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1The cast of ''WesternAnimation/{{Nine}}'' and associated tropes for each.
2[[foldercontrol]]
3!Stitchpunks
4[[folder:9]]
5[[quoteright:210:https://static.tvtropes.org/pmwiki/pub/images/9poster15654645665_6138.jpg]]
6->"To Save Us"
7-->Voiced by Creator/ElijahWood
8
9The main character of the film and short film, 9 is the final creation of the Scientist before his death. A young, spirited, and adventurous person, 9 also has vast curiosity, which unfortunately leads to the [[OhCrap awakening of the Fabrication Machine that had previously destroyed humanity and now wants the Stitchpunks' souls.]] He tries to right his wrongs and gradually becomes the leader of the Stitchpunks.
10----
11* ActionSurvivor: Unlike 7 and 8, who are more built for combat, 9 can only use his wits and resourcefulness to fight the machines.
12* AmazonChaser: Given that 7 is his ImpliedLoveInterest, he qualifies as such.
13* TheAtoner: After awakening the Machine, much of what 9 does is to make up for his big mistake.
14* BigNO: He does this a lot.
15* TheChosenOne: He is the least flawed of the Scientist's creations, so the Scientist chose to entrust him with the talisman.
16* ChronicHeroSyndrome: He heads off to the Fabrication Machine's layer twice in an attempt to rescue any of the captured Stitchpunks.
17* TheDeterminator: Even when facing odds of certain death, 9 doesn't hesitate to do what's right.
18* DontTouchItYouIdiot: If he hadn't placed the talisman on the machine, [[NiceJobBreakingItHero it really would have made things easier for everyone]].
19* FatalFlaw: His curiosity. As pointed out by 1, his constant need for answers puts him and the rest of the Stitchpunks at risk. Best exemplified when he accidentally awakens the machine.
20* GuileHero: No, really. Fair enough, he does make a pretty big mistake, but he does have a manipulative streak as well.
21* TheHero: Although 1 is the de facto leader on account of his number, 9 tends to perform most of the non-violent heroics on-screen.
22* HeroicBSOD: Goes through a miniature one following [[spoiler: 5's death]].
23* IdiotHero: Varies. He's actually pretty resourceful. However, he can also show a lack of common sense, which proves deadly when coupled with his natural curiosity and extreme unluckiness.
24* LoveAtFirstSight: 9 appeared to have this for 7.
25* NiceJobBreakingItHero: The first chance he gets, 9 sticks the talisman into an outlet without thinking about it ''at all''. This not only [[spoiler:kills 2]], but wakes up the Fabrication Machine.
26* NonActionGuy: 9 is mostly pulled along by 7 during the action sequences.
27* MasculineGirlFeminineBoy: The Feminine Boy of 7’s Masculine Girl. See NonActionGuy above.
28* ProtagonistTitle: See the Title.
29* ReallyWasBornYesterday: By the end of the film, 9 has been awake for a day and a half, at most. It was one eventful day.
30* TookALevelInBadass: 9's role in the first action scene is to watch from a can as 2 fights off the cat creature. From there, he steadily gains courage (but not much combat ability). At the end of the film, he runs right up to the machine, sticks the soul-draining device right in its face and takes back his friends' souls while destroying the Machine for good.
31[[/folder]]
32
33[[folder:5]]
34[[quoteright:210:https://static.tvtropes.org/pmwiki/pub/images/63d9573e418b711ca6cd1b88ea1437dfo_3411.jpg]]
35->"To Guide Us"
36-->Voiced by Creator/JohnCReilly
37
38The "middle man" of the group, 5 is a kind-hearted but fearful engineer, healer, and 2's assistant. Shortly after his awakening in the world, 5 was wounded in the war and lost his left eye, and was fixed up by 2 to sport an eyepatch of sorts. He acts as the watchtower guard in Sanctuary as well as the healer and peacemaker. He has strong friendships with most of the Stitchpunks, particularly with 2, 7, and 9.
39----
40* AscendToAHigherPlaneOfExistence: [[spoiler:Is last seen ascending to the sky with the other stichpunks who died]].
41* BreakTheCutie: Losing an eye, losing his mentor and coming close several times to losing his life causes 5 to appear glum most of the time.
42* CowardlyLion: He's understandably terrified of what his group is up against, but when push comes to shove, he'll risk his life to help however he can. Even if it means disobeying 1's orders.
