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1[[header: [[center: [-''VideoGame/SengokuBasara'' -- ''[[Characters/SengokuBasara Index]]''\
2[[Characters/SengokuBasaraDateClan Date Clan]] | [[Characters/SengokuBasaraTakedaClan Takeda Clan]] | [[Characters/SengokuBasaraMaedaClan Maeda Clan]] | [[Characters/SengokuBasaraUesugiClan Uesugi Clan]] | [[Characters/SengokuBasaraOdaClan Oda Clan]]\
3[[Characters/SengokuBasaraAzaiClan Azai Clan]] | [[Characters/SengokuBasaraTokugawaClan Tokugawa Clan]] | [[Characters/SengokuBasaraToyotomiClan Toyotomi Clan]] | '''Western Clans'''\
4[[Characters/SengokuBasaraNationOfXavism Nation Of Xavism]] | [[Characters/SengokuBasaraOtherCharacters Other Characters]] | [[Characters/SengokuBasaraAreaWarlords Area Warlords]]\
5''Crossover''\
6Characters/Teppen2019-]]]]]
7------
8
9%%WARNING: Do NOT input unproven casting like ''Mini Sengoku Basara'' or ''Gakuen Basara'' unless there has been confirmation that these shows would be dubbed in English. Sites like Website/TheOtherWiki or My Anime List are free-to-edit-by-everyone so it can be very inaccurate. RESIST THE TEMPTATION.
10
11! Western Clans
12
13[[foldercontrol]]
14!Debuting in ''Sengoku Basara 1''
15[[folder:Chosokabe Motochika]]
16!!Chosokabe Motochika
17[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/sb4_render_motochika_6189.png]]
18-->Voiced by: Creator/RyuzouIshino (Japanese), Creator/IanJamesCorlett (''Devil Kings''), Creator/PatrickSeitz (English)\
19Live actor: Kimito Totani (2nd stage play), Kyōsuke Hamao (4th stage play), Ren Yagami (7th stage play), Atsushi Shiramata (11th stage play onwards)
20->''We're demons, eat 'em up and swallow 'em whole, haha!"''
21
22Introduced in the first game but only playable in the second, Motochika is the [[AnchorsAway anchor-wielding]] [[{{Pirate}} pirate king]] of Shikoku. He rules his land along with his subordinates who affectionately call him "Aniki" (big brother).
23
24Known as ''Arslan'' in ''[[{{Macekre}} Devil Kings]]'', who somehow develops a Scottish/Irish accent.
25-----
26* AnchorsAway: His main weapon is an anchor.
27* [[BladeAcrossTheShoulder Anchor Across The Shoulder]]: How he usually carries it, even when running or riding a horse.
28* AnimeHair: Funnily enough it's spikier in the games than in the anime.
29* AscendedExtra: Due to having a popular design he got promoted to playable from the second game onwards.
30* BaseOnWheels: More like base [[RecycledINSPACE ON A BOAT!]] But it also has wheels.
31* BerserkButton: Do not, I repeat do NOT hurt his TrueCompanions. Or your own.
32** Deception is another one, especially if he is deceived himself in Motonari's blue path.
33-->'''Motochika''': How dare you deceive me! When you came to me... Was everything you said for the sake of destroying Mitsunari!?
34* BloodKnight: Less so than others, but he's always up for a good fight.
35* BossSubtitles: "Motochika Chosokabe - Land Ahoy!"
36* [[AFatherToHisMen A Brother To His Men]]: Even though he's probably younger than most of them, he looks after the men and refers to them as blood brothers.
37* CatchPhrase: In the dub of the anime, he sure likes to say "sons of bitches."
38* CoatCape: That coat of his serves no purpose other than to dramatically billow through the wind.
39* CoolBoat: The game version is pretty cool. Fugaku takes the cake.
40* DefiantToTheEnd: In the anime. [[spoiler:Despite getting pummelled badly by Hideyoshi, Motochika still stood up and ''destroys his own fortress'' before he finally goes down. [[UnexplainedRecovery He got better.]]]]
41* DrivenToSuicide: In Motonari's ''[=SB3=]'' blue route, [[spoiler:after finding out that Motonari was responsible for Shikoku and that Ieyasu was innocent, he willingly takes a hit from Motonari to end his own life.]]
42* EyepatchOfPower: He has one of those. Not in RealLife however. Probably just adds to his [[{{Pirate}} pirateyness]].
43* EyesAlwaysShut: Looks like this most of the time when SuperDeformed.
44* FriendlyEnemy: Motochika considers Masamune a friend, despite how they inevitably end up fighting every time they cross paths.
45* GoodOldFisticuffs: He mixes it up a bit with regular punches and his main combo even starts off with a hefty kick to the gut.
46* HandicappedBadass
47* HomoeroticSubtext: Some hints of this with Masamune and Mitsunari. And his relationship with Ieyasu is overflowing with it by the third game.
48** Oddly enough, he's one of the only male characters who also regularly flirts with women too.
