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1Recurring characters from the ''Franchise/ScoobyDoo'' animated franchise. For characters from some specific movies and shows, please see:
2[[index]]
3* ''Characters/ScoobyDooMeetsTheBooBrothers''
4* ''Characters/ScoobyDooAndTheGhoulSchool''
5* ''Characters/ShaggyAndScoobyDooGetAClue''
6* ''Characters/ScoobyDooMysteryIncorporated''
7* ''Characters/BeCoolScoobyDoo''
8* ''Characters/{{Velma}}''
9* ''Characters/{{Scoob}}''
10* ''Characters/ScoobyDooDirectToVideoFilmSeries''
11* ''Characters/ScoobyDooLiveActionFilmSeries''
12* ''Characters/ScoobyDooVideoGameSeries''
13* ''Characters/LegoDimensions''
14** ''Characters/LegoDimensionsYearOne''[[labelnote:Click to expand]]Scooby-Doo, Shaggy Rogers, Velma Dinkley, Daphne Ann Blake, Fred Jones, Mumsy-Doo & Dada-Doo, Charlie the Funland Robot[[/labelnote]]
15* ''Characters/{{Multiversus}}'' [[labelnote:Click to expand]]Shaggy, Velma[[/labelnote]]
16[[/index]]
17----
18[[foldercontrol]]
19
20!!The Gang / Mystery Incorporated
21[[folder:As a Whole]]
22[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/scoobydoheader.jpg]]
23[[caption-width-right:350:[[BlackBeadEyes Existence]] of [[SuddenEyeColour irises]] may [[ArtEvolution vary]]]]
24
25* SixtiesHair: The gang still dons these outdated hairstyles since their debut in 1969, even in modernized versions that update their outfits such as ''What's New, Scooby-Doo?''. Daphne wears Jean Shrimpton-Esque locks, Velma has a bowl bob, Fred has a prim moptop, and Shaggy has... well... shaggy hair and stubble.
26* AdaptationalBadass: Most of the modern continuities will make one or more of the gang members stronger and more formidable than they were in the original show. The most notable case would be video games such as ''VideoGame/ScoobyDooMysteryMayhem'' and ''VideoGame/ScoobyDooFirstFrights'' that require Mystery, Inc. to actually fight the monsters instead of just arranging traps to capture the disguised criminals so they can unmask them.
27* AdaptationalJerkass: They get hit with this hard in the first live-action movie, where they go from normal, likable people to borderline UnsympatheticComedyProtagonist for laughs. Fred, Daphne, and Velma spend much of the film arguing, Scooby punches Fred in the face, Shaggy suggests after Fred and Velma are captured by monsters that he, Scooby and Daphne let them get eaten (the cartoon version of Shaggy is a coward, but he's not the kind of person that would abandon his friends), and a flashback shows them abandoning Scrappy -- Scooby's nephew -- in the middle of the desert. And Scrappy himself goes from being annoying but competent to an egotistical psycho whose bite is nothing compared to his bark. Even the movie versions are saints compared to their InNameOnly ''WesternAnimation/{{Velma}}'' incarnations.
28* AerithAndBob:
29** We have three relatively rare names: Daphne, Velma, and [[EmbarrassingFirstName Norville]] ([[OnlyKnownByTheirNickname Shaggy]], that is), plus one more "normal" -- Fred/Freddie (short for Frederick).
30** Played straight with their last names -- Blake, Dinkley, Rogers, and Jones, respectively. The odd one is Dinkley.
31* AmateurSleuth: They solve mysteries purely for the fun of it. And they're ''good''.
32* ArbitrarySkepticism: DependingOnTheWriter.
33** In ''Mystery Incorporated'', they're clearly used to dealing with more DarkerAndEdgier monsters that regularly harm people with dangerous gadgets (in the first episode alone, a monster uses what is implied to be biological waste to suck the moisture out of three people, who then look like ''dried out corpses'' and have to be hospitalized), to the point that they take the rising stakes and TheReveal that [[spoiler: there are demon alien gods]] rather well. Though this is played straight near the end of the show, when Velma expresses skepticism that traveling through dreams and being hunted by a boogeyman is possible until it happens.
34** In the ''Series/{{Supernatural}}'' crossover episode, [[FreakOut they don't take it well]] when the Winchester brothers reveal that they're dealing with a ''real'' ghost in that episode. Returns back to [[StatusQuoIsGod status quo]] when the Winchesters decide to ask the ghost to pretend to be some guy in a costume.
35* BadassNormal: As the decades went by the gang grew from just local amateur sleuths to matching wits with superpowerful menaces ranging from Were-Cats, malicious AIs, evil sorcerers, and full-on Eldritch horrors. And they mostly go about how they do any other mystery!
36* BalloonBelly: A recurring gag for Shaggy and Scooby throughout the various shows and movies, thanks to their BigEater characterization.
37* BigEater: Shaggy, Scooby, and occasionally Scrappy. If Fred wants to find the monster, Shaggy will volunteer to investigate the kitchen and prepare a large snack for himself and Scooby -- until the monster comes to interrupt the meal. Occasionally, early episodes would have some wild or barnyard critter that's much smaller than either of them swipe their food and swallow it whole.
38* CaptainObvious: They will often point out things that are happening or just happened that should already be obvious to the viewer.
39* CharacterExaggeration: Each passing continuity will exaggerate at least one character. For example, Fred into someone who's obsessed with traps (especially in ''WesternAnimation/ScoobyDooMysteryIncorporated''), Velma into a nerd, and Shaggy and Scooby had their cowardice exaggerated. Daphne is usually exempt from this, as she doesn't have a definitive personality, alternating between DamselInDistress, ActionGirl, {{Cloudcuckoolander}} and more, making her a case of DependingOnTheWriter.
40* ColorCodedCharacters:
41** Scooby: Brown
42** Shaggy: Green
43** Daphne: Purple
44** Fred: White and blue
45** Velma: Orange and red
46** [[SignatureTeamTransport The Mystery Machine]], while not a character, is often associated with her green and orange color scheme.
47* CoolKidAndLoserFriendship: A jock and a popular girl befriend a hippie slacker and a nerdy bookworm over their mutual interest in mysteries. This was demonstrated in ''Film/ScoobyDooTheMysteryBegins''.
48* DistressedDude: Shaggy and Scooby have ended up BoundAndGagged on a few occasions.
49* {{Expy}}: Fred, Velma, Daphne, and Shaggy were inspired by the main characters in ''Series/TheManyLovesOfDobieGillis'' -- Dobie Gillis became Fred, Thalia Menninger became Daphne, Zelda Gilroy became Velma and Maynard G. Krebs became Shaggy.
50* FreeRangeChildren: They were originally designed to be high school age, and in the first series most of their adventures are implied to locally. With a few exceptions of a trip to China Town or Hawaii. As the series went on they became more of this, while other versions just put them in their twenties as the mysteries are implied to be their job.
51* TheFriendsWhoNeverHang: The usual way the group divides is Fred and Daphne, Shaggy and Scooby, and Velma with either group (or, in rare cases, going alone). It's not common that they're portrayed as simply hanging out together.
52** Lampshaded in ''Scooby-Doo and the Cyber Chase'':
53--->'''Fred''': I think we stand a better chance of finding [the monster] if we split up.\
54''Shaggy and Scooby briefly look at each other before starting to walk away together.''\
55'''Fred''': Hey, you guys. I didn't say ''how'' we were gonna split up.\
56'''Shaggy''': Like, do we ever do it any other way? ''(He walks away with Scooby.)''
57** Lampshaded again in one episode of ''What's New, Scooby-Doo?'', where the group decides to split in a different way for once, with Fred splitting off with Shaggy, only to find they have absolutely no chemistry as a pair.
58--->'''Fred''': So... did you see the game last night?\
59'''Shaggy''': Uh, I'm not really into sports.\
60'''Fred''': Oh, right...\
61'''Shaggy''': Wanna go get something to eat?\
62'''Fred''': No thanks, I'm not hungry.\
63'''Shaggy''': Oh...\
64''*short pause*''\
65'''Fred''': From now on, let's split up like usual.\
66'''Shaggy''': Good plan.
67** Also brought up in the 2002 live-action film, in which Velma complains about the usual pairings, leaving her the odd man out. Fred volunteers to be her partner on their current quest, but struggles to carry on normal conversation with her. Velma does appreciate the effort after a bit, however.
68** Other than ''The New Scooby-Doo Mysteries'' and ''The 13 Ghosts of Scooby-Doo'', Shaggy and Daphne never have much one-on-one time, due to the aforementioned Fred and Daphne dynamic, though some of the movies and cartoons do have them interact more often.
69** Outside of Scooby and Shaggy, Scrappy is close to Daphne, as they were paired up in ''The New Scooby-Doo Mysteries''. His interactions with Velma were limited, but he was friendly with her and barely interacted with Fred at all.
70* GenreBlindness: Particularly in the original series. No, the gang will ''never'' figure out or even guess that the monster is just a guy in a costume right away, no matter that the last few dozen monsters were all guys in costumes. They have to wait until the end of the episode.
71** Though in ''Curse of the 13th Ghost'', Shaggy stated that their encounter with the 13 Ghosts is the reason why he and Scooby believe the fake monsters the gang encountered ''might'' be the real deal.
72* HeroWithBadPublicity: Some adaptations, such as ''Mystery Incorporated'', will have them at odds with the law.
73* KidHero: They're teenagers in the original series ''WesternAnimation/ScoobyDooWhereAreYou''. Most later incarnations either make them adults or leave their ages open to interpretation.
74* LetsGetDangerous: Shaggy and Scooby when anyone they really care about is in trouble. There was even one moment when Velma was captured and Scooby turned down a Scooby Snack, saying he didn't need it to be persuaded to help rescue her.
75* LikeBrotherAndSister:
76** Shaggy and Velma were originally supposed to be siblings. It showed in the debut episode, "What a Night for a Knight", as Velma has Shaggy's cough medicine at hand, and in "Decoy for a Dognapper", Shaggy keeps a spare pair of glasses for Velma.
77** Daphne and Scrappy had this vibe when they were paired up in the eighties cartoons. He assisted her in solving crimes and she kept him out of trouble. Velma had a similar vibe with him to an extent.
78* LivesInAVan: They all have families with houses they can stay in, but they effectively live in the Mystery Machine. In ''Scooby-Doo! Mystery Incorporated'', the gang all still live with their parents, but Fred, after finding out that his father isn't really his father, and that his real parents are no better, ends up living in the Mystery Machine parked by a lake.
79* TheMillstone: Subversion: Shaggy and Scooby always botch the plan to catch the MonsterOfTheWeek... and in the process of botching it, ''succeed'' at catching the monster.
80* MysteryMagnet: Even if they weren't investigating a mystery, they would often be forced to.
81* {{Nephewism}}: An awful lot of mysteries kick off with the gang visiting the uncle (seldom aunt) of one member or another, particularly early in the franchise.
82* NiceGuy: They are a likable bunch of characters.
83* OutdatedOutfit: All of them sport these, especially Fred and Daphne, who wear ascots. Ascots went out of style not even a few years after the original series premiered. The shows and movies from the late 90s and 2000s[[note]]except for ''WesternAnimation/ScoobyDooAndTheLegendOfTheVampire'' and ''WesternAnimation/ScoobyDooAndTheMonsterOfMexico''[[/note]] removed the ascots, but they were brought back from TheNewTens onward, likely due to the GrandfatherClause. Velma and Shaggy's outfits have remained relatively unchanged since the beginning since their attires (a turtleneck sweater and skirt for the former and a V-neck T-shirt and pants for the latter) don't look quite as out-of-place in the present day as the other two. Though Shaggy's pants are often redesigned to look less like bellbottoms and Velma's sweater is smaller and more figure-hugging than it used to be.
84* ParentalAbandonment: They either have no parents or just very hands-off parents who don't seem to care that their teenagers go all around the world, hunting down villains in Halloween costumes.
85* PhraseCatcher: In ''A Pup Named Scooby-Doo'', the rest of the gang immediately notice whenever Velma says "Jinkies!", knowing "It must be a clue!". Also, they often finish the villain's "I would have gotten away with it if it weren't for YouMeddlingKids", surprised that they know the villain would say that.
86* ProperlyParanoid: Yeah, Scooby and Shaggy are scaredy-cats, but when you think about it, their fears are understandable. The various criminals they catch showed no qualms about killing in order to get what they want.
87* ScrewThisImOuttaHere: Scooby and Shaggy occasionally try to do this if they feel things are getting too scary. The others usually won't let them.
88* TemporaryBulkChange: Another recurring gag with Shaggy and Scooby, thanks to their BigEater tendencies. It was used twice as part of Japanese-themed chase sequences, the duo quickly eating a lot of food to turn into giant sumo wrestlers (''Big Appetite in Little Tokyo'' from ''What's New, Scooby-Doo?'' and the ''Scooby-Doo! and the Samurai Sword'' movie) ; and then re-used in the ''Mystery Incorporated'' episode ''The Devouring'', the characters undergoing a WeightTaller transformation into obese giants after eating all the food in Crystal Cove (which also led to a sumo fight with the monster of the episode).
89* TrueCompanions: They travel together solving mysteries with little mention of contact with other friends or family. This becomes the main theme in ''Scooby-Doo! Mystery Incorporated''.
90* TwoGirlsToATeam: Two girls (Daphne and Velma) and three guys, specifically.
91* VagueAge: Throughout the franchise, it has been inconsistent how old the gang is supposed to be.
92** Originally, in ''WesternAnimation/ScoobyDooWhereAreYou'', they were teens, with Velma being 15, Daphne being 16, and Fred & Shaggy being 17 (as well as high school seniors). Some of the earlier subsequent series hint toward the gang being legal adults, such as ''WesternAnimation/TheNewScoobyAndScrappyDooShow'' episode "The Crazy Carnival Teacher" having Shaggy quip to a former teacher of his and Daphne's that he can't expel them because they already graduated and the premiere episode of ''WesternAnimation/TheNewScoobyDooMysteries'' "Happy Birthday, Scooby-Doo" revealing that Fred has become a mystery writer and that Velma now works for NASA.
93** The late 1990's and early 2000's direct-to-video movies (such as ''WesternAnimation/ScoobyDooOnZombieIsland'', ''WesternAnimation/ScoobyDooAndTheWitchsGhost'', ''WesternAnimation/ScoobyDooAndTheAlienInvaders'', and ''WesternAnimation/ScoobyDooAndTheCyberChase''), which take place after the original show, place them in their twenties. In the second film, they state how much they hate being called "kids" since they're apparently young adults.
94** ''WesternAnimation/WhatsNewScoobyDoo'' never specifies if the gang are high school students or in their twenties. ''Pirates Ahoy!'' takes place on Fred's birthday, and ''the rest of the gang'' has no idea how old he is turning, though he probably isn't 46. The Valentine's Day episode suggests that they're college-aged.
95** ''WesternAnimation/ScoobyDooMysteryIncorporated'' has them as teens, with Daphne and Fred explicitly being stated to be seniors. It is also implied that Velma and Shaggy are as well. One episode has the parents send them to the local college to see what it's like, and the end of the show has them being accepted into Miskatonic University ([[spoiler: with the show being implied to be a StealthPrequel to ''Where Are You!'' or at least a BroadStrokes of it]]) in the middle of the school year, though it's worth noting that there have been cases of accepting [[ChildProdigy Child Prodigies]] into colleges in the same show as well.
96** The direct-to-video movies released in the 2010s seem to flip-flop on whether the gang is teenagers or adults, as ''WesternAnimation/ScoobyDooLegendOfThePhantosaur'' mentions that Fred has trouble graduating high school, ''WesternAnimation/ScoobyDooCampScare'' has the gang work as volunteer camp counselors (a position which typically requires the applicant to have at least graduated high school), they are referred to as "young adults" early in ''WesternAnimation/ScoobyDooMaskOfTheBlueFalcon'', and ''WesternAnimation/ScoobyDooAndTheCurseOfThe13thGhost'' has a sheriff mention that they are "almost 18".
97** ''Film/ScoobyDooTheMysteryBegins'', ''Film/ScoobyDooCurseOfTheLakeMonster'' and ''Film/DaphneAndVelma'' are live-action prequel movies that place the kids in their teens as high school students once again.
98** ''WesternAnimation/BeCoolScoobyDoo'' takes place the summer after they graduate from high school, making them at least 18 years old in that continuity.
99** ComicBook/TheScarecrow (yes, [[Franchise/{{Batman}} that one]]) refers to them as "young adults" in ''WesternAnimation/HappyHalloweenScoobyDoo'', suggesting that they're 18 at the youngest.
100* YouMeddlingKids: TropeNamer. Sometimes Scoob will get called a "dumb or mangy" mutt as well.
101* YoungerThanTheyLook: In the original ''WesternAnimation/ScoobyDooWhereAreYou'' series, Velma was 15, Daphne was 16, and Fred and Shaggy were both 17 (hence the term "Meddling ''Kids''"), yet they looked and sounded like they were at least in their mid-twenties. Perhaps in response to this, they are sometimes given an AgeLift in later continuities (such as the DTV movies between ''Zombie Island'' and ''Cyber Chase'' where they're in their twenties, and ''WesternAnimation/WhatsNewScoobyDoo'' where they seem to be college-aged).
102[[/folder]]
103
104[[folder:Scooby-Doo]]
105!!Scoobert "Scooby" Doo
106[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/original_scooby_doo.png]]
107[[caption-width-right:250:Scooby-Dooby-Doo!]]
108
109->'''Voiced by:'''\
110Creator/DonMessick (1969-1994)\
111Creator/HadleyKay (1997)\
112Creator/ScottInnes (1998-2001, 2001-2006 video games)\
113Creator/NeilFanning (''Film/ScoobyDoo'' and ''Film/ScoobyDooMonstersUnleashed'')\
114Creator/FrankWelker (2002-present)\
115Creator/JessHarnell (human form seen in Shaggy's nightmare in ''WesternAnimation/BigTopScoobyDoo'')\
116[[labelnote:Foreign [=VAs=]]]'''French:''' Pierre Collet (1969-1970), Creator/ClaudeBertrand (1969-1970, replacement voice), Jacques Deschamps (1st voice in ''WesternAnimation/TheNewScoobyDooMovies''), Jacques Torrens (1972-1997), Creator/EmmanuelCurtil (Seasons 2-4 of ''WesternAnimation/APupNamedScoobyDoo''), Éric Missoffe (1998-present); '''Brazilian Portuguese:''' Creator/OrlandoDrummond (1972-2013), Reginaldo Primo (2013-2020); Creator/GuilhermeBriggs (current voice)[[/labelnote]]
117----
118* AccidentalAthlete: In "Ghastly Goals", he becomes part of the Brazilian soccer team as he tries to retrieve a soccer ball endowed with a formula that makes it bounce stronger from a beast called an Eshu.
119* ActionPet: Scooby can be ''very'' heroic when he needs to be.
120* AdaptationalBadass: In some incarnations, mostly the movies and ''WesternAnimation/ScoobyDooMysteryIncorporated'', he is portrayed as braver and more willing to face his enemies head-on.
121* AdaptationalDumbass: In the live-action movies, he is really dumber.
122* AdaptationalJerkass:
123** In ''WesternAnimation/ScoobyDooMysteryIncorporated'' he is more of a jerk, constantly fights with Velma, and talks more often, which adds to the attempt in developing the characters. He gets better, of course.
124** In the live-action movies. The first one has him punching Fred in the face and casually abandoning his nephew in the middle of the desert. Though to be fair, Scrappy was more annoying than usual.
125* AdaptationRelationshipOverhaul: In ''WesternAnimation/ScoobyDooMysteryIncorporated'', he's initially not too fond of Velma and feuds with her for Shaggy's attention. While he gets better, it's rather jarring compared to previous productions like ''WesternAnimation/APupNamedScoobyDoo'' and ''WesternAnimation/ScoobyDooInWheresMyMummy'', where Velma is shown to be Scooby's second best friend.
126* AmplifiedAnimalAptitude: Dogs that are not in the Doo family are shown to act just like real dogs.
127* AnthropomorphicShift:
128** He was suffering this by the mid-80s. He was seen walking on two legs all the time (it didn't help that his four-legged design was not changed) and he was becoming somewhat less of a SpeechImpairedAnimal. It seems to have been reversed beginning with ''WesternAnimation/APupNamedScoobyDoo'' where he became more of a quadruped again.
129** When Scooby runs in the early series, his legs don't follow a normal dog's running pattern. Each pair of legs go alternately in a circular motion. The only episode showing him running like a normal dog was "Decoy for a Dognapper", as he and the freed kidnapped dogs run after their captor.
130* BavarianFireDrill: His and Shaggy's specialty: OnceAnEpisode in nearly every series or movie, they'll trick the monster with some kind of elaborate ruse and disguise made on the fly -- which always works, even when it probably shouldn't. These cons have become such a staple of the formula that recent works tend to lampshade their effectiveness.
131* BigEater: With Shaggy. When Shaggy is about to bite his DagwoodSandwich, expect Scooby to swallow it.
132* BigFriendlyDog: Scooby is not aggressive. He does not attack monsters. He runs away from them. It's easy to forget since he's so goofy, but Scoob's almost as big and heavy as a grown man.
133* TheBigGuy: Dumb as a dog, but loyal -- though he may require a Scooby snack -- and necessary to sniff out clues.
134* BlueIsHeroic: Wears a blue collar.
135* BroughtToYouByTheLetterS: His dog tag has the initials "SD" imprinted on it, for the initials of his name.
136* ButtMonkey: Often drifts into suffering misfortunes for the sake of comic relief.
137* CartoonyTail: Scooby's tail may closely resemble a real Great Dane's, but was designed to look and act like that of a cat's.
138* CharacterCatchphrase:
139** "Scooby Dooby Doo!", [[SpeechImpairedAnimal "Rover rere" and "Ruh-roh!"]]
140** [[WhereWhere "Rog? Where?"]]
141** In earlier iterations, Scooby would more often than not say "Yikes!", usually in tandem with Shaggy's "Zoinks!". This hasn't really appeared in much media after Don Messick's passing.
142* CharacterExaggeration: He was originally just scared easily but ever since ''What's New, Scooby-Doo?'', he has been looked upon as a full-blown coward to the point just uttering the words "haunted" and "place" in the same sentence will make him run and hide for cover. The same with Shaggy as well.
143* CharacterizationMarchesOn: His behavior in the first series -- talking, reading, etc notwithstanding -- is more like that of a typical dog (sniffing, barking, etc.) than in later series and films.
144* ClassicalAntiHero: In a way. With his massive cowardice, Scooby's just as likely to avoid taking part in a mystery, as he is to take the role of the hero.
145* ComfortFood: In some online games such as ''Scooby-Doo and the Haunted Castle'' and ''VideoGame/TheEnvelopesPlease'', when he's afraid, the player can give him a Scooby Snack to calm him down.
146* CoolUncle: Scrappy thinks of Scooby this way, despite Scooby's cowardice.
147* CowardlyLion: Scooby's cowardice was likely [[{{Flanderization}} Flanderized]] through time, but whenever you threaten someone he cares for, he can definitely take you down.
148* CrouchingMoronHiddenBadass: In some iterations, and more often than Shaggy. In more recent times, Scooby is generally portrayed as cowardly in most cases but a fiercely loyal and heroic friend when the chips are down.
149** ''WesternAnimation/ScoobyDooMysteryIncorporated'' had his most Badass form when he "killed" a robot double who tried to kill his friends with a forklift! His line to the robot? "PLAY DEAD!"
150** ''WesternAnimation/BatmanTheBraveAndTheBold'' had the Scooby Gang run into Batman and Robin. It just happens that [[RealityWarper Batmite]] also [[TookALevelInBadass helps]] Scooby and Shaggy get into the fight as well.
151** In "Never Ape an Ape Man", not only did he aid the actress trying to escape the Ape Man by holding the bridge, he barked at it and even fought it with punches and kicks while bouncing on a branch until he defeated the monster. And this was in the show's first iteration! In later episodes, he rescues Shaggy and Velma from the monster singlehandedly. Scooby may not like spooky things, but he is still a very protective man's best friend.
152** ''What's New Scooby Doo'' demonstrates that he can be pushed to a point where he'll forget to be scared and remember that he's a full grown Great Dane. After a trying night of keeping six puppies safe from a pair of dognappers, when the cat creature shows up to menace the pups and their mother, Scooby flat out jumps the monster, pushing it down onto a food cart, and then crashing it. Scooby can and will go PapaWolf to protect children and puppies.
153* DenialOfAnimality: A recurring gag has him exclaim "Rog? Rhere?" whenever someone points out he's a dog.