43* EyeScream: Lost his left eye in a flashback to the war, which he covers over with an eyepatch.
44* FriendlySniper: Extremely friendly and kind, but uses a crossbow to snipe at a few monsters. [[spoiler:It only works against the Seamstress, though.]] Also, the way he found 9 was looking at the wasteland through a sniper reticle.
45* HeterosexualLifePartners: Him and 2, who is his mentor.
46* TheLancer: 5 starts out as this, but sort of turns into TheHeart after 7 shows up. Eventually, 7 takes over TheBigGuy duty [[spoiler: after 8 is killed]], leaving 5 to pick up TheLancer role again.
47* TheMedic: He's always the one seen patching up the others if they're injured -- first, 9's shoulder; then, 7's leg.
48* MentorOccupationalHazard: [[spoiler:In the short film. In the 2009 movie, he's less of a mentor figure and more a sidekick, but [[DoomedByCanon he still dies.]]]]
49* MyMasterRightOrWrong: Initially he defaults to 1's leadership since "A group must have a leader." After a sharp reminder from 9, he decides to go with him, and eventually stops listening to 1 altogether.
50* NiceGuy: He's one of the friendliest of the Stitchpunks and becomes one of 9's closest friends.
51* NoSenseOfPersonalSpace: It's the ''9'' drinking game! Take a drink every time 5 clings to 9! You'll die of alcohol poisoning by the end of the film.
52* ShrinkingViolet: He has a bit of a fearful streak.
53* TeamMom: The DVD commentary refers to him as the 'group mom'.
54[[/folder]]
55
56[[folder:7]]
57[[quoteright:210:https://static.tvtropes.org/pmwiki/pub/images/9-2009-poster-210x300_9955.jpg]]
58->"To Defend Us"
59-->Voiced by Creator/JenniferConnelly
60
61The only female Stitchpunk, 7 is an independent and strong-hearted warrior. She left the Sanctuary to hunt down the Cat-Beast and discover the truth of the barren world, something which 1 did not agree with and two have been at odds ever since. Spending a vast amount of time in the wasteland allowed 7 to teach herself how to fight and survive, sporting a crow's skull for a helmet and using a spiked staff and other weapons to fight.
62----
63* ActionGirl: Damn straight. She establishes this by leaping in and cutting through an enemy.
64* ActionGirlfriend: Acts as this to 9 during the action sequences.
65* CoolHelmet: She wears a crow skull as a helmet.
66* ImpliedLoveInterest: To 9.
67* LadyOfWar: Really, only 8 is as combat-ready as she is.
68* TheLancer: 7 and 5 take turns being this for 9.
69* MamaBear: To 3 and 4.
70* MasculineGirlFeminineBoy: The Masculine Girl of 9 and (sometimes) 5’s Feminine Boy.
71* PaleFemalesDarkMales: She's white, and the palest of all the Stitchpunks when the guys are mostly various shades of brown or grey. It's hinted that her fabric has faded in the sun, though even when she appears in flashback, she's a paler color than 1.
72* PluckyGirl: She doesn't let defeat or setbacks get her down... too much.
73* SamusIsAGirl: Her gender isn't clear until she starts talking, what with the lack of TertiarySexualCharacteristics.
74* TheSmurfettePrinciple: The only female sackdoll of the group. Or at least ''might'' be, provided that one or both of [[AmbiguousGender the twins]] aren't female (which if the art book is anything to go by, 7 is the only female of the Stitchpunks).
75* TeamMom: 7 seems to be this to 3 and 4, if not to the rest of the group.
76* TertiarySexualCharacteristics: [[AvertedTrope Averted]]. Like with Tigress from ''WesternAnimation/KungFuPanda'', there are some clues (her hands are smaller, for example), but they're very subtle and easy to miss without her voice serving as a clue.
77* ThreePointLanding: It's on her character poster and everything.
78[[/folder]]
79
80[[folder:1]]
81[[quoteright:210:https://static.tvtropes.org/pmwiki/pub/images/4bd005750406b_3679.jpg]]
82->"To Protect Us"
83-->Voiced by Creator/ChristopherPlummer
84
85The leader of the Stitchpunks, 1 is a dogmatic and cowardly person, but asserts his authority over the others and likes to subjugate them. However, he also does want what is best for them -- most of the time. He wears a hat, cloak, and wields a staff to separate himself from the others. 1 follows the belief that "sometimes one must be sacrificed for the good of many", which leads to clashes with other Stitchpunks, like 7 and 9.
