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3%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
4%%
5%%
6As a note: We can't really get into the tropes without '''spoiling damn near the entire film.''' No spoilers are tagged below to avoid a page of white.
7
8[[foldercontrol]]
9
10!!The College Kids
11
12[[folder:Dana]]
13!!Dana Polk ([[FinalGirl The Virgin]])
14[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Polk_Dana_9859.png]]
15[[caption-width-right:350:''"[[LetsGetDangerous Let's get this party started.]]"'']]
16!!!'''Played By:''' Creator/KristenConnolly
17
18* ActionSurvivor: She gets attacked by murderous torture zombies and sees most of her friends get killed by them, and still manages to emerge for the grand finale. Hadley even admires her will to live.
19%%* AlmostKiss: With Holden, before Marty interrupts. (Administrivia/ZeroContextExample; what are the specific circumstances?)
20* ApologeticAttacker: After she's told that (as the FinalGirl) she must kill Marty, the only other survivor of their TargetedHumanSacrifice, to prevent the Ancient Ones from rising and bringing on TheEndOfTheWorldAsWeKnowIt, Dana says, "I'm sorry" as she wills herself to shoot her friend. Mary, seeing a werewolf sneaking up behind her, says "So am I." Cue ConvenientlyTimedAttackFromBehind.
21* BewareTheNiceOnes: Dana is a nice young lady, but she's still willing to kill Marty, albeit for the greater good.
22* BreakTheCutie: Most of the film, as is typical and expected of the genre, is designed to breed dread in the survivors. Indeed, her death is optional to the ritual.
23%%* BrokenBird: Deconstructed. Dana being broken so heavily ''directly'' leads to TheEndOfTheWorldAsWeKnowIt. (Administrivia/ZeroContextExample; how is she broken and how does it lead to TheEndOfTheWorldAsWeKnowIt?)
24%%* CombatPragmatist: If she wasn't she wouldn't manage to go far enough to become the FinalGirl, knowing how to quickly end any scuffle she finds herself in. (Administrivia/ZeroContextExample; what sorts of pragmatic techniques does she use specifically?)
25* CovertPervert: After switching rooms with Holden because he decided to reveal the two-way mirror between their rooms, she watches Holden getting shirtless before having a similar attack of conscience and covering the mirror.
26* DecoyProtagonist: While engineered by the plot to be the Final Girl, it's Marty who does all of the thinking and heroics during the climax of the movie while she mostly freaks out. She starts to pull it together toward the end, but by that point the world is literally minutes away from ending.
27* DespairEventHorizon: By the end of the film, she's left utterly broken psychologically, to the point that she's fine with letting the world end, deciding that humanity isn't worth preserving over a few sacrifices.
28* FinalGirl: An EnforcedTrope. She's designated as "The Virgin", so Sitterson and Hadley push her to survive the longest.
29* TheHero: One of the two who survive their ordeal to the end, and ultimately makes the decision to end the world rather than continue the HumanSacrifice rituals (granted, she does point a gun at Marty after hearing what the Director says on how the sacrifices are necessary).
30* HeroicBSOD: Dana is rendered borderline catatonic after watching most of her friends being murdered and being swung around by the largest zombie. She snaps out of it to push the BigRedButton that releases all the Organization's monsters.
31* HumansAreBastards: At the end of the film, having learned that the Organization essentially performs elaborate {{Human Sacrifice}}s to keep the human race alive, she tells Marty that it's time to give someone else a chance.
32* NonIndicativeName: Despite being referred to as "The Virgin", she's not a virgin, having had an affair with her professor.
33* OneLastSmoke: At the end of the film, she shares a last joint with Marty before the [[TheEndOfTheWorldAsWeKnowIt apocalypse]] that they willfully allowed to happen.
34* StrawNihilist: By the end of one long night of slaughter and pain, she's mortally wounded and tired enough to decide a world hit by oblivion is not a bad thing.
35* SuicidalCosmicTemperTantrum: She throws one together with Marty by refusing to be a part of a HeroicSacrifice, having been so traumatized by the tortures they've been subjected to that they decide that humanity deserves to die at the hands of the Ancient Ones if it needs to keep practicing such cruel rituals to appease them in order to survive. It should be noted, though, that she does point a gun at Marty and has to be mangled by a werewolf to drop said gun (and we only have her word for it that she would not have shot him when she's bleeding out and about to die with Marty no matter what happens to the world).
36* TookALevelInBadass: PlayedWith. This girl goes from helplessly screaming as Mr. Buckner nearly makes quick work out of her to a dagger-wielding fighter who stabs one of the workers in the organization who orchestrated the demise of her and her friends. Unfortunately, she ends up catatonic over everything and allows the world to end.
37
38[[/folder]]
39
40[[folder:Curt]]
41!!Curt Vaughan ([[JerkJock The Athlete]])
42[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Vaughn_Curt_9195.png]]
43[[caption-width-right:350:''"You should read this: Gurovsky. Now, this is way more interesting. Also, Bennett doesn't know it by heart so he'll think you're insightful. And you have no pants."'']]
44!!!'''Played By:''' Creator/ChrisHemsworth
45
46* TheAce: Curt is handsome, athletic, intelligent, and an all-round competent guy. He probably could have led them all out of danger if it wasn't for the various manipulations put in place to stack the deck against him.
47* BadassBiker: He tries to jump a gorge with his motorcycle to get help against the zombies attacking the group, and [[HopeSpot if it wasn't for that]] InvisibleWall, he might have actually pulled it off.
48* TheBigGuy: He's tall, athletic, and does much of the physical work.
49* DeadpanSnarker: A little friendlier than some guys in the organization, but he still points out some wry remarks to his friends.
50%%* TheDeterminator: He gradually turns into this. [[DeconstructedTrope It gets him killed.]] (Administrivia/ZeroContextExample; how does he fit the trope and how does it get him killed?)
51* GeniusBruiser: He's a great athlete, but also a sociology major with a full academic scholarship. The overseers manipulate him into acting like DumbMuscle instead.
52%%* JerkJock: Pushed into it, but he's actually more of a LovableJock. (Administrivia/ZeroContextExample; how does he act like a jerk as opposed to lovable?)
53* MinoredInAsskicking: He's in school on a full academic scholarship and shows more interest in studies than sports, but he is on the football team and in shape.
54* NiceGuy: He's shown at the beginning of the movie to be a funny, intelligent, and all around good guy who's very supportive of his friends. His niceness seems to make him the center of the group. He knows Marty and Holden from different social areas and is dating Jules, who's friends with Dana.
