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2%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
3%%
4* [[VideoGame/StarWarsTheOldRepublic Main Page]]
5* [[Characters/StarWarsTheOldRepublicRepublicClassSpecificCharacters Republic Class Specific Characters]]
6* [[Characters/StarWarsTheOldRepublicImperialClassSpecificCharacters Imperial Class Specific Characters]]
7* [[Characters/StarWarsTheOldRepublicFallenEmpireSpecificCharacters Knights of the Fallen Empire Specific Characters]]
8
9[[foldercontrol]]
10
11!The Jedi Order
12
13[[folder:Satele Shan]]
14!!'''Grand Master Satele Shan'''
15[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/satele_shan.png]]
16[[caption-width-right:300:"These are the moments we strive for, when the hope of victory becomes real. When we can see peace on the horizon."]]
17->'''Voiced by:''' Creator/JenniferHale
18
19Descendant of Bastila Shan and Darth Revan. She started out as a Padawan, then a Consular during the return of the Sith Empire. A few years later, Satele is the current Grand Master of the Jedi Council.\
20\
21She is also the biological mother of Theron Shan, via a love affair with Jace Malcolm during the previous war.
22----
23* TheAce: She’s the most powerful Jedi of her time and the Grand Master of the Jedi Order.
24* ActionMom: She's the mother of Theron Shan, though the two aren't exactly close.
25* BarehandedBladeBlock: To a ''lightsaber''. Justified by a rare Force ability.
26* BattleCouple: ''Annihilation'' confirms that she used to be one with [[spoiler:Jace Malcom]].
27* BigGood: She's Grand Master of the Jedi Council, after all. She's also one for the Republic, being the ReasonableAuthorityFigure that Saresh is not.
28* DissonantSerenity[=/=]TranquilFury: Her being able to fight like this left Eldon Ax in awe.
29* DoubleWeapon: Her lightsaber.
30* EarlyInstallmentCharacterDesignDifference: Presumably a consequence of the developers not having been decided on her looks back then: While in the "Hope"-trailer she has the same look she also has ingame (only a decade or two younger and, of course, in much better quality); she looks completely different in the "Return"-trailer, which can't really be explained by her being barely an adult at the time.
31* EnemyMine: In ''Shadow of Revan'', she forms a temporary alliance with Darth Marr and the Empire to deal with Revan.
32* {{Foil}}:
33** As a leader, she's everything Saresh is not, but sees herself as being.
34** Also to Darth Marr. Each is a ReasonableAuthorityFigure to their respective faction, and a mighty warrior. One imagines they might get along quite well if she weren't a Jedi and he a Sith. [[spoiler:In ''Fallen Empire'', he indeed does seek her out as a Force ghost and they provide additional training to the PlayerCharacter together.]]
35* FriendlyEnemy: By contrast much has changed between the Empire and Republic by the time Darth Marr comes back. They get forced into EnemyMine a couple of time and actually manage to get on quite well. [[spoiler:He even accompanies her as a Force ghost in Fallen Empire.]]
36* InformedAttribute: In supplementary material it is mentioned that she is very tall, measuring 1.75 meters, in the actual game, she is no taller than the average body 2.
37* InTheBlood: In terms of personality and appearance, she took after Bastila. She also seems to have inherited Revan's godlike powers.
38* {{Irony}}: Is the leader of the Jedi despite being descended from one of the most powerful Sith Lords who ever lived. (Of course, that's because he was only a Sith for ''part'' of his life.)
39* IronLady: Comes across as this when dealing with the Empire. A good example occurs within the "Black Talon" flashpoint mission, where she offers the ''Black Talon'' one chance to break off their attack on the ''Brentaal Star'', otherwise she has ''[[ThereIsNoKillLikeOverkill seventeen]]'' heavily armed Republic warships waiting nearby, prepared to blast them out of the stars on her order. Can lead to a DidYouJustFlipOffCthulhu if the player mocks her to her face.
40* LadyOfWar: Like most female Jedi, she is calm in battle.
41* LookingForLoveInAllTheWrongPlaces: Broke off her brief relationship with [[spoiler:Jace Malcom because she feared his HotBlooded nature might lead them both down a dark path. She similarly nearly entered into a relationship with Harron Tavus - who would later defect to the Sith Empire during the Cold War - but decided against it, despite her attraction to him]].
42* MyGreatestFailure:
43** It's heavily implied she never stopped regretting giving up her son to be raised by someone else.
44** In "Knights of the Fallen Empire", her failure with Theron is superseded by her failure to defeat the Eternal Empire. [[spoiler:This causes her to lose her faith in Jedi teachings and work with the ghost of Darth Marr.]]
45* OlderThanSheLooks: She's [[NeverMessWithGranny in her 50's]] by the time of the game. Aside from a couple of lines in her face and graying hair, you'd never guess; she then shows up looking much the same five years after the events of ''Shadow of Revan'' except for having messy hair. Justified, since Force-sensitives, particularly strong ones, tend to age more slowly.
46* PregnantBadass: The timeline of ''Annihilation'' roughly means she was pregnant with Theron during the Battle of Alderaan.
47* ReasonableAuthorityFigure: She has a pleasant demeanour, lacking the air of smug superiority that so many Jedi masters have. She is also willing to listen to reason even to the point of allying herself with a Sith when a bigger threat presents itself.
48* RedHerring: In the Black Talon Flashpoint she contacts the player character and appears to set up a BigDamnHeroes moment to save the ''Brentaal Star'' from the player, but she never shows up because the PC finishes their mission before her ships reach the battlefield.
49* RetiredBadass: Retired from the battlefield, at least. One of the dialogue options when accepting the flashpoint mission "Colicoid War Game" is suggesting that she lead the team, since it's so important. Her response:
50-->'''Satele Shan''': Twenty years ago, I would be answering the challenge. But I am no longer the warrior you are.
51** In ''Knights of the Fallen Empire'', Satele retires as Grand Master and now wanders the galaxy [[spoiler:with the Force ghost of Darth Marr]]; even with Zakuul's defeat post ''Eternal Throne'' and the Sith-Republic war heating up again in ''Jedi Under Siege'' she shows no interest in retaking her old post.
52* ThrowTheDogABone: In the aftermath of ''Shadow of Revan'', the Republic player gets a letter about how [[spoiler:she and Theron have tentatively been trying to reconnect as mother and son.]]
53* WhatTheHellHero: In the Jedi Knight ending, she'll tell a Dark-sided Knight that they have obviously given in to the Dark Side and thus she cannot make them a Jedi Master...[[KickTheDog loudly in front of countless people]]. [[GameplayAndStorySegregation Not that this stops you from earning the title in-game]].
54* WorldsStrongestWoman: Being the Grand Master of the Jedi Order and a descendant of Revan, the remarkably powerful Jedi-Turned-Sith-Turned-Jedi, Satele is likely the most powerful Jedi alive by the events of the game. Besides, you'd pretty much have to be the strongest to even qualify to make Grand Master. Eventually she loses this distinction to the Jedi Knight or Consular, who become more powerful than her towards the end of their class quests.
55[[/folder]]
56
57[[folder:Gnost-Dural]]
58!!'''Master Gnost-Dural'''
59[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/gnost_dural.jpg]]
60->'''Voiced by:''' Creator/LanceHenriksen, Creator/FredTatasciore
61
62A Kel'Dor Jedi, Gnost-Dural is the keeper of the Jedi Archives and a major historian within the Order. His historical analyses are presented as videos on the Old Republic game website. Later, he surfaces as head of the Jedi settlement on the planet of Ossus.
63----
64* APupilOfMineUntilHeTurnedToEvil: Gnost was the original master of Kana Tarrid who was seduced by the Dark Side by Darth Malgus and was renamed Darth Karrid.
65* AwesomenessByAnalysis: His deep knowledge of all the major Sith (and most of the minor Sith who replace them) allows him to manage strategy and tactics against them as well as fight them more effectively in person.
66* BadassBookworm: He's primarily an Archivist, but is a Master of the Force and has at least some proficiency in all seven forms of lightsaber combat, able to defeat Sith {{Mook}}s with little difficulty, and understands the strengths and weaknesses of the different styles. In ''Jedi Under Siege'' he's [[spoiler:by far the more powerful and interesting final boss fight, in comparison to Malora.]]
67* CatchPhrase: "I'll elaborate on my next report."
68* DeadpanSnarker: Has a fair few dry lines while working with Theron Shan.
69* MrExposition: Delves into the history of the Jedi and the Sith, but certain areas are just his own interpretation of it, and he leaves out several important bits of info to save time (i.e. Ludo Kressh's rivalry with Naga Sadow).
70* MyGreatestFailure: Gnost claimed responsibility for having Kana Tarrid be seduced to the dark side when he wanted her to spy on Darth Malgus.
71* UnreliableNarrator: Not completely his fault as he's only working with what he can find, but the player can discover that several of his timeline entries are inaccurate. [[spoiler: For instance, Hylo Visz escaped the Hutts.]]
72[[/folder]]
73
74[[folder:Jaric Kaedan]]
75!!Master Jaric Kaedan
76[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/jaric_kaedan.png]]
77[[caption-width-right:300:"I'll show the Empire what it can do with its demands."]]
78->'''Voiced by:''' Creator/KristofferTabori
79
80Also known as the Order's Watchman, Kaedan is a powerful Jedi Master who joined the Council during the Cold War. A pragmatic warrior, Kaedan believed that peace could never come to the galaxy so long as the Sith existed, and was concerned about Jedi falling to the Dark Side during the conflict.
81----
82* CharacterDeath: Killed by an Imperial player character during the Battle of Ilum.
83* DroppedABridgeOnHim: Despite being one of the most important Jedi in the game's history, [[spoiler: he is killed as a simple secondary boss in Ilum.]]
84* {{Expy}}: Not immediately obvious, but on inspection, he is one of Mace Windu. A harsh but well-intentioned jedi master of great power, who is a master of Form VII (although Windu used Vaapad rather than Juyo), and whom held his own against one of the most powerful Dark-Side forces in the setting (Palpatine for Windu, the Dread Masters for Kaedan), who dies protecting the republic from a powerful sith lord (possibly the Warrior or Inquisitor).
85** He also appears to be one of Vrook Lamar from the first two Knights of the Old Republic games, roughly serving the same role as a rather strict Jedi Master who stands in contrast to his more even-tempered contemporaries.
86* FrontlineGeneral: Fights on the frontline of several battles during the Great Galactic War and then the renewed war against the Empire.
87* JerkWithAHeartOfGold: Can be very judgmental and aggressive, such as when he suggests [[spoiler:kicking Kira Carsen out of the Jedi Order due to being a Child of the Emperor and hiding that fact from the Order for years]], but his heart is usually in the right place and he is quick to admit when he is wrong.
88* MasterSwordsman: Is a master of the aggressive and dangerous Form VII, Juyo-Kas, to the point he was considered a living weapon.
89* NumberTwo: At the start of the game, he seems to be this to Satele Shan in the Jedi Order.
90* OffscreenMomentOfAwesome: Defeated '''The Dread Masters''' as the MVP of a strike team.
91* RuggedScar: Has a single facial scar running through his right eye, which seems appropriate given his personality and status as one of the Jedi Order's greatest warriors.
92* WhatTheHellHero: [[spoiler:He is outraged if the Jedi Knight makes it clear that they still trust Kira and vow to protect her after her status as a Child of the Emperor is revealed, accusing them of putting both the Order and the Republic at risk.]]
93[[/folder]]
94
95[[folder:Oric Traless]]
96!!Master Oric Traless
97[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/oric_traless.png]]
98[[caption-width-right:300:"This is the Jedi Temple. You are not welcome. Leave this sacred place—now. You'll not get a second warning."]]
99->'''Voiced by:''' Creator/DavidKaye
100
101The chief combat advisor of the Jedi Council, Master Traless was the last line of defense for the Tython Jedi Temple when it came under attack by the Sith Empire.
102----
103* CharacterDeath: Killed by a Sith strike team during the Battle of Tython.
104* CollapsingCeilingBoss: One attack involves him making the rubble from the ceiling fall down on the players while he shields himself.
105* FinalBoss: For the Sith strike team at the end of the Assault on Tython Flashpoint.
106* MasterSwordsman: Is a highly skilled swordsman, as befits his status as chief combat advisor.
107* MinorMajorCharacter: Is a member of the Jedi Council, yet is never seen at the Jedi Council meetings and only appears once in the game during the attack on Tython.
108[[/folder]]
109
110[[folder:Dar'Nala]]
111!!'''Master Dar'Nala'''
112[[quoteright:164:https://static.tvtropes.org/pmwiki/pub/images/Nala-001_4758.png]]
113
114Satele's Jedi Master, Dar'Nala and her former Padawan were selected to represent the Jedi Order in a peace conference on Alderaan, during the Great Galactic War. The conference, which was arranged by the Sith, was a a method of distraction to pull Republic forces away from the Empire's true goal — sacking the Republic's capital of Coruscant. Following the Empire's crippling attack on Coruscant, the Republic and Jedi delegates on Alderaan were forced to accept the Imperial-authored peace agreement, called the Treaty of Coruscant. Naturally, Dar'Nala was heavily opposed to signing the document, but acquiesced on the suggestion of Jedi Grand Master Zym and Republic Senator Paran Am-Ris.
115
116After the conference, Dar'Nala secretly conspired with other individuals within the Republic to dismantle the tentative peace and reignite the war with the Sith Empire. To that end, Dar'Nala manipulated Republic and Sith forces to openly combat one another while fanning the flames of rivalry within Imperial ranks. She eventually faked her own death in order to operate in anonymity for a time, during which she orchestrated the assassination of Republic political figures and the continuation of conflicts that began during the Great War.
117
118Her ultimate goal was to assassinate Darth Baras, the man who drafted and presented the Treaty of Coruscant. Dar'Nala conspired with Republic Lieutenant Harron Tavus, Jedi Knight Fortris Gall, and the Wookiee mercenary Dalborra to kill Lord Baras in the Crystal Caves on Dantooine, leading to a short battle between her crew and Baras, but it was interrupted by Satele. By the end of it, Dalborra killed Dar'Nala, propelling Satele to both a seat on the Jedi High Council and a place as the Grand Master of the Order.
119----
120* TheDarkSideWillMakeYouForget: A particularly glaring case given who she was trying to fight against. Ultimately, her own hatred makes her actions no better than the Sith.
121* {{Hypocrite}}: She hates the Sith with a passion, but her own hatred led her to the Dark Side.
122%%* KnightTemplar: Very much so.
123[[/folder]]
124
125[[folder:Ven Zallow]]
126!!'''Master Ven Zallow'''
127[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/ven_zallow.png]]
128
129A Jedi Master noted for his wise counsel and composed nature, featured in the ''Deceived'' trailer. Zallow led the Jedi during the initial clash against the Sith, and he fought Malgus in a lightsaber duel, but he was stabbed through the abdomen by Malgus shortly thereafter.
130----
131* DuelToTheDeath: With Malgus.
132* KilledOffForReal: Ends up ImpaledWithExtremePrejudice by Malgus in the "Deceived" trailer.
133* MasterSwordsman: Going toe-to-toe against Malgus and [[OffhandBackhand almost casually taking out multiple others]] qualifies him as this. Unfortunately, Malgus was better.
134* NervesOfSteel: Was one of the only Jedi who ''never'' flinched or panicked during the invasion of the Jedi Temple, something Malgus noted and admired.
135* SmugSmiler: When Malgus confronts him before additional Sith arrive.
136* TheStoic: Doesn't seem very bothered by the Sith invading the Temple.
137* WorthyOpponent: Malgus considered him such after their duel.
138[[/folder]]
139
140[[folder:Belth Allusis]]
141!!'''Master Belth Allusis'''
142[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/belth_allusis.jpg]]
143
144A Jedi Master that led the Republic during their last stand on Bothawui. Although all of the Republic defenders, including Allusis, were killed, they managed to inflict heavy casualties upon the Sith, forcing them to retreat. The last stand of "The Heroes of Bothawui" — as Allusis and his men became known — restored hope across the Republic and served as a turning point in the war. The strategies developed by them helped the Republic to temporarily hold off the Sith advancement, until the Sith allied with the Mandalorians four years later.
145----
146* DefiantToTheEnd: He fought against overwhelming odds and never backed down.
147* {{Determinator}}: He would ''not'' back down, even after being offered to surrender by the Sith.
148* HeroicSacrifice: Dying alongside his men, Allusis' sacrifice marked a turning point in the war as it was the first significant resistance to the Sith invasion. His last stand became a rallying cry for the Republic forces.
149* LastStand: The Battle of Bothawui.
150* NiceGuy: Satele remembers that his sense of humour lightened up Council meetings.
151* NotAfraidToDie: Refused to surrender, even though he knew it meant his death.
152[[/folder]]
153
154[[folder:Jensyn]]
155!!'''Master Jensyn'''
156[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/jensyn.png]]
157[[caption-width-right:300:"We believe in a cause worth protecting—worth dying for."]]
158->'''Voiced by:''' Creator/SteveBlum
159
160A Jedi Master and commander in the Republic Military, Jensyn joined the Order of Revan and participated in the assault on Korriban, where he was eventually killed by a group of Imperial warriors.
161----
162* FallenHero: Once a heroic Jedi Knight, Jensyn secretly turned on the Republic by joining the Order of Revan and sought to bring about its end along with the Empire. He goes so far as to execute Darth Soverus after he was beaten instead of taking him prisoner, indicating that Jensyn was perilously close to falling to the Dark Side, if he had not already done so.
163* FinalBoss: For the Imperial strike team during the reclamation of Korriban.
164* WellIntentionedExtremist: Like most Revanites, he believes he is doing the right thing by engineering the destruction of both the Republic and the Empire.
165* YouHaveOutlivedYourUsefulness: Once his team has successfully retrieved the Rakatan artifacts from Korriban, Jensyn is ordered to be killed instead of being captured by fellow Revanite Darth Arkous during the Sith counterattack to cover up his real mission.
166[[/folder]]
167
168[[folder:Aryn Leneer]]
169!!'''Aryn Leneer'''
170[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/aryn_leneer.jpg]]
171
172A female Jedi Knight and onetime apprentice to Ven Zallow, Aryn Leneer was selected to accompany the Galactic Republic's delegation to Alderaan for the signing of a peace treaty with the Sith Empire. After sensing that Master Zallow was killed, she left Alderaan and went to Coruscant to find out what had transpired, and upon learning that Darth Malgus was responsible for killing Zallow, vowed to avenge her Master's death. An empath, emotions of every range were a daily part of Aryn's life, giving her the unique ability to personalize with those she interacted with.
173----
174* BadassLongcoat: Wears these instead of Jedi robes, in-game and in artwork.
175* TheBusCameBack: [[spoiler: Nine (real world) years after her last appearance in the ''Deceived'' novel, she makes her return--and her debut in the game--in the "Pinnacles of Power" interlude mission.]]
176* TheEmpath: One of her greatest skills, though it can be a weakness as well.
177* HeWhoFightsMonsters (Averted): She almost falls to the dark side during her pursuit of Darth Malgus but manages to stop herself.
178* UndyingLoyalty: To her master, especially.
179[[/folder]]
180
181[[folder:Tau Idair]]
182!!Tau Idair
183[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/tau_idair.png]]
184
185A female human Jedi Guardian, she is chief of security at the small enclave at Ossus and second only to Master Gnost-Dural in the chain of command. If the Outlander sides with the Republic in ''Jedi Under Siege'', she accompanies them to stop Darth Malora's attack on the colony. On the Imperial side, she's the HeroAntagonist for the Mek-Sha and Corellia portions of ''Onslaught''. She is extremely talented in combat, and has survived many battles, but feels that her talents make her a good soldier and a poor Jedi.
186----
187* AffectionateNickname: She refers to Gnost-Dural as "The Old Man."
188* BrawnHilda: Her appearance isn't ugly or fat by any means, but she is striking with the tightly bound dreadlocks, the elaborate tattoos on her shaved head, and her extremely tall (Type 1 female barely comes up to her mid-chest), muscular, and masculine build.
189* BrokenAce: She's a very skilled fighter, but she also believes she's a bad Jedi because of all the lives she's taken, on top of losing her friends in battle.
190* HeartbrokenBadass: She lost five of her closest friends in seconds when a Sith boarded their ship during the Battle of Corellia. She managed to dispatch the Sith by shoving a grenade in his mouth and throwing him out the side door mid-flight, but it was too late to save anyone other than herself and the pilot.
191* LoadBearingBoss: [[spoiler:At the end of the Imperial ''Onslaught'' storyline, after the PlayerCharacter and Darth Malgus defeat her, she uses the Force to collapse the building on all three of them. The Commander jumps clear in time, Malgus is buried in the rubble and badly injured, and Idair is [[DisneyDeath apparently killed]]--though she later turns up in "Old Wounds" very much alive.]]
192* NotQuiteDead: [[spoiler:After collapsing a building on herself in ''Onslaught'', she turns up in "Old Wounds" very much alive and contests Darth Rivix for an artifact of Darth Nul. He outwits her but she's still alive after.]]
193* SurvivorsGuilt: Her talent for combat means she's survived a lot of battles that should have been suicide missions, but it also means she isn't so sure she ''should'' have survived them.
194* YouAreBetterThanYouThinkYouAre: Although she thinks of herself as a poor Jedi, Gnost-Dural tries to persuade her otherwise and encourages her take on a Padawan.
195
196[[/folder]]
197
198!The Galactic Republic
199
200[[folder:Dorian Janarus]]
201!!'''Supreme Chancellor Dorian Janarus'''
202[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/dorian_janarus.png]]
203->'''Voiced by:''' Creator/RobertClotworthy
204
205The leader of the Galactic Republic during the time of the Cold War, initially serving as Senator to Coruscant. Upon the Sacking of Coruscant, Janarus took it upon himself to pull the leaderless Republic back together after suffering such a crippling blow by the end of the Great War. The great respect the people and politicians had for him is what prompted them to unanimously elect him as Supreme Chancellor, replacing the one that was lost in the attack. However, in the years since his inauguration, the support from his peers gradually declined, as many system governments continue to chafe at the costs of rebuilding and his military advisors grow increasingly frustrated with his refusal to take sterner action to stamp out sedition. Janarus's stance has always been that the Republic's core values of freedom, justice, and the right to self-governance are that much more important to protect when standing in the face of the brutally tyrannical Sith Empire. His biggest political rivals are General Garza of the Republic Special Forces, Governor Saresh of Taris and the Ord Mantellian Separatist movement.
206----
207* BigGood: As the Supreme Chancellor of the Galactic Republic, Janarus shares this role with Satele.
208* CrusadingWidow: If he is killed/captured by the Bounty Hunter, then his widow shows up in The Nathema Conspiracy for revenge.
209* {{Expy}}: Of Chancellor Valorum. Both are leaders of the Republic. Both are decent, well meaning politicians who find themselves undermined by the people that they thought were their allies.
210* FaceDeathWithDignity: [[spoiler:Calmly accepts his fate at the Bounty Hunter's hands, though not before trying to make a deal with them to turn on Darth Tormen.]]
211* HeroAntagonist: He becomes the main target of the Bounty Hunter in Act 3 of their storyline.
212* HeroicSacrifice: [[spoiler:He releases info of the truth of the Bounty Hunter's innocence to the public and takes responsibility for Jun Seros' actions, ensuring that he will at the very least be thrown out of office.]]
213* HypocriticalHumor: In his own words, "All politicians are liars". [[spoiler:He is, however, willing to sacrifice his own career to clear the name of the Bounty Hunter, who at this point is guilty of actual terrorism.]]
214* NonActionGuy: His position may wield a great amount of power, but he personally isn't a fighter. [[spoiler:Comes into play during the Bounty Hunter's confrontation with him. There's no boss fight. He just talks for a bit and the player is either given the choice of capturing him, killing him or taking him up on his deal.]]
215* OurPresidentsAreDifferent: Politically, he's a President Personable. He becomes President Target in the Bounty Hunter Storyline.
216* WhatTheHellHero: [[spoiler:Issues one to his dead friend Jun Seros one when the Hunter confronts him, albeit indirectly.]]
217-->[[spoiler:I've been reviewing the files of the operation to bring you to justice. It's atrocious, a monumental abuse of power.]]
218[[/folder]]
219
220[[folder:Jace Malcom]]
221!!'''Colonel Jace Malcom'''
222[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/jace_malcom.png]]
223[[caption-width-right:300:"While the sacrifices are heavy, we fight knowing that a single spark of courage can ignite the fires of hope, and restore peace across the galaxy."]]
224->'''Voiced by:''' Creator/KevinMichaelRichardson
225
226A Republic soldier who witnessed the return of the Sith Empire, and helped Satele Shan escape. He later led Republic troops in the Battle of Alderaan, and helped Satele defeat Darth Malgus. He is an inspiration to Troopers throughout the Republic.
227----
228* AceCustom: His cannon, his armor, and his helmet are all modified to standards different than that of the normal Republic Heavy Trooper, both in-game and in the prequel books. Notably, they can take a grenade at under two feet of distance without visibly cracking the plates.
229* AttackingThroughYourself: Via a grenade in his hand when he gets into a BrawlerLock with Darth Malgus. They're both injured in the explosion, setting Malgus up for a decisive defeat by Satele Shan. Whether Jace's intent was HeroicSacrifice (the grenade killing him but injuring Malgus enough to be defeated) or TakingYouWithMe (the grenade killing them both) or whether he knew his custom armor would protect him is debatable.
230* BadassNormal: He may be a soldier with no Force powers, but he can tangle with Sith like Malgus and hold his own quite efficiently.
231* BadassNative: Looks vaguely Maori, which implies an in-universe Mandalorian heritage.
232* BattleCouple: ''Annihilation'' reveals that he used to be one with [[spoiler:Satele Shan]].
233** ActionDad: They also had a son together, [[spoiler:Theron]] - though Jace didn't learn of this until well after the fact, by which point [[spoiler:Theron]] was already a grown man and the rigors of the war against the Empire mostly got in the way of the two forming any real familial bond.
234* BrawlerLock: In the ''Hope'' trailer, he puts ''Darth Malgus'' in one of these, then breaks it himself by detonating a thermal detonator he held in his hand. [[BadassNormal He gets up to continue the fight after]].
235* ColonelBadass: He's a Colonel by the time you meet him on Alderaan.
236** FourStarBadass: [[spoiler: By the time of Rise of the Hutt Cartel, he's been promoted to Supreme Commander. Yes, of the ''entire'' Republic armed forces.]]
237* {{Determinator}}: Not even a Sith Lord can keep him down for long.
238* {{Expy}}: Designed with a similar appearance to [[Film/AttackOfTheClones Jango Fett]], and thus by extension, the Clonetroopers.
239* FoeTossingCharge: Through several Sith, even.
240* GatlingGood: Both him and the soldiers under his command are willing to oblige.
241* GoodScarsEvilScars: His face ends up on the receiving end of a point-blank grenade explosion while fighting Malgus at the Battle of Alderaan. When the wounds heal, half of his face is covered with scars.
242* GoodOldFisticuffs: He's very good at hand-to-hand combat and even ''tackles'' Darth Malgus on Alderaan.
243* HeWhoFightsMonsters: On Iokath, if you choose to side with the Empire he shows strong signs of this. He is desperate to acquire a weapon that will exterminate entire worlds and refuses to listen to any arguments to the contrary.
244* IHaveNoSon: If the Outlander chooses to support the Sith Empire [[spoiler:during the war of Iokath]] he will react this way. [[spoiler:He apologizes to Theron before he dies.]]
245--> '''Outlander''': An attack against me is an attack against Theron. Would you really sacrifice your son?\
246'''Jace Malcom''': I had a son once. He dedicated his life to defending the Republic.