154* DetectiveAnimal: Whenever the gang is investigating another mystery.
155* TheDragAlong: Like Shaggy, Scooby has to be coerced with promises of Scooby Snacks.
156* DubNameChange: In Japan, his name is Yowamushi Kuruppa, or for short, Kuruppa. It means "scaredy-cat" or "cowardly Kuruppa".
157* DumbMuscle: He's a large, friendly dog who isn't very bright and is heavy enough to topple bad guys by accident. Though he still has his flashes of brilliance.
158* EmbarrassingFirstName: The name ''Scoobert'' wouldn't be officially established until ''WesternAnimation/APupNamedScoobyDoo''. As Shaggy owns him, apparently ''he'' gave Scooby that name.
159* EscapeArtist: Scooby can be a good escape artist if he needs to when there is no help, impossible, or unnecessary:
160** The Vampire Strikes Back from ''WesternAnimation/WhatsNewScoobyDoo'' shows he wrapped his own head by his tongue then quickly revert it.
161** ' In 'WesternAnimation/TheNewScoobyAndScrappyDooShow'', he quickly freed himself from the sarcophagus after wiggling it to open it when the gang became locked in the storage room along with the ropes and tape after being doused by flour.
162* {{Foil}}: To his nephew, Scrappy. Scrappy is a young puppy whose biggest flaw is his [[FearlessFool overconfidence]], which leads to his uncle having to rescue him when his attempts to take on the MonsterOfTheWeek backfire. Scooby is a fully-grown dog whose biggest flaw is his cowardice, [[CowardlyLion but is able to grow a spine when his friends are in danger]].
163* GentleGiant: Scooby is a very large dog, almost as big and heavy as a full-grown man. But he's generally easy-going and fun-loving. However, [[BewareTheNiceOnes he]] [[PapaWolf can take down monsters when motivated]].
164* {{Gasshole}}: In the live-action films at least...downplayed in the third film and almost completely absent in the fourth.
165* HeroicDog: And the MonsterOfTheWeek would have gotten away with it if YouMeddlingKids didn't have a dog.
166* HeroismIncentive: He wouldn't be the trope namer for WouldYouDoItForAScoobySnack if offering Scooby Snacks wasn't the easiest way to make him agree to do feats requiring bravery. Though, [[RuleOfFunny apparently]], comparing him to Creator/JohnWayne elicits a similar response.
167* HeterosexualLifePartners: With Shaggy, in a rare man and dog example.
168* IdiotBall: Scooby carries this throughout some movies and incarnations.
169* InvincibleIncompetent: With Shaggy. They always seem to end up finding the weekly monster despite their cowardice, laziness, and their usual lack of investigative skills.
170* KidAppealCharacter: According to the creators, in order to air the series on the CBS Saturday morning timeslot, the series had to lighten its DarkerAndEdgier atmosphere. Scooby's character, who was envisioned as more of a side character than anything else, was promptly made the lead, and the show became all about his comedic antics. His nephew would later follow suit.
171* LargeHam: Often in the original series when he needs to be the bait and tries to get out of it.
172* {{Leitmotif}}: The ThemeTune to ''WesternAnimation/TheNewScoobyDooMovies''. Throughout the 1970s and 80s, jingles based on the theme came to represent Scooby, both in official ''Scooby''-related media and other supplementary works produced by Creator/HannaBarbera. It was silently dropped by the time of ''A Pup Named'' [[note]]Though it gets a final reprise in ''VideoGame/ScoobyDooNightOf100Frights''[[/note]], after which point the franchise opts to use the standard ''Where Are You'' theme (usually as a ThemeMusicPowerUp).
173* LetsGetDangerous: When anyone he really cares about is in trouble. There was even one moment when Velma was captured and Scooby turned down a Scooby Snack, saying he didn't need it to be persuaded to help rescue her.
174* LovableCoward: He and Shaggy are both frequently scared out of their minds to the point that it's easy to relate to them. It helps that they rarely put their self-preservation over defending their loved ones from danger.
175* NeverGetsFat: Both Scooby and Shaggy eat huge amounts of food in one sitting, but they remain pretty trim. [[JustifiedTrope Justified when one recalls]] they are very often running away from danger and the speeds that he and Shaggy can go through can rival ''Olympian athletes''. Little wonder they go through so much food if they're burning it through regular amounts of panic-induced exercise. According to the "Those Meddling Kids" interviews, there was one point where Shaggy overdid it with the Scooby Snacks and ate about forty percent of his body weight. This led to Shaggy starting his vegan diet.
176* NeverLearnedToTalk: Downplayed. It's implied that the reason Scooby can't talk clearly is that he never learned how rather than being physically unable to.
177-->''[Scooby and Shaggy encounter a sign reading "RHIRD REVEL: ROTS of RUCK"]''\
178'''Scooby''': "Third level - lots of luck."\
179'''Shaggy''': [''genuinely baffled''] [[LikeIsLikeAComma Like]], what did you say, Scoob?\
180'''Scooby''': RI don't row, Raggy! ''[[SignatureLaugh heHeHEHeHehe]]''!
181* OnlyKnownByTheirNickname: His real name is Scoobert.
182* PapaWolf:
183** He cares for his nephew Scrappy and is very protective of him, keeping him from running straight for any ghoul they encounter on their travels, and is willing to stand up to danger to keep him safe.
184** In the first series, whenever Shaggy or Velma was in dire straits ("Nowhere To Hyde" and "That's Snow Ghost", notably and respectively), this chicken-hearted Great Dane would knock it out of the park to rescue them.
185** In an episode of ''What's New Scooby-Doo?'' he faced a huge menacing cat creature that was attacking a litter of puppies. Having spent the whole night already rescuing the pups from a pair of kidnappers, Scooby was in no mood to put up with the monster's threats, and flat out tackled it. Don't threaten innocent puppies in front of Scooby Doo.
186* ParentalSubstitute: Scrappy looks up to and loves his uncle as a father, believing him to be the best and having unquestionable faith in him.
187* PastimesProvePersonality: Scooby is particularly fond of fishing, whether with rod and reel or just with a line tied to his tail. This demonstrates his laziness (fishing is mostly waiting around), his love of seafood (or any food at all), and his propensity for trickery and/or being used as bait in Fred's plans.
188* PhraseCatcher: He habitually becomes the target of multiple phrases:
189** "Scooby, would you do it for a Scooby Snack?"
190** The eponymous "Scooby-Doo, where are you?!"
191** "What a ham!" (Velma, in the original series)
192* RogerRabbitEffect: Even though the humans are also cartoons, Scooby-Doo far exceeds them in his ability to do ToonPhysics. Shaggy shares this ability to a lesser degree. Scooby is CGI in the live-action movies.
193* SensitiveGuyAndManlyMan:
194** LovableCoward Sensitive Guy to his fearless nephew Scrappy's Manly Man.
195** During times when Scooby is the only afraid and hesitant one which leads Shaggy to force him to come along, Scooby plays the Sensitive Guy to Shaggy's Manly Man (but a very much downplayed one).
196* SerialRomeo: Although it only happens once or twice a series, Scooby tends to fall head over heels for ''any'' lady dog who crosses his path. At various points, he's been infatuated with such varied females as a poodle that turned out to be a puppet, a retriever that turned out to be an alien in disguise, a lead sled dog that got him so hotted up that he melted his way free of an ice block, and a spaniel that was possessed by ''another'' alien.
197* SignatureLaugh: His "hehe hehe hehe" chortle, often followed by, "Rooby Roo!"
198* SpeechImpairedAnimal: All of Scooby's words invariably start with an 'R', except for when he says his name, and sometimes even then. This trait was somewhat dropped around the time of ''The New Scooby-Doo Movies'', but was revived when Scott Innes and Neil Fanning took over. Frank Welker had also initially used this when he began voicing Scooby until it was dropped by ''[[WesternAnimation/ScoobyDooMysteryIncorporated Mystery Incorporated]]''. Humorously inverted during one episode where he and Shaggy encounter a sign reading "RHIRD REVEL: ROTS of RUCK", which Scooby reads as "Third Level: Lots of Luck" ''without'' his impediment, much to Shaggy's bafflement.
199* StereotypeFlip: Scooby is deliberately meant to be the antithesis of the "ideal" Great Dane, a breed generally seen as a proud, graceful, brave hunting hound. While he's certainly friendly and affectionate, he's also cowardly, klutzy, goofy, and prefers to stay out of trouble. His design is also meant to contain none of the traditional "ideal" traits of a Great Dane, aside from his size and rough shape.
200* SuperNotDrowningSkills: Scooby on numerous occasions has demonstrated the ability to hold his breath for long periods of time, in addition to having SuperSwimmingSkills. Examples of this in action include "A Tiki Scare is No Fair" when he swims with the rest of the gang into an underwater cave, "She Sees Sea Monsters by the Sea Shore" when he saves Fred from drowning, "Uncle Scooby and Antarctica" when he rescues Little Pete from the Gilled Ghoul, ''WesternAnimation/ScoobyDooAndTheSamuraiSword'' when he and Shaggy swim through the Gate of Water on their way to meeting the Green Dragon, and ''WesternAnimation/ScoobyDooCampScare'' when he goes diving in the lake (with a snorkel but no oxygen tank) and stays under for a while before being chased out by the Fishman.
201** ''WesternAnimation/ScoobyDooMysteryIncorporated'' provides an explanation for why he has this in the episode "The Siren Depths." Apparently, he and Shaggy have trained themselves to hold their breath while eating so they can inhale large amounts of food in place of air; this skill comes in handy when the two of them swim underneath the oil rig to turn it off and bait the Fish Freaks.
202** Interestingly enough, he has the Underwater Swimming Ability in ''VideoGame/LEGODimensions''.
203* TalkingAnimal: [[AnthropomorphicShift In newer series, at least]]. There's been a couple of explanations for why this is:
204** ''Mystery Incorporated'' explains that [[spoiler: one of his ancestors was possessed by an EldritchAbomination alien species.]]
205** ''[[ComicBook/ScoobyApocalypse Apocalypse]]'' explains that his brain was cybernetically enhanced, allowing him to talk.
206* TeamPet: Although it could be argued that ''he'' is the hero, and the meddling kids are his ''sidekicks''.
207* TheTrickster: Not as obvious as most examples, but he has a knack for fooling most villains with various costumes and gags, and he certainly isn't above screwing with Shaggy if it suits him.
208* VitriolicBestBuds: Occasionally with Shaggy.
209-->'''Daphne''': [The villain] wants something...\
210'''Shaggy''': I hope it isn't me.\
211'''Scooby''': Rather you than me.\
212'''Shaggy''': Fine "man's best friend" you are!
213* VocalEvolution:
214** Messick's original voice for Scooby was much higher-pitched and less raspy sounding before it transitioned to the style everyone's familiar with today. This is notable in several first-season episodes of the original series; for example in "A Clue for Scooby-Doo", Scooby's voice repeatedly switches from the way it usually sounds to the higher voice throughout the episode, particularly in its second half.
215** Frank Welker's Scooby has all but lost the speech impediment in recent years, which is pretty evident in ''Be Cool, Scooby-Doo!'' and ''SCOOB!''.
216* WhyDidItHaveToBeSnakes: While he has a lot of things to be afraid of, according to ''Scooby-Doo: Behind the Scenes'', his biggest fear is going to the vet.
217[[/folder]]
218
219[[folder:Shaggy Rogers]]
220!!Norville "Shaggy" Rogers
221[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/original_shaggy.png]]
222[[caption-width-right:250:Zoinks!]]
223
224->'''Voiced by:'''\
225Creator/CaseyKasem (1969-1997, 2002-2009)\
226Creator/BillyWest (1998)\
227Creator/ScottInnes (1999-2001, 2009[[note]]European releases of ''Samurai Sword''[[/note]], 2001-2009 video games, commercials, theme park attractions)\
228Creator/ScottMenville (2006-2008 ''WesternAnimation/ShaggyAndScoobyDooGetAClue'')\
229Creator/MatthewLillard (2010-present)\
230Creator/WillForte (2020, ''WesternAnimation/{{Scoob}}'')\
231Creator/SamRichardson (2023, ''WesternAnimation/{{Velma}}'')\
232[[labelnote:Foreign [=VAs=]]]'''French:''' Creator/FrancisLax (1969-1997), Hervé Rey (Seasons 2-4 of ''WesternAnimation/APupNamedScoobyDoo''), Éric Missoffe (1998-present), Jérémy Prévost (''WesternAnimation/ShaggyAndScoobyDooGetAClue''); '''Brazilian Portuguese:''' Creator/MarioMonjardim (1972-2013), Orlando Prado (''WesternAnimation/TheThirteenGhostsOfScoobyDoo'', ''WesternAnimation/ScoobyDooMeetsTheBooBrothers'', ''WesternAnimation/ScoobyDooAndTheGhoulSchool'', ''WesternAnimation/ScoobyDooAndTheReluctantWerewolf''), Manolo Rey (''Film/ScoobyDooTheMysteryBegins'' and ''Film/ScoobyDooCurseOfTheLakeMonster''), Mckeidi Lisita (''WesternAnimation/ScoobyDooMysteryInc'' from "Heart of Evil" on, current voice)[[/labelnote]]
233
234->'''Portrayed by:'''\
235Creator/MatthewLillard (''Scooby-Doo'' and ''Monsters Unleashed'')\
236Creator/NickPalatas (''The Mystery Begins'' and ''Curse of the Lake Monster'')
237----
238* AdaptationalAttractiveness: Not as much as Velma, but ''WesternAnimation/WhatsNewScoobyDoo'' and the live-action films do feature a Shaggy more attractive than the skinny, lanky original Shaggy. In the theatrical live-action movies, he is played by the TallDarkAndHandsome Creator/MatthewLillard and in the live-action TV Movies, he is played by the PrettyBoy Creator/NickPalatas.
239* AdaptationalBadass: In some movies and in ''WesternAnimation/ScoobyDooMysteryIncorporated''. Some like ''WesternAnimation/MortalKombatLegendsBattleOfTheRealms'' and ''VideoGame/{{Multiversus}}'' have gone full AscendedMeme and made Shaggy a being with the powers of a physical god, in a nod to the fans perceiving him as a Super Saiyan-like figure.
240* AscendedMeme: A joke amongst the fandom that's occurred since ''WesternAnimation/ScoobyDooLegendOfThePhantosaur'' is that Shaggy is secretly the most powerful being in the universe. ''WesternAnimation/MortalKombatLegendsBattleOfTheRealms'' and ''VideoGame/{{Multiversus}}'' featured him with such powers. While it was never explained how that wound up happening in the former, the latter gave Shaggy those powers in [[AllThereInTheManual an official backstory]]--he was mystery solving with the gang, found a mysterious crystal, and ''ate it'' when he mistook it for food. When he woke up, he gained unimaginable power.
241* BadassDriver: Not as readily apparent as Fred's [[BadassDriver badass driving skills]] (since Fred is usually the one driving), but ''WesternAnimation/ScoobyDooAndTheReluctantWerewolf'' shows that Shaggy is an accomplished race car driver, somewhat akin to Anime/SpeedRacer. He also managed to successfully maneuver the Mystery Machine around other cars and over a ''river'' without crashing or hitting the water, at high speed, with no breaks in ''WesternAnimation/ScoobyDooAndTheMonsterOfMexico''. On very rare occasions he has crossed into BackseatDriver territory, reaching over and grabbing the wheel if Fred loses control of the van.
242* BavarianFireDrill: His and Scooby's specialty: OnceAnEpisode in nearly every series or movie, they'll trick the monster with some kind of elaborate ruse and disguise made on the fly -- which always works, even when it probably shouldn't. These cons have become such a staple of the formula that recent works tend to lampshade their effectiveness.
243* {{Beatnik}}: He is part this and part hippie, minimizing the usual beatnik stereotypes.
244* BigEater: With Scooby. If Fred wants to find a monster, Shaggy will volunteer to investigate the kitchen and prepare a large snack for himself and Scooby -- until the monster comes to interrupt the meal.
245* BlackBeltInOrigami: In "Mystery Mask Mix-Up", he tries to bluff a Chinese ghost by saying, "I know judo, chop suey, and Chinese checkers!"
246* ButtMonkey: He is the victim of practically every unfortunate occurrence in the series, from Fred's insane plans to simply being in the wrong place at the wrong time. More than one instance sees him as literal live bait.
247* CharacterCatchphrase: "Scooby-Doo, where are you?", "Zoinks!", "Like, wow!" and "Gang Way!"
248* CharacterExaggeration: He and Scooby have both grown increasingly cowardly over time, although they do have their Badass moments.
249* ClassicalAntiHero: Shaggy's not as fearful as Scooby, but his ButtMonkey status, reluctancy to search for clues, and overall cowardliness make him this.
250* CollectorOfTheStrange: According to the "Those Meddling Kids" interviews, Shaggy has the largest collection of decorator belt buckles in the world. 653, he last counted. In fact, he wears a different one for every mystery. The joke is his baggy green shirt always hides the buckles.
251%%zce* CoolBigBro: To Maggie (nicknamed "Sugie").
252* CowardlyLion: Not quite to the same extent as Scooby, but when his friends are in trouble he can be counted on to swallow his fear (and his goofiness) and help them any way he can -- even if it means walking into danger.
253* CrouchingMoronHiddenBadass: Across the various shows and films, it's generally consistent that when his fear isn't a factor -- either because he's too determined to be scared, distracted from his fear, or simply doesn't know or thinks there's something scary going on -- he's actually quite a brilliant investigator. ''Legend of the Phantosaur'' even turns him into an action hero.
254* DeadpanSnarker: Shaggy especially in the early episodes would often make snarky remarks and can be sarcastic even to Scooby and his friends. For example in "Never Ape an Ape Man" he sarcastically tells the gang that he is King Kong when he is accidentally caught in a trap meant for the apeman. In another episode where the gang is in Hawaii Shaggy sarcastically says to Daphne "Hey Daph, did you have to ask?"
255* DependingOnTheWriter: Shaggy is depicted as a vegetarian in ''WesternAnimation/WhatsNewScoobyDoo'', the [[Film/ScoobyDoo live-action movies]] and the DTV movies between ''Legend of the Vampire'' and ''Samurai Sword''. This is due to the fact that Casey Kasem only agreed to play Shaggy if he was vegetarian. Since Kasem retired from the role in 2010, Shaggy has gone back to eating meat.
256** How intelligent he (and to a lesser extent Scooby) is: even within the same shows, Shaggy can go from being TooDumbToLive and needing to be explained most things to being surprisingly clever and figuring out clues along with the rest of the gang, even sometimes solving the mystery himself, depending on how the episode goes.
257* DirtyCoward: [[CowardlyLion Usually averted]] but in the first live-action movie [[AdaptationalJerkass he DOES at one point suggest letting Fred and Velma get eaten after they're captured by monsters]].
258* TheDragAlong: He always gets paired with Scooby even though both have a fear of the paranormal.
259* DubNameChange:
260** In Japan, his name is Boroppin.
261** In French, he's called Sammy.
262** In Brazilian Portuguese, he's known as Salsicha.
263** In Denmark, he's known as Stubbe.
264* EmbarrassingFirstName: Norville. Thus, he only goes by "Shaggy" -- can you blame him? [[PreppyName What parent names their child Norville?]] According to the "Those Meddling Kids" interviews, he was once nicknamed "Buzz" until his tenth birthday.
265* {{Expy}}: Unsure of what the voice of a hippie would sound like, Creator/CaseyKasem based his vocal style and mannerisms for Shaggy on those of Richard Crenna's character Walter Denton from ''Series/OurMissBrooks''.
266* ExtremeOmnivore: Can be bribed with dog biscuits, will eat almost any human food, and an x-ray of his stomach in ''[[WesternAnimation/ScoobyDooLegendOfThePhantosaur Legend of the Phantosaur]]'' reveals several bits of metal, two complete fish skeletons, and two nails.
267* GRatedStoner: One of the codifiers for the archetype, it's infamous to the point where an urban legend is that Shaggy is intentionally a stoner. He dresses like a scruffy hippie, is constantly hungry, and talks to his dog. Surprisingly, this was unintentional. Shaggy was just intended to be a "hip" beatnik/hippie cross, but at the time of the release, the look had become so mainstream that it wasn't simply associated with drug users. Still, this hasn't stopped future incarnations from making jokes about Shaggy and marijuana.
268* GreaseMonkey: Some of Shaggy's careers are related to cars or mechanics.
269* HeterosexualLifePartners: With Scooby. In fact, he's the ''only'' character other than Scooby himself to appear in every version of the franchise.
270* HiddenDepths: Despite his general demeanor, he's shown occasional flashes of being smarter than you'd think he is. In addition, ''WesternAnimation/ScoobyDooAndTheGhoulSchool'' suggests that he does or will have a college degree in education to qualify for such a job, quite possibly putting him at the second highest level education level in the gang behind Velma.
271* InvincibleIncompetent: With Scooby. They always seem to end up finding the weekly monster despite their cowardice, laziness, and their usual lack of investigative skills.
272* {{Irony}}: Despite being famous as a LovableCoward who freaks out at the sight of anything remotely scary, more than one of Shaggy's incarnations is a fan of horror films.
273* TheLancer: When the gang does split up, Shaggy leads one half. Shaggy (along with Scooby) often notices creepy things that Fred had missed. Shaggy likes to sneak away with Scooby to [[BigEater eat a large snack]].
274** He's also the de facto leader when Fred and the girls aren't around, such as in the Scooby-Doo and Scrappy Doo shorts and films such as Scooby-Doo Meets the Boo Brothers, where he actually keeps Scooby focused on solving the mystery rather than on finding snacks.
275* LetsGetDangerous: He'll do anything to help his dog. This applies also to the girls and Fred, but to a lesser extent.
276* LikeIsLikeAComma: Part of his [[ValleyGirl Hippie Speak]]. In one episode of ''Mystery Inc'', like, Velma is trying to, like, make him, like, stop. It puts him on the receiving end of a scathing TheReasonYouSuckSpeech from Creator/HarlanEllison in one episode.
277* LovableCoward: In the early seasons, it's justified as even though the so-called monster is a person pulling a ScoobyDooHoax, they are still sometimes dangerous criminals who will kill if their trick doesn't scare off the intruder. While later series remove that fact, some of the Direct-to-Video Films brought it back.
278* LovableJock: Although he doesn't have the stereotypical figure like Fred does, Shaggy is explicitly mentioned to be a school athlete. His considerable speed -- that he puts to use in running away from the monster -- is the product of his time on the school track team, and in the original series episode "What a Night for a Knight", Daphne says that he's "the swinging-est gymnast in school".
279* NervousWreck: Usually. He's easily scared and tends to panic under pressure.
280* NeverGetsFat: He and Scooby eat huge amounts of food in one sitting, but they remain pretty trim. [[JustifiedTrope Justified when one recalls]] they are very often running away from danger and the speeds that Shaggy can go through can rival ''Olympian athletes''. The original cartoon even noted Shaggy was in track and a gymnast. Little wonder he goes through so much food with Scooby if they're burning it through regular amounts of panic-induced exercise. According to Scooby-Doo: Behind the Scenes, Shaggy goes on a vegan diet, the real reason he's so skinny. However, he once had to battle an unhealthy habit of overeating the Scooby Snacks; he actually ate forty percent of his body weight! This resulted in Shaggy starting his vegan diet and beginning a new hobby: collecting decorator belt buckles.
281* NewAgeRetroHippie: Subverted; he's often thought of as this by modern viewers, but he was based on a ''{{beatnik}}'' character[[note]]Maynard G Krebs, for those who care[[/note]] from the late 50's sitcom ''Series/TheManyLovesOfDobieGillis''.
282* NiceGuy: He's a very friendly and peaceful guy. Furthermore, he may be cowardly and will likely run at anything remotely creepy, but he will always put his friends first, even before his pure love of eating.
283* NonStandardCharacterDesign: An [[TheArtifact unintentional]] example. Shaggy kept his SkintoneSclerae twenty years after his initial debut, even throughout the late '80s, where he was placed with other characters who ''did'' undergo ArtEvolution, and were granted white coloring to their eyes.
284* NoodlePeople: Almost every incarnation (particularly the animated ones) depict him as being tall and lanky.
285* OnlyKnownByTheirNickname: His real name, Norville, was never spoken at all in the original series, and was first introduced in ''WesternAnimation/APupNamedScoobyDoo''. The name was used in one episode of ''WesternAnimation/WhatsNewScoobyDoo'' and his friends didn't know who "Norville" was until the character who mentioned the name said he's also known as Shaggy. According to Scooby-Doo: Behind the Scenes, he was nicknamed Buzz until his tenth birthday. Averted by his counterpart in ''Velma'', who only goes by Norville.