55* SenselessSacrifice: His attempt to leave for help with a dangerous bike stunt backfires [[BlackComedy hilariously]] when he hits the InvisibleWall surrounding the cabin and gets electrocuted, accomplishing nothing besides revealing to the heroes that they're trapped.
56%%* WrestlerInAllOfUs: When fighting the Redneck Torture Zombies. (Administrivia/ZeroContextExample)
57
58[[/folder]]
59
60[[folder:Jules]]
61!!Jules Louden (The Whore)
62[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Louden_Jules_1191.png]]
63[[caption-width-right:350:''"'Soviet Economic Structures'? 'Aftermath of the Cul-'... No! We have a lake! And a keg! No more learning!"'']]
64!!!'''Played By:''' Anna Hutchison
65
66* DeadpanSnarker: In a lot of her earlier dialogue, she responds to Marty's taunts with sarcasm.
67* DecapitationPresentation: Father Buckner throws her bloody, decapitated head at Dana.
68* DumbBlonde: Enforced; she's neither naturally dumb (being a pre-med student) nor blonde[[note]]Ironically her actress Anna Hutchinson is a natural blonde.[[/note]]. The blonde dye she uses is poisoned by people from the Organization, dampening her intelligence.
69* HardDrinkingPartyGirl: She's brainwashed into becoming this, prompting Marty to wonder why she's doing sexy dances all of a sudden.
70%%* LovableAlphaBitch: She's not normally the AlphaBitch, and is loved by everyone who knows her. Dana in fact refuses to leave the cabin without Jules until she gets confirmation that she's dead. (Administrivia/ZeroContextExample; if she's not normally an AlphaBitch, what ''does'' she do that makes her fit that part of the trope?)
71%%* MsFanservice: Enforced by the technicians; it's pointed out by Marty that she normally doesn't act like this. (Administrivia/ZeroContextExample; how specifically ''does'' she act like this trope?)
72* SlashersPreferBlondes: Having dyed her hair blonde at the start of the film, she's locked as the first victim. Notably, Kristen Connolly is a blonde, and she dyed her hair red to play Dana.
73* TeamMom: Her original role, considering her disapproval with Dana's affair with a professor. Unfortunately, the Controllers have already started altering her into a DumbBlonde MsFanservice by the time the film starts, so only hints of this appear.
74* WeHardlyKnewYe: She's the first of the group to die, although we do get forty minutes with her.
75
76[[/folder]]
77
78[[folder:Marty]]
79!!Marty Mikalski ([[TheStoner The Fool]])
80[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Mikalski_Marty_2078.png]]
81[[caption-width-right:350:''"Statistical fact: Cops will never pull over a man with a huge bong in his car. Why? They fear this man. They know he sees farther than they and he will bind them with ancient logics."'']]
82!!!'''Played By:''' Creator/FranKranz
83
84* AcquiredPoisonImmunity: An example of this happening unintentionally. The Organization's chemistry-team forgot to account for Marty's home-made bong (as it was disguised as a coffee mug) when they tried to lace his stash with the intelligence-dampening drugs. As a result, Marty was given a constant, but only minor dose of the drug, which allowed him to build up some resistance against the mind-controlling drugs, leading to him gradually getting more and more clear-headed and able to see through the Organization's deception.
85* AlliterativeName: '''M'''arty '''M'''ikalski.
86* BigDamnHeroes: After getting dragged off seemingly to his death by Judah Buckner, he's later revealed to have survived when he makes a triumphant return to save Dana from getting killed by Pa Buckner by using his bong as an ImprovisedWeapon.
87* BreakTheComedian: Characterized by the Organization as "The Fool", and fits the role through a mixture of whimsical rambling and dedicated bong-smoking. Being put through the wringer gradually eats away at his humour, until he's too traumatized to even employ it as self-defense mechanism. For good measure, the ending destroys what little idealism he possesses, leaving him in a position in which he ''could'' be able save the world -- but thanks to everything he and Dana have suffered, he doesn't think it's worth saving anymore.
88* TheCoatsAreOff: WordOfGod is that the reason he dresses in many layers and isn't shirtless in the lake scene is because Kranz was in as much shape as the other leads, and they wanted him to seem weaker. While the actual moment of this trope happens off screen, when he gets his BigDamnHeroes moment, he's stripped to form-fitting clothes, showing off a more muscular physique for his transition into TheHero.
89* CombatPragmatist: His weed smoking bong isn't only an instrument to get him high but also a very efficient weapon of choice to save Dana.
90* CrouchingMoronHiddenBadass: Despite being high for the entire movie, he's the only one to actually ''win'' a confrontation with the Buckners.
91* TheCuckoolanderWasRight: Despite being a stoner with all the lack of coherency that implies, Marty is surprisingly on the money about a lot of things about the protagonists' situation even before it starts to go to hell. Apparently, his pot has made him mostly immune to the controllers' attempts to control him.
92%%* DeadpanSnarker: Likely due to being an EruditeStoner. (Administrivia/ZeroContextExample; examples?)
93* TheFool: Marty is called this by many, but he surprisingly fits into the Tarot archetype beyond just being a hippie stoner — he manages to succeed where others fail, often by pure luck.
94%%* GetARoom: Tells this word by word to Holden and Dana. (Administrivia/ZeroContextExample; in what situation?)
95%%* TheHero: More or less becomes this by the film's third act, throwing the movie OffTheRails and foiling the organization's plot. (Administrivia/ZeroContextExample; what makes him this?)
96* HiddenDepths: Despite seeming to just be a directionless stoner, he's shown to be astoundingly philosophical during the final scene. Before that he proves to be both great at thinking on his feet and a surprisingly adept fighter. In fact, his introduction presents him as being close friends with Curt, the guy with a full academic scholarship for sociology, so they likely met through class.
97* KilledOffscreen: Subverted. He's incapacitated and dragged offscreen by one of the Buckners to be killed, and the Controllers assume he died a gruesome death. It turns out that they ''really'' should have made sure, because while he's gone he dispatches the zombie, finds an entrance to the Organization's HQ, mucks up the tunnel's demolition by fiddling with the wiring, and goes back to save Dana from Pa Buckner. No offscreen inertia here, folks.
98* TheLancer: In a way, given that Dana is the one getting the most focus and he's her support.
99* NotQuiteDead: He seems to have died at one of the Buckners' hands, until his BigDamnHeroes moment when he saves Dana.
100* OffscreenMomentOfAwesome: When one of the Buckners attacks and apparently kills him, he not only survives, but neutralizes the zombie by dismembering him with a trowel, offscreen. And of course this is a surprise to everybody, [[OhCrap including the people in the Control Room]].