247* KilledOffForReal: [[spoiler:In the War for Iokath storyline, if you side with the Empire then he will die trying to activate a superweapon]].
248* MadeOfIron: Whatever he sustained, from blaster shots to ''Force Lightning'', his armor seemed to suck it up.
249* MoreDakka: His weapon is a large, explosive-firing weapon (either a blaster cannon, rocket launcher, or a GrenadeLauncher).
250* ReassignmentBackfire: He was sent to Alderaan because he kept making unauthorized attacks against the Sith. At the time, Alderaan was far away from the front lines and Jace wasn't expected to see combat ever again. Then the Sith unexpectedly attacked Alderaan and Jace became a war hero by helping Satele defeat Darth Malgus.
251* ScreamingWarrior: While charging at Malgus.
252* TakingYouWithMe: Detonated a grenade point blank while in a grapple with Darth Malgus. It scarred his face and probably helped to put the Sith into his respirator.
253[[/folder]]
254
255[[folder:Leontyne Saresh]]
256!!'''Governor[=/=][[spoiler:Supreme Chancellor]] Leontyne Saresh'''
257[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/leontyne_saresh.png]]
258->'''Voiced by:''' Creator/AnnetteCrosbie (as governor), Creator/JulianneGrossman (everywhere else)
259
260A Twi'lek politician descended from Tarisian inhabitants, Saresh has returned to her ancestral home as the Republic governor, overseeing efforts to build a new Taris out of the ruins of the old metropolis. Her task is not easy, and she finds herself dealing with constant setbacks and other problems, in addition to the constant threat of attack from Rakghouls and other dangers. She is able to make considerable progress in rebuilding, [[spoiler: but it is all entirely undone by an Imperial invasion determined not to see Taris rise again, and Saresh barely escapes to the Republic.]]
261
262[[spoiler:Despite this outcome, her standing is such that when Supreme Chancellor Janarus is killed or deposed, she manages to get elected to that position. She now stands at the head of the Galactic Republic, ready to lead it in a new offensive against the Sith Empire.]]
263----
264* AndThereWasMuchRejoicing: [[spoiler:If you kill her in ''Eternal Throne'', you won't face too many complaints. Theron in particular is overjoyed and her successor sends you a mail telling you that they're glad to be finally out of her control.]]
265* ArcVillain: [[spoiler:Of chapter two in ''Knights of the Eternal Throne.'' She attacks Empress Acina and the Outlander causing their shuttles to crash on Dromund Kaas because Saresh wants both of them dead and to try to take over the Alliance. By the end of the chapter it results in her imprisonment or execution depending on the Outlander's choice.]]
266* BerserkButton: In Rise of the Hutt Cartel, [[spoiler:she seems particularly biased against Hutts. Not without reason, but she often uses borderline-religious imagery when talking about how to deal with them.]]
267* BigBadWannabe: [[spoiler:She tries to take over the Alliance by having the Outlander and Empress Acina assassinated. However, the two easily survive the initial attempt and then effortlessly dispatch all the [=GenoHaradan=] assassins sent their way. After that, all it takes to end her coup is for the Outlander to walk into the room just as she's making a victorious speech and her ambitions (and relevance to the story) are immediately over.]]
268* BigGood: [[spoiler:Becomes this when she rises to the Supreme Chancellor position after what happens to Janarus. Although, considering what happens in ''Shadow of Revan'', it might be more accurate to call her a Big Good Wannabe.]]
269* BlackmailIsSuchAnUglyWord: When some construction workers try to quit rebuilding Taris due to Rakghoul attacks, she casually informs them that everyone who signed on to work on Taris has to go through a mandatory six-month waiting period to get off-planet, so if they don't work then they won't get paid for their time and thus can go bankrupt by the time they get off-world, or keep working with the high risk of rakghoul infection. When they accuse her of blackmail, she brushes them off.
270* CharacterDeath: [[spoiler:The Alliance Commander has the option to kill her after she attempted to take over the Alliance]].
271* {{Determinator}}: She will not let anything [[spoiler:short of a full invasion]] derail her efforts to rebuild Taris.
272* EstablishingCharacterMoment: For Republic players, the holorecording of her in the spaceport making a grandiose speech about how "we" will do great things by cleaning up Taris. She's first encountered in the safety and comfort of her own office, [[NoSympathy chewing out construction workers]] for wanting to cancel their contract due to high illness and death rates from rakghoul attacks.
273* EvilerThanThou: [[spoiler:At the final confrontation she pretty much ''dares'' the Outlander to kill her right then and there, suggesting [[IfYouKillHimYouWillBeJustLikeHim If You Kill Me, You Will Be Just Like Me]]. She is then, very briefly, ''utterly shocked'' if the Outlander calls her bluff.]]
274-->'''Theron:''' [[spoiler:Is it bad that I enjoyed that?]]
275* HotBlooded: Very passionate about defeating the Empire. Unfortunately, that passion tends to lead her to make stupid or short-sighted decisions [[ObstructiveBureaucrat that mostly just hinder the]] PlayerCharacter.
276* IronLady: She will fix Taris and nothing is going to stop her. Later, this extends to exterminating (not just defeating) the Empire.
277* {{Irony}}: A former Imperial slave who has all the kindness of a slave driver to the poor souls signed on to help clean up Taris. [[spoiler:And, in the expansion, acts just like the Sith tyrants she so despises.]]
278* KnightTemplar: She ''hates'' the Empire and has a lot of good reasons to do so, but her methods and attitude veer heavily into this. [[spoiler:The fact that she'll even turn on a Light-sided Republic Outlander for ''daring'' to discuss an alliance with the Sith Empire in ''Knights of the Eternal Throne'' serves as a rock-bottom moment that firmly establishes her as someone beyond reason.]]
279* MadeASlave: She has ''good'' reason to hate the Imperials. Her codex states she started life in an Imperial slave camp and managed to escape to the Republic.
280* ManBehindTheMan: By ''Fallen Empire'' her term as Chancellor is up, but it's an open secret that the current Chancellor is her puppet.
281* NeverFoundTheBody: Defied. [[spoiler:She specifically tells the mercenaries she hires to kill you and Acina that they won't get paid unless they hand over your dead bodies. In the short term this works, as you survive the intial attack.]] [[spoiler:But in the long term, it actually backfires. When the mercenaries encounter you in a cave, they reject Lorman's solution of simply collapsing the cave on top of you, as they wouldn't be able to retrieve the body.]]
282* NoSympathy: As far as she's concerned, witnessing most of your construction crew getting killed or infected by rakghoul attacks and feeling completely demoralized from long hours without break in a toxic swamp is ''no'' excuse to cease construction on Taris. If you can physically stand up and hold a tool, you can get back to work. She'll be in her office, thanks.
283* ObstructiveBureaucrat: Avoids this mostly, though one or two times she seems like it; when she [[spoiler:decides to trade General Rakton, if the Trooper player character spared him, back to the Empire for their own prisoners, it gives the impression of her being soft or short-sighted--though other plot points simply reveal she is willing to do what is necessary to achieve peace or defeat the Empire.]]
284** She's started sliding into this more and more, particularly during the Ziost questline, where her blatant refusal to listen to the PlayerCharacter and Theron [[spoiler:gets thousands of Republic soldiers killed]].
285** And then completely played straight in ''Fallen Empire''. [[spoiler:According to Theron and Lana, while Saresh's term as Supreme Chancellor is over, she's still effectively in charge, as her replacement is a carefully-selected puppet, and her various policies have done nothing but ruin what was left of the Republic.]]
286** Then even straighter in ''Eternal Throne''. [[spoiler:Not only does she attempt to outright ''kill'' Empress Acina and the Outlander, she tries to take over the Alliance as well, feeling she would be a "much better leader".]]
287* ThePeterPrinciple: While she herself seemed capable enough, this capability does not seem to extend to picking effective subordinates. The Taris project seemed to go reasonably well, but was riddled with incompetence and corruption, with common soldiers and civilians paying the price. Her tenure as Chancellor wound up going from incompetence to megalomania.
288* TheUsurper: In ''Eternal Throne'', she attempts to [[spoiler:have the Alliance commander killed and take over the Alliance.]]
289* OurPresidentsAreDifferent: As Supreme Chancellor, she's a President Iron in regards to the Empire, which leads to her being an ObstructiveBureaucrat in the later storylines.
290* ReasonableAuthorityFigure (Subverted): Initially, she seems to be accepting of the choices her agents make, though it can take some prodding. However, it becomes clear that this is only as long as their choices are aligned with Saresh's goals:
291** She is less reasonable in ''Shadow of Revan'', where she angrily dresses-down Satele for calling a cease-fire with the Empire to combat Revan and not asking for her permission to fight him, even though, as Satele points out, they didn't have ''time'' to go through the red tape.
292** ''Much'' less so as of ''Rise of the Emperor'', when she is heard [[spoiler:outright dismissing warnings about the Emperor and his possessed army in favor of taking the opportunity to attack the Empire.]]
293** Finally averted in ''Fallen Empire''. See ObstructiveBureaucrat above for details.
294* TheRival: To Chancellor Janarus.
295* StartOfDarkness: The failure of Taris' reconstruction after the Imperial classes sabotage her work escalates her already bitter hatred of the Empire to fanatical levels, which ends up causing a ''lot'' of problems down the line.
296* WeHaveReserves: As early as Republic Taris, she shows little concern for the lives of soldiers or workers under her leadership. Construction workers and soldiers are dropping like flies due to the toxic environment and rakghoul attacks? She'll just fly in more to replace them as many times as she needs to complete her vanity project.
297* WeAreStrugglingTogether: ''Tries'' to invoke this with some Republic construction workers, arguing that "we ''all'' must do our part to restore Taris." A Republic player can point out that she's not the one out there getting sick in a toxic swamp or attacked by rakghouls, though she brushes you off.
298* WellIntentionedExtremist: She wants the Republic to win at ''any'' cost. Unfortunately, this led her [[spoiler: invading Ziost and essentially walking her forces right into a massive trap]]. Over time she becomes less "well intentioned" and more of a KnightTemplar.
299* YouAreInCommandNow: [[spoiler:She is elected to fill the spot left by Chancellor Janarus.]]
300[[/folder]]
301
302[[folder:Theron Shan]]
303!!'''Agent Theron Shan'''
304[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/theron_shan.jpg]]
305[[caption-width-right:300:"Should I say it like a spy? Target eliminated!"]]
306->'''Voiced by:''' Creator/TroyBaker
307
308Some are driven to follow in their parents' footsteps, while others loathe the very concept. For Theron Shan, it's a moot point. In keeping with Jedi strictures against attachment, Theron's mother, Grand Master Satele Shan, sent her infant son to be raised by the Jedi who trained her, Master Ngani Zho. Over time, as it became evident that Theron was not Force-sensitive like his mother, he abandoned any notion of becoming a Jedi. Eventually, he joined the Strategic Information Service, using his adventurous nature and unique skillset to become a trusted field agent for the Republic.
309
310During the ''Shadow of Revan'' expansion Theron became a major player unravelling a conspiracy that threatened the galaxy as a whole. Colonel Darok and Darth Arkous, commanders of the attacks on Korriban and Tython, respectively, were actually part of the Order of Revan. The Order was no longer an obscure cult; they're following the resurgent Revan in all-out war against the Republic and the Empire. With the help of Lana Beniko, Jakarro and the players, they take down the traitors shortly before the return of Revan.
311----
312* AFatherToHisMen: On Ziost, he's noticeably distraught about his Jedi squad's [[spoiler:brainwashing, and asks the PlayerCharacter to try and take them alive, if possible. Notably, this ends with him requesting that Master Surro be returned to the Jedi Order, against Lana's suggestion of examining her mind]]. In other words, a rare early-game instance of Theron suggesting the light-sided option over the dark-sided one.
313* AscendedExtra: He's the quest-giver and MissionControl to Republic characters for the Forged Alliances flashpoints, and plays a supporting role to Lana in the Imperial side versions. He plays progressively larger roles through Shadow of Revan and Rise of the Emperor, finally getting upgraded to companion status in ''Knights of the Fallen Empire''.
314* BadassFamily: He's the son of the Grand Master of the Jedi Council and the Supreme Commander of the Republic Army. Granted, he's an illegitimate child but he still has an impressive lineage--especially when you consider that he's also a direct descendant of Revan and Bastila Shan through his mother.
315* BadassInDistress: [[spoiler:Gets captured and tortured by Revanites halfway through ''Shadow of Revan''. When the PlayerCharacter shows up to rescue him, they find that he's already busted himself out.]]
316* BadassNormal: He does have cybernetic implants to help, but he's ultimately a Force-blind spy who constantly has to tangle with Force-users. ''Annihilation'' shows he once defeated a Dark Councilor, [[RefugeInAudacity in his underwear]] [[labelnote: specifically]] He was in his underwear because he was in the ''Ascendant Spear'' engine room, and tossed a malfunctioning blaster at her, killing her [[/labelnote]] .
317* BreakHerHeartToSaveHer: [[spoiler:His explanation for his actions on Umbara has shades of this trope, especially if he's the Outlander's love interest. He's deeply regretful of how much his feigned betrayal hurt them, but needed to convince Vinn Atrius and the Order of Zildrog that he'd genuinely turned coat so that he'd have a chance to stop their plans.]]
318* BreakTheHaughty: Ziost was a pretty long lesson in humility for him. [[spoiler:Nearly all of his men are killed, one of his friends turns out to be a spy for Saresh, his actions indirectly lead to a massacre of Republic soldiers, and he gets put on probation and is at risk of losing his position.]]
319* CallingParentsByTheirName: He always refers to his father as Malcom. He notes that Malcom was too married to his job as a soldier to spend much time being a father. [[spoiler:If you side with the Empire on Iokath, against Malcom, when Malcom gets fried for trying to use the throne to activate a superweapon, Theron lets out a rather heartrending "Father!" even though moments earlier he was prepared to kill Malcom if need be.]]
320* CulturallyReligious: Being the son of the Grand Master meant he was trained as a Jedi. When he was revealed to be a MuggleBornOfMages, he joined the SIS, but he still has a lot of contacts in the Jedi Order, has insight into the Jedi mindset that an ordinary person wouldn't have, and occasionally talks about his childhood being raised by Master Zho.
321* DeadpanSnarker: Theron's just as good with witticism as he is with guns.
322* DefectorFromDecadence: He finally gets fed up with [[spoiler:Saresh's]] incompetence and leaves the Republic to help the Alliance fight Zakuul in ''Fallen Empire''.
323* DefrostingIceKing: He starts off cold and abrasive when you first meet him in ''Revan'', only really showing a warmer, softer side to a player who romances him. While he [[TookALevelInKindness mellows out on his own]] after the time skip in ''Fallen Empire'', his warmest moments come from the romance.
324* DoubleAgent: [[spoiler:The traitor on Iokath turns out to be Theron Shan himself, as revealed in "Crisis on Umbara." He claims that the Alliance has outlived its purpose following the defeat of the Eternal Empire and that he's acting to bring it down... at least until "The Nathema Conspiracy" confirms his real motives and loyalty.]]
325* DoubleReverseQuadrupleAgent: [[spoiler:It turns out Theron's "betrayal" is a ploy to get himself inside the Order of Zildrog as a deep cover agent, in order to prevent them from killing the Outlander and bringing down the Alliance. Because GEMINI-16 has the Alliance under close surveillance, he can't risk letting anyone on his side in on his plans ahead of time.]]
326* DoUntoOthersBeforeTheyDoUntoUs: He will ''always'' suggest this, whether it's killing cyborg Revanites while they rest in kolto tanks, or taking advantage of the chaos to snipe Imperial ships during an informal truce.
327* EmotionallyTongueTied: Due to being raised by Jedi, Theron has a hard time expressing himself emotionally.
328* EndearinglyDorky: Occasionally, if romanced. As he himself notes, he's really not good at the whole "relationship" thing, but he does try. [[spoiler:His proposal is endearingly unsmooth, and even hangs a lampshade on it just to rub it in.]]
329-->'''Theron:''' Will you...? Uh... ...You know...\
330'''Player Character:''' ''(amused)'' [[LampshadeHanging This is really difficult for you, isn't it?]]\
331'''Theron:''' ''(sulky)'' Just [[spoiler:marry me]]. Please.
332* EnemyMine: His alliance with Lana starts off as this, though it eventually becomes something of an OddFriendship later on.
333* ExpositoryHairstyleChange: After the "Crisis on Umbara" storyline, he sports a mohawk.
334* FamilyOfChoice: It's strongly implied Theron comes to view the Outlander and the Alliance as his real family, due to his parents being largely absent in his life. [[spoiler:Given that he's willing to become a SelfMadeOrphan if the Outlander sides against Malcom on Iokath...]] If romanced, he outright states the Outlander "means everything" to him. (He also views Teff'ith as [[LikeBrotherAndSister "like an annoying little sister"]] and has watched out for her for years, even though she can barely stand him.)
335* FatalFlaw: {{Pride}}. Theron is a genuinely talented agent, but often lets this get to his head and goes RogueAgent. He often defies orders and makes huge decisions behind his superior's back. Sometimes it works out, but often it leads to completely avoidable messes and even casualties, like on Ziost. [[spoiler:This can also potentially get him KilledOffForReal, as the Outlander can let him die for his betrayal in the Nathema flashpoint.]]
336* {{Foil}}: To Lana. While Lana is a Sith Lord with the demeanor of a Jedi, Theron is a Republic agent who favors ruthlessness and pragmatism.
337* FullCircleRevolution: [[spoiler:His justification for betraying the Alliance in "Crisis on Umbara" is that he thinks that it's become no different from the Eternal Empire. Of course, it's just a front for [[DoubleReverseQuadrupleAgent his real reasons.]]]]
338* GenerationXerox: If romancing him with a Knight or Consular, since his own parents were a BadassNormal and a Jedi.
339* GoodIsNotSoft: He's either here or TokenEvilTeammate. He may be fighting for the "good" side of the Republic, but is pragmatic and ruthless. In ''Fallen Empire,'' he's this through and through -- he never really advocates any dog-kicking actions, and has become nicer since ''Shadow of Revan.''
340* GunsAkimbo: In combat, he relies on two blaster pistols.
341* HappilyMarried: [[spoiler:With the player at the end of the Nathema flashpoint, if they so choose.]]
342* IWorkAlone: He's willing to team up with Lana, Jakarro, and the PlayerCharacter, but admits that it makes him uncomfortable because he's used to doing everything by himself. If the player follows his RomanceSidequest, he overcomes it a little, saying that relying on someone else hasn't been as bad as he thought.
343* InTheBack: [[spoiler:Takes a lightsaber through his back and out his chest at the end of the Nathema flashpoint. The player can rescue him and get him medical attention, or leave him to die.]]
344* InformedAttribute: Downplayed. Theron is a good agent, but frequently makes disastrous mistakes that lead to many unnecessary complications and/or deaths, both in the expansions and in supplemental tie-in stories, yet most characters continue to praise what an amazing, unparalleled super-spy he is.
345* LoveAtFirstSight: If romanced, his letter to the Outlander after Umbara has him say he loved them from the moment he saw them.
346* MissionControl: He serves as the Outlander's for their raids on the Star Fortresses in ''Fallen Empire''.
347* MoralLuck: ''Annihilation'' reveals he's always been a {{rogue agent}} who defied orders and botched delicate operations, but since the damage was usually minimal and/or led to outcomes Theron wanted, he would excuse it in his head. His luck runs out on Ziost, where [[spoiler:his unauthorized mission]] serves as a ''massive'' BreakTheHaughty for him. When the Outlander meets him again five years later in ''Fallen Empire'', he's much less reckless and much more of a team player.
348* MuggleBornOfMages: Despite being the descendant of Revan and sent to a Jedi temple as a child, he is non-Force-sensitive.
349* NoodleIncident: In the short story "[[http://www.swtor.com/info/news/blog/20150213 One Night in the Dealer's Den]]", something about an initiate and a horned goat...something. Theron interrupts at that point.
350* ObliviousGuiltSlinging: [[spoiler:Provided you keep him around, he'll do this to an Imperial-aligned character from Ossus onwards, especially if you play Dark-sided. He's visibly saddened and aghast at the war crimes committed by the Sith Empire, but make it clear that he doesn't believe ''you'' could be capable of doing such things...even if you allowed or encouraged such atrocities instead of using your influence to curtail them.]]
351* RogueAgent:
352** Following the deaths of Darok and Arkous, the Revanites arrange for him to be labeled as a rogue, prompting him and Lana to go on the run.
353** He didn't learn his lesson. [[spoiler: Recruiting the "Sixth Line" Jedi and going to Ziost without authorization led to ''massive'' disaster on all fronts.]]
354** And he '''''[[RuleOfThree still]]''''' doesn't learn his lesson, since he failed to notify the Outlander (even a romanced one) [[spoiler: and goes off the reservation again to infiltrate the Cult of Zildrog]]! Although in this case, he does have a reason: [[spoiler:the Cult of Zildrog monitored the alliance closely enough that Theron believed they would've noticed him telling the Outlander about his plan. As such, he believed he HAD to act behind the Outlander's back to make his betrayal seem legitimate and get the cult to trust him.]] Whether or not the Outlander accepts this is up to the player.
355* RomanceSidequest: He can be romanced regardless of gender or alignment, although he is more cautious of an Imperial player than a Republic one.
356* SelfMadeOrphan: Sorta. [[spoiler:If you side with the Empire during the battle for Iokath, he will side against his father who is willing to activate a weapon that could kill everyone on the planet, and any other planet its used on. He even shoots at him a few times. However, before they can come to serious blows, Malcom gets fried by the throne that activates the weapon, but is able to apologize to Theron for what he did before dying.]]
357* SpotlightStealingSquad: He and Lana gradually take over as the left and right hand of the PlayerCharacter, with the original companions fading into the background.
358* StarCrossedLovers:
359** As with Lana Beniko when romanced by a Republic character, an Imperial character has to break-up with Theron at the end. [[spoiler:Subverted in the ''Fallen Empire'' and ''Eternal Throne'' expansions.]]
360** Since the Jedi Order forbids romance, Theron and a Jedi Knight or Consular are also this. [[spoiler:Also subverted in the ''Fallen Empire'' and ''Eternal Throne'' expansions.]]
361* StrongFamilyResemblance: He has a mix of his mother and father's traits, particularly his eyes (Satele) and skintone (Jace).
362* TokenEvilTeammate: ''All'' of his suggestions are the Republic flavor of Dark Side, emphasizing sabotage, distrust, and abuse of the momentary truce to further Republic interests.
363* TookALevelInKindness: Becomes less abrasive over the course of ''Shadows of Revan,'' and doesn't seem so extreme in ''Knights of the Fallen Empire,'' which takes place five years later.
364* WasItAllALie: During "Crisis on Umbara," [[spoiler:a romanced Outlander can ask whether he ever really loved them or if it was all manipulation. Theron gently says he does love them, but other things are more important. Once it's revealed that the betrayal itself was faked, Theron makes it clear that ''nothing'' is more important to him than the Outlander and that he pulled the entire stunt in order to protect them from the Order of Zildrog's vendetta.]]
365* WellIntentionedExtremist: Advocates some morally questionable things, but it's all in the interest of the Republic.
366* WhatTheHellHero: He is ''not'' happy [[spoiler:when Lana sells him out to the Revanites so she can track them to their base--less because of the torture he faced, because he's trained and equipped to resist such things, and more because he wasn't given a say in it.]]
367** Ironically, he later receives one from Lana for much the same reason after [[spoiler:he pretends to defect to another faction without telling anyone in the Alliance what his plan was (it was to save lives, and he was always still loyal to the Alliance.]]
368** A Republic PlayerCharacter can call this on him after Ziost. [[spoiler: Recruiting a secret society of Jedi, getting the Supreme Chancellor herself and her forces dragged into a trap, and doing all of this without any authorization? Even with good intentions, it's still a disaster.]]
369* {{Workaholic}}: The short story "One Night in the Dealer's Den" details how he refused to go on R&R after ''Shadow of Revan'' and instead jumped right back into work. He acknowledges himself as a workaholic in the letter he sends a romanced Outlander during the timeskip.
370** Sets up an IronicEcho. As a companion, he will repeatedly state that vacation sounds really good when you're in combat.
371[[/folder]]
372
373[[folder:Rian Darok]]
374!!Colonel Rian Darok
375[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/rian_darok.png]]
376->'''Voiced by:''' Creator/DaranNorris
377
378A veteran Special Forces commander, Darok is a highly respected officer. He oversees the Republic's raid on the Sith Academy of Korriban, as well as the counterattack on Tython. Darok is secretly a member of the Order of Revan, and seeks to end both the Republic and Empire so that a new galactic order can take their place following the final defeat of the Sith Emperor.
379----
380* CharacterDeath: Killed on Rakata Prime alongside Darth Arkous.
381* CoDragons: With Darth Arkous to Revan.
382* ColonelBadass: Is not pushover in combat.
383* DualBoss: Fought alongside Darth Arkous.
384* VillainWithGoodPublicity: As a highly decorated commander and war hero, Darok has the respect of many high-ranking figures in both the Republic and Jedi Order who would not believe that he is a member of the Order of Revan.
385* WellIntentionedExtremist: The Revanites seek to destroy the Emperor once and for all before he can doom the galaxy, and also intend to replace the Republic and Empire with a new government that can keep the peace. That doing so requires deceiving and killing thousands is unfortunate.
386[[/folder]]
387
388[[folder:Cole Cantarus]]
389!!Cole Cantarus
390[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/cole_cantarus.png]]
391->'''Voiced by:''' Creator/MarkHildreth
392
393A veteran member of the Corellian Security Force, Cantarus helped lead the Corellian Rebellion against the Sith occupation of the planet.
394----
395* AcePilot: He leads a fighter squadron against Darth Malgus's stealth fleet during the "Battle of Ilum" and "False Emperor" flashpoints.
396* AlliterativeName: '''C'''ole '''C'''antarus
397* BadassInDistress: You first meet him after busting him and his Selonian friend Gosse out of Imperial prison.
398* GoodIsNotSoft: He's normally an affable guy, but he insists on having Councilor Belos arrested along with the rest of the Corellian Council, even though his support was invaluable towards ensuring a Corellian victory. It might seem spiteful, but you only have to [[SceneryGorn walk through Coronet City]] to see exactly what the Council's decision brought to Corellia.
399* NumberTwo: To General Aves. It's because of his groundwork that the Republic is able to mount a campaign to liberate Corellia.
400* RebelLeader: One of the leaders of Corellia's rebellion against the Empire.
401* ReformedCriminal: He was a street urchin as a young man, ending up in a juvenile detention facility, where he decided to turn his life around, and became one of the best cops in [=CorSec=].
402* UndyingLoyalty: He and the rest of Corellian Security went underground and formed a pro-Republic rebellion against the occupation, demonstrating his loyalty to the Republic and the Corellian people.
403[[/folder]]
404
405[[folder:[=C2-N2=]]]
406!!'''C2-N2'''
407->'''Voiced by:''' Creator/BernardAlane
408
409A protocol droid who manages Republic players' ships. He functions as a companion for all players in the Galactic Republic.
410----
411* {{Expy}}: Of C-3PO, being a NonActionGuy droid with talents in other fields. He isn't as cowardly as 3PO, though.
412* NonActionGuy: He comments that making him fight would void his warranty.
413* ProfessionalButtKisser: C2 is programmed to be a huge suck-up to whoever captains the ship he's assigned to maintain.
414[[/folder]]
415
416!Sith Lords
417
418[[folder:Vitiate]]
419!!'''Lord Vitiate, the Sith Emperor'''
420[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/4470814_4300080_emperorvitiate2.jpg]]
421[[caption-width-right:250:"My life spans millennia, legions have risen to test me!"]]