286* ParentalSubstitute: Scooby is Scrappy's official caretaker, but Shaggy is the one who tells him to go to bed and sometimes scolds, but both seem to like each other, though Scrappy doesn't display it as exuberantly as he does with his uncle Scooby.
287* ThePigPen: Several incarnations state or indicate that he is this. Like this line of his from an episode of the original 1969 cartoon:
288-->''Soap? I hardly use it myself but why not....'' ([[ItMakesSenseInContext throws a bar of soap into his ghost pirate stew]])
289* SensitiveGuyAndManlyMan:
290** Shaggy is scrawny, awkward, easily frightened, and prefers to eat food rather than solve mysteries. Fred is muscular, confident, and the leader of the gang.
291** On the times when Scooby is the only afraid and hesitant one which leads Shaggy to force him to come along, Shaggy plays the Manly Man (but a very much downplayed one) to Scooby's Sensitive Guy.
292* StatusQuoIsGod: Shaggy's had more love interests in the entire franchise than the rest of the gang. But many of them turn out to be GirlOfTheWeek female characters at best because by the next episode or movie, Shaggy's back to being single as usual and doing the same old things he always does, including hanging out with Scooby, eating, solving mysteries, and running away from monsters.
293* StonersAreFunny: Shaggy may or may not be an actual stoner, but how can people ''not'' jump to that conclusion? He's always hungry (he eats ''dog treats'', for crying out loud), he's always freaking out over monsters, he thinks his dog (Scooby) can talk – though granted, his friends all think so too – he looks and speaks like a hippie stereotype, along with being a vegetarian during the TurnOfTheMillennium.
294* SweetTooth: Early on in particular, when 99% of his weird sandwiches and other oddball food concoctions consisted of putting chocolate sauce on ''everything''. And in the rare case, it wasn't chocolate sauce, it was ice cream.
295* ToughRoom: Shaggy doesn't get laughs often, and when he does, it's usually just Scooby (who ''himself'' isn't too sure what's so funny.)
296-->'''Scooby''': [[CharacterCatchphrase I don't get it]].
297* VerbalTic: His frequent use of the hedge word "like".
298* {{Ventriloquism}}: Shaggy will sometimes use his ability to "throw his voice" to fool the villains.
299* VitriolicBestBuds: Occasionally with Scooby.
300-->'''Fred''': Scooby, sneak up closer and see if you can tell what [the MadScientist] is up to.\
301'''Scooby''': ''Me?''\
302'''Shaggy''': You're the only Scooby around here. (''aside'') Thank goodness.
303* VocalEvolution:
304** Casey Kasem's Shaggy got slower and rougher as he aged.
305** When Matthew Lillard portrayed Shaggy in the live-action films, his voice sounded almost identical to Casey Kasem's, save for being slightly higher-pitched. Ever since he permanently took over voicing the character in 2010, the voice became goofier-sounding and more distinct from Kasem's portrayal.
306[[/folder]]
307
308[[folder:Velma Dinkley]]
309!!Velma Dace Dinkley
310[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/original_velma.png]]
311[[caption-width-right:250:Jinkies!]]
312
313->'''Voiced by:'''\
314Creator/NicoleJaffe (1969-1973, 2003 DTV films)\
315Creator/PatStevens (1976-1982)\
316Creator/MarlaFrumkin (1979-1980, 1984)\
317Creator/ChristinaLange (1988-1991 ''A Pup Named Scooby-Doo'')\
318Creator/BJWard (1997-2001)\
319Creator/MindyCohn (2002-2015)\
320Creator/StephanieDAbruzzo (2013, ''Film/ScoobyDooAdventuresTheMysteryMap'')\
321Creator/KateMicucci (2015-present)\
322Creator/GinaRodriguez (2020, ''Scoob!'')\
323Creator/MindyKaling (2023, ''WesternAnimation/{{Velma}}'')\
324[[labelnote:Foreign [=VAs=]]]'''French:''' Laurence Badie (1969-1997), Creator/DorotheePousseo (Seasons 2-4 of ''WesternAnimation/APupNamedScoobyDoo''), Chantal Macé (1998-2004), Caroline Pascal (2004-present)[[/labelnote]]
325
326->'''Portrayed by:'''\
327Creator/LindaCardellini (''Scooby-Doo'' and ''Monsters Unleashed'')\
328Randi Rosenholtz (''Scooby-Doo! in Stagefright -- Live on Stage'')\
329Music/HayleyKiyoko (''The Mystery Begins'' and ''Curse of the Lake Monster'')\
330Sarah Gilman (''Daphne & Velma'')
331----
332* AdaptationalAttractiveness: Varies, but she gets hit with this semi-often. While never truly ugly, Velma was traditionally average weight, with a short-and-stout appearance, tacky haircut, and a relatively plain face. Starting with ''[[WesternAnimation/ScoobyDooOnZombieIsland Zombie Island]]'', this started to change somewhat, ''especially'' in ''WesternAnimation/WhatsNewScoobyDoo'' and the movies (much like Shaggy), where she's made very petite with a tiny waist and an [[http://i.imgur.com/zqU4ktl.jpg hourglass figure, with a cute-as-a-button face to boot]] (taken from this [[https://www.youtube.com/watch?v=KshZRx8KL38 scene]] in ''Scooby-Doo! Camp Scare''). And in the live-action films, she's played by very attractive actresses. The most recent animated movies fuse these two somewhat, and ''[[WesternAnimation/ScoobyDooMysteryIncorporated Mystery Inc.]]'' also splits the difference – Velma sports a cuter, more stylized version of her original appearance, complete with little bows in her hair. She didn't gain extra weight and freckles until a bit later after the debut so her new attractiveness is a bit closer to how she originally looked.
333* AdaptationDyeJob: She has auburn-colored hair in the cartoons, but the live-action films depict Velma with much darker brown hair.
334* AdaptationalJerkass: In ''WesternAnimation/ScoobyDooMysteryIncorporated'', she is more cynical, self-centered, vain, and [[DeadpanSnarker sarcastic]], similar to the titular protagonist of ''WesternAnimation/{{Daria}}''. Most of these changes, however, are to do with her being written a lot more like an actual teenager would act, and [[JustifiedTrope justifiable]] given that the CrapsackWorld of ''Mystery Incorporated'' is [[TookALevelInCynic harsh]] towards anyone with a semblance of decency. She [[TookALevelInKindness takes a level in kindness]] thanks to CharacterDevelopment.
335* AdaptationRelationshipOverhaul: In ''WesternAnimation/ScoobyDooMysteryIncorporated'', she and Scooby generally don't get along very well, often feuding over Shaggy and generally being nasty towards each other -- to the point that in one episode, when Scooby is thrown in prison over a crime that he didn't commit, Velma doesn't care all that much because now she has Shaggy all to herself [[note]]for obvious reasons, he winds up dumping her at the end[[/note]]. Now, let's compare that to previous productions like ''WesternAnimation/APupNamedScoobyDoo'', ''WesternAnimation/WhatsNewScoobyDoo'' and ''WesternAnimation/ScoobyDooInWheresMyMummy'', where Velma is all but stated to be Scooby's second best friend.
336* AdaptationalSexuality: {{Invoked}}. She's been shown as attracted to men in several different continuities, including Shaggy, [[WesternAnimation/ScoobyDooAndTheWitchsGhost Ben Ravencroft]], [[Film/ScoobyDooMonstersUnleashed Patrick Wisely]], [[Series/{{Supernatural}} Sam Winchester]], and a few other guys like the Wild Brood and [[WesternAnimation/JohnnyBravo Johnny Bravo]]. Meanwhile, [[Creator/JamesGunn James]] [[Film/ScoobyDoo Gunn]] and [[WesternAnimation/ScoobyDooMysteryIncorporated Tony Cervone]] have stated that in the continuities they wrote or produced, Velma was meant to be a lesbian (with ExecutiveMeddling reducing her to her Ambiguous Bisexuality in the Live Action Films while Shaggy was her LastHetRomance in ''Mystery Incorporated''). In James Gunn's case, this is because the movie was originally intended as a massive {{deconstruction}} of the Scooby-Doo canon, with Shaggy being TheStoner, Fred [[DamnItFeelsGoodToBeAGangster a gangster]], etc. She is shown to be unambiguously attracted to women in ''WesternAnimation/TrickOrTreatScoobyDoo'', where she develops a crush on the female Coco Diablo, who responds in kind by calling Velma "the cute one", causing Velma to get an awkward but pleasant smile on her face.
337* AddedAlliterativeAppeal: Half her dialog in ''The Mystery Begins''.
338* AdventurerArchaeologist: She becomes one in ''Where's My Mummy''. Interestingly, in an episode of ''WesternAnimation/TheNewScoobyDooMysteries'', Velma has an uncle named John who's an archaeologist.
339* AdvertisedExtra: In spite of her, Fred, and Daphne's silhouettes appearing in the title sequence of ''WesternAnimation/ShaggyAndScoobyDooGetAClue'', the three of them only have speaking appearances in "Shags to Riches" and "Almost Ghosts", the only thing coming after that being a silent cameo by Fred and Daphne without Velma in "Inside Job".
340* AgentScully: She is the more vocal skeptic of the group, but for the most part she just goes along with it. Though in one episode of ''Mystery Incorporated'', [[IWishItWereReal she wished for once that the supernatural was real]].
341* AmbiguouslyJewish:
342** Especially her version from ''WesternAnimation/ScoobyDooMysteryIncorporated'', who likes Klezmer music and [[VerbalTic frequently says "Oy" and "Oy gevalt"]].
343** However, the original Velma also manifests some traits frequently associated with Jews. BrainyBrunette? Check. Love for books? Check. [[DeadpanSnarker Sarcastic wit]]? Check.
344** In addition, ''[[WesternAnimation/ScoobyDooFrankencreepy Frankencreepy]]'' reveals her great-grandparents were German immigrants who lived in the 19th-early 20th century, and exactly during this period, Germany had a large Ashkenazi Jewish diaspora, many of whom immigrated to the US over the decades. Velma's ancestor Baron von Dinkenstein was a MadScientist, and her family seems to have a strong scientific background in general -- and the Ashkenazi diaspora is renowned for its large number of scientists, including Albert Einstein, Niels Bohr, Max Born, J. Robert Oppenheimer, etc.
345** This was also hinted at in some of the comics. There was one instance where she said she didn't celebrate Christmas and it was hinted she celebrated Hanukkah instead.
346** One of her voice actresses, Mindy Cohn, is reportedly Ashkenazi Jewish.
347** In the live stage production "Scooby-Doo in Stagefright", [[https://lasvegassun.com/news/2003/mar/05/the-velma-chronicles-character-adds-smarts-sensibi/ she was also played by a Jewish actress, Randi Rosenholtz]].
348** However, one comic during the DC Comic run, "Diamond Dog", was about the Gang visiting Saul Slotnik, Daphne's Jewish maternal uncle, but nothing is said about Velma's Jewish faith.
349* ArtEvolution: As mentioned in the AdaptationalAttractiveness entry above, Velma didn't have freckles and was slightly thinner in the original series.
350* BabyOfTheBunch: ''WesternAnimation/APupNamedScoobyDoo'' shows that Velma is the youngest and smallest of the gang. Whether this holds true in other continuities is uncertain.
351* BeautifulAllAlong: Rarely, she will lose the frumpy outfit and thick glasses to reveal she actually can be quite pretty. She's also pretty well-endowed, even though she downplays it with her oversized orange sweater (and even then, her bust can be noticeable even within it such as in ''Scooby-Doo! Frankencreepy'').
352* BespectacledCutie: Her NerdGlasses and sweater combine to highlight how, compared to Daphne being the regular MsFanservice, Velma is more about being cute and endearing. Even when her sexiness is emphasized more, she still maintains a tinge of adorableness, ''especially'' when the fanservice scenarios keep her glasses on.
353* BerserkButton: Never steal Velma's glasses from her. The Creeper earned a swift kick to the pants for doing so.
354* BlindWithoutEm: She was always losing her glasses in the original series. (A common gag on the show: Whenever she loses her glasses, the MonsterOfTheWeek is the one who hands them back to her, and she doesn't realize how close he is until she puts them on.) Nicole Jaffe, the actress who originally played Velma, admitted in an interview that at the initial taping of the show, she accidentally dropped her glasses. She then exclaimed something the writers adapted into her catchphrase: "My glasses! I can't see without them!"
355* BookSmart: While it varies depending on the adaptation, Velma is generally portrayed as being very knowledgeable due to studying in books and, in series produced after the advent of the internet, online. She generally knows math, and in ''WesternAnimation/WhatsNewScoobyDoo'', she knows a bit of history.
356* BoyishShortHair: Her hair is styled into a short bob cut, making it significantly shorter than Daphne's hair. Her ''Be Cool'' incarnation's hair is slightly shorter.
357* BrainyBrunette: Maybe not the original, but certainly one of the best examples... if one considers her a brunette (her hair has always been sort of brownish chestnut). According to the "Meddling Kids" interviews, her parents pushed her at an early age to excel in her studies, resulting in her winning hundreds of awards for outstanding achievement. Because of this, she can be more vocal than her friends would like.
358* ButtMonkey: While not having it as bad as Scooby and Shaggy, she has shades of this. In the early series, she's often forced to carry her friends to run away from the monster, or her friends would hide behind her. A lot of the time, she's also generally prone to suffering misfortunes during the gang's conflicts with the monsters, particularly the frequent loss of her glasses.
359* CharacterCatchphrase:
360** "Jinkies!" According to ''Scooby-Doo: Behind the Scenes'', Velma used to say "Oh, my!" but it wasn't catchy. She claims that her catchphrase just came out of nowhere and it stuck.
361** There's also "My glasses! I can't see without them!" whenever she loses them.
362** To say nothing of "This mystery is really starting to come together", or words to that effect.
363* CharacterExaggeration: While she was always TheSmartGirl, it wasn't really played up as the crux of her role in the formula until ''WesternAnimation/APupNamedScoobyDoo''. These days, her being a nerd is typically exaggerated, and she's often the only one allowed to do intelligent things (like the summation).
364* TheChessmaster: Sometimes tends to be the benign version of this trope, [[spoiler: most notably in "Where's My Mummy".]] She also seems to love secrecy (see CrypticConversation), probably implying that she [[LovesSecrecy derives pleasure from baffling others]].
365* CrypticConversation: Sometimes tends to be cryptic and keeps most of her conclusions to herself till TheReveal; this is a trait she shares with [[Literature/SherlockHolmes Sherlock Holmes]] and many other fictional detectives.
366** {{Lampshaded}} by Ricky Gervais in ''WesternAnimation/ScoobyDooAndGuessWho'' [[https://www.youtube.com/watch?v=UIqFQqpx1w0 when Velma makes a cryptic comment about a clue she found]]:
367-->'''Ricky''': Velma, you can't just say it and keep it a secret... I mean, if she understands the mystery, just say who the bad guy is, just blurt it out, and we can all go home.\
368'''Shaggy''': Mr. G, that's not really how we do things.
369* DeadpanSnarker: Played up in her most recent incarnations, as well as the earliest shows before her [[TheSmartGuy smart guy]] traits were played up.
370* DemotedToExtra:
371** The 80's era of cartoons that primarily focused on Shaggy and Scooby only featured her and Fred in occasional guest appearances on ''WesternAnimation/TheNewScoobyDooMysteries''.
372** Velma and Fred were again subjected to having their importance toned down, this time with Daphne joining them, in ''WesternAnimation/ShaggyAndScoobyDooGetAClue''. The premiere episode "Shags to Riches" and the episode "Almost Ghosts" are the only episodes of the series featuring them in speaking roles. While Fred and Daphne would make one last silent cameo in "Inside Job", Velma didn't receive such luck.
373* DependingOnTheWriter: The ''Those Meddling Kids'' commercials from the '90s suggest that she has an older sister, while the direct-to-video movies in the 2010s say that she has a younger sister (Madelyn) instead.
374* DroppedGlasses: She was always losing hers at the worst possible times.
375* DubNameChange:
376** In Japan, her name is Megakko, possibly referring to {{meganekko}}.
377** In Latin American Spanish, she's called Vilma.
378** In the French language version, her name was localized as Véra.
379** In Denmark she's also called Vera.
380* EvenNerdsHaveStandards: Sometimes she's embarrassed to be around other nerds, like Gibby Norton from ''What's New, Scooby-Doo?'' and Jason Wyatt from ''Mystery Inc.''. Both being her [[StalkerWithACrush Stalkers with a Crush]].
381** She also doesn't seem to like going to comic book conventions, like in an episode of ''WesternAnimation/WhatsNewScoobyDoo'' and the movie ''WesternAnimation/ScoobyDooMaskOfTheBlueFalcon''.
382* {{Expospeak}}: At the beginning of some episodes, she tends to show off her SesquipedalianLoquaciousness, leaving Shaggy and Scooby (and sometimes Fred) confused, with either Fred or Velma herself translating what she just said. Like this exchange from "Hassle in the Castle":
383-->'''Velma:''' It's very simple. When the barometric pressure dropped, and the warm offshore air came in contact with an inland cold front, we ran into some unnavigable nubilation.\
384'''Fred:''' You're right, Velma. Whatever you said.\
385'''Velma:''' I said we're lost in the fog.
386* {{Flanderization}}: She's normally a bright girl, but she becomes a bit inept (not of her own doing) when she loses her glasses. However, a particular bit of brain fart is puzzling. In "The Ghost Of The Red Baron", she is sent airborne in a bi-plane she has no control of, and she forgets the international distress radio call (followed by an atypical Daphne response):
387-->'''Velma:''' Let's see, what was it? January? February? ...March? April? ''Mayday!!'' That's it!!\
388'''Daphne:''' That's Velma. What's she calling "mayday" for? Today's June 5th!
389** In ''What's New, Scooby-Doo?'' Velma became as snarky as she was smart, albeit her fear of clowns came suddenly to the surface. And in ''WesternAnimation/ScoobyDooMysteryIncorporated'', she tacks on cynicism, her obsessiveness toward Shaggy, and her contempt (as of episode 10) for Scooby.
390* GadgeteerGenius:
391** At least in ''What's New, Scooby-Doo?'' where she's capable of building (among other things) a robot dog with a remarkable number of functions and an [=MP3=] player the size of a sugar cube (though the latter lacked an earphone jack).
392** In ''WesternAnimation/APupNamedScoobyDoo'', she built (apparently from scratch) a computer that defies all manner of reality in how it can be stored or moved, and has features that even modern rigs lack.
393* TheGlassesComeOff: Averted. Not only she is blind without her glasses, but she also loses some of her intelligence. She even mistakes the Black Knight for Shaggy in the first episode.
394* GrandTheftMe: In ''Film/ScoobyDooCurseOfTheLakeMonster'', she gets possessed by the ghost of Wanda Grubwort so the villain can enact her revenge for being burned at the stake.
395* HiddenBuxom: In plenty of cases where she is in an outfit aside from her iconic sweater and skirt, she is shown to have a rather curvy build (notable examples being her rocker outfit in ''Legend of the Vampire'', her swimsuit in ''Camp Scare'', and her dress when she's corrupted into becoming a {{Mad Scientist}} in ''Frankencreepy'').
396* HiddenDepths: Velma is a surprisingly good singer, as seen in the finale of ''WesternAnimation/ScoobyDooMusicOfTheVampire'' and in the finale of ''Scooby-Doo and the Legend of the Vampire'' though she herself has StageFright until she actually starts singing and realizes how much the crowd is loving it. Ironic that she has stage fright, considering that she has no problem ''talking'' to a crowd.
397* InkSuitActor:
398** Velma is pretty much the spitting image of her first voice actress, Nicole Jaffe.
399** Kate Micucci also looks like she could play a live-action Velma.
400* JerkWithAHeartOfGold: In Scooby Doo: Mystery Incorporated, Velma can sometimes be bossy and sarcastic, but she still cares about her friends, including Shaggy.
401* JewishSmartass: She is AmbiguouslyJewish, and has a DeadpanSnarker personality.
402* LovesSecrecy: There are times when she's figured out key elements of the mystery but keeps most of her conclusions to herself until TheReveal.
403* MagicSkirt: Her skirt [[PantyShot almost]] never goes up. Though nearly averted in one scene in ''Scooby-Doo on Zombie Island'' and an episode of ''Mystery Incorporated'', when she finds herself up in the air she immediately pulls down her skirt in embarrassment, denying a PantyShot those times.
404** A glaring example is in the first live-action movie. A botched Fred plan leaves Velma hanging upside down by one foot and her skirt doesn't flip over. This was due to Linda Cardellini (who played Velma) having her skirt taped to her legs as Warner Bros. wanted the movie to remain family-friendly.
405* NerdGlasses: As one of the quintessential nerd characters in fiction, she wouldn't be complete without always wearing goofily big, thick-framed, square-shaped glasses.
406* NerdsAreSexy: Following a strongly positive fan reception to her cute, attractive, and enjoyably intelligent character, several stories have made it where Velma has been repeatedly given admirers and/or romantic interests that appreciate both her appearance and intelligence. Be they possibly Beau from ''Zombie Island'', Gibby from ''What's New?'', Shaggy himself in ''Mystery Incorporated'', Flim-Flam in ''The Curse of the 13th Ghost...''
407* NotDistractedByTheSexy: Later movies have Velma not being interested in handsome men who take interest in ''her''. While this would add to her AmbiguouslyBi, she could just be turned off by their forwardness.
408* OmnidisciplinaryScientist: She seems to know everything, at least items convenient to the plot.
409* OnlySaneWoman: Compared to her friends at least. Then again, it's not hard to seem this way when paired with a talking dog, a cowardly hippie, an accident-prone Valley Girl, and an ascot-wearing blond jock who drives a green hippie van with orange flowers on it.
410* PerpetualSmiler: Unless something annoys or scares her, she can almost always be seen sporting a content smile no matter what's going on -- especially noticeable during the summations, which she almost always does with a big smile on her face. Particularly used in the more recent movies, where most things that make her frown last less than a few seconds. This dramatically reversed in ''Mystery Incorporated'', where she spends a ''lot'' of time annoyed with her teammates. Her default facial expression here is "grumpy".
411* PintSizedPowerhouse: Early in the series she is capable of carrying the entire gang while running away from the monster despite being the shortest member.
412* PluckyGirl: Arguably the most fearless member of Mystery Inc.
413* PrefersGoingBarefoot: The original Velma from ''WesternAnimation/ScoobyDooWhereAreYou'' went barefoot by choice on at least two occasions while Shaggy, Fred, and Daphne were shod, which may imply a preference for going barefoot in general. This may have to do with the fact that the series was filmed between TheSixties and TheSeventies when barefooting was a trend.
414** At the end of the episode "Jeepers, it's the Jaguaro!", [[https://static.tvtropes.org/pmwiki/pub/images/76651668_2779696642095574_8135108035073802240_n.jpg when the gang is at the carnival in Rio de Janeiro, she is barefoot, unlike the rest of the gang]].
415** Likewise, at the end of "A Tiki Scare is No Fair" [[https://static.tvtropes.org/pmwiki/pub/images/73460548_2779696625428909_6645707492439359488_n.jpg there's a party on Hawaii, and Velma is the only team member who changes from her usual clothes to a traditional island attire -- bare feet included]].
416* PutOnABus: Velma was phased out of the series after ''WesternAnimation/ScoobyDooAndScrappyDoo'', but eventually came back for occasional guest appearances in ''WesternAnimation/TheNewScoobyDooMysteries'', the premiere episode of which explained that she had been working for NASA. After that, the only other series that had her (as well as Fred and Daphne) phased out of the spotlight was ''WesternAnimation/ShaggyAndScoobyDooGetAClue'', where "Shags to Riches" and "Almost Ghosts" were the only episodes where all three of Shaggy and Scooby's friends appeared together and had speaking roles.
417* RaceLift:
418** Portrayed by Hayley Kiyoko, who is half-Japanese and half-white, in the live-action Cartoon Network made-for-TV movies.
419** She's implied to be Latina in ''WesternAnimation/{{Scoob}}'', due to her AmbiguouslyBrown skin and use of Gratuitous Spanish.
420* ScoobyDooHoax: Actually pulls off one of these herself in ''WesternAnimation/ScoobyDooInWheresMyMummy'' in order to protect the tomb of Cleopatra from greedy TV Producers, adventurers, and tomb raiders, having plotted with Prince Omar to terrorize them as Cleopatra's mummy and her undead army that turned said grave robbers to stone with some incredible special effects.
421* SerialRomeo: Actually rivals Shaggy in the number of love interests she's had across the franchise (including multiple times where she's been paired with Shaggy himself), and depending on what you count she might even have ''more.'' What's more, unlike the rest of the gang who are typically comically awkward about crushes, Velma is generally portrayed as fairly bold romantically (and on occasion, comically aggressive).