49* HorribleJudgeOfCharacter: Played with in ''[=SB3=]''. He thinks that Ieyasu Tokugawa, who views the former as a friend, would even think about attacking Shikoku. If he learns of Mitsunari's death in Motonari's blue path, he assumes that Motonari wouldn't attack Mitsunari on the grounds that they were comrades. Motonari's [[TheReasonYouSuckSpeech speech]] to Motochika lampshades this in a sense.
50** Averted, as Motochika can find out the real culprit behind Shikoku in his blue and green paths.
51* [[IAmNotLeftHanded I Am Not Right Handed]]: His Basara attack in ''3'' shows him switching grips to his left hand before decimating his enemies.
52* IdiotBall: He makes a lot of stupid decisions in ''[=SB3=]'', some of which seem completely out of character. He also refuses to listen to reason until punched on the head.
53* ImplausibleBoardingSkills: On dry land. And in the sky. With a rocket-powered anchor.
54* ImprobableWeaponUser: Possibly one of the only examples here where it is actually called attention to in-series.
55* InSeriesNickname
56* {{Irony}}: Here he's good friends with Ieyasu, while in history Ieyasu was basically the one who ended the Chosokabe bloodline by executing his son Morichika and his family following the battle of Tennoji.
57* KleptomaniacHero: Most of his story modes revolve around him roaming Japan and stealing anything that catches his eye.
58* LethalChef: His cooking in the mini series looks suspiciously like the inside of a black hole...
59* LovableRogue: Despite his {{Pirate}} status and kleptomania, he's a really good guy.
60* MrFanservice: AllGirlsWantBadBoys combined with his charming, shirtless confidence means the [[FanGirl fangirls]] can't get enough of Aniki.
61* MyGodWhatHaveIDone: He does this in the paths where he finds out that [[spoiler:Ieyasu did not attack his men]], to the point where he'll even get on his knees and beg for forgiveness.
62* NiceGuy: So long as you're nice to him. Even [[LoveFreak Keiji]] calls him the nicest guy he's ever met!
63** To the extent that he is the only character in ''[=SB3=]'' who succeeds in redeeming Mitsunari. Not even [[AllLovingHero Ieyasu]] managed that.
64* NoodleIncident: So, what did happen with that shark?
65* NowThatsUsingYourTeeth: When he encounters Mitsunari (ya know, the guy with super speed) in battle in ''[=SB4=]'', Motochika nonchalantly catches his sword in his mouth!
66-->'''Motochika''': [[CasualDangerDialog "Hey. You look well."]]
67* OneHandedZweihander: Uses that anchor with a single arm while he tucks the other one away [[VideoGame/FinalFantasyX Auron-style]].
68* {{Pirate}}
69** PirateParrot: It can talk and sometimes serves as a HypercompetentSidekick.
70* PlayingWithFire: He's also equally HotBlooded.
71* ThePowerOfFriendship: One of Motochika's moves involve him whirling his anchor around, while his subordinates cheerfully root him on.
72* PrettyBoy: Motochika was called "princess" when he was a boy. [[TookALevelInBadass He did not like this so he changed his image.]]
73* RealMenWearPink: Manages to make his completely pink and purple outfit (with added floral patterns) look not only fabulous but incredibly manly.
74* RedBaron: "Sea Devil of the West".
75* TheRival: To Mori, based mainly on sharing the same stretch of sea as their backyards. From ''[=SB3=]'' onward, he's the SitcomArchnemesis of Tsuruhime.
76* RoaringRampageOfRevenge: Goes on one against Ieyasu in the third game for decimating Shikoku [[spoiler:(though he switches to Motonari/Kanbe on finding out it was their doing)]]. In the anime second season he holds a vendetta against Hideyoshi for imprisoning his crew.
77* SkySurfing: He performs this in the anime with his anchor, which becomes rocket-powered when combined with his fire abilities.
78* SpiderTank: His Akatsukimaru. Allied soldiers will even point out the resemblance when facing it.
79* TalkLikeAPirate: His crew does this in ''Samurai Heroes''; keep in mind that every character in that game is 100% Japanese. While he himself doesn't have the accent, he uses archaic English terms like "sirrah".
80** The anime's English dub did the same, though it was less archaic terms than archaic word usage like "Them's what captured my crew" and the like.
81* TookALevelInBadass: From being called "princess" to the "Demon of Shikoku".
82* TrapMaster: His stage in ''3'' is filled with traps (said traps got upgraded for the fourth game), and he can catch just about any enemy in his net.
83* TrueCompanions: His crew.
84* UnexplainedAccent: ''Devil Kings''. What nationality was that even supposed to be?!
85* WalkingShirtlessScene: Since he can't be bothered to wear his jacket properly.
86* WalkingTank: Inordinately fond of using these in his stages. They just keep getting bigger and bigger.
87* WhiteHairBlackHeart: A benevolent aversion, unlike all the other examples in the series. Though for some reason he's blond in ''Heroes''.
88* WorthyOpponent: The anime implies he regards Mori as this, and is not happy about the fact that Mori doesn't seem to reciprocate the feeling.
89* YouMonster: Outright calls Motonari such in the the latter's blue path.
90-->'''Motochika''': Motonari! Why did you attack Mitsunari!?