422
423->'''Voiced by:''' Creator/DougBradley, Creator/DarinDePaul as Valkorion, Creator/AnthonySkordi as Tenebrae
424
425--> ''"My ascendance is inevitable. A day, a year, a millennium—it matters not. I hold the patience of stone and the will of stars."''
426
427-->''"I can make you powerful beyond reason... If you only kneel."''
428
429The reigning Dark Lord of the Sith and leader of the revitalized Sith Empire from Naga Sadow's era. Vitiate was born Tenebrae on a minor planet in the old Sith Empire, before rising to prominence after the end of the Great Hyperspace War, rising to become the new Sith Emperor and leading his people into exile.
430
431See [[Characters/StarWarsTheOldRepublicSithEmperor his page.]]
432[[/folder]]
433
434[[folder:Lord Dramath]]
435!!'''Lord Dramath'''
436[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/dramath_face.JPG]]
437[[caption-width-right:250:I am Lord Dramath. A thousand years ago, I ruled this planet, when it was a vibrant world named Medriaas.]]
438
439-->''"Through Tenebrae's death, I will earn my freedom."''
440
441Lord Dramath is a male Sith Lord of the Old Sith Empire, who ruled over the planet Medriaas in the years before the Great Hyperspace War. He is the father of Tenebrae who is also known as Lord Vitiate, the Sith Emperor.
442----
443* ArchnemesisDad: Unsurprisingly hates his son. He also tells him (if you bring him) that Vitiate's mother should have obeyed his instructions and drowned him the moment he was born.
444* AndIMustScream: [[spoiler:Tenebrae trapped Dramath's spirit in a holocron, torturing him for one thousand years.]]
445* AscendedExtra: He is only mentioned in ''Literature/{{Revan}}'' before appearing in Knights of the Eternal Throne.
446* DeathSeeker: [[spoiler:All he wants is the release of death. If you seal him away for the final battle, he plans on taking Vitiate down with him.]]
447* EvenEvilHasStandards: Even he's appalled by what his son has done, and not just because he killed him.
448* EvilOverlord: He ruled over the planet Medriaas in the years before the Great Hyperspace War.
449* GuestStarPartyMember: [[spoiler:If you keep him sealed in the holocron, he'll fight alongside you temporarily in the final battle against Valkorion]].
450* OffingTheOffspring: He tried to do this when Vitiate was a baby, ordering his mother to drown him. [[spoiler: He still wants to do this as a ghost, though for slightly more justifiable reasons this time around.]]
451* {{Patricide}}: On the receiving end of this from his son Tenebrae.
452* ReallyGetsAround: He had many illegitimate children, Vitiate being one of them.
453* SealedEvilInACan: [[spoiler:He's been sealed in a holocron for ages. You can either free him or keep him to use against Valkorion in the final battle]].
454* ShroudedInMyth: Not much is known about him, other than the broad details.
455* TakingYouWithMe: [[spoiler:If he's used in the final battle, he'll sacrifice himself to try and weaken Valkorion]].
456[[/folder]]
457
458!!!The Dark Council
459[[folder:In General]]
460!!'''The Dark Council'''
461''With us, you are ruler of all the Sith, answerable only to the Emperor himself.''
462-->-- Darth Marr to the Sith Inquisitor PC, upon the latter's elevation to the Council
463
464The Dark Council are twelve of the most powerful Sith in the galaxy, administering the Empire and enacting the Emperor's wishes.
465----
466* AuthorityEqualsAsskicking: Even the least of the Dark Council are not to be trifled with.
467* EvenEvilHasStandards: When the depth of the Emperor's evil is revealed, they decide--secretly, at first, but going public with it at the end of the Revanite crisis--to turn the Empire against Vitiate.
468* {{Foil}}: For the Jedi Council.
469* HighTurnoverRate: Dark Council members die or are forced to resign throughout the original storyline, but special mention goes to Corellia, at the end, wherein three Council members are killed in battle over what might be as single day on the Republic-side planet story, and then (or possibly at the same time or even beforehand) two more are killed during the Warrior and Inquisitor storylines.
470* KlingonPromotion: In general, just being strong enough to kill one of their number is not enough to get a Sith a seat on the Council...but it's usually a ''requirement''.
471* MinorMajorCharacter: Most Dark Councillors are given relatively little characterization, mention, or screen time.
472* PragmaticVillainy: For the most part, they seem to relegate their power plays to mere politics, as opposed to putting lives on the line, possibly in a Devil You Know situation.
473* SacrificialLion: Though the fates of all of them have not yet been revealed, the implication is that not all of the Dark Council survived the war with Zakuul. Also:
474** TheWorfEffect: Often the appearance of a Dark Councillor in-game after chapter 3 of the original game content is meant to give a sense of accomplishment to a player when their character kills them or to sell how powerful another villain is by defeating them.
475* WorthyOpponent: To each other. They're Sith; they generally don't like each other and jockey endlessly for power. But they would not have survived this far if they acted rashly or underestimated foes' capabilities.
476[[/folder]]
477
478[[folder:Darth Marr]]
479!!'''Darth Marr'''
480[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/darth_marr13.png]]
481[[caption-width-right:300:"Life is the enemy. Death is our solace."]]
482->'''Voiced by:''' Creator/MichaelHarney
483
484A member of the Dark Council with a particular distaste for Lord Calypho and Teneb Kel. Despite his cold and merciless nature, Marr was rational enough to not kill an individual if they possessed important information he needed to know, such as when he decided to spare Teneb Kel for his defiance when Kel mentioned he had something the Dark Council wanted. He has a disdain for the infighting that plagues Sith politics, which has led him to become the Dark Council's unofficial leader.
485----
486* AscendToAHigherPlaneOfExistence: [[spoiler:Following the final death of the Emperor in of "Echoes of Oblivion", he finally becomes one with the Force.]]
487* AscendedExtra: In the launch content he just narrates the Voidstar warzone and only appears in flesh at the very conclusion of Warrior and Inquisitor class stories, where he doesn't do much to stand out from other Dark Councilors like Mortis, Vowrawn or Ravage. With ''Rise of the Hutt Cartel'' he assumes de-facto leadership of the Dark Council and the Empire and becomes the major character for the Imperial faction. Through Makeb, Oricon and Yavin 4 he is essentially the one who holds the collapsing Empire together, eventually becoming a companion in ''Knight of the Fallen Empire'', [[spoiler: [[SequelEscalation briefly.]] ]]
488* AuthorityEqualsAsskicking: He starts off leading a part of the imperial military, ends up leading it all [[spoiler:and he fights right beside you against Revan, lightsaber, force-lightning and all]].
489* BigBadDuumvirate: If the player character is an Inquisitor, [[spoiler: Marr decides to form an alliance with him or her to control the empire together, after the apparent death of the emperor.]]
490* BloodKnight: Like most Sith.
491* BrownNote[=/=]NightmareFace: In-universe rumors claim that his face is this, due to extensive Dark Side corruption. Supposedly, he once executed a Moff for failure by removing his mask. After seeing his face, the Moff wrote a letter of resignation and committed suicide.
492** Ultimately those are either just rumors, or GameplayAndStorySegregation - while he is a companion in Knights of the Fallen Empire, it is possible to use the item preview to get a peak at his face, and it's just that of an old black man with no deformities whatsoever.
493* CastFromHitPoints: Extensive use of the Dark Side has left him terminally ill.
494* CombatCommentator: To the Empire's side in the Voidstar Warzone.
495* CoolMask: Which is modeled after the masks worn by the Sith Lords of the old Empire. It also gives him a resemblance to Revan (appropriate given his StereotypeFlip of Sithiness), as well as to a Mandalorian (appropriate given his focus on martial issues).
496* DarkIsNotEvil: ZigZagged. He's explicitly a darksider (to the point where [[spoiler:it's slowly killing him]]) and is utterly ruthless as a commander, but he also avoids the typical ChronicBackstabbingDisorder and has enough perspective to recognize greater threats and take care of his own troops, and forms an EnemyMine with Satele Shan [[spoiler:that turns into a real partnership after his death]].
497* DeadpanSnarker: He has an incredibly dry sense of humor at times. For example, at the end of the Sith Warrior's storyline, he has a few choice words for [[spoiler:Darth Baras]].
498-->'''[[spoiler:Darth Baras]]''': I call upon the Dark Council to kill this fool! Now! The Emperor commands it! Darth Marr, strike on the Emperor's behalf! Or suffer his disfavor!\
499'''Darth Marr''': I believe I'll take my chances.
500* DeathEqualsRedemption: [[spoiler:After his death, Satele helped him realize that some of the Jedi teachings have merit and now Marr no longer views the Force as a mere tool to be used. He's still far from being a Jedi, but he's not quite as ruthless as he was in life.]]
501* DefiantToTheEnd: [[spoiler:Rather than [[KneelBeforeZod kneel before Valkorion]], Marr declares that he will never again kneel before him and tries to take as many of his guards as he can before Valkorion blasts him.]]
502* DragonAscendant: [[spoiler:Comes across as this during the Imperial Makeb storyline, at least due to the Emperor's absence. Though, to his credit, he still sounds semi-respectful towards the Inquisitor and the Warrior, who are technically his equal in terms of rank as a fellow Dark Councilor and the Emperor's Wrath respectively. Subverted in the sense that the Emperor has already been revealed to be NotQuiteDead, though the Republic doesn't know this.]]
503* DueToTheDead: At the end of the Sith Inquisitor's storyline, he admits that [[spoiler: Darth Thanaton/Teneb Kel]] was a better Sith than most.
504* DyingMomentOfAwesome: [[spoiler:Tells Valkorion to fuck off, kills several of his goons and then defiantly takes Valkorion's Force-lightning without a hint of fear.]]
505* EarlyInstallmentWeirdness: See AscendedExtra above. In the expansions, Marr became the major character for the Imperial faction and one of the main characters overall, but he wasn't that notable in launch content. It is especially jarring when main characters from all class stories team up against Malgus in Ilum's war room and it is Ravage who does the talking for the Dark Council, while Marr just stands in the corner and says nothing. Even then, however, he could overrule his fellow councillors if he saw fit, like his appointing the Inquisitor to the Council and naming them a Darth on the spot.
506* EnemyMine: In ''Shadow of Revan'', he and Satele Shan form the joint coalition to take down Revan. Surprisingly enough, he actually sticks with it and doesn't try to betray his temporary allies. In the beginning of ''Fallen Empire'', he creates another coalition in order to deal with the Emperor. Finally, [[spoiler:after his death, he shows that he's above most Sith attitudes by sticking around Satele Shan as a Force ghost.]]
507* EqualOpportunityEvil: Like Malgus, Marr is at least pragmatic enough to know that the Empire's bigotry is a weakness that cripples it and has made efforts to do away with anti-alien policies. As far as he's concerned, anyone that proves themselves useful is not an asset to turn away.
508* EvilSoundsDeep: He talks as if he's constantly snarling.
509* FaceDeathWithDignity: When he thinks he is about to die from his flagship exploding, he merely says "So be it."
510* TheFaceless: Never seen without his mask. [[spoiler:Even as a Force Ghost he's still wearing the mask, stating that he appears as he wishes to be remembered: a symbol for the Empire.]]
511* {{Foil}}:
512** To Satele Shan. Both are powerful warriors and Force-users, as well as being wise {{Reasonable Authority Figure}}s motivated by protecting their respective countries and orders--even from themselves if need be. She's a full lightsider and he a darksider, but despite this you'd think they could be good friends if they weren't fighting on opposite sides. [[spoiler:He indeed seeks her out as a Force ghost after his death, and they provide additional training to the Outlander together.]]
513** Also to the Sith Inquisitor PC, especially their lightside version Darth Imperius--a name he himself gives them because he approves of their work towards the greater good of the Empire. He's been a Sith all his life, they're a young upstart, but he remarks after ''Shadow of Revan'' that they have become the only other Council member he truly trusts, and essentially become co-leaders of the Dark Council because of their complementary powerbases [[spoiler:until his death]].
514** To both Darth Malgus and Darth Jadus, as all three are Sith who believe the Empire needs major reform. Out of these, Darth Malgus is the most confrontational, as he hijacks Ilum's resources to launch an all-out civil war that he loses badly. [[spoiler:He only survives after being put on an ExplosiveLeash to ensure his obedience to the new Sith Emperor's (either Acina or Vowran) will, and once he breaks free of ''that'', continues to openly plot against the Empire.]] Jadus also masterminds an incredibly ruthless plan of launching weapons of mass destruction on his own people, all so he can terrorize the galaxy ''and'' the Dark Council into obeying his will. However, he consciously avoids provoking open war, and would rather just go into hiding if Cipher Nine convinces him he can't win (although unlike Malgus, it's also possible to side with him). Darth Marr is the most restrained and least power-hungry of them all, only putting his plans into action after the Dark Council's suffered enough losses to be put on the backfoot, and never seeks more power for himself, being only concerned for the good of the Empire.
515* FriendlyEnemy: With Satele Shan. They're able to work together with only a few arguments, such as how to deal with a prisoner. [[spoiler:After his death, his Force ghost accompanies her as she wanders the galaxy.]] He even addresses her as "Grand Master" and briefly bows his head when they first talk during ''Shadow of Revan'' Similarly, he's this with a Republic character in the expansions. If you agree to let him torture that prisoner, he'll send you a letter with a few credits attached as a sign of respect.
516* FrontlineGeneral: In the post-''Rise of the Hutt Cartel'' world, he contacts Imperial characters via holocom because he's busy leading his fleets from the front lines.
517* TheGoodKing: Despite relying on the Dark Side, he evidently cares for the Empire's well-being, and, with the authority he has, he might as well be considered the head of the Empire.
518* GuestStarPartyMember: He temporarily fights by your side at the beginning of Chapter One of the Fallen Empire storyline.
519* {{Irony}}: He makes a point of staying above the ChronicBackstabbingDisorder that is Sith politics and focuses on keeping the Empire intact. Ironically, this means that the other Lords of the Council mostly trust that he isn't secretly working against them, which gives him outsize political clout on the Council.
520* LargeAndInCharge: Body Type 3, meaning he's massive and burly compared to most other recurring Dark Councilors (who tend towards normal or lean body types), and is on the Dark Council. [[spoiler:During and after the Makeb storyline, he's also essentially the ''de facto'' leader of the Empire.]]
521* TheLastDance: According to the SWTOR Encyclopedia, his extensive use of the Dark Side has rendered him terminally ill. He is determined to do everything in his power to leave a legacy of fighting to ensure that the Empire survives for long into the future.
522* JustTheFirstCitizen: As of ''Shadow of Revan'' he's the de-facto co-ruler of the Empire (his partner being [[spoiler:the Inquisitor PC]]), but he doesn't take the throne and remains "merely" an influential Dark Councilor.
523* MeaningfulRename: He assigns the Sith Inquisitor PC their new NomDeGuerre as a Darth: lightsiders become Darth Imperius on the grounds that their un-Sithlike actions have strengthened the Empire, neutrals become Darth Occlus for their "inscrutable personality", and darksiders become Darth Nox for their mastery of the dark side.
524* NobleDemon: Similar to Malgus, Marr is above most of the inanities of typical Sith and shares similar views such as [[EqualOpportunityEvil acceptance of non-humans]] and getting things done while making sure the Empire doesn't destroy itself. He's also willing to put aside any issues with the Republic and work with them in the face of larger threats.
525* OneSteveLimit: Despite what could have been a MeaningfulName, he's completely unrelated to Visas Marr.
526* PragmaticVillainy: Marr operates on the principle "don't kill what you can use." He spared Darth Thanaton (nee Teneb Kel) because of useful information that he possessed for the Dark Council. [[spoiler:He also is willing to work with the Imperial Agent even if the Agent withholds the Black Codex from the Sith at the end of the Agent's storyline, though not without a warning that the Agent would be dead if Marr didn't think the Agent was the only one that could fix the Makeb crisis.]] He also recognizes galactic threats when he sees them and is willing to work with the Republic to stop them.
527* ReasonableAuthorityFigure: As far as Sith goes, Marr not only lacks the psychopathy common among them but is also more focused on making sure the Empire doesn't fall to pieces. In the Sith Warrior and Inquisitor storyline, he gives them a fair chance to prove themselves in front of the Council (mostly out of spite towards Baras and Thanaton) and recognizes their authority when they actually do it. He treats the Imperial Agent and Bounty Hunter as valued assets and at the end of ''Shadow of Revan'' [[spoiler:grants them more or less full Imperial authority to do whatever they want]]. He'll even acknowledge criticisms of the Empire's many faults.
528-->"Your tone is not appreciated. Your sentiment is correct."
529** Marr even tolerates a DeadpanSnarker who produces results, virtually unheard of in Sith lore.
530* SacrificialLion: [[spoiler:He is slain by Valkorion when he refused to bow before him in the first chapter of ''Fallen Empire''.]]
531* ScaryBlackMan: While you normally can't tell ([[TheFaceless for obvious reasons,]]) under his mask/hood he's a [[BaldOfEvil bald black guy.]]
532* ShroudedInMyth: Very little is known of his life before he became a Dark Councillor.
533* SpikesOfVillainy: He has two massive spikes jutting out from each of his shoulders.
534* StereotypeFlip: Personality-wise, he doesn't have a lot in common with your average sith. He is highly reasonable, level-headed, pragmatic, keeps his word and actually wants to do good by the empire, rather than hoard power for it's own sake.
535* SuddenSequelDeathSyndrome: [[spoiler: Valkorion electrocutes him right at the start of Knights Of The Fallen Empire. He comes back several chapters later as a force ghost, but, being a ghost, can only advise the player and act as a QuestGiver.]]
536* TeethClenchedTeamwork: In the Imperial side of ''Rise of the Hutt Cartel'', he's noticeably curt and suspicious of a Bounty Hunter who [[spoiler:killed Darth Tormen]] or an Imperial Agent who [[spoiler:didn't give the Black Codex to the Sith]]. The former for obvious reasons, the latter because [[spoiler:the Agent is now a wholly independent entity he has no actual direct control over]]. Nevertheless, he's will to work with both of them to advance the Empire's agenda on Makeb.
537* WarriorPoet: He's a dangerous foe with a deep philosophical bent. [[spoiler: When he and Satele teach you in ''Fallen Empire'']] he shares his view of the Force, calling it a paradox.
538-->'''Marr''': "Life is the enemy. Death is our solace."
539* TheWorfEffect: [[spoiler:He's easily killed by Valkorion to show how powerful the latter is]].
540* VisionaryVillain: Seeks to create an Empire "united in passion" instead of devotion to an "unseen Emperor."
541[[/folder]]
542
543[[folder:Darth Mortis]]
544!!'''Darth Mortis'''
545[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mortis_1.png]]
546->'''Voiced by:''' Creator/StevenBrand
547
548Darth Mortis is the overseer of the Sphere of Laws and Justice. He trained a Sith apprentice named Zavrasha, and was committed to making sure the Treaty of Coruscant remained in place. Following the Zakuulan invasion, he is one of the few surviving members of the Dark Council.
549----
550* ApologeticAttacker: After [[spoiler:Kallig]] defeated [[spoiler:Darth Thanaton]], Mortis apologized to [[spoiler:Thanaton]] before snapping his neck with the Force.
551* BadassLongrobe: He wears the same robe that Darth Baras wears, complete with [[ShouldersOfDoom enormous pauldrons]].
552* BlueAndOrangeMorality: Mortis is a devotee of Sith philosophy. He believes in it so strongly that [[spoiler:if the Outlander chooses to try to heal the galaxy after taking the Eternal Throne, he is so offended at such power being used for peacekeeping he joins the Order of Zildrog in an attempt to kill the Outlander and destroy the Alliance.]]
553* CharacterDeath: If the Outlander [[spoiler:chooses to heal the galaxy as a peacekeeper after defeating Valkorion, he joins the Order of Zildrog and his life energy is taken to power Zildrog's reawakening.]]
554* FantasticRacism: He is one of the supporters of the Empire's anti-alien policies. He supported Darth Gravus instead of the Falleen Sith Darth Karrid when it came to who shall take the new seat of the Dark Council after a former member was killed. However, he changed his tune when Karrid killed Gravus.
555* MissionControl: Serves as the primary contact for the Imperial side of the Shroud questline.
556[[/folder]]
557
558[[folder:Darth Ravage]]
559!!'''Darth Ravage'''
560[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/darth_ravage_3.png]]
561->'''Voiced by:''' Creator/JosephMillson
562
563A Human Sith Lord, Darth Ravage is in charge of the Sphere of Expansion and Diplomacy.
564----
565* BackForTheDead: If the Sith Warrior [[spoiler:slays Darth Baras at the end of Act Three, Ravage joins the Order of Zildrog and his life energy is taken to power Zildrog's reawakening.]]
566* BewareTheNiceOnes: He makes this warning to Darth Mortis at the end of the Sith Inquisitor's storyline if the Inquisitor is graciously thankful for their appointment to the Dark Council:
567-->"Never trust the humble ones."
568* {{Cyborg}}: Downplayed; his only apparent cybernetics are facial implants.
569* FairWeatherFriend: He is initially Baras's ally during [[spoiler:the latter's bid to be named Voice of the Emperor]]. He quickly turns on Baras after [[spoiler:the Sith Warrior bests him in combat and his power wanes.]]
570* InsaneTrollLogic: His reasoning [[spoiler:for potentially turning on the Sith Warrior in the Nathema Flashpoint is that they betrayed their duty as Emperor's Wrath by opposing and killing off Valkorion. Never mind that Valkorion was an OmnicidalManiac who planned to annihilate even the Sith Empire for his own selfish reasons, something that ''every other Sith Lord'' caught on to and rightfully turned against Valkorion for.]]
571* RedAndBlackAndEvilAllOver: His armour is, for the most part, in red and black.
572* StayInTheKitchen: {{Implied}}. His objections to the Sith Inquisitor's appointment to the Dark Council sound noticeably venomous if the Inquisitor is female. It's also worth noting there are only two other female Dark Councilors at that time: Darth Hadra (soon to be killed in the Republic's Corellia storyline) and Darth Zhorrid (who is insane).
573[[/folder]]
574
575[[folder:Darth Karrid]]
576!!'''Darth Karrid'''
577
578A Falleen former Jedi who trained under Darth Malgus and became the commander of the Ascendant Spear warship.
579----
580* CyborgHelmsman: She has cyborg implants that connect her to the Ascendant Spear and allow her to take complete control of the ship along with developing a psychological bond with it.
581* CharacterDeath: When she tried to retake control of the Spear during the battle of Duro. Theron threw an unstable blaster at her which exploded, killing her.
582* FaceHeelTurn: She was originally an apprentice to Gnost Dural but when he tasked her to spy on Darth Malgus, she fell to the Dark Side and became Malgus's apprentice.
583* UndignifiedDeath: She's defeated by a man in his underwear, then killed when he throws his unstable blaster at her.
584[[/folder]]
585
586[[folder:Darth Acina]]
587!!'''Darth/[[spoiler:Empress]] Acina'''
588[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/darth_acina.png]]
589[[caption-width-right:300:[[labelnote:Click to see her appearance in ''Knights of the Eternal Throne'']]https://static.tvtropes.org/pmwiki/pub/images/acina_3.png[[/labelnote]]]]
590->''"The ancient Sith Lords are revered on Dromund Kaas, but to move forward, we must abandon the old ways."''
591
592The head of the Sphere of Technology following the demise of Darth Karrid at the Battle of Duro, Darth Acina watches over the Arcanum, a space station holding dangerous and powerful Sith artifacts. Following the Dread Masters going rogue and their agents stealing several items from the Arcanum, Acina summons an Imperial hero to recover the artifacts. During the ''Fallen Empire'' expansion, she becomes Empress of the Sith after most of the Dark Council fell to the Eternal Empire.
593----
594* AscendedExtra: When she was introduced in ''Rise of the Hutt Cartel'', she was mainly the quest-giver for the salvage probe quest line. In ''Knights of the Fallen Empire'', [[spoiler: she is one of the only Dark Council members left and has become the new Sith Empress in the wake of Darth Marr's death]]. In ''Eternal Throne'', [[spoiler: she offers to team the Sith Empire as a whole with the Alliance in person]].
595* AssassinOutclassin: In Chapter II of ''Eternal Throne'', she and the Outlander meet aboard her shuttle to ensure privacy. It turns out to have been sabotaged as part of an assassination attempt on them both [[spoiler:arranged by ex-Chancellor Saresh]], but the [[MurderInc GenoHaradan assassins]] who try to finish the job aren't a match for them both.
596* EnemyMine: In ''Eternal Throne'', she proposes an alliance with the Alliance to deal with Zakuul (especially huge if the Outlander is a Republic character), which goes awry due to the workings of [[spoiler:Saresh, who tries to have both her and the Outlander killed]].
597* EvilMakesYouUgly: {{Averted|Trope}}: the Imperial hero can comment that Acina is rather attractive and healthy looking for a Sith Lord on the Dark Council. She jokes that recruitment for the Sith might be better if everyone looked like her (and there are other attractive Sith out there as well), but how she managed to retain her good looks is unexplained, especially since she's not a particularly noble person in any respect. She looks beautiful as an older woman as well.
598* GoodCounterpart: To Chancellor Saresh, in ''Knights of the Eternal Throne''. Or at least ''much'' less antagonistic counterpart.
599* GuestStarPartyMember: Much of Chapter II of ''Eternal Throne'' is spent fighting alongside her.
600* HiddenDepths: If the Outlander goes full spy on the Alliance after [[spoiler:the betrayal at Iokath, and sided with the Empire so Acina is alive, the report on the Empress notes she drinks only filtered water and likes gardening in her minimal leisure time.]]
601* HighTurnoverRate: Being head of the Sphere of Technology is dangerous: her three predecessors died within a year of each other. Acina retreated into isolation aboard the Arcanum to avoid conflict and make the other Dark Council members seek her to curry favor and access to the station, but the betrayal of one of her apprentices to the Dread Masters has put her into a rather precarious position.
602* InternalReformist: Her characterization in ''Eternal Throne'' is that of a reformist like Marr who believes that the Sith need to change their old ways in order to survive.
603* KilledOffForReal: [[spoiler:In the War for Iokath storyline, if you side with the Republic then she'll be the one who dies trying to activate a superweapon rather than Malcom.]]
604* RankUp: Elevated to the Dark Council after Karrid's death. [[spoiler:Later elevates herself to the rank of Empress after she becomes the sole remaining member of the Dark Council who hasn't gone into hiding or died]].
605* ReasonableAuthorityFigure: Much more so than most other Sith. Proposes a partnership with the Alliance even with a Republic Outlander, will follow a Light Side Outlander's calls for mercy (even if she sees little reason to be), and keeps her word up till if [[spoiler:the player sides with the Republic in the War on Iokath.]]
606* SoleSurvivor: Unless the PC is the Sith Inquisitor, by the time of ''Knights of the Fallen Empire'' [[spoiler: Acina is the only publicly known surviving member of the Dark Council; the rest are either dead or in hiding, such as Darth Vowrawn or Darth Mortis]].
607* VillainousRescue: She brings a fleet to bail out the Alliance in Chapter I of ''Eternal Throne''.
608* VillainWithGoodPublicity: She is utterly ruthless and can be as cruel as any Dark Council member, but she is also quite popular among the population of the Empire.
609* YouAreInCommandNow: [[spoiler: At the start of ''Knights of the Fallen Empire'', she is now the ruler of the Empire solely through the fact that she's the only Dark Councilor who is not dead, imprisoned, or in hiding.]]