422* SesquipedalianLoquaciousness: Her dialog in ''The Mystery Begins''.
423* ShorterMeansSmarter: DependingOnTheArtist, of course, but according to some guidebooks, she is only 4'9" (145 cm).
424** However, at 4'9", Velma would technically [[https://en.wikipedia.org/wiki/Dwarfism#Classification qualify as a dwarf (under 4'10", or 147 cm)]], and most of the TV series and films (including all of her live-action films) portray her as 5'0" (152 cm) or taller.
425* ShrinkingViolet: Mostly in ''A Pup Named Scooby-Doo'', as she was TheQuietOne due to shyness. One of the producers of the show intended for her catchphrase "Jinkies" to be the only word she ever said. Of course, she still spoke up more when she needed.
426* SicklyNeuroticGeek: In the ''What's New, Scooby-Doo'' episode "There's No Creature Like Snow Creature", she gets a cold from the freezing snow and is stuffed up for the rest of the episode.
427* SillyWalk: In ''A Pup named Scooby Doo'' (arguably the show with the most cartoonish design), whenever Velma is walking, her legs are moving so quickly they're in a constant motion blur. It doesn't make her any faster though.
428* TheSmartGirl: Arguably a TropeCodifier. In her very first episode in 1969, Velma is the only member of the gang to recognize that the unusual family name of the missing person ("Hyde-White") is typical for English surnames (where two family names are at times combined). The series quickly established her as the smartest member of the group, a role further explored in later incarnations of the franchise. She has variously been depicted as a child prodigy, teen genius, inventor, NASA scientist, etc., and as having extensive knowledge in various fields. Some versions of the series depict her as the only member of the team intelligent enough to realize the meaning of the various clues that the team has gathered.
429* StrongerThanTheyLook: Occasionally in the classic shows, she ends up carrying the entire gang while running away from the MonsterOfTheWeek.
430* TeenGenius: She is a teenager like the others and highly intelligent. She is usually the one to figure out the mystery.
431* TheTrickster: There are some indications that she likes mystifying others and ''creating'' mysteries just as much as she likes solving them (at least, as long as it's for a noble purpose):
432** She was the only Mystery Inc. member to actually ''perpetrate'' a ScoobyDooHoax in ''WesternAnimation/ScoobyDooInWheresMyMummy''.
433** In ''The Night when the Clown Cried'' episode of ''WesternAnimation/ScoobyDooMysteryIncorporated'', she dressed up as a mysterious masked figure to get the gang back together. When Fred met her, she didn't immediately reveal her identity but amused herself at his expense a bit until he guessed it himself.
434** In the DC comics story ''The Greatest of Us All'', Velma was the one who suggested that the gang dress up as monsters themselves to help the story's good guy.
435** Not to mention the fact that [[LovesSecrecy she likes to keep her conclusions secret]] till the end of the investigation. The alternate continuity Velma from ''Mystery Incorporated'' was also very secretive: at one point she didn't tell her friends the real identity of Angel Dynamite and was also secretly working for Mr. E together with Hot Dog Water.
436* TomboyAndGirlyGirl: Tomboy to Daphne's Girly Girl. She has BoyishShortHair and is traditionally more into the actual investigations.
437* TomboyWithAGirlyStreak: Velma is usually tomboyish in comparison to Daphne, due to not being into fashion or high heels, but she wears a cute little red bow in Scooby Doo: Mystery Incorporated.
438* WhyDidItHaveToBeSnakes: Or clowns, in ''What's New, Scooby-Doo?'' as the result of an incident at a childhood birthday party where many of her favorite books and encyclopedias were thrown into a wood chipper by a party clown. The clown thought she would be entertained... it left her emotionally scarred. Strangely, she does not show any notable fear of the Ghost Clown in the original series.
439* YouthfulFreckles: In most incarnations, though not all. It is one of the few physical hints that Velma is, in fact, the youngest member of the group (not counting Scooby).
440[[/folder]]
441
442[[folder:Daphne Blake]]
443!!Daphne Ann Blake
444[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/original_daphne.png]]
445[[caption-width-right:250:Jeepers!]]
446
447->''' Voiced by:'''\
448Indira Stefanianna Christopherson (1969-1970)\
449Heather North (1970-1997, 2003 DTV films)\
450Creator/KellieMartin (1988-1991 ''WesternAnimation/APupANamedScoobyDoo'')\
451Creator/MaryKayBergman (1998-2000[[note]]posthumously, as Bergman recorded her lines prior to her passing in 1999.[[/note]])\
452Creator/GreyDeLisle (2001-present)\
453Creator/AmandaSeyfried (2020, ''WesternAnimation/{{Scoob}}'')\
454Creator/ConstanceWu (2023, ''WesternAnimation/{{Velma}}'')\
455[[labelnote:Foreign [=VAs=]]]'''French:''' Claude Chantal (1969-1997), Kelvine Dumour (Seasons 2-4 of ''WesternAnimation/APupNamedScoobyDoo''), Joëlle Guigui (1998-2010), Céline Melloul (2010-present)[[/labelnote]]
456
457->'''Portrayed by:'''\
458Creator/SarahMichelleGellar (''Scooby-Doo'' and ''Monsters Unleashed'')\
459Kate Melton (''The Mystery Begins'' and ''Curse of the Lake Monster'')\
460Sarah Jeffrey (''Daphne & Velma'')
461----
462* AbandonedCatchphrase: Daphne does not actually say "Jeepers!" throughout the entire run of ''WesternAnimation/APupNamedScoobyDoo'', and would not again until ''WesternAnimation/ScoobyDooAndTheCyberChase'' a full decade later. See also "Creepers!" below.
463* ActionGirl: Later adaptations have Daphne display multiple, high-skill action abilities as if she's the franchise's own version of [[Franchise/TombRaider Lara Croft]]. The [[RunningGag routine]] in nearly every direct-to-video film is to have a scene or two that showcases her action skills, and often the rest of the gang being surprised.
464** The Lara Croft similarities get the ultimate presentation in the alternate (''very, very'' alternate) continuity of ''ComicBook/ScoobyApocalypse'', which has Daphne (and only her among the team, at first) even being exceptionally skilled with every type of gun, something never permitted (of course) anywhere else in the franchise.
465* AdaptationalBadass: Overall, Daphne has been portrayed as more badass in later adaptations than in earlier ones, but she still flits between being an ActionGirl and DamselInDistress in each production.
466* AdaptationalDumbass: In ''WesternAnimation/BeCoolScoobyDoo'' she is very ditzy compared with previous incarnations, although she remains very competent and courageous.
467* AdaptationalSkimpiness: Downplayed in ''Be Cool, Scooby-Doo''. Her dress has short sleeves and she lacks the pink tights underneath, leaving her legs bare.
468* AdaptationalWealth: ''WesternAnimation/APupNamedScoobyDoo'' portrayed her as being born wealthy, and almost every adaptation after the fact keeps this trait as a constant. Some works even [[{{Revision}} revise]] her to be TheTeamBenefactor.
469* AdvertisedExtra: She, Velma, and Fred's silhouettes can be seen in the opening sequence of ''WesternAnimation/ShaggyAndScoobyDooGetAClue'', but "Shags to Riches" and "Almost Ghosts" are the only episodes where the three appear with speaking roles and all that came after that was Daphne and Fred making a silent cameo in "Inside Job".
470* BigSisterInstinct: She looks out for Scrappy when they're paired up.
471* BoundAndGagged: Not as often as you might think for a character nicknamed "Danger-Prone Daphne", but regularly enough to deserve an honorable mention. It's even {{Lampshaded}} in the deleted animated opening for the first live-action movie, where Daphne's character introduction mainly consists of her being swiped away by the monsters, and spending much of the opening tied up and gagged.
472* BorrowedCatchphrase: By the early 2000s, Daphne has adopted Shaggy's catchphrase of "Scooby-Doo, where are you?" and says it [[OncePerEpisode at least once almost every DTV movie.]]
473* TheBusCameBack: Shaggy and the dogs would then join her in her new career as a reporter in the second half of the 80s.
474* CharacterCatchphrase: "Jeepers!". She also used "Creepers!" as an alternative throughout ''WesternAnimation/TheScoobyDooShow'', but this was abandoned by the Scrappy Era.
475* CharacterExaggeration: She gets hit with this a lot less than the others, primarily because writers are always trying to pin down a personality for her, but depending on the series or movie things like her being a fashionista or being clumsy can be exaggerated.
476* ClingyJealousGirl: Becomes this nearly whenever Fred is over-attentive at an attractive lady.
477* {{Cloudcuckoolander}}: In ''WesternAnimation/BeCoolScoobyDoo'', she's portrayed as this, with a number of FleetingPassionateHobbies and a generally off-the-wall mindset.
478-->
479* CloudcuckoolandersMinder: To Freddy in ''WesternAnimation/APupNamedScoobyDoo''. Interestingly enough their roles are pretty much reversed for ''WesternAnimation/BeCoolScoobyDoo''.
480* ColorMotifs: She always wears purple or magenta, or outfits with some amount of these. It's featured as also being a trait of all her female cousins.
481* CompositeCharacter: When [[TheBusCameBack she rejoined the series as a regular]] in ''WesternAnimation/TheNewScoobyAndScrappyDooShow'' and Fred and Velma didn't, she became TheLeader of the gang and solved most of the mysteries, basically taking on the roles that Fred and Velma used to occupy.
482* CrazyPrepared: In ''WesternAnimation/WhatsNewScoobyDoo'' she keeps a second pair of shoes in her purse in case she loses one, or in one case evidence gets stuck to it. In one episode she's also shown carrying ''three'' pairs of galoshes when she, Velma, and Fred go into the sewers.
483* CrimefightingWithCash: In ''WesternAnimation/APupNamedScoobyDoo'', she's revealed to basically be the financier for all the investigations.
484* CuteClumsyGirl: In the early days. Other cast members sometimes sarcastically refer to her as "Danger Prone Daphne". According to ''Scooby-Doo and the Loch Ness Monster'', being "danger prone" runs in the family.
485* DamselInDistress: She is often kidnapped by the villain of the week in most incarnations. Later incarnations such as the live-action movies have her saving herself or fighting off her attackers. Many of the later animated movies and series have followed suit in terms of upgrading Daphne's combat competency.
486* DefrostingIceQueen: As a kid, in flashbacks and prequels, she was portrayed as a bit on the catty side before mellowing out after the time she's spent with the rest of the gang.
487* DemotedToExtra: Unlike Fred and Velma, she avoided this treatment in the 80's era of cartoons due to ''WesternAnimation/TheNewScoobyAndScrappyDooShow'' episode actually having her rejoin Shaggy and Scooby as part of the main cast after she was left out in the shows produced after ''WesternAnimation/ScoobyDooAndScrappyDoo''. It is, however, played straight with ''WesternAnimation/ShaggyAndScoobyDooGetAClue'', where she, Fred, and Velma only had speaking roles together in the episodes "Shags to Riches" and "Almost Ghosts" and after that made a final silent cameo along with Fred in "Inside Job".
488* DependingOnTheArtist: Due to different animators, her eye color is completely variable, ranging from black to blue, to purple, to green. Black is the base color used for almost every character from 1969-1991.
489* DependingOnTheWriter: It's never made clear if her father took on her mother's last name or if her mother took on her father's last name. Her name was soft-{{retcon}}ned into being Blake after ''The Scooby-Doo Show'' introduced her paternal uncle, Matt Blake.
490** According to Scooby-Doo: Behind the Scenes, Daphne always wanted to be a supermodel and a detective even as a child (the latter of which disappointed her parents). Her aspirations had an effect on her personal life as she was always late for dates whenever she went on mysteries with the gang; she and Fred deny the rumors that they are dating. Her father gave her and her friends the money to start off and, prior to buying the Mystery Machine, Daphne provided the gas money to drive them to where there were mysteries to be solved.
491** ''WesternAnimation/APupNamedScoobyDoo'' establishes her as a [[RichKids Rich Kid]] -- and most every adaptation thereafter holds onto the concept -- but how this trait affects her ''personality'' differs pretty wildly. ''A Pup Named'' leans her closer to [[RichInDollarsPoorInSense foolish and haughty]] rather than outright [[SpoiledBrat mean]], while ''Mystery Incorporated'' loosely turns her into something of a {{Socialite}}, and even ''Be Cool!'' seems to imply she's a LonelyRichKid haunted by her own upbringing. In any case, being an amateur sleuth that travels the world, she's ''always'' the NonIdleRich.
492* DesignatedVictim: Typically being the member of the gang most likely to get abducted, get trapped, get hypnotized, and fall through a secret passage. According to ''WesternAnimation/ScoobyDooAndTheLochNessMonster'', this is apparently a Blake family trait. When being introduced to the family's castle, it's explained that the Blake family developed a reputation for falling into traps ''of their own design''.
493* TheDitz: Occasionally she would guess the culprit wrong for the real one to be revealed by Velma.
494* DubNameChange: In Japan, her name is Jeni/Jenny.
495** Hungarians know her as Dianna.
496** In Denmark, she's Susan.
497* DudeWheresMyRespect: Recently, she's often rudely shunned for Velma as the more attractive eye candy. First began with ''What's New Scooby-Doo?'', and noticeable in ''Camp Scare''.
498* DumbassNoMore: While hardly stupid before, her return in ''WesternAnimation/TheNewScoobyAndScrappyDooShow'' made her much smarter, as she was now in charge of the group and leading investigations.
499* EvenTheGirlsWantHer: [[WesternAnimation/{{Animaniacs}} Dot Warner joined her brothers]] in saying "HELLOOOOOO, Daphne!" to her in one Creator/CartoonNetwork promo.
500* FashionDissonance: There's often a belief shown in later appearances, such as ''WesternAnimation/APupNamedScoobyDoo'' and the first ''Film/ScoobyDoo'' live-action film, that go-go boots are Daphne's regular footwear. Her character image above and every appearance in ''WesternAnimation/ScoobyDooWhereAreYou'', and nearly every other series and film that follows, show that she mostly wears pumps.
501* TheFashionista: Wears an abundance of chic outfits in the live-action films and in '' WesternAnimation/APupNamedScoobyDoo '', she stops an investigation because of mud on her go-go boots. Also gets regularly distracted by outfits she sees in stores.
502* FieryRedhead: She easily has the shortest temper of the entire cast.
503* FleetingPassionateHobbies: One of the trademarks of her {{Cloudcuckoolander}} incarnation in ''WesternAnimation/BeCoolScoobyDoo'', where she has a new, usually extremely weird, hobby or interest every episode.
504* GirlyBruiser: In the live-action movies she is portrayed as a black belt who can fight, while still being the pretty GirlyGirl type.
505* GracefulLadiesLikePurple: Her outfit consists of a purple top, dress, pink pantyhose, and purple shoes. She also wears a plastic purple headband. And in some versions, she has purple eyes.
506* GreenEyedMonster: When an attractive lady is getting all the attention from Fred -- along with most of the other males present -- Daphne tends to immediately paint her as the main suspect of the mystery. Except sometimes Daphne turns out to be correct.
507* HartmanHips: Modern Daphne is consistently portrayed as rather bottom-heavy, with wide hips and a shapely rear end. Likely to contrast with Velma becoming more top-heavy.
508* TheHeart: In the original series. Shaggy and Scooby were focused on food and removing themselves from the conflict, and Fred and Velma are focused on investigating (and bribing Shaggy and Scooby to do so) Daphne uses Scooby snacks a lot less by comparison, quietly helped out, and seemed just a bit more considerate in general. In newer adaptations, Daphne is normally the member who'll provide moral support.
509* HiddenDepths: In “Decoy for a Dognapper”, Daphne’s shown operating a radio direction finder to track Scooby’s beacon-equipped collar. In 1969, very few people, and even fewer civilians, knew how to handle such equipment.
510* ImpossibleHourglassFigure: She has a rather voluptuous figure for her body in most installments, though her original design in ''WesternAnimation/ScoobyDooWhereAreYou'' is more realistic, as are many of the DTV movies. Although drawn realistically for the rest of the episode, ramped up for one scene in the ''Series/{{Supernatural}}'' crossover [[Recap/SupernaturalS13E16ScoobyNatural "ScoobyNatural"]] for the purposes of a MaleGaze joke.
511* InformedJudaism: One of the DC comic stories, ''Diamond Dog'', has the gang visit Daphne's Jewish maternal uncle, making her canonically Jewish herself. However, she never demonstrates it in any way -- in contrast to Velma, who has no confirmed Jewish relatives but is AmbiguouslyJewish in both her personality traits and her cultural outlook.
512* InkSuitActor: Her original incarnation bore a striking resemblance to her voice actress, Heather North.
513** She also looks very similar to her very first voice actress, Indira Stefanianna Christopherson.
514* InSeriesNickname: Danger-Prone Daphne.
515* InnocentBlueEyes: In the comics and close-ups of the original.
516* InsanelyInternationalAncestry: She is of Scottish, French, and Jewish descent.
517* IntrepidReporter: Whenever she's an adult, this is usually her career.
518* TheKlutz: In the original ''Scooby-Doo, Where Are You?''. Other cast members sometimes sarcastically refer to her as "Danger Prone Daphne" because of this.
519* TheLeader: In ''WesternAnimation/TheNewScoobyAndScrappyDooShow'' and ''WesternAnimation/TheNewScoobyDooMysteries'', she took over this role, even in episodes where Fred and Velma guest-starred.
520* MacGyvering: In ''What's New, Scooby-Doo?'' it's not rare for Daphne to do this, usually with items she carries around in her purse.
521* MagicSkirt: Daphne's original outfit consisted of a short, purple dress, with the hemline well above her knees. But her various accidents and falls failed to lift the dress. While the 1980s incarnation of Daphne mostly wore pants, most recent incarnations have returned to variations of the purple dress.
522* MasterOfUnlocking: Several of the later series and films feature her picking locks with everything from tweezers to a platinum card to a stale granola bar.
523* TheMillstone: She is the one who is constantly tripping traps, or getting kidnapped -- usually getting an exasperated "Danger-prone Daphne's at it again!" when it happens. What makes her a Millstone rather than a DamselInDistress is that it's usually her own vanity that causes problems.
524* MsFanservice: Daphne Blake has been providing a very ''large'' amount for kids of all ages for many, many years. And quite a few {{parent|Service}}s as well. Especially in the direct-to-video movies. For example, in ''WesternAnimation/BigTopScoobyDoo'', she wears a circus gymnastic outfit that shows off her legs and voluptuous body and her clown costume also has a very low neckline. Or in ''WesternAnimation/ScoobyDooCampScare'' where she spends the whole movie wearing short shorts and [[https://www.youtube.com/watch?v=t1b-CGZYeec appears in a bikini]] more than once; in fact, from ''What's New'' onward she shows up in bikinis fairly often. Lampshaded in the 2018 crossover ''Series/{{Supernatural}}'' episode [[Recap/SupernaturalS13E16ScoobyNatural "ScoobyNatural"]] in which the character Dean (who in an earlier episode confessed to having a crush on her) spends most of the episode trying to woo her, and during one sequence Daphne is deliberately drawn more voluptuous than usual in relation to this (as part of a MaleGaze joke) and is also seen in a nightgown in another scene.
525** Long before this would ever be done in animation, the comics by [[Creator/MarvelComics Marvel]] back in 1977 to 79 had her in bikinis a few times.
526* PinkMeansFeminine: She is usually depicted wearing pink leggings and is much more girlier in comparison to the more nerdy and bookish Velma.
527* PluckyGirl: Along with Velma, she becomes more confident and independent as time went on.
528* ProperTightsWithASkirt: Her regular outfit from the various incarnations. Of course, then it gets played for {{Fanservice}} in the LiveActionAdaptation.
529* PutOnABus: Along with Fred and Velma, Daphne was eschewed from the franchise in the shows that came after ''WesternAnimation/ScoobyDooAndScrappyDoo''. Unlike Fred and Velma, who didn't come back until they had occasional guest appearances on ''WesternAnimation/TheNewScoobyDooMysteries'', Daphne actually returned to being a regular cast member starting with ''WesternAnimation/TheNewScoobyAndScrappyDooShow''. The only other show in the franchise to date to have her, Fred, and Velma phased out to focus on Shaggy and Scooby was ''WesternAnimation/ShaggyAndScoobyDooGetAClue'', where all three were only given speaking roles in "Shags to Riches" and "Almost Ghosts", with the last appearance of any sort from any of the three in the series being a silent cameo by Fred and Daphne in "Inside Job".
530* RaceLift: In ''Film/DaphneAndVelma'', where her mother, Elizabeth Blake, is African-American, making Daphne biracial.
531* RedheadInGreen: Very much downplayed. The only green on her person is her scarf.
532* StraightMan: She filled this role when she returned in the eighties, though when your companions are a big bumbling dog, a frazzled beatnik, and an excitable puppy, this is inevitable.
533* StylishProtectionGear: In winter episodes, she wears a fancy coat [[PrettyInMink trimmed with fur]].
534* TeamMom: Mostly in ''The New Scooby and Scrappy Doo Show'' and ''The New Scooby-Doo Mysteries''.
535* TomboyAndGirlyGirl: The longer-haired fashionable Girly Girl to Velma's Tomboy.
536[[/folder]]
537
538[[folder:Fred Jones]]
539!!Frederick "Fred/Freddie" Herman Jones
540[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/original_freddy.png]]
541[[caption-width-right:250:[[https://youtu.be/Rlo3x0NMs5g I'm a *bleep*ing cartoon star!]]]]
542
543->''' Voiced by:'''\
544Creator/FrankWelker (1969-present)\
545Carl Stevens (1988-1991 ''WesternAnimation/APupNamedScoobyDoo'')\
546Creator/ZacEfron (2020, ''WesternAnimation/{{Scoob}}'')\
547Creator/GlennHowerton (2023, ''WesternAnimation/{{Velma}}'')\
548[[labelnote:Foreign [=VAs=]]]'''French:''' Bernard Murat (1969-1978), Edgar Givry (1979-1988), Tony Marot (Seasons 2-4 of ''WesternAnimation/APupNamedScoobyDoo''), Cyrille Monge (''WesternAnimation/JohnnyBravo''), Mathias Kozlowski (1998-present)[[/labelnote]]
549
550->''' Portrayed by:'''\
551Creator/FreddiePrinzeJr (''Scooby-Doo'' and ''Monsters Unleashed'')\
552Creator/RobbieAmell (''The Mystery Begins'' and ''Curse of the Lake Monster'')
553
554The leader of Mystery Incorporated.
555----
556* AbandonedCatchphrase: As explained below, in ''WesternAnimation/TheNewScoobyDooMovies'', Fred briefly had the catchphrase "Creepers!", possibly as a counterpart to Daphne's "Jeepers!", but it was never used again.
557* AdaptationalBadass: In ''WesternAnimation/ScoobyDooMysteryIncorporated'' where his traps are far more effective and have a greater success ratio, without losing their complexity. In addition to all this, he has the most physical prowess of the gang and has occasionally used that to his advantage.
558* AdaptationalDumbass: He was originally the second smartest in the gang but has Taken a Level in Dumbass ever since Daphne started becoming more competent. Essentially Daphne took a good portion of his leadership skills and intelligence. Some incarnations exaggerate this even more. He seems to have returned to his original portrayal in ''Be-Cool, Scooby-Doo'' while Daphne was turned into a CloudCuckoolander with mental issues.
559** In ''WesternAnimation/APupNamedScoobyDoo'', he's turned into a moronic conspiracy theorist that reads too much of a satirical newspaper called "The National Exaggerator" which he takes seriously and where he blames every misdeed on the neighborhood bully, Red Herring.
560* AdaptationalJerkass: '
561** 'Very'' much in the first live-action movie, where he's a vain, self-obsessed glory hog, and a bit of a pervert as well. He has a bit of a HeelRealization towards the end, though, and for the second movie he's [[TookALevelInKindness much less of a jerk]].
562** Not as much, but still noticable, in ''WesternAnimation/BeCoolScoobyDoo''. He's basically a decent guy, but is a bit of a ControlFreak who often gets impatient with the rest of the gang, and he's a total unmasking hog as well.
563* AdaptationDyeJob: Fred has black hair instead of blond hair in the two Cartoon Network live-action films.