91-->'''Motonari''': By the time you set after Ieyasu, it was too late. Everything was in place. All that remained was an easy battle. You know, I should really thank you for your incompetence.
92-->'''Motochika''': You... monster!
93* YouWillNotEvadeMe: Since the head of his anchor is connected to a VariableLengthChain, he can use it to pull enemies towards him or even slam them into the ground.
94[[/folder]]
95
96[[folder:Mori Motonari]]
97!!Mori Motonari
98[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/sb4_render_okra_2831.png]]
99-->Voiced by: Creator/ShigeruNakahara (Japanese), Creator/SamuelVincent (''Devil Kings''), Creator/SamRiegel (English)\
100Live actor: Yoshikazu Kotani (stage play)
101->''"Oh glorious sun, bless our army."''
102
103Originally an NPC in the first game like Motochika, Motonari is the ruthless [[LightIsNotGood "Child of the Sun"]] who sees his soldiers as merely pawns to be [[WeHaveReserves sacrificed]] in his name. This makes him the polar opposite of Motochika, who [[ThePowerOfFriendship even brings his men into the action]]. He attacks with a [[RingsOfDeath giant bladed ring]] that he can use to set traps. Oh, and he can also [[BadBoss attack his own men]], a trait only shared by [[AxCrazy Mitsuhide]].
104
105Known as ''Kahz'' in ''[[{{Macekre}} Devil Kings]]''
106-----
107* AbusiveParents: To Kobayakawa Hideaki ([[ShrugOfGod however the hell they're related]]).
108* AlliterativeName
109* AnachronismStew: He died almost a decade before Nobunaga, yet is still present at Sekigahara!
110* AscendedExtra: One of the most popular [=NPC=]s from the original game, he's been playable ever since.
111* BadBoss: Odds are high that you won't survive working for him.
112* BarrierWarrior: Creates light barriers that can either repel enemies or drag them closer. He can also trap groups of enemies between two of them, causing them to bounce around endlessly and rack up enormous combos. That, or do huge damage to bosses.
113* BatmanGambit: Pulls one that affects all of Japan in ''3''. In his blue path, Motonari's first move is forming a ceasefire with Motochika to make him attack Ieyasu. While he does that, Mitsunari and Yoshitsugu would eliminate Kanbe, Muneshige and Yoshihiro, while Motonari advances to the north and the east. By the time Motochika kills Ieyasu, everyone else is killed off except for Mitsunari, Motonari and Motochika. Motonari then betrays and eliminate the Toyotomi Clan at Osaka Castle. He finishes by getting rid of Motochika once and for all.
114* BossSubtitles: "Motonari Mori - Terrifying Tactician"
115* CatchPhrase: "Everything is going according to my calculations."
116* TheChessmaster: Usually credited as the best strategist in Japan. He even makes references to chess in his strategies.
117** Comes off as an InformedAbility in the anime, despite his lack of screen time in the first season.
118* ChewingTheScenery: He's cruelly calm mostly. But when introducing himself? Hoo boy...
119-->''I am the child of the sun, Mori Motonari! Now cooooommmeeeee!''
120* CombatStilettos: Not as blatant as other examples, but if you pay attention, you'll realize his boots have heels.
121* TheComicallySerious: Which makes any time he gets involved with Xavism comedy gold.
122** His alternate costume in ''3/Samurai Heroes'' even makes him look like a clown.
123** Even more worse, his alternate costume in ''4/Sumeragi'' makes him looks like a witch, or a MagicalGirl, with the ribbons, black hat, the crow feathers on his sleeve armor, the cleavage on his pants, and the pantyhose..or stocking...Or whatever it is. [[{{Irony}}And his element is light]]...
124* CoolHelmet: He wears one modeled after an Eboshi, a type of headgear usually worn by people of higher class.
125* DeathGlare: Can transform his mooks into a gibbering wreck with one glance. He even manages to out-stare [[KubrickStare Mitsunari]] at one point.
126* DidNotSeeThatComing: He is defeated in the anime's second season by [[spoiler:the ''worst'' strategist of the Sengoku Era, namely Yukimura, who is TooDumbToFool and attacks Mori's mobile base on foot because it never occurred to him that he ''couldn't'' do such an obviously suicidally stupid thing]]. Mori's thoughts on the matter are to the tune of "ThisCannotBe".
127** He ends up being surprise attacked by [[ObviouslyEvil Yoshitsugu]] after the two of them had weakened Hanbe in ''Sumeragi'', revealing to Motonari that he was still on Hanbe's side.
128* DifficultButAwesome: Fitting his manipulative nature, he specializes in indirect combat and setting up traps and doesn't quite stand up when fighting directly. However, when successfully played he can rack up combos and demolish bosses while barely lifting a finger.
129* EasyEvangelism: "Sunday" Mori has something of a mixed history with Xavism. In the third game, he's in severe denial about his leanings towards them, though [[spoiler:Sorin brings him back to the fold]] in ''Utage''. In the fourth game, he openly embraces Xavism and even fights alongside Sorin in one of his stages.
130* EvenEvilHasStandards: While he barely tolerates Yoshitsugu, even a self-righteous prick like him made it very clear that he has absolutely no respect for him and his utter lack of honesty and integrity.
