peak during TheSixties.[[/note]]
159* XtremeKoolLetterz: Krushauer and He-Lectrix both make use of these in their superhero names.
160[[/folder]]
161
162[[folder:Other Referenced Superheroes]]
163->'''Voiced by:''' Creator/JoeRanft (Universal Man)
164
165Some of these superheroes were briefly seen in action during Edna's DeathMontage. Others were glimpsed as photos when Mr. Incredible was reviewing the Supers killed during the prototyping of the Omnidroid. Many of them have NSA profiles shown in the DVD extras.
166----
167!!General
168* AmbiguousSituation: Fironic, Plasmabolt, and the unnamed hero with X-Ray vision are not seen in the list of superheroes confirmed to have been terminated by the Omnidroids, but not every entry on the list is shown because the scene keeps cutting back to Elastigirl and Edna, as Mr. Incredible keeps scrolling through the list.
169* BadassCape: Deconstructed. While they look nice and cool as a costume piece, many supers with capes were killed due to a CapeSnag. As such, Edna refuses point-blank to include them in any future super suit designs.
170* CapeSnag: Thunderhead, Stratogale, Meta Man, Dynaguy, and Splashdown were listed by Edna as supers killed or missing in action due to a cape malfunction.
171* CreatorCameo: They're voiced by Pixar staff in the DVD extras.
172* EarlyBirdCameo: In the background of Mr. Incredible and Elastigirl's wedding we can see Dynaguy, Stratogale, Gazerbeam, Thunderhead and Meta Man in attendance. Dynaguy is also shown as one of several superheroes who are sued for damages, though it's not clear what for.
173* TheFaceless: Blitzerman, Tradewind and Vectress. There's a close-up of their names and powers when Mr. Incredible is looking through the Operation Kronos files, as opposed to their pictures (which appear to be copies of other photos already shown), and none of the three have an NSA file.
174* GlassCannon: Per the DVD special features and graphs, very few of their power sets include a superhuman level of durability, and so the bulk of supers are as vulnerable as anyone else despite their powers. This is why even extremely powerful supers like Meta-Man were still vulnerable to a simple CapeSnag. (As noted in his [[https://vignette.wikia.nocookie.net/pixar/images/5/54/Metaman.PNG NSA profile]], Meta-Man had very high Endurance, but very low Indestructibility)
175* OffScreenMomentOfAwesome: Some of them (including Gamma Jack, Macroburst and Hypershock) managed to defeat one of the Omnidroid prototypes before Syndrome set the next one on them that would eventually kill them.
176* PosthumousCharacter: Like Gazerbeam, most of them have died at the hands of Syndrome's Omnidroids prior to the events of the first movie.
177* PowerPerversionPotential: In the prologue, one unnamed Super is arrested for allegedly using his X-ray vision powers to be ThePeepingTom.
178* SpeaksFluentAnimal: Stratogale, with birds; Meta-Man, with aquatic mammals; Splashdown with underwater lifeforms.
179* TheVoiceless: Several heroes' audio files have been rendered inaccessible or unfit for the file, and a message from Dicker will play explaining the lack of an audio. As a result, these heroes are never heard speaking.
180
181!!Blazestone
182* BoxedCrook: Blazestone was once a supervillain before being arrested and convinced to become a superhero at least partially for release.
183* FireForgedFriends: Prior to the film's events, Blazestone and Universal Man were paired together by the [=NSA=] to ensure Blazestone would stay a BoxedCrook. They initially didn't get along (the [=NSA=] file says they expect great things of the two if they manage to keep from killing each other), but in her audio file, Blazestone speaks favorably about "my team".
184* FireIceDuo: Blazestone and Frozone were briefly a couple.
185* MotorMouth: Blazestone's file has her talking about 10 miles a minute. She attributes it to confusing what dimension she was in.
186* PlayingWithFire: Blazestone's power set.
187
188!!Dynaguy
189* HeadBlast: Dynaguy could fire {{Disintegrator Ray}}s from his forehead.
190* LineOfSightName: Dynaguy got his name by reading the placemat at Ralph's Diner. He knew he couldn't name himself after anything in the diner, so he just went for the whole diner!
191* ShrineToTheFallen: Winston's father raised money for a statue of Dynaguy to be made.
192* SickeningCrunch: Heard when Dynaguy suffers his CapeSnag, heavily implied to be a NeckSnap.
193* SuperWristGadget: Dynaguy's arm-mounted rocket boosters.
194
195!!Everseer
196* BlessedWithSuck: Everseer has an extraordinary range of vision which allows him to see things both tiny and far away. Unfortunately for him, he is an OCD germophobe... and he can see those germs and dirty conditions that most people can't.
197* BrainInAJar: At the end of the comics, this is revealed to be the fate of Everseer, as Xerek wanted to use his clairvoyance for his own purposes.
198* DeathByIrony: Everseer had the power of foresight, and claimed that he could "avert conflict before it happens" but was unable to prevent the events of the film, including his own death. In the comics, he actually did foresee his death, but evidently couldn't stop it from happening.
199* TheSmartGuy: Everseer's file gives him the highest possible "Intelligence" score.
200* SmartPeopleSpeakTheQueensEnglish: Everseer is the only super heard with a distinctly posh British accent, and his "Intelligence" stat in his NSA file is completely maxed out.
201* TerrifiedOfGerms: Everseer's abilities left him with a crippling fear of germs.
202
203!!Fironic
204* AscendedExtra: Downplayed with Fironic, who gets a single mention (and not even a picture or a NSA file) in the first movie but gets a prominent flashback appearance in the sequels (albeit unvoiced) as a friend of the Deavor's.
205* ShownTheirWork: In the first movie, a passerby mistakes Syndrome for Fironic, when another intervenes and states Fironic has a different outfit. Come his flashback appearance in the second film, and their outfits do indeed look similar, adding to why Syndrome was mistaken for him!
206
207!!Gamma Jack
208* AntiHero: Gamma Jack, a super supremacist who preferred rescuing attractive women but nevertheless fought the good fight. The NSA was monitoring him closely in case he dropped the 'hero' part.
209* AtomicSuperpower: Gamma Jack was a super who could create controlled bursts of radiation, from focused burns to complete disintegration. The maximum range of this high-intensity burst was 100 meters, before a sharp intensity falloff.
210* ChickMagnet: Gamma Jack was known to be a favorite among the ladies, to the point they'd often nickname him "Handsome Jack".
211* DistractedByTheSexy: Gamma Jack mentions that he has a hard time fighting female baddies because of this.
212* ItsAllAboutMe: Gamma Jack's megalomaniacal attitude caused the NSA to worry that it may lead to him having a FaceHeelTurn and recommended "A level" monitoring on him.
213* {{Jerkass}}: Gamma Jack was prone to tyrannical, megalomaniacal impulses and believed Supers to be a [[FantasticRacism "superior race".]] He also admitted to prioritizing some rescues over others and comes across as a womanizing sleazebag as well.]
214* PickyEater: According to his NSA file, Gamma Jack was a picky eater.
215* SmugSuper: According to his profile, Gamma Jack believed Supers to be a superior race, often preferred saving beautiful or attractive women before anyone else, and mentioned to have "tyrannical/megalomaniac tendencies", prompting close monitoring from the National Supers Agency.
216* SuperSupremacist: The NSA files of Gamma Jack state that he believes that supers are a "superior race".
217
218!!Hypershock
219* TheAlcoholic: Hypershock has "fondness for alcohol" listed as a personality trait in his NSA file. In his interview he complains about having a hangover.
220* HairTriggerTemper: Hypershock's profile notes he had one, which was quite a problem because he had the ability to cause seismic tremors. He required a lot of praise to keep a level head of any kind.
221* VibrationManipulation: According to his NSA file, Hypershock had the ability to generate seismic waves which registered as 6 on the Richter scale.
222
223!!Macroburst
224* AmbiguousGender: Macroburst, who is described as being "oddly androgynous". In addition, Dicker explains that the audio file was damaged and deemed unfit for presenting, so we never hear Macroburst speak. Averted in the VideoGame/LEGOTheIncredibles game, in which Macroburst is revealed to be male.
225* BlowYouAway: Macroburst has the ability to control air currents, create high-velocity winds and fly as a result of wind propulsion.
226
227!!Meta-Man
228* ComboPlatterPowers: Meta-Man, including SuperStrength (he is just behind Mr. Incredible), SuperSpeed, {{Flight}}, XRayVision, {{Invisibility}}, {{Teleportation}}, MagnetismManipulation, and [[SuperScream Sonic Screams.]] However, as he lacks NighInvulnerability, he ends up being killed by a CapeSnag.
229* TheDitherer: Meta Man is noted to be indecisive in his file.
230* SupermanSubstitute: Meta-Man, between the costume, the powers, the name, and the overall description.
231
232!!The Phylange
233* IronicAllergy: Not an allergy per se, but a medical condition, which may or may not have been caused by his super-scream powers. Despite having a voice that could generate shockwaves, he had laryngitis.
234* ItsAllAboutMe: Phylange is said to "demand respect he doesn't earn", and left his superhero team seemingly because he felt like he should have gotten more attention. He never caught on on his own, however.
235* {{Narm}}: In-universe. Phylange tried to make a superhero yodel, which Mr. Incredible found hilarious and embarrassing to the superhero community.
236* SpellMyNameWithAThe: His name is typically said and written in his NSA profile as 'THE Phylange'.
237* SuperScream: He parlays this into a secret identity as an opera singer.
238
239!!Plasmabolt
240* NatureLover: According to her NSA profile she loves the outdoors, with her secret identity being a forest ranger.
241* SoleSurvivor: Plasmabolt is presumably the only member of her hero team (the Phantasmics) not to be lured in to fight an Omnidroid by Syndrome.
242
243!!Psycwave
244* DeliberateValuesDissonance: In her NSA audio file, she talks about using her powers to force breakups and essentially date-rape an unknown number of boys as if it's nothing more than harmless fun. For a modern audience, hearing about what she did with her powers is incredibly uncomfortable to hear. Gamma Jack probably wasn't the only Super the NSA should have been keeping an extra eye on for signs of supervillainy.
245* PowerPerversionPotential: In her NSA file, Psycwave admits to using her mental manipulation powers to make cute boys in her high school dump their girlfriends and go out with her.
246
247!!Splashdown
248* MakingASplash: Although he doesn't have any abilities that influence water, Splashdown's powers included underwater high-speed travel, underwater breathing and the ability to communicate with underwater lifeforms. Oddly, for this trope, he could also fly.
249* UncertainDoom: While Splashdown was sucked into a water vortex, his NSA file states that he went Missing In Action, unlike the other superheroes with capes, who are confirmed to have died. Adding to the ambiguity, his file also states he can breathe underwater.
250
251!!Stormicide
252* AccidentalPun: Stormicide addresses that her gaseous powers tend to make her the 'butt' of the joke. Cue laughing in the background as she realises how she worded this.
253* TheCaretaker: Stormicide is a caregiver for her invalid uncle.
254* NeverHeardThatOneBefore: Stormicide's powers involve absorbing and emitting gases. She seems largely resigned to the inevitable jokes.
255
256!!Stratogale
257* {{Cloudcuckoolander}}: Stratogale's file notes that she "keeps her head in the clouds". There're multiple interpretations there.
258* DeathOfAChild: Downplayed by Stratogale, who was in ''high school'' when she died.
259* FlightStrengthHeart: Stratogale, although in her case it's "Flight, Strength, Talking with Birds".
260* IdealHero: Stratogale's file describes her as altruistic.
261* TurbineBlender: Stratogale died by flying too close to the front of a jet turbine to wave to the passengers. Her cape got caught in the powerful intake and she was sucked into the engine.
262
263!!Thunderhead
264* AmbiguouslyGay: Thunderhead's profile mentions he was raising five adopted children with the help of his roommate Scott. It's not clear if they were romantic partners or just friends. It should be noted that his death was caused by him getting distracted by a woman.
265* DoNotDoThisCoolThing: In-universe, Thunderhead's PSA tries to go for the message of "I dropped out of school, and I always regretted it, so stay in school, kids", but he realizes pretty quickly that "stay in school or you'll be like me" doesn't work when you're a beloved superhero.
266* DumbMuscle: Mr. Incredible remarks that Thunderhead "was not the brightest bulb". Demonstrated when we hear him performing a PSA on the special features of the DVD. He speaks slowly, admits that he's illiterate, is uncomfortable speaking without a script and requests that someone help him by feeding him his lines via his earpiece.
267* FriendToAllChildren: Edna remarks that Thunderhead was good with kids. Also, in his DVD file, it is said that before his death, he was raising five adopted children.
268* KindheartedSimpleton: Thunderhead was a kind man and an incredibly powerful superhero, but not only was he dim, it's implied that he was noticeably mentally disabled and didn't even finish school.
269* NeverLearnedToRead: When Thunderhead speaks on the DVD special features, he claims uncomfortably, "I don't read" (While he does seem a tad slow, when he tries to give a message to the kids, he stammers through a few bad takes in which one of them turns into hoping that maybe your teachers won't be like the ones he... he has to come up with something else).
270* PunnyName: "Thunderhead" is two letters away from being "dunderhead", which fits its owner's low linguistic intelligence.[[note]]A thunderhead is a cumulonimbus cloud seen during a thunderstorm.[[/note]]
271* WeatherManipulation: Thunderhead has the ability to harness and control extreme weather conditions.
272
273!!Universal Man
274* TheAhnold: Universal Man speaks in an exaggerated parody of Arnold's accent.
275* FireForgedFriends: Prior to the film's events, Blazestone and Universal Man were paired together by the [=NSA=] to ensure Blazestone would stay a BoxedCrook. They initially didn't get along (the [=NSA=] file says they expect great things of the two if they manage to keep from killing each other), but in her audio file, Blazestone speaks favorably about "my team".
276* {{Irony}}: Universal Man, who is said to be one of the most indestructible of the Supers, according to the NSA files on the DVD extras, ends up being killed by the very first Omnidroid prototype.
277* ShoutOut: Universal Man's TheAhnold accent references Arnold's nickname of being "Mr. Universe".
278[[/folder]]
279
280!!Villains
281[[folder:Syndrome]]
282!!Syndrome/Buddy Pine
283[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/syndrome.png]]
284[[caption-width-right:250:''"See, now you respect me.\
285Because I'm a threat!"'']]
286->'''Voiced by:''' Creator/JasonLee [[labelnote:'''Other Languages''']]Bruno Salomone (European French), Creator/MartinWatier (Canadian French)[[/labelnote]]
287
288->''"All I wanted was to help you [Mr. Incredible]. I only wanted to help! And what did you say to me?... "Fly home, Buddy. I work alone." It tore me apart, but I learned an important lesson: you can't count on anyone, ''especially'' your heroes."''
289
290The BigBad of the first movie. Once Mr. Incredible's #1 fan with a gift for creating inventions, Buddy Pine turned to evil after his attempt to become his hero's {{Sidekick}} ended in disaster. Building the Omnidroids, Syndrome enacts an elaborate plan to gain the recognition he felt he lost when Mr. Incredible rejected him.
291----
292* ActuallyADoombot: {{Inverted|Trope}}. In all appearances outside of the movie, such as the Theatre/DisneyOnIce show, ''Disneyland Adventure'', Syndrome is portrayed by a robot since he died at the end of the movie. Why this applies to only him and none of the countless other villains in Disney media who died at the end of their movies is anyone's guess.
293%%* AdaptationalJerkass: Syndrome is even ''worse'' in the comic, and ''that’s'' saying something!
294* AnimeHair: His impossibly tall, onion-shaped hairstyle -- inspired by [[WesternAnimation/TheYearWithoutASantaClaus Heat Miser]] -- certainly fits. Taking his short temper and bombastic nature into account, its resemblance to a flame certainly fits.
295* ArchEnemy: He calls himself Mr. Incredible's nemesis. Bob returns the feeling when he learns that Syndrome killed his old friends in Operation Kronos and when Syndrome shot down Elastigirl's jet with his kids on board.
296* ArmsDealer: He made his fortune by inventing, manufacturing, and selling weapons.
297* AscendedFanboy: At the beginning of the film he wants to be "Incrediboy", Mr. Incredible's sidekick. Even his general demeanor as a supervillain reflects this: he constantly geeks out about aspects of his plan and Mr. Incredible in general, at least when not being sadistic.
298* AttentionWhore: Syndrome cares far more about being worshipped as a "big superhero" rather than actually helping and saving others, which might have been his actual goal as a kid. His disastrous performance against the Omnidroid is in part due to him focusing on [[UnsportsmanlikeGloating introducing and parading himself in the most vainglorious way possible]], rather than on fighting the Omnidroid, giving it the [[HoistByHisOwnPetard perfect opportunity to deduce that he's using its remote against it and shoots it off his arm while he wasn't looking]].
299* AxCrazy: He is clearly a sociopath and after being rejected in his youth by Mr. Incredible, he snapped and became the homicidal maniac he is today. He intentionally kills Super after Super to build the perfect Omnidroid to defeat Mr. Incredible. He unleashes his Omnidroid on the city without regard for the civilians who could be hurt or killed just so he can pretend to be a superhero. When his plans are thwarted, he tries to abduct Jack-Jack, fully intending to raise him as his own sidekick, only for it to be completely backfired.
300* BadBoss: He's an outright horrible boss towards Mirage, seeing that he gambled on her life when she was held hostage by Mr. Incredible.
301* BadassNormal: In spite of having no real powers of his own, Syndrome manages to fight characters with actual powers using his [[GadgeteerGenius vast intellect and array of gadgets]]. Even discounting him building a robot powerful enough to kill dozens of supers, he near-effortlessly defeats the Parr family multiple times by immobilizing them with his Zero-Point energy gloves and is only defeated in the end because he didn't anticipate Jack-Jack having powers and attacking him.
302* BaddieFlattery: Even though he openly calls himself Mr. Incredible's nemesis, he still compliments him at several points and fanboys over his tenacity.
303-->'''Syndrome:''' ''You'', sir, truly are "Mr. Incredible". Y'know, I was right to idolize you, I-I always knew you were tough, but tricking the probe by hiding under the bones of another super?! Oh, MAN! [[{{Squee}} I'm still geeking out about it!]]
304* BelievingTheirOwnLies: When he reintroduces himself to Mr. Incredible on the island, he claims that all he wanted to do all those years ago was help his favorite superhero, but from what we see him do in the prologue, his recollection couldn't be any more false. He never tried to help Mr. Incredible take down Bomb Voyage, he just wanted to show off the gear that he has made for himself, wanting to be seen as a hero rather than actually being one. In fact, his interference is what even allowed Bomb Voyage to get away. [[NeverMyFault Refusing to see what he did wrong]], Syndrome took his hero's rejection as him not wanting his so-called help and that he's the victim.
305* BerserkButton: Being called 'Buddy' (and by extension, 'Incrediboy') sends him into a frothing rage.
306-->'''Bob:''' (''realizing who he is'') Buddy...?!
307-->'''Syndrome:''' MY NAME IS NOT '''BUDDY!''' (''throws Bob to the ground'') And it's not Incrediboy, either! ''That'' ship has sailed.
308* BigBad: As the main antagonist of ''The Incredibles'', Syndrome is responsible for all the danger in the plot and stopping his EvilPlan is the Parr family's first family mission.
309* BigBadWannabe: Downplayed overall since he is still the cause of all of the conflict in the film. Syndrome is a very dangerous foe for most of the movie being the mastermind of Operation Kronos, which led to the murder of dozens of supers and the creation of the nigh-unstoppable Omnidroid. However, Syndrome is [[SmugSnake not nearly as smart and in control as he thinks he is]]. His EngineeredHeroics plan fails without any interference or sabotage from the heroes as he is outsmarted, sidelined, and indirectly knocked unconscious by his own creation before the climactic battle. The heroes don't spend the climax stopping his plan as much as cleaning up the mess he made. Even when he tries to make a [[PostClimaxConfrontation last ditch effort to kidnap Jack-Jack]] he is quickly defeated and killed.
310* BondVillainStupidity:
311** Like any classical villain, he has several chances to kill Mr. Incredible and the whole Parr family, but either starts monologuing or just contents himself with restraining them, giving them the opportunity to escape later. Also, during his short fight with the Omnidroid V10, he stops the fight a few times to show off, which gives the robot the perfect opportunity to shoot the remote device out of his hand. He himself lampshades how Mr. Incredible nearly got him monologuing in their first confrontation after his Zero Point Energy beam saves him.
312** It never occurs to him that Mirage may not be trustworthy anymore after cruelly betting on her life, and how furious she was about it, and as doesn't take any measure to prevent or stop her from turning on him. This allows Mirage to help the Incredibles twice without suffering any retaliation from him and his men.
313* BrilliantButLazy: ZigZagged. Syndrome is an amazing scientist, and he does put effort in his engineering, constantly working on and improving his inventions and in particular his Omnidroids to make them suited to fight and kill superheroes, and putting extra effort to make the Omnidroid V9 capable of defeating Mr. Incredible, while gaining wealth by selling his inventions. On the other hand, he put no effort into actual training to become a superhero, even telling Mr. Incredible that he doesn't need to train him while trying to become his sidekick since he knows all of his idol's powers and moves and shows no fighting skills or experience outside of his gadgets. This backfires hard on him during his battle against the Omnidroid.
314* BroughtToYouByTheLetterS: Syndrome's supersuit bears a large "S".
315* CardCarryingVillain: He became a villain because he [[SelfServingMemory thought]] Mr. Incredible rejected his chance to become his sidekick. Ironically, his whole plan is [[EngineeredHeroics to pretend to be a hero]], so why on earth he would embrace being a villain is quite the mystery since it contradicts that goal in every way.
316* CapeSnag: How he dies, with his cape being caught in his escape jet's turbine.
317* ChekhovsGunman: Remember Buddy, Mr. Incredible's biggest fan from the opening sequence who vanishes after the TimeSkip? Turns out he's the BigBad of the movie.
318* ChildProdigy: He invented his own rocket boots when he was a pre-teen. He very easily could have been a hero using these talents...sadly.
319* ChildishVillainMatureHero: Unlike Mr. Incredible, he is fixated only on the "super" part of being a superhero. He [[EvilCannotComprehendGood doesn't realize]] it takes real "heroic" qualities like morality and self-sacrifice to be truly one.