564* AdaptationNameChange: In ''WesternAnimation/ScoobyDooMysteryIncorporated'', his full name is Frederick Jones Junior, named after his [[spoiler: supposed]] father (who is [[ItsAllAboutMe a narcissist]], so ''of course'' he named his son after himself). Though they're barely referred to as Fred Junior and Fred Senior, [[OneSteveLimit the fact that they share the same name]] is a plot point in Season 1 when important characters speak ominously of a Fred Jones ([[spoiler: they were talking about Fred Jones, Sr.]]). After Season 1, Fred isn't sure if his name should really be [[spoiler: Fred Jones or Fred Chiles, given the identity of his real father, but he continues to go by Fred Jones until the CosmicRetcon, in which the original Fred Jones never kidnapped him and thus our Fred grew up as Fred Chiles]]. His usual middle name, Herman, is also never said in the show.
565* AdaptationRelationshipOverhaul:
566** In ''WesternAnimation/ScoobyDooMysteryIncorporated'', Fred and Daphne become a couple by the end of the first season after Daphne pines to an oblivious Fred, but they encounter numerous bumps in their relationship and end up breaking up (and getting back together...) numerous times. Near the end of Season 1, Fred proposes to her but ends up breaking it off in the season finale, which leads to her getting a new boyfriend for the Season 2 premiere (which also doesn't last). At the end of the show, it is revealed [[spoiler: in the CosmicRetcon]] that they're engaged again.
567** In ''WesternAnimation/BeCoolScoobyDoo'', Fred and Daphne are not a couple and show no romantic interest in each other.
568** In ''WesternAnimation/ScoobyDooStageFright'', Daphne confesses her love to Fred and the whole movie is a ShipTease about them until it goes back to being WillTheyOrWontThey at the end.
569* AdvertisedExtra: He, Daphne, and Velma's silhouettes can be seen in the opening sequence of ''WesternAnimation/ShaggyAndScoobyDooGetAClue'' even though they only have speaking appearances in two episodes (the series premiere "Shags to Riches" and "Almost Ghosts") and he and Daphne have a silent cameo in one more episode ("Inside Job").
570* AgentScully: Surprisingly enough, and likely in reaction to his portrayal in ''A Pup Named Scooby-Doo'', the earliest installments of the video film series saw Fred insist that there must be a rational explanation for the supposedly haunted goings-on they kept running into. Problem is, this trend started with ''WesternAnimation/ScoobyDooOnZombieIsland''.
571** He did have elements of this in [[WesternAnimation/ScoobyDooWhereAreYou earlier]] [[WesternAnimation/TheNewScoobyDooMovies series]], often being the last of the gang to run away from monsters, like when faced with the disguised [[WesternAnimation/TheAdventuresOfBatman Joker and Penguin]] in "The Dynamic Scooby-Doo Affair", or running after the disguised villain in "The Spooky Fog of Juneberry". He also pointed out that ghosts aren't real almost as much as Velma.
572* TheAllAmericanBoy: A young, blond, good-natured, fit, and athletic KidDetective (er...[[NonIndicativeName teenager]]) that always relies on his ingenuity and cunning.
573* AmbiguouslyAbsentParent: He's the only one out of the Gang whose parents were never seen by ''WesternAnimation/APupNamedScoobyDoo'', though other family members like uncles and cousins have been brought up. ''WesternAnimation/WhatsNewScoobyDoo'' introduces them in the ''[[WesternAnimation/ScoobyDooPiratesAhoy Pirates Ahoy!]]'' movie, which shows them to be perfectly normal. On the other hand, the optional prequel shows ''WesternAnimation/ScoobyDooMysteryIncorporated'' and ''WesternAnimation/BeCoolScoobyDoo'' have some fun with this, where Fred's parents [[spoiler: are presumably estranged from him when he leaves with the Gang at the end]] in the former and [[spoiler: Fred being implied to have been raised by his mother while his father was in jail]]. Nowadays, ''Scooby-Doo'' likes to use whoever was established as the Gang's parents first (such as Daphne's parents being the ones from the original shows instead of the newer ''Mystery Incorporated'' or Velma's parents being the ones from ''Mystery Incorporated'' because there was nothing to use about them in ''A Pup''), so the precedent of Fred having issues with his parents probably stems from them never appearing in the original shows.
574* ArchnemesisDad: See AmbiguouslyAbsentParent above. [[spoiler: In spite of -- or maybe ''because'' of -- so few appearances from his parents in the franchise, poor Fred gets hit with this trope twice in two completely different continuities: ''Mystery Incorporated'', where his father is the Freak of Crystal Cove, and ''Be Cool'', where his father is Professor Huh.]]
575* AttentionWhore: He has some shades of this in ''Shaggy's Showdown''. However, he overcomes this in the end.
576* BadassDriver: He's the one who actually owns the Mystery Machine, and it's one of the main reasons why he is needed on the team (along with leadership skills) because when you see the insane obstacle courses the gang encounter in all of these mysteries, you know that Fred ''has'' to be an awesome driver to make sure the mystery is solved. He never disappoints in this field.
577* BlueIsHeroic: Wears a shirt with blue trim, and matching blue pants.
578* BrainlessBeauty: In the live-action films, and occasionally elsewhere.
579* CharacterCatchphrase: "LetsSplitUpGang" and "Looks like we've got another mystery on our hands!".
580** In ''WesternAnimation/TheNewScoobyDooMovies'', in "The Frickert Fracas", he is briefly given the catchphrase "Creepers!", but this was abandoned.
581** In ''What's New, Scooby-Doo?'' He would often brag about being able to bench press 220 pounds, and said it enough times for it to qualify as a catchphrase.
582** "Light it up!" in ''Be Cool, Scooby-Doo!'' was his way of ordering the gang to turn their flashlights on. Velma even remarks IAlwaysWantedToSayThat when she gets to say it due to Fred not being around.
583** "Hold the phone!" in ''Scooby-Doo and Guess Who?'' as well as ''WesternAnimation/ScoobyDooAndKryptoToo''.
584* CharacterExaggeration:
585** His interest in trap-building has turned into an ''obsession''. ''Mystery Incorporated'' ran with it to the point Daphne temporarily joined the Hex Girls (adopting the name Crush) to bait the episode's monster by performing a song called "Trap of Love".
586** Subverted when it comes to being a DumbBlond. ''WesternAnimation/APupNamedScoobyDoo'' could be considered a launching point for this characterization, but most modern versions of Fred are toned down from the nimrod he was in this show. He seems to have returned to his original portrayal in ''Be Cool, Scooby-Doo!'', although he TookALevelInDumbass again in ''WesternAnimation/{{Velma}}'' and not in a toned down way.
587* {{Cloudcuckoolander}}: Often in recent times, but ''WesternAnimation/APupNamedScoobyDoo'' is the worst offender, portraying him as thinking aliens and cryptids are behind everything.
588* CloudcuckoolandersMinder: To Daphne in ''WesternAnimation/BeCoolScoobyDoo'', which is a total reversal of their roles in ''WesternAnimation/APupNamedScoobyDoo''.
589* CluelessDetective: Fred started out as being perhaps the most intelligent member of the team behind Velma, and essentially become less competent the longer the franchise has run, [[TookALevelInDumbass with a lot of his intelligence and leadership qualities changing hands from him into Daphne]]. This reached its apex in situations where he became the least competent member of the team with Shaggy and Scooby often outwitting him. He's gotten a bit better since then.
590* ConspiracyTheorist: As a kid in ''WesternAnimation/APupNamedScoobyDoo''. See the Red Herring example below.
591* ControlFreak: In ''WesternAnimation/BeCoolScoobyDoo'' he's gained more than a trace of this, always insisting that things has to be done ''his'' way and often getting exasperated and annoyed with the rest of the gang.
592* CrazyPrepared: In ''What's New, Scooby-Doo?'', Fred has made enough "special modifications" to the Mystery Machine to put Han Solo and Batman to shame, including fitting it with a roof airbag which conveniently enables Shaggy to save Velma when she falls off a highrise movie set in "Lights, Camera, Mayhem". In an episode of "Be Cool, Scooby-Doo!" The Mystery Machine can be turned into a plane!
593* DeathByAdaptation: ''ComicBook/ScoobyApocalypse'' notably became the first continuity to kill off an established member of the group by having Fred die in the 25th issue, revived as a nanite zombie in the 28th issue, and sacrificing himself for good to defeat the nanites that caused the apocalypse at the end of the series.
594* DemotedToExtra: After being phased out of the franchise following ''WesternAnimation/ScoobyDooAndScrappyDoo'', Fred eventually came back for occasional guest appearances on ''WesternAnimation/TheNewScoobyDooMysteries''. The toning down of his importance later happened again in ''WesternAnimation/ShaggyAndScoobyDooGetAClue'', where he, Daphne, and Velma only had speaking roles in the series premiere "Shags to Riches" as well as the episode "Almost Ghosts", in addition to him and Daphne having silent cameos in "Inside Job".
595* DisappearedDad: He and Velma are the only members of the gang in the original series to never have had their parents show up. Velma's parents were at least introduced in ''WesternAnimation/APupNamedScoobyDoo'', but Fred's parents still don't show up, though his uncle does appear in one episode. This trope leads to some interesting interpretations in later shows...
596** In ''WesternAnimation/WhatsNewScoobyDoo'' movie ''[[WesternAnimation/ScoobyDooPiratesAhoy Pirates Ahoy!]]'', we meet Fred's dad, Skip Jones, who is an all-around NiceGuy. Turns out he and his wife were just never shown onscreen until then.
597** In ''WesternAnimation/ScoobyDooMysteryIncorporated'', Fred's father, Fred Jones Sr., is definitely present ([[ParentalNeglect though perhaps not emotionally]])... [[spoiler: and it turns out that he kidnapped Fred from his ''real'' father, Brad Chiles, threatening to hurt Fred if Brad didn't leave town]].
598** In ''WesternAnimation/BeCoolScoobyDoo'', it turns out that Fred's father, Donald Jones, [[spoiler: was a supervillain and got arrested when Fred was a young boy. It isn't until after graduating from high school that Fred sees him again.]]
599* DistractedByTheSexy: His later appearances often routinely have him easily "going gaga" over the "hot" lady who happens to be present during the mystery at hand (examples: [[WesternAnimation/ScoobyDooOnZombieIsland Lena Dupree]], [[WesternAnimation/ScoobyDooAndTheWitchsGhost Thorn of the Hex Girls]], [[WesternAnimation/ScoobyDooAbracadabraDoo Crystal the magician's assistant]], [[WesternAnimation/ScoobyDooCampScare Jessica the camp counselor]], [[WesternAnimation/ScoobyDooMechaMuttMenace Melanie Staples]], [[WesternAnimation/ScoobyDooAndBatmanTheBraveAndTheBold the Black Canary]], [[WesternAnimation/ScoobyDooAndTheGourmetGhost Giada DeLaurentiis]], [[WesternAnimation/{{Scoob}} Officer Jaffe]]), frequently [[ClingyJealousGirl to Daphne's annoyance]].
600* DrivingStick: In later characterizations, he cannot drive stick. Whenever the gang is forced to use a manual transmission car, Daphne takes over the wheel.
601* DubNameChange:
602** In Japan, his name is Hansamu/Handsome.
603** In Denmark, he's known as Jan.
604* DumbBlond: Starting with ''WesternAnimation/APupNamedScoobyDoo'', but more prevalent with his portrayal by Freddie Prinze, Jr. and then increasingly obvious in the installments ''WesternAnimation/WhatsNewScoobyDoo'' and ''WesternAnimation/ScoobyDooMysteryIncorporated''.
605* EmbarrassingNickname: According to the "Those Meddling Kids" interviews, his nickname is "Pickle".
606* FreudianExcuse:
607** In ''WesternAnimation/ScoobyDooMysteryIncorporated'', he's an AdaptationalDumbass, but it's implied that he may be suffering from unknown mental issues (theorized by fans to be on the autism spectrum, given that he misses social cues yet has shown to be quite knowledgeable and has foresight), which is not helped by the fact that he was [[ParentalNeglect raised and neglected]] by an aloof and sociopathic single father, and a number of characters lack sensitivity towards his condition. At one point, his father tells him off for being "girly" when he gets giddy that his father wants his help, and at another point, Fred wonders why can't he be "cold and unfeeling like a real man" when he gets scared that Daphne may be in danger.
608** In ''WesternAnimation/BeCoolScoobyDoo'', he's an AdaptationalJerkass and has some weird quirks of his own. We learn in the Season 2 finale that this might stem from a DarkAndTroubledPast: [[spoiler: He and a childhood friend, Rose, were aspiring mystery-solvers, but they discovered that Fred's father was a wanted supervillain. Fred ultimately refused to turn him in, but [[EtTuBrute Rose didn't hesitate]], all because she wanted the fame and glory. Fred's father also turns out to be rather eccentric, which implies that Fred is the [[WackyParentSeriousChild Serious Child to his Wacky Parent]].]]
609* GadgeteerGenius: In ''What's New, Scooby-Doo?'', Fred at least comes close with his improbably sophisticated modifications to the Mystery Machine. Exaggerated in ''Be Cool, Scooby-Doo!'' with modifications that would make Batman jealous.
610* TheGenericGuy: Former TropeNamer. He was the least interesting member of the cast in the original series, but later portrayals of him avert this, usually making him goofy and naïve. Being TheHero also makes him the StandardizedLeader.
611* HairOfGoldHeartOfGold: Has blonde hair and is the heroic leader of Mystery Inc.
612* TheHero: A rare case of being one that the series he's in ''doesn't'' focus on.
613* IconicItem: He will defend his (outdated even at the time it was introduced) orange ascot vigorously against any fashion police who mock it.
614* InkSuitActor: Bears a striking resemblance to a younger Frank Welker.
615* TheLeader: Type II/IV primarily, and a subtle Type III that gets {{Flanderized}} and parodied in later installments.
616* LetsSplitUpGang: The TropeNamer. Fred says this '''''a lot'''''. Lampshaded from time to time in the revival installments.
617* LovableJock: Fits the mold a bit better than Shaggy does; Fred was on the football team and often boasts about being able to bench 220 in ''What's New Scooby-Doo?''.
618* MissingMom: He and Velma are the only members of the gang in the original series to never have had their parents show up. Velma's parents were at least introduced in ''WesternAnimation/APupNamedScoobyDoo'', but Fred's parents still don't show up, though his uncle does appear in one episode. She's present and fine in ''WesternAnimation/WhatsNewScoobyDoo'' movie ''[[WesternAnimation/ScoobyDooPiratesAhoy Pirates Ahoy!]]'' and ''WesternAnimation/BeCoolScoobyDoo''.
619* MyHovercraftIsFullOfEels:
620** This trend appears to have started with ''WesternAnimation/ScoobyDooAndTheMonsterOfMexico'', but whenever Fred tries to talk to people in other languages he ends up saying something ridiculous that everyone laughs at, Spanish and Italian being memorable examples. When Mystery, Inc. goes to Italy, Fred continually manages to misread his perfectly legitimate phrasebook, causing him to do things like requesting to rent a car that can outrace a flying hamster and ordering a potted plant at a restaurant.
621** In an episode in Greece, he misread again when trying to figure out what a man who was chasing them was shouting. (Unfortunately, the phrasebook had "The Greek gods shall bring chaos into your lives!" right under [[spoiler: "I'm trying to return your purse!" )]] The closest he came to saying the correct phrase was in ''Monster of Mexico'', where he attempted in Spanish to thank a man for his wise words of advice. He ends up saying "Thank you for your wise words of ostrich." ''So close.''
622* ObliviousToLove: In some incarnations like ''WesternAnimation/ScoobyDooMysteryIncorporated'' Fred is a teenager with only one thing on his mind. Unfortunately for Daphne, that something happens to be "solving mysteries and building traps!"
623* OutgrowingTheChildishName: He was called Freddie as a child in ''WesternAnimation/APupNamedScoobyDoo'', though now he goes by "Fred".
624* PretentiousPronunciation: There are a few scenes where he mispronounced "treasure" as "tray-sure".
625* PutOnABus: Following ''WesternAnimation/ScoobyDooAndScrappyDoo'', Fred was absent from the series and didn't return until he made guest appearances on ''WesternAnimation/TheNewScoobyDooMysteries'', where the premiere episode revealed that he had pursued a career as a mystery writer. Presently the only other time this sort of thing has happened was in the show ''WesternAnimation/ShaggyAndScoobyDooGetAClue'', where Shaggy and Scooby starred alone for most of the series and the only episodes featuring the rest of the gang were the series premiere "Shags to Riches", "Almost Ghosts", and "Inside Job". The first two were the only episodes that featured the entire Scooby Gang and gave everyone speaking roles, while the last one only featured Fred and Daphne in a silent cameo.
626* RedHerring: In ''WesternAnimation/APupNamedScoobyDoo'', Freddy would constantly accuse TheBully ''[[MeaningfulName Red Herring]]'' of being the culprit of whatever mystery they were looking into at the time. He was wrong in almost every case except for the gang's first mystery (which took place way back when ''in the sandbox'') [[spoiler: and the case where Fred was ''forbidden'' from accusing Red Herring at all by the gang]].
627%%* SarcasmBlind: Especially in ''What's New, Scooby-Doo?''.
628* SensitiveGuyAndManlyMan: Manly Man to Shaggy's Sensitive Guy. He's athletic, brave, determined, a trap maker and {{The Leader}} of the Mystery Inc. gang.
629* SmallNameBigEgo: Downplayed in ''What's New, Scooby-Doo?''. Whenever the gang is in another country, Fred claimed that he speaks the language there which leads to hilarious results when he tried to talk to any of the locals.
630* StandardizedLeader: Some of the later shows and movies try to remedy this, to the point where the Fred in one incarnation can seem like a totally different character from the Fred in another.
631* SupportingLeader: He may be the leader, but he isn't the main character. Except in ''WesternAnimation/ScoobyDooCampScare'', which is something of ADayInTheLimelight for him.
632* TeamDad: Downplayed, and more so in the original series than in recent installments. Given he's the de facto leader and generally the most serious character of the gang, he'll often get everyone back on track to solve the mystery or lead the way when someone's in danger.
633* TheStoic: Kinda downplayed, but Fred is easily the calmest and most composed of the gang and known for being the most unphased of monsters chasing him and the gang. Plus he's more mature and well-adjusted in the gang compared to Shaggy, Scooby-Doo, Daphne, and sometimes even Velma.
634* {{Tuckerization}}: Fred is named for television executive [[http://en.wikipedia.org/wiki/Fred_Silverman Fred Silverman]], who helped with ''WesternAnimation/ScoobyDooWhereAreYou's'' development and subsequent broadcast.
635* VocalEvolution: Over the decades, Frank Welker has given Fred more and more of a Minnesotan accent as a result of the character's personality becoming increasingly goofier... and when the movies started downplaying his silliness, Welker reined it back in. As of ''Be Cool, Scooby-Doo'', he has toned the voice back down to a more realistic level.
636[[/folder]]
637
638!!Supporting Characters
639[[folder:Scrappy-Doo]]
640[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/scrappy_doo_promo.png]]
641[[caption-width-right:200:Puppy Power!]]
642->''' Voiced by:'''\
643Lennie Weinrib (1979-1980)\
644Creator/DonMessick (1980-1988)\
645Scott Innes (2002 Live-Action movie; normal form)\
646[[spoiler:JP Manoux (2002 Live-Action movie; giant form)]]
647
648'''[[TropeCodifier The]]''' [[TheScrappy Scrappy]].
649
650Scooby's more courageous nephew. The one who yells, "Let me at 'em!", when he sees the MonsterOfTheWeek. To prevent spoilers, some of Scrappy's tropes from the 2002 movie ''Film/ScoobyDoo'' are not listed here and are instead listed in the live-action characters list. Notorious for being the TropeNamer for TheScrappy.
651----
652* AdaptationalJerkass: In the Archie comics, though arguably he's a JerkWithAHeartOfGold.
653* AdaptationalPersonalityChange: In the Archie comics, he's snarky, abrasive, temperamental, rude, and opportunistic. His devotion to his uncle still remains, though.
654* AmbiguouslyAbsentParent: His father's identity and his mother's whereabouts are unknown. Maybe this is why he latches on to Scooby so much.
655* AttentionDeficitOohShiny: If a monster comes into the picture, will stop whatever he's doing to get it. Toned down in later episodes, though one other notable example of this from ''The New Scooby-Doo Mysteries'' was when he briefly forgot about the mystery when he spotted the crook's pirated video game.
656* AuthorAvatar: He bears a significant resemblance to Joe Barbera in certain respects: New York City is the hometown of both, Scrappy's father never appears in any series, even for his son's birth, and Joe's father abandoned the family when Barbera was fifteen. Scrappy's relationship with his Uncle Scooby took far more precedence than the absent father, as did Joe's maternal uncle Jim fill in as a father.
657* TheBabyOfTheBunch: The youngest member of the gang by some years, and the most excitable. The others try to keep out of trouble, though not always successfully.
658* BadassAdorable: A cute little puppy who's shown to be capable of handling himself on occasion.
659* BadassUnintentional: In "South Seas Scare", he, Shaggy, and Scooby are being chased by a huge lava monster. Nearing the end of the short, Shaggy wishes that someone would put the Lava Monster back in the volcano. Scrappy asks him why he and Scooby didn't say so sooner, turns around, trips the lava monster, picks it up, and races it back up to the volcano, and throws it back in. Shaggy and Scooby are stunned, but Scrappy doesn't see why.
660* BagofKidnapping: In "Long John Scrappy" Scrappy sees a pirate at the beach and confronts him; however, the pirate puts Scrappy in the bag and takes him back to the ship to make Scrappy a new cabin boy. Scooby and Shaggy head out to rescue him.
661* BewareTheNiceOnes: Fairly sweet and well-intentioned, but attack one of his friends with nobody to hold him back, and all bets are off...
662* BewareTheSillyOnes: Seems like just a small pup with a big mouth, but is nonetheless a PintSizedPowerHouse who has several instances of holding his own.
663* BigEater: Sometimes he even rivals Shaggy and Scooby.
664* BoisterousBruiser: Most definitely in his first series.
665* BrooklynRage: In his earliest appearances he had a definite Brooklyn accent, which was toned down after a while. Justified that he grew up in New York.
666* TheCameo: Makes one during the ScoobyDoobyDoors sequence in the ''Series/{{Supernatural}}'' crossover.
667* CaptainOblivious: He's somehow unaware of his uncle's cowardice. This is most prominent in his first season where he showed little awareness of what was going on around him. As time went on, he became more aware.
668* CharacterCatchphrase: "Scrappy Dappy Doo", "Da-da-da-da-da-da, Puppy Power!" and "Let me at 'em, Let me at 'em!"
669* CharacterExaggeration: Zig-Zagged. Through his initial run in the franchise, he gradually began to show other interests besides 'splatting' monsters and solving mysteries, and using his iconic catchphrases less and less to the point where "Puppy Power!" was not uttered once throughout ''Reluctant Werewolf''. Fast forward to the 2000s, where if he is appeared or is referenced, he is portrayed as obsessed with 'splatting' the monster just for the sake of splatting the monster, his confidence is dialed to egotism, and his moments of competence and PintSizedPowerHouse tendencies are completely forgotten in favor of the "small=weak" stereotype. Then it was subverted with his portrayal in the ''Scooby-Apocalypse'' comic, which is pretty much InNameOnly.
670* CharacterizationMarchesOn: In his first series, he was a hyperactive, insensitive HotBlooded LargeHam BoisterousBruiser. Later seasons would gradually tone him down while not losing his feistiness and love of adventure.
671** He also speaks with a heavy Brooklyn accent. This disappeared when he changed voice actors.
672** He had a few traits that disappeared afterward season, such as saying "ruff" mid-sentence.
673** Later seasons would show him to be quite smart. In his first season, he borders on DumbMuscle, though he does have moments of cleverness. [[NoObjectPermanence (Object permanence forthcoming)]].
674* ChildProdigy: He's shown to be this in ''The New Scooby-Doo Mysteries'', where he constantly uses new inventions that he supposedly created such as crazy rubber and his watch computer.
675** He was also this in his debut series, creating fully functional traps out of materials lying around despite being much younger than the gang. He also made a life-sized replica of the sea monster in one episode out of ''sand'', which was good enough to scare Shaggy and Scooby. [[InnocentProdigy Scrappy was more irritated that they dragged him away instead because they thought he was in danger.]]
676* {{Cloudcuckoolander}}: Some can be explained by being a small child and some, like, believing Scooby is bold and courageous despite ''living'' with him (and actively rerationalizing everything Scooby does), searching for a normal-sized boot for a human-sized alien, he is ecstatic to see a "big stone thing" (never mind that the "big stone thing" is hurtling down on a direct path to crush him) fall solidly under this trope. He has some glimmers of brilliance when it comes to building and clue-finding.