131* EverythingsBetterWithRainbows: One of his weapons is a giant circular rainbow.
132* EvilerThanThou: In ''3'', both of Motonari's story paths make Yoshitsugu learn the hard way that he has a long way to go before he can out-scheme Motonari. Not like Motonari ever gives him the chance, though.
133* EvilLaugh: More like an evil chuckle, but still no less disturbing.
134* FalseFriend: To Yoshitsugu. Even though Yoshitsugu wishes for him to suffer just like everyone else, he is at least genuine in that he feels some form of kinship towards Motonari. The feeling is never mutual.
135* FriendlessBackground: Which is often used as a FreudianExcuse by the fans. Motonari says he neither needs nor wants friends.
136* GrievousHarmWithABody: Not above using his mooks as human missiles.
137* HistoricalVillainUpgrade: The historical Motonari famously taught his sons the importance of teamwork and unity using the three arrows analogy, while here he's TheNeidermeyer extraordinaire who [[ItsAllAboutMe cares for nothing but himself]] and occasionally competes for the position of BigBad with other more ObviouslyEvil forces (Nobunaga or Hisahide), in fact becoming the FinalBoss for the second season of the anime.
138* ImprobableAge: Motonari's been in the game a while now and is still very young to be considered one of the best strategists around (something Yoshitsugu teases him about).
139* ImprobableWeaponUser: Before he got his ringblade in the second game, he wielded a paper command baton that could set you on fire.
140* InsufferableGenius: Never gets tired of telling people that there is no way they could ever comprehend his genius plans, or reminding them his intelligence is superior. His death quote is even him lamenting the loss of such intelligence to this world.
141** In the anime, this comes off as an InformedAbility.
142* IntelligenceEqualsIsolation: About the only person he can talk on an equal level is Yoshitsugu, and Mori despises him. Apart from that, he only has rivals, pawns and enemies. Motochika delivers a TheReasonYouSuckSpeech to him on the subject in the third game, claiming that if Motochika were to die his friends and companions would carry on his memories and name after death. Mori, on the other hand, is going to die alone and unloved and be forgotten within a generation, [[spoiler:especially given that Motochika is about to kill him for masterminding the Shikoku massacre]].
143* ItsAllAboutMe: Motonari is this ''in spades''. He thinks only he matters in his clan, the rest of his soldiers mean nothing at all. And he feels the same about all the other clans. He may say that all he's doing is the preservation of his clan, but in his mind, as long as ''he'' alone exists, it still counts as the clan surviving, so he doesn't care how many of his clansmen die as long as he stands.
144* {{Jerkass}}: It almost seems like his goal is to become the epitome of this trope.
145* KarmaHoudini: His blue path in the third game. All of the clans in Japan, particularly those who wanted to make Motonari pay for his backstabbing ways, are killed off except for his own.
146* KickTheDog: Leaving his soldiers to die, or killing them himself. By the third game he also seems to go out of his way to make his opponents suffer and bully Hideaki.
147* LethalChef: As with Motochika, his cooking is ''deadly''. And it's made of ''rainbows''.
148* LightEmUp
149* LightIsNotGood: Lampshaded by Oichi in the fighting game.
150* ManipulativeBastard: Come ''[=SB3=]'', he is the undisputed master of this, screwing ''everyone'' over in the most cruel fashion order to take over the country.
151* TheMinionMaster: Can summon archers to shoot at enemies. Or [[GrievousHarmWithABody to toss at them]].
152* MusclesAreMeaningless: How a wisp of a man like Motonari can swing around that huge metal chakram one-handed is anybody's guess.
153* NormallyIWouldBeDeadNow: ''Somehow'' he survived his [[spoiler:utter incineration by Yukimura]], and returns in [[spoiler:the movie]].
154* OldShame: How he treats his history as "Sunday Mori" in ''Basara 3''.
155* ThePowerOfTheSun: His solar nexus and Basara attack invoke this.
156* RingsOfDeath: Make that Giant RingsOfDeath. [[https://www.youtube.com/watch?v=jtUCyyezFAM&feature=related Some fanworks ran away with it.]]
157* TheRival: His designated rival is Motochika, though Mori doesn't really seem to care one way or another about it.
158* TheStoic[=/=]PerpetualFrowner
159** NotSoStoic: He loses it whenever Motochika shows mercy or accuses him of being [[DontYouDarePityMe "lonely"]]. That, or when he starts dealing with Xavism.
160* ThisCannotBe: He doesn't take his defeat well in the anime.
161* TrapMaster: His techniques are focused about setting traps, either with explosive decoys or inescapable barriers.
162* TheUnfettered: Motonari's goal is to ensure peace for his clan, and his complete lack of scruples in going about this shocks even ''Yoshitsugu.''
163* TheUnsmile: If he shows the faintest glimpse of a smile you'd better get the hell out before you become wrapped up in whatever he's scheming.
164** PlayedForLaughs in the chibi series where Motonari's smile is accompanied by a dark aura and ominous music.
165* VillainousBreakdown: Goes through an utterly satisfying one in ''3'' if Motochika discovers [[spoiler:his role in Shikoku's destruction]].