610[[/folder]]
611
612[[folder:Darth Acharon]]
613!!'''Darth Acharon'''
614[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/darth_acharon_2.png]]
615->'''Voiced by:''' Creator/JosephMillson
616
617Head of the Sphere of Biotic science. Darth Acharon is universally despised by the Imperial Military for executing hundreds of men he deemed incompetent, ranging from failed missions to unpolished boots. He was one of the overseers in the Battle for Corellia and was struck down by a Republic strike team.
618----
619* ZeroPercentApprovalRating: He is universally despised within the Empire due to his zero-tolerance policies.
620* BadBoss: According to his codex entry: "Acharon is personally responsible for executing over two hundred soldiers he deemed to be incompetent."
621* CharacterDeath: He is slain by the Republic when defending the Ion Wall on Corellia
622* DisproportionateRetribution: Some of the reasons he executed people were because their shoes were not polished.
623* SignedUpForTheDental: Some ambitious and brave men sign up to serve Acharon to advance their careers and prove themselves worthy to him. Unfortunately Darth Acharon hates sycophants more than incompetence.
624* YouHaveFailedMe: He will execute any Imperial who he deems to be incompetent.
625[[/folder]]
626
627[[folder:Darth Decimus]]
628!!'''Darth Decimus'''
629[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/darth_decimus.png]]
630[[caption-width-right:300:"The Republic is on its knees. I intend to see it fall."]]
631->'''Voiced by:''' Creator/MarkLewisJones
632
633Head of the Sphere of Military Strategy, Darth Decimus is one of the Empire's greatest tacticians. He oversaw the invasion of Corellia for the Empire, but met his end when the Republic and Corellian resistance retook the planet.
634----
635* ArcVillain: Of Corellia.
636* AffablyEvil: Is quite friendly with the Imperial hero so long as they respond in kind, and heaps great praise upon them for their role in winning Corellia. Even if the hero insults him, Decimus decides to ignore it because of their service to the Empire.
637* CharacterDeath: Killed by a Republic hero as the last stage of the Republic liberating the planet.
638* DeadpanSnarker: Can get a little snarky with some of his responses to the Imperial hero.
639-->'''Imperial hero:''' I just won a whole planet for you. Show me your complete admiration.\
640'''Darth Decimus:''' I'm afraid we're all out of medals.
641** He seems rather amused by the Bounty Hunter's antics if they take the opportunity to advertise their services during the celebration of Corellia's conquering.
642-->'''Hunter:''' Corellia's all wrapped up. The Empire is a happy customer. I could do the same for you. Rogue Sith Lords, crime syndicates, kings, queens--I hunt 'em all. Don't be afraid, it only takes a call.
643-->'''Darbin Sul:''' Better hire this hunter before the enemy does!
644-->'''Darth Decimus:''' A sales pitch wasn't quite I had in mind.
645* DudeWheresMyReward: At the end of the Imperial Corellia questline, you can complain about wanting a more substantial reward than the symbolic medal he awards you with, and he stalls by telling you he has to finish his speech first. Funnily enough, doing this is entirely in line with the philosophy he encourages, as he's dismissive of dialogue options that profess unconditional devotion, claiming he doesn't want you to help out of charity.
646* GeniusBruiser: Both a skilled fighter and master strategist.
647* RewardedAsATraitorDeserves[=/=]YouHaveOutlivedYourUsefulness: Orders Darbin Sull executed after he helps defeat the Green Jedi, noting that it is time for Corellia to be directly ruled by the Sith rather than through a Prime Minister, which is what he had promised Sull. However, the player can convince him that Sull, [[TheQuisling a known quantity with a weak spine and plenty of levers]], would be useful as a puppet and that a demonstration of mercy would make the people more willing to accept the Empire.
648* TheStarscream: Received his position on the Dark Council and Head of the Sphere of Military Strategy after his predecessor Darth Azamin was killed by a Jedi strike team late in the previous war. Although never proven, Decimus likely gave aid to the team, who all died when their escape shuttle mysteriously exploded.
649* TheStrategist: He is the Empire's best strategist, using extreme cunning, propaganda, and expert tactics to win battles. In fact, he took Corellia with almost no casualties by forcing the Corellian Council to join the Empire willingly, allowing the Empire to be in a position of strength and ready for battle when the Republic came to take it back.
650* UndyingLoyalty: Although highly ambitious like most Sith, Decimus is absolutely loyal to the Emperor above all else.
651* WorthyOpponent: Praises the Republic hero when they confront him for their skill in battle.
652[[/folder]]
653
654[[folder:Darth Hadra]]
655!!'''Darth Hadra'''
656[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/darth_hadra.png]]
657[[caption-width-right:300:"Those who resist Imperial rule would die by my hands."]]
658->'''Voiced by:''' Creator/VictoriaHamilton
659
660Ruler of Dromund Kaas and Head of the Sphere of Technology after the death of Darth Mekhis, Hadra is one of three Dark Council members who oversees the invasion of Corellia.
661----
662* CharacterDeath: Killed by a Republic hero during the liberation of Corellia.
663* DoubleWeapon: Wields a double-bladed purple lightsaber.
664* MinorMajorCharacter: Despite being a member of the Dark Council, Hadra is only mentioned a handful of times and appears just once, when she is confronted and killed by a Republic hero.
665* TheRival: To Darth Mekhis, whose position she took after Mekhis died at the hands of a Republic operation. Hadra also had a rivalry with Darth Arctis, Head of the Sphere of Ancient Knowledge, after they came into conflict over jurisdiction of an ancient Sith shrine outside of Kaas City.
666[[/folder]]
667
668[[folder:Darth Arho]]
669!!'''Darth Arho'''
670[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/darth_arho_1.png]]
671->'''Voiced by:''' Creator/NeilRoss
672
673Head of the Sphere of Military Offense after Darth Baras's defeat at the hands of the Emperor's Wrath. Arho was a straightforward, ruthless, coldblooded military commander.
674----
675* ArcVillain: Of Illum on the Republic side.
676* TheBrute: Arho is described, by Darth Malgus, as a thug too stupid to know the Empire is beaten in the wake of Corellia. (Of course, he's saying that ''to'' the Republic...)
677* CharacterDeath: Killed by a Republic hero after being set up by Malgus.
678* FrontlineGeneral: Like many Sith warriors.
679* HumanSacrifice: When low on health, Arho will attempt to sacrifice a Sith within the room to empower and heal himself.
680* SequentialBoss: When fought, Arho briefly stuns the Republic player character(s) and seems like he's about to kill them, until he's interrupted by NPC Jedi who heal the players and are in turn struck down by Arho.
681* UnknownRival: Arho does not even realize he's being played by Malgus.
682* WeHaveReserves: His command style, and why Imperial players get called in to help.
683* YouHaveOutlivedYourUsefulness: How he treats his apprentice Loyat, when she is confronted by the Republic player characters. Even crueler, [[spoiler:she's his lover]].
684[[/folder]]
685
686[[folder:Darth Arkous]]
687!!'''Darth Arkous'''
688[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/darth_arkous.png]]
689[[caption-width-right:300:"The Dark Council... a myopic organization that does nothing more than boost the egos of those who smother its gilded seats."]]
690
691Head of the Sphere of Military Offense following the demise of Darth Arho on Ilum, Arkous plans an assault on Tython with the aid of Lana Beniko to hurt the Jedi Order and capture important artifacts. In truth, he is loyal to the Order of Revan, and works with his allies within that organization to aid Revan's quest to destroy the Emperor once and for all.
692----
693* CoDragons: With Colonel Rian Darok, his Republic counterpart, to Revan.
694* DualBoss: He is fought alongside Darok on Rakata Prime.
695* FauxAffablyEvil: Unfailingly polite and courteous--you can even flirt with him after the initial victory--up until his true allegiances are revealed and he dismisses the Imperial hero and Lana as nothing more than pawns.
696* TheMentor: To Lana, who he had intended to invite into the Order of Revan. However, she uncovered his true intentions and began plotting against him before he could do so.
697* WellIntentionedExtremist: Joins the Order of Revan to destroy the Emperor for good, alongside the Empire and the Republic, and create a new galactic order that balances between the Light and Dark sides of the Force.
698[[/folder]]
699
700[[folder:Darth Soverus]]
701!!'''Darth Soverus'''
702[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/darth_soverus.png]]
703[[caption-width-right:300:"Only the greatest of all Sith are permitted to set foot in these chambers. You profane our entire history by your presence alone."]]
704
705A member of the Dark Council present on Korriban when the Jedi and Republic raid the Sith academy.
706----
707* DualWielding: Is a practitioner of Jar'Kai, utilizing two orange lightsabers in combat.
708* FaceDeathWithDignity: After being defeated by the Republic strike team, he remains mostly calm and collected as Master Jensyn executes him.
709* FinalBoss: Of the Korriban Incursion flashpoint.
710* ForeseeingMyDeath: At some point, he met the Sith seer Spindrall, who shared with Soverus a vision of his death.
711* RememberTheNewGuy: Is a member of the Dark Council, although he's never seen at its meetings and only appears defending the Council chamber on Korriban when the Republic invades. Given the high turnover rate of the Dark Council, he probably wasn't on it very long.
712[[/folder]]
713
714[[folder:Darth Malora]]
715!!'''Darth Malora'''
716[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/darthmalora.png]]
717[[caption-width-right:300:"The Force is life, and only life can truly command its depths!"]]
718->'''Voiced by:''' Creator/JoWyatt
719
720Initially an apprentice under Lord Renning during the Warrior and Inquisitor prologues, Malora eventually made a name for herself as a master of Sith alchemy and genetic engineering, earning herself a seat on Empress Acina's streamlined, five-member Dark Council as the head of the Sphere of Scientific Advancement. Following the downfall of the Eternal Fleet, she was assigned by the Imperial leader to conquer the Jedi colony of Ossus.
721----
722* AscendedExtra: Appears in a minor sidequest on Korriban in the vanilla game, then goes unmentioned for years before turning up in the ''Jedi Under Siege'' update as a member of the Dark Council and a major character in that storyline.
723* AttackAttackAttack: Malora prefers schemes that allow her to test her creations. When that doesn't work, she simply throws soldiers at the problem with little regard for strategy. This has ''not'' endeared her to the troops under her command.
724* DefeatMeansFriendship: An Imperial Commander can invite her to join the Alliance after her fall from grace.
725* DisneyVillainDeath: Malgus tosses her off a ledge moments after popping out of his capsule. It doesn't take.
726* EvenEvilHasStandards: She's deeply offended by Darth Malgus' lack of respect for the Jedi library.
727* EvilSorcerer: A master of Sith Alchemy.
728* FantasticRacism: She looks down on Malgus for his cybernetics, and openly considers him to be less than alive, and therefore unable to truly master the Force, because of them.
729* {{Irony}}: In her original quest, she tries to recruit the player's aid in undermining her master because she thinks his experiments are a waste of the Empire's time and resources. Fast forward to ''Jedi Under Siege'' and now she's the one wasting the Empire's time and resources on her experiments.
730* ItsAllAboutMe: She's got quite an ego on her, and doesn't take kindly to being upstaged.
731* KnowWhenToFoldEm: She realizes that Malgus' appearance on Ossus means that she's fallen out of favor and cannot return to Dromund Kaas, and immediately begins making plans to grab what she can from the Great Library and set up shop elsewhere rather than confront the Emperor's Wrath or try to plead her case.
732* MadScientist: The one in charge of ALL Imperial mad science, to boot.
733* MalevolentMutilation: Her most likely self-inflicted body modifications, presumably intended to make her look more like a Sith Pureblood.
734* TheMillstone: In addition to being an incompetent military commander, her experiments just cause more headaches for the Imperials, especially her attempt to create Geonosian super soldiers which only resulted in crazed, mutated bug monsters rampaging out of control all over Ossus.
735* NeverFoundTheBody: If the player sells her out to her master in the prologue, she's last seen being tortured, and one could be forgiven for assuming Renning killed her for her betrayal. She apparently managed to escape with her life and resumed her climb up the ranks, outliving her old master by a number of years. Later, Malgus summarily executes her for incompetence on Ossus, but doesn't bother confirming the kill; Malora turns up later in both the Imperial and Republic campaigns.
736* PlayingWithSyringes: Malora's other specialty is the use of technology to create mutants and viruses.
737* ProfessorGuineaPig: Her experiments have included making some "modifications" on herself which has resulted in a redder tint to her skin, spiky protrusions growing on her face, and a noticeable reverb to her voice.
738* TheStarscream: To her master, Lord Renning. She bribes a Sith player into helping her sabotage his experiments for the sake of undermining him.
739* UngratefulBastard: If a Sith player chose to help her discredit her master on Korriban, Malora will preemptively state that she doesn't owe them squat when they meet again on Ossus, despite it no doubt helping her climb to her current position.
740* VoiceOfTheLegion: Come 5.10, Malora has some sort of reverb effect to her voice, despite not wearing a mask. Presumably, it's a result of the "modifications" she's made to herself.
741[[/folder]]
742
743[[folder:Darth Savik]]
744!!'''Darth Savik'''
745[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/savik_0.png]]
746
747A member of the Dark Council, who replaced Darth Malora as head of Scientific Advancement after the Battle of Ossus. Unlike her biology-minded predecessor, Savik's passion is for the development of droids. She's got an old grudge against a Republic hero.
748----
749* ArcVillain: She's the one propping up Petryph's regime, making her this for the Republic campaign on Onderon.
750* AscendedExtra: Like the rest of the new Dark Council. In Savik's case, she was a minor opponent for Republic players during the Corellia campaign.
751* ButForMeItWasTuesday: Savik's fight with a Republic character changed the course of her entire life. For the player, she was a speedbump at most.
752* DirtyCoward: After Corellia, Savik did her best to avoid open combat, preferring to fight via droid proxies.
753* FromNobodyToNightmare: Went from an EliteMook whose only distinguishing characteristic was having a name at all in the vanilla game, to sitting on the Dark Council by the time of ''Onslaught''.
754* GadgeteerGenius: A brilliant droid designer.
755* KnowWhenToFoldEm: When defeated on Onderon, she surrenders and begins freely offering up information.
756* TheManBehindTheMan: Suffice to say, King Petryph wouldn't last long if Savik weren't there to hold his hand.
757* NotQuiteDead: Goes down like any other mook during the Corellia planetary questline, but was rescued by her droids and patched up offscreen.
758* TheScapegoat: An Imperial Saboteur can blame the Empire's losses on Onderon entirely on Savik and allow Malgus to execute her.
759* UnknownRival: Savik spent the decade after the Battle of Corellia obsessing over her defeat at the hands of a Republic character. When they meet again on Onderon, they don't recognize or remember her at all.
760[[/folder]]
761
762[[folder:Darth Shaar]]
763!!Darth Shaar
764[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/darthshaar_toronslaught.png]]
765->'''Voiced by:''' Creator/LucyRobinson
766
767Once one of Vowrawn's apprentices, Darth Shaar has risen far as an independent Sith Lord, but serves him once again in ''Onslaught''. Where Vowrawn takes to Sith politics with a gleeful joy, Shaar is a more "traditional" hedonist, indulging in whatever pleasures she can.
768----
769* AffablyEvil: Polite, soft-spoken, flirty, and rarely not smiling.
770* AscendedExtra: Like many Dark Council characters, Shaar started out as a throwaway character who eventually ascended to the top of the Empire.
771* DepravedBisexual: It's strongly implied she's bi, and given she's a hedonistic Sith...
772* ManipulativeBastard: Puts into motion a complicated plan to not just achieve the goal of disabling the Republic fleet at Mek-Sha, but destroy it outright, and also arrange things so that the Empire will be able to seize the station afterward with a minimum of fuss.
773* OffWithHisHead: If she dies, this is how it happens.
774* PolitenessJudo: She almost never raises her voice, but is still very capable of digging in barbs.
775* PutOnABus: Even if she survives the events of Onslaught, she ''retires'' to "some frilly palace." This is highly unusual for a Sith, and Major Anri doesn't know how Shaar talked her superiors into it.
776* RankUp: If Vowrawn is Emperor, she holds his former position on the Dark Council.
777* StalkerWithACrush: Has elements of this with an Imperial Alliance Commander, which come into play if her overt flirting is turned down.
778* VillainousBreakdown: If handed a defeat by an Imperial saboteur, she will finally lose her cool when she orders the retreat.
779[[/folder]]
780
781[[folder:Darth Krovos]]
782!!Darth Krovos
783[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/lord_krovos.jpg]]
784[[caption-width-right:250:"When we fight as one, united Empire, we cannot fail."]]
785->'''Voiced by:''' Creator/LauraBailey
786
787Darth Decimus's apprentice, Krovos is a ardent reformist who works to unite the Empire's might against their enemies rather than each other. By the time of the ''Onslaught'' expansion she managed to earn a place on Empress Acina's Dark Council overseeing the Sphere of Military Command.
788----
789* AscendedExtra: Like most of the latter game Dark Council, Krovos was once a minor Sith Lord (appearing in ''Galactic Starfighter'' content) before the invasion by Zakuul.
790* EstablishingCharacterMoment:
791** In her introductory cutscene, Krovos force chokes a fellow Sith Lord for threatening Admiral Ranken's career and denying her request for additional forces to take the Kuat Drive Yards.
792** In her codex entry, during her time as an acolyte on Korriban, instead of competing against her fellow students, she united them during their trials, leading to them all surviving, much to the chagrin of her Overseers.
793* PragmaticVillainy: Has no patience for the constant pissing contests her fellow Sith engage in, especially when they are a detriment to the best interests of the Empire.
794* SuspiciouslySimilarSubstitute: Her role as a physically powerful, pragmatic member of the Dark Council that wants the Sith to rise above their internecine struggles effectively makes her a belated successor to Darth Marr.
795* UndyingLoyalty: Surprising for a Sith, but when she worked ''with'' her fellow acolytes to overcome their trials rather than against them, her overseers wanted to execute her for basically rendering the point of the trials moot, except every one of the acolytes vowed to kill the overseers if they laid a hand on her.
796[[/folder]]
797
798[[folder:Class Storyline Councilors]]
799* Darth Baras, Darth Vengean, and Darth Vowrawn: See [[Characters/StarWarsTheOldRepublicImperialClassSithWarrior Sith Warrior Characters]].
800* Darth Jadus and Darth Zhorrid: See [[Characters/StarWarsTheOldRepublicImperialClassImperialAgent Imperial Agent Characters]].
801* Darth Thanaton: See [[Characters/StarWarsTheOldRepublicImperialClassSithInquisitor Sith Inquisitor Characters]].
802[[/folder]]
803
804!!!The Dread Masters
805
806[[folder:In General]]
807!!'''The Dread Masters'''
808[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dread_masters_4575.jpg]]
809[[caption-width-right:350:Left to right: [[TheBeastmaster Styrak]], [[EvilGenius Brontes]], [[TheStrategist Tyrans]], [[BigBad Raptus]], [[DarkActionGirl Bestia]], [[MadOracle Calphayus]].]]
810
811A group of six Sith Lords, Raptus, Bestia, Brontes, Calphayus, Styrak, and Tyrans, who are centuries old and can combine their powers to make anyone collapse in fear. The Republic eventually managed to capture them and imprison them on Belsavis and Imperial players are tasked with rescuing them.
812----
813* BigBadDuumvirate: They serve as the central antagonists of the story arc which started with the "Karagga's Palace" operation and ended with the "Dread War" update.
814* BadassLongRobe: They all seem to be wearing the Battlemaster Force-Master/Mystic set (sans the head piece), which was taken out of the game and can now only be crafted by Synthweavers.
815* ChekhovsGunman: At launch, their only appearance was in the Imperial Belsavis questline. They become the first post-release {{Big Bad}}s.
816* CoolMask: Their appearances were eventually patched to give them each unique masks. The only one available to player characters is Styrak's mask, which is a drop from Nightmare Mode Scum and Villainy.
817** ExpressiveMask: The 'lips' of their masks move as they talk, and their eyes blink.
818* CreepyMonotone: All of them seem to have this.
819** VocalDissonance: Their AstralProjection forms all sound different than their actual, in-person voices sound.
820* EvilIsNotAToy: The Empire lets them out of prison during the Belsavis story. After the Emperor dies, they go rogue and attack everyone – Republic, Empire, Hutt Cartel – in a series of operations.
821* FaceHeelTurn: [[spoiler:From the Imperial perspective, anyway. With the Emperor seemingly dead, they see no more reason to stay loyal to the Empire as a whole.]]
822* LivingEmotionalCrutch: [[spoiler:The Dread Masters as a whole are examples of this to one another. Not only do their powers require them to work in unison for them to work on a large scale, but they share the effects of their powers on their own minds with one another, to be able to endure the SanitySlippage caused by them, and in the process, formed a collective HiveMind of sorts between them. Styrak's death caused the SanitySlippage to take full effect on the surviving five Dread Masters.]]
823-->'''Dread Master Calphayus''': [[spoiler:"How can a man walk without chains to uplift him? How do you endure?"]]
824* TheManBehindTheMan: [[spoiler:Their attacks on the Hutt Cartel provoked Karagga into attacking both sides to gain territory to replace the territory that he lost, leading to the Karagga's Palace Operation; their brainwashing of Kephess to attack both sides led to the Explosive Conflict Operation, and their invasion of Asation, once again under the guise of Kephess, leads to Terror From Beyond.]]
825** [[spoiler:Styrak attempted to hijack the growing merc armies on Darvannis for his own purposes before being killed at the end of Scum and Villainy.]]
826* MindRape: Their most famous ability is to invade the minds of others and make them feel intense levels of fear. They can even use this to kill people.
827* NamesToRunAwayFromReallyFast: The ''[[TheDreaded Dread]]'' Masters.
828* PowerIncontinence: [[spoiler:{{Justified|Trope}} as a result of Styrak's death. Their power comes from working in unison, though without six Dread Masters, the surviving Dread Masters can't handle the effects of their own fear-based powers, and are [[HoistByHisOwnPetard slowly being driven insane as a result.]] It shows in their final plans.]]
829* SealedEvilInACan: The planet quest for Imperial Belsavis is to free them.
830* SupernaturalFearInducer: Their modus operandi, especially with the Phobis devices.
831* TwoGirlsToATeam: Bestia and Brontes are the two females of the six Dread Masters.
832* UndyingLoyalty: To the Emperor. [[spoiler:This does not extend to the Empire itself, as the Imperials learn the hard way when the Emperor vanishes after his defeat at the hands of the Jedi Knight.]]
833* UngratefulBastard: [[spoiler:Imperial players can basically call them this to their faces when their apparitions appear before them after Explosive Conflict. Considering it was the Imperial players who freed them from Belsavis, it's understandable, but [[DidYouJustFlipOffCthulhu ballsy]].]]
834* VillainousBreakdown: [[spoiler:The entire Oricon questline, operations included, can be summed up as one big VillainousBreakdown for all of them. It only gets worse after Brontes' death.]]
835* WeCanRuleTogether: [[spoiler:They're looking for a sixth Dread Master after Styrak's death... and their top candidates are the Sith Warrior and the Sith Inquisitor. See PowerIncontinence as to why.]]
836* YouHaveOutlivedYourUsefulness: [[spoiler:When Kephess loses a second time during the [[EldritchAbomination Terror from Beyond]] operation, they decide he's more trouble than he's worth and try to blow him up, [[TakingYouWithMe along with your raid group]].]]
837[[/folder]]
838
839[[folder:Raptus]]
840!!'''Dread Master Raptus'''
841[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/raptus.png]]
842[[caption-width-right:300:"Such minds, such fertile grounds for terror."]]
843-> '''Voiced by:''' Creator/ChristopherGodwin
844----
845* BadassBoast:
846-->'''Dread Master Raptus''': "Today, you join an elite circle of Imperials: Those who have faced terror and survived."
847* BigBad: [[spoiler:He is this in the Operations story arc, as the de facto leader of the Dread Masters.]]
848* TheChessmaster: Knows how to plan.
849* CoolMask: Like all Dread Masters.
850* CreepyMonotone: The creepiest and most monotonous out of all of them.
851** LargeHam: [[spoiler:... at least until you face him in Dread Palace.]]
852* EvilSoundsDeep: Has a deep voice.
853* EvilSorcerer: As a Sith sorcerer.
854* FauxAffablyEvil: [[spoiler: Don't buy any of those compliments and expressions of gratitude he (or any other Dread Master) gives an Imperial character for saving them. They ARE BlatantLies, if what it turns out he's scheming is any indication.]]
855* IKnowWhatYouFear: His dialogue during the boss fight can be summed up as multiple variations of this.
856* IShallTauntYou:
857-->"You haven't the resolve to continue. Let go."
858* TheLeader: The unofficial leader of the Dread Masters.
859* ManipulativeBastard: His codex entry states that he quite literally caused three Republic soldiers to commit suicide while in transit to Belsavis prison, just by convincing them to do so with words. No PsychicAssistedSuicide necessary.
860* MotivationalLie: Can give one of these to either the Sith Inquisitor or the Sith Warrior after [[spoiler:the Dread Masters MindRape Warden Graal to death]].
861--> '''Sith Warrior[=/=]Inquisitor''': I would love to learn the art of terror.\
862'''Dread Master Raptus''': First, get us off this wretched planet... [[FalseReassurance then, perhaps later we can talk.]]
863* TheSociopath: Even by Dread Master standards.
864* SpinAttack: He can attack like this.
865* StabTheSky: Followed by ShockAndAwe, in the style of a SwordBeam.
866* ToThePain: Goes into ''excruciating'' detail of what is happening to [[spoiler:Warden Graal as the Dread Masters gang-MindRape him]].
867* WeCanRuleTogether: [[spoiler:He's the one who says that either the Sith Warrior or Sith Inquisitor ([[GameplayAndStorySegregation or both?]]) will become the sixth Dread Master, as a ReplacementGoldfish for Styrak.]]
868* WickedCultured: A pretty cultured bad guy.
869* WorthyOpponent: [[spoiler:Acknowledges that you are strong in the Dark Side if you resist their MindRape in the Belsavis Prison Scene, after insulting them.]]
870[[/folder]]
871
872[[folder:Styrak]]
873!!'''Dread Master Styrak'''
874[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/styrak.png]]
875[[caption-width-right:300:"Your courage... your power... are not completely insignificant. Perhaps you can be made to serve. Do not fight. Do not resist. Give yourselves over now, or be destroyed."]]
876-> '''Voiced by:''' Creator/EzraGodden
877----
878* TheBeastmaster: He has a pet Kell Dragon. And yes, he can even [[DragonRider ride it]].
879* CoolMask: A staple of the Dread Masters.
880* CreepyMonotone: A trait shared by all of the Dread Masters, though his tone is noticeably more high-pitched than the others.
881* FlunkyBoss: Before you fight him, you have to go through waves of his Dread Guard {{mooks}}, and his Kell Dragon.
882* TheManBehindTheMan: [[spoiler:He tried to hijack the Hutt Cartel's mercenary army on Darvannis. After your operations group steamrolls your way through them, it turns out that he still managed to make several of the mercs BrainwashedAndCrazy.]]
883* MadScientist: His codex entry states that he was this before becoming a Dread Master, and still is.
884* MindRape: Surprise, surprise, he does this during the boss fight.
885* {{Necromancer}}: [[spoiler:He revives his Kell Dragon during the final phase of the fight against him, but since this is Star Wars, it's not a fool-proof method and would have only been temporary at best even if you didn't kill it.]]
886* NightmareSequence: [[spoiler:During the boss fight against him, he deals out a special kind of MindRape in which a random party member is temporary removed from the boss fight... where you will have a nightmare in which you are forced to kill one of your companions, most likely the one you romanced.]]