677* CombatPragmatist: Surprisingly enough, he was this occasion, taking advantage of his strength and small size to knock his opponent off balance, and "The Night Ghoul Of Wonderworld" and "The Ghoul, The Bat, and The Ugly" both involve him tricking the villain into a spot (a clock gear and a revolving door respectively) where he could spin them dizzy and incapacitate them.
678* CousinOliver: Scrappy joined the cast later as Scooby's young nephew.
679* CuteBruiser: In some iterations like "The Nutcracker Scoob", where Scrappy has zero problems defeating a cat that's bigger than him and throwing it right out of the building. He also dispatches a much larger human Farquard in ''Scooby-Doo Meets the Boo Brothers'', who quickly runs from him and calls him a "vicious beast."
680* DisappearedDad: We know that his mother is Ruby Doo, Scooby's sister. His father's identity is anyone's guess. This is TruthInTelevision. He's the only member whose father is never seen in any medium.
681* DorkKnight: He's very eager to "splat", (and often does so) but combined with his naivety and {{Cloudcuckoolander}} tendencies he is this.
682* DubNameChange: Known as Scooby-Loo in Brazilian Portuguese.
683* DumbassNoMore: As time went on, he got less impulsive and oblivious to danger and more willing to back down in the face of a threat. He also took part in mystery-solving.
684* {{Expy}}: Of Henery Hawk, WesternAnimation/FoghornLeghorn's pint-sized predator from ''WesternAnimation/LooneyTunes'', according to Creator/MarkEvanier. Lennie Weinrib's original portrayal even sounds a bit like Henery (which makes sense considering H-B had tried [and failed] to recruit Creator/MelBlanc himself to do the voice).
685* ExtremelyProtectiveChild: He loves his uncle dearly and doesn't need much convincing to jump in when his friends are in trouble. In "The Ransom of the Scooby Chief", he rescues Scooby and Shaggy from kidnappers.
686* FearlessFool: Even if he is more equipped to deal with the threats than most examples, he still requires guidance about when is appropriate to do so and how to go about it, or at least without making a Scrappy-shaped hole in the wall in the process or ending up capturing someone on his side in his haste to get the job done. However, he slowly grows out of this trope with moments such as "Gem Of A Case", where Scrappy hears Shaggy out after he's pulled back and there are times when his Scrappy traps seem completely capable of catching ''something'' (although Shaggy and Scooby get caught more often than the monsters). ''Definitely'' averted with the ending of "South Seas Scare", especially since it ''was'' a real monster: ''he throws a lava monster back into the volcano at the end of the short.''
687* {{Foil}}: To his uncle, Scooby. Scooby is a fully-grown dog whose biggest flaw is his cowardice, [[CowardlyLion but is able to grow a spine when his friends are in danger]]. Scrappy is a young puppy whose biggest flaw is his [[FearlessFool overconfidence]], which leads to his uncle having to rescue him when his attempts to take on the MonsterOfTheWeek backfire.
688* ForgotICouldFly: Often forgets he has super strength. Lampshaded at the end of "South Seas Scare", in which Shaggy inadvertently reminds him and Scrappy resolves the conflict in less than 30 seconds. Justified in that he is a kid, and probably believes Scooby can handle it.
689* FurryReminder: In his first series, when he got really worked up, he'd start putting barks in mid-sentence, and when the gang was running, he went on all fours.
690* HatesBeingCalledCute: In "No Thanks, Masked Manx", he objects to Daphne's mother calling him cute. Heck, Scrappy hates being called cute in general.
691* HeroWorshipper: He looks up to Scooby a lot, viewing him as the best and the bravest. Scooby just goes along with it.
692* HeroicDog: Is Scooby's nephew and always eager to solve a mystery.
693* HiddenDepths: In an episode of ''The New Scooby-Doo Mysteries'', he's shown to be a big fan of Wizards and Warlocks. He's also very good at solving riddles, which is why he serves as TheSmartGuy for the duration of ''WesternAnimation/ScoobyDooMeetsTheBooBrothers'', given the RiddleMeThis nature of that mystery.
694* HotBlooded: Very much so in his first series. He cooled down considerably as time went on.
695* InHarmsWay: "Did you say haunted? Oh boy!"
696* ItRunsInTheFamily: He not only shares his uncle's huge appetite but also his habit of eating others' food, albeit unknowingly.
697* JerkWithAHeartOfGold: Downplayed. He was never really a jerk, but his earliest appearances showed him as being InnocentlyInsensitive and oblivious to the damage he did on occasion. Nonetheless, he genuinely cared for the others and when he ''did'' realize he did the damage, he was always regretful and willing to put things right. Eventually, as he became more aware of his surroundings and others he became just plain NiceGuy.
698* {{Keet}}: While all of Mystery Inc. (With the exception of Shaggy and Scooby) are definitely into solving mysteries, Scrappy's sheer enthusiasm stands out.
699* KidAppealCharacter: Of the Ankle-Biter variety (though he was surprisingly strong for his size, edging towards CuteBruiser territory). That said, when he isn't around it's usually Shaggy and Scooby himself who get into silly antics in the midst of monster-hunting.
700* KilledOffScreen: Implied. [[spoiler: In ''Mystery Incorporated'', in addition to both Fred and Daphne not wanting to talk about him, his statue has a ''[[RuleOfSymbolism graveyard background]]''. For all the glaring and aversion, Daphne does give his statue a couple of brief looks that appear to be almost sad. Possibly undone by the CosmicRetcon at the end of the series.]]
701* KnightOfCerebus: Either PlayedStraight or {{Inverted}}, depending on your view of the character. His continuation within the series past 1979 crossed a brand new threshold for the monsters to become RealAfterAll, but also [[ReverseCerebusSyndrome forced the show to take a]] DenserAndWackier approach to everything.
702* TheKnightsWhoSaySquee: He adores Scooby, barely realizing his own far above-average strength, speed, and durability.
703* LeeroyJenkins: Possibly downplayed in the fact that his recklessness didn't really destroy too many plans of Mystery Inc., since their plan essentially amounted to "split up and find the monster, figure that out when we get to it".
704* LetMeAtHim: His CharacterCatchphrase, when he wants to fight the MonsterOfTheWeek, only to be dragged away by Scooby.
705* MeaningfulName: His name comes from the fact that he always goes looking for a scrap.
706* TheMillstone: Subverted, while he does often get grabbed, he's just too strong and too ''fidgety'' to be held captive for long[[note]]Farquaad tried grabbing him when nobody was watching, this meant there was nobody for Scrappy to try to defer to or anyone to not let him at him. The incident ended with Farquaad fleeing in terror and dubbing Scrappy [who was in hot pursuit] a vicious beast[[/note]], and it's somewhat of a gag of him running up to the gang with a suspect in an attempt to 'help'. At least twice he caught the culprit only halfway through the first time the gang ordered him to release the man because they didn't think it was him, the second time Scrappy managed to ''grab'' the snake demon, but since only Shaggy and Scooby saw and both were too scared to think clearly, they still snatched him and made a break a for it.
707* MissingMom: Aside from the flashback to his birth, we never see him with his mother. The exact circumstances of their parting have yet to be revealed.
708* MouthyKid: Or Mouthy Puppy. He is ''far'' more talkative than Scooby.
709* TheNapoleon: Is a fifth the size of most characters but is easily the most boisterous and daring. Unlike most examples, this doesn't seem to stem from any insecurity about his height, he's just being himself.
710* {{Nephewism}}: Scooby suddenly has a nephew. Scrappy often talks about "Uncle Scoob". Lampshaded in the title sequence. Scooby's just as confused as the viewers, though it's immediately subverted as Scooby giggles in relief after getting over Scrappy accidentally startling him in his eagerness to introduce himself, and bringing him back to the gang, who seem to have been waiting for him in the train station, implying that this was planned in advance. In "Scrappy's Birthday", we do see his mom in a flashback.
711* NoSocialSkills: He misses Scooby's blatant cues that he's terrified (believing Scooby to be courageous as a result) and often thinks nothing of hauling a stranger for the (embarrassed and low-key horrified) Mystery Inc.
712* OOCIsSeriousBusiness: When he isn't enthusiastic and/or excitable, you know something's wrong.
713** He feels great sadness when he feels that the people he loves are gone for good as shown when he thought Scooby was taken to Ancient Arabia with genies and when Daphne fell into an eternal slumber and won't wake up.
714** The lowest he ever felt was when he ran away after being convinced that Yabba and Dusty don't love him anymore and then being duped by a pair of bandits. Convinced that he's unwanted, he breaks down crying.
715* PintSizedPowerhouse: He ''is'' able to lift Scooby and Shaggy with one hand. So he has the strength for it...he just tends to borrow his strategies from Leeroy Jenkins.
716* ThePollyanna: He's rarely seen without a happy-go-lucky demeanor, no matter what odd job they're doing or how creepy the place is. (Or ''especially'' how creepy the place is. Even when he's looking to fight, he's almost always bound with energy and raring to go. He's rarely down, but when he is...expect something to be very, very, wrong.
717* PreciousPuppy: He ''hates'' being seen like this.
718* PutOnABus: Somewhat debated. Outside of the comics, promotional media, and show cameos: Scrappy's last appearance can be boiled down to 2:
719** [[WesternAnimation/ScoobyDooAndTheReluctantWerewolf The Reluctant Werewolf]] because it seems like the last REAL sincere depiction of Scrappy within the franchise.
720** The 2002 movie: But [[spoiler: its [[AdaptationalVillainy depiction]] of Scrappy is considered such an over-the-top change of who he is, based solely on negative opinions on the character, it hard to consider this [[InNameOnly Scrappy AS Scrappy]].]]
721* RecklessSidekick: Considering all of the monsters of the week were old men in costumes, Scrappy might have been able to take them.
722* RidiculouslyCuteCritter: A cute puppy dog.
723* TheRunaway: In "Runaway Scrappy" Scrappy gets awoken by his Uncle Yabba and Dusty loudly complaining about a mosquito that had been bothering them. He thinks they're talking about him, and so he sets off on his own-complete with a BindleStick.
724* SensitiveGuyAndManlyMan: Fearless Manly Man to his LovableCoward uncle Scooby's Sensitive Guy.
725* ShooOutTheNewGuy:
726** Oh, so much since the franchise's late-90s revival. One particular example – In ''[[WesternAnimation/ScoobyDooMysteryIncorporated Mystery Inc.]]'', Daphne glances at a life-sized statue of him, about to wax nostalgic before Fred stops her calmly informing her that [[LetUsNeverSpeakOfThisAgain they promised to never speak of him again]]. '''Ever'''.
727** In a mock interview with the gang, Fred mentions the "6th member". Shaggy replies "Like, you said we weren't supposed to talk about Scrappy".
728** When DC Comics took over publishing for Scooby Doo comics, they announce in the Reader's Letter collum to ask and talk about anything Scooby-Doo, with Scrappy being the ONLY exception.
729** There is an infamous bumper from Cartoon Network's 20th Anniversary, where the network's cartoon dogs came together for a group shot. Scrappy was in it... until Jake the Dog stretched his butt and shove Scrappy out before the picture was taken.
730** {{Averted|Trope}} in [[https://youtu.be/K8IrWF6d91M another bumper]], where Scooby and WesternAnimation/{{Courage|TheCowardlyDog}} try to pee on a fire hydrant at the same time and an annoyed Courage points at a long line of dogs behind him, waiting to use the hydrant. Scrappy can be seen patiently waiting in line and nobody bothers him.
731** In an episode of the 2017 ''WesternAnimation/{{Wacky Races|2017}}'' series, they showcased creators Joseph Barbera and William Hann with a series of pictures with their various characters over the years. In one of those pictures, you can just make out Scrappy while Huckleberry Hound pushing out of the shot.
732* SixthRanger: Introduced in the gang's fourth main series (not counting ''Laff-A-Lympics''), becoming their sixth regular member for the next ten years' worth of material.
733* SmarterThanYouLook: Yes, he can be pretty naive, his perceptions of the world around him don't ''quite'' align with reality, but he can also build perfectly functional traps, easily understood Velma's SesquipedalianLoquaciousness in ''The New Scooby-Doo Mysteries'', and official source material indicates he's around 3-5 years old in human years.
734* StrongerThanTheyLook: He's a small puppy who can lift people much larger than him with no difficulty and on one occasion ''punch through a stone wall''.
735* SuperStrongChild: He's physically the strongest member of the group, able to lift and carry people much bigger than him, knock over grown adults and even break through a stone wall. Not bad for a puppy.
736* TalkingAnimal: Like his uncle. Unlike his uncle, he can speak perfect English. This goes completely unaddressed.
737* UnderestimatingBadassery: It's often forgotten, but when he's not letting the villain move first, Scrappy is quite capable, shown to be able to knock down a fully grown human with little effort. Somewhat justified, though: If you were Scooby, would you want your young nephew charging down a criminal, regardless of how well-suited he was to deal with them?
738* UndyingLoyalty: To his uncle Scooby, whom he hero-worships (except in the BadFuture episode of ''The Thirteen Ghosts of Scooby-Doo'').
739* {{Unperson}}: Done A LOT around the late 90s in some of the media releases and such.
740** Unless his name is in the title, Scrappy is hardly seen or mentioned in the promotional artwork or summary of some shows and movies. Heck for the 2002 Movie's Trading Cards, which summarizes each part of the film, they pretty much SKIP any part that had Scrappy in it.
741** While he was in at the start of the Archie Comics run of the title, he seemingly disappears around the end with no explanation given.
742** When the Ghoul School Girls cameoed in one episode of [[WesternAnimation/OKKOLetsBeHeroes OK KO!]], they mention "That Weird Guy and his Great Dane". Great Dane. [[ThereCanBeOnlyOne Singular]].
743** Somewhat inverted in "[[WesternAnimation/ScoobyDooAndTheCurseOfThe13thGhost Curse of the 13th Ghost]]", he was pretty much omitted in the entire opening montage that recaps the series to 13 Ghosts. But while FlimFlam did mention him, Fred and Velma just seem confused and asked "What's a 'Scrappy'?"
744* VerbalTic: In his first season, he said "Ruff!" at the end of his sentences. It wore off after that season.
745* WorkingClassHero: Whereas his friends came from upper-middle-class backgrounds, he grew up in the rough streets of Brooklyn.
746[[/folder]]
747
748[[folder:Scooby-Dum]]
749[[quoteright:257:https://static.tvtropes.org/pmwiki/pub/images/e9ab70c587180ca2c33ff38696d9050a.jpg]]
750->'''Voiced by:'''\
751Creator/AlanOppenheimer (''WesternAnimation/TheScoobyDooShow'')\
752Creator/DawsButler (''WesternAnimation/LaffALympics'')
753
754Scooby-Doo's cousin, who appeared in ''The Scooby-Doo Show''. A grey Great Dane who definitely lives up to his name. Has not been seen or mentioned since the final iteration of the original series ended in the mid-80s. He is a member of the Scooby Doobies in the Laff-A-Lympics.
755----
756* AdaptedOut: He and Sooey Pig do not appear in the ''Laff-A-Lympics'' comics by Marvel Comics.
757* AdvertisedExtra: Scooby-Dum is featured in the opening sequence of ''The Scooby-Doo Show'', but only appears in four out of the forty total episodes.
758* AscendedExtra: He was a recurring team member on ''Laff-A-Lympics''.
759* CharacterCatchphrase: "Dum dum dum DUM!" (from Music/LudwigVanBeethoven's ''Fifth Symphony''.)
760* ChuckCunninghamSyndrome: Even moreso than ''Scrappy'' in this regard. He only appeared in 4 episodes of ''The Scooby-Doo Show'' as well as on Laff-A-Lympics and hasn't turned up nor been mentioned in any new media since, though he's been featured in merchandise.
761* CountryCousin: He is Scooby's cousin and his accent surely gives off the hint that he's from the country.
762* DeepSouth: His speech was a (poor) approximation of that accent.
763* TheDitz: He lives up to the "Dum" in his name.
764* DogsAreDumb: He makes Scooby Doo look smart by comparison.
765* FearlessFool: Played with. He's not fearless, as he can get scared, but most of the time he appears to be extremely brave, only because he's too [[TheDitz dumb to realize he's in danger in the first place.]]
766* GoofyBuckteeth: This bucktoothed, Deep South dog is much dumber than his cousin. He's often so spaced out he fails to realize he or others are in danger.
767* TheLoad: He is literally too dumb to be scared, and had to be dragged away from the various monsters. At least Scrappy was shown to be smart on occasion.
768* MeaningfulName: Just as dim-witted as his name implies.
769* SimpletonVoice: A low voice to go with his foolish personality.
770* TalkingAnimal: Though he never has much interesting to say.
771* ThoseTwoGuys: ''Laff-A-Lympics'' frequently paired him with Babu.
772* ToonPhysics: Arguably even better at employing them than Scooby Doo. In "The Chiller Diller Movie Thriller", the gang is trapped in a tomb, so they stand on top of each other to reach the ceiling; they still can't reach it. Scooby Dum, who is on the bottom, just ''pulled himself out from the bottom and climbed to the top'', and since he can get away with that apparently because he doesn't know how gravity works, they escaped.
773[[/folder]]
774
775[[folder:Flim-Flam [=McScam=]]]
776[[quoteright:212:https://static.tvtropes.org/pmwiki/pub/images/4dc56097872356e9e09ae0331722a2f6.jpg]]
777[[quoteright:212:[[labelnote:Click here to see him as an adult]]https://static.tvtropes.org/pmwiki/pub/images/flim.png]][[/labelnote]]
778
779->'''Voiced by:''' Creator/SusanBlu (WesternAnimation/The13GhostsOfScoobyDoo), Creator/NoshirDalal (WesternAnimation/ScoobyDooAndTheCurseOfThe13thGhost)
780
781Flim-Flam joined the cast in ''WesternAnimation/The13GhostsOfScoobyDoo''. The only character who could ''possibly'' be more disliked than Scrappy at the time.
782----
783* AintTooProudToBeg: He'll go from trying to con someone to screaming "Please don't hurt me!" in all of two seconds flat if they call him out on what he's doing. Shaggy even [[LampshadeHanging lampshades it]] when he tells Flim-Flam to skip the begging and just ''run''.
784* BetaCouple: He was basically the Shaggy to Scrappy Doo's Scooby.
785* TheBusCameBack: Flim-Flam finally came back after 34 years of absence in ''The Curse Of The 13th Ghost''.
786* CharacterDevelopment: By his return in ''The Curse Of The 13th Ghost'', the young man is shown to have outgrown his tendency to con others and makes an honest living selling ghost hunting equipment and souvenirs.
787* ConMan: Being all about scams and tricks is in his ''name''.
788* ConvenientlyAnOrphan: Though he's also an UnreliableNarrator, so he could just be a runaway.
789* CousinOliver: An unusual example, as he was clearly meant to be a part of the cast from the beginning (despite not actually joining until the second episode).
790* {{Expy}}: He was modeled on [[Film/IndianaJonesAndTheTempleOfDoom Short Round]].
791* {{Hammerspace}}: His hoodie's pocket. He's pulled a ''flatscreen TV'' out of there.
792* HeIsAllGrownUp: Thanks to AgeLift and being voiced by Creator/NoshirDalal in ''The Curse Of The 13th Ghost''. [[LampshadeHanging Lampshaded in the movie]], where he only attributes his older look by saying "[he] was long overdue for a growth spurt."
793* ImprobableAge: He can't be more than ten years old.
794* KidAppealCharacter: According to Tom Reugger, he was added by the network for this exact reason.
795* KidDetective: He's a pre-teen in the original series, who solves mysteries with the rest of the gang.
796* LovableRogue: He is intended to be endearing in spite of being a mischievous little scam artist. Whether said intention actually works is another matter entirely.
797* MasterOfDisguise: He sometimes wears a disguise to deceive his enemies.
798* MeaningfulName: His last name is [=McScam=] and he is all about those scams. Likewise, Flim-Flam can either mean insincere talk or the act of swindling someone.
799* SnakeOilSalesman: Again, it's in his ''name''.
800* WhatCouldPossiblyGoWrong: He sometimes asks "Have I ever steered you wrong?" Naturally, [[TemptingFate things go wrong the moment this question comes out of his mouth]].
801* WiseBeyondTheirYears: He's the smartest of the cast, especially whenever Daphne isn't around.
802[[/folder]]
803
804[[folder:Yabba-Doo]]
805[[quoteright:156:https://static.tvtropes.org/pmwiki/pub/images/1269fe2f8bf955c0df28c5d50ac35bcf.jpg]]
806->'''Voiced by:''' Creator/DonMessick
807Scrappy's other uncle and Scooby's brother. Seen only in the Old West segments of the 1982–83 season.
808----
809* TheAce: Yabba-Doo is this, since he's consistently brave to the point that Dusty and Scrappy trail behind.
810* CharacterCatchphrase: "Yippity-Yabbity-Doo!" Logic would dictate that it would be "Yabba-Dabba-Doo", [[WesternAnimation/TheFlintstones but someone else already says that...]]
811* {{Cowboy}}: He's a cowboy.
812* HeterosexualLifePartners: He and Dusty are close friends of the same gender, much like Shaggy and Scooby.
813* MessyHair: His fur is rather unkempt, in contrast to Scooby's.
814* WholesomeCrossdresser: In "Runaway Scrappy" He and Dusty dress up as female escorts to infiltrate an outlaw hideout.
815** Also poses as "Yabba Sue" [[ItMakesSenseInContext to save the town from Horrible Homer]].
816--->'''Yabba:''' ''(in a dress, make-up, and a blonde wig)'' The things I do for Tumbleweed!
817* ZanyScheme: His "Yabba Plans" tend to be convoluted schemes to save the day.
818[[/folder]]
819
820[[folder:Deputy Dusty]]
821[[quoteright:241:https://static.tvtropes.org/pmwiki/pub/images/dusty_76.jpg]]
822->'''Voice By:''' Creator/FrankWelker
823Yabba's friend and the sheriff of Tumbleweed.
824----
825* BlindWithoutEm: Subverted, unlike another, a more well-known character in the Scooby franchise. Dusty's round, wire-rimmed specs are seen but never factor into any of the plots.
826* CompositeCharacter: Of Shaggy and Fred-having the former's cowardice and the latter's authoritativeness. In appearance, he has Shaggy's skinny build and Fred's clean-cut look.
827* FriendOnTheForce: He's a main character in the Scrappy-Doo and Yabba Doo shorts, and Tumbleweed's sheriff.
828* InTouchWithHisFeminineSide: Very much so. He's timid, bakes Chili Snacks, and gets embarrassed when his shirt gets blown off during a motorcycle chase -- though he's just as heroic as Scrappy and Yabba.
829[[/folder]]
830
831[[folder:Vincent Van Ghoul]]
832[[quoteright:290:https://static.tvtropes.org/pmwiki/pub/images/3c0f6f2bf3345b82297b13c2db1b3984.jpg]]
833->'''Voiced by:'''\
834Creator/VincentPrice (''WesternAnimation/The13GhostsOfScoobyDoo'')\
835Creator/MauriceLaMarche (''WesternAnimation/ScoobyDooMysteryIncorporated'', ''WesternAnimation/ScoobyDooAndTheCurseOfThe13thGhost'')
836----
837* TheAce: Regarded as the world's most powerful warlock and a CoolOldGuy to boost.
838* AdaptationalWimp: In ''Mystery Inc.'', he has no magic powers, being just an actor.
839* BigGood: In ''WesternAnimation/The13GhostsOfScoobyDoo''
840* DarkIsNotEvil: He might be a warlock and voiced by Vincent Price, but he is the BigGood of ''WesternAnimation/The13GhostsOfScoobyDoo''.
841* EvilLaugh: He is the ONLY heroic character in Western Animation history who has one, to be fair he's Vincent Freakin' Price!
842* FunctionalMagic: In ''13 Ghosts''.
843* InkSuitActor: He's basically just Vincent Price with sorcerer abilities. ''Mystery Inc'' plays this up for all it's worth.
844* MrExposition: Explains much of the ghost bios in the first appearance and goes into great details about his mansion in the latter.
845* Really700YearsOld: In "Horror-Scope Scoob", he claims to have graduated in 36. Not 1936, mind you. Just 36.
846* WhoYouGonnaCall: Though you run the risk of making him mad if you do so at an inopportune time.
847[[/folder]]
848
849[[folder:The Hex Girls]]
850[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/whataboutthehexgirlsfromscoobydootheyrethe_88a3f38c71519a159754d1746e42ae41.jpg]]
851->'''Thorn voiced by:''' Creator/JenniferHale\
852'''Dusk voiced by:''' [[Music/TheGoGos Jane Wiedlin]]\
853'''Luna voiced by:''' Creator/KimberlyBrooks
854
855An all-girl rock band with a Goth motif, extremely popular in the ''Scooby''-verse. They first appeared in ''WesternAnimation/ScoobyDooAndTheWitchsGhost'', and have popped up from time to time since, including in ''[[WesternAnimation/ScoobyDooMysteryIncorporated Mystery Inc.]]'', where they inadvertently have a major impact on the main gang's character arcs.