166* WeaponTwirling: His moveset involves a lot of graceful pirouettes, to build the momentum needed to swing such a massive thing (and to look fancy).
167* WeHaveReserves: His attitude towards his men, whom he has no problem sacrificing or killing off just for being in the way.
168* WhatMeasureIsAMook
169--> ''"I'll soak the earth with the blood of subordinates. Then I'll hunt down the strays..."''
170* YouHaveFailedMe: ShootTheHostage taken to extremes.
171[[/folder]]
172
173[[folder:Shimazu Yoshihiro]]
174!!Shimazu Yoshihiro
175[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/sb4_render_onishimazu_2172_6276.png]]
176-->Voiced by: Creator/KenichiOgata (Japanese), Creator/PaulDobson (''Devil Kings''), Creator/RBruceElliott (anime), Peter Beckman (''Samurai Heroes'')
177
178->''"It has been a long time since I've had this much fun!"''
179
180Leader of Satsuma in Kyushu. A CoolOldGuy who likes nothing more than kicking back and getting drunk off his ass. He has a rivalry with [[HumongousMecha Honda Tadakatsu]]. He is called as ''Zaan'' in ''Devil Kings''.
181-----
182* TheAlcoholic[=/=]DrunkenMaster
183* AscendedExtra: Has a slightly more significant role in the third game, where he wants to clear the way for the new generation.
184* TheAtoner: The reason for wanting to [[PassingTheTorch pass the torch]] is that he's personally killed many young men before their time.
185* BashBrothers: Occasionally with Muneshige.
186* {{BFS}}: Not much good for cutting, great for breaking every single bone in your body. He mixes it up with giant axes as well. His weapons are so huge that if they hit the ground they get stuck for a few seconds.
187* BloodKnight: There are two things in this world he loves; good sake and good fights.
188* BoisterousBruiser
189* BoozeBasedBuff: Like Keiji, one of his skills has his take a huge swig from his sake jug to increase damage.
190* BoringButPractical: While his attacks are, for the most part, less flashy than others, he can be VERY deadly with the right build, also he's quite capable of One-Hit Kills with the right skills.
191* BossSubtitles: "Yoshihiro Shimazu - The Beast is Back"
192* CripplingOverspecialization: He's very good at 1-on-1 fights, with precise movements and very high damage output that can defeat enemies in seconds at the hands of a skilled player, but has piss-poor crowd control and needs to be paired with someone like Muneshige to cover that weakness.
193* EasyEvangelism: Shows up as a Xavist under the name "Chesto/Chester" Shimazu in certain stages.
194* EccentricMentor: You might think he's just a crazy old drunk guy with a big sword. You would be wrong.
195* GetBackHereBoss: Favors hit-and-run tactics in his stages.
196* {{Kiai}}: '''"CHEEEEEEEESTOOOOH!"'''
197** In ''3'', one of his attacks as a playable character is a kiai loud enough to send mooks flying, break their spirits, or even ''kill'' them at point-blank range. His Xavist name is even "Chesto Shimazu".
198* MadeOfIron: In ''3'', he gets around his stage by ''swimming through hot springs''. Keep in mind that the water is well above the boiling point in the depths of those things.
199** He can also break crates just by running into them.
200* MakeMeWannaShout: See {{Kiai}} above.
201* MasterSwordsman: His style is known as "Jigenryuu" and consist in a series of high slashes aimed at the neck.
202* MightyGlacier: Fairly slow and his attacks are somewhat stiff compared to other characters (to the point that his basic combo needs to connect or else his weapon gets stuck), but he has huge attack power and range.
203* NamedWeapon: His sword, Summer Gale.
204* OldMaster: One of the most accomplished swordsmen about, so much that every other character seems to want lessons.
205* OneHitKill: Equipping all his special items in ''3'' allows him to kill enemies like this. Doing so however effectively turns him into a OneHitPointWonder.
206** His third super art is one as well, having a long wind-up time but is an instant kill against anyone if it hits (except Nobunaga on hard). This can be quite useful in ''4'' if you don't want to waste time fighting Hyakkimaru at Motochika's stage, just bring him as a tag partner and you're all set.
207* PassingTheTorch: Shimazu's ultimate goal is to ensure the next generation is ready so that the old era can finally end.
208* RedBaron: Is known as "Shimazu the Beast" or "Oni (Ogre) Shimazu" in the Japanese script.
209* ReligiousBruiser: As the Xavist Chesto Shimazu.
210* RetiredBadass: Comes out of retirement in time to kick some serious ass at Sekigahara.
211* TheRival[=/=]WorthyOpponent: To Tadakatsu.
212* TruthInTelevision: His style is mostly based on Jigenryuu, an actual style of swordplay originated in Kyushu.
213* SerratedBladeOfPain: His sword, Summer Gale, is this.
214* ShockAndAwe
215* SingleStrokeBattle: Defeats Yoshiteru with one strike of his sword in his ending for ''Sumeragi''.
216* StartMyOwn: Two of his storylines in the third game involves allying with Kanbe and Muneshige to turn Kyushu into an independent nation, climaxing in beating the crap out of both the western ''and'' eastern army at Sekigahara.