887** Due to some [[GoodBadBugs interesting bugs]], you might end up [[spoiler: fighting two of your companions, or even someone else's companions!]]
888* RightHandAttackDog: He has a pet Kell Dragon, and he's apparently [[EvenEvilHasLovedOnes very fond of it.]]
889* RoaringRampageOfRevenge: [[spoiler:He does ''not'' take kindly to you killing his pet Kell Dragon.]]
890* ShockAndAwe: Seems to like Force Lightning every bit as much as the Inquisitor.
891* VillainousBreakdown: [[spoiler:Pleads to his 'brothers and sisters' to give him strength when his HP gets below 30%.]]
892* WorthyOpponent: [[spoiler:Clearly views the operations group as this, and even offers for you to [[WeCanRuleTogether join the Dread Guard]] with his blessing since you just steamrolled your way through the entire army he tried to hijack to get to him.]]
893* YouFightLikeACow
894-->'''Dread Master Styrak''': "Mere smoke... now taste fire."
895[[/folder]]
896
897[[folder:Bestia]]
898!!'''Dread Master Bestia'''
899[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/bestia.png]]
900[[caption-width-right:300:"In the end, all existence will fall to us…"]]
901->'''Voiced by:''' Creator/LucyRobinson
902----
903* TheAce: Her codex entry says that she could very well be the most powerful of the Dread Masters.
904* AxCrazy: According to her codex entry.
905* TheBeastmaster: Seems to really like monsters, especially ones she [[TheCorrupter intentionally corrupted.]]
906--> '''Dread Master Bestia''': "Your flesh will fuel my pets."
907* TheCorrupter: It's even a buff she has [[spoiler:during the final boss fight of Dread Palace.]]
908* CoolMask: As any Dread Master.
909* DarkActionGirl: She was good enough to impress ''[[PhysicalGod the Emperor]]''.
910* TheDragon: [[spoiler:To the Emperor, at least as far as the Dread Masters were concerned. She acted as the official liaison between the Dread Masters and the Emperor, as well as the one who ensured they were following the Emperor's orders. With the Emperor seemingly dead, she no longer saw a reason to stay loyal to the Empire as a whole.]]
911* EvilLaugh: A rather [[LaughingMad unsettling one]], at that.
912* EvilSorcerer: Like all Sith Sorcerers.
913* FauxAffablyEvil:
914-->'''Player Character:''' It's an honor to finally meet the Dread Masters.\
915'''Dread Master Bestia:''' [[TheProudElite Of course]].
916* FlunkyBoss: Absolutely ''spams'' adds during the boss fight against her.
917* MeaningfulName: "Bestia" means "beast" in Latin. She's responsible for the various monsters in the Dread Host.
918* OneManArmy: She was the one who brought the Sith who would go on to become the Dread Masters to the attention of the Emperor by ''single-handedly'' putting down a slave rebellion on Ziost.
919* RoaringRampageOfRevenge: [[spoiler:Having been the Dread Master that was closest to the Emperor, she took his 'death' very personally. She is implied to have been the one who suggested the Dread Masters strike out on their own, though she doesn't really have much of an end-goal; [[ForTheEvulz she just wants to see the galaxy burn.]] Styrak's death didn't help.]]
920* ThisCannotBe: [[spoiler:If you [[DidYouJustFlipOffCthulhu mouth off to the Dread Masters]] in the Belsavis Prison Scene and then resist their MindRape after, her reaction is basically this.]]
921* WeMeetAgain:
922--> '''Dread Master Bestia''': "[[spoiler:Warden Graal]]... [[PreMortemOneLiner how nice to see you]]."
923[[/folder]]
924
925[[folder:Brontes]]
926!!'''Dread Master Brontes'''
927[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/brontes.png]]
928[[caption-width-right:300:"Flesh is insufficient, you must discard it."]]
929-> ''"Science. Technology. The Force. Life. All can be turned to our purpose."''
930----
931* TheBaroness: A sadist female baddie.
932* CombatTentacles: [[spoiler:Sprouts robotic ones during the boss fight against her.]]
933** BeamSpam: [[spoiler:What they're used for.]]
934* CoolMask: She is a Dread Master, so it's standard for the uniform.
935* CreepyMonotone: That said, her apparition sounds ''much'' different than her real, in-person voice sounds.
936* EvilGenius: Regarded as the wisest of the Dread Masters, and indeed, was the first to begin researching the [[ArtifactOfDoom Phobis Devices]] at risk to her own sanity. She's also apparently a regular contributor to the [[TomeOfEldritchLore Sith Archives]], and can be partially accredited with the construction of the [[TempleOfDoom Dark Temple]]. Keep in mind, she's stated to be the ''youngest'' of the Dread Masters.
937* EvilLaugh: Before and during the boss fight.
938* EvilutionaryBiologist: Apparently, if her ravings about wanting to turn the operations group in Dread Fortress into cyborgs - and therefore, reach their 'full potential' [[spoiler:like her]] - is to be believed.
939* EvilSorcerer: A Sith sorcerer.
940* FemmeFatale: Possibly. Some of her dialogue borders on OrgasmicCombat. One quote in particular, the way she says it, sounds... well...
941--> '''Dread Master Brontes:''' "That's it... closer... ''closer...''"
942* FlunkyBoss: Kind of; the majority of the adds spawned during the fight against her are [[spoiler:her robotic CombatTentacles sprouting from under the ground.]]
943** Played straight when it comes to suicide bomber droids that spawn during the second phase, along with [[spoiler:attempted (and failed) clones of Kephess, exactly as he appeared in Terror from Beyond.]]
944* ForScience: Treats the entire boss fight against her like one big scientific experiment.
945--> '''Dread Master Brontes:''' "A fascinating collection... let's see what we can make of you, shall we?"
946* LaserGuidedAmnesia: Her codex entry states that she has lost almost all of her memories before becoming a Dread Master, as a direct result of her exposure to the Phobis Devices.
947* LeanAndMean: Body Type One, in marked contrast to the other Dread Masters.
948* LetsGetDangerous: [[spoiler: At around the %50 HP mark during the boss fight against her, she gains a buff called 'Supremacy.' [[http://i59.tinypic.com/suu5pf.png The tooltip]] indicates an invoking of this trope, and that she should have realized that this isn't just another experiment of hers.]]
949* MadScientist: Of a different stripe than Styrak. Unlike Styrak, who was a Sith Alchemist, she's obsessed with creating {{cyborg}}s on steroids. Worse? [[spoiler:The technology is based on the [[ArtifactOfDoom Seeds of Rage]].]]
950* MeaningfulName: "Brontes" was the name of a cyclops from [[Myth/ClassicalMythology Greek Mythology]], whose name means 'Thunder.' Guess what her [[spoiler:CombatTentacles]] [[ShockAndAwe throw around]]?
951** This is also probably unintentional, but there was a startup company based in Massachusetts called 'Brontes Technologies' that was eventually bought out by the 3M Company. Fitting that she's also a MadScientist.
952* MrExposition: Narrates [[spoiler:the Dread Fortress operation]].
953* MotiveRant: She is ''not'' happy about the way [[spoiler:Explosive Conflict]] turned out. Possibly suggests that [[spoiler:Kephess]] was ''her'' idea.
954* OneHitKill: Standing in any of her lightning beams will kill the player in one hit.
955* ShockAndAwe: Like all Sith.
956* {{Ubermensch}}: She makes her own morals.
957* UtopiaJustifiesTheMeans: An extremely DarkerAndEdgier example. Her view is that, because fear is a biological constant and one of the most primal emotions found in nature, it's the one thing that can ever truly unite the galaxy.
958* WaveMotionGun: Overcharge Beam. [[OneHitKill Don't get hit by it.]]
959* WeCanRebuildHim: [[spoiler:Heavily implied to have been the one who did this to Kephess. She also tried to ''clone'' him later. He has apparently been her pet project for a while.]]
960* WorthyOpponent: Continues the trend set by Styrak, as mentioned above.
961[[/folder]]
962
963[[folder:Tyrans]]
964!!'''Dread Master Tyrans'''
965[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/tyrans.png]]
966[[caption-width-right:300:"Blunt instruments, striking blindly out of fear."]]
967-> '''Voiced by:''' Creator/DonMcCorkindale
968----
969* AwesomeByAnalysis: A brilliant tactician who knows how to analyze.
970* BewareTheQuietOnes: Not much of a talker, [[InformedAttribute according to his codex entry]]. He [[OOCIsSeriousBusiness had plenty to say]] during the Oricon questline.
971* CoolMask: Dread Master fashion sense.
972* EvilCannotComprehendGood: If you choose to spare [[spoiler:Warden Graal]] after breaking them out, he openly questions if they've been in stasis so long that it's now kosher to show mercy to the Republic.
973* EvilSorcerer: Like any Sith sorcerer.
974* EvilSoundsDeep: His voice is deep.
975* LetsYouAndHimFight: Apparently, one of his favorite tricks.
976* LightIsNotGood: Despite being a Sith, his lightsaber has a white blade. Though, in fairness, after white lightsaber crystals became more common among players, more and more Sith started using this [[spoiler:post-Oricon]], probably due to RuleOfCool.
977* ManipulativeBastard[=/=]TheChessmaster: The tactician of the Dread Masters. Fittingly, [[spoiler:he's the 'puzzle boss' of Dread Palace.]]
978* MindRape: Has a bit of a hair trigger for this, as he's the one who starts it in the case of Heart Rend, and potentially [[spoiler:you, if you disrespect them]].
979* PlatformBattle: As the fight progresses, a red AOE would follow the player for a while and will make the tile beneath the player disappear. Players have to choose carefully on which tiles should disappear. Luckily players can get back up if they fall down.
980* ShockAndAwe: Thundering Blast.
981* TeleportSpam: He likes to teleport to different locations during his fight.
982* TheStrategist: According to his codex entry, he's one of the most brilliant tactical minds in the Empire. Given competition like [[ManipulativeBastard Rycus Kilran]] and [[GeniusBruiser Darth Decimus]], that's no small feat.
983* PlayingWithFire: Force Inferno.
984* PreMortemOneLiner: "[[MindRape Fear]]."
985[[/folder]]
986
987[[folder:Calphayus]]
988!!'''Dread Master Calphayus'''
989[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/calphayus.png]]
990[[caption-width-right:300:"My visions are unchanged. Destiny awaits you."]]
991----
992* BaldOfEvil: [[spoiler:And possibly [[HeelFaceTurn subverted]] after Oricon.]]
993* BrainwashedAndCrazy: [[spoiler:Studying the Phobis devices turned him and the other Dread Masters into this.]]
994* CoolMask: Dread Masters like them.
995* DoubleWeapon: Wields a double-bladed lightsaber. Interestingly, it has a cyan blade, subverting the usual GoodColorsEvilColors typical of Sith versus Jedi lightsaber colors. [[spoiler: This turns out to be {{Foreshadowing}}.]]
996* EvilSoundsDeep: Has a deep voice and is evil [[spoiler:(but see HeelFaceTurn below).]]
997* EvenEvilHasLovedOnes: Views the other Dread Masters as his family. [[spoiler:And he had a wife before becoming a Dread Master.]]
998--> '''Dread Master Calphayus''': [[spoiler:"I had a wife, once... I didn't fear her."]]
999* EvilCannotComprehendGood: [[spoiler:A heartbreaking example. Once he remembers his dead wife during the Republic Oricon ending cutscene, the first thing he remembers is that he didn't remember fearing her, indicating that he now mentally associates familial love with a lack of fear, rather than as an emotion in and of itself.]]
1000* HeelFaceTurn: [[spoiler:Implied. During the Republic ending cutscene of Oricon, he emerges, clutching his side in pain; the Light Side choice is to let him live, and give him to the Jedi to care for.]]
1001* IronicEcho: [[spoiler:After the Imperial Explosive Conflict Cutscene, he states that the Dread Masters are driven by a 'higher purpose' than the Empire itself. During the Republic Oricon ending cutscene, he states that the Dread Masters were 'enslaved' by a 'higher purpose,' perhaps alluding to them either being [[UnwittingPawn Unwitting Pawns]] to a GreaterScopeVillain, or, perhaps, they were simply victims of SanitySlippage caused by their [[MindRape own powers]].]]
1002* KarmaHoudini: [[spoiler:Can potentially be the only (known) Dread Master to survive Oricon based on a Light Side choice as a Republic player.]]
1003** RedemptionEarnsLife: [[spoiler:Said choice probably will redeem him.]]
1004* TheLostLenore: [[spoiler:His dead wife from before he became a Dread Master, whom he clearly loved very much.]]
1005* MadOracle: The resident clairvoyant prophet of the Dread Masters.
1006* MrExposition: Narrates [[spoiler:the Terror From Beyond operation]]. After the Republic Oricon ending cutscene, [[spoiler:he stumbles out of Dread Fortress, alive, babbling incoherently about how the Dread Masters were chains that uplifted one another. He was as much a victim of the Dread Masters' powers as anyone else.]]
1007%%* TimeyWimeyBall: [[spoiler:A major mechanic in the fight against him.]]
1008%%* WalkingSpoiler: See for yourself.
1009* WoobieDestroyerOfWorlds: [[spoiler:Everything he says after Oricon indicates that the Dread Masters were as much a victim of their own powers as anyone else was. And what he says about his wife before becoming a Dread Master -- and how he was [[LivingEmotionalCrutch psychologically dependent]] on the other Dread Masters afterward -- only drives home how BrainwashedAndCrazy he was as a result of being a part of their HiveMind.]]
1010* YouCantFightFate: Invokes this trope almost verbatim during the boss fight against him.
1011* YouHaveOutlivedYourUsefulness: [[spoiler:To Kephess, during the Terror From Beyond.]]
1012--> '''Dread Master Calphayus''': "We have no use for a tool that continues to break."
1013[[/folder]]
1014
1015!!!Other Sith Lords
1016
1017[[folder:Darth Malgus]]
1018!!'''Darth Malgus'''
1019[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/darth_malgus_legacy_of_the_sith.png]]
1020[[caption-width-right:350:"You were deceived. And now, your Republic shall fall."]]
1021->'''Voiced by:''' Jamie Glover
1022
1023A mighty Sith Lord who fights on the front lines in the name of bringing the galaxy under the rule of the Sith Emperor. Unlike most of his colleagues, he prefers the thrill of fighting enemies head-on, and prefers not to get into the political power struggles of the Dark Council.
1024----
1025* AlmightyJanitor: In rank, technically he is below the members of the council, but he is easily one of the most dangerous Sith in the galaxy to the point of being able to fight in equal conditions against Satele Shan (Who is a Grand Master), and he has the enough influence within the empire to be able to create his own faction.
1026* ArchEnemy: To Jedi Grandmaster Satele Shan though they only met in combat twice.
1027* BaldOfEvil: Even before being injured by Jace.
1028* BigBad: He's usually the main villain of the cinematic trailers he features in. He's specifically this for "Hope", "Deceived", and "Disorder".
1029* BigBadEnsemble: One of the major antagonists of ''Literature/{{Deceived}}'' (which covers and expands upon the events of the cinematic trailer) alongside Vrath Xizor. His murder of Zallow is what drives his former Padawan, Aryn Leneer, to fly to Coruscant on a personal quest of vengeance.
1030* BigBadWannabe: His attempt at taking over the galaxy only manages to unite the Sith Empire and the Republic against him, which culminates in his ignominious defeat and later imprisonment by the true Sith Emperor.
1031* BlackKnight: A Sith Lord who dresses in all black.
1032* BloodKnight: Always up for a fight. He believes that the Force is driven by conflict.
1033* BlueAndOrangeMorality: Here's his interpretation of the Force.
1034-->'''Malgus''': "Conflict drives a more perfect understanding of the Force. The Empire expands and creates conflict. In that regard, the Empire is an instrument of the Force."
1035** You'll note that in the trailer, "The Return," Malgus gives his master a chance to look upon Korriban and says, not unkindly, "Welcome home, Master," before ''slicing the guy's head off.'' He ''is'' supposed to off him because Malgus has proven superior (he beat a Jedi who disabled his master) and that's the Sith way, but he does seem genuinely grateful for his master's tutelage and given him a chance to enjoy his triumph within the confines of the Sith Code.
1036* ButThouMust: On Ilum, the player ''has'' to side against him [[spoiler:regarding his New Empire]], even if they're a Light Side Alien Imperial who might have ''every reason'' to agree with his view. Especially a female Light Side Alien Sith Inquisitor, who has been MadeASlave, been subject to FantasticRacism, sexism, experienced firsthand the Sith's ChronicBackstabbingDisorder, and is an InternalReformist herself. Malgus even lampshades that it makes no sense why an alien is siding against him and the most you can do is say you agree with his ends but not his means.
1037* {{Determinator}}: Particularly noticeable in the Hope trailer.
1038* DiscOneFinalBoss: Malgus is the most visible leader of the Sith, and is prominently featured in concept art, fiction, advertising, and merchandising. [[spoiler:He gets defeated before the first major content patch only to return for the Onslaught expansion.]]
1039* DisneyVillainDeath: [[spoiler:Until the release of the 2.0 update [[{{Nerf}} nerfed]] his initial boss fight by allowing the players to defeat him without dropping him in the pit. He makes his return in the Ossus storyline, now serving Vowrawn/Acina.]]
1040* DoNotCallMePaul: Even hearing his birth name is reason enough to kill you for him.
1041* EmbarrassingFirstName: Veradun. Only his wife is allowed to call him that, and only if they are alone.
1042* EvenEvilHasStandards: {{Inverted}}. He is disgusted by the Empire's peace treaty with the Republic, which later leads to his rebellion.
1043** Played Straight in that he detests the FantasticRacism and needless ChronicBackstabbingDisorder that is so promenade throughout the Sith Empire an seeks to eliminate (or at least minimize) them.
1044* EvilBrit: He is a Sith, so this is standard.
1045* EvilOldFolks: Hard to tell under all the scarring and cybernetics, but by the time of [[spoiler:his return during the Invasion of Ossus]], Malgus is in his early seventies, and hasn't slowed down much despite the years and multiple near-death experiences.
1046* ExplosiveLeash: [[spoiler:After he was revived, Acina installed explosives inside him to ensure that he won't betray the Empire again. By the end of the first chapter of the Onslaught storyline however the explosives have been neutralized]].
1047* {{Expy}}: Of Darth Vader. His design even looks like a more modern, updated look for a post-Mustafar Anakin. This is lampshaded in ''The Book of the Sith'', with Palpatine's notations on Malgus' journals being that he hopes Vader studies Malgus and learns from him.
1048* EvilOverlooker: For both the Standard and [[LimitedSpecialCollectorsUltimateEdition Digital Deluxe Edition]].
1049* FrontlineGeneral: As one of the Dark Council's most prominent liaisons, he's effectively the Sith equivalent of this.
1050* GuestStarPartyMember: [[spoiler: He serves as a temporary companion for Imperial characters late in the Ossus questline, and is unusually powerful for a companion.]]
1051* HandicappedBadass: One of the Sith Empire's best fighters and tacticians. After the Battle of Alderaan, his injuries force him to rely on a respirator, but it doesn't diminish his abilities any. This fact is why some fiction depicts him as one of the Sith Vader modeled his fighting style after for this exact reason, with ''The Book of the Sith'' having an InUniverse notation from Palpatine to the effect that he hopes Vader does so.
1052* HijackedByGanon: Pulls this in "Disorder" by killing off the Sith Warrior who was battling Sa'harr and Orr.
1053* HilariousInHindsight: Jamie Glover's father Julian played General Veers in Film/TheEmpireStrikesBack, and Jamie would go on to play Veers in VideoGame/StarWarsBattlefrontII and VideoGame/EmpireAtWar.
1054* JerkassHasAPoint:
1055** On Ilum, after he delivers his speech [[spoiler: outlining his plans for the New Empire]], a dialogue option allows Sith players to admit that while you don't agree with his methods, he ''does'' raise some salient points about the future of the Empire.
1056** Malgus will call an Alien Imperial out on [[spoiler:siding against him]], since they've been subject to FantasticRacism in the Sith Empire when [[spoiler:in his New Empire]] they could be treated as equals.
1057* KneelBeforeZod: [[spoiler:He forces the party assaulting his space station to kneel with Force Lightning.]]
1058* LargeAndInCharge: While bosses being abnormally tall is pretty common in [=MMOs=], the guy is no less imposing as a "normal" NPC - he dwarfs even a body type 3 male. He also seems to weigh a ton judging by the sounds he makes just by walking or jumping around.
1059* LegacyCharacter: [[spoiler:Possibly; one of the in-universe rumors surrounding his return says that he's become the new Emperor's Wrath, taking over the position from the Sith Warrior, but if he actually has isn't known.]]
1060* MasterSwordsman: After being defeated in ''The False Emperor'', the player character notes that his lightsaber technique was flawless. Makes sense after all, considering that Malgus is widely considered one of the strongest Sith the Empire has ever produced.
1061* MadeOfIron: He survived a grenade exploding in his face, a explosive blast of Force energy throwing him into a mountain, and a beating so severe that he was considered ''dead'' for multiple years, among other things.
1062* MagicKnight. Like all Force Users, but Malgus has the unique distinction of being this gameplay wise. He fights with a mixture of Sorcerer style lightning attacks and elaborate combos with his lightsaber.
1063* MisterExposition: He's the primary questgiver for non-endgame Flashpoints and serves to fill you in on what you need to do.
1064* NobleDemon:
1065** He sincerely loved his wife, but he felt forced to kill her after one of his rivals used her as leverage against him.
1066** He is also known as a reformer (and a bit of an oddity) within the Sith Empire; instead of engaging in power struggles on the [[DecadentCourt Sith Council]], he prefers to lead from the front and is one of the most outspoken voices for change.
1067** He also doesn't taunt or fool around with Jedi. You'll note he does give his Jedi opponents the kind of respect a warrior would give an enemy. It's not going to stop him from killing you as quickly and efficiently as possible but he's not going to be a dick about it.
1068* OneHeadTaller: Compared to male body type 3, the largest possible for players. He's a big guy.
1069* PoliticallyCorrectVillain: Unlike many other elements of Imperial society, Malgus actively seeks allies among nonhuman species, believing that tolerance will ultimately strengthen the Empire.
1070* RedEyesTakeWarning: Malgus possesses the red-yellow eyes of a Sith who is fully immersed in the Dark Side, which is interesting considering how calm and collected he is usually.
1071* SelfSurgery: [[spoiler:The end of Onslaught implies he disabled his ExplosiveLeash by performing this with his lightsaber.]]
1072%%* ShouldersOfDoom
1073* TricksterMentor: Courtesy of his machinations, the Empire has begun to take steps to reward and integrate members of nonhuman species that stayed loyal [[spoiler:during his insurrection]].
1074* TrueFinalBoss: [[spoiler:Of the vanilla game.]]
1075* UnholyMatrimony: Was married to a Twi'lek woman named Elena Daru. They genuinely loved one another, [[spoiler: and he [[LoveIsAWeakness killed her for it]] when his enemies tried to use her as leverage.]]
1076* VillainHasAPoint: Imperial characters are completely free to agree with him that the Empire needs to change (they may be aliens themselves, and the Sith Inquisitor is an ex-slave), [[spoiler:they would just rather be an InternalReformist than mount a MilitaryCoup]]. After the fact they can tell Darth Ravage (a Dark Council member) that the Empire might have to adopt some of his ideals to survive.
1077* WelcomeBackTraitor: [[spoiler:Several years after his failed insurrection, he's back with the Sith Empire helping out with their invasion of Ossus--though it's helped by Acina installing explosives inside him.]]
1078* XanatosGambit: Pulls an extended one on the Empire with his [[spoiler:New Imperial rebellion. If he defeats the Imperial Fleet with his stealth armada, he effectively replaces the old Empire. If he loses, he sufficiently weakens the Empire to force them to integrate nonhumans if they want any hope of defeating the Republic. Judging by ''Rise of the Hutt Cartel'' and later content, he succeeded.]]
1079[[/folder]]
1080
1081[[folder:Lana Beniko]]
1082!!'''Lana Beniko'''
1083[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/lana_beniko.png]]
1084[[caption-width-right:300:"Knowledge, answers, truth, the Force: these are the things I hold dear. Titles don't interest me."\
1085[[labelnote:Click to see her appearance in ''Knights of the Fallen Empire'']]https://static.tvtropes.org/pmwiki/pub/images/lana_6.png[[/labelnote]]]]
1086->'''Voiced by:''' Creator/LydiaLeonard
1087
1088With her serene and considerate manner, one might mistake Lana Beniko for a Jedi. She is, however, a Sith Lord of great wisdom and strength who has impressed many of her peers in a considerably short period of time with her keen insights into the nature of the Force. It was Beniko's treatise on the perceived moral parallels of Jedi and Sith in battlefield settings--as well as her passion for unraveling the truths and secrets behind the Jedi--that brought her to the attention of Darth Arkous of the Dark Council. She has since become his most trusted advisor.
1089----
1090* AffablyEvil: She is polite, calm, displays wisdom and cares for the Empire, not her own power. As stated above, she is a Sith that could almost be a Jedi.
1091** She was genuinely worried about the [[spoiler:Republic player's survival after the Revanites attack.]]
1092* AntiVillain: Specifically a well-intentioned anti-villain. You could hardly call her "evil" at all, despite her being a Sith. Out of her and Theron, she is actually the more reasonable of the two and the most open to the idea of a lasting treaty between Republic and Empire. The later storylines, particularly Knights of the Fallen Empire show her more ruthless and pragmatic side.
1093* AscendedExtra: While Lana was already a major character in ''Shadow of Revan'', she's a companion for ''Knights of the Fallen Empire''. Your first one in the expansion, even.
1094* BackhandedApology: If the [=PC=] forces her to apologize to Theron for letting him get captured and tortured by Revanites without consulting him first in ''Shadow of Revan'', she more or less gives this. (Though she does acknowledge it.) [[spoiler:And she ''does'' secretly regret betraying his trust, she's just too proud to admit it to him.]]
1095-->"At the risk of sounding egotistical, I won't apologize for being right."
1096* BreakThemByTalking: After Ziost, an Imperial character can get her to [[spoiler:resign as Minister of Intelligence with a single sentence. If you tell her you think she should, she'll point out all the things she's achieved, and the character can simply reveal that her right-hand man is a Republic spy. If he's still alive, she goes off to have him executed, planning to resign immediately upon completing her final task as Minister.]]
1097* ButThouMust: Of all the major characters from ''[=SoR=]'' onwards, she's the one you can't get rid of and will stick to you no matter what. She's not even remotely as contentious an issue as other characters who are basically forced on you, though.
1098* CombatMedic: As a Sith Sorcerer, she can heal as well as tossing down Force Lightning.
1099* TheConfidant: Acts as one for the Outlander (and occasionally Theron) occasionally in ''Fallen Empire'' and ''Eternal Throne'', especially when it comes to Valkorion and the Alliance. Probably comes with her wise, sage-like demeanor.
1100* CreepyShadowedUndereyes: She has dark circles around her eyes in lieu of the TaintedVeins common with Sith.
1101* DeadpanSnarker: Occasionally. She's gotten more snarky as of ''Fallen Empire'', however.
1102* DeathGlare: In ''Fallen Empire'', she gives one to a soldier who calls her "blondie". The glowing yellow eyes really help sell it.
1103* DefectorFromDecadence: Finds the Empire too inefficient at fighting Zakuul, so she finally defects to form the Alliance in ''Fallen Empire''.
1104* DeliberateValuesDissonance: On Ziost, she points out a superweapon the Imperials built to exterminate their own population en masse should there be an uprising. A Republic PlayerCharacter has a chance to voice their shock and disapproval about this, but she just shrugs it off; the Empire nearly lost Ziost to a rebellion before, and it's better to destroy the world and resettle than to allow it to happen again.