320* ClassicVillain: Envy, with a healthy dose of Wrath. While not exactly completely distinctive, Syndrome is still about a foot or two shorter than most of the characters. He has a fancy costume (with a cape), while the heroes already called the red and black motif. This deceives our hero into thinking that his inventions had gone rogue, but he was actually using them to kill heroes. He has the largest explicit body count of any Disney animated villain. He uses technology while the heroes use their own powers, and he has a second in command who may or may not be a super and may or may not be romantically involved with him. Is a deconstruction of the stereotypical comic book origin/villain. He is defeated when his cape, a symbol of his over-the-top overcompensation, due to his lack of self-esteem, is caught in a plane turbine, which then explodes.
321* CombatPragmatist: Whenever Syndrome actually has to fight someone, he ''immediately'' immobilizes them with his zero-point energy gloves before they can get the chance to attack him. If that fails, he has no qualms about blowing them up with bombs from his gauntlets.
322* CruelAndUnusualDeath: Syndrome ends up getting pulled into and [[TurbineBlender mulched by]] a jet engine, thanks to [[CapeSnag his own cape getting caught in it]]. And then presumably incinerated when said jet explodes soon after.
323* CutLexLuthorACheck: Nicely averted. Syndrome made a fortune out of military inventions. The last part of Syndrome's plan is to sell his inventions to normal people in order to dispose of the "special people with special powers" meaning of superhero.
324* DarkIsEvil: His supervillain suit is predominantly black and he is BeyondRedemption just because [[EvilIsPetty Mr. Incredible rejected his offers for becoming the latter's sidekick]] (even if that was done for his own safety).
325* DeadpanSnarker:
326-->'''Syndrome:''' (''after unintentionally throwing Mr. Incredible out of sight'') Oh, brilliant...
327* DeathByIrony: His CapeSnag death is caused by Mr. Incredible tossing the car he bought ''with Syndrome's money'' at his escape jet.
328* DestructiveSaviour: He would have been this if he actually succeeded in stopping the Omnidroid. In his short-lived attempt to save the day, he makes two critical errors when it came to saving civilians:
329** First, he recklessly threw the oil tanker behind him without looking, likely endangering more civilians.
330** Second, when the Omnidroid started to attack him, he fled in the direction of the civilians he was just earlier trying to save, endangering them as well.
331* DidntThinkThisThrough: Besides his attempt in publicly faking heroism (with the use of the Omnidroid) being backfired due to his narcissism, he was also short-sighted about making Bob Parr Mr. Incredible again, since he didn't realize at first that the ''entire'' Parr family is a collection of supers, as well, which then leads to his ultimate demise.
332* DiligentHeroSlothfulVillain: Unlike Bob (who is a real superhero), Syndrome's EngineeredHeroics scam involves killing ''real'' superheroes out of pettiness, so he'll have all the glory to himself. He also lacks the maturity needed to become a ''real'' superhero.
333* DirtyCoward: The second the Omnidroid shoots off his remote, he flies into the crowd of civilians and even pushes a couple of people out of the way.
334* DoNotCallMePaul: He doesn't like being called either Buddy or Incrediboy as he sees those names as a relic of the time when he was just a fanboy of Mr. Incredible.
335--> '''Syndrome:''' My name's not "BUDDY"! And, it's ''NOT'' "Incrediboy", either!
336* DramaticallyMissingThePoint: Syndrome's dream to become a superhero was flawed from the very start because he was too focused on the "super" part of superheroics that had to do with having amazing powers and abilities and never understood the "heroics" part that motivated Mr. Incredible to use his powers for the greater good and help others who couldn't help themselves. As a boy, he assumed that Mr. Incredible's refusal to accept him as his sidekick was due to lacking superpowers rather than being an impulsive, reckless minor who stalks Mr. Incredible and foolishly put himself in harm's way by barging into a confrontation with a super-villain. As an adult, when Mr. Incredible calls him out for killing off real superheroes so he can pretend to be one, Syndrome clings to this stunted mindset by boasting how his technology made him a "real" super that was able to defeat Mr. Incredible rather than recognize that he had become a remorseless, sociopathic killer that was acting out a self-absorbed fantasy.
337* DrivenByEnvy: Implied to be Syndrome's motivation to blur the line between supers and non-supers. As Buddy, he felt one of the big reasons Mr. Incredible wasn't accepting him as his sidekick was because he didn't have superpowers, so [[GadgeteerGenius he created his own similar abilities using tech]] and [[EngineeredHeroics set out to be better than him]].
338-->'''Syndrome:''' Just like a movie... the robot will emerge dramatically, do some damage, throw some screaming people. And just when all hope is lost? Syndrome will save the day! [[GloryHound I'll be a bigger hero than]] ''[[GloryHound you]]'' [[GloryHound ever were]].
339-->'''Mr. Incredible:''' (''furiously'') You mean you killed off real heroes, ''so that you could '''pretend''' to be one?!''
340-->'''Syndrome:''' [[ShutUpKirk Oh, I'm real. Real enough to defeat]] ''[[ShutUpKirk you!]]'' And I did it without your precious gifts, your oh-so special ''powers''. I'll give them heroics. I'll give them the most spectacular heroics anyone's ever seen! And when I'm old and I've had my fun, [[CutLexLuthorACheck I'll sell my inventions]], so that everyone can be superheroes. ''Everyone'' can be super! [[TallPoppySyndrome And when everyone's super...]] (''chuckles darkly as he leaves to enact his plan'') ''[[TallPoppySyndrome no one]]'' [[TallPoppySyndrome will be]].
341* DroneDeployer: Has a deployable search drone on one of his self-made wrist gauntlets.
342* EngineeredHeroics: Syndrome's EvilPlan is a textbook case of ''hero syndrome'', staging a threat that only he could stop or so he thought and then bask in the public admiration.
343* EntitledBastard: Young Buddy believed that being able to invent jet-boots and claiming to know Mr. Incredible's moves, fighting style, and catchphrases automatically entitled him to become Mr. Incredible's ward. Even when he recalls the hurt, he felt at Mr. Incredible rebuking him for his foolish decision to interrupt the confrontation between Mr. Incredible and Bomb Voyage, the audience sees that the flashback is actually a SelfServingMemory because in Syndrome's version, Bomb Voyage is completely missing and Mr. Incredible is looking directly at him when he says "I work alone" with a dismissive, condescending hand wave.
344* EpicFail: His attempt to be a full-fledged superhero was a total disaster as he ends up getting easily defeated by his own creation once it turns against him, not to mention his public act of cowardice as he tries to flee the Omnidroid by pushing the people he's meant to be saving aside.
345* EvilCannotComprehendGood: When Mr. Incredible calls him out on his EngineeredHeroics scam, Syndrome thinks he's talking about his lack of superpowers, not knowing Mr. Incredible meant real "heroic" qualities like morality and self-sacrifice. Flashbacks show he had this flawed viewpoint even when he tried being Mr. Incredible's sidekick, thinking the man solely rejected him due to him lacking powers when he was actually an impulsive ''child'' who almost killed himself trying to help. As a ChildProdigy, he could have easily started his own career as a ScienceHero, develop [[GadgeteerGenius crime-fighting gadgets]] to help heroes, or even solve plenty of world problems to aid civilians and the underprivileged, but chose to use it for petty revenge. At his core, Syndrome can only comprehend the 'super' part of superhero and never got the latter half at all.
346** To highlight his LackOfEmpathy, his idea of comforting Mirage after she was taken hostage by Bob was to assure her that he called Mr. Incredible's bluff because he knew that the latter [[VirtueIsWeakness was "weak" and wouldn't have it in him to kill her]], but it falls flat when she instead calls him out, which leaves him quite surprised and dumbfounded.
347* EvilCounterpart: The similarities between Mr. Incredible and Syndrome, are apparent. Essentially, he is what Mr. Incredible could have become if he ever let his ego get worse.
348** Both are incredibly gifted people capable of extraordinary feats and both are formidable in combat.
349** They both glorify the "golden age" of superheroes and both seek recognition from the public, though since Buddy has bad morals, he [[FakeUltimateHero stages]] his [[EngineeredHeroics own heroics]] using the Omnidroid that causes destruction when its AI goes rogue, while Mr. Incredible causes [[DestructiveSavior unintentional destruction and trouble during his genuine heroics]]. Not to mention Syndrome killed dozens of supers just so he could make room for himself to be one. Ironically, Syndrome did all of this because Mr. Incredible rejected Buddy's desire to be his KidSidekick. Interestingly, even while being the villain, Syndrome still geeks out the same way Mr. Incredible does over heroic exploits.
350** They also both believe in the Badass Cape, though Edna warned Mr. Incredible against it while Syndrome learned too late.
351* EvilGenius: [[ChildProdigy His genius was already on display as a youth when he built his own rocket boots]]. As an adult, he creates an island lair, zero-point energy gloves, intelligent robots that can learn, and other such amazing gizmos; he uses them for petty revenge and self-satisfaction.
352* EvilIsHammy: He's quite fond of his EvilGloating. His dramatic flourishes also get him in trouble a couple of times, as he accidentally flings away something that he had held immobile with his Zero-Point energy gloves. This is what allows Mr. Incredible to escape him after he captures Mr. Incredible for the first time.
353* EvilIsPetty: Perhaps one of the biggest and most ridiculous examples in any media. His path to villainy was because Mr. Incredible rejected him and it wasn't out of smugness, but more concern for his safety and growing frustration with Buddy's interference. Unfortunately for him, Buddy never saw it that way.
354* EvilLaugh: Absolutely loves doing this, to both entertaining and bone-chilling effect depending on the scene.
355* EvilMentor: He plans to become one to Jack-Jack as a last attempt to hurt Mr. Incredible.
356* EvilRedhead: He is the main antagonist and has red flame-shaped hair, though his hair was blond as a kid.
357* {{Expy}}: If the Parr Family were a Fantastic Four send-up, Syndrome is their Doctor Doom. Like Doom, Syndrome harbors a petty grudge against their superhero protagonist and seeks to prove themselves superior with their intellect and technology. Syndrome owns a private island where he essentially has free reign--not unlike Latveria--and extensively employs robotic minions to carry out his will. He even makes use of robotic doubles, though in contrast to Doom, this only goes into effect after the real Syndrome is killed.
358* FaceHeelTurn: After Mr. Incredible rejected him out of concern for his safety because of the lack of common sense and immaturity he repeatedly demonstrated, Buddy Pine goes [[FromNobodyToNightmare from wannabe superhero sidekick to genuine super villain]].
359* FakeUltimateHero: He hopes to use his EngineeredHeroics scam as a way to bask in public glory by staging a threat that only he could stop, unaware it takes real qualities like self-sacrifice and morality to be a real hero, something which Mr. Incredible calls him out on.
360* FamilialFoe: While Mr. Incredible is the hero who Syndrome really hates, he has no problem with targeting his nemesis’s wife and kids, and they gladly oppose him in turn.
361* FanDisillusionment: He's the quintessential example of a disillusioned fan, being rejected by his hero himself. He then focuses his fanboy energy into a FaceHeelTurn.
362* FanDumb: {{Invoked}}, as he used to be a stalker stan, desperate to be Mr. Incredible's sidekick while ignoring the latter's errands such as stopping Bomb Voyage. When he recalls the event years later, he only focuses on what Mr. Incredible has told him in a more condescending voice.
363* FatalFlaw:
364** Syndrome's weakness is that he wants to be acknowledged as a superhero simply by having "powers" which, for him, are provided by advanced technology. However, he shows no interest in actually cultivating the deeper aspects of character that make one a true hero like a desire for justice, self-sacrifice, or a willingness to help those who can't help themselves. It's a lesson he never learns. Even as a kid, it was clear that his venture to try and be a hero was doomed from the start due to a callous lack of respect for human life, which ends up biting him in the ass once Mirage betrays him.
365** Furthermore, he is an incredibly arrogant braggadocio even during dangerous situations. It nearly gets him killed as a kid and causes him to disastrously lose against the Omnidroid v.10.
366* FauxAffablyEvil: Syndrome starts out casual and cheerful when talking to Mr. Incredible, but shifts to gloating and cruelty as his PsychopathicManchild tantrums emerge. For example, after he captures Mr. Incredible during his infiltration of the computer room, Syndrome starts by "geeking out" about Mr. Incredible and praising the way he escaped the probe's detection, but when talking about the distress signal Syndrome calmly shocks Mr. Incredible with enough voltage to cause him extreme pain when his answer is deemed unacceptable.
367* FearlessFool: He had no fear or awareness of how dangerous superhero life really is as a kid, recklessly barging in and interfering with Mr. Incredible's work without any care for his own safety, which nearly got him killed by one of Bomb Voyage's bombs. Even as an adult, he doesn't seem to realize how dangerous being a superhero and his own Omnidroid is, only realizing the danger and panicking after the Omnidroid turns on him to get rid of his remote control.
368* Fiction500: Selling most of his inventions has made him amazingly wealthy. The elaborate secret island base manned by hundreds of mercenaries and technicians for the purpose of building and testing giant killer robots is a showing of his enormous resources.
369* FieryRedhead: Besides being an EvilRedhead, he also has a large personality with a fiery temper. His hair actually looks like flames.
370* {{Flight}}: Syndrome's rocket boots enable him to fly around freely.
371* FreudianExcuse: A [[EvilIsPetty ridiculously petty one]]. He turned against the Supers because Mr. Incredible wouldn't take him in as his heroic sidekick.
372* FromNobodyToNightmare: From an unknown child prodigy to a supervillain and mass murderer.
373* GadgeteerGenius: Buddy is incredibly smart, having invented rocket boots ''[[ChildProdigy as a child]]''. His Syndrome outfit not only includes improved versions of those, but also gauntlets that he created which contain zero-point energy tractor beams, a tiny but highly-powerful lollipop bomb, and a remote-controlled scanner drone.
374-->'''Syndrome:''' That's cool, huh? Zero-Point Energy. I save the ''best'' inventions for myself!
375* GloryHound: Part of his EvilPlan includes staged disasters so he can fix them and be adored as a superhero. His disastrous performance against the Omnidroid is in part because he spends too much time parading himself as a great hero which allowed the robot to analyze his attack and take out Syndrome's remote control.
376* GoneHorriblyRight: His goal was to make his Omnidroid as smart, impenetrable, and almost unbeatable as possible so it would look even more impressive when he then managed to "destroy" it. But due to making it ''too'' smart, his design worked against him when the robot blasted away the remote he had on his arm, which took away any chance Syndrome had of winning.
377* {{Gonk}}: He ''surely'' does possess a rather massive chin and crooked teeth that are often on display. Even when he was younger, he already has these kinds of physical traits.
378* GrayscaleOfEvil: Wears a black bodysuit and cape with a large white 'S' symbol, and white gauntlets and boots, in contrast the the Incredibles' RedIsHeroic, and is the BigBad of the first film.
379* GreenEyedMonster:
380** He got extremely jealous when he awoke to find out that the Incredibles and Frozone defeated his Omnidroid and got all the attention and glory.
381** Also implied to be his motivation to blur the line between supers and non-supers. As Buddy, he felt the reason Mr. Incredible wasn't accepting him as his sidekick was because he didn't have powers.
382* HateSink: Due to his petty reaction from Mr. Incredible rejecting his sidekick offers at the past (even when it's with reason), him becoming a supervillain via killing legitimate superheroes and faking heroism publicly is one big headscratcher.
383* HeroKiller: Syndrome is responsible for the deaths of many superheroes, having invited them to his island to get killed by his Omnidroids in battle. Each Omnidroid that got destroyed was replaced by an updated model, and no hero was able to defeat two Omnidroids in one-on-one fights. His hatred for heroes aside, he needed his Omnidroid get stronger, so that nobody but Syndrome (with the remote control) can defeat it and he would gain all the glory.
384* HeroicWannabe: His entire motivation is a very dark take on this trope. When he was young, he wanted to be Mr. Incredible's sidekick, and when he grew up, he set up Operation Kronos to create EngineeredHeroics so he could play the superhero he always wanted to be. As a bonus, he would also eliminate all former superheroes with the operation to stop them from stealing his glory.
385* HoistByHisOwnPetard: His [[EngineeredHeroics attempted fake heroism]] with the use of the Omnidroid got backfired after his own creation recognized his deliberate detachment of one of its arms, resulting in the machine attacking him, sending him off flying recklessly from it.
386* HumansAreTheRealMonsters: In a way, since he's apparently targeting what's referred to as "supers", which are superheroes who have legitimate superpowers, like his ex-idol Mr. Incredible (who possesses the power of super strength).
387* HumiliationConga: While a major threat for most of the movie, the final act of the movie has Syndrome face a series of humiliating failures.
388** His EngineeredHeroics plan fails spectacularly when the Omnidroid 10 actually identifies him as a threat and defeats him in less than a minute, indirectly knocking him unconscious. Additionally, this happened without Mirage or the Parrs sabotage. He wakes up to the Parrs saving the day, like he was supposed to.
389** Rick Dicker freezes his assets and puts out an arrest warrant for him, destroying his organization and resources.
390** Syndrome's last-ditch plan is to kidnap Jack-Jack, but not knowing or anticipating the baby has superpowers, Jack-Jack transforms into his demon-baby form and beats up Syndrome, in an [[{{Slapstick}} uncharacteristically comedic manner]] for a character who had been taken seriously.
391** After he fails to kidnap Jack-Jack, Syndrome attempts to [[EvilGloating gloat that he will get Jack-Jack eventually]], but Mr. Incredible throws a car at him, leading to Syndrome dying by CapeSnag, panicking at the last moment of his life.
392* IJustWantToBeSpecial: He could've started his own career as a ScienceHero after being rejected by Mr. Incredible, but his EngineeredHeroics scheme revolves around killing ''real'' superheroes out of pettiness so he could hog all the glory to himself.
393* ImYourBiggestFan: Says this word-for-word towards Mr. Incredible after the final Omnidroid has him dead to rights. It's how Mr. Incredible [[SomethingOnlyTheyWouldSay instantly recognizes that he's Buddy]].
394-->'''Syndrome''': It's finally ready! Y'know, I went through ''quite'' a few supers to get it worthy to fight you, but man... (''chuckles'') it wasn't good enough! After you trashed the last one, I had to make some major modifications. Sure, it was difficult, but you are worth it! [[WhamLine After all, I]] ''[[WhamLine am]]'' [[WhamLine your biggest fan]].
395-->'''Mr. Incredible''': ''(gasps)'' Buddy?
396* ImprobableAge: He couldn't be a lot older than 10 in the opening, by which point he was already inventing fully functional ''rocket boots.'' Cut to the main story 15 years later and Syndrome is now the owner of his own island, established a small terrorist organization, constructed his own gadget-laden private jet, and developed a small legion of robots capable of killing legions of Supers. At approximately age ''26''.
397* ImprobableHairstyle: It stands straight up like a cone.
398* InsecureProtagonistArrogantAntagonist: He's the braggadocio to Mr. Incredible's insecure hero. While Mr. Incredible goes through many hardships such as being forced into retiring from heroism after getting sued for saving a man's life to losing his insurance job for trying to help someone, Syndrome became a mass-murdering madman clinging on to a petty grudge against Mr. Incredible for not letting him become his sidekick defining his entire life to the bitter end.
399* InsufferableGenius: He's a smug asshole who brags about his inventions and intelligence.
400* IronicEcho: Ever since his rejection from Mr. Incredible as being the latter's sidekick, not only he grew bitter, but also has a personal ideology (which may have also motivated him in annihilating numerous supers):
401-->'''Syndrome:''' "You can't count on anyone, ''especially'' your heroes."
402** Later on, during the climax of the first film where he unleashes the Omnidroid in Metroville, he tries to [[EngineeredHeroics fake his attempt in heroism]] publicly by confronting the robot, but when such plan backfired (even literally), it seems that the general public in that city now finds him untrustworthy, especially as a legitimate superhero.
403* {{Irony}}: Him making Bob Parr get back into superheroism once more as Mr. Incredible, with the use of Mirage, is abruptly the starting point of his eventual downfall as a fake superhero (especially given Mirage's own moral conscience).
404* ItsAllAboutMe: His EvilPlan begins and ends with his ego and personal vengeance. In hindsight, this was probably his real motivation as a child, too; he wanted to be special and save the day. Highlighted when Mr. Incredible points out that he killed real heroes just so he could pretend to be one. Syndrome assumes he's talking about his lack of superpowers, not being a mass murderer for the sake of his own ego. It's also telling his plan to make everyone super so no one is once he's had his fun still includes literally ''selling'' them and making money.
405* {{Jerkass}}: As if being evil wasn't enough, he's also an even ''bigger'' jerk than Huph due to him being the BigBad of the film. He often taunts Mr. Incredible to the point that he provokes the latter to kill Mirage.
406* KarmicDeath: For someone who had killed a bunch of legitimate superheroes [[EvilIsPetty just because his idol reasonably rejected his sidekick offers]], he ''did'' had it coming when he got sucked in by a jet turbine.
407* KickTheDog: What he says to Mr. Incredible after a missile strike seemingly kills his wife and children.
408-->'''Syndrome''': Oh, you'll get over it. I seem to recall you prefer to... [[IronicEcho work]] ''[[IronicEcho alone?]]''
409* KidSidekick: What he ''tried'' to be as "Incrediboy". However, him completely lacking any of the training and experience, caused him to be much more of a liability than help, causing Mr. Incredible to lose his patience and reject him. He later tries to kidnap Jack-Jack with the intention of making the boy one out of one last act of spite against Mr. Incredible.
410* LackOfEmpathy:
411** Feels no remorse for killing hero after hero just so he can develop the perfect Omnidroid that can defeat Mr. Incredible and serve his plans to pretend to be a superhero.
412** Hearing that the plane he just fired missiles upon has children aboard causes no emotional reaction or interest in aborting the missile attack.
413** After he apparently kills Elastigirl and the children, he taunts Mr. Incredible about it, telling him that he'll get over it since he always said that he prefers to "work alone".
414** His idea of comforting Mirage after she was taken hostage was to assure her that he called Mr. Incredible's bluff because he knew that the latter was "weak" and wouldn't have it in him to kill her. He's actually quite surprised and completely confused when she gets mad at him after that.
415** When pretending to be a new superhero, he saves a mother and her baby from a gas truck thrown by the Omnidroid, only to carelessly fling it behind him as he's busy parading himself before the people. Nobody was caught in the tanker's explosion fortunately, but it shows his flagrant disregard for the safety of innocents and that he still lacks the qualities needed in a ''real'' hero.
416* LanternJawOfJustice: A rare case of the villain having a lantern jaw comparable to the hero.