101* OneLastSmoke: He shares a blunt with Dana while waiting for the world to end.
102* OnlySaneMan: Marty keeps cautioning the group against actions like reading the mysterious Latin. His pot-smoking has made him ProperlyParanoid as well as resistant to the mind-altering chemicals used by the villains -- mainly due to a mistake on their part.
103* SpannerInTheWorks: He singlehandedly ruins the entire AncientConspiracy simply by staying alive until sunrise. Not to mention he saves Dana and helps unleash a whole lot of ironic death upon the controllers, mostly due to dumb luck.
104* TheStoner: Always seen stoned and never taken seriously, though he happens to be the most sensible person in the whole film.
105%%* StonersAreFunny: Which serves as a RedHerring; you think he's the PluckyComicRelief when he's actually TheHero. (Administrivia/ZeroContextExample; what exactly does he do/say that makes him seem like the comic relief?)
106* WrongGenreSavvy: Even after encountering the Buckner zombies, Marty finds a hidden camera and concludes, "I'm on a reality TV show!", which ''would'' be the logical conclusion to come to if you were assaulted by what appears to be zombies and then discovered a hidden camera in your in room... if you were in a more grounded and realistic comedy, as opposed to one that's also a horror film.
107
108[[/folder]]
109
110[[folder:Holden]]
111!!Holden [=McCrea=] (The Scholar)
112[[quoteright:349:https://static.tvtropes.org/pmwiki/pub/images/holden_tcitw2012_5050.jpg]]
113[[caption-width-right:350:''"Do I lose points if I tell you I'm having a really nice time?"'']]
114!!!'''Played By:''' Creator/JesseWilliams
115
116* BadassDecay: Invoked. He's in college on a full athletic scholarship for football, and is in amazing shape. The Organization forces him into the role of the nerd, sidelining his physical prowess.
117* CovertPervert: When he finds a two-way mirror that gives him a view of Dana, he lingers for a moment to enjoy watching her get changed before having an attack of conscience and letting her know.
118* CruelAndUnusualDeath: Especially in the novelization, where he's still alive, and in pain, after being stabbed in the neck as he drowns.
119%%* DangerTakesABackSeat: How he dies. (Administrivia/ZeroContextExample)
120* TheGenericGuy: Almost no personality. Intentional since he's introduced as a jock who's forced to become a nerd, meaning that most of his true personality has likely been deliberately suppressed.
121* TheGlassesGottaGo: {{Inverted|Trope}}. He starts wearing reading glasses after the intelligence-enhancing drugs get to work on him, and it's implied that he was compelled do so to make him look more intellectual and nerdy to fit the role designated to him.
122%%* LovableJock: Less so than Curt. (Administrivia/ZeroContextExample)
123* NiceGuy: Even prior to being manipulated into being a nerd, he's amiable to all of his friends.
124* OutOfFocus: As the whole movie progresses, Dana and her friends get the spotlight, leaving him with very little screentime.
125* ShipTease: Him and Dana are interested in each other, but the horrors really begins right as they're starting to make out.
126* TheQuietOne: When manipulated into the nerd, he very rarely speaks.
127* WeHardlyKnewYe: Very little screentime and personality. Notable in managing to pull this off while lasting an hour into the movie.
128* WhatYouAreInTheDark: He hesitates a bit when he finds out that he can see through Dana's mirror, but ultimately warns her before she actually gets her clothes off.
129[[/folder]]
130
131!!The Organization
132
133[[folder:In General]]
134
135!!In General
136[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_ancient_sigil.jpg]]
137[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_organization.jpg]]
138
139* AntiVillain: What they do to the sacrifices year after year is absolutely horrible, but if they don't do it, the world will be destroyed and far more people will die. That said, the staff at the facility seem to take an undue amount of satisfaction from watching the kids get slaughtered, though ''that'' said, this is heavily implied to be a coping mechanism.
140* CorporateWarfare: The Organization has a private army in their employ. The soldiers are numerous and [[MoreDakka armed to the teeth]], but it does them little good against the monsters...
141* IndustrializedEvil: Their purpose is killing people in basically a sacrifice, and what an incredible infrastructure and organization they have to achieve this.
142* KillerGameMaster: Their ''profession'' is to railroad unwitting sacrifices into a no-win scenario, manipulating every aspect of their environment and mental state so they never even realize they've been set up.
143* NecessarilyEvil: There aren't many multiple murderers with an argument about the consequences of not doing what they do as solid as "otherwise the world will literally end".
144* PunchClockVillain: The Organization as a whole. Pretty much all of its employees bear no ill-will whatsoever towards the unfortunate co-eds they're herding to get killed (at least until Marty and Dana begin to become a gradually more serious problem and then even an active threat to them) and in fact largely treat the whole situation with the same professional distance as pretty much any other average Joe would treat their boring day job. But that is not to say that the employees are entirely without scruples. In fact, it is made clear that they are all painfully aware that what they are doing is deeply DirtyBusiness, but they know that it is the only way to keep the whole of humanity safe from the wrath of the Ancient Ones.
145
146[[/folder]]
147
148[[folder:The Director]]
149!!The Director
150[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/img_3378.PNG]]
151[[caption-width-right:300:"We work with what we have."]]
152!!!'''Played By:''' Creator/SigourneyWeaver
153
154* AffablyEvil: She's very polite when she explains the origins of the sacrificial ritual to Dana and Marty, while trying to goad the former to kill the latter.
155* BigBad: She is the ''direct'' cause of all the suffering the leads go through. She leads a team to make sure a rite of sacrificing a specific group of young people following rules and stereotypes of horror movies is done correctly. All to appease the fury of the Ancient Ones and prevent an End of the World scenario.
156* IronLady: She's the headstrong leader of the Organization, having directed the sacrifice of countless innocents in previous rituals to save the world from the wrath of the Ancient Ones.
157* SmallRoleBigImpact: She only appears in person near the end, but she's responsible for everything. She almost manages to convince Dana to kill Marty, which would have saved humanity, if not for the werewolf attacking Dana right at that moment.
158
159[[/folder]]
160
161[[folder:Sitterson]]
162!!Gary Sitterson
163[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Sitterson_Gary_4527.png]]
164[[caption-width-right:350:''"Calm down. Watch the master work."'']]
165!!!'''Played By:''' Creator/RichardJenkins
166
167* AffablyEvil: He must sacrifice the college kids to prevent an End of the World scenario, but he's a very cool co-worker you can talk with.