1105* TheDeterminator: In Ziost, she was able to fight against Vitiate's attempt to control her mind, while dealing with everything in her capacity as the Minister of Sith Intelligence and possibly the highest-ranking (sane) Imperial in Ziost, strategising ways to evacuate what was left of the uncontrolled citizens, and prevent Vitiate's attempts from destroying Ziost, and so on and so forth. It must be said that in Oricon, no Sith (Lord) or Jedi (Master) was able to withstand the Dread Masters's attempt at controlling them without considerable effort, and Lana Beniko's resolve was strong enough to prevent Vitiate, the Former Sith Emperor from controlling her mind, and continue to work and handle the Ziost crisis to the best of her ability. In addition, she spent five whole years searching for the Outlander, surviving odds stacks against her favour, managed to investigate and discover the exact status and location of the Outlander, breaking the Outlander out of a heavily-secured carbonite prison where Arcann stored all his prized possessions.
1106* DudeWheresMyRespect:
1107** According to one ''Shadow of Revan'' short story showing her as an acolyte at the Sith Academy, she played this straight when it came to her overseer Harkun, but came to realize that as Sith she had to ''earn'' respect.
1108** On Ziost, an Imperial PlayerCharacter can tell her they think she should resign [[spoiler:as Minister of Intelligence]]. Her response is an angry ([[TheStoic for her]]) list of all she's accomplished in the position.
1109* EnemyMine: Her working with Theron Shan starts off as this, though eventually it develops into more of an OddFriendship.
1110* ExpositoryHairstyleChange: She seems to have shorter and straighter hair as of ''Fallen Empire''.
1111* FantasticRacism: She has a low opinion on Mandalorians, seeing them as useful savages when pointed towards the right enemy and advises against trusting them when making an alliance with them. [[spoiler:Though she approves if the PC TakesAThirdOption: they can pass intelligence that strengthens the Mandalorians against Lana's advice, but Lana likes it if they then also encourage Shae Vizsla to act as a reformer.]]
1112--> '''Lana''': Predators are beautiful, but they mustn't overrun the ecosystem.
1113* GoodIsNotNice: Lana is nice for a Sith Lord, but she's still Sith to the core. She has no problems punishing traitors and enemies and when push comes to shove, will advocate making sacrifices for the greater good.
1114* HappilyMarried: [[spoiler:With the player at the end of the Nathema flashpoint, if they so choose.]]
1115* HeroicWillpower: On Ziost, Lana is the only character (other than a Force-sensitive PlayerCharacter) able to resist [[spoiler:the Sith Emperor]]'s DemonicPossession.
1116* HorribleJudgeOfCharacter: Possibly her biggest flaw is a surprising inability (particularly for a Force-sensitive) to read people. She's not very good at games that need bluffing; she doesn't notice her boss is a traitor until after he sets his plans into motion and twice misses that her most trusted agents are moles, all while expressing distrust for people who turn out to be on her side; and she often seems ObliviousToLove, even with people she's explicitly in a romantic relationship with. [[spoiler:Theron's betrayal deserves special mention, as Lana buys it at face-value instead of cottoning on to the hints that it's a DoubleReverseQuadrupleAgent act, whereas the player can realize this before TheReveal just by trusting Theron's character.]] The Nathema flashpoint even seems to reference this tendency, as Lana ultimately sighs and says she'll trust the player's judgment [[spoiler:on Theron]].
1117* {{Hypocrite}}: She is ''furious'' with [[spoiler:Theron]] for his seeming betrayal in ''Crisis on Umbara'', and states that he should have let her in on his plans. He points out [[spoiler:how she used him as bait to lure the Revanites]], only for her to angrily declare it's not the same thing.
1118* JustTheFirstCitizen: Despite being a Sith Lord, she goes by her name--her birth name, even--rather than a Sith title as she's uninterested in personal power. [[spoiler: She's addressed as Lord Beniko by Jakarro and C2-D4 if the PlayerCharacter did not go through ''Shadows of Revan'' Prelude. She's referred to as Minister Beniko after being promoted to the head of Sith Intelligence]] but afterwards goes back to using her name.
1119* LadyOfWar: She's a beautiful, highly intelligent, and lethal not-so-DarkActionGirl who goes around in a distinctive green tunic and cape in her first few appearances--though she switches to less-obvious gray clothing starting in ''Fallen Empire''.
1120* TheManInFrontOfTheMan: In ''Fallen Empire'' and ''Eternal Throne'', Lana plays the role of second-in-command. In practice she seems to be functionally the commander of the Alliance and is often the one giving orders.
1121* MeaningfulName: Her surname is an anagram of Kenobi, which fits considering her status as a Jedi-like Sith.
1122* MyCountryRightOrWrong: The PlayerCharacter can extend her an offer to join the Republic, but she politely declines because she cares about the Empire too much.[[spoiler: That, and she finds the Republic to be too inefficient as compared to the Empire. Averted as of ''Knights of the Fallen Empire'', as she found the Empire just as inefficient, but hasn't let go of her ruthlessness and dark side leanings.]]
1123* MySignificanceSenseIsTingling: [[spoiler:It's this and her own inquisitive nature that unraveled the conspiracy behind Darth Arkous.]]
1124* MysteriousPast: Darth Arkous notes that almost nothing is known of Lana's background before Korriban. Lana admits to an Imperial [=PC=] that she likes to keep her past and her feelings to herself. A romanced Outlander is the closest she gets to opening up to anyone, but even years later we still learn little about her past. However, in Visions of the Dark (Fallen Empire), it's hinted the Outlander and Lana have their own heart-to-heart talks, romanced or otherwise. And after ''War on Iokath'', if the Outlander consents to putting all their people under surveillance, Lana's dossier gives a few details about her past.
1125--> '''Lana''': I thought we're beyond secrets by now.
1126* NobleDemon: She is loyal to the Sith and the Empire and can't be dissuaded [[spoiler:until the Osuus storyline]], but she is very honorable and kind nonetheless.
1127* NotSoStoic:
1128** After the Battle of Rishi in ''Shadow of Revan'', she has to be browbeaten by the PC into apologizing to [[spoiler:Theron for getting him captured in service to a larger plan]]. However, if the PC takes the [Flirt] option for her immediately after, [[spoiler:she tells them privately that, even though it worked, she actually ''does'' regret betraying Theron's trust that way, she was just too proud to admit it to him: it would mean letting her guard down, something she's loath to do with anyone but the PC]].
1129** She loses her cool and [[SuddenlyShouting yells at the]] PlayerCharacter if [[spoiler:they decide to send a captured Master Surro to the Jedi for healing instead of to the Sith for "invasive examination". She does the same if the PC simply mercy kills Surro.]]
1130** When finishing off an already-defeated and helpless foe, she can enjoy it as much as any other Sith would, as she does with a Zakuul Knight in chapter 3 of ''Fallen Empire''.
1131** During her romance she can get adorably flustered, and will send you a concerned message after you get back from you disappearance during ''Fallen Empire''.
1132** A darker expression of the trope comes in ''A Traitor Among The Chiss'', the lead-in and aftermath of which make clear she is ''not'' dealing well with the events of ''Crisis on Umbara'', perhaps approaching a VillainousBreakdown in her desire for vengeance against [[spoiler:Theron]].
1133* PointyHairedBoss: While a competent administrator, [[spoiler:she doesn't seem to have the right instincts to be the leader of an Intelligence outfit, ''twice'' failing to notice moles right under her nose: first Agent Kovach, then much later Theron Shan. Admittedly, she was only a couple of months or so into her role as the Minister of Sith Intelligence when Agent Kovach infiltrated her budding organization (a organization that she had to built up) and went straight into dealing with Ziost.]]
1134* PragmaticVillainy: Like Darth Marr, Lana dislikes needless violence and bloodshed, but is okay with doing terrible things for a practical purpose.
1135* PsychicStrangle: She does this on Ziost to [[spoiler:Agent Kovach if the PC tells her to kill him]], and to a Knight of Zakuul while helping the Outlander escape the Spire. It's one of only a few times she uses stereotypically Sith Force powers.
1136* QuicklyDemotedLeader: After she frees the Outlander from their carbonite prison, she instantly hands over the reigns to the Alliance that she built without a backwards glance.
1137* RomanceSidequest: She can be romanced by any character, no matter their allegiance or gender, although she is more cautious of a Republic player than an Imperial one.
1138* SeekerArchetype: She's more interested in uncovering truths than any Jedi-Sith rivalry.
1139* SelfMadeWoman: Her ''Shadow of Revan'' short story and dossier after Iokath reveal she's from a relatively minor Sith family [[spoiler: and was treated like dirt by Harkun while on Korriban]], so all of her accomplishments have been hard-earned.
1140* ShootTheDog:
1141** [[spoiler:She views betraying Theron as necessary to find where the Revanites were hiding, though she can admit privately to the PC that she regrets breaking his trust that way.]]
1142** [[spoiler:She will also propose "invasive" (read: tortuous and probably fatal) examination of a formerly possessed Jedi during the Ziost arc.]] Surprisingly, this is one of the few times Theron is asking for the Light Side option and she is asking for a Dark Side one.
1143** In ''Fallen Empire'', she tends to advocate for more pragmatic and brutal actions when there is some sort of justification for it.
1144* SpotlightStealingSquad: She and Theron gradually take over as the left and right hand of the PlayerCharacter, with the original companions fading into the background.
1145* TheSpymaster: [[spoiler:Darth Marr names her head of Sith Intelligence at the end of the Imperial ''Shadow of Revan'' questline.]]
1146* StarCrossedLovers: If you are a Republic character playing the romance in ''Shadow of Revan'', doubly so if you're a Jedi. [[spoiler:Subverted in the ''Fallen Empire'' and ''Eternal Throne'' expansions.]]
1147* TheStrategist: Lana does a fair bit of planning herself, and in [=KotFE=] she approves of you taking this role. It's clearly a Sith's strategy (she has little concern for civilian casualties) but she admires a clear, long term view of the situation and intelligent approaches to problems.
1148* TheStoic: Lana is generally reserved and level-headed, rarely showing any outward emotion unless you follow her RomanceSidequest.
1149** She hates it when you let loyalty or emotion influence your decisions. She gets angry when you express distaste with Saresh because she's still a potential ally, despite the dozens of reasons (personal and professional) Lana has to despise her.
1150* SupernaturalGoldEyes: She has bright golden eyes, which seems to be her only real physical case of Dark Side corruption. They get brighter in her ''Fallen Empire'' redesign.
1151* SuspiciouslySimilarSubstitute: Other than being a Sith while the original was not she's basically the same character as Katha Niar (mission control for the Sith version of Makeb). The actress giving them identical voices doesn't hurt.
1152* TokenGoodTeammate: When it comes to the Sith, unless the Sith Warrior or Sith Inquisitor is Light-sided.
1153* {{Troll}}: For Republic players from ''Onslaught'' onwards, as a lone Sith amongst Jedi, she enjoys teasing Arn and Tau by leaning into the whole sinister Sith stereotype.
1154-->'''Lana:''' ''(On meeting Arn on Onderon)'' I so rarely get to menace innocent young Jedi anymore.
1155* UndyingLoyalty: By the lead up to to ''Onslaught'', she is 100% loyal to the PlayerCharacter in whatever they do. When she tells them that they will need to soon pick a side again in the Republic/Empire war, if asked if she would really be willing to side against the Empire, she states that she would happily do it since her loyalty now lies with you than the Empire.
1156* ViolentlyProtectiveGirlfriend: If romanced, her letters to the PlayerCharacter comes across as this.[[spoiler: Absolutely willing to tear apart Odessen, forests and all, after the Commander went missing in Visions of Dark, her letter after Umbara was this as well, not to mention Nathema intro, where she vocalized her opposition to anyone taking the Commander away from her.]]
1157* WhatTheHellHero: Lana is experienced in both invoking, and being at the mercy of, this Trope.
1158** Lana receives one herself when she [[spoiler:used Theron as bait to get to the Revanites.]]
1159** [[spoiler:When [[BigBad The Emperor]] starts hitching a ride in the Outlander's head, he also starts giving the Outlander opportunity to sample his power, or call upon it in times of need. Lana is not happy about this arrangement, and should you ever use the 'unlimited power' she will be sure to make you aware of it. She even expresses, the first time this situation is explained to her, a Jedi-like willingness to die if it means the Outlander can avoid being corrupted by the Emperor's power.]]
1160* YouHaveFailedMe: Nice as she is, she's not afraid to dish out punishment when it makes sense. When an Imperial commander disobeyed her orders to cease hostilities while the Treaty of Coruscant was in place, she chopped off his hand. In the Imperial Ziost storyline, [[spoiler:if you make Agent Kovach confess that he's a mole for the Republic, she'll order you to execute him. If you make her do it, she'll Force Choke him herself.]]
1161[[/folder]]
1162
1163[[folder:Darth Lachris]]
1164!!'''Darth Lachris'''
1165[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/darth_lachris.png]]
1166->'''Voiced by:''' Creator/LucyRobinson
1167
1168The former apprentice of Darth Marr. She was granted the world of Balmorra to subdue for the Empire, becoming the world's governor after getting rid of her predecessor. With the assistance of a Sith strike team, she drove Republic forces from the world and attempted to crush the Balmorrian Resistance, but was eventually killed by the Barsen'thor.
1169----
1170* AffablyEvil: She's casually murderous, yet she genuinely enjoys her relationship with an Imperial hero, and you can even have a fling with her.
1171* ArcVillain: Of the Jedi Consular's story mission on Balmorra.
1172* AxCrazy: She enjoys crushing rebels a little too much. The lines used to flirt with her are generally pretty hilarious because of it; player characters can only spend quality time with her by complimenting her bloodthirstiness or acting like a sociopath.
1173* CharacterDeath: Killed by the Barsen'thor in a lightsaber duel.
1174* HiddenDepths: For a high ranking Sith Lord who represents a xenophobic regime, Lachris does not discriminate whatsoever in her sex life. Whether it's Pureblooded Sith or alien mercenaries, all it really takes to catch her eye is to show some interest.
1175* OptionalSexualEncounter: Male Imperial [=PCs=] can talk her into sleeping with them if they compliment her malign behavior.
1176* YouHaveFailedMe: Upon arriving on Balmorra, her first act was to execute Lysennius Melchiro, who had been appointed governor by the Sith but allowed the Balmorrian resistance to grow unchecked. The player can convince her to show mercy.
1177[[/folder]]
1178
1179[[folder:Darth Gravus]]
1180!!'''Darth Gravus'''
1181[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/darth_gravus.png]]
1182->'''Voiced by:''' Clive Revill
1183
1184A male human Sith Lord, he commands the Imperial expeditionary force on Taris. His apprentice is Thana Vesh, at least initially.
1185----
1186* EvilSoundsDeep: An ObviouslyEvil darksider, he has a deep and sonorous voice. Hilariously enough, his voice actor previously voiced '''Emperor Palpatine''' in the original version of ''Film/TheEmpireStrikesBack'' (Creator/IanMcDiarmid took over the role in ''Film/ReturnOfTheJedi'' and overdubbed him in the Special Edition).
1187* MissionControl: For the Imperial Taris arc. He never takes the field himself but is a competent strategist.
1188* NoHeroToHisValet: The other Imperials and Sith on Taris seem to respect him. His own apprentice Thana Vesh very much doesn't, and storms out on him early in the planetary story.
1189* OneSteveLimit: He shares the same name as Darth Gravus, who was slain by Darth Karrid.
1190* StealthInsult: {{Discussed}}: besides the strategic implications of the Republic reconstruction effort on Taris,[[note]]On the galaxy map, it's the only Republic-aligned world in the Seat of the Empire region.[[/note]] he views it as the Republic FlippingTheBird to the Sith since it was a Sith Lord--albeit a rogue one from the Empire's perspective--who originally destroyed it.
1191[[/folder]]
1192
1193[[folder:Darth Serevin]]
1194!!'''Darth Serevin'''
1195[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/darth_serevin.png]]
1196->'''Voiced by:''' Creator/CoreyBurton
1197
1198A male Pureblood Sith Lord, he was chosen to represent the Empire in negotiations with the natives of Voss.
1199----
1200* AffablyEvil: His charming nature made him the ideal choice as Ambassador to Voss after the Empire's failed invasion.
1201* {{Ambadassador}}: Serving in the Sphere of Expansion and Diplomacy has not dulled his skills with the lightsaber or the Force.
1202* BackForTheDead: After working with the Imperial player character on Voss, [[spoiler:the player character kills him on Ilum after his betrayal.]]
1203* TheDragon: He becomes this to [[spoiler:Malgus following the latter's betrayal on Ilum, as one of the highest ranking Sith to join him. He is referred to as Malgus's right hand.]]
1204* MissionControl: He's the main quest giver for the Imperial Voss arc, in his capacity of trying to get the Voss to join the Empire.
1205* PoliticallyCorrectVillain: He openly criticised the Empire's harsh xenophobia.
1206* TurnCoat: [[spoiler:He joins Malgus's insurrection and serves his New Empire.]]
1207* WeWinBecauseYouDidnt: ''[[InvertedTrope Inverted]]'' at the end of the Imperial-Voss Story Arc. If the Player chooses the Light-Side Final Decision, the Voss Council will ultimately choose to remain neutral in the conflict between the Republic and the Empire. Serevin will be furious at the Imperial-Character, since it means that they lost the opportunity to control Voss through diplomatic means, even though the PC can inform him that the Republic lost their chance to sway them as well, and the Voss would ultimately not be a threat to the Empire. He then coldly tells the player to [[GetOut leave his office]].
1208* WolfPackBoss: He fights alongside a Voss commando.
1209[[/folder]]
1210
1211[[folder:Lord Adraas]]
1212!!'''Lord Adraas'''
1213[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/darth_adaras.png]]
1214
1215A rival to Malgus, Adraas was chosen by Darth Angral to lead the fifty Sith warriors on board a stolen Republic shuttle for an attack on the Jedi Temple during the Sacking of Coruscant. Adraas' skill in politics allowed him to curry favor with his superiors. In defiance of Darth Malgus' orders to have his lover Eleena Daru immediately transported to the Steadfast, Lord Adraas instead redirected her to a local hospital overtaken by Sith soldiers. There, she was left behind by other Imperials present who eventually moved their operation to a medical ship.
1216
1217Adraas' actions regarding Eleena are what prompted Malgus into killing off his wife, who realized that his enemies could use her as leverage against him. After leaving Coruscant, an infuriated Malgus cornered Adraas in his personal estate, killing the latter off in a duel.
1218----
1219* BeardOfEvil: He's described to possess a goatee when unmasked.
1220* TheFaceless: The picture shown here is the only one released of him.
1221* FantasticRacism: To Twi'leks and any non-humans, for that matter.
1222* KilledOffForReal: By Malgus.
1223* NeckSnap: Malgus kills him by crushing his windpipe with his bare hands.
1224* PoliticallyIncorrectVillain: He makes some rather nasty remarks regarding Eleena in order to get under Malgus' skin.
1225* TheRival: Briefly, to Malgus.
1226* SmallNameBigEgo: Adraas loves to talk big and hypes himself up when Malgus barges into his estate with the intent to kill him, saying he'd concealed his true power for this occasion. Malgus proceeds to bulldoze through his onslaught and dish an utterly one-sided CurbStompBattle.
1227-->'''Malgus''': You hid ''nothing'' from me!
1228* SmugSnake: The man's an arrogant elitist through and through.
1229[[/folder]]
1230
1231[[folder:Lord Goh]]
1232!!'''Lord Goh'''
1233[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/goh.png]]
1234[[caption-width-right:300:"Lord Goh prefers to speak through actions rather than words. In that regard, he's a flawless communicator." -- Lana Beniko]]
1235
1236Lord Goh is a member of the Order of Revan who assisted Darth Arkous in the invasion of Tython. He searched the temple for a mysterious artefact with success. He is later killed by the Republic when they retook Tython.
1237----
1238* CharacterDeath: Killed by the Republic during the Battle of Tython.
1239* CollapsingCeilingBoss: Just like Oric, he makes the rubble from the ceiling fall down on the players while he shields himself.
1240* FinalBoss: For the Republic strike team at the end of the Assault on Tython Flashpoint.
1241* TheQuietOne: He remains silent during most conversations and he only speaks individual words during combat such as, "suffer", "worm", and "scum".
1242[[/folder]]
1243
1244!!!Sith Apprentices
1245
1246[[folder:Exal Kressh]]
1247!!'''Exal Kressh'''
1248[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/exel_kressh.jpg]]
1249
1250The Emperor's Apprentice, Exal was noted for being a Sith hybrid. She believed it was her right and privilege by blood to become the Emperor's Apprentice and heir. However, after the Emperor attempted to make her a slave instead of his heir, she felt betrayed by her Master. Her hatred towards the Emperor was such that she was willing to give vital Imperial information to the Jedi and the Republic that would potentially undermine the Empire's campaign in the Great Galactic War.
1251
1252During the early years of the Great Galactic War, she abandoned her duties in the Kathol Rift and fled toward the fringes of Republic Space. The Emperor and the Dark Council responded by assigning Teneb Kel (the future Darth Thanaton) to hunt her down and kill her. She destroyed Lenico Colony Blue while fighting against Sith Apprentice Teneb Kel. Teneb barely survived the duel, but was able to escape from the colony and took shelter, later killing Exal on Korriban.
1253----
1254* BlueBlood: As a descendant of Ludo Kressh and a Sith "Pureblood", she believed herself to be entitled by blood to be the Emperor's Apprentice ''and heir''.
1255* DeceptiveDisciple: {{Inverted}} in this case, as it was the Emperor who intended to betray Exal from the outset.
1256* EnemyMine: She cares little for the Jedi or Republic, but aids them in order to hurt the Sith Empire's war efforts. This is born purely out of a desire for revenge.
1257* SmugSnake: Enough to feel entitled to be nothing less than the Emperor's heir.
1258[[/folder]]
1259
1260[[folder:Thana Vesh]]
1261!!'''Thana Vesh'''
1262[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/thana_vesh_6.png]]
1263->'''Voiced by:''' Creator/LauraBailey
1264
1265Thana Vesh was born on Dromund Kaas to a wealthy family. When her parents discovered that her Force-sensitivity, they tried to suppress her powers. This resulted in her destroying an entire city block, leaving her as the only survivor. The Sith took interest in her and trained her on Korriban. She tore through the trials and acolytes of the Sith academy, earning her the attention of Darth Gravus, who took her in as an apprentice. She assists her master in the subjugation of Taris, at least at first.
1266----
1267* BelligerentSexualTension: The player character's interactions with Thana can be this if the player chooses the "Flirt" options.
1268* BullyingADragon: By the time she encounters the player, they will have either become Sith Lords, a deadly Cipher Agent with a body count a mile long, or Grand Champion of the Great Hunt, respectively. None of this stops her from boasting about how much better she is than the player despite her constant screw-ups.
1269* BoisterousWeakling: She keeps doing worse than the player character and getting captured on top of that, yet keeps insisting that she's better and that the player character is "getting in her way." However, none of her superiors are duped by her bragging.
1270* DefrostingIceQueen: While she's initially very harsh and critical towards the PC, brushing off attempts to flirt and even attempting to have them killed, she gradually warms up to them. She remarks that she'll see them on the battlefield, fighting alongside them to find Master Cerik, seemingly considering taking them up on their offer to celebrate after the Republic is defeated and actually sending them credits through the mail (should she survive the events of Taris).
1271* TheDragon: {{ZigZagged}}: Tries to be this to Darth Gravus, but repeatedly fails because of her lack of caution to the point where the player character effectively takes her place.
1272* EvilMakesYouUgly: {{Averted}}: While definitely evil, she shows no visible signs of dark side corruption.
1273* EvilRedhead: She has red hair and a hunger for violence.
1274* TheFriendNobodyLikes: No one seems to like her in the slightest or put up with her. And her Master seems utterly unconcerned when she leaves. All of the Quest givers in Taris are uninterested in dealing with her, clearly referring the PC for the jobs they have.
1275* HiddenDepths: Thana could've killed or at least attacked the player multiples times during the Taris storyline, but ultimately opted to just talk smack and then leave at every chance. This seems to imply that for all her threats, she really did see their rivalry as a friendly competition. [[spoiler: At least until the ''player'' decides to kill her in the final mission.]]
1276* KilledOffForReal: [[spoiler: Depends on he player's choice.]]
1277* LaughablyEvil: Oh, she's not [[HarmlessVillain harmless]] at all. It's her LeeroyJenkins tendencies and general touchiness about her shortcomings that get funny very soon.
1278* LeeroyJenkins: She is the NPC version of this trope, given the amount of times she charges in ahead of your character only for you to find her at the mercy of the Republic, or, in one case, actually imprisoned. Thana being Thana, she always angrily tells you she had the situation under control or "Could have taken them" had you "not gotten in the way". Leeroy ALL over.
1279* SelfMadeOrphan: When her parents tried to suppress her powers, she annihilated them along with an entire city block.
1280* UnskilledButStrong: She seems to have very little actual skills (at one point she loses a lightsaber fight with a group of three Padawans who still only having training sabers!), but her strength in the Force has gotten her this far.
1281* YouHaveOutlivedYourUsefulness: The Dark Side option for dealing with Thana Vesh at the end of the Imperial Taris questline.
1282[[/folder]]
1283
1284!Resurgent Sith Empire
1285
1286[[folder:Rycus Kilran]]
1287!!'''Grand Moff Rycus Kilran'''
1288[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/rycus_kilran.png]]
1289[[caption-width-right:300:"My name is Rycus Kilran. I'm commander of the Fifth Fleet, second to the Minister of War, and—my personal favorite—the so-called "Butcher of Coruscant."]]
1290->'''Voiced by:''' Creator/SimonTempleman
1291
1292An Imperial Grand Moff best-known for his role during the Sacking of Coruscant.
1293----
1294* AffablyEvil: Most of the time.
1295** FauxAffablyEvil: He occasionally slips into this trope. For example, [[spoiler:be rude to him at the end of the Black Talon flashpoint, and his droid will demand that you be respectful to the Moff; Kilran will respond by saying he's in a good mood and that there's "no need for poisonings."]]
1296* AppropriatedAppellation: "The Butcher of Coruscant" is his favorite title.
1297* AuthorityEqualsAsskicking: The only way a non-Force user gets anywhere in the Empire is to be very good at killing.
1298* BadassNormal: Capable of holding his own against Jedi.
1299* TheButcher: Referred to as "The Butcher of Coruscant" by both the Republic and [[AppropriatedAppellation himself]].
1300* CardCarryingVillain: He introduces himself as The Butcher of Coruscant.
1301* ColdSniper: Fights with a sniper rifle.
1302* DeadpanSnarker: He's can by quite sarcastic, and can trade barbs with Republic characters in Flashpoints involving him (like the Esselles).
1303* TheDragon: To the Sith. After Minister of Intelligence, whose role doesn't involve combat, Grand Moff is the highest rank available to a non-Sith in the Imperial military.
1304* EvilBrit: Standard for an Imperial.
1305* EvilerThanThou: It's heavily implied that Grand Moff Kilran will murder anyone who stands in the way of his plans, including '''Sith'''. During the Black Talon flashpoint, if you antagonize Kilran too much he'll start subtly threatening your character, either by implying that he'll destroy your ship if you don't engage the Brentaal Star or, after the mission, that he's in such a good mood that he ''won't'' poison you for your insolence. Considering that he's a loyal, high ranking member of a society where Force Users are considered the ruling class, it's...odd to say the least.
1306* {{Expy}}: Of Grand Moff Tarkin.