86----
87* AntiHero: 1 isn't a villain by any stretch, but calling him a straight up hero would gloss over his obnoxious personality and somewhat questionable leadership decisions.
88* AscendToAHigherPlaneOfExistence: [[spoiler:Is last seen ascending to the sky with the other Stitchpunks who died]]
89* BreakTheHaughty: On three occasions: a) when his cathedral burns down; b) when 8 goes missing; and c) when 2 gets a mock funeral service. In each case, his normally dour visage cracks.
90* BigGuyLittleGuy: The Little Guy to 8’s Big Guy.
91* DirtyCoward: Not that he's entirely unjustified, but still...
92* FearIsTheAppropriateResponse: The TropeNamer. He's not wrong.
93* {{Fingore}}: When trying to destroy the Fabrication Machine, [[spoiler: 1's hands are irreparably damaged, shattered and his fingers broken off when the Machine's flamethrower sets off a case of ammunition.]]
94* {{Foreshadowing}}: He said that "sometimes ''one'' must be sacrificed for the good of many", and he did end up [[spoiler: sacrificing himself]].
95* GrumpyOldMan: Grumpy? Yes. Old? Yes. Man? Debatable.
96* HatOfAuthority: He wears a tall mitre-like hat to signify his leadership of the group.
97* {{Hypocrite}}: [[SubvertedTrope Subverted]]. [[spoiler:When he justifies trying to sacrifice 2 by saying one must sometimes be sacrificed for the good of many, he ''does'' include himself, as proven by his HeroicSacrifice at the end.]]
98* {{Jerkass}}: He has no problem letting us know about it, either.
99* JerkWithAHeartOfGold: [[spoiler:Can count as this in his HeroicSacrifice. He also gives 9 a pat one the shoulder when his soul is freed.]]
100* LeaderWannabe: He's in charge because of his number, but only 8 seems to respect his authority. The others tend to default to 9's judgment instead.
101* TheNeedsOfTheMany: He believes, in his own words, "Sometimes [[{{Foreshadowing}} one]] must be sacrificed for the good of many." [[spoiler:It isn't just a feeble excuse for his DirtyCoward tendencies -- his repetition of these words before sacrificing himself shows that he holds himself to the same standard]].
102* NonStandardCharacterDesign: Subtly, but 1's eyes have larger, fewer irising shutters to give his eyes an angular, stern look.
103* ObstructiveBureaucrat: He forbids 9 and 5 from going to save 2, insisting it's too dangerous. He is [[ProperlyParanoid proven right]] when 9 not only fails to save 2 as 1 predicted, but reawakens the Fabrication Machine.
104* RedemptionEqualsDeath: [[spoiler:Say what you like about him when he's alive, he gets a lot more noble when the shadow of death looms.]]
105* SignatureHeadgear: Its similarity to a bishop's miter earned him his nickname.
106* TakingTheBullet: [[spoiler: He lets his soul be absorbed by the Machine to give 9 the opening to destroy it once and for all.]]
107* UngratefulBastard: In response to 9 saving his life by telling him to let go of his cape, he scoffs and tells his savior he owes him a new cape.
108* WellIntentionedExtremist: He believes in the precept of sacrificing a single person for the good of many others. [[spoiler: And as his death shows, he holds himself to the same standard as the rest of the group.]]
109[[/folder]]
110
111[[folder:8]]
112[[quoteright:210:https://static.tvtropes.org/pmwiki/pub/images/8-210x300645665_4100.jpg]]
113->"To Guard Us"
114-->Voiced by Creator/FredTatasciore
115
116The largest of the Stitchpunks, 8 is the muscle of the group, yet lacks intelligence and remains faithful to 1 not only as his bodyguard but also his only friend. He follows 1's orders loyally and often bullies the other Stitchpunks. However, what 8 lacks in brains, he more than makes up in sheer brawn and is quite strong and daring, wielding a large sword made from a butcher's knife, as well as half of a pair of scissors and a magnet which he uses for... [[FantasticDrug questionable reasons.]]
117----
118* AntiHero: 8 is on the good guys' side, but his questionable loyalty to 1 and tendency to KickTheDog put him squarely in this territory.