168* BaldOfEvil: He's a bald man manipulating innocents into getting killed by monsters in the name of the greater good. Of course, there's not much of a difference compared to the other, non-bald members of the Organization, just one likely connected to his age.
169* ClusterFBomb: Commonly unleashed upon failed scenarios, specially with the Japanese ghost's failure.
170-->'''Sitterson:''' FUUUUUCK YOU! Fuck you, fuck you, fuck you, fuck you!
171* TheCobblersChildrenHaveNoShoes: According to the novelization, he can't apply his technical brilliance and organizational skills to his home life.
172* ConsummateProfessional: Be it overseeing the day-to-day grind of appeasing the elder gods with ritual sacrifice or running like Hell to jury rig a remote tunnel collapse with two seconds to spare, Sitterson will not rest until the job's done.
173* DeadpanSnarker: Once you have seen it all, there is not much to take seriously.
174* DirtyOldMan:
175** The older of the two controllers, he takes subtle delight in watching the sacrificial victims having sex, and the novel indicates that he's definitely excited by it.
176** According to the novel, he's sexually attracted to Lin, to the point that he's hoping to exploit the party to get some GladToBeAliveSex from her.
177* ImpaledWithExtremePrejudice: Accidentally done by Dana while he's escaping through the tunnels. It's the most merciful death an Organization employee could have instead of being devoured or tortured, although also perhaps the most directly [[KarmicDeath karmic]].
178* KarmicDeath: He is accidentally impaled by one on the victims of the scenario he was overseeing.
179* KillerGameMaster: Well, it's basically his job to ensure that the people brought to the cabin die, so he will "write" a way for them to bite it by manipulating everything around them, including their minds.
180* MissionControl: He's among the folks controlling the cabin setting the kids are staying in.
181* PoliticallyIncorrectVillain: In the novel, he's a self-admitted sexist who regards all women as basically insane.
182* PunchClockVillain: Doesn't really have anything against the kids; he's only having them die at the hands of the Organization's horrors because his company's trying to prevent the world's destruction.
183
184[[/folder]]
185
186[[folder:Hadley]]
187!!Steve Hadley
188[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Hadley_Steve_2750.png]]
189[[caption-width-right:350:''"[[BeCarefulWhatYouWishFor I'm never gonna see a merman.]]"'']]
190!!!'''Played By:''' Creator/BradleyWhitford
191
192* AffablyEvil: Just like Gary, he's all round amiable and sociable, despite being part of an organization that sacrifices kids to prevent the world's destruction.
193* BeCarefulWhatYouWishFor: All he wanted was to see a merman in messy action, not to get his face chewed off by one.
194-->'''Hadley:''' Oh, come on!
195* DeadpanSnarker: So much that his last words are snarking with disbelief at his ironic bad luck.
196* DeathByIrony: After spending the entire film wishing he could see a merman, Hadley is finally done in when a merman enters the control room and chews his face off. Hadley is pretty aware of the irony, too; his last words are, "Oh, ''come on''!"
197* InUniverseNickname: "Aquaman", used around betting time as a reference to Hadley's desire to see a merman in action.
198* KillerGameMaster: The organization he works for specialises in this, and he, as part of it, must manipulate the surroundings to cause the kids to die.
199* MissionControl: He's also one of the folks controlling the cabin setting.
200* PoliticallyIncorrectVillain: He's a member of an organization that sacrifices people to monsters for the greater good who's pretty vocal in his dislike of the Japanese.
201* PunchClockVillain: As with majority of the other organization employees, he's only having the kids killed to stop the world from ending.
202* TooAnnoyedToBeAfraid: In the finale, when the Organization's monsters are all released from containment, Hadley finds himself knocked to the ground and left helpless in the face of an oncoming threat - [[BeCarefulWhatYouWishFor a Merman]]. Hadley can only grumble, "Aw, ''come on!''"
203
204[[/folder]]
205
206[[folder:Truman]]
207!!Daniel Truman
208[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Truman_Daniel_8788.png]]
209!!!'''Played By:''' Creator/BrianWhite
210
211* AudienceSurrogate: He feels a lot of pity towards the kids. Also, as a new recruit in security, he gets his questions answered about how the Organization works.
212-->'''Truman:''' Monsters, magic...
213* CovertPervert: During Jules' sex scene, Truman can be seen making a few discreet but noticeable glances in the direction of the screens. He is also notably holding a clipboard in front of his crotch in that particular scene.
214* CruelAndUnusualDeath: He gets disemboweled by Scarecrows, though luckily his grenades cut it short and give him a merciful demise.
215* HeroicSacrifice: Inasmuch as a PunchClockVillain can have one, anyway: He takes an armed grenade and blows himself up with the Scarecrows in a bid to allow Hadley to escape.
216* NaiveNewcomer: Despite getting the job, he doesn't know very much about how the Organization works until Wendy and the others give him an explanation.
217* PunchClockVillain: He isn't happy with the Organization's line of work of sacrificing innocents to protect the world, but he still accepted working there.
218* TakingYouWithMe: He turns the Scarecrows attacking him into stacks of hay by blowing both them and himself up with a grenade, which is by all accounts impressive.
219* TokenGoodTeammate: Of all the Controllers, he's the most reluctant one to lead the kids to their doom.
220
221[[/folder]]
222
223[[folder:Lin]]
224!!Wendy Lin
225[[quoteright:298:https://static.tvtropes.org/pmwiki/pub/images/the_cabin_in_the_woods_lg.jpg]]
226!!!'''Played By:''' Creator/AmyAcker
227
228* ExitPursuedByABear: Lin is last seen being dragged into the ceiling by an octopus tentacle.
229* IceQueen: Coldly professional, she clearly doesn't suffer fools gladly and barely tolerates Sitterson's smartass remarks.
230* NotSoAboveItAll: Though she clearly dislikes immaturity among the staff and joins Truman in disapproving of the betting pool, Lin isn't above placing a bet of her own.
231* PhlebotinumInducedStupidity: Responsible for the intelligence-lowering chemicals added to Jules' hair dye - which Lin seems quite proud of.
232* TamperingWithFoodAndDrink: As the head of the Chem Department, she's in charge of making sure the sacrificial victims are drugged into their roles - and as the novelization reveals, part of this involves some pharmaceutical addition to the beer.