217* StatusBuff: His first R2 move is him imbuing his sword with lightning powers, sharply boosting his (already high) attack power and reach.
218* WeaponAcrossTheShoulder: He rests the blunt edge of his gigantic sword this way sometimes.
219[[/folder]]
220!Debuting in ''Sengoku Basara 3''
221[[folder:Kuroda Kanbe]]
222!!Kuroda Kanbe
223[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/sb4_render_kanbe_9379.png]]
224-->Voiced by: Creator/RikiyaKoyama (Japanese), Creator/RichardEpcar (English)
225
226->''"Damn it! Why can't I, just once, not be the one losing?!"''
227
228Introduced in ''Sengoku Basara 3''. A convict who used to serve Hideyoshi, but was chased to Kyushu and imprisoned by Mitsunari after he tried to seize power himself. Fights with his manacled hands plus the huge ball and chain attached to them.
229-----
230* ActionBomb: One of Kanbe's hilariously [[ComedicSociopathy schadenfreude-laden]] Super Arts has him doing something like this, first by dropping a CartoonBomb on his head from out of nowhere, him doing a DoubleTake at the bomb, which proceeds to blow him up and launch him through the air, on fire, while screaming his catch phrase, capped by him ''exploding'' when he lands... before getting up [[AshFace covered in soot]] [[MadeOfIron but unharmed.]]
231* AlliterativeName: Only in English (since in Japanese it's "ku" and "ka").
232* AlwaysSomeoneBetter: Evidently feels this way about Hanbe.
233* AnimalMotifs: Referred to as a "Badger" or a "Mole" in the original Japanese due to his affinity for the underground.
234* BlowYouAway
235* BornUnlucky: Things almost never work out for the guy, especially when it comes to removing his shackles.
236* BossSubtitles: "Kanbe Kuroda - Dead End Irony"
237* BringTheAnchorAlong: Kuroda has his hands tied and chained to a huge ball as he's a prisoner of war. Nevertheless, he's strong enough to carry it around and weaponize it.
238* BrownNote: One of his special moves is him bashing his ball with his cuff, damaging anyone nearby with the sound it makes.
239* CatchPhrase: "'''WHYYYYYYY?!'''" ("'''NAZEEEEE JAAAAAA?!'''")
240* ChainedByFashion
241* TheChewToy: So much so that the universe is probably out there to make sure all his plans fail and he never gets free from his cuffs. The one time he ''finally'' got them off [[FailureIsTheOnlyOption a new pair were immediately put on]] in ''Sumeragi''.
242* ChronicBackstabbingDisorder: The Toyotomi we can understand. But the guys who befriended and trusted him, and promised to help unify Japan?
243* ComedicSociopathy: His is the only moveset aside from Hideaki's which has moves centered around embarrassing and humiliating the user, including his normal attack (where he spins his flail until the button is released or he gets dizzy), his Super Art Depression where he hits his manacles against the ball and gets depressed when it fails to shatter them, his Super Art RollingAttack (where one bad moment of steering will splat him hilariously against a wall) and the above-mentioned Bad Bomb Super Art.
244* CursedWithAwesome: He at least makes good use of his punishment, even managing to smash a huge hole in the side of a ship with it.
245* DeadpanSnarker: Having such rotten luck would probably make anyone bitter. That and regularly dealing with Yoshitsugu.
246-->'''Yoshitsugu:''' Like water and oil... a perfect mix.
247-->'''Kanbe:''' Water and oil, huh? We're never gonna get along...
248* {{Determinator}}: He ''will'' find a way to get his freedom. Eventually.
249* TheDogBitesBack: Eventually he lashes out against Motonari and Yoshitsugu, particularly the latter since he holds the key to Kanbe's cuffs.
250* EasyEvangelism: Sometimes shows up as "Joe C." Kuroda in a Xavist stage. He ''really'' wants his cuffs off.
251* EpicFlail: His ball and chain function this way.
252** SpinAttack: How he tends to use said ball and chain. If done too much he'll get dizzy, however.
253* EvenTheGuysWantHim: At least one of his soldiers states that Kanbe is a good-looking guy.
254* {{Expy}}: Bears a strong resemblance to [[Manhua/RavagesOfTime Lu Bu]] in face and body type.
255* EyesOutOfSight: Though you do catch a glimpse of his eyes in a few cutscenes, most of the time his bangs seem to be held in place by super glue.
256* FastTunnelling: In the fourth game, he digs his way into several battles.
257* FailureIsTheOnlyOption: He's never going to get those cuffs off his hands. Not if that damn bird has anything to say about it.
258* GeneralFailure: His in-game title is "Inadequate Tactician" after all. Though it's less idiocy and more just bad luck.
259* GeniusBruiser: He is after all a tactician. Granted, a very unsuccessful one.
260* {{Hunk}}: Despite claiming he's unworthy of her affection, Maria at least admits he has nice arms.
261* LovableTraitor: You gotta admire a guy who's still so bent on world domination despite his horrible luck. Not so much in the eyes of Mitsunari, who despises treachery.