119* AscendToAHigherPlaneOfExistence: [[spoiler:Is last seen ascending to the sky with the other stichpunks who died]]
120* {{BFS}}: By 6-inch-tall doll standards, anyway: a kitchen knife and half a pair of scissors.
121* TheBigGuy: Standing taller than any other Stitchpunk, 8 is also their designated combat specialist, carrying the heaviest weapons in the group. Also does the heavy lifting.
122* BigGuyFatalitySyndrome: [[spoiler:Second of the Stitchpunks to die.]]
123* BigGuyLittleGuy: The Big Guy to 1’s Little Guy.
124* TheBully: Towards 6 in the beginning of the film.
125* CoolHelmet: He puts a makeshift faceguard on for about 5 seconds during the fight with the Winged Beast.
126* CoolSword: Two. A blade attached to a sewing needle and a scissor blade.
127* DefiantToTheEnd: Unlike the other Stitchpunks who scream and panic as their souls are getting sucked out, he glares and growls at The B.R.A.I.N before he dies.
128* DiedHappilyEverAfter: [[spoiler:During the funeral scene at the end. He gives off a huge friendly grin before dissipating.]]
129* DoesThisRemindYouOfAnything: His magnet is a none-too-subtle stand-in for drugs. This wasn't even subtle enough to prevent a ratings boost!
130* DumbMuscle: Compared with the others, 8 is as thick as a brick. This seems to be a side-effect of magnet abuse.
131* FantasticDrug: He's a little ''too'' fond of that magnet.
132* JerkWithAHeartOfGold: [[spoiler: He gives a friendly smile to the surviving Stitchpunks before his spirit ascends.]]
133* KickTheDog: Several moments. In fact, aside from fighting, 8 seems to spend most of his time being needlessly cruel to the others.
134* NervesOfSteel: When faced with a large flying monster coming straight at him, he grunts, puts on his visor and throws his sword at it.
135* TheQuietOne: He says five and a third words in the entire film. [[note]] "Quiet!", "He warned you." and "Sub- What?"[[/note]] He says a few more things in deleted scenes.
136* SacrificialLion: [[spoiler:He's the second to get his soul sucked out, after [[SacrificialLamb 2]]. ]]
137* ThrowingYourSwordAlwaysWorks: Tosses his scissor blade at the Winged Beast, throwing it into a TurbineBlender and forcing it to land.
138* UndyingLoyalty: To 1. He seems to be the only one who gives 1's authority any weight, seemingly due to his low intelligence.
139[[/folder]]
140
141[[folder:3 and 4]]
142[[quoteright:210:https://static.tvtropes.org/pmwiki/pub/images/6c36dc23518a48bc9539e68c8305c677o_1355.jpg]]
143->"To Define Us" and "To Teach Us"
144
145Mute identical twins, 3 and 4 left with 7 to learn the reason why the world is barren. Moving into an abandoned library, the two catalogued and analysed everything they found and formed an understanding of the city's history. They do not speak but rather communicate via their eyes and physical movements. They have the ability to project images and video clips from their eyes. They don't seem very comfortable outdoors.
146----
147* AmbiguousGender: While the Russian dub of the film explicitly states that 3 and 4 [[spoiler:contain the souls of The Scientist's twin sons]], WordOfGod states that their sex (if they have [[NoBiologicalSex any sex at all]], that is...) is up to interpretation. Though for what it's worth, the official art book states that 7 is the only female.
148* AngstySurvivingTwin: [[spoiler:Averted; both of them live.]]
149* CreepyTwins: Mostly because ''everything'' in this setting is creepy.
150* {{Cute Bookworm}}s: Unfortunately they don't get to read much in the movie.
151* {{Cute Mute}}s: They don't speak with their mouths; it's possible they use a form of morse code to communicate with each other.
152* ImprobableInfantSurvival: [[spoiler:Not even [[AnyoneCanDie this]] film was going to kill the kids.]]
153* InTheHood: They wear cowls to give them a scholarly appearance.
154* NoSenseOfPersonalSpace: They attempt to examine 9's insides, causing him to flinch away from them; after that, they take an interest in his light-bulb staff instead.
155* OlderThanTheyLook: They behave like the youngest of the group, despite being the two oldest after 1 and 2.