856----
857* AmbiguouslyBrown: Luna, made more confusing when ''Legend of the Vampire'' and ''What's New'' make her just as white as the others while ''Mystery Incorporated'' and ''Guess Who'' make her darker.
858* AscendedExtra: They were created for ''Witch's Ghost'', mostly as suspects and a [[ChekhovsGunman convenient way]] to get rid of the antagonist. Their popularity has since ensured that they've frequently shown up at least once in almost every subsequent series at some point.
859* BigOlEyebrows: Dusk has rather thick brows that permanently stretch over her eyes.
860* BlondeBrunetteRedhead: Dusk, Thorn (even with the red color), and Luna.
861* ColorCodedCharacters: Red for Thorn, teal for Dusk, deep violet for Luna.
862* DarkIsNotEvil: They dress in dark clothing, wear vampire fangs, and have bat stickers on their instruments, and yet they're environmentally friendly rock stars with hearts of gold.
863* {{Expy}}: They are essentially a CaptainErsatz of ComicBook/JosieAndThePussycats with a coat of [[{{goth}} gothic]] and ecofeminist paint.
864* GirlishPigtails: Dusk sports them in most of her appearances, though they're a lot bushier in ''Mystery Inc.''.
865* GothGirlsKnowMagic: Subverted in ''Witch's Ghost''. The Hex Girls' "ritual" turns out to be for show and the "potion" they were seen making was just an herbal treatment for their vocal cords. DoubleSubverted when one of them turns out to be part Wiccan, which is treated like a MageSpecies.
866* GranolaGirl: An unusual thing to mix with their Goth exterior, but they do it.
867* LeadSingerPlaysLeadGuitar: Thorn is lead guitarist and vocalist, with Luna on keyboards and Dusk on drums and both being back-up vocalists.
868* NiceMeanAndInBetween: Luna is the calm one, Dusk is the fierce one and Thorn sticks in-between.
869* OnlyKnownByTheirNickname: Thorn, Dusk, and Luna are StageNames. As of now, only Thorn's real name was revealed in ''[[WesternAnimation/ScoobyDooAndTheWitchsGhost Witch's Ghost]]'' (it's Sally [=McKnight=]).
870* PerkyGoth: They identify themselves as "Eco-Goths" and are deeply involved with environmental causes, and the lead singer's Wiccan background becomes key in dealing with the titular Witch's Ghost.
871* ThePowerOfRock: They're able to weaponize music in their second appearance in ''Mystery Inc.'', where they use the same technique as Rude Boy and the Ska-Tastics to counter the latter's hypnotic music.
872* RiddleForTheAges: Thorn stated that she was 1/16 Wiccan, which means she had a great-great-grandmother who was a full Wiccan. Unfortunately, it's never revealed just who this lady was and she doesn't really get referenced again.
873* SatelliteCharacter: Luna and Dusk, only Thorn received substantial screentime and backstory on her own in ''Witch's Ghost''.
874* SoapboxSadie: In their initial appearance. They get better in subsequent ones.
875[[/folder]]
876
877[[folder:Red Herring]]
878->'''Voiced by:''' Creator/ScottMenville
879[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/red_herring_scooby.png]]
880
881A neighborhood bully in Coolsville and Freddie's prime suspect in any mystery in ''WesternAnimation/APupNamedScoobyDoo''.
882----
883* ArchEnemy: Freddie ''really'' wants him to be the criminal.
884* TheBully: Largely spends his time insulting Scooby and friends.
885* ButtMonkey: He often gets in trouble or humiliated. He deserves it for being a bully.
886* CharacterCatchphrase: He often says "That's not very funny" whenever the gang laughs at him getting his well-deserved comeuppance.
887* EvenBadMenLoveTheirMamas: The ''one'' time he actually ''was'' the episode's villain, who had stolen his aunt's motorcycle, he had done so because he intended to have it cleaned and restored for her birthday. Fred [[HeroicBSOD takes it]] as well as you'd think he would.
888* EvilRedhead: Downplayed. He has red curly hair but is merely the neighborhood bully.
889* {{Jerkass}}: He's TheBully who constantly insults and antagonizes the gang, though he's (almost) never [[EveryoneHasStandards as bad as the episode villain]].
890* KarmicButtMonkey: Gets humiliated very often but he deserves it considering that he's a cruel and obnoxious bully.
891* LaserGuidedKarma: Whenever he bullies the Mystery gang he'd get his karma afterward.
892* MeaningfulName: Zig-zagged. Red Herring's part of a running gag where Freddie accuses him of being the true identity of the episode's criminal disguised as a monster. While the earlier episodes had the reasonable motive that Red is a bully who theoretically ''could'' be responsible for the monster's actions, later episodes extended the gag so that Freddie would accuse Red even if he had an airtight alibi or isn't anywhere near the episode's setting. Though he would pop up just to tell Fred it wasn't him. The one time Freddie ''didn't'' accuse him (because he'd been ''forbidden'' from doing so), Red ''was'' the villain.
893* PhraseCatcher: "It could only be... Red Herring!"
894* RedHerring: [[OnceAnEpisode You could]] [[RunningGag say that.]] The only time Red ''was'' the mastermind was when Freddie ''didn't'' accuse him. [[HeroicBSOD He didn't take it well]].
895* RedheadInGreen: A redhead who wears a green sleeveless jacket.
896[[/folder]]
897
898[[folder:Jenkins]]
899Daphne's ever-loyal butler.
900
901* CrazyPrepared: The one time he couldn't help Daphne, he had a backup butler on call to help.
902* HypercompetentSidekick: He's very capable in a lot of facets, including piloting a helicopter.
903* SpeakOfTheDevil: If he so much thinks you called for him, he'll come without hesitation. One time Velma said "[[CharacterCatchphrase Jinkies]]", and he came.
904* UndyingLoyalty: He will help the gang no matter how strange the request. The only time he didn't help was because he couldn't be in two places at once.
905[[/folder]]
906
907[[folder:The Doos]]
908!!Mumsy Doo
909Scooby's mom.
910
911!!Dada Doo
912Scooby's dad.
913
914!!Horton Doo
915Scooby's "mad scientist" uncle.
916
917!!Howdy Doo
918One of Scooby's younger brothers.
919
920!!Ruby Doo
921Scooby's sister and Scrappy's mother.
922
923!!Scooby Dee
924Scooby's movie star cousin.
925[[/folder]]
926
927[[folder:Googie]]
928->'''Voiced by:''' Creator/BJWard
929[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/googie.png]]
930
931Shaggy's girlfriend in ''[[WesternAnimation/ScoobyDooAndTheReluctantWerewolf The Reluctant Werewolf]]''.
932----
933* ChuckCunninghamSyndrome: She only appears in ''The Reluctant Werewolf'', though the movie had a SequelHook. Had there been further installments, one could assume that she would've made further appearances in those.
934* NiceGuy: She's a very amiable person.
935* SatelliteCharacter: She mostly exists so that there could be a female main character in ''The Reluctant Werewolf''.
936* SuspiciouslySimilarSubstitute: For Daphne, as ''The Reluctant Werewolf'' was released a couple of years after Daphne's last appearance in ''WesternAnimation/The13GhostsOfScoobyDoo''. Like Daphne before her, Googie is a kind redheaded female protagonist that exists for female viewers and is partnered up with Shaggy, Scooby, and Scrappy as they encounter the supernatural on their adventures.
937[[/folder]]
938
939!!Others
940[[folder:Monsters and Ghosts]]
941* AdaptationalBadass: In the various video games, where it's required that they be more hostile and antagonistic.[[note]]For example, in ''Night of 100 Frights'', the Space Kook gains a RayGun. In ''Unmasked'', the pterodactyl can breath ''fire''.[[/note]]
942* AffablyEvil: Bluestone the Great, the illusionist revealed to be the "ghost" of Vazquez castle; he doesn't even give a YouMeddlingKids speech but is cooperative enough to be a good sport when he's allowed to give an encore demonstration of how he managed to impersonate the ghost when the police take him away.
943* AliensAreBastards: Natch. The Space Kook, the first of many other villainous "extra"-terrestrials, is an alien and it's just as troublesome as the other monsters they chase.
944* AllCavemenWereNeanderthals: The caveman from "Scooby's Night With a Frozen Fright" is a grunting, hulking brute.
945* AllForNothing: In some episodes, the reason for the villain's masquerade was to steal the MacGuffin or treasure, only to find out that they're useless or worthless.
946* AmbitionIsEvil: In the Scoobyverse, changing one's life means taking some frightening extremes. To be fair, some of this is because the villains take the villainous route even when they ''could'' do things honestly; for example, at the end of "Mine Your Own Business", the guy the villain was trying to scare off noted that it was too bad he resorted to bad tactics, as he would have been happy to be partners in the mining business.
947* AntiVillain: A few times they have a sympathetic or noble goal, but nonetheless use extreme methods to achieve it. Sarah Jenkins, the Caretaker's sister from "Foul Play In Funland", for instance, sabotaged her brother's robot because she wanted to show him how dangerous it would be to have machines handling children.
948* AIIsACrapshoot: Too many to count, up to (and including) Charlie the Funland Robot, the Dinkley 2000, the Night Ghoul of London, the animatronics of Cyber Gulch, and Shari, a computerized "house of the future". Notably, some of these actually ''are'' straight-up examples,
949* AnIcePerson: The Ice Demon from ''A Pup Named Scooby-Doo'', whose costume incorporated parts from a snow-making machine to let him shoot ice out of his hands and freeze whatever it hit. The Frozen Fiend in ''What's New Scooby-Doo'' operates similarly but has added SuperStrength.
950* AnimatedArmor: The Black Knight Ghost(s) of "What A Night for a Knight" and "Scared a Lot in Camelot".
951* AxCrazy: How homicidal a villain is generally depends on how ambitious they are in their goals. The Snow Ghost alone deserves a special mention for trying to saw Velma in half, ''then'' blow her up with dynamite [[TheUnfettered in the same scene]].
952* BadassNormal: Most of them are otherwise regular people who nonetheless pull off impressive feats of strength and agility and are just really skilled with special effects and illusions. While the Gang has faced a number of real supernatural forces, human villains are still way more common and pose almost as much danger.
953* BearsAreBadNews: The Devil Bear, a monstrous bear from the first series of ''Scooby-Doo and Scrappy-Doo'', as well as the Scarebear, a mutant, from ''Mystery Incorporated''.
954* BeatThemAtTheirOwnGame: If a villain isn't caught in a trap, or [[HoistByHisOwnPetard hoisted by their own petard]], it'll likely be this. The Ghost Clown hypnotizing himself is one such example.
955* BedSheetGhost: Three! The Phantom of Vazquez Castle, the ax-wielding phantom from "Haunted House Hang-Up", and the Ghost of Scooby Manor in "Scooby's Roots" [[spoiler:which, bizarrely, turned out to be a real ghost in a costume]].
956* BigCreepyCrawlies: The mantis of Vulture's Claw.
957* BigfootSasquatchAndYeti: The Snow Ghost is the ghost of a deceased Yeti, as well as the ghost of Bigfoot. There's also a living Yeti in ''Chill Out, Scooby-Doo!''.
958* TheBlank: The no-faced Zombie and the ghost of Captain Moody.
959* BlobMonster: Several. The Gloppy Green Ghost, the Wax Phantom, the Cheese Monster ([[SincerityMode seriously]]), the Tar Monster, the Mud Monster, the Sludge Monster, and the Creature from the Chem Lab.
960* BlowYouAway: The Windmakers, the villains of the Speed Buggy episode of ''The New Scooby-Doo Movies'', have this ability.
961* BreakoutVillain: While a majority of the monsters are one-shot villains, a rare few do manage to show up, whether in their old context or a new one, in later incarnations, such as the Green Ghosts (from "A Night of Fright is no Delight"), the Creeper, Old Iron Face, and the 10,000 Volt Ghost.
962* BrutishBulls: The Hooded Heifer, an anthropomorphic cow in ''A Pup Named Scooby-Doo'', and the Horrible Herd, an entire cattle that acts like a HordeOfAlienLocusts in ''Mystery Incorporated''.
963* BumblingHenchmenDuo: Bogel and Weerd, whose purpose is to serve the MonsterOfTheWeek in ''The Thirteen Ghosts of Scooby-Doo''.
964** The two Chinese zombies in "Mystery Mask Mix-Up".
965* TheCameo: Several of them appear in ''Mystery Incorporated'' as displays in the Crystal Cove spook museum. The Creeper also shows up in a flashback, [[spoiler:which [[RetGone never happened]] thanks to Scooby killing the Nibiru Entity (although it may happen again in the new timeline).]]
966* CaptainColorbeard: Redbeard's ghost.
967* CharacterCatchphrase: With the exception of Meet the Boo Brothers, The Ghoul School, the Reluctant Werewolf, and the 13 Ghosts of Scooby Doo, every villain unmasked and defeated says this; "I would've gotten away with it, if it weren't for you meddeling kids!" Sometimes, they include Scooby in the phrase.
968* {{Chupacabra}}: It's the MonsterOfTheWeek in ''Scooby-Doo and the Monster of Mexico''. Another one appears in the comics, [[spoiler: distracting Shaggy while the rest of the gang prepares a surprise party for him]].
969* ClothesMakeTheSuperman: Particularly in the later entries, the monster suit will incorporate technology that grants superhuman abilities. The 10,000-volt ghost can generate lethal electricity with an insulated suit, while the Tar Monster can burrow through tar pits with ease. This is especially prominent in ''Mystery Incorporated'' with cases like the lightning blasting Wizards, the Gnome's paralyzing touch, and Marcie Fleache's flying suits as the Manticore and Dark Lilith.
970* CoDragons: The Hooded Zombies to Zen Tuo in "Mystery Mask Mix-Up".
971* ConfusionFu: The maniacal Professor Huh's modus operandi.
972* ContemporaryCaveman: Two vicious [[FrazettaMan Frazetta men]] in "Scooby's Night With a Frozen Fright" and "Naughty or Ice".
973* CoolShip: Space Kook's UFO is a floating tennis birdy.
974* CreepyOldFashionedDivingSuit: The ghost of Captain Cutler's suit makes him look like an eerie, ancient relic, and helps him stand out more against the teenagers' more modern diving gear. The suit's SicklyGreenGlow is the product of being wrapped in luminescent seaweed.
975* CriminalDoppelganger: To the kids in "A Scooby-Doo Valentine". Daphne personally gets one in the form of the Lady Vampire in "I Left My Neck in San Francisco", and Scooby sees one in "The Hound of the Scoobyvilles".
976* CutLexLuthorACheck: A few can fall under this if their effects skills are particularly good, but the biggest offender is probably the Creeper. He robs a bank overnight...when he's the bank president and should therefore be very rich.
977* DamnItFeelsGoodToBeAGangster: The ghost of Al Cabone is noted for being as ForTheEvulz as it gets, even [[EvilIsPetty crushing a flowerbed]] just for kicks.
978* DefeatCatchphrase: [[YouMeddlingKids You know the one]].
979* DemBones: The Skeleton Men in ''The Scooby-Doo Show'' (and reused in "Monsters Unleashed"), which look to be skeletons from the neck down and are topped with a single enormous eye each.
980* DiabolicalDogcatcher: The ghost of Buster [=McMuttMauler=] from ''A Pup Named Scooby-Doo". [[spoiler:The real and still alive [=McMuttMauler=] appears in a later season and is every bit as psychotic as his fake ghost was.]]
981* DisguisedInDrag: On rare occasions, a man is disguised as a ''female'' monster.
982* EverythingsBetterWithSamurai: In "Now Museum, Now You Don't" and ''Scooby-Doo and the Samurai Sword''.
983* EvilChef: The ghosts of Chefs Maras and Pierre [[IncrediblyLamePun Ghoulache]].
984* EvilIsHammy: If they talk, this is usually guaranteed.
985* EvilLaugh: The Space Kook has an awesome one.
986* EvilTwin: Arlene's LongLostRelative of "To Switch a Witch".
987* EvilPuppeteer: The Puppet Master from the original series episode "The Backstage Rage".
988* TheFaceless: Old Iron Face (whose gimmick is that his face is covered by an iron mask), and the Ghostly Gondolier.
989* FakingTheDead: The Ghost of Captain Cutler, one of the earliest villains the gang fought, turned out to be Captain Cutler himself, still very much alive, as he had faked his own death so he could committ his crimes with impunity.
990* FeatheredFiend: [[NinjaPirateZombieRobot Chickenstein]] is a seven-foot tall poultry beast who makes a lot of chicken-related puns.
991* FlatCharacter: Varies depending on the episode, but most of the time (particularly in the older series), they have no depth beyond being greedy and malicious crooks. This tends to change in later incarnations, where a good deal of them have somewhat sympathetic motives and actually feel regret for the damage they've caused.
992* FortyNiner: The aptly-named villain of "Mine Your Own Business". At the time of the episode’s airing, the ghost would have been haunting the mine for one-hundred-and-twenty years.
993* FrankensteinsMonster: First appears in "A Gaggle of Galloping Ghosts", though he is never referred to by name. Both the original and his expies have been prevalent in the franchise ever since.
994* FrogMen: The Moat Monster and Dr. Croaker.
995* FromNobodyToNightmare: Quite a few turn out to be people with rather humble occupations (caretakers, farmers, fishermen, etc.).
996* GhostPirate: Redbeard, Boobeard.
997* GiantFlyer: The Giant Vulture, [[OminousOwl the Willawaw]], and the Wakumi.
998* GladiatorGames: The Skeleton Gladiators from ''Cyber Chase'', the Zombie Gladiator from ''Pompeii and Circumstance'', and Rocky Maximus, a flesh and blood gladiator who fought Scooby, Shaggy, and Scrappy when they were sent back in time to ancient Rome.
999* GoodAllAlong: [[spoiler: The Headless Specter from the original series "Haunted House Hang-Up", who turns out to be protecting his ancestral home from would-be thieves; he mistakes the gang for such, but gladly accepts their help once he figures out his mistake.]]
1000* GoodHairEvilHair: A very ''rare'' example of hair ''itself'' being evil, in the form of the sapient, human-sized Bigwig.
1001* GracefulLoser: Unlike the other villains from the original series, Bluestone The Great, a.k.a. the Phantom of Vazquez Castle, doesn't show much resentment toward the Gang for foiling his plans. Rather, he proudly demonstrates how he was able to pull off such convincing illusions, not even uttering the famous "Meddling Kids" line.
1002* GreaterScopeVillain: [[spoiler:The Evil Entity, the ultimate evil of ''Mystery Incorporated'', is of the LeakingCanOfEvil variety. Existing likely for countless millennia, it's unable to do damage from where it's trapped, so it opts to spread its influence by motivating the mortal villains to dress up in monster costumes and collect the [[PlotCoupon plot coupons]] needed to release it. And given that ''Mystery Incorporated'' [[CanonWelding poss]][[RuleOfFun ibly]] shares continuity with many of the earlier ''Scooby'' installments (specifically, ''Where Are You''), it's implicitly suggested that the Entity is the Greater-Scope Villain of the ''entire'' franchise, if not just the VillainOfAnotherStory to every monster listed above and below.]]
1003* {{Greed}}: The most common motivation of all, as they're usually out to steal something and are scaring people away from the site of the thefts.
1004* TheGrimReaper: A winged one in "Mysteries on the Disorient Express".
1005* TheGrotesque: The Titanic Twist from ''What's New Scooby-Doo?'''s "Wrestle Maniacs", whose body is so heavily deformed and contorted that he appeared to have completely misaligned eyes and two left arms.
1006* HangingJudge: Hebediah Grim combines this with JudgeJuryAndExecutioner, passing judgment on girls for supposed impurities, [[MadonnaWhoreComplex and]] constantly letting plain jane Velma go.
1007* HeadlessHorseman: From Washington Irving's original creation to a TotallyRadical headless ''skateboarder''.
1008* HistoricalDomainCharacter: If the ghost of a RealLife person is featured, for obvious plot-related reasons they ''will'' be getting a HistoricalVillainUpgrade. "The Spirits of '76" gets in ''three'' with Benedict Arnold, Major John André, and William Demont.
1009* HornyVikings: Of the ProudWarriorRaceGuy variety in "The Curse of Viking Lake" and "The Norse Case Scenario".
1010* HumanoidAliens: Occasionally, aliens will resemble humans.
1011* ImageSong: ''Every'' villain in ''A Pup Named'' had one of these.
1012* IncongruouslyDressedZombie: It's a good thing the zombies of "Mystery Mask Mix-Up" were openly identified as such; it'd be pretty hard to tell, [[http://vignette1.wikia.nocookie.net/scoobydoo/images/d/d6/Scare_Pair.png/revision/latest?cb=20131111064644 otherwise.]]
1013* {{Invisibility}}: This is the power of the Invisible Madman (using a special suit) in ''What's New Scooby-Doo?''.
1014* ItsAllAboutMe: Terrorizing people and stealing property is never a problem for them.
1015* JekyllAndHyde: A monster from the original series, the ghost of the original Mr Hyde, who was haunting a descendant of Dr Jekyll. [[spoiler: It turns out that "Hyde" is actually just Jekyll in a suit]]. Hyde is also the main disguise of the villain from the Creator/SandyDuncan episode of ''WesternAnimation/TheNewScoobyDooMovies''.
1016* KillerGorilla: The Ape Man, a monstrous gorilla in ''Scooby-Doo, Where Are You!''. There's also the Jaguaro, a strange South American creature with the body of a massive ape, and the head of a jaguar.
1017* KillerRabbit: The Osomons in ''What's New Scooby-Doo?'', are small, blue, furry creatures that turn violent after fooling their target into thinking they're harmless.
1018* TheKrampus: In "The Wrath of the Krampus". That it attacks far outside of its native Europe and nowhere ''near'' the Christmas season is [[LampshadeHanging lampshaded]] at least once. [[spoiler: Justified as it's part of a big plan by Scooby Doo and the gang]].
1019* LatexPerfection: Any ghosts with a human appearance will invoke this trope, as their faces will emote and move exactly like their real one. A few villains even have a second mask under their disguise, usually in the hopes of framing another character for the crime.
1020* LaughablyEvil: The Ghost Clown and the Phantom of Vasquez castle are clearly having a lot of fun messing with the gang.
1021* LegionOfDoom:
1022** Different teams of them appear in ''Cyber Chase'' and ''Monsters Unleashed''.
1023** In ''WesternAnimation/ScoobyDooFrankencreepy'', [[spoiler:four old villains team up to get revenge on '''Mystery Inc.''']]
1024* LightIsNotGood: The 10,000-volt ghost, the Neon Phantom, and the Star Creature.
1025* LittleGreenManInACan: Space Kook seems to be a grey skeleton in a futuristic space suit.
1026* LivingStatue: The Aztec Statue in "The Fiesta Host is an Aztec Ghost".
1027* LivingToys: A mall infested with them in "Toy Scary Boo".
1028* MadScientist: Dr. Jekyll and the ghost of Dr. Coffin.
1029* MalevolentMaskedMen: A given for all of the PeopleInRubberSuits.
1030* MidasTouch: The Gold Monster has this ability, combining it with TouchOfDeath.
1031* MixAndMatchCritters: The Jaguaro, which has the body of an ape and the head of a black saber-toothed tiger.
1032* MonsterClown: Some ghostly, some robotic. One of the most memorable ones would be the Phantom Clown from "Bedland In the Big Top".
1033* MonsterMash: In ''Scooby-Doo, Where Are You?'' "A Gaggle of Galloping Ghosts", ''The New Scooby-Doo Mysteries'' "A Halloween Hassle at Dracula's Castle", ''WesternAnimation/ScoobyDooAndTheGhoulSchool'' ''WesternAnimation/ScoobyDooAndTheReluctantWerewolf'', and ''WesternAnimation/ScoobyDooAndTheGoblinKing''.
1034* MonsterOfTheWeek: The general formula of the franchise was that the Scooby Gang would deal with a new criminal disguising themselves as a supernatural being to commit a crime in every episode.
1035* {{Mooks}}: Not all the monsters were revealed to be previously established characters, some of them were just hired goons working for the main villain, like the Strawberry and Chocolate Ghosts from "Ghost of The Bad Humor Man" or The Black Knight from "Scared A Lot In Camelot".
1036* {{Mummy}}: All over the place, starting with the mummy of Ankha.