417* LaughablyEvil: He is both humorous and unnerving. His dialogue is ripe with villainous cliches, and his goofy, hammy demeanor can almost make you forget that the guy is responsible for methodically killing several superheroes, would knowingly kill children, and is going to use a dangerous robot to attack a city so that he can pretend to be a superhero.
418* LightIsNotGood: His supervillain suit consists of white accents, but he's none other than a [[TheSociopath sociopathic]] human being himself.
419* TheLoad: Despite his obvious scientific intelligence and considerable enthusiasm, Buddy becomes this to Mr. Incredible because he won't take no for an answer, doesn't have any formal training, and barges into a superhero/supervillain confrontation without any apparent concern for his own safety.
420* LoonyFan: He is Mr. Incredible's former ultra-obsessed fan turned now ultra-obsessed enemy when he didn't get the recognition he felt he was entitled to.
421--> '''Mr. Incredible:''' I've been nice. I've stood for photos, signed every scrap of paper you pushed at me, but ''this?!''
422* MadScientist: The technology, the megalomania, the hamminess and the self-obsession, they're all classic mad scientist traits.
423* ManipulativeBastard: He makes superheroes that were forced underground due to the Super Relocation Act (which happened largely thanks to him) think they're reliving the "glory days" by making them fight his Omnidroids on his private island, which includes providing catering. In reality, he's making the droids analyze their moves to make them stronger so he can then unleash them at their strongest as part of Project Kronos so he can [[EngineeredHeroics fake being a hero himself]], and [[TheSociopath sees their lives as worthless because he's completely fine with letting them be killed in the process of this]].
424* MeaningfulName:
425** As a child, ''Buddy Pine'' was pining away to become Mr. Incredible's buddy and sidekick. As an adult, his EvilPlan is a textbook example of ''hero syndrome'' and his villain name seems to be an intentional nod toward this.
426** The word ''"Syndrome"'' is derived from the Greek term ''súndromos'' meaning ''"running together,"'' and it indicates an accumulation of medical issues or irregularities. This clue hints that Syndrome is a character who has severe psychological problems and cannot make rational decisions.
427* MoodSwinger: As a show of his insanity, Syndrome has a tendency to change moods without warning, switching from petulence and excitement to anger or sinister sadism in seconds and for the slightest reason. Part of what makes him so unnerving is how effortlessly can turn from a LaughablyEvil LargeHam to a sinister and terrifying SoftSpokenSadist over the course of a few sentences.
428* MundaneUtility: Played with. He does use his technology efficiently, but he really only does it for his psychopathic amusement and not to its full effect. Also invoked, as part of his plot is selling it so that "everyone can be super", resulting in "no one being super", rather than selling it for any real purpose beyond being used by the average person so they can feel "super" like he wants them to.
429* {{Narcissist}}: He cares only for himself and his fame. He's notably a much more realistic example of this than most: he doesn't just have an ego, he actively ''can't'' comprehend the idea that he's wrong or that anything is his own fault. Even his [[SelfServingMemory memory of the trigger event that drove him to villainy completely removes Bomb Voyage]] or anything that may have been his fault.
430* NeverMyFault: Due to his over-inflated ego, Syndrome would never take responsibility for his own misfortunes.
431** Buddy never acknowledges that it's his own actions that caused Mr. Incredible to lose his patience and sternly reject him. Buddy refused to take no for an answer to his continued pestering or acknowledge that he had no superhero training. He barges into a superhero/supervillain confrontation without concern for his own safety which results in Bomb Voyage planting a bomb on his cape that causes considerable collateral damage. It's particularly telling that when Buddy flashbacks to Mr. Incredible telling him to "fly home," [[SelfServingMemory Bomb Voyage is completely absent]].
432** At the end, Syndrome curses Mr. Incredible and his family for ruining his plans even though it's his own fault for his plan's failure, as he had made the Omnidroid to be a superhero killer capable of finding and exploiting its foes' weaknesses and of doing everything to win, made no failsafe to ensure that it wouldn't turn on him, spent most of the time showing off and took no training to be a superhero resulting in a disastrous performance and him being knocked out throughout the entire fight.
433* NiceJobBreakingItHero: PlayedWith. He's no hero, but he did ruin his chance of becoming one when he used to call himself Incrediboy When attempting to get the police, Bomb Voyage slyly puts a bomb on his cape, forcing Mr. Incredible to abandon Bomb Voyage and save him. This not only causes Bomb Voyage to escape, but for innocent civilians to get seriously injured while riding a train (the bomb destroyed the train tracks). This then leads to several events and lawsuits against the supers and the Superhero Relocation Program. After all this, Syndrome had the gall to play the victim.
434* NiceJobFixingItVillain: Making Bob Parr Mr. Incredible again indirectly lead to his eventual ruination as a genuine supervillain, where it also involves the rest of the Parr family (including Bob's wife Helen, who re-emerges again as Elastigirl).
435* NotGoodWithRejection: He ''never'' accepted being rejected by Mr. Incredible for wanting to be his sidekick. He spends his life developing advanced technology and killed supers as part of an EngineeredHeroics plan that would enable him to publicly act the part of a superhero.
436* ObliviouslyEvil: Syndrome's view of being a superhero emphasizes on the "super" part only and doesn't have the morals of an actual one. He has no qualms about killing innocents just so he could get much recognition as a hero.
437* OlderHeroVsYoungerVillain: The younger villain to Mr. Incredible's older hero, being roughly two decades younger than him.
438* PaperThinDisguise: According to ''WesternAnimation/JackJackAttack'', he gained access to the Parr household and Jack-Jack after he was mistaken by a desperate, frazzled Kari as the "replacement" Helen promised she'd send over, and [[SureLetsGoWithThat he just decided to roll with it]]; although Kari at least had the presence of mind to notice how he was dressed like a supervillain, he bluffed that the "S" on his chest stood for "sitter". Dicker seems almost disappointed in her for believing it.
439* PostClimaxConfrontation: The final encounter with Syndrome is after the climactic battle against the Omnidroid 10. After Rick Dicker freezes his assets and puts out an arrest warrant for him, Syndrome makes a last-ditch attempt to kidnap Jack-Jack after his plans have been foiled. He fails at this and [[TurbineBlender dies]] while attempting EvilGloating.
440* PsychopathicManchild: He balances a genius-level talent for inventing technology with a juvenile personality as an adult: he's immature, excitable, petulant, irresponsible, prone to mood swings, obsessed with his 'toys', and is quite spiteful. His FaceHeelTurn motivation stems from an admittedly wounding and hurtful, but still relatively small, slight he suffered when he was a child, which he refuses to move on from.
441--> '''Syndrome''': ''(watching a news report on the panic caused by the Omnidroid's landing)'' Huh? Huh?! Aw, come on! Ya gotta admit, this is cool! It's just like a movie! The robot will emerge dramatically, do some damage, throngs of screaming people and just when all hope is lost, Syndrome will save the day! I'll be a better hero than you ever were!
442* TheResenter: He resents Mr. Incredible after the superhero rejected him as a sidekick.
443* RichBastard: He's rich enough to own a private island and make technological advancements all on his own, like rocket boots, zero-point energy, his labs, and his Omnidroids, but uses all of his advantages to be a villain with an extremely petty goal.
444* RobotMaster: The creator of the many Omnidroids around Nomanisan Island.
445* RuleOfThree: Syndrome has been humiliated three times from the ineffectiveness of the use of his numerous rocket boots (including the ones he built when he was younger while as Incrediboy).
446* {{Sadist}}: When he realizes Mr. Incredible knows the people on the plane approaching his island, Syndrome takes great pleasure in launching a missile attack while Mr. Incredible watches helplessly.
447-->'''Syndrome:''' So you ''do'' know these people... Well, I'll just send them a little ''greeting.''
448* SelfServingMemory: When remembering Mr. Incredible's rejecting him, Syndrome doesn't recall that Bob was busy stopping Bomb Voyage at the time, nor that he saved the young Buddy from a bomb that the mime planted [[DisasterDominoes which led to the train tracks blowing up]]; all he remembers is that [[ItsAllAboutMe he was denied being Mr. Incredible's sidekick]]. Noticeably, Mr. Incredible's demeanor in the flashback is considerably colder and more dismissive, as opposed to his actual demeanor where he was both focused on apprehending a supervillain and increasingly frustrated with [[LoonyFan Buddy's antics]].
449* SerialKiller: Zig-Zagged. When Mr. Incredible reviews the terminated list of supers on the island, there are at least 18 which certainly give Syndrome the body count for a serial killer. However, Syndrome never directly kills the supers and doesn't seem to derive personal satisfaction over their individual deaths. In many ways, those supers are treated as expendable lab rats fed to Project Kronos and tends to showcase Syndrome's sociopathic disregard of human life.
450* SevenDeadlySins: After his rejection from becoming Mr. Incredible's sidekick, he became corrupted and embodied each sin into him.
451** '''Pride:''' He only thinks about himself and doesn't care about the lives of others, even when he's faking heroism in front of the public.
452** '''Wrath:''' He's easily angered (which can be rooted from his childhood rejection from Mr. Incredible), especially when his plans as a supervillain were foiled by someone else.
453** '''Sloth:''' His own EngineeredHeroics don't necessarily make him a real superhero, anyway (since that's not how heroism works in general).
454** '''Envy:''' If someone overthrows his attempts in heroism (even if they're fabricated), he gets to be jealous about it.
455** '''Gluttony:''' It is implied that he had continuously eliminated actual superheroes before (namely the "supers" kind), albeit done more pragmatically, just so that he could be the only living "superhero" himself.
456** '''Greed:''' He wants to be adored by the public as a "superhero" (where, in reality, he's a supervillain), so much so that his EngineeredHeroics prove this case.
457** '''Lust:''' He is amused by both his act of eliminating legitimate superheroes and the public admiration he gets from his fake heroism.
458* ShadowArchetype:
459** Syndrome to Mr. Incredible. At the start of the movie, we see they both desire the glory of being a superhero. While Mr. Incredible's motivation was due of his sense of justice and desire to save people, Syndrome wants the praise and recognition. When the Super Relocation Act is passed, Mr. Incredible continues to pursue the glory by illegally listening to the police scanner and helping out when he can. Syndrome, however, kills Supers to develop his Omnidroid which will be part of an elaborate EngineeredHeroics situation that will allow him to single-handedly "save the day" and receive all the accolades without any concern for those who may be hurt or killed as a result. In the end, Mr. Incredible realizes his desire for the glory days has caused him to miss out on his family and apologizes. Syndrome, however, has no such realization.
460** Syndrome to Edna Mode. They're both non-supers but are also [[GadgeteerGenius geniuses]] in their respective fields (technology vs textiles). However, while Edna is [[BunnyEarsLawyer a quirky but genuinely good-hearted person]] who thrives in the challenge of creating customized uniforms to support the supers, Syndrome is a megalomaniac who made a career out of inventing weapons and plans to tear down the supers.
461* SmugSnake: He's generally competent enough, but his overconfidence causes him problems. Despite having designed the Omnidroid to be a learning machine that will adapt and exploit any advantage, he never considers that it will treat him the same way. So, when it shoots off his remote control, he loses his only advantage and because we can see he never felt the need to train or practice before facing the Omnidroid himself, he ends up fleeing in panic. He finally pays for his cockiness with his life when he chooses to gloat to Mr. Incredible about how he'll successfully kidnap Jack-Jack one day instead of making good on his escape.
462* TheSociopath: An interesting example of someone who was already predisposed to be a sociopath, but an event in his life was the trigger for those traits. As a child, he wants to be the center of attention and tries to force Mr. Incredible to accept him as a sidekick, with no regard for his own safety or Mr. Incredible's concerns about this. As an adult, he's a GloryHound who is willing to cause the deaths of innocents, even children, with no remorse at all to achieve that fame. He calls Mr. Incredible "weak" for sparing Mirage after he threatened to crush her. When Mirage gets mad at him for risking her life, his facial expression is one of complete confusion on why she is upset.
463* SomethingOnlyTheyWouldSay: Mr. Incredible is able to recognize him as Buddy Pine after Syndrome says, "ImYourBiggestFan".
464* SquishyWizard: Syndrome's Zero-Point Energy beams and various gadgets makes him extremely dangerous and overpowered in combat, but he's still a normal human and is quite vulnerable because he lacks any field experience being a super-hero. So while supers without SuperToughness like Frozone or Elastigirl have learned to deal with unexpected situations and roll with the punches to take hard hits, Syndrome is completely unprepared when the Omnidroid fights back by shooting off his remote-control gauntlet and a boot jet. The best Syndrome can manage is to flee in panic and fly straight into a wall at full speed which knocks him out for the remainder of the Omnidroid fight.
465* StoryBreakerPower: His Zero-Point Energy is a very huge threat to the Incredibles, as it allows him to stop them in their tracks before they can even react. At no point is there a counter to the power shown beyond the Omnidroid itself being too big for him to control.
466* TagalongKid: Deconstructed. Buddy had already made himself a persistent nuisance before the events of the flashback (Mr. Incredible recognizes him with little effort as "that kid from the fan club", and implies he's had to endure a ''lot'' of selfies and autographs), but his attempt at becoming Incrediboy really tests his hero's patience; Bob finds him sitting expectantly in the passenger seat without any explanation, as if Mr. Incredible would let an unaccompanied minor with no superpowers come along with him on patrol, no questions asked. Even if he's enthusiastic and has built actual working gadgetry, Buddy's knowledge of how to be a superhero is completely academic and he has no field experience, not to mention that his motives for doing so are selfish ones posing as altruism. When his own reckless naivete almost gets him killed and causes a rail disaster, he refuses to admit fault and instead fixates on getting revenge.
467* TheTeamWannabe: To Mr Incredible, when he was a child.
468* ThatManIsDead: He disowns his real name, Buddy, in favor for Syndrome once he becomes a supervillain.
469--> '''Mr. Incredible:''' ...Buddy?\
470'''Syndrome:''' MY NAME IS NOT ''BUDDY!'' And it's not Incrediboy, either! That ship has sailed.
471* TooCleverByHalf: His plan was ultimately well thought out, but Syndrome's BadBoss tendencies cause Mirage to betray him and help the Parrs, and he also fails to account for the possibility of the Omnidroid treating him the same as other threats and going off script. As soon as he loses control of the situation, he panics and accidentally knocks himself unconscious, ruining his plan and forcing the Parrs to stop his robot.
472* TookALevelInJerkass: Although Buddy was already showing sociopathic traits as a child, he at least seemed to be motivated to try and help (even if it was likely for his own selfish reasons). As an adult he became significantly more self-absorbed, cruel and [[LackOfEmpathy lacking empathy]].
473* TurbineBlender: His fate, when he gets hit by a flying car and his cape gets caught in a jet turbine.
474* UnderestimatingBadassery: Despite creating the Omnidroid to be a [[AdaptiveAbility learning robot capable of adapting quickly to its foes]], Syndrome's narcissism means he never anticipates it would treat ''him'' the same way during his EngineeredHeroics plan. He's taken completely by surprise when it blasts the remote off his arm, having determined that it's what he was using to fight it.
475* UndignifiedDeath: A mass murdering, sociopathic EvilGenius who gets killed by being shredded by a jet turbine, an embarrassing way to go out.
476* UngratefulBastard:
477** His interference in Mr. Incredible's encounter with Bomb Voyage nearly gets him killed, with the resulting damage kick-starting the Super Relocation Act which forces Mr. Incredible and all Supers as well into retirement and hiding. Yet years later, Buddy/Syndrome has the gall to say ''he'' got the short end of the stick that day.
478** Mirage pushes Syndrome out of the way as Mr. Incredible reaches out in a fury to grab him. There is little doubt, Mr. Incredible would have crushed Syndrome if he succeeded in getting his hands on him. Yet, Syndrome never acknowledges her loyalty or thanks her for saving his life. The closest he gets to an apology or reassurance is telling her that he didn't move to save her because he was certain the threat to her life was a bluff. Unsurprisingly, Mirage is unimpressed.
479---> '''Mirage:''' Next time you gamble? Bet ''your own life''!
480* UnreliableNarrator: His recollection of being told to "Fly home... I work alone," portrays Mr. Incredible as cold and literally turning his back on him, but in reality, he was annoyed that he interrupted him in the middle of capturing Bomb Voyage (who is completely absent in his flashback) and genuinely concerned for his safety, especially after Voyage strapped a bomb to his cape and he ran to save his life, details he forgot through his disillusionment.
481* UnskilledButStrong: Syndrome is equipped with a number of high-tech weapons that allow him to fight on par with actual superheroes. However, he has never been in an actual fight before and is only able to catch them by surprise by immobilizing them. In fact, it was his Omnidroid that killed the heroes, not Syndrome himself. When fighting against the latest Omnidroid model, he only has the advantage because he carries its remote. Devoid of it, he becomes a cowardly slimeball who doesn't know what to do next.
482* UnwittingInstigatorOfDoom: As Buddy Pine, he intruded on Mr. Incredible's apprehension of Bomb Voyage, which ended with the villain tossing a bomb onto his cape as a distraction. After the bomb was pulled off, it blew up the train tracks, causing Bob to stop the train with his super strength but resulting in multiple injuries for everyone on it. While the botched and [[ComplainingAboutRescuesTheyDontLike unwanted]] rescue of Oliver Sansweet came and was reported on first, the trainwreck was the biggest factor into the Super Relocation Act being enacted, which is a fact that [[NeverMyFault Syndrome never acknowledges or even seems to realize]].
483* VillainousBreakdown: After his plans are foiled, his assets frozen, and being branded a criminal, Syndrome seethes with rage and decided to abduct Jack-Jack with the intent to raise him as a supervillain just to spite the Parr family. After Jack-Jack escapes his grip with his newly discovered powers, Syndrome loses whatever sanity he has left and rants at the Parr family that this is far from over and that he will return to kidnap Jack-Jack eventually, before he is sent to his doom by Bob.
484-->'''Syndrome:''' Shh... the baby is sleeping. (''giggles insanely'') [[TranquilFury You took away my future. I'm simply returning the favor. Oh, don't worry. I'll be a good mentor. Supportive, encouraging. Everything you]] ''[[TranquilFury weren't.]]'' And in time, who knows? He might make a good sidekick. \
485(...) \
486'''Syndrome:''' THIS ISN'T THE END OF IT! I WILL GET YOUR SON EVENTUALLY! ''I'LL GET YOUR '''SON!!''''' (''laughs madly, but then gasps at the car Bob threw at him'') Oh, no...
487* VillainRespect: Despite no longer considering himself Mr. Incredible's biggest fan, he still respects Mr. Incredible's strength, and admits to "geeking out" about Mr. Incredible's quick thinking in tricking his probe. He admits that he put the Omnidroid through many revisions to get it worthy to fight Mr. Incredible.
488* VirtueIsWeakness: He outright declares Mr. Incredible a weakling for [[ThouShaltNotKill refusing to follow through on his threat to kill Mirage even when he had nothing to lose]].
489* WhosLaughingNow: He wanted to be a superhero but was turned away by Mr. Incredible and this caused a grudge against natural superheroes.
490--> '''Syndrome:''' See, now you respect me. Because I'm a ''threat''. That's the way it works. Turns out there are a lot of people, whole countries, who want respect...
491* WickedPretentious: Syndrome lives on his private, seemingly idyllic island, has spared no effort to make sure everything in his secret base and labs is top-notch in quality, and if Mirage is to believed, he has a good enough working knowledge of agriculture to grow all of the island's food using volcanic soil. When Mr. Incredible actually meets him, Syndrome turns out to be an utterly deranged PsychopathicManchild. All in all, he lives up to both the "wicked" and the "pretentious" parts as his highly polished designs and apparent "high-class" stature is really just a mask for how much of a vainglorious monster he really is.
492* WithGreatPowerComesGreatResponsibility: Played with. To Syndrome, being a hero isn't about having the responsibility to use his gifts to help others but to gain fame. He doesn't know what is right and wrong but to him, being a hero is not about having morals.
493* WorthyOpponent: Some shades of this with Mr. Incredible. Mr. Incredible is the last super he tests his Omnidroid on (it goes through 8 incarnations before he thinks it might be able to beat his old hero), and he quite readily admits to being impressed by how Mr. Incredible managed to escape his probe. Mr. Incredible also has the highest threat rating in the Operation Kronos database (a database written by Syndrome) by a significant margin, at 9.1 (with Gamma Jack's 7.9 as second).
494* WouldHurtAChild:
495** He continued a missile attack on Elastigirl's plane even after she broadcasts that there were children aboard.
496** He once captured Jack-Jack and tried to ruthlessly make the infant his own apprentice (which is considered as ''child endangerment'') as a form of vengeance to the Parr family for destroying his previous EngineeredHeroics plan with the Omnidroid v.10, although ironically this backfired on him due to him not knowing at first that Jack-Jack has various superpowers.
497* WrongGenreSavvy: He occasionally slips into expecting the film to work more like a classic {{Superhero}} comic than the [[MediaNotes/TheModernAgeOfComicBooks Modern-Age-influenced]] DeconReconSwitch it actually is. It's one of the contributing factors to his death, as he assumes he's an ArchNemesis with JokerImmunity and that Mr. Incredible wouldn't dare interrupt his evil gloating, leaving him open for the aforementioned flung car.
498* YouthfulFreckles: He has freckles on his cheeks as a pre-teen. Years later, he still has them as an adult, which serves to emphasize him being a PsychopathicManchild.
499[[/folder]]
500
501[[folder:Mirage]]
502[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/incredibles_1_mirage.png]]
503[[caption-width-right:150:''"He's attracted to power. So am I. It's a weakness we share."'']]
504->'''Voiced by:''' Creator/ElizabethPena [[labelnote:'''Other Languages''']]Juliette Degenne (European French), Patricia Tuslane (Canadian French)[[/labelnote]]
505
506->''"He's not weak, you know. Valuing life is not weakness. And disregarding it is not strength."''
507
508A mysterious and alluring woman who approaches Mr. Incredible with a chance to use his powers once again through confidential hero work, only to be revealed as Syndrome's henchwoman.
509----
510* AffablyEvil: She is very polite towards Mr. Incredible despite being his false recruiter and works for a madman who has the intention to kill him. But she herself doesn't hold anything personal towards the supers.
511* AmbiguouslyBrown: Has a significantly darker skin color than any other character besides Frozone, as well as unidentifiable accent. She ''is'' played in this movie by Elizabeth Peña, an actress of Latin American descent.