233
234[[/folder]]
235
236[[folder:Mordecai]]
237!!"The Harbinger" aka Mordecai
238[[quoteright:293:https://static.tvtropes.org/pmwiki/pub/images/mv5bnte3y2m0nwmtoti1os00otzlltk0ngetnzdkyjzmyjaxzjzhxkeyxkfqcgdeqxvynjq4ode4mzq_v1.jpg]]
239!!!'''Played By:''' Creator/TimDeZarn
240
241* ConsummateProfessional: He takes his job very seriously, staying in-character and speaking in flowery language even as he contacts the Organization to give updates on the group's movements. He only breaks character briefly in frustration over his co-workers ridiculing him for how seriously he takes his job.
242* CreepyBlueEyes: He has piercing, bloodshot, ice-blue eyes, which definitely helps him in selling his role as a CreepyGasStationAttendant to the group.
243* CreepyGasStationAttendant: What he poses as, as a part of the ritual, being an ominous, tobacco-chewing old man with CreepyBlueEyes who warns the teens away from the film's eponymous cabin in a flowery fashion. He also has the additional task of spying on the group and making sure they reach their destination.
244* PurpleProse: How he speaks when in character, which he is most of the time due to him being a ConsummateProfessional. Sitterson and Hadley relentlessly make fun of and mock him for this.
245-->'''Mordecai:''' Cleanse them. Cleanse the world of their ignorance and sin. Bathe them in the crimson of... ''[beat]'' Am I on speakerphone?\
246[...]\
247'''Mordecai:''' Don't take this lightly, boy. It wasn't all by your numbers. The Fool nearly derailed the invocation with his insolence. The Ancient Ones see everything. And they will not be... I'm still on speakerphone, aren't I?
248[[/folder]]
249
250[[folder:The Monsters]]
251!!In General
252[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_monsters_the_cabin_in_the_woods.jpg]]
253
254* AlwaysChaoticEvil: If they weren't, they wouldn't be much good for ensuring that the Organization's sacrifices are murdered. Justified, for some, because if they weren't depraved they would not have become monsters.
255* ArtifactOfDoom: Each of them have one of these in the basement of the cabin, and whichever one the sacrifices interact with determines which monster kills them.
256* AxCrazy: Most of the sapient ones could qualify, given that they seem to exist for nothing except to inflict horrible deaths on whomever the Organization sics them at. The ones who [[WasOnceAMan used to be humans]] are especially notable though, given that there's nothing appearance-wise to distract from their brutal behaviour.
257* EvilIsOneBigHappyFamily: [[DownplayedTrope Downplayed]]: There's no real communication between them, but after being released they all rampage through the facility exclusively attacking humans, and are never seen fighting each other, even the more bestial ones.
258* KillAllHumans: One thing all of these vastly varied monsters have in common seems to be that they exist only to kill humans, given that they don't attack each other, only regular people.
259%%* OurMonstersAreWeird: Those of them who don't represent classic horror archetypes, anyway. (Administrivia/ZeroContextExample; which ones, and how are they weird?)
260
261!![[InsectoidAliens Alien Beast]]
262
263* AlienBlood: Seems to bleed yellow as the guard it attacks fights back.
264* FaceHugger: Its DynamicEntry is going straight for a guard's face.
265
266!![[WhenTreesAttack Angry Molesting Tree]]
267
268* CombatTentacles: Can use its branches and its roots like tentacles to assault potential victims. In both the first elevator massacre and the security monitor overview, it can be seen dragging helpless personnel offscreen to a grisly fate - judging by the huge splash of blood from inside its elevator.
269* ShoutOut: To the living, demon-possessed trees that rape Cheryl in the original ''Film/TheEvilDead1981''.
270* WhenTreesAttack: As the name suggests, it's an animate tree capable of killing and/or molesting its victims.
271
272!!The Blob
273
274* BlobMonster: It's a carnivorous blob monster that oozes everywhere.
275* ShoutOut: It's a man-eating (or rather, man-absorbing) BlobMonster that brings to mind the titular monster of ''Film/TheBlob1958''.
276
277!![[VideoGame/{{Left 4 Dead}} Boomer/The Witch/The Hunter/The Tank]]
278
279* TheCameo: They are explicitly the monsters from ''VideoGame/Left4Dead'', making a brief background appearance as some of the many monsters who slaughter the staff of the Organization during the Purge.
280
281!!The Buckner Family
282
283* ApocalypticLog: Patience Buckner's diary, which details how her various family members killed each other (and cut off her arm) in the name of the Great Pain, ending with a Latin inscription that will bring them back as zombies when read out loud.
284* ArtifactOfDoom: The Latin words at the end of Patience's diary will, if read out loud, bring her and her family back as zombies to painfully murder the reader and anyone else who happens to be around.
285* AxCrazy: Yup, it's a family trait and proud tradition to kill ForTheEvulz.
286* BigScrewedUpFamily: Apart from the casual emotional abuse and sadomasochism meted out on a daily basis while they were alive, the Buckners eventually went from murdering travelers to mutilating and killing each other. In short order, Pa tortured Ma to death by cutting her belly open and filling it with hot coals; Matthew killed Judah; one of Patience's arms was cut off and fed to the rest of the family; Matthew killed Pa, specifically by mutilating his jaw; finally, he presumably killed Patience.
287* CannibalClan[=/=]FedToPigs: Either one or the other is implied by Patience's diary, which mentions how her severed arm was "et", but doesn't specify by whom/what.
288* ColdBloodedTorture: A fine pastime for the whole family, who do it in the name of the pain-centered ReligionOfEvil they follow. Ma Buckner is implied to have died from having hot coals stuffed into her belly, and Patience lost an arm to her relatives' sadism.
289* CoolButInefficient: Ma Buckner's saw, which is most effective when the victim's being held down.
290** Matthew Buckner's bear-trap attached to a chain, which sometimes works as a capture-weapon but is prone to getting tangled and doesn't inflict as much damage as might be expected.
291* CombatSadomasochist: All of 'em. Matthew is undoubtedly the worst, however: According to Patience, he is ''literally'' aroused by torture and self-mutilation -- to the point of getting "a husband's bulge."
292* DangerTakesABackseat: While his children go about trying to break into the Cabin, Pa Buckner stows away in the back of the Rambler and waits until Holden and Dana try to escape in it, at which point he uses the opportunity to murder Holden.
293* TheFamilyThatSlaysTogether: A married couple and their three children, who work together to torture everyone they come across to death due to being part of a pain-and-death cult. However, they also slay together ''each other'', showing that such a family wouldn't last very long... unless they can return as putrid corpses through black magic.
294* GiantMook: Matthew, a hulking menace who uses his bare hands and brute strength as readily as any weapon.
295* NiceJobFixingItVillain:
296** Judah's cut hand, still looking for victims to kill even when it's missing the rest of him, [[HelpingHands grabs a soldier that came to finish off Marty]], foiling the Organization's first attempt at finishing the ritual.