156* SingleMindedTwins: They move and act seemingly in unison, and are never seen apart.
157[[/folder]]
158
159[[folder:6]]
160[[quoteright:210:https://static.tvtropes.org/pmwiki/pub/images/6-210x30064664_8735.jpg]]
161->"To Lead Us"
162-->Voiced by Creator/CrispinGlover
163
164The oddball of the group, 6 is [[{{Cloudcuckoolander}} in his own world]] most of the time, creating seemingly obscure drawings which are actually of the talisman used in the film to bring the characters to life. He is actually an oracle figure, having prophetic visions which he expresses in his drawings; 9 is the only Stitchpunk to believe them, although 2 and 5 express interest. 6 has a unique appearance with uneven eyes, wild hair and fingers made from the nubs of ink pens. Because of his weird appearance and attitude, he is often avoided and ignored.
165----
166* AscendToAHigherPlaneOfExistence: [[spoiler:Is last seen ascending to the sky with the other Stichpunks who died]]
167* BreakTheCutie: He's quite crushed when all of his drawings are burned to ashes.
168* CassandraTruth: No one seems to listen to him before 9.
169* {{Cloudcuckoolander}}: No matter what's going on around him, all 6 does is draw. He also tends to space out a lot.
170* TheCuckoolanderWasRight: [[ChekhovsGun The symbol he keeps drawing becomes important late into the film.]]
171* MadArtist: He's an artist, and his eccentric nature causes others to believe he's insane.
172* MadEye: One of his eyes is bigger than the other to add to his mad look.
173* MadOracle: His words turn out to be true, but their obscure nature garbles their meaning and importance.
174* MadnessMantra: He constantly says "GoBackToTheSource...".
175* TheQuietOne: The only thing he really talks about is "The Source" and that they must return to it.
176* RoomFullOfCrazy: He has an entire wall covered in drawings of the {{MacGuffin}}.
177* ShoutOut: [[WordOfGod Shane Acker]] has mentioned in an interview that he is a shout-out of sorts to Creator/TimBurton.
178* ShrinkingViolet: He’s a bit nervy and quiet.
179* WaifProphet: He's the shortest Stitchpunk.
180[[/folder]]
181
182[[folder:2]]
183[[quoteright:210:https://static.tvtropes.org/pmwiki/pub/images/9_poster-2-716x1024_781.jpg]]
184->"To Inspire Us"
185-->Voiced by Creator/MartinLandau
186
187A frail inventor, 2 is a curious and adventurous person and is seemingly fearless. 1 deliberately sent him out into the wasteland to die, believing him to be a threat to the safety of Sanctuary. He is kind, caring, generous and uses the world's scattered remains to build inventions. He is close friends with 5.
188----
189* AscendToAHigherPlaneOfExistence: [[spoiler:Is last seen ascending to the sky with the other stichpunks who died]]
190* CoolOldGuy: Aside from his elderly-sounding voice, his first scene involves him demonstrating his [[GadgeteerGenius Gadgeteering Genius]] by attaching a voice-box to 9.
191* GadgeteerGenius: His hat is only one of his many inventions.
192* HeterosexualLifePartners: Him and 5, who is his apprentice.
193* MentorOccupationalHazard: [[spoiler:He doesn't get much screentime, but he's still the first person 9 meets, and the one who fixes his voicebox. It's shown that he played this role to 5 as well.]]
194* MrFixit: His apparent raison d'etre, as each of the 9 had a role to play designated by the Scientist.
195* SacrificialLamb: [[spoiler:He's nice to 9, then gets grabbed by the Cat Beast, eventually gets rescued by 5, 7, and 9, and then immediately gets killed by Mr. Fab. He's the first of the Stitchpunks to be killed, too.]]
196* TheSmartGuy: Above and beyond the most intelligent of the Stitchpunks.
197[[/folder]]
198
199!Humans
200[[folder:The Scientist]]
201[[quoteright:209:https://static.tvtropes.org/pmwiki/pub/images/download_7673.jpg]]
202 [[caption-width-right:209:We had such potential...such promise. But we squandered our gifts, our intelligence. Our blind pursuit of technology only sped us quicker to our doom. Our world is ending, but life must go on.]]