512* AmbiguousSituation: It's not clear if Mirage herself has any superhuman abilities, or if she is simply a gifted spy. Her name definitely sounds like a superhero or villain title, and she's able to effortlessly blend into the offices of Insuracare, suggesting a mild degree of [[MasterOfIllusion illusion casting]]. Furthermore, in her first video message to Mr. Incredible, she remarks that "according to the government, neither of us exists," suggesting that she too was subjected to the ban on supers; that line, though, could simply be a ploy to appeal to his desire to relive his glory days.
513* BeautyEqualsGoodness: What she actually is, deep down, even when she once worked under Syndrome. This trait of hers is partially what made her lead him to his ultimate downfall with the help of the Incredibles (alongside her MistreatmentInducedBetrayal against him).
514* BeautyIsBad: Downplayed. She is a villain of great beauty, but she has several mitigating factors that make her less of an evil than Syndrome, such as [[AffablyEvil her genuine politeness]], a demonstration of the fact that [[EvenEvilHasStandards she doesn't want to get children involved in her plans with him]] and that [[MistreatmentInducedBetrayal she is immediately aware that Syndrome is completely selfish when he allows Mr. Incredible to try and kill her]].
515* DarkMistress: Possibly. There is a scene where Syndrome attempts to flirt with her, though she rebuffs him since moments earlier he had called Mr. Incredible's bluff about killing her, [[BadBoss gambling on her life]]. It's unclear if it was unwanted sexual attention or if she and Syndrome had some kind of relationship before.
516* TheDragon: She is Syndrome's [[NumberTwo second-in-command]] and is at his side in a majority of the scenes on the island. She's actively involved in his plan to attract superheroes as part of "Project Kronos". Besides Syndrome, she's the only one on the island not wearing a face-obscuring mask.
517* EnemyMine: She and Elastigirl have a rocky relationship in the comics, but cooperate while facing Xerek.
518* EvenEvilHasStandards: She might have helped Syndrome with his EvilPlan, which involved killing a lot of supers, but she was clearly horrified when she learned that the plane Elastigirl was in had children in it and visibly saddened when they were thought to be dead. That's one of the reasons she had a HighHeelFaceTurn later.
519* FemalesAreMoreInnocent: As later shown throughout her appearance, despite working under Syndrome, she's actually ''not'' as bad as he is, especially because she has a much higher sense of morality than he does, which is a contributing factor as to why she decided to help the Incredibles in defeating him.
520* FemmeFatale: Implied. A mysterious and alluring woman in league with the main villain who draws Mr. Incredible into an undercover hero mission.
521* HighHeelFaceTurn: She's the only member of Syndrome's crew to willingly help the heroes. It starts when Syndrome launches missiles at a jet plane carrying children and becomes solidified when he is willing to risk her life when Mr. Incredible threatens to crush her.
522%%* IgnoredEnamoredUnderling: It's implied that she may have had a DarkMistress relationship with Syndrome. However, any future romantic interest died when Syndrome showed his true colors by carelessly betting her life when Mr. Incredible threatened her.
523* InLoveWithTheMark: It's heavily implied by her expression when Mr. Incredible hugs her that she grows to genuinely like Mr. Incredible, even though at first she was manipulating him.
524* LongHairIsFeminine: She has long, straight silver hair and comes across as quite feminine, considerably more than the short-haired Helen.
525* MeaningfulName: A mirage is something that appears real or possible but is not in fact so. Throughout her first encounters with Mr. Incredible she masterfully pretends to be something she isn't.
526* MistreatmentInducedBetrayal: She didn't take kindly to Syndrome's willingness to risk her life when Mr. Incredible took her as a hostage, which is what indirectly lead to Syndrome's own downfall.
527-->'''Mirage:''' (''furious'') Next time you gamble, '''''bet your own life'''''.
528* MysteriousPast: Mirage discloses a single vague and tantalizing hint as to her past in order to strike up a CommonalityConnection with Mr. Incredible. Nothing more is ever revealed.
529* NoodlePeople: She's exceptionally stringy, even when you consider the animation style.
530* PunchClockVillain: Unlike Syndrome, Mirage does not seem to possess any Anti-Super sentiments and is only working for Syndrome because it is her job (and possibly an attraction to her boss). She seems fine with Syndrome's plot involving the death of multiple supers, who are all essentially superhuman veterans willingly marching into life-threatening situations, and she does not express doubts until Syndrome ordered Elastigirl's plane to be destroyed [[EvenEvilHasStandards in spite of there being children aboard]] and finding out that [[MistreatmentInducedBetrayal Syndrome was willing to let Mr. Incredible kill her]].
531* SequelNonEntity: Due to the untimely passing of her voice actress, Mirage was not included in the sequel in any way, despite playing an important role in the first film [[note]]though underneath the WhatCouldHaveBeen section shows that Nomanisan Island (and by extension Mirage herself) were both intended to return in a small scene (the island got as far as concept art) but was quickly cut following her actress's death[[/note]].
532* SpyCatsuit: Wears a grey one in the comics.
533* TheReasonYouSuckSpeech: Gives a subtle one to Syndrome when calling him out for betting her life during his mind game with Mr. Incredible.
534--> '''Mirage:''' He's not weak, you know.\
535'''Syndrome:''' What?\
536'''Mirage:''' Valuing life is not weakness.\
537'''Syndrome:''' Oh, hey, look, look, if you're talking about what happened in the containment unit, I had everything under control.\
538'''Mirage:''' [[StealthInsult And disregarding it is not strength.]]
539* TomboyAndGirlyGirl: She's the alluring and seductive, girly FemmeFatale with [[LongHairIsFeminine long silver hair]] compared to the moderately tomboyish [[ActionGirl heroic]] [[BadassBiker biker]] chick, Helen/Elastigirl.
540* VagueAge: She looks young, but it's pretty hard to tell her exact age range due to factors like the silver hair.
541* VillainsWantMercy: When Mr. Incredible is pushed to the DespairEventHorizon and strangles Mirage after releasing him, she begs him to stop. It was only when she reveals that his family is still alive that he willingly shows her mercy.
542* WhatTheHellIsThatAccent: Her accent suggests she is either Latin American, Eastern European or Middle Eastern.
543* WouldntHurtAChild: She is obviously disturbed when Syndrome shoots down Elastigirl's plane knowing that there are children aboard, and this seems to be part of why she turns against him.
544[[/folder]]
545
546[[folder:The Omnidroids]]
547[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/omnidroid_10000.jpg]]
548[[caption-width-right:350:''"It's bigger! It's badder! Ladies and gentlemen, it's too much for Mr. Incredible!"'']]
549
550The Omnidroids are a series of battle robots built by Syndrome as part of his plan to pose as a hero. It went through several prototype phases and tested against Supers. If the Super destroyed it, the Omnidroid was revised until it could terminate the Super. The process repeated until it was used to battle Mr. Incredible and that final design was then unleashed on the city as part of Syndrome's EngineeredHeroics plan.
551----
552* AdaptiveAbility: One of the things that makes it dangerous is the fact that it will adapt its tactics to defeat whatever is being used against it. We see in Mr. Incredible's fight with v.08 that his attacks [[ItOnlyWorksOnce only work once before being anticipated]] and countered by the robot.
553* AIIsACrapshoot: Played with; the cover story Mirage gives Mr. Incredible before he fights the V8 is that (as Mr. Incredible guesses) it became smart enough to wonder why it had to take orders and went rogue. This is, of course, a lie intended to try and get him killed. However, given that Mr. Incredible was smart enough to come to that conclusion, Syndrome really should have expected a simple remote to not stop the thing when he presented himself as an opponent to it, though in this case it's due to Syndrome [[ZerothLawRebellion grossly underestimating how much control he actually had over the robot which was simply following the directives he programmed into it]].
554* ArtificialStupidity: When Mr. Incredible fights the v.08, its programming didn't account for the situation where Mr. Incredible would be inside the unit and it starts attacking itself to get at him, eventually pulling out its own core.
555* AttackItsWeakPoint: The Omnidroid only finally stops when Mr. Incredible tricks it into ripping out its own power source. The final Omnidroid is likewise only defeated when the Incredibles launch one of its claws through its power source.
556* AwesomenessByAnalysis: It will take note of repeated tactics and devise a way to counter them.
557--> '''Mirage:''' It's a ''learning'' robot. Every moment you spend fighting it only increases its knowledge of how to beat you.
558* BeTheBall: It can retract its legs and head into its body so that it can roll around as a ball. Earlier models lacked this, being less circular in appearance- it wasn't until the fifth model that Syndrome began making them spherical.
559* ClimaxBoss: Despite not being the BigBad, the climax of the film is against the final Omnidroid, rather than Syndrome, who spends the entire battle unconscious and is dealt with in a PostClimaxConfrontation.
560* CombatPragmatist: It will use every aspect of itself and the environment to win, including bringing its full weight down on enemies, rolling over them in ball form, hurling rocks, and bathing its claws in lava to make them deadlier.
561* CombatTentacles: Its primary weapons. The claws can rotate as saws or be propelled using rockets.
562* CyberCyclops: All Omnidroids seen in the movie have a single slit-like optical sensor. Technically there's two (one on the bottom and one on the top), but usually only one is active at a time.
563* DarkIsEvil: The second and final Omnidroids are both black. The first one tosses Mr. Incredible around and gives him no opportunity to fight back, and the one in the climax takes Syndrome down pretty quickly, [[DragonWithAnAgenda and becomes the bigger threat that has to be stopped]].
564* DefeatEqualsExplosion: After the Omnidroid V10's power source is ripped out, it falls over and explodes.
565* {{Determinator}}: Fitting for a robot, even losing multiple limbs won't stop it. It has to be ''dead''.
566* TheDragon: The Omnidroid is Syndrome's strongest subordinate in combat, and the centerpiece of his plan. After Mirage has a HeelFaceTurn and the story moves off Nomanisan Island and into Metroville, the Omnidroid takes this role from Mirage. Unfortunately, Syndrome [[DragonWithAnAgenda does not have as much control over it as he thought, especially when he starts to attack it]].
567* DragonInChief: The final Omnidroid is an [[TheJuggernaut unstoppable]] and [[NoNonsenseNemesis efficient]] foe and proves itself to be far more dangerous than Syndrome. It takes the spotlight from him in the climax of the movie, easily defeating and outsmarting its creator. Syndrome himself is defeated much more quickly shortly after.
568* DragonWithAnAgenda: A very unusual example, since it never undergoes AIIsACrapshoot and its "agenda" is more a programming oversight on Syndrome's part, in that the final Omnidroid maintains both a drive to defeat foes and a sense of self preservation that it had when it was being tested against various supers.
569** Syndrome programmed it to destroy the city and planned to use his remote to defeat it. The Omnidroid 10 defends itself and treats Syndrome the same as any other threat, rather than as its master. It analyzes that his remote is what's causing the damage and attacks him, defeating him quickly. It then continues destroying the city, as it was programmed to do. It succeeds in [[DragonInChief overtaking Syndrome]] as the [[ClimaxBoss main threat of the climax]].
570* EnergyWeapon: The Omnidroid's primary long-range weapon is a laser cannon positioned on its upper eye.
571* EvilEvolves: There are multiple Omnidroid models shown on Syndrome's computer, with the design being revised and improved every time a superhero defeats it. When Mr. Incredible is beaten by the ninth iteration of the Omnidroid, Syndrome uses it as the basis for the final, much larger Omnidroid used in his scheme.
572* GeniusBruiser: A very large, very powerful KillerRobot whose most dangerous trait is explicitly stated to be its intelligence and capacity for learning. Its intelligence is so great that it figures out that it was being controlled by Syndrome's remote and turns on him as a result.
573* GoneHorriblyRight: Syndrome wanted a robot so powerful and smart that no one person could beat it. He got exactly what he wanted, [[OhCrap to his dismay]].
574* HeelFaceTurn: According to the Blu-Ray extras, there were smaller Omnidroids left behind on Nomanisan Island. Vanquished Villains Redevelopment reprogrammed them into being [[MundaneUtility servants (spa massagers, tour guides, camp counselors, hula dancers, etc.)]] while Nomanisan Island was turned into a tourist paradise.
575* HeroKiller: They've killed many other heroes before Mr. Incredible came along.
576* TheJuggernaut: The Omnidroid 10 is effectively invincible in direct combat, even when facing multiple supers. Nothing causes any meaningful damage to it except its own claws. If the family did not have Syndrome's remote, it would have been extremely unlikely for them to win.
577* LightningBruiser: It can move at ridiculous speeds, is covered in thick layers of armor, has a super-intelligent AI brain, and is armed to the teeth with blades and saws.
578* LogicalWeakness: While all versions of the Omnidroid appear to be made of a virtually indestructible material, we see that it can be damaged by parts of its own body. The Omnidroid v10 being designed to detach parts of itself allowed for its rocket-powered claw to later be used as a spear against it.
579* MadeOfIndestructium: What its shell is made of is never specified, but it's so tough that absolutely nothing can even dent its exterior except for its own claws (which are presumably made of the same material).
580* MeaningfulName:
581** Omni is a prefix meaning "all", which fits with the Omnidroid's variety in skills and weaponry, and that fact that it has defeated and killed supers with all types of powers.
582** Operation Kronos, for which the Omnidroid was developed, also foreshadows it turning on his creator, Syndrome. The mythological Kronos (more often spelled as Chronos) overthrew his father and was overthrown by his son, Zeus.
583* MonsterProtectionRacket: The Omnidroid's role is to be the monster in Syndrome's glory scam. Unfortunately, it goes off script and actually attacks Syndrome when it figures out that the remote is the cause of its damage, causing the whole plan to fall apart.
584* MundaneUtility: Mini-Omnidroids were reprogrammed into being workers for Nomanisan Island Paradise, despite their original purpose being to kill heroes and cause mass destruction.
585* NighInvulnerability: The Omnidroid doesn't flinch at anything the Incredibles or the Army throws at it. An earlier version even survives being submerged in lava. The only thing that can damage it are its own claws.
586* NoNonsenseNemesis: The Omnidroid's programming does not include dramatic flourishes, villainous ranting, or showing off like his master. It simply tries to defeat an opponent as expediently as possible. This clashes with Syndrome's BondVillainStupidity, where the Omnidroid 9 would have been simply killed Mr. Incredible if Syndrome did not stop it to gloat, and the Omnidroid 10 would have been unstoppable if Syndrome had not lost his remote while pretending to fight it.
587* OneManArmy: These things were ''designed to kill supers''. As shown in the movie's climax, an army of normal armed humans stands no chance against them.
588* RedEyesTakeWarning: The eighth model had blue eyes, the ninth which quickly defeated Mr. Incredible had orange ones (hinting at its deadly ascendance), so the final and most dangerous production model has red ones, [[RedAndBlackAndEvilAllOver which match its black body]].
589* RollingAttack: If it needs to move fast, it can retract its limbs and get rolling. Its sheer size and weight makes this particular attack extremely destructive.
590* SciFiWritersHaveNoSenseOfScale: The Omnidroid sinks in lava, giving it a density of more than 3,100 kg/m^3. Not only is that pretty unbelievable given we see that it's almost totally hollow below a relatively thin layer of armor (although said armor would have to be dense to be as NighInvulnerable as it is), but later in the film, Mr. Incredible is able to pick up the final Omnidroid. Mr. Incredible, a man who treated bench pressing ~300 tons to be hard work, is obviously the WorldsStrongestMan, but still nowhere ''near'' strong enough to lift that thing if it really was that dense. Considering that the Omnidroid is a sphere at least 12 meters in diameter, then going by the earlier density the thing should weigh around 2,800 tons.
591* SuperStrength: When considering how huge it is, the Omnidroid's ability to move the way it does would make it incredibly, ridiculously powerful, ''even for its size''. Of particular note is the scene where it [[https://youtu.be/EOwUH2AXM4o?t=125 jumps]] at Dash near the end of the film.
592* TookALevelInBadass: Built into Syndrome's plan. He would make an Omnidroid, and then pitted it against a super. If the Omnidroid won, he'd repeat the process, while if the super won, he would use the data from the battle to build an upgraded version, who he would pit against the same super (the new Omnidroid invariably won). We see v8 defeated by Mr. Incredible after a long battle, but the upgraded v9 is able to defeat him. The v9 becomes the template for building the giant v10 which is unleashed upon the city.
593* TorsoWithAView: After being penetrated by its own giant claw, the Omnidroid remains standing long enough for the camera to focus on the heroes' reaction, then pull back through the torso hole and provide a long distance view of the damage.
594* TurnedAgainstTheirMasters: When Mirage introduces it as a rogue "learning robot", [[GenreSavvy Mr. Incredible]] immediately posits that the Omnidroid got smart enough to wonder why it was taking orders from PunyHumans. While this is soon revealed to have been a lie, it serves as {{foreshadowing}} -- Syndrome's final Omnidroid model ''does'' turn against him when it notices his remote-control is being used to injure it.
595%%WhatHappenedToTheMouse: PLEASE DON'T ADD THIS TROPE TO THE OMNIDROIDS for two reasons. First, this is a narrative trope, not a character trope. Second, the trope is when a character who has been part of the story is suddenly dropped for no apparent reason with no followup. In this case, the story shows that the v9 was the successful prototype that beat Mr. Incredible and became the basis for the "city-killer" v10. Except for the giant scale (and eye color), the v10 design is identical to the v9.
596* ZerothLawRebellion: The Omnidroid's directives are simple: defeat its enemy, keep itself intact (from v9 onward), and adapt to what the opponent dishes out. These directives do ''not'' include actual loyalty to Syndrome, nor does his remote instill it, so when he presented himself as an opponent for the Omnidroid to defeat, the machine simply obliged.
597[[/folder]]
598
599[[folder:Bomb Voyage]]
600[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/bombvoyage.jpg]]
601[[caption-width-right:250:''"Oui, et ta tenue est complètement ridicule!" [[note]]"And your outfit is totally ridiculous!"[[/note]]'']]
602->'''Voiced by:''' Creator/DominiqueLouis [[labelnote:'''Other Languages''']]Patrick Osmond (European French), Creator/AlainZouvi (Canadian French)[[/labelnote]]
603
604Bomb Voyage was a recurring enemy of Mr. Incredible. He is a bomb-wielding villain dressed like a mime who speaks French. He only appears in the prologue of the first film, but it's his action of attaching a bomb to Buddy's cape that leads to a large portion of the lawsuits that eventually drove supers into hiding.
605----
606* BadassBandolier: Wears two in a X pattern over his chest, covered in explosives.
607* BadassNormal: From the short time he's seen, he doesn't appear to have any superpowers, yet both Mr. Incredible and the city's police force regard him as a major threat. He's apparently just ''really'' smart concerning his explosives.
608* BankRobbery: He's a one-man heist crew and his only scene in the movie has him pulling a rather daring one.
609* BewareTheSillyOnes: Dressed as a mime, he might look ridiculous, but his bombs are ''powerful'' and very dangerous.
610* CombatPragmatist: Rather than use bombs directly against Mr. Incredible's NighInvulnerability, he slips a bomb onto Buddy's cape to force Mr. Incredible to let him go in favor of saving Buddy and uses the distraction to escape.
611* DemolitionsExpert: He uses bombs to gain access to a bank vault then to make his escape, he slips a small bomb on Buddy's cloak to distract Mr. Incredible that is powerful enough to destroy an entire section of a railway.
612* DubNameChange: In the European French dub, his name is changed to Folamour; which is French for "Strangelove", as in Film/DrStrangelove.
613* EnemyMime: He isn't mute but has the look.
614* FrenchJerk: He only speaks in French, shows disdain for Mr. Incredible, insults Buddy's costume and blows stuff up without regard for who might get hurt.
615* GratuitousFrench: All of his spoken lines are in French.
616* HypocriticalHumor: He calls Buddy's outfit ridiculous, which is pretty rich coming from a guy who robs banks while dressed as a mime.
617* MadBomber: His name is "Bomb Voyage", and his main weapons and skillset revolve around using bombs.
618* MonsterClown: He looks like one. His face is tinted in white with some black dots, his lips are red and he's a nefarious criminal.
619* NationalStereotypes: He's pretty much walking cliché. He makes his entrance onscreen with an accordion riff and his makeup is that of a mime. All his lines are spoken in French and he shows an arrogant disdain for Mr. Incredible and Buddy.
620* NotSoHarmlessVillain: With his pun-based name, mime costume and makeup, he comes across as a comical figure. However, he cold-bloodedly demonstrates that he WouldHurtAChild when he attaches a bomb to Buddy's cape to force Mr. Incredible to drop him and allow him to escape.
621* PracticallyJoker: He's a performer-themed villain, like the Joker's clown aesthetic, and in spite of his silly appearance is dangerous enough for Mr Incredible to treat him with upmost seriousness. The fact he has also has a white painted face further emulates his Joker-like status, along with his wiry frame and his chilling ruthlessness to attach a bomb to a child.
622* PunnyName: Of the French phrase ''bon voyage'', meaning "pleasant journey".
623* SameLanguageDub: In the European French and Canadian French dubs, all of Bomb Voyage's lines were re-recorded by Patrick Osmond and Alain Zouvi, respectively.
624* SmallRoleBigImpact: By sticking a bomb onto Buddy that caused the destruction of part of the train line, he's partially responsible for an onslaught of lawsuits that leads to the passing of the Super Relocation Act, which bans superhero activity and forces them underground.
625* StarterVillain: He is the first villain introduced in the film, but has no further involvement in the plot beyond accidentally triggering the anti-super movement by putting a bomb on Buddy's cloak, which causes significant property damage and personal injury.
626* TheUnreveal: It's never mentioned if Mr. Incredible managed to capture him before the Super Relocation Act forced him into retirement.
627* VillainExitStageLeft: After being grabbed by Mr. Incredible, he plants a bomb on Buddy's cape and slips away as Mr. Incredible goes after Buddy to save him. The police officers stated they'd be setting up a dragnet for him, but it's unknown if anything came of it.
628* WouldHurtAChild: He risks Buddy's life by putting a bomb on his cape to create a distraction while he escapes, showing he has no problem putting a child in danger.
629[[/folder]]
630
631[[folder:The Underminer]]
632[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/i2_underminer.png]]
633[[caption-width-right:300:''"Consider yourselves... '''UNDERMINED'''!!"'']]
634->'''Voiced by:''' Creator/JohnRatzenberger [[labelnote:'''Other Languages''']]Pascal Massix (European French, first film), Serge Biavan (European French, second film), Pierre Auger (Canadian French)[[/labelnote]]
635
636->''"Behold, the Underminer! I'm always beneath you, but '''nothing''' is beneath ME!! I hereby declare war on peace and happiness!! Soon, all will tremble before me!!"''