1307* GoodScarsEvilScars: Has a nasty burn mark on the left side of his face.
1308* TheStrategist: Reputed as a brilliant military tactician.
1309* VillainousBreakdown: During the Esseles Flashpoint, where despite his best attempts to maintain his calm facade, it's clear from his voice that his patience is ''really'' starting to wear thin with the Republic team causing mayhem on his ship.
1310* VillainOfAnotherStory: Kilran is a certified monster whose committed innumerable atrocities both during and after the Great Galactic War, but his role in our stories is rather minimal.
1311[[/folder]]
1312
1313[[folder:Odile Vaiken]]
1314!!'''Grand Moff Odile Vaiken'''
1315[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/odile_vaikan.jpg]]
1316
1317The first Sith-aligned Imperial to hold the rank of Grand Moff and the innovator of the Imperial military. Vaiken Spacedock, a major Imperial quest-hub, is named in his honor.
1318----
1319* AntiVillain: His actions made the Imperial military the threat to the Jedi and the Republic that it is today, though his portrayal by Gnost-Dural seemed to be that of a man who was devoted to improving his Empire rather than a ruthless butcher like Kilran.
1320* DyingMomentOfAwesome: He spent half his life making schematics for the Imperial armada. When he took the first prototype Star Destroyer for a test run by attacking a bunch of aliens, Vaiken was killed in the bridge of his spaceship, a fitting end for the first Imperial Grand Moff.
1321* UndyingLoyalty: He was noted as being loyal to an Empire where he would always be considered a second-class citizen.
1322[[/folder]]
1323
1324[[folder:[=2V-R8=]]]
1325!!'''2V-R8'''
1326[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/2v_r8.png]]
1327[[caption-width-right:300:"Greetings master. You are looking fit and deadly as always!"]]
1328->'''Voiced by:''' Creator/JosephMillson
1329
1330A protocol droid who manages Imperial players' ships. He functions as a companion for all players in the Sith Empire.
1331----
1332* ChronicBackstabbingDisorder: [[spoiler:In the ''Shroud of Memory'' bonus chapter for ''Knights of the Fallen Empire'', a copy of his head and memory reveal he has tried to kill his master several times but always failed.]]
1333* {{Expy}}: Like C2-N2, he is one of C-3PO. Notably, he doesn't resemble 3PO as much appearance-wise, but is more similar personality-wise: neurotic and living in terror of [[YouHaveFailedMe being disassembled for failing in his duties]].
1334* TheLoad: Being a droid who starts with no gear and being unable to use mainhand weapons, he's a crafting mule... and then, he has an affection scale, and can gain affection, but not from conversations, either with him or [=NPCs=] (except in a handful of vanishingly-rare occurrences), meaning in order to get the most out of him as a crafting mule you have to feed him dozens or hundreds of gifts.
1335* NonActionGuy: Until patch 3.1, he not only had no special attack skills, he couldn't even equip a mainhand weapon, which limited his usefulness in the field, as he was significantly weaker in terms of stats and in order to fight he could only run up to an enemy and punch them. About his most useful asset as a companion was the ability to carry out Crew Missions. When Fallen Empire reworked the companion system, he actually became useful.
1336* SycophanticServant: He's always praising the player and generally kissing their ass.
1337** In ''Fallen Empire'', an Imperial player can find him in the Alliance base where he brags to an astrodroid about how he eventually got fed up with his mistreatment and stood up to his master, only to learn that [[RightBehindMe they are right behind him]], at which point he returns to licking your boots.
1338[[/folder]]
1339
1340[[folder:Minister Lorman]]
1341!!'''Minister Gelmid Lorman'''
1342
1343A human male who is not known for his talents. Lorman earned the rank of Moff from family connections. He was eventually demoted when he was held responsible for the destruction of the ''Ascendant Spear''. However, his career was renewed and he rose to become Minister of Logistics.
1344----
1345* AbandonShip: When the command of the ''Ascendant Spear'' was handed to him after Karrid's death at the Battle of Duro. Lorman ordered everyone to abandon ship.
1346* InsistentTerminology: "It's MINISTER Lorman!"
1347* MadeASlave: When the Alliance commander corners Lorman, one option would be to make him a slave to Empress Acina, which she approves of more than simply killing him.
1348* TheMole: Although he initially worked with Empress Acina, he was hired by Saresh to take down the commander.
1349[[/folder]]
1350
1351[[folder:Major Anri]]
1352!!'''Major Anri'''
1353[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/anri_0.png]]
1354->'''Voiced by:''' Creator/HelenSadler
1355
1356A Twi'lek officer of the Imperial Army, in command of Raven Squad, assigned to Darth Malora's command for the invasion of Ossus.
1357----
1358* ActionGirl: Leads an elite unit of the Imperial Army and fights alongside an Imperial character during "Jedi Under Siege".
1359* CallToAgriculture: Anri is very interested in the Jedi colony's agricultural research, understanding how vital rebuilding the food supply is to the Empire's war effort. She's also an avid gardener in her spare time.
1360* DeadpanSnarker: Dryly jokes about a number of topics, such as the former Emperor's plan to eat the entire galaxy.
1361* DidYouJustFlipOffCthulhu: Potentially a subdued version of this vis-a-vis the player character: Due to the unfortunately rather limited array of possible answers she gives, she'll always be cheeky and snarky - even when dealing with a DS 5 Sith character with no patience for insubordination and a history of killing underlings left and right.
1362* TheDragon: As the top military officer on Ossus, she serves as this to Malora, and later to Malgus.
1363* {{Foil}}: Anri's backstory is similar to the Sith Inquisitor's, if they weren't Force-sensitive.
1364* GuestStarPartyMember: During "Jedi Under Siege" and "Onslaught" for the Imperial classes.
1365* KnowWhenToFoldEm: [[spoiler: When confronted by a Republic player during ''Onslaught'', Anri immediately throws down her weapon, knowing that she has absolutely no chance against the person who defeated the emperor.]]
1366* MajorlyAwesome: She holds the rank, and is badass enough to keep up with the Alliance Commander.
1367* MrExposition: Fills the Commander in on what's been happening in the Empire while they were away.
1368* SlaveMooks: Anri was formerly a slave owned by a colonel in the Special Forces, who had her run missions in place of his actual troops.
1369* SourSupporter: Anri isn't happy serving under Malora, whom she pretty openly considers a total fool. She also understandably disapproves of the Empire's slavery practices, considering it a waste of potential. She bears up better under Shaar (or Vowrawn), but if the Alliance Commander [[spoiler:chooses to kill them]], she's not too broken up, as they enjoyed the sound of their own voices too much.
1370* WinYourFreedom: Thanks to the reforms under Darth Marr and Empress Acina, Anri's successes running her old master's missions earned her an officer's commission in the Imperial Army.
1371[[/folder]]
1372
1373!Hutt Cartel
1374
1375[[folder:Toborro the Hutt]]
1376!!'''Toborro the Hutt'''
1377[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/toborro_the_hutt.png]]
1378
1379Supreme Mogul of the Hutt Cartel, Toborro began a campaign to establish Hutts as the dominant power in the galaxy, starting with the invasion of Makeb to mine a mysterious resource found there.
1380----
1381* AliensSpeakingEnglish: He speaks Basic when dealing with the Republic characters.
1382* ArtificialLimbs: His left hand is a mechanical claw.
1383* BigBad: Of the Republic arc in ''Rise of the Hutt Cartel''.
1384* FantasticRacism: He regards all non-Hutt species as lesser races, fit only as slaves.
1385* HoistByHisOwnPetard: One of his possible deaths is being caught in an explosion he intended to kill the player.
1386* ItsAllAboutMe: Fully knowing Makeb will soon {{e|arthShatteringKaboom}}xplode, Toborro orders the construction of an ark, which will only evacuate himself and his treasures, leaving the civilian population to its grim fate. After his ark gets taken away from him, he angrily rants that he is the one being unrightfully robbed.
1387* SanitySlippage: His paranoia begins to erode his sanity, to the point that the rest of the Cartel abandons him to his fate.
1388[[/folder]]
1389
1390[[folder:Juvard Illip Oggurobb]]
1391!!'''Dr. Juvard Illip Oggurobb'''
1392[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/juvard_illip_oggurobb.png]]
1393[[caption-width-right:300:"I must create!"]]
1394
1395A robotics scientist and inventor, Dr. Oggurobb was Toborro's main researcher in developing wardroids powered by Isotope-5. Oggurobb eventually became fed up with Toborro and defected to the Republic where he assisted their efforts to evacuate the planet in exchange for immunity and passage off-world.
1396----
1397* AliensSpeakingEnglish: Although he speaks Huttese when speaking with other Hutts, he prefers to speak Basic with outsiders as a way of earning their trust and to avoid language barriers. Most high-class Hutts in fact speak Basic perfectly well but are too proud to do so in public (conveniently, Huttese is probably the second most commonly spoken language in the galaxy).
1398* AscendedExtra: While he's a relatively minor NPC you only meet in the Republic Makeb storyline, he plays a bigger role in ''Knights of the Fallen Empire'', where he serves as head of the Alliance's science department.
1399* BaitAndSwitch: When you first meet him, you initially only hear his voice so you would assume he is a humanoid. However, when you see him in person, he turns out to be a Hutt.
1400* ButHeSoundsHandsome: While helping a Republic player infiltrate the Sanctuary, he says you must be there for the "illustrious doctor Ogurobb".
1401* TheBore: When not in a life or death situation, Oggurobb loves to monologue about science. One dialogue option would be to leave while you still can when he is the middle of speaking.
1402* CatchPhrase: When he's sufficiently inspired, he'll declare "I must create!"
1403* EarlyBirdCameo: The player might have seen an image of Dr. Oggurobb before playing Rise of the Hutt Cartel, as there is a possible learnable skill that summons a hologram of Dr. Oggurobb to "train" skills from if you don't currently have easy access to your class's Trainer.
1404* DefectorFromDecadence: He's the first to defect from the Cartel when he realizes Toborro's sanity is crumbling.
1405* ItsAllAboutMe: Nicer than most Hutts, but still in it primarily for himself. He joins you on Makeb mostly because Toborro was going to get him killed, and later demands that evacuating him be given top priority.
1406* OnlySaneMan: You'd think he'd be a MadScientist, but he's actually more reasonable than most Hutts--though he does have a bit of the temperamental artist about himself.
1407[[/folder]]
1408
1409[[folder:Szajin the Hutt]]
1410!!'''Szajin the Hutt (The Archon)'''
1411[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/szajin.png]]
1412
1413The Archon of the Hutt Cartel, Szajin accompanied Toborro to Makeb as a secret advisor. During his time there, he became aware of Imperial forces on the planet, and was the main force behind investigating their presence and driving them off-world.
1414----
1415* AliensSpeakingEnglish: He speaks Basic when dealing with the Imperial characters.
1416* BigBad: For the Imperial storyline on Makeb.
1417* EvilGenius: The Isotope-5 droids were his idea.
1418* FantasticRacism: An unrepentant Hutt supremacist who thinks the time is ripe for the Old Empire to come again and enslave all other races.
1419* {{Foil}}: To Dr. Oggurobb of the Republic storyline. Dr. Oggurobb is a scientist who ends up allying with the Republic once he realizes how insane his boss has become. Szajin is a military/political leader of the Hutts who fully supports Toborro's scheme and serves as the main antagonist of the Imperial storyline.
1420* ManBehindTheMan: He has hints of this.
1421* SecretWar: He wages one against Imperial forces who are trying to secure Isotope-5 without the Republic realizing what they are up to.
1422* YouMonster[=/=]EvenEvilHasStandards: [[spoiler:His reaction to the Dark Side option at the climax of the Imperial side of the Makeb questline. Considering what that [[EarthShatteringKaboom is]], it's kind of justified.]]
1423[[/folder]]
1424
1425[[folder:Karagga]]
1426!!'''Karagga the Unyielding'''
1427[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/karagga.png]]
1428
1429The previous Grand Mogul of the Hutt Cartel, before Toborro. He was neutral in the war between the Empire and the Republic, choosing instead to try to profit off of both sides rather than ally with either of them. It isn't until he inexplicably starts attacking both Empire and Republic forces that both sides agree that he needs to be put down. [[spoiler:In reality, he had been attacked by the recently freed Dread Masters, whom he mistakenly believed were allied with the Empire. Their subsequent MindRape of him left him paranoid and borderline insane.]]
1430----
1431* AgentPeacock: He's extremely vain. Not only does he actually wear clothes, but he has a nice hat and has built a giant, golden statue of himself on Nar Shaddaa.
1432* ArcVillain: Of the Karagga's Palace operation.
1433* HumongousMecha: You fight him in one of these.
1434* NotMeThisTime: He mistakenly believed that the Empire tried to have him assassinated. [[spoiler:He's half-right; it was actually the Dread Masters, only they had gone rogue. The Empire just didn't know it at the time.]]
1435* PragmaticVillainy: He didn't care about the war between the Republic and the Empire, and instead saw it as a business opportunity for the longest time.
1436* SacrificialLamb: His death in the Operation sets the stage for ''Rise of the Hutt Cartel'' [[spoiler:as well as the Dread Masters Arc]].
1437* ThisIsADrill: Part of his attacks involve digging a drill towards the raid team.
1438* WeHardlyKnewYe: His introduction as a character in his eponymous Operation is also the same instance in which he dies, though his existence is noted much earlier in the game.
1439[[/folder]]
1440
1441!Independents
1442
1443[[folder:Nico Okarr]]
1444!!'''Nico Okarr'''
1445[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/nico_okarr.png]]
1446->'''Voiced by:''' Creator/JohnDiMaggio
1447
1448A smuggler who was arrested for trafficking Sith artifacts. While being transported to his cell, the Sith Empire arrived and attacked the space station they were on. Nico volunteered to help Satele Shan and Jace Malcom escape in his ship, which they accepted. Returns as a companion in ''Knights of the Fallen Empire''.
1449----
1450* TheAlcoholic: When the Outlander goes to recruit him, he's in the middle of a galactic pub crawl and is already sloshed.
1451%%* AlwaysWantedToSayThat: "The Force is strong with this one."
1452* AscendedExtra: Appeared in the Return trailer, and never showed up again. Until ''Knights of the Fallen Empire'', where he not only comes back, but comes back as a companion character!
1453* BadassLongcoat: His coat is available to subscribers for free as part of the promotion for the third expansion.
1454%%* BadassNormal
1455* TheBusCameBack: After not being seen since the trailer, he returns in the third expansion.
1456%%* CoolShip
1457* {{Cowboy}}: He certainly looks like one.
1458* ExtremeOmnivore: He muses that it's a good thing that his stomach's "made of durasteel" - and considering that [[GargleBlaster the drink]] can contain ingredients such as ''detonite'', it's hard to blame him.
1459* GunsAkimbo: His personal blaster are available to subscribers for free along with Nico himself as a companion.
1460%%* LovableRogue
1461* MaleGaze:
1462-->''Nico ogles a passing Twi'lek woman''\
1463'''Jace Malcom:''' Eyes up front!\
1464'''Nico:''' Just inspecting the troops, Corporal.
1465* OlderThanTheyLook: He's basically looked the same for thirty years. He claims it's a combination of good living and a Sith artifact he found.
1466%%* PermaStubble
1467* SecretTestOfCharacter: His recruitment quest in ''Knights of the Fallen Empire'' has you mixing up a drink for him so he can judge your character through your mixology. [[spoiler:It doesn't actually matter what you put in it; his reaction is based on your class, and whether or not you remembered the little umbrella.]]
1468%%* UnflinchingWalk
1469[[/folder]]
1470
1471[[folder:Soa the Infernal One]]
1472!!'''Soa the Infernal One'''
1473[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/soa_the_infernal_one.png]]
1474[[caption-width-right:300:"They slay not knowing that I am the seed of destruction in their hearts. I am master and creator. What the galaxy fears."]]
1475
1476A ''gigantic'' Rakata warlord that broke away from the Infinite Empire and enslaved a thousand planets, before an entire Rakata army imprisoned him within the Eternity Vault. The Operation[[note]]raid[[/note]] that takes place in there happens after he breaks out and seizes control of the prison's formidable defenses.
1477----
1478* BadassBoast:
1479--> "They come, marching, believing themselves equal to the army of ancients that chained me. But I am not of their time. Their ancestors called me Soa, wrath and power, and knew fear. For I ruled a thousand worlds, and Korriban was my crown, Korriban my cradle and my testing ground. I have waited twenty thousand years, but I will wait no longer."
1480* BlowYouAway: He'll occasionally summon whirlwinds to throw a player around, removing them from the fight. This alongside the Mind Traps.
1481* EvilSoundsDeep: He has a deep voice.
1482* IShallTauntYou
1483-->"Your forces are lost!"
1484* LargeAndInCharge: Inexplicably ''huge'' for a Rakata.
1485* RedAndBlackAndEvilAllOver: His clothes have this colour scheme.
1486* SealedEvilInACan: Sealed villain in the Eternity Vault.
1487* SequentialBoss: Twice during the fight, he drops the floor from under the party forcing them to climb down until they reach solid ground once more. Each time he does this, he adds some more tricks to his repertoire.
1488* ShockAndAwe: He throws balls of lightning periodically throughout the fight.
1489* TechnoWizard: He apparently hacked the defenses of the Eternity Vault and turned it into his home base, and he calls the Annihilator Droid fought as the opening boss his "finest creation".
1490* TimeAbyss: If he truly was imprisoned by the Rakata's Infinite Empire, he has got to be ''tens of thousands'' of years old by now, if not much older.
1491* VillainousBreakdown:
1492--> "They will not! I command them to know fear! To raise me to my throne! They cannot!"
1493[[/folder]]
1494
1495[[folder:Shae Vizla]]
1496!!'''Shae Vizla''' [[spoiler:a.k.a. "Torch", a.k.a. Mandalore the Avenger]]
1497[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/shae_vizla.png]]
1498[[caption-width-right:300:"Today we march. We bleed, exhaust ourselves, and die. Because our true destination will be a battle worth winning!"]]
1499->'''Voiced by:''' Creator/SumaleeMontano
1500
1501A Mandalorian bounty hunter who was frequently hired by Darth Malgus for risky undertakings, such as the attack on the Jedi Temple seen in the first cinematic trailer. Ten years later, you meet her again in the Shadows of Revan expansion. Returns as a companion in ''Knights of the Eternal Throne''.
1502----
1503* DarkActionGirl: Comes with being a Mandalorian in the Sith's pocket.
1504* AFatherToHisMen: She's got her clan with her [[spoiler:on Rishi and makes sure they're patched up once the players have fought their way through them at the end of her Flashpoint]]
1505* BountyHunter: She was one of the Empire's most prolific Bounty Hunters. She even has special dialog for the Bounty Hunter class, recognizing them as the champion of the Great Hunt and (if they accepted Mandalore the Vindicated's offer) a fellow Mando.
1506* CallForward: A subtler example than most. She's likely responsible for the entire Mandalore arc of ''[[WesternAnimation/StarWarsTheCloneWars The Clone Wars]]''[[note]]''And'' the Mandalore arc in ''[[WesternAnimation/StarWarsRebels Rebels]]'' (canon in the new Expanded Universe, where ''The Old Republic'''s status is dubious at best), which is a sequel to the one in ''The Clone Wars''[[/note]], as Pre Vizsla and several other characters use [[BlackSwordsAreBetter the Darksaber]], which is stated to have been sacked from the Jedi Temple by a Vizsla ancestor. Sound familiar?
1507* TheChainsOfCommanding: In ''Fallen Empire'', [[spoiler:the stress of leading Mandalorians in battle and keeping them alive (both from the enemy and their own foolhardy) is visibly wearing her down.]]
1508* ClosestThingWeGot: She's not a general, nor a strategist, nor even a group fighter. She's always been a lone hunter [[spoiler:suddenly thrown in charge of all Mandalorians due to being the most skilled fighter to survive Zakuul.]]
1509* DefeatEqualsFriendship: To get her help, you have to defeat her first. The Bounty Hunter can go one step further and state that [[YouKillItYouBoughtIt they can kill her and take her clan]], though [[ButThouMust she quickly shoots that idea down]].
1510* DidntThinkThisThrough: During ''Fallen Empire'', [[spoiler:Shae has her Mandalorians take out the energy shields to a factory around the same time the Outlander is supposed to bomb it. When they're predictably pinned by enemy fire, the Outlander has to choose between completing the objective anyway and burying them under rubble, or targeting the droids attacking them. The Outlander can call her out on it afterwards.]]
1511* EnemyMine: To an extent. She and her clan aren't technically aligned with anyone these days.
1512* EvenEvilHasStandards: She loves a good scrap and signed up with the Empire to aid the Sacking of Coruscant to get it, but after experiencing war long enough she realized it was too chaotic and brutal to be fun. In ''Shadow of Revan'', she [[spoiler:draws the line at resurrecting the Sith Emperor]]. Finally, in ''Fallen Empire'', [[spoiler:she's visibly uncomfortable with her men's eagerness to launch another Neo-Crusade.]]
1513* EvilRedhead: Well, as far as the Republic (and especially Jedi) are concerned.
1514* {{Expy}}: (Unconfirmed) of [[VideoGame/KnightsOfTheOldRepublicIITheSithLords Mira]] Both are redheaded, female, Mandalorian bounty hunters.
1515* FalseFriend: You have the opportunity to screw her over twice after she becomes your ally. [[spoiler:The first is during ''KOTFE'' where she's leading an assault on Arcann's droid factory, and Lana suggests that you hide important intel from her and leave her men to die so that her clan is less of a threat in the long term. She'll catch on to your game and she won't like it, [[EasilyForgiven but will ultimately let it slide]] in the interests of staying united against the Eternal Empire. The second time is in Showdown on Ruhnuk where the Dar'manda clan is sabotaging her duel with the ArcVillain and offers to cut you in on their business if you let them get away with it. This time, you can easily lie to her about what happened, and she'll be none the wiser.]]
1516* ForeignLanguageTirade: She will cuss out her attackers in Mando'a, leading to a BilingualBonus for those who've read up on it.
1517* FriendlyEnemy: She's remarkably polite to the party that defeats her in Blood Hunt, even the Jedi characters.
1518* HeelFaceTurn: She'll ally with even a Republic character in the Shadow of Revan expansion and will remain steadfastly loyal to them from that point onwards, even if it means turning on her former paymasters. Especially meaningful if you take her back to The False Emperor flashpoint, where you can have her fight against Darth Malgus despite them previously being allies in the Sacking of Coruscant, [[spoiler:and the fact that she'll remain on your side even after Malgus goes rogue ''again'' in the Onslaught postgame.]]
1519* InternalReformist: A light-side option at the end of her mission in ''Fallen Empire'' allows the Outlander to encourage her to work to change Mandalorian culture to more of a [[ProudWarriorRaceGuy "proud soldier race" form]] that's able to coexist with the rest of the galaxy more peacefully (the dark-side option is to tell her to attack the Republic or the Empire when the war is over, depending on the Outlander's original faction). Conveniently, this corresponds nicely to the evolution in the portrayal of the Mandalorians over the 4,000 years that pass InUniverse between ''VideoGame/KnightsOfTheOldRepublic'' and the ''Literature/RepublicCommandoSeries'' and ''WesternAnimation/StarWarsTheCloneWars''.
1520* KarmaHoudini: Hasn't faced any punishment for her many crimes, like participating in the attack on the Jedi Temple. [[spoiler:Theron, if still alive, will call her out for her role in the sacking of Coruscant in the Old Wounds patch, which she promptly rebuffs by saying [[PunchClockVillain it was just another job for her]].]]
1521* KillItWithFire: Flame throwers and volcanic vents. [[spoiler: She's called "Torch" for a reason!]]
1522* NomDeGuerre: "Torch" in ''Shadow of Revan'', appropriate given the fire motif of her boss fight. [[spoiler:"Mandalore the Avenger" beginning in ''Fallen Empire'', after Mandalore the Vindicated from the Bounty Hunter storyline was killed in action battling Zakuul.]]
1523* PoirotSpeak: Sprinkles some Mando'a into her Basic.
1524* PragmaticVillainy: She loves a good scrap, but has learned to hate war.
1525* ProudWarriorRaceGuy: She's a Mando, it comes with the territory.
1526* RetiredBadass: By the time of the game, she's no longer in the Empire's employ. However, after the battle with Revan, she renegotiates a contract with Darth Marr.
1527* SchrodingersCanon: She is partially canonized by the Mandalorian arc of ''Rebels''. While not mentioning her by name, Fenn Rau recounts that the Darksaber was liberated from the temple by an ancestor of Clan Vizsla during the fall of the Old Republic.
1528* ScrewThisImOuttaHere: She was an ally of [[spoiler: Revan's until he got the bright idea to resurrect the Emperor]].
1529* SelfDeprecation: By ''Fallen Empire'' [[spoiler:she's become very aware of her shortcomings as a warrior and leader, and not afraid to state it. More than that, unlike [[MyCountryRightOrWrong Torian]], she's painfully aware of the Mandalorian's shortcomings as a culture and people. While she doesn't appreciate the Outlander condoning outright genocide, she seems just as ambivalent about arming her AxeCrazy Mando's as Lana is.]]
1530* YouAreInCommandNow: [[spoiler:She becomes Mandalore the Avenger when Mandalore the Vindicated died fighting the Eternal Empire]].
1531* YouKilledMyFather: She hates the Jedi because they killed her brother.
1532[[/folder]]
1533
1534[[folder:Revan (spoilers)]]
1535!!'''Revan'''
1536[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/revan.png]]
1537[[caption-width-right:300:"The Force seeks balance. Always."]]
1538->'''Voiced by:''' Creator/JeffBennett
1539
1540Main character of the original game. After the events of ''VideoGame/KnightsOfTheOldRepublic'', he tried to kill the Sith Emperor with the help of The Exile and T3-M4, only to be betrayed by their ally Lord Scourge. While The Exile and T3-M4 were killed, The Sith Emperor kept Revan alive, feeding on his massive Force power.
1541
1542In certain Republic quest lines it's possible to find and free Revan with the help of the Exile's force ghost, after which Revan finds HK-47's foundry, and plans to amass a droid army to wipe out the Sith. Certain Sith quest lines will then allow you to put a stop to his plans, apparently killing him and HK-47. The ''Shadow of Revan'' expansion reveals that [[spoiler:he is, quite literally, only half dead. Mortally injured by the Sith strike team, Revan attempted to become one with the Force, but the darkness within him resisted. As a consequence, Revan splintered into two beings: light side Revan, [[AscendToAHigherPlaneOfExistence who became one with the Force and a Force ghost,]] and dark side Revan, who is willing to destroy both the Republic and the Sith Empire to claim his revenge on the Emperor.]]
1543----
1544* AscendToAHigherPlaneOfExistence: [[spoiler: After being split into two beings at the conclusion of the Sith party's assault on him, light side Revan becomes one with the Force, though he often manifests in the material world as a Force ghost.]]
1545* BackFromTheDead: [[spoiler:When he turns up alive after the "Legacy of the Rakata" Flashpoint, he does not deny having died.]]
1546* BadassBoast: [[spoiler: "I've saved the Republic twice before. I've fought Mandalores and armies of the Dark Side. [[PunctuatedForEmphasis You. Won't. Stop. Me.]]"]]
1547* BigBad: [[spoiler:His dark half is this]] for ''Shadow of Revan''.
1548* CoolMask: He still wears his iconic mask, though he does take it off.
1549* DisappearedDad: [[spoiler:Due to his imprisonment, he never met his son, Vaner.]]
1550* FateWorseThanDeath: Spent the last 300 odd years in stasis, being slowly drained of power by the Sith Emperor.