297** Patience Buckner, also in search of more victims, eventually finds her way down the ritual chamber and kills the Director with a hatchet to the head, before falling to her doom herself. This doesn't ''really'' fix anything, since her actions inadvertently save Marty, but essentially doom him and the rest of the world a few minutes later... but since Marty is TheHero and the Director is the BigBad, it rather feels like a fix.
298* OurZombiesAreDifferent: They are a "Redneck Zombie Torture Family", about as similar to regular zombies as an elephant is to an elephant seal. Mostly they are {{Revenant Zombie}}s, clearly retaining their intelligence and motivated by the desire to torture and murder rather than some instinct to eat.
299* {{Patricide}}: Matthew murdered not only his father but also his brother and sister. It's implied he did this purely for sadistic sexual gratification, in contrast to his relatives' twisted religious fanaticism.
300* ReligionOfEvil: They all follow "Great Pain", based around inflicting and suffering pain. Patience's diary mentions her brothers "proving their devotion" on some travelers, which, judging by what the family is like in death, probably involved torturing said travelers to death.
301* UndeadChild: Patience is a young girl, albeit one nearing adolescence, who came back as a murder-happy zombie together with her parents and older brothers.
302
303!!Clown
304
305* ArtifactOfDoom: The Fortune Teller Machine in the back of the cellar would have summoned this MonsterClown.
306* GigglingVillain: A murderous clown whose dialogue consists entirely of creepy laughter.
307* TheHyena: It may be a dark mockery of a real clown, but it would be a mockery of a MonsterClown as well if it didn't chuckle non-stop as if it was programmed to do so.
308* ImmuneToBullets: In the film, getting shot three times in the chest doesn't even slow him down. The novel features him easily shrugging off several shots to the face as well.
309* MonsterClown: A giggling, homicidal clown with an immunity to bullets and god only knows how many other supernatural powers.
310* ShoutOut: To ''Series/BuffyTheVampireSlayer''. The costume/design used is the same one from Xander's nightmare from the first season.
311
312!![[Franchise/EvilDead Deadites]]
313
314* OurZombiesAreDifferent: Along with regular zombies and "Redneck Zombie Torture Family", the Necronomicon-induced undead.
315* ShoutOut: They're demon-possessed corpses lifted straight from the ''Franchise/EvilDead'' franchise, and some time before [[Film/EvilDead2013 the first film was remade]] at that!
316
317!![[OurGoblinsAreDifferent Dismemberment Goblins]]
318
319* ExactlyWhatItSaysOnTheTin: Goblins who dismember people.
320* FunnyBackgroundEvent: During the purge, they can be glimpsed on the security monitors, taking one of the facility golf carts for a joyride.
321* GoodWingsEvilWings: One of them sports a villainous set of bat wings, which helps it grab potential victims from the upper waist.
322* HalfTheManHeUsedToBe: In the first few seconds of the purge, the Goblins can clearly be seen living up to their namesake by grabbing a guard by his arms and legs and ripping him in two -- [[CameraAbuse flinging the upper half at the camera]] for good measure.
323* PintsizedPowerhouse: They're about half the size of a grown man, but they dismember people with their bare hands, so it's safe to say that they are stronger than they look.
324* SlasherSmile: Their default expressions are [[http://vignette2.wikia.nocookie.net/thecabininthewoods/images/5/56/Dismembermentgoblins.png/revision/latest/scale-to-width-down/480?cb=20121024131234 wide-eyed, sinister grins that show off lots of tiny, needlelike teeth]].
325
326!![[MadDoctor The Doctors]]
327
328* DressedToHeal: Both of them are dressed in blood-streaked hospital scrubs, aprons, surgical caps, and masks. Close examination reveals that these clothes have been crudely stitched onto their bodies.
329* EyeScream: During the containment purge montage, a close-up shot of the smaller one reveals that his eyes have either been sewn or burned shut. Disturbingly enough, this doesn't appear to affect his vision in the slightest, as he can be seen examining a scalpel he's about to use as if he can see it.
330* MadDoctor: It's not established if the Doctors are motivated by [[ForScience scientific curiosity]], [[ObliviouslyEvil a misguided desire to help their victims]], or [[ForTheEvulz pure sadism]] -- it's not even certain if they have any real desires of their own. Whatever the case, regardless of what drives them, it drives them to strap people to operating tables and prepare to get to work on them with bloody, rusty scalpels.
331* MorallyAmbiguousDoctorate: It's not certain they actually have a real doctorate, as they may well have been created the way they are by the Ancient Ones, but either way, their official designation is "the Doctors", and their intent is less healing and more cutting people up with very clearly non-sterile tools.
332* StrappedToAnOperatingTable: During the brief montage of security camera footage, the Doctors are seen getting ready to vivisect a captured technician in this way.
333
334!!The Dolls
335
336* ArtifactOfDoom: Appropriately, the artifact of choice for these murderers wearing doll-faced porcelain masks is another porcelain mask.
337* ColdBloodedTorture: Appear taping, binding, and preparing to burn a guard, seemingly just for the sake of it.
338* ForTheEvulz: What stands out in their behavior is that they don't even stay to watch their victims burn to death or smell the scorched flesh, for them the knowledge that they killed is enough and the matter is over for them once they throw the match and close the door behind them.
339* TheFamilyThatSlaysTogether: They at least superficially resemble a family, organized into an adult couple in fine eveningwear and a younger couple in stereotypically teenage clothes (particularly the younger-male's hoodie)... and all four of them are murderers.
340* MalevolentMaskedMen: A bunch of people wearing creepy doll masks that light people on fire and leave them to die for unknown reasons. Their intro is even EmergingFromTheShadows focused on the masks.
341* {{Serial Killer}}s: It's not known if fire is their modus operandi or if they are more open-minded, but given that the whole point of their existence is going after the Organization's sacrifices to kill them, it's surely not their first time casually burning people alive.
342* ShoutOut: They're a reference to the three masked killers who terrorise the protagonists of ''Film/TheStrangers''.
343
344!![[BatOutOfHell Dragonbat]]
345
346* GiantFlyer: It's a dragon-bat hybrid that's as big as a human.
347* HybridMonster: A huge bat, but with some dragon-like features. According to Ronald the Intern, it has a developed sense of smell. And in the novelization, it ''breathes fire''.
348
349!![[FeatheredFiend Flock of Killer Birds]]
350
351* ShoutOut: A reference to the plot of ''Film/TheBirds'', where all of birdkind starts attacking humanity with lethal force for mysterious reasons.