203-->Voiced by Creator/AlanOppenheimer
204
205The creator of the Stitchpunks and the Fabrication Machine, and the one who started everything. The Scientist constructed the machine to improve the technology of the world, only for the Chancellor's ChronicBackstabbingDisorder to use the machine to build other machines to wage war on other countries. The machines are corrupted and wipe out life on Earth. The Scientist quickly becomes TheAtoner and builds the Stitchpunks to bring life back to the world.
206----
207* TheAtoner: He feels like everything is his fault for creating the Fabrication Machine, which is why he created the nine Stitchpunks to bring life back to the world when all the humans were gone.
208* BigGood: He created Stitchpunks to destroy the machines. He also created Fabrication Machine, but he didn't make it for evil purposes.
209* FatherlyScientist: He clearly cared for the Fabrication Machine and was distraught when it was taken from him and repurposed for evil. The feeling seems to have been mutual too, as the Machine desperately clings to him when the Chancellor comes to claim it.
210* HeroicSacrifice: The Scientist intentionally gives his life and soul to bring the Stitchpunks to life.
211* VideoWills: The Scientist leaves a video message for 9 instructing him how to kill the machine.
212[[/folder]]
213
214[[folder:The Chancellor]]
215[[quoteright:180:https://static.tvtropes.org/pmwiki/pub/images/vlcsnap_2014_03_27_15h38m40s32.png]]
216-->Voiced by Creator/TomKane
217
218The evil, fascist, Hitler-like Chancellor who used the Fabrication Machine to attack other countries. Boy, was that a mistake.
219----
220%%* AdaptationalHeroism: In the Russian Dub.
221* BeCarefulWhatYouWishFor: He wanted the Fabrication Machine to create war machines. [[RobotWar He got them, alright]].
222* CommieNazis: Political affiliation was left ambiguous, though deliberately negative. He was a nationalist, to be sure, yet the Orwellian association of calling transparent war machines "machines of peace" by his spokesman is an allusion to state propaganda practiced by both commies and Nazis. Calling him "chancellor" was [[PuttingOnTheReich deliberately invoking Nazi association]].
223* DirtyCoward: The moment the Fabrication Machine goes berserk, he proceeds to ditch his country and flee in a jeep.
224* EvilChancellor: He's a chancellor, and wanted to use the Machine to wage war against other countries, and brought humanity as a whole down in the process.
225* EyeScream: An early draft of the film's story featured a scuffle between the Scientist and the Chancellor in the beginning of the film, ending with both dead and the Chancellor with an inked quill stabbed into his eye.
226* HoistByHisOwnPetard: His use of the Machine mostly manages to make it angry, leading to the RobotWar.
227* NoCelebritiesWereHarmed: The Chancellor does not physically resemble Hitler, but the similarities are readily apparent without a shared appearance.
228* PredecessorVillain: He is responsible for The Fabrication Machine exterminating all life on earth but died in its rampage.
229[[/folder]]
230
231!Machines
232[[folder:The Fabrication Machine/The B.R.A.I.N]]
233[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/fabmachine.jpg]]
234Created by the Scientist as a symbol of progress, the Machine was brought to life using his intelligence and could create objects, but lacked a soul for a sense of morality. However, it was forcefully turned into a weapons manufacturer by the Chancellor.
235----
236* AIIsACrapshoot: Zigzagged. The Scientist claims the machine had genius intellect and reasoning, but it had no soul of it's own and thus was up to corruption or reprogramming by its master rather than acting based on an internal moral compass. When initially separated we see the machine fighting to defend its creator from the Chancellor's cronies thanks to his positive influence and it is later driven to anger by the destruction of its creations but this didn't stop it from being influenced to a warlike mindset by exposure to the negative behaviors of the Chancellor.
237* BerserkButton: Destroying its creations infuriates it.
238* BigBad: The one leading the machines to destroy Stitchpunks and take over the world.
239* CyberCyclops: Its central core bears a striking similarity to the [[Film/TwoThousandOneASpaceOdyssey HAL-9000]].
240* DecompositeCharacter: In the original short film, the Cat Beast held its role as the soul-devouring Big Bad. After the short was adapted into a full length film, the Cat Beast was relegated to {{Mook}} status while the Fabrication Machine was added to the film as its new villain.
241* {{Determinator}}: Nothing is going to stop it from building. Or killing.
242* TheDogBitesBack: Taken from its creator and driven mad by the strain of constant work, the Machine snapped and turned its creations against the humans, hell-bent on exacting vengeance.