262* MadeOfIron: Getting blown up or rammed into walls doesn't seem to bother him much.
263* MightyGlacier: Makes up for his lack of speed with a wide range and good attack power.
264* PermaStubble: It's not as if he can shave with his hands like that...
265* PluckyComicRelief: He seems to have mostly accepted that everyone is out to ruin his life, takes his defeat in relatively good grace and just keeps coming back for more.
266* ShoutOut: Come on, you know it's obvious that he's a ShoutOut to [[Franchise/StreetFighter Cody Travers]]...
267** Also, his [[SuplexFinisher Super Art Criminal Smasher]] is basically Zangief's Final Atomic Buster.
268* SleevesAreForWimps: And with arms like that, who needs convincing? Helps that it looks like he ripped them off himself.
269* SmugSnake: His achievements even refer to him as the "Inadequate Tactician" and while he is somewhat crafty he's always one step behind actual tacticians such as Yoshitsugu or Motonari.
270* TheStarscream: What got him locked up in the first place. He's still pretty ambitious after being locked up, but first he'll have to do something about these damned cuffs...
271** Also, if ignored by Mitsunari, Kanbe will use it as an opportunity to take over his headquarters at Osaka Castle.
272* TheStrategist: [[InformedAbility Supposedly.]]
273* ThrowTheDogABone: Yoshihiro's blue and green paths sees Kanbe joining in a team of three with Yoshihiro and Muneshige and becoming joint ruler of a united Kyushu.
274** In his own green path, he teams up with fellow series punching bag Ujimasa and eventually conquers the country on his own terms. He's never seen to get his cuffs off, though.
275* VariableLengthChain: That chain of his can get as long as it needs to be.
276* WeHaveReserves: In his version of the Osaka Castle stage, he has a habit of accidentally hitting his own men with traps or cannons, though for his part it's accidental rather than him being a jerk. Even Mitsunari is somewhat amused by his incompetence.
277* WithMyHandsTied: Although he doesn't actually ''choose'' to fight this way. He does brag about the havoc he can wreak with his wrists cuffed, though.
278* WrestlerInAllOfUs: Takes after Hideyoshi, since he's got a Piledriver and a [[SuplexFinisher German Suplex]] in his repertoire.
279* YankTheDogsChain: In the end of his story mode, after defeating Yoshitsugu and both Ieyasu and Mitsunari, he finally recovers the key to his shackles... which gets promptly stolen by a hawk.
280** In his drama ending in ''Sumeragi'' he's finally able to uncuff himself after taking the key from Mitsunari...only for Matabe to cuff him to an even bigger ball and chain mere seconds later.
281** BrickJoke: [[spoiler:It's possible to have Kanbe insult Mogami Yoshiaki's pet hawk earlier.]] Then the aforementioned theft happens.
282[[/folder]]
283
284[[folder:Tsuruhime]]
285!!Tsuruhime
286[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/sb4_render_tsuru_9767.png]]
287-->Voiced by: Creator/AmiKoshimizu (Japanese), Kat Steel (English)
288
289->''"There are no limits to what I can do!"''
290
291Introduced in ''Sengoku Basara 3'', a sweet, naive young archer girl and {{Miko}} with no knowledge of the outside world. Obviously Ranmaru's spiritual successor. Uses a pink bow, and is implied to have hidden psychic powers.
292-----
293* ACupAngst: The onsen stage in ''[=SB4=]'' has Tsuruhime bemoan her lack of assets compared to Naotora, Magoichi and Maria. [[spoiler:At least that's what the listener is led to believe.]]
294* AnachronismStew: ''Come on'', this girl was supposed to be dead BEFORE Nobunaga rose to power!
295* AnimalMotif: A crane.
296* BossSubtitles: "Tsuruhime - Ready, Set, Go!"
297* CoolBoat: Tsuru no Maru in ''4''. Also serves as her stage.
298* CooldownHug: Gives one to [[spoiler:Oichi]], promising to become her friend.
299* DarkAndTroubledPast: Apparently, [[spoiler:her whole family are dead]]. Though you wouldn't know this from her demeanor.
300* DifficultButAwesome: Her attacks require specific timing to be used to their full potential.
301* EverythingsBetterWithSparkles
302* GenkiGirl: She literally doesn't know the meaning of the word 'sadness'.
303* GetBackHereBoss: Mixed with TimeLimitBoss, when first encountered in her stage she'll jump to different boats after a certain period of time. Eventually she'll just jump to the far end of the map regardless of whether or not she's defeated.
304* GirlyRun: To the point it looks like her knees are glued together. Her dash more resembles AirplaneArms.
305* HorribleJudgeOfCharacter: She initially thinks Yoshitsugu is a nice guy, and that Motochika's the villain. Indeed, it takes ''[[TheChessmaster Motonari]]'' to clue her in that Yoshitsugu has never spoken an honest word in his life. Yoshitsugu notes that she is very susceptible to flattery.
306* AnIcePerson: Her Basara attack is even based on figure skating.
307* InstantFanclub: One of her skills turns enemy mooks into this, who dance around shouting her name with hearts in their eyes.