637
638The Underminer is a supervillain appearing at the very end of the first movie, prompting the Parr family to spring into action and serving to demonstrate that they are able to operate in public again and will go on to have many adventures while fighting various enemies as a superhero team.
639----
640* AnimalThemedSuperbeing: Zig-zagged. His declared villain name has no animal theme, nor does his outfit portray any animal symbols. However, since he is a CaptainErsatz of the Mole Man from the Fantastic Four, his face has a distinct rodent teeth to convey a mole (or gopher, given the buckteeth) -like appearance.
641* ArtificialLimbs: His arms appear to have been replaced by crude metal prosthetics.
642* AscendedExtra: He is only introduced in the last minutes of the first movie. ''[[VideoGame/TheIncrediblesRiseOfTheUnderminer Rise of the Underminer]]'' promoted him to BigBad status. He is also the StarterVillain of the sequel.
643* BadassCape: A long, flowing brown one.
644* BadassBoast: "Behold, the Underminer! I'm always beneath you, but nothing is beneath me! I hereby declare war on peace and happiness! Soon, all will tremble before me!"
645* BigBad: He is the primary antagonist of the non-canon video game ''[[VideoGame/TheIncrediblesRiseOfTheUnderminer Rise of the Underminer]]''.
646* CallingYourAttacks: Shouts out his hits like a wrestling announcer while grappling with Mr. Incredible in the sequel.
647* CaptainErsatz: He's pretty much ''ComicBook/FantasticFour'' villain, Mole Man, in all but name.
648* CardCarryingVillain: He declares war on peace and happiness and expects all to tremble before him. Pretty cliche villain.
649* CharacterizationMarchesOn: In the first film his iconic speech implies he's here to declare war upon the surface world. In the second, it's shown that he's just a bank robber.
650* {{Cyborg}}: He seems to be some kind of mechanized human, going by his mechanical hands and eye.
651* EvilSoundsDeep: John Ratzenberger drops his voice an octave and rants of the doom he will bring!
652* EyeObscuringHat: His eyes are always obscured by his miner hat.
653* HarmlessVillain: For all his EvilGloating in the final moments of the first film, it seems that robbing a bank was all he had planned. The film even points out that the bank losses and infrastructure damage would have been covered. It was the intervention of the Incredibles that caused the additional collateral damage to the overpass and the city block and nearly destroyed city hall.
654* ICallItVera: When about to punch Mr. Incredible, he introduces him to "Jack Hammer", his left hand.
655* IncomingHam: "BEHOLD, THE UNDERMINER!"
656* KarmaHoudini: He manages to evade the Incredibles at the start of the second movie and is unaccounted for by the end of the movie. One of the federal agents even chides Mr. Incredible for letting him get away with the money too.
657* MeaningfulName: His appears right on cue to try and undermine the happy ending that the Parr family have earned themselves by demonstrating that there are still active supervillains. Played more straight in the sequel, as he did manage to ''undermine'' superheroes.
658* MoleMen: As stated in AnimalThemedSuperbeing, the Underminer's design and expertise give him a very mole-like aesthetic, especially his prominent nose and buck teeth.
659* MotiveRant: He gives a very long misanthropic tirade at the end of the first and the start of the second films, but it turns out all he really wants is to rob the city bank.
660* NotSoHarmlessVillain: He might look like an complete cartoon villain with his antics, but he actually manages to trade blows with ''Mr. Incredible'' and turns into a complete KarmaHoudini in the second movie, managing to escape justice alongside the dollars he had stolen.
661* PowerFist: His replacement arms allow him to trade blows with [[SuperStrength Mr. Incredible.]]
662* RapidFireFisticuffs: His left fist contains a jackhammer-like servo he can use to punch people ''very'' quickly.
663* ScaryTeeth: He has long rodent-like incisors, which look quite off-putting on a human.
664* StarterVillain: He may have appeared at the ending of the original movie as an unrelated threat, but since ''Incredibles 2'' is an ImmediateSequel, he's the first villain faced there. Surprisingly for a StarterVillain, he actually manages to escape from the heroes.
665* SuperStrength: He's able to almost match Mr. Incredible in terms of strength, likely due to his ArtificialLimbs.
666* ThisIsADrill: His main weapon is a giant mining drill.
667* TunnelKing: Makes his entrance by tunneling up through the street.
668* WeaponsThatSuck: Uses an enormous tube to vacuum the money from the bank (and, inadvertently, Mr. Incredible).
669[[/folder]]
670
671[[folder:Screenslaver '''(Spoilers Unmarked)''']]
672!! Evelyn Deavor (The Real Screenslaver)
673[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/evelyn_deavor.png]]
674[[caption-width-right:150:''"People will trade quality for ease every time."'']]
675->'''Voiced by:''' Creator/CatherineKeener [[labelnote:'''Other Languages''']]Caroline Maillard (European French), Laurence Dauphinais (Canadian French)[[/labelnote]]
676
677->''"Superheroes keep us weak!"''
678
679Winston Deavor's sister and a tech expert who has never met a problem she can't solve. She is the '''real''' Screenslaver and the true villain of ''Incredibles 2''.
680----
681* AllForNothing: Evelyn wanted to permanently make all supers illegal was all in vain due to being exposed and getting arrested. The Supers became legalized, and if anything have more respect and goodwill than ever. Even if she does get out of prison, everyone now knows what she did and they will keep an eye on her. She is no longer trusted.
682* AltoVillainess: Evelyn is a vengeful mastermind with Creator/CatherineKeener's deep and husky voice.
683* AndThenWhat: It's obvious Evelyn didn't have a replacement plan to compensate for the complete illegalization of supers, which further shows that she's blinded by her hate to the point of DidntThinkThisThrough.
684* AxCrazy: She may look relatively subdued, but the fact that her sheer hatred for superheroes escalates into attempted mass murder just to settle an imaginary grudge borne of grief-driven madness shows a thoroughly '' deranged'' mind underneath.
685* BadassNormal: As the Screenslaver, she has no superpowers, but she uses her intellect to be an effective CombatPragmatist. She also developed projectable hypnotic patterns, which she shrewdly puts to use to give her an advantage over supers.
686* BeautyIsBad: In contrast to Mirage (who isn't even ''that'' remotely bad in the first place), Evelyn is quite pretty (save for her ExhaustedEyeBags), but also vindictive, especially against supers.
687* BigBad: She's the Screenslaver, who's been orchestrating disasters around New Urbem and Municiberg by projecting hypnotic patterns on any screen she can hack into. Her main goal is to cement the world's bias against supers for good in the hopes of ensuring that people stop what she considers mindless hero worship and rely on their own ability to protect themselves. She believes this mindset was the cause of her father's death.
688* BigSisterInstinct: While their relative ages are unknown, Evelyn definitely feels this towards her brother even if she thinks he's childishly naïve. Elastigirl even notes how much she loves him during their conversation at the [=DevTech=] party. While she ''does'' want to sabotage Winston's plan to re-legalize superheroes, she fetches her brother and makes sure he accompanies her onto the escape plane.
689* BitchInSheepsClothing: At first, she seems kind and supportive of her brother's plan, wanting to bring superheroes back along with striking up a friendship with Elastigirl. However, she is later revealed to be the Screenslaver and [[FantasticRacism heavily prejudiced against supers]]. Despite this, her love for her brother is genuine.
690* BondVillainStupidity: The Screenslaver has Elastigirl dying of hypoxia on her plane (which has an auto-pilot), barely able to move. She taunts Elastigirl, kicks her down, and then turns away from her to continue flying the plane instead of making any effort to finish her off or turning on the auto-pilot to keep an eye on her. While the Screenslaver's back is turned, Elastigirl grabs her flare gun and shoots the Screenslaver out of the plane, defeating her.
691* BoyishShortHair: Evelyn has short hair and doesn't seem to have many stereotypically feminine character traits.
692* BrainyBrunette: With all the gadgets she's invented, Evelyn's most definitely a brilliantly brainy brunette.
693* BrotherSisterTeam: She and her brother run [=DevTech=]--with Winston being TheFace of the company and Evelyn being the brains behind their tech. They've been working together successfully for over 15 years. Winston mentions that people doubted they could do it since they were both relatively young when they took over.
694* CantKillYouStillNeedYou: She muses that using the Supers to further her goals is better than just killing them out of her sheer hatred for them.
695* CombatPragmatist: She uses erratic maneuvers to throw Elastigirl all over her airplane's cabin and then depressurizes the plane to suffocate her with the loss of air.
696* ContrastingSequelAntagonist: Unlike Syndrome's overall grandiose feel and criminal organization, the Screenslaver is quieter and operates alone, using only co-opted resources and hypnotized pawns. She also wants Supers to remain illegal, while Buddy wanted supers to be back in the spotlight (and to join them). Where Buddy was an entitled fanboy attempting to be a phony superhero before dragging people up to his level after reveling in his fame, Evelyn is a behind-the-scenes sort whose entire plan to get people to stop relying on supers to save them and relies on her anonymity. Syndrome also seems to be TheSociopath who has no problem sacrificing Mirage when Mr. Incredible holds her hostage, while Evelyn [[EvenEvilHasLovedOnes still loves her brother]] and takes care of him even in the middle of her evil scheme.
697* TheCynic: She is noticeably more subdued and much less idealistic than her brother. She seems to be quite disdainful of peoples' natural inclination to gravitate towards ease over quality. By the end, Evelyn is shown to truly hate idealism even in the people she cares about; Elastigirl herself points out she doesn't have an ideology, but rather a list of things she hates.
698* CynicismCatalyst: The murder of her father, and subsequent death of her mother, resulted in her cynical worldview, and it's also her StartOfDarkness since it's why she decided the world's better off without heroes.
699* DoNotAdjustYourSet: The Screenslaver's M.O. is to hijack any monitor or screen she can to project her hypnosis screens. Through the decoy, she takes over an interview with Elastigirl to give a [[BreakThemByTalking breaking speech]] to the public.
700* EvenEvilHasLovedOnes: In spite of how quick she is to complain about Winston's naïve idealism, she truly does care about her brother, and she takes him with her while she escapes from the ''Everjust''. Evelyn's also emotionally compromised thanks to her father's murder, as she views the tragedy to have been preventable.
701* EvilIsPetty: She orchestrates a pizza delivery guy's imprisonment... because he's "surly" and "the pizza was cold".
702* ExhaustedEyeBags: She constantly looks tired throughout the film.
703* FalseFriend: Elastigirl is hurt by Evelyn's betrayal because she relied on her, but Evelyn points out that neither of them know each other. Elastigirl just responds by saying if their situations were reversed, Evelyn ''could'' rely on her.
704* FantasticRacism: She unjustly blames supers for the death of her father. During a burglary, he tried to contact two supers for help instead of retreating to his safe room--resulting in him being fatally shot. Unfortunately, this occurred after the Super Relocation Act had passed, so those supers couldn't respond even if his calls went through. However, that doesn't stop Evelyn from nurturing a bias against supers and developing a plan to discredit them as the Screenslaver, ensuring they remain illegal.
705* FauxAffablyEvil: She has a friendly, laid-back demeanor even as she tries to orchestrate mass murder or watch Elastigirl suffer from hypoxia.
706* FemalesAreMoreInnocent: Unlike Syndrome from the first ''Incredibles'' movie, the reason for her descent into villainy is actually '''a lot''' more tragic, as the deaths of her and Winston's parents heavily affected her, to the point where she thinks that supers are responsible for making humans reliant on them for serious criminal cases. Additionally, [[EvenEvilHasLovedOnes she does have her loved ones]], as well, as opposed to Syndrome, who truly cares about no one but himself in the end.
707* {{Foil}}: Is somewhat this to Mirage, as both have done some significantly criminal work, especially against superheroes (such as Mr. Incredible and Elastigirl). However, Mirage herself actually doesn't hold anything against superheroes in general, despite working under Syndrome (who passionately hates them just because of his childhood rejection from being Mr. Incredible's sidekick) as opposed to Evelyn, whose personal grudge towards superheroes is strongly rooted from the tragic loss of her and Winston's parents.
708* FoolishSiblingResponsibleSibling: Played with in their corporate roles. Evelyn seems like the Responsible to Winston's Foolish, as Evelyn's the one who comes up with the actual means to implement Winston's grand ideas. She also softly scolds him for his over-enthusiasm and childlike tendencies, and keeps business conversations on track from his tendency to get sidetracked. These roles are reversed once Evelyn is revealed as the Screenslaver, as her misplaced anger and bitterness towards supers causes her to endanger lives to ensure they stay illegal. In turn, Winston is responsible enough to go back and try to help save the innocent people caught up in Evelyn's scheme.
709* GadgeteerGenius: She is the primary developer of [=DevTech's=] technology.
710* GeniusSlob: Downplayed. Compared to her impeccably dressed and groomed brother, Evelyn is more inclined towards comfortable, bohemian-casual clothing with mildly unkempt hair. In her first onscreen appearance, she is running late to her meeting with Winston and Elastigirl, and dumps everything she's carrying onto a poor employee.
711* HiddenVillain: Evelyn's supervillain identity remains unknown for much of ''Incredibles 2''.
712* {{Hypocrite}}: She accuses her brother of being a ManChild for associating the presence of heroes with their parents, but the loss of her parents was a defining moment for her as well, and her entire plan is intended to lash out at superheroes. She puts on an act where she appears to accept that her father was responsible for his own actions, but her MotiveRant to Elastigirl show that this is clearly not the case.
713* IcyBlueEyes: Her eyes are a very pale shade of blue-grey.
714* KnightOfCerebus: After TheReveal she's the Screenslaver, the mood plunges into darkness when she shows up.
715* LackOfEmpathy: Evelyn shows little empathy towards the people caught up in her scheme. She hypnotizes a pizza delivery guy into becoming the decoy Screenslaver simply because he was surly and delivered cold pizza, getting him beaten up and arrested. She then hypnotizes superheroes and sends them to kidnap children. If none of that is enough, Evelyn doesn't care about the scores of innocent people who would have '''died''' if the ''Everjust'' crashed into Municiberg. The only people she seems to have any feelings for are her relatives--especially Winston. Even so, it doesn't stop her from using his superhero legalization plan for her own ends.
716* MadScientist: While not as outwardly unstable as Syndrome, Evelyn uses his skill in technology to advance her own evil goals [[FantasticRacism to discredit supers]] and prevent their return to the public eye.
717* TheManBehindTheMan: She's the one who works on the technology that her brother sells, but he's TheFace of their company. It later turns out she's the Screenslaver, and this is her modus operandi--as the hypnotic patterns which are projected lead back to her.
718* MeaningfulName: Her name sounds like "evil endeavor," hinting she's the BigBad.
719* MotiveRant: When she captures Elastigirl, she basically rants about why Supers betrayed her and her father's trust and why she is deciding to eradicate all Supers because [[WeHaveBecomeComplacent "they keep us weak!"]]
720* NonActionBigBad: For the most part. Evelyn lacks physical training and does not appear to have skills with firearms. She does not have the means to fight any supers directly. She is an effective CombatPragmatist and does briefly fight Elastigirl on the plane in a situation where she has every advantage. Most of her threat still comes from her mind-controlled super minions.
721* NoSocialSkills: Subverted. She claims to have poor interpersonal skills but then accurately assesses that people crave ease over quality. She also masterfully sets up the theatrics of the Screenslaver to be an adequate foil for Elastigirl so that it merges seamlessly into her brother's PR plan. Ultimately, she is shown to have a LackOfEmpathy toward anyone except her family but has a talent for manipulating people.
722* NotSoWellIntentionedExtremist: She styles herself as a WellIntentionedExtremist who hates the concept of superheroes because HoldingOutForAHero means people don't actually try to save themselves, like how her father would rather call two heroes than go to a safe room with his wife. Elastigirl points out that the method she chose indicates she's lashing out at superheroes because she blames them for her parents' deaths. Furthermore, she doesn't seem to have any idea about how to ''fix'' that problem other than [[MissingStepsPlan ensuring supers are illegal for good]]... not even considering the possibility of teaching people how to defend themselves without them. As Elastigirl points out, Evelyn doesn't have an ideology--just a list of things she hates. This is because Evelyn is acting out of rather [[MisplacedRetribution directionless grief and bitterness]] rather than a megalomaniacal sense of villainy like Syndrome.
723* PetTheDog: She cares enough about her brother to save him from the ''Everjust''.
724** She also had her proxy pull the fire alarm while escaping the apartment complex to ensure the place was evacuated and no one got hurt when the evidence in her proxy's workroom was set to blow up. This is note worthy as she later risks crashing an entire ship full of innocent people.
725* PsychologicalProjection: It's notable that most characterization of Winston as a ManChild comes from Evelyn, whose villainy really boils down to throwing a tantrum over her parents' deaths and blaming superheroes for being tangentially involved without dealing with the underlying problem (that HoldingOutForAHero makes people less likely to act for themselves) that she identifies. Winston, meanwhile, blames no one for his parents' deaths, and proves to be quite selfless and willing to act heroically when push comes to shove, making it likely that this trope is in play and Evelyn characterizes her brother as a manchild to avoid admitting ''she's'' the childish one.
726* SamusIsAGirl: Evelyn is the Screenslaver, and she's an example of this trope that's instead done by proxy.
727* SiblingYinYang: She's the laid-back genius who works behind the scenes to develop the technology that ensures their success--with her brother being enthusiastic and immature, but charismatic enough to be TheFace for [=DevTech=]. Moreover, he wants to help superheroes regain their legality, and Evelyn wants to permanently discredit them.
728* SignificantWardrobeShift: Her outfits start to reflect the Screenslaver, her supervillain identity, as the film goes on, with darker colors and patterns reflecting the optical hypno-designs used in the broadcasts. By the end, she's in a practical yet stylish jumpsuit that evokes villain gear, and she even dons a pilot's oxygen mask, which resembles the skeletal grille on the Screenslaver decoy's mask.
729* SirNotAppearingInThisTrailer: She doesn't appear in any of the trailers.
730* SmugSnake: Her attitude following her reveal is of great disdain for both Elastigirl and her father, and she seemingly takes pride in being a successful villainess, albeit [[KnightTemplar unaware of her own villainy]].
731* SquishyWizard: She isn't physically intimidating, but her intellect and skill as a GadgeteerGenius allow her to be quite an effective BigBad.
732* StartOfDarkness: Evelyn's hatred towards supers started after her father's murder.
733* StevenUlyssesPerhero: Her name sounds similar to "evil endeavor," which is fitting since she's the film's true main antagonist.
734* StrawFeminist: Downplayed; this trait comes out only once during a conversation with Elastigirl. The latter correctly surmises that Evelyn intends to win her over with "Man's World" rhetoric and shoots the idea down almost as quickly as it's brought up, which Evelyn takes in stride.
735* StrawNihilist: Excluding [[EvenEvilHasLovedOnes her own family]], Evelyn values ''nobody's'' life--super or otherwise. She also kicks Elastigirl while she's acting as her parachute from several dozen feet above the ocean and shows zero gratitude whatsoever after she saves her life, implying she doesn't even value her own life either.
736* TragicVillain: She lost her parents at a young age, and her EvilPlan is a case of MisplacedRetribution.
737* UngratefulBitch: Even after Elastigirl saves her life, Evelyn remains ungrateful and argues it doesn't prove Elastigirl's right. While she falls, Evelyn actively resists Elastigirl's first attempts to reach her, as she doesn't want to be saved by someone representing what she hates.
738* UnkemptBeauty: Her hair may be messy and her eyes may be shadowed, but there's a reason why her design has gotten praise from critics and moviegoers alike.
739* VillainHasAPoint: As much as she loved her father, Evelyn was right on how ''ridiculous'' it was for him to try and call supers, who were illegal at that point (And even if they weren't, it's unlikely they would've arrived on time), instead of hiding in the safe room, which [[TooDumbToLive costs him his life]].
740* VillainousBreakdown: When her plan begins falling apart, she becomes more frantic and panicked, even shouting a few {{Big No}}s.
741* VillainousUnderdog: Unlike Syndrome, Evelyn lacks a villainous organization, {{mook}}s, or any anti-super weapons like the Omnidroid or zero point energy. Not even her brother is helping her directly with her plans. Evelyn gets by with her cunning and manages to build a small army of brainwashed supers without any outside help.
742* VirtueIsWeakness: She sees idealism as a sign of weakness, and near the end, she shows irritation with Elastigirl for saving her life, arguing that it doesn't prove Elastigirl is right.
743* WalkingSpoiler: Her reveal as the Screenslaver is a major turning point of the film.
744* WeHaveBecomeComplacent: Believes that people will choose ease and convenience over quality and actively engaging with life. This is reflected in both her conversation with Elastigirl and in the Screenslaver's breaking speech. It's revealed this worldview comes from grief-driven bitterness since she believes her father's complacency led him to try calling his super friends instead of retreating with his wife into their safe room.
745* WouldHurtAChild: Has no problem using mind-controlled supers to harm Violet, Dash, and Jack-Jack, and at one point she ordered the screenslaved Khrusher to ''crush'' Violet, Dash and Jack-Jack under Violet's own Force Field while she was busy blocking He-lectric's electricity. Had Dash's timely calling of the Incredibile been about 5 seconds late, the Parr siblings would have '''died''' a gruesome death if Violet's horrified screams are any indication. Evelyn also does this again in the climax by threatening to have the ''Everjust'' crash into Municiberg which would have killed many civilians, which would have included kids too (in addition to the less durable Violet and Dash who would have likely been thrown off the ship to their deaths had it directly struck the city).
746* YouAreWhatYouHate: She became the very villains that murdered her father, but she is too blinded and crazy to see that.
747
748!! Unnamed Pizza Deliveryman (Decoy Screenslaver)
749[[quoteright:325:https://static.tvtropes.org/pmwiki/pub/images/screenslaver_1_pixar_post.png]]
750[[caption-width-right:325: ''"Screens are everywhere. We are controlled by screens, and screens... are controlled by '''me'''--Screenslaver."'']]
751->'''Voiced by:''' Bill Wise (under voice modulation) [[labelnote:'''Other Languages''']]François Raison (European French), Marc-André Bélanger (Canadian French)[[/labelnote]]
752
753->''"Go ahead, send your supers to stop me. Grab your snacks, watch your screens, and see what happens. You are no longer in control. I am."''
754
755The primary antagonist of the first half of ''Incredibles 2'', the Screenslaver is a supervillain who specializes in hypnotic visual weaponry, but is actually a brainwashed pizza deliveryman who acts as a decoy for Evelyn Deavor.