243* EvenBadMenLoveTheirMamas: Played with. The Machine clearly held affection for the Scientist, its creator and, in a sense, father, but this occurred ''before'' it became evil.
244* EvenEvilHasLovedOnes: Well, ''maybe''. The Machine seems to care in some sense about its creations, given its reactions to them being destroyed, but this may be more of a byproduct of its ''purpose'' being to create things than anything.
245* EvilCostumeSwitch: When created by the Scientist for benevolent intentions as a symbol of progress, [[CuteMachines it's a cute round orb]] with hands to make objects. When it was forced into making weapons, it's shoved into a threatening octopus-like apparatus with a case that sparks electricity from the main head when it gets angry.
246* FinalBoss: [[spoiler: After the factory is destroyed along with the other robots, the Machine becomes the last threat for the stitchpunks in the film.]]
247* FunWithAcronyms: Its original name is short for '''B'''inary '''R'''eactive '''A'''rtificially '''I'''ntelligent '''N'''eurocircuit.
248* GadgeteerGenius: It makes robots ''fast'' without a lot of materials. It also seems to be good at programming AI.
249* GeniusBruiser: ...and it has enough strength to knock over an artillery cannon with little effort. Before it was "upgraded", it broke someone's neck with one claw.
250* HumongousMecha: Compared to the stitchpunks at least. Compared to a human, it's still noticeably bigger but not by as drastic a degree.
251* IgnoredEpiphany: When the remains of the Winged Beast are brought to it, the Machine actually seems to be grieving for a brief moment. However, its grief promptly gives way to rage at being foiled a second time and it destroys and discards said remains before gearing up to make a new monster.
252* ImplacableMan: [[spoiler: Even after 5 ''blows up the factory'' it still chases them.]]
253* LargeHam: Since it could only loosely be called a spider of some sort, the animators decided to base its mannerisms on somewhat hammy actor performances, such as Creator/VincentPrice.
254* MookMaker: Its purpose.
255* MultiArmedAndDangerous: It has [[ArcNumber 9]] limbs and is the main villain of the film.
256* NotQuiteDead: The Stitchpunks successfully blow up the Machine's factory, [[HopeSpot presumably destroying it]]. But then 5 starts to see movement in the smoke...
257* NotSoStoic: Electricity surges across its casing when angry, and it gives a subtle OhCrap [[spoiler: just before its factory is consumed in flames]].
258* RedAndBlackAndEvilAllOver: The Fabrication Machine is a vengeful machine with a black frame and a red glowing eye.
259* RedEyesTakeWarning: Just one eye, but the message gets through just fine.
260* SanitySlippage: The strain of constant work eventually broke its mind.
261* SealedEvilInACan: And then 9 just had to go and wake it up...
262* TheSoulless: The Scientist believed it became violent because it lacked a human soul. More specifically a moral compass from a soul which could have moderated it's worse impulses.
263* StarfishRobots: It's vaguely spidery in appearance, but ultimately doesn't really look like anything in nature. Certainly it's completely non-humanoid.
264* TragicVillain: It may be a soul sucking machine that exterminated mankind, but the circumstances behind its actions are nothing short of tragic. It was practically a child stolen from its creator and forced to create machines of war, and cracked under the pressure, then turned its weapons against mankind.
265* UsedToBeASweetKid: The Scientist suggests he had the Machine making things that were ''not'' tools of war. The Chancellor had other ideas and it was all downhill from there.
266* WoobieDestroyerOfWorlds: It's behavior is much that of an angry little kid who can't control their emotions, leading to temper tantrums and outbursts. Likewise it's extremely malleable easily influenced by the people around it. Unfortunately the Machine was removed from it's benevolent creators care and tasked with creation of weapons meaning that it's eventual tantrum had the resources to destroy humanity without any moderating factors for it's behavior. This is supported by the Russian version where the Scientist said the Machine recognized him and let him live. Also somewhat supported by WordOfGod's description of it: [[TheDogBitesBack an abused child who finally gets power to fight back]].
267* WhoNeedsTheirWholeBody: [[spoiler:A non-humanoid example, where even after the factory is blown up, it survives by dragging its body (detached from the ceiling of the factory) along the ground with its many arms.]]
268* YouCouldHaveUsedYourPowersForGood: How its creator ends up feeling about it; this is why it was created, but the Chancellor decided that didn't suit him.