308* InUniverseNickname: She's known as "Oracle" to others and "Little Crane" to her subordinates.
309* LoveBubbles: Whenever Kotaro's around or she's thinking about him.
310* MageMarksman: Being an archer with magical powers, it’s a given.
311* MagicalGirl: She can shoot hearts, has supernatural powers, and has a MysteriousProtector (Kotaro), who causes her to sparkle when ever he shows up.
312* {{Miko}}[=/=]{{Joshikousei}}: Her outfit appears to be a mixture of both.
313* MistakenForDog: A few of her quotes are dedicated to her mistaking animals as well as a machine with other things.
314--> '''Tsuruhime''' (mounting a horse): "Is that a dog?"
315--> '''Tsuruhime''' (seeing a tiger): "Oh I know what that is! It's a bear isn't it?"
316* {{Multishot}}: She can do consecutive versions of these in her basic combo string with proper timing.
317* NaiveNewcomer: She'd never left the shrine before being launched into a full scale battle, and as such doesn't take the concept of war very seriously.
318* NinjaPirateZombieRobot: She can be described as a [[OracularUrchin Psychic]] [[MagicalGirl Magical]] [[AnIcePerson Ice]] [[{{Joshikousei}} School Girl]] {{Miko}}.
319* OneeSama: Sees Magoichi as one, even referring to her this way.
320* OracularUrchin: She can foretell the future by performing a special ritual and is even called an oracle. This makes her very sought after by other armies.
321* PluckyGirl: She jumps into battle without much complaint.
322* RescueRomance: Picks up a crush on Kotaro after he takes out some mooks going after her. This continues with Kotaro downing [[spoiler:Motonari]] and [[spoiler:Mitsunari]] in their respective fights.
323* RunningGag: Tsuruhime runs to embrace Fuma, only for him to disappear and her to fall flat on her face. Also being rescued by him then forgetting to ask his name before he leaves.
324* ShelteredAristocrat: Her sheltered upbringing left her unknowing of evil. This also had the side effect of her being unknowing of the word "sadness" as well as which animal is which.
325* SillyMeGesture: In her standard stage ending, complete with bubbles and "tehe!"
326* SmittenTeenageGirl: Kotaro is way out of her league, and she doesn't even know his name (simply referring to him as the "Twilight Ninja"), but she doesn't show any signs of giving up yet.
327* TechnicalPacifist: [[WhatMeasureIsAMook Mooks aside]], Tsuruhime never kills any [[NominalImportance named]] characters in her story aside from Yoshitsugu. [[spoiler: Kotaro generally shows up to strike the finishing blow to save her from getting killed by someone who exploits this. Several times.]]
328[[/folder]]
329!Debuting in ''Sengoku Basara 4''
330[[folder:Yamanaka Shikanosuke]]
331!!Yamanaka Shikanosuke
332[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/sb4_render_shikanosuke_6098.png]]
333-->Voiced by: Creator/MiyuIrino (Japanese)
334
335->''"The investigation starts now!"''
336
337Introduced in ''Sengoku Basara 4''. A young retainer of Amago Haruhisa, who searches for his master after he went missing some time ago. He has a deer companion which he calls 'Oyassan'.
338----
339* AffectionateNickname: Both for the deer, Oyassan (which roughly means "old man" or "boss"), and for his master, Haru-sama.
340* AnimalMotif: Deer, obviously.
341* TheBeastmaster: He can ride Oyassan into battle. He asks for her permission first, though.
342* BilingualDialogue: With Oyassan.
343* CombinationAttack: Almost all of his attacks are done in conjunction with his deer.
344* CoolHelmet: His second outfit has one decorated with deer skin.
345* ClippedWingAngel: After his Basara attack, Oyassan runs off with Shikanosuke's weapon and armor, leaving him temporarily defenseless.
346* EasyEvangelism: He can show up as the Xavist convert "Bambi" Shikanosuke in one of Sorin's stage. His Drama ending shows that he joined because [[spoiler:Haruhisa converted.]]
347* {{Expy}}: Looks a lot like [[Franchise/KingdomHearts Sora]] minus the spiky hair.
348* GrievousHarmWithABody: Oyassan can pick Shikanosuke up and swing ''him'' around like a club!
349* HornedHumanoid: Subverted. His antler headdress gives this impression, but they actually belong to Oyassan.
350* HorseOfADifferentColor: His Basara attack is him riding Oyassan while she rams down their enemies.
351* KidDetective: His mission to find Haruhisa's whereabouts is an AffectionateParody of this genre.
352* LightEmUp
353* NonHumanSidekick: Oyassan is described as being Shikanosuke's trusty partner/mentor, rather than just a pet.
354* PunnyName: The first character of Shikanosuke's name means "deer".
355* SuperSentaiStance: Prone to doing this.
356* TransformationSequence: When equipping his armour and helm. Apparently a ShoutOut to ''Manga/SaintSeiya''.
357* YourTomcatIsPregnant: Oyassan is pretty clearly a doe, but Shikanosuke always refers to her as male to her frustration. It's only in his anime ending that he finds out (and gets kicked in the face for his trouble).
358[[/folder]]

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