756----
757* AntiClimaxBoss: InvokedTrope InUniverse. When Elastigirl encounters the decoy Screenslaver, he turns out to just be a guy with a few sets of hypno-goggles working out of a small apartment--lacking the death machines, armies of {{mook}}s, and secret island bases that Syndrome had. In a straight fight, he goes down relatively easily. This puzzles Elastigirl, as she reasons that someone brilliant enough to create hypnosis technology could've afforded more resources and defenses. It turns out that the decoy was ''supposed'' to be weak enough for Elastigirl alone to handle as part of Evelyn's plan.
758* BadassBoast: His speech is a pretty impressive BringIt to all supers, and ends "You are no longer in control, I am". Ironically he said this while under someone else's control.
759* BadassNormal: The decoy puts up a surprisingly good fight during his fight with Elastigirl, [[CombatPragmatist making good use of strobe lights and whatever he can get his hands]] on to level the playing field. Even Evelyn admits to being surprised at how well the decoy fought.
760-->'''Evelyn''': He gave you a pretty good fight. I should say, ''I'' gave you a pretty good fight ''through'' him.
761* BigBad: Subverted, in that the apparent Screenslaver is a decoy that Evelyn hypnotized to be found, beaten up, and arrested for being surly and bringing cold pizza.
762* CombatPragmatist: The decoy uses everything he can find in his fight with Elastigirl, from strobe lights, to knocking over shelves to make obstacles, to using a cattle-prod and a fire axe, to taking cheap shots at Elastigirl as she chases him through the apartment.
763* ContrastingSequelAntagonist: The decoy can be considered one to the Omnidroid. Both are fake villains used by the real villain to prop up the protagonist. They are presented as a major threat by the protagonist's treacherous MissionControl and fought about halfway through the movie. The Omnidroid after being destroyed is rebuilt stronger and eventually turns on its master in the climax while he was attempting to use it to prop himself up. The decoy has no ability to resist the Screenslaver and drops out of the narrative after his defeat, being totally disposable after use as a boost to Elastigirl's profile.
764* TheCracker: The Screenslaver can be considered a [[RaygunGothic period-appropriate]] equivalent to Anonymous-esque hacktivists and cyber terrorists. Screenslaver broadcasts pre-recorded videos on live networks and causes havoc via hacking. The name "Screenslaver" is even a pun on the term "screensaver".
765* DiscOneFinalBoss: The decoy Screenslaver is prominent in the marketing of the film, and is defeated roughly halfway through the movie... But then he is revealed to be just a pawn of the real BigBad, Evelyn Deavor.
766* EvilSoundsRaspy: The voice modulator in the mask makes the Screenslaver's voice sound harsh and raspy.
767* EvilWearsBlack: The decoy wears a black suit. However, the goggle lenses on his mask are bright in color, and his ScaryTeeth mouth apparatus is silver.
768* GasMaskLongcoat: The decoy's suit has the goggles and breathing apparatus on his mask and the rest of the suit shows off no skin with black gloves. This overall appearance has a mad scientist-like feeling.
769* KnightOfCerebus: The decoy greatly darkens the mood, with the scene of his speech and Elastigirl searching for him being one of the most tense in the movie.
770* LeaningOnTheFourthWall: Parts of the Screenslaver's speech about using superheroes as escapism from life's problems is applicable to the audience, especially when he says "you don't talk, you watch talk shows, you don't play games, you watch game shows", since superhero movies is one of the most common forms of escapist media at the time the movie was released. He even uses the real world terminology "superheroes" instead of the more common in-universe "supers".
771* LeanAndMean: The decoy has a fairly thin physique. Turns out to be justified because Evelyn picked somebody who fit the physique she wanted for the fight with Elastigirl.
772* MeaningfulName: The Screenslaver enslaves people with screens, using a hypnotic pattern.
773* MouthOfSauron: Even though his speech was manufactured to antagonize Elastigirl and supers, the content of it also seems to align with Evelyn's actual beliefs, mainly that normal people are complacent and eager to watch supers deal with problems rather than do something themselves.
774* NoNameGiven: The decoy's name is never revealed.
775* PunnyName: Screenslaver's name is a pun, changing "screensaver" into "screen" and "slaver" because she uses screens to enslave people, by showing a hypnotic pattern.
776* TheScapegoat: The decoy Elastigirl defeats is just a pizza delivery guy who was hypnotized by the real Screenslaver so she could throw the supers off the trail of her actual plans.
777* StrangerBehindTheMask: Subverted. When the Screenslaver is first fought and seemingly unmasked, the person in the costume turns out to be some random blond kid who made no previous appearances... because he's a pizza guy who the real Screenslaver hypnotized to distract Elastigirl. [[TheManBehindTheMan The Screenslaver]] is actually Evelyn Deavor, [[BitchInSheepsClothing who was believed to have been Elastigirl's friend]].
778* VocalEvolution: His voice sounds much less modulated in the trailer and speaks more quickly and clearly, instead of the soft and slow voice he uses in the movie. [[note]]Since the decoy's costume does not show any lip movements, his lines are some of the easiest ones to change the voice for, so it may have been a last minute decision, or intentionally altered to be more trailer-friendly.[[/note]]
779* VoiceOfTheLegion: The voice modulator in the mask makes the decoy's voice reverberate and deep, whereas he sounds more normal when he's unmasked and not being mind controlled.
780* WalkingSpoiler: The Screenslaver's identity is a huge mystery for most of the movie, and when the decoy's unmasked, there's still lingering questions until TheReveal that [[SamusIsAGirl the real Screenslaver is Evelyn]].
781[[/folder]]
782
783!!Other Movie Characters
784
785[[folder:Edna Mode]]
786!!Edna Marie Mode/"E"
787[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/i2_edna.png]]
788[[caption-width-right:150:''"I never look back, dahling. It distracts from the now."'']]
789->'''Voiced by:''' Creator/BradBird [[labelnote:'''Other Languages''']]Amanda Lear (European French), Denys Paris (Canadian French)[[/labelnote]]
790
791->''"'Supermodels'--ha! Nothing 'super' about them. Spoiled, stupid little stick figures with poofy lips who think only about themselves. Feh! I '''used''' to design for '''GODS'''..."''
792
793A diminutive but brilliant fashion designer who, back in the day, designed costumes for superheroes.
794----
795* AlwaysCamp: Designs super suits and behaves in a hammy way.
796* AsianAndNerdy: Downplayed since she's only half Japanese, but has a mastery of super-advanced textile manufacturing to design and create super-suits for the heros. She was even able to invent a suit that becomes invisible when Violet does.
797* BadassBookworm: Edna is an absolute no-nonsense fashion designer who uses all sorts of advanced sciences in designing custom costumes for superheroes.
798* BerserkButton: She's furious when Elastigirl gets a costume by another designer in the sequel and insists that her fee for Jack-Jack's new costume is that she'll be the family's exclusive designer "throughout the known universe and until the end of time."
799-->'''Edna:''' Gal''baki''? Elastigirl's suit is by ''GALBAKI''?! EXPLAIN YOURSELF!
800* BigFancyHouse: She lives on a grand estate complete with laser gates and a security detail. The house itself is an extremely spacious mansion that not only has the typical living space areas such as the kitchen and living room, but also has a huge basement workshop for designing and testing supersuits.
801* BreakoutCharacter: Despite her limited screentime, Edna has captivated audiences and even been directly referred to as this for the franchise overall by several media outlets and publications. Those same sources even cite her as one of ''Pixar's'' greatest characters of all!
802* BrutalHonesty: Edna tends to be very blunt with Robert concerning his appearance.
803** In the first movie, upon seeing Robert on her security camera:
804--->'''Edna:''' My ''God'', you've gotten fat.
805** In the second movie, once she sees how much of a wreck he is in person:
806--->'''Edna:''' You look ''ghastly'', Robert.
807* BunnyEarsLawyer: An eccentric and hammy woman who is a genius at designing super suits.
808* ChallengeSeeker: At least, concerning superhero clothes (Violet's supersuit was the only one to give Edna a decent challenge since she needed to figure out how to turn it's material invisible when Violet herself does). She considers the normal fashion industry beneath her, and is thrilled at the prospect of designing a new supersuit. In the sequel, she positively lights up at the prospect of creating a suit that will work with Jack-Jack's ComboPlatterPowers.
809* CharacterCatchphrase: Dahling! Also, "I enjoy our visits" when shooing someone out of her house.
810* ChewingTheScenery: Everything she does is larger than her life, from her expressions to her blunt opinions, to her body language.
811* ClingyJealousGirl: Non-romantic example, but she is furious when she learns that Elastigirl's new costume in the sequel was designed by someone else, and makes Mr. Incredible agree that she is Mr. Incredible's, Elastigirl's, and Frozone's exclusive designer, in the entire universe and until the end of time.
812* CoolOldLady: A hammy and eccentric super suit designer.
813* TheCuckoolanderWasRight: Never brush off her warnings about wearing capes when doing superhero work. Syndrome experienced this first-hand.
814* CrazyPrepared:
815** When Edna decides to make the entire Parr family new costumes, she tailors each suit to the wearer's powers. With Jack-Jack's powers unknown she says she "covered the basics" which includes being roomy for free movement, comfortable fabric for sensitive skin, able to withstand temperatures over 1000 degrees, completely bullet-proof and machine washable.
816--->'''Elastigirl:''' What on Earth do you think the baby will be doing?\
817'''Edna:''' Well, I'm sure I don't know, darling. Luck favors the prepared.
818** Another moment of prescience is that she secretly planted {{Tracking Device}}s in her costumes in case any Super was in danger and needed help. This helps Helen to locate Bob when he's stranded on a remote island and being held captive by Syndrome.
819* DarkIsNotEvil: Has black hair and is usually seen in black outfits, but is also responsible for designing the suits of the heroes and she's not evil, just eccentric.
820* DeadpanSnarker: The only parts of her dialogue that are ''not'' biting wit are her hammy lines, which are also snarky.
821* DeathMontage: While "No Capes!!" is initially played for laughs, Edna then goes on to list several heroes that were killed by CapeSnag.
822* EarlyBirdCameo: Appears as a guest at Mr. Incredible and Elastigirl's wedding during the prologue long before the film identifies her by name.
823* EccentricArtist: She's ''very'' excited about her work.
824* EccentricFashionDesigner: She specializes in superhero clothes, and her demeanor is very quirky. Despite this, she's very [[TheCloudcuckoolanderWasRight competent]] and GenreSavvy when it comes to designing supersuits - most notably, she doesn't use capes because a number of heroes have been killed by {{Cape Snag}}s.
825* EstablishingCharacterMoment: Edna's BrutalHonesty and high standards are established right off the bat when she bats a security guard from his post when he prevents Mr. Incredible from entering her mansion, then remarking that [[YouAreFat Mr. Incredible has gained a lot of weight]] before happily letting him in.
826* TheFashionista: She's a fashion designer but she is quite ''bored'' working for the fashion industry. In her opinion, supermodels are profoundly uninteresting subjects. However, the creators state that she designs all her own clothes and it's implied she won't wear anything ''but'' her own designs. Also, she's enough of a fashion icon in-universe for her recognizable hair and glasses to be featured in her "Mode" business logo.
827* ForScience: Decides to babysit Jack-Jack pro bono to explore the challenge of creating a suit that fits his powers.
828* GadgeteerGenius: Her genius covers the fields of both textile and electronic engineering. She is able to invent clothing that is friction-proof, bomb-proof or even able become invisible as well as embed miniature tracking devices or biometric and dimensional scanners into the fabric.
829-->'''Edna:''' And machine washable, dahling. That's a new feature.
830* GenkiGirl: Just listen to that first phone call. It's almost too much for both Elastigirl and the receiver.
831* GladYouThoughtOfIt: She pulls this on Mr. Incredible when he asks her to mend his old superhero costume. She insists that it's a "hobo suit" and tells him that he needs a new one:
832-->'''Mr. Incredible''': A new suit? Now where the heck am I gonna get a new suit--\
833'''Edna''': YOU CAN'T! It's impossible, I'm far too busy, [[NoExceptYes so ask me now before I again become sane.]]\
834'''Mr. Incredible''': ...wait. You want to make me a suit?\
835'''Edna''': You push too ''hard'', dahling!--but I accept.
836* GloryDays: She misses the Golden Age too.
837-->'''Edna:''' "Super"models - ha! Nothing super about them. Spoiled stupid little stick figures with poofy lips who think only about themselves. FEH! I used to design for '''gods'''!
838* HeroWorshipper: ''Heavily'' implied. As the quote above notes, she refers to heroes as gods. She even refers to Jack-Jack as a "tiny god" in the sequel, which is a pretty fitting description in all honesty.
839* HonoraryAunt: After learning about Jack-Jack's [[SuperpowerLottery multiple powers]], she instantly decides to bond with him to study his potential and eventually comes to like the little guy. She even refers to herself as ''Auntie Edna''.
840* {{Gonk}}: ''Very'' short and ''very'' ugly, with a ''very'' goofy and cartoonish design.
841* ImpossiblyCoolClothes: She makes these; bulletproof clothing stylized heroic red with a tracking device.
842* InsufferableGenius: She can be extremely grating to people she isn't interested in and even her close friends, but there's no denying that she is probably the single greatest superhero costume designer. She also declares superheroic authority on subjects she is inexperienced with in practice, such as parenting, because she's just that smart.
843* IntergenerationalFriendship: She was among the few people invited to Mr. Incredible and Elastigirl's wedding in the Glory Days.
844* JerkWithAHeartOfGold: She is somewhat arrogant and bad-tempered, but is a good person at heart. She is also dismissive and hard on certain types of fashion, but puts new heart into Elastigirl with some tough love.
845* JumpedAtTheCall: Mr. Incredible only wants some minor mending for his old suit done, but she's clearly inspired by his visit to start designing superhero costumes again.
846* LargeHam: She might be tiny, but the ham is huge. [[DVDCommentary Brad Bird]] talks about how everything about her -- her house, her furniture, the art on her walls, the people she spoke with -- were designed to highlight the contrast between her tiny physical size and her forceful, overbearing personality. ''She'' might be tiny, but she thinks, talks and acts '''BIG'''.
847* MadScientist: The "tamed" variety. Yes, Edna's firmly on the side of the heroes, but she's also highly eccentric and tackles her work of making high-tech super-suits with an almost disturbing enthusiasm. All that's missing is the maniacal laughter, but she's already hammy enough as it is.
848* MeaningfulName:
849** "Edna" means "pleasure" in Hebrew -- she does enjoy designing. It can also mean "rejuvenation," and she helps breathe life back into Mr. Incredible's superhero career by designing him a new suit.
850** "Mode" is the French word for "fashion" or "style" (as in the expression "à la mode" i.e. "fashionable"), which is an appropriate name for a fashion designer.
851* MiniatureSeniorCitizens: Clearly, she's older than all of her clients, and she is shown to be about knee-high with Mr. Incredible who's in his forties.
852* TheNapoleon: Edna Mode is very short and she's also noticeably rude and hot-tempered. Unlike Mr. Huph (who's an outright HateSink), she's a JerkWithAHeartOfGold, and one of the most beloved characters in the movie to boot.
853* NoCelebritiesWereHarmed: Her appearance and demeanor are believed to be based off of either Edith Head, Linda Hunt, Anna Wintour, or a combination of all three. Fittingly, Head was a costume designer in real life, while Wintour is the Editor-in-Chief of ''Vogue'', the world's most famous fashion magazine.
854* OmnidisciplinaryScientist: The incredible tech she puts into each suit suggests that she's mastered the fields of theoretical and experimental physics, mechanical engineering, nanotechnology, biometrics, and (super)human biology, just to name a few. She's also naturally perfected the art of fashion design and everything it entails, from planning to construction to the business aspect of the job.
855* OOCIsSeriousBusiness: Edna has an over-the-top and flamboyant personality... so when she gets quiet and intense to discuss Mr. Incredible's keeping secrets from Elastigirl, we're immediately aware that this is ''serious.'' Tellingly, the scene is animated in dark tones --the only time Edna is lit in this way-- to further signify its importance.
856-->'''Edna''': Do you know where he is?\
857'''Elastigirl''': ...of course-\
858'''Edna''': ''(turning violently toward Elastigirl)'' Do you ''KNOW'' where he is?!?
859* ReedRichardsIsUseless: Her character is a interesting {{deconstruction}} of the trope. After the age of superheroes ended, she successfully shifted her skills to become a prestigious fashion designer that allows her to live quite comfortably. However, ''she's also clearly bored out of her mind'' with no excitement or challenge she experienced with superhero costume work, and jumps at the chance to design new costumes when the opportunity presents itself.
860-->'''Edna:''' Supermodels - ha! Nothing super about them. Spoiled, stupid little stick-figures with poofy lips who think only about themselves. Feh! I used to design for GODS!
861* RousingSpeech: She delivers one to Elastigirl to get her to go after Mr. Incredible.
862-->'''Edna''': ''What are you talking about?'' You are ''Elastigirl''! My god... ''Pull yourself together!'' 'What will you do?' Is this a question?! You will show him that you remember he is Mr. Incredible, and you will remind him who ''you are''! You know where he is, go! Confront the problem! Fight! ''WIN!'' [[MoodWhiplash And call me when you get back, dahling, I enjoy our visits.]]
863* SciFiBobHaircut: A practical and stylish choice for a fashion designer who lives in a world with superheroes and incredibly advanced tech.
864* ScrewPolitenessImASenior: Or [[ScrewTheRulesIHaveMoney an incredibly gifted and]] [[ScrewTheRulesIHaveConnections prestigious designer]] or all of the above. Either way, she takes no crap and does not soften her opinion of anyone, ''for'' anyone.
865* SmartPeopleWearGlasses: Wears circular glasses and has created custom-made original outfits for superheroes since the "glory days".
866* SuperCostumeClothier: Perhaps one of the most well known examples of the trope. Edna is a ChallengeSeeker who loves designing outfits for superheroes and having to factor their powers into her designs. She was intentionally written to evoke both the EccentricFashionDesigner and MadScientist character archetypes. In [[WesternAnimation/TheIncredibles1 the first film]] she mentions she despises having to work with mundane supermodels when she used to design for people she saw as gods. ''WesternAnimation/Incredibles2'' reveals that she has a rival [[TheGhost we never see]], called Alexander Galbaki, who Edna has an extremely low opinion of. This implies that before superheroing became illegal, superhero fashion design was a healthy trade.
867* WhatTheHellIsThatAccent: When Bird did the scratch voice for Edna, he described it as a kind of German/Japanese accent mix. Apparently, Brad Bird intended Creator/LilyTomlin to be Edna's voice actor but she had a hard time speaking her lines with this accent and when Bird demonstrated it, Tomlin felt he had captured her voice so perfectly, she recommended him to be Edna instead.
868* WhereDoesHeGetAllThoseWonderfulToys: Edna was created expressly to avert this. Brad Bird wondered where supers got their suits, and didn't buy the idea that they made them on their own, so he made a character who designed suits with special tech included as an explanation, with the idea that this is a parallel industry to superheroics.
869* TheWonka: She is undeniably brilliant, but equally eccentric and single-minded. Her gifts are solely aimed at designing uniforms for superheroes and she can design fabrics in her own workshop that can match any Super's powers.
870[[/folder]]
871
872[[folder:Gilbert Huph]]
873[[quoteright:153:https://static.tvtropes.org/pmwiki/pub/images/p6.jpg]]
874[[caption-width-right:153:''"I'm not happy, Bob... Not Happy!"'']]
875->'''Voiced by:''' Creator/WallaceShawn [[labelnote:'''Other Languages''']]Creator/PhilippePeythieu (European French), Creator/ManuelTadros (Canadian French)[[/labelnote]]
876
877->''"I don't care about their coverage, Bob! Don't tell me about their coverage! Tell me how you're keeping Insuricare in the black! Tell me how that's ''possible'' with you writing checks to every Harry Hardluck and Sally Sobstory that gives you a phone call!"''
878
879Bob's immediate supervisor at Insuricare. He is a short-tempered ([[TheNapoleon and short]]) man who often butts heads with Bob about his graciousness to customers' claims.
880----
881* BadBoss: He shows he is just as indifferent to his employees as his client, as shown through a memo basically stating that all business expenses, such as electricity conception and office supplies, would be deducted from their paychecks ''and'' they'd be billed hourly for parking.
882* BandageMummy: He ends up in a body cast after being thrown through several walls by an enraged Bob.
883* CardCarryingVillain: Of the lower key sort among a cast of super villains. He makes very clear to Bob that legal issues are the only thing preventing him from openly basking in what a con-job his company is designed to be.
884* ClocksOfControl: Huph is as heartless as he is fastidious (even stopping to readjust one of the pencils on his desk to keep them all arranged in a perfect row). While chewing Bob out (for caring more about helping clients than helping the company profit), he goes on a long tirade about how a good company is like a clock, and the employees are like cogs that all work together for one purpose. To sell it even further, one wall of his office is actually lined with clocks, all the same rounded-square shape and arranged in a perfect row.
885* CorruptCorporateExecutive: Regardless of whether their clients' policy covers them, he only cares about Insuricare's profitability. During their meeting, he makes it clear he is mad with Bob's customers successfully "penetrating the bureaucracy" to get their insurance payouts.
886-->'''Bob:''' Are you saying that we shouldn't help our customers?\
887'''Huph:''' ''(frustrated)'' The law ''requires'' that I answer "no".
888* DepravedDwarf: He stands at an extremely short height, and he is a greedy and abusive businessman.
889* EstablishingCharacterMoment: His first five seconds on-screen involve him brushing a weeping old lady (she was pretending, but there's no indication he knew that) out of his way so he can confront Bob. He then begins to chew him out on being a good Samaritan and damaging the company's profits, an apt summary of his opinion on him.
890* FatalFlaw: His LackOfEmpathy and abuse of power shown when he prevents Bob from stopping the mugging leads to him being thrown through several office walls and ending up in a full body cast.
891* FauxAffablyEvil: When he's calm and composed, he can put up a somewhat cool façade, like when he talks about a company being like an enormous clock or when he says "Complaints, I can handle". But at his core, he's just a straight-up {{Jerkass}}.
892* FourEyesZeroSoul: Even though Huph wears glasses, he's a calculating and greedy manager who serves as a foil to Bob's sense of justice.
893* {{Greed}}: His obsession with money is why he is more concerned with earning more money than giving his clients the insurance they need.