352
353!![[NamesToRunAwayFromReallyFast Fornicus, Lord of Bondage and Pain]]
354[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Fornicus_607.png]]
355
356* ArtifactOfDoom: A puzzle, almost exactly identical to the Lament Configuration (except it's a sphere instead of a cube), which would presumably summon him to inflict torturous, BDSM-flavoured deaths on the Organization's chosen sacrifices when solved.
357* BaldOfEvil: A demonic killer who looks as if he might have bathed in acid.
358* {{Expy}}: Of Pinhead from ''Franchise/{{Hellraiser}}''. Like Pinhead, he's a mutilated demon lord dressed in leather who wants to test the limits between pain and pleasure, and has sawblades pushed into his skull rather than pins.
359* HellBentForLeather: Given that it's BDSM standard clothing, this powerful demonic entity wears a black, vestlike garment and a single matching glove, both of them made from leather.
360* HumanoidAbomination: His love for receiving and giving pain has turned him into both a literal and a figurative abomination with telekinetic powers and the ability to summon chains from nowhere, but he still looks like a normal man, albeit one with razor blades and barbed wire embedded in his flesh.
361* TheStoic: Hearing helpless screams doesn't mean much for him, especially if he is not the reason and he can't touch them.
362* TortureTechnician: He's not outright ''shown'' torturing someone, but considering he's the "Lord of Bondage and Pain" and is shown having two workers tied up upside down during the Purge rather than killing them straight away, it can be assumed that the deaths he inflicts are ''far'' from quick and painless.
363
364!![[AttackOfThe50FootWhatever Giant Ant/Ape/Cat/Ferrets/Floating Head/Insects/Millipede/Owl/Snake/Tarantula/Toad/Woman]]
365
366* ExactlyWhatItSaysOnTheTin: Just big versions of animals.
367* MixAndMatchCritters: Downplayed. The giant snake has both a cobra's hood and a rattlesnake's rattle.
368
369!!The Huron
370
371* FlayingAlive: How he kills his victims. In the visual companion, he's shown on top of an Organization worker, preparing to scalp him.
372* MagicalNativeAmerican: Downplayed. He himself has no apparent magical powers, but much like the Organization's other monsters he's summoned by a magical artefact, and he may have some form of eternal youth unless he's a present-day Native American man just wearing the garb.
373* ShoutOut: A similarly aggressive Native American spirit appeared in [[Recap/BuffyTheVampireSlayerS4E8Pangs in an episode of Buffy the Vampire Slayer.]]
374
375!!Kevin
376
377* ArtifactOfDoom: He would apparently have been summoned by the film reel Marty messes around with in the cellar, which is something none of the protagonists would've wanted, considering he's an ambiguously supernatural murderer who can and will "exsanguinate [someone] in a second" according to the novelisation.
378* {{Expy}}:
379** The director has revealed that he is inspired by ''Film/WeNeedToTalkAboutKevin'', being a normal-looking but dangerously violent young man named Kevin.
380** He (or at the very least the novelization version) may also have been inspired by the eerily agile serial killer of the same from ''ComicBook/SinCity'', both apparently being human-looking murderers with implicitly supernatural abilities.
381* HumanoidAbomination: Apparently one of the most ''human''-looking of all the Organization's stable of humanoid entities, but he's somehow capable of bleeding a guard dry in the space of a second.
382* NothingIsScarier: In the film, we don't know what he does. The novelization says he approaches a guard to "exsanguinate him in a second," but doesn't explain ''how.''
383* TheyLookJustLikeEveryoneElse: The novel describes him as "a quiet, normal-looking person with a small smile on his face", right before it describes him somehow draining all the blood from someone in a second.
384* TomTheDarkLord: He's a dangerous killer capable of killing someone in just a second... who happens to be named Kevin.
385
386!!Kiko ("Japanese Floaty Girl")
387
388* OurGhostsAreDifferent: She looks like a stereotypical StringyHairedGhostGirl, though due to her limited screentime we don't know how she became a ghost or what exactly her powers are. Whatever her motivations, she's out to kill the class of school girls she's unleashed on. However, the victims intended for the Japanese ritual ''somehow'' manage to fight back and [[SealedEvilInACan contain her spirit inside a happy frog]].
389* StringyHairedGhostGirl: With her long, stringy black hair; deathly pale skin; and white shroud; she is an ''onryƍ'' clearly inspired by Sadako from ''Film/TheRing''.
390
391!!KillerRobot
392
393* AIIsACrapshoot: It's intelligent enough to use grappling hooks to bring victims into buzzsaw range, though given that it's in the possession of the Organization, its AI was most likely designed to kill people in the first place.
394* ArtifactOfDoom: Much like the other creatures the Organization have at their disposal to kill their sacrifices, he is summoned by an item hidden somewhere in the cellar for the sacrifices to mess with, in this case a buzzsaw.
395* MechanicalMonster: This man-sized robotic arachnid is the only explicitly artificial creature in the Organization's menagerie of sacrifice killers.
396* ScaryScorpions: He's basically a SpiderTank made to resemble a scorpion instead, and he has [[ChainsawGood saws]] in his limbs for maximum human-slaughtering potential.
397* YouWillNotEvadeMe: He launches grappling hooks at two guards and drags them close to eviscerate them with his fast rotating buzzsaws.
398
399!![[KrakenAndLeviathan The Kraken]]
400
401* CombatTentacles: The only part of it we see is a tentacle capturing a scientist.
402
403!!UsefulNotes/KuKluxKlan
404
405* TheKlan: They look like regular Klansmen, but are probably demonic in nature.
406* PoliticallyIncorrectVillain: They dress in KKK robes and one of them is wielding a length of rope.
407* TerribleTrio: There are three Klansmen -- two dressed in white and one in red. The red one is presumably the leader, as is accurate to how the Klan operates.
408
409!!Merman
410
411* ArtifactOfDoom: It's summoned, presumably to dig its teeth into its would-be victims like it ends up doing to Hadley, when someone blows the conch shell lying around in the cellar. The novelization, however, suggests that Curt might have summoned it by putting the conch to his ear.
412* GracefulInTheirElement: In its only scene, the Merman has great difficulty moving on dry land, and is only able to kill Hadley because he's been knocked to the ground by an explosion. However, judging by the presence of a lake near the cabin, it presumably would have fared better there had it been chosen for the ritual.
413* MightyGlacier: It's a huge and bulky creature with incredibly powerful jaws, but because the purge takes place entirely on dry land, it moves as a snail's pace and is only able to claim a victim because the poor guy was knocked down by an explosion.