269* YourHeadAsplode: [[spoiler:Its ultimate fate, after the souls it stole get sucked out.]]
270* YourSoulIsMine: What it tries to do to the stitchpunks [[spoiler: and succeeds with five of them]].
271[[/folder]]
272
273[[folder:The Cat Beast]]
274[[quoteright:246:https://static.tvtropes.org/pmwiki/pub/images/cat_beast_3.jpg]]
275----
276* AdaptationalWimp: It was the HeroKiller BigBad in the original short film. Here, it's little more than a pawn for the real BigBad and is swiftly killed off.
277* CatsAreMean: With all organic life dead and gone, the Cat Beast attacks the Stitchpunks for basically no reason.
278* DecompositeCharacter: Held the Fabrication Machine's role as the soul-stealing BigBad in the original short film.
279* OffWithHisHead: [[spoiler: Delivered in spectacular badass fashion by 7.]]
280* RedEyesTakeWarning: Noticing a pattern here?
281* SicklyGreenGlow: Its eye color in the original short.
282* SkullForAHead: In both the original short and the film, it has the skull of a cat for a head. Specifically, it looks more like a lynx's than anything else.
283* StarterVillain: It is the first machine to appear in the film, and it is taken out pretty easily by 7.
284[[/folder]]
285
286[[folder:The Winged Beast]]
287[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/image_9_1.png]]
288The Machine's first major creation sent after the heroes, using random junk scattered around the factory, bits of a human skeleton and flags for wings.
289----
290* GiantFlyer: Compared to our heroes, at least; it's probably about the size of a condor.
291* HarpoonGun: Has one as a tail, which it uses to impale 7's leg.
292* MythicalMotifs: Meant to be "sort of like a dragon", according to WordOfGod.
293* RedEyesTakeWarning: Like all the Machine's creations.
294* TurbineBlender: [[spoiler:How it gets dispatched.]]
295[[/folder]]
296
297[[folder:The Seamstress]]
298[[quoteright:310:https://static.tvtropes.org/pmwiki/pub/images/seamstressconceptb.jpg]]
299----
300* AttackItsWeakPoint: It's got a red eye which gets destroyed by 5's crossbow bolt.
301* BodyHorror: She has [[spoiler:the corpse of 2]] sewed onto her tail. To make things worse, when she sews up stitchpunks to subdue them, she's pulling those threads ''through their bodies.''
302* CreepyDoll: She has a (somewhat battered) porcelain doll for a head, and is one of the creepiest things in the entire film.
303* TheDragon: The Fabrication Machine's final and most dangerous creation the Stitchpunks face before confronting the Machine itself.
304* EvilGenius: To a point. The Fabrication Machine's creations get progressively more intelligent as it continues to design, with the Cat Beast being the most primal and animal-like and the Seamstress being the most cunning.
305* FamilyUnfriendlyDeath: [[spoiler:She gets ground between two huge cogs.]]
306* GoForTheEye: How she goes down.
307* GroundByGears: [[spoiler:Her ultimate fate.]]
308* HypnoticEyes: 2's body is sewn onto the creature's tail, and used to stun her prey using lights installed in his eyes, giving this effect.
309* LuringInPrey: Uses bright lights to ensnare her prey, not unlike an anglerfish.
310* MechanicalAbomination: To the point that she's justifiably comparable to famous literary {{Eldritch Abomination}}s, as outlined in ShoutOut.
311* MultiArmedAndDangerous: Six arms. Two of them have scissors for hands, though they're only used for the finishing cut on whatever she sews up.
312* SnakesAreSinister: The Seamstress has the overall body shape of a cobra, complete with hood. It's also the most cunning and successful of the Machine's creations.
313* ShoutOut:
314** A monster [[Literature/{{It}} who uses dead friends and freaky lights to ensnare her prey...]]
315** Also, possibly, the Other Mother from ''WesternAnimation/{{Coraline}}'', an earlier work of Focus Features. The Other Mother has an affinity for dolls, has sewing needles for hands, and is very snake/spider-like...
316** Or even Babyface, the doll/Meccano spider toy from Sid's room in ''WesternAnimation/ToyStory1''. Shane Acker stated that Creator/{{Pixar}} was one of his major influences, so it's pretty likely.
317[[/folder]]
318

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