894* HateSink: He is a cruel, greedy insurance executive who actively discourages his workers from granting their clients' insurance claims; his only loyalty is to the stockholders and the profitability of Insuricare. He shows a complete LackOfEmpathy for the civilian being mugged down in the street, preferring to exert his authority over Bob by preventing him from going to help. This makes his comeuppance at Bob's hand all the more deserving.
895* IncomingHam: His first line is yelling "PAAAAAAAAAAAAAAAAAAAAAAAAAAARR!!!" at the top of his lungs while entering Bob's office.
896* ItsAllAboutMe: All he cares about is helping his ''own'' people in his business, rather than others.
897* {{Jerkass}}: Not only does he not think much of Bob, but he is greedy and willing to help his own people in his business as opposed to providing customers with the insurance they need.
898* JerkassHasAPoint: Subverted. He does have a point that if Bob continues to give every customer insider knowledge of Insuricare, it'll eventually tank the company. But that's eclipsed by the fact that he very clearly doesn't care about anyone or anything besides making a profit.
899* KickTheDog: Him smiling and saying "Well, let's hope we don't cover him!" when learning that a man is getting mugged outside his window, then threatening to fire Bob if he leaves to help.
900* LackOfEmpathy: When Bob points out a man down on the street is getting mugged, Huph briefly looks over and notices what is going on outside. What does he say in response? "Well, let's hope we don't cover him!"
901* LargeHam: He goes completely off the deep end when he figures out Bob has been letting his customers do an end-run around the bureaucracy. Not to mention it also comes with him being played by Creator/WallaceShawn.
902* LaserGuidedAmnesia: {{Implied|Trope}}. After Huph tells Rick about Bob's dismissal, Rick erased Huph's memories of Bob's super strength.
903* LaserGuidedKarma: After forbidding Bob from helping a mugging victim, he gets a far worse beating than said victim. And to add salt to the wound, due to his implied LaserGuidedAmnesia, [[{{Irony}} it's unlikely he'll be able to make an insurance claim for his injuries.]]
904* LoopholeAbuse: He uses this often to deny claims, and then worries when Bob's customers learn to turn this back on him.
905* MeanBoss: {{Exaggerated|Trope}}. In addition to his greed and complete apathy towards his customers, he fiddles with an Insuricare memo which says that things like electricity consumption, phone charges, and even office supplies will be deducted from employee pay. It then goes on to thank employees for the most profitable year so far! Additionally, when Bob points out a man down on the street is getting mugged, Huph's hopes the company won't cover him and is glad that the mugger got away, so he could keep grilling Bob with words.
906* MilkingTheGiantCow: He does it with both hands when he tells Bob "We're supposed to help ''our'' people!"
907* MisterBig: Huph is a fairly short man in comparison to Bob, who could easily wreck him in a physical fight (which he eventually does).
908* TheNapoleon: He clearly gets a buzz out of humiliating the extremely tall Bob and forcing him to comply with his authority.
909* ObstructiveBureaucrat: He points out to Bob that his clients always exploit the loopholes that allow their claims to get paid and it drives him mad that they are "penetrating the bureaucracy".
910* SmugSnake: It's made pretty evident how satisfying it feels to him to keep Bob on his leash by the way he orders him around. You know, before Bob responds by chucking him through several walls.
911* TheSociopath: Though not on Syndrome's levels, Huph is still a greedy, selfish and arrogant man who's only concerned about money and refuses to help customers even when they desperately need help. When Bob tries to make him notice a man being mugged, his only concern is hoping that they don't cover him.
912* TheUnfettered: He will do anything to keep Insuricare profitable, even if it means threatening one of his own employees with termination if they try to stop a mugging.
913[[/folder]]
914
915[[folder:Kari [=McKeen=]]]
916[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/kari12.jpg]]
917[[caption-width-right:250:''"I can totally handle anything this baby can dish out!"'']]
918->'''Voiced by:''' Bret Parker [[labelnote:'''Other Languages''']]Creator/DorotheePousseo (European French), Lisette Dufour (Canadian French)[[/labelnote]]
919
920The babysitter hired to watch Jack-Jack during the events of the movie. She finds the process...unexpectedly difficult.
921----
922* ActionSurvivor: Her first scene shows her to be rather ditzy, but she manages to stay alive despite being left alone for a long time with an uncontrollable, super-powered infant.
923* BadlyBatteredBabysitter: She provides the page image AND page quote. It's only to be expected when your charge turns out to have ''multiple'' superpowers.
924* BeCarefulWhatYouWishFor: At the end of her ordeal, she just wishes she could forget the whole thing. [[MemoryWipingCrew Rick Dicker obliges.]]
925* BracesOfOrthodonticOverkill: They don't ''look'' too bad, but they give her a terrible lisp.
926* BreakTheCutie: Poor girl had ''no'' idea what she was getting into.
927* BunnyEarsLawyer: She's scatterbrained and a MotorMouth, but she's also an extremely competent babysitter. She's savvy and responsibile enough to immediately contact Elastigirl (or at least try to) when she notices that something is amiss about Jack-Jack, thinks quickly to douse him when his PlayingWithFire abilities activate, and, over the course of the night, assembles everything she needs to deal with all of his ComboPlatterPowers. Kari's only mistake is not verifying Syndrome's identity when he shows up as her "replacement," but at that point she's too exhausted to think clearly.
928* CassandraTruth: Her parents didn't believe her when she told them about Jack-Jack's powers. At least that saved TheMenInBlack another brain-wipe job.
929* ADayInTheLimelight: Kari's interaction with Jack-Jack and his new superpowers receives a lot of focus in the Pixar short ''[[WesternAnimation/PixarShorts Jack-Jack Attack]]''.
930* {{Determinator}}: Ditzy though she may be, she ''refuses'' to give up on Jack-Jack or leave him alone, apparently staying up all night and figuring out how to deal with each of his individual powers. Yes, she's exhausted and nearly driven insane by the situation, but she also recognizes that Jack-Jack is still a baby who needs to be taken care of.
931* ExhaustionInducedIdiocy: Kari believed Syndrome was the replacement babysitter and that [[BroughtToYouByTheLetterS the "S" on his supervillain costume]] really did mean "sitter". However, considering the fact that she had been dealing with Jack-Jack's [[SuperpowerLottery erratic powers]] for the whole night to prevent him from destroying the house (and largely failing), she was so tired and desperate to get away from him that she took the first opportunity to hand him off and [[ScrewThisImOuttaHere get out of there]].
932* HeroicBystander: Oddly enough, Kari is ultimately the one responsible for Syndrome's defeat. By playing Mozart music for Jack-Jack, she unknowingly awakens his dormant superhuman abilities, which are later the only thing that keep Syndrome from successfully kidnapping the baby and lead to his demise, as his EvilGloating after Jack-Jack escapes gives Mr. Incredible the opportunity to hurl a car at him and make him suffer a CapeSnag. If it wasn't for Kari, Syndrome would have ''won''.
933* HeroOfAnotherStory: Her experience babysitting Jack-Jack, which is the focus of the Pixar short ''[[WesternAnimation/PixarShorts Jack-Jack Attack]]''. It's about her dealing with Jack-Jack manifesting superpowers for the first time.
934* HorribleJudgeOfCharacter: A downplayed example in that Kari was a nervous wreck after a sleepless night of dealing with Jack-Jack, but when Syndrome comes to the house in his ''supervillain costume'', [[BadLiar while stumbling over his words]] and telling Kari that his "S" stands for "sitter", she believes him and hands Jack-Jack over. Agent Dicker even [[LampshadeHanging lampshades]] this:
935-->'''Rick''': And you believed him.\
936'''Kari''': The baby was ''exploding''!! Have you ever sat an exploding baby before, Mr. Dicker?!
937* LaserGuidedAmnesia: Agent Dicker uses a memory wipe machine to remove Kari's memory of the babysitting experience. Bonus points in that the machine uses a laser site to target the point on her head that the machine's electrode will attach to.
938* LogicalWeakness: Exploits several to deal with Jack-Jack- his fiery form can be extinguished, his lasers can be reflected by a mirror, and so on.
939* MotorMouth: When Elastigirl calls her to talk about her babysitting assignment, Elastigirl can barely get a word in edgewise over Kari's ramblings about her babysitting prowess.
940* NoodleImplements: By morning, she's surrounded herself with an arsenal of tools she used to contain Jack-Jack, including a butterfly net, a bucket, a pair of tongs, a pair of oven mitts, a fire extinguisher, a mirror, a grappling hook, and a ''chainsaw.''
941* SeenItAll: At the end of a ''very'' long night, she has a completely deadpan reaction to Jack-Jack bursting into flames and shooting at her with EyeBeams, being ready with the appropriate fire extinguisher and [[ReflectingLaser mirror]].
942* SequelNonEntity: She does not appear in the sequel at all, though she does feature in a deleted scene which was to be an alternate opening to the second film that focuses on her strange behavior after her memory of Jack-Jack was wiped by Rick Dicker and it's revealed that the memory-wipe of the experience wasn't completely full-proof, which is seen when Kari's eyes twitch in fear over just hearing Jack-Jack's name.
943* TemptingFate: "Don't you worry about one single thing, Mrs. Parr. I can totally handle anything this baby can dish out".
944* TwitchyEye: When saying the word 'baby' in 'babysitter'.
945* WhatYouAreInTheDark: Kari could have easily abandoned Jack-Jack when he started getting out of control with his powers--especially since Elastigirl wasn't returning any of her increasingly-frantic calls about the situation. But she stuck with Jack-Jack the whole night and didn't leave him alone until someone else showed up to take over the situation; granted, that someone else was Syndrome, but after the beating the poor girl took, can you blame her for wanting to get out of Dodge?
946[[/folder]]
947
948[[folder:Tony Rydinger]]
949!!Anthony "Tony" Rydinger
950[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/tony_rydinger_your_violet_right.jpg]]
951->'''Voiced by:''' Creator/MichaelBird [[labelnote:'''Other Languages''']]Maël Davan-Soulas (European French, first film), Julien Crampon (European French, second film), Creator/XavierDolan (Canadian French, first film), Nicolas Poulin (Canadian French, second film)[[/labelnote]]
952
953A popular student at Violet's junior high. She has a crush on him.
954----
955* CurtainsMatchTheWindows: Tony is a brunet with brown eyes.
956* ChickMagnet: A couple of girls greeted him in a flirty manner.
957* EarlyInstallmentCharacterDesignDifference: His hair goes from auburn in the first film to dark brown in the second. Likely to differentiate him from Elastigirl who also has a similar hair color.
958* FamilyBusiness: Works part-time at his parents' diner, the Happy Platter.
959* FlatCharacter: Since he mainly exists to be Violet's SatelliteLoveInterest, he doesn't have much screen time to develop much of a definitive character. However, he does appear to be a bit shy and a NiceGuy. The sequel does give us more information about him courtesy of Dicker looking him up; Dicker describes Tony as a nice kid who plays sports, plays music, and works part-time as a waiter at his parents' diner. But once again serves to develop Violet.
960* LaserGuidedAmnesia: Subverted when Rick accidentally erases all his memories of Violet instead of just seeing her in costume without a mask.
961-->'''Dicker''': It's not an exact science.
962* NiceGuy: Once he figures out Violet's interested, he turns out to be friendly and polite to her. In the second film, he's even polite when Violet embarrasses herself by accidentally snorting water out through her nose, and at the end he does agree to go to the movies with Violet just because she asked him again, despite him not remembering the first time she asked him. When they finally go on their date, Violet's whole family shows up to take them and even though there's some teasing, Tony rolls with it and seems to like them.
963* NoGuyWantsAnAmazon: Subverted. He runs away when he discovers Violet has superpowers. However, during his interrogation with Agent Dicker, he specifically says that he's secure enough in his masculinity to not be bothered by strong girls. He ran away simply because he was surprised and caught off-guard by the revelation of Violet being an illegal Superhero.
964* PrettyBoy: Very much so; it's not hard to see why Violet's interested.
965* SatelliteLoveInterest: He shows up in the beginning and the end of the film and mainly exists as Violet's crush. In fact, he only really exists to demonstrate ''Violet's'' character development. At the beginning of the film, she's too shy to even remain visible in his presence. At the end, she's able to talk with him and get a date while ''he's'' stammering nervously. In the sequel, we do learn more about him (he plays music and sports and works part-time as a waiter in his parents' diner) and he gets more screentime, but his character still serves mostly to develop Violet (in this case, her accepting responsibility to taking care of Jack-Jack and learning to protect her secret identity).
966* YouDontLookLikeYou: Tony's character model is revamped in the sequel, with him gaining darker hair and more angular features compared to the first film.
967[[/folder]]
968
969[[folder:Agent Rick Dicker]]
970[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/i2_rick.png]]
971[[caption-width-right:300:''"We've gotta pay to keep the company quiet, we've gotta pay damages, erase memories, relocate your family; every time it gets harder. Money, money, money, money, money, money- we can't keep doing this, Bob!"'']]
972->'''Voiced by:''' Creator/BudLuckey (first film), Creator/JonathanBanks (second film) [[labelnote:'''Other Languages''']]Jean-Bernard Guillard (European French), Luis de Cespedes (Canadian French, first film), Guy Nadon (Canadian French, second film)[[/labelnote]]
973
974Rick Dicker is an old friend of Mr. Incredible's - presumably his FriendOnTheForce back when the government provided assistance to superheroes. Years later, his department's function has been changed to keeping superheroes inactive and anonymous.
975----
976* BeleagueredBureaucrat: The years of the job (and dealing with Bob's antics in particular) have clearly gotten to Dicker, as shown in his gloomy, worn-out disposition.
977* BoringButPractical: Compared to the Incredibles' and Frozone's climactic battle with the Omnidroid, Dicker merely freezes all of Syndrome's assets and marks him for arrest, effectively ruining his plan to craft himself into a superhero far more than the Supers.
978* ChekhovsGunman: First appears during Mr. Incredible and Elastigirl's wedding, sitting next to Edna Mode.
979* CoolOldGuy: Despite his deadpan, stoic attitude, Rick is an elderly ReasonableAuthorityFigure who does his best to help the Parrs against society's negative view on supers. He even admits his error when he accidentally wiped out Tony's memory of Violet which included the Friday night date they were planning on having, and sets the eventual re-establishment of their relationship by revealing Tony's background to Bob.
980* DeadpanSnarker: With emphasis on 'deadpan'.
981-->'''Mr. Incredible:''' I'm fired, aren't I?\
982'''Rick:''' Oh, ya ''think?''
983* HawaiianShirtedTourist: How he dresses when he's clearing out his desk in the second movie.
984* ItHasBeenAnHonor: He invokes the trope to Mr. Incredible and Elastigirl after the Super Relocation Act is shut down and he can no longer assist them. Despite everything he assures them that it was his greatest honor to work alongside such fantastic people.
985* InkSuitActor: Rick's appearance, personality and mannerisms are all based off of those of his voice actor in the first movie, Bud Luckey, and those who have worked with Bud have stated that Rick is a dead-on caricature of him.
986* KnightInSourArmor: After telling Mr. Incredible that he's screwed up once too often and is on his own, Dicker immediately relents and offers to help him out for old times sake. As well, his commentary on the National Super Agency files has him comment that he hopes superheroes will be made legal again someday.
987* MemoryWipingCrew: He has a clunky looking device that can erase memories. He does this to Kari at the end of her short and to Tony Rydinger in the sequel, and a deleted scene shows him doing it to Mr. Huph after Mr. Incredible punches him through several walls.
988* TheMenInBlack: He's part of the government agency that monitors and conceals the existence of superheroes.
989* MundaneSolution: After Syndrome is outed as a supervillain, Dicker simply has his assets frozen and arrest warrants put out, instantly demolishing his organization.
990* PerpetualFrowner: He mostly has a weary look on his face and rarely smiles. He is shown smiling during the wedding, but he's got every right to since things haven't gone bad.
991* PerpSweating: "Jack-Jack Attack!" shows he prefers the old-school, light-shining-in-face technique. This continues in the opening of the second film when he interrogates Tony.
992* ReasonableAuthorityFigure: Dicker's complaints about having to fix Mr. Incredible's messes over and over again have merit. It's not that Rick doesn't care, it's that he realizes always jumping in with super-heroics isn't sustainable. As he says "Someone's ''always'' in trouble" but even though frustrated at Mr. Incredible's actions, he still offers to help Mr. Incredible just once more "for old times' sake". Later when Syndrome is revealed as a super-villain and terrorist, Rick takes the pragmatic action of immediately freezing all of his assets. He even admits his regret when Bob confronts him about accidentally wiping out Tony's entire memory of ever meeting Violet, including their date. In which Rick quickly reveals all of Tony's background and job life to Bob, setting the stage for Violet and Tony to reconnect.
993* SeenItAll: Agent Dicker has dealt professionally with supers and their associated weirdness for a long time. It's implied that he's had to deal with Mr. Incredible screwing up and blowing cover ''way'' more often than he'd care to admit.
994-->'''Mr. Incredible:''' I mean, what can I say, Rick?\
995'''Rick:''' ''[without missing a beat]'' Nothing you haven't said before.
996* UndyingLoyalty: Dicker still helps out the Parrs after they went underground, paying to keep things quiet and relocating the family whenever Mr. Incredible blows his cover. Even when he has his job taken from him in the sequel, he is still firmly in support of Supers and their cause, and was able to reveal Tony's background to Bob before leaving.
997* VitriolicBestBuds: Though they're not best friends, it's clear that the casually snarky way that Rick and Mr. Incredible go back and forth with one another suggests that they are pretty close. Dicker even attended the Parrs' wedding, sitting in the front row with Edna and Gazerbeam. He could approach this as just another job and Mr. Incredible as an ''extraordinarily'' frustrating case to handle...but it's clear that he deeply respects Mr. Incredible.
998[[/folder]]
999
1000[[folder:Rocky the Raccoon]]
1001A raccoon who hangs around the house Winston gives to the Parrs and serves as Jack-Jack's first nemesis. Their fight is the reason Mr. Incredible knows that Jack-Jack has superpowers.
1002
1003Although unnamed in the film itself, the track on the soundtrack that Michael Giacchino wrote for the fight between Jack-Jack and the raccoon is called ''Rocky vs. Jack-Jack''.
1004----
1005* AmplifiedAnimalAptitude: He's a ''raccoon'' who managed to put up a better fight against Jack-Jack than Syndrome, the previous film's ''BigBad''.
1006* AnimalNemesis: Jack-Jack mistakes the raccoon for an actual thief leading to free-for-all scuffle in the backyard. Despite Jack-Jack's powers, the raccoon does a fair job of holding his own. Even after fleeing into the woods, we see that he later returns to continue to posture with Jack-Jack through the sliding glass door while Mr. Incredible is on the phone with Elastigirl.
1007* BadassBystander: He's just a raccoon scavenging from the Parrs' trash can minding his own business, but Jack-Jack was watching a movie with an ObviouslyEvil robber and made a connection between the criminal's mask and the raccoon's eye markings. Being a baby, he was unable to realize that the markings did not make Rocky a criminal. However, once Jack-Jack takes heroic action against the "evil-doer", he finds that Rocky puts up a surprisingly good fight.
1008* BitPartBadguys: Downplayed in that Rocky has no relevance to the overall plot and only a few minutes of screentime in which he's less a "bad guy" and more "animal fighting over food". He exists solely to give Jack-Jack an opportunity to show off his plethora of superpowers to the audience and Mr. Incredible.
1009* TheCatCameBack: When Mr. Incredible runs out to the back yard to break up the fight, Rocky dashes to the edge of the yard to utter some angry chittering before vanishing into the night. However, moments later while Mr. Incredible is on the phone with Elastigirl, Jack-Jack and Rocky can be seen in the background standing off again through the sliding glass door.
1010* CombatPragmatist: He uses the environment in his fight against Jack-Jack, like overturning the barbecue to make a makeshift smoke bomb.
1011[[/folder]]
1012
1013[[folder:Rusty [=McAllister=]]]
1014[[quoteright:210:https://static.tvtropes.org/pmwiki/pub/images/rustym.jpg]]
1015[[caption-width-right:210:''"Oh man, that was totally wicked!"'']]
1016->'''Voiced by:''' Creator/NicholasBird [[labelnote:'''Other Languages''']]François-Nicolas Dolan (Canadian French)[[/labelnote]]
1017
1018A neighboring boy of the Parrs who tends to witness their incredible feats.
1019----
1020* AllThereInTheManual: His name is never said in the movie, but was revealed by official Pixar sources.
1021* StaringKid: He first appears when Mr. Incredible lifts up his family's car in frustration, then comes back later when he thinks Mr. Incredible might do it again. He finally appears again after having watched the Parrs save Jack-Jack and defeat Syndrome.
1022[[/folder]]
1023
1024[[folder:Snug Porter]]
1025An AcePilot that was responsible for taking Elastigirl on her superhero missions in the Golden Age and the one that lends Elastigirl his fastest jet. In the movie he only appears as a disembodied voice on the phone as Elastigirl looks at an old photo of them together. In an earlier version of the film, he was given a bigger role, but he never made it past the storyboards.
1026----
1027* AcePilot: The deleted scene that showed him flying the plane demonstrates his skilled maneuvering, all while he's shouting for Syndrome to "Abort!" the missiles. He buys time for Elastigirl to protect the kids when Violet can't summon a shield big enough to protect everyone, leading to his death.
1028* DemotedToExtra: He was intended to play the role of a SacrificialLamb, to emphasize that Syndrome is a legitimate threat. However, Brad Bird realized that it was going to take too much screen time to establish him as character that the audience would feel for when he died. So, the pilot role was transferred onto Elastigirl and Snug becomes the go-to guy when she needs a plane, which saves his life.
1029* MysteriousPast: He and Elastigirl both got pilot training together, but the only hint that we have about it is the photo that Elastigirl looks at while talking to him on the phone.
1030* SecretKeeper: He worked with Elastigirl back in the superhero days, and apparently owes her a favor big enough for her to ask to borrow one of his planes.
1031[[/folder]]
1032
1033[[folder:Honey Best]]
1034->'''Voiced by:''' Creator/KimberlyAdairClark [[labelnote:'''Other Languages''']]Annie Milon (European French), Hélène Mondoux (Canadian French, first film), Nadia Paradis (Canadian French, second film)[[/labelnote]]
1035
1036->''"'Greater good?!' I am your wife! I am the greatest good you are ever gonna get!"''
1037
1038The wife of Frozone. Never actually on-screen, although we do hear her.