414* OurMermaidsAreDifferent: Sporting a huge, fanged mouth, long tangled hair, webbed fingers, a fishtail, and a blowhole, the Merman seems only ''vaguely'' human at best. It is also carnivorous and resembles a blobfish after the fish has been taken out of its natural habitat.
415
416!!{{Mutants}}
417
418* AlienBlood: When one of them is shot in the head by Marty, it bleeds green gunk instead of blood.
419* ArtifactOfDoom: Apparently, a large chest of bottles and vials containing unknown substances, complete with an antique gas mask. At present, it's not known if the bottles had to be opened or the gas mask had to be worn (or both at once) in order to summon the mutants to kill whoever meddled with them.
420* HazmatSuit: Most of the mutants wear these, minus the signature helmets.
421* WasOnceAMan: The fact that they're dressed in hazmat suits and hospital gowns suggests that they were once human before being exposed to something that mutated them into their current state.
422* VomitIndiscretionShot: During the brief overview of the security monitors, the Mutants can be seen holding a captive down while one of them vomits green slime into his face.
423* ZombiePukeAttack: Their favoured means of dispatch is to puke green goo on people. According to the novelization, this is a deadly acid that can dissolve their victims into something more ''edible.''
424
425!! [[Series/{{Firefly}} Reavers]]
426
427* TheCameo: Originated in ''Series/{{Firefly}}'', another Joss Whedon work, and appear in a blink-and-you'll-miss-it cameo in the finale. Given the inhumanly deranged behavior of the Reavers, they're in good company.
428
429!!The Suffocators
430
431* AmbiguouslyHuman: There's nothing ''overtly'' supernatural about them in the brief glimpse of them we get on the monitors.
432* CruelAndUnusualDeath: They suffocate their victims with plastic bags.
433
434!!The Sugarplum [[TheFairFolk Fairy]]
435
436* ArtifactOfDoom: Playing her musical box will summon her to kill the ones who did so -- but only if it's allowed to play to the end.
437* ButterFace: A non-sexual example. Most of her looks like a cute little pre-teen ballerina, but her face is just a large lamprey's mouth.
438* CreepyChild: She appears to be just a little girl in a ballerina outfit, but a FaceRevealingTurn shows that her only facial feature is a large, lamprey-like mouth.
439* CuteCreatureCreepyMouth: What looks like a normal girl from the back has a face that is entirely taken up by a large mouth.
440* LampreyMouth: One that takes up her entire face.
441* FluffyTheTerrible: Does the name "Sugarplum Fairy" bring to mind a HumanoidAbomination?
442
443!!{{Unicorn}}
444
445* ImpaledWithExtremePrejudice: It's shown impaling a Facility member on its horn during the Purge.
446* ShownTheirWork: Mythologically speaking, unicorns were only gentle towards virgin maidens. Anyone else was stab bait.
447
448!![[OurVampiresAreDifferent Vampires]]
449
450* BaldOfEvil: The only one of them we see is completely bald, as a reference to Count Orlok from ''Film/{{Nosferatu}}'', and much like the Count, he's a bloodthirsty monster who feeds on humans.
451* LeanAndMean: The human blood they feed on probably doesn't have too many calories.
452* LooksLikeOrlok: Production photos show that they even wear the same outfit.
453* ShoutOut: The one vampire we actually see on screen shares his baldness, pale skin, pointy ears, long fingers and nails, front-teeth fang positions, and black robe with Count Orlok from ''Film/{{Nosferatu}}''.
454
455!!Werewolf
456
457* SmallRoleBigImpact: It's just another one of the released monsters, but it randomly shows up just in time to stop Dana killing Marty and completing the ritual.
458* OurWerewolvesAreDifferent: We never see it in its human form, for one thing; for another, we don't know if it's affected by the full moon, or even if it can transform at all. It's also a WolfMan-type biped.
459
460!![[OurWitchesAreDifferent Witches]]
461
462* EvilOldFolks: The one witch we see is an ugly old hag who's shown eating a Facility worker's soul.
463* PowerFloats: The one witnessed in the first elevator massacre floats several feet above the ground in an immediately impressive demonstration of her magical prowess.
464* WickedWitch: At least one of them is an ugly, elderly EeriePaleSkinnedBrunette with long, black fingernails and a black dress and cloak who uses her magic to eat someone's soul.
465* YourSoulIsMine: As seen in the first few seconds of the Purge, the witches prefer to dispatch their victims by devouring their souls. According to the novel, this allows them to [[LifeDrinker rejuvenate themselves]].
466
467!!Wraiths
468
469* OurGhostsAreDifferent: A ghostly skull-shaped fog.
470
471!![[OurZombiesAreDifferent Zombies]]
472
473* HorrorHunger: Given their mundane clothing, they are most likely the kind of zombie that's compelled to eat humans by a virus infecting them.
474[[/folder]]
475
476!!The Ancient Ones
477
478[[folder:The Ancient Ones]]
479!!In General
480[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/TCinW-105801_9195.png]]
481
482* AllegoricalCharacter: They're an obvious metaphor for the audience of horror films. They're entertained by the suffering of the people they watch and consider most of their survival unacceptable.
483* CreatureOfHabit: They demand the same scenario every time to be appeased. If they don't get it, TheEndOfTheWorldAsWeKnowIt ensues.
484* DevilButNoGod: They are the only divine beings shown; there is apparently no good force capable of preventing them from causing TheEndOfTheWorldAsWeKnowIt if they choose to do so.
485* GreaterScopeVillain: It's their fault that the Organization has to sacrifice young people for the sake of their desires and appeal to prevent the end of the world.
486* MonstrousHumanoid: The only thing we see of them is a giant human right arm, much bigger than the titular cabin, with dark skin and [[VolcanicVeins veins reminiscent of lava]].
487* OutsideContextVillain: The Organization, Dana and Marty, and the audience either know about them from the beginning or eventually learn about them before they strike, but to all the others who thwarted their own rituals, they defeated some unspeakable evil, only to be suddenly killed out of nowhere by some unmentioned even ''bigger'' unspeakable evil.
488* PsychopathicManchild: The Controllers have to do exactly what they want how they want it, and if they don't, they'll require lots of blood, [[TheEndOfTheWorldAsWeKnowIt or else they get it themselves]].
489* WalkingSpoiler: More so than any other character in the film, including the Controllers and even the Director, the very existence of the Ancient Ones is a major twist not so much as hinted at until halfway into the film, but they turn out to be central to both the film's plot and its satire of the horror genre.
490[[/folder]]

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