1037* NamedByTheAdaptation: Occasionally, such as the fortuneteller in "A Gaggle of Galloping Ghosts"[[note]]She was only referred to by her title, but the Gold Key Comics adaptation dubbed her "Carlotta", which ended up sticking[[/note]], or the Space Kook.[[note]]Referred to as "the Ghostly Spaceman" according to model sheets, "It" in the episode proper, and "the Space Kook" some time after that.[[/note]]
1038* NeverSmileAtACrocodile: The Gator Ghoul and Gator People.
1039* NinjaPirateZombieRobot: ''Scooby-Doo, Where Are You!'' features Mr. Hyde, a yeti, and a werewolf... all of whom are supposedly also ''ghosts''.
1040* NoCelebritiesWereHarmed: Some villains are obvious allusions to RealLife personas, such as the [[UsefulNotes/AlCapone ghost of Al Cabone]] or [[Music/{{KISS}} the Phantom]] in "The Diabolical Disc Demon".
1041* NoNameGiven: Some villains are never given proper identification, and fans have to fill in the blanks. Thus, nameless monsters like the ones in "The Creepy Cruise" and "The Creepy Heap From the Deep" have been dubbed "the [[ShoutOut Future]] [[https://en.wikipedia.org/wiki/Future_Shock Shocker]]" and [[ExactlyWhatItSaysOnTheTin "the Creepy Heap"]], respectively. Played with by the werewolf (supposedly the ghost of Silas Long) in "Who's Afraid of the Big Bad Werewolf", whose ''real'' name is never given in the episode (though the ''Scooby-Doo! Encyclopedia'', published in 2018 -- 48 years after the episode aired -- identifies him as Frank Welker, after his voice actor).
1042* OurBansheesAreLouder: The Banshee in ''Abracadabra-Doo'' and the Specter in ''Camp Scare''.
1043* OurCentaursAreDifferent: In "It's All Greek to Scooby".
1044* OurDemonsAreDifferent: The first of which was [[BigRedDevil Big Red Devils]] living in underground Seattle.
1045* OurDragonsAreDifferent: Traces throughout the franchise, of both western ''and'' eastern variety.
1046* OurGargoylesRock: The gargoyles of "Ready To Scare", "A Good Medium is Rare", and "Poodle Justice".
1047* OurGeniesAreDifferent: Jadal the Djinn from "Mystery in Persia" is noteworthy for being the first ''real'' supernatural villain in a franchise filled with frauds.
1048* OurGhostsAreDifferent: The first of which was a BedsheetGhost; the series, particularly the [[WesternAnimation/ScoobyDooWhereAreYou first one]], often went out of its way to ram home the fact that each monster was a ghost of ''some'' variety, even the ''[[ClassicalMovieVampire vampire]]'' and the ''[[HumanoidAlien Space Kook]]''.
1049* OurGiantsAreDifferent: Mano Tiki Tia and the Irish cyclops of "Giant Problems".
1050* OurManticoresAreSpinier: In "Menace of the Manticore".
1051* OurMinotaursAreDifferent: The monster of the week is a minotaur in "Lock the Door, It's a Minotaur!"
1052* OurMonstersAreDifferent: Whenever the monster-of-the-week isn't any of the familiar monsters above or below, it would be something completely different.
1053* OurVampiresAreDifferent: But are often [[ClassicalMovieVampire classical]].
1054* OurWerebeastsAreDifferent: Cat creatures, which appear infrequently in both the series and films.
1055* OurWerewolvesAreDifferent: The first of which was a WolfMan. The second was also one, and a ghost.
1056* OurZombiesAreDifferent: The first of which was a VoodooZombie.
1057* PlantPerson: Stinkweed, a humanoid plant monster from ''A Pup Named Scooby-Doo''.
1058* PokemonSpeak: Averted, then played straight, with the Creeper, who repeats the word, "[[{{Macguffin}} paper]]", over and over again in his titular episode, but [[{{Retcon}} only says his own name]] in every subsequent appearance.
1059* PrehistoricMonster: Some of the monsters include living prehistoric creatures, almost all of them playing this trope straight. Examples include the Snow Beast, the Pterodactyl Ghost, the Dinosaur Spirit, and the Phantosaur.
1060* PsychoElectro: The 10,000 Volt Ghost.
1061* RapidAging: Elias Kingston's powers. He seemingly makes one middle-aged man rot to death over the course of just one day.
1062* RealAfterAll: Occasionally, the gang would encounter ''real'' monsters. Especially in the direct-to-video movies.
1063** ''WesternAnimation/TheScoobyDooAndScrappyDooShow'' has the dogs and Shaggy regularly encounter real monsters.
1064* RetGone: In the new timeline at the end of ''Mystery Incorporated'', all of the monsters and hauntings solved by Mystery Inc, including the ones from the original series (they can be seen in the Crystal Cove museum) are wiped from history because they were never dreamed up. The sole exception might be Charlie the Robot, who wasn't created to be evil to begin with. It's implied they will be dreamed up, though.
1065* ReusedCharacterDesign: Every once in a while, different villains from completely different installments will look eerily similar to each other. Whether this is the result of a InternalHomage[[note]]The look of the Green Ghosts were deliberately reused in "Where There's a Will, There's a Wraith", as the entire episode was a RecycledScript to "A Night of Fright is No Delight".[[/note]] or not[[note]]The look of the Green Ghosts was ''also'' recycled for the Technicolor Phantoms in "The Ghosts of Bad Humor Man", but that could just be Creator/HannaBarbera being [[LimitedAnimation Hanna-Barbera]].[[/note]] is up for debate.
1066** In ''Scooby-Doo! and the Goblin King'', real monsters resembling the disguises from the classic shows appear during the "Bump in the Night" musical number.
1067* RoboticReveal: Several of them are actually robotic beings which have been programmed to commit their actions, are being operated by the perp, and in some cases, have gone haywire and become {{Killer Robot}}s.
1068* RottenRockAndRoll: The Phantom in "The Diabolical Disc Demon" reeks of the GlamRock-era of TheSeventies, not-so-coincidentally bearing a resemblance to [[Music/{{KISS}} Gene Simmons]]. And then there's the ghost of Purvis Parker, a CaptainErsatz of [[Music/ElvisPresley Elvis]].
1069* SamusIsAGirl: Every so often, a monster with a male appearance is actually a ''woman'' in disguise.
1070* SandWorm: In "The Fast and the Wormious".
1071* ScaryScarecrow: In "The Frickert Fracas", "A Scooby-Doo Halloween", and "Eating Crow".
1072* ScoobyDooHoax: The standard operating procedure for all villains is to dress up as a spooky monster and scare people for whatever nebulous reason.
1073* SeaMonster: Every so often, such as the Creepy Heap and the Beast of Bottomless Lake.
1074* SharkMan: The [[GratuitousSpanish Pescado Diabolico]], the Demon Shark, and Dorsal Foot.
1075* SharePhrase: "And I would have gotten away with it too if it weren't for you meddling kids!"
1076* ShockAndAwe: The 10,000 Volt Ghost is a walking field of electrical energy that can melt anything he touches.
1077* SnakePeople: The Snake Demon, though he's depicted as bipedal in "Shiver and Shake".
1078* {{Snowlem}}: In "A Scooby-Doo Christmas" and "Be Cold, Scooby-Doo".
1079* StarfishAlien: Some alien disguises are just plain eldritch.
1080* StarterVillain:
1081** ''WesternAnimation/ScoobyDooWhereAreYou'' had the Black Knight, a suit of AnimatedArmor who kidnapped a historian, and was actually [[spoiler: museum curator Mr. Wickles seeking to cover up his forgery scheme]].
1082** The gang's chronologically first case, that is, the first episode of ''WesternAnimation/APupNamedScoobyDoo'', was the Gloppy Green Ghost, who ran off with Shaggy's bike [[spoiler: because he was actually a counterfeiter who needed the chain to repair his printing machine]].
1083** ''Film/ScoobyDooTheMysteryBegins'' has the Specter, [[spoiler: who turns out to be Principal Deedle, who has a spell book to summon ''real'' ghosts.]]
1084* StockNessMonster: In "The Loch Ness Mess", "A Highland Fling With a Monstrous Thing", and ''Scooby-Doo and the Loch Ness Monster''.
1085* StockSoundEffects: The Spooky Space Kook has its laugh reused in its appearances such as in ''WesternAnimation/Scoob'' due to how scary it is.
1086* StrongerThanTheyLook: Not the monsters, but many of the men and women ''under'' the masks. ''Usually'' things like added strength, agility, and height are explained away with costume mechanics (like exosuits or even simple stilts), but oftentimes, the average-looking villains opt to just use a heavy costume, with nothing else to support them in their feats.[[note]]A character such as Barney -- who looked fairly normal in size and strength -- being able to ''rip a bridge apart'' with his hands dressed as the Jaguaro is inexplicable, to say the least.[[/note]]
1087* TheStrongman: The Phantom in "The Haunted Carnival".[[note]]He's unmasked to be just [[ShapedLikeItself a regular strongman]], but that doesn't make his SuperStrength any less real or intimidating...[[/note]]
1088* TRexpy: The Snow Beast, the Dinosaur Ghost, and the Phantosaur are clearly based on ''Tyrannosaurus rex'' or some other large carnivorous theropod. The Phantosaur in particular is said to resemble the tyrannosauroid ''Appalachiosaurus''.
1089* TakenForGranite: The powers of the mummy of Ankha and the Moon Monster. In the latter case, the Moon Monster faked this ability by carving a statue of ''himself'', as the supposed victim of the curse was in reality the Monster.
1090* TerrorDactyl: The Pterodactyl Ghost of "Hang in There, Scooby-Doo" is a stereotypical Hollywood pterosaur that terrorizes people. To be fair, it's not a real pterosaur.
1091* TheatrePhantom: Several variations on this archetype, beginning with the Puppet Theater Phantom in the original series and including the amusing Phantom of the ''Soap'' Opera.
1092* TooDumbToLive: The backstory of Blackjack Brody a.k.a. the Headless Snowman from ''WesternAnimation/WhatsNewScoobyDoo'' involves him robbing a wealthy immigrant and then trying to avoid captivity by hiding in a snowman during a fierce blizzard, resulting in him freezing to death.
1093* VengefulGhost: It's often the case that the ghostly villains' backstory or motivation involves some kind of revenge plot. The ghost of Captain Cutler going after modern yachts after one supposedly kills him is the first such instance, while season 1's finale features the Snow Ghost, which is supposedly the ghost of a Yeti out for revenge on Fu Lan Chi after it fell to its death while chasing him.
1094* VillainOpeningScene: Most episodes and films open with the MonsterOfTheWeek, prior to cutting to the gang.
1095* VillainousLineage: Sometimes this trope comes into play, such as Lisa in "Vampires, Bats, and Scaredy Cats", who was convinced that her vampire grandfather was looking to convert her. [[BrainwashedAndCrazy Then does]].
1096* TheVirus: In "In Space", an alien pathogen spanning back millions of years shapeshifts the infectee to look like it: a [[ReusedCharacterDesign glowing skull in an astronaut suit]].
1097* WhatHappenedToTheMouse:
1098** What became of Bogel and Weerd after ''13 Ghosts'' was never revealed. It's likely, realizing they couldn't hold on to a master for long, they gave up and left everyone alone.
1099** ''WesternAnimation/ScoobyDooWhereAreYou'' is established to have occured before ''Mystery Incorporated'' with several villains from the original alluded to in the Spook Museum and elsewhere, but none of the original criminals appear alongside the newer ones when we see Crystal Cove Prison. [[spoiler:However, assuming they were offscreen, they were most likely captured by the Kriegstaffebots along with the whole town and [[UncertainDoom perished when the Nibiru Entity was unleashed]], before being rebooted as normal citizens when the timeline was reset.]]
1100* WickedWitch: More than quite a few over the course of the franchise.
1101* WitchDoctor: Several, from both a HollywoodVoodoo and MagicalNativeAmerican perspective.
1102* WouldHurtAChild: Some clearly had a little more guts than others.
1103* YowiesAndBunyipsAndDropBearsOhMy: The Yowie is portrayed as colossal and vampire-like in ''The Legend of the Vampire'' ([[SadlyMythtaken despite the "real" Yowie being a sasquatch-like creature]]). In fact, the ''real'' vampire of Australian legend is Yara-ma-yha-who, a red frog-like creature with a huge toothless mouth and suction cups on the ends of its feet and hands.
1104* YouMeddlingKids: Almost all of the villains use this phrase, with Professor Wayne from the original series being the first to use it.
1105[[/folder]]
1106
1107[[folder:The 13 Ghosts from the Chest of Demons]]
1108!!General
1109* FusionDance: When confined to the Chest of Demons, they tend to combine into various demonic forms.
1110* MonsterOfTheWeek: Similar to what was done with the criminals disguised as monsters in most continuities, ''WesternAnimation/The13GhostsOfScoobyDoo'' continued the format of the gang fighting a different antagonist in every episode with the twist that the supernatural beings were now genuinely supernatural.
1111* OurDemonsAreDifferent: Several of them are referred to as demons. They border on being flat-out [[GodOfEvil Gods of Evil]].
1112* SealedEvilInACan: They were all imprisoned in the Chest of Demons before Scooby and Shaggy were tricked into opening the Chest of Demons by Bogel and Weerd. The series' goal was then to recapture the 13 escaped ghosts.
1113* VileVillainSaccharineShow: A good majority of these demons are taken seriously and have very few if any, funny moments.
1114
1115!!Maldor the Malevolent
1116[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ghost_1_maldor.jpg]]
1117->'''Voiced by''': Creator/PeterCullen
1118* DidntThinkThisThrough: When Scooby is turned into a fly, he turns himself into a frog to eat Scooby and ends up being easily placed into the chest by Flim-Flam.
1119* EvilSorcerer: He is a vile sorcerer who puts Daphne into an enchanted sleep.
1120%%* EvilSoundsDeep: Thanks to the deep-voiced actor Peter Cullen.
1121* HornsOfVillainy: He is a villain with horns.
1122* MakeMyMonsterGrow: He tries to intimidate Scooby into handing over the Wonder Wand by becoming gigantic.
1123* RedEyesTakeWarning: While he starts out with yellow eyes, this villain has his eyes turn red when he glares at Daphne and later his eyes stay red for the duration of the episode.
1124* StarterVillain: After Shaggy and Scooby release the ghosts in the first episode, this guy is the first ghost to be dealt with.
1125* YellowEyesOfSneakiness: His sclera is yellow.
1126
1127!!Queen Morbidia
1128[[quoteright:335:https://static.tvtropes.org/pmwiki/pub/images/ghost_2_morbidia.jpg]]
1129->'''Voiced by''': Linda Gary
1130* OurVampiresAreDifferent: She appears to be some kind of vampire ghost, seeing that her dress has batwing-like designs, she can turn into a bat, and she is defeated when she is turned to ash by sunlight.
1131* WeakenedByTheLight: She is defeated when sunlight turns her into ash, afterwards her remains are put into the Chest of Demons.
1132
1133!!Reflector Specter
1134[[quoteright:295:https://static.tvtropes.org/pmwiki/pub/images/ghost_3_reflector_specter.jpg]]
1135->'''Voiced by''': Michael Rye
1136
1137* AllThereInTheScript: He wasn't named in his episode, but he was identified as Reflector Specter in the subtitles on the show's DVD.
1138* DependingOnTheWriter: In the ''Scooby-Doo Encyclopedia'', he's called Mirror Demon.
1139%%* EvilSoundsDeep: Michael Rye lends his powerful bass voice as Reflector Specter in the first place.
1140* MirrorMonster: His shtick is that he hides in mirrors.
1141* NoIndoorVoice: He bellows pretty much all of his lines.
1142* RedEyesTakeWarning: He's an antagonist with red eyes.
1143
1144!!Zomba
1145[[quoteright:299:https://static.tvtropes.org/pmwiki/pub/images/ghost_4_zomba.jpg]]
1146->'''Voiced by''': Susan Blu
1147
1148* TheChewToy: Downplayed, though in her pursuit to open the chest of demons, she gets subjected to a few slapstick moments.
1149* EvilSoundsRaspy: She has a raspy voice.
1150* EyeBeams: She fires beams from her eyes that can destroy or trap people inside movies and television shows.
1151* ALizardNamedLiz: She's a zombie ghost and her name is Zomba.
1152* OurZombiesAreDifferent: Somehow she is the ghost of a zombie.
1153* ThirdPersonPerson: She frequently addresses herself as "Zomba".
1154
1155!!Ghost Captain
1156[[quoteright:335:https://static.tvtropes.org/pmwiki/pub/images/ghost_5_captain.jpg]]
1157->'''Voiced by''': Creator/RichardErdman, Creator/RobertRidgely (as Captain Ferguson)
1158
1159* CastAsAMask: His normal voice actor was Richard Erdman, with Creator/RobertRidgely voicing his disguise as Captain Ferguson.
1160* ConnectedAllAlong: While he was speculated by many to be one of the 13 ghosts, this was never explicitly confirmed in the original series. His status as a ghost from the Chest of Demons was eventually made official when the synopsis for "Ship of Ghouls" on iTunes explicitly identified him as one of the 13 ghosts and when Tim Sheridan, writer of ''WesternAnimation/ScoobyDooAndTheCurseOfThe13thGhost'', stated in a tweet that he counted 12 ghosts being recaptured with the episode "Ship of Ghouls" included.
1161* DependingOnTheWriter: He's not present as one of the 12 ghosts in the ''Scooby-Doo Encylopedia'' as his spot is filled by the Bermuda Triangle Demon (the gestalt form of the captured ghosts released from the Chest of Demons)
1162* EvilIsNotAToy: He attempts to join forces with the gestalt form of the captured ghosts released from the Chest of Demons, but instead the gestalt turns on him and he ends up entangled with it prior to the gestalt being put back in the Chest of Demons.
1163* HumanDisguise: He impersonates a human travel agent as well as a human captain.
1164* LatexPerfection: His disguise as Captain Ferguson has him wear a lifelike mask.
1165* NoNameGiven: He isn't given a name, Captain Ferguson merely being an alias he assumes.
1166
1167!!Nekara
1168[[quoteright:307:https://static.tvtropes.org/pmwiki/pub/images/ghost_6_nekara.jpg]]
1169->'''Voiced by''': Linda Gary
1170
1171* CharmPerson: She can make warlocks become enamored with her.
1172* {{Sexophone}}: A saxophone piece plays when Bogel and Weerd first see her.
1173* SuccubiAndIncubi: She is the G-rated equivalent of a succubus and is explicitly called one by the ''Scooby-Doo Encyclopedia''.
1174* TheVamp: She tries to seduce Vincent Van Ghoul.
1175* VoiceChangeling: She tricks Vincent Van Ghoul into letting her in his room by emulating Scooby's voice.
1176* WeWillMeetAgain: She promises to get even with Vincent Van Ghoul right before being sucked back into the Chest of Demons.
1177
1178!!Marcella
1179[[quoteright:340:https://static.tvtropes.org/pmwiki/pub/images/ghost_7_marcella.jpg]]
1180->'''Voiced by''': Gay Autterson
1181
1182* DemBones: She is a living skeleton.
1183* KickTheDog: Her ill-treatment of Idesvigg serves to remind the viewers that she is evil.
1184* RedEyesTakeWarning: She has red eyes.
1185* SurroundedByIdiots: She's vexed by the incompetence of the Brewski Sisters when she has to rely on them to free her from the plane of existence she got stuck in after being released from the Chest of Demons.
1186
1187!!Time Slime
1188[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ghost_8_time_slime.jpg]]
1189->'''Voiced by''': Bernard Erhard
1190
1191* BaldOfEvil: He is a bald ghost.
1192* LargeHam: He ''is'' voiced by the same actor who voiced [[WesternAnimation/ChallengeOfTheGobots Cy-Kill]] after all, so it's to be expected that he'd be hammy.
1193* TakeOverTheWorld: His goal is to conquer the world.
1194* TimeMaster: He has power over time.
1195* VoiceOfTheLegion: His voice reverberates.
1196
1197!!Demondo
1198[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ghost_9_demondo.jpg]]
1199->'''Voiced by''': Michael Rye
1200* ArtInitiatesLife: His master plan is to distribute newspapers around the world that are printed with an enchanted ink which allows the monsters printed in the paper comics to come to life.
1201%%* EvilSoundsDeep: Michael Rye also lends his deep bass voice as Demondo.
1202* FatBastard: He's notably a rather pudgy demon.
1203* GreenAndMean: He's a green demon.
1204* ALizardNamedLiz: He's a demon named Demondo.
1205* YellowEyesOfSneakiness: He has yellow sclera.
1206
1207!!Rankor
1208[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ghost_10_rankor.jpg]]
1209->'''Voiced by''': Creator/HamiltonCamp
1210
1211* KnowWhenToFoldEm: When he's in danger of being destroyed by sunlight, he gleefully goes back into the Chest of Demons willingly when Scrappy and Flim-Flam offer it as a method of hiding from the sun.
1212* OurVampiresAreDifferent: He is said to be a vampire in spite of looking more like a caped demon.
1213* PetTheDog: He proves himself to be grateful for Scrappy and Flim-Flam protecting him from the sun by putting him back in the Chest of Demons, referring to them as "real pals".
1214* TakenForGranite: He uses the Eye of Eternity to turn Vincent Van Ghoul into stone.
1215* WeakenedByTheLight: He almost gets exposed to sunlight and would have been destroyed by it had he not taken Scrappy and Flim-Flam's offer to protect him by putting him back in the Chest of Demons.
1216
1217!!Professor Phantazmo
1218[[quoteright:344:https://static.tvtropes.org/pmwiki/pub/images/ghost_11_professor_phantazmo.jpg]]
1219->'''Voiced by''': Creator/AlanOppenheimer
1220* BeardOfEvil: He's a villain with a goatee.
1221%%* EvilSoundsDeep: Alan Oppenheimer lends his deep bass voice as Professor Phantasmo.
1222* FauxAffablyEvil: He pretends to just be a friendly ringmaster wanting to let everyone enjoy a free circus, but is really using illusions to manipulate people.
1223* HoistByHisOwnPetard: He's sent back to the chest by his own magical whip.
1224* RapidAging: When his enchanted calliope is destroyed, he becomes wrinkled and decrepit instantly.
1225* RepulsiveRingmaster: He's an evil ringmaster.
1226
1227!!Zimbulu
1228[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ghost_12_zimbulu.jpg]]
1229->'''Voiced by''': Creator/MichaelRye
1230* BeastMan: He is a self-proclaimed lion demon.
1231* EvilRedhead: Has a reddish mane and beard and he is one of the spirits from The Demon Chest.
1232%%zce* EvilSoundsDeep: Thanks to his voice actor Michael Rye.
1233* HornsOfVillainy: Another ghost from the Chest of Demons who has horns.
1234* InconsistentSpelling: The subtitles of the show's DVD spell his name as Simbooloo instead of Zimbulu.
1235
1236!!Asmodeus (Asamad Van Ghoul)
1237[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ghost_13_asmodeus.jpg]]
1238->'''Voiced by''': Creator/NolanNorth
1239
1240* BigBad: He, [[spoiler: or, rather, Vincent Van Ghoul's former friend Mortifer Quinch disguised as him]], is the main villain of ''WesternAnimation/ScoobyDooAndTheCurseOfThe13thGhost''.
1241* BreathWeapon: He's able to breathe fire.
1242* EvilPlan: His scheme is to free the other ghosts from the Chest of Demons. [[spoiler: In truth, Mortifer Quinch disguised himself as Asmodeus because he planned to sell the Chest of Demons.]]
1243%%* EvilSoundsDeep: He has a menacingly deep voice.
1244* GreaterScopeVillain: He, [[spoiler: the real one at least,]] is the reason the Chest of Demons was made to seal evil ghosts.
1245* HeelFaceTurn: [[spoiler: Velma, to give Vincent some peace, suggests that his time in the Chest of Demons caused Asamad Van Ghoul to regret his actions and instead become a guardian angel for his descendent as a means of redemption. It's implied this might very well be accurate, but Velma notes that she doesn't believe her own explanation or indeed that ''anything'' truly supernatural happened whatsoever]].
1246* PowerNullifier: His presence disables Vincent Van Ghoul's magic powers.
1247* ScoobyDooHoax: [[spoiler: The Asmodeus Mystery, Inc. confronts turns out to be Mortifer Quinch in a costume. The fate of the real Asmodeus remains unknown.]]
1248* WasOnceAMan: The 13th ghost's backstory is that he was originally an ancestor of Vincent named Asamad Van Ghoul who ended up transformed into a demon after becoming evil.
1249[[/folder]]

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