1039----
1040* AllThereInTheManual: Wanna see what Honey really looks like? Just take a look at her concept art!
1041* LargeHam: Her response to Frozone's "Where's My Super Suit?!" moment counts.
1042* SassyBlackWoman: She's a Black woman in the concept art, though she's never seen, and she always has a snarky remark up her sleeve.
1043* SkewedPriorities: She seems to be more annoyed than anything else by her husband's superheroics because they are inconvenient. In the first ''Incredibles'', she cares more about a planned dinner than the city being saved.
1044-->'''Frozone:''' The public is in danger!\
1045'''Honey:''' ''My evening's'' in danger!
1046* TricksterGirlfriend: Honey hides her husband's super suit so he'll have no choice but to take her to dinner without getting distracted by superheroics. She relents in time for Frozone to join the Parrs in destroying the Omnidroid.
1047* TheVoice: She's only heard during an argument with her husband. In ''Incredibles 2'', it was originally planned for Honey to appear in person, but the writers decided it'd be funnier if she stayed just a voice.
1048[[/folder]]
1049
1050[[folder:Winston Deavor ]]
1051[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/winston_deavor.png]]
1052->'''Voiced by:''' Creator/BobOdenkirk [[labelnote:'''Other Languages''']]Laurent Maurel (European French), François-Simon Poirier (Canadian French)[[/labelnote]]
1053
1054->''"It's time to make some wrong things right."''
1055
1056A rich tycoon of a world-class telecommunications company who supports Supers and wishes to bring them back into the spotlight.
1057----
1058* AscendedFanboy: Having been a fan of superheroes since he was a child, he is active in reintroducing supers back into society and having the SuperRegistrationAct repealed. He even manages to engage in his own act of heroism in the end by breaking everyone on the ''Everjust'' out of hypnosis.
1059* BigGood: Winston's actions and character are definitely good and noble, and he calls all the shots in the organization of the return of superheroes.
1060* BrotherSisterTeam: Winston and his sister run [=DevTech=], with Winston being TheFace of the company, and Evelyn being the brains behind their tech.
1061* TheFace: While Evelyn got the technical genius in the family, Winston got the ''social'' prowess. His skills at marketing are what made their company [=DevTech=] the worldwide conglomerate it is, and now he wants to use his talents to bring superheroes back.
1062* FoolishSiblingResponsibleSibling: Played with in their corporate roles. Evelyn seems like the Responsible to Winston's Foolish, as Evelyn's the one who comes up with the actual means to implement Winston's grand ideas. She also softly scolds him for his over-enthusiasm and childlike tendencies, and keeps business conversations on track from his tendency to get sidetracked. These roles are reversed once Evelyn is revealed as the Screenslaver, when her misplaced anger and bitterness towards superheroes (who she blames for their parents' tragic deaths) causes her to endanger lives to ensure they stay illegal. However, Winston is in turn responsible enough to go back and try to help save the innocent people caught up in Evelyn's scheme.
1063* GoodCounterpart: Winston is a belated one to Buddy Pine/Syndrome. Like Buddy, Winston grew up being a fan of Supers and saw his life tragically subverted due to his relation to them. Buddy was rejected by Mr. Incredible after a botched attempt of becoming his sidekick, while Winston's parents died because his father preferred to call the supers (even though the Super Relocation Act was in effect) instead of the police and retreat to his safe room. Despite this, Winston grew up rather mentally balanced, using his wealth to try and support and bring superheroes back rather than trying to kill them all off like Syndrome did.
1064* GoodFeelsGood: A big proponent of this and one reason he adores the Supers.
1065* HonestCorporateExecutive: He is completely genuine in wanting to restore superheroes to their former glory, is unaware of his sister's evil plan, and the second he finds out what she's done, he decides to risk his life to save the gathered world leaders and Supers rather than escape with Evelyn to safety.
1066* TheIdealist: He honestly believes that the world would be a better place with Superheroes back in action, and has the means, motivation, and plan to make it happen.
1067* InkSuitActor: Looks exactly like his voice actor.
1068* ManChild: Played with. His sister considers him as such, saying he conflates the time of supers with his time with his mother and father and that his zeal towards superheroes is a reflection of wanting some part of his parents back. However, he does maturely decide to risk his life to save those aboard the ''Everjust'' and aside from being a huge fanboy of superheroes, he really does not exhibit any manchild behaviors and instead functions as a really successful businessman.
1069* MoralityPet: Winston is probably the only person that Evelyn still cares about as, even though [[SillyRabbitIdealismIsForKids she thinks his idealism is childish]], she still takes him with her when she escapes the ''Everjust'' instead of letting him die.
1070* NiceGuy: Not only is he genuine in wanting to restore the superheroes to their former glory, he is also a very fun and cool guy to be around.
1071* NonActionGuy: He's a talker, not a fighter. He upgrades to ActionSurvivor when he decides to help stop Evelyn's plan.
1072* NostalgiaFilter: An InUniverse example. Evelyn accuses him of having this, equating the good times he had as a child with his parents to the presence of superheroes. He thinks if supers are back, things will be like when his parents were still alive. Frozone even identifies him as being nostalgic and suggests that Mr. Incredible and Elastigirl show up in their old superhero outfits instead of their new ones.
1073* RedHerring: His enthusiastic love of superheroes and the fact that he definitely has the resources to be a supervillain is done to imply that he could be the film's main antagonist. Nope, he's an honest man who genuinely wants to legalizes superheroes, and has no ill intentions. The same cannot be said of his sister, however.
1074* ScrewTheRulesIHaveMoney: He gets Elastigirl the opportunity to openly fight crime in New Urbem despite Supers still being illegal because of his wealth or [[ScrewTheRulesIHaveConnections connections]].
1075* SharpDressedMan: Always dressed in a snazzy suit, befitting his image as operations head of one of the world's richest companies.
1076* SheepInSheepsClothing: His appearance [[{{Fauxshadow}} suggests]] that he will be the BigBad of ''Incredibles 2''. Not only is he a genuinely heroic character, but it turns out that his sister is the movie's HiddenVillain.
1077* ShutUpHannibal: His response to Evelyn telling him that her taking him with her on her escape craft was ForYourOwnGood?
1078-->'''Winston''': No. This is.\
1079''[Jumps out of the escape ship and back onto the ''Everjust'']''
1080* SiblingYinYang: He's enthusiastic and immature but charismatic enough to be TheFace for [=DevTech=], while his sister is a laid-back genius who works behind the scenes to develop the tech that ensures their success. He wants to help return superheroes to the world, while Evelyn wants to permanently discredit them.
1081* TheSocialExpert: He is highly media savvy and uses his skills to meticulously design a media PR campaign around Elastigirl to improve the perception of superheroes among regular humans.
1082* StrongFamilyResemblance: He looks just like his father, only younger and without the beard.
1083* ThinChinOfSin: Subverted, as while he ''does'' have the facial feature and promotional art depicted him as looking sinister, he's a genuinely goodhearted and heroic person.
1084* TookALevelInBadass: For most of the movie, Winston is simply a very rich fan of superheroes who wants to make them legal again, but after discovering his sister's villainous plan, he does something heroic himself: he turns down the opportunity to escape, and instead breaks the screen hypnotizing the superheroes and ambassadors so they can escape.
1085* UnclePennybags: An eccentric billionaire who wants to make superheroes legal again and gives the Parrs one of his mansions when they go into business together. He's also a total sweetheart in person.
1086* WhatYouAreInTheDark: He could have escaped the Everjust with Evelyn and no one would be any the wiser to what happened, but instead he chooses to return and save the civilians on board.
1087[[/folder]]
1088
1089[[folder:Oliver Sansweet]]
1090-->'''Voiced by:''' Patrick Pinney
1091A suicidal man who sues Mr. Incredible for injuring him while rescuing him.
1092----
1093* ComplainingAboutRescuesTheyDontLike: He sued Mr. Incredible for stopping his suicide, which injured his neck.
1094* DrivenToSuicide: His method of doing so was to jump from the roof of the tallest building he could find. As to why exactly he chose to do it... Well, it's never made clear.
1095* NeverMyFault: He blames Mr. Incredible for causing his injuries and not letting him die when he tries to kill himself in a very public way in a ''city full of superheroes''. Mr. Incredible was simply trying to save a man he thought was falling to his death.
1096* SmallRoleBigImpact: He only has two scenes, but his lawsuit opened the doors for further lawsuits against the actions of superheroes which eventually led to the Super Relocation Act. Essentially, if not for his decision to sue, we wouldn't have a series.
1097* UngratefulBastard: Because he ''wanted'' to die, he was not appreciative of Mr. Incredible saving him and filed a lawsuit against him.
1098[[/folder]]
1099
1100[[folder:Tommy]]
1101->'''Voiced by:''' Robert Clotworthy
1102
1103Winston Deavor's chauffeur.
1104-----
1105* TheDriver: Shown driving Winston Deavor, and later Elastigirl.
1106* NiceGuy: Always very polite and comforting with his words.
1107* TheReliableOne: He's well aware of Winston's plans to bring back Supers and successfully tracks down Frozone to deliver Winston's offer. He even takes having his feet being frozen to the ground in stride.
1108* SmallRoleBigImpact: He has very little screen time, but his success in delivering Winston's offer of support to Frozone allowed the rest of the movie to unfold.
1109[[/folder]]
1110
1111[[folder:Chad]]
1112!!Chad Brentley
1113---> '''Voiced by''': Creator/AdamGates [[labelnote:'''Other Languages''']]Yves Soutière (Canadian French)[[/labelnote]]
1114
1115A talk-show host who appears in the second movie. Both of his attempts to interview Elastigirl are interrupted by the Screenslaver.
1116----
1117* LanternJawOfJustice: He has a long jaw and thick chin and is a media personality who seems interested in helping superheroes make a comeback.
1118* NiceGuy: He's polite to Elastigirl during both of her visits to his show. The second time, he also seems fine with talking about how he got hypnotized and embarrassed by the Screenslaver earlier in the film.
1119* SharpDressedMan: As befitting a TV personality, he wears nice suits.
1120[[/folder]]
1121
1122[[folder:Bernie Kropp]]
1123!!Bernie Kropp
1124---> '''Voiced by''': Lou Romano [[labelnote:'''Other Languages''']]Denis Boileau (European French), Daniel Picard (Canadian French)[[/labelnote]]
1125Dash's 5th Grade teacher who has a beef with the young Super.
1126----
1127* CassandraTruth: He cannot convince the principal that Dash is putting tacks on his chair right at the moment he sits down, since the boy uses his super speed to get away with it. Even when he sets up a camera to record the prank as it happens, Dash is moving so fast that the camera can't catch him.
1128* CrazyPrepared: Bernie set up a hidden camera in his classroom to catch Dash using his SuperSpeed to pull a prank, but since the camera didn't record the act too well, it's all moot.
1129* SanitySlippage: He's already showing signs of this by the time Helen visits the principal's office. When the principal lets the Parrs go due to lack of concrete evidence, Bernie completely loses it, screaming at the top of his lungs that Dash is guilty.
1130-->'''Bernie''': You're letting him go ''again?!'' He's guilty! You can see it on his smug little face! Guilty, I say! ''(angrily shaking the chair)'' Guilty, guilty, guilty!
1131* ThumbtackOnTheChair: Was on the receiving end of one such prank by Dash, which he futilely tried to catch in the act. It didn't work.
1132[[/folder]]
1133
1134!!Comics characters
1135
1136[[folder:Doc Sunbright]]
1137Doc Sunbright is an ally for the super-community as a whole from ''The Incredibles'' comic book series. He's something of a mad scientist and was the one who helped Jack-Jack be born safely. In fact, it's implied he's the only person who can deliver potential super-babies safetly.
1138----
1139* AmbiguouslyJewish: Judging by his constant use of the word ''bubbeleh.''
1140* AnimeHair: Has tall, spikey hair in your typical mad scientist style.
1141* CharacterCatchphrase: "Bubbeleh".
1142* DarkIsNotEvil: Has the stereotypical mad scientist appearance, but is a good guy.
1143* DistressedDude: Downplayed. He's a male character who needs rescuing but he's hardly distressed.
1144* MadScientist: Appearance only.
1145* MiniatureSeniorCitizens: Seems to be quite a bit older than Mr. Incredible and Elastigirl, and is only about as tall as Edna, ''maybe even shorter.''
1146* NervesOfSteel: Is held hostage, continues to low-key insult and defy his capturers.
1147* NonActionGuy: He delivers babies and ''seems'' to be an inventor, doesn't fight.
1148* VerbalTic: The word ''bubbeleh'' is Yiddish for "little grandma" and is typically used as a term of endearment for older female relatives. Sunbright however uses this word for everyone, including someone he didn't immediately know the identity of (Mr. Incredible, at the time,) and Dash, a ''boy who could be no younger than eight and no older than ten.''
1149[[/folder]]
1150
1151[[folder:Mezmerella]]
1152Mezmerella is a villain from ''The Incredibles'' comic book series. As her name implies, she is a master of hypnosis.
1153----
1154* TheDragon: To Xerek in the comics as the head minion.
1155* EvilRedhead: Has red hair, and is an evil hypnotist.
1156* GogglesDoSomethingUnusual: Hypnotic ability channeled through them aside, the goggles were what ended up making her a villain to start with.
1157%%* HypnoticEyes
1158* LotusEaterMachine: Put Dash into one.
1159%%* SquishyWizard
1160[[/folder]]
1161
1162[[folder:Xerek]]
1163[[quoteright:223:https://static.tvtropes.org/pmwiki/pub/images/xerekcomics.jpg]]
1164
1165Elastigirl's arch nemesis and the BigBad of the comics. Having a supernatural ability to always achieve victory, Xerek has accumulated power and wealth that has let him become the primary kingpin behind an assortment of super criminals.
1166----
1167* TheBadGuyWins: Thanks to the story being CutShort, at the end of the comics, he successfully ruins the reputation of the Incredibles with no consequences whatsoever. Of course, there's also the fact that this is his actual superpower.
1168* BaldOfEvil: Aging, bald head? Check. BigBad? Check.
1169* BigBad: He's the main villain in the comics.
1170* BornWinner: A thorough villainous deconstruction of the trope. His superpower enabled him to be fortunate all his life, gaining wealth, power, and stature well into his old age, but the non-stop success eventually made him feel unfulfilled and hollow, since he never managed to achieve what he really wants in life and became disenchanted with the world. As such he becomes an OmnicidalManiac and DeathSeeker simply because life has nothing to offer him anymore.
1171* TheChessmaster: A cold and calculating one.
1172* DatingCatwoman: Was this for Elastigirl in the old days.
1173* DeathSeeker: His ultimate goal is to bring the world down with him, having become tired of victory and his unnaturally long life
1174* EvilOldFolks: He's been alive for over 200 years thanks to his assorted experiments, but only looks the part after a climactic battle with Mr. Incredible years in the past.
1175* GreenEyedMonster: He's driven to destroy Elastigirl's family life and superhero career because he can't have her to himself.
1176* TheManBehindTheMan: Implied to be one to Syndrome or at least a good business partner.
1177* PoweredByAForsakenChild: Xerek's extended his life through machines siphoning off the lifeforce of others, having once killed a bunch of people born on a specific day to get such a recharge.
1178* TallDarkAndHandsome: Before he aged up.
1179* VillainousCrush: One of his main goals was to win Elastigirl's heart.
1180* {{Yandere}}: Xerek has an unhealthy obsession towards Elastigirl, who had dated Xerek for a time but broke up upon learning of his villainous activities. Despite this, Xerek still pines for Elastigirl and seeks to prove that her current life as the wife of Mr. Incredible is a complete waste compared to being with him.
1181[[/folder]]
1182
1183[[folder:[=Futur10n=]]]
1184A robot from the future trying to devolve humanity to conquer it.
1185----
1186* ChekhovsGunman: His de-evolution bomb.
1187* StarterVillain: Created explicitly as such for the comics.
1188[[/folder]]
1189
1190[[folder:Organa]]
1191One of Elastigirl's old enemies. Moves next door to the Parrs in order to get her revenge on Elastigirl.
1192----
1193* BadassNormal: She's not a super, but her lack of powers is more than made up for by her knowledge of chemistry and her golem minons.
1194* BigBad: Of the first Comics arc.
1195* BitchInSheepsClothing: She plays at being a nice homemaker... then tries to depower Elastigirl.
1196* ForcedTransformation: Is turned into a monkey thanks to [=Futur10n=]'s devolver bomb.
1197* MadScientist: De-powering agents hidden in baked goods.
1198* TheManBehindTheMonsters: The one behind the golems attacking the Parrs in the first arc.
1199* PetTheDog: While she used them for her vendetta, she clearly loves her family and tries to keep her identity hidden from them.
1200* StockingFiller: She wears fishnets.
1201* TookALevelInKindness: After being turned into a monkey, she becomes a much better mother.
1202* XanatosGambit: Sends her golems to the mall to attack figuring the Parrs would be literally powerless to stop her. Instead only Mr. Incredible and Jack-Jack were.
1203[[/folder]]
1204
1205[[folder:Xander]]
1206A boy who moves next door and Violet's love interest. Moves far away at the end of the first arc, but, thanks to a teleporter, stops by for a visit later on, and fashions himself into a super using his mom's old potions.
1207----
1208* BadassNormal: Like mother, like son.
1209* LoveInterest: To Violet.
1210* PutOnABus: At the end of the first arc due to his family being put into witness protection. He shows up later in the series for an appearance.
1211* RedeemingReplacement: For his mom.
1212* ScienceHero: With the use of his mom's potions, he fights the good fight.
1213* TookALevelInBadass: Goes from a regular teenager to a self-made super able to keep up with Violet.
1214[[/folder]]
1215
1216[[folder:Rose]]
1217A major character from the comic “Secret Identities”, a girl in the same grade as Violet with the ability to perform sonic blasts.
1218----
1219* CallingTheOldManOut: After her HeelRealization, she confronts her father about how his criminal actions have hurt the one he tried to protect the most.
1220--->'''Bulbox:''' Rose, how could you do this? Don’t you understand I did everything just to keep us together?
1221--->'''Rose:''' I know, Dad. But to keep our family together, you were threatening to tear theirs apart. Everything we were doing…we were hurting people, good people. ''(looks to Violet)'' People who are my friends…or used to be.
1222--->'''Violet:''' Still are.
1223--->'''Rose:''' I couldn’t handle the drama club, because my whole life was playing a role. A role I didn’t feel right in. We have to '''change''', Dad. We have to do what’s right. Even when it’s hard.
1224* CommonalityConnection: Comes out of her shell when Violet reveals that she also has powers, with the two of them bonding over being the only ones who can really relate to each other.
1225* DaddysGirl: Deeply cares for her father, being that he is her only family for much of the comic, which is why she assists him in his robberies. Even after [[HeelFaceTurn she defects from him]], when he sees her before he’s sent to jail, she promises to forgive him if he follows through on forming a clean slate after serving his time, hugs him, and says "I love you, Daddy".
1226* EvilCounterpart: Downplayed, as she’s more anti-villainous and only briefly serves as a full villain, but Rose is this to Violet. Both are shy teenage female Supers around the same age, with the name of a flower, and a father with super-strength. However, where Violet is a superhero with powers that are mostly defensive, Rose’s powers are largely offensive and she works for Bulbox, a villain.
1227* LogicalWeakness: Her powers being based around sound means that earplugs are a vital defense against her, which both Violet and Bulbox use to their advantage.
1228* MakeSomeNoise: Her main power is to unleash sonic blasts, which can cause objects to break and enemies to be disoriented or dizzy. Her blasts can be used for means as subtle as breaking a lock without anyone noticing, or as loud as a full blast that leaves others unable to walk straight.
1229* MissingMom: Throughout most of the comic, Rose’s mother is not seen. According to Rose, when she and her dad moved into their new home, her mom didn’t come with them and just left. It turns out that this was a lie, though, as Bulbox took the opportunity to leave while his wife was away visiting her sister, and changed both his and Rose’s last names. Rose and her mother are finally reunited at the end of the comic.
1230* PowerStereotypeFlip: A shy girl who rarely speaks to others, with the powers to MakeSomeNoise.
1231* SecondaryColorNemesis: When she becomes an open henchman of her father, she dresses in green and white, contrasting with the Incredibles' red and black.
1232* SecretKeeper: At the end of the comic, Violet trusts her enough to let her keep the secret of the Incredibles' identities without going through memory erasure.
1233* ShrinkingViolet: Being a MirrorCharacter to [[MeaningfulName Violet]], she is this. One classmate states she "just doesn’t talk to anyone", and she often walks away silently when spoken to. She only opens up to Violet when she reveals that she’s also a Super.
1234[[/folder]]
1235
1236[[folder:Bulbox]]
1237The main antagonist of the comic “Secret Identities”, a large, strong man with a skill for robbery.
1238----
1239* ArcVillain: Of "Secret Identities".
1240* {{Blackmail}}: Uses this against the whole family when he reveals that Rose knows their secret identities. He also threatens to tell the police about Violet's (unintentional) involvement with Rose disabling the security of places he planned to rob, potentially landing her in jail. It’s this trick that causes Rose to betray him.
1241* EvenEvilHasLovedOnes: Every crime he did was so that he could support Rose, out of his wishes for her to have a better life. He doesn’t want to be separated from her and would do anything to avoid it, even flee from his wife and cover his tracks by changing surnames.
1242* HeelFaceTurn: Rose calling him out causes him to recognize that he can’t keep trying to escape the consequences of his crimes. He goes to jail without resistance, agrees to a memory erasing to forget the Incredibles’ secret identities, and promises to Rose that when he gets out of jail, he’ll really try to start fresh.
1243[[/folder]]
1244
1245[[folder:Slow Burn]]
1246The main antagonist of the comic arc of the same name. He commits various crimes and even steals Dash's powers.
1247----
1248* ArcVillain: He serves as the main antagonist of the "Slow Burn" arc.
1249* FourEyesZeroSoul: He wears glasses and is a bad guy.
1250* FreudianExcuse: He was once an ordinary watchmaker who had a quiet life. But all that changed when the world got louder and better technology was invented, putting his watch-making shop out of business. So Slow Burn set off to use the chaos people create against them.
1251* NonStandardCharacterDesign: Unlike half of the characters in the films and comics that have cartoony looks, Slow Burn stands out among them in having a ''very'' realistic appearance.
1252* PowerNullifier: His "jump-starter" gun, when put into reverse, [[BroughtDownToNormal completely erases Dash's super-speed]].
1253[[/folder]]

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