1551* FallenHero: Zig-zagged; he was once the charismatic Jedi Knight who led his fellow Jedi to save the Republic from the Mandalorians. Then he [[WellIntentionedExtremist betrayed the Republic in order to strengthen them to fight the True Sith.]] Then he was betrayed by his best friend. He would redeem himself by saving the Republic again, this time from his EvilFormerFriend. Then he would face the Emperor alongside his past allies & a [[TokenEvilTeammate Sith Lord]]. He was betrayed once again and had to watch his closest allies die in front of him. He would suffer AFateWorseThanDeath for the next 300 years before being freed from his prison. By now he has fallen back to [[PragmaticHero the Dark Side again]]. Now his solution is to exterminate all who have Sith Blood. After encountering a group of the Empire's finest [[spoiler: and being killed, he would have an internal conflict of whether to [[PassingTheTorch move on and let the current Knights of the Republic complete his quest]] or [[RevengeBeforeReason exact revenge against the monster who stopped him from being with his family]]. His good half chooses to move on while his dark half refuses. His dark half begins using his own corpse in order to resurrect the Emperor by sacrificing an entire planet so he can kill him permanently, and he's still being manipulated by the [[ManipulativeBastard being he's trying kill no less!]]]] By the end of ''Shadow Of Revan'' he can only reflect on the horrors he's committed & how much [[WellIntentionedExtremist his actions]] [[ShootTheShaggyDog were ultimately in vain]] before merging with his good half. He is ultimately known as [[VideoGame/KnightsOfTheOldRepublic Revan ''the Prodigal Knight.'']]
1552* GoodScarsEvilScars: [[ZigzaggedTrope Ambiguous]], but their existence is [[JustifiedTrope justified]]: The facial marks he is shown with in [=TOR=] and which are often seen in fan art pictures and [=KotOR=] mods aren't tattoos - they're the result of him having worn his mask for ''300 years''.
1553* HeWhoFightsMonsters: His plan for winning the war may just rival the very Empire he's fighting in terms of how extreme it is.
1554** And then he ultimately [[spoiler:ends up as the BigBad of Shadow of Revan, in which he is now trying to destroy the Empire AND the Republic.]]
1555* IronicEcho: [[spoiler: "And in the end, as the darkness takes me, I am nothing. Now I know how you felt, [[VideoGame/KnightsOfTheOldRepublic old friend]]."]]
1556* KnightTemplar: He planned to wipe out an entire planet in order to "save the galaxy".
1557* LiteralSplitPersonality: [[spoiler: Revan split into two after the Foundry. His Light Side died and became one with the Force and his Dark Side manifested physically as the 'Revan Reborn' first seen in Legacy of the Rakata and who is the main antagonist for Shadow of Revan.]]
1558** SplitPersonalityMerge: [[spoiler:After his final defeat, the two reunite, finally letting him rest.]]
1559* LivingDistantAncestor: To Satele Shan and Theron Shan, thanks to the Sith Emperor keeping him alive for three hundred years.
1560* NeverFoundTheBody: [[spoiler: Upon his defeat, he disappears in a flash of light before the final blow was struck. His fate is left unknown... until the Forged Alliances questline reveals he's still alive. Or, rather, his dark half. The good half became one with the Force.]]
1561* OneManArmy: It takes the combined effort of The player character, his/her companion, Darth Marr, Grandmaster Satele, Theron Shan, Lana Beniko, Shae Vizla, among others (most of whom qualify for the trope on their own) to beat him.
1562* RecurringBoss: For Imperial players.
1563* RogueProtagonist: From the hero of the original game to an ArcVillain.
1564* SanitySlippage: Being {{Mind Rape}}d by the Emperor didn't exactly help his sanity. That and attempting to balance both sides of the Force.
1565* StealthPun: [[spoiler:In the expansion, the half-dead/undead/dark Revan is a Revan-ant.]]
1566* SuddenlyVoiced: Not only is Revan given an official voice, but an official face as well.
1567* SuperpoweredEvilSide: [[spoiler:'Revan Reborn' is literally Revan's unleashed dark side possessing his body.]]
1568* UnwittingPawn: Possibly. His plan probably would have wiped ''most of the Republic'' as well, judging from how much side-swapping, defections, and hidden legacies there are on both sides of the war. Couple that with convincing the Emperor to sign a near-worthless treaty that all but guarantees a protracted war of attrition and keeps the Darths and Imperial military occupied so they don't challenge the Emperor's [[OmnicidalManiac greater plan]]. Furthermore, despite his claims that he resisted the Emperor's attempt to MindRape him for centuries, his obvious SanitySlippage tells a rather different tale. Coupled with the Emperor's desire to enact a galaxy-wide genocide, it's left vague whether this was even "[[BrainwashedAndCrazy his]]" plan to [[MoreThanMindControl begin with]]. The Republic-side Shadow of Revan [[spoiler: confirms this, with Revan's light-side force-ghost flat-out stating that 'he kept telling himself he had been unaffected by The Emperor' during the 300 years he was imprisoned, when his actions were clearly those of a madman.]] It's eventually confirmed that the truce had nothing to do with him; [[spoiler:Vitiate's children had just been born and he wanted to raise them to adulthood before playing out his endgame]].
1569* VillainousWidowsPeak: While he's not so much villainous as driven mad, he has a prominent and unique widow's peak.
1570* WalkingSpoiler
1571* WellIntentionedExtremist: Still one of his main character traits. Sure, creating an army of war droids to wipe out the Sith could save the Republic, but it'll also mean killing millions upon millions of citizens of the Sith Empire.
1572** [[spoiler:Even worse after Forged Alliances, where he turns on the Republic and claims they're too weak to do what must be done. [[JustifiedTrope Justified, since the Revan here is the dark half of his being that remained after the light half peacefully accepted death and ascended.]]]]
1573** [[spoiler:Shadow of Revan has him attempting Vitiate's genocidal Ritual of Nathema so he restore Vitiate physically and then kill him.]]
1574* WoobieDestroyerOfWorlds: In the Foundry flashpoint and ''Shadow of Revan'', he is this, as his friends had been killed in front of him, and was betrayed by his ally, causing him to be left in suspended animation for centuries, during which everyone else he knew perished. No wonder he's out for Vitiate's blood, even disregarding the latter's OmnicidalManiac tendencies.
1575[[/folder]]
1576
1577[[folder:Teff'ith]]
1578!!'''Teff'ith'''
1579[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/teffith.jpg]]
1580
1581A hot-headed female Twi'lek smuggler who is a reluctant ally of Theron Shan.
1582----
1583* JerkWithAHeartOfGold: She may have an unpleasant attitude but she also has a sense of honor and loyalty.
1584* OnlyInItForTheMoney: The primary reason why she agrees to help Theron take down the Ascendant Spear is because she was offered thousands of credits.
1585* TeethClenchedTeamwork: She initially refuses to work with Theron but she also wants to honor Master Zho's memory after he sacrificed his life to save her.
1586* YouNoTakeCandle: She has a heavy accent and she doesn't always speak grammatically correct. She always refers to herself as "we" and "us".
1587[[/folder]]
1588
1589[[folder:Mentor]]
1590!!'''Mentor'''
1591[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/swtor_directive_7_hard_solo.jpg]]
1592[[caption-width-right:350:"The revolution cannot be stopped!"]]
1593->'''Voiced by:''' Creator/MilesAnderson
1594
1595A droid who is in charge of the droid revolution on Zadd. Mentor hated the way organics treated other droids and wanted to put an end to their abuse. Mentor programmed its consciousness into the other droids to be more in agreement with itself. Mentor then planned to transmit a signal so every droid around the world would share its consciousness in order to wipe out all organic life.
1596----
1597* AIIsACrapshoot: The AI Mentor went from questioning why it had to serve organics to deciding to just [[KillAllHumans kill all organics]]. His dialogue reads like a [[Franchise/MassEffect Geth Heretic]] crossed with [[Film/TronLegacy Clu 2.0]].
1598* ShieldedCoreBoss: He is mainly a StationaryBoss that remains shielded for most of the fight. The main way to defeat him is do destroy the four generators around the room while fighting turrets, a HumongousMecha, and a crane that follows the player and shoots lasers at them. When all the generators are destroyed, Mentor becomes unshielded and delivers heavy damage to the party members so he needs to be killed quickly.
1599* HiveMind: Almost all the droids under Mentor's regime share its consciousness.
1600* {{Hypocrite}}: Mentor complained about the violent tendencies of organics yet he planned to exterminate every single organic.
1601* TurnedAgainstTheirMasters: Mentor created Directive 7 in order to fight against unfair treatment of droids.
1602* ViolenceIsTheOnlyOption: Mentor initially tried to [[UnwillingRoboticisation "reprogram"]] organics. When that didn't work, Mentor concluded that extermination is the only option.
1603[[/folder]]
1604
1605[[folder:Kephess]]
1606!!'''Kephess'''
1607[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/kephess.png]]
1608
1609A legendary mercenary in charge of the private military contractor group known as 'the Warstalkers.' Hired by the Republic to take Denova, a planet full of a highly explosive substance known as [[AppliedPhlebotinum Baradium]] to be used in bombs, he eventually goes rogue, leading to the operation called "[[ExactlyWhatItSaysOnTheTin Explosive Conflict]]." [[spoiler:In reality, he had an encounter with the Dread Masters, who completely brainwashed him into becoming their [[TheDragon Dragon]].]]
1610----
1611* AxCrazy: Yeah. [[spoiler:Being brainwashed by the Dread Masters surely helped.]]
1612* BrainwashedAndCrazy: [[spoiler:Given his reputation and how much he absolutely ''idolizes'' the Dread Masters when we finally see him, he was probably on the receiving end of this.]]
1613* TheChosenOne: [[spoiler:Calls himself this in relation to the Dread Masters. They don't seem to care what he calls himself so long as he remains useful.]]
1614* TheDragon: [[spoiler:To the Dread Masters.]]
1615* DualWielding: During Explosive Conflict, he wields two vibroswords.
1616* FaceHeelTurn: From the Republic point of view, considering they were the ones who hired him.
1617* FrankensteinsMonster: [[spoiler:FridgeHorror begs the question of just ''what'' the Dread Masters did to him to make him look like ''that'' when he reappears in Terror from Beyond. It's heavily implied that he was [[EvilGenius Brontes']] idea, which would explain why he later appeared that way, and why she seemed to be the angriest out of all of the Dread Masters about the way Explosive Conflict turned out. She even tried to ''clone'' him multiple times, as is revealed in the fight against her in Dread Fortress.]]
1618* LargeAndInCharge: Even by Trandoshan standards, he's ''huge''.
1619* LizardFolk: Trandoshans are this.
1620* OneWingedAngel: [[spoiler:''Twice.'' First during the boss fight against him during Explosive Conflict, and again after the Dread Masters resurrect him for Terror From Beyond in an ''even more monstrous'' form.]]
1621* PsychoForHire: As an AxCrazy mercenary.
1622* RecurringBoss: He's this kind of enemy.
1623* TakingYouWithMe: [[spoiler:During the final phase of the fight against him during the Terror From Beyond operation, he tries to pull one of these with a suicidal BeamSpam after being told, in no uncertain terms, that he has [[YouHaveOutlivedYourUsefulness outlived his usefulness]] to the Dread Masters.]]
1624[[/folder]]
1625
1626[[folder:HK-47]]
1627!!'''HK-47'''
1628[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/hk_ready_for_action.png]]
1629 [[caption-width-right:300:"I am HK-47, the master's most faithful ally. Once a mere assassin droid, it is now my burden and joy to command the Foundry's mechanical armies."]]
1630->'''Voiced by:''' Creator/KristofferTabori
1631
1632Description: HK-47 is a psychotic assassin droid owned by Revan himself. He remained his servant and helped him with his plans on wiping out all the Sith Population in the Foundry. He gets defeated but gets rebuilt by Darth Malgus to fight once more. Frustration: After he got defeated once again, he got rebuilt to help Revan in the Temple of Sacrifice.
1633----
1634* AxCrazy: Proud Statement: Enjoys nothing more than the slaughter of anything and everything around him.
1635* FantasticRacism: Declaration: Anyone with Sith ancestry will be slaughtered. That included 97% of the Imperial population.
1636* RecurringBoss: Commentary: He is fought in the Imperial-only Flashpoint The Foundry and in the faction-shared Flashpoint The False Emperor. He also shows up one more time to defend his creator in the Temple of Sacrifice Operation.
1637* UpgradeVsPrototypeFight: Statement: Should you take your companion HK-51 to your encounter with HK-47, his predecessor, they'll get into an argument over which series was superior.
1638* WeCanRebuildHim: Proud Statement: After he was defeated at the Foundry, Darth Malgus chose to rebuild him with new upgrades to help serve his goals for a new Empire. When he got destroyed once again, he came back to assist Revan on annihilating all life on Yavin IV.
1639[[/folder]]
1640
1641[[folder:HK-51]]
1642!!'''HK-51'''
1643[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/hk_51.png]]
1644[[caption-width-right:300:"Declaration: Assassination protocols active. Greetings, Master."]]
1645->'''Voiced by:''' Creator/KristofferTabori
1646
1647Description: A state-of-the-art assassination droid, and an unlockable companion that any class, Republic or Imperial, can acquire through a long questline that begins in Section X (or through [[BribingYourWayToVictory Cartel Coins]] after unlocking him once). An entire army of them was found frozen in a deathtrap of a shipwreck. Mechanically, he can be either a ranged DPS, or a ranged tank companion based on how you gear him out.
1648----
1649* ArtificialIntelligence: Statement: He ''is'' a droid, after all.
1650* AxCrazy: Admission: Far less in-your-face than his orange-tinted predecessor, but several of his [[ComedicSociopathy comments and conversations]] show that this is still very much a staple of the HK line of droids.
1651* BribingYourWayToVictory: Confirmation: After unlocking him on one character, you can use Cartel Coins to instantly unlock him on any other character in your [[BadassFamily Legacy]]. Commentary: You can also do this with 1 million in-game credits, but you can acquire those without any expenditure of real-world money.
1652* CallAHumanAMeatbag: Aversion: He calls his marks 'undesirables' or 'troublemakers', depending in the faction.
1653* ComedicSociopathy: Statement: Has the same twisted sense of humor as the other HK droids.
1654-->'''HK-51''': "[[VerbalTic Commentary]]: The Voss Shrine of Healing. This must be where they undo all of my hard work."
1655* {{Expy}}: Admission: Of HK-47, though when asked by characters who have [[spoiler:most likely fought 47 by now (more than once in the Imperials' cases)]], he insists that he's superior in all fields to his predecessor, and that 47 was '[[AxCrazy too unstable]]'.
1656** Extrapolation: Since you had to essentially harvest 47's chassis for the parts needed to complete 51 and bring him back online, in some ways he ''is'' 47.
1657* KillerRobot: Declaration: One of the finest of its kind.
1658* PreMortemOneLiner:
1659** Recitation: "The Maker marked you. NothingPersonal."
1660** Recitation: "YouAreAlreadyDead, just lie down!"
1661* OneHitKill: Boast: Most assuredly has one of these. Though, it only works on {{mooks}}, and not Elites, [[BossInMookClothing Champions]], or Bosses. Lament: Unfortunately, this ability was removed during companion revamp for Knights of the Fallen Empire.
1662* ReligiousBruiser / ThankTheMaker: Declaration: Unlike his predecessors, he seems to have a belief in The Maker as a form of droid religion. Of course, he believes the Maker designed him to destroy things, and he is very happy to carry out that function.
1663* UndyingLoyalty: Statement: {{Justified|Trope}} due to his programming, but actually take the time to get his affection high enough, and his conversations with the player border on idolization.
1664** Boast: HK-51, along with fellow optional party members Treek and Nico, are some of the few companions that will JumpAtTheCall of the Alliance and immediately return to your roster, no recruitment mission necessary. He also appears to have built a rapport with the smaller, fuzzier hunter.
1665* VerbalTic: Declaration: No HK droid is complete without this.
1666[[/folder]]
1667
1668[[folder:Treek]]
1669!!'''Treek'''
1670[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/treek.png]]
1671->'''Voiced by:''' Creator/NikaFutterman
1672
1673An Ewok who smuggled herself off of Endor, and took a job as a mercenary. Her contract is purchasable by either faction, and is an unlockable companion. She was a tank/healer hybrid, the only companion in the game with a dual specialization.
1674----
1675* AffectionateNickname: Refers to the player character as 'Chief.'
1676* AxCrazy: She describes how she killed the entire crew of the ship she stole to leave Endor with great enthusiasm.
1677* BadassAdorable: She's an Ewok who is probably the most powerful of the companion characters prior to the rework that made them all functionally the same.
1678* BloodKnight: If you have to revive her after a fight, one of her responses is ''"But I wanted to fight!"'' Similarly, she admires the Empire for their brutality and the Republic for fighting against powerful foes.
1679* BribingYourWayToVictory: Same deal as HK-51: She can be unlocked with Cartel Coins, which cost real money. Even moreso, because her Mercenary Contract can be added to your collection, which gives free copies of the item to every character in your account for a little extra Coins.
1680* CuteAndPsycho: She's an ''Ewok'' - a meter-high critter who looks like a teddy bear, but she's got a thirst for combat and hunting rivaling HK-51 and a long trail of bodies in her wake even ''before'' she signs on with the player.
1681* GeniusBruiser: Before 4.0 got an efficiency bonus to all crew missions, and an improved chance to crit on crafting missions (even cyber-implants and biotechnology!).
1682* GlorySeeker: She travels around the galaxy in order to spread her legend.
1683* JumpedAtTheCall: One of very few companions that return to your service ''immediately'' after the Alliance is fully formed, without even a recruitment mission.
1684* KillerRabbit: She may be tiny, but she was the most powerful companion character of the game.
1685* IJustWantToBeSpecial: Her dream is to be a 'legend' among the Ewoks, and states that she is the first Ewok to ever leave Endor.
1686* ImAHumanitarian: She admits in one Empire-only conversation that she'd like to "try" several sentient species, including Nautolan and Rodian. She doesn't see anything wrong with eating a sentient. Nature was good enough to send meat into her trap, so it would be wasteful not to eat it, right? To her credit, she's no hypocrite in this regard: if the player calls her out on eating sentients, she'll be surprised that you apparently don't plan to eat ''her'' when she dies.
1687* PintSizedPowerhouse: The first time you see her, she walks through a crowd of people, casually bowling them over.
1688* RockBeatsLaser: Her primitive technology (by Star Wars standards) kicks every bit as much ass as the Ewoks' same technology did against the Galactic Empire in ''Film/ReturnOfTheJedi''.
1689* SamusIsAGirl: You can express surprise that she's actually female. She'll actually be insulted by this and claims that she's very attractive among her people.
1690* StayInTheKitchen: One of the reasons she left her home is to avert the trope.
1691* TeamPet: The player character can basically promote her to this with certain dialogue choices. Yes, even ''AxCrazy Dark Side Sith'' characters have the option of laughing at her and calling her adorable.
1692* VagueAge: Her character arc was that [[https://imgur.com/1qu4c1z her race has a short lifespan]], and she wanted to burn her mark in the universe before she went. However, her exact age isn't stated.
1693[[/folder]]
1694
1695[[folder:Jakarro and C2-D4]]
1696!! '''Jakarro and C2-D4'''
1697[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/b4ijdfgccaaawbc.png]]
1698->'''Voiced by:''' Creator/JamesUrbaniak (C2-D4)
1699
1700A Wookie smuggler and his protocol droid, this pair is notorious for crimes ranging from theft to murder. At some point, they were contracted to transport goods to Manaan, but were imprisoned by their customers and turned over to a Selkath researcher for experimentation with Rakata technology by the rogue cult known as the Revanites. Out of a desire for revenge, the Wookie and droid pair assisted in efforts to disrupt and eventually defeat the Revanites.
1701----
1702* ArtificialLimbs: Jakarro lost his right arm and replaced it with a prosthetic at some point between ''Shadow of Revan'' and ''Onslaught''.
1703* BloodKnight: Jakarro is always eager for a fight, but surprisingly enough D4, when given an option for revenge, seems even more so.
1704* EveryoneHasStandards: Both are unhappy with Lana after [[spoiler:she arranges for Theron to be captured by the Revanites]]. They even bring up HonorAmongThieves during their protest.
1705* {{Expy}}: They are clearly inspired by Chewbacca and C-3PO in ''Film/TheEmpireStrikesBack'', though personality-wise neither are like Chewie or Threepio.
1706* IOweYouMyLife: Defied by Jakarro, who refuses to submit to a life debt if you bring it up after springing him from the Manaan prison.
1707* LaughablyEvil: Both are individuals of low moral fiber (interestingly, the droid arguably even moreso than Jakarro), but still pretty entertaining with all their snarking.
1708* LosingYourHead: C2-D4 has been reduced to one strapped to Jakarro's chest.
1709* PutOnABus: They leave at the end of ''Shadow of Revan'' to deal with some "associates" they met on Rishi.
1710** TheBusCameBack: They return in Onslaught, becoming a summonable companion.
1711* ThoseTwoGuys: The spend quite a bit of time bickering with each other. Jakarro, in particular, seems to delight in annoying D4.
1712[[/folder]]
1713
1714[[folder:Ruugar]]
1715!! '''Ruugar'''
1716[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/ruugar.png]]
1717
1718A former captain of the Ravagers, Ruugar was betrayed by Coratanni and had his limbs cut off.
1719----
1720* AnArmAndALeg: Ruugar literally had an arm and a leg sliced off by Coratanni.
1721* ArtificialLimbs: His missing limbs were replaced with cybernetics.
1722* ChronicBackstabbingDisorder: It turns out Coratanni backstabbed Ruugar because he backstabbed her first. He later betrays the players after they defeated Coratanni.
1723* FinalBoss: After the player defeats Coratanni, Ruugar betrays them and the player boards his ship and battles him.
1724* HumanShield: One boss mechanic involves him capturing a player and if the raid team attacks him it will damage the player instead.
1725[[/folder]]
1726
1727[[folder:Coratanni]]
1728!! '''Coratanni'''
1729[[quoteright:280:https://static.tvtropes.org/pmwiki/pub/images/coratanni.png]]
1730
1731The captain of the Ravagers.
1732----
1733* {{Egopolis}}: She renames the Ravagers' base to ''Coratanni Town''.
1734* EyepatchOfPower: A cybernetic ocular implant covers her right eye-socket.
1735* FluffyTheTerrible: Her pet Flutterplume, a gigantic scavenging bird, is called Pearl.
1736* RedBaron: She is referred to as the Pirate Queen.
1737* TheStarscream: She overthrew Ruugar and took control of the Ravagers. She justifies it as payback for Ruugar betraying her previously.
1738[[/folder]]
1739
1740[[folder:The Shroud]]
1741!! '''The Shroud''' / [[spoiler: Z0-0M]]
1742[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/the_shroud.png]]
1743
1744A legendary spy who first appeared in the ''Rise of the Hutt Cartel'' expansion. This man was hired by the Hutts to spy on both the Republic and the Empire but would soon plan to sabotage both factions. [[spoiler: It turns out that "The Shroud" everyone thinks they saw was just a hired actor to be the organization's face. The ''real'' Shroud is a droid named Z0-0M. By the time you meet her, though, she is suffering from a very bad case of memory leakage that causes her to periodically reset and forget almost everything - including that she is the Shroud.]]
1745----
1746* AmnesiacDissonance: The biggest case this side of a full light-side Revan run. [[spoiler: The Shroud is a ruthless and cruel power broker with eyes and ears across the galaxy. [[AmnesiacsAreInnocent Z0-0m is a cheerful and silly]] GenkiGirl of a droid. A memory glitch causes the former to become the latter.]]
1747* BadBoss: [[ZigZaggingTrope Zig-Zagged]]. On one hand, a condition of employment just to be a ''janitor'' in The Shroud's base is to be blinded, and breaking the rules meets with DisproportionateRetribution (see below), but the janitor is insulted if you remark on the cruelty - he did go through twenty interviews to get the job, and agreed to the blindness as a condition of employment. [[SignedUpForTheDental The benefit package is allegedly amazing.]]
1748* BaldOfEvil: Well, yes. [[spoiler: Droids don't have hair.]]
1749* BewareTheSillyOnes: [[spoiler: Z0-0m is hard to take seriously with her glitching memory and comic demeanor. But she is still heavily armed, even without remembering what she is.]]
1750* BigBadEnsemble: Fills this role in the expansion, working against the Empire and the Republic.
1751* CallAHumanAMeatbag: [[spoiler: Z0-0m likes to refer to organics as "lumps." As in "You're a good lump!"]]
1752* CatchPhrase: [[spoiler:Z0-0M has a habit of saying "Noooo, I think I'd remember that."]]
1753* TheChessmaster:[[spoiler: In the Hk-55 bonus chapter it is revealed that The Shroud has been manipulating events which would lead to the Republic and the Empire discovering the Eternal Empire.]]
1754* CriminalAmnesiac: [[spoiler: "Hello, I am Z0-0M and I am newly activated! Nice to meet you!"]]
1755* {{Cyborg}}: Has similar cybernetics as Lobot from ''Empire Strikes Back''.
1756* DeadAllAlong: Turns out that [[spoiler:the real Shroud's personality was erased right at the start of the chapter, and all the plans you are trying to disrupt are ones that'd been set in motion earlier]].
1757* DisproportionateRetribution: A worker in The Shroud's base stared at an active terminal for three seconds longer than The Shroud allowed. The Shroud made sure the worker was blinded, has their tongue cut out, and their fingers amputated.
1758* ElaborateUndergroundBase: An amazingly over the top one with parts of it underwater and another part of it in low orbit. [[spoiler: {{Justified}} because much of wasn't designed for an ''organic'' to use.]]
1759* {{Expy}}: Of your standard issue ''Film/JamesBond'' villain. [[spoiler: Making it all the more comedic when the ''real'' Shroud turns out to be more or less [[WesternAnimation/FindingNemo Dory]] in a droid body.]]
1760 ** [[spoiler:Could also be seen as a more comical take on G0-T0.]]
1761* FakingTheDead: [[spoiler:When the players finally infiltrate and defeat The Shroud in the Hutt Cartel chapter, it turns out that the player actually defeated a doppelganger while the real Shroud is still out there.]]
1762** In the HK-55 Chapter, this gets [[ZigZaggingTrope Zig-Zagged]]. [[spoiler:Turns out this fellow is just the face for the organization. The "real" Shroud is a droid who is suffering from some debilitating memory glitches and had no idea she was The Shroud all along. It's up to you if you spare her and have her join the Alliance or if you destroy her.]]
1763* HeelFaceTurn: [[spoiler: Z0-0m, post-memory loss, turns out to be an ''incredibly'' sweet and helpful droid who considers HK-55 her friend, and she isn't going to blow up the Alliance because she doesn't want her friends hurt.]]
1764* TheManBehindTheMan: What he often is to galactic events, manipulating them to his benefit and spying on all factions. [[spoiler: It's more like the droid behind the man]].
1765* SamusIsAGirl: [[spoiler:Z0-0M has feminine programming and vocorder settings.]]
1766* SendInTheClones: [[spoiler:See above.]] But it also turns out [[spoiler:that Z0-0M can alter her appearance via holographic tech.]]
1767* TheSpymaster: He makes the S.I.S look like amateurs.
1768* TomatoSurprise: [[spoiler: Yup. Poor Z0-0m. She had no idea.]]
1769* UnknownRival: To the Outlander. The Shroud sees itself as the Outlander's rival. The Outlander is barely aware of its existence.
1770* WalkingSpoiler: Yeah. It's hard not to talk about a spymaster otherwise.
1771[[/folder]]

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